IRC log for #bzflag on 20171102

00:33.59*** join/#bzflag the_map (~the_map@gateway/vpn/privateinternetaccess/themap/x-38220869)
07:47.37*** join/#bzflag Delusional (~Delusiona@unaffiliated/delusional)
09:23.55*** join/#bzflag kierra (~quassel@2605:9880:0:5f2:225:90ff:fed7:86e6)
09:23.58*** join/#bzflag allejo (~allejo@bzflag/developer/allejo)
09:23.58*** mode/#bzflag [+v allejo] by ChanServ
11:43.13*** join/#bzflag nadir (uid134094@gateway/web/irccloud.com/x-ajfcxcnfctnnloni)
13:19.36*** part/#bzflag Guest25034 (~quassel@2605:9880:0:5f2:225:90ff:fed7:86e6)
13:20.37*** join/#bzflag kierra (~quassel@unaffiliated/kierra)
16:49.02*** join/#bzflag mrbean (4c021d1d@gateway/web/freenode/ip.76.2.29.29)
16:50.52mrbean2.4.10 on osx doesn't allow me to use the "command" key for logging on target like it did in older versions... any suggestions?
16:59.48allejowe're just waiting for the 2.4.12 client to be compiled for macOS, that might fix your issue. either that, or it'll be worse
17:03.22blast007"With 2.4.12, when I press the command key, my computer launches Internet Explorer 5.5 for Mac"
17:07.51allejoit's not a bug, it's a feature
17:13.21blast007mrbean: do you still have 2.4.8?  if so, does the version string for that one end with -SDL, or -SDL2?  Newer macOS clients use SDL2, but I can't recall when it switched.
17:18.49allejohow do you set the command key? in 2.4.12 if I try setting it through the menu it escapes. if I try in 2.4.8, doesn't do anything
17:19.53blast007we really should switch to using scancodes for key mapping...
17:21.04mrbeansorry for the delayed reply... was testing it on urban jungle...the command key on osx with newest client cant be configured at all.
17:22.12mrbeanit looks like that I need to switch to a different mouse with more buttons... I'm using right now standard apple mouse... one key
17:22.48mrbeanstill don't understand why cmd key isn't function?
17:23.18mrbeanblast007 -> I'm on 2.4.6
17:23.48mrbeanhoping to switch to newest client soon but only if this get fixed
17:29.33allejohow did you configure the command key though? through the menu or manually in the config?
17:29.44allejoI can't configure command in 2.4.6 through the menu
17:31.09mrbeansame here... I can't configure it
17:32.29mrbeanwhere is the config file located... maybe I'll try there?
17:33.49blast007~/Library/Application Support/BZFlag/2.4/config.cfg
17:33.54blast007(where ~ is your home directory)
17:33.56mrbeanI found it thanks!
17:43.04mrbeananybody knows the C++ shortcut for "Command" Key? "cmd" ?
18:05.34macsformeyou're trying to bind a key modified with Command to a function, like Command-A for example? what version did that work on? I've never tried that
18:06.23macsformeI doubt that the Command key by itself could be bound to anything
18:24.45mrbeanyou're right... it's not working
18:25.04mrbeancommand key replaces right mouse function
18:25.59mrbeanbind "Right Mouse" down identify doesn't work in the newest version for osx.
18:26.58mrbeanI guess I have to stick with 2.4.2 for a while ;-)
18:28.04blast007macsforme: are you *sure* I can't turn off HTTP access to the list server?  :P
18:31.31blast007should at least start injecting a fake server into the list for old pre-2.4.4 clients telling them to upgrade
19:15.14JeffMsounnds like what Tim did for the 2.0 list ;)
19:16.08blast007yup :)
19:16.13blast007or was that that 1.7 list..
19:16.34blast007I think 1.7 has the upgrade-your-client-at.bzflag.org server listing
19:17.06blast007or had.  kinda doubt there any 1.7 list still running.
