IRC log for #bzflag on 20141219

00:31.22*** join/#bzflag mtnbkr (~mtnbkr@unaffiliated/mtnbkr)
01:36.48allejoPatlabor221, you there?
01:37.07Patlabor221I am
01:38.05allejodid you see my question last night concerning relative paths in config files?
01:38.07*** join/#bzflag alalalala (ba96827f@gateway/web/cgi-irc/kiwiirc.com/ip.186.150.130.127)
01:38.13Patlabor221nope
01:39.41allejoi think, relative paths in config files are treated relative to where the command is being executed instead of being relative to the actual file
01:40.21Patlabor221probably
01:40.43allejoshouldn't it be relative to the file?
01:40.54Patlabor221it's whatever we define it to be
01:40.59allejoit'd make more sense that way, wouldn't it? at least in a *nix environment
01:41.11Patlabor221depends on what your intent is
01:41.25Patlabor221I'd think I'd want it to be consistent
01:41.28Patlabor221relative to the application
01:41.45Patlabor221why are configs reading other files anyway?
01:41.52Patlabor221like maps?
01:42.11allejogroup perms, bans, etc.
01:42.19allejoor if you want to have one "master" config
01:42.35Patlabor221I could see reasons for wanting it ether way
01:43.04Patlabor221but my guess is we just don't set the working dir, so it's up to the person calling the command line argument
01:43.10allejowhat reason would there be for it to be relative to the working directory?
01:43.14Patlabor221then you can have it ether way by CD to the dir you want
01:43.16allejoah
01:43.34Patlabor221because I may have a constant library of bans/maps or whatever that I want to use in multiple configs
01:43.47Patlabor221and I don't want to care where the config is
01:44.19Patlabor221like I may have a hosting service that starts configs from user dirs, but always includes a static library of maps, and always includes a ban file
01:44.27Patlabor221but I don't want full paths in each per user config
01:44.55_slimei will buy 5 Gbps next week :)
01:45.21*** mode/#bzflag [+o Patlabor221] by ChanServ
01:45.29*** mode/#bzflag [+b *!*@gateway/web/cgi-irc/kiwiirc.com/ip.186.150.130.127] by Patlabor221
01:45.29*** kick/#bzflag [_slime!~JeffM@unaffiliated/jeffm2501] by Patlabor221 (_slime)
01:46.26*** mode/#bzflag [+b *!*@gateway/web/cgi-irc/kiwiirc.com*] by Patlabor221
01:46.35*** mode/#bzflag [-b *!*@gateway/web/cgi-irc/kiwiirc.com/ip.186.150.130.127] by Patlabor221
01:47.36Patlabor221allejo, so I can see methods for ether way
01:47.43Patlabor221part of me kinda likes it not being set
01:47.51Patlabor221but it needs to be documented that it Isn't set
01:48.44allejowhat do you mean?
01:48.55allejolike with your examples
01:50.05allejooh hey look. so the script kiddie is wasting his money
01:50.07allejogood to know
01:50.33allejobut if it's a static library of maps, it'd always be a full path to it, wouldn't it?
01:52.12Patlabor2211) I may show the config to users and not want them to see a full path, 2) I may reserve the right to move my library at any time and only have to update my start shell script once
01:52.25Patlabor221we dont' know what the end user is going to do
01:55.27allejoso the starts cript would always have to be at a specific location
01:55.29allejo?
01:55.38Patlabor221no it could change the working dir
01:55.41Patlabor221CWD
01:56.14allejoohh
01:56.37allejoactually changed the working dir in a script would fix my problem
01:56.40allejochanging*
01:56.45allejothanks for the idea :D
01:57.07allejobut yea, bzfs'll remain relative to the cwd?
02:01.27Patlabor221I think that's best unless someone can come up with a strong case for something else
02:01.41Patlabor221if it was any dir I'd be more included to do the exe dir
02:01.57Patlabor221the config is just ONE of the files we can pass into bzfs, why is it's folder special?
