00:00.16 | JeffM | car was new, didn't have plates yet too |
00:00.19 | JeffM | confused the heck outa him |
00:00.51 | Constitution | california is weird like that |
00:00.59 | JeffM | they don't go with the driver |
00:01.11 | Constitution | in arizona we have temporary plates you put in the same place |
00:01.15 | JeffM | yeah |
00:01.23 | JeffM | I got a little paper in the window |
00:01.25 | JeffM | that's it |
00:01.28 | Constitution | I've stopped a few drivers in vehicles from california who've tried to explain why they have no plate |
00:01.29 | blast007 | Constitution: same in WI |
00:01.34 | Constitution | front window? |
00:01.37 | JeffM | yeah |
00:01.44 | JeffM | all it has is my vin |
00:02.23 | Constitution | so technically it's a violation to drive that way in arizona :) |
00:02.29 | JeffM | cool |
00:02.44 | JeffM | and I did it 6 times in 2 weeks.... |
00:03.37 | JeffM | here->phx and back, then to snowflake twice |
00:03.43 | JeffM | hooray for audio books |
00:03.44 | CIA-14 | BZFlag: 03DTRemenak 07http://my.bzflag.org * r7564 10/w/DTRemenak: I wonder if redirects work |
00:03.57 | JeffM | at least you know how to do them Erroneous |
00:04.04 | Erroneous | hehe |
00:04.16 | JeffM | I think my summary is techincaly accurate |
00:04.53 | JeffM | wonder who could eat more Constitution or Erroneous |
00:05.00 | CIA-14 | BZFlag: 03DTRemenak 07http://my.bzflag.org * r7565 10/w/Daniel_Remenak: redirect to appropriate user page |
00:05.30 | Constitution | I am a little lacking in practice, I'm afraid |
00:05.43 | JeffM | heh |
00:06.04 | Erroneous | practices regularly :) |
00:06.17 | Erroneous | AYCE pizza buffet FTW |
00:06.28 | JeffM | they love you there |
00:06.43 | Erroneous | which is weird, because they can't be making much money on me |
00:06.57 | JeffM | true |
00:07.15 | blast007 | but there's less food for everyone else, so it evens out ;) |
00:07.17 | JeffM | maybe thats why they wondered why we didn't come with you, we make it profitable |
00:07.26 | Erroneous | could be |
00:07.38 | JeffM | oh they see him coming and put 2 pizzas in the oven |
00:07.40 | JeffM | seriously |
00:07.43 | blast007 | lol |
00:07.56 | JeffM | they don't even ask us what we want any more |
00:07.58 | JeffM | they just make it |
00:08.02 | Erroneous | it's awesome :) |
00:08.20 | JeffM | I felt so bad when she thought we didn't like it there |
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00:10.15 | JeffM | who is Pathin and why does s/he constatnly reconnect? |
00:12.18 | Erroneous | you mentioned that BulletCatcher had some ideas. what are they? |
00:12.46 | Erroneous | I mean, does someone have a plan? 'cause that would be new and different. |
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00:17.17 | JeffM | ditch v3 |
00:17.31 | JeffM | and extend branch into an incompatable 2.4 |
00:17.37 | JeffM | with a small set of changes |
00:17.41 | JeffM | just to get somet release out |
00:17.52 | JeffM | he says he will write a spec |
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00:21.38 | Erroneous | worst part of that will be tracking down all the random bugfixes to backport |
00:22.07 | Erroneous | it's comparatively easy to grab a few features, but that's not the most important part |
00:22.22 | Erroneous | a lot of the early work on 2.1 was bugs |
00:22.24 | JeffM | agreed |
00:22.41 | JeffM | hence why I say it needs full backing and some level of management |
00:23.12 | JeffM | I'm not sure if that will fix the problem but hey if multiple people are behind it, it's better then thumb twidlin |
00:23.30 | JeffM | and that got me onto asking Tim what he wanted to do with bzflag |
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00:24.01 | Erroneous | I'm plenty willing to backport any of my changes, and any of those from the students I mentored if they don't want to do it themselves. |
00:24.15 | JeffM | good to hear |
00:24.29 | Erroneous | not touchin' yours though ;) |
00:24.32 | JeffM | do you want "the job" that was defined in the email? |
00:24.48 | JeffM | it's bassicly being Issy for bzflag |
00:24.53 | Erroneous | I don't think I'd be the best person for that |
00:25.05 | Erroneous | if blast007 or BulletCatcher wants to do it, I'm down with that |
00:25.16 | JeffM | blast007 expressed an interest |
00:25.24 | JeffM | dunno about the catcher |
00:25.44 | JeffM | he could do it tho |
00:28.22 | Erroneous | my other random thought was that maybe it should be a rotating position (effectively release manager for a single release) rather than a permanent one. let different ideas and motivations get into the mix. |
00:28.35 | JeffM | possibly |
00:28.54 | JeffM | tho that makes it harder for people to know who to go to |
00:29.12 | mdskpr | Could it possible be a dual position? |
00:29.35 | Erroneous | not really. look up who it is, go to that person. changes every six months or year, or whatever our release cycle is |
00:30.11 | JeffM | possibly |
00:30.11 | Erroneous | dual in what way, mdskpr |
00:30.27 | JeffM | it becoming dual by still having tim |
00:30.42 | JeffM | the big thing is to see if it even works |
00:30.48 | JeffM | it may not do anything |
00:31.26 | JeffM | you don't want to turn it into a commitie |
00:31.31 | JeffM | that bogs it down |
00:31.43 | Erroneous | I rather suspect things will remain pretty consensus-driven regardless of how things are organized. And I don't see a problem with that. |
00:31.50 | JeffM | yeah |
00:31.58 | JeffM | mostly it's just someone who pokes people |
00:31.59 | Erroneous | don't have any problem with having a single point of contact/decision/responsibility though |
00:32.44 | JeffM | that's how pro game dev works out, it all comes down to the game designer when there is a yes/no choice |
