00:13.51 | *** join/#sporewiki Tybusen (4405aee9@gateway/web/freenode/ip.68.5.174.233) |
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00:28.46 | *** topic/#sporewiki is SporeWiki! http://spore.wikia.com || Logs: http://ibot.rikers.org/%23sporewiki/ || Collaborative Universes: Sci-Fi http://tinyurl.com/3ddvp7q Fantasy http://tinyurl.com/p9qau7l || Titanpad: https://titanpad.com/ || Offtopic chat: #sporewiki-offtopic |
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06:15.21 | *** join/#sporewiki Methanogen (79dacdc7@gateway/web/freenode/ip.121.218.205.199) |
06:16.01 | *** join/#sporewiki Methanogen (79dacdc7@gateway/web/freenode/ip.121.218.205.199) |
06:16.07 | Methanogen | Hello |
07:38.07 | *** join/#sporewiki Methanogen (79dacdc7@gateway/web/freenode/ip.121.218.205.199) |
07:38.24 | Methanogen | Hello |
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08:02.31 | *** join/#sporewiki Groxkiller98 (c25113c2@gateway/web/freenode/ip.194.81.19.194) |
08:02.32 | Groxkiller98 | Heya. |
08:03.02 | Ghelae | Hello. |
08:13.40 | *** join/#sporewiki Methanogen (79dacdc7@gateway/web/freenode/ip.121.218.205.199) |
08:14.00 | Ghelae | Hello. |
08:14.06 | Methanogen | Hello there |
08:14.29 | Methanogen | How are you going? Also, I really need more creative greetings |
08:14.51 | Groxkiller98 | Hey. |
08:14.57 | Groxkiller98 | Still can't use Spore. :( |
08:15.27 | Methanogen | That's a shame :( I hope you can find a way to get it working somehow |
08:16.57 | Groxkiller98 | I might have to rebuy it. And if that's the case, I won't. |
08:17.48 | Methanogen | That's pretty awful |
08:18.37 | Groxkiller98 | The game is over 10 years old, nearly. |
08:18.55 | Methanogen | True it's a pretty old game |
08:18.59 | Groxkiller98 | I'd rather try build my own version than remain working with a product of EA. |
08:19.30 | Groxkiller98 | My uncle codes in C and C# |
08:19.38 | Groxkiller98 | We're discussing the possibility of it. |
08:19.54 | Methanogen | Well go for it if you think you can do it |
08:20.25 | Groxkiller98 | That's the question - Are we? |
08:20.33 | Groxkiller98 | I can't model, and nor can he. |
08:20.59 | Groxkiller98 | My duty was gonna be use the tools for the game to create the pre-installed creatures. |
08:21.13 | Groxkiller98 | Only they'd look like real possible aliens... |
08:21.14 | Methanogen | I have no idea how to code or model stuff so idk |
08:21.55 | Methanogen | I hope that you are actually able to create something like that |
08:23.32 | Groxkiller98 | So do I! |
08:24.34 | Methanogen | It'd be pretty cool to have that kind of thing |
08:24.55 | Groxkiller98 | Yeah. |
08:25.06 | Groxkiller98 | We were thinking how we can improve on what Spore got right. |
08:25.14 | Groxkiller98 | So, more depth, basically. |
08:25.46 | Methanogen | I see more depth |
08:25.54 | Groxkiller98 | Maybe also a multiplayer mode. |
08:26.12 | Groxkiller98 | Say, a possible PvP arena for space captains. |
08:26.19 | Methanogen | I wonder how that'd work...could be very chaotic and fun though |
08:26.25 | Groxkiller98 | Or dueling mode for specific stages. |
08:26.45 | Groxkiller98 | Like, a race for sapience, domination of a planet, ect. |
08:27.01 | Methanogen | That sounds like an interesting idea... |
08:27.31 | Methanogen | Imagine what it'd be like having two people competing over a planet or something |
08:28.05 | Groxkiller98 | Exactly. |
08:28.23 | Groxkiller98 | Also, I was thinking of having an FPS-esq part for the Space Era. |
08:28.29 | Groxkiller98 | As a captain. |
08:28.48 | Methanogen | Oh? So that you could have more weapon variety and skill and such |
08:29.44 | Groxkiller98 | Ye. |
08:29.49 | Groxkiller98 | Maybe even a weapon designer. |
08:29.58 | Methanogen | :O |
08:30.10 | Methanogen | That'd be hard to balance but if it was it'd be very interesting |
08:30.15 | Groxkiller98 | Likely a base weapon, which you can modify. |
08:30.29 | Groxkiller98 | So, take a 'default' sniper, and add mods. |
08:31.05 | Groxkiller98 | Or 'default' shotgun, and add mods. |
08:31.08 | Groxkiller98 | ect, ect |
08:31.15 | Methanogen | Ah so a weapon customisation system |
08:31.33 | Methanogen | I have to go now, nice talking to you |
08:32.04 | Groxkiller98 | He left before I could say bye! |
08:32.06 | Groxkiller98 | D: |
08:52.32 | *** join/#sporewiki Hachiman (4eca2a12@gateway/web/freenode/ip.78.202.42.18) |
08:52.36 | Hachiman | Hi |
08:52.50 | Ghelae | Hello. |
08:53.58 | Tybusen | Hello |
08:54.00 | Groxkiller98 | Hey. |
08:54.10 | Groxkiller98 | I'm thinking on a Spore-esq game. |
08:54.25 | Groxkiller98 | Basically, more depth on top of what Spore did right. |
08:54.38 | Tybusen | A rather ambitious goal |
08:54.38 | Groxkiller98 | Since I can no longer access Spore with the damn update. |
08:57.26 | Groxkiller98 | I have ideas on how to simply some things. Not all. |
08:58.42 | Tybusen | Well as long as you have a plan to reduce it down to a manageable project complexity |
08:59.30 | Tybusen | Keep in mind that a lot of Spore's selling point was the creative freedom and that's not an easy thing to implement from a game-coding perspective |
08:59.31 | Groxkiller98 | Yeah. |
08:59.40 | Groxkiller98 | I am aware. |
09:01.33 | Hachiman | Remember |
09:01.36 | Tybusen | I'll wish you the best of luck with it and also advise you to keep your expectations realistic, since Spore was developed in 3 years or so with a full professional game dev team from an establihsed studio |
09:01.43 | Hachiman | Spore's initial goal was to be more in-depth than what it turned out to be |
09:02.25 | Groxkiller98 | I know. |
09:02.39 | Groxkiller98 | This will likely be a poor project in comparison. |
09:03.07 | Groxkiller98 | But I have hope it will be an improvement in some places. |
09:03.48 | Tybusen | Well, as long as you manage to accomplish what you set out to do, and manage to learn something from it, then go for it |
09:05.58 | Groxkiller98 | Yeah. |
09:06.10 | Groxkiller98 | Probably work one 'stage' at a time. |
09:06.18 | Tybusen | As a design tip, I would advise figuring out what the most basic form of the gameplay is, and focus on building that first without the aesthetics |
09:06.26 | Groxkiller98 | Microbial Era, Aquatic Era, Land Era, ect |
09:06.28 | Tybusen | That's called proof-of-concept in dev terms |
09:07.10 | Tybusen | Like for example, if you were making a turn-based RPG, you would first want to build the menu-based combat engine first |
09:08.17 | Tybusen | If you wanted to recreate the Spore Cell Stage, you would want to build a basic engine of controlling an object that collects other objects first, since that's the most basic level of Cell Stage gameplay |
09:09.31 | Groxkiller98 | Yep. |
09:09.34 | Tybusen | And then you add in the extra mechanics once you've figured out the most basic level of gameplay |
09:10.49 | Groxkiller98 | Of course. |
09:11.15 | Groxkiller98 | I made a text-game. Kinda. I know how the process works. |
09:12.09 | Tybusen | Alright, then good luck |
09:12.20 | Groxkiller98 | It's damn ambitious for two people, but we can start small and work up. |
09:12.35 | Groxkiller98 | And maybe use Patreon or something to collect funding to hire professionals. |
09:14.03 | Tybusen | If you're aiming to make something Spore-like, you should be careful about IP laws and stuff if you're going to make/acquire money through platforms such as Patreon |
09:14.32 | Groxkiller98 | I am aware. |
09:14.46 | Groxkiller98 | It's a similar base idea, we're not gonna be stealing Spore assets or anything for it. |
09:15.07 | Groxkiller98 | Maybe throw in a reference or two, but we're not just gonna reskin Spore and add more features. |
09:16.04 | Tybusen | Alright, as long as you're aware |
09:16.19 | Groxkiller98 | I hope to have quite different combat mechanics, for example. |
09:16.24 | Groxkiller98 | And I'm quite aware. :P |
09:16.51 | Groxkiller98 | I'm an IT student that is very aware of IT laws. And a former art student very aware of laws regarding copying stuff. |
09:17.31 | Tybusen | Right right |
09:17.50 | Groxkiller98 | >;3 |
09:17.57 | Tybusen | I'm guessing you're going more for gameplay improvement rather than trying to go for the more scientifically-accurate bent of the original vision for Spore? |
09:17.57 | Groxkiller98 | I be no pirate! |
09:18.04 | Groxkiller98 | Yes. |
09:18.24 | Groxkiller98 | Scientific accuracy would be nice, but not necessary. |
09:19.52 | Tybusen | On one hand, gameplay should normally be king, but at the same time the Social track for Creature Stage has pretty much no basis in science as far as I'm aware |
09:19.53 | Groxkiller98 | I'm looking more for enjoyable gameplay, and replayability. |
09:20.08 | Groxkiller98 | And yeah, that's true. |
09:20.30 | Groxkiller98 | I'd rather go for an evolutionary arms-race. |
09:20.51 | Tybusen | "If I sing enough times at this cat, my intelligence will increase" |
09:21.06 | Groxkiller98 | XD |
09:21.24 | Tybusen | Though I suppose that's not an incorrect statement, in that you would gain the valuable knowledge that your cat does not care about your singing |
09:22.23 | Groxkiller98 | XD |
09:22.52 | Tybusen | I do actually enjoy dicking around in Space Stage from time to time though, mostly to gather information for my fiction but also occasionally to do some good ol empire building |
09:23.24 | Tybusen | I've actually found that the Bomb weapons are actually some of the best weapons for taking cities with very little damage to the city itself |
09:24.00 | Groxkiller98 | Yep. |
09:24.17 | Tybusen | All you have to do is perch yourself at the highest atmospheric level and then do a good ol orbital bombardment |
09:24.35 | Groxkiller98 | Orbital bombardment is fun. |
09:24.53 | Groxkiller98 | Yeah, I'd also like better ship building in my game. |
09:24.58 | Groxkiller98 | And fleet management. |
09:25.16 | Tybusen | Ooh yeah, that would be nice, having an actual defense fleet for your empire |
09:25.22 | Groxkiller98 | Also allow for ground invasion, ect. |
09:25.39 | Groxkiller98 | Where you manage your ships, and ground-forces in an RTS-manner |
09:25.57 | Groxkiller98 | Or beam down and fight FPS-style while letting the AI take control of your forces. |
09:26.01 | Tybusen | Could be worth checking Stellaris for Space Stage management mechanics and Star Trek Online for space and ground combat |
09:26.40 | Groxkiller98 | Maybe! |
09:27.01 | Groxkiller98 | I was thinking of Mass Effect-like mechanics for fighting. |
09:27.17 | Tybusen | Playing other games is a good way to get ideas for mechanics for your own game, and also an excuse to play video games ("i'm not slacking off, it's research MOM") |
09:27.18 | Groxkiller98 | I gotta go for a bit, though. Later. |
09:27.21 | Tybusen | See ya |
09:27.53 | Tybusen | Hachiman: Are you ready for season 2 |
09:34.18 | Hachiman | Oh, of AoT |
09:34.22 | Hachiman | Eh maybe |
09:35.42 | Tybusen | There's apparently been rumors that it might only be one cour this season, which would mean only the Clash of the Titans arc gets covered |
09:37.25 | Hachiman | That'd be cool |
09:37.39 | Hachiman | But then, I'm sure everyone is anticipating the political arc |
09:39.18 | Tybusen | Well, I heard one person put it as Clash of the Titans and Uprising both being arcs that can't stand on their own without the other |
09:39.36 | Hachiman | Uprising doesn't even stand tbh |
09:39.52 | Tybusen | This person explained it as both arcs being two halves of a development arc for Krista/Historia |
09:40.02 | Hachiman | I'm far more anticipating confirmation for the next season of JoJo |
09:40.07 | Tybusen | Ooh yes |
09:41.01 | Tybusen | Apparently there's an event coming up in Sendai for the 30th anniversary of JoJo |
09:41.03 | Hachiman | I'm expecting the confirmation trailer to be leaked or released somewhere around the Summer |
09:41.06 | Hachiman | Yeah |
09:41.24 | Tybusen | People are expecting a VA anime announcement to occur there, if it will be announced any time this year |
09:41.43 | Hachiman | I don't see why it wouldn't be announced this year |
09:41.55 | Hachiman | DiU was announced less than a year after SC |
09:42.14 | Tybusen | I mean, if you're gonna announce the anime adaptation of "Japan's favorite part", might as well do it at the celebration of the JoJo 30th anniversary in the home region of Araki |
09:42.43 | Hachiman | Meanwhile, a Rohan OVA has been confirmed |
09:42.53 | Tybusen | Aye |
