00:18.17 | *** join/#sporewiki NeonPanda (3ce5e003@gateway/web/freenode/ip.60.229.224.3) |
00:18.25 | The_Randomness | Hey |
00:18.38 | NeonPanda | hi all |
00:24.58 | Monet2 | Hello |
00:27.09 | The_Randomness | NeonPanda: want me to send you those mats? |
00:27.30 | NeonPanda | that would be nice, thank you |
00:32.17 | The_Randomness | sent |
00:33.06 | The_Randomness | I believe the rest of it you'll need to buy/craft |
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00:51.46 | drom | Tek0516: http://i.imgur.com/OhKk8HO.png |
00:51.50 | drom | I am going to do it! |
01:22.53 | drom | Tek0516. I've a question for you |
01:23.32 | Tek0516 | Drom: yes? |
01:23.54 | drom | What would be the ideal way to create "hash"-es of words, that will function as seeds for the RNG part of the program when creating new words |
01:24.54 | drom | Right now. I'm taking the sum of each individual character the word contains. It should function as a seed. |
01:25.40 | NeonPanda | The_Randomness: so today I discovered there's a Final Fantasy TRPG, complete with rules for magitech armour that go up to Colossal in size |
01:25.52 | The_Randomness | oh my |
01:26.12 | The_Randomness | How big is colossal? |
01:26.13 | drom | But my issue is that it has to select a word, or multiple words, from a list of words and create an amalgamation of them using substrings. |
01:27.18 | drom | While respecting settings for minimal and maximum lengths of the product word |
01:27.37 | NeonPanda | 25ftx25ft space in game terms |
01:29.15 | Tek0516 | I've never worked with hashes so I'm not sure |
01:29.22 | NeonPanda | for comparison purposes, a full-size megalodon is the size category *below* Colossal |
01:29.33 | drom | Tek0516: Now I think of that. Perhaps a modulo operation of the character sum against the total count of words to create new words from? |
01:30.03 | drom | To, uh. Pick the first word? |
01:37.01 | drom | Mmmm. I think know how now |
01:37.28 | drom | Using the length of the target word to be "translated" and the first word that gets picked |
01:37.29 | drom | Genius |
01:58.20 | Wormy_ | https://pbs.twimg.com/media/Cyj2zAcUoAEml-m.jpg |
02:03.52 | Tek0516 | Wormy_: Hell, most "natural" foods (plants and animals) are the result of millennia of selective breeding to produce food that's actually half decent. |
02:04.11 | Wormy_ | yep |
02:06.14 | drom | http://i.imgur.com/ZWwxkKK.png Wormy_ Tek0516 The_Randomness |
02:06.31 | drom | Here is your daily dose of brain anerusym caused by weird code. |
02:06.39 | Wormy_ | Arguably all of culture and the technosphere is natural. It is evolved with us, perhaps shaping our early mind in context as we shaped it. They form extensions of ourselves, and evolve far more rapidly than the biosphere. Anyone whoi can't see the beauty and novelty of this process is seriously close minded, |
02:07.34 | Wormy_ | It is part of us the way nests are part of an animal's extended phenotype. |
02:08.13 | Wormy_ | Nature is harsh, beautiful sometimes, but cruel and we survived by shaping it and will only survive by shaping it further. |
02:12.21 | Wormy_ | drom: looks like headfuck |
02:12.24 | drom | "Attempted divide by 0" |
02:12.27 | drom | oops |
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03:00.38 | drom | Tek0516 The_Randomness: http://i.imgur.com/OBs8bkD.png |
03:01.07 | drom | I still need to improve the algothrim so it does not repeat itself. |
03:53.43 | drom | Tek0516 The_Randomness: And progress! http://i.imgur.com/RuUtOsa.png |
03:53.57 | The_Randomness | looking better |
03:58.15 | drom | Time to paste the entire file into Sporewiki! |
03:58.19 | drom | *evil laugther* |
04:01.04 | drom | > (+1,845,580) |
04:01.16 | drom | No one better think I'm a spam bot |
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04:17.50 | drom | An all-nighter of programming |
04:17.52 | drom | Well spent |
04:18.10 | drom | https://github.com/martinlyra/Cabel |
04:18.24 | drom | Don't mind the spelling errors, I did this at late night |
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04:48.16 | DrodoEmpire | https://i.gyazo.com/4a206cee9873e27f49176db68304b308.png Jesus fucking christ the edit size |
04:57.30 | The_Randomness | lol |
04:58.16 | The_Randomness | drom: "No one better think I'm a spam bot" |
04:58.32 | DrodoEmpire | hur |
05:00.36 | DrodoEmpire | Huh, so Proximity is releasing remakes of the Porter Robinson/Madeon remixes that were heard live in their Shelter tour |
05:00.53 | DrodoEmpire | Which is cool, as the remixes themselves are pretty good, but the sound quality is horrendous >.< |
05:01.23 | DrodoEmpire | How do you fuck up the sound quality of a remake? <.< |
05:02.35 | The_Randomness | dunno, bad compression or something? |
05:02.46 | DrodoEmpire | I think it'd be that |
05:03.01 | DrodoEmpire | All the sound balance is out of whack |
05:03.11 | The_Randomness | I remember the sound of some of the voices of characters in FFXII were messed up a little by the way the sound was compressed |
05:03.20 | The_Randomness | or something like that |
05:03.29 | The_Randomness | don't cite me on that though |
05:03.30 | The_Randomness | :p |
05:03.59 | DrodoEmpire | Funny you mention that, as my older brother's using an emulator to run FFXII on his computer, and the sound gets stretched and stuff when the fps drops |
05:04.17 | The_Randomness | huh |
05:04.19 | The_Randomness | that's weird |
05:04.22 | DrodoEmpire | Indeed |
05:04.28 | The_Randomness | must have to do with the way the sound engine works |
05:04.32 | DrodoEmpire | The emulator itself's alright but that'd be one of its quirks |
05:04.37 | DrodoEmpire | Yeah probably |
05:05.05 | DrodoEmpire | Being a PS2 release it was probably assumed that it'd run at 30 or 60 fps constantly |
05:05.11 | The_Randomness | yeah |
05:05.34 | The_Randomness | I know some games act super weird if their fps goes super high |
05:05.44 | DrodoEmpire | Really? |
05:05.51 | DrodoEmpire | Older games especially, I presume? |
05:06.11 | DrodoEmpire | Because a lot of newer games run pretty well if you're crazy and have a computer that can run it at 500 fps |
05:06.19 | DrodoEmpire | (Such as CSGO youtubers >.>) |
