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00:23.21 | *** topic/#bzflag is https://BZFlag.org || http://ohloh.net/p/bzflag || https://bzflag.org/help || Channel Logs: http://infobot.rikers.org/%23bzflag/ || 2.4.12 released! https://forums.bzflag.org/viewtopic.php?f=62&t=19720 |
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01:30.53 | blast007 | macsforme: I have a fix for making existing key mappsing on the numpad work. Working now to get the key mapping menu to work with this change. |
02:03.45 | blast007 | man, our input handling sure is convoluted... |
02:19.11 | Delusional | At a /saveworld, should not freeCtfSpawns and noWalls be kept? |
02:26.20 | blast007 | I wouldn't think the client would have any knowledge of freeCtfSpawns, though it probably could write out noWalls |
02:27.41 | blast007 | actually noWalls is just a BZDB setting, so it's not sent as part of the world binary |
02:28.02 | blast007 | (both noWalls and freeCtfSpawns just set a BZDB variable) |
03:13.09 | Delusional | well, then I should see them in the options block. I donât |
03:13.29 | Delusional | flagHeight is saved in the world object |
03:14.07 | Delusional | .. and the options block |
03:15.35 | Delusional | worldSize is saved in both world object and options block, too. But in different forms |
03:17.09 | Delusional | ⦠i think noWalls is very rarely used, too easy for tanks to be out of bounds |
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03:40.46 | L4m3r | along with map obstacles to prevent tanks from driving out of bounds, it's necessary to "pad" the map edge to prevent exploded tanks from flying out of bounds |
03:41.05 | L4m3r | unless that's been fixed, as I've not messed with it in a very long time |
03:41.48 | L4m3r | I'd used noWalls a lot in making maps in weird shapes |
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11:17.18 | blast007 | okay, I'm confused... last night when I was hitting Shift plus Keypad 5, it was entering Shift+5 into the input mapping... now this morning, with no changes, it's just entering Kp5... |
11:17.23 | blast007 | checks the moon phase |
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11:52.42 | BZnotify | [13bzflag] 15blast007 opened pull request #108: Fix number pad key mapping (062.4...06fix/numpad-handling) 02https://git.io/vp8T0 |
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14:38.53 | BZnotify | [13bzflag-dependencies] 15blast007 pushed 2 new commits to 062.4: 02https://git.io/vp8CT |
14:38.53 | BZnotify | 13bzflag-dependencies/062.4 149662ec3 15Scott Wichser: Copy license files for each dependency to a licenses directory. |
14:38.53 | BZnotify | 13bzflag-dependencies/062.4 144492adf 15Scott Wichser: Remove the VC2015 batch file. |
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15:30.07 | JeffM | thank the gods... https://www.digitimes.com/news/a20180425PD205.html |
15:33.40 | blast007 | yay |
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21:21.57 | BZnotify | [13bzflag] 15blast007 pushed 3 new commits to 062.4: 02https://git.io/vp8xU |
21:21.57 | BZnotify | 13bzflag/062.4 140bdd16f 15Scott Wichser: Update the Windows icon file to include 8-bit and 32-bit versions of 16x16, 32x32, and 48x48 size icons in addition to a 32-bit 256x256 PNG version. |
21:21.57 | BZnotify | 13bzflag/062.4 14ded61e2 15Scott Wichser: Include all license files, including those for third-party dependencies, in the Windows installation. |
21:21.57 | BZnotify | 13bzflag/062.4 1486dccdd 15Scott Wichser: Include the AUTHORS file with the Windows installation, and link to it as Credits in the Start Menu. Also rename the "doc" directory to "documentation". |
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22:32.37 | blast007 | does Xcode also fail to build from our source tars because of the config.h file in include/ ? |
22:41.33 | allejo | looks like the 2.4.12 tar built for me in xcode |
22:43.23 | JeffM | since xcode uses llvm it may be that the config is fine for it |
22:44.01 | JeffM | does it build if you take it out? or is xcode reliant on that one and not have it's own special one somewhere else? |
22:44.18 | JeffM | or does it always run autoconf to make it |
22:46.19 | allejo | there's only an include/config.h.in and it builds fine |
22:46.30 | JeffM | yeah so it's reliant on that |
22:46.39 | JeffM | windows ends up with 2 configs ;) |
22:47.43 | blast007 | allejo: are you using our source tars from download.bzflag.org, or from github? |
22:47.53 | allejo | download.bzflag.org |
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22:52.05 | *** topic/#bzflag is https://BZFlag.org || http://ohloh.net/p/bzflag || https://bzflag.org/help || Channel Logs: http://infobot.rikers.org/%23bzflag/ || 2.4.12 released! https://forums.bzflag.org/viewtopic.php?f=62&t=19720 |
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22:52.34 | JeffM | pulling it down now |
22:53.52 | JeffM | yeah, don't see it. what the frig did I download before then... |
22:54.01 | JeffM | building the zip now |
22:54.44 | blast007 | seems like it's building without issue here (no errors/warnings yet, which I was getting a *lot* when I manually created a config.h in include/) |
22:56.16 | JeffM | yeah fullbuild just ran fine |
22:56.34 | JeffM | I bet i ran a dir that had been run on linux under WSL |
22:56.42 | JeffM | and I bet he copied his dir from his linux machine |
22:57.19 | blast007 | ah, could be |
22:57.28 | JeffM | so yeah, no issue, no changes needed |
22:57.32 | blast007 | great :) |
22:58.10 | blast007 | (I did fix up a few inconsistent include paths though) |
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