00:00.02 | Jormungandr | just wasn't totally working for me (websearch) |
00:00.02 | sussudio | :-P |
00:00.34 | sussudio | ~google for sussudio bunnies |
00:01.16 | sussudio | ~google for doughecka pig |
00:01.24 | sussudio | hmm |
00:01.48 | *** join/#bzflag tsk (~50c80642@203.194.240.139) |
00:02.49 | MeanDoug | tsk tsk |
00:05.14 | Chestal | submitted radar size patch and wrote some trivia |
00:09.25 | TimRiker | Chestal: have you ever seen the large font in the msg area? it was not used for 1600x1200 iirc. |
00:09.46 | Chestal | TimRiker: I have seen it, woud ahve to check when it arises |
00:09.47 | TimRiker | I think it does look good on the scoreboard at 1600x1200 |
00:10.00 | Chestal | yes, but scoreboard used Helv or Times |
00:10.13 | Chestal | but for the message area, we need a fixed width font |
00:10.20 | TimRiker | why? |
00:10.21 | Chestal | and those do not scale pretty |
00:10.35 | scanline | use a scalable fixed width font :) |
00:10.40 | Chestal | at least the wrapping code would have to be rewritten when using a proportional font |
00:10.45 | scanline | ghostscript comes with some free Type1 monospaced fonts |
00:10.49 | TimRiker | better to fix the wrapping calculations and allow var width fonts. ;-) |
00:11.43 | Chestal | well, IMHO all those fotns do not look very pretty when scaled |
00:11.45 | Chestal | at least not for me |
00:11.52 | TimRiker | the scoreboard code was assuming fixed width too, but it looks ok with var width. |
00:12.05 | Chestal | which sn't that big an issue for the big font used for my Calsgn |
00:12.13 | Chestal | but it would be for the message area |
00:12.39 | TimRiker | no fonts look pretty when scaled. but not scaling them means they might be too small or too big which does not look pretty either. |
00:12.58 | scanline | truetype fonts look good when scaled |
00:13.04 | Chestal | with a real font engine, scaled fonts look good |
00:13.08 | scanline | as do postscript |
00:13.10 | TimRiker | ok, no bitmap fonts looks good scaled. ;-) |
00:13.15 | Chestal | but these are bitmap fonts we're using |
00:13.20 | Chestal | agreed :_) |
00:13.46 | Chestal | I think the current font engine forbids scaling with a factor bewteen 1.0 and 2.0 |
00:13.56 | Chestal | at least for certain font sizes |
00:14.56 | scanline | I've had good experiences with rendering the font to a texture at a couple common sizes, then using OpenGL to scale those if needed |
00:15.16 | scanline | It's good if text you're going to be reading a lot, like the message area, has very clear and properly hinted fonts |
00:15.33 | TimRiker | scanline: patches welcome |
00:15.41 | Chestal | the current font scaling looks somewhat ok for bg fonts and when using textures# |
00:15.54 | Chestal | on my software-rendering machien with no textures, it's just ugly |
00:15.54 | scanline | after I get this 0.44 PicoGUI release out the door I think I'll try ripping some of the font code out of it and stuffing it into bzflag |
00:16.50 | Chestal | do we want to release a g2 with some minor impovements, then go for an incompatible release next? |
00:17.05 | Chestal | (wehich wil probably take >= 3 months) |
00:17.36 | TimRiker | does the opacity menu skip the 2nd from the right when using <- for anyone else? |
00:18.03 | scanline | TimRiker: I can also dream about picoguifying the whole UI :) Patlabor221 said he might be interested in such a thing for bz:zero, but picogui would need a windows port and a c++ client lib first |
00:18.30 | TimRiker | Chestal: yes. |
00:18.49 | TimRiker | I think the server based cheat protects are useful. |
00:19.04 | TimRiker | anyone tried jzuan's gui lately? |
00:19.22 | Chestal | TimRiker: the newest version of the cheat tests haven't done anything silyl so far |
00:19.25 | *** join/#bzflag jzaun (~jzaun@jzaun.static.telerama.com) |
00:19.50 | Chestal | but I can never be sure that a player will be kicked for speedng |
00:20.00 | TimRiker | try a cheat client? |
00:20.04 | Chestal | because I don't know what the maximum speed is that a nn-cheatign client will actualyl send |
00:20.26 | Chestal | I increased the tolerance a little after players have been kicked |
00:21.35 | TimRiker | clearly it will be possible to make new cheat clients that use slightly faster tanks. |
00:21.52 | Chestal | those might be kicked from time to time, though |
00:22.01 | Patlabor221 | but won't that put them closer to the edge |
00:22.03 | TimRiker | it will be an ongoing issue to refine the cheat protects. |
00:22.10 | Chestal | I ddn't really understand what's happening with the speed calculation |
00:22.16 | Chestal | must have soemthign to do with small dts |
00:22.34 | TimRiker | z math could be better. |
00:22.49 | TimRiker | perhaps it should ignore z and just worry about high speed x*y |
00:22.52 | Chestal | I coudl never reproduce the quite signficant overspeed values |
00:23.18 | TimRiker | Chestal: with a cheat client? or with a normal client? |
00:23.26 | Chestal | normal client |
00:23.48 | Chestal | that's happening because the speed value which is sent in the update message is a derived value |
00:23.55 | Chestal | somethign to do with collisin detection |
00:24.20 | Chestal | probably a result of flaotign point inaccuricies |
00:24.29 | Chestal | so my thought of very small dt values |
00:26.01 | TimRiker | I' not sure what you are trying to do then. the cheat clients over speed get's detected right? what are you trying to do? test that? or do you know of a new bug? |
00:26.55 | Chestal | innocent palyers have been kicked |
00:27.14 | Chestal | we increased the tolerance a little |
00:27.18 | Chestal | but it's just guessing |
00:28.27 | Chestal | because the maximum speed which a non-modified client might sent, is unknown |
00:28.42 | Chestal | the other cheat checks are also just guessing |
00:29.04 | Chestal | but it's not that bad when they hit someone innocent because nothing much will happen |
00:32.47 | Chestal | Macfiron: hmm, speeding kick uses superkill |
00:33.05 | Chestal | shouldn't that be a hard removeplayer? Couldn't a cheating clien tgnore the superkill message? |
00:33.13 | Chestal | ignore that 'Macfiron' part :-) |
00:39.01 | Patlabor221 | gahh, bolt is used for shots and GMs :( |
00:40.30 | MrApathyCream | removeplayer: yes |
00:44.29 | TimRiker | we can patch the client to have the same check if we want. |
00:47.00 | MrApathyCream | pat need a brand new class spose |
00:48.36 | Patlabor221 | no, there is a way to see |
00:48.44 | Patlabor221 | sceneNode->drawFlares |
00:49.43 | Patlabor221 | hmmmmm it's sorta workin |
00:54.04 | MeanDoug | lol |
00:58.11 | MrApathyCream | classes are cheap now, you can have lots of them, if you're hackin' it in, might as well, have a gm class |
00:58.57 | MeanDoug | lol |
00:59.00 | MeanDoug | why gM? |
00:59.30 | Patlabor221 | too see if new GM drawing works |
00:59.38 | MeanDoug | oh |
00:59.41 | MrApathyCream | MeanDoug: Patlabor221 is doing something super l33t with gm |
00:59.46 | MeanDoug | ah |
00:59.47 | MeanDoug | kewl |
00:59.49 | MeanDoug | like what? |
00:59.54 | MrApathyCream | go to bzbb |
00:59.58 | MrApathyCream | imagine... |
01:00.03 | MeanDoug | ? |
01:00.19 | Patlabor221 | ohh my this is funny |
01:00.26 | MeanDoug | Patlabor221: lol, it is |
01:00.35 | Patlabor221 | no you don't know |
01:00.39 | MeanDoug | :) |
01:00.41 | MeanDoug | screen shot? |
01:00.46 | Patlabor221 | MAC: well it's draing a custom model |
01:01.12 | MrApathyCream | kul |
01:01.26 | Patlabor221 | butt |
01:01.30 | MrApathyCream | MeanDoug: bzbb.homelinux.org see if you can figure it out |
01:01.52 | Patlabor221 | www.bakadigital.com/boxyGM.png |
01:02.42 | Patlabor221 | pluss I need to do something for rotation, shots don't have an angular direction. |
01:02.47 | MeanDoug | WWO! |
01:02.53 | MeanDoug | thats cool |
01:03.04 | Patlabor221 | have to infer it from last pos and this pos I guess. |
01:03.22 | MrApathyCream | nifty |
01:03.38 | Patlabor221 | pain actualy |
01:03.41 | MrApathyCream | shot strategy should have the path |
01:03.44 | MrApathyCream | i think |
01:03.48 | Patlabor221 | it does |
01:03.52 | Patlabor221 | just no angle |
01:04.01 | Patlabor221 | since billboards don't need em |
01:04.29 | Patlabor221 | also had to add a globals section to geo to hold the model classes |
01:04.35 | Patlabor221 | then init them once. |
01:04.46 | MrApathyCream | factory method to get the models? |
01:04.50 | Patlabor221 | no |
01:04.54 | Patlabor221 | not yet |
01:05.14 | Patlabor221 | need to make a model manager |
01:05.30 | Patlabor221 | don't think there is a need for a factory type thing, since they aren't OS speific. |
01:05.37 | MeanDoug | Patlabor221: thats the GM or MG? |
01:05.43 | Patlabor221 | GM |
01:05.46 | MeanDoug | hmm |
01:05.54 | Patlabor221 | maped onto a cube |
01:06.05 | MeanDoug | ah |
01:06.06 | MeanDoug | I see |
01:06.11 | MeanDoug | are you gonna change that? |
01:06.21 | Patlabor221 | no I think it's fine the way it is |
01:06.27 | MeanDoug | that would be perfect for MG |
01:06.40 | Patlabor221 | then it will look EXACTLY like the picture MAC was telling you to go look at |
01:07.01 | Patlabor221 | MG does not shoot multiple shots at the same time, are you on crack again? |
01:07.01 | MeanDoug | cool |
01:07.13 | MeanDoug | Patlabor221: it would be slick looking |
01:08.24 | Patlabor221 | it would be a BOX |
01:08.33 | Patlabor221 | textured in circles. |
01:08.46 | Patlabor221 | it would be the lamest thing on the plannet |
01:08.55 | MeanDoug | :P |
01:10.59 | MrApathyCream | n;) |
01:11.16 | MrApathyCream | MeanDoug: imagine another texture, what might it be |
01:11.29 | MeanDoug | MrApathyCream: a large ICBM? |
01:11.48 | MrApathyCream | there may be hope for him yet |
01:11.57 | MeanDoug | what we need is a way to shoot down bullets and GMs |
01:13.00 | MrApathyCream | Patlabor221: how big is the missile compared to a tank? |
01:13.59 | Patlabor221 | <------------------------------> |
01:14.01 | Patlabor221 | <-----------------> |
01:14.05 | MrApathyCream | heh |
01:14.07 | MrDoug | HAHA |
01:14.08 | MrApathyCream | kul |
01:14.13 | Patlabor221 | www.bakadigital.com/rotate.png |
01:14.15 | MrDoug | big missle |
01:14.23 | Patlabor221 | needs a tweakin |
01:14.37 | MrDoug | hmm |
01:14.39 | MrDoug | I think so too |
01:14.44 | Patlabor221 | was trying to figure out why the missle wasn't drawing |
01:14.50 | Patlabor221 | so I switched to the box |
01:14.50 | MrDoug | ah |
01:15.12 | Patlabor221 | then I realised that 0,0 on the normal GM texture is 0 alpaha |
01:15.23 | MrApathyCream | heh |
01:15.45 | MrDoug | lol |
01:16.07 | MrDoug | huh |
01:16.26 | Patlabor221 | well sure if you want to say this is done |
01:16.54 | MrApathyCream | nono, please finish |
01:16.56 | MrApathyCream | :) |
01:16.56 | Patlabor221 | there are some odd texture states that I get into tho, and I don't know why. |
01:17.32 | MrApathyCream | heh, looks like you're firing bowling pins |
01:17.37 | MrApathyCream | but kul |
01:17.38 | Patlabor221 | may need help on geting those fixed |
01:17.45 | Patlabor221 | I'm rotating the model now |
01:17.58 | Patlabor221 | my editors "Z" is realy Y |
01:18.08 | MrDoug | heh |
01:18.09 | MrDoug | thats odd |
01:18.26 | Patlabor221 | not realy doug if you know anything about open GL. |
01:18.28 | MrApathyCream | nice wall pattern btw |
01:18.59 | Patlabor221 | ohh I replaced most of the world textures with higher res textures |
01:19.18 | MrApathyCream | someone needs to remove the ambient colors from world objects |
01:20.46 | Patlabor221 | only 2 things have it, ground and pyramid, in normal world |
01:20.54 | Patlabor221 | PZ would need it's own set of textures |
01:21.40 | MrApathyCream | yes, and when your dead i think |