05:06.27 | DrodoEmpire | (Because they're fucking showoffs) |
05:10.04 | The_Randomness | lol |
05:10.23 | The_Randomness | I think one of the more recent fallout games acts kind of weird if your framerate is super high |
05:12.25 | DrodoEmpire | Huh |
05:12.39 | The_Randomness | but since the framerate is capped normally you don't get to see it |
05:12.45 | DrodoEmpire | Yeah |
05:14.32 | DrodoEmpire | I think I'll devote some time to writing that new story thing and making edits to existing stuff |
05:15.03 | DrodoEmpire | Sorta want to get the first big Drodo-Silvan engagement out of the way |
05:18.07 | DrodoEmpire | "We are Number One, but its an electro swing remix" |
05:18.10 | DrodoEmpire | ayyyyyy lmao |
05:19.09 | The_Randomness | that sounds like it could be lit, if it's not a shitpost |
05:20.35 | DrodoEmpire | ^ |
05:30.41 | The_Randomness | mfw it appears in the list of suggested videos for me |
05:30.43 | The_Randomness | not bad |
05:30.59 | DrodoEmpire | Yeah |
05:33.38 | DrodoEmpire | Hm |
05:35.00 | DrodoEmpire | The only issue is that, when you really take a good goddamn look at military history, almost every tactic there ever was is just a slight variant on a theme >.< |
05:35.01 | DrodoEmpire | Trying to think a little about really original ancient weapon combinations/tactics that'd still be practical |
05:35.11 | DrodoEmpire | And that's because there're only so many practical tactics |
05:35.30 | The_Randomness | wrong channel? |
05:36.47 | DrodoEmpire | I find that writing or talking, even if nobody's really listening, helps organise my thoughts |
05:36.47 | DrodoEmpire | Nah, just musing |
05:37.11 | The_Randomness | ah |
05:37.32 | DrodoEmpire | Anyway |
05:38.36 | DrodoEmpire | You'll find that almost every successful ancient to medieval infantry army has basically used a variation of "stand really close together, hold something long and pointy/a big shield/both out in front, and brace for impact" |
05:39.08 | DrodoEmpire | And that's because if you drill a couple hundred guys to do that so well they could do it in their sleep, its practically unstoppable |
05:39.18 | The_Randomness | right |
05:40.26 | DrodoEmpire | Cultures that *did* do really exotic shit generally got their asses handed to them once another culture which could wield one of several boring-but-practical tactics *like* the old shield wall competently came along |
05:41.44 | DrodoEmpire | But everything has its strengths and weaknesses- there's no perfect tactic, only ones that're objectively better |
05:43.41 | DrodoEmpire | Anyway, this is all for a Silvan fic I have planned- basically this ruler conquers his isolated part of New Aratacia only to then come into contact with Drodo settlers once he decides to take over the entire world |
05:44.16 | DrodoEmpire | To conquer his mountainous region of land, he'd need a tactic or order of battle well-suited |
05:44.29 | DrodoEmpire | First thing that comes to mind is a Phalanx/shield wall but that's pretty vanilla |
05:45.07 | DrodoEmpire | Maybe he innovates some sort of "counter-phalanx" to deconstruct his enemies' phalanxes? |
05:45.56 | DrodoEmpire | I mean, the old Macedonian phalanx was basically beaten by a counter-phalanx in the form of the Roman cohort system |
05:46.34 | DrodoEmpire | Just a very maneuverable but still also highly-defensive formation that could run circles around the rigid Macedonian/Greek style formations |
05:46.53 | DrodoEmpire | Roman cohorts were also better suited to rough terrain |
05:47.04 | DrodoEmpire | Hmm coming together now |
05:48.33 | DrodoEmpire | Maybe in the region this Silvan king hails from, a rigid shield wall, similar somewhat to a phalanx, was innovated? |
05:48.52 | DrodoEmpire | I'm thinking maybe ranks of men, carrying big, heavy shields and- ooh |
05:49.02 | DrodoEmpire | Ide |
05:49.04 | DrodoEmpire | *idea |
05:50.12 | DrodoEmpire | Perhaps this subcontinent, which is extremely mountainous, basically has its civilisation in a series of river-valleys between the mountains, valleys which are connected only by narrow creeks and passes |
05:50.47 | DrodoEmpire | *very* narrow ones, at that |
05:51.15 | DrodoEmpire | This would encourage the innovation of a *very* rigid shield wall indeed, and a very heavy one that ideally would block the entire pass end-to-end |
05:53.55 | DrodoEmpire | What I'm thinking is maybe the front row was usually composed of men, maybe of the lowest classes, basically carrying huge shields on wheels, more like mantlets(?) than anything else, followed closely by warriors bearing extremely long pikes that poke out in narrow gaps between the mantlets |
05:54.52 | DrodoEmpire | In and among these pikemen would be soldiers carrying shorter spears and swords in case of a breach, as well as tons of skirmishers which would throw javelins, arrows, sling bullets, etc. ahead of the actual fighting and when the two lines connect |
05:55.33 | DrodoEmpire | Basically, an entire army would be hiding behind a huge, mobile wall that they wheel forward and plug a pass with |
05:56.42 | DrodoEmpire | And the "battles" would probably more resemble low-intensity slogging matches lasting hours and hours, ending only when either one army gives up and leaves, or a night raid happens to rout one army or anothe |
05:57.10 | DrodoEmpire | I can see such a fight, given big enough armies and a narrow, isolated enough pass, lasting days or weeks |
05:57.41 | DrodoEmpire | So this'd be the traditional way of doing things. Thoughts? |
05:57.51 | The_Randomness | Sounds reasonable to me |
05:58.00 | DrodoEmpire | Eh, yeah, I hope >.< |
05:58.23 | DrodoEmpire | I mean it's a little out of left field, but there *is* historical evidence of shields so big they're wheeled about by somebody else |
05:59.12 | DrodoEmpire | And this would be a very extreme example of a tactic being borne from its environment-- river valley city-states, separated by mountains and connected only by a handful of extremely narrow passes |
05:59.42 | DrodoEmpire | Given this, the countertactic seems... difficult to determine |
