IRC log for #sporewiki on 20160411

00:00.05DrodoEmpireThey get some stuff right but I refuse to forgive their criminal misuse of weapons terminology and general crap like that
00:00.07DrodoEmpire>.<
00:00.25MonetAh
00:00.57Wormy__Fair enough but that isn't a bad article.  OA is mostly an STL universe with some limited wormholes.  So they describe in detail relativystic weaponry and warfare when light speed delays become apparent.
00:00.59MonetSo your beef with OA is they know squat about military language?
00:02.17The_RandomnessMy issues with OA come with the transhumanism rhetoric in some of the stuff
00:02.20DrodoEmpireMonet: Not just that (and I admit that is entirely pedantic). I've read some other stuff and it... Ehh
00:02.27DrodoEmpireIts just too... Off
00:02.51DrodoEmpireI agree with Random its biased in that direction
00:03.00DrodoEmpireWhich is one of my non-military oriented criticisms
00:03.15Wormy__I don't like some of the transhumanist philosophy in OA
00:03.46DrodoEmpireBut seriously how the fuck is a glorified railgun a "musket"
00:03.50Wormy__Like there being incomprehensible levels of intelligence
00:03.51DrodoEmpireGet your shit together OA
00:04.03DrodoEmpire>.<
00:04.28Wormy__Remember its written by many writers
00:04.33DrodoEmpireI know
00:04.34Wormy__Sometimes they do get things right:
00:04.36DrodoEmpireNot an excuse
00:04.38Wormy__"Space combat is actually combat in phase space, the six dimensional space of position and velocity. The leader that can exploit the peculiarities of the local phase space will have a great advantage. Gravity acts by bending trajectories, different velocity vectors enable different kinds of attack and the asymmetries induced by stars and planets in visibility provide great creative material."
00:05.15Wormy__"Planets, megastructures, orbital habitats and asteroids are sitting ducks. Their positions can be known with great accuracy, and they cannot dodge any incoming fire. Although planets and some megastructures are protected by their sheer bulk, in general such major structures are too vulnerable to have much military value. Instead military installations are kept small, mobile and placed in awkward orbits or deep space in order to make
00:05.16DrodoEmpireAnd yeah I'd never say they're categorically wrong everywhere- when they make insights they're really fascinating
00:05.30DrodoEmpireJust some stuff really puts me off
00:07.24The_RandomnessI mean, you even have the transcendence crap from transhumanism stuff in there
00:07.44DrodoEmpire"In Sun Tzu's day the voice volume of the general was an important factor: if he could not be heard, he could not be obeyed. Today every ship has to be its own general - or contain a copy of the general."
00:08.09DrodoEmpireWell no "volume" wasn't important- It was divisional organization, discipline, and quality of officership
00:08.24DrodoEmpireAnd also basically they admit space battles are one-on-one clusterfucks
00:08.25DrodoEmpire:p
00:08.37DrodoEmpireClusterfucks full of highly-skilled and intellegent AI
00:08.39DrodoEmpire*AIs
00:08.44DrodoEmpireBut clusterfucks
00:08.55Wormy__Random, Drodo:  Its this that makes me laugh http://www.orionsarm.com/eg-topic/45beaa73c347e http://www.orionsarm.com/im_store/splices.jpg http://www.orionsarm.com/im_store/Sadalmelic.jpg
00:09.23MonetI recall during the 15th-18th centuries, regimental drummers were a bit like metronomes. Their beats woudl tell ranks when to load, when to fire and when to aim.
00:09.36DrodoEmpireDrums and whistles were always used in warfare
00:09.41MonetAnd the rate to march at.
00:10.02DrodoEmpireBut its not like the drummers and pipers were the ones giving the orders, or that their loudness decided battles
00:10.05MonetRight, my bad.
00:10.40The_RandomnessWormy__: ech
00:10.53DrodoEmpireIt came down to the divisional officers, who recieved information of the battle through runners and porters, and stuck to a battle plan made by the general
00:11.07DrodoEmpireAnd made their own judgement when appropriate
00:11.08Monet"every ship has to be its own general" sounds like admitting "we cannot afford to use a hierarchical command structure"
00:11.08DrodoEmpireAnyway
00:11.12DrodoEmpire^
00:11.20DrodoEmpireAnd even with the excuses they give it sounds silly
00:12.28MonetA more appropriate analogy to how these ships could coordinate is looking at modern naval warfare -radios and semaphore,
00:13.09DrodoEmpireI mean yeah but they say that there are considerable time delays in terms of even learning where the enemy is and whatnot due to the distances involved
00:13.11DrodoEmpireFair enough
00:13.24DrodoEmpireBut where in that do you get the idea to go out and duel enemy ships?
00:13.27Wormy__OA does have some gems if you are into speculative science fiction
00:14.00DrodoEmpireWouldn't it make more sense to stick together, perhaps? Move in cumbersome (even loose) though definite formations so a chain of command may be maintained?
00:14.44MonetInformation is *very* important on the battlefield.
00:15.02DrodoEmpire^
00:15.37MonetAnd by the sounds of that line, the side who has foreknowledge - such as scouts, buoys or even a vanguard force is going ot have the tactical advantage.
00:16.44MonetSOme sort of forward information gatherer.
00:17.51Wormy__Ah there is one important thing to remember:  E warfare
00:18.09MonetAIs might be used certainly, and OA might get away with AI dependance due to being post-singularity, with computers that are intelligent enough to have a keener battlefield awareness than most organic crews.
00:18.50The_RandomnessOh yeah, the singularity is another thing that makes OA start to taste sour for me
00:19.01DrodoEmpireWell yeah but that still doesn't really address my point, which is that it seems like space warfare in OA is dominated by a series of one-on-one engagements
00:19.08Wormy__It states that "The most feared aspect of information is perversion: being infiltrated with enemy code. Especially an enemy of a higher singularity level is often capable of insinuating dangerous information in broadcasts." and "Many ships have extremely rigid security around their communications systems, and may even refuse communication except according to some pre-set schedule."
00:19.10DrodoEmpireWhich we knew were a terrible idea since the Bronze age
00:19.58Wormy__Random:  Yeah I don't believe in the Singularity; or in incomprehensible AI
00:20.39DrodoEmpireOA's pretty up its own ass when it comes to post-humanism and the singularity or whatever you call it
00:20.43DrodoEmpireI dunno its all nonsense
00:20.44DrodoEmpire>.<
00:20.50Wormy__I think its more like one-on-one engagements but over many frames of reference at different accelerations
00:21.10DrodoEmpireWhich, if I understand correctly, remain one-on-one engagements :p
00:21.10MonetWormy__: I'm not sure if that's how proper E-warfare might work.
00:21.36Wormy__Since all the targets will be moving relative to each other in four dimensional spacetime, possibly relativistically.
00:21.38MonetUnless OA uses other forms besides AI infiltration
00:22.08Wormy__Point is, one to one engagements might be forced by the laws of physics
00:22.22Wormy__Slow targets are easy to predict
00:22.36MonetWhat about jamming, EMP, worm software, malware insertion?
00:22.37Wormy__Large, tight formations are also easier to destroy
00:23.38Wormy__I don't think anything in that quote contradicts that
00:23.45Wormy__*those
00:24.20DrodoEmpireWormy__: well no I never said formations'd be particularly tight- I said they'd probably be necessary to maintain any sort of cohesion and actually conduct battle effectively
00:24.29MonetBeing able to twist your enemy's boradcasts is one thing, but what about a p2p virus that, when activated, essentially breaks the source code.
00:24.34DrodoEmpireWhich means space warfare might be cumbersome but actually *possible*
00:25.25DrodoEmpireWhat I imagine is that, far into or even post-battle and the two armies are spread all over hell's half-acre, then what?
00:25.34DrodoEmpireSeems like it'd be a nightmare to reorganize
00:25.43DrodoEmpireA nightmare to even fight in such a way
00:26.28MonetIt does sound like the primary strategy is "every man fight his own way"
00:27.17MonetI've been in enough pick-up-party dungeons ot know how easily that can go south.
00:27.33DrodoEmpireYeah...
00:28.29DrodoEmpireEither way I'm not expecting to be using OA for much of anything any time soon, sorry
00:28.31DrodoEmpire>.<
00:29.52Wormy__I don't really know much to respod, but they do have an "Early Spacewarfare" page that describes fleet battles and how they evolved away from them http://www.orionsarm.com/eg-article/487129c45daf9
00:34.28Wormy__Unless your fleet of ships is running into space battle very quickly, at 90% the speed of light, if you have relativistic weapons you could response to the thermal signature way ahead of time.
00:35.12Wormy__I don't know how realistic OA are on the issue, but I'm doubtful real spacebattles will look anything like those in Star Wars or Star Trek
00:35.37DrodoEmpireNo they probably won't
00:35.59DrodoEmpireAt the same time I'm *very* resistant to the idea of some weird clusterfuck of vessels zooming around space taking potshots at eachother
00:36.21DrodoEmpireSounds rather dull
00:38.29Wormy__One thing I imagine could be useful in thisa kind of warfare is deception
00:38.44DrodoEmpireWell yes deception is always useful
00:39.09Wormy__You could easily deceive long range sensors with the signature of ships or fleets and reduce the probability you will be struck before you are even close
00:44.07HachimanI imagine that space battles will probably be quite calculated and slow affairs
00:44.13HachimanRealistically, that is
00:44.56DrodoEmpireProbably, though I'm unsure as to how "hard" the sci fi here will be
00:45.24The_RandomnessI just don't want space magic of any sort
00:45.32DrodoEmpireThat's fair
00:45.41The_RandomnessI will vehemently oppose any sort of space magic
00:46.09DrodoEmpireI won't be a hardliner about it but I support your idea
00:46.20DrodoEmpireWe have magic concepts in both of the other universes
00:46.39Wormy__I wanted to bring psychdelic shroom elves into this new universe :(
00:46.53Wormy__That live in Elfspace
00:49.13Wormy__Drodo:  I might not be on the same track as you are, but when you mean "maintain any sort of cohesion and actually conduct battle effectively", I assume the military formations would be close for fast communication
00:49.44Wormy__I think that's fine
00:50.04Wormy__In an OA-style universe, they wouldn't want to too close
00:50.11MonetHe might be suggesting using an kind of fornation.
00:50.37MonetThe paragraph that started this suggested that battles in OA were one-on one mosh pits.
00:50.45Monetspace battles*
00:51.25Wormy__Why do they need such formations though on the OA setting?  It describes how three, four...  six dimensional coordinates make things like encirclement and blockade impossible
00:51.53DrodoEmpireWell here's the thing
00:52.03HachimanBecause strategic placement is always more beneficial than a mosh pit hur
00:52.07Wormy__When your enemy doesn't blockade anything, but puts military installations in hidden orbits or hard to reach areas, why need a fleet?
00:52.09DrodoEmpireIf you do fuck off around and go flank and stuff it seems that the ships lose communication with eachother
00:52.16DrodoEmpireAnd thus any advantage is losy
00:53.02DrodoEmpireSo it seems like, due to these constraints, strategic placement, and actually sticking together is probably necessary
00:53.27DrodoEmpireOtherwise the chain of command breaks down and you have some bizarre dogfight
00:54.28DrodoEmpire:p
00:54.58DrodoEmpireAnd a one-on-one dogfight moshpit'll just result in heavy casaulties and probably some ships missing because they straddled too far off
00:55.09Wormy__It doesn't seem like ships in OA even need formations
00:55.17DrodoEmpireBut they sorta do?
00:55.23DrodoEmpireFor the reasons I stated above?
00:55.25DrodoEmpireOA's wrong
00:55.28DrodoEmpireThat's my point
00:55.34DrodoEmpireRead carefully
00:56.16Wormy__I don't know whether its realistic.  But its pretty consistent with tight constraints given velocity vectors and positions of ovjects.  Their mass, visibility and so on.
00:56.59Wormy__They have gotten rid of all the things like large military installations, blockades, what have you.  Because they are pretty useless
00:57.06Wormy__in 4D space
00:57.26DrodoEmpireRight you're refusing to actually discuss my point Wormy
00:57.39The_RandomnessThe thing here is that they're using extra spatial dimensions
00:57.49DrodoEmpireWell, except perhaps for the first line
00:57.52Wormy__nO, let me get to my point
00:57.57DrodoEmpireAlright, go
00:58.07The_RandomnessWhich is weird for me to think about
00:58.31DrodoEmpireRandomness: Weird for me too. Too weird, in fact, for me to accept it makes invalid one of the most basic concepts in warfare
00:58.46DrodoEmpireChain of command, strategic positioning, etc.
00:59.02Wormy__When your enemy *has a clusterfuck of defences*, all moving very quickly or capable of great acclelerations in difficult reach places, you aren't going to want to have formations of ships unless they too are moving just below light speed
00:59.38DrodoEmpireYou seem to think that by "formation" I mean "tight line of battle". I don't
01:00.05DrodoEmpireI mean some form of strategic positioning that allows the fleet to maneuver and communicate effectively and fight as a single entity
01:00.13Wormy__I'm sorry but you can't  declare something is too weird when something is counter-intuitive, and then declare it nonsense
01:00.26DrodoEmpireIt can be as loose or as tight as you want it, but it needs to be there
01:01.02Wormy__I understand that, all I'm saying is, they wouldn't want *to be too close together*
01:01.09DrodoEmpireI never said it'd be tight
01:01.25MonetOpen formations
01:01.32DrodoEmpireIt needs to be close enough so units can effectively support eachother and maneuver
01:01.41DrodoEmpireAnd nothing in that article mentioned much on that
01:01.56MonetOne effective tactic (I think) when facing a volley of archers is to move in a way that's spread out.
01:02.12DrodoEmpireWormy__: Also I should note I was being half-serious there. Seriously just chill >.<
01:02.13MonetBut it's still a formation.
01:02.15HachimanOr do a Spartan and phalanx
01:02.20HachimanBecause Spartans are <£
01:02.22Hachiman<3
01:02.32Wormy__Monet:  OA is just a massive extrapolation of that
01:02.44Wormy__Apologies
01:02.44HachimanNo wait
01:02.47HachimanWrong maneuver
01:02.50DrodoEmpireExcept it isn't because it admits there is no actual communication or chain or command
01:03.07DrodoEmpireWhich means its bull, because you can't fight a battle with a mob
01:03.13MonetHachiman: You might be thinking of testudo.
01:03.22DrodoEmpireSpartans used the phalanx
01:03.23DrodoEmpireSorta
01:03.27DrodoEmpireThey were Greeks
01:03.36DrodoEmpireRoman Legionaries used the Testudo
01:03.42HachimanYes, the tortoise formation
01:03.46MonetYeah
01:03.53Wormy__I don't think there necessarily has to be no chain of command.  We are dealing with very predictable physics
01:04.05HachimanI dunno if Spartans ever used that realistically though, I imagine they did
01:04.22DrodoEmpireExcept war isn't physics- Its about tactics and maneuver that can;t be summed up as mathematical equations
01:05.11MonetIf it did we'd have had computers effective at conducting war for some time now.
01:05.16DrodoEmpirePhysics play a part in this sort of warfare, where one has to predict the enemy's position and then attack, but that's weapons usage
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01:05.50Wormy_[02:04] <Wormy__> You could have a plan ahead of time if you have predicted the trajestory and position of your targets, and then send your formations forward.  They could even communicate if they were closer to each other than closer to the enemy
01:05.54DrodoEmpireIts another level entirely to then say you will use your left wing to strike the enemy advancing along that path, and then go in with your centre to finish off the weakened enemy
01:05.58MonetThere still needs ot be a chain of command to coordinate specifically what all those ships are doing.
01:06.06DrodoEmpire[22:04] <DrodoEmpire> Except war isn't physics- Its about tactics and maneuver that can;t be summed up as mathematical equations [22:05] <Monet> If it did we'd have had computers effective at conducting war for some time now. [22:05] <DrodoEmpire> Physics play a part in this sort of warfare, where one has to predict the enemy's position and then attack, but that's weapons usage
01:06.12DrodoEmpireIts another level entirely to then say you will use your left wing to strike the enemy advancing along that path, and then go in with your centre to finish off the weakened enemy
01:06.24Wormy_But if you are closer to your enemy who has weapons that can accelerate faster than you, you are better off not communicating
01:07.04DrodoEmpireYou're using very specific examples to disprove a base principle of warfare
01:07.08DrodoEmpireThat's insipid
01:07.08MonetAnother task commanders often face is keeping the navy force together when things g ounexpectedly.