01:21.54 | Patlabor221 | there now they fire in the right angle, |
01:21.57 | MrApathyCream | or maybe paused |
01:22.00 | Patlabor221 | still follow the tanks rot tho |
01:22.10 | MrApathyCream | lessseee |
01:23.43 | Patlabor221 | hmm if I'm in the cene node, how do I get the shot strat? |
01:24.14 | Patlabor221 | or should I have the strat set something in the mode to give it a dir vector? |
01:25.09 | MrApathyCream | (b) i vote |
01:25.28 | MrApathyCream | make the geom a javelin http://www.designation-systems.net/dusrm/m-148.html |
01:25.58 | Patlabor221 | once I get it set up, it can be replaced by anything |
01:26.03 | Patlabor221 | even cows |
01:27.00 | MrDoug | hmm |
01:27.02 | MrDoug | cows? |
01:27.11 | MrDoug | sussudio might like that |
01:27.11 | Patlabor221 | piche la vash |
01:27.26 | MrApathyCream | sussudio wants to launch bunnies |
01:27.33 | MrDoug | oh yea |
01:27.43 | MrDoug | bunnie? have it an easter egg |
01:28.05 | MrApathyCream | altho the stinger model might actually look better, even if not realistic |
01:28.10 | Patlabor221 | what ever the hell you want |
01:28.23 | Patlabor221 | it can fire Uma Thurman heads if you want it to. |
01:28.31 | MrApathyCream | I don't think real tanks could jump if they were carrying javelins |
01:28.32 | MrDoug | hmm |
01:28.34 | MrDoug | sure... |
01:28.39 | MrDoug | MrApathyCream: hmm |
01:28.51 | Patlabor221 | I don't think real tanks can jump if they wern't |
01:28.51 | MrDoug | real tanks dont jump |
01:29.08 | Patlabor221 | and about this infinate ammo thing |
01:29.11 | Patlabor221 | that has to go :) |
01:29.15 | MrDoug | hah |
01:29.17 | MrDoug | like how? |
01:29.35 | MrDoug | hah |
01:29.54 | Patlabor221 | I can understand the main shot as a bound plasma ball feed by the tanks main reactor |
01:30.06 | MrDoug | Patlabor221: yea... but missles... |
01:30.10 | MrDoug | are missles |
01:30.16 | Patlabor221 | I say 10 shots and then the GM goes "clic" "click" |
01:30.22 | MrDoug | hahaha |
01:30.32 | MrDoug | and you run out |
01:30.35 | MrDoug | very good idea |
01:30.49 | MrDoug | but that defeat the whole camping thing |
01:31.09 | MrDoug | bloody firewall, it has one port open |
01:31.22 | MrApathyCream | maybe you have missile packs scattered around the world, dropped in by heli's-- run over them, collect more missiles |
01:31.26 | MrDoug | not even the web config thing is running so i can restart the we system |
01:31.38 | MrDoug | MrApathyCream: hmm, that would be a few weeks of work |
01:32.01 | MrDoug | help yourslef |
01:32.02 | MrDoug | self |
01:32.26 | MrApathyCream | at least with have openmedia textures now of barrels, etc, by hoda |
01:32.34 | MrApathyCream | problem solved |
01:32.50 | MrDoug | lol |
01:32.56 | MrDoug | Patlabor221: heh |
01:33.08 | Patlabor221 | or so you think :) |
01:33.16 | Patlabor221 | tho replace isn't the word I used |
01:33.39 | MrDoug | SHEESH! |
01:33.50 | MrDoug | this dumb SCP thing is useless |
01:34.26 | MrApathyCream | Patlabor221: updated pic? |
01:34.39 | Patlabor221 | one sec |
01:34.50 | Patlabor221 | had to un rotate model |
01:35.00 | Patlabor221 | since it was rotated due to bilboard stuff |
01:36.15 | MrDoug | bah |
01:36.17 | MrDoug | stupid thing |
01:36.21 | MrDoug | help files are wonders |
01:36.29 | MrDoug | and -? things are usless |
01:38.30 | MrDoug | ;p; |
01:38.33 | MrDoug | hmm |
01:38.34 | MrDoug | lol |
01:38.59 | Patlabor221 | someone come in and fire GMs all over the place |
01:39.03 | MrApathyCream | would be nice if you could different beep sounds per xchat user, like with colors |
01:39.08 | Patlabor221 | it's hard to get a shot of them aone |
01:39.17 | MrApathyCream | what's the server again? |
01:39.24 | Patlabor221 | you can't use the normal client |
01:39.29 | MrApathyCream | bah |
01:39.50 | MrDoug | Patlabor221: bzZ? |
01:39.54 | MrDoug | I have that |
01:39.56 | MrDoug | lemme try |
01:40.03 | Patlabor221 | ya |
01:41.21 | MrDoug | cant |
01:41.25 | MrDoug | wrong version |
01:41.29 | MrDoug | you keep changing things |
01:41.37 | Patlabor221 | what do you have? |
01:41.41 | Patlabor221 | latest? |
01:41.44 | MrDoug | hmm |
01:41.57 | MrDoug | g1 |
01:42.03 | MrDoug | of BZ:0 |
01:42.52 | Patlabor221 | crap lighting is disalbed on the the damned thing |
01:43.09 | MrDoug | hm |
01:47.11 | MrDoug | how do I use vi? |
01:47.16 | MrDoug | I need to save and quit |
01:47.17 | MrDoug | how? |
01:47.19 | Patlabor221 | you type |
01:47.32 | MrDoug | I cant get out of insert mode |
01:47.37 | Patlabor221 | esc :Q! |
01:47.40 | Patlabor221 | baka |
01:47.43 | MrDoug | ah |
01:47.46 | MrDoug | then how do I save? |
01:47.51 | Patlabor221 | no clue |
01:47.55 | MrDoug | bah |
01:47.58 | Patlabor221 | I use emacs |
01:48.04 | MrDoug | hmm |
01:48.05 | Patlabor221 | and it has a clicky thing |
01:48.15 | MrDoug | I am afriad this one dont have emacs |
01:48.33 | Patlabor221 | what is "this"? |
01:48.35 | MrDoug | ah |
01:48.36 | MrDoug | :x |
01:48.45 | MrDoug | IPCop |
01:49.20 | Patlabor221 | and why do you need that? |
01:49.29 | Patlabor221 | or is this your linux atempt for the month? |
01:49.39 | Patlabor221 | I thought that was around the 25th? |
01:49.53 | MrDoug | better than redhat for a compleat firewall/router/VPN/proxy/etc |
01:50.18 | Patlabor221 | you never go anywhere, why do you need VPN? |
01:50.27 | Patlabor221 | and those little routers are good. |
01:50.59 | MrDoug | bah |
01:51.43 | Patlabor221 | do all the compilers have atan2? |
01:57.29 | *** join/#bzflag Noodleman (~3v1ln00dl@bc176248.bendcable.com) |
01:58.33 | MrDoug | yo Noodleman |
01:58.38 | Noodleman | lo doug |
01:58.44 | Noodleman | sup? |
01:58.52 | MrDoug | ever hear of IPCop? |
01:59.02 | Noodleman | nope |
01:59.22 | MrDoug | its pretty cool |
01:59.29 | Noodleman | what is it? |
01:59.40 | MrDoug | a linux OS |
01:59.54 | Noodleman | what is it designed for? |
01:59.55 | MrDoug | only firewalls and things |
02:00.00 | Noodleman | ah |
02:02.02 | MrDoug | google for it |
02:02.05 | MrDoug | its pretty nice |
02:02.10 | MrDoug | web admin and stuff |
02:02.50 | Noodleman | i'm going to work for google some day :-) |
02:02.52 | Noodleman | http://www.google.com/jobs/ |
02:03.23 | MrDoug | lol |
02:03.54 | Noodleman | bah |
02:04.00 | Noodleman | it uses a 2.2 kernel |
02:04.03 | MrDoug | ? |
02:04.04 | MrDoug | that bad? |
02:04.09 | Noodleman | no iproute or iptables |
02:04.18 | Patlabor221 | well the missles are tracking the right angles now |
02:04.23 | Patlabor221 | just backwards. |
02:04.27 | Noodleman | hehe |
02:04.46 | MrDoug | hah |
02:05.07 | Noodleman | i'll blame it in EMI |
02:05.10 | Noodleman | hehe |
02:05.38 | MrDoug | lol |
02:08.33 | Patlabor221 | MAC you here? |
02:11.23 | cranky_proton | scanline and I might be putting together an old battlezone cabinet and run bzflag on it :) |
02:13.34 | scanline | with no USB! |
02:13.44 | scanline | though actually, if we used a PIC we could use it to control front panel lighting too |
02:13.58 | scanline | and the coin slots! |
02:14.17 | scanline | it also must have 802.11b |
02:14.52 | cranky_proton | >:) |
02:15.11 | jacques | lol I wonder what bzflag would look like in vector-scan wireframe |
02:15.17 | Patlabor221 | ok now this is cool |
02:15.40 | scanline | I was thinking we could build an FPGA card to interface with the original analog board, and write some software that used GL's feeback mode and rendered to that card |
02:15.45 | Patlabor221 | got the missles folwing shot path on X and Z rots |
02:15.51 | Patlabor221 | but slowly spinning in Y |
02:17.21 | scanline | hmm |
02:17.31 | scanline | nobody's replied to my obfuscated C on bzbb yet :) |
02:17.33 | scanline | int p[1<<25],i=2,x;main(int n,int*a){for(n=atoi(a[dup2(creat(a[i],-1),1)]);i<n;i++)for(p[x=i]||printf("%d\n",i);x<n;p[x]=1)x+=i;} |
02:18.36 | Patlabor221 | think it's bad if my missle is like 1/2 the size of the tank? |
02:18.50 | cranky_proton | a little bad, yeah |
02:18.58 | scanline | yeah, it should be at least 3 times the size of the tank |
02:19.07 | cranky_proton | scanline: want a wormdo? |
02:19.10 | Patlabor221 | actualy I don't have any clue how larget they are |
02:19.23 | Patlabor221 | since I need somone to get in and start fireing em |
02:19.27 | scanline | cranky_proton: what's a wormdo?!?!??!??? |
02:19.34 | cranky_proton | it wiggles along the ground like this! |
02:19.39 | scanline | ohhhhhhhhhhh! |
02:19.58 | Patlabor221 | wormpedo is proalbly better |
02:20.13 | Patlabor221 | squirmpedo |
02:20.51 | scanline | http://blinkenlights.sourceforge.net/images/yoshi/im000474.jpg <-- lens flare |
02:21.06 | MrApathyCream | Patlabor221: i'm here! |
02:21.49 | MrApathyCream | update pics? |
02:22.07 | MrApathyCream | Patlabor221: shoot thru a reflect transporter |
02:22.28 | Patlabor221 | http://www.bakadigital.com/zero/test/BZFlag-Zerotest.zip |
02:22.38 | Patlabor221 | or make you all run it and get on in there :) |
02:22.59 | MrApathyCream | downloading... |
02:23.06 | MrApathyCream | 2hr 37min |
02:23.28 | MrApathyCream | ah, wait, 1hr 12min (straightened the rope) |
02:23.44 | scanline | haha |
02:23.51 | Patlabor221 | what? |
02:23.54 | Patlabor221 | what are you on? |
02:23.57 | cranky_proton | scanline: TIME TO GO |
02:24.07 | Patlabor221 | its only a 3 meg file |
02:24.08 | MrApathyCream | two cans and a string |
02:24.12 | scanline | cranky_proton: eh?? |
02:24.32 | cranky_proton | dlc key found |
02:24.36 | scanline | yay |
02:25.02 | Patlabor221 | hmm the flec dosn't update the dir how od. |
02:25.43 | MrApathyCream | 24% |
02:26.04 | MrApathyCream | scanline: |
02:26.06 | MrApathyCream | -- |
02:26.15 | scanline | <PROTECTED> |
02:26.19 | MrApathyCream | #include "stdio.h" |
02:26.21 | MrApathyCream | main(int t,int _,char *a) |
02:26.21 | MrApathyCream | {return!0<t?t<3?main(-79,-13,a+main(-87,1-_, |
02:26.21 | MrApathyCream | main(-86, 0, a+1 )+a)):1,t<_?main(t+1, _, a ):3,main ( -94, -27+t, a |
02:26.21 | MrApathyCream | )&&t == 2 ?_<13 ?main ( 2, _+1, "%s %d %d\n" ):9:16:t<0?t<-72?main(_, |
02:26.21 | MrApathyCream | t,"@n'+,#'/*{}w+/w#cdnr/+,{}r/*de}+,/*{*+,/w{%+,/w#q#n+,/#{l,+,/n{n+\ |
02:26.22 | MrApathyCream | ,/+#n+,/#;#q#n+,/+k#;*+,/'r :'d*'3,}{w+K w'K:'+}e#';dq#'l q#'+d'K#!/\ |
02:26.24 | Patlabor221 | hmm I think they are all backwars |
02:26.24 | MrApathyCream | +k#;q#'r}eKK#}w'r}eKK{nl]'/#;#q#n'){)#}w'){){nl]'/+#n';d}rw' i;# ){n\ |
02:26.26 | MrApathyCream | l]!/n{n#'; r{#w'r nc{nl]'/#{l,+'K {rw' iK{;[{nl]'/w#q#\ |
02:26.30 | MrApathyCream | n'wk nw' iwk{KK{nl]!/w{%'l##w#' i; :{nl]'/*{q#'ld;r'}{nlwb!/*de}'c \ |
02:26.32 | MrApathyCream | ;;{nl'-{}rw]'/+,}##'*}#nc,',#nw]'/+kd'+e}+;\ |
02:26.38 | MrApathyCream | #'rdq#w! nr'/ ') }+}{rl#'{n' ')# }'+}##(!!/") |
02:26.38 | MrApathyCream | :t<-50?_==*a ?putchar(a[31]):main(-65,_,a+1):main((*a == '/')+t,_,a\ |
02:26.40 | MrApathyCream | +1 ):0<t?main ( 2, 2 , "%s"):*a=='/'||main(0,main(-61,*a, "!ek;dc \ |
02:26.40 | MrApathyCream | i@bK'(q)-[w]*%n+r3#l,{}:\nuwloca-O;m .vpbks,fxntdCeghiry"),a+1);} |
02:26.43 | MrApathyCream | -- |
02:26.52 | scanline | MrApathyCream: is that one you wrote? I like the recursive main() |
02:27.00 | MrApathyCream | no |
02:27.02 | Noodleman | what does that do, MAC? |
02:27.09 | MrApathyCream | try it |
02:27.10 | scanline | Figured out mine yet? :P |
02:27.17 | MrApathyCream | just turn off virus checking |
02:27.38 | MrApathyCream | scanline: no, didn't really look |
02:27.44 | scanline | int p[1<<25],i=2,x;main(int n,int*a){for(n=atoi(a[dup2(creat(a[i],-1),1)]);i<n;i++)for(p[x=i]||printf("%d\n",i);x<n;p[x]=1)x+=i;} |
02:27.52 | scanline | oneliner, easy to decode, right? |
02:29.03 | MrApathyCream | 55% |
02:29.10 | Noodleman | MAC: wow |
02:29.11 | Patlabor221 | hmmm they need to have a random rot speed and a random start pos |