09:42.55 | Hachiman | So if you like Rohan, good for you, I guess? |
09:43.13 | Tybusen | I like Rohan purely because he's such a ridiculous asshole |
09:43.21 | Hachiman | Yeah |
09:44.02 | Hachiman | It's funny because Araki is like the nicest mangaka you could ever meet yet Rohan is supposed to be his own self-insert |
09:44.39 | Tybusen | I'm guessing Rohan is just an outlet for all the negative parts Araki ever had and all that's left is cool real-life Araki |
09:48.05 | *** join/#sporewiki Groxkiller98 (c25113c2@gateway/web/freenode/ip.194.81.19.194) |
09:48.10 | Groxkiller98 | Hey again! |
09:48.21 | Tybusen | Also I think a lot of people are speculating JoJolion is about to head into its climax |
09:48.23 | Hachiman | Helo |
09:48.24 | Tybusen | Hiya |
09:48.27 | Hachiman | Hi |
09:48.40 | Hachiman | JoJolion just feels so short though |
09:48.51 | Hachiman | When compared to Steel Ball Run |
09:49.06 | Tybusen | Yeah but Steel Ball Run is like monstrously long from what I remember |
09:49.15 | Groxkiller98 | What is this/ |
09:49.16 | Groxkiller98 | ? |
09:49.32 | Hachiman | Eh, around 90+ chapters iirc |
09:49.35 | Tybusen | Yeah 2004-2011, that's a 7 year run |
09:49.37 | Hachiman | They're long though |
09:49.49 | Hachiman | Yeah but remember that it came out monthly once it moved over to Ultra Jump |
09:49.51 | Tybusen | or a 7 year steel ball run heheheheheheheheheh |
09:49.57 | Tybusen | Ah I see |
09:50.05 | Tybusen | Groxkiller98: JoJo's Bizarre Adventure |
09:50.29 | Groxkiller98 | Okay? |
09:50.33 | Groxkiller98 | Never heard of it. |
09:50.44 | Tybusen | You should give it a watch if you have time |
09:50.45 | Hachiman | Manga stuff |
09:50.51 | Hachiman | And anime I suppose now |
09:50.58 | Groxkiller98 | Ah. Not a manga/anime person anymore. |
09:51.07 | Groxkiller98 | I got bored of it after SAO |
09:51.13 | Tybusen | yeah but |
09:51.14 | Tybusen | sao |
09:51.35 | Groxkiller98 | SAO wasn't that great, I know. |
09:51.43 | Groxkiller98 | But it had some good qualities. |
09:51.48 | Tybusen | I don't think you need to be a manga/anime/weeb person to enjoy JoJo, though |
09:51.55 | Hachiman | JoJo is very Western so |
09:52.14 | Groxkiller98 | Jojo just makes me thing of a certain game that probably should be avoided if you value your sanity. |
09:52.26 | Hachiman | Eh? |
09:52.29 | Groxkiller98 | Or stomach contents. |
09:52.40 | Groxkiller98 | It's an adult game by Fenoxo. |
09:52.46 | Hachiman | Ah |
09:53.03 | Groxkiller98 | You can meet a mouse called Jojo - And do some horrible things to them, if you're not careful. |
09:53.07 | Groxkiller98 | Or just evil. |
09:53.25 | Tybusen | inb4 dio's favorite game |
09:53.44 | Groxkiller98 | Oddly, for all the weird shit in his games, morality is a big part. Whether you choose to be good or evil. |
09:53.58 | Groxkiller98 | Also, depravity is a big part, too. |
09:54.02 | Groxkiller98 | Which sickens me. |
09:54.10 | Tybusen | "I REJECT MY HUMANITY, JOJOOOOOOOO!" |
09:54.15 | Hachiman | kek |
09:54.18 | Groxkiller98 | XD |
09:54.30 | Groxkiller98 | Let's change back to the topic before I arrived. |
09:54.31 | Hachiman | Araki loves torturing animals very suspiciously |
09:54.39 | Hachiman | I don't get why he does it |
09:54.44 | Groxkiller98 | ... |
09:54.46 | Groxkiller98 | Maybe not. |
09:54.57 | Hachiman | "How are we supposed to show how bad this street is? Oh, I know! Let's have a cat eating a puppy!" |
09:55.07 | Tybusen | I suspect it's more that he actually loves dogs and makes villains do terrible things to them to show that they're evil |
09:55.25 | Hachiman | True, that's more likely the case |
09:55.50 | Groxkiller98 | https://www.youtube.com/watch?v=qX7ehxyYRQc |
09:55.59 | Tybusen | It would be like saying people must hate babies if they keep showing people doing terrible things to them, though those people are supposed to be inhuman monsters |
09:56.13 | Hachiman | I've seen it said that Stone Ocean contains a lot of gratuitous alligators, funnily enough |
09:56.21 | Hachiman | Just alligators all over the place, since it's set in Florida |
09:56.25 | Tybusen | Well, it does take place in Florida |
09:56.44 | Tybusen | Everglades is full of em |
09:56.57 | Hachiman | Are they really that common over there? |
09:57.10 | Tybusen | They're Florida's iconic animals, at least |
09:57.23 | Tybusen | I don't think they're super common around the Cape Canaveral area, or Miami either |
09:58.22 | Groxkiller98 | I'm glad I live in the UK. It's cold, but we don't have alligators or crap like that. |
09:58.24 | Hachiman | It's always been my fear that David Productions won't animate Steel Ball Run |
09:58.27 | Tybusen | Hm actually I was wrong, Everglades is right next to Miami |
09:58.34 | Groxkiller98 | Nothing is really big enough to hurt us here. |
09:58.49 | Groxkiller98 | Though I think we have one species of mildly venomous snake. |
09:59.04 | Hachiman | SBR is like super popular so I don't see a reason why DP wouldn't animate it beyond it takes place outside of the main JoJo continuity |
09:59.21 | Hachiman | And establishes its own branch of continuity and the like |
09:59.36 | Tybusen | Ultimately I think it'll boil down to how much interest DP has in continuing with JoJo after they finish SO |
09:59.55 | Tybusen | Since they're gonna animate SO sometime at this rate |
10:00.01 | Hachiman | Yeah |
10:00.10 | Tybusen | There's no way they would animate Vento Aureo then skip SO |
10:00.17 | Tybusen | Even if SO is one of the more controversial parts |
10:00.36 | Groxkiller98 | You say that, but some shows do skip major areas of plot. |
10:00.38 | Hachiman | I just feel like SO might put a nail in the anime's coffin |
10:01.18 | Groxkiller98 | I'm just thinking on my game idea. Anyone got suggestions? |
10:01.50 | Tybusen | I think ultimately the fan reception of the SO adaptation will likely tell if DP wants to continue with SBR |
10:02.05 | Hachiman | SO is very controversial but SBR is stupid popular |
10:02.16 | Hachiman | It's gonna be half-and-half |
10:02.27 | Groxkiller98 | Isn't most controversial things stupid-popular? |
10:02.34 | Groxkiller98 | Like GTA, Borderlands, ect. |
10:02.41 | Hachiman | Not controversial like that |
10:02.46 | Groxkiller98 | Oh? |
10:02.48 | Tybusen | Those things are controversial because of their popularity |
10:03.07 | Tybusen | Stone Ocean is controversial for what it does with the overarching JoJo storyline |
10:03.16 | Groxkiller98 | Which is...? |
10:03.33 | Hachiman | Basically finishes it |
10:03.38 | Groxkiller98 | Oh... |
10:03.39 | Hachiman | In a... unique way |
10:03.39 | Tybusen | Basically ends the original storyline, in a way that didn't fully satisfy some people |
10:03.45 | Groxkiller98 | Right. |
10:03.56 | Groxkiller98 | So, people weren't happy with the ending? |
10:03.59 | Hachiman | I've seen people say that DP could / should animate SBR as a movie / pair of movies |
10:04.01 | Hachiman | Basically |
10:04.06 | Hachiman | SO in general has a lot of problems |
10:04.49 | Tybusen | The main complaint I hear about SO is that the fights don't have as good choreography or pacing as other parts |
10:04.49 | Hachiman | It has a weak start, a stronger middle as it goes on, a good villain, a kind of okay supporting cast, and an ending that's monumentally community-dividing |
10:04.58 | Hachiman | Yeah |
10:05.06 | Hachiman | Some fights are just outright boring |
10:05.15 | Hachiman | And some of the Stands aren't... great either |
10:05.43 | Tybusen | That's something that DP could potentially fix in the SO adaptation, unless the fights are just inherently boring in their setup or game pieces |
10:06.01 | Groxkiller98 | Well, I'll continue to think on how to give my game a strong start. |
10:06.05 | Hachiman | DP could fix that; EXCEPT THE FUCKING SUN TOOK AN ENTIRE EPISODE |
10:06.12 | Hachiman | IT WAS ONLY TWO CHAPTERS |
10:06.29 | Groxkiller98 | ...? |
10:07.16 | Groxkiller98 | I won't ask. |
10:07.42 | Tybusen | Do you think they could have paired The Sun arc with The Lovers arc or the Death 13 arc? |
10:08.20 | Hachiman | Probably |
10:08.40 | Hachiman | God I get PTSD just remembering some of the fights in SC |
10:08.44 | Tybusen | I guess The Lovers didn't need two episodes, though two episodes of Steely Dan dickery really made for a satisfying payoff with the 20 second ora at the end |
10:08.50 | Hachiman | Wheel of Fortune, The Sun, The Lovers |
10:09.09 | Tybusen | Wheel of Fortune was dumb |
10:09.41 | Tybusen | I mean I can partially forgive The Sun and The Lovers for giving that sweet Joseph memergy |
10:10.29 | Hachiman | Battle in Egypt was far superior in almost every aspect |
10:10.58 | Tybusen | It's weird because I saw a post in r/StardustCrusaders where a newcomer to the series thought that the pacing got worse in the Egypt arc |
10:11.21 | Hachiman | I mean, eh |
10:12.01 | Hachiman | I can kinda see what they mean, I suppose; DP was insistent on splitting everything into two episodes and dragged the series across the dirt in doing so |
10:12.02 | Tybusen | I mean, to be fair, I don't think N'Doul really needed two episodes, from what I remember of that fight |
10:12.15 | Hachiman | Nah he didn't; neither did D'arby Younger |
10:12.51 | Tybusen | Anubis could probably have fit into one episode, though it would probably mean scrapping some details |
10:13.23 | Hachiman | Honestly, Anubis was cool enough that I can forgive it |
10:14.05 | Hachiman | We got that sweet Chariot vs. Anubis battle and then the SP vs. SC battle afterwards |
10:14.05 | *** join/#sporewiki Wormydroid (1f405803@gateway/web/freenode/ip.31.64.88.3) |
10:14.05 | Hachiman | Hi |
10:14.05 | Tybusen | Eh that's true |
10:14.06 | Tybusen | Hai wormy |
10:14.12 | Wormydroid | Hey |
10:14.13 | Groxkiller98 | ...You two are making my brain hurt, |
10:14.36 | Wormydroid | What's this? |
10:14.43 | Hachiman | Me and Tyb just being weebs |
10:14.56 | Tybusen | I'm personally not a fan of the whole Set arc in general and I honestly probably wouldn't miss it if it got King Crimson'd from the timestream |
10:15.05 | Hachiman | kek |
10:15.14 | Hachiman | I honestly forgot the Sethan arc existed |
10:15.45 | Hachiman | They do something similar to Hanged Man and Sethan in VA but it's done so much better |
10:15.59 | Tybusen | That's good for you, since half of it is kid Polnareff running around naked and being his usual pervert self |
10:16.00 | Hachiman | Actually a fair number of Stands in VA are kinda parallel to Stands in SC |
10:16.50 | Groxkiller98 | So... Anybody wrote anything interesting recently? |
10:17.03 | Hachiman | Eh, I haven't had much time to write while in France |
10:17.07 | Tybusen | I can see it for some of them, King Crimson from my understanding of it is basically like being Outside DIO's World |
10:17.14 | Hachiman | Basically |
10:17.31 | Hachiman | Actually that's a really good summary of how KC works |
10:17.34 | Hachiman | Congratulations |
10:17.35 | Wormydroid | Not anything lately no |
10:17.51 | Groxkiller98 | :| |
10:17.53 | Tybusen | I just got on spring break and I'm hoping to write some stuff before the next quarter of school kicks in |
10:18.09 | Groxkiller98 | I might hand my writing over to other people, partially. I'm feeling very uninspired. |
10:18.26 | Hachiman | However I have been tearing through ideas for stuff I wanna write; I've actually seriously considered getting myself out there and marketing myself as an author |
10:18.42 | Hachiman | Which is why I'm crunching down, doing my research |
10:18.56 | Wormydroid | Even on my Easter break I can ill afford time to do fiction |
10:19.21 | Wormydroid | I mean I could but I might regret it |
10:19.21 | Tybusen | I'm trying to write the next section of First Bunsen War, but I can't decide if I should have international military meeting first or have Lord Shu'von'e start awakening his masters first |
10:19.40 | Hachiman | >awakening his masters |
10:20.11 | Tybusen | Technically though he only has one master |
10:20.24 | Hachiman | Lord Wha'mm'u |
10:20.31 | Wormydroid | Might do a little SCGW though |
10:20.46 | Tybusen | Actually I was gonna basically name the character after Esidisi but in a roundabout way |
10:20.55 | Hachiman | kek |
10:21.19 | Hachiman | Were you actually gonna name him ACDC |
10:21.31 | Tybusen | Ayrshi'di'ji or something like that |
10:21.36 | Hachiman | Oh God |
10:21.58 | Groxkiller98 | Ouch... My head hurts trying to read that. |
