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01:14.46 | jasta_ | romainguy: i want a monkey ball game so bad ;) |
01:15.05 | romainguy | I will not interpret that sentence the wrong way, promise |
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01:15.29 | jasta_ | super monkey ball, that is |
01:15.42 | romainguy | I got it :) |
01:24.31 | kristian-m | jasta_ try neverball |
01:32.03 | Aetmos | neverball is fun |
01:32.10 | Aetmos | not as good as Super Monkey Ball |
01:32.11 | Aetmos | but fun |
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03:35.17 | *** topic/#android is Planet Android seems pretty cool: http://planetandroid.com/ |
03:38.26 | f00f- | i thoght jasta was going skiing |
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04:20.24 | o3u | hey, im starting development on android, is there a simple way to output text to screen? Rather than doing it like the helloworld example |
04:20.35 | o3u | i just want to see a string for debugging purposes |
04:20.47 | f00f- | Log.d("MyApp", "sup world"); // debug style |
04:20.52 | f00f- | Log.e("MyApp", "sup world"); // error style |
04:21.05 | f00f- | fire up 'adb logcat' in a box |
04:21.07 | f00f- | to see it |
04:21.15 | f00f- | won't be displayed in the emulator UI |
04:26.30 | o3u | thanks |
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05:46.54 | umdk1d4 | is this a good place to ask dev questions? |
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05:47.32 | f00f- | we bite |
05:49.22 | umdk1d4 | so i have a listadapter similar to the approach twolinelistitem takes (a list item expands when selected). scrolling using the keypad works great, but when i "clikc" on items the view seems to lag by one step, almost as if it the screen isnt being re-laid-out |
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05:49.38 | umdk1d4 | in m3, there was forcelayout() that worked perfect as a solution to this |
05:49.45 | umdk1d4 | but its gone in m5 :/ |
05:50.09 | f00f- | you need to click the emulator once |
05:50.12 | f00f- | if it is out of focus |
05:50.34 | umdk1d4 | im postinvalidate()'ing and requestlayout()'ing both parent and the root view element |
05:50.55 | umdk1d4 | hmm ive noticed that out-of-focus problem, but this happens even after multiple clicks |
05:53.05 | umdk1d4 | and when i go back to using the keypad, it shows that the clicking did work, because it moves the selection based on the last clicked element |
05:53.23 | umdk1d4 | its just that somehow the view doesnt think it needs to re-layout itself |
05:54.21 | romainguy | clicking an item with the touch screen in a listview does not select it |
05:54.42 | romainguy | there is no concept of selection in touch mode |
05:55.01 | umdk1d4 | hmm should there be? |
05:55.08 | romainguy | umdk1d4: forceLayout() is back in the next SDK, but you should never use it :) |
05:55.11 | romainguy | umdk1d4: no |
05:55.46 | umdk1d4 | okay :/ |
05:56.19 | romainguy | umdk1d4: keeping a selection or a focus in touch mode causes numerous design and interaction problems |
05:57.41 | umdk1d4 | well even without the touch-selection, the keypad still isnt working the way i expected |
05:57.49 | umdk1d4 | my expanding list elements have buttons |
05:58.01 | umdk1d4 | in m3, i could up/down the list, then left/right through the shown buttons |
05:58.05 | umdk1d4 | for that list item |
05:58.29 | umdk1d4 | in m5, left/right jumps across my tabs, meaning the user needs to tab on the shown buttons |
05:58.55 | umdk1d4 | it seems weird to make them use the keypad selecting the item, then touch for the buttons |
05:59.29 | romainguy | when you use tabs you should avoid that kind of UI |
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15:54.20 | o3u | Morning, Where can i find the file to configure the GPS for the emulator? |
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17:35.26 | o3u | is there no more notes field in m5 ? |
17:35.31 | o3u | in the contacts |
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20:02.20 | Gambit- | hey chaps |
20:02.41 | Gambit- | does the eclipse plugin support loading things into the emulator via adb somewhere? |
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21:38.02 | jasta | wow ;) |
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22:52.32 | jerkface03 | anyone awake? |
22:53.04 | chomchom | nope. |
22:53.31 | jerkface03 | romainguy: are the devices going to have FPUs? |
22:53.47 | jerkface03 | or is fp math going to be done thru the software? |
22:57.39 | romainguy | it will depend on the manufacturers |
22:57.49 | romainguy | but you should avoid fp maths as much as you can |
22:58.06 | jerkface03 | i am ;P |
22:58.15 | jerkface03 | most of my stuff is written using fixed point |
22:58.42 | romainguy | what are you writing? |
22:59.45 | jerkface03 | well i've written fixedpoint squarerooting + fixedpoint sinewave generator to aide in things like collision |
23:00.01 | romainguy | I mean, what application are you writing |
23:00.27 | jerkface03 | multiplayer twitch game to be played over the internet |
23:00.46 | jerkface03 | a bomberman-style game |
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23:33.08 | SuperID | I've downloaded the SDK, successfully written a couple of small apps and I'm kinda hooked. I'd like to get into this more. Is there any way to actually get gphone/openhandset hardware? |
23:33.21 | SuperID | or is pretty much everyone just using the emulator ? |
23:34.04 | romainguy | There's no hardware available yet |
23:36.43 | SuperID | thx, I'll stop wasting my time looking then :) |
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