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00:47.15 | Sovnarkom | Hi. |
00:49.24 | Roboticking_ | hi |
00:51.05 | Sovnarkom | So... |
00:51.16 | Sovnarkom | I came up with some very strange "government" names. |
00:51.24 | Sovnarkom | Federacy |
00:51.25 | Sovnarkom | Primacy |
00:51.27 | Sovnarkom | Dominate |
00:51.46 | Sovnarkom | Sodality? |
00:54.20 | Sovnarkom | I like Federacy though. |
01:01.04 | Roboticking_ | test |
01:01.18 | Roboticking_ | Federacy is best |
01:11.19 | Sovnarkom | Yea. |
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02:14.39 | Tek0516 | It's too cloudy. :/ |
02:21.28 | Tek0516 | ~test |
02:21.28 | infobot | rumour has it, test is not funny |
02:25.22 | Wormy_away | Tek0516: Blood moon is visible right now |
02:25.34 | Wormy_away | I watched the whole eclipse with a telescope |
02:25.42 | Tek0516 | It's cloudy here. :/ |
02:26.01 | Wormy_away | It looks like a Dragon's eye |
02:26.15 | Tek0516 | :/ |
02:26.28 | Wormy_away | #bloodmoon |
02:26.38 | Wormy_away | #lunareclipse |
02:27.05 | Wormy_away | #lunar_eclipse |
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02:50.05 | OfficerJackal | Also, if anyone cares about it, tonight the moon is supposed to turn an orange color after being blocked out by Earth's shadow or something. At least that's what happened over here in Florida, Eastern Standard Time. |
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02:51.44 | Wormy_away | OfficerJackal: I watched the whole eclipse |
02:51.55 | OfficerJackal | Yeah, it was pretty cool. :D |
02:52.27 | Wormy_away | Using a telescope, I watched Earth's shadow pass over the mountains and craters |
02:52.52 | Wormy_away | I also saw meteors and bats |
02:53.48 | OfficerJackal | Wow, makes me want to invest in a telescope. XD |
02:54.40 | Wormy_away | Indeed, they are excellent to have for occasions like this. |
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14:20.40 | *** topic/#sporewiki is SporeWiki! http://spore.wikia.com || Logs: http://ibot.rikers.org/%23sporewiki/ || Collaborative Universes: Sci-Fi http://tinyurl.com/3ddvp7q Fantasy http://tinyurl.com/p9qau7l || Roleplay subchannels: #sporewiki-rp1 and #sporewiki-rp2 || Titanpad: https://titanpad.com/ || |
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15:19.38 | Wormy_ | Cyrannian, Hachiman: Very important discovery http://www.theguardian.com/science/2015/sep/28/nasa-scientists-find-evidence-flowing-water-mars |
15:22.51 | Cyrannian | Fascinating stuff |
15:24.10 | *** join/#sporewiki drom (~drom@unaffiliated/drom) |
15:25.41 | drom | Hello |
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15:31.54 | OfficerJackal | http://www.nytimes.com/2015/09/29/science/space/mars-life-liquid-water.html?_r=0 |
15:34.03 | Hachiman | But it's only evidence of liquid water |
15:34.09 | Hachiman | Not actual liquid water |
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15:37.08 | Wormy_ | As evidence goes, it's the smoking gun (but yes its never 100%) that liquid water, though impure, it causing it. It's not the first time flows have been observed on Mars either, but they didn't have the evidence revealed now. |
15:42.15 | Wormy_ | They now have spectral data of hydrated salts; and the high salt content lowers the freezing point of water. |
15:43.02 | Wormy_ | I wouldn't trust any media that declares it a potential habitat for life - the seasons for water would be short and it would probably be briny and toxic. |
15:43.16 | Wormy_ | *it would be briny |
15:45.14 | OfficerJackal | Yeah, I was thinking that, it would be a very tough environment to microbial life to exist in. Still amazing though there's water there, even though it's toxic. :D |
