00:00.08 | *** join/#bzflag FusionDude (n=jwmelto@c-76-25-213-219.hsd1.co.comcast.net) |
00:01.57 | *** join/#bzflag renew (n=47031448@gateway/web/cgi-irc/zeebrothers.net/x-fd05ae431c92d846) |
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00:14.24 | ep | Some clown on quol 5162 keeps rejoining after ban with totally different IP (different domain). Need some help dealing with this. |
00:18.50 | spldart | :( I gots no juice on quol sry |
00:21.00 | spldart | I like the y2k bug bugq |
00:21.29 | spldart | Whatcha been doin the last day or two/. |
00:21.43 | spldart | s//./? |
00:22.04 | Lukstr | spldart: s/\/\./\? |
00:22.08 | Lukstr | er |
00:22.09 | Lukstr | fail |
00:22.17 | Lukstr | s/\/\./\?/ |
00:22.36 | spldart | epic fail = /\/\///\,\,//.\./.\/.\/. :) |
00:23.06 | spldart | s/:)/>8-0 |
00:23.09 | spldart | :) |
00:23.52 | bugQ | oh right, yesterday I had to leave in a hurry and couldn't work |
00:24.08 | spldart | Anything planned today/.' |
00:24.11 | spldart | God! |
00:24.17 | bugQ | today I'm teaching myself valgrind and debugging |
00:24.17 | spldart | I got /. disease |
00:24.26 | Erroneous | valgrind ftw |
00:24.43 | spldart | Because it pertains to your contribution to your job? |
00:25.07 | spldart | If so how much time have you alotted for this? |
00:25.11 | bugQ | yes, I have a few errors for which gdb doesn't cut it |
00:25.20 | spldart | I can see that. |
00:26.08 | spldart | If this self teaching for troubleshooting abilities take to long please consult with a senior mentor :) |
00:26.21 | bugQ | all right |
00:27.06 | bugQ | some of today has also been wrestling with my vps provider to get bzfs working |
00:27.12 | spldart | wants to zerox your y2k bug .png but in real life. The kids would love it :) |
00:27.36 | bugQ | I forgot where I found that image |
00:27.52 | spldart | which vps server? |
00:28.16 | bugQ | insecti.com, hosted by railsplayground.com |
00:29.04 | spldart | ic |
00:29.20 | spldart | Port route issues? |
00:30.12 | bugQ | I think I have everything figured out except that it can't find my templates |
00:30.50 | spldart | Woah... really? I didn't expect that to be an issue. Did you build on their's or yours and upload? |
00:31.05 | bugQ | i built it there |
00:31.22 | spldart | Ok.. I'm past what I can do to help then :( |
00:31.40 | spldart | harumph |
00:32.29 | bugQ | it's probably some dumb mistake I made |
00:34.00 | spldart | IC.. Good luck. Dont' take to long before you get back on track towards commits... I thought brlcad or some other mentor had given you access to their server for testing? |
00:34.50 | bugQ | ya, but it doesn't have valgrind |
00:34.58 | spldart | Ah... |
00:35.29 | bugQ | and testing locally is out, because global auth won't work |
00:35.53 | spldart | did you try asking them to get if for yah. or was there other issues in the way? |
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00:36.04 | spldart | s/if/it |
00:36.22 | bugQ | I asked once, but I thought this would be faster, heh |
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00:36.50 | spldart | Hopefully he will see this convo and weigh in in a bit. |
00:37.08 | Thumper_ | bugQ: testing locally with global auth does work if you poke holes thru your firewall and forward packets to the appropriate machine inside your network. It's not trivial to set up though |
00:37.32 | bugQ | well, I'm already in this far |
00:38.00 | spldart | .. But don't wanna lose to much time in the investmate |
00:38.53 | spldart | cannot spell to save his tank even with SH flag |
00:40.12 | bugQ | I'll try something else if this gets any worse |
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00:41.59 | Thumper_ | bugQ: what is crashing for you that you need valgrind for - maybe I can repeat it here and just pastebin the output |
00:45.51 | bugQ | one sec |
