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00:05.35 | *** mode/#bzflag [+v bryjen] by ChanServ |
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00:17.53 | KTL | An error occurred while loading http://www.bzflag.org: |
00:17.54 | KTL | Timeout on server |
00:17.54 | KTL | <PROTECTED> |
00:18.17 | Winny | go bug sourceforge :p |
00:18.17 | KTL | ah oki it loads :) |
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00:31.03 | blast007 | KTL: works for me |
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00:31.52 | blast007 | oh, nvm, you said it worked then.. ;) |
01:01.01 | spldart | I need to ask some semi advanced computer questions unrelated to bzflag.. would anyone mind helping me in PM? |
01:01.22 | spldart | I don't want to flood the channel in OT conversation |
01:02.13 | spldart | It's kinda important :( |
01:07.56 | Winny | Is it possible to have a plugin create a 3rd banfile? I'm trying to mod serverControl so it will only sync the bans of users from certain groups. |
01:09.20 | Winny | That way we can have an easy way to ban people from our box, but not let people who host on it who we don't trust with global bans ban people. |
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01:19.49 | blast007 | Winny: look at torBlock |
01:20.05 | blast007 | that uses a third party list to block users from joining |
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01:41.08 | Thumper_ | Winny: you can merge ban files |
01:42.20 | Thumper_ | Winny: and all the bz servers on the same host don't have to use the same shared banfile |
01:43.49 | Winny | Thumper_: we're trying to set it up so if a user in <some group> executes a ban on a server, that ban is put into a banfile that is shared across all servers on that box |
01:44.44 | Thumper_ | bzfs only currently has 2 ban files - the writable local banfile (-banfile) and the read only masterban file (-masterBanURL) |
01:45.08 | Thumper_ | the serverControl plugin doesn't change how bans are handled by the bzfs server at all |
01:45.14 | Thumper_ | it just reloads bans for it when things change |
01:45.20 | Thumper_ | that bzfs wouldn't normally notice |
01:45.39 | Thumper_ | it's GPL... |
01:45.54 | Winny | going to release this under the same, if its ever finished |
01:46.18 | Thumper_ | you should set it up so there's a way to ban outside of the bzfs server |
01:46.29 | Thumper_ | and then have some program merge that banfile with some other file to create the readonly masterban file |
01:46.39 | Thumper_ | but it's not going to be easy ingame |
01:46.39 | Erroneous | plugins can be executable themselves |
01:47.17 | Erroneous | assuming your os supports executable libraries |
01:48.40 | Thumper_ | s/you should set/you could set/ |
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01:59.50 | rob1n | ~seen amathis |
01:59.53 | ibot | amathis <n=amathis@c-75-64-163-68.hsd1.tn.comcast.net> was last seen on IRC in channel #bzflag, 133d 1h 51m 48s ago, saying: 'oof, wrong window'. |
01:59.59 | rob1n | ~seen loser |
02:00.00 | ibot | loser <n=speaker2@adsl-144-233-140.mia.bellsouth.net> was last seen on IRC in channel #kde, 104d 4h 53m 42s ago, saying: 'does anybody know how to not make the names on the taskbar items to fade'. |
02:00.26 | rob1n | ~help seen |
02:00.39 | rob1n | hmm too bad it can't be restricted to a certain channel |
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02:15.34 | sysdef | !seen Blue89 |
02:15.39 | sysdef | !seen blast007 |
02:15.50 | blast007 | hi |
02:16.20 | wert613 | woop sorry |
02:16.21 | wert613 | XD |
02:16.31 | blast007 | ;) |
