IRC log for #bzflag on 20141203

02:30.55*** join/#bzflag Patlabor221 (~JeffM@2605:e000:7d02:c700:8589:7d20:1067:ab31)
02:30.55*** join/#bzflag Patlabor221 (~JeffM@unaffiliated/jeffm2501)
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04:44.20Constitutiondo we still have GSoC money?
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05:57.57Patlabor221Constitution, oh god no
05:58.13Patlabor221why?
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06:22.29ConstitutionPatlabor221: for our next release, we should probably have a development account with Apple to sign the mac builds with, so users don't have to bypass the security warning. In the absense of having our own account, we can probably find one of our developers who has one and would be willing to sign it
06:23.29ConstitutionI may have one soon? and I think one of our former GSoC devs has one
06:24.10Patlabor221I can get em signed
06:24.30Patlabor221but no, we don't have any money left
06:24.38Constitutiondid it all go to shirts?
06:25.02Patlabor221I know someone who is already paying the apple tax
06:25.43Constitutionheh
06:27.17Patlabor221we only had like 700$ after taxes and expensese, and I spent that on a buttload of shirts
06:27.43Patlabor221yeah, 4 or 5 rounds of them
06:27.47Patlabor221and all them hoodies
06:29.58Patlabor221I can get you a signed build tomorow if you want
06:30.55Patlabor221is the current github build good for OSX?
06:31.24ConstitutionI'll check
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06:33.10Constitutionimport 3 is the "current" one, right?
06:33.58Patlabor221yeah
06:34.22Patlabor2214 and probalby 5 will be basicly "read only"
06:35.10Constitutionwonders why there is a "BZFlag" GitHub organization with no people in it
06:36.33Patlabor221becuse someone else started it
06:36.38Patlabor221and we can't own it
06:36.44Patlabor221nobody knows who it is
06:37.02Patlabor221even Github sent them a message asking for them to come forward
06:37.15Patlabor221and apearantly it has private repositories
06:37.43Constitutiona secret fork
06:38.27Constitutionthat's unfortunate, though? it seems like the main organization should be entitled to the name
06:40.11Patlabor221no clue
06:40.12Patlabor221but someone is paying for those repos
06:41.52Patlabor221the name isn't trademarked
06:41.52Patlabor221and it's Github's service
06:41.52Patlabor221they don't HAVE to give us anything
06:42.05Patlabor221they tried realy hard to help me contact the other person
06:42.21Patlabor221but they can't give him an email address
06:42.21Patlabor221privacy pollicy
06:42.21Patlabor221so I can't blame them
07:01.45Patlabor221also we have no organization
07:02.05Patlabor221and I can understand why they'd have a first come first serve policy for that, with people forking all the time :)
07:05.59Constitutionno issues so far with the latest revision of our github repo, right?
07:06.43Patlabor221not that I'm aware of
07:06.45FlashConstitution: does is cost to be able to sign?
07:06.58FlashI thought a dev account was free
07:07.00Patlabor221you have to have a dev account
07:07.05Patlabor221a FULL dev account
07:07.09Patlabor221100$ a year
07:07.24Patlabor221the same account that can push to the app store
07:07.35Patlabor221because WHY would you want to distribut software any other way?
07:08.16Flashdon't get me started
07:08.33Flashsince every new "upgrade" from Apple removes useful features
07:08.44Flashin favor of making my computer as stupid as my phone
07:08.59Patlabor221why not just use your phone, you don't need a pesky computer
07:09.02Not-311d[02bzflag-import-3] 07macsforme pushed 031 commit to 03v2_4_x [+0/-0/±1] 13http://git.io/m-Dd5Q
07:09.04Not-311d[02bzflag-import-3] 07macsforme 036e4b166 - The Xcode deployment target should be 10.7.
07:09.49Flashnew iMovie ... you can only put 15 minute movies to the cloud ... why would you want a longer movie?
