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01:44.02 | blast007 | hi KingRobot |
01:44.08 | KingRobot | hello blast007 |
01:44.33 | KingRobot | how are things here in bzland? |
01:44.54 | blast007 | good |
01:45.16 | blast007 | how are things going with your project? |
01:45.58 | KingRobot | Good - as you have seen, I have been busy breaking trunk to bits ;) |
01:46.08 | KingRobot | Hopefully not too badly |
01:47.29 | KingRobot | I had hoped to get the existing version of bzrobots working before getting too far into the re-syncing of playing.cxx with botplaying.cxx |
01:48.01 | KingRobot | But it has turned out that I might just as well be doing that as I go through the code anyway |
01:48.11 | blast007 | did you get the email from Jeff? |
01:48.43 | blast007 | yeah, it would be good to see ongoing progress |
01:48.44 | KingRobot | "Welcome to SoC 2009." |
01:48.46 | KingRobot | :) |
01:49.07 | blast007 | actually think it was "Start your engines." |
01:49.18 | blast007 | sent out the 23rd |
01:49.28 | KingRobot | Yes; that was the first line in said e-mail :) |
01:49.30 | blast007 | oh wait, the first part of the message |
01:49.35 | blast007 | yeah, saw that ;) |
01:50.21 | KingRobot | Have you been following what I've done on the project thus far? |
01:51.03 | blast007 | I haven't looked at the code changes themself, but I do watch the commit messages |
01:51.12 | blast007 | and Ohloh is great: http://www.ohloh.net/p/bzflag/contributors/813896377086 |
01:52.20 | KingRobot | except that it's skewed in my favor due to me restructuring part of the source tree :) |
01:53.49 | KingRobot | ... and doesn't recognize other projects I'm part of |
01:53.50 | KingRobot | http://www.ohloh.net/p/libicns/contributors/71328669442813 |
01:53.51 | KingRobot | :) |
01:53.53 | KingRobot | Oh well |
01:53.58 | KingRobot | It _is_ pretty awesome |
01:55.01 | blast007 | it would recognize the other projects if the put themself on Ohloh ;) |
01:55.05 | blast007 | if they* |
01:57.52 | KingRobot | Let's see. We decided that how the bzrobots should only need one connection, so I went into the protocol and modified it so that it could determine if data should be sent down the pipe based on various "flags", rather than whether or not the client was a bot or a human player |
01:58.20 | KingRobot | The actual protocol change, and all the related class variables, etc. are all in the code now |
01:59.38 | KingRobot | All the code should still be gone through and changed from checking for isBot et al to the check whether a particular type of data should be sent... |
01:59.58 | KingRobot | Right now I'm working on getting the current incarnation if bzrobots to work |
02:00.20 | KingRobot | And at the same time going through and realigning playing.cxx and botplaying.cxx |
02:00.45 | KingRobot | Pretty soon I will split off all the code duplicated between those two, and put it into the clientbase |
02:01.01 | CIA-60 | BZFlag: 03will07c5 * r19817 10/trunk/bzworkbench/ (19 files in 5 dirs): |
02:01.02 | CIA-60 | BZFlag: * added procedurally generated sphere |
02:01.02 | CIA-60 | BZFlag: * modified bz2object::BZWLines so that the correct bzw data should be written even if getter methods have been overridden in classes that inherit from bz2object |
02:01.54 | blast007 | KingRobot: okay |
02:02.13 | blast007 | how close is the current code from being functional? |
02:02.44 | KingRobot | blast007: Very close, I think... Are you familiar with solo bots? |
02:02.54 | blast007 | a bit |
02:03.05 | KingRobot | The current design is based off solo bots |
02:03.18 | KingRobot | So, the bzrobots client joins up as an observer |
02:03.30 | blast007 | (Ah, and I guess I can't yet build bzrobots on my server, since it's still tied to OpenGL) ;) |
02:03.38 | KingRobot | Then all the bots (in bzrobots case, just one) join in |
02:03.49 | blast007 | okay |
02:04.05 | KingRobot | Currently, *something* is preventing the bots from joining |
02:04.19 | KingRobot | Which is why I started working on the re-sync first |
02:04.21 | blast007 | does the join show up in the bzfs output? |
02:04.36 | KingRobot | The observer join |
02:04.47 | blast007 | but not the bot, hmm |
02:05.01 | KingRobot | I checked the packets |
02:05.03 | blast007 | guess I'll have to fire up Ubuntu tomorrow and build it |