02:16.35 | wert613 | =) |
02:20.09 | Blue89 | someone is looking for me? |
02:20.24 | blast007 | nope, probably just me |
02:20.31 | wert613 | =) |
02:20.33 | Blue89 | ah |
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02:43.39 | wert613 | The forums seem to have no way to recover my account after I misspelled my email adress... |
02:44.01 | wert613 | Some of you may know me as Gravel |
02:44.03 | a_meteorite | ask a board admin (JeffM, blast007, DTRemenak) to help you |
02:44.16 | wert613 | Heya meteor =) |
02:44.19 | a_meteorite | hi |
02:46.45 | wert613 | =) |
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08:54.20 | delusional | I was able to compile 2.99 on my intel mac OSX10.4.11... by changing certain links in the configure script before running make. make install did not complete, but i have binaries in usr/local/bin |
08:55.41 | delusional | <PROTECTED> |
08:56.28 | delusional | when i load a map into bzfs, everything is drivethrough |
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14:56.58 | tulcod | is it ok if I put a layout in most pages of the api documentation? |
14:57.04 | tulcod | that way, it's easier to fill stuff in later |
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15:16.43 | tulcod | are all eventdata classes _V1 ? |
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16:09.31 | tulcod | what's a GetPlayerSpawnPosEvent ? |
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16:20.16 | tulcod | anyone? |
16:20.31 | tulcod | ibot: are you a bot? |
16:20.40 | tulcod | :-/ |
16:20.44 | tulcod | if you are, then you suck :p |
16:20.54 | tulcod | IT'S QUIET IN HERE |
16:20.59 | whodaman- | ~lart tulcod |
16:20.59 | ibot | duct-tapes tulcod to the floor and drools on him |
16:21.08 | whodaman- | pwnd |
16:21.15 | tulcod | ~kill whodaman |
16:21.16 | ibot | ACTION shoots a excited pseudoelectron gun at whodaman |
16:21.20 | tulcod | lol |
16:21.23 | tulcod | that was just guessed :p |
16:21.36 | tulcod | ~kill anyone |
16:21.37 | ibot | ACTION shoots a ionized fluxneutrino gun at anyone |
16:21.43 | tulcod | :-/ |
16:21.47 | tulcod | ~kill nobody |
16:21.47 | ibot | ACTION shoots a ionized neutrino gun at nobody |
16:21.53 | tulcod | ~kill himself |
16:21.53 | ibot | ACTION shoots a ionized anti-neutrino gun at himself |
16:22.00 | tulcod | ~kill cookies |
16:22.01 | ibot | ACTION shoots a charged fluxpositrino gun at cookies |
16:22.12 | tulcod | anyway |
16:22.16 | tulcod | whodaman-: you got any idea? |
16:22.18 | sysdef | ~kill his own gun |
16:22.19 | ibot | ACTION shoots a excited pseudograviton gun at his own gun |
16:22.29 | whodaman- | tulcod, of your simply enjoying playing with the bot open a private chat |
16:22.29 | tulcod | ~eat me |
16:22.30 | ibot | ACTION slurps up all the tulcod available |
16:22.48 | tulcod | whodaman-: you got any idea about getplayerspawnposevent? |
16:23.01 | sysdef | ~eat myself |
16:23.02 | ibot | ACTION slurps up all the myself available |
16:23.04 | tulcod | ~punch anyone |
16:23.05 | ibot | ACTION hits anyone like the hot kiss and the end of a wet fist |
16:23.14 | sysdef | ~slap chanserv |
16:23.15 | ibot | ACTION slaps chanserv, keep your grubby fingers to yourself! |
16:23.26 | tulcod | it's ChanServ, not chanserv |
16:23.29 | tulcod | noob |
16:23.32 | tulcod | :p |
16:23.43 | tulcod | so... any idea about GetPlayerSpawnPosEvent yet? |
16:23.50 | sysdef | i'm lower cheese |
16:24.04 | sysdef | i got a lower case |
16:24.13 | sysdef | my case is so low |
16:24.30 | tulcod | ~kick lower case |
16:24.30 | ibot | ACTION kicks lower case |