02:02.11Patlabor221why not be relative to the map if the map isn't in the config?
02:02.19Patlabor221or the ban list, etc...
02:02.55allejowell I meant just relative to whatever file is being read but alright
02:03.09Patlabor221that's harder
02:03.18allejoand the config file is the only file that really accesses other files. maps can't set -conf
02:03.20allejoah
02:03.22Patlabor221what if a file isn't being read?
02:03.30Patlabor221anything in the config can go into the command line?
02:03.34allejolike it's not found?
02:04.00Patlabor221the config is just a shortcut to calling a bunch of stuff in the command line
02:04.04Patlabor221it has no special status
02:04.18Patlabor221can't maps reference other files with an include?
02:04.25Patlabor221I thought that was added
02:04.42Patlabor221and plugins can take there own configs, and read in files too
02:05.02Patlabor221it's just really common for -conf to be the only file passed in, but it's not a hard requirment that it's the only one
02:06.23allejooh no, you're right. maps can include other map files
02:06.44Patlabor221so yeah
02:06.51Patlabor221it's probably best to leave the dir choice external
02:07.06allejofair enough
02:07.25Patlabor221if we always looked for a config file or it was special in some way I could see using another convention
02:07.33Patlabor221but it's just a conenience thing
02:07.45Patlabor221and it works around a limitation of windows XP :)
02:07.52Patlabor221512 characters in the command line
02:08.58allejooh windows
02:09.02allejolol
02:09.15Patlabor221yup
02:09.20Patlabor221not that anyone hosts on windows
02:09.40allejobut it's supported, so might as well
02:09.57*** join/#bzflag _slime (4d5c4441@gateway/web/freenode/ip.77.92.68.65)
02:10.11allejoaw he's so cute ^
02:10.18allejocan I keep him vegeta?!
02:10.35*** mode/#bzflag [+b *!*4d5c4441@*.77.92.68.65] by Patlabor221
02:10.35*** kick/#bzflag [_slime!~JeffM@unaffiliated/jeffm2501] by Patlabor221 (_slime)
02:11.15*** mode/#bzflag [+b *!*@gateway/web/freenode/*] by Patlabor221
02:11.19allejoawww i brokeded him, vegeta. must have been made out of something weak
02:11.27Patlabor221we don't need any of that here
02:11.43*** mode/#bzflag [-b *!*4d5c4441@*.77.92.68.65] by Patlabor221
02:12.08allejowell i kinda figured you'd be quick to the ban hammer
02:12.20Patlabor221that's a hard one to keep in place
02:12.45Patlabor221but I can't remember how to set +q
02:13.43allejosame as +b except you rotate the b 180 degrees counter clockwise
02:14.25Patlabor221I use /ban I forget the orther format
02:14.52Patlabor221/mode doesn't seem to do anything
02:15.25allejo/mode #bzflag +q *!*@*
02:15.34Patlabor221yeah did that, nope
02:15.49Patlabor221/mode #bzflag +q *!*@gateway/web/freenode/*
02:17.03allejohuh
02:26.55*** join/#bzflag manjaro (~chatzilla@186.150.130.127)
02:26.55manjaroBZFLAG IS DANGEROUS!!! Public Players's Ip List here -> http://pastebin.com/kbsN04iw (click now, part #1) FUCK YOU  JEFFM!! 8====D FUCK YOU
02:26.55manjaroBZFLAG IS DANGEROUS!!! Public Players's Ip List here -> http://pastebin.com/kbsN04iw (click now, part #1) FUCK YOU  JEFFM!! 8====D FUCK YOU
02:27.00manjaroBZFLAG IS DANGEROUS!!! Public Players's Ip List here -> http://pastebin.com/kbsN04iw (click now, part #1) FUCK YOU  JEFFM!! 8====D FUCK YOU
02:27.04manjaroFUCK YOU
02:27.06manjaroBZFLAG IS DANGEROUS!!! Public Players's Ip List here -> http://pastebin.com/kbsN04iw (click now, part #1) FUCK YOU  JEFFM!! 8====D FUCK YOU
02:27.19manjaroBZFLAG IS DANGEROUS!!! Public Players's Ip List here -> http://pastebin.com/kbsN04iw (click now, part #1) FUCK YOU  JEFFM!! 8====D FUCK YOU
02:27.22manjaroBZFLAG IS DANGEROUS!!! Public Players's Ip List here -> http://pastebin.com/kbsN04iw (click now, part #1) FUCK YOU  JEFFM!! 8====D FUCK YOU
02:27.26manjaroFUCK YOU JEFFM
02:27.28manjaroBZFLAG IS DANGEROUS!!! Public Players's Ip List here -> http://pastebin.com/kbsN04iw (click now, part #1) FUCK YOU  JEFFM!! 8====D FUCK YOU
02:28.04allejosacrebleu
02:28.13*** mode/#bzflag [+b *!*chatzilla@186.150.130.127] by Patlabor221
02:28.13*** kick/#bzflag [manjaro!~JeffM@unaffiliated/jeffm2501] by Patlabor221 (manjaro)
02:28.29allejowanna just ban his IP?