01:07.09DrodoEmpire:p
01:07.26DrodoEmpireA ship-to-ship missile also travels much faster then a battleship
01:07.32DrodoEmpireWhat's your point?
01:08.44Wormy_Its not stupid at all.  What would be stupid is to use principles intuitive to you that simply won't work in a counter-intuitive situation.  That would be irrational.
01:09.05Wormy_Think about what I'm saying
01:09.10The_RandomnessCan you guys move on from this?
01:09.13DrodoEmpireI did and what you're saying is wrong
01:09.16Wormy_You have an enemy with relativistic launchers in orbit
01:09.22DrodoEmpireI get that the warfare is different
01:09.42DrodoEmpireI disagree that because of that chain of command, and actually operating as a cohesive force is somehow obsolete
01:09.57MonetEven in modern warfare, a 220mm shell is propelled at a velocity much higher than what your ship can manage.
01:10.07Wormy_You are your fleet are within the range of those weapons.  You are hidden.  If you communicate in their range you may not be able to accerlerate out of their ra\nge in time
01:10.26DrodoEmpireThat's why you have a battleplan already
01:10.33Wormy_So what I;m saying is, if your formation is outside that range, communication is safe
01:10.37DrodoEmpireAnd when the time of combat comes, communicate *during* battle.
01:10.47DrodoEmpireAnd then operate as a cohesive force
01:11.03Wormy_But only when you can be sure your enemy can't defend itself
01:11.18Wormy_When you have already launched your weapons
01:11.31Wormy_Its physics
01:11.36DrodoEmpireNo, operating as a cohesive force and communicating can both be done under fire :p
01:11.53DrodoEmpireHow does radioing the flagship have anything to do with the discharging of weapons?
01:12.26MonetI'd say we've reached an impasse here due to differing knowledge pools..
01:12.45DrodoEmpireRight
01:12.50Wormy_Because to be safe while in communication with your fleet, you will want to be sure you can communicate and defeat your enemy in time.  That means being further away
01:13.05DrodoEmpireI'm ready to end this when Wormy is ready to stop trying to disprove military theory using physics :p
01:13.19Wormy_I'm not
01:13.31DrodoEmpireThen what in the hell are you talking about? >.<
01:13.43MonetWhat kinds of distances are we talking about again?
01:13.51Wormy_Imagine that this scenario involves defenses that fire relativistic weapons, that accelerate in a very short space of time to say 50% speed of light
01:13.57DrodoEmpireI'm trying to say that operation as a cohesive force is *always* necessary- This idea is an infinitely malleable concept
01:14.00HachimanGuys
01:14.01HachimanPlease
01:14.30HachimanLike, I am not attempting to censor a topic or conversation, but come on, the debate is getting a bit stale now
01:14.34The_Randomnessyeah
01:14.43DrodoEmpireAlright I have to agree there
01:15.08Wormy_You are unlikely to be able to accelerate away in time once those weapons have been fired.  So you can't communicate if you fall in their range
01:15.14DrodoEmpireWormy please shut up
01:15.16DrodoEmpireWe're done
01:15.17DrodoEmpire>.<
01:15.26HachimanBit rude
01:15.38DrodoEmpireSorry
01:15.55Wormy_Let me finish my point
01:15.55Wormy_Which I did
01:16.13DrodoEmpireWormy I would, but it'll just start things up again
01:16.36DrodoEmpireSo I ask that you reconsider
01:17.19Wormy_Nothing about what I'm saying goes against military cohesion and command, does it?  It just means beind mindful where it is applied, given the counter intuitive physics involved
01:17.46DrodoEmpireAlright, here we go
01:17.56DrodoEmpireNo, you pretty plainly said it was "irrational"
01:18.04Wormy_Like you say, it would require a battleplan.  And I even agree communication is necessary, but not when it would be stupid to communicate when that would mean your certain destruction.
01:18.12DrodoEmpireBut I also say that this concept is infinitely malliable, and that OA's take is pretty dumb
01:18.33DrodoEmpireIf they already know your position what is the risk?
01:18.34Wormy_That I can't seem to get you to accept
01:19.06Wormy_Because its not like in OA can you warp out the system.  Most ships only have STL capability
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01:19.36DrodoEmpireNo no, I'm saying that once battle is met what is the risk of communication? Would they not already know your position?
01:19.50Wormy_If a weapon is hurtling at you at 99% speed of light, you will not accelerate away in time
01:20.08MonetMaybe take this to a private channel
01:20.09DrodoEmpireYou also won't accelerate out of the way of a 21st century ship-to-ship missile
01:20.12Wormy_No risk, I agree there
01:20.13DrodoEmpireWhat's your point?
01:20.26DrodoEmpireYou seem unaware of the fact that most of what you
01:20.29Wormy_Because OA universe isn't set in the 21st century
01:20.38DrodoEmpire*you're saying is applicable to 21st century naval warfare
01:20.42DrodoEmpireI don't care, it still is
01:20.43DrodoEmpire:p
01:20.55Wormy_Its just a lot more extreme
01:21.13DrodoEmpireIn some regards, maybe.
01:21.34MonetOh-kay this is getting a little heated from my perspective.
01:21.37The_Randomnesszzz
01:21.53DrodoEmpireMonet: Well I asked him to drop it
01:22.04DrodoEmpireBut my point is that chain of command, maneuver, etc. *all* remain intact with 21st century naval warfare, which is a reasonably-close analogy
01:22.07Wormy_You don;t want to drop it though
01:22.09DrodoEmpireAnd the best one we have
01:22.12DrodoEmpireOh I did]
01:22.17DrodoEmpireThen you continued
01:22.22DrodoEmpireWhat was I supposed to do? :p
01:23.26Wormy_No, I'm not going to get rid of a whole sentence I've just made because someone told me stop.  I'm going to finish my point.
01:23.52Wormy_Look, I think we don't disagree a great deal but are arguing from different sides of the same thing
01:24.20DrodoEmpireNeither of us are understanding the other I agree
01:25.48MonetSo it might be best to put the conversation to the side.
01:26.05MonetOtherwise this'll keep going
01:26.06DrodoEmpireAlright
01:26.10The_Randomnessyeah
01:28.31The_RandomnessRight, so let's move back to the discussion of the collab stuff
01:29.53The_RandomnessIt seems like there's a decent consensus for the setting, think we should make a poll-like thing for the 15ly space?
01:29.58The_Randomnessor rather the scope of it
01:30.01The_Randomnesswords are hard
01:30.21DrodoEmpireOkay
01:32.12The_RandomnessI'm currently occupied with raid stuff in FFXIV, so if somebody else wants to do it, feel free to
01:32.17Wormy_Actually, let me bring it back up:  I want to apologise and clear up things.  We weren't understand each other
01:32.27DrodoEmpireNah we didn't
01:32.35DrodoEmpireSorry for all that, Wormy
01:32.54Wormy_I'm sorry
01:32.59DrodoEmpireIts alright
01:33.36Wormy_And I didn't get what you meant either, so it shouldn't have even been stated
01:33.40Wormy_What I meant as irrational was something completely off the cwall, no wonder you didn't get it
01:33.57Wormy_I also read "insipid" as "stupid", and that angered me.  Again, my fault
01:34.02The_Randomnesslol
01:34.31DrodoEmpireWell I'll be honest Wormy that was sorta the thing I meant to get across
01:34.35DrodoEmpireSo no, that's my fault
01:34.40DrodoEmpireSorry for that.
01:34.47DrodoEmpireAnyway, yeah
01:35.17Wormy_OA is pretty dumb anyway, and in the real world, warfare just isn't that certain the way they did things
01:35.41DrodoEmpireI don't need you to overcompensate. XD OA isn't dumb, it just has some silly ideas in my opinion
01:36.23DrodoEmpireAnd yeah military theory, at least I find, can have a hint of retroactivity in the way they figure things out- Much is based off of historical examples and sometimes things change too fast
01:36.25Wormy_It has living Furries...
01:36.34DrodoEmpireSo do we
01:36.34DrodoEmpireXD
01:36.57The_Randomnessyeah, but OA tries to sell itself as hard scifi
01:37.04DrodoEmpireAh fair enough
01:37.10The_Randomnessand it has anthromorphs and transcendentalism
01:37.13The_Randomness???
01:37.16Wormy_When its only "plausible" at best in my book
01:37.28DrodoEmpireIts takes itself too seriously then
01:37.36Wormy_I agree
01:37.42DrodoEmpireAlright.
01:38.05The_Randomnessat least I think it does
01:38.15DrodoEmpireYeah I'm pretty sure it does
01:38.57Wormy_I think we both agree at the end of day, relativistic warfare requires a complex combination of understand the physics and applying military principles.
01:39.02Wormy_*understanding
01:39.08DrodoEmpireIts very different for sure
01:39.30DrodoEmpireAnd yeah its closest real life example still only has a tenuous connection
01:39.50DrodoEmpireSo it'd require a new interpretation for sure
01:40.15DrodoEmpireWhich I'm open to- I'm less open to each doing its own thing completely, which is how I read OA's assessment
01:40.26DrodoEmpireWhich isn't your assessment, Wormy
01:40.34DrodoEmpireOr at least I believe
01:40.47The_Randomness<PROTECTED>
01:41.02Wormy_<PROTECTED>
01:41.07DrodoEmpireWho would that be?
01:41.42Wormy_<PROTECTED>
01:41.48DrodoEmpireAh, yeah
01:41.52The_Randomnessyeah
01:42.00DrodoEmpireI like how he's *trying*... But yeah
01:42.42DrodoEmpireOne new user I do like is Xisuthros
01:42.51DrodoEmpireIf only he'd be on IRC more
01:43.05The_RandomnessYeah, he seems like the good sort of newb
01:43.40DrodoEmpireYeah he seems to be a rare example of a user who isn't bad or cringey right off the bat
01:43.50DrodoEmpireI was not one of those rare examples <.<
01:44.12Wormy_<PROTECTED>
01:44.23DrodoEmpireRight, yeah
01:44.38The_RandomnessYou might want to try to tell them that
01:45.46The_RandomnessI would probably make a mess out of it
01:46.16Wormy_It might come off as condensending
01:46.25The_Randomnessyeah, that's a good point
01:46.38Wormy_I'm hoping the page, and coordination too, will make it click
01:47.51Wormy_<PROTECTED>
01:48.02The_RandomnessSo, I think we should go ahead and make a submission thingy for the scope of the project
01:48.15Wormy_Indeed
01:48.43The_Randomnessshouldn't take too long, I would do it if I wasn't in the middle of raid time
01:48.56Wormy_Raid?
01:49.05Wormy_Are you in a Dungeon?
01:49.15DrodoEmpiretest
01:49.25DrodoEmpireadvert raid xdddddddddd ((darkrpiscancer))
01:50.27Wormy_ayy
01:50.55The_RandomnessWe're doing this tonight https://www.youtube.com/watch?v=YknIIaXPeBo
01:52.34Wormy_Oh, I've had half a bottle of wine
01:52.39Wormy_No wonder I was argumentative
01:53.24DrodoEmpireIts alright, its alright
01:53.28DrodoEmpireI hardly helped >.<
01:53.49Wormy_No worries, its a silly OA page I was defendinding
01:53.55DrodoEmpire(Also to anybody who is curious about what GMod DarkRP is about: Don't be)
01:54.06DrodoEmpireAlright.
01:54.07Wormy_Lol alcohol effects on my typing      ^
01:54.13DrodoEmpirelol
01:55.35DrodoEmpire(Well I mean unless you're interested in prisoners dragging away prison guards - https://i.gyazo.com/76db4c742f35bd12275e2b98b0842178.jpg )
01:56.01DrodoEmpire( https://looprider.files.wordpress.com/2013/01/1357363559_rp_downtown_v4c_v20097.png - Or this... Gem?)
02:00.32The_RandomnessI can make the submission after raid time is over in ~30 minutes
02:02.08Wormy_Random:  Is it possible you can also reply to Groxkiller at the bottom.  I've asked him why he thinks starting small is limited.  It might be worth you telling him of your experience with an RP universe that nearly died http://spore.wikia.com/wiki/SporeWiki:Super_Collab#Discussion
02:02.39Wormy_Because people started going in any direction they wanted
02:03.00The_Randomnesswell, it wasn't an rp world
02:03.34The_RandomnessBut the main thing is keeping things consistent, and it's easiest to do that if you limit your scope
02:04.18Wormy_Right I'll post that
02:31.29The_RandomnessAlright, I'm back
02:31.41DrodoEmpireCool
02:32.56The_RandomnessI'll add another two cents to the discussion and make the submission
02:34.44The_RandomnessIt's tempting to say more than just "you can't start large," but I would probably just come off as condescending
02:44.32DrodoEmpireEh maybe
02:44.32Wormy_goodnight all
02:44.34DrodoEmpireNight
02:45.14The_Randomness༼ ºل͜º༼ ºل͜º ༽ºل͜º ༽ºل͜º ༽ EVERYONE GET IN HERE ༼ ºل͜º༼ ºل͜º༼ ºل͜º༼ ºل͜º ༽ http://spore.wikia.com/wiki/SporeWiki:Super_Collab#Scope_of_the_setting
02:55.34The_RandomnessSo yeah, indicate your support or otherwise there
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10:28.14JepardiHi
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11:04.50HachimanHi
11:06.24AdmiralPandahai buniman
11:19.38ImpyDroidiH
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11:30.51Wormy_hi
11:31.01AdmiralPandahi
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12:10.07Wormy_hi
12:10.55GhelaptopHello.
12:10.55Wormy_If only I had Space Engine working
12:11.58Wormy_I could pick a region of space similar to Sol's and then have an instant star map complete with star types
12:13.23GhelaptopOh, that would be useful for a 15-ly-radius sphere.
12:14.02ImpyDroidWormy_ Hachiman: http://www.nme.com/filmandtv/news/-star-wars-young-anakin-skywalker-actor-jake-lloyd/404301
12:14.21ImpyDroidDamn you Jar Jar
12:19.50Wormy_Ghelae:  Space Engine would allow me to be really specific in zooming in and out at distances
12:20.17GhelaptopI have read the logs for last night, but they only go up to midnight, so did anything else get discussed about the super-collab afterwards?
12:21.03Wormy_Poor kid
12:21.45Wormy_Ah, did you see that stupid argument I had about military theory in four dimensional spacetime and six dimensional phase space?
12:21.59Wormy_Might have happened a bit later
12:22.51Wormy_Yes, anyway we discussed the scope of the project, and I explained your idea of a megastructure catastrophe or war of stars.
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12:25.06ImpyDroidSpeaking of which guys
12:25.17ImpyDroidWhat did we agree on in the collaboration so far?
12:25.19ImpyDroidHi OP
12:25.28OluapPlayerHi
12:25.33GhelaptopHello.
12:26.02GhelaptopWormy_: That argument probably happened shortly after midnight. The final quote of the night in the logs is Drodo saying "But ew OA".
12:26.02Wormy_We've agreed to not decide where the setting is yet, and there is strong support for an area of space more than 15 light years.
12:26.30ImpyDroidSo tiny
12:26.32ImpyDroidYiy
12:26.57Wormy_Yeah Drodo criticised, and quite rightly perhaps, the OA writers grasp of military theory
12:28.18Wormy_But while neither of us actually disagreed with each other about military theory or the logistics of warfare in space at high accelerations, an argument sprang up from neither of us communicating our knowledge bases.
12:29.51GhelaptopWhat were the criticisms of OA's military theory?
12:30.00Wormy_*being no more than 15 light years
12:31.30Wormy_Drodo perceived OA's style of warfare as lacking cohesion and military command, where a space battle one would composed of one on one pot shots.  I tried to argue that the laws of physics kind of make that a necessity in the OA's setting, but it sounded like to him I was saying they didn't need a chain of command.
12:33.09GhelaptopYes; it's physics that makes space battles high-velocity short-duration shots (matching speeds uses far too much fuel to be useful), while it's presumably OA singularitarianism that causes the apparent lack of command structure.
