IRC log for #sporewiki on 20151010

00:07.56Wormy_amazing
00:09.19Wormy_drom:  http://spore.wikia.com/wiki/File:Space_warp.png  http://spore.wikia.com/wiki/File:Giant_glacier_planets.jpg
00:10.19Wormy_planet with atmosphere frozen at poles
00:10.28Wormy_how crazy is that
00:12.20Technobliteratorplease suggest ideas for {{ficpov}} designs
00:12.25Technobliteratorthere are already several to choose from
00:16.55Wormy_I quite like the oldfic / ficPOV compared to fun template
00:17.19Wormy_Charles_Murray:  Is this for any fictions that had supercarrier like ships?  http://spore.wikia.com/wiki/Fiction:Supercarrier#Pre-Franconica_.28supercarrier-like_starships.29
00:17.49TechnobliteratorI'm not huge on the fun page template's design - and I am mostly at fault for it
00:18.21Charles_MurrayWormy_ Yep!
00:18.33Wormy_I have the Sentinel to add http://vignette3.wikia.nocookie.net/spore/images/4/49/HumanRepublicSentinal.png/revision/latest?cb=20140322231611
00:18.54Charles_MurraySupercarrier-like is that they have similar components or secondary roles as the supercarrier.
00:19.02Charles_MurrayAbsolutely, you can. ^.^
00:19.09Wormy_A carrier, command vessel and hospital ship
00:19.40Charles_MurrayThough it might be too small
00:20.01Charles_MurraySupercarriers are generally thought of as strategic assets meant to sustain whole fleets, upwards of 30 km in length
00:20.26Wormy_Right, I could retcon its size.  It was meant to be supercarrier size
00:21.45Charles_MurrayUp to you!
00:21.57Wormy_That crane and opening was meant to house warships for repair
00:22.40TechnobliteratorI don't get what Supercarrier is about
00:23.04Charles_MurrayHow so?
00:23.24DrodoEmpireThe concept you mean?
00:23.31Technobliteratormhm
00:23.37Charles_MurrayI can explain it? :D
00:23.40DrodoEmpireThey're basically really really big logistical and command v-
00:23.41DrodoEmpireSure
00:23.43DrodoEmpireXD
00:23.48DrodoEmpireSorry about that
00:23.54Charles_MurrayNp. xD
00:24.26Wormy_Is 25km unacceptable?
00:24.34dromWormy_ http://i.imgur.com/85YjcMm.jpg
00:24.41Charles_MurrayEssentially, in order to invade the Milky Way, the DCP-Civ had to establish and defend a supply line that stretched all the way back to the Milky Way
00:25.04DrodoEmpireWormy: I won't speak for Charles but it sounds a little small yeah
00:25.11Charles_MurrayInvade Andromeda*
00:25.22DrodoEmpireJust looking to the page 30+ km is best
00:25.25Wormy_I'll keep it 30
00:25.31DrodoEmpireAlright cool
00:25.31Charles_MurrayThe idea of a supercarrier essentially derives from how hard it was to do that, what with logistical complexities and the potential of attack.
00:26.24Charles_MurrayThe main function of a supercarrier is to haul along all of those supplies, food, ammunition, fuel, spare parts, repair and refuel facilities, etc, along with you
00:26.33Charles_MurraySo you don't have a lengthy supply line to defend.
00:26.43DrodoEmpireAnd in a heavily-protected/defendable way
00:26.50Charles_Murray^
00:27.00Charles_MurrayAnd can more easily, more rapidly, and more easily deploy large amounts of forces to other galaxies.
00:27.17Technobliteratoroh, fair enough
00:27.20Charles_MurrayThey're so big because the facilities demanded by navies are so massive
00:27.21Technobliteratormakes sense
00:27.41Charles_MurrayFrance has one in service, three more in production, and given the facilities available to it, it is capped at three.
00:27.50Charles_Murray(Three in production at the time)
00:27.50Wormy_The Kicath and Jovar had some carrier vessels in the sense of this concept
00:28.19DrodoEmpireTakes highly specialized facilities to build supercarrier/supercarrier-like ships just considering the sheer size and sophistication
00:28.27DrodoEmpireA lot like any really huge ship
00:29.08Charles_MurrayFrance is building supercarriers for other nations :D
00:29.19Charles_MurrayOne is already in production for Farengeto
00:31.27*** join/#sporewiki OpelSpeedster (b3bb7692@gateway/web/freenode/ip.179.187.118.146)
00:31.27dromI might want to add that NS' "Architect" class is a bit special.
00:31.37dromIt is what its class name implies
00:31.49OpelSpeedsterdrom: Context?
00:32.05dromIt works as a mobile construction platform for building huge space or orbital stations
00:32.06Charles_MurrayOpelSpeedster: http://spore.wikia.com/wiki/Fiction%3ASupercarrier
00:32.15OpelSpeedsterThanks
00:32.57*** join/#sporewiki KomputerKid (~KK@67.204.178.35)
00:33.16OpelSpeedsterThat Supercarrier looks pretty interesting
00:35.06Charles_MurrayI'm glad you think so ^.^
00:35.08dromIt is also fitted to construct and deploy ship-of-the-line drone vessels on the fly from disassembled battlefield remains, scrap and premade parts. When it isn't profitable, it can then try to compensate the loss by turning itself into a temponary warp gate.
00:37.22OpelSpeedsterWow. But wouldn't it be a bit difficult/risky to catch the debris left by destroyed starcrafts?
00:37.38Technobliteratorwhat happened to Jovar anyway?
00:37.51dromThe issue is that it is slow and clumpsy to turn and transform
00:38.24Charles_MurrayI think they became a part of the MWC?
00:38.31Charles_MurrayThat'd be a question for Wormy
00:39.22CyrannianJovar became inactive, though he occasionally comes back for short visits.
00:40.12Wormy_I named the first commissioned Sentinel "Sapius Prime", in reference to the first human republic on the wiki
00:41.05dromOpelSpeedster: The carrier has collector drones that tow the debris back to them
00:41.56OpelSpeedsterAh, that's more reasonable. And intriguing, too.
00:43.44OpelSpeedsterWormy_: By the way, what happened to your proposal of rebooting the Civ Universe?
00:43.50Wormy_The Jovar as a species live in the MWC, yes.