10:22.25 | Tybusen | And that fits in Skal'Vokra naming mechanics, since the first part of the name is always based on some legendary demonic race that their family/lineage claims "descendance" from |
10:22.43 | Hachiman | Huh |
10:23.14 | *** join/#sporewiki OluapPlayer (b3dc2a60@gateway/web/freenode/ip.179.220.42.96) |
10:23.15 | *** mode/#sporewiki [+o OluapPlayer] by ChanServ |
10:23.19 | Hachiman | Hi |
10:23.27 | Tybusen | Basically, though, to the Skal'Vokra, it's about the same as naming your kid with any of the "god" related names |
10:23.31 | Tybusen | Hi Oluap |
10:24.00 | Wormydroid | Hi |
10:24.12 | OluapPlayer | hi |
10:24.39 | Tybusen | So for a guy like Ayrshi'di'ji, the first part of the name basically claims the blessing of or lineage from the Xhodocto (even though they have no relation to the Xhodocto, they just know of them) |
10:25.05 | Hachiman | That makes sense now |
10:25.56 | Tybusen | And they are familiar with the major demon/chaos races because they have actual lineage from the Vodra'Ta, who in turn have lineage from the Vyro'Ralza in their original origin story |
10:27.42 | Hachiman | AC/DC, the master of demons |
10:28.26 | Tybusen | I did have this naming system in mind when I originally named Shu'von'e a long time ago, but it just happened to work out for making an ACDC characater |
10:30.24 | Tybusen | Though, Ayrshi'di'ji is really more of a mentor to Shu'von'e rather than his master |
10:31.33 | Groxkiller98 | Huh |
10:31.50 | Groxkiller98 | I wonder what beings like that would think of Suluan's deity. |
10:32.01 | Groxkiller98 | Since she has been made literally manifest. |
10:32.22 | Groxkiller98 | Yet is comparatively so insignificant on a universal scale. |
10:33.14 | Tybusen | Ayrshi'di'ji - https://www.youtube.com/watch?v=DsUCRcK7QYc |
10:34.56 | Tybusen | To be real, though, the Skal'Vokra are probably not all that powerful compared to actual godraces |
10:35.24 | Tybusen | They are just seen as powerful because they're going up against opponents who have no Essence countermeasures |
10:35.35 | *** join/#sporewiki Wormydroid (5284e7ad@gateway/web/freenode/ip.82.132.231.173) |
10:36.07 | Groxkiller98 | Hah. Sounds like Suluan's situation. |
10:36.09 | Hachiman | Yeah, demons and Essence races and the like have had a significant downgrade |
10:36.12 | Hachiman | Which is good |
10:36.23 | Groxkiller98 | She only can help the people of her planet, because nobody knows how to counter basic Essence. |
10:36.47 | Wormydroid | Humans must feel really boring and plain looking in the Star Trek and Star Wars universes |
10:36.50 | Groxkiller98 | If an Xhodocto merely looked at her, she'd probably die. |
10:37.26 | Tybusen | I'd probably say that Tyraz at his peak probably roughly represents the peak power of a typical Skal'Vokra |
10:37.31 | Hachiman | Tybusen: Somebody pointed out that when Kira dismembered his own hand to escape, Crazy D used its restoration ability to basically return to sender; what if Joseph asked for Crazy D to restore his lost arm, which in turn brings his arm back from space and Kars along with it back to Earth? |
10:38.22 | Tybusen | Hachiman: But I don't think Joseph's hand is anywhere near Kars, especially not at this point? |
10:38.55 | Groxkiller98 | Are we going back to the weeabo conversation already? |
10:39.12 | Tybusen | Also Joseph's hand is probably not capable of biological function after spending a solid 50 years in space |
10:40.17 | Hachiman | Crazy D tho |
10:40.42 | Tybusen | nah but it's like jotaro said, once the soul leaves the body there's no comin back from that |
10:41.26 | Tybusen | It's just like the man in the Speedwagon ambulance said, it's impossible |
10:42.34 | Hachiman | butbut |
10:42.39 | Hachiman | j-joseph |
10:44.50 | Tybusen | Joseph - *pulls his missing-for-50-years hand out of his ass* Ah, but you see, I switched out the hand with a fake when we were being launched into the atmosphere! And so, Kars, your next line is, "Did you plan this all out from the beginning, JoJo?!" |
10:45.31 | Hachiman | kek |
10:45.35 | Hachiman | Also I rewatched the scene |
10:45.50 | Hachiman | The arm fell off when Kars got struck by the volcanic debris |
10:45.59 | *** join/#sporewiki Methanogen (79dacdc7@gateway/web/freenode/ip.121.218.205.199) |
10:46.04 | Methanogen | Hello |
10:46.13 | Groxkiller98 | Welcome back. |
10:46.20 | Tybusen | Hello |
10:46.21 | Hachiman | Hi |
10:46.36 | Groxkiller98 | I'm having ideas for my game listening to discussions about the fiction-verse. |
10:46.43 | Methanogen | Hi everyone |
10:46.49 | Groxkiller98 | Or was, until our resident anime fans dropped the topic. |
10:46.55 | Methanogen | Ah what discussions are going on? |
10:46.57 | Hachiman | kek |
10:47.00 | Tybusen | kekyoin |
10:47.06 | Groxkiller98 | It was demons and stuff in the fuctionverse. |
10:47.13 | Groxkiller98 | Now it's weeabo stuff. |
10:47.35 | Methanogen | I don't know much about fictionverse demons ave for the fact they seem to exist |
10:47.39 | Methanogen | *save |
10:47.55 | Groxkiller98 | Eh. It's all about Essence, basically. |
10:48.01 | Tybusen | I mean I don't have a lot to talk about my Skal'Vokra right now since most of it is stuff I'm going to come up with later or stuff that would be spoilers for FBW events |
10:48.08 | Groxkiller98 | If you understand Essence, demons are easier to wrap your head around. |
10:48.22 | Methanogen | I see so essence is important |
10:48.32 | Groxkiller98 | If you understand demons, then maybe the Xhodocto are understandable. |
10:48.49 | Tybusen | Essence is more or less Fictionverse magic with some rules |
10:48.53 | Groxkiller98 | Essence is a big part of the Teyan navy. They use it to jump between places, rather than Hyperspace. |
10:49.17 | Groxkiller98 | By diving into a Mystic Essence realm where the rules of the universe are altered, |
10:49.21 | Ghelae | Bascially, the way I like to think of it is that we're almost a diamond-hard sci-fi universe with one tiny exception, that exception being that magic exists and is omnipresent. |
10:49.24 | Methanogen | Are they fairly standard demonish things? Also, what are these Shal'Vokra things? |
10:49.37 | Methanogen | I sort of see |
10:49.55 | Groxkiller98 | I'd call the fictionverse science-fantasy pretending to be science-fiction. |
10:49.59 | Groxkiller98 | Like Mass Effect. |
10:50.08 | Tybusen | Skal'Vokra is an antagonist demon race in my fiction story First Bunsen War |
10:50.11 | Ghelae | In practice, that is how it usually works, yes. |
10:50.12 | Methanogen | It varies on the creator |
10:50.23 | Groxkiller98 | Yup. |
10:50.53 | Groxkiller98 | http://spore.wikia.com/wiki/Fiction:Spirit_of_Suluan - My only Essence-dependant character. |
10:50.55 | Methanogen | I lean vaguely towards sci-fi hardness but also demons are a thing in this universe so...it depends a lot |
10:51.18 | Groxkiller98 | My others have some interaction - Such as Nu'Vex and Tana'Suloni. |
10:51.21 | Methanogen | I haven't gotten into essence really having...not heard of it and being more interested in the sci-fi aspects |
10:51.55 | Groxkiller98 | Aziri'Suluan still sounds like a weak name for a deity. |
10:52.09 | Methanogen | Also I vaguely remember the guidelines mentioning them being overused or something I think |
10:52.09 | Groxkiller98 | She's a weak deity though. |
10:52.11 | OluapPlayer | To each their own. You don't need involvement with essence if you don't want to |
10:52.20 | Groxkiller98 | Any demon could likely tear her to shreds. >_> |
10:52.21 | OluapPlayer | We've got plenty of people here who disregard essence more or less |
10:52.27 | Groxkiller98 | True. |
10:52.34 | Methanogen | Maybe I'll try it when I actually understand it better and want to see what I can do with it |
10:52.37 | Tybusen | You really don't have to get into Essence to get into the Fictionverse, lots of fictions are pure sci-fi without Essence magic |
10:52.38 | Ghelae | To a lesser extent, Essence is how we describe the behind-the-scenes workings of more standard, less magical-seeming sci-fi features like hyperspace. |
10:52.46 | Wormydroid | Ooh lol the bus driver sauf fuck off to someone |
10:52.54 | Methanogen | For now, space starfish and Sulfur farters suit me fine |
10:53.03 | Groxkiller98 | XD |
10:53.18 | Groxkiller98 | I think my Spore-esq game will feature something like Essence. |
10:53.25 | Groxkiller98 | Maybe it'll be a Captain ability. |
10:53.41 | Methanogen | Hmm that has potential to be interesting |
10:53.44 | Groxkiller98 | Yeah. |
10:53.58 | Tybusen | I for one tend to not use Essence a whole lot in my fiction, Skal'Vokra are one of the main exceptions and it has mostly to do with them being a part of the original FBW and also being a sufficiently advanced foe for a pre-Essence civilization |
10:53.58 | Methanogen | My focus atm is on character stuff...which is my weak area |
10:53.59 | Groxkiller98 | Have classes for the player's Space-Era character. |
10:54.32 | Groxkiller98 | My writing has gotten so weak recently, I'm considering just giving my stuff away, in part. |
10:54.36 | Methanogen | I see I haven't used it at all yet- though I am very new |
10:54.51 | Groxkiller98 | So long as I don't have issue with a direction, it'll be free for them, I guess. |
10:55.05 | Groxkiller98 | Essence is difficult to work with sometimes. |
10:55.19 | Methanogen | My writing is...I like to think it's decent but it's probably not that good |
10:55.30 | Groxkiller98 | Liquid Ink has Mystic Essence. Speak to him if you wanna get into it. |
10:55.31 | Tybusen | Bunsen Galaxy after the FBW era is familiar enough with Essence that lesser demons/Essentials like the Skal'Vokra are no longer a big threat |
10:55.33 | Methanogen | I guess many niches of essence would already be taken at this point |
10:55.36 | Wormydroid | I leave whether essence is supernatural or physical but unexplained process untouched |
10:55.49 | Methanogen | Wormy: that's probably for the best |
10:55.52 | Groxkiller98 | Mystic Essence is probably the most versatile. |
10:56.08 | Tybusen | Essence is magic to our perceptions but as always, Clarke's Third Law |
10:56.17 | Groxkiller98 | Yep. |
10:56.18 | Wormydroid | For the pragmatic purpose it makes no difference |
10:56.24 | Methanogen | True |
10:56.38 | Groxkiller98 | Hm. I need to go soon. |
10:56.39 | Methanogen | Now I wonder how my species would view essence.... |
10:56.45 | Liquid_Ink | Well, Clarke's third law doesn't technically rule out magic |
10:56.55 | Groxkiller98 | Could be like the Teyan? Useful, but not essential? |
10:57.15 | Groxkiller98 | Though actually, the Teyan kinda do need it for travel. |
10:57.25 | Groxkiller98 | Since they have no Hyperspace tech. |
10:57.29 | Methanogen | Eriaroon would see it as proof that their beliefs are justified...thiough they'd probably not make too much use of it |
10:57.45 | Methanogen | My guys just use hyperspace and warp travel- creativity ftw people |
10:57.45 | OluapPlayer | You can simply acknowledge its existence without using it |
10:57.52 | Groxkiller98 | Yup. |
10:57.58 | Groxkiller98 | The Mithadorn do that. |
10:58.09 | Wormydroid | I think hyperspace is somewhat magical though and that's why it might be linked to essence |
10:58.09 | Methanogen | I couldn't really come up with anything better |
10:58.13 | Groxkiller98 | They have some users, but it basically has no effect to their government. |
10:58.48 | Methanogen | It might be useful to some of my species to allow them to actually say walk on standard land without dying |
10:58.49 | Groxkiller98 | BTW, if anyone wants my stuff, just poke me. I'm not oppose to handing it away right now. |
10:59.24 | Methanogen | I don't really know what stuff everybody has |
10:59.46 | Groxkiller98 | http://spore.wikia.com/wiki/Fiction:Mithadorn_Republic |
10:59.50 | OluapPlayer | I have Dream and Entropic energy, but I don't really participate much in the sci-fiverse anymore |
11:00.01 | OluapPlayer | I've moved over to the fantasyverse |
11:00.02 | Methanogen | I did glance throigh some random galaxy pages and it seems a lot of those are fairly unpopulated actually |
11:00.02 | Groxkiller98 | http://spore.wikia.com/wiki/Fiction:The_Grand_Teyan_Empire |
11:00.08 | Methanogen | I'll take a look at those |
11:00.21 | Groxkiller98 | http://spore.wikia.com/wiki/Fiction:Ankoran_Empire |
11:00.23 | Methanogen | Oh yeah, anybody willing to give feedback on my fiction so far? |
11:00.26 | Groxkiller98 | http://spore.wikia.com/wiki/Fiction:Teyan_Imperium_of_Andromeda |