12:33.16ImpyDroidAll I care about is
12:33.20ImpyDroidTiny space
12:33.21ImpyDroidyiy
12:34.02Wormy_The page states things like encirclements and blockades were useless nearly in space combat, and large military installations would be easy targets.  So military would be small, hidden, quick to accelerate, and so on
12:34.04ImpyDroidSeriously though, outside the scope, we need to decide how widespread space travel is there and if so, how it works
12:34.21Wormy_*so military assets
12:36.01Wormy_ImpyDroid:  We need to first decide how widespread FTL technology is, if it even exists.
12:36.07GhelaptopFor most of the history of the setting, the only propulsion will presumably have been rockets and sails: no reactionless drives or FTL.
12:36.33Wormy_Bussard ramjets plz
12:36.49ImpyDroidThis could be interesting
12:36.54ImpyDroidWhat about wormholes?
12:37.24GhelaptopWormholes would be another example of FTL that won't exist in the early setting, but could be introduced later.
12:37.47Wormy_Would require high energy physics I think, so that would have to be at least a Kardashev II civilisation or late Tier 3 by my standards
12:38.13GhelaptopWhen you only have rockets (including ramjets), some interplanetary spacecraft could be small, like real-world craft are. However, starships would have to be gigantic vessels made primarily of fuel tanks.
12:38.27Wormy_I'm quite interested in looking at how a civilisation manages itself over a time delay of 15 light years, which could be a part of the history of the setting
12:39.22Wormy_"Engines the size of small worlds" Carl Sagan
12:39.40GhelaptopEmpire-building would be difficult. Trade would mostly be information, sent via laser, but material artefacts (like authentic antiques or works of art) could be shipped for a very high cost.
12:40.22GhelaptopSo civilisation would be mostly made up of sovereign/autonomous states the size of a solar system at most.
12:40.46TechnobliteratorDrodo should definitely write the military stuff, him and Panda have always been best at that
12:40.49Wormy_ImpyDroid:  Get Sagan'd https://www.youtube.com/watch?v=PGE-WRqgPRE
12:41.08GhelaptopIdeologies - political, religious and otherwise - would be the main factors binding people together across the stars.
12:42.28Wormy_Fast Interstellar travel would also be limited in a way, because the ships have to either turn around or have a laser aimed at them from the destination colony
12:42.39Wormy_to slow down
12:42.51Wormy_And that means lengthening the journey
12:43.41GhelaptopYes, decceleration is important too. In practice, ships would probably almost never cruise at constant speed; they'd speed up for the first half of the journey and then slow down for the second half.
12:44.29GhelaptopIf the acceleration is at 1 g (for whatever g is the surface gravity that the species is adapted to), then this also provides the artificial gravity.
12:49.29ImpyDroidSo at the start we will have zero FTL basically
12:49.51GhelaptopYes.
12:50.00Wormy_Or at least, under development
12:50.15ImpyDroidThis would likely transform most planets into city states and any interplanetary empires into Aztec Empire-ish indirectly ruled alliances
12:50.23Wormy_Lets think about characters too
12:50.25ImpyDroidOf these world states
12:50.35Wormy_Intrepid explorers
12:50.37GhelaptopEssentially, yes.
12:50.44ImpyDroidA sexy lesbian couple
12:50.47ImpyDroid^ there you have it
12:51.12Wormy_I'm reminded of Humanity's Expansion era from before the Qax invasion
12:51.27Wormy_They had wormholes but used GUTships for the most part
12:52.10Wormy_Used ice as a  reaction mass and heated it up to GUT temperatures
12:53.13Wormy_Anyway, Baxter filled the *Solar System* with weird alien life and AI technology
12:53.15GhelaptopThen protons decay into positions and you basically have an antimatter-catalysed fusion drive; is that the idea?
12:53.31Ghelaptoppositrons*
12:53.33Wormy_I think so yeah
12:54.34GhelaptopThat does also raise the question of whether we'll include GUT ideas.
12:56.16GhelaptopHugely efficient fusion reactors are one advantage (achieved by monopoles in OA).
12:56.41Wormy_<PROTECTED>
12:57.45GhelaptopThe idea of "magmatter"/"monopolium" I don't think is actually predicted by any GUTs, but it's certainly a popular way of getting super-strong materials in the SporeWikiverse, and is presumably behind how starship-mounted relativistic weapons are launched.
12:58.08Wormy_Some essencew of the Logic creatures survived each time, and perceived a sky that represented the limit to their world.  The sky was in fact the scientist's brain, as he was a cyborg connected to the system.  The logic creatures killed him, and then consumed the entire moon
12:58.10GhelaptopActually, you shouldn't need multiple types of monopolium for the latter.
12:58.41GhelaptopWormy_: Mathematics taking on physical form sounds a little like strong emergence to me. :P
12:59.11Wormy_Well, that's because he *created* them
12:59.50Wormy_They were actually a nanotech organism but pursued knowledge by perceiving mathematics alone.
13:00.45Wormy_Omce they;d worked out how to hack his brain and turn the quantum switch off, their growth didn't stop until the Nereid collapsed from being converted
13:01.00Wormy_<PROTECTED>
13:03.12Wormy_There was also a Pluto-Charon ecosyste,
13:04.01Wormy_I can't remember precisely but organisms could migrate from one to the other during a certain time of the year.
13:06.03Wormy_That was it, spider-like creatures that could spin elevator-likewebs from one to the other during the Pluto summer
13:09.43Wormy_I don't think we should copy Baxter or OA in our Super Collab
13:10.30Wormy_However, I think it would be interesting to explore a good range of weird alien biologies.
13:11.04Wormy_Perhaps not sentient
13:16.10GhelaptopDefinitely don't copy them.
13:16.42GhelaptopBut the general idea of creativity should be kept.
13:16.44Wormy_We can do better
13:17.34Wormy_Our version of hyperspatial warfare is very detailed.  The only other author I'm aware of using it was Iain Banks.
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13:23.42Wormy_Another thing we should decide is what our starter species is
13:25.32GhelaptopYes. I suggest something fairly humanoid as they're basically a stand-in for humans. At least, it's presumably this species we're going to be able to relate to most.
13:27.09GhelaptopAnd by "humanoid", I basically mean "two legs, two arms, and a head". Anything from Grimbolsaurians to Radeons should be more than humanoid enough.
13:29.16GhelaptopFour limbs is the realistic maximum: limbs require lots of resources to grow and more brain to operate, so the fewer limbs you have the less likely you are to starve and go extinct in a famine.
13:33.10GhelaptopGenetic engineering of large many-limbed creatures would of course be possible when the technology is available.
13:33.41GhelaptopOf course, there are real-world defiers of that reasoning, like the octopus.
13:36.32GhelaptopBut I believe most cephalopods are generally small, with deep-sea gigantism providing the exception to that rule.
13:36.38Ghelaptopexceptions*
13:38.08GhelaptopPresumably a lower temperature means a slower metabolism for cold-blooded creatures, but that would be lethal to endotherms like humans.
13:39.50Wormy_Indeed
13:49.28ImpyDroidCould just be humabs
13:49.33ImpyDroid*humans
13:49.46ImpyDroidOr at least something very humanlike
13:51.33GhelaptopI suppose if we do humans, I could put into place an idea I had of keeping the word for "Earth" similar to the Proto-Indo-European word, https://en.wiktionary.org/wiki/Reconstruction:Proto-Indo-European/d%CA%B0%C3%A9%C7%B5%CA%B0%C5%8Dm
13:52.21GhelaptopThen say that evolves into something like "Dheghum", and the inhabitants become known as "Dheghumans" or "humans" for short, and thus humans become more obviously a race named after their homeworld.
13:53.50GhelaptopBecause "Terran", I think, is too cliché.
13:54.47ImpyDroidSo basically a race of PIE people whose language was extremely conservative
13:55.59GhelaptopNot really. Just in the relationship between the word for "Earth" and the word for "human".
13:56.11GhelaptopNot necessarily*
13:56.20ImpyDroidDheghuman sounds awful tho
13:56.28ImpyDroidWe could easily remove the hs
13:56.35ImpyDroidDegman
13:56.41ImpyDroidDegum
13:56.46GhelaptopYeah it sounds awful; that's why everyone shortens it to "human". :P
13:56.57ImpyDroid...Genius
13:58.20ImpyDroidWe should then make a more generic, descriptive name for not!Earth
13:58.31OluapPlayerEar
13:59.16ImpyDroidOr at least simplify "Dheghum" into "Degum", with the implication that the Old Human aspirated consonants vanished in modern-day Human
14:00.04GhelaptopSo "Dheghum" could be like how "Terra" is to us?
14:00.08ImpyDroidPerhaps
14:01.38Wormy_https://twitter.com/DavidDeutschOxf/status/719181817287467008
14:01.49GhelaptopAre there generic, descriptive names for Earth that we could start with?
14:01.59ImpyDroidOr here is how it could work: like in Proto-Slavic, the final -um and -us would be reduced to a simple short vowel, while the consonants would be reduced in a Germanic-ish manner, with central vowels lengthening and eventually developing into diphtongs
14:02.01ImpyDroidGiving us
14:02.02Wormy_I kind of like how Deutsch doesn't overly praise ancient cultures
14:02.09ImpyDroidTaiko
14:02.17ImpyDroidIt sounds much more pleasant to the ear
14:02.43GhelaptopYeah, that works.
14:02.59ImpyDroidOR like in Greek aspirants could develop into more mushy sounds
14:03.06ImpyDroidThaiho
14:03.22ImpyDroidThaicho, with "ch" as in "loch"
14:03.35ImpyDroidActually no that'd be weird
14:03.38HachimanWhy not just call it Earth and call humans as "humans"
14:03.52HachimanWe do that in both the Fictionverse and call humans "humans" in the Fantasyverse
14:04.06ImpyDroidBecause that makes it impossible to fuse it with the Fictionverse
14:04.07ImpyDroidAlso less fun
14:04.17HachimanI thought it was its own thing
14:04.46HachimanRandom said that he wants no space magic involved; that means no fusing it with the Fictionverse
14:05.38ImpyDroidIt could be a less space magic region of the Fictionverse
14:05.43ImpyDroidWe have places like this already
14:05.59ImpyDroidAnyway
14:06.09GhelaptopCalling it "Earth" makes it feel to me like the history and surrounding universe need to resemble the real world too.
14:07.01Wormy_Yeah, why not just place it in our future in that sense?
14:07.14ImpyDroidCould be yeah
14:07.21ImpyDroidBut back to my point
14:07.46ImpyDroidActually converting all voiced aspirated consonants into voiceless ones would imply that, until voiced consonants later developed because of other sources, it would have none
14:07.52ImpyDroidtheir language that is
14:07.59ImpyDroidWhich would make names and such pretty limites
14:08.16ImpyDroidSo let me converted voiced aspirated consonants into voiced ones
14:08.56Wormy_I must be getting on
14:09.25ImpyDroidOr only certain consonants in certain position would undergo devoicing, such as in initial positions
14:09.25ImpyDroidGiving us
14:09.26ImpyDroidThaigo
14:09.35ImpyDroidThat sounds even more pleasant
14:09.58ImpyDroidgh could also develop into z or j
14:10.07ImpyDroidThaizo
14:10.14HachimanAs far as I know, you should not be focusing on eventually fusing it with the Fictionverse but that's just what I figure Jo would say
14:10.57GhelaptopYou're right, but that's also not the main reason we're having this discussion.
14:11.32ImpyDroidAlso if it is like the Slavic languages, a suffix or two could be added to the end
14:11.44ImpyDroidThaizen
14:11.47ImpyDroidBut that sounds too alien
14:13.06ImpyDroidActually how should the Dheghuman language sound like
14:13.48GhelaptopI don't know. Alien is fine.
14:15.03ImpyDroidHe raises a good point tho
14:15.18ImpyDroidShould we have Earth or an alien human world
14:15.18GhelaptopGiven how often the "randomly hit the keyboard and add vowels where necessary" technique of creating names is used here, I suppose the Dheghuman language should be consistent with names obtained by that method.
14:16.28GhelaptopI'd prefer something that isn't Earth. It could well be similar; it depends on how much you feel like having a ready-made pre-spaceflight history would be helpful rather than limiting.
14:16.29ImpyDroidBut that is what the language specialists are here for hur
14:16.44ImpyDroid~smack everyone
14:16.45infobotACTION smacks everyone upside the head.
14:16.54ImpyDroidVooooote
14:17.10OluapPlayergo werk on kalisearan
14:20.26ImpyDroidActually "Taiko", the original suggestion, sounds a lot like "tycoon", which has certain exploratory undertones
14:21.04GhelaptopThis seems like something that should be put on the page as a second issue in the discussion section: how humanlike should our prime species and how Earthlike should their homeworld be?
14:22.26ImpyDroidSomeone do it
14:22.35Ghelaptopdoes it
14:22.55ImpyDroidHachiman: http://i.4cdn.org/pol/1460382754362.jpg
14:32.30ImpyDroidOr Planet Tycho
14:32.30ImpyDroidPlanet Tycho sounds awesome
14:34.05ImpyDroidGhelaptop: With only 15 lys of space, will we only have one sentient race?
14:34.56GhelaptopThere'll probably be no aliens within that volume, but genetic engineering and other such things will allow for other sapients to exist.
14:37.24ImpyDroidInteresting
14:37.34ImpyDroidMaybe some sort of truly alien life?
14:38.52ImpyDroidHow many of the worlds we have will be lifebearing though?
14:41.11Wormy_awayRed and brown dwarf stars are quite hostile to complex life tbh, most of the stars will be those.  Though there are always possibilities.
14:41.29ImpyDroidThat makes the "15 light years" idea problematic
14:41.42ImpyDroidAs there will be very few lifebearing settings
14:41.54Wormy_awayI don't think it does to a spacefaring species
14:42.15Wormy_awayThey will have the knowledge to adapt such environments to their wishes.
14:43.04ImpyDroidSo a lot of terraformed worlds
14:43.26ImpyDroidActually about alien species
14:43.34Wormy_awayHowever, I'm open to the idea of holding the boundaries of potential habitability very low, so there could be some worlds with interesting biologies, even when still carbon based.
14:43.54Ghelaptophttp://spore.wikia.com/wiki/SporeWiki:Super_Collab#Issue_2:_Main_species_and_homeworld
14:43.57ImpyDroidWhat about stories of specifically adapted humans or aliens used to facilitate colonisation of otherwise inhospitable environments
14:44.21Wormy_awayI think that's certainly a direction we can go in
14:44.23GhelaptopThat could happen as well as terraforming, yes.
14:44.39ImpyDroidLike
14:44.45ImpyDroidPlanet is nothing but water
14:44.50ImpyDroidTHROW DOLPHINS ON IT
14:44.55ImpyDroidMAKE DOLPHINS SMART
14:44.57Wormy_awayThere might be either an incentive to adapt a world, or to adapt people to a world through genetic engineering or technology.  Or both.
14:45.09ImpyDroidDOLPHINS GATHER DATA AND RELAY IT BACK TO HUMANS
14:45.12GhelaptopEarly terraforming will also take a century or longer, so adaptations will be more common in the early setting.
14:45.28GhelaptopIncluding smart dolphins.
14:45.37Wormy_awaySmart Cephalopods
14:45.55ImpyDroidI have the mental image of dolphins literally dropped from space on Planets
14:45.58ImpyDroid*plants
14:46.05ImpyDroid*planets
14:46.37ImpyDroidWormy_away: Dolphin is not PC you speciecist human supremacist cephalopodophobe shitlord
14:46.54ImpyDroidWho wants to kill 6 billion cephalopods
14:47.00Wormy_awayActually, smart worms are a good idea.  Once soil has been enfused with bacteria and organic detritus, worms could do recycling.  The worms could also prospect for mineral deposits, the water table, and so on.
14:47.11ImpyDroidThat's both cool and creepy
14:48.16Wormy_awayI believe Dolphins are already smart
14:48.24Wormy_awayRead up on John C Lilly
14:48.39ImpyDroidThis reminds me of the university assignment we had a few weeks ago
14:48.45Wormy_awayThey just aren't tool users
14:49.11ImpyDroidWe had to take some non-verbal system, such as music, hand gestures or sign language
14:49.19ImpyDroidAnd dissect it as a language
14:49.31GhelaptopIf these humans are from not!Earth, then the not!Earth dolphins could have human-like intelligence regardless of whether or not that's perfectly accurate for Earth dolphins.