00:44.20Wormy_They had a civil war, then the Grox destroyed their civilisation, so they migrated to the Cooperative
00:44.26CyrannianAs both supercarriers and intergalactic starships of similar sizes have been used by a large number of civilisations in the past, what exactly is considered new and revolutionary about Supercarriers? Or is it simply a specific classification that the French devised to describe such ships that are similar to their own?
00:44.40Wormy_Opel:  I don't think it was my proposal?
00:44.41*** join/#sporewiki TekDroid (~TekDroid@24.114.90.171)
00:45.39OpelSpeedsterhttp://spore.wikia.com/wiki/Thread:203953#11
00:45.49OpelSpeedsterAh right
00:45.51OpelSpeedsterIt was Xho's
00:45.57Wormy_Xho has been making supercarrier-named ships for a long time.  And then there are super star destroyers and dreadnoghts like the DCP Gargatuan.  And there are also huge colony ships like the Draconis wormhole coach.  So this is a blurry definition
00:46.18OpelSpeedstersorry, I looked at the notifications and you were the last poster, then I brainfarted and thought you were the original poster
00:47.02OpelSpeedsterBut anyway, has there been more discussion about that?
00:47.19Charles_MurrayIt's new as a concept not because of its size or its parts, but because of its intended purpose as a logistics craft purely designed as a strategic weapon, not a tactical one
00:47.33*** join/#sporewiki AdmiralPanda (3a6b1c72@gateway/web/freenode/ip.58.107.28.114)
00:47.53Wormy_From what I guage, these supercarriers are not necessarily for combat roles
00:48.03Wormy_*direct combat
00:48.20Charles_Murray^
00:48.27*** join/#sporewiki TekDroid (~TekDroid@24.114.68.130)
00:48.31Charles_MurrayWhereas what tended to happen with large starships of the past is that they had a primary combat role, and secondarily had some aspects of supercarriers tacked on.
00:49.35Charles_MurrayAnd what's revolutionary about them is their effect on warfare: it allows navies to operate easily without the use of supply lines for months at a time.
00:49.54Charles_MurrayThough the supercarriers themselves need to be switched out and replenished eventually.
00:50.40Charles_MurrayI hope that answers your question?
00:50.42CyrannianI would imagine it depends on how particular empires conduct warfare. Many I would imagine have no need for supply lines at all, instantly translocating large fleets across galactic and intergalactic distances.
00:50.46Wormy_:3 http://vignette3.wikia.nocookie.net/spore/images/1/1a/DraconisWormholeCoach2.png/revision/latest?cb=20120616160943
00:51.10Wormy_I made it, I will admit
00:51.49Charles_MurrayRight, though hyperspatial civilizations still need to cross distances in order to get where they're going
00:52.51Wormy_I think for hyperspatialcivs, which make use of wormhole/or-like grids, and hypermatter reactors that can fabricate matter out of nothing, carriers may be less common and more combat oriented
00:52.59CyrannianI mean post-hyperspatial civilisations that use more advanced methods of transgalactic transportation.
00:53.18Charles_MurrayGiven the technology and energy involved in such translocations, such technology would be far out of reach of most civilizations
00:53.52Wormy_Perhaps carriers represent the transitional state of Tier 2s as they become established hyperspatial ones?
00:53.54*** join/#sporewiki TekDroid (~TekDroid@24.114.100.15)
00:54.12TekDroid...I was apparently roaming
00:54.18Charles_MurrayWormy_ Hm, I would disagree
00:54.29TekDroid...dozens of km from the nearest border
00:55.46Charles_MurrayWormholes are stationary and can only get you so far. Plus, they're big and easy to shut down. If you're bringing war to another side of the galaxy, or to another galaxy entirely, you can be sure that your enemy's first action is to shut down or secure all available wormholes.
00:56.33Charles_MurrayAnd there's no guarantee that you'll be able to find and maintain a wormhole near your enemy which goes back to the source of your supplies.
00:56.35Wormy_Actually, some wormholes in the universe are transportable, the DCP gains energy of its own grid.  And remember than quantum replicators use hypermatter.
00:56.55CyrannianThough the use of artificial wormholes would negate that disadvantage, assuming that there are no pesky galactic barriers that prevent opening up a wormhole in one galaxy and instantly appear in another.
00:57.00Charles_MurrayAs for hypermatter reactors, there's the first law of thermodynamics?
00:57.10Wormy_The Exodus project goes into detail how wormholes are seeded and moved
00:57.42Wormy_Violations of thermodynamics are only apparent
00:58.16Charles_MurrayAgain, I would assume that setting up stable wormholes would take a lot of time, energy, and infrastructure to do properly.
00:58.18Wormy_because hyperspace is where energy is being gained and dumped intp
00:58.36Charles_MurrayEither that, or it's faaaaaar out of the reach of the civilisations of the Gigaquadrant
00:58.44Charles_MurrayAnd overpowered, in my honest opinion
00:59.07Charles_MurrayDoing so rapidly and with no effort, I mean*
00:59.10dromI'm not a fan of artifical wormholes
00:59.17Wormy_Well the DCP for example, builds its network from potemtially thousands of dyson swarms around stars.  This was before hypermatter was even brought into the sci-fiverse
00:59.33dromBut I'm fine with hyperdrive-based wrap-travel
00:59.46CyrannianIt would all depend on how technologically advanced the civilisation is, of course. Though yes, this is one of the topics that is better not to think about due to the differences in how users conduct warfare.
01:00.20Wormy_http://spore.wikia.com/wiki/Fiction:Delpha_Coalition_of_Planets/Technology/Industry#Stellar_husbrandry:_The_Grid_.28galactic_solar_energy_distribution.29
01:00.46Wormy_I wouldn't call it OP anymore, as the DI, Cooperative and Borealis networks use similar technologies
01:00.52TekDroidI have no problem with artificial wormholes, but you should still need to set up both sides rather than instantaneous travel everywhere.
01:01.04Wormy_It also took the DCP centuries to build
01:01.25Charles_MurrayYes, but DI wormhole travel is -very- expensive
01:02.14Charles_MurrayTo build, maintain, it's not the kind of process you can do at a moment's notice on a battlefield
01:02.32Charles_MurrayIt takes the involvement of a number of engineering firms in order to plan and build a wormhole
01:03.36TekDroidOne issue IC is easy artificial wormholes like that mean that any defense lines are pointless and you can just jump straight to the enemy capital.
