00:05.13 | _aLF | I'm to sleep, bye |
00:15.47 | Kolth | Mr. Tem... I replied to your thread but all I said was that I thought I saw Slouken post that he wanted reloadui to work that way. |
00:16.12 | Tem | yeah, I remember that thread |
00:16.19 | Tem | I just wanted to bring it up again |
00:16.22 | Kolth | ah |
00:16.23 | Tem | because MC last night was hell |
00:17.12 | Tem | did you delete your post? |
00:17.16 | Tem | I don't see it |
00:17.21 | Kolth | It lagged out. |
00:17.25 | Tem | ah |
00:17.28 | Kolth | it's there |
00:17.30 | Kolth | I think |
00:17.47 | GenNMX | What's wrong with reloadui? |
00:18.12 | Kolth | It invokes the same code RepopMe() does, yeah? |
00:18.45 | Tem | aye |
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00:35.24 | Osagasu | http://i6.photobucket.com/albums/y201/darksketchpad/ages.jpg <--- >.> |
00:35.26 | Osagasu | <.< |
00:35.42 | Osagasu | and http://img419.imageshack.us/img419/3337/0102061834420gk.jpg |
00:37.30 | *** join/#wowi-lounge slouken (n=hercules@ip68-5-42-243.oc.oc.cox.net) |
00:38.09 | Tain | slou ride... take it easy |
00:38.43 | slouken | you too, yo |
00:41.44 | Fanook|Zzz | dare I ask....patch tomorrow? |
00:42.06 | Tain | The sun will come out tomorrow. |
00:42.33 | Osagasu | Hey Slouken |
00:42.35 | Tain | The real question is, what day will the trash be picked up on my street this week? |
00:42.40 | Fanook | hehe |
00:42.52 | Osagasu | http://i6.photobucket.com/albums/y201/darksketchpad/ages.jpg <--Completely fake! :P |
00:42.54 | Fanook | monday |
00:42.58 | Tain | I thought I had their little schedule all figured out, but they messed me all up last week. |
00:43.17 | Tain | And since the week before that I was er... sort of lazy, I have a wee bit of a buildup. |
00:43.50 | Tain | Yeah that makes life easier. |
00:48.36 | Osagasu | Until you have to smell them |
00:49.47 | Tain | I don't bathe in them or anything. :/ |
00:51.30 | Tain | I just finished my new complete interface re-tooling. This is on my Rogue: |
00:51.33 | Tain | http://www.crushingdreams.com/images/eq1-2.jpg |
00:51.49 | pagefault | This email will confirm that your Notice of Claimed Copyright Infringement |
00:51.49 | pagefault | has been sent to the website's DMCA Agent. Generally, DMCA Notices will be |
00:51.49 | pagefault | processed within 24-48 hours from receipt, absent extenuating circumstances. |
00:51.50 | pagefault | You may check on the status of any pending notice by calling Lawrence G. |
00:51.50 | pagefault | Walters, Esq. at: 407.389.4529. |
00:51.55 | pagefault | and I care why? |
00:52.32 | Kolth | Tain: THat's retooling? |
00:52.50 | Tain | You don't like it? :( |
00:52.53 | Kolth | I don't know EQ. |
00:53.47 | Tain | In my day that's how we played! We had six hotkeys and eight spell keys and we liked it! |
00:54.45 | Tain | You kids today and your new-fangled scripts and UI customizations |
00:57.15 | Tain | Hey, I stole that from Wirt. :( |
01:07.11 | Fanook | leave the gnomes alone! |
01:13.13 | *** join/#wowi-lounge Tain (i=Shrubber@c-66-31-196-19.hsd1.ma.comcast.net) |
01:17.09 | *** join/#wowi-lounge Guillotine (n=Guilloti@ns.motek-services.com) |
01:32.38 | *** join/#wowi-lounge Guillotine (n=Guilloti@ns.motek-services.com) |
01:36.00 | Fanook | why are all my servers full? |
01:36.52 | Guillotine | b/c some group is trying DoS attacks (or so a post said on the General forums) |
01:37.13 | Guillotine | might just be a random person claiming to be doing it for attention even though he isn't though |
01:37.20 | Fanook | bleh |
01:37.43 | Fanook | main page is having trouble coming up too |
01:38.13 | Guillotine | yup |
01:39.53 | Iriel | Silver Hand isn't full, (but logging in took quite some time) |
01:42.10 | GenNMX | Maybe the Silver Hand is holding too many peanuts. That's why it's full. |
01:43.16 | Iriel | Does anyone else find it distracting that when you cast something like Frost Shield while moving, the sound doesn't follow you (so it goes off behind you into the distance) ? |
01:43.32 | Guillotine | yes |
01:43.37 | Osagasu | no |
01:43.42 | Guillotine | maybe so? |
01:43.45 | GenNMX | That doesn't happen to me. |
01:43.53 | Guillotine | actually, it really annoys me when I change forms |
01:43.56 | Guillotine | while running |
01:44.06 | Osagasu | eh? |
01:44.22 | GenNMX | I think that's from server lag vs your lag. |
01:44.39 | Guillotine | I'm pretty sure its just how the game is programmed... |
01:44.47 | Iriel | No, i think it's because the sounds are created statically and dont move afterwards |
01:44.51 | Guillotine | right |
01:45.17 | GenNMX | Well maybe it's because I use software DSP, since I don't have hardware DSP. |
01:45.27 | Iriel | Do you have rear speakrs? |
01:46.06 | GenNMX | I have 7 speakers, yes. |
01:47.08 | Iriel | Hm, odd then. I would have expected it to happen for everyone |
01:48.33 | Iriel | So is 7 speakers front, side, rear, and center (no sub) or some other combination? It's an odd number (literally, bt that's not what I meant) |
01:48.58 | GenNMX | 7 + sub, yes. The subwoofer isn't a speaker, it's a subwoofer ;) |
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01:49.50 | Iriel | I'd still consider it a speaker! |
01:49.55 | GenNMX | 2 front + 1 center + 2 side + 2 rear + 1 subwoofer = 7 speakers + 1 subwoofer |
01:50.48 | GenNMX | Well, the whole thing is an "8-piece set", yes. |
01:51.35 | *** join/#wowi-lounge pedropenguin (n=chatzill@pcp990521pcs.nchrls01.sc.comcast.net) |
01:51.37 | Iriel | It it well supported by windows sound drivers? I've not played with anything about 5.1 on my PC (7,1 for home theatre stuff only) |
01:51.48 | pedropenguin | how long does it usually take for a gm to respond to a ticket? |
01:52.11 | Guillotine | until pigs fly |
01:52.18 | Guillotine | if your lucky |
01:52.19 | Iriel | pedropenguin : Depends on the issue and server load. Anywhere between 30 minutes and 2 days |
01:52.29 | GenNMX | pedropenguin: 30 minutes to the number eight drawn sideways, depending on your server and time. |
01:52.44 | pedropenguin | :( ive been waiting 4.5 hours it sucks |
01:52.51 | Guillotine | I'd have to agree with GenNMX. one time it lasted 4 days for me |
01:53.07 | pedropenguin | and my problem is the dumbest thing. i cant believe ive stooped to this level of stupidity |
01:53.31 | GenNMX | Iriel: Yeah it's 7.1, but I'm just using my 5.1 onboard sound card...which doesn't have hardware DSP. Seems to work fine in WoW, I can hear sound out of all the speakers. |
01:54.05 | GenNMX | I want a good sound card like the Soundblaster Audigy 2, though. |
01:55.07 | Iriel | I'm sadly a sucker for PC sound cards, I got one of those Creative XFi cards in october |
01:55.48 | Iriel | Though to be honest, as long as the noise of something behind me comes from behind me, i'm probably happy |
01:55.49 | GenNMX | I just want hardware DSP so I can hear surround sound in applications that don'ty |
01:55.58 | GenNMX | <PROTECTED> |
01:56.26 | GenNMX | I have a good ear, but not enough to tell the difference between a $80 card and a $800 card. |
01:56.46 | Tain | Of course not! Not unless you have good speakers too. :) |
01:57.11 | GenNMX | OK, $160 PC sound system vs $1600 PC sound system ;) |
01:57.31 | Iriel | A 1600 PC sound system would require a much quieter PC too |
01:58.00 | GenNMX | My PC is already very quiet, if I set the fans to "quiet" |
01:58.01 | Tain | I've always been more of a sound on my tv/stereo than putting too much into sound on my PC. |
01:58.07 | Iriel | something passively cooled, or in another room |
01:58.19 | Iriel | *nod* at Tain, ditto. |
01:58.22 | GenNMX | The only problem in my room is the sound of my OTHER computers |
01:58.39 | Iriel | My windows machine is by far the noisiest |
01:59.04 | Tain | But I also don't think Creative has put much at all into making better sound, and I wouldn't dish out for one of their soundcards. |
01:59.23 | Iriel | though I have 2 dell machines, the 7 year old one is almost silent, the 2 year old one isn't all that quiet. 8-( |
01:59.24 | Tain | Last one I bought was a SBLive PCI. |
01:59.38 | Iriel | The thing with creative is everyone supports them pretty well |
01:59.46 | Tain | That's absolutely true. |
02:00.09 | Iriel | so much as I'm reluctant to continue their empire of distinguished mediocrity, they're good enough, and compatible with everything, so I keep getting them. |
02:01.11 | Tain | I haven't gotten anything since then, I'm still using the SBLive in one systme, and on-board on the other. |
02:01.25 | GenNMX | Yeah, my last SBLive Value! card worked fine, but I sold that computer. |
02:01.43 | Iriel | The whole 'live drive' thing is handy for exposing the various conectors on the front of the case too |
02:02.40 | Iriel | As long as you have a spare drive bay, I like it more than the extigy |
02:02.51 | Iriel | though I suspect if my desk was differently configured I may feel the opposite |
02:03.37 | Bela|AFK | creative uses the same style of marketing that microsoft does. They have more support because they are the loudest and provide the most incentives for support. But the actual quality of their cards have fallen behind others lately |
02:03.55 | Bela|AFK | in my opinion |
02:04.15 | Bela|AFK | but then I dont even use a sound card anymore. I have usb based sound that works anywhere I plug it in |
02:04.26 | Iriel | That's an opinion i've heard many places, |
02:04.58 | Tain | I guess I'm a filthy liar. I have a SB Audigy in here, not a SBLive anymore. |
02:05.20 | Iriel | I doubt you'll go to hell for that mistake 8-) |
02:05.22 | Beladona | the logitech usb headsets are absolutely great for quality |
02:05.33 | Beladona | would like to see them start production on full scale solutions |
02:05.44 | Ktron | I stopped using my SBLive, heh, I can't hear the difference between it and my onboard 5.1 |
02:06.08 | Beladona | I had an Audigy for a while, and it worked ok |
02:06.14 | Tain | Yeah Ktron that's the thing, unless it's music and really good speakers or headphones, there isn't going to be a lot of difference. |
02:06.22 | Beladona | but there were always those "small" bugs and issues you lived with |
02:07.05 | Iriel | These days I like the fancy cards because they can support far more (and better implemented) '3d' sound objects, more than the quality for say, music playback |
02:07.19 | Beladona | I never really notice though |
02:07.35 | Iriel | That's still a place where it seems proper 'sound cards' beat on-board, though it does depend what you're doing and ho wmuch work your CPU has otherwise |
02:07.39 | Beladona | for instance, I notice more spatial changes in my logitech headsets than I ever did in an audigy+5.1 |
02:08.01 | Tain | Yeah but you'll notice that more in headseats usually anyway. |
02:08.07 | Beladona | aye |
02:08.21 | Tain | Well again that does depend a lot on the speakers verses the headsets as well |
02:08.35 | Beladona | don't get me wrong, I always love a good 5.1 system for house shaking |
02:08.38 | Tain | Sound is so hard to measure to say what's 'best" |
02:10.08 | Beladona | I used to be pretty die hard creative actually |
02:10.45 | Beladona | but ever since audigy, they have been releasing new cards without any real innovations |
02:10.46 | Tain | I never have been, not since the original Soundblaster and Soundblaster Pro. |
02:10.46 | Beladona | in my mind |
02:12.05 | Tain | Over the years I had Pro Audio Spectrum 16, original Gravis Ultrasound, Turtle Beach, on-board nForce sound.. probably others I'm forgetting. |
02:13.02 | Tain | Hooo the Soundblaster world was in an absolute tizzy when the Gravis Ultrasound came around. It was cheap and sounded a lot better than the Soundblaster. |
02:13.10 | Beladona | I hear M-Audio has some really good cards |
02:13.28 | Beladona | stable. fast, and full 7.1 support |
02:14.10 | Tain | I still only have 2.1 speakers on my computer. |
02:15.13 | Iriel | Are there any cards which will do 6.1 or 7.1 encoded as Dolby Digital Ex, or DTS ES ? |
02:15.18 | Iriel | in real time? |
02:15.37 | Beladona | not sure |
02:15.37 | Iriel | (I know that's frowned upon from a purist perspective, but it'd make cabling a hell of a lot easier) |
02:16.06 | Maldivia | I found one once... cant remember who made it though |
02:16.39 | Maldivia | so they do exist |
02:16.39 | Beladona | I think those features tend to be ket to more advanced / expensive cards, or external solutions |
02:18.01 | Iriel | I guess there are some firewire based multi-channel digital audio formats too, my processor's supposed to have a daughterboard available for one but I dont think it ever materialized |
02:18.17 | Beladona | mine has one, but I didn't use it |
02:19.02 | Beladona | ultimately I may just go the route of a full stereo system with a digital reciever, and a digital out on my tower |
02:19.09 | Beladona | dolby of course |
02:20.33 | Beladona | anyway night all, tomorrow I head home from vacation =( |
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03:34.58 | Guillotine | *sigh* man, the servers are full... |
03:35.04 | Kolth | Mega |
03:35.07 | Guillotine | I'm seriously beginning to believe its a DoS attack |
03:43.05 | MentalPower | all of the servers I lay on (both new and old) are massively full, its unbelieveable |
03:43.11 | MentalPower | lay = play |
03:44.50 | Kolth | Guillotine, it's been said they are being DoSd |
03:45.28 | Tain | A random person making a post on the forums without any actual information doesn't really quality, to me. |
03:45.34 | Kolth | I agree. |
03:45.40 | Kolth | But it's the best explanation offered yet. |
03:45.47 | Kolth | Because you know it's not because of players. |
03:46.08 | Tain | Actually, that is a better explaination to me. |
03:46.22 | Kolth | That many thousand people got WoW for xmas? |
03:46.24 | Guillotine | i really don't think THAT many people got WoW for the holidays |
03:46.36 | Kolth | My server went from no queue |
03:46.40 | Kolth | To 600 queue |
03:46.50 | Kolth | In one day. |
03:47.34 | Tain | Guess we'll have to see. |
03:47.53 | Guillotine | my server went from low population to 600 que in 1 day... |
03:47.58 | Kolth | Here's some evidence it's DDoS... |
03:48.32 | Kolth | This morning my server had a half death where half of my guild got booted. |
03:48.37 | Kolth | Got "World Server Down" |
03:49.08 | Kolth | I didn't take a look at who got booted but I could see some geographical links. |
03:49.31 | Tain | Well, hopefully Oliver Stone is on the case. |
03:49.39 | Kolth | Matlock pleasethanks? |
03:50.47 | *** join/#wowi-lounge pfault (i=pagefaul@69.156.39.168) |
03:51.40 | *** join/#wowi-lounge Ktron (n=Ktron@c-24-128-172-211.hsd1.nh.comcast.net) |
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04:45.53 | Osagasu | I don't know what's scarier... Slouken is on or Slouken has been on for the last 5 hours |
04:47.30 | Tem | the login server is down |
04:48.04 | Tem | Does anyone remember the thread about ReloadUI releasing your spirit |
04:48.05 | Tem | ? |
04:48.12 | Osagasu | no |
04:48.22 | Cairenn|afk | yes |
04:49.17 | Tem | anyone have a somewhat detailed memory of what slouken said about why it would be a pain to not do it? |
04:49.35 | Tem | I've been trying to remember all day now |
04:50.43 | Iriel | I answered |
04:51.21 | Osagasu | that would be one hell of a bad thing. You died" *reloadui* |
04:51.40 | Osagasu | waste your time AND ensure a run back |
04:51.48 | Tem | oh Iriel I didn't see your post yet |
04:52.05 | Tem | I just assumed the forums were borked because I couldn't log in |
04:53.19 | Tem | ah yes, that makes sense |
04:59.01 | Cairenn | hey, is that a Slouken I see in channel? |
04:59.03 | Osagasu | damn Damn. I have to get IG to get my nicks on the new servers |
04:59.08 | Osagasu | yes it is. |
04:59.12 | Osagasu | He isn't speaking though |
04:59.32 | Tem | good lord I always do that |
04:59.37 | Tem | at least he didn't respond this time |
04:59.47 | *** join/#wowi-lounge Kaelten (n=Kaelten@pcp04349492pcs.mobilh01.al.comcast.net) |
04:59.54 | Osagasu | and its a Kaelten |
05:01.25 | Osagasu | I got in |
05:01.30 | Osagasu | I logged in |
05:01.46 | Osagasu | and there's STILL 500 people in this queue |
05:06.08 | Cairenn | he's stalking me since I haven't been responding to emails lately |
05:06.16 | Osagasu | who? |
05:06.44 | Cairenn | I don't get stalked and tell |
05:07.13 | Osagasu | No, I'm just trying to make sure you haven't figured out its me |
05:07.18 | Osagasu | GAH! |
05:07.33 | Cairenn | I already know it isn't you, you've told me enough times that I'm too old for you |
05:07.34 | GenNMX | Cairenn either means Kaelten or slouken, and I don't think it's slouken. |
05:07.59 | *** mode/#wowi-lounge [+o Kaelten] by Cairenn |
05:09.53 | Osagasu | You never know, Cair. Imight've just been trying to fool you. |
05:10.01 | Osagasu | That might be what I wanted you to think. |
05:21.02 | MentalPower|ZZzz | gnight guys |
05:22.14 | Cairenn | night MentalPower|ZZzz, sweet dreams |
05:34.26 | slouken | ~tickle tard |
05:34.27 | purl | ACTION jumps on tard, yelling "TICKLE FIGHT!!!!" |
05:34.45 | tardmrr | rofl |
05:39.22 | ForgottenLords | whats the regular expression to find a period in a string? "/." does not seem to work |
05:39.35 | slouken | \\. ? |
05:39.43 | Tem | %. |
05:39.55 | Tem | In lua's regex that is |
05:40.30 | ForgottenLords | Yep, thanks tem |
05:40.42 | Tem | in normal regex it would probably be "\\." (assuming that you need to escape the "\") |
05:41.46 | Tain | I sense a swordfight of epic proportions is about to begin. |
05:42.52 | Tem | had I gone to blizzcon I would have been glad to do the jousting thing |
05:42.55 | Tem | that would have been fun |
05:43.04 | Tem | especially with a bet involved |
05:45.03 | *** join/#wowi-lounge Tain (i=Shrubber@c-66-31-196-19.hsd1.ma.comcast.net) |
05:45.29 | Tain | Goodnight all. |
05:45.44 | Cairenn | night Tain, sweet dreams |
05:47.21 | Cairenn | night Osa |
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06:04.20 | *** join/#wowi-lounge Depherios (n=Deph@67.189.88.161) |
06:08.02 | Cairenn | hey Iriel :) |
06:08.20 | Iriel | Hey there. |
06:14.51 | Depherios | w00t! |
06:14.56 | Depherios | so good |
06:15.12 | Depherios | you reminded me I Haven't checked today! |