16:24.40 | tulcod | ~explain anything |
16:29.30 | tulcod | any idea about GetPlayerSpawnPosEvent? |
16:30.24 | brlcad | tulcod: it's often quiet in here if there's nothing useful to say :P |
16:30.40 | tulcod | brlcad: this is kinda useful... |
16:30.58 | tulcod | brlcad: and there were some people on yesterday |
16:31.24 | brlcad | yes, but we also don't sit eagerly just waiting to answer every question that comes along, you have to be patient for a response :) |
16:31.52 | whodaman- | And besides many people are still at work |
16:31.59 | tulcod | :( |
16:32.07 | tulcod | #gentoo > #bzflag |
16:32.15 | whodaman- | be my guest |
16:32.20 | tulcod | so you guys don't know? |
16:32.24 | brlcad | each channel has it's own rules |
16:33.20 | brlcad | just saying how things are generally speaking in here and most channels for that matter, you just see more noise and potential responses as the user count goes up |
16:33.36 | brlcad | i mean #gentoo has how many hundred users connected? |
16:33.48 | whodaman- | brlcad, 937 to be exact |
16:33.50 | brlcad | different dynamics |
16:34.07 | tulcod | but... but..! |
16:34.14 | tulcod | I just wanna know :( |
16:34.18 | tulcod | found out already tho :p |
16:34.22 | whodaman- | Be patient |
16:34.23 | brlcad | ~ask |
16:34.23 | ibot | Questions in the channel should be specific, informative, complete, concise, and on-topic. Don't ask if you can ask a question first. Don't ask if a person is there, just ask what you intended to ask them. Better questions more frequently yield better answers. We are all here voluntarily or against our will. |
16:34.30 | tulcod | so to make a long story short: YOU FAILED |
16:34.33 | *** join/#bzflag JeffM (n=JeffM@unaffiliated/jeffm) |
16:34.38 | brlcad | ah, someone removed the other caveat to be patient |
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16:35.10 | brlcad | tulcod: are you just trying to be antagonizing? |
16:35.11 | tulcod | JeffM! |
16:35.42 | tulcod | JeffM: what's the GetPlayerSpawnPosEvent for? |
16:35.47 | tulcod | for modifying the spawn position, right? |
16:35.55 | tulcod | and what's the "handled" flag in it for? |
16:37.22 | JeffM | the method? |
16:37.30 | JeffM | it's for generateing a new default spawn |
16:37.33 | JeffM | at any time |
16:37.43 | JeffM | the event is called seperatel;y |
16:37.43 | tulcod | JeffM: k, and what's the handled flag? |
16:37.58 | JeffM | tulcod, then you mean the event |
16:38.05 | JeffM | not the method |
16:38.10 | tulcod | JeffM: the event, yes |
16:38.11 | JeffM | well function since it's not in a class |
16:38.21 | tulcod | well, the data class |
16:38.21 | JeffM | you set handled to true if you modify it |
16:38.29 | JeffM | so other plug-ins know |
16:38.35 | tulcod | k |
16:38.40 | JeffM | that's another thing we need to change |
16:38.47 | JeffM | spiting notification and modifcation events |
16:38.56 | JeffM | tulcod, did you see the changes I made to your wiki pages |
16:39.03 | JeffM | you didn't follow the article guidelines |
16:39.16 | tulcod | JeffM: yes |
16:39.18 | JeffM | also the top level API docs are for the trunk API |
16:39.32 | JeffM | the 2.x API goes in the history |
16:39.40 | JeffM | for the functions it got changed to |
16:40.18 | tulcod | JeffM: hm, maybe I should svn co instead |
16:40.28 | tulcod | JeffM: what's it with the _V1 tho? |
16:40.35 | JeffM | that's the interface version |
16:40.40 | JeffM | for backwards compatbility |
16:40.55 | JeffM | if we change the class, we made a V2 version |
16:41.07 | JeffM | your old plugin still casts to the V1 version and gets the data it expexts |