01:03.45Charles_Murray^
01:04.01Charles_MurrayWhich also ruins fiction opportunities for real strategy and tactics
01:04.26CyrannianThe Empire and Republic are capable of opening up artificial wormholes for instantaneous translocation. Though attempting to both enter and leave the galaxy using it is negated by the galactic barrier and there are powerful defences (space magic) that prevent it from being used to launch said sneak attacks into their territory.
01:05.15Charles_MurraySo essentially they can use that on every single other Civ in every other galaxy, but nobody can do it to them?
01:05.33OpelSpeedsterCharles_Murray: Not really, the Cyrandia barrier works both ways
01:05.43Wormy_Wormholes are not the ultimate weapon, because as demonstrated in-universe, it is possible to siphon off their energy or dump a hyperspace missile into hyperspace
01:06.02OpelSpeedsteri.e. A wormhole in Cyrannus can't lead you to anywhere outside of Cyrandia
01:06.18OpelSpeedsterArtifical wormhole, I mean
01:06.30CyrannianWhich is why natural wormholes are so valuable
01:06.49Charles_MurrayThis is true, but the Empire and Republic can do it outside Cyrannus, like in Mirus, for example.
01:07.46AdmiralPandathis is why people had so many problems with void technology, but back when I came up with it fiction was rarely about more than a few dozen ships at a time and we basically handwaived how said ships actually got there
01:08.26Charles_MurrayI'm just trying to point out that this interpretation of wormhole technology, when coupled with space magic, sets up a really strange mechanic. The Cyrannians can go to any galaxy and use wormhole technology to gain an irrevocable advantage, but it cannot be done to them in return.
01:09.13Wormy_I dispute the "irrevocable advantage" however, as counter-technologies are demonstrated.
01:09.42CyrannianYes, I did not say that magical space defences were exclusive to my fiction hur
01:10.01Wormy_You can have interdiction fields, use hyperspace to dump the energy of explosions, and even wormhole busters
01:10.22Charles_MurrayThough those require a similar, if not superior level of advancement in order to be manufactured and deployed effectively
01:11.08Wormy_True, but that technology is not that uncommon anymore.  This is what I mean by carriers being a transitional role.  But of cours, I didn't mean they are an inferior concept.
01:12.07Charles_MurrayI personally love the use of fantastic sci-fi elements in fiction and warfare, they make for very interesting tools and mechanics to supplement well-planned strategy and tactical play
01:13.08Charles_MurrayBut if they break warfare and handwave reasonable restrictions, I am personally of the opinion (with all due respect) that that is not a good use of technology in fiction.
01:14.49Charles_MurrayWormy_ It's not uncommon among older fictions, though I've heard of very harsh criticism about France's current level of advancement, and it's not anywhere even close to being at this level
01:16.09AdmiralPandathere's quite a history of internet criticism in this community tbh
01:16.27CyrannianAs I said, it's one of those topics on the Fiction Universe that differs from user-to-user since everyone conducts war between their factions differently, there is nothing inherently superior about writing war one way or the other.
01:16.33AdmiralPandaand by that I mean criticism based on out-of-context or outright incomplete information
01:17.10Wormy_I would argue for examplem that the gulf of Tier 2 and 1 is not huge
01:17.23Charles_MurrayCyrannian : I definitely agree with that, I apologize if I offended or aggravated any of you.
01:19.01CyrannianI do like the Supercarrier page, though I would change the whole "the ultimate weapon of intergalactic power-projection" to "an ultimate weapon" for similar reasons
01:19.31Liquid_InkIs it really an ultimate weapon? It seems to me like just a big ship.
01:19.51TekDroidYeah, it's really not a weapon weapon.
01:20.04Charles_MurrayMost of them aren't even equipped with weapons. xD
01:20.13Liquid_InkNow that's just dumb.
01:20.15AdmiralPandaI think it's more the "ultimate" that's in question
01:20.15TekDroidMore just a really large mobile base
01:20.51TekDroidLiquid_Ink: Well, anti-straighter weaponry and such
01:21.07Charles_Murraystarfighter*
01:21.16AdmiralPandaeither way I don't have much to weigh in to this, my style is too personal to really have an opinion on this sort of thing
01:22.01AdmiralPandaI liked it when things were mid-low tier 3 and everyone just wrote stories about characters being awesome :P
01:22.35CyrannianThe level of how each civilisation sees a supercarrier's "ultimate-ness" depends on how it conducts war, yes. Obviously not all civilisations need such ships to have a great Gigaquadrantic presence, like the Rambo
01:23.12Charles_Murray(The quote at the top is a boast by an executive looking to sell these things and should be taken as wholly subjective)
01:23.15AdmiralPandaimo if a weapon is in any way not the best option, it can't really be called the ultimate weapon
01:23.28Wormy_I just like diversity in the universe, others like the DCP don't really use supercarriers for the same purpose.
01:24.08AdmiralPanda(I know AB, I'm more talking about what you could actually call an "ultimate weapon," and I don't really believe that such a thing could exist)
01:24.33Wormy_http://www.xenology.info/Xeno/18.8.htm
01:24.52OpelSpeedsterIn my opinion, the Supercarrier is a highly situational weapon, it can be either what will save your hide, or a complete waste of money/time/resources
01:24.58Wormy_One may disagree with the conclusion but it does propose what an ultimate weapon needs
01:25.28TekDroidSales pitches aren't really supposed to be 100% accurate, just make something sound as cool as possible
01:25.35Charles_MurrayMay I express the problem I'm encountering in a much more comprehensive way than I have been so far? I've been making disjointed points, and I'd really like to explain what I'm seeing.
01:25.44OpelSpeedsterFor example, if you're fighting in a colony, or taking over a planet far from one of your bases, and it is heavily protected, which means you need a large attack fleet, and the ability to make starcrafts on the fly, then you're gonna need one
01:26.21OpelSpeedsterBut if you're fighting in orbit of one of your worlds, then you can definitely do without it
01:26.46OpelSpeedsterAssuming, of course, said world is heavily colonized and has a large/powerful enough fleet at standby
01:27.01Charles_MurrayOpelSpeedster : Of course; As it states, it's an ultimate weapon of -power projection-.
01:27.28Charles_MurrayPower projection is when you assert military and political power away from your own territory
01:27.41OpelSpeedsterYeah; just describing it with more details
01:27.57CyrannianThough that would depend on how civilisations project their power. And not all would do so in the traditional way.