02:29.18 | Noodleman | that's good! |
02:30.19 | scanline | cranky_proton: were you serious about going to the DLC? |
02:31.22 | cranky_proton | scanline: ya |
02:31.30 | scanline | ok |
02:32.51 | MrApathyCream | wow proggy-chick on bzbb |
02:33.16 | MrApathyCream | "Sweaty-Betty" |
02:33.46 | MrApathyCream | 99% |
02:36.56 | lurgyman_ | push the melancholy bride out the window |
02:37.29 | *** join/#bzflag M_A_C (dbrosius@mxfcl8x50.chesco.com) |
02:37.50 | MrApathyCream | Patlabor221: ok, got it |
02:38.47 | Patlabor221 | now run it and log into the server that's there |
02:38.52 | Patlabor221 | and shoot like the dickens |
02:39.20 | MrApathyCream | rejected |
02:39.28 | Patlabor221 | WTF? |
02:39.45 | Patlabor221 | what server you going to? |
02:39.49 | MrApathyCream | baka |
02:39.59 | Patlabor221 | odd, I can connect |
02:40.49 | Patlabor221 | saw you on for a sec |
02:41.11 | Patlabor221 | crap they are backwards:( |
02:41.17 | Patlabor221 | well they still look cool |
02:42.08 | lurgyman_ | looc kool llits yeht llew |
02:43.25 | cranky_proton | it was the usual; cowardice in the face of answer, found dressed as a woman in the ats barracks... |
02:44.26 | lurgyman_ | they belong to my mother |
02:46.42 | lurgyman_ | you people are no fun |
02:46.50 | lurgyman_ | have you no joy in your lives/ |
02:49.36 | Patlabor221 | cap needs to see the missles |
02:49.38 | MrApathyCream | MISSILES ARE SWWWWWWWWEEEEEEEEEEEEEEEEETTTTTTTTTTTTTTTTTTTT |
02:49.49 | MrApathyCream | cranky!!!! MISSSSILLLLLLLLLLLEESSSSSSSSSSS |
02:49.50 | Patlabor221 | and farkin huge |
02:49.57 | MrApathyCream | yes too big, |
02:50.08 | lurgyman_ | many from this contry |
02:50.08 | MrApathyCream | need thin jobbers, and about 2/3's as long |
02:50.17 | MrApathyCream | or maybe 1/2 |
02:50.24 | Patlabor221 | well you should have seen it when it was fireing 10x10 cubes of wall texture |
02:50.27 | MrApathyCream | but ssssssssssssswwwwwwwwwwwwwwwweeeeeeeeeeeeeeeettttttttttttt |
02:50.38 | MrApathyCream | how soon for textures? |
02:50.40 | lurgyman_ | fool! red laundry! |
02:51.30 | cranky_proton | these boot explosions are caused by a weakening in Britain's scradje deposits |
02:51.31 | MrApathyCream | cranky_proton: WAKE UP!!!! |
02:51.46 | MrApathyCream | cranky_proton: you got to go to bakadigital and see the missiles |
02:51.57 | MrApathyCream | bah |
02:52.00 | lurgyman_ | calm down you sound like a drunk french monkey |
02:52.07 | MrApathyCream | i wish i were |
02:52.25 | lurgyman_ | that can be arranged |
02:52.54 | cranky_proton | lurgyman is, at the moment, ahnkana |
02:52.59 | cranky_proton | from #picogui |
02:53.07 | lurgyman_ | yea for #picogui |
02:53.21 | cranky_proton | no, let's not go there... 'tis a silly place |
02:53.27 | lurgyman_ | but i am actually from the clearance iaisle at target |
02:53.32 | Noodleman | Patlabor221: bz:zero doesn't compile on linux, do you plan on fixing it later? |
02:53.38 | lurgyman_ | if you think we are silly you don't want to go there |
02:53.41 | lurgyman_ | we are worse there |
02:54.01 | cranky_proton | to prevent these explosions, remove your boots, reverse the buttons on your socks, and walk backwards, holding a gas stove above your head |
02:54.19 | Patlabor221 | well I need to set the material |
02:54.25 | Patlabor221 | then shrink the thing |
02:54.25 | cranky_proton | armed with an elephant boot protractor! |
02:54.27 | lurgyman_ | elephant boot protractor |
02:54.29 | Patlabor221 | then add the texture |
02:54.37 | lurgyman_ | +texture |
02:54.44 | lurgyman_ | Mr |
02:54.47 | cranky_proton | right now, they should be nearing the north pole, and certain death! |
02:54.57 | lurgyman_ | MrApathyCream: i used to be a boxer you know |
02:54.58 | MrDoug | ~kill |
02:54.59 | | ACTION kills all the morons |
02:54.59 | Patlabor221 | then see if the shizint works on the secondary dev platfrom. |
02:55.08 | cranky_proton | lurgyman_: you're a born leader of dogs |
02:55.10 | lurgyman_ | the morons strike back |
02:55.13 | lurgyman_ | we are undead |
02:55.15 | MrDoug | nooo |
02:55.20 | cranky_proton | any cases of frozen feet? |
02:55.21 | MrDoug | ~die |
02:55.21 | | ACTION takes two shots to the head and crumples to the ground, lifeless. |
02:55.25 | lurgyman_ | shut up |
02:55.27 | lurgyman_ | quiet please |
02:55.31 | MrDoug | speak to me ibot! |
02:55.34 | Patlabor221 | cap, does lin have atan2 ? |
02:55.36 | cranky_proton | we didn't order any cases of frozen feet! |
02:55.37 | lurgyman_ | ~speak |
02:55.39 | MrApathyCream | missile might want to be a tad bigger than bzbb |
02:55.44 | MrApathyCream | but not a whole lot |
02:55.45 | MrDoug | ~throw up |
02:55.46 | | ACTION throws up over top of mrdoug |
02:55.56 | Patlabor221 | ohh MAC, then I have to give it to you for bzification |
02:55.57 | MrDoug | hmm, ibots alive |
02:56.04 | cranky_proton | ~fishslap lurgyman_ |
02:56.06 | | ACTION slaps lurgyman_ up side the head with a wet fish. |
02:56.06 | Patlabor221 | aka wacking with stick of ugly |
02:56.08 | MrApathyCream | would be honored |
02:56.17 | lurgyman_ | jumpstart says ewww |
02:56.21 | cranky_proton | WHEEO |
02:56.28 | cranky_proton | i'm not silly any more |
02:56.46 | Patlabor221 | and I want to put a flame and stuff in it |
02:56.53 | Patlabor221 | and probably a flare |
02:57.08 | cranky_proton | diseased! |
02:57.08 | lurgyman_ | a hole in my shirt |
02:57.08 | lurgyman_ | !\ |
02:57.10 | proton-elsewhere | hey |
02:57.14 | MrDoug | MrApathyCream: oog, flare |
02:57.15 | MrDoug | ooh |
02:57.24 | Patlabor221 | self loathing? |
02:57.30 | MrDoug | Authorization Required |
02:57.30 | MrDoug | Trespassers will be shot. |
02:57.30 | MrDoug | Survivors will be shot again. |
02:57.30 | MrDoug | Have a Nice Day |
02:57.44 | MrDoug | I want that on password protected servers |
02:57.46 | Patlabor221 | awww mr doug missed the missles |
02:57.46 | lurgyman_ | will i really |
02:57.51 | lurgyman_ | i have a death wish |
02:57.53 | lurgyman_ | not really |
02:57.53 | MrDoug | Patlabor221: ? |
02:57.55 | lurgyman_ | but i might |
02:57.58 | lurgyman_ | in my back pocket |
02:57.59 | Patlabor221 | the missles |
02:58.00 | MrApathyCream | MrDoug: the missiles are sw3333333333333t |
02:58.00 | lurgyman_ | let me check |
02:58.02 | Patlabor221 | you missed them |
02:58.06 | lurgyman_ | nope not therer |
02:58.06 | proton-elsewhere | who is acting as cranky_proton? |
02:58.25 | MrApathyCream | proton-elsewhere: is this the real proton? |
02:58.36 | *** join/#bzflag bzdoug_ (SteveJobs@216.135.68.133) |
02:58.58 | proton-elsewhere | MrApathyCream: indeed |
02:58.58 | MrApathyCream | bzdoug check out the missiles |
02:59.00 | bzdoug_ | you say something? |
02:59.02 | bzdoug_ | I lost the link now |
02:59.04 | bzdoug_ | gimme it |
02:59.07 | MrApathyCream | proton-elsewhere: you got to check out the missiles!!!! |
02:59.08 | bzdoug_ | please. |
02:59.10 | bzdoug_ | :) |
02:59.14 | bzdoug_ | MrApathyCream: where? |
02:59.16 | bzdoug_ | MrApathyCream: gimme a link |
02:59.21 | lurgyman_ | proton-elsewhere is not relaly here |
02:59.24 | MrApathyCream | it's a live server!!! |
02:59.29 | lurgyman_ | we are in the process of ruining his good name |
02:59.33 | lurgyman_ | is it working? |
02:59.38 | MrApathyCream | yes! |
02:59.41 | MrApathyCream | sw33t |
02:59.41 | *** join/#bzflag captain_proton (~3v1ln00dl@bc176248.bendcable.com) |
02:59.45 | bzdoug_ | oh no! |
02:59.52 | bzdoug_ | 3 protons |
02:59.53 | captain_proton | hehe |
02:59.54 | *** part/#bzflag captain_proton (~3v1ln00dl@bc176248.bendcable.com) |
02:59.55 | MrApathyCream | it si supper sweet |
03:00.17 | bzdoug_ | MrApathyCream: link! |
03:00.30 | lurgyman_ | but which proton is which |
03:00.35 | lurgyman_ | are any of them the right one? |
03:00.50 | proton-elsewhere | take that! |
03:01.01 | cranky_proton | now we're both millionaires, thanks to foot-o, the wonder boot exploder! |
03:01.10 | lurgyman_ | what's his name? |
03:01.10 | proton-elsewhere | oh no! |
03:01.15 | lurgyman_ | i don't know, he didn't say sir |
03:01.20 | MrApathyCream | bzdoug_: patlabor sent me a bzzero zip file |
03:01.20 | proton-elsewhere | the united states must be running low on scradje |
03:01.31 | lurgyman_ | im no pyramid |
03:01.40 | lurgyman_ | the game is up! |
03:01.51 | bzdoug_ | MrApathyCream: theres a link online |
03:01.52 | proton-elsewhere | as i peered down on him from the top of an isoceles triangle... |
03:01.59 | lurgyman_ | that blank wall was a bouncer |
03:02.13 | lurgyman_ | great steaming lumps of flak! |
03:03.09 | lurgyman_ | here's your 409 and your wall damn you! |
03:03.22 | bzdoug_ | there, found the link |
03:03.37 | proton-elsewhere | Error 409 Socks required |
03:03.57 | Noodleman | no shirt, no socks, no servers |
03:03.59 | Noodleman | :-) |
03:04.06 | lurgyman_ | proton-elsewhere: we are ruining your good name! |
03:04.20 | lurgyman_ | cardboard socks? |
03:04.59 | proton-elsewhere | lurgyman_: you should bring that laptop over here |
03:05.02 | bzdoug_ | wow |
03:05.06 | bzdoug_ | pretty missles |
03:05.10 | lurgyman_ | proton-elsewhere: it is sad that you know what we are listening to based on our jaber |
03:05.20 | bzdoug_ | hmm |
03:05.21 | bzdoug_ | ok ok |
03:05.24 | bzdoug_ | this takes the cake |
03:05.30 | bzdoug_ | proton-elsewhere is talking with lurgyman |
03:05.35 | bzdoug_ | both in the same room? |
03:05.37 | lurgyman_ | no |
03:05.39 | bzdoug_ | no |
03:05.40 | proton-elsewhere | bzdoug_: no |
03:05.40 | bzdoug_ | ok |
03:05.41 | bzdoug_ | good |
03:05.44 | lurgyman_ | lurgyman is ahnkana |
03:05.47 | cranky_proton | proton-elsewhere: you are in DLC? |
03:05.49 | bzdoug_ | I thought you lost your mind |
03:05.50 | lurgyman_ | cranky_proton is lurgyman |
03:05.54 | proton-elsewhere | cranky_proton: yepyep |
03:06.03 | lurgyman_ | self to talker |
03:06.04 | cranky_proton | lurgyman is you |
03:06.13 | MrDoug | I am myslef |
03:06.16 | MrDoug | my self is me |
03:06.17 | lurgyman_ | lurgyman is me |
03:06.18 | MrDoug | me is I |
03:06.18 | lurgyman_ | ! |
03:06.20 | MrDoug | I is me |
03:06.21 | lurgyman_ | not you |
03:06.28 | lurgyman_ | i is not you |
03:06.30 | MrDoug | me is me |
03:06.32 | lurgyman_ | i is me |
03:06.34 | lurgyman_ | me is also me |
03:06.37 | lurgyman_ | so who are you? |
03:06.38 | MrDoug | you isnt me |
03:06.47 | MrDoug | I am me |
03:06.47 | cranky_proton | who are you? |
03:06.49 | proton-elsewhere | nobody wants to be MrDoug |
03:06.53 | cranky_proton | i am me! |
03:06.59 | lurgyman_ | (methinks this could go on a long time) |
03:07.05 | MrDoug | lurgyman_: indeed |
03:07.24 | MrDoug | but proton-elsewhere is not lurgyman nor me |
03:07.27 | lurgyman_ | what's dead and dead and dead and dead all over? |
03:07.31 | lurgyman_ | you are!! |
03:07.33 | cranky_proton | give in, doctor fruit loop, do tell! |
03:07.37 | MrDoug | lurgyman_: you isnt me |
03:07.41 | MrDoug | lurgyman: so who is you? |
03:07.52 | lurgyman_ | you is not me, so therefore noone |
03:08.00 | cranky_proton | lurgyman was abandoned long ago in favor of rebooting |
03:08.00 | MrDoug | hmm |
03:08.07 | lurgyman_ | have you decdcied to give up your fancies of seriousness? |
03:08.12 | MrDoug | heh |
03:08.22 | lurgyman_ | me si i is not you |
03:08.29 | cranky_proton | i'm certainly not me |
03:08.45 | cranky_proton | if you're you, but you aren' |
03:08.50 | cranky_proton | t you, then am i still me? |
03:08.57 | cranky_proton | who's eating this chicken? |
03:09.01 | lurgyman_ | no i am you at the moment so therefore right now |
03:09.01 | MrDoug | I am |
03:09.04 | lurgyman_ | you don't like raisons |
03:09.04 | MrDoug | no, you are |
03:09.16 | Noodleman | is it a bird? is it a plane? no! it's supeeeerrrmaaaaaaaaaan! |