11:01.28 | Groxkiller98 | I need to run now. |
11:01.46 | OluapPlayer | I'm not good with feedback so I can't help you. But your fiction seems well written so far |
11:01.50 | Methanogen | See you |
11:02.01 | Methanogen | Well I'm glad it seems well written at least |
11:02.12 | Tybusen | I've enjoyed reading your fiction so far, it's well written and I think you have some unique ideas going so far |
11:02.46 | Methanogen | I'm glad you enjoyed it. My goal after all is for it to be interesting to read |
11:06.27 | Methanogen | The question is it can integrate well into actual stories and such |
11:06.33 | Methanogen | *if it can |
11:07.56 | Hachiman | I'm sure it can given enough work and cooperation |
11:08.15 | Methanogen | I hope so |
11:09.07 | OluapPlayer | It should be easy unless they're made completely unapproachable, which so far doesn't seem to be the case |
11:09.29 | Methanogen | Im glad they don't seem unapproachable |
11:10.10 | Methanogen | They're rather exotic but they can still communicate etc |
11:13.13 | Methanogen | So hopefully interaction with other races should be fine |
11:15.41 | Methanogen | Of course, there may be some misunderstandings and such but really that just provides additional potential opportunities |
11:17.43 | Tybusen | TIAF - did you just literally fart right here right now | Yorchi - YOU DON'T KNOW ME |
11:18.14 | Methanogen | Hahaha |
11:19.51 | Methanogen | Yorchi farts are rather putrid but honestly the species itself would probably stink quite a lot to most like being made heavily of sulphur |
11:21.21 | Methanogen | But yeah this is a species who will likely end up weaponsing their own farts and breathing |
11:23.01 | Tybusen | https://www.youtube.com/watch?v=3yAbIU4A5qU most yorchi-anything else interactions |
11:24.08 | Methanogen | Haha essentially yeah |
11:24.21 | Methanogen | They'll have their diplomacy work cut out for them |
11:24.52 | Hachiman | I wonder how the Yorchi and Eriaroon view one another |
11:25.32 | Methanogen | The Yorchi would view the Eriaroons as unusual partially advanced somewhat monstrous beings |
11:25.40 | Methanogen | The Eriaroons would view the Yorchi as demons |
11:25.58 | OluapPlayer | strangely smelly demons |
11:26.15 | Methanogen | Yep pungent acidic demons |
11:26.50 | Methanogen | Though they'd be rather safe from each other in terms of ground invasion |
11:27.24 | Methanogen | Yorchi live on Venus and Eriaroons live in the Yorchi equivalent of powerful bleach |
11:28.48 | Methanogen | Actually Eriaroons would struggle to inavde ground at all at this stage |
11:30.01 | Methanogen | Being aquatic and all |
11:30.12 | Tybusen | Yorchi Military Advisor - I mean, if we invade the Eriaroons, we'll all suffer horrible foamy deaths, but on the other hand we won't need to pay for laundry this month |
11:30.29 | Methanogen | Haha true |
11:31.31 | Methanogen | It'd be an unusual war to be sure |
11:31.39 | Tybusen | I don't imagine the Eriaroon have ever had to make land invasions, so they probably wouldn't possess the tech for it, but they could always create vehicles or environmental suits that are essentially giant fish tanks |
11:32.09 | Methanogen | Yeah it'd take a while to get enough to be an actual threat though |
11:32.51 | Hachiman | That'd be an interesting scenario to write about, actually |
11:32.53 | Methanogen | They can't invade land well, but many species would struggle to fight them efficiently in their home environment |
11:32.57 | Tybusen | Well yeah, but technology tends to be a product of necessity more often than not |
11:33.12 | Methanogen | True |
11:33.23 | Tybusen | So if they need to deal with land-dwellers, they'll start on the path of developing dry-land tech |
11:33.34 | Methanogen | They have crawler vehicles designed for subterranean use at the ocean floor they could adapt |
11:34.02 | Tybusen | There's actually two ways the Eriaroon could deal with land-based foes, actually |
11:34.23 | Methanogen | Really? What are they? |
11:34.45 | Tybusen | They could make machinery that allows them to traverse onto land, or they could improve their aquatic-based bombardment tech to make it so they don't have to even step on land to engage the enemy in the first place |
11:35.13 | *** join/#sporewiki Monet (~Monet47@82-132-224-97.dab.02.net) |
11:35.21 | Methanogen | Hmm true they could just try to avoid land fights at all |
11:35.23 | Methanogen | Hi |
11:35.24 | Hachiman | Hi |
11:35.25 | Tybusen | If you're at a disadvantage on land and you don't even want the stuff on land anyways, why not just improve the stuff that you use to annihilate people from far away? |
11:35.45 | Tybusen | Of course those are just two paths you could take |
11:35.57 | Hachiman | Why not also use remote-controlled machinery |
11:36.01 | Methanogen | They do have space elevators; could those be developed somehow into bombardment cannons |
11:36.04 | *** join/#sporewiki Tek0516 (uid149600@gateway/web/irccloud.com/x-sctibwgqiqvpqhxs) |
11:36.11 | Tybusen | Remote-control machinery is also an option |
11:36.15 | Methanogen | True |
11:36.16 | Methanogen | Hello |
11:36.26 | Hachiman | Or machinery adapted with AI capable enough of dealing with the complexities of eliminating land-based demons |
11:36.30 | Methanogen | Although Eriaroon mechanical computing technology is rather...bad |
11:36.54 | Tybusen | One of the fun things about developing tech is that you can often approach one problem from different angles depending on who's developing the tech |
11:37.15 | Methanogen | Larger vehicles wouldn't have that issue though |
11:37.22 | Methanogen | True it is interesting |
11:37.47 | Tybusen | Aquatic species with good robotics tech might just make drones for dry-land encounters, aquatic species with good artillery would go for bombarding from the sea |
11:38.50 | Methanogen | Perhaps they would rely on bombardment until they improved their AI enough? Eriaroon basically use large but powerful living computers right now |
11:39.09 | Tybusen | Aquatic species with a close connection to their planet's "soul" wait for a member of the enemy to join up with them and lead their people to victory |
11:39.48 | Methanogen | There are many possibilities |
11:39.56 | Tybusen | I would imagine the Eriaroon would choose whichever option would cost the least with their current resources |
11:40.19 | Methanogen | Bombardment probably then |
11:40.21 | Monet | How behind are we talking with computation? |
11:41.16 | Methanogen | Their biological computers are like partially sentient supercomputers, their mechanical computers would probably still use floppy disks if those worked underwater |
11:42.13 | Monet | Using floppy disks implies that synthetic coding is quite simple |
11:43.05 | Methanogen | That was really just an analogy but yeah their mechanical computers aren't very good |
11:43.38 | Monet | As iirc your standard floppy has a memory capacity of a few MB |
11:43.56 | Methanogen | Once thy got genetic engineering they decided using that would be easier to use given the aquatic environment and the difficulty of keeping wiring working underwater |
11:44.02 | Tybusen | It would seem that they have the principles of computer science down but can't develop a non-biological machine powerful enough to handle a viable combat AI |
11:44.13 | Methanogen | Essentially yes |
11:44.31 | Monet | so their best solution has been engineered brains |
11:44.33 | Hachiman | So... why not simply use biological machines |
11:44.37 | Hachiman | Oh they do |
11:44.41 | Methanogen | Yep |
11:44.53 | Methanogen | They'd only fit in large vehicles for ground combat though |
11:45.28 | Methanogen | Ones effective enough to do more than get shot and explode anyway |
11:45.33 | Monet | Also wiring works perfectly fine underwater so long as you insulate it |
11:45.55 | Tybusen | So, at least in the early stages of development, they'd be stuck in large, clunky land machines that are likely to be easily destroyed, and I'd imagine the bio-computers are valuable enough that they can't be put into expendable drones |
11:46.06 | Monet | computer banks could be vacuum sealed and watercooled |
11:46.23 | Methanogen | It's te expense of keeping the water out as they make it that's an issue for them eventually they found a sort of solution to it and just went down that path instead |
11:46.50 | Tybusen | Yeah, if the bio-computers satisfy their computing needs, then they have no incentive to develop the mechanical computer |
11:46.54 | Methanogen | Tybusen: yeah pretty much |
11:47.46 | Methanogen | Monet: they do have the capacity if thy really really wanted to but it's never really been needed for them after they developed bio-computers- until ground combat becomes an issue for them, then it might be needed after all |
11:48.03 | Tybusen | Developing the tech to make underwater mechanical computers viable compared to their bio-computers would be a reinventing the wheel situation, and no one reinvents the wheel unless they have to |
11:49.11 | Methanogen | Its good that this kind of technology has its limitations in terms of fiction |
11:49.48 | Methanogen | Otherwise it might as well just be regular technology just looking a little different |
11:50.15 | Monet | Well not quite |
11:50.45 | Methanogen | True, I am generalising and exaggerating |
11:51.23 | Methanogen | I'm just glad that my decision to use such technology has its consequences |
11:51.33 | Monet | Who knows, we could be using holographic memory soon - Hard drives will be cubes and spheres instead of disks |
11:52.02 | Methanogen | The future is difficult to predict |
11:53.36 | Methanogen | Now I have to ask, what kind of computing technology does your fiction stuff use? |
11:53.42 | Monet | difficult yes but like all attempts at prediction it gets easier when you have the right data. |
11:54.10 | Methanogen | True it does |
11:54.14 | Tybusen | As far as tech goes, my fiction tends to be pretty vanilla, so basically whatever would be the logical continuation of human computer tech into the 28th century |
11:55.30 | Monet | The DI as well as having quantum computing has phased out silicon circuit boards in favour of quasicrystal matrices |
11:55.35 | Methanogen | Yorchi use ternary computers but fairly standard otherwise and Eriaroons use the aforementioned biological computer equivalents- basically genetically engineered optimised massive brain things |
11:55.56 | *** join/#sporewiki ImpyDroid (~yaaic@195.19.236.83) |
11:56.09 | Methanogen | Ah so Tybusen has fairly standard computers and Monet has quantum computers and crystalline stuff |
11:56.12 | Methanogen | Hello |
11:56.43 | Tybusen | I mean I'd imagine stuff like the DI uses is close to what's considered standard tech in the 29th century |
11:56.57 | Monet | yeah I got magic crystals bcuz space dragons |
11:57.02 | Ghelae | I know I've described a vision of futuristic computing technology as "superconducting slime moulds" before, the "slime mould" part being a short way to describe an adaptive, self-repairing, etc. system. |
11:57.06 | Tybusen | Especially since the TIAF and DI have been relatively in recent history |
11:57.12 | Tybusen | *relatively close |
11:57.40 | Ghelae | At least some quantum computing capabilities are a given, really. |
11:57.50 | Methanogen | I'd assume all your computer technology is quite a bit more advanced than that of my societies |
11:57.57 | Tybusen | Basically, most of my standard tech boils down to seeing what the TIAF's peers are using, and then saying "ok the tiaf will use that" |
11:58.46 | Methanogen | Ah so basically the equivalent of whatever is considered modern at the time |
11:59.21 | Tybusen | Most of my fiction also has relatively terrestrial biological roots, so I haven't faced the creative challenges that you've set up with aquatic or sulfuric species |
11:59.25 | Monet | Once you get to tier2 and above technology starts following Clark's Third Law of Scientific Prediction |
11:59.55 | Methanogen | True, my stuff does have rather unusual conditions to work with |
11:59.58 | Methanogen | Ah I see |
12:00.08 | ImpyDroid | Hey bros |
12:00.12 | Tybusen | Tier 4 and Tier 3 are in the domain of what can be seen in shows like Star Trek |
12:00.14 | Tybusen | Hiya imp |
12:00.17 | Monet | Or CTL for short |
12:00.21 | Methanogen | Mine are still at around Tier V with Eriaroon closer to Tier IV |
12:00.22 | Monet | hi Imp |
12:00.25 | Methanogen | Hey Imp |