06:00.29 | DrodoEmpire | I mean an army composed of spearmen and archers charging at this would probably lose, because of how ridiculously optimised this battle tactic is to its environment |
06:01.04 | DrodoEmpire | So it might have to use terrain to its advantage somehow, maybe even striking *from* the mountains |
06:01.53 | DrodoEmpire | i.e having a small 'traditional' spear force hold the enemy army, but then strike from the flanks with lightly-armed troops charging down the mountain slopes |
06:02.02 | DrodoEmpire | But if it were that easy everybody would already do it |
06:23.54 | DrodoEmpire | Hm |
06:31.04 | Tek0516 | >.< I was wondering how an alien swarm managed to overrun one of my stations and enter one of most critical areas. Then I saw the huge hole in my wall that was never built. >.> |
06:32.04 | DrodoEmpire | hur |
06:32.11 | DrodoEmpire | What're you playing? |
06:32.26 | Tek0516 | Factorio |
06:32.32 | DrodoEmpire | Ahh |
06:35.50 | Tek0516 | My latest goal was a long process of expanding my factory and trains so I could get more so I could get more stone, which I could use with the iron I began transporting by rail to build more concrete, which I build a swarm of drones and roboports to spread everywhere, all so I could get a 40% boost to walking speed everywhere in my base. :P |
06:40.05 | Tek0516 | I spent way too much time optimizing a couple of my lines because the conveyor belts weren't fast enough. :P |
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08:02.20 | Treebeard | Hello |
08:11.51 | The_Randomness | Hey |
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10:26.45 | NeonPanda | hi all |
10:31.23 | Liquid_Ink | Hey |
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10:54.40 | NeonPanda | hi |
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11:22.35 | Wormy_ | hi |
11:23.12 | Ghelae | Hi |
11:40.49 | Wormy_ | MinutePhysics has a new video on the No Cloning Theorem, and andles the difference between cloning and teleportation https://www.youtube.com/watch?v=owPC60Ue0BE |
11:41.26 | Wormy_ | handles |
11:55.58 | Ghelae | The mention of copying both position and momentum 50 seconds in should be a clue that the cloning isn't possible. |
12:00.22 | Wormy_ | it is supposed to be Minutephysics as well |
12:04.18 | Ghelae | Hey, the uncertainty principle gets named 8:38 in. |
12:07.37 | Wormy_ | Also, I think he should have emphasised that you probably don't need such a fine-grained (and impossible) simulation of brain states to the quantum level in order to copy those memories. He did say "if consciousness is not based on quantum processes". |
12:10.00 | Wormy_ | Well, classical or quantum it'd be impossible, since every time we remember something its a slightly different state, and quantum mechanically if that's how memories worked we would remember nothing. Arguably you only need approximate simulations of memories and thoughts |
12:10.49 | Wormy_ | very few physicists think the mind operates of quantum processes anyway |
12:10.52 | Wormy_ | *on |
12:12.26 | Ghelae | Sure; it's not neccessarily the case that you need identical quantum states (down to the level of every particle's position and momentum) to get identical memories. |
12:13.23 | Wormy_ | And even then, no two memories of the same event are identical |
12:14.32 | Ghelae | ...What makes you say that? |
12:16.15 | Wormy_ | I think over time, or memories degrade as our ability to retentive them weakens, we also tend to embellish our memories with people, objects and events that never occurred. None-the-less, the essential character of the memory can remain |
12:16.39 | Wormy_ | *as our ability to retrieve them. |
12:16.53 | Ghelae | That's a matter of the physical state of the brain changing over time. |
12:17.42 | Wormy_ | Which is why I think it'd be easier to clone personhood than it is often stated. We change over time, we exist always surrounded by many other possible states. |
12:18.29 | Wormy_ | And we don't even notice ourselves, our memories and thoughts, change with us |
12:18.38 | Wormy_ | or rarely do so |
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12:21.02 | Ghelae | Yes; perfect cloning is unnecessary. |
12:22.18 | Wormy_ | Maybe future people will have better memory storage. |
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12:27.51 | Wormy_ | hi |
12:29.14 | Ghelae | Hi |
12:30.14 | Liquid_Ink | Hey |
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13:15.50 | ImpyDroid | NeonPanda OluapPlayer: Just curious. What is your opinion on the new DoW3 artstyle? |
13:16.08 | NeonPanda | nothing wrong with it |
13:16.10 | ImpyDroid | I've heard lots of complaints about it being too "cartoony" |
13:16.10 | OluapPlayer | I don't mind it |
13:16.36 | ImpyDroid | Same here, Warhammer is meant to be silly |
13:16.47 | ImpyDroid | I am not sure about one thing though |
13:16.54 | ImpyDroid | Fucking JUMPING TERMINATOR |
13:17.03 | NeonPanda | no, that's legit |
13:17.19 | NeonPanda | like, that's a thing that happens |
13:17.52 | ImpyDroid | It does, |
13:17.53 | ImpyDroid | ? |
13:18.16 | ImpyDroid | I do not remember Terms being able to equip jump packs in the tabletop at least |
13:18.30 | ImpyDroid | I think even the personal teleporters were invented for DoW |
13:19.19 | NeonPanda | jump packs are one thing, like there's a level of exaggeration in some of what's seen, but terminators are more than capable of jumping |
13:19.48 | NeonPanda | and terminators with jump packs are a thing in 30k, just not 40k |
13:20.35 | ImpyDroid | Holy fucking shit |
13:21.15 | ImpyDroid | Now I imagine the Horus Heresy as a big jumping contest |
13:22.42 | NeonPanda | OluapPlayer: it occurs to me that if I'd put my second highest stat in strength, Syren would have 20 strength at level 10 |
13:23.07 | OluapPlayer | So that's how you write her name then |
13:23.28 | OluapPlayer | And that's a strong skinny |
13:23.53 | ImpyDroid | Syren |
13:24.05 | ImpyDroid | Why do I think of Undertale when I hear that name |
13:24.37 | OluapPlayer | There's a character in Undertale called Shyrun |
13:24.39 | OluapPlayer | Shyren even |
13:26.17 | NeonPanda | which actually makes me kinda sad I didn't because that would be an asset come turn-into-a-sea-serpent time |