07:10.03Flashyou can't export to iDVD ... we believe optical media is dead
07:10.14FlashPages ... you don't need mail-merge
07:10.24FlashPage layout mode? Why? too hard
07:10.36Flashbangs head on desk softly
07:10.56*** join/#bzflag Patlabor (~JeffM@cpe-23-240-150-79.socal.res.rr.com)
07:11.00Constitutionyeah there are free dev accounts, which gain you little, and the paid ones where you can get early access to software and operating systems, put stuff in the app store, and sign your applications
07:11.00Patlaborbut get github how you want it and I can ask him to do a build, he'll ether be able to remote in from work and do it, or do it in the evening probalb
07:11.16PatlaborFlash, because apple wants to be google from 5 years ago
07:11.43Patlaborif a free account could sign apps then signing wouldn't mean much :)
07:11.51Patlaborit's the barrier to entry
07:12.00Patlaborand since it's apple, i's 4 times what everyone else charges
07:12.04ConstitutionPatlabor: that should do it for now, although at this phase I don't see a specific need for a signed build, except to go through the exercise
07:12.26Flashwell, if it's really an impediment, I'm willing to sign up
07:12.30PatlaborConstitution, yeah that's why I want to have him try, to make sure it works
07:13.02Patlaborhe's always said he'll sign anything I need or do OSX builds of unity projects
07:13.07Patlaborand put them on devices for me
07:13.22Constitutionor we could distribute on OS X via steam :P $100 for your first game and free thereafter
07:13.45Patlaborsure, we can go closed source :)
07:14.00Constitutionwhy?
07:14.03Patlaborsteamworks ain't open source :)
07:14.21Constitutionoh
07:14.38Patlabortho Mac people would be used to paying something
07:14.54Patlaboryou HAVE to charge something for a game on steam
07:15.07Patlaborunless you have some kind of app purchases
07:15.12PatlaborValve has to make some money
07:15.37Patlaborand even then, we'd still have to sign the thing with apple
07:16.06PatlaborI mean really I should sign the windows installers too
07:16.07Flashhow many connections do you have/need?
07:16.09Constitutioneh? really?
07:16.28PatlaborFlash, IRC dropped me and it seems to be freaking out
07:16.42PatlaborConstitution, sure, they say they are unsafe downloads now
07:16.53Patlaborand have a UAC message on install
07:17.00Constitutionoh
07:17.02Constitutionlovely
07:17.11Patlaborbut everyone ignores those anyway :)
07:17.15Patlaborit hasn't been a problem
07:17.30Patlaborit's not like apple where it WON'T run in the normal way unless you take special action
07:20.11Constitutionso are we keeping the c++11 features and abandoning earlier operating systems while in a maintenance release cycle?
07:20.25Patlaboronly some
07:20.46Patlaborauto and shared pointer can stay in 2.4.x
07:20.57Patlaborother more fancy things will wait for 2.6
07:22.53Constitutionthinks it is strange that compilers would support only a subset of new standards
07:23.11Patlabormost of them were implemented before it was a standard
07:23.25Patlaborand many of the features are unrelated to each other
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07:23.39Patlabordepening on your archeecture some features may be harder then others to implement
07:26.27Patlaboror maybe the guy with your smart pointer impelemntation got done way sooner then the guy doing threads
07:26.40Patlaborbecause the smart pointer developer just ripped it out of boost :)
07:29.48Patlaborslow night, there are onnly 5  people playing right now
07:30.59allejotypical for this hour no?
07:31.10Patlaborit's usualy a little higher
07:31.26Patlabornot a lot higher but a little higher
07:31.53PatlaborI remember the days when it was unheard of to go down to zero players
07:32.01Patlabornow it hapens several times a week
07:32.19allejosaddening
07:32.37Patlaborto every season turn turn
07:32.59Constitutionclearly we need cake
07:33.07Patlaborheh, one person picked "other" in the OS section of the survey
07:34.14allejothe lone BSD user!
07:34.22Patlaborprobably
07:42.30Patlaboronly 5 of 90 respondents said they used the source to contribute to devlopment
07:42.35Patlaborthat sounds about right
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07:58.53allejomight have been one of them
07:59.18allejothough "contribute" is hardly accurate for me. "break everything" is more accurate
07:59.58Patlabormost people basicly said "because it makes the game free" :)
08:00.52allejothey like that it's open source because it makes it free?
08:01.07Patlaboryeah
08:02.52Patlaboralso over a third of the people don't play any other games
08:15.04allejo...wait what?