01:28.15Wormy_The page can't really claim that though; - building your wormholes boring into someone-elses territory is something that exists in the fic universe, though admittedly not available to all.
01:29.07Wormy_That in fact proved very costly to the DCP until they countered with a wormhole buster
01:29.28Wormy_Arguably wormhole busters make carriers an option again
01:30.03Charles_MurrayI'm all for diversity and differences in the waging of war––and there's a lot of it in the fiction universe. The problem begins when some of that diversity is clearly better than others, and invalidates the tactics a fiction wants to use
01:30.10Wormy_Carriers may be useful in places where hyperspatial tech is disrupted, like by rifts and and fog
01:30.56Wormy_I wouldn't worry about it too much in-universe.  What matters is how we plan fiction, in GXS we managed I hopem to make the DCP as non-belittling as possibe.
01:31.53Wormy_We have kept such weapons largely out of the conflict, and made the DCP's motives different to that of AD
01:32.12Charles_MurrayKeep in mind that a lot of fictions assert themselves as "hyperpowers," which means that we're necessarily comparing fictions to one another
01:32.29Charles_MurrayAnd thus making some tactics, strategies, and technologies more viable than others
01:32.49Charles_MurrayAnd notice that those nations which are hyperpowers are those with the technologies we've been describing
01:33.25AdmiralPandathat would be something called a fact of life; if two sides meet, and one has X, one has Y, and Y is better than X, the faction with Y will win
01:33.37Charles_MurrayWhich essentially means that if I want France to become hyperpower, I'd also have to adopt those technologies, tactics, and methods of writing warfare
01:33.40Wormy_I'd rather worry too much about how much the universe runs, it will always have flaws.  We have to take an outside perspective, and explain in-universe why certain things are the way they are: and so I'm confident we can make supercarriers and wormhole-level technologies compatible.
01:33.48Wormy_*I'd rather NOT
01:33.55Charles_MurrayWhich, stylistically, I really don't want to do
01:34.51Charles_Murray(That last statement was a continuation of my older statements)
01:34.57Charles_Murray(Not a response to Wormy's)
01:35.01Charles_Murray(Sorry about the confusion)
01:35.26Charles_MurrayTrue, but it's bellitling to think that the DCP has been holding back this whole time
01:35.44AdmiralPandaultimately I'd say it's come down to the wikiverse transitioning from Fairy Tail to Dragon Ball Z, in that we've reached the point that to really interact you have to meet a certain level of power, and at that level of power all that matters is power
01:35.49Charles_Murray(And belittling on the DCP that France's limited technology could put a dent in it)
01:35.55Wormy_I can't really help with that
01:36.18CyrannianThat diversity has and will always exist on the wiki though, it's ultimately a user's choice what path they take. Which is kinda why describing a particular kind of ship developed by a single faction as the ultimate weapon of power projection to the entire Gigaquadrant is an issue here, as it suggests that civilisations that do not have them are at a similar
01:36.18Cyranniandisadvantage similar to what you described for tactics and technologies.
01:37.04AdmiralPandain Fairy Tail every new character has a unique set of abilities, and the scale of power is such that these unique powers are useful, whereas in Dragon Ball Z every new character is notably more powerful, but they are at the point that that power can only be expressed as more power
01:37.46AdmiralPandafireballs vs puppet magic as opposed to energy beam vs more powerful energy beam, long story short
01:38.22AdmiralPandathe wikiverse has largely reached the point that a lot of the established fictions are on such a scale of power, that if you want to have any meaningful conflict between them you ahve to buy in to that level of power
01:38.24Wormy_I'm more than happy to help with the practical side of patching up problems:  I can see where carriers would be useful for the DCP now, with counter weapons and even natural rifts.  Maybe the hyperspace aliens disrupt hyperspace technologies in Uncharted Expanse, warranting traditional supply lines and carriers as the more useful form even for established hyperspatial empires
01:39.12Wormy_But in the context of the DCP-Dominatus story, we had to get as hyperspatial as possible
01:39.15AdmiralPandathe Fordanta being the way I want them to be could compete quite well with the other factions around at the time, nowadays they're irrelevant on all levels except the tactical
01:40.11Wormy_The Fordanta still sound formidable to me
01:40.55AdmiralPandaon an individual level they are, but this is a universe where the go-to method of fighting someone is firing a missile through hyperspace
01:41.07AdmiralPandaand most factions don't care about the individual level anyway
01:41.44Wormy_That is painfully like real life though
01:42.33CyrannianI personally much a mix between empire-level and individual-level
01:43.01AdmiralPandaand that's what I want them to be; on the individual level, you go up against a Fordanta who has specialised in whatever you're going up against them in, they will kick your arse, but their reliance on the individual limits the scale of power they can achieve
01:43.23Wormy_One or two A10 Thunderbolts makes short work of an army of tanks
01:44.19CyrannianIf only Random was here, he could discuss his hatred for ground battles.
01:45.17Wormy_I still think it might be applicable in some areas
01:45.28Charles_MurrayIn my fiction, it definitely is
01:45.34Charles_MurrayGround battles happen all the time
01:45.56CyrannianI do like ground battles too, though I prefer writing traditional space battles
01:46.05TekDroidIf you intend to occupy something rather than obliterate it, they are a necessity
01:46.07Charles_MurrayAnd the individual had a lot of power to change the course of battles, both as commanders and soldiers;
01:46.11AdmiralPandaand therein lies the issue :P different people want to write different kinds of stories, but the meta of the wikiverse is such that it favours particular kinds, and it's quite hard to stray from that without creating entirely new fictions at lower levels of power
01:47.38Wormy_Me and GD did manage to dream up what Tier 1 ground battles would be like - battles of utility fog creating obscene geometries
01:48.36Wormy_with traditional fighting caught up within
01:49.07Charles_MurrayMy personal ideal would be for fictions to adhere to very similar physical laws and mechanics, but be able to explore completely different styles within that framework. So long-range battles involving missiles in hyperspace, or close battles in realspace, or ground battles involving anything from tanks to utility fog to individual warriors with swords
01:49.23Charles_MurrayAnd I've been able to devise systems wherein all of these can coexist
01:50.07Charles_MurrayIt just involves setting up lots of interesting systems, like putting shields on mechanized horses
01:50.22Charles_MurrayThis is science fiction/fantasy, there's no reason all of this can't happen at once
01:51.29Charles_MurrayThough that means nerfing certain technologies (like putting time or infrastructure requirements) so they don't break the meta and become too powerful that they're objectively better than the above systems
01:51.43Charles_MurrayThat's my ideal, and mine alone.