15:46.16 | Wormy_ | There are some lifeforms of Earth which can survive highly salty environments, but given how cold that water is, there's not much energy there. |
15:46.52 | Wormy_ | It could mean there is a lot more water underground, or that it could melt under the ice caps - potential habitats of life |
15:48.45 | Hachiman | Fact of the matter is, if life exists on Mars, that will inevitably afflict potential future terraformation and human colonisation efforts without effecting the state of it |
15:49.02 | Wormy_ | http://www.nasa.gov/multimedia/nasatv/ |
15:49.18 | Wormy_ | They're talking about the spectral analysis now |
15:49.36 | Wormy_ | Yes, it would affect our colonisation and terraforming of it |
15:51.35 | Wormy_ | Some think we might have already contaminated Mars. |
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16:16.24 | Luxor | Hai |
16:34.11 | drom | Wormy_away: I found a website which is dedicated to rocketpunk sci-fi, but also centralizes on the general concepts of space sci-fi and the most occuring elements |
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16:57.31 | Wormy_away | drom: Link me! |
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16:59.12 | drom | Wormy_away: Currently doing a collaborative homework in Civics |
17:00.13 | Hachiman | spoo |
17:00.16 | Xho | oo |
17:01.30 | Wormy_away | 5 cyborg bodyhacks today https://www.youtube.com/watch?v=m6gJkwRIZao |
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17:05.29 | Wormy_ | [18:04] <Wormy_away> ooh I seea sundog |
17:07.14 | Wormy_ | Nature has given us a lot of gifts today. |
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17:36.51 | LuxorOnAcid | Hya |
17:37.36 | LuxorOnAcid | Ay. |
17:37.51 | Tek0516 | ... |
17:39.32 | *** join/#sporewiki dino82_ (52b0ddef@gateway/web/freenode/ip.82.176.221.239) |
17:39.52 | dino82_ | hello all! |
17:39.59 | dino82_ | Beings of the Moral Plane! |
17:40.03 | dino82_ | How is allz doing :P |
17:40.44 | Technobliterator | hi dino :o |
17:41.03 | Technobliterator | I wanted to ask you about something, but I forgot what it was now |
17:45.12 | dino82_ | @Jo: Go ahead! |
17:45.21 | dino82_ | @Jo: Oh I forgot to read the last part :D |
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17:58.10 | Wormy_ | my elbow is humming. |
17:58.43 | Wormy_ | and vibrating |
17:58.45 | Wormy_ | help |
17:58.57 | dino82_ | auch |
18:02.37 | dino82_ | http://spore.wikia.com/wiki/Fiction:Zule_Grunzar |
18:02.42 | Wormy_ | people zoo http://imgur.com/gallery/QtZzua6 |
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18:04.18 | Wormy_ | nice work dino |
18:07.19 | Wormy_ | Why I don't make chips http://imgur.com/gallery/KN9gT |
18:08.41 | Wormy_ | http://imgur.com/gallery/ksqUZIO |
18:09.31 | dino82_ | Thanks Wormy! |
18:09.57 | Sovnarkom | How would a quadrapedal Spore creature be able to command a starship? |
18:10.00 | Sovnarkom | They don't have hands! |
18:10.01 | Sovnarkom | :c |
18:12.48 | Hachiman | Commanding is not the same thing as handling |
18:12.57 | Sovnarkom | Oh. |
18:13.01 | Sovnarkom | Then handling. |
18:13.04 | Hachiman | They can just get a biped with hands to do the physical labour |
18:13.15 | Sovnarkom | That's true. |
18:13.21 | Hachiman | Or have things done with automated voice command |
18:14.11 | dino82_ | or use telephatic bonds with the ships computer systems |
18:14.57 | Charles_Murray | Or have a completely different control system we can't imagine because we're so used to manipulating things with our hands. |
18:16.07 | Wormy_ | http://imgur.com/gallery/rKoYWXQ |
18:17.00 | Wormy_ | http://imgur.com/gallery/27zFbFP |
18:18.26 | Wormy_ | Xho: "likes metallica" http://imgur.com/gallery/irwdmJ0 |
