IRC log for #brlcad on 20150512

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11:57.05sofatstarseeker, I have submitted the patch on megd html docs. I have converted these docs into xml. Please review this.
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13:33.57*** join/#brlcad dracarys983 (~dracarys@203.187.194.235)
13:37.32dracarys983d_rossberg: Hello! :)
13:37.50dracarys983is having a hard time building Appleseed.
13:41.10dracarys983d_rossberg: Oh, I forgot to point you to the link where you can review the call backs I implemented. Here : https://goo.gl/4gqgD5
13:48.02d_rossberghi dracarys983
13:49.01d_rossbergwhen you are ready you should open a patch ticket on sourceforge with your changes
13:49.38dracarys983d_rossberg: Yes, will do. :)
13:49.44d_rossbergregarding your rt_ehy_centroid(): the centroid's x coordinate is always 0?
13:51.18dracarys983d_rossberg: Uh, yeah, according to the general equation mentioned in the comments.
13:51.41dracarys983Transformations will have their effects though
13:54.55dracarys983Actually, it's 0 in it's own frame of reference.
14:00.17d_rossbergsure, but the base primitive is already "somewhere" in the room, usually ehy_V isn't the origin, ehy_H not the x axis
14:02.24d_rossbergeven ehy_Au doesn't need to be orthogonal on ehy_H
14:03.05d_rossberge.g. the centroid isn't necessarily on the symmetry axis
14:04.29dracarys983Hm, I will have to take a deeper look. Will analyze it. :)
14:07.57dracarys983d_rossberg: Also, my HYP's surface area callback is not perfect right now. I have found the right way though. I'll update it ASAP.
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14:11.04d_rossbergdracarys983: see if you can fix it, some will be possible, some not, this are candidates for a generic routine :)
14:12.53dracarys983plans to try mathematical approach until start of coding period and then generic for all :)
14:13.51dracarys983d_rossberg: That sound like a good plan?
14:15.01d_rossbergyes, sounds good
14:16.42dracarys983d_rossberg: Awesome :)
14:21.21dracarys983d_rossberg: Out of curiosity, do we use OSL?
14:22.44dracarys983says BRL-CAD has a very clean build system, unlike some that he has come across in the past few days.
14:23.58d_rossbergwhich OSL do you mean? Open Shading Language?
14:25.14dracarys983d_rossberg: Yes :D
14:31.01d_rossbergit is possible to use an OSL shader (Sony) from BRL-CAD, it was implemented in GSoC 2011 by Guilherme Kunigami
14:32.35d_rossberghttp://brlcad.org/wiki/User:Kunigami/GSoc2011/OSL_Tutorial
14:34.39dracarys983d_rossberg: That's nice :)
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16:08.28gaganjyothey brlcad!
16:18.33Notify03BRL-CAD:carlmoore * 64960 brlcad/trunk/src/util/gencolor.c: move initialization to beginning of main program
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17:52.50Notify03BRL-CAD:carlmoore * 64961 brlcad/trunk/src/util/pixbackgnd.c: reformatting of Usage statement in pixbackgnd
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18:31.03Notify03BRL-CAD:carlmoore * 64962 brlcad/trunk/doc/docbook/system/man1/en/pixbackgnd.xml: combine -H description with that of -s,-w,-n, because of use of high-intensity.
18:49.32Notify03BRL-CAD:carlmoore * 64963 brlcad/trunk/src/util/pixbackgnd.c: add comments to provide better links regarding documentation
19:11.38Notify03BRL-CAD:carlmoore * 64964 brlcad/trunk/src/util/pixbackgnd.c: restore the Usage, except add a new 'used in place of ...' remark
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19:33.07Notify03BRL-CAD:carlmoore * 64965 brlcad/trunk/doc/docbook/system/man1/en/pixbackgnd.xml: more rearranging -- better explanation for use of 240 & 50
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