01:52.06*** join/#sporewiki KomputerKid (~KK@67.204.178.35)
01:53.15Wormy_It's a beautiful dream, but the will always be an inherant hierachy of objectively better methods and tech
01:53.43Charles_MurrayThough we can work as users to minimize that and be mindful of other's styles
01:54.19Wormy_I actually have a very similar position, but in my view, the meta is not an in-universe rule, but matter of applying context.  I can see how carriers don't have to conflict with being a Tier 1 hyperpower
01:54.38Charles_MurrayJust as I've agreed to revise the "is the ultimate weapon of power projection," this sort of argument behooves us to be careful of other fictions and styles.
01:55.10Wormy_We can explain that in-universe, and in fact the DCP may indeed need carriers where they cannot use wormholes
01:55.22Charles_MurrayI'd love that
01:55.40Charles_MurrayAnd we can definitely work together in making carriers more advanced and workable within the framework of your fiction, and that of others
01:56.00Charles_MurrayBut hopefully still retaining the aspects that draw myself and others to that concept.
01:56.07Wormy_Exactly
01:56.23AdmiralPandasince we're talking ideals, mine is that we making such concessions is unnecessary; that the scale of power is such that you can get away with having wild and arguably impractical elements without hamstringing yourself
01:56.50AdmiralPandabut of course that is quite frankly impossible given the scale of power the wikiverse currently operates at
01:57.11CyrannianI don't think anyone would disagree with the use of different styles anyway, if we all followed the same style the wiki would be incredibly dull
01:57.31Charles_Murray^
01:58.49AdmiralPandapeople certainly don't disagree with the use of different styles, my point was that as it stands we often have to make concessions to balance things out so those styles can work
02:00.29Charles_MurrayI personally love making unpracticable elements work
02:00.36Charles_MurrayIt takes a tiny bit of tweaking
02:00.52Charles_MurrayBut it works. Think of DrodoEmpire's use of cavalry, for example.
02:01.10Charles_MurrayOr to some users, my use of tanks.
02:01.23AdmiralPandaagain, my point is that the scale of power should be such that those elements don't need balancing to work
02:01.36Charles_MurrayWhat would that look like?
02:01.45AdmiralPandafairy tail as opposed to dragon ball Z
02:02.06Charles_MurraySo you mean, so wildly different we can't even compare them and therefore we should assume they're equal?
02:03.01AdmiralPandanot necessarily, what I mean is lower the net power level. There's this thing called the Goku Effect, which is basically the idea that once you reach a certain level of power, the only way you can express that power is with more power
02:03.47AdmiralPandaup until you reach that point, you can express that power with variation- for example, Drodo literal mechanised cavalry or the ridiculous individual power of the Fordanta, without a power comparison being necessary
02:03.51Wormy_In the War of Ages, there was sword and sorcery
02:04.09Charles_MurrayI would support that
02:04.19Wormy_When Onuris was lead into Inferno, they fought with essence and swords
02:04.23AdmiralPandathe problem is, we've already passed that point, and did so long ago
02:04.33AdmiralPandathat's what I've been saying this entire time
02:05.23Wormy_I'm going now, bye
02:05.27Charles_MurrayYeah, I also wish the overall power of the fiction universe could be downsized sometime. Imagine a fiction universe in which a single battleship is significant, or where it doesn't take a ship being 55 km long for it to be unique.
02:05.29Charles_MurrayNight!
02:05.37Charles_MurrayThanks for the help, wormy
02:05.51Wormy_no problem
02:06.26CyrannianI somewhat agree with that, even though I have some really massive ships myself, all my major ones are below ten kilometres
02:07.38Charles_MurrayReally massive ships tend to set the standard for power and prestige, though, it seems
02:09.02AdmiralPanda"Nothing like a giant heap of metal to wave your dick over everyone in sight" - Rose of Sharon Cassidy
02:09.12CyrannianIt depends really, the vast majority of Dino's ship are below a kilometre even
02:10.00Charles_MurrayPerhaps, though even Dino has told me that he no longer considers the Rambo a hyperpower
02:10.17AdmiralPandaMost Fordan ships rarely get over five kilometres, the only reason the ISF have massive ships is because they stole the technology from the Dominatus and the fact that they basically live on them rather than settling planets
02:10.19OpelSpeedsterI pretty much only have one type of ship above one kilometer, and even then it is a rare sight
02:10.32OpelSpeedsterthe rest are all fighters
02:10.44Charles_MurrayThey have trouble maintaining the rule of law within their own galaxy, and are a protectorate of a much larger power which possesses those ships.
02:11.04AdmiralPandahaving played Space Engineers so much has really rammed home how ridiculously huge the ships in the wikiverse are
02:13.10Charles_MurrayI personally think that the Fordan are very viable, and I'd like to see more of them.
02:13.30CyrannianPeople probably place too much importance on what is a hyperpower and what isn't, at the end of the day if we place too much credence in the term we are back in the days when people actually competed their empires against one another OOC to see which is the most powerful
02:13.49AdmiralPandaagain, viable on an individual level, and the reason you don't see much of them is whenever I try to join fiction the fiction either dies in a fire or people forget I was trying to join in the first place
02:14.14AdmiralPandaI'm not joking by the way, the latter has happened three times now
02:14.21Charles_MurrayThough for non-hyperpowers, it's a very, very noticeable thing :(
02:14.50Charles_MurrayPower is a very big issue in the fictionverse, and those who don't have it feel it much more than those who do
02:15.44TekDroidwaves
02:15.53Charles_Murray^
02:15.57AdmiralPandathere never really feels like much they could take part in at any given time anyway
02:16.10CyrannianI've never been in support of no new galaxies and limits on Tier 1s (I don't use the tier system anyway), but that's understandable if a particular fiction wants power and can't seem to get it without being overpowered
02:16.27AdmiralPandabesides, the ISF interests me more anyway
02:16.44AdmiralPandaand it occurs to me that they seriously need a name change
02:16.49Charles_MurrayAdmiralPanda : I'd love to discuss working you into some of my fictions if you'd be up for that
02:17.12AdmiralPandaI'm always open to discussion, don't expect me to be too optimistic though
02:17.24Charles_MurrayCyrannian : We agree on both those points, then. :o
02:17.41AdmiralPandathe carp spreads
02:17.55AdmiralPandaI hope you're happy Technobliterator
02:17.58AdmiralPandayou've infected AB
02:18.04Charles_MurrayWut?