18:18.56 | Sovnarkom | I see. |
18:19.29 | Sovnarkom | Basically voice commands, telepathy, physical labor, or some other crazy control mechanism. |
18:21.22 | drom | Or manipulation with the mouth |
18:21.38 | Sovnarkom | .-. |
18:21.44 | drom | Crows is a fine example of this |
18:22.27 | Sovnarkom | Oh, okay. |
18:22.56 | Sovnarkom | Do any of you play Mass Effect? |
18:23.52 | Wormy_ | Some of us do. I tried it, and got annoyed at its clunky game mechanics./ |
18:24.09 | Sovnarkom | There is a race known as the Elcor. |
18:24.10 | Wormy_ | ME1 that is |
18:24.19 | Sovnarkom | They are like giant bipedal creatures. |
18:24.26 | Sovnarkom | They look nice. |
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18:25.11 | Wormy_ | hi |
18:25.15 | Ghelae | Hello. |
18:25.18 | Sovnarkom | Hello. |
18:25.53 | Sovnarkom | Sorry, not bipedal. |
18:25.55 | Sovnarkom | Quadrapedal. |
18:25.57 | Sovnarkom | My mistake. |
18:26.11 | Wormy_ | I liked the game and the universe for Mass Effect, but I entered a level too early and couldn't defeat the woman |
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18:26.29 | Wormy_ | I had no idea you needed to level up first |
18:26.54 | Wormy_ | Coupled with the fact you can't skip cutscenes, plus some bugs I encountered in the game, I realised I was enjoying it anymore |
18:27.02 | Wormy_ | I might try and play ME2 though |
18:27.11 | Hachiman | ME2 = Best in the series |
18:27.15 | drom | Sovnarkom: We are quadrapedal creatures, but our forelegs are called arms due to slight modifications and the very advanced hands. |
18:27.21 | Wormy_ | *I realised I wasn't enjoying |
18:27.29 | Sovnarkom | Interesting, drom. |
18:27.34 | Sovnarkom | What is your empire? |
18:27.39 | Sovnarkom | I wish to see it. |
18:27.41 | drom | Nomatari Sovereignty |
18:27.59 | Sovnarkom | Thanks. |
18:28.11 | drom | Sovnarkom: Lazy link: http://spore.wikia.com/wiki/Fiction:Nomatari_Sovereignty |
18:29.07 | Sovnarkom | It's really cool. |
18:29.11 | Sovnarkom | The starships are amazing. |
18:31.09 | Sovnarkom | I really like the organization of the page as well. |
18:32.50 | drom | Thank you :) |
18:33.31 | Sovnarkom | The Great Xonexian Schism... |
18:33.38 | Sovnarkom | Oh, the DCP are at it again. |
18:33.42 | Sovnarkom | From what I heard at least. |
18:36.21 | Roboticking | not for lon |
18:36.24 | Roboticking | Lon |
18:36.26 | Roboticking | long* |
18:37.00 | Roboticking | the GXS will be shifting from the DCP to the Civilization if I am not mistaken |
18:37.03 | Hachiman | Yeah, not for long; the DCP would have vanquished its rivals soon enough hur |
18:37.59 | Sovnarkom | The DCP are really powerful, huh? |
18:38.08 | Roboticking | High tier 1 |
18:38.26 | Roboticking | oh nvm |
18:38.30 | Roboticking | 1.7... |
18:38.41 | *** join/#sporewiki drom_ (~drom@unaffiliated/drom) |
18:38.46 | Roboticking | really they are only 1.7 on the tier scale? |
18:38.58 | Roboticking | hello drom |
18:39.37 | drom_ | Who? |
18:39.50 | Hachiman | >only 1.7 |
18:39.54 | Hachiman | That IS high tier 1 |
18:39.58 | Tek0516 | Tier 1 is only one tier down from being literal gods |
18:40.22 | drom_ | The tier system is meh in my opinion |
18:40.39 | Tek0516 | It's not a perfect measure. |
18:40.45 | Ghelae | Numerically, 1.7 is closer to 2.0 than 1.0. I can't even remember whether it works that way in the tier scale or whether it's the other way around. |
18:41.03 | Tek0516 | I think it counts down |
18:41.15 | Tek0516 | <PROTECTED> |
18:41.43 | drom_ | I rather round the values |
18:41.47 | Ghelae | Although I don't remember seeing decimal places in the tier scale recently, in part because of how imperfect a measure it (or indeed, any measure of advancement) is. |