13:27.53 | ImpyDroid | No I think of that other fish person |
13:27.58 | ImpyDroid | Fish woman with an Y in her name |
13:28.08 | OluapPlayer | Undyne |
13:28.37 | OluapPlayer | That's a big stretch |
13:30.51 | ImpyDroid | Undine, siren, both mythological creatures related to the sea |
13:30.59 | Wormy_ | This has got tobe a joke http://i.imgur.com/B5KpDiS.jpg |
13:31.25 | Wormy_ | that is a stupid kind of stupid |
13:31.37 | ImpyDroid | Wormy_: NOT MY GUNS *redneck rage* |
13:31.50 | ImpyDroid | It is the early 2000s all over againn |
13:31.53 | ImpyDroid | Remember GTA? |
13:32.22 | Wormy_ | >Cleanse Overwatch of guns > Finally have a first-person shooter for all the family |
13:32.38 | ImpyDroid | Wormy_: Game turns into epic punching contesy |
13:32.40 | ImpyDroid | *contest |
13:32.47 | Wormy_ | I used to play GTA and Manhunt with my Dad as a kid hur |
13:33.00 | ImpyDroid | Hell what if Blizzard will actually make a melee-only mode for Overwatch |
13:33.07 | ImpyDroid | And call it "family-friendly" |
13:33.19 | Wormy_ | lol |
13:33.32 | ImpyDroid | Wormy_: My parents actually strictly forbid me to play MMOs for some reason when I was a kid |
13:33.43 | ImpyDroid | This kind of spurred my interest so I started playing them later |
13:33.59 | ImpyDroid | *forbade |
13:34.31 | Wormy_ | I was bought Manhunt as a sort of "fuck you" to polite society at the time, they were punks back in the day though |
13:34.40 | OluapPlayer | The biggest joke here is people assuming petitions ever work for anything |
13:34.42 | Wormy_ | Didn't really like it though |
13:35.30 | ImpyDroid | Wormy_: Oh God then there's the language of this complaint |
13:35.42 | ImpyDroid | "she-character known as the Tracer" |
13:35.51 | Wormy_ | lol |
13:36.18 | Wormy_ | "brutality" |
13:41.24 | ImpyDroid | It is a bit sad to see what the left has become |
13:41.47 | ImpyDroid | It is no longer really concerned with the people, just first-world problems |
13:45.54 | Wormy_ | http://i.imgur.com/37EFu4Z.jpg |
13:47.44 | Wormy_ | Someone said to me that if you are a normal liberal person you are now right wing |
13:47.57 | Wormy_ | said by a right wing person |
13:48.28 | Wormy_ | When the right wing are more open than the left, you can see the problem |
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14:29.00 | Quark8 | Hello. |
14:29.54 | Ghelae | Hi |
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15:21.01 | Hachiman | lemme smash |
15:21.15 | Tek0516 | http://i.imgur.com/IZr2UUr.jpg |
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15:41.57 | Monet | hello |
15:43.17 | Tek0516 | Hello |
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15:53.15 | Hachiman | Hi |
15:53.17 | Hachiman | Xho: https://www.youtube.com/watch?v=svskmSd8XrI&feature=youtu.be |
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15:54.27 | dino82 | hi |
15:54.36 | Xho | Hi |
15:54.43 | Xho | Hachiman: lemme smaash |
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16:05.40 | *** join/#sporewiki drom (~drom@unaffiliated/drom) |
16:05.43 | drom | Hi |
16:06.23 | drom | You see. Xho. I've managed to pull off an all-nighter to make a tool that generates a new language from other languages against a list of words. |
16:07.00 | Xho | It doesn't seem to follow any logical structure tho |
16:07.54 | drom | Of course, you foolish mortal |
16:09.17 | drom | Where is our linguist when I need him to review this language? http://spore.wikia.com/wiki/User:Dromlexer/Language/CK |
16:15.34 | drom | Time to make up a faction name |
16:16.34 | drom | Holy United Clans |
16:17.20 | drom | Zhokho Chayy Bech - is the direct translation |
16:18.30 | drom | Time to figure |
16:18.54 | drom | An alien grammar or syntax |
16:19.14 | drom | Chayy Bech Zhokho |
16:20.36 | drom | But eh. I could just use the translation of "Home" as their homeworld's name |
16:20.40 | drom | That'd be "Zeba" |
16:33.33 | Monet | Writing a story atm and I wonder. I think one drawback to the turbolaser and the blaster is that it's like figthign exclsuively with tracers. |
16:34.04 | Monet | Tracers look cool but they're a big "LOOK WHERE I AM SHOOTING FROM" |
16:35.42 | Monet | So there's a lot of tactical advantage to developing a DEW that when in volley fire doesn't look like a massive light show. |
16:50.56 | drom | And extensive useage of waste gas or liquid substances to expose them? |
16:51.18 | drom | While it is impractical in vaccum and micro-gravity, like space. It is a thought. |
16:53.23 | Monet | I'm more talking Star Wars/Trek style lasers |
16:53.55 | Monet | Which seem to act like tracers regardless of wheter thre is any air ot diffract the light. |
16:54.07 | drom | I guess. |
16:55.07 | drom | Ghel can always be of help to get facts ironed straight using proper science and facts. |
16:55.42 | drom | Unrelated. Shekrabli or Zeba? |
16:55.49 | drom | As homeworld name |
16:56.10 | Monet | Zeba perhaps? |
16:56.19 | drom | The former means "God's Ark" and the latter means, painstakingly simple enough, "home". |
16:57.53 | Monet | Well humans aren't exactly any more imaginative for calling their homeworld "land" |
16:58.13 | drom | Or earth |
16:58.43 | drom | Most of the planets in our system are named after Roman gods and natural elements |
16:58.55 | drom | Or was it Greek gods? |
16:59.21 | Monet | I imagine back in Ancient Greece they called thep lanet Mars "Ares" |
16:59.28 | Monet | planet* |
16:59.42 | Monet | Basically they're in the sky = gods |
16:59.52 | drom | I can imagine that |
17:00.16 | drom | Cue the Zebans' disappointment when they realize their "god" is actually a sun. |
17:00.37 | drom | And there are billions of them everywhere |
17:02.17 | Ghelae | Yes, actual lasers would be invisible in space, but sci-fi blasters clearly don't resemble lasers in any way. In the SporeWikiverse, real lasers do exist, but they tend to see less use in combat. |
17:04.48 | Monet | Mostly because if the bolt is invisible, you can't see it, which is boring. |
17:05.26 | drom | my idea with Zebans would be taking everything worst of Catholicism in the Dark Ages and turn up to 11 a la Warhammer. |