00:32.51 | Erroneous | yup |
00:33.10 | JeffM | and there fist thing should be "is this fun?" |
00:33.19 | JeffM | cus we ain't maiking a word processor |
00:33.47 | JeffM | Erroneous gets to ask "will this make parts better" :) |
00:33.53 | Erroneous | :) |
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00:49.34 | Constitution | why call it 2.4? |
00:49.51 | JeffM | cus it won't have enough stuff to be 3 :) |
00:50.03 | JeffM | but really the version isn't the major worry point |
00:50.16 | JeffM | see how much is done on it then pick the name/version before release |
00:50.34 | JeffM | call it 2.Steve that's better then no release |
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01:02.19 | JeffM | goes to have foods |
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12:37.13 | blast007 | ooo, fun, there's an svnsync command as of Subversion 1.4 |
12:37.43 | blast007 | https://code.google.com/p/support/wiki/SubversionFAQ#How_do_I_download_my_Subversion_history? trying that out with the SF repo |
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13:40.50 | *** join/#bzflag Mari (~mari@59x158x28x144.ap59.ftth.ucom.ne.jp) |
13:42.17 | Mari | hello? someone here? |
13:44.59 | Mari | help me plz? |
13:49.02 | kierra | state what you need and if someone can help you and they're here, they'll pipe up |
13:54.21 | Mari | thanks |
13:54.42 | Mari | i am banned from forum site |
13:55.05 | Mari | the reason is given: Spam - dispute at irc.freenode.net #bzflag |
13:55.39 | Mari | but i didnt use irc so much |
13:57.30 | Mari | i rarely use IRC |
14:00.13 | Mari | i think my ISP is banned from forum site |
14:01.47 | Mari | can you plz help me? |
14:03.13 | Mari | i moved house and changed my ISP 1 month ago |
14:04.20 | *** join/#bzflag bier|tp (~bier@p54A5ADB9.dip.t-dialin.net) |
14:04.40 | kierra | blast007: will look into it when he checks here |
14:05.07 | *** join/#bzflag bier (~bier@p54A5ADB9.dip.t-dialin.net) |
14:05.47 | Mari | ok thanks kierra |
14:14.26 | blast007 | Mari: I'll check on it |
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14:26.31 | Mari | thanks blast |
14:26.33 | joevano | Mari: try it now... |
14:26.48 | blast007 | joevano: did you remove the 58.*.*.* one? |
14:26.58 | joevano | no.. 59 |
14:27.02 | Mari | joevano! ty |
14:27.04 | blast007 | ah, ok |
14:27.08 | blast007 | guess you got in there before I did |
14:27.15 | blast007 | cuz I wasn't seeing one that matched :) |
14:27.38 | blast007 | and was wondering if the ISP piped HTTP through a 58. address :) |
14:27.43 | joevano | i didnt see you on yet, so I thought I would take care of it since I was already in |
14:28.04 | blast007 | :) |
14:28.37 | Mari | i can access now, thanks! |
14:31.35 | Mari | bye blast and joevano. thanks! |
14:31.46 | blast007 | cya |
14:32.34 | blast007 | joevano: am I just not checking often enough, or has there been a lot less spam lately? |
14:33.03 | blast007 | cuz it seems like the change from reCAPTCHA to game specific questions has cut down on the spam |
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14:39.06 | KTL | has anyone here knowledge of any money-distribution algorithms/websites that try to distribute the money on a collective in a more or less honest fashion over a huge amount of creators/artists/contributors? |
14:39.23 | KTL | a collective account i mean |
14:40.02 | KTL | as a alternative to the market-based approach |
14:40.49 | blast007 | you mean like Flattr? |
14:41.15 | KTL | that might be it |
14:43.58 | KTL | wonders wether that is the right algorithm to do it ... |
14:44.55 | KTL | *whether |
14:57.35 | *** join/#bzflag Upsetter1 (~er@i59F6D472.versanet.de) |
14:57.57 | KTL | found another highly exciting problem to devise an *ideal* algorithm for |
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15:47.26 | eTangenT | oh no, it's Constitution |
15:47.41 | brad | ~lart Constitution |
15:47.41 | ibot | hits Constitution with an anvil and laughs with a contralto voice ... Haha Ha HA Ha |
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16:14.47 | joevano | blast007: i'm not seeing much either (spam) |
16:16.25 | joevano | trying to remember the last time I even had to delete one... at least a couple weeks ago, maybe even a month |
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16:38.09 | JeffM_ | damn you peer... what did I ever do to you? |
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17:29.05 | lodxcol | hi, when i try to connect to a bzflag server |
17:29.08 | lodxcol | i get a message saying |
17:29.37 | lodxcol | "ERROR: Connection attempt rejcted. See #bzflag on irc.freenode.net |
17:29.39 | lodxcol | why is this |
17:30.09 | JeffM | you probably got banned |
17:31.12 | joevano | what server? |
17:32.19 | JeffM | it's not a masterban |
17:32.53 | joevano | not a forum ban either.. though I don't think it would show that message anyway |
17:33.56 | JeffM | forum bans would not show in game |
17:34.17 | lodxcol | i can't view the list server at all |
17:34.26 | lodxcol | and i can play as non-registered users |
17:34.28 | JeffM | ahhh ok |
17:34.31 | lodxcol | but i cannot login with my callsign |
17:34.32 | JeffM | then it's a services ban |
17:34.34 | lodxcol | this one |
17:34.37 | JeffM | what'd you do? |
17:34.45 | joevano | right, but that is the what I generally the text I and others put in a forum IP ban |
17:35.13 | JeffM | no, blast has a ban system for the list server, I don't remember the URL |
17:35.21 | lodxcol | i haven't done anything |
17:35.27 | lodxcol | the only server i play on is planet mofo |
17:35.47 | lodxcol | and i don't really play that often |