18:41.58 | Tek0516 | Definitely |
18:44.18 | Ghelae | http://spore.wikia.com/wiki/User:Wormulon/Types_of_civilisation - yeah, no decimal places. |
18:44.46 | Sovnarkom | So... |
18:44.48 | drom | Or, floor them for your convience |
18:44.55 | Sovnarkom | Any strange government names you guys come up with? |
18:45.01 | Roboticking | then how come there are multiple empires that have the decimal in them (which apparently mine are!) |
18:45.07 | Sovnarkom | Like Federacy, Ascendancy, or maybe Independency? |
18:45.21 | drom | Else ceiling them if you hates the though of rounding or flooring |
18:45.22 | Roboticking | The Valdron Collective |
18:45.27 | drom | thought* |
18:45.47 | Ghelae | drom: That can result in odd expressions such as ceil(1.7)=0 :P |
18:46.21 | Ghelae | Roboticking: A lot of pages were probably based around the older versions of the tier scale. |
18:46.36 | Roboticking | ah, i should fix mine then |
18:46.51 | Ghelae | Back then we even needed a "Tier U" for any deviation from the linear scale. |
18:47.01 | Tek0516 | Yeah |
18:47.03 | Wormy_ | Ghelae: I'll leave people to make their own estimates about decimals. But yeah, I can't decide easily on such a measure, and it also might be perceived unfair |
18:47.19 | drom | Isn't ceil the function that always rounds a number to one integer increment. |
18:47.40 | Wormy_ | But I have a general idea. The DCP, the Daleks and the Time Lords are Tier 1, but on very different parts of the scale. |
18:47.43 | drom | For instance ceil(1.2) returns 2 |
18:47.59 | drom | While floor(1.9) returns 1 |
18:48.01 | Ghelae | drom: Yes, so normally ceil(1.7)=2, but the next highest *tier* from 1.7 is 0. |
18:48.20 | Sovnarkom | The Jenassian Regency's ships are pretty cool. |
18:48.22 | Sovnarkom | And gold. |
18:48.33 | Ghelae | Wormy_: That's why you included the (unnumbered) subcategories to each tier, isn't it? |
18:49.10 | Wormy_ | Yes |
18:49.23 | Wormy_ | I noticed there were ways to group the tiers |
18:49.58 | Ghelae | Also, for people who don't know about it: http://spore.wikia.com/wiki/User:Wormulon/Technology_tree |
18:50.04 | Wormy_ | Some Tier 1 civs specialised in areas like hyperspace or time travel, and others in gravitational technology. And some were more general. |
18:50.21 | drom | I rather describe NS as a low-tier civilization with high-tier capabilities |
18:50.36 | drom | Also, very high on that Karshadev scale |
18:51.11 | drom | There: https://en.wikipedia.org/wiki/Kardashev_scale |
18:51.17 | drom | Kardashev scale |
18:51.40 | Wormy_ | Most SporeWiki civs are 2.5 on that. |
18:51.47 | Roboticking | yes i saw that too wormy, its rather interesting the specialzation |
18:51.50 | Tek0516 | Farengeto is an odd case. In some cases it's a late Tier 4 civilization, but thanks to France it has many Tier 2 technolgies |
18:52.17 | Ghelae | We do also have ways to categorise civilisations like that. |
18:52.17 | Tek0516 | So anywhere between 2 and 4 depending on where you look |
18:52.41 | drom | I'm considering creating a rocketpunk empire, but I feel more like the space is about cramped now |
18:52.42 | Ghelae | But I think it's buried somewhere that isn't easily visible on Wormy's page. :P |
18:52.53 | Wormy_ | Orion's Arm characterises 2.5 as subgalactic civilisation capable of transporting stellar scale power sources - hypermatter reactors and wormhole networks in our case. Although arguably hypermatter reactors push closer to Type III |
18:52.57 | drom | I know I am wrong, but I don't feel quite alright about it |
18:53.37 | Ghelae | For example, we might say that Farengeto is Tier 2, uplifted, because they have some Tier 2 tech but not the rest of the development that comes with creating it all on their own. |