02:28.42allejo*!*@*186...
02:28.53*** mode/#bzflag [+b *!*@186*] by Patlabor221
02:29.00*** mode/#bzflag [+o allejo] by Patlabor221
02:29.06Patlabor221I'm at work, don't go mad with power ;)
02:29.25allejouhm I didn't mean the entire range. was just lazy to type the entire ip... lol
02:29.42Patlabor221pff
02:29.50Patlabor221class A, class C what's the diff?
02:29.56*** mode/#bzflag [+b *!*@*186.150.130.*] by allejo
02:30.03allejono difference at all :p
02:30.14*** mode/#bzflag [-b *!*@186*] by allejo
02:30.18Patlabor221thanks
02:30.20allejomhmm
02:30.58*** mode/#bzflag [-b *!*chatzilla@186.150.130.127] by allejo
02:33.05Patlabor221well I guess they did cover them class A things in Net&Com
03:00.37TD-Linuxby the way if anyone has related logs to that user let me know
03:00.56TD-Linux(in private obviously)
03:07.25kierrathere are logs aplenty
03:23.20*** join/#bzflag bzbugsy (bzbugsy@unaffiliated/bzbugsy)
03:50.55Flashit feels like I'm being personally DDoS'd right now
03:57.48allejoyou might be
04:05.28kierradont anyone click on any of his links
04:05.42kierrathey're ip tracking links....gets your ip
04:19.21*** join/#bzflag Flash (~flash@bzflag/developer/Flash)
04:19.40Flashjerk
04:20.01kierramhmm....royally
04:20.33Flashcomcast says they can do nothing
04:23.28Flashfirst level techs are worthless
04:23.38Flashmoving on to the security department (finally)
04:24.23blast007it's comcastic!
04:43.51*** join/#bzflag Patlabor221 (uid48618@gateway/web/irccloud.com/x-uhfutnspkteqbjgs)
04:43.51*** mode/#bzflag [+v Patlabor221] by ChanServ
05:30.46*** join/#bzflag Constitution (~josh@bzflag/developer/Constitution)
07:08.50Flashlist server still down?
07:09.25Patlabor221update your DNS
07:13.39blast007and "still" meaning what?
07:14.13allejoi think the correct wording is that it's relatively slow
07:15.07Flashlast time I looked (which was quite a while ago) it was "down". I see no servers listed.
07:15.33blast007Flash: check your hosts file for a hard-coded entry for my.bzflag.org and remove it if you find one
07:16.12Flashnope
07:16.23blast007when you ping it, what IP does it show?
07:16.48Flash192.169.83.30
07:16.55Patlabor221works fine and is quick for me
07:16.59blast007okay, that's right
07:17.55allejoback to normal speed for me
07:18.45Flashhmmm. I'm seeing no servers
07:19.04Patlabor221what version are you connecting with?