02:05.11 | KingRobot | And it said the bots didn't have permission to join |
02:05.18 | blast007 | hmm |
02:05.18 | KingRobot | Oddly, however, solo bots worked fine |
02:05.41 | KingRobot | So I figured there were changes in the source between the old version and the current version |
02:06.08 | KingRobot | Hence why I started on the resync |
02:07.12 | KingRobot | I believe that as it stands right now, it's a little closer |
02:07.19 | KingRobot | There's an error about it joining multiple times |
02:08.09 | KingRobot | Probably because I moved the join game into the main loop like it is in the client |
02:10.35 | blast007 | I'll see if I can spend some time on it tomorrow. Worst case, I can play with it on Thursday and/or Friday. |
02:15.34 | KingRobot | Hopefully I haven't broken it too badly. :) |
02:15.55 | KingRobot | I have a tendency to bust things up in the process of making them better. |
02:16.07 | KingRobot | Usually in a good way |
02:24.09 | blast007 | I can always try an older revision ;) |
02:24.26 | blast007 | goes home |
02:39.25 | delusional_ | inching up on 20,000 registered users again.... what was it? about 3500 inactives were pruned at the forum ugrade? |
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07:00.08 | Cygal | too bad I'm not in the same continent than the other students |
07:00.31 | Cygal | KingRobot would have helped me to understand how solo bots are handled |
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13:53.54 | Wyk3d | so i should continue working on the gsoc_bzauthd branch right ? |
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16:36.48 | Wyk3d | JefferyM: should i continue working on the gsoc_bzauthd branch ? |
16:37.09 | JefferyM | depends |
16:37.16 | JefferyM | what is your next step? |
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16:37.57 | Wyk3d | adding some missing features, porting to bsd etc |
16:38.01 | Wyk3d | adding tests |
16:38.09 | JefferyM | mourns the loss of his 8 gigs of ram :( |
16:38.20 | JefferyM | ok, then yeah keep it in that branch |
16:38.49 | JefferyM | unless some of the parts are ready to go live, then put them into a trunk dir |
16:39.36 | Wyk3d | then i should merge with new changes since last year |
16:39.36 | Cygal | how come you lost 8 gigs of ram? |
16:39.48 | JefferyM | it went... bad |
16:39.57 | JefferyM | IT is testing it now |
16:40.22 | JefferyM | but I have to deal with 4 gigs untill it gets replaced :( |
16:41.04 | Cygal | why do you need 8 gigs? |
16:41.26 | JefferyM | BIG parts :) |
16:41.33 | JefferyM | tho I don't right now |
16:41.41 | JefferyM | since this week is all webwork |
16:42.48 | JefferyM | I do wish I had 3 displays for this week |
16:44.43 | JefferyM | anyone heard/seen the kingrobot/buldozer |
16:44.44 | JefferyM | ? |
16:44.47 | Cygal | yes |
16:44.54 | Cygal | he came this night |
16:45.00 | Cygal | log incoming |
16:45.00 | JefferyM | ahh cool |
16:45.04 | JefferyM | it's ok |
16:45.09 | JefferyM | as long as he's not dead :) |
16:45.12 | Cygal | :) |
16:45.15 | Cygal | he talked with blast007 |
16:45.19 | JefferyM | good |
16:45.22 | JefferyM | then all is well |
16:46.01 | JefferyM | goes back to hooking up the paypal |
16:46.17 | Wyk3d | JefferyM: so for merging i need to specify a range of revisions from the first after the gsoc_bzauthd branch was created up to the latest ? |
16:46.41 | JefferyM | dunno, I don't really do many merges with svn |
16:46.57 | JefferyM | DTRemenak or brlcad will be your best resource for that |
16:47.08 | JefferyM | DTRemenak will be here in probably an hour |
16:47.23 | Wyk3d | k |
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16:47.40 | JefferyM | tho I have to go to a metting with him when he gets here |
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17:56.58 | Will07c5 | I didn't manage to get the arc object done yesterday so that is what I'm going to do first (did finish sphere though) |
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18:01.57 | joevano | ~Will07c5++ |
18:03.36 | JefferyM | coo |
18:04.24 | JefferyM | sacrafices a goat to the database gods |
18:05.02 | Mets | a whole goat?!? |
18:05.56 | JefferyM | ohh yeah |
18:06.51 | Mets | looks like it's a bzfeast tonight :) |
18:07.28 | JefferyM | sadly it's not for bzflag |
18:07.34 | JefferyM | it's for paypal |