14:49.33ImpyDroidfind equivalents to letters, words, sentences etc
14:49.43ImpyDroidI could try making dolphinspeak
14:51.00Wormy_awayhttps://www.vice.com/en_uk/read/the-ketamine-secrets-of-segas-ecco-the-dolphin-347
14:51.04GhelaptopIf you want to do that, go ahead. And if people decide they don't want to use humans, we could repurpose it for dolphin-like not!Earth creatures instead.
14:52.34Wormy_awayIf we do have space magic, I also want Psychedelic Machine Elves
14:52.50Wormy_awayVitamin K enhanced Doplhins
14:53.23Wormy_awayTune in, turn on, drop out.
14:53.25Wormy_awaybbl
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15:07.30The_RandomnessHello
15:08.27GhelaptopHello.
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15:09.53AdmiralPandahi random
15:10.01The_RandomnessHey
15:31.37*** join/#sporewiki ImpyDroid (~Anders@host-86-157-66-217.spbmts.ru)
15:42.08ImpyDroidThe_Randomness: I came up with the most retarded idea for a Fantasyverse race ever
15:42.18The_RandomnessWhat's that?
15:43.01ImpyDroidBasically, a race of brutish, aggressive orcs who call themselves "the Essem". They would also tear people's faces as trophies and thus be called "Face Hunters" as well as "Essem orcs"
15:43.23ImpyDroidThey would also use kappas as attack beasts
15:43.30ImpyDroidAs in mythological cappas
15:43.32ImpyDroid*kappas
15:43.42HachimanKappa
15:45.20ImpyDroidWait
15:45.34ImpyDroidDo you guys know what "SMOrc" means?
15:45.36ImpyDroidBoth of you
15:45.36The_RandomnessEh, merely mentioning "brutish" makes me dislike it already, since you're already at great risk of making the typical barbarian race. e.g. the stereotypical horse nomads (see GoT)
15:45.39The_RandomnessYes
15:45.56ImpyDroidIt was a joke about Twitch memes
15:45.57ImpyDroidhur
15:46.05ImpyDroid...Meh I am bad at humour
15:48.40HachimanIt's got something to do with Hearthstone
15:48.46HachimanAnd I have no knowledge of it hur
15:49.34The_RandomnessYeah, I know some Hearthstone memes
15:49.50AdmiralPandaSMOrc itself is a picture of a space marine ork, and it was a twitch emote that a streamer's fanbase spammed whenever he attacked his opponent directly
15:50.29AdmiralPandathat being an ork from the game space marine, not an ork who is a space marine
15:55.53The_RandomnessYeah, that's pretty much it
15:56.47The_RandomnessI'm off for now, have class soon. See you guys in a bit
16:03.15Charles_MurrayImpyDroid You dere?
16:11.25Technobliteratorwhat happened to Ghel
16:13.17GhelI hope that answers your question.
16:15.30GhelAs to your question on the super collab page, I'll answer that one there now too.
16:21.34Technobliterator:p
16:21.38GhelDone. But of course let me know if you have any other concerns.
16:21.40TechnobliteratorI came to ask if I'd interpreted you correctly
16:23.20TechnobliteratorOkay, so
16:23.30TechnobliteratorDoes this mean this main species serves mostly as an audience surrogate?
16:23.43TechnobliteratorAs in, the rise to the space stage is told from their perspective?
16:25.20GhelThat's one way to think of it. But if we have multiple species of humanoid aliens evolving independently in that small volume of space and without their early spacefaring history being influenced by any other species that came before, then we'd treat them all equally as "main species" from that perspective.
16:27.24GhelThere is an implicit assumption that we won't have two species in the region that are independently at the same level of development at the same time.
16:27.38GhelIt could happen, though, so I can't discount it.
16:27.45Wormy_awayI replied on the project page
16:28.44TechnobliteratorI think something like a few more important "council" species a la Mass Effect could work
16:30.01TechnobliteratorMy main reason for opposing humans, other than the fact it'd lead to arguing over what would happen to Earth leading to this scenario and klack of creativity, is that this is a Spore wiki. The creature creation is a larfge part of that
16:31.43GhelI'll also note what Random said me: "I think I'll advocate for having it not be Earth, since I've seen too many botched attempts at extrapolating the future of Earth already in other places"
16:31.52Technobliteratoryeah
16:31.55Technobliteratorlike
16:32.25TechnobliteratorI don't want to see all the possible futures where President Trump bombs everyone and somehow we end up in space after that
16:32.26Technobliteratoror something
16:33.06Tek0516http://www.smbc-comics.com/comics/1460388598-20160411.png
16:34.06Technobliteratorbbl gym
16:41.04Wormy_awayI find it funny that I talk about the Xeelee Sequence so much, SporeWiki's IRC logs appear in searches and google images.
16:41.55Wormy_awayUsually Cyrannian's spaceships
16:42.25Charles_Murray*pokes ImpyDroid
16:42.40Wormy_awayMust be two common regularities that synchronise.
16:44.54Wormy_awayO_o the patterns are even nested.  Look http://tinyurl.com/jfpbqys
16:45.19*** join/#sporewiki Quark8 (49c685a7@gateway/web/freenode/ip.73.198.133.167)
16:45.21Quark8Hello.
16:46.52GhelHello.
17:05.44*** join/#sporewiki OfficerJackal (~OfficerJa@2601:6c0:4202:1ad0:c006:1edf:6dd0:7046)
17:35.52Wormy_awayIt is amusing to watch or hear one's dog attempting to dig on a hard floor.
17:36.39*** join/#sporewiki The_Randomness (~The_Rando@nat-portal-160-94-47-18.uofm.wireless.umn.edu)
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17:36.50The_RandomnessHello
17:37.15Wormy_awayhi
17:37.55*** join/#sporewiki Xho (97e0b21a@gateway/web/freenode/ip.151.224.178.26)
17:38.33Wormy_hi
17:39.01Xhomeow
17:39.48Wormy_Get it together Santorakh, you are not a cat.
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18:07.57Xhoarf
18:08.06OluapPlayerEEEEEEEEEEEEEEEE
18:08.20Xhowell bugger
18:10.32XhoSo I was gonna get started on the Kelodhrosi Commonwealth page
18:10.37XhoRealised I did the history ages ago
18:10.38Xhogg xho
18:12.32OluapPlayerone dragollion years later
18:13.06XhoDecember 19 was the last time I edited it
18:15.13ImpyDroidTechnobliterator: About there being several main species Calibrationverse-style
18:16.02ImpyDroidProblem is with a small space like ours, there will probably be just one race that evolved naturally
18:17.41The_RandomnessI was thinking one or two that will be in it
18:20.07The_RandomnessI'm leaning a little more towards one
18:21.42ImpyDroidYa
18:22.24HachimanSo it's just a humanverse
18:22.40The_RandomnessNot necessarily
18:23.16The_RandomnessBut it will likely one have one or two species that we create.
18:23.30ImpyDroidThere could be different sentient species, but these would likely be artificial
18:23.43ImpyDroidUnless we expand the verse slightly
18:23.47ImpyDroidTo like 100 lyears
18:24.05The_RandomnessEh, let's not get into artificial species and such, that's getting into stuff that I'd rather not deal with
18:24.41Wormy_I'm leaning towards only one sentient species tbh.
18:24.57The_RandomnessSame
18:25.21Wormy_There could always be a contest with a vote for the best creation.  And those that don't get selected could be used later as we expand.
18:25.36The_RandomnessIf we expand
18:26.43Wormy_But I'm more open to the possibility of adapted colonists, albeit not superior but having limits of their own.
18:27.42Wormy_If we can expand, we will.  That's inevitable.
18:31.16The_RandomnessRight
18:32.45TechnobliteratorI would much rather have two to three
18:32.55TechnobliteratorIf we have to expand space because of that, I'm game
18:37.58*** join/#sporewiki Wormy__ (02184654@gateway/web/freenode/ip.2.24.70.84)
18:38.12Wormy__hi
18:38.46*** join/#sporewiki DrodoEmpire (adfc264b@gateway/web/freenode/ip.173.252.38.75)
18:38.47*** join/#sporewiki Charles_Bot (uid94017@gateway/web/irccloud.com/x-qzkkinsmzjsauvht)
18:38.55DrodoEmpireHi everyone
18:39.01Charles_BotHey
18:39.20The_RandomnessHello
18:41.47*** join/#sporewiki The_Randomness (~The_Rando@172.56.21.20)
18:41.47*** mode/#sporewiki [+o The_Randomness] by ChanServ
18:42.44The_Randomnesshm, that was odd
18:46.29*** join/#sporewiki ImpyDroid (~Anders@host-86-157-66-217.spbmts.ru)
18:48.34ImpyDroidDid anybody say anything
18:50.18Technobliteratornope
18:50.37The_RandomnessNo
18:53.16GhelWell, presumably Imp timed out shortly after the last thing he said.
18:54.39GhelIf that's the case, then there's a few things that were said afterwards.
18:54.51ImpyDroidright
18:55.10Ghel[19:24] <@The_Randomness> Eh, let's not get into artificial species and such, that's getting into stuff that I'd rather not deal with
18:55.15Ghel[19:24] <Wormy_> I'm leaning towards only one sentient species tbh.
18:55.31Ghel...actually, I'll just post it in private chat.
18:56.21ImpyDroidOh
18:56.38ImpyDroidHachiman; What animals could Kalisearan be associated with other than big cats
18:56.59HachimanHm
18:57.49OluapPlayermedium cats
18:57.57ImpyDroidSo housecats
18:57.59ImpyDroidCould work
18:58.04HachimanHyenas, eagles (cus freedom), perhaps spiders
18:58.17ImpyDroid>hyenas
18:58.23ImpyDroidNOOOOOOO
18:58.27Hachimankek
18:58.35Xhosmall cats
18:58.47XhoI am out of ideas
18:59.53OluapPlayerwat u got against hyenas
19:00.38ImpyDroidOluapPlayer: Literal species of futanaris
19:01.39ImpyDroidThe_Randomness: About species
19:01.40HachimanExactly; why wouldn't Kalisearan fit hur
19:01.46ImpyDroid...Truw
19:01.49The_RandomnessImpyDroid: ?
19:01.53ImpyDroid*True
19:01.59ImpyDroidI am with Jo on this one
19:02.03ImpyDroidWe need some diversity
19:02.08The_RandomnessWhy?
19:02.33ImpyDroidBecause just one species is not very interesting unless you make it very diverse
19:02.43ImpyDroidWhether through making the world a bit larger or introducing some artificial species
19:03.02DrodoEmpireI dunno how I feel about one sapient species
19:03.11DrodoEmpire*Maybe* one spacefaring sapient species
19:03.13The_RandomnessAre humans not diverse? What is to say that other species aren't as diverse as we are?
19:03.52DrodoEmpireYeah aliens, especially ones who're new to spacefaring, would still almost definitely have dozens of unique cultures and ethnicities
19:04.03DrodoEmpireOne thing I dislike the most is every alien having exactly one culture
19:04.09The_RandomnessYeah
19:04.24GhelCulturally, one species is more than enough diversity. Physiologically, that's different.
19:04.46DrodoEmpireI try to avoid it with the Drodo by emphasizing that the Empire is a huge patchwork of Drodo cultures and some alien ones as well
19:05.04Xhomoar aliens pls
19:05.16The_RandomnessThe thing is, for roleplay purposes and such, physiological diversity isn't *that* big of a deal.
19:05.31DrodoEmpireYeah I'd prefer more aliens
19:05.39DrodoEmpireI dunno though its not my decision I guess
19:06.10*** join/#sporewiki ImpyDroid2 (~Anders@95.140.92.144)
19:06.18HachimanPhysiological diversity can also be a human thing depending on the nature of biological and cybernetic augmentation and its place in future human cultures, but then, I'm not involved with the collab so
19:06.35Xhoaugmented snort snort
19:06.37ImpyDroid2That is my idea
19:07.16ImpyDroid2Humanoids, some tweaks and artificial species, and then a genuinely alien race
19:07.42The_RandomnessI'll stick with my opinion regarding one sapient species. I think any more would just make things difficult and lead to less detail in each one
19:07.44DrodoEmpireI'm really just interested in the idea of there being pre-spacefaring groups
19:07.55DrodoEmpireIts an idea I don't find is touched on much in the main scifiverse
19:07.59The_RandomnessYeah, there can be that too
19:08.15ImpyDroid2Hmmm
19:08.15DrodoEmpireI try with the Silvan but I mean, they're too small to be very significant beyond something interesting to write about
19:08.38GhelIt is likely that some groups would decide to settle on a planet and then adopt a primtive lifestyle (although the planet does have to be habitable first).
19:08.48DrodoEmpireOr regress to that due to some disaster
19:08.51ImpyDroid2So like one really advanced species and a bunch of barbarians living on their planets in whose developments aliens would try not to interfere?
19:09.00ImpyDroid2Or yes lost degenerated colonies
19:09.58DrodoEmpireSo if this idea even takes flight I guess I'm calling a world or at least a group of primitives to write about :p
19:10.05DrodoEmpire*a primitive world
19:10.33The_RandomnessI'm thinking at most two spacefaring races, and that does not necessarily limit us to two civilizations
19:11.40DrodoEmpireRight
19:12.04TechnobliteratorI think we should only have a single civilisation in the beginning
19:12.05GhelFor the problem of how much detail we put into them, we ought to see how people actually go about putting detail into pages.
19:12.16GhelIt might turn out to be fine. But it will be a distraction at the start.
19:12.18ImpyDroid2The_Randomness: We can customize that one race tho
19:12.23TechnobliteratorWe could maybe expand to about 30 light years if needed
19:12.39ImpyDroid2As in
19:12.41The_RandomnessImpyDroid2: What do you mean?
19:12.56ImpyDroid2You know how Asimov had Spacers and Settlers?
19:13.10The_RandomnessNo, never read his stuff
19:13.14ImpyDroid2Basically
19:13.44The_RandomnessI need to go to class now, Wormy__ is going to be posting something about this sometime soonish
19:13.46ImpyDroid2Different variations of one species with vastly different culture and altered biology and the like
19:13.55ImpyDroid2So we have baseline guys
19:14.09ImpyDroid2Buff dorf guys for high gravity
19:14.11ImpyDroid2Etc
19:14.29The_RandomnessYeah, no. I've already beat this topic to death with Wormulon and I have no intention of doing this again
19:15.22Technobliteratoruh, isn't that to an extent what we have on earth anyway?
19:15.43Wormy__I;m ewating my dinner, then I'll post
19:16.10The_RandomnessI need to go, see you guys in a few hours
19:16.33HachimanSeems like Random's being pretty controlling for a seemingly "super-collab"
19:16.53Charles_BotImpyDroid2: http://spore.wikia.com/wiki/Fiction:French_Empire#Head_of_State
19:16.59Charles_BotI wrote a thing
19:17.05ImpyDroid2Seen that
19:17.18Charles_BotCan I has thoughts?
19:17.22ImpyDroid2Your version of constitutional monarchy is very interesting
19:17.49XhoOluapPlayer: http://spore.wikia.com/wiki/Fiction:Kelodhrosi_Commonwealth#Characteristics dergons
19:17.56Charles_BotHow do?
19:18.00Charles_BotHow so*
19:18.08OluapPlayerdrug on
19:18.19ImpyDroid2So the idea is "once Alex hits the bucket, the Assembly convenes and decides how much power his son should have, from ceremonial to near-absolute; when he dies, do the same, rinse and repeat"
19:18.21ImpyDroid2Right?
19:19.33Charles_BotSort of. The systems come together to produce that effect, but it's not as simple as a body deciding how much power he should have
19:19.53Charles_BotYou'll notice that, out of all the title Alexandre holds, only two are hereditary
19:20.18Charles_BotThe others were given to him either through democratic vote or democratic appointment
19:20.21ImpyDroid2Huh
19:20.34ImpyDroid2So he is a bit like a Roman Emperor in that regard
19:21.38Charles_BotHis power is mostly contained within those titles, and the moral authority of his office
19:21.43Charles_BotWhich is his to curate
19:22.57ImpyDroid2So in practice, once he dies/is voted out of power, all these titles will become vacant, and may be taken by either one person or several
19:24.26XhoSo there's two characters for the Commonwealth I need to make
19:24.34XhoSercasnar and Nalganex
19:24.40ImpyDroid2Kinda like how Roman emperors were both principes of the Senate, imperatores of the military, pontifices maximi etc
19:24.42ImpyDroid2Right?
