00:00.25 | nevcairiel | eh not really, basically one line to remove the registration :D |
00:02.37 | Elmoe | sure it was more just the confusion it caused having both, also there was a odd bug this xpac where if you listened to both strange things happened with duplication |
00:02.56 | Elmoe | I actually just moved everything over to UNIT_HEALTH_FREQUENT after that |
00:03.32 | Elmoe | you used to have to use both because UNIT_HEALTH_FREQUENT was the only event that fired for boss unit IDs |
00:04.07 | Elmoe | or I should say you could not solely use UNIT_HEALTH |
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02:30.04 | Mr_Rabies | is there any way to trace what's going on with my staticpopup taint? wow keeps just blaming it on the blizzard module :/ |
03:04.33 | Mr_Rabies | okay, it's prat, just as i thought |
03:04.39 | Mr_Rabies | wish there was a decent replacement for it :( |
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04:04.51 | Ssateneth | i wish i understood string match lua function, or rather, the pattern stuff |
04:05.17 | Ssateneth | like take this line. |
04:05.20 | Ssateneth | strmatch(" - 0/12 Nascent Val'kyr slain", '^ ([^ ]-) ?%- (.+)$') |
04:05.38 | Ssateneth | it somehow magically spits out these 2 returns |
04:05.42 | Ssateneth | [1]="" |
04:05.42 | Ssateneth | [2]="0/12 Nascent Val'kyr slain" |
04:06.09 | Ssateneth | like... i cant even :( |
04:07.19 | Ssateneth | i wish my brain could absorb the language that is string pattern finding or whatever its called. i dont even know where to start in a matter that makes sense |
04:08.21 | Mr_Rabies | is there at least something else out there that lets me move my editbox and move the chat frame to the edge of the screen? |
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09:19.24 | foxlit | Ssateneth: while you could probably learn regex/patterns by osmosis, it'd probably be less confusing to read a book. |
09:25.50 | foxlit | wheh, textbook prices are insane. |
09:33.38 | sylvanaar | Regex and patterns can easily be write-only :D |
09:34.56 | foxlit | meh; patterns have like three concepts. |
09:37.49 | foxlit | between character classes, quantifiers, and captures, you're approximately done. |
09:37.52 | nevcairiel | lua pattern are definitely not that hard, nothing compared to some more arcane regexes |
09:52.24 | foxlit | <PROTECTED> |
09:55.01 | nevcairiel | why would you buy a 200 dollar hardcover used when you can get a new paperback for 40 bucks |
09:55.53 | Maldivia | nevcairiel: some prefer it hard |
09:56.05 | nevcairiel | i'm sure |
09:56.15 | foxlit | cheap textboooks are basically printed on toilet paper |
09:59.22 | Ennea | so you're saying they are our way out of this pandemic? |
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10:06.57 | foxlit | I don't think that's how pandemics work. |
10:10.30 | Ennea | and here i thought toilet paper was the solution all along |
10:11.32 | foxlit | but real talk: there's plentiful toilet paper, but limited flour and still no pasta. |
10:13.31 | pnorman | I was able to get some pasta and scored a hand cleaner refill that had fallen at the back of a shelf, but still no flour. |
10:15.57 | nevcairiel | around here pasta is fine, but yeast ran out, and tp has been scarce for a while |
10:20.18 | foxlit | all yeast or just dry yeast? |
10:21.17 | nevcairiel | both the typical dry powder and the blocks, at least |
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19:47.23 | Elmoe | @Cairenn1: any word on whether we'll need to do a sign-up thing through WoWI again to get access to test our add-ons on beta like you've helped us with in past xpacs? |