06:15.23 | Iriel | Hm? |
06:16.09 | Cairenn | btw Iriel, I think you missed it when I discovered it the other day ... we can log in to the forums using our Draka characters now |
06:16.20 | Cairenn | and still edit old posts, if you have a character with the same name |
06:16.28 | Depherios | I worked today and didn't check it... |
06:16.36 | Iriel | I saw you say it actually 8-) I'll be sticking with SH for now tho. |
06:16.43 | Iriel | Depherios : Do you have wifi and a friend code? |
06:18.01 | Depherios | yup... dragging out AC adaptor... I played it till my batteries went dead last time XD |
06:18.49 | Depherios | I just recently started over though, as the layout of my last town was bugging me |
06:19.07 | Iriel | I have a spare peach, and apples galore |
06:19.22 | Depherios | I have uh... everything but oranges I think |
06:19.32 | Iriel | I'll have oranges in 3 days |
06:19.34 | Depherios | I'm an orchard planter, lol |
06:19.48 | Depherios | oh crap... gameboy micro AC adaptor XD |
06:19.54 | Iriel | Likewise, but nobody gave me fruit until recently |
06:20.11 | Depherios | lucky for me, I work in a videogame store ^_^ |
06:20.30 | Depherios | I sent myself all the fruit I had via my girlfriend when I restarted |
06:20.41 | Depherios | just a few of each :P |
06:20.48 | Iriel | <jealous>Cheater</jealous> |
06:21.10 | Depherios | lol... well the way the bridges were in my town, irked me, even though I had a really pretty island in the middle |
06:21.29 | Depherios | ... so I restarted a dozen or so times until I got a better town setup XD (house proximity to stuff, neat island with better bridges all that rot) |
06:21.56 | Depherios | my residents suck though :P |
06:22.41 | Depherios | oh.................................................... crap |
06:24.00 | Depherios | resetti :P |
06:24.06 | Depherios | *gets lectured* |
06:24.11 | Iriel | You've been bad bad bad |
06:24.21 | Iriel | I've only had to deal with him once, when I hit Power instead of Start by accident |
06:24.30 | Iriel | Yeah, when it tells you to save, it's worth doing it 8-) |
06:24.47 | Depherios | ..... double crap >_< |
06:25.14 | Depherios | tip of the day, don't play AC on a friends DS :P |
06:25.38 | Iriel | It screws up all your wireless settings does it not? |
06:25.42 | Depherios | my dates are all scrambled... from loading another char on a friends DS |
06:25.48 | Depherios | ..... it's been a whole year I think |
06:25.57 | Depherios | judging by the weeds |
06:25.59 | Depherios | ..... |
06:26.08 | Depherios | well.. time to get resetti again |
06:26.14 | Fanook|AFK | ooo extended maintenance tomorrow |
06:26.35 | Iriel | bah, much as I want 1.9, I wanted it on test once I got back |
06:26.58 | Depherios | well....... what to set my time to O_o |
06:27.27 | Iriel | clock changing for anything other than compensating for real-life emergencies is cheating.. THOUGH |
06:27.32 | Depherios | to get rid of weeds... oh screw it... I'll pick 'em |
06:27.36 | Iriel | Picking a non-standard timezone is okay, if you stick to it 8-) |
06:27.42 | Depherios | XD |
06:27.51 | Depherios | no wisp this time around is there? :P |
06:27.58 | Iriel | I haven't met one yet |
06:28.07 | Depherios | crrraaaap XD |
06:28.07 | Iriel | but that may just mean it doesn't show up for some time |
06:28.20 | Depherios | or until you have a whole DS full of weeds? *hopes* |
06:32.02 | Depherios | wish I'd given myself a storage container too XD |
06:32.30 | Depherios | still haven't any sort of cupboard in this game, even though I have two characters created so I have twice the space *looks innocent* |
06:32.32 | Iriel | Chest of drawers kind of thing? |
06:32.36 | Iriel | I think nooks has one |
06:32.45 | Iriel | let me grab one and i'll bring it over? |
06:32.55 | Depherios | lol... you should see my town, let me get my code |
06:33.55 | Depherios | well... one bonus |
06:34.02 | Depherios | .... all the fruit in the world for you to grab |
06:34.04 | Depherios | since EVERY TREE |
06:34.10 | Depherios | that bears fruit |
06:34.12 | Depherios | has fruit |
06:35.07 | Iriel | heh |
06:35.25 | Depherios | oh, and I'm saving gyroids, just because I can't bear to sell them, so if there's any you're looking for, I may have them XD |
06:35.51 | Iriel | I've been getting rid of them so far, maybe later i'll start collecting .. never been a big fan. |
06:36.03 | Depherios | i don't know what to do with them |
06:36.08 | Depherios | I used to put THEM ALL on the island in the hut |
06:36.14 | Iriel | Flicky in Smallble : 4510 3271 7752 |
06:36.34 | Iriel | there's my code, so you can let me in |
06:36.37 | Depherios | there was nothing in my island's hut, except gyroids. every square taken up by a gyroid... all on |
06:37.18 | Iriel | heh |
06:37.20 | Depherios | changing my time so nook is open... if you're wondering why I'm taking so long |
06:37.56 | Depherios | which makes it today! since I missed a day (I'm so terrible) |
06:38.42 | Depherios | now I have to bug Ivy about her DSes clock XD -- knowing her, she set it 50 years into the past so she could play 20 days every day |
06:38.49 | Iriel | I have a Pear Dresser and Pear Wardrobe for you |
06:39.11 | Depherios | I don't care, so long as they'll hold stuff, the floor in my tiny house is giving way XD |
06:39.27 | Iriel | They look cool 8-) |
06:39.51 | Depherios | anything you're trying to collect? I'm already saving pirate stuff for one friend and totems for another XD |
06:40.14 | Iriel | Not really, though if your orchard has cherries i'll be grabbing one of them |
06:40.27 | Depherios | default for this town, so load up all you want |
06:40.44 | Depherios | They're all getting chopped down at some point and I'm not taking them |
06:42.38 | Depherios | wow, another bonus about the time thing..... lost and found is FULL (opening gate in a sec, and checking to see if putting card in friends DS reset code) |
06:43.45 | Depherios | come on...... don't make me re-register |
06:44.05 | Depherios | Nope, looks like it only makes you re-register, if you try to go online using another DS |
06:44.32 | Depherios | 5326 3695 4562 |
06:44.35 | Depherios | Deph of Aiur |
06:44.57 | Depherios | (Aiur is short, and easy to type, for making lots of towns, and yeah... Aiur) |
06:45.26 | Iriel | Cool - is your gate open? |
06:45.57 | Depherios | yup |
06:46.02 | Depherios | mind the weeds lol |
06:46.10 | Iriel | i'll pick a few 8-) |
06:46.30 | Depherios | please let nook have another axe! |
06:47.06 | Depherios | this is the first time I've actually done WFC Animal Crossing... |
06:48.00 | Depherios | like the scenery? XD |
06:48.41 | Iriel | nice sky - and weeds |
06:48.49 | Depherios | lol |
06:48.51 | Depherios | yeah |
06:49.05 | Depherios | like the layout? island and proximity? XD |
06:49.45 | Depherios | if you see anything you like, even in my house, just mention it, right now I'm in a sort of "floating" period |
06:49.59 | Depherios | most of my stuff is just THERE |
06:50.20 | Depherios | or things I'm saving in case friends, customers, or co-workers want them XD |
06:51.02 | Iriel | Do you have fungus growing here too? |
06:51.33 | Depherios | those weird patches of four? |
06:51.37 | Depherios | I dunno what those are |
06:52.48 | Depherios | gonna clean house *drops everything on the ground in front* help yourself if you want anything |
06:53.24 | Depherios | take a look inside, before I grab everything and drop it outside XD |
06:53.34 | Iriel | I did already |
06:53.36 | Iriel | 8-) |
06:53.44 | Depherios | kayo XD -- yay storage |
06:54.25 | Kaelten | hey iriel, got a second? |
06:54.32 | Iriel | yep? |
06:54.45 | Kaelten | ok I have this line if( self.__index ~= self ) then self.__index = self end |
06:55.01 | Kaelten | would it be more effeciant to just do the self.__index = self part everytime? |
06:55.24 | Kaelten | sorry for the spelling there |
06:55.24 | Iriel | Almost certainly, |
06:56.05 | Kaelten | k, that function gets called a lot at startup so I'm thinking it might be worth fixing some |
06:56.30 | Kaelten | taking the check out my constructor is reduced to this |
06:56.30 | Kaelten | self.__index = self |
06:56.30 | Kaelten | return setmetatable(o or {}, self) |
06:57.01 | Kaelten | would return setmetatable(o or {}, self.__index = self) be valid? |
06:57.20 | Iriel | No |
06:57.37 | Kaelten | k, didn't think so but thought I'd check. |
06:57.59 | Iriel | Yeah, the c assignment is a value thing doesn't work in lua, more's the pity sometimes |
06:58.05 | Iriel | though it makes the language easier to parse |
06:59.26 | Kaelten | true |
06:59.52 | Kaelten | question would return setmetatable(o or {}, {__index = self}) |
06:59.58 | Kaelten | work the same? |
07:01.26 | Kaelten | heh, seems too. |
07:01.46 | Iriel | Well, it's somewhat different |
07:01.51 | Iriel | In that it create a new temporary table each time |
07:01.56 | Iriel | whereas your first one just created the one |
07:02.05 | Iriel | and used itself for the metatable |
07:02.08 | Kaelten | so I guess the first would be more effeciant |
07:03.14 | Iriel | Certainly from a memory perspective, though whether it's CORRECT is another question.. |
07:03.31 | Iriel | Where did 'self' come from, and why does it need to KEEP resetting it's __index field instead of just setting it up when it's created |
07:03.44 | Kaelten | well this is an object constructor. |
07:04.25 | Kaelten | so its going to be like X = Master:new() |
07:04.37 | Iriel | But when does 'Master' get created |
07:04.58 | Kaelten | Master = {} |
07:05.06 | Kaelten | function Master:new(o) |
07:05.29 | Iriel | You could do either |
07:05.39 | Iriel | local MasterMeta = { __index = Master; } |
07:05.42 | Iriel | in your file |
07:05.51 | Iriel | and then do setmetatable(o or {}, MasterMeta); |
07:05.59 | Iriel | or if you dont like file bound locals |
07:06.10 | Iriel | you could do Master.meta = {__index = Master}; |
07:06.21 | Iriel | and setmetatable(o or {}, self.meta) |
07:06.43 | Kaelten | what about Master = {__index = Master} |
07:06.49 | Kaelten | or would that be valid... probably not |
07:06.51 | Iriel | I would think either of those were 'nicer' than the other approach, though that doesn't mean there's anything wrong with the other one, It just feels odd. |
07:07.04 | Iriel | I think you'd need to do Master.__index = Master; |
07:07.06 | Iriel | outside the ctor |
07:07.09 | Iriel | but i'm ont sure, let me test |
07:07.28 | Iriel | Yeah, needs to be outside |
07:07.34 | Kaelten | question is that is there any reason that __index would ever be different? |
07:07.49 | Kaelten | because if a sub class changed it then it would get changed for any classes after that |
07:08.26 | Iriel | well, the problem is if anything fiddles with an object's metatable |
07:08.36 | Iriel | it'll change all existing, and all new, Master objects |
07:08.54 | Depherios | Thank you so much for storage... my house will look like a HOUSE XD |
07:08.56 | Iriel | Though all of the solutions except for the new-table-per-object one have that problem |
07:08.57 | Kaelten | well thats if they mettle with the data in Master. |
07:09.11 | Iriel | Depherios : Heh, no problem! |
07:09.21 | Iriel | Thanks for the cherries |
07:10.56 | Kaelten | well I either need to go with the setting self.__index everytime or doing the new table every time |
07:11.34 | Iriel | If you're trying to protect yourself from things fiddling with the Master object, then you need to do a new table |
07:11.49 | Iriel | setting self.__index each time is false security, it doesn't actually help much |
07:12.22 | Kaelten | k. |
07:12.26 | Kaelten | well I'm out for the night |
07:12.29 | Kaelten | see you guys later. |
07:13.00 | *** join/#wowi-lounge Kaelten (n=Kaelten@pcp04349492pcs.mobilh01.al.comcast.net) |
07:13.06 | Kaelten | oh and thanks iriel |
07:13.09 | Kaelten | bye again |
07:16.56 | Depherios | right now, my game is mostly a way for coworkers to give each other stuff (on on letters in my inventory right now) -- and a stockpile to give customers and friends stuff XD |
07:17.26 | Iriel | The customer thing is cute, good way to get people to come back! |
07:18.04 | Depherios | lol |
07:18.26 | Depherios | well our regulars are all great people... and a TON of them got Animal Crossing just because of us (me and another two coworkers) bugging them XD |
07:19.09 | Depherios | and a lot of them are friendless weirdos (uh.. like me, but without the internet) |
07:25.42 | Iriel | Yay for the Internet 8-) |
07:25.45 | Iriel | Well folks, bedtime for me |
07:25.50 | Iriel | See y'all later. |
07:26.01 | Ktron | <PROTECTED> |
07:26.40 | Depherios | G'night |
07:26.46 | Depherios | woah it's late already >_< |
07:27.24 | Kalroth | goto bed Deph! |
07:27.45 | Depherios | lol |
07:27.45 | Depherios | it's not late to ME |
07:27.46 | Depherios | but a lot of time has gone by since I last looked at the clock |
07:27.57 | Depherios | and it is now normal people bedtime-ish |
07:28.27 | Ktron | heh |
07:28.33 | Ktron | are you PST? |
07:28.46 | Ktron | lol |
07:30.41 | Depherios | yeah, I'm Pacific |
07:31.19 | Ktron | I think I'm off to bed |
07:31.25 | Depherios | G'nighter |
07:31.31 | Ktron | early for me, but I'm a tad sick |
07:31.37 | Ktron | purl, night |
07:31.44 | purl | G'night ktron, get out of here. |
07:31.44 | Ktron | same to you Depherios |
08:01.08 | *** join/#wowi-lounge Legorol (i=legorol@224-096.adsl.pool.ew.hu) |
08:04.54 | Legorol | Extended maintenance = patch today? |
08:12.13 | oxman | yes |
08:12.23 | oxman | and tomorrow french patch ;p |
08:20.26 | *** join/#wowi-lounge MoonWolf (n=moonwolf@ip51ccaa81.speed.planet.nl) |
08:51.40 | *** join/#wowi-lounge id` (n=tom@gateway.is.remotion.nl) |
09:10.27 | *** join/#wowi-lounge Legorol (i=legorol@224-096.adsl.pool.ew.hu) |
09:12.03 | *** join/#wowi-lounge Legorol (i=legorol@224-096.adsl.pool.ew.hu) |
09:19.29 | Kalroth | best technical support post of the day: "free linin / linen cloths please." |
09:25.15 | id` | delete it |
09:25.28 | id` | or pake a post that says HAHAHA YOU NEWB |
09:25.30 | id` | and lock it |
09:25.41 | id` | make* |
09:27.28 | Kalroth | I would, but it's on the official forums :P |
09:30.55 | id` | ;\ |
09:42.06 | *** join/#wowi-lounge MatryxWrk (n=cs99gcs@host-84-9-104-142.bulldogdsl.com) |
09:50.56 | *** join/#wowi-lounge AnduinLothar (n=KarlKFI@adsl-68-120-84-1.dsl.irvnca.pacbell.net) |
09:51.15 | Kolth | Merry Patchmas everyone, *sleeps |
09:51.23 | AnduinLothar | moo |
09:51.27 | Kolth | moo to you too! |
09:52.40 | AnduinLothar | damn, i need cosmos ban privledges... stupid spammers when sparkz isn't around |
09:54.36 | AnduinLothar | btw, latest ChatBar version: http://www.wowinterface.com/downloads/fileinfo.php?s=&id=4422 |
11:08.21 | Cairenn | servers down ... now to wait and see if the patch goes live or not |
11:08.52 | AnduinLothar | hope not, it'll make my life easier |
11:09.29 | AnduinLothar | dont really want to push Cosmos release on patch day |
11:09.39 | Cairenn | *nod* |
11:09.49 | Cairenn | but I'll be surprised if the patch *doesn't* go today |
11:10.01 | AnduinLothar | if it's not today i can release and then just do the minor changes for 1.9 next week |
11:10.12 | AnduinLothar | ya, esp with the extended maint |
11:10.53 | Cairenn | aye |
11:11.10 | Cairenn | should know within the next 50 mins or so |
11:11.24 | Cairenn | usually the patch server goes up about an hour after the servers drop |
11:11.28 | AnduinLothar | ya. i'm tired bleh |
11:11.44 | Cairenn | me too, but I knew this was coming so I snagged a nap last night |
11:12.02 | Cairenn | slept from about 6 to about midnight, just to make sure I'd be able to pull this |
11:12.48 | AnduinLothar | i've been partying strait since the 20th |
11:12.52 | AnduinLothar | 30th* |
11:12.55 | Cairenn | heh |
11:13.12 | Cairenn | well, I haven't been getting a lot of sleep myself for the last week or so |
11:13.20 | AnduinLothar | crashed after party last night, woke up to a party for the parade |
11:13.46 | Cairenn | was suffering for it too, so thought I'd best snag some sleep early last night or no way I'd make it through to now |
11:14.30 | AnduinLothar | if i crash now i'm not getting up till 1 |
11:14.35 | Cairenn | heh |
11:15.32 | Legorol | happy new year etc. |
11:15.34 | Cairenn | hey Lego :) |
11:15.37 | Cairenn | and to you |
11:15.42 | Legorol | what do the birds twitter ;-) |
11:15.55 | Legorol | i'm properly on Europe time now, so i can handle the patch today :D |
11:15.58 | Cairenn | they twitter that it going live today had been the plan last week |
11:16.23 | Cairenn | but they have been on vacation for the last 5 days or so, so if something changed with the plan, they aren't aware of it |
11:16.31 | AnduinLothar | lol, i bet |
11:16.34 | Legorol | Cairenn, would you be so kind as to change the topic of this chan if you get solid evidence that the patch is out? e.g. if the patch is available for download |
11:16.44 | Cairenn | don't I always? |
11:16.49 | Legorol | of course |
11:16.49 | id` | ;) |
11:17.01 | id` | i have to wait for enGB |
11:17.01 | id` | :| |
11:17.16 | Legorol | id`, that means you get bugfree, or at least less buggy and updated AddOns tomorrow ;-) |
11:17.22 | AnduinLothar | leg, after you update the release, update the cosmostesters topic too |
11:17.24 | id` | \o/ |
11:17.29 | Legorol | will do AnduinLothar |
11:17.36 | id` | Legorol: if something breaks ill repair it myself |
11:17.38 | AnduinLothar | voice me while ur at it |
11:17.53 | id` | Legorol: if i can, and then submit the patch to the author |
11:18.49 | Legorol | see you guys in a few hours, hopefully we will know by then |
11:19.14 | Cairenn | sweet dreams Legorol :) |
11:21.00 | AnduinLothar | bleh, Cosmos release is 200 revisions older than alpha.... drag writing up a change highlights |
11:32.53 | Kalroth | update release more often :P |
11:33.03 | Kalroth | *hint*nudge*nudge* |
11:33.56 | AnduinLothar | ya ya, i didn't know how till tonight or i woulda done it last week |
12:04.27 | MoonWolf | AnduinLothar, people download alpha anyway. |
12:04.30 | MoonWolf | at least i did. |
12:06.24 | AnduinLothar | you also chat int he dev channel |
12:06.52 | AnduinLothar | Some people hat using things labled as pre-release |