08:23.49Patlaboryup
08:24.02Patlabormost people don't know what a better game looks like
08:26.12allejothat's concerning
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08:27.14Patlabornot realy, I've known it for a long time
08:27.19Patlaborit's just good to have data
08:27.58Patlaborit helps explain the high thruput on people that hit the site
08:28.15Patlaborthose that don't have expections stick
08:28.49allejobz's an arcade classic :p
08:29.37Patlabornope
08:29.45Patlaborbattle zone is
08:29.54Patlaborwe don't play ANYTHING like battlezone
08:30.16Patlaborpersonaly I'd remove it from the name
08:30.31Patlaborbut the good name is taken :(
08:31.45allejowhat's the good name? "tanks with flags"
08:34.07PatlaborTreadmarks
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08:39.11alcatrazhello
08:39.57Patlaborhello
08:40.15alcatrazhavent been here in a long time
08:40.18alcatrazquiet as usual
08:40.53Patlaboryup
08:44.31allejohears crickets
08:44.47allejoTreadmarks? that actually kinda sounds cool
08:45.01Patlaboryeah it's the right name for the game
08:45.06Patlaborbut it's already a game
08:45.12PatlaborI did some work for them long ago
08:45.47allejooh lame
08:46.01Patlabornot really, they paid me well and it was a good game idea
08:46.07Patlaborhad deformable terrain
08:50.06*** join/#bzflag Flash (~flash@71.56.240.88)
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08:50.48Flashthat was the weirdest thing ... my network cut out and when it came back, freenode wouldn't let me connect
08:51.08Flashit kept telling me that my nickname was unavailable then it disconnected me
08:52.14allejowas it open source?
08:53.35Patlaborno
08:54.08Patlaborbut nether was bzflag when I started working on it
08:58.53Patlabormakes sleeps
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13:27.41blast007the "other" operating system on the survey was "Linux/Windows" ;)
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18:43.23Patlabor221so it seems apple has 2 dev accounts, iOS and OSX
18:43.33Patlabor221iOS acccounts can't sign OSX bins
18:44.44blast007I'm assuming the reverse is also true?
18:44.47Patlabor221yeah
18:44.51blast007fun.
18:44.59Patlabor221each one is a seperate 100$ a year fee
18:45.12gnu-senseextortion
18:45.18zlsa* legal extortion
18:45.35Patlabor221that pretty much is apple's sales model
18:45.40blast007sorry everyone, no iOS version of BZFlag! too expensive!
18:45.58Patlabor221throw it in a brushed aluminum case, multiply price by 4
18:46.14gnu-sensealuminum=shiny
18:46.26blast007and Google would probably remove us for "copyright infringement" and then deny our appeal with their automated bots of injustice
18:46.33Patlabor221heh
18:47.10Patlabor221signing the windows builds would need a certificate
18:47.24Patlabor221they can be as low as 70$
18:47.47Patlabor221but windows doesn't complain as much as OSX does
18:48.04blast007yet
18:48.06Patlabor221also the signers contact info gets burned into the app
18:48.19Patlabor221so it would be odd to have it be "Some dude"
18:48.25Patlabor221on any platform
18:48.41blast007Polar Bears with Chainsaws!
18:48.53Patlabor221PBC inc
18:48.57Patlabor221LLC
18:48.58blast007heh
18:51.56Patlabor221I wonder if mono is signed
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19:04.10Patlabor221Constitution, get me 1500$ and I can do that in realtime for you :)
19:05.41blast007heck, 2.99.x could probably do that in real-time :P  already had similar stuff possible
19:06.05Patlabor221if someone wrote the shaders and upgraded us to GL3
19:06.37Patlabor221soft shadows FTW
19:07.13Patlabor2211500$ gets you new networking too ;)
19:08.44*** join/#bzflag lastius (416fa476@gateway/web/freenode/ip.65.111.164.118)
19:08.57lastiusHAHAHAHAHA I CAN DDOS ANY SERVER NOW :D
19:09.00lastiusHAHAHAHAHAHAHA
19:09.10lastiusTHATS ALL THAT U CAN DO? BAN?
19:09.12lastiusHAHAHAHAHAHA
19:09.25*** mode/#bzflag [+o blast007] by ChanServ
19:09.31lastiusHAHAHAHA PATHETIC
19:09.39*** mode/#bzflag [+q *!*@*gateway/web/freenode/*] by blast007
19:09.39Patlabor221and another list server
19:09.58*** part/#bzflag lastius (416fa476@gateway/web/freenode/ip.65.111.164.118)
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19:10.22*** part/#bzflag lastius (416fa476@gateway/web/freenode/ip.65.111.164.118)
19:10.26Patlabor221and facebook auth.. facebook auth would be fine
19:10.32Patlabor221and super easy
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19:11.10Patlabor221I don't recall 2.99 having shaders
19:11.17Patlabor221it had normal maping at one point
19:11.24blast007there was stuff with lua, but I don't recall if it was actual shaders
19:11.33Patlabor221yeah that rendering needs full shaders
19:11.52Patlabor221you'd need at LEAST Gl3 possibly GL4 for the soft shadows
19:12.01Patlabor221but yeah it's all dooable
19:12.26Patlabor221normal mapping, ambient occulsion, raycast shadow shaders, and the grass billboards
19:14.07Patlabor221probalby would not run on an old mac tho :)
19:15.01Patlabor221needs to play more with NAT punchthru
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19:15.41blast007I see shaders in one of the luaworld examples
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19:16.12Patlabor221wonder if it was GL 2 or 3
19:16.17Patlabor221GL2 shaders were quite limited
19:16.30blast007dunno
19:16.31Patlabor221does it say pixel or fragment shader?