17:06.05 | Monet | Although using actual lasers to give an emotional connection to the horrors of war makes mroe sense since part of the shock factor of firearms was you couldn't see where shots were coming from, only the outcomes of those shots. |
17:07.16 | drom | With an educated elite who knows that the religion is an illusion. But exploits this using technology to keep their people superstitious and afraid of their own god. |
17:09.11 | Monet | I'm not sure what to say. The church wasn't as bad as the stories make out - a number of them I understand to be academic smear campaigns. |
17:09.24 | Monet | a number of stories* |
17:09.57 | drom | Fair enough |
17:11.45 | Monet | But actually using technology to promote superstition is a thought. |
17:17.47 | Xho | Drom: Is this for your Oma-Tokk fiction |
17:18.19 | *** join/#sporewiki Wormy_ (5f97d5f5@gateway/web/freenode/ip.95.151.213.245) |
17:18.33 | Wormy_ | http://i.imgur.com/DMSd3yD.jpg |
17:18.34 | Wormy_ | hi |
17:19.39 | Wormy_ | drom, Tek0516: I might have a go at coding Langton's Ant in Python later |
17:27.22 | Xho | I misread that as "I might have a go at coding Monty Python's Ant later" |
17:29.54 | Wormy_ | https://en.wikipedia.org/wiki/Langton's_ant |
17:39.01 | *** join/#sporewiki Jepardi (587181ae@gateway/web/freenode/ip.88.113.129.174) |
17:39.03 | Jepardi | Hi |
17:41.12 | dino82 | hi |
17:54.12 | Monet | hi |
18:01.54 | Wormy_ | i must find this video http://i.imgur.com/QSpyc4F.jpg |
18:03.33 | Monet | So wait... |
18:03.50 | Monet | Every time they say "Ant", the marmaduke movie plays? |
18:04.30 | Monet | Wait no that's not enough time |
18:05.29 | Hachiman | No; it's the Antz movie, but whenever they say "ant", it plays the Bee Movie, but whenever anyone in Bee Movie says "bee", it's replaced by the theme for The Nutshack, but whenever they say "Nutshack", it's replaced with the Marmaduke movie |
18:05.47 | Xho | Wait what |
18:06.52 | Xho | http://vignette2.wikia.nocookie.net/spore/images/c/c1/Santorakh_Sigil.png/revision/latest?cb=20161228180550 Anyway, did a sigil for Santorakh as well |
18:07.23 | Hachiman | The lack of runes is bothersome |
18:07.26 | Hachiman | But it looks nice nonetheless |
18:08.28 | Xho | Santorakh-esque runes are probably beyond what computers can do |
18:08.50 | Xho | Angazhar-esque runes are easy enough because Samut'angar are MAIM BURN KILL right down to the core |
18:09.11 | Xho | http://vignette2.wikia.nocookie.net/spore/images/6/6e/KrathSigil_%282%29.png/revision/latest?cb=20161227201150 I did one for Krath but no one has noticed |
18:09.36 | drom | Xho: Yes |
18:09.59 | drom | If you have concerns or feedback to give. I am open for them |
18:10.10 | Xho | Someone gimme feedback on the Krath sigil ffs |
18:11.52 | Hachiman | I like how rigid and sharp Krath one looks compared to the more fluid shape of Santo's one# |
18:12.00 | Xho | terrible effort i give up |
18:12.09 | Xho | 0/10 |
18:12.14 | Xho | gonna bleach my innards |
18:12.15 | Hachiman | *Krath's |
18:18.09 | Xho | I was thinking of putting a Chaos Daemon-style faction in Tuuros for Krath's followers |
18:18.42 | dino82 | @wormy: Ever seen that ant movie? |
18:18.58 | Wormy_ | Not seen either movie |
18:19.20 | Xho | I could imagine Krath's demons being made of metal and/or machine-like |
18:21.13 | Xho | Shiny and scary at the same time because fabulous angles |
18:26.29 | Xho | Don't exactly know how to make them in Spore though |
18:26.39 | Xho | Spore's parts don't really apply for geometric-style creatues |
18:26.42 | Xho | creatures |
18:28.32 | Hachiman | Hm |
18:28.58 | Monet | Geometric, stark, golem-like creatures |
18:29.06 | Wormy_ | sounds like a dmt machine elf |
18:29.46 | Xho | Wormy_: What kind of drug have you been doing |
18:29.57 | Xho | Oh right DMT |
18:29.59 | Xho | Fair enough |
18:30.22 | Xho | That's well beyond Krath's scope of material manifestations |
18:30.47 | Xho | Not that it's beyond Krath's capabilities but you won't see a DMT Machine Elf in the Tuuros Galaxy |
18:31.31 | Xho | Makes me wonder fractal patterns would be within his domain of order |
18:31.34 | Xho | I guess it would be |
18:31.37 | Xho | Patterns and mathetmatics |
18:32.20 | Monet | Agreed |
18:32.53 | Xho | I can't really put Krath's demons into the fictionverse |
18:33.13 | Xho | Arx is of a much higher order than Inferno and Inferno's inhabitants are a nasty swarm already |
18:33.48 | Xho | I don't really want to say demons either because they're not mindlessly driven to serve him |
18:33.55 | Xho | Samut'angar on the other hand, well |
18:34.22 | Wormy_ | "I had the impression of bursating into a space inhabited by merry elfin, self-transforming, machine creatures. Dozens of these friendly fractal entities, looking like self-dribbling Faberge eggs on the rebound, had surrounded me and tried teach me the lost language of true poetry. They seemed to be babbling in a visible five dimensional form of Ecstatic Nostratic |
18:34.41 | Xho | As for Tangent, imagine horrendous demons on an exponentially worse level than Inferno |
18:35.08 | Wormy_ | to judge from the impact of this gnomish prattle. Mirror surfaced rivers of melted meaning flowed gurgling around me." Terence Mckenna |
18:35.58 | *** join/#sporewiki Charles_Murray (32b8eef8@gateway/web/freenode/ip.50.184.238.248) |
18:36.08 | Wormy_ | What kind of realm is that, Xho? |
18:36.47 | Xho | If it were translated into Xhodocto style nature then most likely Insomnia |
18:37.50 | Xho | Insomnia is probably much more complicated than fiction describes |
18:38.45 | Xho | I'd imagine it would have no static geography, everything in a constant form of motion |
18:38.59 | Wormy_ | indeed |
18:39.21 | Xho | And probably not along a flat plane either, going off in all different angles |
18:40.39 | Xho | Arx is exactly the opposite |
18:41.34 | Xho | From what I remember describing it is a massive cylindrical structure spanning towards infinity in both directions but each level of the cylinder is identical to the one that came before it |
18:41.52 | Xho | And it's the only Chaos plane that is not in anarchy |
18:42.07 | Wormy_ | Arx is the ordered one, right? |