18:54.23 | Wormy_ | "Tech Gifted" http://spore.wikia.com/wiki/User:Wormulon/Types_of_civilisation#Established_Interstellar_Median_.28Tier_2.29 |
18:54.26 | Ghelae | Wormy_: Hypermatter makes me wonder how useful the Kardashev scale even is for the SporeWikiverse, when it seems most civilisations can simply summon however much energy they ever want straight from hyperspace. |
18:54.41 | Ghelae | Ah, yes; that's it. "Tech gifted". |
18:55.51 | Wormy_ | That's correct, restrictions now seem to be arbitrary. Only knowledge and growth appears to be a gap between the abilities of hyperspatial civilisations and elder hyperpstial civilisations |
18:56.09 | Ghelae | There's also "tech-collapsed" for those that have lost technology but still have the size of a more advanced empire, "transplanted" for those who have been spread across the universe more than you'd expect from their own transport technology, and "size-collapsed" for those who lost much of their territory but have kept their tech. |
18:56.56 | Ghelae | Oh, there's a list just before the great big "Tier Scale V3" header. |
18:57.06 | Wormy_ | http://spore.wikia.com/wiki/Thread:192744#Categories_per_tier |
18:57.15 | Wormy_ | I've listed many of them here |
18:57.25 | Ghelae | "size-collapsed, fully collapsed, tech-collapsed; non-expansive, median, swarm; tech-gifted, fully gifted and transplanted" |
18:58.13 | Ghelae | In each set of three, the first is more tech than you'd expect from size, the third is more size than you'd expect from tech, and the second is average. |
18:58.52 | Ghelae | The first triplet is the result of collapse, the second the result of normal development, and the third the result of outside help. |
18:59.59 | Ghelae | And that should account for pretty much everything. |
19:00.46 | drom | Wormy_ Ghelae: http://www.projectrho.com/public_html/rocket/ |
19:00.54 | Wormy_ | The advantage of "non-expansive" is that it can account for alien civilisations which are psychologically different and grow in different ways, what the traditional Tier U was, but it does it without having to subcategorise such aliens even further. |
19:01.14 | Wormy_ | Tier U became lumped with much of these subcategories |
19:01.25 | Ghelae | drom: I remember that site. I'm sure I've used some of it before, but there must be a lot of pages there I still haven't read. |
19:01.55 | Wormy_ | drom: Oh wow, that's really cool |
19:03.52 | drom | Wormy_ Ghelae: One of the best things is that it is aimed on diamond-hard rocketpunk sci-fi |
19:05.03 | drom | And addresses spacecraft rather as spacecraft or rockets, rather than naval terminology |
19:05.43 | drom | And depises the idea of calling small and fast armed space craft as "space fighters" |
19:06.36 | drom | Arguring that Space *isn't* an airspace nor an ocean, reasoning that aerial and naval terminology is completely irrelevant in space |
19:09.19 | Ghelae | Air is a fluid. Water is a fluid. Vacuum is not a fluid. So simply enough yes, aerial and naval are far closer to each other than either is to space. |
19:09.21 | Hachiman | Hm, a daddy-long-legs |
19:09.25 | Hachiman | Yeah #nope |
19:11.18 | Wormy_ | drom, Ghelae: Rocket science reminds me of a more modern type of this site, though it is slightly less hard http://www.orbitalvector.com/ |
19:11.30 | Wormy_ | Hachiman: I found a flying ant in my room |
19:11.37 | Hachiman | ech |
19:12.19 | Wormy_ | They also have a tech level sysatem, but I disagree with some of the placings http://www.orbitalvector.com/Tech%20Levels.htm |
19:12.43 | Wormy_ | http://www.orbitalvector.com/Essays/TECH%20LEVELS%20OF%20SCIENCE%20FICTION%20GROUPS%20AND%20CULTURES.htm |