00:46.01 | Erroneous | it's good to run your project through valgrind anyway. we do it with the main body of the project from time to time. |
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00:50.30 | bugQ | Thumper_: group page, edit EVERYONE, click save |
00:51.15 | bugQ | http://pastebin.bzflag.bz/d68cdf06e |
00:51.16 | Thumper_ | bugQ: ok - I'm rebuilding |
00:52.14 | spldart | is getting valgrind for his linux test rig |
00:53.01 | spldart | Although i have NO knowledge of how to use it.. /me reads |
00:54.28 | bugQ | afaict, it's just valgrind cmd args, then it spits backtraces whenever it finds weird memory usage |
00:54.46 | Thumper_ | spldart: instead of 'bzfs BLAH' do 'valgrind bzfs BLAH 2>valgrind.txt' |
00:54.50 | AAA_awright | spldart: It isn't hard, prepend "valgrind" to the command argument |
00:55.10 | spldart | Thanks :) |
00:55.13 | AAA_awright | Make sure the program has debug headers compiled in |
00:55.28 | spldart | And that means what to say bzflag or bzfs? |
00:55.40 | Thumper_ | er yeah but it works for both :) |
00:55.45 | spldart | :) |
00:55.55 | spldart | So |
00:56.04 | Thumper_ | meant bzfs and typed bzfs so /me is confused |
00:56.06 | spldart | don't prefix the valgrind without building in debug |
00:56.27 | Thumper_ | without debug symbols the output of valgrind isn't very useful |
00:56.33 | spldart | Got it |
00:56.38 | Thumper_ | ./configure --enable-debug |
00:56.45 | spldart | ...Always... |
00:56.50 | Thumper_ | then you're good |
00:56.55 | spldart | kewlio |
00:57.28 | spldart | oh wow |
00:57.36 | Thumper_ | hmmm my local system doesn't do proper packet forward back from the firewall so I can used that to test - /me builds on bzflag3.norang.ca (but it's slower) :( |
00:57.37 | spldart | better have some cpu do do that 8-0 |
00:58.08 | Thumper_ | it works for bzfs but not for the browser |
00:58.11 | spldart | I may need to retry valgrind on this rig later when I'm not busy |
00:58.34 | spldart | valgrind slows bzflag down severe ;-p |
00:58.37 | Thumper_ | you already have a working build probably - you can just valgrind it |
00:58.44 | Thumper_ | it does? hmmm /me didn't notice :) |
00:59.11 | bugQ | their website says it runs apps 10-30x slower |
00:59.13 | spldart | Your a multi core modern processor aren't you? |
00:59.23 | Thumper_ | yeah (as of a month ago) |
00:59.31 | spldart | hrm.. error connecting to bugq server |
00:59.47 | spldart | Yeah.. I'll try valgrind again on my dual 2.4ghz barton later. |
00:59.54 | spldart | ./bzflag |
00:59.59 | bugQ | insecti doesn't have a front page yet |
01:00.37 | spldart | Oh snap |
01:00.55 | spldart | bzflag trunk latetest svn crashed outta valgrind |
01:00.58 | bugQ | nor do I have bzfs running at this moment |
01:01.21 | spldart | Got a Sigill |
01:01.39 | bugQ | neat |
01:01.40 | spldart | Oh.. |
01:01.53 | spldart | your on the list server after your last run of bzfs then |
01:02.09 | bugQ | ah, because I crashed |
01:02.33 | spldart | 89.149.292.* 8472 BugQ';s testing server |
01:02.37 | spldart | indeed |
01:03.05 | spldart | NEW EUREKA! |
01:03.47 | spldart | sRy... ScIf |
01:03.49 | spldart | i |
01:05.20 | Thumper_ | bugQ: w/o valgrind it segfault - with valgrind I get page not found |
01:05.34 | Lukstr | if I want to have a container of objects defined elsewhere, should I have it be container<Object*> or container<Object&> |
01:05.38 | bugQ | funky |
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01:07.51 | Thumper_ | here's what I get for valgrind bin/bzfs -p 10000 -publicaddr bzflag3.norang.ca:10000 -dddd -loadplugin plugins/webadmin,db/ 2>valgrind.txt |
01:08.02 | Thumper_ | http://pastebin.ca/1086679 |
01:08.21 | Thumper_ | I did the group edit twice and got page not found both times |
01:08.33 | Erroneous | Lukstr: depends where you're actually storing them. References must have valid objects in the same scope, pointers are more flexible (you can use the pointer to manually scope the object by destroying it yourself). |