12:00.26 | Ghelae | ~give ImpyDroid a cookie |
12:00.26 | infobot | ACTION gives ImpyDroid a home-baked oatmeal raisin cookie to cheer him up. |
12:00.28 | ImpyDroid | What are you talking about? |
12:00.31 | OluapPlayer | Hi |
12:00.37 | OluapPlayer | nerd stuff |
12:00.46 | Ghelae | [12:53] <Methanogen> Now I have to ask, what kind of computing technology does your fiction stuff use? |
12:00.47 | Monet | Computers |
12:00.51 | Methanogen | Fiction computers and how my species have unadvanced ones |
12:01.43 | OluapPlayer | I don't really explain the science behind any of my fiction since I don't actually know anything about sci-fi |
12:01.53 | Methanogen | Yorchi use ternary computers but otherwise rather standard, Eriaroons use biologically engineered superbrains basically and have really awful mechanical computers |
12:01.56 | ImpyDroid | The Divinarium uses quantum computers and artificial intelligence extensively |
12:02.20 | ImpyDroid | The Coalition probably only has really simple ones because of tradition |
12:02.23 | Ghelae | It occurs to me that, for all the work I put into http://spore.wikia.com/wiki/User:Wormulon/Technology_tree I didn't add much explicitly about computers. |
12:02.31 | Methanogen | I don't too much of the science behind my stuff honestly but I like to think that if people think it makes sense than I can just go with it |
12:03.18 | Methanogen | That page has a lot of stuff |
12:03.55 | OluapPlayer | It's all written in eldritch language to me |
12:04.07 | Methanogen | I like how for the Eriaroons the ability to create fire was a major technological achievement |
12:04.16 | Ghelae | I'm wondering whether I should reverse the colours. Red as the majority of, and easiest, stuff seems like a bad choice. |
12:04.25 | Hachiman | Weren't you a software repair man? |
12:04.55 | OluapPlayer | My job didn't involve quantum replicators okay |
12:04.56 | Methanogen | Honestly I'm guessing that given the conditions my species are in a lot of stuff that seems obvious is hard and a lot of stuff that seems hard is obvious to them |
12:05.21 | Tybusen | I mean, if you subscribe to the non-linear model of tech development, then it makes perfect sense |
12:06.24 | Methanogen | I'd say living underwater your entire history would make a major difference to your technology, as would living on slightly-less-horrible-Venus |
12:06.29 | Tybusen | There's no "proper" order of tech development, games like Civilization only have a tech tree because it's easier for gameplay |
12:06.36 | Methanogen | True |
12:07.03 | Ghelae | It'll particularly impact the chemistry and materials that the species develop. |
12:07.08 | Tybusen | The Aztecs did invent the wheel, but they never used it for anything other than toys because they had no draft animals to use it for chariots, mills, etc. |
12:07.09 | Methanogen | Indeed |
12:07.27 | Ghelae | Pressure, temperature, atmospheric consistution and available solvents have a huge impact. |
12:07.44 | Ghelae | That's why the tech tree I made is really vague when it comes to relevant technologies. |
12:08.05 | Methanogen | Yorchi never even used rifling much because after a disucussion it turned out that the materials needed for that to be effective don't really work well on semi-Venus |
12:09.21 | Methanogen | And all of those things you just mentioned are utterly different for the Yorchi, being high atmospheric presure, searing temperatures, sulfuric-carbon dioxide atmosphere probably and sulphuric acid |
12:09.27 | Tybusen | Yorchi Scientist - So we'll carve little ridges into the barrel called "rifles" | Yorchi Military Engineer - In that case I hope you like your spaghetti with high iron content |
12:09.29 | Ghelae | Exactly. |
12:09.42 | Monet | Rifling iirc doesn't require much more than what is needed to make the gun in the first place |
12:10.51 | Methanogen | There was an issue with material malleability for ammunition and such |
12:11.35 | Methanogen | Besides, having rapid-fire SMG muskets was the basis for the whole Yorchi military doctrine |
12:11.45 | ImpyDroid | Tybusen: I think it makes sense because in their environment, the idea that wheels could be useful never came to them |
12:12.44 | Tybusen | Right, and actually that would have been the case for most places in the world who obtained the wheel without someone to show them the uses of the wheel |
12:12.56 | Methanogen | Agreed |
12:13.21 | Tybusen | I think there's a theory that the only reason the wheel became widespread in Eurasia is because someone in the Middle East managed to figure out its uses and spread that knowledge along |
12:13.33 | Methanogen | Actually, I don't think the Eriaroons have technically invented the wheel yet now that I think about it... |
12:13.45 | Tybusen | If that hadn't happened, the wheel in Eurasia would have gone the same way as the wheel in Mesoamerica |
12:14.47 | Methanogen | It's interesting speculating in technology to me, both that of the future and that of the past and of aliens and stuff |
12:15.08 | Monet | The wheel was a vital component in advanced machinery |
12:16.07 | Monet | without wheels. Clocks like watches and Big Ben might not have been achievable |
12:16.33 | Methanogen | Eriaroons have rotating wheel-type objects, just never used for transportation purposes perpendicular to the ground....and for real history, true perhaps not |
12:17.36 | Tybusen | Yeah, I was going to say that the Eriaroons may have come to the wheel in a roundabout manner later on, and mostly as a product of inventing the gearwork or other circular components for industrial machinery |
12:17.36 | Monet | so they have wheels they're just not used as wheels |
12:17.50 | Methanogen | Basically yes |
12:18.20 | Methanogen | Wheels (the wheel ones not the other ones) are rather useless underwater I believe anyway |
12:18.42 | Tybusen | Though then the question is how they came to invent circular gearwork without knowing the utility of the wheel beforehand, unless there's another way you could figure out how to make gearwork |
12:19.19 | Tybusen | Since gears in a human context are most definitely successors to the wheel |
12:19.35 | Ghelae | Isn't it thought that the wheel might originally have been invented as the potter's wheel, and only later adapted for transport? |
12:20.00 | Methanogen | There's probably an intermediate point where rotating wheel-type objects were developed for something and those eventually became gears or something |
12:20.20 | Hachiman | Hm |
12:20.21 | Methanogen | Hmmmm possibly |
12:20.23 | Hachiman | Why not spheres? |
12:20.27 | Hachiman | Or balls |
12:20.41 | OluapPlayer | pennis and also dicke and balls |
12:20.44 | Methanogen | Would pottery work underwater.. |
12:20.53 | Hachiman | There are volcanic areas underwater |
12:20.57 | Methanogen | Hmmm true there are alternatives |
12:21.00 | Hachiman | Places where heat gathers |
12:21.11 | Methanogen | Yeah Eriaroons used them a lot |
12:21.36 | Methanogen | In fact all life on their world started from energy from hydrothermal vents and never used sunlight |
12:22.29 | Methanogen | They also used hydrothermal vents as a kind of soft forge to manipulate some materials and metals etc without melting them, just making them malleable and changing the shape |
12:23.03 | Methanogen | I guess that could have been used possibly for rather bad pottery |
12:23.54 | Methanogen | Or maybe pottery was a later technology only achieved when more powerful furnaces became a thing idk |
12:24.16 | Monet | You could bake them in a kiln built like a diving bell |
12:25.11 | Methanogen | Hmm possibly |
12:25.23 | Methanogen | I have to go now, good talking to everyone, got lots of ideas |
12:25.54 | Hachiman | Nice, have a good one |
12:26.38 | Hachiman | brb |
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12:44.36 | *** join/#sporewiki Wormy_ (80f3028f@gateway/web/freenode/ip.128.243.2.143) |
12:45.02 | Ghelae | Hello. |
12:45.16 | Wormy_ | hi |
12:54.25 | Monet | Hi |
12:56.12 | Wormy_ | So today I learned that the virtual world of Second Life was nearly ground to halt by grey goo |
12:56.57 | Wormy_ | Someone created a self-replicating object shaped like gold rings that get moved about and replicate on contact, as you can build objects with code in SL |
12:57.26 | Wormy_ | The Second Life map is devided into pacels, each simulated by a server |
12:58.08 | Wormy_ | The devdelopers had to create a firewall to prevent the replicated objects leaking through the boundaries and completely eating up all the computational resources |
12:58.16 | Wormy_ | Its thought that billions were generated |
12:58.26 | *** join/#sporewiki ImpyDroid (~yaaic@195.19.236.83) |
12:58.35 | Wormy_ | Some maps were overrun |
12:58.46 | OluapPlayer | nothing of value would've been lost |
13:01.04 | Wormy_ | I think it sets the gold standard for griefing |
13:06.24 | Wormy_ | The servers closed down too |
13:10.45 | Wormy_ | Reminds me of this except the self-replicating goo was likely intentional https://en.wikipedia.org/wiki/Corrupted_Blood_incident#History |
13:12.15 | OluapPlayer | It was, players did it to grief others |
13:13.17 | Wormy_ | Yes, but it originated from an oversight in the game's programming like an unitended consequence |
13:14.27 | OluapPlayer | It was a bug, yes |
13:15.32 | Wormy_ | Players also helped move the rings about |
13:17.24 | OluapPlayer | I can't help but chuckle at this sentence |
13:17.26 | OluapPlayer | "The difficulty in killing Hakkar may have limited the spread of the disease." |
13:17.38 | OluapPlayer | we want to cause a pandemic but the boss is too hard |
13:17.49 | Wormy_ | lol |
13:18.11 | *** join/#sporewiki ImpyDroid (~yaaic@195.19.236.83) |
13:19.17 | Wormy_ | The only bug exploit I experienced in a MMO was Star Trek Online. One day Klingon players found they could board Earth Space Dock, and they created chaos by shooting service NPCs or by blocking entrances and taking up game instances |
13:20.16 | Wormy_ | The Federation players decided to fight back |
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13:23.42 | *** join/#sporewiki DanzaDelMondo (~yaaic@PHIL-1.ws.pu.ru) |
13:25.25 | Wormy_ | "Police investigating 'human waste in Coca Cola cans'" http://www.bbc.co.uk/news/uk-northern-ireland-39416944 |
13:27.25 | *** join/#sporewiki ImpyDroid (~yaaic@195.19.236.83) |
13:30.49 | *** join/#sporewiki AndroImp (~yaaic@host-184-159-66-217.spbmts.ru) |
13:32.52 | AndroImp | Wormy_ Monet: https://youtu.be/T65SwzHAbes Modern Russian propaganda is so weird |
13:33.12 | AndroImp | Come to think about it as Brits you may sympathize with the video |
13:33.48 | Wormy_ | I'm at uni right now, I'll get you to post it to me later |
13:34.46 | Monet | Same |
13:35.30 | Wormy_ | In my last college, all searches were monitored |
13:36.23 | Wormy_ | So this one student used to post things on purpose that got him into trouble, just to tease |
13:38.24 | Wormy_ | <PROTECTED> |
13:38.54 | *** join/#sporewiki AndroImp (~yaaic@host-90-158-66-217.spbmts.ru) |
13:41.12 | Wormy_ | <PROTECTED> |
13:41.47 | Wormy_ | A hard part will be to create a progression of challenges |
13:41.59 | Wormy_ | Also, I think this idea is already way too big to do in a month |
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14:20.42 | Jepardi | Hi |
14:22.33 | Wormy_ | bbl |
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15:07.47 | *** join/#sporewiki Hachiman (4eca2a12@gateway/web/freenode/ip.78.202.42.18) |
15:07.56 | Hachiman | Fuck, Wormy isn't here |
15:08.01 | Hachiman | HI |
15:08.03 | Hachiman | Whoops caps |
15:12.40 | Ghelae | Hello. |
15:31.49 | Hachiman | I'm getting bothered by this book I'm reading which Wormy recommended to me, Proxima |
15:32.42 | Hachiman | I get that humanity is largely composed of scumbags in Baxter's multiverses but cannibal rapists on the first of humanity's frontier worlds |
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15:32.46 | Hachiman | Hi |
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15:39.31 | Groxkiller98 | Heya. |
15:43.38 | Hachiman | Hi |
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15:44.43 | *** mode/#sporewiki [+o Cyrannian] by ChanServ |
15:45.32 | Cyrannian | Hello |
15:45.49 | Ghelae | Hello. |
15:46.39 | *** join/#sporewiki Monet (~Monet47@82-132-224-97.dab.02.net) |
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16:09.01 | DrodoEmpire | test |
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16:29.51 | DrodoEmpire | Hi |