17:36.02 | lodxcol | this has been like this for a week or so i just play with a non-registered user |
17:36.19 | JeffM | could be an ip confilct |
17:36.30 | JeffM | I don't remember the url to the list manager so I can't check |
17:36.38 | JeffM | I may not even have access to it |
17:36.42 | JeffM | joevano should |
17:37.46 | mdskpr | this:? http://my.bzflag.org:81/db/ |
17:38.38 | joevano | mdskpr: no, we have a page to specify IP bans to list services |
17:38.58 | joevano | he is getting caught by that most likely |
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17:53.44 | BulletCatcher | JeffM: Is 2.3 an acceptable version number for my proposed development branch? |
17:53.46 | BulletCatcher | I need a name for it, but it is premature to choose the version number it would be released as. |
17:54.56 | BulletCatcher | The apostrophe in "BC's folly" makes it a poor choice for a name in the Subversion hierarchy. |
17:56.19 | JeffM | yeah that's fine |
17:56.26 | JeffM | it can be changed later |
17:56.37 | JeffM | and it's a number we have never used |
17:56.59 | JeffM | I have no problem rewriting the versioin specs to have 4 places and use the second as the compatablity level |
17:57.06 | JeffM | that still works with hte last 2 releases |
17:57.20 | JeffM | are you interested in the job that was mentioned in that email? |
17:57.45 | BulletCatcher | Okay. I am going to make a BZFlag_2.3 wiki page, with the expectation that it will be renamed if/when we have a release number. |
17:57.54 | JeffM | fair nuf |
17:58.01 | Cobra_Fast | what about 2.bc ? |
17:58.04 | JeffM | I made sure that branch builds on windows yesterday |
17:58.09 | JeffM | numbers are better :) |
17:58.14 | Cobra_Fast | okay :) |
17:58.45 | JeffM | I am very interested to see your list |
17:59.08 | JeffM | there is one thing I'd like to make sure is on it, the change in the connection protocoll |
17:59.25 | BulletCatcher | It needs input from the other developers, which is why I want to get it into the wiki ASAP. |
17:59.27 | JeffM | cus then we can roll the HTTP plugins back in some version compatabile with it |
17:59.32 | JeffM | yup |
18:00.06 | JeffM | blast007, do you want to move services? |
18:00.22 | JeffM | you can use my host or I'm even willing to buy a vhost on vps.net if you think it'll be better |
18:00.56 | BulletCatcher | Support for moving services is #1 on my list of possible changes for 2.3. |
18:01.08 | JeffM | we can move services with out any client changes |
18:01.14 | JeffM | it should be an independent project |
18:01.28 | JeffM | I could get services moved today if we wanted to |
18:01.30 | *** join/#bzflag Erroneous (~DTRemenak@about/essy/CrazyCoder/DTRemenak) |
18:01.30 | *** mode/#bzflag [+v Erroneous] by ChanServ |
18:01.40 | BulletCatcher | But if client changes would help, then this is the opportunity to make them. |
18:01.57 | JeffM | sure, but I don't think we have to change any URLs |
18:02.02 | JeffM | just the backend host |
18:02.11 | JeffM | and tim controlls all the bzflag.org and .net domains |
18:02.20 | JeffM | I don't think we use any .bz addreses in the code |
18:03.32 | JeffM | I have a host at the same datacenter as .bz we could transfer the files at 100megs/sec and get it moved over easy |
18:03.42 | JeffM | and it's a much better machine |
18:04.13 | JeffM | dual CPU, 2 gigs of ram, 300 gigs of drive space.. .no IRC clients |
18:07.10 | Cobra_Fast | "no IRC clients" - so it would run stable? |
18:07.17 | JeffM | exactly |
18:07.20 | Cobra_Fast | :D |
18:07.59 | JeffM | but if that's not good enough I am willing to pay for a VPS host on vps.net that just runs bzflag services |
18:08.11 | JeffM | if we want it to be as clean as possible |
18:08.23 | JeffM | tho I think my dedicated host would run it better |
18:08.29 | Cobra_Fast | i thought there were some funds left from the gsoc? |
18:08.35 | JeffM | there are |
18:08.42 | JeffM | I have some of them in my shirt budget |
18:08.47 | JeffM | hence why I'm willing to spend it |
18:08.56 | JeffM | brlcad has the other money |
18:10.04 | JeffM | Had TimRiker been willing to turn over copyright I would have gotten the cash from brlcad and used it to make a bzflag corporation so we'd have a legal entity to use. |
18:10.14 | JeffM | would make stuff simpler |
18:10.53 | Erroneous | he's said before he would turn it over to an org |
18:11.08 | Erroneous | we just need an org first |
18:11.34 | JeffM | I didn't say an org |
18:11.38 | JeffM | I said a corp |
18:11.50 | blast007 | yes, I want to move services :) |
18:11.59 | JeffM | not non profit, a for profit that dosnt' make any profit :) |
18:12.10 | JeffM | blast007, what do you want, real machine or vps? |
18:12.15 | Erroneous | for-profits can be orgs too |
18:12.17 | JeffM | and when do you want to do it |
18:12.19 | Erroneous | it's a structural difference |
18:12.20 | JeffM | Erroneous, ok |
18:12.34 | blast007 | real machine is probably fine for now, and probably this weekend |
18:12.49 | JeffM | ok I'll get accounts set up for you and joevano |
18:12.59 | blast007 | at least for the "flip the switch" part |
18:13.05 | JeffM | yeah |
18:13.16 | JeffM | can we put the forums in read only mode for a day or so? |
18:13.21 | blast007 | yeah |
18:13.53 | JeffM | Erroneous, I assume you trust blast007 ;) |
18:14.01 | Erroneous | JeffM: uh, yeah |
18:14.03 | blast007 | well, actually I'm not sure there is a "read-only" mode |
18:14.20 | blast007 | the maintence mode only lets admins view the site |
18:15.39 | JeffM | better then nothin |
18:16.51 | BulletCatcher | Players can live without the forums for a day or two as long as global authentication works. |
18:17.06 | blast007 | it would |