03:09.19 | MrDoug | whos eating chickin? |
03:09.20 | lurgyman_ | weeeeeeeeeeeeeeeeeeeeee |
03:09.21 | cranky_proton | give us some bleedin' pis-TACH-io nuts! |
03:09.23 | lurgyman_ | you are |
03:09.38 | lurgyman_ | pis-TACH-io nuts bleed? |
03:09.42 | *** join/#bzflag scan[vizlab] (~micah@aden2-241-dhcp.Colorado.EDU) |
03:09.45 | MrDoug | I want protons for breakfast |
03:09.48 | lurgyman_ | MICAH |
03:09.53 | scan[vizlab] | DAN!? |
03:09.54 | cranky_proton | proton-elsewhere: you want me to come there, and bring the laptop? |
03:09.56 | MrDoug | scan[vizlab]: aer you me or is me you? |
03:09.59 | lurgyman_ | you have protons for breakfast everyday |
03:09.59 | cranky_proton | scan[vizlab]: right here |
03:10.01 | proton-elsewhere | cranky_proton: sure |
03:10.02 | lurgyman_ | no |
03:10.04 | proton-elsewhere | scan[vizlab]: hi |
03:10.05 | lurgyman_ | not dan |
03:10.07 | cranky_proton | proton-elsewhere: bring dvd too? |
03:10.07 | scan[vizlab] | hi |
03:10.10 | cranky_proton | are people there? |
03:10.10 | scan[vizlab] | hmm.... |
03:10.17 | cranky_proton | GREEF |
03:10.18 | scan[vizlab] | I could emerge xine and play DVDs on here I think |
03:10.23 | scan[vizlab] | or just boot into OS X |
03:10.31 | proton-elsewhere | no people here but it will be a while before dvd will play because i need to fix the origin |
03:10.31 | lurgyman_ | dvds 3d? ooo neato |
03:10.39 | cranky_proton | proton-elsewhere: fix! fix! fix! |
03:10.42 | cranky_proton | faster! |
03:11.12 | proton-elsewhere | cranky_proton: i need that laptop to fix fix fix faster |
03:11.26 | lurgyman_ | alright we leave you now is favor of cooler acticites |
03:11.35 | MrDoug | dvd 3d? |
03:11.36 | lurgyman_ | s/acticities/activities |
03:11.39 | MrDoug | 3d dvd? |
03:11.40 | proton-elsewhere | lurgyman_: are you going to be coming here? |
03:11.49 | lurgyman_ | no, lurgyman/ahnkana does hw |
03:11.49 | cranky_proton | proton-elsewhere: i thinks... bathroom first, tho |
03:11.53 | MrDoug | is the dvd 3d or is I the dvd using 3d or not? |
03:11.56 | lurgyman_ | cranky_proton goes to dcl |
03:11.59 | *** join/#bzflag scan[ibook] (~micah@wireless-218.cs.colorado.edu) |
03:12.03 | Noodleman | spam, spam, spam, spam |
03:12.08 | cranky_proton | one sec, me goes to bathroom |
03:12.09 | proton-elsewhere | cranky_proton: how long until you be here? |
03:12.15 | Noodleman | hormell's new miracle meat in a can! |
03:12.15 | MrDoug | baked beans, spam spam spam spam |
03:12.18 | cranky_proton | erm... 5 minutes? |
03:12.22 | proton-elsewhere | MrDoug: shaddup |
03:12.26 | cranky_proton | 1.21 gigayears! |
03:12.28 | MrDoug | proton-elsewhere: quack |
03:12.29 | Noodleman | saves time, tastes fine! |
03:12.38 | MrDoug | Noodleman: yup |
03:13.12 | MrDoug | have we ever had a bzflag player from hawii? |
03:13.15 | MrDoug | ~spell hawii |
03:13.20 | | possible spellings for hawii: Hawaii haw ii haw-ii Hewie Howie Haiti Haw haw hawing Hanoi WWII hair Hali hail hawk haws Hewe Howe hawed Halie Halli Hanni Harli Harri Hatti haw's |
03:14.00 | MrDoug | ~dict Hawaii |
03:14.06 | scan[vizlab] | One point twenty-one jiggayears! |
03:14.13 | scan[vizlab] | great scot! |
03:14.31 | MrDoug | scan[vizlab]: captian! the warp drive cant hold up any longer! |
03:15.17 | Noodleman | http://www.spam.com/ci/ci_in.htm |
03:15.36 | MrDoug | lol |
03:15.42 | Noodleman | ~fishslap mrdoug |
03:15.43 | | ACTION slaps mrdoug up side the head with a wet fish. |
03:15.47 | MrDoug | scan[vizlab]: ow |
03:16.25 | cranky_proton | eek... |
03:16.35 | cranky_proton | proton-elsewhere: left yet? |
03:16.59 | proton-elsewhere | cranky_proton: left where? |
03:17.04 | proton-elsewhere | RIGHT! |
03:17.06 | cranky_proton | to come let me in... never mind |
03:17.07 | cranky_proton | don |
03:17.10 | cranky_proton | t yet |
03:17.12 | Noodleman | ~fishslap everyone |
03:17.14 | | ACTION slaps everyone up side the head with a wet fish. |
03:17.16 | proton-elsewhere | how long will it be until you're there? |
03:17.33 | MrDoug | ~kill Noodleman |
03:17.35 | cranky_proton | i wanna finish this bit of musick theery, maybe... 8:40? |
03:17.50 | Noodleman | ~lart mrdoug |
03:17.50 | MrDoug | ~lart Noodleman |
03:17.51 | scan[vizlab] | noooo |
03:17.51 | proton-elsewhere | k |
03:17.59 | MrDoug | ~lart ibot |
03:18.03 | Noodleman | larted you first :-) |
03:18.06 | MrDoug | hah |
03:18.10 | MrDoug | ~insult Noodleman |
03:18.18 | MrDoug | ugh |
03:18.19 | proton-elsewhere | ~ |
03:18.26 | proton-elsewhere | stop the bot noise |
03:18.31 | MrDoug | ~quack |
03:18.35 | MrDoug | oke doke |
03:18.45 | scan[vizlab] | ~part #bzflag |
03:18.46 | MrDoug | proton-elsewhere: the ship cant hold up any long |
03:18.52 | scan[vizlab] | darn |
03:18.55 | MrDoug | scan[vizlab]: only ops can do that |
03:18.56 | MrDoug | :P |
03:19.03 | MrDoug | only BOT OPs can |
03:19.52 | scan[vizlab] | ~nickometer \033[01 |
03:19.52 | | '\033[01' is 93.740% lame, scan[vizlab] |
03:20.16 | MrDoug | ~nickometer Noodleman |
03:20.16 | | 'Noodleman' is 0.000% lame, mrdoug |
03:20.29 | MrDoug | ~spell Noodleman |
03:20.30 | | possible spellings for Noodleman: Noodle man Noodle-man Nobleman Middleman Noblemen Noodles Noodle Noodling Needlewoman Norseman Middlemen Noodle's Hotelman Dolmen Coleman Goodman Woodman Noodled Woodsman |
03:20.47 | Noodleman | ~nickometer mrdoug |
03:20.47 | | 'mrdoug' is 0.000% lame, noodleman |
03:20.58 | Norseman | woof |
03:21.01 | Noodleman | ~kick mrdoug |
03:21.05 | Norseman | I am a VIKING! |
03:21.28 | Norseman | I'v come to take your land I'v come to take your land and kill all your goats... |
03:21.34 | Noodleman | ~lart the fake viking |
03:23.22 | Noodleman | ew |
03:23.40 | Noodleman | well, bbl |
03:24.11 | Noodleman | ~lart Norseman |
03:24.27 | proton-elsewhere | NO MORE BOT NOISE |
03:24.38 | Norseman | I aint a bot |
03:24.48 | Norseman | am I a bot? |
03:24.51 | Norseman | me isnt a bot |
03:25.05 | Norseman | but is me I or is myself I? |
03:27.13 | Norseman | I have metamoderated for about 5 times this week |
03:27.55 | scan[vizlab] | Back when I still visited slashdot often enough to get moderator access, I'd usually moderate up random useless comments as "underrated" |
03:28.07 | Norseman | lol |
03:28.44 | fiberchunks | scan[vizlab]: did you script it? ;) |
03:29.17 | scan[vizlab] | no |
03:32.56 | *** join/#bzflag bzdoug_ (SteveJobs@216.135.68.133) |
03:33.15 | bzdoug_ | hmm |
03:33.17 | bzdoug_ | all java crashes me |
03:35.28 | scan[vizlab] | yay, now I can get a non-apple :P |
03:35.29 | cranky_proton | proton-elsewhere: heading over now... |
03:35.50 | bzdoug_ | scan[vizlab]: TRAITER! |
03:35.59 | bzdoug_ | scan[vizlab]: go sit in the CORNER! |
03:36.15 | scan[vizlab] | traiter? |
03:36.18 | scan[vizlab] | way to spell |
03:36.34 | bzdoug_ | ~spell scanline |
03:36.34 | | possible spellings for scanline: scan line scan-line scalene scaling scanning scanting signaling canaling canine saline scallion scansion scandaling Carline scoreline scrawling skyline |
03:42.50 | scan[vizlab] | so it looks like a fire-plug |
03:51.19 | *** join/#bzflag Patlabor221 (~JeffM@adsl-64-167-76-190.dsl.lsan03.pacbell.net) |
03:51.38 | Jormungandr | hello mr. 221 :) |
03:51.48 | Patlabor221 | hallo |
03:51.52 | Jormungandr | how are ya? |
03:53.06 | Patlabor221 | hungry |
03:53.23 | Jormungandr | I had yucky food truck food tonite. |
03:53.24 | Jormungandr | :( |
03:53.30 | Jormungandr | too greasy. |
03:53.46 | Patlabor221 | oooo |
03:53.52 | Jormungandr | heh |
03:53.52 | Patlabor221 | I just finished making da food |
03:53.56 | Jormungandr | cool |
03:53.58 | Jormungandr | whatcha havin? |
03:54.06 | Patlabor221 | and I ponder between the 2 activitied of the night |
03:54.16 | Patlabor221 | french bread, steak, and a snaple :) |
03:54.20 | Jormungandr | bzflag and what else? |
03:54.24 | Jormungandr | oooh |
03:54.25 | Jormungandr | yum |
03:55.01 | Patlabor221 | work more on missle code, or wathc the 2 dvds that are siting here |
03:55.12 | Jormungandr | what dvds? |
03:55.23 | Patlabor221 | crest of the stars part 2 and 3 |
03:55.39 | Jormungandr | never heard of them. |
03:55.41 | Jormungandr | anime? |
03:55.45 | Patlabor221 | yta |
03:55.50 | Jormungandr | ah, cool. |
03:56.26 | Patlabor221 | but MAC got ALLLL ecxited about the missles |
03:56.35 | Jormungandr | what you gunna do with missiles? |
03:56.50 | Patlabor221 | put them in |
03:57.09 | Jormungandr | what sort of missiles? |
03:57.15 | Patlabor221 | the GM "ball o' spikey stuff" isn't a proper missle |
03:57.19 | Patlabor221 | HUGE missles :) |
03:57.23 | Jormungandr | ooof! cool. |
03:57.30 | Patlabor221 | well that's just due to a scaling issue right now :) |
03:57.36 | Jormungandr | nod |
03:57.53 | Patlabor221 | was firing 10x10x10 cubes of wall material there for a bit :) |
03:58.04 | Jormungandr | heh |
03:58.25 | Patlabor221 | *you have been crushed by a large chung of guided granite" |
03:58.39 | Jormungandr | OMG! NOT a CHUNG! |
03:58.40 | Jormungandr | :) |
03:58.59 | Patlabor221 | much larger and deadlyer then a normal chunk |
03:59.08 | Jormungandr | that's for certain. |
04:02.39 | Jormungandr | hm... the example file on sorceforge for blootbot is a little out of date (2000). |
04:02.45 | Jormungandr | sourceforge even |
04:03.08 | Patlabor221 | scourgeforrge |
04:04.17 | Patlabor221 | hmmm the anime may be winning, thanks to CTS |
04:05.14 | Jormungandr | :) |
04:05.39 | scalene | WORK ON MISSLES! |
04:05.53 | scalene | no dvd! |
04:05.55 | scalene | dvd bad |
04:06.00 | Patlabor221 | Cardboard Tube Samurai!!!! |
04:06.12 | Patlabor221 | TUBE I tell you |
04:06.25 | Patlabor221 | have you seen CTS? |
04:06.46 | MrDoug | no |
04:06.50 | MrDoug | and I hope I never will |
04:06.52 | Patlabor221 | nothing can hurt the tube |
04:07.01 | Patlabor221 | THE TUBE IS CIVILISATION!!!!! |
04:07.10 | Patlabor221 | not even ninjas |
04:07.44 | MrDoug | uh huh |
04:07.47 | proton-elsewhere | REAL ULTIMATE POWER! |
04:07.47 | Jormungandr | if the tube is civilisation, then we sit it in front of the TV and feed it chips and beer, and eventually it'll die of a heart attack. |
04:07.52 | Patlabor221 | YES |
04:07.56 | MrDoug | yes! |
04:08.04 | Patlabor221 | you to can atain REAL ULTIMATE POWER!! |
04:08.05 | MrDoug | TV = THE TUBE! |
04:08.17 | Patlabor221 | TV != TUBE |
04:08.35 | MrDoug | TV = TUBE |
04:08.41 | proton-elsewhere | TV != TUBE |
04:08.42 | Patlabor221 | go read |
04:08.47 | Patlabor221 | go larn |
04:12.52 | scanlime | my mail server probably has 10x the amount of disk space MrDoug's machine has |
04:13.24 | Patlabor221 | I think I have more ram then his machine has disk space. |
04:13.37 | scanlime | ha |
04:14.10 | Patlabor221 | didn't 486's have a 500 meg limit? |
04:15.09 | proton-elsewhere | nope |
04:15.16 | proton-elsewhere | i had a 1.5gig disk on my 486 |
04:15.20 | proton-elsewhere | as well as a 300 |
04:15.28 | Patlabor221 | but I think you had a pimp dady 468 |
04:15.33 | Patlabor221 | doug has a costco one |
04:15.34 | proton-elsewhere | yep |
04:15.34 | scanlime | I had a 486 mail server with a 2GB disk a while back |
04:16.12 | Jormungandr | dragon.org's mail server was a 486sx25 with 16mb RAM in 1995 |
04:16.28 | Jormungandr | and it cranked out 20K emails/day somehow. |
04:16.31 | Jormungandr | then just died. |
04:21.36 | Patlabor221 | our old main server used to be a MacSe/30 |
04:21.53 | Patlabor221 | ran all the net services for the company for like 7 years |
04:22.11 | Patlabor221 | only reason the ditched it was it didn't have any way to put ethernet on it. |
04:22.41 | scanlime | I should find something useful for my LC 520 to serve |
04:22.52 | scanlime | it has ethernet, and a fairly speedy 16mhz 68020 CPU |