12:06.56 | AnduinLothar | hate* |
12:07.04 | AnduinLothar | some people want hourly updates |
12:08.30 | id` | well if its a larger project, i'd prefer not releasing 'pre' and 'alpha' things unless they are in a usable state not resulting ain any errors (but just not effective/feature rich as it should be) |
12:08.56 | id` | beta is ok because you can blame the user for downloading it if they say its your fault |
12:09.09 | id` | actually, hmm that applies even more to alpha haha |
12:09.53 | AnduinLothar | well ideally we would push Cosmos releases every week or two, but we always forget |
12:10.24 | AnduinLothar | and we're not set up to push some addons and not others at different states, it's all or nothing |
12:10.35 | id` | ah ok |
12:10.58 | id` | hen its easier, releasing it all as one bunch (that works) |
12:11.00 | id` | then* |
12:11.19 | AnduinLothar | and alpha is updated hourly automaticly to whatever we have on svn |
12:11.48 | AnduinLothar | so if you do something stupid you have a lil bit to fix it, but otherwise it's auto |
12:14.02 | MoonWolf | AnduinLothar, your alpha could easely be called a beta. |
12:14.27 | AnduinLothar | w/e |
12:15.21 | AnduinLothar | problem is, if we were pure compilation a beta would work easily, cause we're just pushing othe rpeople's changes and bugfixes |
12:16.01 | AnduinLothar | but most of the authors push Cosmos alpha updates and and test them for a few days and then publish elsewhere |
12:17.06 | id` | publish elsewhere? why do they need to publish |
12:17.17 | AnduinLothar | so for things like DamageMeters and DivineBlessign that are updated externally a beta is easy |
12:18.23 | AnduinLothar | But for things like Archeaologist and Sea/Chronos/Sky they are Cosmos native and as such get updated in cosmos first, then uploaded independantly to other addon sites like curese and wowi |
12:19.03 | MoonWolf | hmm. |
12:19.18 | MoonWolf | maybe you should work on a good policy for that then. |
12:20.22 | AnduinLothar | Cosmos is not just a compilations like insomniax or UUI which are updated by one person and published regularly, it's a playground for a dozen authors with real time public response. |
12:21.09 | MoonWolf | I understand that, but to the normal user comsos looks like a regular compilation with the added feature of a central managment panel (it did to me) |
12:21.36 | AnduinLothar | The release is just to make people feel comfortable with it. The real Cosmos is a dev toy alpha updated hourly |
12:22.07 | id` | im tempted ot try cosmos sometime |
12:22.16 | id` | backup all my mods and begin clean with only cosmos |
12:22.22 | MoonWolf | id' wrong stuff for you |
12:22.23 | AnduinLothar | Because the mentality has changed. When Cosmos originated mods were only for the hardcore. |
12:22.24 | MoonWolf | you are minimal |
12:22.28 | MoonWolf | cosmos is not minimal |
12:22.30 | id` | then see what it has and rip out all that i think is nice |
12:22.48 | id` | and use it myself |
12:22.53 | id` | (wich is a compliment) |
12:24.28 | MoonWolf | incrementing by 11 |
12:24.29 | MoonWolf | int j = 0; |
12:24.29 | MoonWolf | while( j != 11 ) { j = rand() % RAND_MAX; } |
12:24.31 | AnduinLothar | now aday the majoraty of mod users have no idea how to bug fix or code at all. And cosmos tried to be intuitive enough for them to use, complex enough for the hardcore and still loose enough because the staff simply wants to enjoy their time, not work in a corporate structure like CT |
12:25.01 | id` | MoonWolf: haha |
12:25.19 | MoonWolf | efficiency for the win! |
12:26.42 | id` | AnduinLothar: This might be a bit harsh but thats just me; With stuff i make don't wan to insult my user by writing a frontend. I expect them to look at the code before or after using it, to understand it and if not to contact me. |
12:27.09 | id` | I prefere sanity over configurability |
12:27.24 | AnduinLothar | you don't have the same audience of goals as we do |
12:27.28 | AnduinLothar | or* |
12:27.40 | id` | no i know |
12:27.42 | id` | :) |
12:28.06 | id` | but i am doing it mainly for myself |
12:28.13 | id` | i just put it on my own site for people to use |
12:28.20 | AnduinLothar | I highly prize configurability and intuitive design. I shouldn't have to read the manual, much less look at the code. |
12:28.38 | id` | when i come to a big enough collection ill post it on wowi |
12:28.48 | MoonWolf | hah, the first thing i do when i get a mod is open up the toc and lua |
12:28.53 | id` | me 2 |
12:30.37 | AnduinLothar | ya, that's not me. I don't want to know how it works. I have enough mods of my own to keep strait. If it does what I want and what it says I leave it alone. If I can't figure it out or want to add a feature I open the lua. If I can't do it or figure it out in 30 min I research on comments and then ask the author. |
12:31.14 | AnduinLothar | but I wasn't always that way |
12:31.52 | AnduinLothar | Still, put yourself in the code illiterate's place |
12:32.04 | AnduinLothar | that's 50% of the Cosmos audience |
12:32.16 | Cairenn | 50? I'd say higher than that |
12:32.41 | AnduinLothar | quite possibly, we don't have stats for anythign but the mirror |
12:33.22 | AnduinLothar | I cant even tell you how many people will run the patcher or download updates tomorrow |
12:34.08 | AnduinLothar | but the cluster hasn't gone down in over 10 months |
12:34.50 | AnduinLothar | how many servers you got cair? |
12:35.04 | Cairenn | ummm |
12:35.12 | Cairenn | 4? |
12:35.16 | Cairenn | think it's 4 |
12:35.54 | AnduinLothar | ya, I think we're on three |
12:36.09 | MoonWolf | Cairenn, is that including ct ? |
12:36.14 | Cairenn | aye |
12:36.21 | Cairenn | CT has their own |
12:36.32 | Cairenn | one for EQI & EQ2I |
12:36.37 | Cairenn | 1 for CT |
12:37.10 | id` | ct is part of wowi? |
12:37.10 | Cairenn | 1 for WoWI db, 1 for WoWI front end, personal pages, etc |
12:37.17 | Cairenn | we host them id` |
12:37.20 | id` | ohh ok |
12:37.43 | Cairenn | not sure which one WoWUIDesigner is on |
12:38.04 | MoonWolf | wowi frontend sounds logical |
12:38.32 | Cairenn | this is actually going to be the first big test since we got the new servers and moved stuff around |
12:38.34 | Cairenn | 1.9, that is |
12:38.48 | Cairenn | hoping it'll help |
12:39.02 | Cairenn | we've yet to ever *die*, but we didn't like how slow it was by times |
12:39.24 | MoonWolf | is low bandwith mode on standby ? |
12:39.35 | Cairenn | nope =/ |
12:39.46 | Cairenn | Dolby is on Live Truck today, he can't do anything with the sites =/ |
12:40.07 | MoonWolf | well, the bigest hit will come tommorow, I hope! |
12:40.15 | Cairenn | TS will take care of low bandwidth for the CT site, if they need it |
12:40.36 | MoonWolf | TS ? |
12:40.38 | Cairenn | still no patch as of yet |
12:40.47 | Cairenn | aye, 1/2 of CT ... Cide & TS |
12:40.57 | MoonWolf | okay |
12:41.32 | AnduinLothar | heh, funn i never hear anything from or about TS unless i look at their site |
12:41.36 | AnduinLothar | funny* |
12:42.05 | Cairenn | I talk with him a fair bit, but that's understandable, since we host them |
12:42.12 | id` | TS? |
12:42.16 | Cairenn | lol |
12:42.26 | id` | w0t :| |
12:42.28 | AnduinLothar | lol, look at their home page, he posts all the news |
12:42.48 | id` | google.com/search?q=what+is+TS |
12:42.52 | id` | :> |
12:42.53 | Cairenn | TS is 1/2 of CT mod - Cide & TS .... C.T. |
12:43.16 | id` | oic |
12:44.36 | MoonWolf | Chuck norris confirms 1.9 patch! |
12:46.08 | Cairenn | well, tell him to hurry up his ass and get it live already |
12:47.01 | Cairenn | I've got stuff to do :p |
12:47.13 | AnduinLothar | like sleep |
12:47.32 | Cairenn | that would be the one, yup |
12:58.03 | AnduinLothar | sweet, I think i just made all cosmos installers everwhere blow up |
12:58.17 | Cairenn | lol |
12:58.27 | AnduinLothar | someone try to install devtools and tell me what happens |
12:58.53 | AnduinLothar | my app just blows with unhandled exception |
12:59.08 | AnduinLothar | bet i hit it before the hour and now it will be broken for an hour |
13:00.10 | AnduinLothar | was having some issues with vim and accidently forgot an s on the end of an svn:externals redirect url |
13:00.41 | AnduinLothar | and the patcher tries to download the distro data but the server gives it some error crap that it doesn't know how to interprite |
13:00.41 | id` | yay a vim user |
13:00.42 | id` | :D |
13:00.59 | AnduinLothar | well, i only use vim when i have to |
13:01.18 | AnduinLothar | like when accessing features of svn that my gui doesn't have implimented |
13:01.48 | id` | ic |
13:02.06 | Cairenn | hrm ... still no patch ... servers been down 2 hrs now ... |
13:02.30 | AnduinLothar | vim was what i learned when i was first starting on unix and learning python |
13:03.10 | AnduinLothar | i quickly figured out i could get away with coding in a gui and doing minimal command line interfacing |
13:04.44 | AnduinLothar | anyway, IsMounted, MobileMinimapButtons and SeaHooks should now be in the DevTools Cosmos distro |
13:05.40 | AnduinLothar | should add Meteorologist |
13:05.45 | AnduinLothar | cept everyone hates it |
13:30.52 | *** join/#wowi-lounge Tuatara (n=chatzill@d142-59-67-40.abhsia.telus.net) |
13:41.46 | MoonWolf | AnduinLothar, you still there |
13:41.50 | MoonWolf | there was talk ages ago about a new popupbar in cosmos. what happend to that ? |
13:48.04 | AnduinLothar | heh, you'd have to motivate Mugendai to finish PowerBar, he needs to write the config |
13:49.05 | MoonWolf | i gues that is a no then. |
13:54.59 | id` | PowerBar, wots that |
13:55.21 | MoonWolf | it was supposed to be popupbar on steriods |
13:57.18 | id` | k |
14:00.52 | Cairenn | patch! |
14:01.11 | MoonWolf | its a patch ? |
14:01.18 | *** topic/#wowi-lounge by Cairenn -> 1.9 is Live! |
14:01.25 | Cairenn | downloading right now |
14:01.48 | Cairenn | 1.9.0.4937 |
14:01.59 | AnduinLothar | same |
14:02.58 | MoonWolf | confirmed a lot on wowradio too. |
14:05.11 | Cairenn | slow =/ |
14:05.11 | AnduinLothar | well i tried to summerize the Cosmos release changes... ended up with 3 pages |
14:05.53 | AnduinLothar | ya, it is slow |
14:06.08 | AnduinLothar | only 150kb/s |
14:06.40 | AnduinLothar | 76.9mb patch |
14:07.00 | Eraphine | phew |
14:07.08 | Eraphine | grabbed the ctraidassist 1.9 |
14:07.26 | AnduinLothar | got like 10 people seeding |
14:07.33 | AnduinLothar | the mac patch |
14:07.58 | AnduinLothar | 4 are blizz servers i think |
14:08.08 | AnduinLothar | maybe 6 |
14:08.14 | AnduinLothar | similar ip's |
14:08.41 | MoonWolf | Cairenn, brace for bandwith impact in an hour or 8 |
14:08.50 | Cairenn | yeah |
14:09.17 | AnduinLothar | prolly not as bad as curse |
14:09.29 | AnduinLothar | it bette rnot go down today, lol |
14:10.02 | AnduinLothar | *grumble* no more OOZ channels *grumble* |
14:10.09 | MoonWolf | OOZ channels ? |
14:10.39 | AnduinLothar | http://www.wowwiki.com/Chat#Out_Of_Zone_Chat_Channel_FAQ |
14:10.58 | MoonWolf | they fixed that ? |
14:10.59 | MoonWolf | damn |
14:11.00 | AnduinLothar | patching |
14:11.20 | MoonWolf | that was a fast download for you |
14:11.45 | AnduinLothar | like i said, only 150kb/s |
14:12.07 | Eraphine | yay for dht |
14:12.26 | AnduinLothar | the mac patcher is far superior to the pc blizz one too, it's basicly a full bt client with graphica representation and connection stats, the works |
14:12.47 | Eraphine | I extract the torrent and use mutorrent |
14:12.50 | MoonWolf | oh, i figured you extracted the torrent file like i alway' s do. |
14:13.33 | Tuatara | Anduin the latest PC one has those stats too. |
14:13.54 | Tuatara | As of 1.8 they have had the improved stats version of the bt client. |
14:14.13 | AnduinLothar | ahh, ok. kool |
14:14.40 | Eraphine | Does Blizzard have a problem with us extracting the torrents and using our own clients? |
14:14.45 | Tuatara | They call it "connection info" that shows which parts of the file you have downloaded, who you are connected to, and stats on up/down speeds. |
14:14.45 | AnduinLothar | well I never had problem with patching before that either, so i dunno |
14:15.20 | AnduinLothar | ok, sounds basicly the same |
14:15.43 | Eraphine | I was gettinga bout 45Kb/sec with the blizz updater, using mutorrent, 200Kb/sec |
14:16.15 | Eraphine | and looking at my peers, it's mostly my peers that are responsible for the increase in speed, not the seed. |
14:16.19 | AnduinLothar | spose you can up the # of allowed connection on your own, that's about the only useful change i can think off |
14:16.37 | Eraphine | Yeah.. I think your'e right |
14:16.44 | Eraphine | and the fact that i can throttle my upload |
14:17.07 | AnduinLothar | meh i was only uploading at like 4kb/s even while seeding |
14:17.19 | Eraphine | i'm uploading at my capped bandwidth right now |
14:17.20 | AnduinLothar | no idea why |
14:17.21 | Cairenn | *sigh* |
14:17.25 | Eraphine | firewall? |
14:17.28 | Cairenn | I'm looking at 45 mins yet |
14:17.29 | AnduinLothar | ah, ya |
14:17.43 | AnduinLothar | firewall on my router |
14:17.45 | Eraphine | Cairenn - my entire download is going to take 6 minutes |
14:17.52 | Cairenn | pout |
14:17.55 | Eraphine | sorry.. 15 minutes |
14:18.16 | Cairenn | Anduin, can you drop me the patch notes so I can get the info posted, please? |
14:18.24 | AnduinLothar | well i can im u the mac vers but it wont help u much :P |
14:18.29 | AnduinLothar | sure |
14:18.30 | Eraphine | Cairenn I can |
14:18.36 | Eraphine | Copy Paste? |
14:18.49 | Cairenn | dss me the file? |
14:18.52 | Eraphine | sec |
14:19.01 | AnduinLothar | bout 2/3 through patching |
14:19.02 | Eraphine | 2 mins 30 seconds elft on d/l |
14:19.04 | Cairenn | if you try to copy paste, it'll flood you |
14:19.10 | Eraphine | oki doki |
14:19.16 | Cairenn | or email it to me, cairenn@wowinterface.com |
14:19.20 | Eraphine | i'll do that |
14:19.24 | Cairenn | thanks, appreciate it |
14:19.27 | Eraphine | np at all :) |
14:19.51 | Cairenn | I didn't manage to hook into the Blizz seed this time round, so it's taking me a while |
14:20.02 | Cairenn | I'm seeding great for others though :p |
14:20.09 | Eraphine | I'll crank my u/l to max when I leave for work. |
14:20.11 | Eraphine | :) |
14:20.50 | Eraphine | cairenn is patch.txt generated at the end of the mpq patching process? or the end? |
14:20.54 | AnduinLothar | end |
14:21.11 | Cairenn | the end, which is why I can't just snag right now |
14:21.19 | Eraphine | aight |
14:21.21 | AnduinLothar | mine's alost done patching, i'll send it in a sec |
14:21.52 | Eraphine | k my d/l just finished |
14:22.32 | AnduinLothar | love how the last sliver takes the longest.. |
14:22.52 | AnduinLothar | bar says 100% and it's still going.. |
14:23.16 | Cairenn | yeah |
14:23.24 | Eraphine | what format are the notes in the window? |
14:23.30 | Eraphine | is that html? |
14:23.46 | Cairenn | aye, but I can accept them fine in my email |
14:23.51 | AnduinLothar | what window? |
14:23.52 | Cairenn | just send 'em on through :) |
14:23.59 | Cairenn | the patching window |
14:24.00 | Eraphine | ok I got the formatting down |
14:24.01 | Eraphine | saving it |
14:24.07 | AnduinLothar | u have a patching window? |
14:24.13 | Cairenn | aye |
14:24.19 | Cairenn | windows client |
14:24.21 | AnduinLothar | hmm, mine has no notes |
14:24.37 | AnduinLothar | bar that says "Patching..." |
14:24.59 | AnduinLothar | still at 100% .... |
14:25.27 | Cairenn | love having a d/l of 8kb/s and an upload of 100kb/s+ |
14:25.30 | Cairenn | grrrrr |
14:26.37 | AnduinLothar | bah, stupid bar.. |
14:26.51 | AnduinLothar | ... falling.. asleep.. |
14:27.10 | Eraphine | send cairren |
14:27.12 | Eraphine | no subject |
14:27.14 | Eraphine | please excuse |
14:27.23 | Eraphine | err sent. |
14:27.30 | Cairenn | lovely, thank you :) |
14:27.32 | AnduinLothar | u just grab it from the mpq? |
14:27.46 | Eraphine | dang it lost the formatting? |
14:28.01 | Cairenn | lol, yeah |
14:28.09 | Cairenn | that's okay, I can work with this |
14:28.20 | AnduinLothar | find/replace ftw |
14:28.21 | Eraphine | I can send it to you as rtf |
14:28.23 | Cairenn | thanks Eraphine, appreciate it :) |
14:28.27 | Eraphine | ok np :) |
14:28.35 | Cairenn | can if you don't mind |
14:28.41 | Cairenn | but I'm not worried about it |
14:28.42 | Eraphine | ok doing so |
14:29.02 | Cairenn | don't want to put you out at all |
14:29.08 | AnduinLothar | there we go, patched |
14:29.36 | AnduinLothar | lol identical to patch test server notes |
14:29.37 | AnduinLothar | http://www.cosmosui.org/ |
14:29.40 | AnduinLothar | mt |
14:30.04 | Eraphine | ok - rtf otw to you cair |
14:30.05 | AnduinLothar | <PROTECTED> |
14:30.05 | AnduinLothar | <PROTECTED> |
14:30.17 | Eraphine | lmso |
14:30.18 | End | lol |
14:30.22 | AnduinLothar | it still says that in the notes |
14:30.24 | Cairenn | oooops |
14:30.25 | Cairenn | lol |
14:30.33 | Eraphine | does anyone ever say lmso? |
14:30.41 | AnduinLothar | socks? |
14:30.43 | Eraphine | yep |
14:30.45 | Cairenn | cute |
14:30.54 | End | at least they didn't just say, "world event is currently" accelerated and forget to take that out. :P |
14:31.05 | End | hmm, I misplaced the quotation mark |
14:31.22 | Cairenn | much prettier Eraphine, thanks :) |
14:31.30 | Eraphine | np :) although |
14:31.30 | AnduinLothar | - Due to significant talent changes, all Paladins' talent points will |
14:31.30 | AnduinLothar | <PROTECTED> |
14:31.31 | AnduinLothar | <PROTECTED> |
14:31.36 | Eraphine | if it's the same patch notes hehe. |
14:31.40 | MoonWolf | expected. |
14:31.55 | Eraphine | I hope palies are happier now |
14:32.00 | Eraphine | our palies are really some of our best players |
14:32.02 | Eraphine | I do feel bad for them. |
14:32.22 | End | some are happier, some aren't |
14:32.42 | AnduinLothar | i like the changes |
14:32.50 | End | some are just whiney, and take any change as bad :X |
14:32.51 | AnduinLothar | esp having the holy aura in ret |
14:35.04 | AnduinLothar | so... why dont the notes say anything about the 3 or 4 tallents they changed |
14:35.29 | AnduinLothar | like the speed one and the spell crit one |
14:35.35 | End | they don't document talent changes, they just say "the talent tree changed" |
14:35.40 | End | er, trees |