18:17.07 | JeffM | it should, there may be a bit where the list server gets split |
18:17.14 | blast007 | well, hmm |
18:17.21 | blast007 | there could be SOME period of downtime |
18:17.40 | blast007 | if we're gonna move, we should have Tim lower the TTL on the my.bzflag.org record so it will flip faster |
18:18.07 | blast007 | cuz if the client and the server have different IPs for mbo, they'll not find the same token |
18:18.19 | BulletCatcher | 288 seconds is too long? |
18:18.26 | JeffM | true |
18:18.51 | blast007 | BulletCatcher: pfft, that's like a 24 hours in internet time! |
18:18.55 | Cobra_Fast | 288 seconds is a weird value. |
18:19.18 | blast007 | but if that's what it's set to, that's just fine :) |
18:19.50 | BulletCatcher | 287 seconds was too short. |
18:20.36 | JeffM | accounts are created, and server is up to date :) |
18:20.40 | JeffM | unlike sony servers |
18:20.47 | blast007 | hehe |
18:21.02 | JeffM | we have another IP that we don't use if you want to put all the BZFLag stuff on a seperate IP |
18:21.13 | JeffM | I don't know if it matters |
18:21.26 | Cobra_Fast | second IP with second network interface? |
18:21.38 | blast007 | same interface, I'd imagine |
18:21.49 | blast007 | I have 5 IPs on my interface |
18:25.08 | JeffM | yeah one card 2 ips |
18:25.20 | JeffM | tho I may be limited to 10 megabits |
18:25.32 | blast007 | that's fine |
18:25.54 | Cobra_Fast | requests unbanning arcor (large EU provider) from this channel |
18:26.33 | JeffM | lets blast007 handle the social aspects :) |
18:26.52 | Cobra_Fast | *!*@*pools.arcor-ip.net is the mask in the banlist |
18:27.16 | JeffM | there someone who wants to get in on it? |
18:27.38 | Cobra_Fast | actually, yes |
18:27.50 | blast007 | that was in there for zwergy |
18:27.55 | JeffM | ahh |
18:30.03 | JeffM | lunches |
18:30.48 | blast007 | BulletCatcher: if you need any help with the 2.3 proposal, let me know |
18:31.47 | Cobra_Fast | has unbanning arcor been scheduled? |
18:32.11 | BulletCatcher | I'm working on the wiki page right now, but I write slowly and it may be another 1/2 hour before I post it. |
18:32.25 | BulletCatcher | hugs CIA-14 |
18:32.26 | CIA-14 | hugs BulletCatcher |
18:32.49 | BulletCatcher | Didn't get a report of a wiki change I made a few minutes ago. |
18:33.48 | blast007 | Cobra_Fast: who is caught in the ban? |
18:33.54 | Cobra_Fast | kajo is |
18:34.34 | Cobra_Fast | bzid 47577 |
18:34.34 | blast007 | I'm not positive, but if they get a freenode unaffiliated cloak, they might be able to get in that way. |
18:34.44 | blast007 | bzid means nothing on IRC ;) |
18:34.56 | Cobra_Fast | i thought you might wanna verify |
18:35.18 | BulletCatcher | A cloak will, indeed, evade that ban. |
18:35.54 | blast007 | Cobra_Fast: also, if they had joined 100 registrations sooner, they'd have a full house. So close. |
18:36.32 | Cobra_Fast | request +e kajo@dslb-088-074-181-224.pools.arcor-ip.net |
18:36.39 | blast007 | nah |
18:36.43 | Cobra_Fast | k |
18:36.51 | blast007 | the IPs in arcor change REALLY often |
18:36.55 | blast007 | so it wouldn't last long |
18:36.58 | Cobra_Fast | daily |
18:37.09 | Cobra_Fast | like they do on any other german provider |
18:37.18 | blast007 | I guess I could just remove the ban for now :P |
18:37.31 | *** mode/#bzflag [+o blast007] by ChanServ |
18:37.34 | *** mode/#bzflag [-b *!*@*pools.arcor-ip.net] by blast007 |
18:37.43 | *** mode/#bzflag [-o blast007] by blast007 |
18:37.48 | Cobra_Fast | thanks |
18:38.09 | blast007 | now the wrath of zwergy will be upon us |
18:38.21 | blast007 | at some point... in the future... |
18:38.29 | Cobra_Fast | probably not |
18:38.39 | Cobra_Fast | i didnt see him anywhere for ages |
18:38.57 | blast007 | yeah, that's how good that ban was working. but now it's gone. ;) |
18:40.50 | kierra_away | zwerg is active in bz though |
18:57.30 | *** join/#bzflag Cruel_dog (4c43c30e@gateway/web/freenode/ip.76.67.195.14) |
19:05.08 | BulletCatcher | http://my.bzflag.org/w/BZFlag_2.3 is up. |
19:05.10 | BulletCatcher | I will be leaving for work in a few minutes, but please feel free to discuss and/or contribute. |
19:05.19 | BulletCatcher | Be bold! |
19:17.42 | JeffM | what does "anti cheating" mean? |
19:20.14 | BulletCatcher | There may be things we can do that will prevent certain types of cheating, that do not require adding server-side collision detection. |
19:20.22 | BulletCatcher | I don't have anything specific in mind. |
19:20.55 | *** join/#bzflag JeffM_ (~JeffM@69.36.85.130) |
19:21.13 | *** join/#bzflag Erroneous (~DTRemenak@69.36.85.130) |
19:21.13 | *** join/#bzflag Erroneous (~DTRemenak@about/essy/CrazyCoder/DTRemenak) |
19:21.13 | *** mode/#bzflag [+v Erroneous] by ChanServ |
19:21.46 | BulletCatcher | JeffM_: Did you didn't see my response from a moment ago? |
19:22.00 | JeffM_ | no but blast posted it |
19:22.14 | JeffM_ | ok I will make a list of things I think should be backported from 3 then |
19:22.24 | JeffM_ | we can do the flag thing, and the sim breakup |
19:22.27 | JeffM_ | they are pretty easy |
19:22.36 | JeffM_ | gets rid of identify cheats and F5 |
19:22.55 | BulletCatcher | That would be great. Please pick the best/easiest two or three ideas for v2.3. |
19:22.59 | JeffM_ | yes |
19:23.03 | *** part/#bzflag kierra_away (~jolie@unaffiliated/kierra) |
19:23.19 | JeffM_ | I will as soon as my internets get all better |
19:23.53 | BulletCatcher | hits the road |
19:25.38 | Erroneous | there are a few protocol-breaking changes I'd be happy to move over. server-side scoring, for instance. |
19:25.42 | JeffM_ | 'yeah |
19:25.51 | Erroneous | and I can move the server list stuff |
19:25.52 | JeffM_ | I'm goiong to go thru the v3 changelist |