01:09.16 | Lukstr | ah alright |
01:09.27 | Thumper_ | just a few issues :/ |
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01:10.51 | Erroneous | the invalid reads would normally be segfaults, valgrind just lets it keep going |
01:11.44 | Thumper_ | ok |
01:12.12 | Erroneous | looks like you are trying to read from std::string*'s for which the parent std::string has already been autodestroyed (perhaps by going out of scope) |
01:12.45 | spldart | wow.. valgrind is powerful isn't it 8-0 |
01:12.52 | spldart | tool that is |
01:13.03 | Erroneous | yup |
01:13.04 | Thumper_ | yes it is... |
01:13.09 | Thumper_ | what he said :) |
01:13.27 | spldart | is still sifting through alot of ouput |
01:13.29 | Erroneous | you definitely have some dangling pointer problems |
01:13.31 | spldart | output |
01:13.51 | Erroneous | double frees later on |
01:14.00 | Erroneous | you probably want to use new instead of address-of |
01:14.14 | Erroneous | to avoid the automatic destruction |
01:14.37 | Erroneous | hm, and then you leak too :) |
01:15.49 | Thumper_ | patches the hole that leaked Erroneous out of the channel |
01:16.01 | spldart | eeyyuuwwaaahhhh |
01:16.07 | spldart | leakage |
01:16.33 | spldart | Bug got quiet... Working furiously? |
01:17.13 | bugQ | looking at where the errors have to do with webadmin |
01:17.26 | spldart | ah |
01:17.40 | spldart | :) |
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01:22.07 | bugQ | aha |
01:23.16 | spldart | Not to be confused with the group |
01:23.27 | spldart | Ah! aaahhaa |
01:23.35 | spldart | punny |
01:23.50 | spldart | heh or not ;) |
01:28.10 | Thumper_ | can't get the "Take on me" song out of his head now >:( |
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01:31.43 | spldart | LOL even harder |
01:32.03 | spldart | Moo... Moomooo |
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01:34.53 | L4m3r | declines Thumper_'s invitation to "take on me", whatever that means |
01:36.39 | bugQ | dur, found it |
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01:46.34 | bugQ | brb |
01:51.20 | CIA-36 | BZFlag: 03bugQ * r18243 10/trunk/bzflag/plugins/webadmin/webadmin.cpp: stringList initialized for both GET and POST on group page |
01:51.58 | bugQ | I'll see how that works after dinner |
01:52.11 | spldart | is testing |
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02:02.46 | pacman87 | playing.cxx:2103: error: 'handleMyTankKilled' was not declared in this scope |
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02:10.15 | blast007 | pacman87: trunk code? |
02:11.56 | pacman87 | blast007: yes, checked out this morning |
02:12.08 | pacman87 | and more errors in botplaying.cxx |
02:12.15 | pacman87 | scope errors |
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02:13.28 | Flash | wow. a new freetype since I've been gone? |
02:14.36 | pacman87 | full buildlog: https://webspace.utexas.edu/trv82/www/buildlog |
02:24.36 | spldart | Ah! UT |
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02:28.42 | Lukstr | so, sourceforge mailing list searches are shot too, eh? fantastic |
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03:12.23 | short_circuit | Are there any hardcore bzflag'ers in Memphis, tn? ... spldart was gonna be in Memphis on Aug 9th evening and 10'th morn |
03:15.30 | bugQ | what's wrong with webadmin.cpp:159~161? |
03:22.28 | bugQ | buh. i'll give this a fresh start in the morning |
03:25.08 | short_circuit | Kah may ha may HAAAA!!!! |
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03:35.28 | Lukstr | heh, this line worked out rather humoursly regarding readability: while( is.good() ) |
03:52.57 | brlcad | short_circuit: .bz has valgrind installed as of a couple days ago (for bugQ) |
03:53.16 | short_circuit | sexcellent... err sry |
03:53.24 | short_circuit | I'll let him know |