19:26.14ImpyDroid2djjd
19:28.45TechnobliteratorI wouldn't say it's controlling, I'd say it's just trying to take initiative and lead the project. Honestly, it's a miracle he's this active at all
19:31.55ImpyDroid2And I think we still decide everything by public vote
19:32.10ImpyDroid2So there is only so much power anyone can have in this
19:32.11HachimanI would feel discouraged by how restrictive he is being
19:32.31ImpyDroid2But you are not involved either way :P
19:33.11HachimanNo, I know :p
19:34.43Technobliteratorwe do, yeah
19:34.54ImpyDroid2We can vote against his ideas if we do not like them
19:35.08Technobliteratorno one has really voted against the 15 light years thing
19:35.35ImpyDroid2Because nobody sees it as a bad thing
19:35.43ImpyDroid2Now that we see potential problems we can
19:36.34GhelI can post a few of the things he said on #cyrannus here so that people can see what his point of view is.
19:38.08ImpyDroid2I checked
19:38.35ImpyDroid2As far as I understand it is his personal distaste of transhumanism
19:38.50Wormy__Ghel:  Can you do that, while I submit the Issue and subjec to the project
19:38.55GhelThat does look like the greatest factor.
19:39.00GhelOn uplifting and genetic engineering to create new sapient species: 'I dislike it since it dips into transhumanist beliefs, which is something I disagree with (to put it mildly), and I question its plausibility as well.'
19:39.17Ghel'As is the anthropomorphic stuff [Wormy] showed me yesterday from OA. If we have the ability to significantly modify humans to that extent, I kind of fear that we'll start to veer into "transcending the human form." I want to keep my hands as free of transhumanism as I can.'
19:39.59ImpyDroid2If Random manages to have his way
19:40.08ImpyDroid2I'd like for the original species to be more exotic
19:40.21Ghel'While I am not opposed to the use of genetic engineering in any way to do things like prevent/eliminate things like genetic defects or help treat diseases, I believe that adapting humans to extremely different environments lies outside of its scope, and starts to get into the area of escaping the limits of the human form, which is an area I dislike.'
19:40.45ImpyDroid2If we are not going to have humans, here is one good idea: cute humanoids
19:41.02ImpyDroid2A bit like Hobbits, small cute people help making transition easier
19:42.59GhelThen he has some discussion on the practicality of things:
19:43.10Ghel[19:27] <The_Randomness> Also, why have adapted colonists when you'll have to make specialized colonies anyway?
19:43.17Ghel[19:31] <The_Randomness> It's presumably much, much easier to refine colony designs than it is to make massive modifications to a species to fit the environment
19:43.30Ghel[19:34] <Wormy_> I'm not sure on that presumption, but its true given our present situation.  It could be that biological or cybernetic adaptation will become very easy and efficient to implement (what I'm imagining its not something as extreme as humans breathing the Martian atmosphere, mind)
19:43.42Ghel[19:36] <The_Randomness> Yeah, but then how would you deal with people coming in from other colonies without those specializations?
19:43.58Ghel[19:41] <Wormy__> If the modifications are extreme in that they are necessary for survival, not comfort of extra abilities, I guess they would need habitation of their own to support them.
19:44.13Ghel[19:42] <Wormy__> The latter of which makes in inefficient I guess
19:44.27Ghel[19:51] <Wormy__> In the long term, if the point is to build an economic hub for the empire, you will want to move lots of people to and from that colony.  And it would better to adapt the environment with habitats or even engineer the planet rather than engineering the people.
19:44.40GhelI think that's most of the important stuff.
19:45.24GhelRandom also described uplifting as 'absurd', and possible 'but likely on very large timescales'.
19:45.29TechnobliteratorIt sounds like it's closer to hard sci fi
19:45.38Technobliteratorthan the current fictionverse
19:45.55Ghel[20:00] <@Ghel> But I think my original idea when mentioning genetic engineering was more about cosmetic alterations than anything transhumanist. For example, if people wanted to include cat-people, I'd think it to be more sensible that a group of humans modified themselves to look feline than that there would be feline humanoids and humans coincidentally evolving near to each other in space and time.
19:46.01Ghel[20:01] <@Ghel> Not that that's easy, of course.
19:46.09Ghel[20:01] <The_Randomness> Yeah, I think that sort of thing is silly personally
19:47.33GhelI think the final quote from Wormy is what I can agree with.
19:47.38*** join/#sporewiki Imperios (~Imperios@95.140.92.144)
19:47.41TechnobliteratorI don't think we should have sci fi that's too hard. This is a Spore wiki, after all.
19:48.07Wormy__We need to balance the fun with plausibility
19:48.16Technobliteratoryeah
19:48.23Technobliteratorand we need as many people in as possible
19:48.26GhelI don't think there's too much of a slippery slope risk of "augmentations can be better than the evolved human form" to OA style singularitarianism etc.
19:48.34Wormy__Anyway, I'm writing the issue now that discusses this matter concretely
19:48.37TechnobliteratorLike, I don't want to force anyone to be involved, but the more users you have taking part, the better
19:49.15HachimanFrom my perspective, it sounds like Random is letting his personal beliefs affect the entertainment factor for everyone else
19:49.23HachimanNo augmented humans, no aliens
19:49.57GhelGiven that he's fine with multiple species but not species of augmented humans, aliens are presumably acceptable to him.
19:50.07Wormy__He may want to a stricter hard sci-fi universe but that's his opinion.  It's up to the community to decide
19:50.08TechnobliteratorI wouldn't say that either. He's just stating his opinion on it
19:50.10Wormy__*tto have a
19:50.20TechnobliteratorIf we vote against him on that, it'll be fine
19:50.44HachimanAnd then you lose him hur
19:51.13Technobliteratorif he's that unwilling to compromise, then yeah
19:51.21HachimanAlso, to me it sounds like he is disagreeing with aliens based on the stuff he has said previously about "humans are diverse enough, why must we need aliens for diversity"
19:51.40HachimanAnd then he goes "humans should all be the same, no genetic or cybernetic differences blah"
19:52.16TechnobliteratorI don't agree with his opinion, but he's allowed to have it
19:52.19Imperios^
19:52.23ImperiosWe can vote him to death
19:52.28ImperiosIf things go badly
19:53.17ImperiosOfficerJackal: What is the most hillbilly/redneck state in the US?
19:53.21ImperiosAlabama? Louisiana?
19:53.30TechnobliteratorI think it can be harder sci fi than the rest of the fictionverse, and than Spore, but...softer than he's saying ._.
19:54.26OfficerJackalImperios: It's debated, some say Arkansas, some say Missisipi, other say Alabama, some say Louisiana. Some people say West Virginia 'cuz Appalachia.
19:54.41GhelI'm not sure how much of what he's suggesting is hardness instead of merely arguing that things are unneccessary.
19:55.04OfficerJackalImperios: Oh, the Florida Panhandle that borders Alabama is also called pretty redneck at times.
19:55.17Charles_BotImpyDroid2: yes
19:55.20GhelIf the former I'm not convinced; if the latter he's right but I won't have a problem if people vote against it.
19:56.15Technobliteratorthe less restrictive, the better, if you ask me
19:56.52GhelAnd if his problem is
19:56.53Ghel[20:07] <@The_Randomness> I'll stick with my opinion regarding one sapient species. I think any more would just make things difficult and lead to less detail in each one
19:57.00Charles_BotImpyDroid2: Redneck is a stereotype
19:57.04Charles_BotIt doesn't exist
19:57.05Ghelthen as I said, let's wait and see.
19:57.23ImperiosI am making a Polandball comic, so I am going to need stereotypes hur
19:57.25Charles_BotNor does it have any meaningful explanatory power in America
19:57.42OfficerJackalCharles_Bot: I think he meant what states are considered "Redneck" in popular culture/opinion.
19:57.45TechnobliteratorYeah...I'd rather have a larger amount of species, personally
19:58.00Charles_BotGot it
19:58.37ImperiosI am more with Randomness than with you on that part
19:58.51ImperiosWe might as well make our aliens really alien if we have them
19:59.00*** join/#sporewiki Charles_Murray (ad2e666a@gateway/web/freenode/ip.173.46.102.106)
19:59.23TechnobliteratorI think it's more interesting to have settings with a diverse group of lots of aliens
19:59.27Technobliteratorthan just a few
20:00.14GhelThis is one of the reasons for the suggestions about augmentation: by having less-alien races actually be of human (or not!human) origin, that leaves space for really alien aliens to have evolved.
20:00.44ImperiosThat
20:01.45HachimanBut then Random is all "waah transhumans"
20:01.45GhelOf course, if nobody wants to make any races that are practically humans wearing full-body prosthetics then it's a moot point, but I wouldn't want to rely on that being the case.
20:02.10TechnobliteratorWhy not just expand the amount of space, then? ?__?
20:03.09Ghel...For the same reasons we don't just expand the amount of space regardless.
20:05.05HachimanEither way, I cannot help but feel Random's stance on the two issues are very paradoxical
20:05.15HachimanThat or he just wants the setting to be as bland as possible
20:06.53GhelI don't think it's that extreme. He just doesn't seem to care for diversity in terms of biology or physical appearance, while it looks like everyone else does.
20:07.28XhoThis is why you had users specialising in certain areas
20:07.47HachimanYeah; now it seems Random just wants to control everything
20:08.47GhelWhat would Random's specialisation be?
20:09.09XhoHachiman Imperios OluapPlayer: http://vignette1.wikia.nocookie.net/spore/images/0/09/ValussarNalganex.png/revision/latest?cb=20160411200807 BIG FUCKING DRAGON MAN
20:09.23ImperiosDovahkiin
20:09.28OluapPlayerbig red
20:09.31HachimanHe's a big guy
20:09.52XhoNalganex - FOR YOU                      LONGINUS
20:10.07XhoBut yes size wise he would constitute as a giant if he were a Deiwos
20:11.26XhoI mean the sword in itself is roughly Orichalcum Elf-sized
20:11.57XhoYou would see why the Orichalcum Elves ran away with their tail between their legs when they got to the Meridian Island's shores
20:12.03GhelSo he could pick up a fully-armoured Orichalcum Elf and use it as a sword?
20:12.14GhelOr club, I suppose.
20:12.23XhoWell no because he's a good guy but he potentially could
20:12.58XhoBut the Orichalcum Elves wandered into seriously hot water when they came across the Athuslisstai
20:13.01Wormy__To all that are interested http://spore.wikia.com/wiki/SporeWiki:Super_Collab#Issue_3:_The_extent_at_which_we_have_biological_and_cybernetic_modification
20:13.16DrodoEmpireGhel: Well I mean no club or sword would ever weigh that much, even proportionately speaking (at least probably) but I guess?
20:13.18TechnobliteratorI think users specialising in areas is still fine
20:13.21XhoPrimarily because the Orichalcum Elves had no idea there were colossal dragon men waiting for them
20:13.28Technobliteratorbut we shouold still put everything up to committee regardless
20:13.55DrodoEmpireSwords are never more than a few pounds after all
20:13.59DrodoEmpireeven larger examples
20:14.55HachimanNot even greatswords?]
20:15.16DrodoEmpireWhat like Zweihanders?
20:15.17GhelSo, in conclusion, wielding an Elf as a weapon is not practical.
20:15.28XhoI'd imagine the Orichalcum Elves could have conquered the Athsulisstai granted the Orichalcum Elves 1) knew about them at first  2) attempted to retry their invasion
20:15.32DrodoEmpireNo, even they were no more than like eight pounds
20:15.50DrodoEmpireEven though they were potentially as tall as the user
20:15.53OluapPlayerYou can't use an elf as a sword silly, they're not sharpened
20:15.56OluapPlayerAs a club could do though
20:16.03HachimanShiarchon are edgy though
20:16.13DrodoEmpireA *very* unwieldy club yeah
20:16.20OluapPlayerShiarchon = morningstar
20:16.24XhoAlthough the prospect of how outnumbered and outmatched they were the first time they met, the Orichalcum Elves were effectively frightened of them afterwards
20:16.26DrodoEmpireMore like a sack of potatoes really
20:16.34XhoHachiman: dem spikes tho
20:16.39Charles_MurrayGhel : I personally feel that we have gotten a bit diluted in that users are crossing over into the specialization of other users and making determinations there, which has, at least for me, caused me to take less interest in the fiction.
20:16.43HachimanPlus
20:16.48HachimanAll elves are knife-ears
20:16.52Charles_MurrayNot sure how it is for other people
20:16.57XhoShiarchon don't have ears tho
20:17.10XhoOr skin for that matter
20:17.31DrodoEmpireCharles: I'd agree, at least to an extent
20:17.49GhelCharles_Murray: I think the basic details of the setting - where is it, how large is it, does it include Earth - are something for everyone to agree on.
20:17.58XhoI think the Kelodhrosi Commonwealth will become more prevalent post-Eschaton so we'll be seeing Nalganex
20:18.35Charles_MurrayOf course
20:18.42Ghel"What extent do genetic engineering etc. exist"... is perhaps that should be mainly discussed by the specialists.
20:19.14XhoI need a quote for Nalganex though no character present has ever met him nor have actually gone that far west
20:19.17XhoExcept possibly Pelagrios
20:19.30Wormy__Well, I did manage to win back the plausibility of cyborgs and gen-mods by describing this to Random
20:19.32OluapPlayerPelagrios - GIANT RED TURKEY
20:19.45XhoNalganex - close i guess
20:19.52Charles_MurrayThat's more what I'm referring to, yes. I've also seen discussions of technology border into the realms of politics and history, which affects me more directly
20:20.21Wormy__Yeah
20:20.37Charles_MurrayThough I'm not saying that's a bad thing; it's great that you guys are taking the lead in the fiction. It just means that I end up having less to contribute
20:20.46HachimanOf course, the matter of cyborgs and gene-mods and whatnot also affects Imp since he has involvement with making Spore stuff as far as I know
20:22.13Wormy__Well I think we should have them available, because if we go with one empire, one species, then only one person is going to be able to make the main species.  And that excludes so many others from helping out.
20:22.28Wormy__That's not a "Super Collaboration" by any definition
20:23.01TechnobliteratorWe could always only allow users to do one or two things in the super collab
20:23.11Technobliteratorso it doesn't end up dominated by two or three people
20:23.17Charles_MurrayHm
20:23.31Charles_MurrayThere might be less restrictive ways to implement that
20:23.37Wormy__I'm a bit concerned too actually that the people who take the initiative first will inevitably limit what other users can do.  As Charles has pointed out.
20:24.31GhelWe're getting right up to the point where politics and history are discussed. I've come up with ideas but I'd certainly like you to be involved.
20:24.33Charles_MurrayFor example, we could go back to the structure I suggested originally, and have elements of the fiction which are privately owned, and a common fiction within which these privately owned components interact
20:24.34Wormy__Maybe all discussions and proposals now on should go on the Super Collab page.  For all to see?
20:24.47TechnobliteratorPerhaps, but like
20:25.08TechnobliteratorI just don't like users feeling left out
20:25.13TechnobliteratorBecause that's clearly what's been happening so far
20:25.46Hachimanits all randums fault
20:25.48Hachimankik him pls
20:25.55Charles_MurrayShup
20:25.55HachimanEven though I have no involvement hur
20:25.56Xhopl0x
20:26.37TechnobliteratorWell, I must ask, would you have been involved even if you didn't feel left out?
20:26.39Charles_MurrayI personally love the idea of giving each user a planet, a component of a larger federation
20:26.49Xhogiant planet of death yey
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20:27.21Charles_MurrayWormy_ Repost: I personally love the idea of giving each user a planet, a component of a larger federation
20:27.28OluapPlayerHachiman: show ur trap forever pls
20:27.32OluapPlayershut even
20:27.45OluapPlayerYou're yet to do what I asked you
20:27.53HachimanNghngh
20:27.55Wormy_So should we go for a multispecies government in a larger region of space?
20:27.58HachimanI'm still thinking of stuff
20:28.33TechnobliteratorI definitely think that's for the best. I think, expand it to around 50 light years or so, and allow for different species, each of which can be submitted be users.