19:25.56 | JeffM_ | k |
19:26.10 | Erroneous | I'll fix whatever's broken with it, I don't have a problem committing to that |
19:26.16 | JeffM_ | just as soon as I can not sell "backport" as "backpork" |
19:26.22 | Erroneous | and it's a nice user-visible change |
19:28.49 | blast007 | assuming the enhanced map stuff wait until the next major release? (mesh telepoters, text, etc) |
19:29.03 | JeffM_ | how much of that needs lua if any? |
19:29.15 | Erroneous | that's all older than lua, I think |
19:29.16 | blast007 | I don't /think/ any of it needs lua |
19:29.23 | JeffM_ | k |
19:29.34 | JeffM_ | then it depends on how hard it is to backport stabaly |
19:30.02 | blast007 | text would need the new font system unless we'd want to make it use our own |
19:30.33 | Erroneous | no for the font system, imho. also means no for unicode. |
19:30.53 | blast007 | sounds fine to me |
19:31.14 | blast007 | I think we need more testing on the new font system before we'd push that out - still some quirks with it |
19:32.53 | JeffM_ | yeah I'd not move that over |
19:32.58 | JeffM_ | I think it has bugs still too |
19:33.26 | jh` | what do i see... |
19:33.36 | jh` | is there really going to be bz release?:P |
19:33.40 | JeffM_ | an LCD with text |
19:34.00 | blast007 | jh`: that's what we're talking about, yes ;) but not 3.0 |
19:34.01 | blast007 | something in between |
19:34.05 | jh` | ok |
19:34.23 | JeffM_ | I'm willing to do the API rework with out server side players |
19:34.48 | Erroneous | why not ssps? they worked pretty well for what they were. |
19:34.54 | JeffM_ | they were incomplete |
19:35.02 | Erroneous | good enough for bzfscron :) |
19:35.03 | JeffM_ | all they could do was chat |
19:35.23 | blast007 | and if we're going to bring the mixed HTTP/BZFlag protocol, I could clean up those plugins/templates |
19:35.25 | Erroneous | but sure, whatever |
19:35.26 | JeffM_ | maybe in another header like BZF_INternal API |
19:35.47 | Erroneous | naw, if we're shooting for low labor, let's shoot for low labor |
19:35.48 | JeffM_ | blast007, yes I am making a section for backport evals |
19:35.52 | blast007 | k |
19:36.09 | JeffM_ | all I wanted to do was just set the protocoll up to work with hTTP but not put the HTTP stuff in |
19:36.18 | blast007 | k |
19:36.19 | JeffM_ | then the HTTP can be done later in a compatable release |
19:36.27 | blast007 | sounds good |
19:37.37 | JeffM_ | keep -a ? |
19:37.44 | blast007 | probably for now, yeah |
19:37.54 | mdskpr | isnt that easy to remove? |
19:37.55 | blast007 | I'm not entirely sure the other stuff worked |
19:38.18 | Erroneous | I liked that fix. don't know if it worked but it sure made things cleaner :) |
19:38.21 | JeffM_ | new make system? |
19:38.24 | Erroneous | yes |
19:40.56 | blast007 | looks through the NEWS file |
19:40.59 | blast007 | "screenshots now compressed asynchronously" ? |
19:41.19 | Erroneous | yeah, that's important |
19:41.20 | JeffM_ | that's what I'm going thru now |
19:41.26 | JeffM_ | yeah I have "screenshot fixes" on the list |
19:41.27 | Erroneous | and it works |
19:41.31 | JeffM_ | cus there are more then one fix to it |
19:42.07 | blast007 | could add the change to the Wings flag where it adds the velocity instead of setting it |
19:42.47 | mdskpr | low gravity flag? |
19:42.56 | JeffM_ | no new flags |
19:43.16 | Erroneous | at least let me move over custom flags though :) |
19:43.21 | JeffM_ | low labor |
19:44.43 | blast007 | "Minimize attempts to crash servers with malformed messages" should check what that was ;) |
19:45.06 | blast007 | and this "Prevent bzfs denial-of-service infinite loop" |
19:45.07 | Erroneous | there are lots of bugfixes that aren't in NEWS too |
19:45.20 | blast007 | yeah |
19:45.52 | Erroneous | I'll go through my commitlist, but someone should look through brlcad's and tupone's too |
19:45.53 | jh` | is there going to be utf8 encoding? |
19:45.57 | blast007 | and some of the ones listed for 2.99.x were put into 2.0.x, unless I'm crazy - I know I have jitter kick and packetloss kick on my server |
19:45.57 | jh` | in new version |
19:45.58 | JeffM_ | no |
19:46.03 | Erroneous | no, jh` |
19:46.04 | JeffM_ | that needs new font system |
19:46.17 | Erroneous | that's one of the highest-risk pieces of 3.0, unfortunately |
19:46.39 | JeffM_ | yeah |
19:46.41 | JeffM_ | that and lag comp |
19:46.49 | Erroneous | blast007: yeah, you have to compare the 2.0 changelogs |
19:46.59 | JeffM_ | It really is probably less work to just finish 3 |
19:47.10 | JeffM_ | cus the feature creep will LOVE 2.3 |
19:47.39 | mdskpr | couldn't we just build down from 3.0(remove buggy features--font system)? |
19:47.42 | Erroneous | stick to a timeline and that shouldn't be a problem |
19:48.02 | blast007 | mdskpr: that's a lot of work as well, since the features aren't just a single commit |
19:48.37 | blast007 | mdskpr: and there may have been hundreds of commits after the new features that are either implementing the feature further, or depend on changes that were made |
19:48.38 | Erroneous | mdskpr: the features we want to omit are the largest and most invasive ones (therefore the hardest to remove) |
19:48.54 | JeffM_ | the proposal has all this work done in 30 days |
19:49.14 | JeffM_ | I have updated the page with more details |
19:49.15 | Erroneous | which I think is a great timeline :) nice and aggressive |
19:50.05 | JeffM_ | yes if we don't add too much |
19:50.18 | JeffM_ | if you get update notification in we can add more features in 2.6 |
19:50.48 | blast007 | update notification/download for windows is already in, though a bit hackish |
19:50.59 | JeffM_ | in 2.0.x? |
19:51.02 | blast007 | yeah |