19:17.12 | Wormy_ | Ghelae: Have you heard about news of Mars? |
19:17.19 | Ghelae | Water. |
19:17.25 | Wormy_ | yes |
19:18.41 | Wormy_ | I wonder if NASA waited to announce it after the Blood Moon on purpose |
19:20.00 | Wormy_ | Ugh, Dailymail. But interesting concepts here http://www.dailymail.co.uk/sciencetech/article-3249387/Firm-Apple-s-Spaceship-HQ-reveals-plans-Nasa-backed-3D-printed-Mars-habitat-built-robots.html |
19:22.51 | *** join/#sporewiki LuxorSaysHello (4e580915@gateway/web/freenode/ip.78.88.9.21) |
19:22.57 | LuxorSaysHello | Hello |
19:23.06 | LuxorSaysHello | For the 3rd time today |
19:23.20 | Ghelae | Hello. |
19:24.35 | Wormy_ | I remember years ago people thought there was plantlife on Mars thanks to these geysers spreading dark stuff everywhere https://en.wikipedia.org/wiki/Geyser_(Mars) |
19:26.15 | Ghelae | There were all kinds of things that particular people would claim to be evidence of life (and especially ancient civilisations) on Mars. And often also that NASA was covering it up etc etc. |
19:26.34 | Ghelae | I specifically remember "glass worms", which were supposed to be long half-buried transparent tunnels. |
19:26.51 | Ghelae | They were rows of sand dunes inside valleys. |
19:29.26 | drom | gah my hand is sleeping |
19:29.30 | Wormy_ | Some people still defend the debunked ideas |
19:31.40 | Wormy_ | Even the Face of Mars |
19:34.05 | Ghelae | Well, what's not to like about the idea of Martians? |
19:36.40 | drom | Techno: Loron... http://new4.fjcdn.com/comments/Silly+toe+nees+more+dakka+if+he+gonna+fight+da+_090fad5ea4c5ce15ffa445a79abba982.jpg |
19:40.52 | Roboticking | test |
19:42.17 | dino82_ | @drom: That is one kickign awesome vessel |
19:47.57 | dino82_ | bye bye all |
19:49.38 | Roboticking | Have asteroids ever been used in fiction as a rock in a slingshot? |
19:50.29 | Ghelae | I'm sure they've been weaponised, but probably not quite like that. |
19:51.26 | Ghelae | A literal slingshot would require a stupidly strong and elastic material to impart any reasonable force to an asteroid. "Bullet in a gun" would be a more apt analogy for other launching techniques. |
19:51.31 | Roboticking | Let me rephrase that, has anyone launched an asteroid into a ship |
19:51.48 | Ghelae | Not that I can recall, no. |
19:51.50 | Roboticking | yes, that is a better analogy |
19:51.59 | Roboticking | is it actually fesable? |
19:52.13 | Ghelae | Depending on the size of the ship it might be a little overkill. :P |
19:52.43 | Hachiman | Railguns are far more efficient |
19:52.48 | Hachiman | You require less mass |
19:53.02 | Ghelae | The main problem with feasibility is, again, asteroids are heavy. So there are better projectiles to use if you want to minimise the chance that your enemy with simply move out of the way. |
19:53.13 | Roboticking | true |
19:53.28 | Roboticking | I was just asking as i think i saw that in a movie once |
19:53.35 | Roboticking | and wondered if it could actually work |
19:54.14 | Ghelae | It could work. It's just unlikely to be something that will both a) be put into practice and then b) actually succeed. |
19:54.58 | Roboticking | alright, thanks Ghelae |
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20:00.26 | *** join/#sporewiki DrodoEmpire (9c3911aa@gateway/web/freenode/ip.156.57.17.170) |
20:00.39 | DrodoEmpire | Hey everyone |
20:00.49 | Ghelae | Hello. |
20:01.08 | Roboticking | helo |
20:01.11 | Roboticking | hello* |
20:01.39 | drom | Dawh, foxes are so cute when they squabble |
20:04.34 | drom | Wormy_away Ghelae: https://twitter.com/thepunningman/status/648435207180296193 |
20:08.01 | Ghelae | It never occured to me just how much like a pie chart he looked. |