14:36.14 | AnduinLothar | right, well they documented all the spell changes, 90% of which are upgraded by tallents |
14:36.15 | End | it's what they've always done with talent tree revamps it seems like |
14:37.01 | AnduinLothar | guess rightious fury is not tallent based then |
14:38.13 | Eraphine | Can someone confirm that trash mobs will continue to give faction through exalted now for ZG? |
14:38.43 | AnduinLothar | - Vocal emotes now display a normal emote to the chat window, instead of |
14:38.44 | AnduinLothar | <PROTECTED> |
14:39.12 | AnduinLothar | - Many boxes and crates ready to be looted have been added around the |
14:39.12 | AnduinLothar | <PROTECTED> |
14:39.19 | MoonWolf | nice |
14:39.23 | MoonWolf | hope half of them are locked |
14:39.47 | AnduinLothar | Warrior: - New Ability: Retaliation (Level 20). |
14:39.47 | AnduinLothar | - New Ability: Execute (Level 24). |
14:39.47 | AnduinLothar | - New Ability: Intercept (Level 30). |
14:39.47 | AnduinLothar | - New Ability: Whirlwind (Level 40). |
14:40.06 | Eraphine | ah damng ;( |
14:40.18 | id` | anything for warlocks? |
14:40.21 | Eraphine | Reputation caps for killing monsters now happen at the end of a level, rather than in the middle of it. For example: if reputation gains for killing a monster were previously capped at the middle of the range for Friendly on a monster, then they are now capped at the end of Friendly. |
14:40.28 | AnduinLothar | musta missed that in test, didn't know war's got changed much |
14:40.29 | Eraphine | Sorry, did I flood? |
14:40.37 | id` | i have a lvl 17 wlk now, hes my main |
14:40.41 | id` | (dont lagugh) |
14:40.45 | MoonWolf | not that bad Eraphine |
14:40.54 | Eraphine | Anyone here revered with ZG? |
14:40.54 | MoonWolf | id`, warlocks own |
14:41.03 | AnduinLothar | ya, there's 30 lines for locks of changes, same as wars |
14:41.15 | AnduinLothar | - New Spell (Imp): Phase Shift (Level 12). |
14:41.15 | AnduinLothar | - New Spell: Summon Felhunter (Level 30). (Quest) |
14:41.16 | AnduinLothar | - New Spell: Inferno (Level 50). (Monster Loot) |
14:41.16 | AnduinLothar | - New Spell: Curse of Doom (Level 60). |
14:41.16 | AnduinLothar | - New Spell: Ritual of Doom (Level 60). (Monster Loot) |
14:41.34 | id` | url? |
14:41.55 | AnduinLothar | oh, i have the txt, you'll have to wait for cair to publish |
14:42.11 | id` | k |
14:42.28 | id` | thx |
14:42.58 | AnduinLothar | :( - Fear: Increased the chance of breaking early. |
14:43.05 | id` | meh |
14:43.07 | id` | :\ |
14:43.36 | AnduinLothar | wow, there's a lot of changes for every class.. |
14:44.09 | id` | muhahahah soul shard bags! |
14:44.20 | MoonWolf | id`, they suck |
14:44.20 | AnduinLothar | rogues prolly got the least.. - Vanish will now cancel spells in progress and missiles in flight if |
14:44.20 | AnduinLothar | <PROTECTED> |
14:44.28 | id` | MoonWolf: no wai |
14:44.30 | MoonWolf | missles in flight is good. |
14:45.05 | AnduinLothar | - Lockpicking: No longer auto-ranks. It must be used to improve. O.o it auto-ranked b4? |
14:45.06 | End | hmm |
14:45.21 | Eraphine | Didn't they fix that like.. 4 patches ago? |
14:45.22 | id` | MoonWolf: how is having a bag of minimal 20 slots for shars suck |
14:45.37 | id` | shards* |
14:45.50 | AnduinLothar | ... - New Ability: Safe Fall (Level 40). so now like 4 races have fall proofness |
14:45.53 | MoonWolf | the costs for making them is! |
14:46.10 | MoonWolf | what is new about that rogues had that for ages! |
14:46.21 | End | AnduinLothat: what patch notes are you reading? o_O |
14:46.27 | MoonWolf | indeed! |
14:46.27 | End | er, AnduinLothar even |
14:46.29 | End | I can spell |
14:46.43 | AnduinLothar | lol, silly me. scrolled to the bottom of the file |
14:47.11 | AnduinLothar | going luny there for a sec |
14:47.20 | End | ah, ok |
14:47.26 | AnduinLothar | <-- tired and he knows it, clap your hands |
14:48.44 | AnduinLothar | - Priest Dispel Magic - Mana cost now based on a percentage of base mana. |
14:49.12 | AnduinLothar | meh... sucks |
14:49.40 | Eraphine | Gonna need to write an addon to scan for number of debuffs and cast the appropriate one now |
14:49.50 | Eraphine | OHW already does it |
14:49.53 | AnduinLothar | smart debuff, ya |
14:50.03 | Eraphine | or .. it did when I was using it |
14:50.18 | AnduinLothar | buffbot already does it, ya |
14:50.29 | id` | hunters pet, boars get charge ability |
14:50.30 | id` | nifty |
14:50.35 | AnduinLothar | i just use AQ_BuffBot, it evens it out a bit |
14:51.02 | AnduinLothar | prolly gonna have to have a toggle so it doesn't nuke my mana now tho |
14:51.46 | AnduinLothar | anyway. zzzz |
14:52.22 | Cairenn | night Anduin|Snoring |
14:52.24 | Anduin|Snoring | tell legorol to push Cosmos to release 1.9 when he comes back |
15:03.03 | End | arg, login server seems to be down, even if it doesn't want to admit it...it logged me in as anonymous |
15:03.30 | End | (on the forums) |
15:10.02 | *** join/#wowi-lounge Elkano (n=elkano@ip-213-135-2-165.handshake.de) |
15:11.35 | Cairenn | patch notes are all posted at WoWI for those that don't want to wait for download to finish |
15:12.44 | End | hmm |
15:12.52 | End | · Insect Swarm - New icon. |
15:13.04 | End | while on test I never did notice what that new icon was |
15:14.00 | Elkano | So tomorrow, when 1.9 will be live in Europe, I think I'll release the next beta of my addon, this time featuring item textures :) |
15:15.39 | id` | what addon |
15:18.56 | Elkano | my ItemDB :) |
15:19.22 | Elkano | but I'll have to test my client2client propagation code today; but it 'should' work :) |
15:19.54 | id` | client2client? o_O |
15:20.28 | id` | you mean like, in a chat channel item links are being swapped out? |
15:20.44 | id` | so eventually there will be a map of what everyone has? |
15:20.46 | id` | thats evil |
15:21.20 | id` | and big ass |
15:21.24 | id` | on my ram |
15:21.27 | id` | not gunna happen |
15:21.28 | id` | :< |
15:25.43 | Elkano | it's a bit different since I'm not storing who sent the item |
15:26.28 | id` | ya ok, but |
15:26.32 | id` | what does it do |
15:26.43 | id` | is it a backend for other addons? |
15:27.19 | Elkano | well, I wanted to link the addon (old version but same UI) to you but wowi is a bit stressed so words will have to do. |
15:27.38 | id` | k |
15:28.15 | Elkano | The addon generates a list of all items known to your client using getiteminfo. Since getiteminfo is not linksafe I'm also maintaining a session based list of items valid for linking. |
15:28.49 | *** join/#wowi-lounge Maldivia (n=the_real@62.61.134.59.generic-hostname.arrownet.dk) |
15:28.54 | Elkano | This list is populated by items you're wearing, you've in your bags or bank, you see at a merchant or in the ah or which you see in chat. |
15:29.44 | id` | and they get stored |
15:29.47 | id` | so it grows |
15:29.48 | id` | ? |
15:30.47 | Elkano | from this list of linkable items you offer 1 item every 10sec (or more) so other clients may ask you for a link in order to validate that the item is linksafe. |
15:30.47 | id` | there are unlinkable items? |
15:30.53 | Elkano | The list is only stored in memory but not on disk since an item could become invalid for linking the next session |
15:31.14 | id` | okay, i tihnk i get it |
15:31.17 | Elkano | if you try to link an item the server hasn't seen sinc his last reboot you'll be disconnected |
15:31.47 | id` | how can you link such an item? |
15:31.51 | id` | oh because it gets saved |
15:31.56 | id` | hmm |
15:31.59 | id` | but |
15:32.23 | Maldivia | Uhh, ItemLink discussion :) |
15:32.23 | id` | how does the server forget items |
15:32.49 | Maldivia | list of seen items is wiped every week at server maintenance |
15:33.01 | id` | how does an item get seen |
15:33.09 | id` | when it spawns? |
15:33.33 | Elkano | when it 'exists' on the server, eg as loot drop or a client connecting owning the item |
15:33.40 | Maldivia | when a player logs on, and has it equipped / in bank / in backpack / in mail... when someone loots it... when it's on AH |
15:33.49 | id` | wow thats pretty uncool |
15:33.50 | Elkano | or a merchant selling the item is accessed |
15:34.08 | id` | why doesnt blizzard just recognize any item because its in their item db |
15:34.16 | id` | i mean the item info has to come from somewhere |
15:35.27 | Maldivia | Because they dont want people to scan / find items not yet dicorvered through regular means (ie defeating a boss and looting it) |
15:36.18 | id` | so if it never was on the server noone could link to it |
15:36.26 | Elkano | well I think they have a global storage of item data from which the servers cache. but if an item isn't precached the server treats it as invalid. and linking an item doesn't trigger precaching (resulting in players beeing unable to link eg the new aq-drops before they actualy drop) |
15:36.29 | id` | but blizzard would KNOW about it |
15:36.53 | id` | well can you just make an item link like that then? |
15:37.19 | Elkano | sure, as long as you know the id |
15:37.30 | id` | o then i agree with blizzard |
15:37.47 | Elkano | |c(hex color)|Hitem:a:b:c:d|h(name)|h|r |
15:38.42 | Maldivia | GameTooltip:SetHyperlink("item:21000:0:0:0"); <-- wupti, I get a tooltip with info about item 21000 |
15:38.54 | *** topic/#wowi-lounge by Cairenn -> 1.9 is Live! New TOC # is 10900 |
15:39.16 | id` | i star to see your point |
15:40.02 | Legorol | good afternoon folks and folkettes |
15:40.12 | Cairenn | hey Legorol :) |
15:40.14 | Legorol | exciting times, 1.9 is live, players are overjoyed, modders are depressed |
15:40.30 | Legorol | i guess i better do my thing |
15:40.34 | Cairenn | Anduin asked that you push Cosmos to release 1.9 when you got back |
15:41.05 | Elkano | Legorol, why should we be depressed? |
15:41.29 | Elkano | I can't wait for 1.9 coming live for me ^^ |
15:43.11 | Tain | I only want 1.9 so 1.10 can come. |
15:43.22 | Maldivia | Cairenn: got a mirror for the patch, since I saw you post on General? |
15:43.45 | Cairenn | Nope, we've never applied to be a mirror download site |
15:44.10 | Maldivia | ok - nevermind - just found a filefront link |
15:45.35 | Legorol | Cairenn, thanks, got the instructions |
15:45.48 | Cairenn | np |
15:45.53 | Cairenn | I make a good secretary :p |
15:46.38 | Maldivia | hmm... is MoveAnything still being developed on... if not, I suspect a great headacke, when people start complaining about it not working after patch... |
15:47.14 | Cairenn | per usual, Maldivia |
15:47.25 | Cairenn | it hasn't been updated for months |
15:48.22 | Maldivia | Yeah, that's what has me worried.. |
15:48.30 | Legorol | Cair, is wowi being hit hard atm? I don't seem to be able to log in.. |
15:48.48 | Cairenn | we're waiting on server reboot, yeah |
15:48.52 | Cairenn | we've got a ticket in |
15:48.53 | End | hmm, that's a good question...have I updated the interface version in my toc files? |
15:48.55 | *** join/#wowi-lounge lon (n=lhh@nat-pool-bos.redhat.com) |
15:48.57 | Maldivia | I have a feeling I'm going to be swamped with tells from guild mates all day long, about their UI looking weird... |
15:49.46 | End | no I haven't, ok, looks like I've updated everything but that |
16:00.37 | Legorol | someone very very knowledgable about scaling, especially under 1.9, happen to be around? |
16:01.05 | Legorol | if i am anchoring an object using SetPoint, the offsets specified use which scale? the parent's, the child's, or absolute screen coordinates? |
16:01.45 | Maldivia | hmm... good question |
16:01.59 | Cairenn | okay, sleep |
16:02.04 | Legorol | and more to the point, has it changed under 1.9? |
16:02.11 | Legorol | gnight Cairenn|sleep, see you on the other sid |
16:02.27 | Tain | Goodnight, Cairenn. Sleep well. :) |
16:02.51 | Cairenn|sleep | hopefully WoWI will be back up and running soon |
16:03.00 | Cairenn|sleep | sorry guys, not a damn thing I can do about it =/ |
16:03.01 | Maldivia | Legorol, think it uses the scale on the frame you call SetPoint on... not sure though |
16:03.24 | Tain | It should be the scale of the parent. that's how I interpreted the notes. |
16:03.31 | Tain | But I never got to get onto the test server to test. |
16:03.47 | Tain | I really was hoping it would come back in the last week. How long has it been? Almost two weeks I think? |
16:03.53 | Maldivia | hmm... have to reread notes... |
16:04.55 | Legorol | it did come back last week, Tain |
16:04.55 | Maldivia | I Agree... just a day or two of test server would have been nice to finish up on mods.. |
16:05.12 | Legorol | it was running up until 31st, i think |
16:05.12 | Tain | I never caught it up then. :( |
16:05.34 | Legorol | anyways, i will test the offset scaling on 1.8, hopefully that didn't change much |
16:06.53 | Tain | It is a change that at this point in the game I'd rather have seen them left as is. |
16:07.12 | Maldivia | Ohh... IsVisible to IsShown... have to remember to change that... |
16:07.16 | Tain | It would have been nicer if it were the new way to begin with, but it's been like this for so long. |
16:07.36 | Tain | Not only that but the current scaling method really isn't a problem. |
16:07.57 | Tain | But! That's just empty complaints about things out of my control, so it doesn't really matter. |
16:09.02 | *** join/#wowi-lounge Cide (i=Cide@81-226-233-223-no60.tbcn.telia.com) |
16:20.58 | Tain | Ah almost missed this one that could affect some auto-action addons based on aura. Paladins - Updated Aura tooltip to be more clear |
16:30.44 | Elkano | what was the syntax for a comment block in lua again? --[[ ]]? |
16:30.58 | *** join/#wowi-lounge Osagasu (n=Kronus@rhhe10-109.2wcm.comporium.net) |
16:31.33 | MoonWolf | Elkano, spot on! |
16:31.49 | Elkano | ?? |
16:32.03 | MoonWolf | that means you got it right |
16:32.32 | Elkano | k :) |
16:33.20 | Osagasu | eww, 1.9. >.> |
16:34.03 | Osagasu | Its either a small patch or a large patch. |
16:34.04 | Osagasu | hmm |
16:35.19 | MoonWolf | 75mb |
16:35.22 | Tain | 80ish megs |
16:35.23 | Elkano | 76mb as fa as i know |
16:35.24 | Tain | Yeah that |
16:35.45 | MoonWolf | rounding down 75 |
16:35.59 | Tain | rounding up 80 |
16:36.13 | Tain | rounding sideways... I'm not sure. |
16:36.50 | MoonWolf | me neither |
16:36.56 | Osagasu | Okay, it is a large patch. *nods* I t weighs in at almost a third of the size of my 1.0 to 1.8 patch |
16:37.55 | Maldivia | dont forget to ass the 35mb prepath we had from 1.8.3 to 1.8.4 :) |
16:38.02 | MoonWolf | indeed |
16:38.03 | Maldivia | add* |
16:38.23 | Tain | Actually I have to give Blizzard some credit, they're using 1024 to convert from bytes up rather than 1000 like some people still do. |
16:38.52 | MoonWolf | Tain, this is not something they need credit for. this should be the default. |
16:39.37 | Tain | True, MoonWolf. I've simply lowered my standards so much from being beaten over the head with people who don't do it that I'm pleasently surprised when someone does. |
16:39.59 | MoonWolf | well, yeah, you can look at it like that. |
16:41.29 | Tain | I have to. It keeps me from going insane with rage at humanity. |
16:42.19 | MoonWolf | humanity is a failure. accept it. |
16:42.27 | Maldivia | Tain: well, the blizzard downloader uses MB... not MiB, so technically they should use 1000 and not 1024... *hides* |
16:42.53 | MoonWolf | Maldivia, the whole idea of having MiB and MB is so stupid an i refuse to use it |
16:42.56 | Tain | Nah, that's a fake convention that was made up by people to try to get away from it. |
16:43.08 | MoonWolf | coputers use 8 bit nothing else |
16:43.23 | MoonWolf | therefor all size indications should be like that |
16:43.35 | Maldivia | 8-bit... ahh, 256 then :) |
16:44.52 | Maldivia | but yeah - I agree, that when dealing with "computer numbers" kilo = 2^10, mega = 2^20 etc... |
16:48.59 | lon | Maldivia: except with hard drive manufacturers, who use kilo = 10^3, mega = 10^6... ;) |
16:49.30 | *** join/#wowi-lounge Tain (i=Shrubber@c-66-31-196-19.hsd1.ma.comcast.net) |
16:51.26 | Maldivia | lon: well, according to standards, kilo is 10^3 - no matter what.. :| |
16:52.19 | Maldivia | and kibi is 2^10 (eww...) |
16:52.57 | MoonWolf | updating xchat |
16:52.58 | MoonWolf | brb |
16:57.10 | *** join/#wowi-lounge Eraphine|Lab (n=Eraphine@brenna.human.cornell.edu) |
16:58.32 | *** join/#wowi-lounge MoonWolf (n=moonwolf@ip51ccaa81.speed.planet.nl) |
17:04.28 | *** join/#wowi-lounge malreth (n=malreth@cpe-70-113-94-7.austin.res.rr.com) |
17:04.28 | *** join/#wowi-lounge id` (n=tom@hellsblade.xs4all.nl) |
17:06.17 | Elkano | id`, here's the link from earlier: http://www.wowinterface.com/downloads/fileinfo.php?id=4418 |
17:08.03 | Legorol | Does anyone know if I need to use UIParent:GetScale or UIParent:GetEffectiveScale to determine the scale that the UI has been set to? |
17:08.54 | Tain | I think, and I could be wrong, that if you're doing it to UIParent it will be the same with either. |
17:09.07 | Legorol | hm, without test server,that's not very reassuring :D |
17:09.13 | Legorol | oh well, we shall see |
17:09.17 | Tain | Yeah. |
17:09.22 | *** join/#wowi-lounge Eraphine|Disco (n=Eraphine@brenna.human.cornell.edu) |
17:09.27 | Maldivia | well, in UIParent, GetScale and GetEffectiveScale should return the same value |
17:09.37 | Tain | If it works the way I understand it (without testing) UIParent should be the top level scale. |
17:09.39 | Legorol | i don't agree |
17:09.49 | Legorol | GetScale should return scale relative to someone's parent |
17:09.56 | Legorol | if you don't have a parent, GetScale should be undefined or 1 |
17:10.02 | Legorol | does UIParent have a parent? |
17:10.10 | Tain | yeah it does |
17:10.14 | Tain | You can't see it though. |
17:10.29 | Tain | But I'm almost positive UIParent:GetParent() does not return nil |
17:10.44 | Tain | Or was that WorldFrame |
17:11.00 | Tain | Ehn I'm going to stop without being able to verify. |
17:11.18 | Maldivia | GetScale returns the value that's set with SetScale |
17:11.29 | Legorol | well whatever, i am hoping EffectiveScale works for sure |
17:11.42 | Maldivia | you can always read the CVar |
17:12.36 | Legorol | that's not really the main issue |
17:12.47 | Legorol | my problem is what is the meaning of frame:GetScale() if a frame has no parent |