19:51.09 | JeffM_ | well we can make it less hackish then |
19:51.12 | blast007 | tied into the MOTD |
19:51.50 | blast007 | I don't think I could get it to work right for the recent versions, but I might have been doing it wrong |
19:51.55 | Erroneous | blast007: 3.0's is way cooler |
19:51.59 | blast007 | ah |
19:52.30 | Erroneous | uses some of the new menu stuff |
19:52.39 | Erroneous | that was added for server-side dialogs |
19:52.47 | blast007 | okay |
19:53.21 | Erroneous | JeffM_: I think most of the stuff in "evals" can be moved to "not" pretty quickly :) |
19:53.32 | JeffM_ | probably |
19:53.33 | blast007 | and if we can't get that in, the existing support should still let us get people from 2.4.x to 2.6.x on windows (or whatever versions we pick) |
19:53.38 | JeffM_ | I just wanted others to eval it |
19:53.52 | Erroneous | lua and net buffering in particular |
19:53.56 | JeffM_ | k |
19:54.02 | JeffM_ | buffering is that buggy you think? |
19:54.04 | Erroneous | both I think would take more than a month to get working really well |
19:54.09 | JeffM_ | k |
19:54.12 | Erroneous | I'm not convinced it helps |
19:54.21 | JeffM_ | it helps with the big flag message on startup |
19:54.28 | JeffM_ | that is for sure |
19:54.29 | Erroneous | yeah, that's true |
19:54.34 | blast007 | I wasn't sure that the net stuff was reading/sending stuff in the right order either |
19:54.36 | JeffM_ | but I can just change how that's sent |
19:54.52 | JeffM_ | just for that one message and get the same effect |
19:54.56 | JeffM_ | with out buffering ALL messages |
19:55.09 | Erroneous | blast007: there were a couple of serious issues with it. I fixed some, don't know if I got them all |
19:55.09 | blast007 | though maybe whatever issue was causing the Motto to not show up got fixed now.. haven't tried in a while ;) |
19:55.35 | Erroneous | either way I don't think it's suitable for a really fast release |
19:55.50 | blast007 | agreed |
19:55.53 | JeffM_ | updated |
19:56.17 | mdskpr | what about adding the new 3.0 textures and mountains? |
19:56.57 | JeffM_ | it should be trivial to move over the resources layout |
19:57.01 | JeffM_ | inclding the new art |
19:57.03 | blast007 | some of the shot graphics were already moved into 2.0.x, specifically the 'shot length' option |
19:57.29 | blast007 | the geobullets haven't been though |
19:57.37 | JeffM_ | not sure if they should go |
19:57.43 | JeffM_ | the only one that looked good was geolaser |
19:57.52 | JeffM_ | trepans shots look better then geobolt |
19:57.55 | blast007 | yeah |
19:58.00 | JeffM_ | tho maybe have superbullet be geobolt |
19:58.06 | JeffM_ | and the rest be trepans |
19:58.14 | JeffM_ | to give it a more graphical "flair" |
19:58.25 | JeffM_ | that can be discussed |
19:58.29 | blast007 | yep |
19:58.43 | JeffM_ | fish missile! |
19:59.12 | mdskpr | what about the new Hud options menu organization? |
19:59.13 | blast007 | we'll have to check on the HUD markers too (assuming you mean the ones that go around tanks in the 3D view?) |
19:59.29 | JeffM_ | yeah that's what I was talking about |
19:59.32 | JeffM_ | I can implement those |
19:59.37 | JeffM_ | they are pretty easy and low risk |
20:00.13 | JeffM_ | I really think at least the IFF marker should go in |
20:00.44 | blast007 | IFF? |
20:00.51 | JeffM_ | Identify Friend or Foe |
20:00.56 | blast007 | ah, ok |
20:01.01 | JeffM_ | it turns red when you aim at a teamie |
20:01.06 | JeffM_ | how about openFFA? |
20:01.40 | JeffM_ | I'd love to see a proper CTF too but that may be harder |
20:01.53 | blast007 | depends how much was needed to be changed - is there much to openFFA besides no-tks? |
20:02.03 | JeffM_ | it's tied into that system yeah |
20:02.06 | JeffM_ | it's pretty easy |
20:02.15 | blast007 | k, then we could probably do that |
20:02.41 | JeffM_ | up..... wait for it..... dated |
20:02.53 | blast007 | and "proper CTF" meaning what? like UT style CTF? |
20:02.57 | JeffM_ | yeah |
20:03.06 | blast007 | DOMINATING!! |
20:03.12 | JeffM_ | no moving the flag, zap it home when a teamie touches it |
20:03.19 | JeffM_ | remove rogue from that mode |
20:03.20 | blast007 | yeah, I know, I just like saying that |
20:03.22 | blast007 | ;) |
20:03.23 | JeffM_ | heh |
20:03.31 | JeffM_ | you do have a godlike quality about you |
20:03.47 | JeffM_ | the entire UT voice system makes you totaly feel good while playing |
20:03.55 | JeffM_ | thats the kinda stuff good games have |
20:03.55 | meem1029 | So I'm curious. Is there a general guide as to how the code works for bzflag anywhere or should I just download the latest 2.* and start looking through it? |
20:04.09 | JeffM_ | meem1029, pretty much |
20:04.16 | JeffM_ | it's not realy documented |
20:04.29 | blast007 | even some of the code isn't documented that well ;) |
20:04.31 | JeffM_ | you've seen how it's managed |
20:05.12 | mdskpr | what about the reorganization of the UI options menu? |
20:05.25 | JeffM_ | depends on how long it takes |
20:05.27 | Erroneous | JeffM_: the only new translations seem to be Russian and Japanese, both of which require Unicode |
20:05.32 | JeffM_ | k |
20:05.34 | Erroneous | so those go to "not" |
20:05.38 | meem1029 | Ok, sounds good. Well, right now I have a physics lab and play to go to/work on, but I'll probably start looking later on. Maybe as I figure it out I'll try throwing up a page on the wiki about how the code works (just a general overview). |
20:05.53 | JeffM_ | whatever floats your boat |
20:06.22 | blast007 | "Creating page How_The_Code_Works" "It doesn't" |
20:06.25 | Erroneous | meem1029: HACKING should give a good overview |
20:07.07 | Erroneous | oops, we called it DEVINFO |
20:07.10 | Erroneous | whatever |