04:22.59 | scanlime | but no hard disk.. just a SCSI zip drive |
04:23.09 | Patlabor221 | I've got a performa 575 here :) |
04:23.24 | Patlabor221 | need to get one of those bent net cards for it |
04:23.29 | Patlabor221 | then make it a webserver |
04:23.29 | scanlime | I have an original LC also, but without ethernet. |
04:23.39 | scanlime | err.. the LC520 was a 68030, so it runs linux and netbsd |
04:23.45 | scanlime | the LC was a 68020, so it only ran macos |
04:23.51 | Patlabor221 | ooooo it's got the MMU |
04:24.04 | scanlime | I also have a Mac Classic II with a 68030... got it for $5, and it should run linux but I haven't tried installing it |
04:25.58 | Jormungandr | I had a 575 |
04:26.01 | Patlabor221 | hmmm looks like I'm gonna have to build a linux verson of Zero's server tomorow |
04:26.01 | Jormungandr | it was fun. |
04:26.06 | Jormungandr | got ethernet card for it. |
04:26.11 | Jormungandr | then gave it to a friend. |
04:26.19 | Jormungandr | when I got my dual 500mhz |
04:26.44 | Patlabor221 | first mac I purchased was a performa 600 |
04:26.46 | Jormungandr | my at&t 3B1 unix PC was a 68010. |
04:26.54 | Patlabor221 | 33mhz of 030 power |
04:26.58 | Jormungandr | that was the first dragon.org box. |
04:27.01 | Jormungandr | in 1993. |
04:27.10 | Jormungandr | 10mb hd. |
04:27.22 | Patlabor221 | 10 meg in 93? |
04:27.29 | Patlabor221 | seems small for that day |
04:27.29 | Jormungandr | the box was old |
04:27.33 | Patlabor221 | ahh |
04:27.34 | Jormungandr | it was fun, still. |
04:27.42 | Jormungandr | it was my first internet server :) |
04:27.53 | Patlabor221 | blazing the interweb |
04:27.58 | Jormungandr | I quickly moved it to a PC with sls. |
04:28.09 | Jormungandr | sls was original distribution for linux. |
04:28.17 | Jormungandr | then came slackware shortly after. |
04:28.30 | Jormungandr | first linux kernel I used was 0.96 |
04:29.30 | Patlabor221 | I was too scared to update my kernel last night :( |
04:29.53 | Patlabor221 | I'm freaked out enough by the fact that I upadted everything else remotely :) |
04:32.17 | *** join/#bzflag lurgyman_ (~lurgyman@aden2-123-dhcp.resnet.Colorado.EDU) |
04:32.18 | Jormungandr | :) |
04:32.19 | Jormungandr | have fun |
04:32.27 | Patlabor221 | wonder if I could "amimeize" the GM path |
04:32.37 | Patlabor221 | so they all don't take the same way to get there |
04:32.50 | Patlabor221 | may make dodging them a bit easyer |
04:33.09 | Patlabor221 | hmmm have to send the params to the clients tho |
04:33.49 | Patlabor221 | hmm must ponder |
04:37.35 | Jormungandr | 2 hours left at work. |
04:41.05 | *** join/#bzflag MrApathyCream (dbrosius@mxfcl5x45.chesco.com) |
04:41.15 | Jormungandr | hi MAC |
04:41.28 | Jormungandr | compiled and installed newest bzfs code. |
04:41.33 | Jormungandr | will test when I get home. |
04:41.54 | Jormungandr | need to get a new map. basement lost it's popularity. |
04:42.14 | Jormungandr | maybe go back to megadome. |
04:42.15 | Jormungandr | :) |
04:42.15 | MrApathyCream | heh |
04:42.21 | Jormungandr | megadome is fun. |
04:42.35 | Jormungandr | basement needs flags on the roof. |
04:42.44 | Jormungandr | no one wants to go there. |
05:04.41 | cranky_proton | calm down, you are acting like a drunk french monkey |
05:12.23 | jacques | ah cool is SF cvs working again? |
05:29.02 | Jormungandr | anon cvs worked for me about 2 hours ago. |
05:36.36 | jacques | cool |
05:52.12 | Patlabor221 | they are textured |
05:52.17 | Patlabor221 | just very very very badly |
05:52.31 | MrApathyCream | ? |
05:53.07 | Patlabor221 | they have textures |
05:53.16 | Patlabor221 | it's the roof texture |
05:53.31 | Patlabor221 | and what it realy needs is good UVs |
05:53.35 | Patlabor221 | I work on now. |
06:00.55 | Jormungandr | ack... database server at work has been down all day, and no one posted about it being in hardware. |
06:01.06 | Jormungandr | so customers call with stats problems, and I just shrug. |
06:01.19 | Jormungandr | now I find server on cart to rerack, and now it's up. |
06:01.28 | Jormungandr | gunna take a few days to catch up on stats. |
06:01.44 | Jormungandr | no one announced that they took it down. grrrr. |
06:01.53 | Jormungandr | makes me look stupid. :( |
06:02.05 | Patlabor221 | time to kick some butt |
06:02.27 | Jormungandr | nod |
06:02.31 | Patlabor221 | hmmm got an anime here called "the big O", think something may have been lost in translation? |
06:02.41 | Jormungandr | or not |
06:02.42 | Jormungandr | :) |
06:02.54 | Patlabor221 | it's about a giant freakin robot |
06:02.59 | Patlabor221 | realy good one tho |
06:03.42 | Patlabor221 | tho the temesong is remencent of the 80's flash gordon theme, but they are just singing "BIG O" |
06:04.24 | Jormungandr | heh |
06:04.34 | Jormungandr | sounds like a good engrish.com entry. |
06:05.03 | Patlabor221 | well the english voice over was done here actualy, and is of some of the best quality I hav heard. |
06:05.10 | Patlabor221 | it's just the freakin name |
06:05.38 | Jormungandr | nod |
06:08.34 | Patlabor221 | ok so maybe I should make the missle not be 1.5x the lenght of a tank |
06:17.12 | MrApathyCream | .4 maybe |
06:17.34 | Patlabor221 | I shrunk it by 25% |
06:17.42 | Patlabor221 | sorry to 25% |
06:17.50 | Patlabor221 | see how that looks in a bit here |
06:18.07 | MrApathyCream | k |
06:18.08 | Patlabor221 | making a quicky texture for it |
06:18.11 | Jormungandr | I'm wanting to go home and play some bzflag. |
06:20.56 | Jormungandr | 10 more minutes! |
06:28.05 | jacques | what are good linux 3d modelling programs ? |
06:28.15 | jacques | OSS programs that is |
06:28.21 | Patlabor221 | prety much blender |
06:28.49 | scanlime | yeah.. there are a couple others in development I think, but nowhere near blender's level |
06:28.56 | jacques | thanks I was just coming to that conclusion :-) |
06:29.08 | Patlabor221 | not many lin side |
06:29.52 | jacques | wow blender seems like it does a lot - including animation |
06:29.59 | scanlime | oh yeah |
06:30.05 | Patlabor221 | it does do a lot |
06:30.10 | Patlabor221 | just has funky interface |
06:30.11 | scanlime | blender is very powerful... even includes a built in game engine for prototyping |
06:30.23 | Patlabor221 | yes and all that good scriping for export |
06:30.39 | jacques | is there something just as good at simply creating 3d objects but that doesn't do all the other stuff blender does? |
06:30.40 | Patlabor221 | funky isn't allways bad :) |
06:30.48 | scanlime | I don't know blender yet, but i've looked at it's interface, and I'm going to be adding support for something very similar in picogui |
06:31.20 | scanlime | I described my vision for the ideal app manager in picogui.. and Yann said it was almost exactly what Blender does :) |
06:31.23 | Patlabor221 | swivel 3d was the best modeler EVahhhhhhhh |
06:32.05 | Patlabor221 | jac, there isn't much. lin side. on windows Milkshape is good, and realy cheap. I use lightwave for all my base modeling |
06:32.28 | jacques | Patlabor221: good to know - I may go to the win dark side if I *have* to |
06:32.40 | Patlabor221 | lot more modlers out there |
06:32.44 | Patlabor221 | even blender for it |
06:33.00 | jacques | since I want to create models for a windows game after all so it's not like I dont have windows on my game machine |
06:33.12 | Patlabor221 | what game? |
06:33.24 | jacques | There |
06:33.32 | Patlabor221 | ? |
06:33.49 | jacques | I got into the beta a few days ago and am addicted - I always wanted something like that |
06:33.54 | jacques | Patlabor221: www.there.com |
06:34.23 | jacques | it's basically a 3d world made for sicialization, exploration, and goofing around |
06:34.29 | jacques | and users can create objects |
06:34.32 | Patlabor221 | ohh one of the "live something like your real life, but not real" |
06:34.36 | jacques | socialization |
06:34.38 | Patlabor221 | aka the booring games :) |
06:34.51 | Patlabor221 | not a game, a realy cool chat room |
06:34.59 | jacques | lol in real life I cant drive a dune buggy around and surf on a hover board |
06:35.00 | Patlabor221 | what format does it use? |
06:35.15 | jacques | i love their buggies and hover boards |
06:35.19 | Patlabor221 | nether can you in that game |
06:35.26 | Patlabor221 | you sit at a computer |
06:35.29 | Patlabor221 | and hit buttons |
06:35.30 | Patlabor221 | :) |
06:35.40 | jacques | they want submisisons in gmax format |
06:35.46 | jacques | submissions |
06:35.49 | Patlabor221 | ohh then you have to get gmax |
06:36.00 | Patlabor221 | cus noone else writes that sucker |
06:36.06 | Patlabor221 | it's free tho |
06:36.23 | jacques | well i saw hints about it being able to import other formats |
06:36.35 | jacques | so I thuhgt if I found amodeller that ouput in a format it inputs... |
06:36.51 | Patlabor221 | there are only a couple formats that suport animation |
06:36.53 | jacques | I could do stuff under linux |
06:37.15 | Noodleman | lurgymaaaan! ba ba dah dah dah dah! |
06:37.29 | jacques | ah so gmax supports animation? I wasn't clear on the fact that they allow animated objects to be submitted |
06:37.35 | Patlabor221 | yes |
06:37.47 | jacques | but I guess they might since they are talking about being able to submit new buggy models etc |
06:37.48 | Patlabor221 | gmax does almost everything that max does |
06:37.54 | Patlabor221 | except save in a usefull format |
06:38.00 | jacques | :-) |
06:38.09 | Patlabor221 | all the people avatars would have to support anims |
06:38.18 | Patlabor221 | machines can be part animated |
06:38.26 | Patlabor221 | it's the organics that are hard. |
06:38.30 | jacques | i used to love screwing around with 3d modelling - but that was in late 80's early 90's |
06:38.37 | jacques | so I am rather far behind the times now |
06:39.13 | jacques | Patlabor221: th people are nicely animated, but so fa one can't submit a new person model :-\ |
06:40.03 | jacques | I really can't wait for them to reloease their API so that ppl can change the code in their objects |
06:40.05 | Patlabor221 | looks to be a skelial anim suystem |
06:40.16 | Patlabor221 | just wait till someone makes a gun |
06:40.30 | Patlabor221 | MAC< you sure the missles were the right way on your system? |
06:40.40 | MrApathyCream | yup |
06:41.06 | jacques | Patlabor221: they already have paintball guns, but there are zones where no vehicles, guns are allowed |
06:41.39 | jacques | and there are zones where you can do drive-by painball shootings from the passenger seat of a buggy |
06:41.47 | Patlabor221 | ohh joy |
06:41.51 | MrApathyCream | hmmm, guess i was mistaken, Betty is a boy |
06:41.51 | jacques | :-D |
06:42.34 | Patlabor221 | play games to have a diversion form reality, have reality for reality :) |
06:43.52 | Patlabor221 | MAC did you try reflecting them? |
06:43.59 | Patlabor221 | that map has refec porters? |
06:44.15 | MrApathyCream | didn't try |
06:44.31 | Noodleman | http://www.spam.com/es/es_GrandPrizeWinner.htm |
06:44.32 | MrApathyCream | Comment By: Sam (bzbetty) |
06:44.32 | MrApathyCream | Date: 2003-01-21 06:40 |
06:44.32 | MrApathyCream | Message: |
06:44.32 | MrApathyCream | Logged In: YES |
06:44.32 | MrApathyCream | user_id=693274 |
06:44.32 | MrApathyCream | Applied to CVS, Thanx! |
06:44.33 | Noodleman | ew |
06:44.54 | jacques | hmm is I added guns to the buggies and flags... |
06:44.57 | MrApathyCream | --nothing applied-- |
06:45.06 | proton-elsewhere | MrApathyCream: they just set that as the status? |
06:46.23 | MrApathyCream | added a patch, and then chnaged the status, yes |
06:46.51 | MrApathyCream | more... |
06:46.51 | MrApathyCream | hehe, forgot to upload diff file on first try, then accidently |
06:46.51 | MrApathyCream | selected the "applied to cvs" remark, I am a bit dizzy |