16:41.16 | JeffM | new plug-in casts to the V2 version and gets the new data too |
16:41.26 | tulcod | k |
16:41.38 | tulcod | JeffM: so every data class right now should have _V1 added? |
16:41.51 | JeffM | the event ones do |
16:41.58 | JeffM | as those are the majors |
16:42.12 | JeffM | i'm not 100% sure I'll stick with that method |
16:42.13 | tulcod | JeffM: well, yeah, every *EventData class |
16:43.22 | tulcod | so hurry :p |
16:43.30 | JeffM | it may be better to bind all the fucntions into one interface class |
16:43.30 | tulcod | o.0 |
16:43.32 | tulcod | typo found! |
16:43.34 | JeffM | pardon me? |
16:43.38 | JeffM | you'll find lots |
16:43.39 | tulcod | int playeID; |
16:43.40 | JeffM | deal with it |
16:43.47 | tulcod | in bsfsAPI.h in 2.0.10 |
16:43.53 | JeffM | who cares about old code |
16:43.58 | tulcod | is it fixed? |
16:44.00 | JeffM | have to keep those typos |
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16:44.07 | JeffM | trunk is changed IIRC |
16:44.19 | tulcod | k, then I'll just make it playerID in the wiki |
16:44.24 | JeffM | no |
16:44.28 | JeffM | document the trunk API |
16:44.32 | JeffM | NOT the 2.0.x API |
16:44.42 | JeffM | trunk may not even have the same thing |
16:44.57 | JeffM | lots of player stuff was replaced with state records |
16:46.27 | tulcod | ... |
16:46.29 | tulcod | ehm |
16:46.32 | tulcod | so what should I do/ |
16:46.37 | tulcod | svn co trunk? |
16:46.40 | tulcod | then redo everything? |
16:46.43 | JeffM | what are your goals? |
16:46.52 | tulcod | document the api in the wiki? |
16:46.57 | JeffM | the entire thing? |
16:47.02 | tulcod | no, but some parts |
16:47.05 | tulcod | busy with events atm |
16:47.15 | tulcod | see the list here: http://my.bzflag.org/w/Event%28API%29 |
16:47.16 | JeffM | then yes, fill in the wiki events from the code in trunk |
16:47.27 | JeffM | yes, I'm aware of the wiki page, I wrote it |
16:47.38 | tulcod | yes, but just to indicate what I've done already ;) |
16:48.13 | JeffM | ok, and again you've dione it wrong |
16:48.19 | JeffM | did you read the style guide? |
16:48.50 | tulcod | JeffM: I've pretty much copied your style |
16:48.54 | tulcod | what's wrong this time? |
16:49.00 | JeffM | when do I use the term "you"? |
16:49.21 | tulcod | who the heck cares :-/ |
16:49.28 | JeffM | we do |
16:49.31 | JeffM | hence the style guide |
16:49.36 | tulcod | I mean, I prefer an api doc which uses the term "you" than no api :-/ |
16:49.40 | JeffM | we do not |
16:49.49 | tulcod | JeffM: then I'll just won't document it :-/ |
16:49.49 | JeffM | it is not descriptive |
16:49.55 | JeffM | ok |
16:50.05 | JeffM | I know your trying to help |
16:50.15 | JeffM | but honestly, I don't think your ready to document the stuff |
16:50.21 | JeffM | learn how it all works first |
16:50.25 | tulcod | JeffM: I know you want this to work out well |
16:50.31 | tulcod | but honestly, I don't think you're getting my point |
16:50.37 | tulcod | atm, there is no documentation AT ALL |
16:50.38 | JeffM | I don't think your geting mine |
16:50.45 | JeffM | the code is documentation |
16:50.45 | tulcod | I know that there can be guidelines |
16:50.49 | tulcod | but can't we look at those later? |
16:51.05 | tulcod | the current problem is that because there is simply no api, no one wants to dive into it |
16:51.27 | JeffM | looks like somepeole do it |
16:51.30 | tulcod | :-/ |
16:51.40 | JeffM | how long have you been around the development comunity? |
16:51.43 | tulcod | why didn't those people document anything? |
16:51.48 | tulcod | JeffM: 1.5 days |