20:07.12 | Erroneous | same thing :) |
20:07.18 | JeffM_ | hacks are bad things ;) |
20:07.24 | JeffM_ | ask Sony |
20:07.27 | Erroneous | hah |
20:07.37 | JeffM_ | what does he mean by "BZBB rank promotions" ? |
20:07.40 | blast007 | My PS2 still works fine! |
20:07.50 | JeffM_ | give them a bit |
20:07.54 | blast007 | heh |
20:07.57 | JeffM_ | they'll find some way to mess it up |
20:08.05 | blast007 | yeah, they'll probably sue me cuz I modded it. |
20:08.13 | Erroneous | meem1029: http://bzflag.svn.sourceforge.net/viewvc/bzflag/trunk/bzflag/DEVINFO?revision=21213&view=markup |
20:08.27 | Erroneous | trunk's is more informative than 2.0's |
20:09.09 | *** join/#bzflag lodxcol (~lodxcol@c-68-39-60-196.hsd1.nj.comcast.net) |
20:09.31 | *** part/#bzflag Upsetter1 (~er@i59F6D472.versanet.de) |
20:09.44 | Erroneous | lunches |
20:10.13 | blast007 | should we make the rabbit be its own team like in trunk? |
20:10.21 | JeffM_ | think it's easy? |
20:10.25 | JeffM_ | cus if so yes |
20:10.27 | blast007 | no idea |
20:10.32 | JeffM_ | but then we have to do team change message too |
20:10.43 | blast007 | no, trunk still uses the MsgNewRabbit stuff, iirc |
20:10.50 | JeffM_ | k |
20:10.55 | JeffM_ | I'll put it under eval |
20:11.14 | blast007 | I'm not truely sure what the advantage of it is, unless we'd eventually support multiple rabbits - which would need a proto change anyway |
20:11.47 | JeffM_ | if it's a team to the client it may not need a proto change if it's implemented with a "Change team" generic message |
20:11.53 | JeffM_ | then it's just server logic |
20:12.01 | blast007 | right, that's *if* we'd add the team change stuff |
20:12.05 | JeffM_ | yeah |
20:12.12 | JeffM_ | it may be pointless to do it untill we do the team change |
20:12.18 | JeffM_ | I'll leave it under eval |
20:12.31 | JeffM_ | if it's an easy job and low risk it's not bad to have in the protocoll |
20:12.33 | blast007 | even in trunk, we might need a proto change for multiple rabbits - depends on the client there |
20:12.57 | JeffM_ | the advantage with 2.3 backports is that we get to evaluate them again and implement them right :) |
20:13.02 | blast007 | :) |
20:13.25 | JeffM_ | I'd really like to do a change to how flags are shown on radar but I don't know how risk it is |
20:13.41 | JeffM_ | maybe 2.6 if it survives |
20:15.44 | mdskpr | meaning the patch i made? |
20:15.49 | JeffM_ | no |
20:15.58 | JeffM_ | doing it all server side |
20:16.02 | JeffM_ | per flag |
20:16.23 | JeffM_ | and then turn 3d flags into generic dynamic objects that just have a graphics def |
20:16.30 | JeffM_ | so the client dosn't know what they are |
20:17.04 | JeffM_ | opens up other pickups like a reload for a shot limited flag, etc.. |
20:17.12 | JeffM_ | well after shots get redone |
20:17.13 | blast007 | we could remove the option to turn Fog off too |
20:17.17 | JeffM_ | k |
20:17.54 | *** join/#bzflag JeffM (~JeffM@unaffiliated/jeffm2501) |
20:17.54 | *** mode/#bzflag [+v JeffM] by ChanServ |
20:18.41 | mdskpr | I suppose the Z axis flag grabbing would be too much work? |
20:19.00 | JeffM | I belive that is part of moving flag grabs serverside |
20:19.16 | JeffM | that's in the list for 2.3 |
20:19.21 | JeffM | since it's part of anti cheat |
20:19.25 | JeffM | and seems to work ok |
20:23.29 | JeffM | tho it's a super minor anti cheat |
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20:34.54 | mdskpr | the bots should probably be left out.... |
20:35.00 | JeffM | what bots? |
20:35.03 | mdskpr | bzRobots |
20:35.10 | JeffM | yeah |
20:35.16 | JeffM | they arn't on the list |
20:35.33 | JeffM | thinks they should be a fork anyway since they are a learning tool |
20:36.08 | JeffM | for player use bots you don't want clients adding them to a server you want the server owner to add them to the game |
20:36.15 | JeffM | and thats where SSPs come in |
20:39.55 | JeffM | optimaly you'd have the server have a setting that kept the player count at a specific number and added/removed bots as needed |
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21:10.09 | Constitution | V3_FAIL... hehe |
21:18.52 | JeffM | names were changes to protect the inocent |
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22:34.08 | Thumper_ | Hi JeffM, BulletCatcher, Erroneous, blast007, and joevano |
22:34.22 | JeffM | hello |
22:34.27 | JeffM | how goes it? |
22:34.33 | Thumper_ | so we're reviving the dead-horse that is bzflag? I'm fine with either JeffM or BulletCatcher as lead |
22:34.49 | JeffM | I'm not sure if BulletCatcher has expressed interest |
22:34.49 | Thumper_ | struggling as usual - will try to help out wherever I can |
22:35.05 | Thumper_ | it would be good to have someone that present :) |
22:35.13 | Thumper_ | oh and hi Constitution |
22:35.29 | Thumper_ | and anyone else I missed since the email went out |
22:35.36 | JeffM | heh |
22:36.05 | Thumper_ | wants to do more dev and less server administration crap |
22:36.12 | Constitution | hi Thumper_ :) |
22:36.16 | JeffM | then stop hosting servers :) |
22:36.21 | Thumper_ | ok |
22:36.32 | JeffM | or turn them over to otehrs |
22:36.39 | Thumper_ | joevano: you want them? :) |
22:37.03 | JeffM | blast is going to be looking at moving the bzflag services this weekend |
22:37.12 | Thumper_ | yeah I saw that in the backlog |
22:39.58 | JeffM | yep going to move it to the PSN network |
22:40.04 | JeffM | should be super stable there |
22:43.11 | Thumper_ | cool -- looking forward to a bit more action on the bzflag codebase ;) |
22:44.01 | Thumper_ | whitespace fixes? seems we go back and forth a bit on that sometimes ... does someone have a definitive definition of what the 'right' whitespace layout is on this project? |