19:24.45JeffMsomething like that
19:25.13JeffMgiven how linux distributions hate games, it would not surprise me :)
19:26.38blast007well, the 1.7 list was special
19:26.46JeffMvery
19:27.04blast007iirc, there was some HTTP page that pointed it to a bzfls:// URL that was what ran the actual list
19:27.33JeffMwasn't it a perl backend or something
19:27.39blast007C or C++
19:28.16blast007https://github.com/BZFlag-Dev/bzflag/blob/v1.7g2/src/bzfls/bzfls.cxx
19:28.22JeffMeww
19:28.50JeffMthough I say that and have writen my own game lister in C# :)
19:47.13blast007and I wrote part of a game client network library in PHP :P
19:47.41blast007TCP only, though
19:48.26JeffMwell one of Debian Game's sugestions on how to make a modern rolling release game, was to make your game be like a browser and never update it, so sure, use php for that :)
19:48.40blast007webgl!
19:49.07JeffMthat's bascily what there sugestion was, webGL and websockets
19:49.25blast007websockets isn't for real-time latency critical stuff though
19:49.29JeffM"Change your entire design because we can't figure out how to update software"
19:49.36JeffMno, it blows
19:49.49blast007BZFlag 3.0, now turn based!
19:50.02JeffMbzflag roguelike
19:50.13blast007make it a card game
19:50.25JeffMsell booster packs
19:50.40blast007????
19:50.42blast007PROFIT!
19:58.12JeffMwell, I am working on tank hats
19:58.17JeffMhttps://usercontent.irccloud-cdn.com/file/rYA0ijEJ/image.png
20:00.50blast007heh, nice :)
20:02.53blast007http://strayer.de/pics/different_types.jpg
20:03.04JeffMall kinds of fun props in it,  https://usercontent.irccloud-cdn.com/file/8RHYgOet/image.png
20:03.26JeffMwant your tank to have a monicle?
20:07.12JeffMI said good day SIR! https://usercontent.irccloud-cdn.com/file/ky92J01c/image.png
20:09.45blast007ಠ_ರೃ
20:10.37JeffM🧐
20:10.47blast007also, that license for that tank is pretty much MIT, with an additional line avout not using the name "Unity" in advertising or to promote the sale
20:10.49JeffMaww, IRC cloud doesn't have the new emogis
20:10.52blast007about*
20:11.22JeffMyeah, thats what I was reading into it too, as in "you can steal this, just don't say unity backs your whatever"
20:11.35JeffMit's like an anti-advertising clause
20:11.48JeffMeven allows relicense
20:11.56JeffMso all that could go into an open source project
20:14.20JeffMPut a sweet-ass spoiler on the tank for extra speed. https://usercontent.irccloud-cdn.com/file/tfWGkjYY/image.png
20:14.47blast007:D
20:14.57blast007the high speed flag
20:16.28JeffMWings https://usercontent.irccloud-cdn.com/file/S2PcXw2E/image.png
20:22.54JeffMit's got 4 base tanks too
20:22.55JeffMhttps://usercontent.irccloud-cdn.com/file/fhMgwsp4/image.png
21:01.16allejoare you creating all those models yourself, jeffm?
21:01.22allejocuz those look awesome
21:01.36JeffMno, they are from elseware
21:01.48allejoaww
21:01.49JeffMbut available under a reasonable license
21:01.57JeffMit's basicly MIT
21:02.43allejoi'd want to play your game, just for the tanks and its mods
21:03.48JeffMworking on the UI now, then I think it'll be ready for basic testing
21:03.58JeffMgot the spawn problems worked out
21:05.22allejooh sweet
21:16.53JeffMhttps://www.irccloud.com/pastebin/R7nbD9wB/
21:17.11JeffMit grants relicense rights too
21:20.49JeffMit could go all in bzflag
21:21.03JeffMtho collisions with the meshes would be funky with the bzflag code
21:21.12JeffMand they wold look odd not self shadowed.
21:22.28JeffMI wish I had a viable screen recording setup, shots with tails look super cool
21:30.33JeffMfor the first test I think I'm going to have it always connect to the same server
21:30.40JeffMand just randomly assign names to people

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