18:42.14 | Xho | Krath's domain yes |
18:42.34 | Xho | Tangent is Angazhar's which isn't really described |
18:42.39 | Xho | Much other than being 'hell beyond hell' |
18:42.40 | Wormy_ | That is heaven for the Grimbolsaurians |
18:43.33 | Xho | Imagine vast swathes of interdimensional horrors waging wars that span greater than the perceived universe and then there's a start |
18:44.40 | Xho | As for Equilibrium, not much to say |
18:45.32 | Xho | Empty to the point where oneself cannot manifest physically I would gather |
18:45.47 | Wormy_ | sounds like a 'place' not describable by physics, spacetime, logic or mathematics |
18:45.51 | Xho | Pretty much |
18:46.35 | Xho | I think I mentioned once that one cannot remember an experience in Equilibrium because it cannot be experienced |
18:47.02 | Xho | It would only survive as vague remnants of a dream to some extent |
18:48.23 | Xho | I'm not sure what kind of effect traversing a Chaos Plane would have |
18:48.48 | Xho | I could imagine all of it has a similar sense of being as in a dream but with more vividness to it |
18:49.26 | Xho | Some of them definitely would leave a mark one way or another |
18:57.56 | Wormy_ | Xho: Reminds me of this https://youtu.be/HVf81iwSXT4?t=3m28s |
18:59.23 | *** join/#sporewiki Monet (~Monet47@82-132-220-170.dab.02.net) |
18:59.31 | Monet | Hi |
19:02.40 | dino82 | hi |
19:04.07 | Wormy_ | I used to think of all these people seperate worlds an part of separate metaphysical realities, now I'm starting to think they inhabit only one. Want to look for things where the normal rules of addition don't apply? Look at clouds. |
19:05.06 | Wormy_ | Want to find an ontology based on the sum of complex numbers? Measure the spins of electrons or other particles |
19:05.40 | Wormy_ | maybe there will be some weird physics based on supernatural numbers we'll need some day |
19:11.01 | Wormy_ | I don't understand http://spore.wikia.com/wiki/Thread:218511 |
19:11.46 | Xho | The thing about Hawking Radiation isn't relevant to the game |
19:11.55 | Wormy_ | What Spore history section, what does it relate to the [ir]relevance of Hawking radiation on the Spore black hole page? |
19:12.11 | OluapPlayer | Yeah that question is very strangely worded |
19:12.26 | OluapPlayer | But I do agree the mentioned section is irrelevant and could be removed |
19:12.32 | Monet | I think he means the timeline |
19:13.44 | Monet | Talking about Hawking radiation is pure fluff really |
19:17.53 | Monet | I hardly hear the word googol when talking cosmic age |
19:19.53 | Monet | I find it more practical to use the standard form value |
19:20.41 | Wormy_ | http://spore.wikia.com/wiki/Thread:218511 |
19:20.47 | Wormy_ | Added a comment |
19:22.05 | *** join/#sporewiki Monet2 (~Monet47@82-132-220-170.dab.02.net) |
19:25.07 | Monet2 | In design terms, the game's timeline is largely cosmetic - the stars never change position, are never born and never die |
19:26.34 | Monet2 | the idea they added a form of cosmic evolution to the final release is really unlikely based on current content |
19:27.31 | *** join/#sporewiki Monet (~Monet47@82-132-220-170.dab.02.net) |
19:27.34 | Wormy_ | Yeah its a static universe, only the player's actions [or inaction like letting a terrascore go down) make change occur |
19:28.11 | Wormy_ | I imagine the evolution timeline doesn't have a limit but there will be a player out there with the longest save |
19:29.33 | *** join/#sporewiki Imperios (~Imperios@95.140.92.66) |
19:30.09 | Monet | Some games have a maximum counter but it's usually intended as a number so high it is almost impossible to reach |
19:30.56 | Monet | an invisible cap so the computer doesn't break |
19:36.08 | Wormy_ | That is likely the casewith Spore |
19:36.22 | Imperios | drom: >(+1 845 580) |
19:36.23 | Imperios | https://youtu.be/XmVz05r1gFE?t=126 |
19:36.23 | Wormy_ | tbh I ended up ignoring the timelineafterGA, becauseit would break |
19:39.13 | drom | Imperios: Finally someone noticed me~~ |
19:39.28 | Imperios | Senpai will then immediately un-notice you >:) |
19:42.41 | drom | Imperios: http://i24.photobucket.com/albums/c46/kakashidiot/oh%20edo%20rocket/vlcsnap-3115311.png |
19:42.46 | drom | And back to there I return |
19:43.36 | Wormy_ | Youtube: "Is NASAhiding our secondSun?" Answer: no |
19:44.45 | OluapPlayer | They hid it in a little chest inside their cabinet so you can't find it |
19:45.01 | *** join/#sporewiki Monet2 (~Monet47@82-132-220-170.dab.02.net) |
19:48.50 | Wormy_ | more stupid kind of stupid http://imgur.com/gallery/d8Sd2 |
20:12.26 | Monet2 | What about aircraft carriers |
20:13.34 | Monet2 | Wait 1931? |
20:14.17 | Monet2 | This looks like satire to me |
20:18.28 | OluapPlayer | Yes, if you go right from japan, you fall off the world and get eaten by a giant lovecraftian beast under the Earth |
20:19.21 | Monet2 | Or you just fall forever. The great horror is a picky eater |
20:23.32 | Imperios | drom: Checking your page, isn't that a lot of nonsense? |
20:23.55 | Imperios | Like, words that, in most if not all languages, ought to have at least one common morpheme, have nothing in common |
20:24.06 | Imperios | And I do not see any grammar or morphemic order in that thing |
20:28.38 | Monet2 | Needs patterns |
20:33.46 | Imperios | Exactly |
20:34.03 | Imperios | Syntax, the works |
20:34.42 | Hachiman | Sin tax |
20:35.48 | Hachiman | You are allowed to commit sinful and heretical activities, at the cost of monthly tax which varies depending on how many sinful activities you are participating in and how severely heretical they happen to be |
20:37.42 | OluapPlayer | legit the best idea I've heard all day |
20:39.31 | Imperios | Hachiman: Wasn't that the point of indulgences? |
20:39.42 | Imperios | the idea |
20:40.30 | Hachiman | Probably |
20:44.58 | drom | Imperios: Yep. I was in doubt and googled "entire english dictionary in a text file" |
20:46.10 | Xho | Hachiman: watchu talkin about willis |
20:48.49 | Xho | Imperios: I told Drom the page was nonsense earlier and he wanted the real linguist to take a look |
20:48.59 | Xho | was he not entertained |