03:53.34 | short_circuit | unless somebody beats me to it.. |
03:53.38 | short_circuit | Ah.. double pun |
03:54.21 | blast007 | beats short_circuit into the ground, then plants flowers |
03:55.12 | short_circuit | Sry.. sry... /monty python |
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04:19.25 | brlcad | noteworthy: "Subversion service will be offline on 2008-07-30 from 17:00 Pacific for not more than 12 hours to permit a rebuild of the storage used by the service, followed by further performance tuning." |
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04:46.54 | CIA-36 | BZFlag: 03blast007 * r18244 10/trunk/db/ (copyright.php templates/footer.tpl): Get rid of the copyright page, and just add a link to the LGPL license in the footer. |
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04:57.17 | Lukstr | Hm, what's the proper way to declare a reference class member? |
04:58.48 | Lukstr | I was under the impression it was legal to declare class member reference-types without an initializer |
05:00.23 | Lukstr | er, I guess that's kind of vague |
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06:00.46 | CIA-36 | BZFlag: 03blast007 * r18245 10/trunk/db/ (4 files in 3 dirs): |
06:00.46 | CIA-36 | BZFlag: Convert the player info page to Smarty. |
06:00.46 | CIA-36 | BZFlag: Add an Escape function to the EasyDB class. |
06:00.46 | CIA-36 | BZFlag: Add input reading support. |
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06:05.03 | CIA-36 | BZFlag: 03blast007 * r18246 10/trunk/db/playerinfo.php: Set the right title and area for player info. |
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08:15.41 | remote | hi |
08:15.54 | remote | i'm trying to register an account |
08:16.14 | remote | and there's a field "Enter the name of this game: " which i have no idea what to put in |
08:16.17 | remote | could someone advise? |
08:17.07 | brad | uhh, it's quite obvious |
08:17.16 | brad | what game are you trying to play? |
08:17.22 | brad | what IRC channel are you in |
08:17.47 | remote | weird |
08:18.12 | brad | i'll take that as an "oops it works now" :) |
08:21.05 | blast007 | what did you try to put in? |
08:24.37 | blast007 | remote: was it really that hard of a question? |
08:25.34 | blast007 | cuz really, if you don't know what game the forum is for, then you don't need an account unless you're just a spammer |
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08:36.46 | CIA-36 | BZFlag: 03blast007 * r18247 10/trunk/db/ (3 files in 3 dirs): |
08:36.46 | CIA-36 | BZFlag: Convert the player search page to Smarty. |
08:36.46 | CIA-36 | BZFlag: Add a NumRows function to EasyDB. |
08:37.21 | remote | but there's a captcha as well |
08:37.23 | remote | anyways |
08:38.08 | blast007 | spambots were reading the captchas |
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09:53.26 | Lukstr | New, fun post in approx. 6 minutes @ http://libbzw.blogspot.com/ . Comments, criticism and suggested improvement always appreciated :) |
09:53.28 | Lukstr | sleeps |
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14:03.34 | Winny | what's the procedure when a server/user is ripping off a map as their own? |
14:04.46 | whodaman- | Tell them to take it down with an explanation that the map belongs to somebody else? |
14:05.19 | Swigg | What server is it? |
14:06.23 | Swigg | Most of the fly-by-night servers like that are usually on people's PC's and not on a dedicated connection so gamplay is crappy anyway |
14:07.40 | whodaman- | Game play doesn't matter, nor does the connection. It's just about ripping off the map |
14:07.54 | Winny | looks like it down/no one can join anyways |
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14:08.27 | Winny | but if memory serves me correctly, lol_u_died appears to be ripping off one of "The Purple panzer's" maps. |
14:08.40 | Winny | again. |
14:08.50 | whodaman- | yawns. |