20:28.38HachimanTechnobliterator: Honestly no because I knew a situation like this was bound to arise at one point or another and I wanted to avoid becoming caught up in it to the point it affected me in a personal way
20:28.40GhelCurrently I don't see any reason to think we shouldn't still start small.
20:28.58Xhohttp://spore.wikia.com/wiki/Captain:Nalganex Eh well I'll keep that for now
20:29.00GhelIf another species is submitted and accepted, but needs more space, then we expand the space.
20:29.10TechnobliteratorHachiman, but in a hypothetical scenario that this never happened, would you have?
20:29.12Charles_MurrayI think the limitation should be to restrict everyone to one planet, and to adhere to other rules of the fiction
20:29.31Wormy_Ghel:  It might be better for us science coordinators to not lay down definite constraints, but work around explaining what exists at the necessity for the project.  We may need a larger sector space for creativity's sake, and then work to explain how that is.
20:29.32HachimanPossibly, if I had confidence and assurance it was going to work
20:29.33Charles_MurrayWormy : I would say a region of space within which it is reasonable to have multiple inhabited/habitable planets, and have the users themselves decide the society, biology, species, etc, that inhabits those planets
20:29.56OluapPlayerYou got a lot to do already
20:29.59TechnobliteratorAlright
20:30.05Wormy_To be reasonable, 12.5 light years is waaaayyy too small in my book
20:30.17Charles_MurrayBut the scale is limited in that, ultimately, the individual actors are planets
20:30.21Charles_MurrayRather than species
20:30.25Wormy_Maybe 250 light years
20:30.28Technobliteratorso yeah, I think it's fair to limit the involvement of specific users
20:30.37XhoHow many stars around Sol actually exist within 12.5 light years
20:30.48Wormy_33 according to one site.
20:30.54XhoAnd how many of those have planets
20:30.58Wormy_Most of them would be brown and red dwarfs
20:31.05Wormy_Probably all of them
20:31.10Charles_MurrayAlright, I trust you guys to figure that out
20:31.15TechnobliteratorI mean, if people are really worried about having too many planets in too many star systems
20:31.15Xhookay well withdraw my statement
20:31.26Technobliteratorthen we can easily just like
20:31.26OluapPlayerNnngh
20:31.30Technobliteratorhave many of them not be inhabited?
20:31.33OluapPlayerOne hour and a half until Dark Souls 3
20:31.45Ghelhttps://en.wikipedia.org/wiki/List_of_nearest_stars_and_brown_dwarfs
20:31.46OluapPlayerLet it serve as a warning that I'll be unavailable for the coming days
20:31.50OluapPlayercause new dork souls
20:31.55GhelIn addition to the Solar System, there are another 54 stellar systems currently known lying within this distance. These systems contain a total of 56 hydrogen-fusing stars (of which 46 are red dwarfs)
20:31.57XhoWell at least it's not No Man's Sky with it's good ol 18,446,744,073,709,551,616 planets
20:32.10Wormy_Those 33 systems may be inhabited, but I find it hard to believe any of them evolved more humanoids
20:32.20GhelTherefore 10 potentially habitable systems if we're excluding red dwarfs.
20:32.23GhelThat's up to 16.3 ly.
20:32.49XhoThe chance of a planet evolving humanoids is more than likely infinitesimally small
20:33.08XhoWithin 12.5 light years that is
20:33.48XhoHeck can life even be supported on planets with red/brown dwarf stars
20:34.09XhoThat's a dumb question of course it can
20:34.14XhoI'm talking to myself now
20:34.19GhelBrown dwarfs? There's so little energy it would only be life to a biologist.
20:34.38Wormy_That's what I mean, I'm doubtful such a small area is likely to spawn two sapient species
20:34.41GhelRed dwarfs? It's possible, but there are other problems in the way.
20:35.08GhelMy original suggestion for a scale was 5000 ly, so moving from 12.5 up to 250 is still fairly small in comparison.
20:35.29Wormy_True
20:35.51GhelAlthough when talking about the oldest and most influential colonies, 10 systems should be plenty for a start. When we want aliens then we make it bigger.
20:36.56Charles_MurrayWait, so we're not going with the one-planet idea?
20:36.57TechnobliteratorR&C remake has great reviews
20:37.00Technobliteratorso hyyyyyped
20:37.21Wormy_"When we want aliens" concerns me that not enough people who want to create aliens will be able to have any significant role for the start.  That would alienate most of the contributors.
20:37.40GhelCharles_Murray: I don't see how what I said doesn't go with the one-planet idea.
20:37.51OfficerJackalThe one planet idea is terrible. Like really, a civilization advanced enough to go into space with SHIPS (which is no small feat) is going to have more then one planet inhabited.
20:38.08Charles_MurrayRight, though we're not looking at it the right way >.<
20:38.20Wormy_The one planet idea is meant to use that premise as a starting point
20:38.49GhelYes, we do mean that there is more than one inhabited planet. But at least during early colonisation, with no FTL, interstellar empires were so impractical that each planet or system (usually closer to individual planets) developed their own independent governments.
20:39.15Charles_MurrayThere we go
20:39.20Wormy_right
20:39.22Charles_MurrayThough I would add, quickly
20:39.47Charles_MurrayThat local governments are a fact no matter where you go, even in supposedly centralized states
20:39.53Wormy_If you ask me, its already getting hard to keep track of everything in this project.
20:39.57Charles_MurrayThere is no need to restrict FTL
20:40.13Charles_MurrayDue to the fact that local governance is necessary to maintain control over a large space
20:40.43GhelWormy_: What we have is a lot of discussion. If you try to remember all of it then yes, it will seem like it's hard to keep track.
20:41.30GhelWhat we mainly have is a plan to focus on individual things - species, planets - in one region of space.
20:43.25GhelWe appear to be starting with one species (and probably its offshoots) within 15ly of its homeworld. That is likely to change very quickly once we get started.
20:44.28Charles_MurrayThough I personally wouldn't restrict the species, or even use those as the starting point. I would have a roster of species (each created by users, with the option to create more), with the user who created that species controlling the homeworld
20:44.49Charles_MurrayWhile users who then pick that species control colonies or offshoots
20:45.20Charles_MurrayAll of this would be under the umbrella of a large space federation of sorts
20:45.56Charles_Murrayi.e., each planet would be a member state
20:46.57Wormy_If we are worried about contribution, as I suggested earlier, we could vote a main species from a creation contest, and use the other creations as the fiction expands
20:46.58GhelTwo possible problems with that. Firstly, I'm not sure how much that will divert from the theme of specialisations. I'm not saying a large portion of what you're suggesting won't be collaborative in that manner, but is it the right amount?
20:47.42Charles_MurrayGhel : Good point, though the collaboration comes in in the creation of the space federation
20:47.56Charles_MurrayAnd the setting itself, the technology available, etc
20:47.59GhelIndeed; that's where I recognise much of it will be.
20:48.15Charles_MurrayBut I personally caution against starting with the space federation
20:48.34GhelSecondly, having lots of species become spacefaring in the same region of space within a geologically short span of time. There's both realism, and potentially how much detail is going to be put into them.
20:48.58GhelThese species will all have their own histories, myriad cultures, etc. Will they all be fleshed out enough? Maybe.
20:50.08Charles_MurrayAs for the second point, that's also where specialization comes in. My job will be to create a political and economic structure for the space federation that makes sense with the planets we have. Your guys' job will be to make their number and distribution make sense, as well as the level of communication that exists between them
20:50.14GhelThe general idea, that people will come up with their own ideas for individual planets and what goes on there, I do agree is fine.
20:51.10Charles_MurrayAs for the level of detail that will be put into the species, I think this is where it might be best to leave it up to the users. As Hachiman pointed out, I'm not sure we'll agree on cybernetics or the level of biological modification, or on the character of a given species
20:51.32Charles_MurrayIt's the kind of thing that comes down to taste, and what a user focuses on will be reflected in the character of his species
20:52.06Charles_MurrayThe structure we have, however, encourages users to pick from an existing roster of species
20:52.12Charles_MurrayMeaning, one that already has a history
20:52.17Charles_MurrayAnd build on top of that
20:52.44Charles_MurrayWhich encourages a greater level of collaboration than in the main universe, but isn't so wholly alien and uncomfortable as to put people off
20:53.47GhelIf part of the idea of starting in the way that we are starting is to practice this form of collaboration on a small scale and make sure we can do it, then I'm sure that starting with one species is the best way to start.
20:54.19GhelAnd if we spent as much time working on that as we've done talking about the direction of the project, we'd be ready for other species in no time.
20:55.40Charles_MurrayRight, but if we start with a single species, we get bogged down in a space where we're less likely to agree
20:56.05Charles_Murrayi.e., I personally don't want to have anything to do with cyborgs or genetic modifications, or even aliens for that matter
20:56.11Charles_MurrayAs a matter of taste
20:56.21Charles_MurrayBut I don't want to impose that on other people
20:56.43Charles_MurrayWhile others here find my penchant for regular humans boring
20:56.50Wormy_There's also the issue of significant contribution
20:57.02TechnobliteratorAliens? You realise this is a Spore wiki, right?
20:57.35Charles_MurrayAnd the spirit of Spore is that you can make anything you want, including humans ^.^
20:58.01Technobliteratorand end up meeting a ton of aliens in the space stage regardless
20:58.09Charles_MurrayOh, that's not what I meant
20:58.10Charles_MurraySorry
20:58.26GhelI don't forsee cyborgs and genetic modifications being a notable part of the general history of a single species. Those things will arise on individual colonies later on.
20:59.00GhelAs for aliens... well, the issue of whether we include humans and/or Earth is still open on the page.
20:59.05Charles_MurrayTechnobliterator : I meant that I personally don't write aliens that much into my fiction, but I interact with them just ine)
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20:59.35Technobliteratorthat's fine
20:59.51GhelThe few people that have discussed it with me on IRC so far seem to be more in support of Earth not playing a part at least.
21:00.17Charles_MurrayI personally think Earth shouldn't play a part either, but humans should be an option as a race
21:00.42Wormy__But we could start with a human-like physiology and culture, its just easier to model imo
21:01.13TechnobliteratorThere's no reason we can't have humans without Earth, but I favour no humans
21:01.23Technobliteratorespecially not Earth
21:01.37Technobliteratoror people will be arguing over the fine details of the timeline of Earth leading to now
21:01.58Charles_MurrayAgain, I think that if this conversation demonstrates anything, it's that using species as a starting point is a bad idea
21:02.19Wormy__For me, humans on a different planet as some coincidence is just "ewww"
21:02.24Technobliteratoror that limiting to a single species is a bad idea
21:02.27Charles_MurrayMe too
21:02.34Technobliteratorwell, Star Wars did it
21:02.46Wormy__And it still makes me feel "ewww"
21:02.57Technobliteratoryou don't have to like that it did it
21:02.58Technobliteratorbut it did
21:03.40Charles_Murray(Well, my interpretation of Star Wars is that it's a fictional galaxy in which humans developed; they are native to that galaxy and have no connection to real-world humans. It's a story about humans in a galaxy of humans, and that's the point, but how they got there isn't.)
21:03.44Technobliteratoreither way, that's much better than arguing over how President Trump somehow got us to the space stage, or how North Korea decided to co-operate with the rest of the world
21:04.37Wormy__(My interpretation is that Coruscant isn't their home, they are humans who got lost in time, or were transplanted there long ago but not super long ago)
21:04.49GhelFrom a certain point of view, most works of fiction are alternate universes in which a species that happens to resemble humans happens to exist on a planet that happens to resemble Earth except for some minor differences. :P
21:04.57Charles_Murray^
21:04.57Xho(brackets)
21:05.20Wormy__ewww
21:05.40Technobliteratoralright, I vote that President Trump decided he had a massive ego
21:05.45Technobliteratorso he poured more money into NASA
21:05.52Technobliteratorin order for them to make a rocket with the Trump sign on it
21:05.55Technobliteratorand then landed on Mars
21:06.01Charles_Murrayolol
21:06.08Technobliteratorand human space exploration skyrocketed from there
21:06.16Wormy__And built a wall to keep everyone out
21:06.22Charles_MurrayOr we can go with that cartoon of the primaries
21:06.29Charles_MurrayWhere Obama sends the candidates to Mars
21:06.29Wormy__And world breathes a sigh of relief
21:06.38Technobliteratorlmao
21:06.40Charles_MurrayAnd they're on a spaceship, just arguing
21:06.47Charles_MurrayWhile Earth is being destroyed
21:06.58Charles_MurrayBut anyway
21:07.49Charles_MurrayI really think we should table the species issue as something we won't agree on, and build a structure which will cherish that difference in opinion and foster diversity within reasonable boundaries
21:08.19TechnobliteratorI think we should just let users create species, and judge those individual species by committee
21:08.27GhelWhatever happens, unless we take the unlikely case that all of the species in a region of space happen to develop space travel within the space of a few centuries, there will be one species, which we are almost certainly going to have as psychologically indistinguishable from humans, that got there clearly first.
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21:08.50TechnobliteratorI say most things should be dictated by committee, but users cannot contribute to more than two areas
21:08.51GhelCould we work on it together, ensure that our fiction has a good foundation, and then decide whether or not these are humans?
21:09.02TechnobliteratorI don't see why not
21:09.12Charles_MurrayI would go with the former case
21:09.19Charles_MurrayBut there must be a way to make it work
21:10.08Charles_MurrayJust like I'm not going to impose hard politics on everyone in the space federation, there's got to be a little give on the science
21:10.19Charles_MurrayIt needs to be flexible for the project to move forward
21:10.54GhelIf there were no give on the science we'd already be saying "no FTL ever". :P
21:11.15Wormy__We need to go forward somehow.
21:11.42Technobliteratorwe have to have FTL
21:11.45GhelI generally don't want to be opposed to something unless it really violates my suspension of disbelief.
21:11.45XhoReally I'm beginning to wonder why this idea is being discussed
21:11.51XhoAnd that's not to mock it
21:12.00XhoI'm genuinely questioning why
21:12.14Charles_MurrayBecause we want to find a way to make it work. xD It's that simple
21:12.24Wormy__To add to Techno's suggestion of a committee, I believe that solves the issue of significant contribution.  All people can create, one of them gets voted.  And the rest can be used for other factions/members later on.
21:12.30TechnobliteratorUh, because it wouldn't be a super collab if no one discussed anything? ?__?
21:12.49XhoNo I'm wondering why there's super collab in the first place
21:13.02GhelWhy is there a fiction universe in the first place?
21:13.05Wormy__Because we are masochists of organisation and planning.
21:13.21Charles_MurrayWormy__ The issue with that is that it doesn't foster consensus
21:13.26Wormy__Why do I log in here for most of my free time?
21:13.27XhoGhel: Because the SSA existed and I wanted to destroy it
21:13.28Charles_MurrayIt lifts one opinion over the others
21:13.42Charles_MurrayProbably by minority rule
21:13.49XhoHegelian dialectics created this place kek
21:14.27Charles_MurrayWhich means that if one opinion or style rules over the others, those who were in favor of other ideas are going to be less invested in the fiction
21:14.33Wormy__Even a vote that explains your choice and invokes community discussion about it?
21:14.40Charles_MurrayYes
21:15.02TechnobliteratorIt basically just came from the idea of "what if we had users developing different parts of the same fiction". Where it goes from here could be any number of places. It could lead to people working on one anothers' fictions, it could lead to incorporating it into the main univeerse (hopefully!), or it could just be scrapped.
21:15.15TechnobliteratorEither way, I still believe it's worth trying.
21:15.27Wormy__You could have feedback between the community and the creator
21:16.36Charles_MurrayRight, that part is most definitely good. But the final decisionmaking system is flawed; It selects for disenfranchisement rather than consensus
21:16.39Technobliteratorand besides
21:16.43Technobliteratorregardlesso f what happens
21:16.53Charles_MurrayThis is one of the many problems with first-past-the-post voting systems
21:16.53TechnobliteratorI'm going to continue the Reckoning and Borealis War remake
21:16.54Technobliterator\o/
21:17.31TechnobliteratorCharles_Murray, do you mean we should be working more towards compromise than towards just voting in a blanket idea? If so, I agree
21:18.04GhelThis reminds me of Wikipedia's policy: https://en.wikipedia.org/wiki/Wikipedia:Polling_is_not_a_substitute_for_discussion
21:18.10Charles_MurrayYes, though getting there is a tricky part
21:18.24TechnobliteratorI mean, if it genuinely
21:18.26Wormy__Btw, when I meant voting, I didn't mean polls
21:18.27Technobliteratortruly genuinely
21:18.44Technobliteratorgets to the point where people absolutely cannot compromise and nothing works at all
21:18.48Technobliteratorthen we can scrap the idea
21:18.55Technobliteratoror try the bits that did work on a smaller scale
21:19.29Wormy__I meant the community adding their suggestions to possible creatures for the main species, and then a selection of users interpret them.  And then *they* get feedback from the community again, and then some creations are finalised for a choice by the majority.