16:30.22 | *** join/#sporewiki Monet (~Monet47@82-132-224-97.dab.02.net) |
16:30.55 | Monet | Hachiman: what's bothering you about Proxima? |
16:38.06 | DrodoEmpire | test |
16:38.17 | DrodoEmpire | [12:31] <Hachiman> I'm getting bothered by this book I'm reading which Wormy recommended to me, Proxima [12:32] <Hachiman> I get that humanity is largely composed of scumbags in Baxter's multiverses but cannibal rapists on the first of humanity's frontier worlds |
16:38.50 | Hachiman | Yeah |
16:39.47 | Hachiman | Plus the way humans interact with each other |
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16:40.01 | DrodoEmpire | Hmm |
16:40.03 | Hachiman | [19:38] <DrodoEmpire> [12:31] <Hachiman> I'm getting bothered by this book I'm reading which Wormy recommended to me, Proxima [12:32] <Hachiman> I get that humanity is largely composed of scumbags in Baxter's multiverses but cannibal rapists on the first of humanity's frontier worlds |
16:40.07 | Hachiman | Plus the way humans interact with each other |
16:40.27 | DrodoEmpire | How do they? |
16:40.32 | Hachiman | Jesus fuck, they've been on this planet for a decade now; you'd think that some sense of survival would have overcome their previous personal prejudices and whatnot |
16:40.36 | Hachiman | They're all very cold with each other |
16:40.39 | DrodoEmpire | I hear Baxter's never been the best with character writing |
16:40.42 | DrodoEmpire | Right |
16:40.44 | Hachiman | Not a lot of sincerity or trust between them |
16:40.54 | Hachiman | And most of them come off as antisocial, irritable, etc. |
16:41.17 | Hachiman | And whenever a bond is formed, one of the people involved in that bond usually end up getting killed |
16:41.24 | Monet_2 | It might be a case of "yeah we gotta survive but that doesn't mean I like you" |
16:41.25 | Hachiman | Plus, *heavy* amounts of rape |
16:41.38 | Hachiman | Or rape implications, rather |
16:42.10 | DrodoEmpire | I read "The Long Earth" a little while ago, which was a collaborative effort between Baxter and Pratchett and I found the chars likable... Though that was probably because Pratchett was there, I dunno. :p |
16:42.14 | DrodoEmpire | Ahh\ |
16:42.16 | Monet_2 | I get the impression Baxter's opinion of regular people is rather non-hopeful |
16:42.21 | DrodoEmpire | So you hate all the characters? >.< |
16:42.26 | Hachiman | I don't *hate* them |
16:42.30 | Hachiman | They *annoy* me |
16:42.33 | DrodoEmpire | They'reAhh |
16:42.45 | DrodoEmpire | *They're just unlikable |
16:43.08 | Hachiman | The main character, Yuri, was rather bland and neutral and I didn't like him very much because he was a stubborn teen who preferred to shrug and keep to himself and whatnot; just a generally neutral guy |
16:43.24 | Hachiman | I'm starting to like him more now though whenever he picks up a knife and decides to actually do something |
16:44.05 | Monet_2 | I remember reading a collaborative work between Baxter and Clarke. |
16:44.24 | Hachiman | The other main character, Stef, is also fairly interesting and I prefer her character because she's more adventurous and active in spite of her own antisocial tendencies and preference for business over personal connection |
16:44.56 | Monet_2 | There was this American woman, an astronaut called Sable, she had an attitude but as the story progresses she just becomes psychotic. |
16:44.58 | Hachiman | It's also that her side of the story is honestly more interesting and filled with less irritating supporting characters |
16:45.10 | DrodoEmpire | Right |
16:47.20 | Monet_2 | I've noticed in a couple of books that when Baxter's not describing astral phenomena, advanced technology or spaceships, the places he writes are always quite uniform, quite plain. |
16:47.27 | Hachiman | Yeah |
16:47.48 | Hachiman | Also the fact that the only characters who aren't assholes in Proxima's setting happened to be not human |
16:49.00 | Hachiman | We're given this one character in Stef's storyline, Earthshine, who is a 'green brain' - an AI who is basically the culmination of a bunch of mapped human consciousnesses and whatnot - and also one of the Core AIs, who are supposed to be Earth-dominating intelligences that are feared and hated and whatnot for their inhuman nature and activity and the like, standard stuff |
16:49.38 | Hachiman | Earthshine is told to be a character intended to be feared or despised yet he's actually one of the more hospitable and nicer characters in the story thus far, even if he is corporate-type |
16:53.09 | Monet_2 | So we're essentially told to hate him. |
16:53.13 | Hachiman | Basically |
16:54.46 | Hachiman | The thing also about Yuri's side of the story is that all the settlers on Proxima are prisoners; convicts shipped from Mars and the like and sent to Proxima to work as independent communities of farmers and labourers and the likes |
16:55.29 | Hachiman | Most, if not all, of the convicts are actual cunts and assholes and those who actually act like normal people somehow end up dead |
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16:56.47 | ZF101 | Hello all. |
16:56.59 | Monet_2 | hello |
16:57.39 | Hachiman | They act like stereotypical convicts and for some goddamn reason, when Yuri and his partner, a former guard officer who was abandoned on Proxima alongside the rest of the prisoners, end up discovering a large community of gathered people, the first instinct of some of the humans is to immediately distrust her |
16:58.02 | Hachiman | Like her old position actually means anything anymore after a decade of isolation and abandonment |
16:59.05 | Monet_2 | "ooh this guy was a prison guard. JUDAASSSS" |
16:59.37 | Hachiman | Basically |
17:01.01 | Hachiman | I can see why Wormy likes Proxima; the worldbuilding for the actual planet is awesome and Stef's side of the story, involving uncovering the mysteries of the 'kernels', discovering the existence of 'Hatches' and the like, is awesome |
17:02.03 | Hachiman | But thus far, I'm not enjoying it *as* much as I thought I would be by page ~250, Chapter 47 |
17:08.06 | Monet_2 | Hmm that sounds quite far in |
17:09.40 | Hachiman | It's a long book |
17:09.51 | Hachiman | I do think I'm more than halfway through |
17:10.51 | Hachiman | Halfway point was probably the discovery of the Hatch beneath the surface of Mercury; a Hatch being, well, a hatch, seemingly man-made, covered in human handprints which are artefacts that... do some weird, grand-scale spacetime bullshit |
17:12.19 | Monet_2 | Wouldn't be Baxter without something trippy going on with spacetime. |
17:13.09 | Hachiman | Stef entered through one and history was changed so that she had a twin sister called Penelope, who everyone else seems to remember existing yet Stef does not and only remembers her life as an only child prior to that point, so she's treated as having some kind of selective amnesia post-Hatch by everyone else; it's eventually revealed to be a result of messy, sloppy spacetime interference |
17:13.21 | Hachiman | *it's eventually revealed to be a result of messy, sloppy spacetime interference |
17:14.41 | Hachiman | As it showed when the name written on her mother's gravestone matched up with the continuity of reality that Stef remembered rather than the altered continuity of reality that everyone else remembers and that her twin sister is a product of |
17:15.05 | Hachiman | Revealing there were other people who remembered the pre-altered timeline |
17:15.42 | Monet_2 | So she goes though this Hatch into a universe where she had a different mother who gave birth to twins? |
17:16.13 | Hachiman | Something like that, I think |
17:16.36 | Hachiman | I think it's less entering an alternate universe and more the universe she came from got messily changed |
17:17.49 | *** join/#sporewiki Imperios (~Imperios@91.108.29.167) |
17:18.01 | Hachiman | Hi |
17:19.23 | DrodoEmpire | test |
17:19.24 | DrodoEmpire | Hi |
17:33.08 | Imperios | Hi |
17:37.51 | Monet_2 | hi |
17:38.08 | Hachiman | brb dinner |
18:00.50 | Hachiman | Back |
18:04.40 | *** join/#sporewiki Monet2 (~Monet47@82-132-224-97.dab.02.net) |
18:11.02 | Hachiman | Hm |
18:11.14 | Hachiman | If I did write a book, I'm wondering how long it should ideally be |
18:11.21 | Imperios | Not very long |
18:11.22 | Hachiman | Overly-long and people are bound to drop it |
18:11.25 | Imperios | Nobody got the time for this |
18:11.28 | Imperios | Start with short stories |
18:11.53 | Imperios | DrodoEmpire Monet: https://68.media.tumblr.com/d1ac65d9b46b0b044208f53bfbfd3e14/tumblr_inline_onjehmsyvG1s0el98_540.jpg I find it so weird how sensibilities have changed so much over the century |
18:11.55 | Monet_2 | A short story might also help getting your foot in the door |
18:11.57 | Imperios | last century |
18:12.04 | Imperios | Like look at this Soviet poster |
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18:18.33 | *** mode/#sporewiki [+o OluapPlayer] by ChanServ |
18:22.04 | Cyrannian | ~tickle OluapPlayer |
18:22.04 | infobot | ACTION jumps on OluapPlayer, yelling "TICKLE FIGHT!!!!" |
18:22.12 | OluapPlayer | ~eat Cyrannian |
18:22.12 | infobot | ACTION slurps up all the Cyrannian available |
18:31.18 | *** join/#sporewiki Xho (b019dbae@gateway/web/freenode/ip.176.25.219.174) |
18:31.25 | Xho | KAPOW |
18:31.27 | Ghel | Hello. |
18:31.31 | Xho | Hi |
18:31.44 | Xho | OluapPlayer: lol fuk u didn't die at al |
18:31.56 | OluapPlayer | shame |
18:32.13 | Monet_2 | Hi ho |
18:35.50 | Xho | See some more Sauce pages were done |
18:36.07 | OluapPlayer | saas |
18:36.25 | Xho | soos |
18:36.41 | Xho | darkness is best page because edge/10 |
18:37.45 | ZF101 | You want edginess Xho? |
18:38.32 | ZF101 | Check this out. http://spore.wikia.com/wiki/Fiction%3AThe_Mendel_Schism#Hellworld |
18:39.22 | Xho | Good grief this page is big |
18:40.22 | ZF101 | It's a personal project of mine with me and my buds. Crimson added some...interesting details. |
18:43.11 | Xho | hao bout xonexi gets xhodocto'd |
18:44.04 | OluapPlayer | Hashish the Half-Dick aka Santorakh |
18:44.46 | ZF101 | I perfer Noggin No-Balls |
18:44.47 | Xho | Santorakh - angazhar ripped off the other half |
18:44.58 | ZF101 | O lawd. |
18:46.27 | ZF101 | I gotta go for a bit, cya all later. |
18:52.35 | Xho | Read the new Steel section as well |
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19:02.15 | *** join/#sporewiki Hachiman (4eca2a12@gateway/web/freenode/ip.78.202.42.18) |
19:02.22 | Hachiman | Hi |
19:02.43 | Hachiman | Imperios: decided id make my breakout novel 700 pages long fuk u |
19:03.00 | Imperios | You just found a person who definitely won't read it kek |
19:03.30 | Hachiman | In seriousness, what's a reasonable book size for a starting author |
19:03.52 | Xho | kicks Hachiman |
19:03.55 | Xho | notice me senpai |
19:04.24 | Xho | Hachiman: Not 700 pages lul |
19:04.37 | Xho | 300 maybe |
19:04.42 | Hachiman | pecks Xho on the cheek |
19:04.48 | Hachiman | Konnichiwa, Xho-senpai~! |
19:04.50 | Hachiman | <3 |
19:05.06 | Xho | was outplayed in the weeb game |
19:05.12 | OluapPlayer | https://pics.me.me/cease-your-faggotry-i-said-ceas-cease-5011015.png |
19:05.18 | Hachiman | Ore wa ochinchin ga daisuke nandayo...~ <3 |
19:05.48 | Xho | Steel section was good btw |
19:05.52 | Xho | Khara dun fukd up |
19:05.55 | Hachiman | Oh, thank you |
19:05.59 | Hachiman | And aye |
19:06.35 | Xho | I kind of started talking about it earlier then didn't as I was reading another story |
19:06.56 | Hachiman | While you were away, we gained a new user |
19:06.56 | Monet_2 | Hachiman: As long as it needs to be lololoolol |
19:07.02 | Hachiman | A good one as well, Methanogen |
19:07.21 | Hachiman | His stuff's a fairly interesting read, very heavy on the exotic xenobiochemistry stuff |
19:07.35 | Xho | egad |
19:08.06 | DrodoEmpire | Yeah he's a cool dude |
19:08.17 | DrodoEmpire | I helped him with some of his stuff already |
19:10.15 | Xho | huh well |
19:10.19 | Xho | Certainly elaborate |
19:11.55 | Xho | "Some people will probably abbreviate that name into Meth, which should not be confused for other stuff." |
19:11.59 | Xho | inb4 heisenberg |
19:12.03 | Hachiman | kek |
19:12.23 | DrodoEmpire | ayy |
19:17.58 | *** join/#sporewiki Wormy_ (516c282b@gateway/web/freenode/ip.81.108.40.43) |
19:18.06 | Wormy_ | I'm going to hell for this https://www.youtube.com/watch?v=qBfwDIOpQAc&index=5 |
19:18.48 | Wormy_ | hi |
19:25.55 | Xho | oh dear |