17:13.09 | Legorol | e.g. say i define a frame in XML and don't specify a parent attrib |
17:13.10 | Maldivia | a parentless frame, has a "parent" with Scale 1 |
17:13.24 | Legorol | fair enough |
17:13.38 | Legorol | in which case you are right, both getscale and geteffscale should return the same value |
17:14.15 | *** join/#wowi-lounge Gryphen (n=gryphon@71-35-116-25.tukw.qwest.net) |
17:14.33 | Tain | A frame with no parent is still parented to UIParent |
17:14.42 | Maldivia | since when? |
17:15.01 | Maldivia | UIParent:Hide() doesn't hide parentless frames |
17:15.19 | Tain | Ok |
17:15.39 | Maldivia | if that was the case, UIParent:GetParent() would return UIParent... |
17:16.13 | Tain | No, UIParent and WorldFrame are special cases. |
17:16.54 | Tain | You can GetParent on both of them, but you can't GetName() to find out what it is. |
17:17.35 | Tain | Or one of them. It's either one or the other or both, frankly I can't remember now since it was a while ago I was working on it. |
17:17.36 | Maldivia | Well, they both have the WoWWindow as Parent... |
17:17.47 | Maldivia | or what ever you want to call it |
17:20.42 | Osagasu | I'm worried about why they freed up the Confusion debuff type |
17:20.46 | Osagasu | hmm |
17:20.47 | Tem | UiParent's Parent is the WoldFrame |
17:21.02 | Tem | at least, it used to be |
17:21.14 | Maldivia | <Frame name="UIParent" setAllPoints="true" frameStrata="MEDIUM"> |
17:22.30 | Tem | back before viewport was available UIParent's parent was the wold frame |
17:22.35 | Tem | I guess that changed |
17:22.48 | Maldivia | hmm, can you frame:SetParent(UIParent:GetParent()) ? |
17:22.54 | End | http://wdn.wowinterface.com/module/reports/4695-4735/summary_files/FileComparisonReport138.html |
17:22.55 | Tain | Yeah that's right, they did change that to let you change the viewport |
17:23.15 | Tem | assuming that UIParent has no parent then UIParent:GetParent would return nil |
17:23.18 | End | it was a 1.8 change |
17:23.44 | Tain | Well we'll find out when the servers are back up |
17:23.46 | Tem | and SetParent(nil) just "orphans" the fame |
17:23.46 | Maldivia | well, apparently parentless frames have a "hidden" parent |
17:23.50 | Tem | s/fame/frame/ |
17:24.14 | Tain | I don't know, but I didn't think parentless frames really were parentless. |
17:24.21 | Tem | oh dear |
17:24.24 | Tem | it's patch day |
17:24.34 | Tain | Yah |
17:24.52 | Maldivia | Tem: time to find the painkillers for the headackes... |
17:27.23 | *** join/#wowi-lounge Eraphine|Disco2 (n=Eraphine@brenna.human.cornell.edu) |
17:27.59 | Maldivia | hmm... if parentless frame (such as WorldFrame and UIParent) aren't parentless... will UIParent:GetParent():Hide() hide everything, making you unable to interact with anything ? |
17:28.26 | Eraphine|Disco2 | When did ZG out? I keep forgetting? End of Sept? |
17:29.17 | Tem | I'm 99% sure a parentless frame will return nil |
17:29.18 | Tain | All I know is trying to do UIParent:GetParent():GetName() didn't return anything. |
17:29.45 | Tem | well I have to go |
17:30.34 | Maldivia | Eraphine|Disco: when ZG was released? with: World of Warcraft Client Patch 1.7.0 (2005-09-13) |
17:31.30 | Ktron | morning |
17:31.37 | Ktron | er, early afternoon here. |
17:33.03 | *** join/#wowi-lounge ForgottenLords (n=Forgotte@059.216-123-195-0.interbaun.com) |
17:34.11 | *** join/#wowi-lounge Iriel (n=daniel@adsl-66-123-190-42.dsl.sntc01.pacbell.net) |
17:52.41 | *** join/#wowi-lounge Lebannen (n=Snak@i-83-67-218-74.freedom2surf.net) |
18:12.38 | *** join/#wowi-lounge pagefault (i=pagefaul@69.156.39.168) |
18:12.54 | pagefault | oh yay updates |
18:13.22 | pagefault | time to extract the torrent :P |
18:25.59 | pagefault | anyone else having problems patching |
18:26.03 | pagefault | it says WoW is open but it's not |
18:26.17 | pagefault | ah nm I fixed it |
18:27.22 | *** join/#wowi-lounge id` (n=tom@hellsblade.xs4all.nl) |
18:30.07 | Maldivia | /tap |
18:30.47 | pagefault | Summon Dreadsteed - Mana cost reduced. |
18:30.50 | pagefault | best change ever |
18:31.58 | id` | ;p |
18:32.09 | id` | err |
18:32.10 | id` | 40 |
18:32.10 | id` | ;x |
18:32.13 | id` | im 15 now |
18:32.13 | id` | ;x |
18:32.17 | pagefault | hehe |
18:32.20 | id` | (dont laugh, its my main) |
18:35.16 | pagefault | hehe |
18:35.17 | pagefault | oh well |
18:35.20 | pagefault | just start playing |
18:35.21 | pagefault | ? |
18:36.56 | id` | no |
18:36.57 | id` | heh |
18:37.03 | id` | im playing for uhm |
18:37.08 | id` | 4 months |
18:37.10 | id` | >_< |
18:37.15 | Kolth | It's match day! |
18:37.53 | id` | its one week since i decided not to play other characters |
18:37.53 | Kolth | xmas, have a good link? |
18:38.00 | Kolth | er |
18:38.04 | Kolth | wrong channel! |
18:38.04 | id` | leveled from lv 7 to 19 |
18:38.14 | id` | did my first instance |
18:38.18 | id` | (Dead Mines) |
18:38.43 | id` | but hes a human |
18:38.55 | id` | i would much more prefer to have an undead warlock |
18:39.27 | pagefault | at least the launcher now uses firefox |
18:39.31 | pagefault | but I still won't use it |
18:39.32 | pagefault | :P |
18:40.34 | id` | :p |
18:47.25 | pagefault | now to wait for the realms to return online |
18:56.02 | Maldivia | scheduled to be up at 11am PST, right... that's in 5 minutes? |
18:56.17 | pagefault | ah is it extended today? |
18:56.26 | Maldivia | it's patch dat |
18:56.33 | Maldivia | day* - so yeah, extended |
18:56.46 | pagefault | I guess so but those times are always wrong anyway |
18:56.54 | pagefault | when they say 11 they mean 12 |
18:57.21 | Maldivia | but 11am PST is in 5 mins, right? |
18:57.29 | Maldivia | ... hate timezones |
18:57.35 | pagefault | yeah I think so |
18:57.39 | pagefault | I am in EST so it's -3 hours |
18:57.57 | Maldivia | I'm CET :) |
18:58.05 | pagefault | -2 for you |
18:58.09 | pagefault | oh CET |
18:58.13 | pagefault | hmm |
18:58.17 | Maldivia | CET... Central European time :) |
18:58.21 | Maldivia | and my server is up |
18:58.24 | pagefault | then it's like uhh |
18:58.29 | pagefault | -9? |
18:58.36 | Maldivia | yep, 9 from PST |
18:59.19 | pagefault | you are not on the european servers? |
18:59.27 | Maldivia | nope |
19:01.25 | pagefault | wow a lot of full servers in europe |
19:04.53 | *** join/#wowi-lounge Natasem (n=Natasem@63.197.112.216) |
19:05.09 | Natasem | http://www.blizzard.com/support/wow/?id=aww01810p |
19:07.26 | pagefault | you think with all the money they make they could shell out a server for updates |
19:08.04 | Iriel | The server isn't the issue, the bandwidth is |
19:08.17 | Tain | The same comments come up every single patch. |
19:08.19 | pagefault | they should have everyone download from the realm they are assigned to |
19:08.27 | Iriel | I'm sure the current situation has to be a tremendous money saver, otherwise they'd just cave to customer pressure |
19:08.28 | pagefault | if they are offline then the bandwidth is just sitting there not being used |
19:08.42 | Iriel | The bandwidth is likely paid for by data center |
19:08.46 | Iriel | Not by realm |
19:09.13 | Iriel | the server capacity for hosting is almost certainly irrelevant to their reason for the torrent approach |
19:09.24 | Tain | You'd have more issues if everyone were trying to download the patch from the same servers. |
19:09.29 | pagefault | I think it's more of an issue of being cherap |
19:09.30 | pagefault | err cheap |
19:09.36 | Tain | See: Every other game before WoW |
19:09.56 | pagefault | I wish they would just include a torrent client that actually worked |
19:10.10 | Tain | Extract the torrent out and use whatever client you want. |
19:10.15 | pagefault | yeah I do that |
19:10.18 | Iriel | well, the lack of an upload bandwidth throttle in the client is, I agree, a problem. |
19:10.21 | pagefault | but most people don't know how to do that |
19:10.23 | Tain | So why exactly are you bitching? |
19:10.35 | *** join/#wowi-lounge kremonte (n=kremonte@ool-18bba4ea.dyn.optonline.net) |
19:10.38 | Tain | They don't have to. The client works fine. |
19:10.46 | kremonte | g'day, all :-) |
19:10.54 | Tain | It just makes people feel better to use the torrent and their own client. |
19:10.58 | Tain | Warm happy fuzzies. |
19:11.21 | pagefault | anyone behind a NAT firewall is screwed if they use the default client unless there is a way to change ports in it |
19:11.51 | kremonte | what's talking about here? |
19:12.03 | pagefault | the blizzard downloader |
19:12.26 | kremonte | what's wrong with it ? =X |
19:12.33 | pagefault | it sucks :P |
19:12.45 | Tain | It works fine. |
19:12.48 | pagefault | even if I open all the ports it wants it goes turtle speed |
19:12.56 | pagefault | but if I extract the torrent to a real client |
19:12.58 | pagefault | then it goes fast |
19:13.02 | kremonte | goes very fast for me very often :-/ |
19:13.15 | Tain | I grabbed the entire 80mb patch today in a few minutes. |
19:13.21 | Tain | Using the Blizzard client. |
19:13.26 | pagefault | oh well |
19:13.29 | kremonte | today is 1.9? |
19:13.35 | pagefault | yeah |
19:13.37 | kremonte | noooo T_T |
19:13.41 | pagefault | we get our shard bags#@$#$@$ |
19:13.50 | kremonte | OMG SE KEWL |
19:13.52 | Tain | Hopefully that means 1.10 is right around the corner. |
19:13.54 | Gryphen | i always find a http download on patch days |
19:14.14 | kremonte | grr, now my guildies are going to bitch |
19:14.16 | pagefault | yeah it now tells you how many shards you have |
19:14.19 | kremonte | "krem you need an MC shard bag now" |
19:14.23 | Iriel | I find the problem with the blizz downloader is that it saturates my outbound connection and thus kills itself |
19:14.33 | pagefault | only 1 year after the original release |
19:14.37 | Iriel | netlimiter at al take care of that quite nicely |
19:14.38 | kremonte | i prefer to have 10shards and 6 trinkets >.> |
19:14.42 | Iriel | but one has to pay for those |
19:14.54 | pagefault | yeah I don't think I will be using the bag |
19:15.02 | pagefault | doesn't even have a bonus |
19:15.21 | End | I don't think there is a new dungeon in 1.10, is there? |
19:15.33 | kremonte | more level 60 raid dungeons? Irimasen >.> |
19:15.39 | pagefault | I would like to see more 5 or 10 man content |
19:16.19 | Tain | There's been no mention of a new dungeon or not in 1.10. |
19:16.22 | kremonte | me too, but i would be pretty irritated if it's what most 'casuals' have been requesting, a easy breezy 30 minute dungeon with t1 drops |
19:16.24 | End | hmmm |
19:16.32 | pagefault | the new instance in 1.9 looks like it's going to take like 6 hours to do |
19:16.38 | pagefault | you have to complete a world event just to get into it |
19:16.58 | End | well, if 1.10 doesn't have a new dungeon, then it'll probably be out a lot sooner than it took to bring 1.9 out |
19:17.04 | kremonte | pagefault: do you know the other spell locks get, besides SB and immo? |
19:17.14 | Tain | Yep, keeps the high level, high-volume complaining guilds busy for a little while. |
19:17.18 | pagefault | corruption? |
19:18.00 | kremonte | boo |
19:18.00 | kremonte | i want curse of agony (rank fixed) |
19:18.00 | MoonWolf | i want curse of usefullness |
19:18.04 | MoonWolf | a usefull curse |
19:18.06 | kremonte | curse of shadow :-) |
19:18.15 | kremonte | curses are very useful, imho. what else do you want? |
19:18.15 | pagefault | fix curse of weakness |
19:18.18 | pagefault | that would be nice |
19:18.26 | kremonte | what's wrong with weakness atm? |
19:18.26 | MoonWolf | weakness is useless |
19:18.28 | kremonte | besides that it sucks |
19:18.32 | pagefault | thats why it needs to be fixed |
19:18.37 | MoonWolf | exhaustion requires way to many points |
19:18.37 | kremonte | though, it's great to put on a fast hitting hunter's pet |
19:18.39 | Iriel | I hope 1.10 brings weather |
19:18.48 | *** join/#wowi-lounge Eraphine|Lab (n=Eraphine@brenna.human.cornell.edu) |
19:18.51 | pagefault | the curse itself is weak |
19:18.53 | End | weather would be so neat |
19:18.58 | MoonWolf | recklessnes is only usefull for rank one |
19:19.00 | kremonte | "oh, zg bat! that tickles! hehehehehehe! omg stop! teehehehehe" |
19:19.19 | MoonWolf | improved curse of agony is a joke. |
19:19.26 | kremonte | ... |
19:19.31 | kremonte | i didn't know imp CoA existed |
19:19.33 | pagefault | I have 0 affliction talent points :P |
19:19.42 | kremonte | meh, i can't live without imp life tap |
19:19.42 | pagefault | poopy build with auto cleaning pally/priests |
19:19.44 | MoonWolf | its i thik 5 or 6 percent damage boost |
19:19.55 | kremonte | 7/21/23 ftw! |
19:20.17 | MoonWolf | huh ? |
19:20.26 | kremonte | huh what? =X |
19:20.38 | MoonWolf | 7/21/23 |
19:20.47 | kremonte | uber spec! :-D |
19:20.50 | MoonWolf | oh |
19:20.59 | pagefault | oh yay |
19:21.05 | pagefault | realms up |
19:21.10 | kremonte | it's like SM ruin, minus the SM, plus the pwnage |
19:21.45 | MoonWolf | but i would miss shadowfall |
19:21.57 | kremonte | nightfall? |
19:22.11 | pagefault | hehe debating builds is like debating which linux distro is the best |
19:22.15 | MoonWolf | yeah, nightfall |
19:22.27 | kremonte | pfft pagefault. everyone knows Windows is the best linux distro |
19:22.46 | pagefault | wow |
19:22.47 | pagefault | a tip |
19:22.52 | Tain | Yeah, except respeccing just costs you a few gold, reinstalling a new distro takes time. :) |
19:22.54 | MoonWolf | yeah improved curse of agony was 6% |
19:23.02 | pagefault | ahhhhh my addons are so busted |
19:23.05 | kremonte | Tain: but farming takes time, that's all :-) |
19:23.14 | End | especially if you install gentoo :P ...that takes a lotta time |
19:23.25 | kremonte | 3 gentoo installs and i still can't get the hang of it =/ |
19:23.33 | pagefault | damnit |
19:23.34 | kremonte | mostly because i HATE messing with xorg.conf |
19:23.38 | MoonWolf | installing linux should not take more then 2 day's |
19:23.38 | pagefault | I didn't get my next pvp rank |
19:23.42 | pagefault | that pisses me off |
19:23.44 | kremonte | how busted are addons? |
19:23.53 | Tain | hah I never have taken that long. |
19:23.55 | kremonte | MoonWolf: what takes that long? o.O |
19:24.00 | Osagasu | I dunno |
19:24.05 | MoonWolf | gentoo did for me |
19:24.08 | kremonte | wait wtf, 10900? |
19:24.10 | kremonte | (toc) |
19:24.11 | Osagasu | Some won't have any problems |
19:24.12 | Iriel | Gentoo seems gimmicky |
19:24.14 | Iriel | Yes, 10900 |
19:24.15 | Eraphine|Lab | are the servers up? |
19:24.18 | End | Xorg -configure or whatever? |
19:24.19 | kremonte | MoonWolf: something messed up there =X |
19:24.20 | Osagasu | some won't work at all |
19:24.20 | Iriel | 1.10 will be 11000 |
19:24.21 | Tain | Gentoo on a 386 with 4 megs ram. |
19:24.31 | End | that's what I always used, then fine tuned it |
19:24.33 | kremonte | End: doesn't configure it with dual monitors and 7 mouse buttons =P |
19:24.43 | MoonWolf | gentoo on a pentium 600 and 256 mb of ram to be exact |
19:24.45 | End | oh, configuring dual monitors is nasty |
19:24.50 | End | mouse buttons is easy though |
19:24.58 | Iriel | It's nasty the first time, but once you have a file that works... 8-) |
19:25.00 | kremonte | i know, but i hate messing with it :-) |
19:25.12 | kremonte | i still don't have my second monitor working |
19:25.29 | MoonWolf | however i am pretty happy with this suse 10.1 install i have rightnow. |
19:25.33 | End | well, unfortunately games and stuff didn't understand things under Xorg like they do under windows /cry |
19:25.53 | MoonWolf | wow runs nice in cedega |
19:25.53 | End | I wonder |
19:25.56 | kremonte | yeah, i am pretty trashed with playing WoW. it just won't run right, getting really low FPS |
19:25.59 | End | it may have been my window managers fault |
19:26.12 | kremonte | still can't get WoW running with more than 5fps in cedega :( |
19:26.15 | End | I used fluxbox |
19:26.17 | MoonWolf | sorry to hear about it kremonte. |
19:26.32 | kremonte | i would love blizzard if they made WoW native on linux |
19:26.35 | MoonWolf | i get 20-30 ish in ironforge. |
19:26.36 | End | I say used since I haven't used anything but windows since I started playing WoW |
19:28.09 | *** join/#wowi-lounge futrtrubl (n=futrtrub@port0185-aaw-adsl.cwjamaica.com) |
19:28.27 | kremonte | bah, this talk has gotten me wanted to configure my dual monitors again (or die trying!) |
19:28.36 | End | what is your video card? |
19:28.44 | kremonte | geforce 6800 |
19:28.49 | futrtrubl | anyone got a good location to download the patch? blizz updater won't work for me here (256kb in 30 mins) |
19:28.51 | Iriel | you should have little problem then |
19:29.01 | kremonte | beladona has almost the same box as i do, and gets great FPS in wow under cedega |
19:29.09 | kremonte | thing is, all my games get low fps even on windows :( |
19:29.12 | End | oh, I set it up for my 6600gt |
19:29.19 | End | too bad I don't have my conf file here |
19:29.30 | End | or do I |
19:29.34 | kremonte | ext2fs! |
19:29.54 | Iriel | I have my xorg.conf |
19:29.59 | End | damn, I don't |
19:30.04 | End | well, I'm at work |
19:30.04 | futrtrubl | anyone? |
19:30.29 | Iriel | For err.. GeForce FX 5200 Ultra |
19:30.42 | kremonte | shouldn't be that different |
19:30.47 | Iriel | futrtrubl : <Natasem> http://www.blizzard.com/support/wow/?id=aww01810p |
19:30.59 | Osagasu | Well, I'm surpided |
19:31.02 | Osagasu | *surprised |
19:31.11 | kremonte | not too many errors? |
19:31.11 | Lebannen | futrtrubl: or filefront.com - 20 min wait to start downloading, but then it's fast |
19:31.12 | Osagasu | I load up and I get only three errors on startup |
19:31.16 | Iriel | kremonte : What's your email and i'll send it to you? |
19:31.18 | kremonte | not bad |
19:31.24 | Osagasu | All three have something to do with Titan |
19:31.25 | kremonte | Iriel: dan@dan-rouse.com |
19:31.26 | futrtrubl | thanks Lebannen |
19:31.34 | futrtrubl | and Iriel |
19:32.59 | kremonte | nothing beats having a site url that will never be incorrect |
19:33.03 | Iriel | Most of my 1.8 addons work in 1.9 though there are some wierdnesses with a couple.. I have updated versions but they wont get uploaded for a bit. |
19:33.39 | MoonWolf | why not Iriel ? |
19:33.47 | Natasem | ya Iriel? |
19:33.53 | Osagasu | Cleanminimap is broken |
