IRC log for #bzflag on 20150608

00:16.12*** join/#bzflag Shuist (~Shuist@ppp203-122-213-220.static.internode.on.net)
00:35.48blast007if I start adding some unit tests, any preference on the path they get stored under?  should they be ./src/tests/ or ./src/unittests/ ?  or ./tests/ ?
00:36.44blast007working on adding CIDR support to the ban system and I want to make sure I'm not breaking functionality, and thought that unit tests would be the ideal thing for that :)
00:48.05blast007looking at using CppUTest as it seems to cover our main platforms (including being packaged for Debian/Ubuntu already) and has active developers (commits and feedback on issues)  https://cpputest.github.io/
01:30.06*** join/#bzflag Pimpi_ (~frank@p4FF43DE3.dip0.t-ipconnect.de)
01:49.27BulletCatcherA "tests" directory at the top level is common.  I'd go with that.
01:52.08blast007okay
03:06.01blast007Well, almost got it working on the Windows side.  Just wrestling with some linker errors relating to TimeKeeper.
03:10.22allejoi agree with BC's suggestion
03:23.25allejotime to point bzflag.me to sf's downloads!
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06:48.02*** join/#bzflag the_map (~the_map@unaffiliated/the-map/x-1795707)
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11:15.46*** join/#bzflag zuii (~akos@BC06BF93.catv.pool.telekom.hu)
11:31.36Shuistslaps Constitution around a bit with a large trout
11:39.22Constitutionfeels the love
14:01.41allejo~alezakos++
15:45.44*** join/#bzflag Leppp (~Leppp@ip70-181-150-130.sd.sd.cox.net)
16:03.36*** join/#bzflag plastix- (~plastix@107.170.226.100)
17:21.20*** join/#bzflag L4m3r_ (~l4m3r@bzflag/developer/L4m3r)
17:21.20*** mode/#bzflag [+v L4m3r_] by ChanServ
17:53.50*** join/#bzflag zuii (~akos@BC06BF93.catv.pool.telekom.hu)
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18:45.40*** join/#bzflag Constitution (~josh@bzflag/developer/Constitution)
18:54.53*** join/#bzflag zuii (~akos@BC06BF93.catv.pool.telekom.hu)
19:12.59*** join/#bzflag death__ (~I_Died_On@2601:5:9b80:456f:a80c:8677:ed58:61e1)
19:16.01*** join/#bzflag Constitution (~josh@bzflag/developer/Constitution)
20:02.49*** join/#bzflag WarPig (~WarPig@bzflag/player/WarPig)
20:28.27blast007~alezakos++
20:28.45alezakos:)
21:56.05the_mapdoes a zoned bullet become unzoned by going through a teleporter?
21:58.26*** join/#bzflag TyroneFHornigh (~dbw@108-197-33-160.lightspeed.sndgca.sbcglobal.net)
21:58.50blast007I don't think so
21:59.06blast007I'm not even sure if they teleport.. thinking they pass through
22:04.49*** join/#bzflag Delusional (~Delusiona@unaffiliated/delusional)
22:08.31the_mapthanks blast007
22:09.59alezakosjust tested, zoned bullets do teleport and remain zoned
22:10.42the_mapcool, thanks
22:20.43blast007k, wasn't sure if they'd teleport :)
22:47.47*** join/#bzflag swigg (~Paul@97-82-254-128.dhcp.hckr.nc.charter.com)
22:47.47*** join/#bzflag swigg (~Paul@bzflag/player/Swigg)

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