19:26.05 | Xho | Hachiman: https://www.youtube.com/watch?v=zgCh50mjdDw hurts the soul |
19:29.56 | *** join/#sporewiki dino82_ (52b0d621@gateway/web/freenode/ip.82.176.214.33) |
19:31.13 | DrodoEmpire | Hi |
19:34.57 | Hachiman | Hi |
19:36.07 | Hachiman | DrodoEmpire: Watching recent Shadiversity videos, it occurred to me how dumb the idea is of characters focusing on ranged combat, such as crossbows and traditional bows, compensating for not being very strong or physically impressive |
19:37.20 | Hachiman | Also, the idea of dwarves wielding halberds is awesome |
19:37.30 | Hachiman | And also dwarven archers |
19:37.46 | dino82_ | hi |
19:38.06 | OluapPlayer | God I'm bored |
19:38.08 | OluapPlayer | nothing to do |
19:38.23 | DrodoEmpire | Hachiman: Yeah archers were actually really strong |
19:39.01 | DrodoEmpire | English/Welsh longbowmen probably had a borderline-freakish level of upper-body strength |
19:39.07 | DrodoEmpire | If I had to guess |
19:40.26 | Hachiman | If they were good at archery, they were also likely good at beating the shit out of things that got too close to them |
19:40.34 | DrodoEmpire | That too hur |
19:40.51 | Hachiman | Makes me feel a whole new level of appreciation for Robin Hood hur |
19:41.22 | Wormy_ | Ken Jeong Answers Medical Questions From Twitter https://www.youtube.com/watch?v=9oFQzvPUzeU |
19:44.59 | Monet_2 | In some renditions of the story, Robin was a soldier under Richard I. |
19:45.24 | Monet_2 | Travelled to the Holy Land. |
19:46.00 | DrodoEmpire | Oh huh |
19:47.21 | Monet_2 | It is a bit of a strange thing that for the amount of upper body strength needed, bows are often treated as dexterity weapons. |
19:47.54 | Hachiman | Even working a crossbow is difficult |
19:48.58 | OluapPlayer | Balance reasons, give the meleeman free pass to use ranged and you invalidate ranged classes/builds |
19:49.04 | DrodoEmpire | Its almost like RPGs are made by people who know less than nothing about actual historical warfare <.< |
19:49.29 | DrodoEmpire | Oluap: Eeyeah... But then you should probably just make a system that's not really dumb |
19:49.36 | ZF101 | I guess it's also kind of a steorotype. If you don't like to fight up close, you must be scrawny and weak. |
19:49.43 | Hachiman | The most accurate weapon I've seen which demonstrates the balance between dexterity and strength needed for a bow is the composite longbow from Pathfinder |
19:49.55 | Hachiman | Its damage bonuses increase the higher your STR score is or something |
19:49.56 | Monet_2 | ZF101: Thisis the problem year |
19:50.05 | Hachiman | And requires a set level of STR in order to weild |
19:50.06 | Hachiman | wield* |
19:50.15 | DrodoEmpire | There |
19:50.19 | Monet_2 | Screany and weak -> a drawn bow can shoot an arrow that can travel up to 80mph |
19:50.28 | DrodoEmpire | *There're probably many ways to solve this issue and make things accurate |
19:50.34 | DrodoEmpire | While still allowing for "builds" |
19:50.45 | DrodoEmpire | Bows need other skills other than strength, after all |
19:50.54 | OluapPlayer | Take your complaints to Wizards of the Coast, not us hur |
19:50.57 | Hachiman | Aim and precision and the likes |
19:51.04 | Hachiman | Paizo fixed dis tho |
19:51.08 | Hachiman | Composite longbow c |
19:51.12 | DrodoEmpire | I'll complain here thanks :p |
19:51.17 | OluapPlayer | Is the only one |
19:51.24 | Monet_2 | Why complain when you can compete? |
19:51.25 | OluapPlayer | Normal bows and longbows are dex weapons in Pathfinder |
19:51.33 | Hachiman | Yeah |
19:52.05 | OluapPlayer | Composite longbows do what you said but they're also ridiculously expensive |
19:52.09 | DrodoEmpire | Really the whole idea of "strength" in reference to weapons comes off as a bit dumb |
19:52.34 | DrodoEmpire | Because I mean, the majority of hand-to-hand weapons don't require you to be a bodybuilder to use or else they wouldn't be terribly practical |
19:52.56 | DrodoEmpire | And being more and more strong beyond a (rather low) minimum requirement gives rapidly-diminishing returns |
19:53.14 | OluapPlayer | Balance before realism |
19:53.14 | Hachiman | It's true; mechanics and whatnot |
19:53.14 | DrodoEmpire | Then change the system so it can do both |
19:53.18 | Monet_2 | Then again maybe this is the point |
19:53.28 | Monet_2 | Look at the exponential power scale of mages. |
19:53.39 | OluapPlayer | Changing a standard after so many decades? Ain't gonna happen anytime soon |
19:53.44 | DrodoEmpire | If the system requires you to make really stupid compromises like this then the problem is the system |
19:54.05 | Hachiman | See, I can forgive a game for doing it; I can't forgive a written work for doing it |
19:54.19 | DrodoEmpire | You aren't legally required to use the Pathfinder/D&D system OluapPlayer <.< |
19:54.28 | OluapPlayer | yes u r |
19:54.31 | OluapPlayer | to prison with u heaten |
19:54.37 | Monet_2 | "changing the standard" well...that's what Steve Jobs did. |
19:54.38 | Hachiman | Many systems are based around D&D actually |
19:54.43 | Hachiman | Or lend something from it |
19:54.47 | OluapPlayer | yeah and look who died first |
19:54.48 | Hachiman | *borrow, rather |
19:54.52 | Hachiman | Oh wow |
19:55.25 | Hachiman | Steve Jobs eventually got a PC |
19:55.29 | DrodoEmpire | Either way I don't care about your pessimism >.< I see issues with the system itself |
19:55.34 | Hachiman | Just not the kind we're familiar with |
19:55.50 | Hachiman | He's not being pessimistic, calm your shit |
19:55.54 | OluapPlayer | I'm not pessimistic, I'm just comformist |
19:55.55 | Hachiman | You're being a little rude |
19:56.05 | Xho | conformist fuk |
19:56.31 | DrodoEmpire | Yeah maybe I am, but I can't help it if I'm annoyed |
19:56.43 | DrodoEmpire | Its nothing very personal, not for me Oluap |
19:56.53 | Xho | Well changing the subject I'm remaking Kinmorunddraver's model for legacy use |
19:57.03 | Hachiman | Isn't Kinmo dead now |
19:57.04 | OluapPlayer | http://i.imgur.com/4esfpr0.png |
19:57.07 | Hachiman | Or effectively dead |
19:57.11 | Xho | Effectively I guess |
19:57.26 | OluapPlayer | says the guy who gets VERY mad at videogames more often than note |
19:57.27 | OluapPlayer | not* |
19:57.32 | DrodoEmpire | hur |
19:57.35 | Xho | Kinmo kind turned into Nalashtannylor so he's still around as Nalashtannylor |
19:58.21 | Hachiman | Oh God please don't let those noises be my parents fucking |
19:58.32 | OluapPlayer | Well that escalated quickly |
19:58.39 | Wormy_ | https://twitter.com/GordonRamsay/status/843959387395899393 |
19:58.43 | Hachiman | The walls are paper thin here and I'm scared |
19:58.52 | Monet_2 | Hachiman: I feel you |
19:59.12 | Monet_2 | Sometimes I hear the springs going bed in the room above me. |
19:59.27 | Xho | TRAUMATIC EXPERIENCES 2017 |
20:01.23 | OluapPlayer | Cyrannian|away: Coravannis is purty |
20:06.01 | *** join/#sporewiki Wormy_ (516c282b@gateway/web/freenode/ip.81.108.40.43) |
20:06.18 | Wormy_ | hi |
20:08.41 | DrodoEmpire | Hi |
20:10.18 | Wormy_ | AndroImp: Want to link me that thing from earlier? |
20:14.26 | Wormy_ | This thing won't be rummaging around in me I hope http://imgur.com/gallery/FELKi |
20:14.49 | Xho | Hachiman Imperios OluapPlayer: http://vignette2.wikia.nocookie.net/spore/images/5/56/Kinmo2017.png/revision/latest?cb=20170328201202 Thought I'd give Kinmo a less elaborate appearance again |
20:15.15 | OluapPlayer | turkey |
20:15.34 | Hachiman | purty eyes |
20:15.42 | Hachiman | Looks nice to me |
20:17.03 | Xho | I'm wondering what Kinmo's Arcadian name is |
20:17.27 | Hachiman | kinmo |
20:17.28 | Xho | The Moon King's is Storm-of-First-Eclipse but Kinmo's would be something a bit more divine than that |
20:17.30 | Xho | doi |
20:17.52 | Hachiman | Could tie into his title of Worldwalker |
20:17.57 | Xho | Hm |
20:18.10 | OluapPlayer | "well-done-turkey" |
20:18.19 | Xho | Caligaduro - ayyyyyyyyyy lmao |
20:18.48 | Xho | Walker-of-all-Worlds |
20:18.51 | Xho | Eh could work |
20:19.54 | Xho | https://scontent-lhr3-1.xx.fbcdn.net/v/t1.0-9/17553502_1866568036925006_9021486914438616951_n.jpg?oh=aee6088cf462487c04d5048b91ae6724&oe=59989E78 *softly kills myself* |
20:20.39 | OluapPlayer | nani |
20:21.04 | Xho | I was thinking of something tied to Isiris as well |
20:21.07 | Xho | Or Nalashtannylor |
20:21.39 | Hachiman | https://scontent-cdg2-1.xx.fbcdn.net/v/t1.0-0/p480x480/17554215_1442552242469878_2785079716494052526_n.jpg?oh=699592fca2de8172d1c1ac1057c4bbdf&oe=595DD04D |
20:21.58 | Xho | nah m8 |
20:22.22 | DrodoEmpire | That's why we have flamethrowers <.< |
20:22.33 | OluapPlayer | it's simple we just eat the spiders first |
20:22.46 | Xho | nani the fuck |
20:24.54 | DrodoEmpire | Hey does anybody use CuriosityStream? is it worth it? |
20:25.06 | OluapPlayer | Never heard of |
20:25.13 | Hachiman | What's this? |
20:25.13 | *** join/#sporewiki Methanogen (79dacdc7@gateway/web/freenode/ip.121.218.205.199) |
20:25.19 | Hachiman | Hi |
20:25.19 | Methanogen | Hello |
20:25.35 | Xho | Hi |
20:25.35 | DrodoEmpire | Ahh |
20:25.48 | Methanogen | How are you all going? |
20:25.52 | DrodoEmpire | Well it appears to be like a netflix for documentaries |
20:26.01 | DrodoEmpire | With a -much- larger range |
20:26.05 | Hachiman | Doing fine thanks |
20:26.07 | DrodoEmpire | I'm alright. You? |
20:26.45 | Xho | Tired among other things |
20:26.53 | Methanogen | I'm fairly good. Trying to find something to expand upon besides my history stuff because that's daunting to me |
20:27.54 | Xho | conlangs whoo |
20:28.54 | Methanogen | Hmmm....Eriaroon languages would be an absolute nightmare to learn because they use a combination of optical, verbal and tactile communication...and have four mouth tube equivalent things... |
20:29.02 | Methanogen | Yorchi...would be easier |
20:29.25 | Xho | Languages don't really have to be learned |
20:29.33 | Xho | Kicathian is an example of that |
20:29.36 | Methanogen | True |
20:29.59 | Methanogen | But trying to represent it in a consistent way... |
20:30.15 | Methanogen | I guess Yorchi have one trait of their names being long but only one word |
20:30.43 | Xho | Well you'd have to assign a phonetic symbol to each sound they can make |
20:31.07 | Xho | As for optical/verbal/tactile communication I guess that's where moods come in |
20:31.07 | Methanogen | And for Eriaroons each light combination and tactile communication as well |
20:31.21 | Methanogen | I see |
20:31.32 | Methanogen | I'll have to look into this stuff more |
20:32.00 | Xho | If optical communication plays a part in inflection/mood in their language you could assign numbers to each mood and then influence that in written language |
20:32.42 | Methanogen | Hmmm true I could do that |
20:33.10 | Methanogen | Language stuff seems just as daunting as writing the history to me though |
20:33.28 | Imperios | Wait what the |
20:33.33 | Imperios | Xho is talking linguistic nonesense |
20:34.00 | Imperios | There is no need for their species to only express gramatical meaning such as inflection or mood via optical communication |
20:34.34 | Imperios | However I would argue that using a combination of different forms of communication for speech is not very logical evolution-wise |
20:34.35 | Xho | Up to him really |
20:34.46 | Methanogen | I get the feeling their language will be very difficult to represent no matter what I do |
20:35.05 | Imperios | Say, if you need to touch someone to explain something, you won't be able to, say, shout over a distance |
20:35.16 | Imperios | Which is extremely inconvenient for a language |
20:35.22 | Xho | Well duh |
20:35.44 | Methanogen | Their language can work entirely off of any one of those aspects, it's just very efficient for them to be be able to use all of them |
20:35.48 | Methanogen | To them anyway |
20:36.19 | Xho | I think the Salsetthe use some form of optical communication in conjunction with verbal communication |
20:36.27 | Monet_2 | A language needs to be practical |
20:36.34 | Imperios | Hm |
20:36.40 | Imperios | Now that makes sense |
20:36.52 | DrodoEmpire | Imperios: Might tonal languages run into a similar issue? I mean it must be difficult to modulate tone when you're shouting in the middle of a crisis/fight |
20:36.55 | Imperios | But then again humans in this case are no different, we too use different methods to communicate |
20:36.57 | DrodoEmpire | Or am I misunderstanding? |
20:37.04 | Imperios | DrodoEmpire: Have you heard the Chinese speak? |