19:34.07 | End | all my addons from 1.8 work, although one of them doesn't stay in sync with the mouse when dragging and is missing some textures |
19:34.19 | kremonte | · Under Video Options there is now a slider to control the detail of spell effects. Lower settings can help to improve performance. \ |
19:34.21 | End | I have fixes |
19:34.21 | kremonte | yes! |
19:34.21 | Natasem | o never mind |
19:34.24 | End | but I need to test |
19:34.27 | kremonte | that should help a LOT on raids |
19:34.37 | Natasem | eh i have my irc client pick up when my name is said |
19:35.00 | Osagasu | I wonder if they've added more detail and the current is in the mid ranges. :d |
19:35.01 | End | my irc client does that too |
19:35.02 | Osagasu | Probably not |
19:35.05 | Osagasu | one can hope though |
19:35.10 | End | but unfortunately my name appears a lot in lua code ;P |
19:35.19 | kremonte | hahaha |
19:35.49 | End | nothing like seeing a |
19:35.50 | End | if(foo) then |
19:35.50 | End | <PROTECTED> |
19:35.50 | End | end |
19:36.00 | End | and having the last line all lit up and stuff |
19:36.10 | End | since -obviously- it is directed at me :P |
19:36.25 | kremonte | if then for end if then end while do end end |
19:36.28 | kremonte | =O |
19:36.31 | End | lol |
19:36.40 | End | my irc client only does it if it is at the beginning |
19:36.56 | kremonte | if then for end if then end while do |
19:36.57 | kremonte | end |
19:36.57 | kremonte | end |
19:36.59 | kremonte | =P |
19:37.09 | MoonWolf | i highlight on moon |
19:37.09 | End | it saw those last two :P |
19:37.14 | MoonWolf | and moonwolf |
19:37.22 | MoonWolf | that sometimes annoyes the hell out of me. |
19:37.29 | kremonte | good thing my name doesn't appear in any english words :-) |
19:37.43 | MoonWolf | and it beeps on a highlight |
19:37.52 | MoonWolf | and it does that for any part of a sentance |
19:38.03 | Iriel | End: Script some context sensitivity to see if your 'name' is appearing with (or right after) other LUA keywords |
19:38.09 | kremonte | what language code is .gr ? |
19:38.20 | MoonWolf | really relaxing if some channel decides to talk about some meteor that smashed into the moon |
19:38.26 | kremonte | oh, greek. |
19:38.32 | kremonte | my name appears quite a lot in greek o_O |
19:38.59 | End | Iriel: but, that's trying. :P |
19:39.15 | Osagasu | I, erm |
19:39.18 | Iriel | fair enough 8-) That'll be the end of it I guess. |
19:39.19 | Osagasu | don't like this new patch a little |
19:39.24 | Osagasu | Its rezied the frames |
19:39.28 | Osagasu | *resized |
19:39.37 | kremonte | resized hwa? |
19:39.49 | End | Iriel: fortunately, you have to use them at the beginning of sentences |
19:39.53 | End | nice try though |
19:39.53 | Osagasu | I opwn up the guild window and its SMALLER |
19:39.58 | kremonte | End my irc client only does it if it is at the beginning |
19:39.59 | Osagasu | *open |
19:40.00 | kremonte | =P |
19:40.03 | Iriel | ah, your problem isnt' as bad as I thought then. |
19:40.04 | kremonte | oops |
19:40.08 | End | no, it isn't that bad |
19:40.18 | Osagasu | end game, anyone? |
19:40.21 | kremonte | Osagasu: wtf? that's going to be horrible |
19:40.21 | End | usually just when someone pastes some code |
19:40.24 | End | lol |
19:40.24 | kremonte | end game sounds good |
19:40.31 | kremonte | really though |
19:40.35 | kremonte | end game isn't all it's cut out for |
19:40.39 | kremonte | end game is just raid raid raid |
19:40.43 | kremonte | ;P |
19:40.54 | Osagasu | End game... something I will never reach |
19:41.13 | futrtrubl | end this madness!! |
19:41.29 | kremonte | end to madness is like an end to madness. something that will never happen |
19:41.29 | Osagasu | The most painful bit of code ever |
19:41.51 | Osagasu | 10 x=x+1*2/5 |
19:41.51 | kremonte | end started up a mess X) he's probably turning it off now |
19:41.55 | Osagasu | 20 Goto 10 |
19:42.15 | kremonte | Osagasu: wah? |
19:42.39 | MoonWolf | 10 end |
19:42.41 | MoonWolf | 20 goto 10 |
19:42.42 | MoonWolf | :P |
19:43.49 | End | hmm |
19:44.04 | End | neat, apparently irssi uses perl as its scripting language |
19:44.11 | MoonWolf | so does xchat |
19:44.25 | MoonWolf | but it also uses python and tcl |
19:44.35 | kremonte | python ftw =X i'm afraid of perl |
19:44.48 | End | you should be very afraid |
19:44.52 | End | perl is scary |
19:44.55 | End | well |
19:44.57 | End | confusing |
19:44.59 | End | if you let it |
19:44.59 | kremonte | no, seriously |
19:45.06 | kremonte | when i was a kid, there were shows on TV |
19:45.13 | MoonWolf | perl is decent |
19:45.20 | kremonte | consisting of complex loops of Jason |
19:45.24 | kremonte | IN PERL!!! |
19:45.30 | Osagasu | OOOHKAAAY |
19:45.37 | Osagasu | The buff icons are smaller to me |
19:45.38 | *** join/#wowi-lounge Cide (i=Cide@81-226-233-223-no60.tbcn.telia.com) |
19:45.44 | Osagasu | the tooltips are smaller |
19:45.49 | MoonWolf | Osagasu, that the scaling thing |
19:46.01 | MoonWolf | scaling inheriting works different now. |
19:47.15 | Osagasu | obviously |
19:47.32 | End | hehe |
19:48.06 | Osagasu | Because now its PAINFUL |
19:49.00 | Tain | Bastards confused me. They unchecked the "Load out of date addons" button on me. |
19:50.24 | Osagasu | End |
19:50.27 | Osagasu | err |
19:50.28 | Osagasu | no |
19:50.41 | Tain | Only error I got on login though was MyBindings. |
19:50.44 | Osagasu | Moonwolf... know any way to fix it for now? |
19:50.59 | MoonWolf | there is no fix, this is intended |
19:51.08 | End | Tain: yeah, when I was testing things on test, that really annoyed me |
19:51.44 | *** join/#wowi-lounge Cide (i=Cide@81-226-233-223-no60.tbcn.telia.com) |
19:51.55 | Osagasu | Not what I mean |
19:52.16 | Osagasu | There has to be code to override the scaling, so make the entire thing bigger |
19:52.59 | Natasem | check out what's needed for a server to open the gates in Silithus.. |
19:53.01 | Natasem | 60,000 Heavy Leather |
19:53.03 | Natasem | 60,000 Rugged Leather |
19:53.05 | Natasem | 80,000 Thick Leather |
19:53.07 | Natasem | 96,000 Peacebloom |
19:53.09 | Natasem | 19,000 Firebloom |
19:53.11 | Natasem | 26,000 Purple Lotus |
19:53.13 | Natasem | 90,000 Copper Bars |
19:53.15 | Natasem | 18,000 Mithril Bars |
19:53.16 | Natasem | 22,000 Tin Bars |
19:53.18 | Natasem | 400,000 Runecloth Bandages |
19:53.19 | Natasem | 250,000 Mageweave Bandages |
19:53.21 | Natasem | 250,000 Wool Bandages |
19:53.22 | Natasem | 17,000 Spotted yellowtail |
19:53.24 | Natasem | 10,000 Baked Salmon |
19:53.25 | Natasem | 10,000 Lean Wolf Steak |
19:53.33 | Osagasu | Nive |
19:53.35 | Tain | That would have been a great place for a link. |
19:53.42 | Osagasu | *nice |
19:54.26 | Natasem | i don't have a link for it |
19:54.27 | Natasem | i saw it on my guild forum and looked for a link myself |
19:54.45 | Natasem | i woul dlove to have a link for that, heck i even googled it |
19:55.53 | *** join/#wowi-lounge id` (n=tom@hellsblade.xs4all.nl) |
19:55.56 | End | hmm |
19:56.03 | End | it's on my guild forum as well |
19:56.43 | *** join/#wowi-lounge kremonte (n=kremonte@ool-18bba4ea.dyn.optonline.net) |
19:56.45 | kremonte | wierd |
19:56.52 | kremonte | that just gave me a huge resolution on my crt |
19:57.05 | kremonte | like, 2400x1280 o_O |
19:57.53 | Osagasu | DAMN this sucks |
19:57.57 | pagefault | awesome |
19:58.00 | pagefault | I can finally ride my mount in the UC |
19:58.02 | Osagasu | Why'd they have to do this to the scaling? |
19:58.15 | kremonte | pagefault: why couldnt you before? =x |
19:58.23 | pagefault | they didn't let you |
19:58.26 | kremonte | oh |
19:58.44 | pagefault | haha first major bug of 1.9 |
19:58.47 | pagefault | mail does not work! |
19:58.53 | kremonte | it doesnt? |
19:58.54 | kremonte | o_O |
19:59.00 | pagefault | nope |
19:59.04 | pagefault | they just posted a message about it |
19:59.07 | kremonte | haha |
19:59.56 | Natasem | There is a new commander walking around in Ogrimmar, you can get faction rep for turning stuff in I believe.. |
19:59.57 | Natasem | This is going to take quite a while! The commander will tell you how many of each item are still needed - and i don't know if these totals are combined with the alliance totals - hopefully they are! |
20:00.05 | *** join/#wowi-lounge ToastTheif (i=ToastThe@24-177-164-255.dhcp.mrqt.mi.charter.com) |
20:00.25 | ToastTheif | meh, is the 1.9 patch out on any sites? |
20:00.50 | kremonte | Natasem: is this for the AQ event? |
20:01.02 | Natasem | ya |
20:01.14 | kremonte | what kind of items, any idea? :X |
20:01.15 | Tem|Errands | Tip: Clicking on a player name in chat lets you send private messages to them. |
20:01.17 | Natasem | Iriel ... |
20:01.35 | Natasem | 60,000 Heavy Leather, 60,000 Rugged Leather, 80,000 Thick Leather, 96,000 Peacebloom, 19,000 Firebloom, 26,000 Purple Lotus, 90,000 Copper Bars ,18,000 Mithril Bars, 22,000 Tin Bars, 400,000 Runecloth Bandages, 250,000 Mageweave Bandages, 50,000 Wool Bandages,17,000 Spotted yellowtail, 10,000 Baked Salmon, 10,000 Lean Wolf Steak |
20:01.43 | kremonte | ... |
20:01.44 | kremonte | w o w |
20:01.49 | Natasem | have at it |
20:01.55 | kremonte | that is RIDICULOUS |
20:01.57 | Tem | Oh shit |
20:02.02 | Natasem | lol |
20:02.14 | Tem | they didn't give the "Load Out of Date" option at login |
20:02.17 | kremonte | 96000 peacebloom |
20:02.20 | kremonte | well now |
20:02.21 | Natasem | http://www.blizzard.com/support/wow/?id=aww01810p |
20:02.22 | kremonte | elwynn omw? |
20:02.42 | Tem | I don't want to know how many threads are going to be about that.... |
20:02.57 | Natasem | o i would say about 84357789467347543590438989 |
20:03.16 | pagefault | Tem, it's there |
20:03.18 | pagefault | I enabled it |
20:03.47 | Tain | UIParent:GetScale() and :GetEffectiveScale() return the same value, fyi. |
20:04.16 | ToastTheif | is that 60,000 Heavy Leather...etc... thing the reqs to open the gates? |
20:04.25 | Tain | That being your global scale value. |
20:04.39 | Tain | Worldframe returns 1 for both. |
20:05.05 | Maldivia | UIParent:GetParent() return nil |
20:05.35 | pagefault | time to do business with auctioneer yarly |
20:06.41 | *** join/#wowi-lounge Plorkyeran (n=Knightki@adsl-63-200-55-75.dsl.snfc21.pacbell.net) |
20:07.06 | futrtrubl | I am so glad I can get rid of my per char dissable code in my mod |
20:07.25 | MentalPower | Well... Forums are down it seems |
20:10.08 | ToastTheif | well duh |
20:10.20 | ToastTheif | they go down every patch day |
20:10.26 | ToastTheif | and every other non patch day... |
20:10.46 | futrtrubl | because patch day is the day they are needed most ;'] |
20:12.40 | Ktron | did they disable linking items you haven't seen that sessions? |
20:12.43 | Ktron | *session |
20:13.03 | ToastTheif | <PROTECTED> |
20:13.42 | ToastTheif | <3 slow dl speeds with Blizz Downloader |
20:13.46 | ToastTheif | it's faster than usual tho |
20:14.07 | Ktron | heh |
20:14.12 | ToastTheif | 50%! score! |
20:14.14 | Ktron | I used filefront |
20:16.38 | Ktron | Gah, I keep getting booted |
20:19.39 | Iriel | Osagasu : Re: the scaling -- They did it because it's the right thing to do. Just find code that does 'GetScale' in old addons and change it to 'GetEffectiveScale' |
20:19.56 | Iriel | Osagasu : If you have addons that do SetScale, then you'd have to think about it a bit more. |
20:20.02 | Tain | Sure do. |
20:21.03 | *** join/#wowi-lounge Legorol (i=legorol@a1499.adsl.pool.eol.hu) |
20:21.28 | Osagasu | Thirst + Chemistry = WIN! |
20:21.39 | Osagasu | I just cooled off a mountain dew in salty ice water |
20:21.52 | Iriel | Wouldn't that be physics? |
20:22.13 | Osagasu | Chemistry, because ice lowers the freezing point of water |
20:22.15 | Tain | Look if you're not part of the soultion |
20:22.21 | Tain | Then you're part of the percipitate. |
20:22.29 | MentalPower | lol |
20:22.38 | Osagasu | err |
20:22.39 | Osagasu | the salt |
20:22.41 | Osagasu | >.> |
20:23.56 | Iriel | You still have to chill the water to a point where it'd be otherwise frozen |
20:24.06 | Ktron | So, first person to make working dials gets a cookie |
20:24.16 | Osagasu | not really. just put ice in the water, add salt, stir |
20:24.23 | Ktron | that control opacity or something else that would benefit from a dial |
20:25.09 | Ktron | thermodynamics are chemistry |
20:25.10 | Tain | But see, my dial goes up to 11. |
20:25.52 | Iriel | Though I guess brine has a higher specific heat capacity so there would be better transfer from the same volume of water |
20:26.00 | Ktron | I think the dial needs a minimum of 98 clicks |
20:26.01 | Iriel | (In the UK, Thermodynamics are Physics) |
20:26.08 | Iriel | Dials? |
20:26.14 | Ktron | yeah, that's what I meant |
20:26.21 | Ktron | thermodynamics are physics, not chemistry |
20:26.34 | Osagasu | but SPecific heat is chemistry |
20:26.49 | Osagasu | *specific heat |
20:26.59 | Ktron | yeah |
20:27.03 | *** join/#wowi-lounge kremonte (n=kremonte@ool-18bba4ea.dyn.optonline.net) |
20:27.08 | Ktron | but that's like saying bridges are chemistry |
20:27.19 | Ktron | because strength of materials depends on chemistry |
20:27.19 | Legorol | lot of these concepts, like thermodynamics and specific heat, are used by both physicists and chemists |
20:27.22 | Legorol | that's the full answer |
20:27.37 | Legorol | and strength of materials depends on physics ;-) |
20:28.00 | Ktron | I don't think strength of material depends on physics, its important to physics |
20:28.56 | Legorol | there is a hierarchy of levels at which different sciences study the same phenomena in nature |
20:29.03 | Legorol | there is a lot of overlap between the sciences |
20:29.04 | Ktron | chemistry is information about materials, physics is information about using materials, biology is information about biological materials and the uses of biological materials |
20:29.10 | *** join/#wowi-lounge SP|Sorren (i=astrayca@adsl-67-123-140-53.dsl.scrm01.pacbell.net) |
20:29.27 | Ktron | they definitely interdepend, not arguing that |
20:29.32 | Iriel | SHC was also Physics, for me |
20:29.36 | Legorol | unfortunately, physics is the one that gives the fundamental explanation about what forms material, and what causes the different chemical properties of materials |
20:29.38 | Legorol | so go figure |
20:30.05 | Legorol | physics is most definitely not just about using materials |
20:30.20 | Legorol | it's about explaining what makes up the world around us, and how it's made up |
20:30.31 | Legorol | chemistry is much more "practical" and is about the use of materials than physics is |
20:30.34 | Ktron | SHC? I was thinking Simple Harmonic but I can't htink of what the C would be... I think Molecular Physics is kind of an oddball |
20:30.42 | Iriel | Specific Heat Capacity, sorry |
20:30.43 | Ktron | just like bioinfomatics is an oddball |
20:30.48 | Ktron | or chemical engineering |
20:30.55 | Iriel | But I do agree in general they're all interrelated |
20:31.07 | Iriel | I just felt that using brine to accelerate cooling waqs more the domain of physics than chemistry |
20:31.15 | Ktron | <PROTECTED> |
20:31.21 | Iriel | but it is on the edge |
20:31.23 | Legorol | actually i'd say that's chemistry :D |
20:31.40 | Legorol | physics tells you what specific heat is, as a concept, and what gives rise to it |
20:31.53 | Legorol | categorizing different materials and putting them in a table, and measuring their specific heat, is chemistry |
20:32.10 | Ktron | So, using brine is using the concept |
20:32.15 | Legorol | that's just my way of looking at it, feel free to disagree |
20:32.16 | Ktron | which is by your definition physics |
20:32.27 | Iriel | I guess it depends, we were taught specific heat capacity and thermal conduction as part of physics when I went to school 8-) |
20:32.45 | Legorol | i don't think it matters what school subject teaches it |
20:32.50 | Iriel | Chemistry woyuld have been soluability and construction of the brine in the first place |
20:33.03 | Ktron | same... we learned about different heat capacities in chemistry, but didn't go into what you could do with them |
20:33.06 | Legorol | using brine instead of water is chemistry because it's exploiting the actual difference in properties |
20:33.13 | Iriel | And of course, biology would explain why the mountain dew felt so good afterwards 8-) |
20:33.15 | Legorol | it has nothing to do with why materials have a specific heat in the first place |
20:34.06 | Ktron | Legorol: again, is building a component of a robot or car out of a particular alloy chemistry? Granted, making the alloy is chemistry, but using the alloy I'd count as physics. |
20:34.06 | Legorol | besides, different schools follow different curriculums, doesn't really matter |
20:34.17 | Legorol | no, that's engineering |
20:34.27 | Legorol | making the alloy is on the border of physics/chemistry |
20:34.29 | Ktron | engineering isn't a subject |
20:34.30 | Legorol | using it to build stuff is engineering |
20:34.46 | Legorol | engineering is not a subject, it's the discipline of applying scientific ideas in practice |
20:35.00 | Legorol | when you design stuff based on the rules you have discovered |
20:35.10 | Osagasu | Engineering is an art. It just differs from most art forms because its baes in science. |
20:35.11 | Legorol | physics and chemistry gives you the rules about how the world works |
20:35.14 | Osagasu | *based |
20:35.22 | Ktron | so, engineers are always working within the realm of physics, chemistry, or biology |
20:35.39 | Legorol | yes, depending on where they draw the rules from that they use to design their product |
20:36.32 | Ktron | so, using an alloy for particular weight/strength/tensile gains in a structure would be, I think clearly, physics |
20:36.34 | Legorol | i agree that someone building a car out of various materials is an engineer that is using physics concepts |
20:36.41 | Legorol | yes |
20:36.57 | Ktron | Whereas the actual composition of the alloy and design of the alloy would be chemistry |
20:37.15 | Legorol | i'd say that's a different form of engineering |
20:37.23 | Legorol | i wouldn't call that chemistry |
20:37.25 | Ktron | chemical engineering ;) |
20:37.28 | Legorol | yep |
20:37.35 | Legorol | which is exactly what it's called |