07:19.24Flash2.4.2
07:20.06Flashok, the log jam finally broke
07:41.34*** join/#bzflag Flash (~flash@bzflag/developer/Flash)
08:30.19*** join/#bzflag DTRemenak (~DTRemenak@cpe-76-90-127-238.socal.res.rr.com)
08:30.19*** join/#bzflag DTRemenak (~DTRemenak@about/essy/CrazyCoder/DTRemenak)
08:30.19*** mode/#bzflag [+v DTRemenak] by ChanServ
09:46.49Flashso ... traceroute to list server is stuck ...
09:46.59Flashhttps://gist.github.com/jwmelto/83c46762414f579d8787
12:47.29*** join/#bzflag MonsieurApple (~MonsieurA@unaffiliated/mrapple)
14:25.29kierrai'm not seeing servers either and i cleared cache in options
14:26.03alezakosand your hosts file is clear too?
14:26.57kierraoh, its slow
14:27.01kierrageez
15:19.23*** join/#bzflag mtnbkr (~mtnbkr@unaffiliated/mtnbkr)
16:38.12*** join/#bzflag Bhoren (~quassel@2a01:e35:2eb9:21:91f:61c2:ab1f:e7b6)
16:49.17*** join/#bzflag leemar (~leemar@c-50-189-137-96.hsd1.ct.comcast.net)
16:49.56blast007just made some change that may cause a bit of an outage but will hopefully work better after it propagates
16:50.20leemarhello, I recently switched from KDE/kwin to Xfce/lightdm and my FPS has dropped to ~9.....  I've tried turning on composting and no change-- even after reboot.  How can I tell if bzflag correctly compiled with opengl?
16:50.38leemarwaves @ mtnbkr
16:51.43blast007it wouldn't be anything to do with how BZFlag was built
16:52.09blast007what does the 'renderer' line show in the glxinfo command?
16:53.26leemarblast007: OpenGL renderer string: Gallium 0.4 on AMD CEDAR
16:53.55leemarglxgears always shows ~60 FPS, which is where I believe I should be
16:54.00mtnbkrwaves back @ leemar welcome to #bzflag
16:54.36blast007glxgears is quite worthless for checking for acceleration these days as even software rendering on modern CPUs can push out hundreds of FPS
16:54.41leemarI thought I acquired all the needed source packages when I compiled....
16:55.32blast007does the renderer string that shows up in the chat box of BZFlag when you start the game also match that string?
16:56.01leemarblast007: yes, it says the same line when starting up
16:56.30blast007do you still have KDE on that system?
16:56.58leemarblast007: yes, I suppose I can just re-install kwin
16:57.29blast007I'd just be curious if it is busted on KDE now too or if it really is specific to Xfce/lightdm
16:59.10mtnbkrI'm running bzflag here on Gentoo with Xfce4   even full screen 1920x1080 output is smoth
16:59.14mtnbkrsmooth even
16:59.43mtnbkrblast007: in game, pressing "t" shows fps: 60 for me just above the sights
17:00.23mtnbkra steady 60
17:00.42blast007yeah, because you have vsync turned on
17:01.13leemariok, switching back to KDE/kdm-- standby...
17:01.23blast007(which isn't a bad thing - our physics gets a bit weird with high FPS)
17:01.34mtnbkrblast007: wanted to say thanks for helping me get that straightened out the other day... I have noticed some strage desktop "artifacts" outside of bzflag though... xfce panel buttons not drawing until I mouse over them etc. :)
17:10.48leemarblast007: under KDE/kdm I'm still getting ~ 9/10 FPS
17:11.34blast007any other games you can try?
17:11.51leemarany suggestion?
17:12.04leemarI really don't play other games... sometimes Xbill :P
17:13.00leemarblast007: do you think it can be related to they way I compiled bzflag?