16:51.50 | JeffM | because they use the code for docs |
16:51.54 | JeffM | exactly, you are VERY new here |
16:51.57 | tulcod | SO WHAT |
16:52.10 | JeffM | you can't go applying your opinion of how you think it should be, to how we do things |
16:52.13 | tulcod | I'm frikkin VOLUNTARILY documenting your code |
16:52.18 | JeffM | I know |
16:52.26 | JeffM | and I'm asking you to follow our dev procedures |
16:52.29 | tulcod | then why is all you is having complaints? |
16:52.32 | JeffM | that's it |
16:52.40 | JeffM | beceasue I'll have to go fix it |
16:52.49 | JeffM | if I can convince you to write it correctly I won't have to |
16:52.55 | tulcod | you should rather say: "thanks, tulcod for doing all this. just a little thing, please read the guidelines to keep the quality high" |
16:53.03 | JeffM | bad docs can be worse then no docs |
16:53.07 | tulcod | it's just your attitude |
16:53.12 | JeffM | sorry if it came off that way |
16:53.16 | JeffM | but you seem very impatient |
16:53.20 | JeffM | there is no rush |
16:53.26 | JeffM | you can slow down and think it over |
16:53.34 | tulcod | I don't have all the time of the world |
16:53.42 | tulcod | I'm willing to help, but this is not my only project |
16:53.47 | JeffM | ok... |
16:54.04 | tulcod | I mean, if all you guys want to take ages to work it out, good luck |
16:54.04 | JeffM | again bad or incorrect docs are worse in my opinion then no docs |
16:54.14 | JeffM | cus then you go to the code and get the correct stuff |
16:54.25 | tulcod | the docs I wrote are correct |
16:54.31 | tulcod | maybe they don't conform to the writing guidelines |
16:54.35 | tulcod | but there's no false info in it |
16:54.36 | JeffM | not the ones you did yesterday |
16:54.44 | JeffM | you had comments from the one you copied |
16:55.01 | tulcod | ? |
16:55.11 | JeffM | but hey if you want do it,and we fix it, so be it |
16:55.20 | JeffM | I can't make you do anyting ;) |
16:55.25 | JeffM | I can just ask |
16:55.47 | tulcod | sure, I'll go and carefully read the writing guidelines |
16:55.54 | tulcod | it's just that your attitude is extremely negative imo |
16:56.02 | JeffM | they arn't very complex |
16:56.09 | tulcod | could be |
16:56.19 | JeffM | I've read em, they arn't ;) |
16:56.23 | JeffM | my I ask how old you are? |
16:56.40 | tulcod | JeffM: let's say I'm 14, then what? |
16:56.47 | JeffM | then that explains a lot |
16:56.53 | tulcod | ... namely? |
16:56.55 | JeffM | and will help me comunicate with you |
16:57.11 | JeffM | it tells me why you react to some of the things I've said |
16:57.18 | JeffM | I asusmed something else |
16:57.20 | JeffM | I was wrong |
16:57.28 | tulcod | okay |
16:57.35 | tulcod | JeffM: well, I'm 16 |
16:57.40 | JeffM | same thing |
16:57.47 | tulcod | I'm going to eat some stuff now, then off for a few hours |
16:57.54 | tulcod | then I'll read the guidelines carefully, checkout a revision |
16:57.55 | JeffM | umm ok.. |
16:58.00 | tulcod | then giving you another chance ;) |
16:58.05 | JeffM | give me? |
16:58.34 | JeffM | what was he doing before I came here that made brlcad say he was being impatient? |
16:58.46 | whodaman- | JeffM, spamming the channel |
16:58.50 | JeffM | with? |
16:58.53 | whodaman- | ibot |
16:58.57 | JeffM | great |
16:59.07 | whodaman- | just using random ~ |
16:59.19 | JeffM | yeah and he wonders why I'm negitive on him |
16:59.53 | JeffM | maybe it wouod be better for him to add doxygen comments to the code |
17:00.00 | whodaman- | and complaining how "quiet" it was in here |
17:00.02 | JeffM | then we can generate pages from that |