02:18.09Charles_MurrayD:
02:18.29AdmiralPandaoh nothing, it's just I can't see the :o face without thinking of a carp
02:18.29Charles_Murray(I don't use the tier system either, and I would like to see new galaxies in an orderly fashion)
02:18.43AdmiralPandaso I made a joke that Technobliterator is secretly a carp because she uses it so much
02:18.53Charles_Murraylol, I think I've noticed that too
02:18.58Charles_MurrayI'll bug her on your behalf when I see it
02:19.15AdmiralPandahttp://www.alternativesjournal.ca/sites/default/files/imagecache/slide_detail/magazine/asian%20carp%2025766077%20%C2%A9%20Czanner%20-%20Fotolia.com_.jpg
02:19.19Charles_Murray^.^
02:20.54CyrannianI don't think people should be limited on what sort of fiction they make, and the sort of limitations that do exist cause those with galaxies from a time when everyone had one, like moi, to be seen to be on a perch above others and understandably so
02:21.34AdmiralPandahonestly hte main reason I created a galaxy was simply because everyone else had one
02:22.26AdmiralPandait didn't actually effect anything, I just had one
02:23.04Charles_MurrayI've definitely, absolutely felt that. The amount of in-universe power and creative ability conferred on users with galaxies is absolutely unbelievable, as opposed to people who don't have their own galaxy-spanning civilizations and need to weigh their decisions with everyone else.
02:24.51Charles_MurrayWe live in an awkward middle ground where we don't have the problem of single-user galaxies anymore and everyone is collaborating furiously on the galaxies that do exist, but there are a select few users that are still in the possession of galaxies. Practically speaking, the solution to this could be to get rid of user-owned galaxies (which would infringe upon your own creative power, Cyrannian, which is why I hesitate to su
02:25.30Charles_Murray(which would infringe upon your own creative power, Cyrannian, which is why I hesitate to support it), or to reopen galaxy creation in some form that is sane and enjoyable.
02:25.44Charles_MurrayOr maybe I haven't thought of a third solution
02:26.46Charles_MurrayI've definitely had users express to me that they feel like they are being restricted in fiction by the no-galaxy rule and are considering leaving the fiction universe as a result.
02:32.18OpelSpeedsterYeah... the Phradox Galaxy is unusually quiet.
02:32.27OpelSpeedsterNot too sure about the Bunsen Galaxy, I don't really follow it
02:33.21OpelSpeedsterBut I think the no-galaxy rule is fine, the galaxies still are pretty diverse.
02:37.01CyrannianWell obviously getting rid of user-owned galaxies isn't going to happen, though as I said I never supported closing galaxy creation back during the cleanslate, though I'm neutral about it at this point. A part of me thinks that a cramped Gigaquadrant in which people vie for power both IC and OOC is pretty damaging to the wiki, but another part of me thinks
02:37.02Cyrannianthat may not change if more galaxies are created
02:38.13AdmiralPandathe whole situation reminds me of a poorly planned D&D campaign; people came in with different expectations about what the wikiverse would be like, and now the game has been going for too long to buff out the dents
02:40.57Charles_MurrayIt might make the situation much better, though.
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02:42.19CyrannianI'd say it's more important to try and tone down the whole complex of intergalactic powers based on power and importance, at least in an objective sense. Which is why people were so against reviving the G8
02:44.04Charles_MurrayThough (unless I'm missing something) I see no concrete way to do that aside from giving fictions the breathing room, freedom, and the means to be as powerful as each other. Just giving people the -option- would remove the fixation off of power due to the fact that we are not structurally limited by the rules of the wiki.
02:45.41Charles_MurrayFor example, it would be logically impossible for France to ever come close to interacting with the Galactic Empire of Cyrannus as an equal because there's no way I'm ever going to be able to gather the industrial and military power of a single galaxy under the blue, white, and red (let alone the several galaxies the CyraEmp has expanded into).
02:48.12AdmiralPandayou think you have it rough, try one truly "owned" planet, a few thousand fortresses and a few dozens of thousands of technical vassals that don't really matter much :P
02:50.17Charles_MurrayAnd I'd like to participate in fiction with the CyraEmp in a way that matters and has an impact on the story, rather than as a nobody. I think it's a good fiction, and it'd be fun to interact with ti.
02:50.19Charles_Murrayit*
02:51.07CyrannianThe fixation with power was worse when the Gigaquadrant had dozens of galaxies, however.  After all, the rule was enacted for a reason. It's a matter of self-perception perhaps. Wormy does not have a galaxy to himself and the DCP is not at a disadvantage.
02:51.32AdmiralPandaultimately I find it quite hard to fit in because all that really interests me is the individual level, characterisation rather than the scale of an entire faction
02:52.06Charles_MurrayThough the DCP very clearly dominates the Milky Way, which is a holdover from an era where fictions could be that powerful
02:52.25AdmiralPandamy original plan when I created the Fordanta was that the furthest I'd take the scale out was Hel' and his army or Ja'Dan and his fleet, with the race behind them just being a backdrop
02:52.49AdmiralPandathat and I take a very Homerian approach to battles, that being all that matters is the actions of the heroes and those actions decide the outcome of the battle
02:54.01AdmiralPandawhich is part of the reason I think that people initially thought I had some sort of self-absorbtion in not wanting to allow the Fordanta to lose, it was just that up until then the Fordanta had a hero on the battlefield and the other side didn't, so in the style I'm used to naturally hte Fordanta would win
02:55.14Charles_Murray(You guys were also much younger back when the Gigaquadrant had dozens of galaxies)
02:55.18CyrannianThe Milky Way is a free galaxy, and while the DCP may be the most powerful faction within it, that does not mean that it dominates all within it as the CyraEmp does. As the very nature of a free galaxy would imply both in-fiction and in-fact. I'm sure Wormy would agree with me here.
02:56.05Charles_MurrayThough that also means that categorically, structurally, nobody in the Milky Way galaxy can be as powerful as the DCP.
02:56.11Charles_MurrayWhich is very limiting
02:58.44Charles_MurrayBecause inadvertently, that means that the Milky Way works by the DCP's rules, and interacting with the DCP is not as an equal partner or collaborator. It's very clear that the DCP looks down on most Milky Way states.