17:13.03blast007Xonotic or Nexuiz
17:13.46blast007unlikely to be how you compiled it.  it's not like we have a "don't build with OpenGL option" short of not actually building the client
17:13.50leemaris installing Nexuiz
17:14.20mtnbkrxBill!!  :)
17:17.32blast007mtnbkr: that wouldn't really test OpenGL ;)
17:18.03leemarok, Nexuiz runs very smoothly-- how can I determine FPS
17:19.48mtnbkrblast007: re: xbill  I was chuckling because leemar said that was the only other game he really played. :)
17:23.03blast007not sure how to display FPS in Nexuiz
17:34.55leemarblast007: I'm getting 56-78 FPS in Nexuiz
17:35.06leemarvery smooth and very playable....
17:36.07leemarcan I share any of the compiling information?
17:38.18blast007sure
17:38.45leemarblast007: awesome, what should I send?
17:38.55blast007I have no idea ;)
17:39.33blast007what distribution of linux is this?
17:39.56leemarblast007:  Debian stable-- hence why I need to compile the current version...
17:41.18blast007are you building from our Git repo or just from the 2.4.2 tarball?
17:41.27leemar2.4.2 tarball
17:42.43blast007I'd actually recommend building from Git since there are some crash fixes, for instance.  Probably won't help with the other issue though.
17:43.01blast007did you follow the instructions in README.Linux?
17:43.45blast007~bzgit
17:43.45infobothmm... bzgit is git clone --branch v2_4_x https://github.com/BZFlag-Dev/bzflag-import-3.git bzflag
17:46.18*** join/#bzflag Patlabor221 (~JeffM@107-209-61-107.lightspeed.irvnca.sbcglobal.net)
17:46.18*** join/#bzflag Patlabor221 (~JeffM@unaffiliated/jeffm2501)
17:46.18*** mode/#bzflag [+v Patlabor221] by ChanServ
17:54.03leemarblast007: yes, I did read and follow the README.Linux
17:57.05*** join/#bzflag Bhoren (~quassel@2a01:e35:2eb9:21:91f:61c2:ab1f:e7b6)
17:57.49blast007does the version of 2.0.16 in the debian repos also run slow?
17:58.11leemarblast007: I don't think it does, but no one runs 2.0 servers!
17:58.43mtnbkryeah, 2.0.x is not even in the gentoo portage tree anymore
17:59.45blast007run a local server to test (just 'bzfs' and join localhost port 5154)
18:15.27*** join/#bzflag BulletCatcher (~bc@bzflag/developer/BulletCatcher)
18:35.55*** join/#bzflag infobot (ibot@rikers.org)
18:35.55*** topic/#bzflag is http://BZFlag.org || https://www.ohloh.net/p/bzflag || http://wiki.BZFlag.org/Getting_Help || Channel Logs: http://ibot.rikers.org/%23bzflag/ || 2.4.2 Current version http://goo.gl/PI9KFD
18:35.55*** mode/#bzflag [+v infobot] by ChanServ
19:05.54*** join/#bzflag dngor_ (~abuse@73.179.11.69)
19:07.45*** join/#bzflag Cobra_Fast_ (~coprah@wtwrp.de)
19:43.15mtnbkrarg... wiki.bzflag.org is down
19:43.54mtnbkrwell, dns does not resolve anyway
19:46.36BulletCatcherSome of the BZFlag DNS records were changed earlier today.
19:46.40BulletCatcherThe new settings are working now for me.
19:48.15BulletCatcherTTL values are less than 1 hour, but your browser may have cached an old value.
20:24.22blast007I changed nameservers completely
20:48.39mtnbkrBulletCatcher: Oh Ok... thanks for that info
20:50.18blast007could technically take 24 to 48 hours to be fully functional again
20:51.51mtnbkrshould have lowered the TTLs to a few mins a few days b4 the migrations
20:52.04mtnbkrmitigates any percieved outages
21:05.28blast007I can't...
21:05.41blast007I changed *nameservers*, not records I directly control :)
21:06.18blast007no IPs on A records changed.  I simply switched from namecheap's V1 nameservers to their V2 nameservers
21:07.19mtnbkrthere are TTLs on NS records too ;)
21:10.38blast007my statement still holds true...