06:46.51 | MrApathyCream | sometimes =P |
06:47.29 | Patlabor221 | www.bakadigital.com/newness.zip |
06:47.35 | MrApathyCream | k |
06:47.45 | Patlabor221 | it's tiny |
06:47.53 | Patlabor221 | put the OBJ file in the models folder |
06:47.58 | Patlabor221 | and the rgb in the data dir |
06:48.00 | MrApathyCream | k |
06:48.01 | Patlabor221 | replace what is there. |
06:48.18 | MrApathyCream | 73% |
06:49.14 | Patlabor221 | I'm thinking about tightening up the smoke tail |
06:50.34 | MrApathyCream | why can't he? |
06:50.37 | Patlabor221 | and they now say "dodge this" on there top |
06:50.46 | Patlabor221 | I haven't added all the files to the makes |
06:50.56 | Patlabor221 | nor tried to build on lin yet |
06:53.01 | scanlime | you could take a screenshot :) |
06:53.11 | scanlime | or... add a video recorder |
06:55.56 | Patlabor221 | you NEEED to see it in motion |
06:58.38 | MrApathyCream | man that's sweet |
06:58.38 | Patlabor221 | if I want +f to add more then one flag is it +F GM (20) ? |
06:58.45 | MrApathyCream | +f GM{20} |
06:59.18 | MrApathyCream | i'd say just slightly bigger maybe just longer would be perfect |
06:59.29 | MrApathyCream | not much bigger, tho |
06:59.44 | MrApathyCream | that's the coolest thing since jumping tanks |
07:00.16 | Patlabor221 | didn't like {} |
07:00.24 | MrApathyCream | really? |
07:00.24 | Patlabor221 | opp my bad |
07:00.26 | jacques | arg Dell is pissing me off |
07:00.29 | Patlabor221 | nothing called GGM |
07:00.32 | MrApathyCream | heh |
07:00.41 | Patlabor221 | nope |
07:00.43 | Patlabor221 | is there a space? |
07:00.54 | MrApathyCream | no space |
07:01.53 | Patlabor221 | did +f GM{35} |
07:02.01 | Patlabor221 | take out the 35 and it goes |
07:02.23 | MrApathyCream | your saying it didn't work? |
07:02.31 | Patlabor221 | yeah didn't work with {} |
07:02.34 | Patlabor221 | is it <> ? |
07:03.02 | MrApathyCream | ahh, when did you branch zero from? |
07:03.12 | Patlabor221 | just after G0 |
07:03.13 | MrApathyCream | realtively new |
07:03.17 | Patlabor221 | k |
07:04.08 | Patlabor221 | ok it's up again, had some other things puked on it, may have beent he problem |
07:12.57 | MrApathyCream | the fact that the missiles spin is sooo sweet |
07:13.08 | Patlabor221 | need to make that more random |
07:13.19 | Patlabor221 | they looked stupid just staying flat |
07:13.28 | MrApathyCream | cranky_proton: it's farking awesome |
07:13.36 | Patlabor221 | cap you mind fixing the makefiles? |
07:13.42 | cranky_proton | fixing how? |
07:13.44 | Patlabor221 | I haven't added the fiels yet |
07:13.51 | Patlabor221 | I added 8 new files to BZ |
07:13.57 | Patlabor221 | and does lin have atan2? |
07:14.11 | Patlabor221 | actualy I think 10 new files |
07:14.31 | scanline | yes, atan2() is part of POSIX |
07:14.40 | Patlabor221 | schweeet |
07:14.52 | Patlabor221 | then the stuff "SHOULD" work fine on lin |
07:15.02 | Patlabor221 | everthing was from LGE |
07:15.02 | MrApathyCream | got the screenies for them? |
07:15.16 | Patlabor221 | no, PS crashed :( |
07:15.34 | Patlabor221 | it's been thur 4 OS updates |
07:17.37 | Patlabor221 | missle.obj on baka root, is a tad larger. |
07:18.02 | MrApathyCream | k |
07:18.34 | MrApathyCream | http://www.bakadigital.com/missile.obj ? |
07:18.39 | Patlabor221 | uping a source project now for der linuxen |
07:18.44 | Patlabor221 | yeah should be |
07:18.58 | Patlabor221 | unless I spelled missle wrong :) |
07:19.01 | MrApathyCream | not found |
07:19.16 | Patlabor221 | missle :( |
07:19.16 | MrApathyCream | ah there you go |
07:19.25 | Patlabor221 | need to fix that |
07:19.27 | Patlabor221 | and the path loading |
07:19.32 | Patlabor221 | it asumes data dir |
07:20.47 | Patlabor221 | hmmm now if I could make them spin in the direction that they are turning |
07:20.53 | Patlabor221 | that would be rather cool |
07:22.34 | MrApathyCream | hopefully the gamma is good |
07:23.03 | MrApathyCream | www.chesco.com/~dbrosius/BZFlag/missile.jpg |
07:23.18 | MrApathyCream | that would be cool |
07:23.29 | Patlabor221 | sorta washed out and small |
07:23.42 | Patlabor221 | and this is just an inital texture map, it's realy bad |
07:23.52 | Patlabor221 | I just planar maped it |
07:23.56 | scanline | The flame is neat, hard to see the missle though |
07:24.07 | Patlabor221 | that's the regular GM flame still |
07:24.10 | scanline | might be better if the contrast wasn't so wacky |
07:24.13 | Patlabor221 | I'm thinking about making it small |
07:24.15 | MrApathyCream | ok, lemme redoo |
07:24.28 | Patlabor221 | and shorter |
07:25.06 | Patlabor221 | pluss it realy needs an alpha blended flare that spins oposet of the missle |
07:25.43 | scanline | flares are overused... |
07:26.16 | scanline | you need more of a glow, rather than the whole super-huge-spinny-flare that most games like |
07:26.34 | MrApathyCream | ok, next one is real dark for me, but my gamma is messed when playing bz, so maybe it's good for you. |
07:26.39 | MrApathyCream | www.chesco.com/~dbrosius/BZFlag/missile.jpg |
07:26.41 | MrApathyCream | try again |
07:27.09 | Patlabor221 | ohh that's gonna suck in a sec |
07:27.13 | scanline | grr |
07:27.23 | scanline | can't see the missle flame in this one :P |
07:27.37 | MrApathyCream | is the contrast better? |
07:27.45 | Patlabor221 | yes but its too head on |
07:27.49 | MrApathyCream | ok, hold on |
07:28.13 | Patlabor221 | www.bakadigital.com/zero/test/test2.zip |
07:28.50 | Patlabor221 | or I could replace it with a cow |
07:28.54 | MrApathyCream | a winner, one sec |
07:30.18 | MrApathyCream | ok, grab from same url now |
07:30.37 | jacques | xgamma my old friend... |
07:30.37 | scanline | lemme try some color correction on that |
07:31.02 | Patlabor221 | THEY ARE backwards when reflected |
07:31.05 | Patlabor221 | I kew it |
07:31.48 | Patlabor221 | hmmm anime missles won't realy work for GM tho |
07:32.08 | Patlabor221 | cus they NEVER fire just one |
07:32.36 | Patlabor221 | could put a rand compoment into the path and transmit that, so they don't all follow the exact same path |
07:32.42 | Patlabor221 | like a small deviation |
07:33.16 | Patlabor221 | maybe vary each ones speed and starting angle and such |
07:33.30 | MrApathyCream | i think that naturally happens, no? |
07:33.43 | MrApathyCream | tank is usually moving, so |
07:33.53 | Patlabor221 | yah but I want a little more |
07:34.06 | MrApathyCream | what's in this test2.zip? |
07:34.09 | Patlabor221 | mabye fire them up from the back deck of the tank |
07:34.19 | Patlabor221 | the source in case cap wants to see if it'll go |
07:34.24 | MrApathyCream | just don't shoot yourself |
07:34.48 | Patlabor221 | I'd make the GM not be able to kill you for like 2 sec after it was fired |
07:34.54 | Patlabor221 | I dono |
07:34.57 | Patlabor221 | I'm just thinkin |
07:35.18 | scanline | http://jetstream.babylonia.flatirons.org/misc/bzflag/ |
07:35.20 | MrApathyCream | oh yeah, the fins are backwards, heh |
07:35.34 | Patlabor221 | only when reflected |
07:36.22 | Patlabor221 | I think it needs a smily face on the front |
07:36.39 | MrApathyCream | evil grin |
07:37.42 | Patlabor221 | opps seems the spin is tied to frame rate too, my bad |
07:37.46 | jacques | shark teeth |
07:38.56 | MrApathyCream | so that last one was increased size-wise? |
07:39.02 | Patlabor221 | yes |
07:39.06 | Patlabor221 | and a tad longer |
07:39.12 | Patlabor221 | 1.1 larger |
07:39.23 | Patlabor221 | 1.2 longer |
07:40.27 | Patlabor221 | ooooo could replace the missle with large boxking gloves |
07:41.01 | MrApathyCream | gamma any better: (same url?) |
07:41.31 | Patlabor221 | ooo no |
07:41.34 | Patlabor221 | wayyyy washed out |
07:41.47 | MrApathyCream | hmm, like i said bzflag play havoc with my gamma |
07:41.48 | scanline | http://jetstream.babylonia.flatirons.org/misc/bzflag/ :P |
07:42.21 | MrApathyCream | by default the screen is almost completely black |
07:42.38 | Patlabor221 | it's fine with mine |
07:42.41 | Patlabor221 | what card you have? |
07:42.54 | MrApathyCream | GeForce3 |
07:43.09 | Patlabor221 | same as in this macine |
07:43.12 | MrApathyCream | (standard) |
07:49.18 | jacques | xgamma -gamma 2.0 really helped me |
07:49.25 | jacques | 3.0 was even better |
07:49.41 | Patlabor221 | he donj't use leeenox |
07:50.06 | jacques | ah sorry |
07:50.34 | Patlabor221 | *sigh* why won't gimp open a simple PNG file |
07:55.52 | Patlabor221 | ahh tga to my rescue |
07:55.58 | Patlabor221 | well I'm off to bed |
07:56.10 | Patlabor221 | I'll work on the rest tomorow |
07:56.32 | Patlabor221 | added some more GMs to the server |
07:56.37 | Patlabor221 | and made it say test server |
07:56.39 | Patlabor221 | see ya all |
07:56.46 | jacques | later Patlabor221 |
07:56.48 | jacques | :-D |
08:40.01 | *** join/#bzflag Pinguin (~Pinguin@pc212.hf.e-technik.tu-darmstadt.de) |
09:12.19 | Secret_Hamster | cranky_proton: do you use gentoo? |
09:18.41 | scanline | of course not |
09:18.45 | scanline | apt-get install portage |
09:23.15 | *** join/#bzflag bomber_ (~bomber@ap97.physik.uni-frankfurt.de) |
09:23.22 | bomber_ | moin |
09:37.34 | *** join/#bzflag [dmp] (~somewhere@0x50c4919b.adsl-fixed.tele.dk) |
11:09.53 | *** join/#bzflag MrCooper (~daenzer@dclient80-218-112-24.hispeed.ch) |
11:56.15 | Secret_Hamster | so scanline emerge is also part of Debian? |
11:56.57 | Secret_Hamster | Ps morning everyone |
11:57.30 | Secret_Hamster | oops |
12:43.56 | *** join/#bzflag paul (~paulj@itg-gw.cr008.cwt.esat.net) |
12:56.36 | *** join/#bzflag sussudio (Suss@d51132fb.cable.wanadoo.nl) |
13:14.42 | *** join/#bzflag MrApathyCream (dbrosius@mxfcl6x181.chesco.com) |
13:15.57 | *** join/#bzflag sussudio1 (Suss@d51132a4.cable.wanadoo.nl) |
13:42.40 | bomber_ | chestal? |
13:42.58 | bomber_ | nteamkiller ermio on ducati..please kick him |
14:16.17 | *** join/#bzflag jzaun (~jzaun@jzaun.static.telerama.com) |
14:56.38 | *** join/#bzflag isfry (~Fry@65.168.86.30) |
15:37.18 | *** part/#bzflag jzaun (~jzaun@jzaun.static.telerama.com) |
16:19.49 | *** join/#bzflag [TeA|TrEE] (~Nicholas@pD9E963E8.dip.t-dialin.net) |
16:19.59 | [TeA|TrEE] | Hell |
16:20.01 | [TeA|TrEE] | o |
16:20.53 | [TeA|TrEE] | ~ducatictf |
16:43.35 | *** join/#bzflag Patlabor221 (~jeffm@208.48.199.214) |
17:20.31 | *** join/#bzflag insect_power2 (~booble@p50803317.dip.t-dialin.net) |
17:20.34 | insect_power2 | lo |
17:30.50 | insect_power2 | i said lo |
17:57.54 | Patlabor221 | there we go, 2 BZ:0 servers up allways now :) |
18:06.47 | Patlabor221 | Tim: Did MAC show you any screen shots of the Missiles? He's very excited about it. |
18:14.35 | [TeA|TrEE] | ~ducatictf |
18:27.32 | *** join/#bzflag bzgirl (~angelina@24.156.129.90) |
18:28.04 | *** join/#bzflag isfry (~Fry@65.168.86.30) |
18:34.24 | *** join/#bzflag rooter ([T9fxmcfry@webguy.cc.westga.edu) |
18:38.21 | *** join/#bzflag Piggy (Ferret@d51132a4.cable.wanadoo.nl) |
18:39.01 | Piggy | squeeeel |
18:46.05 | *** part/#bzflag bzgirl (~angelina@24.156.129.90) |
18:48.58 | *** join/#bzflag insect_power2 (~booble@p50803317.dip.t-dialin.net) |
18:49.07 | insect_power2 | lo |
18:51.00 | Piggy | piginsect |
18:53.14 | insect_power2 | wha |
18:53.27 | insect_power2 | sugar babes |
18:54.01 | Piggy | Dieter Bohlen is a piggy too! |
18:54.07 | insect_power2 | righty |
18:54.42 | insect_power2 | uh lala la |
18:55.02 | Piggy | brother piggy piggy piggy! |
18:55.19 | insect_power2 | lol |
18:55.35 | Piggy | you're my pig, you're my schnitzel! |
18:55.50 | insect_power2 | yeah |
18:56.06 | insect_power2 | piggy piggy lady |
18:56.35 | Piggy | you can eat pig if you want |
18:56.56 | insect_power2 | piggy's cadillac |
18:57.04 | Piggy | Jet pigliner |
18:57.47 | Piggy | and ofcourse geronimo's baconbits |