20:37.15 | DrodoEmpire | Some, yeah |
20:37.23 | Imperios | We have a lot of Chinese students in uni |
20:37.31 | Imperios | And THEY. TEND. TO. SPEAK. LIKE. THAT. |
20:37.42 | DrodoEmpire | True hur |
20:37.59 | Xho | Chinese doesn't accentuate in the same way as English afaik |
20:38.07 | Imperios | And modulating tone AFAIK comes natural to native speakers |
20:38.24 | DrodoEmpire | Ah fair |
20:38.32 | Methanogen | Probably yeah |
20:38.40 | DrodoEmpire | I must be underestimating their abilities in that regard then |
20:39.17 | Xho | Tonality in Chinese is important because that's how they differentiate many rules in their language |
20:39.18 | Imperios | Anyway, as for different methods of communication |
20:39.19 | Imperios | Italian |
20:39.21 | Imperios | Italians |
20:40.00 | Methanogen | Yes? |
20:40.02 | Xho | Nowhere near the same as Germanic languages or Latin-derived languages because they're hugely different |
20:40.16 | OluapPlayer | pizza pasta mamma mia |
20:40.26 | Methanogen | You forgot lasagna |
20:41.17 | ZF101 | and Spaghetti. |
20:41.51 | Methanogen | Oh yeah |
20:41.54 | DrodoEmpire | and hugging strangers, shouting, and standing out on balconies in muscle shirts while shouting |
20:41.55 | DrodoEmpire | <.< |
20:42.57 | Methanogen | I'm not very familiar with such things |
20:43.05 | OluapPlayer | but mostly pasta |
20:43.31 | Xho | But yeah there's not many rules involved when trying to write down language that uses sounds not approximated with vocal cords |
20:43.36 | Xho | a language* |
20:43.46 | Methanogen | Yeah |
20:44.36 | Xho | Trying to write down a language spoken with insectoid mandibles is pretty difficult |
20:45.11 | Methanogen | I would imagine |
20:45.15 | Xho | As for the ZÃ-Jittorám more like a highly carnivorous venus fly trap mouth |
20:45.35 | Methanogen | I have to go now, nice talking to you |
20:45.50 | Xho | Well that was quick |
20:49.34 | Xho | I should really do a Tales of Champions with Kinmo at some point |
20:49.41 | Xho | Could do one in the Adamantine Age |
20:49.52 | Xho | Or even Orichalcum Age |
21:09.28 | Wormy_ | Cyrannian and his dog http://imgur.com/gallery/hghVX |
21:16.36 | Wormy_ | Most unsatisfying advert. Ever. https://www.youtube.com/watch?v=86PhJ_HuXEs |
21:19.53 | OluapPlayer | Monet_2: http://68.media.tumblr.com/d8b8177dad4d418d9e8b9f8b0f5ea30a/tumblr_omiisjihWv1sa29rxo1_1280.png no fun allowed |
21:20.22 | ZF101 | Filled with hope, now filled with bruises. |
21:20.55 | Monet_2 | I'm free! *BANG* no happiness allowed! |
21:24.51 | DrodoEmpire | http://i.imgur.com/LEfcAna.jpg |
21:25.21 | Imperios | Xho: Not rules |
21:25.30 | Imperios | Tonality separates words |
21:25.36 | Imperios | Like any other phonetic factor |
21:25.42 | Xho | I was dumbing down the terminology |
21:26.19 | Xho | There's not a lot worth explaining |
21:34.56 | DrodoEmpire | http://i.imgur.com/7usHcoL.jpg |
21:35.30 | Monet_2 | I laugh but my brother has a version of the first mouse and he loves it. |
21:36.15 | OluapPlayer | That looks like a broken toy car |
21:37.13 | Monet_2 | It's an R.A.T. 5 optical gaming mouse |
21:38.18 | Monet_2 | Quite customisable |
21:39.38 | Monet_2 | Meanwhile I have a Logitech MX 518 aka the best gaming mouse ever. |
21:39.58 | Xho | wow |
21:40.06 | Xho | Well mine is one of those standard HP mouses so I can't talk |
21:41.41 | *** join/#sporewiki Tybusen (4405aee9@gateway/web/freenode/ip.68.5.174.233) |
21:42.28 | Monet_2 | hi |
21:43.13 | Tybusen | Hello |
22:01.30 | Xho | OluapPlayer: Can I add a Tales of Champions set in the Orichalcum Age |
22:01.35 | OluapPlayer | Yes |
22:04.12 | Xho | OluapPlayer Imperios: http://spore.wikia.com/wiki/Fiction:Tales_of_Champions/Orichalcum_Age Kinmo nearly gets fucked by an Orichalcum Elf |
22:08.49 | OluapPlayer | I missed the "nearly" part at first and was slightly confused |
22:11.08 | Xho | twas nearly thanksgiving 1.1 |
22:29.33 | Technobliterator | OluapPlayer, I go on holiday at the end of this Friday for 3 weeks, so remind me to get back to Borealis War |
22:29.50 | OluapPlayer | ded |
22:29.57 | Technobliterator | as in |
22:30.01 | Technobliterator | I'm on a break after this Friday |
22:30.06 | Technobliterator | and can get back to the war |
22:30.08 | Technobliterator | not that I'm going away |
22:30.52 | OluapPlayer | Right |
22:31.16 | Technobliterator | I think next section was just generic PMCs screwing with people? |
22:31.20 | AndroImp | Hi |
22:31.22 | OluapPlayer | Yes |
22:31.37 | Technobliterator | Hmm, what to do for that |
22:41.42 | OluapPlayer | I've been playing the original Doom |
22:42.01 | OluapPlayer | I can see why it became a hit, this game has great level design |
22:42.35 | Technobliterator | Well, there was a time when FPS's were still called "Doom clones" |
22:42.40 | OluapPlayer | Also shotgunning your way through demons feels as great as it sounds |
22:42.52 | Technobliterator | I've heard 2016 Doom is good, but I'm not a shooter fan |
22:43.10 | OluapPlayer | I hear a lot of praise for the new Doom, which's good |
22:43.19 | Technobliterator | Mhm |
22:43.24 | Technobliterator | Just not sure it's worth my money |
22:43.27 | OluapPlayer | I tried the demo out but my PC can't run it |
22:43.35 | OluapPlayer | If you're not a FPS fan, probably not |
22:44.20 | Technobliterator | Well, I don't hate FPS games |
22:44.39 | OluapPlayer | This game puts you on your toes. It's very fond of ambushes |
22:44.42 | Technobliterator | I just have never really enjoyed them nearly as much as some people |
22:44.58 | Technobliterator | Other than Halo 3, I don't think there's an FPS game I really liked |
22:45.06 | OluapPlayer | It left me paranoid of picking up items, which's most probably intentional |
22:45.06 | Technobliterator | Unless you count Portal 2 |
22:45.18 | OluapPlayer | Portal 2 is a puzzle game, not a shooter |
22:46.46 | Technobliterator | it is first person, though |
22:46.47 | *** join/#sporewiki Liquid_Ink (79d0cd9d@gateway/web/freenode/ip.121.208.205.157) |
22:46.58 | OluapPlayer | But it's not a shooter |
22:46.59 | OluapPlayer | Portals aren't bullets hur |
22:47.03 | Technobliterator | Like, everyone told me how great Half Life 2 was |
22:47.10 | Technobliterator | And I'm sure it is great, but I could never get into it |
22:47.15 | Technobliterator | not enough to finish it anyway |
22:47.57 | OluapPlayer | Half-Life 2 isn't that impressive nowadays, it was a hit back when it came out because of the Source engine |
22:47.59 | OluapPlayer | PHYSICS |
22:48.10 | Wormy_ | http://imgur.com/gallery/WBsqV |
22:48.23 | Technobliterator | I guess that's part of it too |
22:48.31 | Technobliterator | I thought the story was alright |
22:48.45 | OluapPlayer | story would be better if it were fucking finished |
22:48.52 | OluapPlayer | fokin valve |
22:49.17 | Technobliterator | Oh, I enjoy Star Wars Battlefront when playing with friends, I guess |
22:49.26 | Technobliterator | but no, shooters have never really been my thing |
22:49.32 | Monet_2 | Kind of was if you don't play the episodes |
22:49.33 | Technobliterator | because I don't enjoy multiplayer |
22:50.05 | OluapPlayer | That's like saying you should only watch the first two Star Wars movies |
22:50.05 | Monet_2 | Explosion happens, G-Man pops up, sticks you back in Spacetime Limbo. crowbar/10 |
22:50.31 | OluapPlayer | Sequels exist, no reason for them to be disregarded |
22:50.45 | Technobliterator | Did Valve ever confirm whether they're even going to make Half Life 3 :| |
22:50.55 | OluapPlayer | They don't talk about it period |
22:50.58 | Technobliterator | They should just come out and say they're not making it |
22:50.59 | Monet_2 | Dependso n the sequel. |
22:51.08 | OluapPlayer | As far as we can assume, it's not in production |
22:51.15 | Monet_2 | Sequels to Poltergeist - no one talks about those. |
22:51.33 | OluapPlayer | Episode One and Two were good games though |
22:51.45 | OluapPlayer | Why should good games be ignored just because Three never came out? |
22:52.37 | OluapPlayer | That logic doesn't work on my head |
22:52.37 | Monet_2 | The original HL2 has closure. |
22:53.08 | Technobliterator | I think Gabe talks about it in AMAs |
22:53.14 | Technobliterator | but other than that, no |
22:53.46 | Monet_2 | The thing is the Episodes basically overturn HL2's ending. ALthough I guess I should clarify I'm not saying we should ignore it but if you want the story to have closure keep to HL2 only. |
22:55.17 | OluapPlayer | Not easy to do that after already experiencing the episodes |
22:56.08 | Monet_2 | It's a skill |
22:56.31 | OluapPlayer | Anyway only game-related news we got from Valve recently is they're making 3 VR games |
22:56.38 | Monet_2 | For me it comes from seeing so many sequels that shit on the beauty of an original film |
22:56.56 | Technobliterator | Companies seem to be trying so hard to make VR a thing |
22:57.00 | Technobliterator | But I doubt it'll catch on |
22:57.22 | OluapPlayer | Me too. It seems expensive and prone to problems |
22:57.22 | Technobliterator | Having played games in VR, I can confirm it's incredible |
22:57.28 | OluapPlayer | As well as uncomfortable to use |
22:57.39 | Technobliterator | But it's too weird for a lot of people to justify the price |
22:58.16 | Monet_2 | Honestly maybe the amount of money thrown at VR is a good thing for its development |
22:58.37 | Monet_2 | Means more R&D |
23:06.57 | Monet_2 | Although I'd say what we have now is still miles better than the Virtual Boy |
23:08.31 | OluapPlayer | Well that's not exactly difficult to achieve |
23:08.43 | OluapPlayer | The Virtual Boy was a massive flop |
23:09.24 | DrodoEmpire | Hey has the font and font size on the wiki changed slightly or are my eyes playing tricks on me? |
23:09.47 | Monet_2 | OluapPlayer: It was ahead of its time though. |
23:10.01 | Monet_2 | So ahead that it stretched technological limits. |
23:10.01 | Tek0516 | DrodoEmpire: It might be bigger? |
23:10.19 | OluapPlayer | The wiki doesn't seem different to me |
23:10.22 | DrodoEmpire | Nah it seems smaller, with larger spacing |
23:10.42 | DrodoEmpire | Compare https://i.gyazo.com/b5af93a707d4091cb465f57f89a55a09.png (old) --> https://i.gyazo.com/af53dbc0e88ea6b6c5a54b2798232aae.png (new) |
23:11.13 | OluapPlayer | You sure you didn't zoom out the page by accident? |
23:11.50 | DrodoEmpire | Nope, its all the same zoom |
23:12.29 | DrodoEmpire | Oh wait |
23:12.33 | DrodoEmpire | Ahh I see |
23:12.56 | DrodoEmpire | Methanogen put in a border-thing for his pages, and part of it was reducing the font size by 5% |
23:13.02 | DrodoEmpire | Looks pretty nice that way actually |
23:13.13 | OluapPlayer | Ah |
23:13.44 | DrodoEmpire | I might start doing that-- its subtle but cool |
23:14.11 | Tek0516 | I think with VR part of the problem is that it's at a point where it's commercially viable, but not yet enough for true mass user adoption. |
23:15.27 | Monet_2 | Give it maybe a couple of years. |
23:17.34 | Tek0516 | The technology is all there, it's just bringing down the cost and improving its quirks, and then it can definitely spread across the market |
23:25.32 | Wormy_ | runs in playing a flute |
23:25.55 | Wormy_ | The meat of a Toucan is blue |
23:26.07 | Wormy_ | :random fact: |
23:26.15 | Wormy_ | runs out playing the flute |
23:26.48 | OluapPlayer | u wot m8 |
23:28.27 | OluapPlayer | Blue meat sounds weird though |
23:31.13 | Monet_2 | I've heard about that. |
23:34.10 | Wormy_ | I can't think of any naturally occurring sky blue foods, but I can think of indigo and cyan ones http://kitchentablescraps.com/techniques/blue-food-roundup-2/ |
23:40.35 | Wormy_ | Well, just found this https://qph.ec.quoracdn.net/main-qimg-761f7f886b91c335de7219413b3555d1-p |
23:41.49 | OluapPlayer | It's like it was dyed |
23:42.23 | Wormy_ | Blue quandongs https://qph.ec.quoracdn.net/main-qimg-cf4a70e8d7bab699f19e6a308f756d7f-p |
23:42.36 | Wormy_ | Guess what country's that from |
23:50.13 | Wormy_ | not edible but they're like blue disco balls http://www.smithsonianmag.com/science-nature/this-african-fruit-produces-the-worlds-most-intense-natural-color-30070457/ |
23:51.27 | OluapPlayer | Wow they look like pearls |
23:55.25 | Monet_2 | So it has like a mirror skin? |
23:56.38 | Wormy_ | yeah, with each cell reflecting a different shade |
23:57.05 | Wormy_ | https://upload.wikimedia.org/wikipedia/commons/thumb/f/f3/Pollia.jpg/800px-Pollia.jpg |
23:59.22 | OluapPlayer | gem fruit |