20:12.38 | drom | Xho: http://i.imgur.com/7y8IQxG.webm |
20:13.48 | Xho | I would not put it past him |
20:16.48 | drom | DrodoEmpire Charles_Murray: http://i.imgur.com/z9EVG1X.jpg?1 |
20:16.57 | drom | Also Tek0516: Check dat |
20:17.50 | Tek0516 | I don't get it |
20:20.30 | drom | Cyrannian Wormy_away Ghelae: http://i.imgur.com/GLw4rb3.gif |
20:26.07 | DrodoEmpire | Tek: Really...? XD |
20:26.09 | DrodoEmpire | Also lol |
20:27.07 | Hachiman | WOLOLOLO |
20:30.26 | DrodoEmpire | test |
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20:33.06 | drom | Tek0516: Hasn't enough of WOLOLOLO |
20:36.00 | Xho | http://vignette2.wikia.nocookie.net/spore/images/d/d6/Narrasturvaran2.png/revision/latest?cb=20150928203526 New model of this guy |
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20:38.11 | Ghelae | Hello. |
20:39.09 | drom | DrodoEmpire Hachiman Charles_Murray Tek0516: http://i2.kym-cdn.com/photos/images/newsfeed/000/932/738/a89.png |
20:39.40 | Catface | wut |
20:40.22 | DrodoEmpire | lul |
20:42.03 | Xho | I still don't get that joke |
20:42.21 | DrodoEmpire | Its from an old game called Age of Empires. |
20:42.38 | DrodoEmpire | There was a unit called a Monk that could convert units, while it did so it made an odd "Wolololo" noise |
20:43.00 | DrodoEmpire | Monk in particular is from AoE II, I believe |
20:43.34 | drom | Yeah, AOE II |
20:44.09 | drom | AOE I had the pre-medival romans, assyrians, egyptians and such |
20:44.47 | DrodoEmpire | Yeah |
20:44.50 | DrodoEmpire | Never played it actually |
20:44.55 | DrodoEmpire | Played II and III though |
20:45.23 | drom | I liked II and III more though hur |
20:45.37 | drom | II is perhaps the best of the bunch |
20:45.58 | DrodoEmpire | Yeah that's true |
20:45.59 | drom | DrodoEmpire: http://i.imgur.com/UVHhexT.jpg |
20:46.08 | DrodoEmpire | hur |
20:46.08 | DrodoEmpire | Yeah |
20:46.28 | Xho | Okay well that's a terrifying sound |
20:50.20 | drom | DrodoEmpire: http://i.imgur.com/wjLy5vg.png |
20:50.33 | DrodoEmpire | lol |
20:50.51 | drom | DrodoEmpire Hachiman: http://i.imgur.com/QBr7e0c.jpg |
20:54.53 | drom | Maaan, I should get that AOE II remastered edition |
21:02.01 | drom | DrodoEmpire Hachiman Xho Tek0516: http://i.imgur.com/cKfiXCa.jpg |
21:02.25 | DrodoEmpire | lolol |
21:02.55 | Xho | dur |
21:09.05 | drom | DrodoEmpire Xho Hachiman: http://i.imgur.com/yUvoBhK.jpg |
21:09.27 | Xho | I've lost the humour completely |
21:10.26 | DrodoEmpire | Bah I'm just gonna try rewriting a bunch of the Drodo military |
21:10.54 | DrodoEmpire | Not in its content really but just cleaning it up |
21:13.18 | Tek0516 | I've been working on a bunch of random stuff lately |
21:14.12 | Tek0516 | <PROTECTED> |
21:14.18 | Tek0516 | *GXS |
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21:14.35 | AdmiralPanda | hi all |
21:14.40 | Tek0516 | Hello |
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21:49.22 | Wormy_away | Robotticking: To answer your earlier question, SpioreWikiverse has done better: launched entire stars. |
21:51.12 | Wormy_away | Roboticking http://spore.wikia.com/wiki/Fiction%3ANew_Grox_Wars/Phase_2#Portentous_Discovery http://spore.wikia.com/wiki/Fiction%3AProject_Exodus#The_Project |
21:51.57 | Roboticking | well then... |
21:55.37 | Tek0516 | Desperate times call for desperate measures? |
21:58.07 | Roboticking | It would appear so |
22:01.26 | drom | Wormy_away: http://www.osfa.org.uk/essay-19.htm |
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23:09.12 | Roboticking | tet |
23:09.13 | Roboticking | test* |
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23:52.46 | *** mode/#sporewiki [+o The_Randomness] by ChanServ |
23:53.03 | The_Randomness | Hello |