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17:06.43 | JeffM | brlcad, got a sec? |
17:06.57 | JeffM | or actualy anyone |
17:07.10 | JeffM | current on the wiki I'm documenting the event data class inline with the event |
17:07.20 | JeffM | but some of the event data classes are shared by events |
17:07.31 | JeffM | should the event data classes be doucmented seperately as just a class |
17:07.40 | JeffM | then the event docs just point to them |
17:07.47 | JeffM | or should the docs be duplicated? |
17:08.02 | JeffM | I'm more included to make the event link to the docs for the class |
17:08.19 | JeffM | then we can have consistent docs for all the classes, not just event ones |
17:21.38 | JeffM | man the #commits bot looks to be dead too |
17:21.55 | blast007 | heh |
17:32.22 | JeffM | how the heck is this (http://my.bzflag.org/w/Bz_eRawChatMessageEvent ) documentation? |
17:33.17 | blast007 | wtf |
17:35.01 | JeffM | exactly |
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18:05.22 | donny_baker | ~JeffM++ |
18:05.41 | donny_baker | at least you don't have to fix it, oh wait.. you do :P |
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18:11.55 | JeffM | finaly fixed them |
18:12.29 | JeffM | is there any way to automaticly add anything he edits to a category called "bad documents"? |
18:13.11 | L4m3r | send his stuff to a moderation queue in /dev/null |
18:13.14 | L4m3r | :P |
18:13.40 | JeffM | I don't mind fixing it but it should be labled that it's generaly not correct |
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18:47.38 | brlcad | JeffM: he was being impatient and rude, asking questions and being beligerant while the channel guidelines were being explained to him instead of dropping everything to answer his questions |
18:47.56 | JeffM | makes sense |
18:48.20 | brlcad | as well as getting a bit ibot abusive |
18:48.36 | JeffM | didn't we see a video about peole like him? |
18:49.44 | JeffM | tho he did prod me to make 2 changes to the API :) |
18:50.12 | JeffM | brlcad, the cia in commits isn't doing bzflag, think we want to have it pull from a dummy channel? |
18:53.16 | brlcad | you sure it's not just delayed? I've heard several channels say it was just heavily lagged |
18:53.48 | brlcad | btw, his last comment to you before leaving was right in line with what was getting agitating |
18:54.52 | brlcad | the conceited wording in particular |
18:55.07 | JeffM | it's been an hour |
18:55.54 | brlcad | yeah, I went to lunch and am rather carefree borderline comatose now, so wee.. :) |
18:56.12 | donny_baker | JeffM: he'll be back give him time ;) (I know you were talking about cia) |
18:57.22 | JeffM | I mean an hour for CIA brlcad not the punk |
18:57.27 | JeffM | I fixed his articles |
18:57.32 | JeffM | we'll see what happens |
18:57.33 | brlcad | ahh |
18:57.42 | JeffM | hopefully he'll at least read the docs |
18:57.50 | JeffM | and use trunk |
18:58.11 | L4m3r | speaking of which, I think we need some sort of "trunk doc" tag |
18:58.16 | JeffM | cus the page he linked me to said "here are the event docs for 2.99" |
18:58.22 | brlcad | L4m3r: tag? |
18:58.29 | L4m3r | a wiki tag |
18:58.30 | JeffM | yet he documented the 2.0 api |
18:58.39 | JeffM | the docs should always be to trunk |
18:58.41 | L4m3r | or a banner |
18:58.50 | brlcad | yeah, banner would be good |
18:58.52 | JeffM | and any old info should be in the history for the item |
18:58.55 | L4m3r | yeah, but more specifically, to stuff that isn't even implemented in 2.0 |
18:58.58 | brlcad | there is already a dev docs banner iirc |