20:37.39 | *** join/#wowi-lounge ToastTheif (i=ToastThe@24-177-164-255.dhcp.mrqt.mi.charter.com) |
20:37.40 | Ktron | and chemical engineering doesn't use chemistry? |
20:37.44 | Legorol | it does |
20:37.48 | ToastTheif | grrr blizz |
20:38.02 | ToastTheif | WoWToc doens't let u type in 5 # toc #s... |
20:38.05 | ToastTheif | 10900 doesn't work |
20:38.09 | Legorol | wowtoc is evil |
20:38.13 | Legorol | why are you using it? |
20:38.15 | Legorol | :-) |
20:38.15 | kremonte | wowtoc is evil |
20:38.16 | kremonte | -.- |
20:38.32 | kremonte | i hate how all the readmes i see say "use WoWToc to get your addons working in newer patches" |
20:38.41 | kremonte | thus completely eliminating the purpose of toc #'s :-( |
20:38.42 | ToastTheif | what does it matter? |
20:38.50 | Legorol | ToastTheif, are you a user or modder |
20:38.54 | ToastTheif | both |
20:38.55 | Legorol | users are not allowed to use wowtoc |
20:38.57 | kremonte | there is a use for tocs :-) |
20:39.01 | Legorol | modders should be shot for using wowtoc |
20:39.02 | Legorol | :-) |
20:39.14 | Ktron | likewise, the composition and design of the brine would be chemistry, the use of the brine to solve a temperature problem I'd count as physics... heh, alright, I've beaten this to death, if you still disagree, we can just leave it in disagreement ;) |
20:39.16 | kremonte | time to hope that my xserver isn't broken! |
20:39.20 | pagefault | nice |
20:39.21 | Iriel | That's excellent |
20:39.23 | ToastTheif | personally, I don't like it saying my addons are out of date, I fucking know which are and which aren't |
20:39.24 | pagefault | opengl bugs are finally fixed in 1.9 |
20:39.29 | Iriel | (The wowtoc thing) |
20:39.32 | Iriel | I hope nobody fixes it |
20:39.41 | Iriel | and so it can die the death it deserves, forever |
20:39.49 | Ktron | lol |
20:39.52 | Legorol | Iriel, great that you are here, i have a few questions maybe you know the answer |
20:40.15 | Ktron | heh, I still haven't been able to stay connected to WoW for more than 3 minutes |
20:40.16 | *** join/#wowi-lounge kremonte (n=kremonte@ool-18bba4ea.dyn.optonline.net) |
20:40.19 | kremonte | and it's not! |
20:40.21 | Iriel | I can try |
20:40.23 | Legorol | by the way Ktron I probably just disagree with you because I'm a physicist doing scientific research for a living, so i'm bound to have a different viewpoint ;-) |
20:40.37 | Legorol | Iriel, it's about scales |
20:40.41 | Iriel | Legorol : What field? |
20:40.53 | Ktron | Legorol: heh, oh? I'm a mathematician whose been working for physicists doing physics and mathematics for them ;) |
20:40.54 | Iriel | There's a good chance I know the answer then 8-) |
20:41.08 | Legorol | i do computer simulations in condensed matter physics |
20:41.17 | Legorol | anyways, that's boring stuff, not worth talking about |
20:41.25 | Legorol | Ktron: that's great ;-) |
20:41.34 | Legorol | ok, so, back to scales |
20:41.35 | Ktron | Lol... I've been doing simulations for satellites and charged particle build ups |
20:42.03 | Legorol | i do complex quantum mechanical simulations of both theoretical models and actual materials |
20:42.09 | Legorol | as i said, boring stuff and i hate it :p |
20:42.23 | Legorol | besides, aren't RL stuff not allowed to be discussed here ;-) |
20:42.41 | Legorol | my question about scales is, |
20:42.51 | Legorol | what should/does GetScale and GetEffectiveScale return on UIParent? |
20:42.55 | Ktron | heh, I enjoyed working on the design of the satellite, but the simulation aspect now is boring heh... I'm hoping to work my way into some robotics this spring, try to make the right connections and so on |
20:42.57 | Legorol | under 1.9 |
20:43.14 | Legorol | Ktron, doesn't sound too much like mathematicians i know |
20:43.24 | Iriel | They should both return the UIScale setting |
20:43.24 | Legorol | those guys have their heads buried in equations all the time and don't build stuff ;-) |
20:43.39 | Legorol | ok, if a frame has no parent, what should GetScale return/ |
20:43.58 | Legorol | is the behaviour of GetScale for frameless parents consistent with the behaviour of UIParent:GetScale()/ |
20:44.04 | Iriel | NO peraent? I'm not sure. |
20:44.15 | Legorol | oops, i meant parentless frames |
20:44.19 | Legorol | not frameless parents, lol |
20:44.19 | Tain | UIParent returns your current game global scale for both. |
20:44.21 | Iriel | I should imagine that'd take 30 seconds to test |
20:44.31 | Legorol | without 1.9, would take me lot more |
20:44.34 | Iriel | if you had such a frame, and game access (whcih I dont, presently, or i'd test it) |
20:44.36 | Tain | WorldFrame returns 1 for both |
20:44.37 | Legorol | i could start by disassembling WoW.exe... |
20:44.59 | Iriel | In pre-1.9 did parentless frames get scaled with UIScale? |
20:44.59 | Tain | I don't know what a parentless frame really is, all of my frames have parents as far as I know. |
20:45.01 | Ktron | Legorol: yeah, I'm trying to basically work my way into physics and so on from being a mathematician... I'm not into labs, and I don't want to do things that have already been done, heh, I want to try to stay on the bleeding edge of science as much as I can ;) |
20:45.07 | Legorol | if i had game access i wouldn't ask, hehe |
20:45.16 | Legorol | pre-1.9, parentless frames had their own scale |
20:45.29 | Legorol | pre-1.9, there was no such thing as UIScale, afaik |
20:45.32 | Iriel | So they were indepdendent of UIScale |
20:45.35 | Iriel | Theres always been UIScale |
20:45.36 | Legorol | i dont' think there is even such a thing post-1.9 |
20:45.44 | Legorol | what do you mean by UIScale? |
20:45.44 | Iriel | The CVar |
20:45.45 | Iriel | uiScale |
20:45.47 | Legorol | right |
20:45.51 | Legorol | that just sets the scale of UIParent |
20:46.03 | Legorol | i thought you meant something more general |
20:46.11 | Iriel | If non-uiparent frames didn't get affected by it pre-1.9, then they dont get affected by it post-1.9, AFAIK |
20:46.20 | Legorol | afaik, the UIScale svar is just used to do UIParent:SetScale(uiscale) |
20:46.31 | Legorol | yes, that's what i beleive too |
20:46.33 | Tain | That sets the global scale that all objects use. |
20:46.42 | Iriel | so in that case, a non-parent frame has equal scale and effective scale |
20:46.42 | Legorol | the difference is that pre-1.9, frames didn't inherit scale from parent |
20:46.51 | Iriel | well, that's not entirely true |
20:46.54 | Legorol | post-1.9, they do, so that's why i was wondering what happens to parentless ones, especially UIParent |
20:47.01 | Iriel | scale was propagated explicitly when parent scale was set |
20:47.06 | Legorol | yes |
20:47.12 | *** join/#wowi-lounge Flisher_Coding (n=flisher@modemcable079.38-82-70.mc.videotron.ca) |
20:47.14 | Iriel | which led them to sort-of-but-not-always inherit scale, depending on your order |
20:47.25 | Legorol | Tain: no, calling UIParent:SetScale() does not set the scale for all objects |
20:47.33 | Legorol | only those that are directly or indirectly children of UIParent |
20:47.34 | Flisher_Coding | anyone saw gello? |
20:47.35 | Tain | That's not what I said. |
20:47.43 | Iriel | I think Tain was referring to the cvar |
20:47.46 | Flisher_Coding | UIParent:SetScale() lead to UGLY result |
20:47.47 | Tain | Yeah |
20:47.50 | Tain | Actually that's what I meant. |
20:47.55 | Tain | If it is what I said, my bad. |
20:48.02 | Legorol | ok, hold on, let's take a step back |
20:48.06 | Legorol | i think i am getting confused now :D |
20:48.24 | Legorol | pre-1.9, we had a CVar called UIScale, and we had scale propagation from parent to children |
20:48.41 | Legorol | question 1: what was the effect of changing the CVar pre-1.9? |
20:48.44 | Legorol | i thought the answer was nothing |
20:48.47 | Tain | As of right now UIParent:GetScale() and UIParent:GetEffectiveScale() return the same value, which is what your global scale is set to. |
20:48.54 | Tain | No. |
20:49.01 | Tain | It rescaled everything. |
20:49.08 | Legorol | just by setting the CVar? |
20:49.17 | Legorol | didn't you have to call UIParent:SetScale? |
20:49.26 | Tain | That is what is set by the scale slider in the Main Menu. |
20:49.41 | Tain | I've never called UIParent:SetScale, so I don't know. I've set it by the cvar. |
20:49.43 | Iriel | I'll note that NOWHERE does the standard blizz UI call UIParent:SetScale |
20:49.52 | Legorol | oki |
20:49.58 | Cide | CTMod is updated for the new patch at http://www.ctmod.net/ |
20:49.59 | Iriel | The CVar handling is managed by the UI engine |
20:50.05 | Legorol | so setting the CVar must have some effect on UIParent that is done by the C-side of things |
20:50.05 | Osagasu | Hmm |
20:50.09 | Osagasu | This is interesting |
20:50.11 | Iriel | which is why I'm not sure about how frames which have 'no parent' are affected by it |
20:50.15 | Ktron | Is Ace updated for the patch already? |
20:50.19 | Legorol | ok, i see your point, Iriel |
20:50.19 | Osagasu | the World Map doesn't respond to clicks |
20:50.32 | Tain | I'm not sure that Ace needed any updates. |
20:50.40 | Legorol | anyways, i'm curious about post-1.9 things mostly |
20:50.45 | Legorol | the pre-1.9 was just for comparison |
20:50.50 | Legorol | so post-1.9, i'd like to know: |
20:50.58 | Gryphen | I think WorldMapInfo is causing that Osagasu |
20:50.59 | Legorol | a) how does changing the cvar affect UIParent |
20:50.59 | Flisher_Coding | ok, sent an email to Gello about how to fix is trinketmenu |
20:51.05 | Legorol | b) how does it affect parentless frames |
20:51.06 | pagefault | let the price gouging begin |
20:51.09 | pagefault | soul pouch = 20g |
20:51.11 | Legorol | c) are GetScale and GetEffScale the same for UIparent |
20:51.11 | Tain | The only things that don't work that I know of are MyBindings which is an Ace addon, and some Visor layouts may or may not have changed. |
20:51.11 | pagefault | I rofl |
20:51.17 | Legorol | d) are they the same for parentless frames |
20:51.29 | Legorol | i also have a scale related question with regards to frame:SetPoint |
20:51.38 | Iriel | I'm almost certain the answer is 'yes' to both of those |
20:51.45 | Legorol | does anyone know if the offsets in SetPoint use the parent's, the child's, or an absolute scale? |
20:51.50 | Iriel | Childs |
20:51.58 | Legorol | effective or relative scale? |
20:52.08 | Legorol | pre-1.9 it was just "the" scale of the child |
20:52.12 | Legorol | post-1.9, i wonder which one it is? |
20:52.21 | Iriel | Hang on, let me re-check my memory on this before I commit to an answer 8-) |
20:52.23 | Tain | It isn't effective. |
20:52.33 | Legorol | Iriel, i won't hold you to any answer, so feel free to commit |
20:52.36 | Legorol | i can always revert ;-) |
20:52.36 | Tain | Because I'm trying to get it working right now. |
20:52.42 | Legorol | version control systems ftw |
20:52.50 | Iriel | I filed a bug with slouken about this, sort of, so I have some notes |
20:52.57 | Iriel | I think |
20:52.59 | Iriel | anyway 8-) |
20:53.23 | Iriel | (It ended up being 'not a bug so much as the way it works' (paraphrased), and it was slightly different issue, but related) |
20:53.44 | Legorol | a simple example would involve UIParent having a scale of 1, some random frame that is a child of UIParent having a (relative and therefore effective) scale of 0.8, and a child of this frame (e.g. a button) having a relative scale of 0.8 (and therefore effecitve scale of 0.64) |
20:54.01 | Legorol | if i do SetPoint now, does it use 1, 0.8 or 0.64, that is my question essentially |
20:54.21 | Legorol | if anyone can figure out the answer to that, i'd be grateful |
20:54.33 | Iriel | I believe it's the relative scale of child to anchor |
20:55.09 | Iriel | My code is: |
20:55.11 | Legorol | i know that pre-1.9 it was the child's scale, independent of the parent |
20:55.11 | Iriel | <PROTECTED> |
20:55.13 | Iriel | <PROTECTED> |
20:55.15 | Iriel | <PROTECTED> |
20:55.29 | Legorol | what is x and y there? |
20:55.33 | Iriel | BUT, my code may break if the parent is scaled oddly, I haven't tested it thoroughly. |
20:55.39 | Iriel | Oh, the offset, normalized to the parent |
20:55.59 | Legorol | so x and y are in the parent's coordinate system |
20:56.09 | Iriel | However, since I always run with a UIScale below 1, i'm pretty sure it works that way |
20:56.18 | Legorol | e.g. if parent has a width of 100 (as returned by parent:GetWidth), then your x and y would be 50? |
20:56.20 | Iriel | yes, in that bit of code, they are |
20:56.54 | Legorol | ok, your code with indicate that SetPoint is using the parent's coordinate system then |
20:57.01 | Legorol | hm... no wait |
20:57.23 | Legorol | right |
20:57.33 | Iriel | Child coordinates, relative to parent scale |
20:57.36 | Legorol | your code does mean SetPoint uses child's relative scale to parent |
20:57.39 | pagefault | bleh |
20:57.42 | pagefault | CoE bonus is only 8% |
20:57.58 | Legorol | which is sort of changed from pre-1.9 |
20:58.05 | Iriel | Now what I havent' tested yet (And should, I suppose) is if the anchor is relative to something OTHER than the parent |
20:58.26 | Legorol | i don't think that'd matter |
20:58.44 | Legorol | at least pre-1.9, what i could tell of the layout engines behaviour, is that |
20:58.49 | Iriel | It would if the anchor parent and real parent had different scales |
20:59.05 | Legorol | it has a coordinate system attached to each object |
20:59.05 | Iriel | I'm not sure it HAS changed that significantly from 1.9 though, with respect to anchor coordinate spaces |
20:59.34 | Iriel | I dont think that it was 'childs scale independent of parent' |
20:59.37 | Legorol | pre-1.9, you could specify anchor of an object independent of the parent's scale |
20:59.37 | Iriel | before hand |
20:59.43 | SP|Sorren | hmm, anyone know if its just that moveanything has completely exploded or if you can no longer resize the minimap properly(the inside doesnt scale with the outside)? |
20:59.59 | Iriel | SP|Sorren : Has moveanything been updated for 1.9? |
21:00.10 | SP|Sorren | no, i just did a find/replace UIParent:GetScale() with 1 |
21:00.18 | SP|Sorren | to psuedo fix it :X |
21:00.34 | Iriel | SP|Sorren : Does it not use GetScale or SetScale anywhere else? |
21:00.38 | Legorol | pre-1.9, i could do the following: UIParent:SetScale(somerandomnumber); myFrame:SetScale(1); |
21:00.45 | Iriel | SP|Sorren : Because you also need to replace GetScale with GetEffectiveScale elsewhere |
21:01.03 | Legorol | now if i anchored myFrame relative to UIParent, e.g. SetPoint(TOPLEFT, UIParent), it's onscreen position was independent of UIParent's scale |
21:01.29 | Legorol | sorry, i meant to say myFrame:SetPoint(TOPLEFT, UIParent, 10, -10) or some offset like that |
21:01.50 | SP|Sorren | well, the outside scales |
21:01.51 | Legorol | it always placed it in the same physical location, so only myFrame's scale mattered |
21:01.56 | SP|Sorren | the inside stays the same size/shape |
21:01.57 | SP|Sorren | :/ |
21:02.07 | SP|Sorren | and im not quite sure what you mean :) |
21:02.12 | Legorol | i wich i had 1.9 access :( |
21:02.23 | Iriel | DId your frame have UIParent as its parent? |
21:02.42 | SP|Sorren | woops |
21:02.42 | SP|Sorren | nevermind |
21:02.48 | SP|Sorren | i just have no tracking dots up |
21:02.52 | SP|Sorren | so it doesnt update unless i move :X |
21:03.10 | SP|Sorren | after it updates the center zooms to the right size 8) |
21:03.43 | Legorol | Iriel, yes |
21:04.38 | Iriel | Legorol : Interesting, though it's quite possible that was a throwback to the hackery that is the pre 1.9 scaling model |
21:04.59 | Iriel | Since 'most' frames that initialize their scale get relatively scaled appropriately |
21:05.27 | Legorol | Iriel, the scenario i gave you was a pre-1.9 scenario |
21:05.31 | Legorol | i haven't tested it post-1.9 |
21:06.28 | Legorol | Ok I think we can use our brains to work out what should be happening in 1.9 |
21:06.37 | Legorol | consider a frame with some element inside it |
21:06.49 | Legorol | this element's XML has something like anchor topleft, offset x=10 |
21:06.59 | Legorol | the element has relative scale of 1 |
21:07.19 | Legorol | if you now scale the frame, the intended behaviour is that everything inside it gets bigger, including the element in question |
21:07.37 | Legorol | and that includes the offset too |
21:07.44 | Legorol | so let's say the frame had a scale of 1 |
21:07.52 | Legorol | so the offset of 10 actually did mean 10 on screen |
21:08.12 | Legorol | if i now set the scale of the frame to 2, the offset should appear as 20 on the screen |
21:08.27 | Legorol | at least that's what i'd say should be the intended behaviour |
21:08.31 | Iriel | Well, we can answer what the behaviour SHOULD be, yes. |
21:08.46 | Legorol | pre-1.9, this was indeed the case, because setting scale on parent did rescale the child too |
21:08.49 | Iriel | I agree with that |
21:08.51 | Legorol | i think this is still useful |
21:09.00 | Legorol | because we knwo the UI doesn't look broken post-1.9 |
21:09.10 | Legorol | and that the UIscale option in the video options does work |
21:09.13 | Iriel | and I believe from my code (which works AFAIK) in 1.9, that it still works that way |
21:09.34 | Iriel | since that bit I pasted is from code I developed on 1.9 only |
21:09.52 | SP|Sorren | hm, is cursor position still relative to the ui scale? |
21:09.56 | Iriel | BUT.. |
21:09.57 | Legorol | well according to this hypothetical discussion, if i call SetPoint (offset x=10), with the element relative scale of 1, it should result in an actual offset of 20 |
21:10.02 | SP|Sorren | er, i mean do you have to adjust for it via the scale? |
21:10.04 | Legorol | so it somehow should take into account parent scale |
21:10.29 | Iriel | it depends on how you want to describe it |
21:10.33 | Legorol | SP|Sorren: cursor position is relative to screen, has always been and still is |
21:11.02 | Iriel | I think it's safe to say that the offset for an anchor was, and remains, in child coordinates using the child's effective scale against the logical 'root' screen window |
21:11.18 | Legorol | yes, that's how i'd phrase it too |
21:11.23 | Legorol | i'm hoping that's how it works |
21:11.30 | MoonWolf | time will tell |
