00:07.14 | BZNotify | 02master @ bzflag: 03blast007 pushed 1 commit (06https://git.io/JYM6P): |
00:07.15 | BZNotify | 02master @ bzflag: 03blast007 14b2a750: Set the authentication state to 'done' only after AddPlayer is called. (06https://git.io/JYM6X) |
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01:59.41 | blast007 | is it necessary to have PlayerIdPLen as part of the buffer size calculation here? https://github.com/BZFlag-Dev/bzflag/blob/2.4/src/bzflag/ServerLink.cxx#L652 |
02:00.24 | blast007 | we're not working with any player ID there |
02:03.00 | macsforme | but there is a linker error, correct? unless we link to something that only exists in the macOS 11 SDK? |
02:03.59 | macsforme | I think if possible, we should be able to build on at least a few operating systems back |
02:10.16 | blast007 | are you seeing a linker error? |
02:11.25 | blast007 | I added CoreHaptics.framework and GameController.framework to src/bzflag/premake5.lua and used the bzflag-dependencies repo as it is right now |
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03:35.15 | blast007 | well, about that... premake5 is build for macOS 10.5 or newer |
03:35.18 | blast007 | built* |
03:35.24 | blast007 | 10.5* |
03:35.29 | blast007 | ... can't.. type... |
03:35.46 | blast007 | 10.15** |
03:52.12 | blast007 | macOS 10.13 + Xcode 9.4.1 lacks the CoreHaptics framework, but it does build find without that (or GameController.framework) |
03:52.33 | blast007 | had to compile premake5 |
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16:29.47 | BZNotify | 02master @ bzflag: 03blast007 pushed 4 commits (06https://git.io/JYSJV): |
16:29.48 | BZNotify | 02master @ bzflag: 03blast007 14fd4e0e: bzadmin: Fix unpacking MsgAddPlayer and increase the buffer size for MsgEnter (06https://git.io/JYSJw) |
16:29.49 | BZNotify | 02master @ bzflag: 03blast007 14d95b70: bzflag: We only added 2 bytes to MsgEnter, not 4. (06https://git.io/JYSJr) |
16:29.50 | BZNotify | 02master @ bzflag: 03blast007 14a535ef: Add a variable name for skinIndex (06https://git.io/JYSJo) |
16:29.51 | BZNotify | 02master @ bzflag: 03blast007 149cfd9c: Fix up whitespace and releated changes in the bzadmin copies of ServerLink (06https://git.io/JYSJK) |
16:32.16 | BZNotify | 02master @ bzflag: 03blast007 pushed 1 commit (06https://git.io/JYSUe): |
16:32.17 | BZNotify | 02master @ bzflag: 03blast007 140559b1: Run astyle to fix a couple line length issues. (06https://git.io/JYSUf) |
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18:38.13 | BZNotify | 02master @ bzflag: 03blast007 pushed 1 commit (06https://git.io/JYSlB): |
18:38.14 | BZNotify | 02master @ bzflag: 03blast007 14ac11ef: Don't release the message buffer for a MsgAdminInfo send loop. (06https://git.io/JYSlR) |
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19:03.13 | blast007 | heh, unloading the BZFS Cron plugin while someone is playing crashes the server :) |
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19:39.14 | BZNotify | bzflag: 03blast007 commented on issue #192 "bzfscron server side player does not join" by 03Zehra (06https://git.io/JYSux): This works correctly in the master branch. Given that SSPs were qu... |
19:39.15 | BZNotify | bzflag: 03blast007 04closed issue #192 by 03Zehra |
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