19:17.10blast007I see files with .frag and .vert extensions
19:17.26Patlabor221ok then yeah that's geo shaders
19:17.29Patlabor221IIRC
19:17.33Patlabor221but cool
19:17.46Patlabor221then you can do some of the stuff in the screenshot
19:18.02Patlabor221I don't know how the octree would deal with the billboard grass
19:18.17Patlabor221but there are ways to do that with vertex shaders too
19:18.23blast007the main thing I recall seeing was relief shading of box wall textures and a shiny sphere in the middle
19:18.33Patlabor221yeah normal mapping
19:19.03Patlabor221it gives you per pixel lighting instead of per vertex
19:20.09Patlabor221goes to burgle hams
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19:36.20zlsare constitution, what did I miss?
19:39.02blast007zlsa: talking about the above conversation about shaders?
19:39.15zlsayes
19:39.30blast007public forum thread
19:40.11blast007someone did up a rendition of a BZFlag scene in a 3D modeling/rendering program
19:43.16zlsakind of strange since he has awesome effects but no tank tracks
19:44.40blast007he made all the tanks wipe their treads before rolling around on his brand new world
19:44.46gnu-senseomg. what I just missed
19:44.56zlsa<lastius> HAHAHAHAHA I CAN DDOS ANY SERVER NOW :D
19:44.56zlsa<lastius> HAHAHAHAHAHAHA
19:44.56zlsa<lastius> THATS ALL THAT U CAN DO? BAN?
19:44.56zlsa<lastius> HAHAHAHAHAHA
19:44.56zlsa* ChanServ gives channel operator status to blast007
19:44.57zlsa<lastius> HAHAHAHA PATHETIC
19:44.58zlsa* blast007 sets quiet on *!*@*gateway/web/freenode/*
19:45.00blast007gnu-sense: about the shaders>  yeah
19:45.00zlsa<Patlabor221> and another list server
19:45.02zlsa* lastius (416fa476@gateway/web/freenode/ip.65.111.164.118) has left (requested by blast007 (For the lulz))
19:45.04zlsa* lastius (416fa476@gateway/web/freenode/ip.65.111.164.118) has joined
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19:45.09zlsa<Patlabor221> and facebook auth.. facebook auth would be fine
19:45.11*** kick/#bzflag [zlsa!~blast007@bzflag/developer/Blast] by blast007 (zlsa)
19:50.13gnu-sense*cough* yes. about shaders. say more about shaders. I'm working on transformations, however (for no good reason)...
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20:34.18Patlabor221gnu-sense, transorming tanks? sweet
20:34.44gnu-senseI wish. just map objects right now.
20:35.25gnu-senseThere's not good representation. plus, glucose traveling to brain is experiencing extreme lag.
20:36.57Patlabor221oh yeah the map format is not awesome
20:37.03Patlabor221I remember when It didn't exist :)(
20:37.49Patlabor2211500$ gets you a full mapping solution too :)
20:37.55gnu-sensefocuses on how to get points to be operators
20:38.01gnu-sensedon't tempt me
20:38.18Patlabor221you mean add operators to a point class?
20:38.31gnu-senseyeah. this is PHP tho.
20:38.54Patlabor221static CPoint operator + (const CPoint& lhs, const CPoint& rhs)
20:39.07Patlabor221why would you do geometric processing in php?
20:39.16gnu-sensehax
20:39.19Patlabor221do you hate life?
20:39.23Patlabor221huh?
20:39.32gnu-sensetrying to make a HiX-like map generator
20:39.44Patlabor221write the map generator in C and call it from the PHP
20:39.53Patlabor221php is going to do it all as strings
20:39.59Patlabor221it'll be slower then hell
20:41.28gnu-senseUgh. I have the analysis right, but I'm trying to anticipate possible extensions
20:41.35gnu-senseI'm not worried about speed
20:42.10Patlabor221but such a path leads to darkness and suffering
20:42.12gnu-senseI would use R, but I want others to be able to use it
20:42.16Patlabor221it will bring about the old gods
20:42.41gnu-sensewe'll have to have their walkers and bedpans ready.