02:59.22Charles_MurrayBeing looked down on by these powers, in my opinion, is a big driver of the anxiety you describe
03:01.17CyrannianThere's no rule that the DCP must be the most powerful in the Milky Way. It's a free galaxy.  A user can make a superpower in the Milky Way and not interact with the DCP once.
03:01.54Charles_MurrayIt's much harder than you imagine D:
03:02.03Charles_MurrayMuch, much harder
03:02.54Charles_MurrayAgain, I've been told that France as it currently is is far too powerful
03:03.11CyrannianIt really isn't. You are not forced to collaborate with a fiction you don't agree with.
03:04.13Charles_MurrayThat works both ways, and therein lies the problem
03:04.38Charles_MurrayWhen the people I want to collaborate with think that my fiction is too powerful, I have to downsize it.
03:04.48Charles_MurrayOtherwise I can't do fiction.
03:05.15CyrannianBut don't you think the DCP is too powerful?
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03:08.59DrodoEmpireBack. >.<
03:09.16Charles_MurrayRight, but now we're back at how powerful fictions aren't created equal due to the pre-cleanslate world. Due to how fiction recognition works, if I ignore the existence of the DCP (which I don't want to do, I still think it's a good fiction), I'm blocking out a -significant- part of the fiction universes' dynamics, organizations, and cause-to-effect relationships, not to mention all of the stories the DCP takes a part in.
03:09.50Charles_MurrayNot only that, but I'm also aggravating every user who thinks the DCP has a well-earned place in the fiction universe (of which there are many, myself included).
03:10.03DrodoEmpireWhat's happening?
03:10.32CyrannianBut there are post-cleanslate fictions like the NS which are apparently on a similar level to the DCP, just because the DCP is from a pre-cleanslate time period doesn't mean that it is granted special rights to be powerful
03:11.00Charles_MurrayRight, but not very many people recognize the NS as similar in power to the DCP
03:11.16Charles_MurraySpecifically because they don't own a galaxy, or at the very least the core of a galaxy.
03:12.06CyrannianNightie night
03:12.11OpelSpeedsterNight
03:12.30Charles_MurrayNight? o.O
03:12.35CyrannianReading the history section for the Hivemind now by the way
03:12.36Cyrannianbai
03:12.42OpelSpeedster^.^
03:12.53Charles_MurrayUh.
03:12.55Charles_MurrayWell.
03:12.57OpelSpeedsterDrodoEmpire: A discussion regarding fictions which are too powerful
03:13.02DrodoEmpireRight
03:13.02Charles_MurrayThat was abrupt.
03:13.07DrodoEmpireHe had to go. XD
03:13.16OpelSpeedsterPerhaps Charles_Murray can explain it better
03:13.21DrodoEmpireBut yeah perhaps
03:13.23DrodoEmpireAnyway
03:13.24Cyrannian|Away4:13 in the morning I'm afraid
03:13.30DrodoEmpireAhh
03:13.34DrodoEmpireMakes sense
03:13.40Cyrannian|AwayPutting it off too long #insomnia
03:14.20Cyrannian|AwayPerhaps we can continue tomorrow
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10:18.52JepardiHi
10:21.01GhelaeHello.
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12:02.56HachimanHi
12:03.23OluapPlayer~cuddle Hachiman
12:03.23infobotACTION grabs Hachiman and cuddles until Hachiman begs for mercy
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18:14.16*** topic/#sporewiki is SporeWiki! http://spore.wikia.com || Logs: http://ibot.rikers.org/%23sporewiki/ || Collaborative Universes: Sci-Fi http://tinyurl.com/3ddvp7q Fantasy http://tinyurl.com/p9qau7l || Roleplay subchannels: #sporewiki-rp1 and #sporewiki-rp2 || Titanpad: https://titanpad.com/ ||
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18:14.27Hachimanneed a name 4 isiris relijun
18:14.32HachimanAlso I'll read this
18:15.06OluapPlayerF5 it
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18:25.43HachimanVery nice work on Asemath's page, although it mentions he has "future siblings" in his History while you clarified that Vixaatus does not have any other children
18:25.59HachimanImperios: What are your impressions on Vermintide?
18:26.09ImperiosHave not seen yet
18:28.11dino82_very Nkce Oluap! It looks great and has a nice background!
18:30.02OluapPlayerFixed
18:31.22drom__So I found out that I've Homeworld Remastered, I had no idea or memory of how I got it. Turns out that I bought it this summer and then forgot that
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18:32.55HachimanImperios: https://www.youtube.com/watch?v=p266t86iQd4
18:32.59drom__At least it is one of the plenty games I don't have yet installed and the plenty I can always turn to incase of boredom.
18:33.19HachimanMultiplayer TES + Warhammer: Fantasy Battles: End Times + Skaven
18:40.21Wormy_O_o not used to seeing Oluap without a @
18:40.38Wormy_I've not a ta or coffee today, and I'm starting to feel it
18:40.49Wormy_tea
18:41.41OluapPlayerI had not noticed I was not logged in
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18:51.13drom_Cyrannian: "Star Wars Battlefront Beta in a nutshell" http://i.imgur.com/wJeHhFb.jpg
18:52.45TekDroidDrom_:"That unbalanced? O.o
18:57.50drom_A friend on steam claims that, yeah
18:57.58Cyrannian|AwayOoooh it'll be so satisfying
19:00.01AdmiralPandafrom what I've heard, it's practically impossible to win as the rebels in most scenarios in the beta
19:01.07drom_EA be all like "JOIN THE DARK SIDE, WE GOT ALL THE LULZ YOU CAN DREAM OF!"
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19:02.08SovnarkomHello.
19:02.35HachimanClaiming that all Imperials are affiliated with the Dark Side is like claiming Erwin Rommel was a Nazi
19:03.12Hachimanbrb
19:03.17drom_Hey
19:04.41SovnarkomI'm releasing my inner hippie with some Beatles.
19:04.42SovnarkomLol
19:06.07SovnarkomI was thinking of making some really stupid.
19:06.10HachimanEh, I find Beatles are overrated
19:06.20SovnarkomAgreed.
19:06.36SovnarkomI mean, I like the Beatles, but I don't like them to the point where they are the equivalent to gods.
19:06.50SovnarkomHell, I like the Stray Cats more.