18:57.49 | insect_power2 | Piggy: i new you are a fan of modern talking, you know all the song lyrics |
18:58.17 | Piggy | lyrics? i thought they were warfare |
18:58.45 | Piggy | attack of the tanning salon addicts! |
18:58.51 | insect_power2 | love me more lets try my hurt like before |
18:59.12 | insect_power2 | great lyrics fron diedäää |
18:59.31 | Piggy | dieter sounds similar to diaper |
18:59.45 | Piggy | so did hitler |
19:00.29 | Piggy | we are the eggdrop, they are they eggdrop... i am the walrus coo coo cachoo |
19:00.34 | insect_power2 | did you saw the hiler pictures on tv total yesterday |
19:03.28 | insect_power2 | hitler gets a question: who is not a tele tabby? a) Lala b) Poo c) Major Rommel d) Pinki Winki? |
19:03.52 | sussudio | doug |
19:05.03 | Patlabor221 | doug IS a teletuby |
19:05.21 | insect_power2 | <PROTECTED> |
19:05.21 | insect_power2 | <insect_power2> great lyrics fron diedäää |
19:06.48 | insect_power2 | <PROTECTED> |
19:10.38 | *** join/#bzflag Piggy (Ferret@d51132a4.cable.wanadoo.nl) |
19:11.04 | sussudio | !uptime |
19:11.06 | Piggy | Bot Uptime: (35 seconds) System Uptime: (8 days, 3:27) |
19:11.25 | Patlabor221 | 35 sec? |
19:11.38 | sussudio | typo in eggdrop.conf :-P |
19:12.22 | Patlabor221 | now if you could get it to do BZF querys on BZL Zero that would be coo:) |
19:13.04 | sussudio | i dont think eggdrop handles perl |
19:13.04 | *** join/#bzflag [dmp] (~somewhere@0x50c4919b.adsl-fixed.tele.dk) |
19:13.21 | Patlabor221 | well poopy on it then |
19:13.38 | *** join/#bzflag PicoBot (~PicoBot@aden2-241-dhcp.Colorado.EDU) |
19:14.03 | Patlabor221 | Domo origota Mr.Roboto |
19:14.17 | scanline | PicoBot: jump |
19:14.18 | PicoBot | sorry scanline, this is strictly a "no jumping" channel |
19:14.41 | Patlabor221 | Picobot: who is your dady? |
19:14.42 | PicoBot | no idea, patlabor221 |
19:14.55 | Patlabor221 | picobot: lart doug. |
19:14.56 | PicoBot | Patlabor221: huh? |
19:15.03 | Patlabor221 | picobot suxors |
19:15.03 | PicoBot | Patlabor221: what? |
19:15.04 | scanline | PicoBot isn't a blootbot |
19:15.13 | Patlabor221 | what is picobot? |
19:15.17 | scanline | infobot |
19:15.35 | Patlabor221 | any real dif between the 3 types? |
19:16.03 | scanline | eggdrop is pretty completely different than an infobot |
19:16.12 | scanline | blootbot is just a feature-overloaded infobot :) |
19:16.27 | Patlabor221 | is the egg one used for the same type of stuff as the others? |
19:17.12 | scanline | I think eggdrop is usually used for granting operator access and such stuff... infobot is mainly for storing information, but with some extras. blootbot is like infobot, but with lots of extra features |
19:17.41 | Patlabor221 | sounds like eggdrop is more for chanell op stuff |
19:18.13 | Patlabor221 | what is chanserv and nickserv? are they bots or server side component things? |
19:18.17 | scanline | eggdrop is designed for channels that might be full of script kiddies |
19:18.23 | Patlabor221 | ahhh |
19:18.34 | scanline | nickserv and chanserv are bots, as far as I know |
19:19.57 | Patlabor221 | gawd who put 8 new things of spyware on this thing. |
19:20.57 | *** join/#bzflag michaelh20 (Mouse@178-79.dynamic.visi.com) |
19:21.32 | *** join/#bzflag [TeA|TrEE] (~Nicholas@pD9E963E8.dip.t-dialin.net) |
19:21.44 | [TeA|TrEE] | ~ducatictf |
19:22.11 | michaelh20 | thank I bot |
19:22.20 | michaelh20 | ~eifjslfjsdf |
19:22.27 | michaelh20 | hmmm |
19:22.51 | michaelh20 | ~sayhi |
19:23.01 | michaelh20 | ~ducatictf |
19:23.30 | michaelh20 | ~1.0.1.1 |
19:23.31 | | 1 |
19:23.36 | michaelh20 | heh |
19:23.38 | Patlabor221 | man dekazaafiction takes some CPU |
19:23.51 | michaelh20 | ~0.0.0.0 |
19:24.00 | michaelh20 | hmmm |
19:24.19 | michaelh20 | ~? |
19:24.28 | michaelh20 | ~help |
19:24.37 | michaelh20 | coool |
19:25.17 | michaelh20 | ~where can I find bot |
19:25.18 | | methinks bot is ljp |
19:25.30 | michaelh20 | ~how can I kill bot |
19:25.45 | michaelh20 | ~where is bzflag |
19:25.45 | | methinks bzflag is mailto:Tim@Rikers.org or the former CTO of Embedix, Inc. (Lineo) and maintainer of the 3D internet multiplayer multiplatform (linux, irix, win32, etc) opensource opengl Battlezone capture the flag game of the same name that you must try at http://BZFlag.org/ or a continual development project with periodic gaming |
19:25.58 | Patlabor221 | ~who is your daddy? |
19:25.59 | | YOU are, Mr. Sexy Pants |
19:26.07 | michaelh20 | lol |
19:26.12 | Patlabor221 | see ibots fine |
19:26.17 | michaelh20 | ~who are you |
19:26.18 | | somebody said ibot was a blootbot now, no longer an infobot. run by BZFlag on his server. see blootbot also http://blootbot.sourceforge.net/, or a useless piece of sh*t. |
19:26.26 | Patlabor221 | ~bobots? |
19:26.27 | | Bobots are everywhere! Game over man! |
19:26.40 | michaelh20 | ibot rules |
19:26.40 | | michaelh20: i don't know |
19:26.49 | michaelh20 | ibot eat me |
19:26.50 | | michaelh20: I give up, what is it? |
19:26.59 | Patlabor221 | what is what? |
19:27.04 | Patlabor221 | what do you want to do ? |
19:27.08 | Patlabor221 | kill him? |
19:27.10 | michaelh20 | ibot sexchat |
19:27.11 | | michaelh20: i don't know |
19:27.14 | Patlabor221 | what did he ever do to you? |
19:27.15 | michaelh20 | heh |
19:27.26 | Patlabor221 | ~lart michaelh20 |
19:30.15 | *** join/#bzflag bzgirl (~angelina@24.156.129.90) |
19:54.52 | *** join/#bzflag pnm (~pete@pc-80-192-250-136-mo.blueyonder.co.uk) |
20:16.13 | insect_power2 | cool they said zelda looks cartoon but if start play it you are lost |
20:20.21 | insect_power2 | Shit i have to do my tax return |
20:20.32 | *** join/#bzflag captain_pistachi (~jupiter@aden2-23-dhcp.resnet.Colorado.EDU) |
20:20.32 | *** mode/#bzflag [+o captain_pistachi] by ChanServ |
20:20.47 | insect_power2 | even though i did not earn a penny last year |
20:24.14 | insect_power2 | Crytech serches a Technical Director, the right job for me |
20:25.17 | insect_power2 | Shipped at least 3 Triple AAA Titles on PC or Consoles |
20:25.30 | insect_power2 | Even though i cannot show that |
20:27.48 | scanline | would that be AAAAAAAAA? |
20:28.12 | captain_proton | :) |
20:32.02 | Patlabor221 | who defines them as AAA? |
20:32.42 | scanline | some automotive doohickety |
20:32.43 | sussudio | Patlabor221: ANSI |
20:32.57 | Patlabor221 | I thought it was the MPAA |
20:33.13 | sussudio | what does the movie industry have to do with battery standards? |
20:33.36 | Patlabor221 | they have there hand in EVERY THING |
20:33.57 | scanline | Just like the goberment! |
20:34.08 | Patlabor221 | they are the guberment. |
20:34.26 | scanline | wow... and that whole government thing was just a front! |
20:34.42 | Patlabor221 | scarry isn't it |
20:35.07 | Patlabor221 | ever see the movie "so I maried an axe murderer"? |
20:35.13 | scanline | noop |
20:35.18 | Patlabor221 | ohh |
20:35.38 | Patlabor221 | then you would not know about the "pentaverat" |
20:36.33 | Patlabor221 | semms odd that a compny who shiped 3 AAA games dosn't show up on a search. |
20:41.22 | *** join/#bzflag sn0w_m0nkey (~sn0w_m0nk@photon.unm.edu) |
20:41.29 | sn0w_m0nkey | mornin all |
20:41.34 | sn0w_m0nkey | chestal you here? |
20:42.57 | bzgirl | sn0w_m0nkey do a traceroute? |
20:43.12 | *** join/#bzflag calico (calico@bgm-66-67-1-87.stny.rr.com) |
20:43.21 | calico | hi all |
20:43.28 | bzgirl | hi calico |
20:43.58 | sn0w_m0nkey | it keeps showing 152 from here |
20:44.11 | sn0w_m0nkey | with occasional 400+ in de |
20:44.29 | bzgirl | <PROTECTED> |
20:44.44 | bzgirl | i time out there always |
20:45.07 | calico | wow all that sounds pretty high tech :P |
20:45.09 | sn0w_m0nkey | cr-frankfurt1.g-win.dfn.de (188.1.80.37) 214.366 ms 312.908 ms 284.247 ms |
20:45.41 | sn0w_m0nkey | de2-1.de1.de.geant.net (62.40.96.129) 311.949 ms 482.456 ms |
20:45.45 | sn0w_m0nkey | that one |
20:45.47 | bzgirl | calico i dont know what it means :) |
20:45.55 | calico | lol |
20:46.03 | sn0w_m0nkey | ducati.unix-ag.uni-siegen.de (141.99.42.48) 352.127 ms 706.326 ms 2884.091 ms |
20:46.06 | sn0w_m0nkey | !!! |
20:46.12 | bzgirl | wow |
20:46.17 | sn0w_m0nkey | well i guess its not my fault then |
20:46.27 | sn0w_m0nkey | i was getting mad |
20:46.32 | bzgirl | sadly no, we cant blame you |
20:46.38 | sn0w_m0nkey | too bad |
20:46.40 | sn0w_m0nkey | i was hot |
20:46.44 | scanline | captain_proton: 1.5 volts, low current? |
20:46.48 | bzgirl | :) |
20:47.15 | sn0w_m0nkey | smart comment inserted there |
20:47.26 | bzgirl | im holding back :) |
20:48.08 | sn0w_m0nkey | s0re_m0nkey |
20:48.09 | sn0w_m0nkey | ;) |
20:48.12 | *** join/#bzflag insect_power2 (~booble@p50803317.dip.t-dialin.net) |
20:48.29 | captain_proton | scanline: hmm |
20:48.57 | scanline | 1.2v if it's a NiMH game rather than an Alkaline game |
20:49.29 | scanline | nah, map 'again' to uparrow-enter |
20:50.01 | scanline | well, classforth I venture toward |
20:50.19 | *** part/#bzflag bzgirl (~angelina@24.156.129.90) |
20:51.10 | *** part/#bzflag sn0w_m0nkey (~sn0w_m0nk@photon.unm.edu) |
20:51.22 | [TeA|TrEE] | ~ducati |
20:51.25 | [TeA|TrEE] | ~ducatictf |
20:54.30 | Piggy | pigtreectf! |
20:57.03 | rooter | ~ducatictf |
21:12.40 | *** join/#bzflag Secret_Hamster (~piffle@pc2-mfld3-5-cust201.nott.cable.ntl.com) |
21:15.21 | Secret_Hamster | oops |
21:26.16 | sussudio | Moderating... |
21:26.16 | sussudio | <PROTECTED> |
21:26.16 | sussudio | <PROTECTED> |
21:26.16 | sussudio | <PROTECTED> |
21:26.20 | sussudio | ahhhh... that was fun |
21:48.30 | *** join/#bzflag bzgirl (~angelina@24.156.129.90) |
21:51.55 | rooter | Chestal: The score is How: 4 ZeeBrothers: 4 |
21:54.22 | Secret_Hamster | MrDoug: never mentioned whether he wanted me on his team or not |
21:54.37 | Secret_Hamster | What times can his team do matches? |
21:54.49 | *** join/#bzflag bzgirl (~angelina@24.156.129.90) |
21:54.50 | sussudio | you could always join PwB |
21:55.05 | Secret_Hamster | PwB? |
21:55.11 | sussudio | Pigs with Blankets |
21:55.34 | rooter | few teams that are active |
21:55.39 | Secret_Hamster | hum, not a pig and I prefer duvets |
21:55.43 | rooter | unfortunatly |
21:55.49 | *** part/#bzflag bzgirl (~angelina@24.156.129.90) |
21:55.57 | stibnite | man it always trips me out to see Secret_Hamster |
21:56.06 | stibnite | there's a guy 'Satanic_Hamster' on hashmark |
21:56.06 | Secret_Hamster | sussudio: what times do you tend to play matches? |
21:56.22 | stibnite | i always think that he has started playing bzflag which would be scary |
21:56.30 | stibnite | he's about the best cs player anyone has ever seen |
21:56.33 | Secret_Hamster | leave me wheelie alone |
21:56.48 | sussudio | i play when i'm bored |
21:57.11 | Secret_Hamster | well I'm crap so only expect me to be making up the numbers |
21:58.08 | Secret_Hamster | yum cheese |
21:58.17 | sussudio | stibnite flavoured |
21:58.20 | *** join/#bzflag bzgirl (~angelina@24.156.129.90) |
21:58.41 | stibnite | oh my |
21:59.43 | *** part/#bzflag pnm (~pete@pc-80-192-250-136-mo.blueyonder.co.uk) |
22:00.05 | Secret_Hamster | the amount of times I kicked our hamsters in there balls. One seem to like it. |
22:00.17 | *** part/#bzflag bzgirl (~angelina@24.156.129.90) |
22:01.12 | sussudio | http://home.wanadoo.nl/sussudio/image/mr-0057.jpg < hot hamster sex0r |
22:02.33 | Secret_Hamster | ahh a cute little russian hamster. we had one of those. vicious bastard it was |
22:02.59 | sussudio | not if you actually feed them |
22:03.27 | Secret_Hamster | nah, we fed it lots. everytime you tried to handle it it bit |
22:03.48 | Secret_Hamster | even our German shepherd dog ws terrified of it |
22:03.53 | sussudio | i've had about 80 of the little buggers... only 2 or 3 were psychotic |
22:03.54 | Secret_Hamster | s/ws/was |