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18:08.17 | Mets | eek, what happened? |
18:09.36 | JefferyM | happened? |
18:10.03 | Wyk3d | waits forever for simple log messages to appear |
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18:11.20 | Wyk3d | is there any sane way to search for revisions ? |
18:12.22 | Mets | you could go just make yourself insane and then try looking |
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18:16.35 | Cygal | Wyk3d: not really.. run svn log once, and store the output in a file |
18:16.49 | Cygal | you can try "C-c" in the middle of it to have only the latest revisions |
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18:19.25 | Cygal | oh you use windows |
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18:19.28 | Cygal | I don't know then |
18:19.32 | Cygal | sorry |
18:19.51 | Cygal | hi Erroneous. |
18:20.02 | Erroneous | hi Cygal |
18:24.59 | Wyk3d | Erroneous: is there an easier way than finding the revision where the branch occured to merge the changes from trunk into gsoc_bzauthd ? |
18:28.00 | JefferyM | Wyk3d, depends on what SVN tool you run |
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18:28.52 | Wyk3d | TortoiseSVN .. |
18:29.31 | JefferyM | what did you want to search for? |
18:29.37 | JefferyM | the log window has a search field |
18:29.55 | Wyk3d | and i waited 10 minutes and it returned no match |
18:30.02 | JefferyM | hmm |
18:30.08 | JefferyM | what did you search for? |
18:30.23 | Wyk3d | the exact commit message for the first commit on the gsoc_bzauthd branch |
18:30.35 | JefferyM | dunno then |
18:32.26 | Erroneous | Wyk3d: no, but that's not hard to do. subtract one from the first commit revision on the branch. |
18:32.43 | Erroneous | or just use that revision. same results. |
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18:34.00 | Erroneous | revision numbers are repository-wide, so you can use the revision numbers in one branch to query a different branch |
18:35.01 | Wyk3d | alright .. |
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18:36.46 | Erroneous | e.g. if your goal is to resync the bzauthd branch to current trunk, you can merge the changes from trunk between revisions 17328 and HEAD into the branch. |
18:37.24 | Wyk3d | 17328 was an example or the real number ? |
18:37.34 | Wyk3d | cause i've found it to be 18214 |
18:38.30 | Erroneous | does your branch actually share any code with trunk though? |
18:38.30 | Wyk3d | it does |
18:38.30 | Erroneous | I thought bzauthd was standalone |
18:38.36 | Wyk3d | no because it needs to communicate with the client and server |
18:39.05 | Wyk3d | and that means changes in both |
18:39.18 | Erroneous | hm, maybe you're looking at a different branch than I am |
18:39.29 | Wyk3d | gsoc_bzauthd |
18:40.07 | Erroneous | ahh |
18:40.21 | Erroneous | has things checked out in funny places |
18:41.59 | Erroneous | yeah, 18217 looks right |
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18:59.35 | Wyk3d | aand .. after downloading 5MB PROPFIND of '/svnroot/bzflag/trunk': could not connect to server (https://bzflag.svn.sourceforge.net) .. |
19:01.02 | GiantEnemyCrab | sorry bout that btw, client problems |
19:04.17 | Wyk3d | would it be a problem if i merge the files with other tools, overwrite the repo, svn add the new files and commit ? |
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19:12.53 | me1 | ...so apparently [nr] can kill people with BU |
19:13.09 | JefferyM | sure, you shoudln't have run into them ;) |
19:13.31 | me1 | that's what i get for being curious, heh |
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19:55.04 | Thumper_ | Wyk3d: what are you looking for? |
19:55.58 | Wyk3d | i found the rev now |
19:56.04 | Thumper_ | ok |
19:56.28 | Wyk3d | which should be merged from .. but the merge operation keeps timing out |
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23:48.29 | Mets | alrighty I have a question... |
23:48.50 | Mets | when I ran configure I used the --with-libcurl=dir switch to point to the libcurl library I compiled |
23:49.21 | Mets | but, when I go to run bzfs I get "./bzfs: error while loading shared libraries: libcurl.so.4: cannot open shared object file: No such file or directory" |
23:50.04 | Mets | what might I have forgotten to do? |