14:09.03 | a_temp_dist | he will fake surprise - "oh I just found it on my HD" |
14:09.25 | Winny | yep |
14:09.38 | Winny | "I thought I made it lol!!" again. |
14:13.43 | CBG | Even I remember that BS. |
14:13.46 | Thumper_ | brlcad: Where is valgrind on bzflag.de? It's not in the default PATH |
14:14.30 | Thumper_ | brlcad: nevermind you said .bz not .de |
14:15.10 | brlcad | nods |
14:15.14 | Thumper_ | needs more coffee before attempting to engage brain it seems |
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14:23.22 | Winny | cool, he admits to stealing it |
14:24.24 | whodaman- | meh |
14:26.23 | ruskie | Winny, you mean infringing copyright since to steal you actually need to take some physical object away from a person... |
14:26.43 | Winny | tomato tomoto |
14:27.09 | ruskie | Winny, not really |
14:27.21 | ruskie | completly different things |
14:28.01 | whodaman- | Winny, let panzer complain. the map isnt hurting you at the moment |
14:28.13 | whodaman- | although it really is so stupid of him |
14:28.16 | Winny | he's rarely around |
14:28.23 | ruskie | only the copyright owner can do anything about it really... |
14:28.31 | Winny | infringement is infrginement |
14:28.54 | ruskie | and it's not stealing :) |
14:29.21 | ruskie | and as said... only the copyright owner/holder can do anything about it in anycase... |
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14:51.46 | spldart | legal nazi :-p |
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15:44.33 | SportChick | hugs brlcad |
15:51.20 | whodaman- | :O |
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16:56.10 | Lukstr | DTRemenak: ping |
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17:06.11 | Lukstr | Erroneous: ping |
17:09.13 | Erroneous | Lukstr: pong |
17:09.29 | Lukstr | new post at http://libbzw.blogspot.com/ |
17:09.36 | Erroneous | yup, read it last night |
17:09.40 | Lukstr | yay |
17:10.18 | Lukstr | you shouldn't be up at such times ;) |
17:11.03 | Erroneous | hehe |
17:11.29 | Erroneous | funny, that's almost exactly what my mother used to say ;) |
17:11.38 | Lukstr | heh |
17:11.45 | Lukstr | mine still does |
17:12.01 | whodaman- | yay for leaving moms in another continent. |
17:12.38 | Lukstr | I like sending moms to another continent, personally. |
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17:19.36 | whodaman- | Lukstr, germany is soooo far away now :) |
17:19.43 | Lukstr | heh |
17:22.08 | donny_baker | ~blast007++ |
17:23.35 | whodaman- | psh |
17:23.55 | Winny | ~blast007++ |
17:24.05 | whodaman- | ~blast007++ |
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17:24.16 | Lukstr | ? |
17:24.28 | donny_baker | its a ++ party for blast |
17:24.31 | whodaman- | yeah |
17:24.36 | whodaman- | my shift is stuck |
17:24.38 | whodaman- | so.. |
17:24.54 | bugQ | both of them? |
17:25.09 | whodaman- | bugQ, no :P |
17:25.20 | Lukstr | two shifts don't cancel :P |
17:25.36 | Lukstr | I suspect he's using the capslock :) |
17:25.42 | Erroneous | they can if you have your keyboard layout set up right ;) |
17:25.49 | Lukstr | hah |
17:26.36 | Erroneous | installed a kernel hook that made left shift toggle the state of right shift when he had a stuck shift key |
17:27.24 | Lukstr | motions to a pile of working keyboards. |
17:27.45 | Erroneous | probably would have been easier to just disable the right shift signal, but then it wouldn't have been as fun to watch other people try to use my computer :P |
17:28.53 | Erroneous | also had a power switch that you had to twist 90 degrees to push in, for mostly the same reason |
17:28.55 | Lukstr | if that was my goal I'd just use dvorak |
17:29.39 | Erroneous | has always found it entertaining to watch people try to figure out how to do simple tasks when unexpected challenges are introduced |
17:30.32 | bugQ | I switched the keycaps on my laptop, but I still type qwerty |
17:31.04 | bugQ | i.e. switched to dvorak |