18:59.17 | JeffM | well the docs for that item should say "implemented in version...." |
18:59.49 | JeffM | I don't think we should duplcate the documentation |
18:59.58 | L4m3r | yeah, but there should also be a generic banner for "Yo, this doc doesn't apply to 2.0 at all" |
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19:04.17 | JeffM | well I'd make it say trunk |
19:04.23 | JeffM | cus 2.0 is very specific |
19:04.37 | JeffM | when we are doing 4.0, it'll refer to 3.0 |
19:04.58 | JeffM | and with each release we woudl have to go to each page and yank it |
19:05.16 | L4m3r | well yeah |
19:05.30 | JeffM | and many of the API things ahve simply changed, not been replaced |
19:05.45 | L4m3r | "This documentation is for the development version of BZFlag and does not apply to the current stable release." |
19:05.46 | JeffM | so it is not a clean cut "this is dev" |
19:06.03 | L4m3r | yeah, it's more for stuff that's new for 2.99 |
19:06.13 | L4m3r | events that 2.0 doesn't even have, etc |
19:06.22 | JeffM | brlcad, did you see my statement for for class docs? |
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19:25.03 | wanda | hi JeffM, did you testbuild with revision 16257? I get some errors in bzfs.cxx |
19:29.03 | JeffM | ? |
19:29.38 | wanda | http://bzflag.pastebin.ca/800789 |
19:30.01 | JeffM | that latest code? |
19:30.24 | wanda | yes , latest commits ... sorry .. without really understanding the code, pse look |
19:30.25 | JeffM | but I'll look when I get back |
19:30.35 | JeffM | make sure it's very latest |
19:30.50 | *** join/#bzflag KTL (n=KTL@212.71.5.238) |
19:31.40 | wanda | just checked out latest from svn |
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19:46.49 | brlcad | L4m3r: see the banner on http://my.bzflag.org/w/BZAuthd |
19:47.42 | brlcad | http://my.bzflag.org/w/Category:Design_Documents |
19:48.11 | brlcad | JeffM: no, I didn't |
19:48.17 | L4m3r | yeah, something close to that |
19:49.25 | brlcad | otherwise, you could also just as easily add a category for 2.0API and DevAPI or something similar |
19:49.59 | L4m3r | can't it just be tagged? or do you have to use a category? |
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19:52.11 | brlcad | same thing |
19:52.15 | brlcad | sorta |
19:52.23 | brlcad | tag, category, template |
19:52.37 | brlcad | either way, it's a {} you have to add to each one |
19:53.16 | brlcad | looks like jeff created a template |
19:53.59 | brlcad | heh, which just auto-adds it to a category |
19:54.46 | L4m3r | lol |
19:54.52 | brlcad | ah, and he/someone created a DoDoc item too |
19:55.10 | brlcad | http://my.bzflag.org/w/BZFS_API |
19:55.11 | L4m3r | hm, perhaps a more generic documentation category would be better |
19:56.04 | L4m3r | "Documentation in the wiki is oriented towards the development version of the game. Note that documentation found in the wiki may not apply to the current stable release." |
19:56.09 | L4m3r | something to that effect |
19:57.45 | brlcad | there's a need for both really |
19:58.17 | L4m3r | the dodoc tag is a really good idea :P |
19:58.18 | brlcad | hence why I said something along the lines of a template for 2.0API and DevAPI |
19:59.27 | L4m3r | do you think we should just keep separate pages for 2.0 docs? |
19:59.59 | brlcad | I don't think it needs to be decreed and limited one way or the other |
20:00.13 | brlcad | if somone (else) wants to work on 2.0 docs, they can have at it |
20:01.20 | brlcad | i don't think devs should be working on docs for an api that is already deprecated |
20:01.26 | L4m3r | heh |