20:43.57Patlabor221that's not what happens to gods when they get old ;)
20:44.04gnu-sense:)
21:03.51blast007bzwgen ;)
21:04.09Patlabor221yeah it can do it
21:04.18Patlabor221have no clue if it still compiles
21:04.31blast007it does
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21:04.51Patlabor221it's the reason fastmap exists
21:05.12blast007built it recently (some months back), but I wasn't 100% sure on the licensing of the textures, so I never went further with it than that
21:05.35Patlabor221oh.. if we arn't sure about those we should remove them
21:05.57blast007just couldn't find where they originally came from
21:06.00Patlabor221or replace them with ones we are sure of
21:06.11Patlabor221where are they?
21:06.14Patlabor221did I draw them?
21:07.17Patlabor221Yay, I only have to take one laptop not two to germany :)
21:07.21blast007http://svn.code.sf.net/p/bzflag/code/trunk/bzwgen/media/
21:07.43blast007only some of them are listed in license.txt
21:07.55blast007licenses.txt*
21:08.38Patlabor221some of them that arn't mentioned are photographs
21:08.48Patlabor221I recall the guy saying he took them
21:08.55blast007hmm
21:09.09Patlabor221but yeah I'd replace them to be sure
21:09.16Patlabor221we didn't have the dev agreement then
21:09.18blast007could explain why I couldn't find them with tineye or google image search
21:09.21blast007yeah
21:09.48Patlabor221we have permision from tim to relicense all art as CC by SA 3.0
21:11.08Patlabor221the URLs mentioned in the readme are also not valid
21:11.39Patlabor221but I am facebook friends with the autor, I can ask him about the pictures
21:12.05blast007k
22:11.12Patlabor221still thinks the tanks should transform into robots
22:11.23Patlabor221pulls the lever marked B
22:18.56gnu-sensearity is the enemy. and so is lambda. Are those your old gods?
22:21.09Patlabor221lambdas are quite new and very powerful
22:22.08gnu-sensenonsense. lambda is Church -> McCarthy -> Lisp, back in the 1950s
22:22.22gnu-senseit still hurts
22:22.56Patlabor221lambdas are also unnamed function pointers :)
22:23.01Patlabor221and awesome
22:23.45gnu-sensepowerful, yes, but it's like that blasted laser beam
22:24.05gnu-sensePHP has rules for use/mention that I can't intuit
22:24.22Patlabor221because it's not a good language for math :)
22:24.44gnu-senseno, it's just not such a great language. no particular prob with the math :P
22:25.44Patlabor221heh
22:26.18Patlabor221why are you using it then?
22:26.33Patlabor221bust it out in C# and ASP.net that sucker :)
22:26.49gnu-sense*cough* ease of use. not mine, you understand.
22:26.58gnu-sensedepends on the task
22:27.08Patlabor221you can run asp on any server
22:27.13Patlabor221mono makes many things easy to use
22:27.18gnu-sensethese meta-programming features are a bit of a tack on.
22:27.33gnu-senseI'm pretty sure I would want to run AWAY from any asp I encountered
22:28.10Patlabor221why? because you like bad languages?
22:28.15gnu-sensethey hiss and they're venomous ;)
22:28.19blast007PHP has lots of maths.  http://php.net/manual/en/refs.math.php
22:35.26blast007ooo, a game where you're a piece of bread, and you have to make your way to the toaster.
22:35.58gnu-senselol. does that mean what I think?
22:36.07blast007the reviews really butter that game up
22:36.22blast007gnu-sense: I don't know - what do you think? :P
22:36.31gnu-sensefour toasters, shooting toast at each other
22:36.46gnu-sense"You're toast now" dark toast!"
22:37.01gnu-sensecan't punctuate
22:37.10blast007no.  it's literally what I said it was. ;)  http://store.steampowered.com/app/327890
22:37.45gnu-sensewow they have a video and everything
22:38.25gnu-senseI can't take anymore. the bread was on the toilet seat
22:38.40blast007We're way behind on modern trends! Quick, someone make BZQWOP!
23:04.05*** join/#bzflag TASAIRES (~TASAIRES@84.76.154.24)
23:25.53Patlabor221BZFlag Simulator 2015?
23:26.14Patlabor221the mouse controlls the hand of a guy playing using a trackball
23:26.20blast007lol

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