19:07.19drom_I like foxes
19:07.38Sovnarkom:|
19:07.53SovnarkomI like... cats?
19:08.00SovnarkomI don't really have a favorite animal.
19:08.20SovnarkomWe need to create a USSSR.
19:08.30SovnarkomThe Union of Soviet Socialist Space Republics!
19:08.38HachimanThere kinda already is one
19:08.44SovnarkomReally?
19:08.44HachimanAlbeit Imp has not worked on it for quite some time
19:09.03HachimanEuraspact or something like that
19:09.39SovnarkomIs that a reference to the Warsaw Pact?
19:10.27Hachimanhttp://spore.wikia.com/wiki/Fiction:Euraspact
19:10.40SovnarkomOoh.
19:10.43SovnarkomThis is interesting.
19:11.39SovnarkomSo this group formed after the Third World War?
19:11.46HachimanYeah
19:11.46Hachimanhttps://scontent-lhr3-1.xx.fbcdn.net/hphotos-xpa1/v/t1.0-9/12119015_1049848261693431_6654742394639080509_n.jpg?oh=1f65a3a5bad3dd3956f965976d305611&oe=5684A49C
19:12.13SovnarkomLol.
19:13.56SovnarkomSoviet space propaganda could be weird at times.
19:13.57Sovnarkomhttp://russiatrek.org/blog/wp-content/uploads/2011/07/soviet-space-program-propaganda-poster-29.jpg
19:15.24HachimanIt needed to be considering Soviet space travel could not hold up on its own
19:15.47SovnarkomYea.
19:16.03HachimanThe Soviets were definitely the underdogs in the space race
19:16.20SovnarkomI agree.
19:16.55SovnarkomThe US had former Nazi scientists working in their space program, whilst the USSR, well, none really.
19:17.06SovnarkomSo the technological advancements went mostly to the US.
19:17.07Sovnarkom:(
19:17.35SovnarkomBut in terms of the propaganda war, the Soviets won.
19:21.17TekDroidIsn't Euraspact not communist here though? Kinda refreshing to see a non-Soviet future Russia though
19:21.56SovnarkomYea.
19:22.10HachimanWell, current Russia isn't Soviet either
19:22.15HachimanPutin is a capitalist after all
19:22.56SovnarkomOh thank the gods.
19:23.08SovnarkomSome morons claimed that Putin was making a new Soviet Union.
19:23.15SovnarkomAnd I facepalmed so hard that my hand went through my face.
19:23.20TekDroidA return of the Soviets future Russia just feels overused
19:23.31SovnarkomWell, Metro 2033 is different.
19:23.34SovnarkomCause they are Soviets...
19:23.36SovnarkomUnderground.
19:23.42SovnarkomBut yea, I agree.
19:23.44SovnarkomIt is quite overused.
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19:25.31SovnarkomHi.
19:25.39GhelaeHello.
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19:27.15TekDroidI don't mind its usage, particularly if done well in a way that makes sense. It just gets overused.
19:27.26Sovnarkom_That's weird, I guess it kicked me out of chat or something.
19:30.15Sovnarkom_Wait, what?
19:30.20Sovnarkom_I didn't even.
19:30.21Sovnarkom_What?
19:30.39AdmiralPandain metro 2033 you have Nazi russians as well, and i-don't-give-a-fuck-screw-nosalises russians, so the fact that there are some soviet russians isn't really that telling
19:31.16Sovnarkom_Yea, and about them future Soviets...
19:31.17Sovnarkom_http://images.gamersyde.com/gallery/public/7629/1549_0001.jpg
19:32.26HachimanSo Vermintide looks like an interesting game to play
19:32.40HachimanL4D + Warhammer: Fantasy Battle
19:33.08Sovnarkom_Lol, but at least they show the Skaven instead of Orcs and Goblins or Chaos.
19:33.17HachimanThank fuck
19:33.49HachimanAs much as I like Greenskins and Chaos, they are greatly overused
19:33.57HachimanSkaven are great
19:34.40Sovnarkom_Yea, who wouldn't want to fight a bunch of plague-riddened, absolutely violent, hunched rat people?!
19:35.10Sovnarkom_And the way the game is setup, it does look like L4D.
19:35.31HachimanIt's probably got L4D as a base for its gameplay but it expands outwards from that in a fair few ways
19:35.43HachimanLike being able to modify your classes and such
19:35.50HachimanAnd a loot system
19:36.10Sovnarkom_That's cool.
19:38.39Sovnarkom_What in the absolute hell is this?
19:38.39Sovnarkom_https://www.warhistoryonline.com/wp-content/uploads/2015/06/2015-06-26_11-26-51-640x396.jpg
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20:22.02The_RandomnessHello
20:23.10CyrannianHi
20:23.16AdmiralPandahi
20:23.23GhelHello.
20:34.02The_Randomnessrip hachi
20:37.48Wormy_awayhttp://imgur.com/gallery/a2Yvs
20:40.11Wormy_awayhttp://imgur.com/gallery/Dv4SNMU
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20:51.22Wormy_awayHachi, OluapPlayer http://imgur.com/gallery/CkHjSOP
20:52.41HachimanWhat the fuck is a sand dollar
20:56.51Wormy_awayWould have thought you had known
20:57.20Wormy_awaylike sea cucumbers, but more like a pancake
20:58.23drom__Wormy_away: http://i.imgur.com/sVtHinj.gif
20:58.42Wormy_awaymagnificient
20:59.38drom__Perhaps I should give EVE:O another try
21:04.32Wormy_awayma who researches bedbugs can only keep them alive by letting them feed on his arm https://www.youtube.com/watch?v=W9z_LtDx5-4
22:05.14drom__Wormy_away: https://www.youtube.com/watch?v=ZQDBiH2CEq0
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23:03.11drom__Charles_Murray: I almost forgot about what happened in the night-morning last day.
23:03.24drom__You nudged me about something, what was that about?
23:03.47Charles_MurrayCyrannian and I were discussing how the no galaxies rule is dum
23:05.59drom__I'm neither a fan of the rule, but it is there for a fairly reasonable reason
23:06.19drom__Which speaking off, I hate it and that
23:08.56drom__nite nite, I've to grab my train late the afternoon next day, but we gotta do some shit in the concrete jungle first, that lasting for very long time so I gotta get up early so I can get it all done in good time.
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23:59.53Wormy_hi

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