22:44.15 | JeffM | devinfo states what it should be |
22:44.29 | JeffM | I'm not sure why he put that in there |
22:44.41 | JeffM | whitespace is not the reason bzflag has failed :) |
22:44.45 | Thumper_ | yeah I've seen my changes to match what devinfo has get reverted in the past :) |
22:45.16 | Thumper_ | suggests we just dump the whitespace changes ides |
22:45.18 | Thumper_ | idea* |
22:45.27 | Thumper_ | no point in churning the code for that |
22:46.00 | JeffM | I'm not sure why it's even on the list |
22:46.06 | JeffM | branch isn't "closed" |
22:46.31 | JeffM | that stuff can be fixed now |
22:47.14 | Erroneous | there's a big notice in ChangeLog that says critical fixes only |
22:47.26 | JeffM | meh |
22:47.33 | JeffM | so change the change log :) |
22:47.34 | Thumper_ | aka whitespace <> crticial fix |
22:47.46 | Thumper_ | oi. I'm starting to spell like JeffM :) |
22:47.57 | Thumper_ | critical* |
22:48.11 | Thumper_ | at least all the letters are there ;) |
22:48.48 | *** join/#bzflag Pimpinella (~frank@gondolin.pimpi.org) |
22:49.08 | JeffM | fixed |
22:50.34 | Erroneous | hm, where'd CIA go? |
22:50.46 | JeffM | away |
22:51.00 | Erroneous | so I see |
22:56.40 | JeffM | blast007, what's the current list server that is used? db/bzfls.php or web\bzfls2 ? |
23:04.32 | JeffM | Erroneous, does extabsettings need to be updated for VC9 or 10? |
23:05.27 | Erroneous | no, just rebuild it |
23:05.37 | Erroneous | well, maybe for 10, haven't tried |
23:05.48 | Erroneous | simple rebuild works for 9 though |
23:06.18 | Erroneous | thought I even posted an installer for that |
23:09.22 | JeffM | 2005 is the last installer you posted |
23:12.00 | JeffM | and a reuibld dosn't install it to VC9 |
23:12.18 | Erroneous | when you rebuild, it will build an MSI |
23:12.25 | Erroneous | exit visual studio, then install the MSI |
23:12.34 | JeffM | yeah and that didn't make it show in VC9 |
23:12.40 | Erroneous | hm |
23:13.26 | *** join/#bzflag AAA_awright (~a3@ip24-251-157-63.ph.ph.cox.net) |
23:13.43 | Erroneous | I put the one I built last year in your dropbox |
23:13.45 | Erroneous | try that one |
23:14.08 | JeffM | another version of this product is installed..... |
23:14.12 | Erroneous | heh |
23:17.16 | *** join/#bzflag bzsvn (~bzsvn@207-150-180-66.static.sagonet.net) |
23:17.40 | Thumper_ | updates the wiki when nobody is looking |
23:21.16 | JeffM | nope, still dosn't show in the add-in manager |
23:26.00 | Erroneous | in 9? |
23:26.13 | JeffM | yup |
23:26.19 | JeffM | shows in 8 |
23:26.38 | Erroneous | works for me |
23:26.42 | Erroneous | "exTabSettings9" |
23:26.50 | Erroneous | is in the add-in manager |
23:28.12 | JeffM | I don't get it |
23:28.43 | JeffM | just have Visual Assist and TestTrack |
23:30.07 | Erroneous | hm, that's odd |
23:33.12 | Constitution | Thumper_: you made it very pretty, but you deleted the section I just added :P |
23:33.58 | Constitution | I guess that's ok though... the change I had in mind was not really a backport, which is why I thought it merited its own section |
23:34.07 | JeffM | what was the change? |
23:38.12 | *** join/#bzflag bzsvn (~PircBot@207-150-180-66.static.sagonet.net) |
23:38.12 | bzsvn | 06JeffM2501: "note that anyone can do date changes or whitespace changes, etc.." 14 (Rev 21380: 1 file modified) https://bzflag.svn.sourceforge.net/svnroot/bzflag/branches/v2_0branch/bzflag/ChangeLog |
23:38.35 | Erroneous | hm, that seems to work |
23:38.53 | JeffM | who's runing that bot? |
23:38.57 | Erroneous | me |
23:39.00 | JeffM | oh |
23:39.08 | JeffM | just go kick scanlime |
23:39.22 | Erroneous | http://scanlime.org/2011/05/cia-vc-service-is-down-indefinitely/ |
23:39.30 | JeffM | is it run by sony? |
23:40.06 | JeffM | Constitution, I changed the secontion around so that it has a place for both critcal and eval "new things" |
23:41.19 | Thumper_ | Constitution: I did? |
23:41.32 | JeffM | I probably removed his section |
23:41.39 | JeffM | cus I moved it into another part |
23:41.47 | JeffM | Countdown/reload timer position fix for when showCoordinates is enabled |
23:42.42 | Erroneous | showCoordinates is supposed to go below the timer |
23:42.50 | Erroneous | if it's not doing that anymore someone should fix it |
23:43.42 | blast007 | JeffM: db/bzfls.php |
23:44.05 | JeffM | I think old clients will ignore stuff that it dosn't undertand |
23:47.04 | Constitution | ah my mistake |
23:47.21 | *** join/#bzflag bzsvn (~PircBot@207-150-180-66.static.sagonet.net) |
23:47.21 | bzsvn | 06JeffM2501: "note that anyone can do date changes or whitespace changes, etc.." 14 (Rev 21380: 1 file modified) https://bzflag.svn.sourceforge.net/svnroot/bzflag/branches/v2_0branch/bzflag/ChangeLog |
23:48.11 | Constitution | Erroneous: the problem is that when showCoordinates is enabled, it pushes the countdown and reload timer halfway off the top of the screen |
23:48.19 | Erroneous | hm |
23:48.25 | Constitution | the fix should be simple... I think someone already submitted a patch for it... just need to look |
23:48.29 | Erroneous | ok |
23:48.32 | mdskpr | If not, ill do it |
23:49.06 | *** join/#bzflag sirquine (~quine@c-67-186-15-145.hsd1.pa.comcast.net) |
23:49.51 | JeffM | it's on the list it just didn't need to go after the exclusions |
23:49.57 | JeffM | and it's not critital |
23:57.48 | bzsvn | 06dtremenak: "ws (test)" 14 (Rev 21381: 1 file modified) https://bzflag.svn.sourceforge.net/svnroot/bzflag/branches/v2_0branch/bzflag/src/bzfs/bzfs.cxx |
23:58.25 | JeffM | wow that's a long path |
23:58.35 | Erroneous | yeah |
23:58.54 | JeffM | can it trim the hostname and first part of the path? |
23:58.54 | Erroneous | I'm probably going to have to tweak it a bit |