21:11.38 | Iriel | I'm pretty sure it is, since my code worked 8-) |
21:11.51 | Iriel | well, it worked on Dec 14th, I haven't tested it since then |
21:11.53 | Legorol | what is the parent's scale in your example code? |
21:12.20 | Iriel | It varies |
21:12.25 | Iriel | there's a slider for it |
21:12.26 | Legorol | and you said that in your example code, x and y are in the parent's coordinate system |
21:12.31 | Iriel | Yes. |
21:12.58 | Iriel | Which is why i'm dividing by the child's scale, and not it's effective scale |
21:13.13 | Legorol | so simply dividing it by the "scale" value you called self:SetScale(scale) with means you are converting from parent coordinates to the child's effective coordinates, i guess |
21:13.20 | Iriel | yes |
21:13.23 | Legorol | yeah, that makes sense |
21:16.00 | Iriel | My experience with coding with the 1.9 scale stuff is that, if you don tthink about it too hard, it just works the way you think it will |
21:16.41 | Tain | Really the only thing that causes a problem is addons that have saved the scale to apply back later. |
21:16.45 | Tain | Those just have to be fixed. |
21:17.26 | futrtrubl | i'm so glad I never added scale options |
21:17.42 | Tain | Figuring out moving something that is 3 generations down with each child having a different scale than its parent just adds that little extra too. |
21:19.46 | Ktron|npa | I think I need to clean install windows xp again... already.... think I've saved everything I need to or can |
21:19.47 | Ktron|npa | aight |
21:19.51 | Ktron|npa | later everyone |
21:20.18 | Plorkyeran | woah, the turnins for opening AQ are insane |
21:20.47 | Iriel | Not really relative to a server full of motivated players with no lives |
21:20.54 | kremonte | Plorkyeran: server wide =P |
21:21.19 | MoonWolf | iriel try to get that stuff on a relavitly new server |
21:21.22 | End | yeah, I'm sure there will be a few servers that get it opened within the week :O |
21:21.25 | MoonWolf | like the rp-pvp servers.' |
21:21.29 | kremonte | anyone here know where the default .xinitrc or .xsessions are on ubuntu? i can't for the life of me find it |
21:21.40 | MoonWolf | sorry, cant help there |
21:21.48 | Plorkyeran | even with 10,000 people turning stuff in that's still two stacks of runecloth bandages per person |
21:22.02 | kremonte | Plorkyeran: people will turn in much more than you think ;) |
21:22.06 | Plorkyeran | I suppose it isn't supposed to happen instantly |
21:22.09 | End | whereverthehellXis/lib/X11/xinit/xinitrc |
21:22.17 | End | dunno about .xsession |
21:22.20 | Flisher_Coding | ah is now empty:) |
21:22.29 | End | well |
21:22.33 | Plorkyeran | do the turnins give rep? |
21:22.34 | MoonWolf | Flisher_Coding, that is no suprise really |
21:22.35 | End | not sure ubuntu does it that way |
21:22.37 | kremonte | yes plork |
21:22.48 | kremonte | no xinit/ in usr/lib/X11 =( |
21:22.49 | End | but that the default for Xorg i think |
21:22.51 | kremonte | dang |
21:22.52 | MoonWolf | is there a place i can read up on the quest and turnins for it ? |
21:22.52 | Plorkyeran | bah, I wish I hadn't used up all of my runecloth |
21:22.57 | End | hrmmm |
21:22.58 | End | dunno then |
21:23.01 | Plorkyeran | I see a spike in thier price coming :/ |
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21:23.14 | kremonte | locate xinitrc and locate xsession didn't turn up nothin |
21:23.39 | Iriel | How about /etc/X11 ? |
21:24.04 | kremonte | # invoke global X session script |
21:24.04 | kremonte | . /etc/X11/Xsession |
21:24.11 | kremonte | oops |
21:24.35 | kremonte | ./etc/X11/Xsession says nothing about starting gnome tho =/ |
21:24.56 | kremonte | (i want to start up fluxbox and toy with that for a little bit to entertain me =P) |
21:25.03 | Tem | Tip: You can <Control>Click on an item to see how you would look wearing that item. |
21:25.32 | MoonWolf | lol |
21:25.35 | kremonte | Tem, you really do enjoy those tips |
21:25.37 | MoonWolf | are that the startup tips ? |
21:25.44 | Tem | oh fuck me |
21:25.44 | kremonte | all loading screens |
21:25.45 | MoonWolf | im so going to hack those into something more funny |
21:25.55 | Tem | did they foget to change the keybindings? |
21:26.02 | Tem | I can't change my bindings |
21:26.05 | Tem | I get errors |
21:26.11 | Tain | Are you using MyBindings? |
21:26.12 | MoonWolf | mybindings is buffy |
21:26.16 | MoonWolf | mybindings is buggy* |
21:26.25 | MoonWolf | again! |
21:26.34 | Tem | I turned it off |
21:26.36 | MoonWolf | i think blizzard secretly hates mybindings |
21:26.40 | Tem | still can't change my bindings |
21:27.21 | End | Moonwolf: those are stored in a dbc file IIRC |
21:27.24 | End | the tips |
21:27.29 | MoonWolf | good |
21:27.35 | MoonWolf | that should be easy to do. |
21:27.37 | Tem | lets see... what other mods screw with bindings |
21:28.19 | MoonWolf | perclassbindings |
21:28.22 | MoonWolf | percharbindings |
21:29.24 | MoonWolf | i use the latter |
21:29.31 | MoonWolf | cant live without |
21:30.10 | *** join/#wowi-lounge RedcXe (n=L@cpe-72-225-171-233.si.res.rr.com) |
21:30.41 | Legorol | i had to go afk so i couldn't thank you properly, but thanks for the scale stuff, Iriel |
21:31.42 | MoonWolf | okay, who here knows a decent amount of german ? |
21:32.33 | MoonWolf | Mein hund ist Schwul... what the hell does that mean ? |
21:32.38 | MoonWolf | i get the my dog part |
21:32.50 | kremonte | your dog is Schwul, duh! |
21:34.14 | Tem | ah I figured it out |
21:34.31 | Tem | I had extracted my blizzard addons |
21:36.12 | Iriel | Bad bad tem |
21:36.18 | Tem | and forgot to delete them |
21:36.42 | Tem | Tip: You can send mail to other players or even to your other characters. |
21:37.00 | Tem | Tip: you can <Shift>Click on an item to send an item link in chat |
21:37.01 | Iriel | I'm not glad to see my prediction over UI scale chaos playing out on the forum |
21:37.32 | *** join/#wowi-lounge ScytheBlade1 (n=ScytheBl@about/pxe/ScytheBlade1) |
21:38.02 | MoonWolf | night people |
21:38.07 | SP|Sorren | goodnight. |
21:39.27 | Tem | chaos? |
21:43.54 | End | KHAOS |
21:47.25 | Iriel | chaos == Lots of people whining like little babies |
21:48.01 | SP|Sorren | is the guy who does discord mods in here 8) |
21:49.12 | Tem | oh people didn't notice that they needed to push "load anyway"? |
21:49.21 | SP|Sorren | most people dont |
21:49.30 | SP|Sorren | most people just want things to work, and dont know these things ;p |
21:50.43 | Tain | I didn't remember it unchecking the run outdated addons button in last patches. So I was confused when I first logged in too. |
21:50.55 | Natasem | most people are idiots |
21:51.47 | Iriel | It always unchecks it if you dont hit 'Load anyway' |
21:52.19 | SP|Sorren | blah, why does duf work perfectly if your frame scale is below 100%, but if you go above the font gets all huge and mishmashed |
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21:59.33 | Tem | Well this time it didn't give the option box on loadup like normal |
21:59.49 | Tem | it just unchecked load out of date addons without asking me first |
22:01.34 | Legorol | Iriel, a while back you sent me some example addon that demonstrated something about scaling and saving/reloading scales, what was that about? |
22:01.37 | Legorol | and do you still have it? |
22:02.45 | Legorol | btw, being in Europe I still have pre-1.9 |
22:02.55 | Legorol | you are right, setting the uiscale CVar immediately scales the UI |
22:03.04 | Legorol | but the funny thing is it has a "cutoff" |
22:03.18 | Legorol | even if i set it to 1, UIParent's scale is only 0.9375 if my resolution is 1280x1024 |
22:03.23 | Legorol | wonder why that is.. |
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22:05.56 | *** join/#wowi-lounge AlexanderYoshi (n=Alexande@cpe-66-24-4-244.stny.res.rr.com) |
22:06.01 | AlexanderYoshi | hey guys |
22:06.13 | AlexanderYoshi | can anyone hook me up with a 1.9 Direct Download? |
22:06.24 | AlexanderYoshi | I know Zeeg usually posts one at WoW Guru |
22:06.33 | SP|Sorren | http://www.teamantipathy.com/WoW-1.8.4.4878-to-1.9.0.4937-enUS-patch.exe |
22:07.12 | AlexanderYoshi | sweet, thanks |
22:07.16 | Legorol | hi AlexanderYoshi |
22:07.26 | AlexanderYoshi | Hey Lego |
22:14.45 | *** join/#wowi-lounge ForgottenLords (n=Forgotte@059.216-123-195-0.interbaun.com) |
22:28.44 | pagefault | haha I hate people in org |
22:28.55 | pagefault | the guy calls me a jackass for selling the soul pouch pattern on the AH |
22:28.58 | pagefault | then he goes to do it himself |
22:30.55 | futrtrubl | people suck |
22:31.22 | dukeku | i hate having to relog to get my auction gold :( |
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22:34.29 | pagefault | if you click the middle slot you can get the money |
22:34.33 | pagefault | it doesn't show up |
22:34.34 | pagefault | but it's there |
22:35.08 | dukeku | yeah |
22:35.12 | dukeku | but i've gotta relog after each one :P |
22:35.20 | pagefault | hehe |
22:35.23 | pagefault | that sucks |
22:35.23 | dukeku | but i did manage to sell 2 stacks of heavy leather for 90g each... |
22:35.28 | pagefault | haha |
22:35.31 | pagefault | thats crazy |
22:35.31 | dukeku | i swear i put 90 in the silver slot |
22:35.33 | dukeku | but oh well |
22:35.34 | dukeku | not my loss :P |
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22:47.09 | *** join/#wowi-lounge Guillotine (n=Guilloti@ns.motek-services.com) |
22:48.46 | Guillotine | does anyone know of a good place to dl the 1.9 patch? I'd rather not have to deal with blizz's bit torrent... |
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22:51.18 | Anduin|Snoring | lol, AlexanderYoshi. In here but not datavertex? |
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23:01.29 | Guillotine | theres no mods... |
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23:03.55 | Osagasu | Oh cool |
23:04.12 | Osagasu | SuperMacro is still in Dev, I figured he'd have given up after this new patch |
23:04.19 | Iriel | WoWI is showing the strain today! |
23:04.54 | Anduin|Snoring | ya, the Cosmos site is loading a bit slower than usual |
23:05.49 | Osagasu | Curse isn't even working |
23:06.02 | AnduinLothar | bummer, but not surprising |
23:06.19 | AnduinLothar | 503 Service Unavailable |
23:07.01 | Osagasu | Worldofwar came out the best of all of em |
23:07.05 | Osagasu | new servers FTW |
23:07.36 | AnduinLothar | meh, I stay away from there as much as I can. Howw's guru holding up? |
23:08.50 | AnduinLothar | not well it looks like |
23:08.51 | Osagasu | not so hot, metinks |
23:10.28 | AnduinLothar | least the wow forums are responsive |
23:11.05 | End | the wow forums were down earlier |
23:11.13 | End | but yeah, they are up now |
23:11.31 | Osagasu | 's okay, I'm getting infinite Earth errors |
23:12.44 | Gryphen | i had one when i opened the guild frame the first time and none since |
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23:16.00 | Iriel | Ack WoWI just went from slow to 'Connection refused' |
23:16.00 | Cairenn__ | =/ |
23:16.53 | Cairenn__ | back up now |
23:20.10 | kremonte | patch day has gotta be hell for site admins =/ |
23:20.23 | kremonte | i see sites going up and down like the sea |
23:21.10 | Cide | yeah, it's not very fun hehe |
23:21.50 | Guillotine | hmmm... I think I found a typo in the patch notes |
23:21.59 | Cairenn__ | lol, there's more than one |
23:22.02 | pagefault | it would be awesome if they actually told people when 1.9 was coming out |
23:22.05 | pagefault | so people could prepare |
23:22.07 | pagefault | but that would make sense |
23:22.26 | Iriel | I'm not sure even blizzard know for sure until the day before |
23:22.35 | pagefault | maybe not |
23:22.41 | Iriel | And the community have ensured that they'll never be told in advance a date for anything |
23:22.45 | pagefault | I guess it depends on how long it takes for the QA to say it's ok |
23:22.51 | Iriel | because too many are immature babies who can't take change well |
23:22.54 | kremonte | Iriel: lol |
23:22.59 | Guillotine | "In addition to the set of macros shared by all characters, each character gets an additional 18 macros available to them." Aren't they just adding 9 "character-specific" macros and keeping 9 universal macros? or has it changed since slouken's post? |
23:23.05 | Iriel | No |
23:23.08 | Iriel | it's 18 and 18 |
23:23.12 | Guillotine | oh |
23:23.14 | Guillotine | cool |
23:23.16 | Iriel | That's what slouken's post said |
23:23.17 | Iriel | also |
23:23.18 | Iriel | 8-) |
23:24.09 | pagefault | no one is in BG |
23:24.10 | Iriel | And from my 1.9 changes thread: |
23:24.12 | pagefault | I want to play some pallys |
23:24.14 | Iriel | * The existing 18 supported 'global' macros remain. |
23:24.17 | Iriel | * There are an additional 18 per-character macros (ID's 19-36). |
23:24.19 | Iriel | * Macro numbers outside of these ranges will be blocked by the API. |
23:24.40 | Guillotine | why is "Resurrection spells will return pets to life with the appropriate amount of health and mana." in the UI section? |
23:25.06 | Iriel | the UI section often ends up followed by a bunch of non-classified bugs |
23:25.25 | Iriel | I dont know why that is, possibly because it's last |
23:26.49 | Guillotine | no, "Bug Fixes" is last |
23:27.54 | AnduinLothar | "(string expected, got no value)" |
23:28.01 | AnduinLothar | doesn't say nil anymore? |
23:28.17 | Iriel | which function? |
23:28.28 | AnduinLothar | bad argument #4 to `format' (string expected, got no value) |
23:28.38 | Iriel | did you pass a nil, or no value? |
23:28.51 | Iriel | format(x,y,z) and format(x,y,z,nil) are not the same |
23:29.00 | Iriel | (Not that that's necessarily the problem) |
23:29.12 | *** mode/#wowi-lounge [+o Cairenn] by ChanServ |
23:29.15 | Iriel | But actually, it is |
23:29.15 | Iriel | 8-) |
23:29.18 | Iriel | > return string.format("%s") |
23:29.20 | Iriel | stdin:1: bad argument #2 to `format' (string expected, got no value) |
23:29.22 | Iriel | > return string.format("%s",nil) |
23:29.23 | Iriel | stdin:1: bad argument #2 to `format' (string expected, got nil) |
23:29.30 | AnduinLothar | odd |
23:29.35 | Iriel | not really |
23:30.03 | AnduinLothar | except my call is: nameLocationText:SetText(format(TEXT(FRIENDS_LIST_TEMPLATE), name, area)); |
23:30.29 | Iriel | and you're missing the 4th argument |
23:30.43 | Iriel | The AFK status |
23:30.51 | Iriel | FRIENDS_LIST_TEMPLATE = "%s |cffffffff- %s|r"; |
23:30.51 | AnduinLothar | ah, they changed it, eh? |
23:30.56 | Iriel | FRIENDS_LIST_TEMPLATE = "%s |cffffffff- %s|r %s"; |
23:31.01 | Iriel | 1.8 and 1.9 respectively |
23:31.05 | AnduinLothar | right, k |
23:31.34 | AnduinLothar | did they do anything else nifty with the friends frame or can i just update that part |
23:31.40 | kremonte | it really is quite puzzling how Iriel knows these things off the top of his head |
23:31.50 | Cairenn | Iriel rocks :) |
23:31.56 | Iriel | I think that was it. |
23:32.09 | Iriel | It's because I break alot of things while I'm poking around,a nd try and remember how they failed 8-) |
23:32.15 | AnduinLothar | i take it FRIENDS_LIST_OFFLINE_TEMPLATE was updated too |
23:32.19 | Iriel | AnduinLothar : I did re-post my 'noticed API changes' thread |
23:32.33 | AnduinLothar | ya, but i read throuigh it and forget instantly |
23:32.34 | Iriel | AnduinLothar : No, it wasn't. |
23:32.43 | Iriel | Since AFK doesn't make sense for that, I guess |
23:32.45 | kremonte | you must poke around very thoroughly :-) |
23:33.19 | AnduinLothar | new GetFriendInfo return values are.. |
23:34.35 | Iriel | * UPDATED - name, level, class, area, connected, status = GetFriendInfo(index) -Added new status (AFK etc) result. |
23:35.05 | AnduinLothar | my find wasn't working while the page was loading |
23:35.06 | Cairenn | brb |
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23:37.40 | pagefault | hmm |
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23:38.45 | AnduinLothar | there we go, fixed FriendsFacts |
23:39.42 | pagefault | broken weapon |
23:39.47 | pagefault | is that a new grey drop? |
23:39.50 | pagefault | never seen it before |
23:40.14 | pagefault | nothing on thotbott so I am going to go with yes |
23:43.18 | pagefault | I like the new CoE |
23:43.24 | pagefault | getting much higher DPS on somes tuff |
23:43.27 | pagefault | err stuff |
23:47.40 | Guillotine | ya, I don't see why people were complaining... it looked like a buff to me |
23:48.58 | pagefault | on stuff that had crazy resistance to begin with you get bonus damage now |
23:49.53 | pagefault | i'd rather have the guaranteed boost in damage |
23:49.56 | pagefault | than something that may or may not work |
23:51.10 | AnduinLothar | Couldn't find frame named 'GuildFrameButton14' |
23:51.15 | AnduinLothar | aw, what'd they do to it |
23:51.20 | Guillotine | I just found the most awesome game... http://www.bebits.com/app/2850 |
23:51.31 | AnduinLothar | ah, they nuked the bottom button, only 13 now |
23:51.44 | pagefault | yeah |
23:51.52 | pagefault | I was under the impression it was going for a total rehaul |
23:51.56 | pagefault | but they didn't change much |
23:52.44 | Cairenn | Iriel, approving them as we speak |
23:52.54 | Iriel | Cool, if it didn't keep timing out on me i'd be done 8-) |
23:53.03 | Cairenn | tell me about it =/ |
23:53.12 | Iriel | well, done-ish |
23:53.13 | Cairenn | sorry hun, we're trying ... Dolby is tearing his hair out |
23:53.20 | Iriel | I have a few to catch up on |
23:53.29 | Iriel | heh, i'm just giving you a hard time because you can take it 8-) |
23:53.39 | Natasem | http://www.somethingawful.com/articles.php?a=3479 LOL funny stuff |
23:53.39 | Cairenn | :) |
23:53.41 | AnduinLothar | hmm, BoToBar error too |
23:53.46 | AnduinLothar | Go* |
23:54.40 | AnduinLothar | new GetFactionInfosyntax? |
23:56.08 | Guillotine | haha Natasem. that is hilarious |
23:57.35 | Iriel | GetFactionInfo didn't change, according to the code |
23:58.08 | Natasem | figured i would give ya'll a laugh during the stressfull "OMFG U N00BZ fix ur m0dz" crap |
23:58.20 | AnduinLothar | ya, looks like some of the faction #'s were rearanged or something |
23:59.18 | AnduinLothar | confused... |
23:59.24 | AnduinLothar | try GetFactionInfo(2) |
23:59.25 | futrtrubl | I dislike patch day |