21:12.33mtnbkrAhh, I see now. So you could not tell the people managing the bzflag.com domain to lower the TTL on the NS record(s) for the domain
21:13.36mtnbkrleemar: any luck re: frame rates??
21:13.42blast007it was the bzexcess.com domain
21:16.54blast007leemar: which specific AMD GPU do you have?
21:20.34blast007cuz now that I think about it, 60 to 80 FPS in Nexuiz seems rather low for a Radeon HD 5000 series
21:37.04Patlabor221vsync
21:40.39*** join/#bzflag zuii (~akos@BC06BD4B.catv.pool.telekom.hu)
21:49.39blast007didn't sound like vsync since it was "56-78 FPS", but perhaps it was enabled
21:50.08blast007they're only getting 9 FPS in BZFlag
21:50.25Patlabor221set the texture mode to nearest
21:50.37Patlabor221and turn of "blending"
21:58.46leemarblast007: 01:00.0 VGA compatible controller: Advanced Micro Devices [AMD] nee ATI Cedar PRO [Radeon HD 5450/6350]
22:00.15leemarPatlabor221: changes made, no change
22:09.38Patlabor221I'd play with other modes then, some ATI drivers don't like our old GL 1.1 settings
22:10.32leemaryeah, I've tried tuning everything down...  I think it has something to do with the way I compiled it.....
22:12.18Patlabor221did you use SDL or native X windows?
22:12.23blast007like I said, compare it with the debian provided 2.0.16
22:12.56Patlabor221that would be a good test
22:13.11Patlabor221the drawing code in bzflag hasn't changed much in a decade
22:15.58BulletCatcherOn the subject of code changes, I want to use the M_PI macro in plugins/flagStay/flagStay.cpp instead of calculating the value of pi.
22:16.02BulletCatcherThat file already has "#include <cmath>", which is sufficient for unix systems, but http://msdn.microsoft.com/en-us/library/4hwaceh6.aspx says that _USE_MATH_DEFINES must first be defined to enable math constants in VS2013.
22:16.22BulletCatcherCan a Windows developer confirm that?
22:16.23Patlabor221we can put that in the project
22:16.27Patlabor221yeah you do
22:16.37Patlabor221too many people #defed there own M_PI
22:17.07Patlabor221your core problem is, we don't use 2013 for 2.4.x
22:17.16Patlabor221we use 2010
22:17.21Patlabor221and I don't know if it has the math defs
22:17.27leemarPatlabor221: how can I determine if it's using SDL or native X?
22:18.07blast007leemar: check the version string of your bzflag binary.  if it says -SDL, it's using SDL.
22:18.21BulletCatcherPatlabor221, it should be easy enough to #define _USE_MATH_DEFINES and see if the plugin still compiles.
22:19.32BulletCatcherWe already do that #define in include/win32.h, but I don't think that gets pulled in to plugins.
22:19.41Patlabor221it does not
22:19.49Patlabor221that I know for sure
22:19.51BulletCatcherk
22:20.04Patlabor221you can do #ifndef
22:20.19Patlabor221in the API header #ifndef M_PI then define PI
22:20.51Patlabor221then for 2.6 we can pull that and just add the _USE to the project files
22:21.04Patlabor221since they use 2013, or higher
22:21.40leemarblast007: how do I check the version string?
22:21.56Patlabor221leemar, it'll be in the chat window when the game starts
22:22.01blast007leemar: pass the -version string to the binary or run the game
22:22.06BulletCatcherOk, I'll make the appropriate changes for both branches.
22:22.10blast007s/string/option/
22:22.19TD-Linuxleemar, also pasting the output of glxinfo would be nice
22:22.47leemaryes, it ends in -SDL
22:24.07leemarTD-Linux: http://pastebin.com/g74dR2M8
22:25.09TD-Linuxleemar, your mesa version is very old. what distro are you using?