21:20.04Wormy__That's actually how a lot of pitching works in the art world between a client and the creator
21:20.21Charles_MurrayI'm a scholar of systems, and I suggested a framework which (1) gets people invested in the project by giving them creative freedom over the parts of the fiction we are likely to disagree upon, which is a safe place where they feel that their individuality and core engagement with the fiction isn't going to be outlawed, and
21:21.30Charles_Murray(2) creates a space built on top of the first through community consensus, now that everyone is invested and fulfilled, and (3) allows for interaction and collaboration in a larger context
21:21.40Technobliteratormhm
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21:23.07Wormy_"to build a structure which will cherish that difference in opinion and foster diversity within reasonable boundaries"
21:23.18Charles_MurrayUnderstanding politics isn't just about systems and laws, it's also about psychology. Why do people participate in systems? How do you get them to trust them? What are they looking to get out of it, and how do you create incentives to get them to act in a certain way of their own free will?
21:23.21Wormy_I do actually think this is a really good route
21:23.33Charles_Murrayty
21:23.40Charles_MurrayI also said this
21:23.40Charles_Murray[17:20] <Charles_Murray> I'm a scholar of systems, and I suggested a framework which (1) gets people invested in the project by giving them creative freedom over the parts of the fiction we are likely to disagree upon, which is a safe place where they feel that their individuality and core engagement with the fiction isn't going to be outlawed, and
21:23.45Charles_Murray[17:21] <Charles_Murray> (2) creates a space built on top of the first through community consensus, now that everyone is invested and fulfilled, and (3) allows for interaction and collaboration in a larger context
21:24.28Wormy_The whole point of this project is to maximise collaboration between contributors
21:24.37Charles_Murray^
21:24.48Wormy_I think the way we are currently proposing things isn't.
21:25.12Wormy_That's why I suggested a voting system, but obviously without your insights I wouldn't see the flaws
21:27.02Wormy_I a concerned of course, that a small region of space makes more than one species unlikely.  I had hoped that cyborg/gen-mod species might help with that, but we haven't got full support for such a thing
21:27.22Charles_MurrayWould expanding the region of space help, then?
21:27.58Wormy_That alternative that makes us both happy is to simply enlarge the space we are using.
21:28.02Wormy_Yes
21:28.03Technobliteratoryes
21:28.08Charles_MurrayDo it
21:28.13Wormy_Yeah I've changed my mind
21:28.35Charles_MurrayWhen I suggested a small scope, I wasn't necessarily referring to physical space; I was more thinking of the size of the assets users would be manipulating
21:28.50Charles_MurrayTo me, the size of the space involved is irrelevant
21:28.58Charles_Murray(And thus up to you guys to decide)
21:29.01Wormy_Which we can still limit because we are dealing with such large distances
21:30.01GhelI would hope that nobody would actually oppose the idea that some members of a given species would have modifications, because that sounds an awful lot to me like trying to control that particular aspect of that species.
21:30.05Wormy_I may be missing something, but how do we keep track of things?  Random convinced me before that a small space is best, because of his negative experience in dealing with lots of creators making content with no direction.
21:30.29Wormy_How do we keep a direction?
21:30.30Charles_MurrayGhel : I wouldn't, though if I were to use that species, I personally wouldn't modify them
21:31.14Charles_MurrayWormy_ That's where the space federation comes in
21:31.53Charles_MurrayWhich will be complete with maps, a government, story elements, all decided by common consensus
21:32.06GhelWell, modified species could still provide much of the variety. Although to be clear, I have previously provided statements of support for larger spaces and the presence of aliens regardless.
21:32.26Charles_MurrayBecause while each user controls a planet, those planets aren't wholly independent. They are autonomous, yes, but also beholden to the whole
21:32.42Charles_MurrayAnd thus, the direction of the fiction can be maintained by the group
21:33.06*** join/#sporewiki Wormy__ (02184654@gateway/web/freenode/ip.2.24.70.84)
21:33.14Wormy__Yippee, looks like I'll be able to create an idea I had for a faction that controlled two or three systems, and did have some cybernetic characteristics.  I felt like that was a long way off, before.
21:33.34Wormy__If we do this
21:34.22Charles_MurrayGhel : To be clear, I don't oppose gene mods or cybermods for the setting. I was simply pointing out that I don't like using them in my fiction, and if it came down to making one species for everyone, I would be forced to oppose those kinds of things
21:34.26Charles_MurrayWormy__ :D
21:34.59GhelWe certainly aren't going to force people to use genemods or cyborgs. I would fully expect entire systems full of unmodified individuals.
21:35.19Charles_MurraySee? The framework is flexible and allows users with different tastes to find fulfillment
21:35.45Wormy__For all intensive purposes, this was closer to the original idea me and Ghel had.  This Space Federation might have only been possible given the advent of FTL travel, before that, this large volume of space would have only been accessible to relativistic travellers.
21:36.43Wormy__If this fiction starts with the advent of FTl travel, we can still use limitations necessary for keeping a single direction
21:36.59Charles_MurraySure
21:37.07Charles_MurrayAnd that's where our different specializations come in
21:38.03ImperiosWere busy
21:38.07ImperiosWhat did you guys decide on so far?
21:38.58Wormy__There's no reason really why colonists would stop at 15 light years away.  They could travel 100 light years, 1000 if they wanted.  Once the colonists has accelerated to their destinations, they have no reason to feel restricted by the laws of their empire.
21:39.14GhelI don't see any actual disagreement behind the general idea of the framework. The community decides on the overall facts of the setting, with details provided by specialists.
21:39.52GhelAnd individual planets are down to users to work on as they see fit.
21:40.51GhelWormy__: Absolutely. Although given a limited speed of their ships, they may not have reached the furthest destinations yet.
21:41.04Wormy__indeed
21:42.15GhelLikely points of disagreement are how many independently-evolved species we have, how much space our setting contains, and the role of humans.
21:43.18Wormy__I don't mind humans being in the region of space.  In fact that was one of my oppositions to humans being the "primary species"
21:43.33ImperiosSo guys
21:43.35Wormy__from a parallel world
21:43.35ImperiosWhat did you agree on
21:43.51Charles_MurrayAll of what Ghel just said
21:43.59Wormy__Well I've changed my mind that we may need to exted the volume of space we are going to use
21:43.59GhelImperios: Primarily, we've agreed on our decision-making processes.
21:44.06ImperiosAnd that would be
21:44.21GhelAll of what I just said.
21:44.32Charles_MurrayI recommended that we put the species question and the role of humans down to the individual user. The space question, I think, should be figured out by Wormy and Ghel
21:44.42Charles_MurrayIt's a technical question which should be given a technical answer
21:45.08ImperiosThat would necessitate a ton of species
21:45.15ImperiosOne for every user at the very least
21:45.37GhelNo; a user can decide to use another user's species.
21:45.41Charles_MurrayNot necessarily, given that I can think of ways we can build this such that sharing species is incentivized, but not forced
21:46.09Charles_MurrayBecause not everyone is going to want to go through the work of creating one in detail
21:46.16Charles_Murray*raises hand*
21:46.29Charles_MurrayBut some people are really going to want to
21:46.42Charles_MurraySo empowering people to do both in the same system is the way to go, imo
21:46.55Charles_MurrayWhile at the same time encouraging collaboration
21:48.24Charles_Murraytest
21:48.32GhelThe earlier idea I mentioned, which I think is part of what led to us discussing and clarifying the decision-making system in order to see whether it's practical:
21:48.33Wormy__On a side note I just noticed none of the fans are working on my computer >_<
21:48.44Ghel[22:08] <@Ghel> Whatever happens, unless we take the unlikely case that all of the species in a region of space happen to develop space travel within the space of a few centuries, there will be one species, which we are almost certainly going to have as psychologically indistinguishable from humans, that got there clearly first.
21:48.48Ghel[22:08] <@Ghel> Could we work on it together, ensure that our fiction has a good foundation, and then decide whether or not these are humans?
21:48.54*** join/#sporewiki ImpyDroid (~Anders@95.140.92.144)
21:48.59GhelDo we think this can work, and if not, what are the concerns?
21:49.27ImpyDroidSorry guys
21:49.30ImpyDroidVanished again
21:49.36ImpyDroidYou were saying?
21:49.50GhelI'll copy it all to you in private chat.
21:49.52Charles_MurrayI do not think it can work o.o You'll remember that instead I went with the route of making "the unlikely case that all of the species in a region of space happen to develop space travel within the space of a few centuries" plausible
21:50.18Wormy__Problem is, we can't magically make it feel plausible to us.
21:50.28Charles_MurrayDidn't we come up with an answer?
21:50.43Charles_MurrayTo make the area of space in question much, much larger?
21:50.48ImpyDroidSo in the end, the result will be like three or four species
21:50.58Charles_Murray^
21:51.16Wormy__I'm leaning towards making the space larger myself.
21:51.40ImpyDroidSo as to prevent too much chaos, should we only reserve species making to certain individuals and until much later agree that one can only make one species each?
21:51.45GhelThat's not really going to solve the issue. Make the space larger and you make more opportunities for a species to arise earlier.
21:51.54ImpyDroidCould be
21:52.01ImpyDroidThat would necessitate some FTL
21:52.09Wormy__But its obvious to me that we can't keep the space small without handwavy explanations --- and have the creative opportunityies for other collaborators
21:52.11Charles_MurrayGhel : Though your model neglects trade
21:52.19Charles_MurrayTrade is an equalizer when it comes to technology
21:52.28GhelThat's also not an explanation as to why the idea of "working on one species and deicidng whether they're human later" doesn't work; just possibly unnecessary.
21:52.47Charles_MurrayCivilizations don't evolve in a bubble, and never in a straight line or progression
21:52.52GhelOkay, so we have one species that develops space travel first and then trades it with other species.
21:53.01Charles_MurrayMore complex than that, but yes
21:53.02ImpyDroidOr colonises them
21:53.07ImpyDroidIMPERRRRIAL EAAAAARTH
21:53.11ImpyDroidGALAXY MASTEEEERS
21:53.14GhelThat makes them less special, but it still gives us somewhere to start, and that's my point.
21:53.24Charles_MurrayThere's going to be tons of cross-polination, and as Impy just pointed out, some manner of imperialism could be involved
21:53.47Wormy__That's right, the greater the volume of space, the greater chance a civilisation has already arisen and mastered colonisation and technology
21:54.08Wormy__Ah hah
21:54.33Wormy__We hit the nail on the head and do just that as our Space Federation
21:54.54Charles_MurrayRight, though again, this model thinks of these civilizations as existing in a vacuum and having no contact with each other, and aren't liable to internal convulsions themselves
21:54.54ImpyDroidSooo
21:55.03Charles_Murrayis flawed
21:55.06ImpyDroidIf we make our space larger
21:55.07Wormy__A (fortunetely) lawful or nurturing super civilisation that uplifts members after a certain point of development
21:55.10Wormy__I actually suggested something like that ages past
21:55.11ImpyDroidDoes that mean we need FTL?
21:55.14ImpyDroidOR
21:55.17Charles_MurrayGuys
21:55.17GhelI'm certainly not assuming that civilisations have no contact with each other.
21:55.37ImpyDroidWe could have these several species living in a fairly small area and actually use this as a plot point
21:55.43Charles_MurrayPlease remember that this is my area of expertise.
21:56.22ImpyDroidAs the amount of lifebearing planets and sentient races is much greater than it logically should be
21:56.29GhelI know. We're so far not disagreeing with each other.
21:56.39ImpyDroidSuggesting alien intervention
21:57.04Charles_MurrayI can tell you how such an advanced species could be constructed given the technological advantage you guys provided (your expertise), how it acts among less advanced civs, how cross-pollination happens, how trade happens, with the ultimate goal of ending up with a large union of civs over a large space
21:57.15Charles_MurrayIf we can agree on that framework
21:57.42GhelI believe so.
21:57.43Wormy__I think the advanced species could solve the Fermi paradox issues?
21:58.08Charles_MurrayRight, though it wouldn't be as simple as "uplift everyone" or "conquer everyone"
21:58.14ImpyDroidCharles_Murray: Not very relevant to discussion but I have one argument for our planet not being Earth
21:58.26Charles_MurrayI don't want it to be Earth
21:58.38ImpyDroidThen we are in agreement
21:59.07ImpyDroidIf we make it our own thing, we could write down not just its interstellar history, but also its planetbound history
21:59.17ImpyDroidDrodo I imagine would enjoy it
21:59.30ImpyDroidAs would I
21:59.48ImpyDroidCould even set a few stories in it, a sort of quasi-Fantasyverse except without magic
21:59.54GhelSo the suggestion is that we initially work on that first advanced species until the point where, in essence, its neighbouring species also have the necessary space travel technology.
22:01.20Wormy__Ghel:  How about they are an advanced version of your cosmic-dust lifeforms?
22:01.49GhelThat's fine if Charles is happy working on such a thing before he goes to work on humans.
22:02.35GhelBut to use his words, first we provide the technological advantage that this civilisation has, then Charles tells us how such an advanced species could be constructed, how it acts among less advanced civs, how cross-pollination happens, how trade happens, with the ultimate goal of ending up with a large union of civs over a large space...
22:02.50*** join/#sporewiki The_Randomness (~chatzilla@2601:441:0:6:6102:71a6:7ff7:c000)
22:02.50*** mode/#sporewiki [+o The_Randomness] by ChanServ
22:02.53Wormy__It seems like a logical approach to me.  They would have had more time to develop, spread through the universe, and regulate the planetary species that develop advanced enough to interact with them.
22:02.58ImpyDroidJi
22:02.59The_RandomnessHello
22:03.00ImpyDroidHi
22:03.03Wormy__hi
22:03.08Wormy__Wow you've got a lot to catch up on
22:03.10Charles_MurrayI personally think that's something specific to Ghel, it might be best if this species is the product of agreement between all of us, incorporating elements we can all agree on, because it will serve as the basis for law, culture, etc, in other civs
22:03.24GhelMy point was, simply, if we can't agree on whether or not this species is human, we do the rest of the work beforehand and agree afterwards.
22:03.29Charles_MurrayThe model I'm currently thinking of is the British Commonwealth
22:03.31GhelCharles_Murray: Yes, of course.
22:03.34GhelThe_Randomness: Hello.
22:04.06The_RandomnessAlright, let me read this stuff real quick
22:04.17Charles_MurraySo this space federation would essentially be the remnant of a large space empire (writ large), with tons of independent planets now operating within it, including the original capital world of the empire
22:04.34Wormy__Seems fairly straightforward to me
22:04.54GhelYeah.
22:05.09ImpyDroidThat would imply a lot of history before it
22:05.32Charles_MurrayMhm, giving us tons to work with. Would that be agreeable, or a problem?
22:05.34ImpyDroidSo we are going for an already established world, SW-style, rather the bold exploration verse of State Trek?
22:05.47ImpyDroidI can work with both ideas
22:05.54GhelWriting the early history would be the latter.
22:06.09ImpyDroidActually what can I work on other than linguistics and creatures
22:06.15GhelIn later centuries, when aliens are involved to, it's more like the former.
22:06.18Gheltoo*
22:06.31The_Randomnessuh, yeah, I've clearly missed a lot here
22:06.47Charles_Murray(The "English" species could be alien, I have no issue with that)
22:06.57GhelThe_Randomness: We're currently discussing about working with the first species to develop space travel technology.
22:07.00Charles_Murray(Unless we want to make them human)
22:07.09The_Randomnessok
22:07.35GhelMuch of what we've discussed recently is just clarifying that we agree on how decisions are going to be made.
22:08.17Charles_MurrayShould we stop and let Random comment on what he thinks of what we discussed?