19:49.05 | Cairenn1 | Working on it :) Already in talks with the folks at Blizz, just trying to figure out how we're doing it this time round. |
19:49.23 | Elmoe | cool figure we've got some months before add-ons are enabled anyway, appreciate your help as always! |
19:53.07 | Cairenn1 | :) |
20:02.40 | MiRai | I actually heard that add-ons were actually enabled at the moment |
20:15.28 | Gnarfoz | I can check in a few |
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20:45.19 | Gnarfoz | they are indeed enabled, but if I just dump my entire addon folder from retail in there, the game crashes on login |
20:46.13 | Gnarfoz | Inventorian works, though, so that's nice. <3 nevcairiel |
20:48.56 | Gnarfoz | OTOH https://pastie.dev/UUoFsV.asciidoc :D |
20:49.35 | Elmoe | hmm that would be surprising for them to enable it so quickly, perhaps a mistake |
20:49.46 | Elmoe | introducing add-ons while they are trying to debug would be a nightmare I'm sure |
20:50.29 | Gnarfoz | for sure, the internal alpha also crashed on login when using addons, so I doubt this is going to stay like this for long :D |
20:50.48 | Gnarfoz | but, Bartender, Inventorian, and WeakAuras all at least are loadable ^^ |
22:39.27 | Gnarfoz | UNIT_HEALTH_FREQUENT is gone? me no likey :< |
22:41.13 | Mr_Rabies | someone was saying that the regular UNIT_HEALTH might do the same thing now or something the other day |
22:46.12 | Crosshash | Both events were always firing together so we fired one. |
22:48.48 | Mr_Rabies | <Elmoe> you used to have to use both because UNIT_HEALTH_FREQUENT was the only event that fired for boss unit IDs || <Elmoe> or I should say you could not solely use UNIT_HEALTH |
22:48.55 | Mr_Rabies | i'm guessing this fixes that too? |
22:54.01 | Crosshash | There was one spot that was UNIT_HEALTH_FREQUENT only, for predicted health. That's now UNIT_HEALTH. |
22:54.59 | nevcairiel | was that for eg. boss units? |
22:55.05 | Gnarfoz | cleanup ftw |
22:55.13 | nevcairiel | since those seemingly didnt fire UNIT_HEALTH |
22:55.26 | Crosshash | I don't know, but it was the only spot without UNIT_HEALTH |
22:55.39 | Gnarfoz | I shouldn't have added a bunch of addons at the same time, now I can't figure out which one makes it crash :D |
22:55.50 | nevcairiel | anyone that plays sounds, apparently |
22:55.57 | Gnarfoz | oh? hm |
22:56.09 | nevcairiel | maybe other things too |
22:56.11 | Gnarfoz | WeakAuras *can* do that but it works fine |
22:56.36 | nevcairiel | bugsack might do it when it catches another addons error |
22:56.42 | nevcairiel | for example |
22:57.19 | Mr_Rabies | tiny fatality, but for the actual game client this time |
22:57.30 | Gnarfoz | luckily, it's neither buggrabber nor bugsack :D |
23:20.12 | Gnarfoz | aw shiet |
23:20.22 | Gnarfoz | I just realized I was moving addons to the alpha folder |
23:20.26 | Gnarfoz | and then deleting them there :D |
23:20.56 | nevcairiel | haha |
23:55.18 | Elmoe | Mr_Rabies: UNIT_HEALTH_FREQUENT always worked for all units including boss unit IDs from my understanding, it was just UNIT_HEALTH that wouldn't fire for boss unit IDs, I switched entirely over to UNIT_HEALTH_FREQUENT at start of BFA and its all been working fine (there was some event duplication bug when you registered both) |
23:55.41 | Elmoe | Mr_Rabies: I'm assuming that the changes for SL they just deprecated the old UNIT_HEALTH and renamed UNIT_HEALTH_FREQUENT to UNIT_HEALTH |
23:58.06 | Elmoe | VuhDo always just used UNIT_HEALTH but when that Brackenspore encounter came out at the start of WoD people really wanted to heal the mushrooms easily and at least then UNIT_HEALTH did not fire for boss unit IDs (just my experience) |