20:49.58 | Imperios | I am a highly incompetent linguist and even I can tell you that's nonesense |
20:50.07 | Imperios | nonsense, even |
20:50.09 | Imperios | case in point |
20:50.32 | Xho | Language is easy tho |
20:50.34 | Xho | Easy enough |
20:55.12 | Xho | Well I don't get Slavic languages actually |
20:55.18 | Xho | I don't get them at all |
20:56.27 | Xho | Imperios: >criminal investigation on Netanyahu |
20:56.49 | Imperios | Xho: Now even the Jews think the Jews are behind everything |
20:56.56 | Xho | heh |
20:59.58 | Xho | So Donald Trump claims he wants to have better relations with Israel |
21:00.05 | Xho | Netanyahu goes under criminal investigation |
21:00.10 | Xho | dat timing tho |
21:01.43 | drom | Xho Imperios: I am actually well aware it is nonsense. But it is actually nice to have material to back up as reference. |
21:02.00 | Imperios | Xho: GREATEST ALLY WHERE IS FOOD |
21:02.15 | Imperios | Israel's politics always seem weird to me |
21:02.17 | Imperios | seemed |
21:02.38 | Imperios | They're extremely enclosed and kind of oligarchic, it's like it's nothing but old people moving from position to position interchangeable |
21:02.41 | Imperios | bly even |
21:03.13 | Hachiman | I do believe I've made it a short-term to try and look how to make curry sauce |
21:03.22 | Hachiman | *short-term goal |
21:04.10 | Xho | choice |
21:04.34 | Xho | Imperios: >tfw the USA is probably Israel's best ally and they keep edging the USA about how serious their relationship is not |
21:04.49 | Xho | PALESTINE IS THE BUZZWORD |
21:07.46 | *** join/#sporewiki Xho_ (97e6a92b@gateway/web/freenode/ip.151.230.169.43) |
21:07.49 | Xho_ | Huh well |
21:18.50 | drom | But yes. I kinda plan on improve my language generator so it takes basic concepts to account |
21:18.55 | *** join/#sporewiki The_Randomness (~chatzilla@2601:441:1:5b80:18e6:f9d2:7d63:8d5a) |
21:18.55 | *** mode/#sporewiki [+o The_Randomness] by ChanServ |
21:19.51 | The_Randomness | Hello |
21:26.01 | Xho_ | bored |
21:27.06 | Xho | I suppose I should fill up a Xhodocto page |
21:48.07 | *** join/#sporewiki Tek0516 (uid149600@gateway/web/irccloud.com/x-wymolavbusysteaf) |
21:50.21 | Wormy_ | hi |
21:52.32 | Wormy_ | Damnitmy spacebar needs to betapped extra hardto work now. |
21:55.31 | Tek0516 | Lol |
21:55.41 | dino82 | bye bye |
22:06.39 | Xho | Hachiman: http://vignette3.wikia.nocookie.net/spore/images/5/5f/AngazharSigil.png/revision/latest?cb=20161228220533 Redid Angazhar's Sigil |
22:07.11 | *** join/#sporewiki Wormy__ (5f97d5f5@gateway/web/freenode/ip.95.151.213.245) |
22:07.18 | Wormy__ | hi |
22:09.29 | drom | Wormy__:myspacebarbroke |
22:09.56 | Wormy__ | itdid |
22:10.10 | Xho | Wormy now has to type as if he's on some near-fatal caffeine rush |
22:10.33 | Wormy__ | wellatleastitsavesabitofenergy |
22:10.35 | drom | Oh,Xho.Please |
22:10.53 | Xho | AESTHETICdoesn'treallyworkwithoutanyspacebarsnowdoesit |
22:11.06 | drom | Ihadcoffeerushesseveraltimes.SpeciallywhenItriedtosleepaftercuggingdownonewholepitchofit. |
22:11.19 | Xho | Yeah caffeine rush and then going to bed |
22:11.22 | Xho | Not the greatest idea |
22:11.39 | drom | I remember when I told Wormy__ about my bad habit of that |
22:11.52 | drom | Once I felt like my heart was stuck in my throat |
22:11.57 | drom | and it smelled like gasoline |
22:12.19 | Wormy__ | i don't likefeeling my heart beat atnight |
22:12.21 | drom | Wormy__ was all like, "I need coffee like that." |
22:12.48 | Wormy__ | I did at the time |
22:13.51 | drom | ANYWAY. I KNOW MY LANGUAGE THAT CONTAINS LIKE 2 MILLION BYTES IS NONSENSE. RIGHT? |
22:14.40 | drom | Gee. I really need to find better word lists |
22:14.52 | Xho | Can't you make it smaller |
22:14.55 | drom | No |
22:15.03 | drom | I need to find a better word list |
22:15.18 | drom | Because the current list I use is like 24k words. |
22:15.59 | drom | A word list that contains only substantives |
22:16.36 | drom | Err. Actually I was wrong |
22:16.37 | drom | https://github.com/dwyl/english-words |
22:16.47 | drom | Like 240 thousand words. |
22:17.35 | *** join/#sporewiki Liquid_Ink (79d0cd9d@gateway/web/freenode/ip.121.208.205.157) |
22:18.33 | drom | Yes you read it right |
22:19.09 | drom | The language I put on my own userspace contains glibberish that are 240 thosuand words. |
22:19.33 | Xho | get numbers |
22:20.23 | drom | http://www.desiquintans.com/downloads/nounlist/nounlist.txt |
22:20.35 | drom | This seems to be much shorter |
22:20.38 | drom | And nouns only |
22:20.51 | drom | But my problem is that, it does not cover everything I need. |
22:43.01 | Xho | Hm |
22:44.25 | drom | I might have to make a public list that anyone can edit to add words |
22:44.46 | Xho | xhodocto |
22:44.46 | Xho | there |
22:45.05 | drom | But I am afraid I am not that crazy to read every page of my english dictionary to do all the work |
22:45.25 | Liquid_Ink | I made "Xhodocto" my highschool password once. |
22:47.16 | drom | kek |
22:48.45 | *** join/#sporewiki Monet (~Monet47@82-132-216-184.dab.02.net) |
22:48.52 | Monet | Hi |
22:51.40 | *** join/#sporewiki drom (~drom@unaffiliated/drom) |
22:51.46 | drom | And I am back |
22:51.57 | Monet | Hiya |
22:52.21 | The_Randomness | Hello |
22:52.23 | drom | Anyway. Xho. The faction is something "Holy Clans of Zeba" or "Holy Zeban Clans" |
22:52.31 | Xho | hm |
22:52.46 | Xho | I like both of those names so I can't pick a favourite |
22:53.40 | drom | Basically a clan-based theocracy with an elite exploiting technology to keep their people faithful of their own religion. |
22:53.55 | Xho | praise lies |
22:54.48 | drom | And of course there will be clans that oppose the methods of the controlling power. They have their own sovereignty and are considered heretics. |
22:55.26 | drom | About heretics, they view everyone except themselves as heretics. Including opposors. |
22:56.28 | drom | Sentient strong lizards? Heresy. Furry agile mammalians? Heresy. |
22:57.01 | Xho | http://spore.wikia.com/wiki/Captain:Angazhar While we're on the Tuuros convo, redid Angazhar again |
22:59.03 | drom | > all red faces in relations |
22:59.16 | drom | "I AM NOT ANGRY, I JUST HAVE VOICE MODULATION PROBLEMS? OKAY?" |