22:04.11 | Secret_Hamster | yea well the rest have ben fine just that one |
22:04.32 | sussudio | you leave 2 hamsters alone, 3 weeks later there's 7 of them |
22:05.32 | Secret_Hamster | lol |
22:06.12 | Secret_Hamster | well, you should keep the sexes seperate. I have heard the females can be vicious towards the males if you keep them together |
22:06.37 | Secret_Hamster | the males are only tolerated for mating |
22:08.15 | sussudio | once i had about 70 i put them seperately |
22:08.18 | *** part/#bzflag isfry (~Fry@65.168.86.30) |
22:08.35 | Secret_Hamster | jeez, life is so exciting we have to talk about hamsters! |
22:08.47 | Secret_Hamster | sussudio: you breed hamsters then? |
22:08.55 | sussudio | no, they do that fine by themselves |
22:09.27 | Secret_Hamster | lol |
22:13.41 | Secret_Hamster | ps is that one of your hamsters? |
22:13.52 | sussudio | it was.... only 1 left |
22:14.27 | Secret_Hamster | so you;ve managed to kill of 69 hamsters? |
22:14.45 | sussudio | no, time does that |
22:14.52 | Secret_Hamster | you bastard, noway am I joining your team. i'm get murdered |
22:19.44 | Secret_Hamster | hey the pigs team don't exist? |
22:20.03 | Secret_Hamster | well not according to the league site |
22:20.06 | sussudio | so |
22:21.05 | Secret_Hamster | so how can I join a non-existant team? |
22:21.26 | sussudio | *shrug* |
22:21.28 | Secret_Hamster | Ps why has capt_prolapse only got two people in his team? |
22:23.06 | Patlabor221 | that's just how bad ass he is |
22:23.10 | Secret_Hamster | sussudio: so you trying to start up a team then |
22:23.10 | Patlabor221 | that and he cheats :) |
22:23.15 | Secret_Hamster | lol |
22:25.03 | captain_proton | mmmmm...such a good song... |
22:25.04 | Secret_Hamster | so anyone got a team that actually plays and I can join? Looking to play European evenings and weekends |
22:25.50 | Secret_Hamster | such a good song? what "That and he cheats" who's it by? |
22:27.31 | sussudio | ok i created PwB :-P |
22:28.40 | Secret_Hamster | so you want me to join? |
22:29.19 | sussudio | *shrug* |
22:29.40 | Secret_Hamster | can I, can I, can I pleeeeeeeeeeeeeeeeeeeeeeeeeeease |
22:29.54 | sussudio | umm whatever |
22:33.03 | Secret_Hamster | well glorious leader who do we conquer first? |
22:33.22 | Patlabor221 | france! |
22:33.39 | Patlabor221 | or canada, your choice. |
22:34.05 | sussudio | nobody wants france |
22:34.13 | Patlabor221 | not even the french |
22:34.20 | Secret_Hamster | yuck, who'd wnat to invade France. its full of french |
22:34.33 | Patlabor221 | then canada, least they have beer |
22:34.46 | Secret_Hamster | well I'm sure that did wonders for intenational relations |
22:34.47 | sussudio | let's kill doug |
22:35.25 | Secret_Hamster | yea challenge Annialation. apparently noone ever turns up |
22:35.37 | sussudio | anal-inhalation? |
22:35.54 | fiberchunks | w00t! new laptop is in -- installing linux now |
22:35.57 | fiberchunks | :) |
22:36.16 | Secret_Hamster | no-one likes a show-off |
22:36.41 | Secret_Hamster | well, I'm off to kill sonmething, preferably French |
22:36.49 | sussudio | killthefrench |
22:37.27 | Secret_Hamster | could we just kinda like raise it to the ground instead of actually invading France |
22:46.41 | sussudio | no |
22:46.58 | Patlabor221 | I could show you where dougs city is |
22:47.01 | Patlabor221 | I've been there |
22:50.38 | MrDoug | huh |
22:50.42 | MrDoug | betting on horses... |
22:50.43 | MrDoug | :P |
22:51.13 | MrDoug | hmm, playing wulfram for 4 hours strait is fun |
22:51.29 | Piggy | ~sud |
22:51.30 | | shut up doug |
22:51.33 | Patlabor221 | yes but your easaly amused. |
22:51.40 | MrDoug | Piggy: quack |
22:51.57 | MrDoug | Patlabor221: hmm, possibly, but I dont get most people who watch anime |
22:52.07 | MrDoug | thats as boring as watching corn crow |
22:52.17 | MrDoug | which sussudio can relate to |
22:52.36 | Patlabor221 | what animes have you seen? |
22:52.44 | MrDoug | hmm |
22:52.45 | MrDoug | none |
22:52.56 | MrDoug | thats the whole point |
22:52.57 | Patlabor221 | then how can you say they are booring |
22:53.05 | MrDoug | cuz they are, so I dont watch them |
22:53.11 | Patlabor221 | now I can agree with that for DBZ |
22:53.28 | MrDoug | hm |
22:53.43 | Patlabor221 | Macros plus would cause you to mess your pants. |
22:54.28 | sussudio | you're the only one playing |
22:54.31 | Patlabor221 | only player? |
22:54.35 | MrDoug | no |
22:54.38 | sussudio | yes |
22:54.38 | MrDoug | about 20 other players |
22:54.44 | Patlabor221 | all the other players are babies? |
22:54.48 | Patlabor221 | or cats? |
22:54.48 | MrDoug | no |
22:54.48 | sussudio | wulfram -solo 20 |
22:54.54 | MrDoug | some are trainers |
22:54.58 | MrDoug | some are lvl 9 |
22:55.09 | MrDoug | some are lvl 11, but those are rare |
22:55.15 | Patlabor221 | http://www.bakadigital.com/zero/test/flare.png |
22:55.41 | MrDoug | whats the cone? |
22:55.55 | Patlabor221 | rare like the short barrel of the yekesha in EverTANK? or like bloody raw? |
22:55.58 | Patlabor221 | the flare |
22:56.04 | Patlabor221 | and it's not a cone |
22:56.13 | Patlabor221 | cones have straight walls |
22:56.17 | Patlabor221 | get your geo right |
22:56.19 | MrDoug | Patlabor221: hmm the first... I think |
22:56.22 | MrDoug | bah |
22:56.32 | MrDoug | whats a ice cream CONE? |
22:56.52 | Patlabor221 | a waffle |
22:57.38 | MrDoug | thats so waffle! |
22:57.45 | captain_proton | ~sud |
22:57.45 | | shut up doug |
22:57.48 | Patlabor221 | that sounds dirty man, I didn't think you swung that way. |
22:58.00 | MrDoug | quack |
22:58.10 | Patlabor221 | but no thanks I don't bat for the other team. |
22:58.12 | captain_proton | Patlabor221: he's too young to really know |
22:58.20 | Patlabor221 | that he is |
22:58.53 | MrDoug | ~lart Patlabor221, captain_proton, Piggy, sussudio, and lurgyman |
22:58.56 | Patlabor221 | tho he should be geting a clue at some point |
22:58.57 | hardwire | at thems swingers club we like to waffle a lot |
22:59.35 | MrDoug | you started the whole waffle thing |
22:59.40 | MrDoug | ~lart Patlabor221, captain_proton, Piggy, sussudio, and lurgyman |
22:59.52 | MrDoug | cant take his sword |
22:59.59 | scanline | captain_proton: wow, what a stylish error |
22:59.59 | Jormungandr | woo. got new work schedule starting next week. :) |
23:00.17 | MrDoug | Jormungandr: eh? |
23:00.40 | Jormungandr | right now I work fri-tues 4-11:30pm |
23:00.50 | MrDoug | Jormungandr: "play bzflag all day and get fired and have to go find another job flipping kangeroo burgers" ? |
23:00.58 | MrDoug | hmm |
23:01.04 | MrDoug | thats early |
23:01.21 | MrDoug | Piggy: you still have baby teeth |
23:01.28 | Jormungandr | now I'm getting thu fri off and working 3-10:30 |
23:01.29 | MrDoug | PicoBot: yo |
23:01.29 | PicoBot | MrDoug: what? |
23:01.36 | Jormungandr | then in less than a month, I go to day shift |
23:01.39 | MrDoug | Jormungandr: hmm |
23:01.44 | MrDoug | cool |
23:01.48 | MrDoug | thats alot better... |
23:01.52 | MrDoug | PicoBot: insult ibot |
23:01.52 | PicoBot | ibot is nothing but a puking pile of fawning cat hair. |
23:01.53 | | PicoBot: I'm not sure, is it larger than a breadbox? |
23:01.54 | PicoBot | i don't know, ibot |
23:02.09 | *** join/#bzflag Squiggly (~picobot@aden2-241-dhcp.Colorado.EDU) |
23:02.11 | MrDoug | Squiggly: ho |
23:02.20 | Squiggly | i don't know, MrDoug |
23:02.27 | MrDoug | Mr. Squiggly aint a bot |
23:02.34 | MrDoug | Squiggly: insult me |
23:02.49 | MrDoug | hmm, I see |
23:02.57 | scanline | damn |
23:03.00 | Piggy | chickenlover |
23:03.01 | MrDoug | lol |
23:04.20 | Secret_Hamster | time to go get my arse kicked on someones server |
23:04.37 | *** join/#bzflag Squiggly (~Squiggly@aden2-241-dhcp.Colorado.EDU) |
23:04.45 | MrDoug | Squiggly: greetings |
23:04.45 | Squiggly | MrDoug: excuse me? |
23:04.47 | MrDoug | yay |
23:04.50 | Patlabor221 | hmm this editor won't show alpha on textures. |
23:04.51 | MrDoug | Squiggly: die |
23:04.51 | Squiggly | MrDoug: sorry... |
23:05.00 | MrDoug | Squiggly: lart scanline |
23:05.00 | Squiggly | MrDoug: excuse me? |
23:05.08 | MrDoug | bah, its one of them cheap bots |
23:05.12 | Piggy | squiggly: lart doug |
23:05.13 | Squiggly | Piggy: huh? |
23:05.20 | Patlabor221 | or just difrent then you think |
23:05.51 | scanline | Squiggly: die |
23:05.52 | Squiggly | scanline: sorry... |
23:06.04 | MrDoug | did that kill it? |
23:06.31 | scanline | too late, it's dead |
23:06.43 | MrDoug | woo, my firewall has kernel paniced |
23:06.53 | MrDoug | panicked |
23:06.57 | MrDoug | whatever |
23:07.01 | scanline | ~sud |
23:07.02 | | shut up doug |
23:07.52 | *** join/#bzflag bzgirl (~angelina@24.156.129.90) |
23:08.16 | *** part/#bzflag bzgirl (~angelina@24.156.129.90) |
23:10.58 | Patlabor221 | doug scares all the girls away |
23:12.22 | Piggy | and chickens |
23:14.32 | sussudio | even hamsters |
23:26.19 | *** join/#bzflag bzgirl (~angelina@24.156.129.90) |
23:29.45 | *** join/#bzflag shut (~shut@aden2-142-dhcp.resnet.Colorado.EDU) |
23:30.02 | captain_proton | shut? |
23:30.04 | MrDoug | shut: hi shut |
23:30.07 | scanline | indeed |
23:30.37 | MrDoug | open and shut case |
23:30.39 | scanline | it will become apparent when doug starts talking too much :P |
23:30.39 | MrDoug | hes here! |
23:30.46 | MrDoug | hmm? |
23:30.49 | MrDoug | hi |
23:30.50 | MrDoug | hehe |
23:30.53 | MrDoug | thats pretty cool |
23:30.57 | MrDoug | COOL! |
23:31.01 | MrDoug | I WANT ONE! |
23:31.23 | scanline | heh |
23:31.31 | scanline | maybe I should increase the probability :P |
23:31.32 | MrDoug | hm |
23:31.38 | scanline | :) |
23:31.46 | MrDoug | what happens to someone else? |
23:31.52 | scanline | it only works on you |
23:31.56 | MrDoug | ah |
23:31.57 | MrDoug | my own bot |
23:32.10 | scanline | don't think of it as a bot... |
23:32.15 | scanline | think of it as a very annoying roommate |
23:32.18 | MrDoug | hm |
23:32.24 | scanline | and it's out to get you |
23:32.26 | scanline | while you're sleeping |
23:32.29 | scanline | with a pitchfork |
23:32.29 | MrDoug | oh dear |
23:32.31 | MrDoug | ahh |
23:32.35 | MrDoug | shut: kill |
23:33.11 | MrDoug | humph |
23:33.21 | scanline | yeah, it needs to be much more forceful... |
23:33.29 | MrDoug | my harddrive needs a fixing |
23:33.55 | *** join/#bzflag shut (~shut@aden2-142-dhcp.resnet.Colorado.EDU) |
23:34.26 | MrDoug | hm |
23:34.37 | MrDoug | slick |
23:35.02 | scanline | maybe I should make it keyword based... anything involving "slick" should automatically get a "shut up doug" |
23:35.09 | MrDoug | kewl |
23:35.11 | MrDoug | and kewl |
23:35.12 | MrDoug | and cool |
23:35.14 | sussudio | ~slick |
23:35.15 | | Shut up, Doug. |
23:36.47 | MrDoug | scanline: can you checkup on what picobot is saying? |
23:39.51 | *** join/#bzflag shut (~shut@aden2-142-dhcp.resnet.Colorado.EDU) |
23:40.01 | MrDoug | hmm |
23:40.02 | MrDoug | slick |
23:40.06 | MrDoug | hah |
23:40.11 | MrDoug | theres a bug |
23:40.11 | captain_proton | DAMNIT |
23:40.14 | captain_proton | i keep typing 'gmake' |
23:40.16 | scanline | no, I killed it |
23:40.18 | MrDoug | oh |
23:40.19 | scanline | needed to fix something |
23:40.56 | *** join/#bzflag shut (~shut@aden2-142-dhcp.resnet.Colorado.EDU) |
23:41.06 | MrDoug | slcik |
23:41.07 | MrDoug | slick |
23:41.09 | MrDoug | hm |
23:41.12 | scanline | gah |
23:42.02 | *** join/#bzflag shut (~shut@aden2-142-dhcp.resnet.Colorado.EDU) |
23:42.07 | scanline | ah, didn't notice that was a list... |
23:42.17 | MrDoug | slick |
23:42.20 | MrDoug | kewl |
23:42.28 | MrDoug | thats pretty col |
23:42.30 | MrDoug | cool |
23:42.39 | MrDoug | lol |
23:44.31 | MrDoug | hm |
23:44.32 | MrDoug | hmm |
23:44.52 | MrDoug | quack |
23:58.53 | *** join/#bzflag scan[ibook] (~micah@ec237-43-dhcp.Colorado.EDU) |