22:25.24leemarDebian GNU/Linux Stable
22:25.27leemar<sigh>
22:25.36leemarhence why I'm compiling by hand
22:25.37TD-Linuxthat might not be the best idea with a relatively new GPU
22:25.44Patlabor221blame it on systemd
22:25.55TD-Linuxespecially when using the mesa drivers
22:26.05TD-Linuxmesa is now on 10.3 and has had many improvements
22:26.09leemardoes NOT have systemd
22:26.26TD-LinuxI might suggest running a modern livecd and seeing if the performance problems go away
22:27.38blast007leemar: not yet ;)
22:27.48blast007Debian Jessie will be systemd
22:28.05leemaryeah, I've been following that... :-\
22:28.25*** join/#bzflag stinz (~Lingo@99-99-224-182.lightspeed.hstntx.sbcglobal.net)
22:28.45TD-Linuxalso that's a really low end card, but it should be able to handle bzflag
22:29.07Patlabor221bzflag is a low end game
22:30.20blast007ah, here's a question.  leemar, do you have the 'firmware-linux-nonfree' package installed?
22:31.15stinzIs the list server down, or is it just me?
22:31.16leemarblast007: yes
22:31.42blast007stinz: there's some DNS migration in progress, so it may be down for certain DNS providers
22:32.09stinzAh, ok. That explains it. I'll change my DNS server temporarily then. Thanks.
22:33.39*** join/#bzflag zuii (~akos@BC06BD4B.catv.pool.telekom.hu)
22:35.38leemardoes compile custom kernels... Could there be a kernel setting?
22:36.29blast007why do you use a custom kernel?
22:36.42leemarI've been making them since the 90s!
22:36.51leemaris using Linux Kernel 3.17.7
22:36.57blast007why build though?
22:37.15blast007debian offers newer kernel versions in the Wheezy Backports repo
22:37.49leemarblast007: I always compile custom for each hardware on servers, desktops and laptops..  
22:37.58blast0073.16 is currently in wheezy backports
22:38.14blast007leemar: that really buys you very little..
22:39.13leemarblast007: that's your opinion-- why have the kernel stuffed with drivers you'll never use?  what about processor optimization?
22:39.20blast007you're not trying to shove linux onto a tiny embedded system where saving 100KB of RAM or disk is going to make a huge difference, and plus then you have to manage security updates yourself
22:39.53Patlabor221is somoene trying to run bzflag on a log-splitter again?
22:40.20blast007no, custom kernel that probably removed something necessary for acceleration
22:40.57leemarblast007: can that be determined from my .configure results?
22:40.59Patlabor221isn't that what people who build there own kernel want? the slowest possible system? ;)
22:41.10Patlabor221configure doesn't check to see what your driver needs
22:41.20Patlabor221the configure of your driver may tell that
22:41.24Patlabor221but we don't build a driver
22:41.37blast007leemar: you would have to see if Debian would support your custom kernel.  We are not the Debian support channel.
22:41.37Patlabor221we are abstracted several layers from your kernel and your hardware
22:41.54blast007but it should be easy enough to try a stock kernel
22:42.34blast007perhaps your custom kernel isn't using the firmware blobs
22:42.51Patlabor221that is the part that isn't open source ;)
22:45.13blast007right.  Debian's kernel strips all that out and moves it to a linux-firmware-nonfree package, but perhaps the custom kernel doesn't know to look at that firmware.
22:52.38leemarhmmm, I do see errors when it tried loading 2 blobs related to the AMD video card
23:13.17*** join/#bzflag James (ac380f6e@bzflag/contributor/spldart)
23:13.17*** mode/#bzflag [+v James] by ChanServ
23:15.23*** join/#bzflag khonkhortisan (~Khonkhort@c-24-18-42-215.hsd1.wa.comcast.net)
23:37.27*** join/#bzflag jcp (~quassel@bzflag/contributor/javawizard2539)

Generated by irclog2html.pl Modified by Tim Riker to work with infobot.