23:01.02 | *** join/#sporewiki Monet (~Monet47@82-132-216-184.dab.02.net) |
23:01.40 | OluapPlayer | >I hold seven thousand daggers above your one head. >canonically dead for nearly 20 years |
23:02.05 | *** join/#sporewiki Monet2 (~Monet47@82-132-216-184.dab.02.net) |
23:02.10 | Xho | Angazhar - not even safe post-mortem motherfucker |
23:02.22 | Xho | Should remove that |
23:02.39 | *** join/#sporewiki Monet (~Monet47@82-132-216-184.dab.02.net) |
23:02.44 | OluapPlayer | Also remove Tyraz who's also canonically dead for nearly 20 years |
23:02.50 | Xho | m8 |
23:03.26 | Xho | There we go |
23:05.21 | drom | Xho: http://i.somethingawful.com/u/bobservo/simcity/v.jpg |
23:05.28 | Xho | lel |
23:05.29 | Monet | Xhodocto are eternal, how long someone has been dead for means little |
23:05.57 | drom | But yes. It looks awesome Angazhar. |
23:06.02 | drom | Amen |
23:06.03 | drom | I mean |
23:06.03 | drom | Xho |
23:06.41 | Monet | maybe Angazhar decides to torture alternate universe Tyrazs |
23:07.26 | Xho | Angazhar - >tfw infinite tyraz |
23:07.35 | Xho | Or no face for that matter |
23:08.07 | Monet | I like the idea that his very voice breaks and destroys things |
23:08.27 | Xho | Which reminds me, Cyrannian still hasn't removed Draguros from Tyrone's relations |
23:09.13 | Xho | "You cling to the illusion that you are in control, that reality bows to your power. You have none here." Draguros - bit rude |
23:09.50 | OluapPlayer | Ask him to then |
23:10.02 | Xho | aint here tho |
23:10.47 | Monet | Needs nag |
23:11.01 | Xho | Still though, when the Vranntan realise their god is Angazhar |
23:11.04 | OluapPlayer | You need nag |
23:11.04 | Xho | Shit's gonna fly |
23:11.08 | OluapPlayer | Finish your part of the war |
23:11.33 | drom | How about "Holy Rablikhemaan Order of Zeba" |
23:11.47 | Xho | dafuq's a rablibab |
23:11.51 | Monet | I can see tonight |
23:12.13 | Monet | I wrote a but of my KrawWar today |
23:12.26 | drom | Rablikhemaa is just a nonsense combination of "god" and "religion" from the language I generated |
23:12.54 | drom | Rabli and Khemaa |
23:13.42 | Xho | drom: (+1,845,580)â edit |
23:13.50 | Xho | Drom gets the award for Biggest Edit Ever |
23:13.52 | Tek0516 | :/ So now Carrie Fisher's mother has been rushed to the hospital reportedly after having a stroke. |
23:14.08 | Xho | 2016 is fucking with us |
23:14.43 | Monet | It was taxing to make the Iteok not suck at invading so I needed recuperation |
23:14.48 | drom | Xho: Look at me, look at me. I am the biggest contributor now. |
23:15.02 | Xho | ya bastard |
23:16.35 | Xho | Actually the biggest contributor would be the one with the most edits |
23:16.42 | Xho | Which I think is Oluap |
23:17.41 | drom | :thinking: |
23:17.47 | drom | I should keep generating more languages |
23:17.50 | drom | *runs away* |
23:17.55 | Xho | stop the madness |
23:17.58 | Xho | stop the madness now |
23:18.00 | drom | no |
23:19.24 | drom | OR I MEAN |
23:19.29 | drom | Zakgu |
23:19.40 | Xho | when I was your age Imperios was called ÐмпеÑÐ¸Ð¾Ñ |
23:19.56 | drom | http://i.imgur.com/HdKBJ3b.png |
23:20.15 | Xho | awful |
23:20.22 | drom | Ð·Ð°ÐºÐ³Ñ |
23:20.31 | drom | Now I know. |
23:20.48 | drom | Write all these in cyrillic. |
23:20.49 | Xho | Actually when I was your age he was Imperios |
23:20.50 | Xho | my bad |
23:21.41 | drom | Implying that Imperios was named ÐмпеÑÐ¸Ð¾Ñ before I was born |
23:21.57 | Xho | Probably |
23:23.14 | drom | Wormy__: http://imgur.com/gallery/2E81PWN |
23:23.20 | drom | Xho too |
23:23.40 | Xho | aw |
23:23.48 | Wormy__ | aww |
23:32.07 | drom | I think I forgot sharing this with you. Xho, Wormy__ Monet: http://i.imgur.com/4bwWveJ.gifv |
23:32.16 | Xho | foox |
23:33.08 | Wormy__ | wunderbar |
23:33.15 | Monet | Xho: If we have Maleus as a champion of Angazhar would he be a servant? |
23:33.20 | drom | And I raise you this too. https://i.redditmedia.com/43c2gk3Jr-BD7CBarHkycnZW1x1nOGB4plbqKIKOh_g.jpg?w=515&s=61f828cc2918f598ac3ec357d3b9cb49 |
23:33.30 | drom | Ugh, fucking reddit and their reference links |
23:33.44 | Xho | Monet: Depends on how hellbent Maleus is on destroying things |
23:34.34 | Monet | He's pretty passionate about maim kill burn |
23:34.52 | Monet | warped by his time in Inferno |
23:34.59 | Wormy__ | meraviglioso |
23:36.24 | Monet | I don't imagine mortal Maleus was a quite as hellbent on fire and murder and all that fun stuff |
23:39.51 | Monet | After Hell? He did chase Alasta horribly murdering anyone in front of him |
23:42.46 | Xho | Angazhar - twas funny |
23:42.54 | Xho | Makes sense I guess |
23:43.03 | Xho | OluapPlayer: http://images.akamai.steamusercontent.com/ugc/253719737906826613/8B2AEDBBABFC1960637340583538C07F50C4AD45/ I need to die |
23:43.20 | OluapPlayer | meem |
23:43.29 | Xho | hand me the bleach |
23:43.40 | drom | Xho: I guess if the Zebans had a clan worshipping the eldritch of Tuuros would be all like https://i.imgur.com/OpFcp.jpg |
23:43.55 | Xho | Drom: Angazhar - twas funny |
23:44.33 | Monet | Maleus - I LIVE TO |
23:44.38 | Monet | <PROTECTED> |
23:44.49 | Xho | Angazhar - why |
23:45.21 | Monet | Maleus - coz burning thinks look fun |
23:46.08 | drom | Zeban - We are out of wood. ... Let's throw that guy in. |
23:47.12 | drom | And then the clan was soon mysteriously erdicated after all its members were found charred at a huge pile |
23:48.25 | Monet | Maleus - Saturday nights are the best |
23:49.45 | *** join/#sporewiki Tybusen (4405aee9@gateway/web/freenode/ip.68.5.174.233) |
23:50.50 | drom | Later the next sunday. A planet goes under dark - the following day it was found to be charred, all its eldritch worshippers charred. |
23:50.52 | Tybusen | Hello |
23:50.57 | Monet | <PROTECTED> |
23:51.00 | Monet | Hi |
23:51.35 | drom | Maleus and Angazhar seem to be going through "I just want to see the universe burn" |
23:52.41 | Wormy__ | because they saw a spider |
23:55.05 | drom | Aha |
23:55.59 | drom | This Kath <eldritch-worshipping> has an important fundament in their faith; anything resembling spiders must be burned |
23:57.18 | Monet | Fire is the best way to deal with spiders |