22:08.36HachimanNah
22:08.46The_RandomnessI need to know exactly what's happened in my absence before I can comment on anything
22:11.16Charles_MurrayWell, er
22:11.21Charles_MurrayHow do we catch him up?
22:11.29Charles_MurrayNot much has actually been decided
22:11.33Vincent20100Holy hell guys...
22:11.34Charles_MurrayBut a lot has been discussed
22:11.39Charles_MurrayHm?
22:11.40The_RandomnessI know, more what's been discussed in the past three hours
22:11.45Vincent20100I just went on reddit for the first time in my life
22:12.00Vincent20100Why?!?
22:12.10Charles_MurrayReddit is awesome
22:12.12Vincent20100Why do these people do this?!
22:12.13The_RandomnessVincent20100: Welcome to the whiniest place on the Internet
22:12.21Charles_MurrayHey, I love Reddit
22:12.27GhelWhat's been decided is little more than what Random's already seen since he's been on here, and what's on the super-collab page.
22:12.39The_RandomnessSo do I, but it's unbelievably whiny most of the time
22:12.40Vincent20100https://www.reddit.com/r/panichistory
22:12.54Vincent20100Almost fell on this page straight away
22:13.27Vincent20100And it's full of stuff like that...
22:13.46The_Randomnesslol
22:14.21The_RandomnessReminds me a little of https://www.reddit.com/r/amibeingdetained/
22:14.24ImpyDroidThe_Randomness: >whiniest
22:14.24Wormy__Is Reddit really more whiney than Steam reviews and YouTube?
22:14.33ImpyDroidDo not forget Tumblr
22:14.34Charles_MurrayYouTube is definitely worse
22:14.49Charles_MurrayReddit tends to be self-selectively intelligent, and really what you make of it
22:14.52Wormy__I'd rather forget Tumblr exists, thanks.
22:14.58Charles_MurrayTons of great subreddits
22:15.04Charles_MurrayTons of bad ones too
22:15.09The_RandomnessYeah, I don't deny that there's good and bad subs
22:15.17HachimanSo, according to one of my friends who is an experienced EVE player and is currently up to date on in-game economics and politics, one of the biggest major player-ran factions, dubbed The Imperium, has lost 400 billion ISK over the course of I think a week or two
22:15.21The_RandomnessIt's just that the larger they get, the whinier they are
22:15.27Wormy__That's the impression I get from browsing Reddit.
22:15.40The_Randomnessr/leagueoflegends is probably one of the worst, followed by r/startrek
22:15.51The_RandomnessThat I glance at regularly
22:15.54Wormy__nerds
22:16.35HachimanI forget how much ISK is worth in real word currency, but I know that this is one of the largest and most expensive wars in the history of EVE's playerbase
22:16.36ImpyDroidHachiman: >Imperium     I blame Tzeentch
22:16.45Wormy__I think I've managed to give Random the drop down.
22:16.52Charles_MurrayBut The_Randomness : We essentially ran into a roadblock regarding the issue of multiple species. On one side of the argument, we wanted users to be able to choose and customize their own species according to their tastes. On the other side, we were looking for ways to make that plausible within a workably small amount of space
22:17.09Charles_MurrayAnd we came to a compromise
22:17.12*** join/#sporewiki Monet (~Monet47@cpc90522-gill20-2-0-cust960.20-1.cable.virginm.net)
22:17.16Wormy__Hi
22:17.21HachimanHey Mon
22:17.24Vincent20100CHarles_Murray: Seen my last mesages btw?
22:17.27Charles_Murray[18:02] <@Ghel> But to use his words, first we provide the technological advantage that this civilisation has, then Charles tells us how such an advanced species could be constructed, how it acts among less advanced civs, how cross-pollination happens, how trade happens, with the ultimate goal of ending up with a large union of civs over a large space...
22:17.28HachimanI was just talking about EVE
22:17.49HachimanHow much would you estimate the equivalent of 400 billion ISK to be in Pound Sterling/
22:17.50Hachiman?
22:18.04MonetI might be able to give a solid answer
22:18.05Vincent20100SIK? o.O
22:18.30The_RandomnessWhile I personally would prefer to work with just one species, I would be fine if we have two or three
22:18.50HachimanBecause that is what one of the larger player-ran factions, the Imperium, has lost in less than a month due to a conflict with a coalition of smaller corporations and factions that are essentially acting as proxies for a third party who are in dispute with the Imperium
22:19.10Wormy__Hachi:  I googled it, got an answer, then realised it was  Icelandic Króna.
22:19.24MonetWormy__: Wrong ISK
22:20.04Charles_MurrayThe_randomness  The idea is to create a private space where users can create have their own planet and their own species (if they choose) or use that of others, and a public collab effort which is owned, operated, and fleshed out by the community
22:20.05HachimanThe Imperium owed a betting site money, did not pay up, and then the administrators are paying EVE corporations to unify and gang up against the Imperium on their behalf; the alliance of corporations being known as the MoneyBadger Coalition
22:20.09Charles_MurrayWhich is the space federation
22:20.21Charles_MurrayA sort of space British Commonwealth
22:20.37Wormy__This pleases me
22:20.51TechnobliteratorI oppose space British Commonwealth because I oppose anything that references Britain by default
22:20.52Technobliterator8D
22:20.55The_RandomnessGive me a moment, I need to think about this and quickly finish a homework assignment
22:20.57MonetHachiman: For a group like the Imperium, 40bil isk in a month isn't much.
22:20.59Technobliteratorobviously I'm kidding
22:21.11HachimanHow about 40bil in a week
22:21.48HachimanPlus losing a lot of their larger territories
22:22.18Monet£22.099
22:22.42Technobliteratorman
22:22.46MonetWait...
22:22.46Charles_MurrayTechnobliterator : *bonks*
22:22.47TechnobliteratorI wish more places were like Iceland
22:23.03MonetTechnobliterator: Wrong ISK
22:23.18Technobliteratorno, I was making an offhand comment when I saw Iceland mentioned
22:23.25TechnobliteratorI dunno what this ISK is about honestly
22:23.51HachimanIt's EVE Online stuff
22:24.03Wormy__EVE Online currency, I believe.
22:24.14HachimanWhere interstellar economics and corporate politics run rampant
22:24.31Wormy__Its really interesting
22:25.10MonetOkay I have an answer
22:25.30Monet40bil ISK is worth about £724
22:25.42HachimanHuh
22:25.49HachimanA bit underwhelming
22:26.17MonetThe losses at B-54B were in the trillions of ISK
22:26.32HachimanOh
22:26.34HachimanOh shit
22:26.35MonetBR-5RB*
22:26.36HachimanI read it wrong
22:26.45HachimanIt wasn't 40bil; it was 400bil
22:27.16MonetI'll rerun calculations
22:27.18ImpyDroid7k
22:27.25ImpyDroidThat is about
22:27.26MonetCurrently £10 is worth about 1.81bil
22:27.45ImpyDroid700000 roubles
22:27.51ImpyDroidThat is a fucking lot
22:28.40HachimanThey're calling the conflict fucking World War Bee
22:29.13MonetLol!
22:29.13The_RandomnessCharles_Murray: Could you tell me a little more about this "private space" that you mentioned?
22:29.14XhoStill don't quite understand EVE
22:29.27MonetHachiman: Sides on the verge of splitting!
22:29.46DrodoEmpireXho: Basically where you fly around and scam people out of their space-shekels
22:29.52HachimanWhy are they calling it that?
22:29.52DrodoEmpireThat's all I know
22:29.53MonetOKay 400bil ISK i more like 2.2 grand
22:29.59HachimanLike, what do bees have to do with anything
22:30.15MonetHachiman: The Imperium is Goonswarm.
22:30.18HachimanOh right, Goonswarm
22:30.36MonetI spoke with a player in Nottinghman once
22:30.38GhelA bit late to the discussion, but: it seems that I, Wormy and Random all agree that it would be better for the super-collab to have as few alien species as possible. And, as the natural science specialists, it would be nice if people took that to heart. There is currently little evidence of people wanting to make a plethora of species, too.
22:30.54DrodoEmpireUhh
22:30.55GhelHowever, we of course can't force people to not make new aliens if that's what they want to do.
22:31.01DrodoEmpire"Little evicence"? :p
22:31.05MonetGoons have held that area of spece for so long theri empire is *about* as safe as the NPC empires.
22:31.07DrodoEmpire*evidence
22:31.15DrodoEmpirePretty sure several people have expressed interest
22:31.17GhelPeople want to make species of their own for the super-collab, yes.
22:31.19Charles_MurrayNow we're getting a little crowded
22:31.30Charles_MurrayCan we all go to #Katar, those who are interested in the super collab?
22:31.50GhelBut I haven't seen very many do so yet.
22:32.02GhelI would join, but it's time for me to be going.
22:32.02XhoMonet: http://vignette1.wikia.nocookie.net/spore/images/0/09/ValussarNalganex.png/revision/latest?cb=20160411200807 You'll like this one
22:32.17GhelLet me know what happens tomorrow.
22:32.18GhelBye!
22:32.21Wormy__bye
22:32.30MonetRed dragon general dood.
22:33.42MonetI'd consider how this might compare to the Great Northern War but I don't really know anything about it.
22:34.10MonetOther than it's kinda EVE's WoA.
22:34.35MonetJust replace demons with Goonswarm.
22:35.00HachimanMan, Goonswarm is unpopular
22:35.35MonetThey're the bees everyone loves to hate.
22:36.57Charles_MurrayGhel : Get in #Katar
22:37.00MonetThey're unpopular but Goons tend to be the ones writing history.
22:37.06Charles_MurrayOh sorry
22:37.23MonetHell they're so big that I think their director is basically living off the success of TheMittani.com.
22:37.41*** join/#sporewiki Deckmaster (~quassel@pool-173-75-62-100.pitbpa.fios.verizon.net)
22:37.41*** join/#sporewiki Deckmaster (~quassel@wikia/morgoth1145)
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22:38.52HachimanMan, imagine if Sporewiki had corporate wars like EVE
22:39.03HachimanBut then, we do not really have non-national factions
22:39.26HachimanOnly exception might be Borealis but they are mostly villainous and consist of PMCs and mercenaries
22:39.36HachimanAnd pirates
22:40.04XhoAnd demons and extradimensional horros
22:40.06Xhohorros
22:40.11XhoI can't fucking spell this fucking word
22:40.14XhoSeriously fuck off
22:40.16Xhohorrors
22:40.17Xhothere we go
22:40.33MonetWars in EVE mostly play out like real wars.
22:41.03MonetSo not that different.
22:41.56MonetExcept for the way wars in EVE often collapse because hauler players are in short supply and *really* high demand.
22:42.57MonetAnd regarding villainy.
22:43.40MonetAll the big players in EVE are fucking dicks.
22:43.48HachimanYeah
22:43.57MonetMittani himself started off as Goonswarm's spymaster.
22:44.44HachimanI remember there was one player who independently ran a banking corporation for multiple other corporations and then decided to go rogue and take the culmination of all of their money before disappearing off the map
22:45.09MonetHe's still talked about.
22:46.56Charles_MurrayHachiman : France has corporations
22:47.27Charles_MurrayAnd I have plans in Borealis for the Outer Ottzello Trading Company to attempt to secede from France
22:48.17MonetBTW I'm suddently curious, did you hear World War Bee from Scott Manley?
22:48.38HachimanNah, one of my friends who play EVE is constantly updating me on the situation with the Imperium
22:48.56HachimanI think he is part of Test Alliance
22:49.27MonetAhh yes.
22:49.27MonetTest.
22:50.46HachimanOr at least, I think he was part of Test then his boss decided "fuck it" and went solo before this whole situation with World War Bee began
22:51.09MonetI've been out of the loop.
22:51.26MonetThough at present my concerns are with PIRAT.
22:51.45MonetOr at least, my corp's concerns
22:52.12Charles_MurrayNobody is going to comment on that corporation? D:
22:52.31HachimanI don't really have any business with France
22:53.04HachimanThough it would be cool to see what becomes of a corporation seceding from the state
22:53.34Charles_MurrayThe big issue is that they're trying to take the planets they own with them xD
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22:57.47MonetFrance is establishing itself quite solidily in Borealis.
22:58.03MonetQuiote impressive
23:00.45Charles_MurrayDue to internal divisions and its low colony count, its hold is rather tenuous, but it does have an economic presence
23:01.03Charles_MurrayBy 2810, it has about 50 systems
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23:02.42TechnobliteratorWell, it should be able to have a greater presence when the Loron are defeated
23:03.26Charles_Bot^ I wanted to speak to you about Ottzello actually
23:04.19HachimanI will always regard Cally as one of, if not the, ultimate dick in EVE due to exploiting start-up and mining corporations and his own employees within the EVE Intergalactic Bank in order to make himself unimaginably rich
23:04.57dino82_hi
23:05.02HachimanHe stole 790bil ISK; approximately $170,000 at the time of the event
23:05.13MonetWell he didn't start off a dick.
23:05.39Technobliteratorhi dino
23:07.16MonetHAchiman: And he used it all to buy a dreadnought, stick a giant bounty on his head and run off into the night. An achievement indeed
23:08.11HachimanJust imagine something like that happening in Andromeda
23:08.18HachimanOne man scamming the entirety of the PAE
23:08.37HachimanOr at least one of the Highlord states
23:09.04DrodoEmpirePAE - u gon die now bitch
23:12.10Charles_Bot^
23:14.20Wormy__The Agency would go after him
23:14.39Wormy__Hm, we used to have a fiction that listed wanted men with bounties
23:14.43Wormy__dead or alive
23:17.17TechnobliteratorOluap still has one of those
23:17.22Technobliteratorthe PCA wanted list
23:19.09dino82_Howz all dong? ANything going on at the wiki?
23:19.15dino82_Seems a bit quiet last few days haah
23:19.31TechnobliteratorReckoning still on going!
23:19.35Technobliteratoralmost finished, actually
23:19.57DrodoEmpireAlmost finished. Huh. >.<
23:20.00HachimanMonet: Is it known if Cally was ever caught?
23:20.05DrodoEmpireCharles and me have barely started our section
23:20.24Wormy__Get it done!  I waqnt to do mine!
23:20.50DrodoEmpireI would. >.< Charles seems pretty busy is all
23:21.02Wormy__impatient mumbling
23:21.17Wormy__Actually, I've still got my part of GXS tofinish
23:21.57Technobliteratorwell, almost finished is like
23:21.58Technobliterator60% done
23:22.01MonetHachiman: No idea.
23:22.29MonetThough I doubt Cally's still about
23:23.30HachimanIf he is a truly smart man, he would have stayed logged out
23:23.41HachimanSo that's just 790bil off the record
23:24.11XhoHm I do wonder whether the Agents would go after a PAE scammer
23:24.20XhoNot usually in their interests
23:25.07dino82_@Jo: Oh already finished?
23:25.19dino82_or almost?
23:25.27Wormy__Wild Tiger numbers are on the rise http://www.bbc.co.uk/news/science-environment-36012569
23:25.38Wormy__See its not all gloom and doom in the world
23:25.40DrodoEmpireI heard Wormy
23:25.43DrodoEmpireGood news :D
23:25.55DrodoEmpireSeems like conservation efforts, while difficult, can pay off
23:26.29MonetXho: I myself am curious how Borealis deals with white collar crime
23:26.30Monetin general
23:26.36XhoHm
23:26.47HachimanBut, I thought tigers were recently deemed functionally extinct in Cambodia?
23:26.54XhoI imagine the Penumbra unit would get involved at a high level of severity
23:27.55MonetWhite colalr criminals don't tend to kill so is execution justifiable?
23:28.19Monetdon't tend to kill or physically destroy, rather.
23:28.41DrodoEditingWriting a section for my Reckoning story
23:28.47HachimanWell, if a character like this was modelled off of Cally, he would have put a bounty on his own head
23:28.57HachimanWhich I imagine would lead to a LOT of fighting
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23:34.22MonetTrue but that's after he comitted the crime
23:36.04MonetThat fighting would be an extra accusation of resisting arrest.
23:37.00HachimanI kinda meant fighting between those individuals and companies that want the bounty hur
23:38.51MonetAh
23:39.25MonetWell that's more of an after-effect of the crime.
23:40.16MonetBut I can understand why peopel would fight over the reward
23:40.22MonetThey could share it but that's no fun.
23:41.35HachimanAye

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