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17:32.05 | Lukstr | heh, keyboards are weird; I wouldn't be able list you all the letters in order in qwerty, but I can type on those lame console-keyboards (moving with a directional pad) blindfolded. Figure that out. |
17:32.26 | Erroneous | I can list all the letters in order... qwertyuiopasdfghjkl;... :P |
17:32.41 | Lukstr | hshs |
17:32.42 | bugQ | Lukstr: you mean PSP-style? |
17:32.48 | Lukstr | PSP? |
17:33.09 | bugQ | The PSP has text entry like that, using a d-pad and button to select chars |
17:33.12 | Lukstr | like, xbox or wii or anything, you get a keyboard on screen and one key is selected, you move the selection around |
17:33.21 | Lukstr | yeah I guess |
17:33.22 | Erroneous | thinks we should rearrange the alphabet to match the keyboard :) |
17:33.29 | bugQ | heh |
17:33.32 | Lukstr | the one in animal crossing comes to mind |
17:33.48 | Erroneous | I mean, the alphabet is in essentially arbitrary order mostly inherited from the romans |
17:33.58 | Erroneous | and they switched it around from the way the greeks did it |
17:34.05 | Erroneous | so why not switch it around again? :) |
17:34.30 | Lukstr | we should just switch to binary as our base anyways |
17:34.38 | Erroneous | hex is more practical |
17:34.38 | Lukstr | I can count to much higher on my fingers than decimal |
17:34.39 | blast007 | Erroneous: cuz software development costs would be too high to adjust sorting algorithms! ;) |
17:34.48 | Lukstr | hex is difficult to count on one's fingers :) |
17:35.18 | Erroneous | fingers are overrated. not everyone has a full set. |
17:35.31 | Lukstr | well that's the only reason we probably use base 10 |
17:36.02 | Erroneous | and if we switch bases, we'll have to redefine the entire metric system |
17:36.16 | Erroneous | 'cause multiplying by 10 in base 16 just isn't cool |
17:36.25 | Lukstr | I never liked the idea of revolving around your base |
17:36.34 | Lukstr | like how we celebrate multiples of 10 units of time |
17:36.41 | Lukstr | silly |
17:36.45 | bugQ | Lukstr: ya, it's called "camping" |
17:36.56 | Erroneous | haha |
17:37.04 | Lukstr | nice |
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18:49.12 | bz63 | ~bzfquery bzflag.secretplace.us:5255 |
18:49.58 | bz63 | ~bzfquery Emachine:5154 |
18:54.22 | JeffM | can we help you bz63 ? |
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18:55.44 | bz29 | ~bzfquery bzflag.secretplace.us:5255 |
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18:59.05 | bz29 | -public "myCTF" |
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18:59.34 | bz29 | -public "myCTF" |
19:00.29 | bz29 | 71.205.72.229:5154 |
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19:25.43 | whodaman- | kongfuuuu |
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21:17.07 | CIA-36 | BZFlag: 03chaos-dev * r18248 10/trunk/bzwgen/inc/FaceGenerator.h: Function prototypes and documentation for the methods that need to be implemented |
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21:36.11 | CIA-36 | BZFlag: 03chaos-dev * r18249 10/trunk/bzwgen/ (4 files in 2 dirs): |
21:36.11 | CIA-36 | BZFlag: * PI definition for math |
21:36.11 | CIA-36 | BZFlag: * Random::sign() |
21:36.11 | CIA-36 | BZFlag: * FaceGenerator deviateVector implemented |
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21:52.01 | CIA-36 | BZFlag: 03chaos-dev * r18250 10/trunk/bzwgen/ (inc/FaceGenerator.h src/FaceGenerator.cxx): Grow roads function structure |
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23:10.16 | KingofCamelot | Erroneous, ping |
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23:14.42 | CBG | why?! |
23:14.54 | whodaman- | Why? |
23:17.37 | spldart | Wha.. why? |
23:18.19 | KingofCamelot | o.O |
23:19.19 | spldart | O.o |
23:19.37 | spldart | -_- |
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