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20:41.04 | JeffM | tulcod, I've gone and fixed up your articles. |
20:41.12 | tulcod | JeffM: seen it, yes :) |
20:42.26 | Thumper_ | JeffM: this maybe: bzflag.pastebin.ca/800882 |
20:43.01 | JeffM | yeah I saw that they posted was a patch and found those lines |
20:43.04 | JeffM | should be good now |
20:45.00 | JeffM | :( |
20:46.55 | brlcad | #/join #commits |
20:46.55 | JeffM | brlcad, want to do a #commits2 or just wait it out? |
20:47.16 | brlcad | hrm |
20:47.41 | JeffM | it's the commits bot that is busted it's not geting everything |
20:47.49 | JeffM | ether that or it's laged big time |
20:47.57 | JeffM | but Ive seen other bots report the commits |
20:48.04 | JeffM | in the beam of tacos |
20:48.07 | tulcod | JeffM: hey, the NullEvent is called |
20:48.11 | tulcod | just not directly |
20:48.17 | JeffM | where? |
20:48.33 | tulcod | JeffM: for every other event? |
20:48.35 | tulcod | or... |
20:48.37 | tulcod | wait a second... |
20:48.42 | tulcod | well, the enum is used |
20:48.43 | tulcod | hm |
20:48.45 | tulcod | was wrong |
20:48.46 | tulcod | sry |
20:49.00 | JeffM | please type all the letters of a word if you would. |
20:49.07 | JeffM | yes it's just a default init value |
20:49.16 | tulcod | JeffM: okay. sorry, I was confused, the enum is used, the class is not called |
20:49.18 | tulcod | that is, afaik |
20:49.20 | JeffM | it will never be passed to the API |
20:50.43 | JeffM | brlcad, I'm thinking of just sending a CIA into ##commits2, then we just add to that filter |
20:50.48 | JeffM | when we add to the bot |
20:51.06 | JeffM | since it seems the bot in #commits has the same problems ( and more traffic ) |
20:51.55 | JeffM | ether that or we go RSS |
20:52.59 | tulcod | can't CIA do rss? |
20:53.02 | Noodleman | ravishingly sexy syndication |
20:54.18 | JeffM | CIA generates RSS feeds |
20:54.25 | JeffM | that is not the thing in question |
20:55.18 | brlcad | yeah, the website has been the one thing that hasn't failed through all of this |
20:55.39 | JeffM | It'd not be to hard to parse it |
20:55.46 | L4m3r | wait, so the CIA bot is just an RSS reader? |
20:55.48 | JeffM | not be as instant as the relay method |
20:55.53 | JeffM | L4m3r, no |
20:55.56 | L4m3r | oh |
20:56.09 | L4m3r | well, iirc ibot can read RSS feeds... |
20:56.21 | L4m3r | or was that a different bot? hm... |
20:56.24 | JeffM | I'm talking of changing CIA-MIA to read from the feeds instead of the #commits relay |
20:56.26 | tulcod | you can also make your own irc bot |
20:56.31 | JeffM | yeah but Ibot won't format them right |
20:56.35 | tulcod | or... are you using sourceforge's svn? |
20:56.36 | JeffM | tulcod, we know, we did |
20:56.41 | brlcad | guu read rss, not ibot |
20:56.47 | JeffM | ibot can |
20:56.56 | JeffM | tim updated it after he saw what guu can do |
20:56.58 | brlcad | and auto-announced? |
20:57.02 | JeffM | but nether of them will do the formating |
20:57.05 | tulcod | if you're hosting your own svn, then you can easily add some hooks |
20:57.11 | JeffM | ibot CAN do it but it isnt' enabled |
20:57.14 | brlcad | yeah, the formatting matters |
20:57.15 | tulcod | that should make it work relatively easily |
20:57.18 | JeffM | tulcod, that is not the issue, we know how it works |
20:57.30 | tulcod | JeffM: just speculating :) |
20:57.32 | JeffM | I can make cia-mia format it the same |
20:57.41 | JeffM | tulcod, it's called intupting and guessing |
20:57.49 | tulcod | whatever |
20:58.26 | tulcod | but... where is the actual problem? the instability of cia? |
20:58.28 | JeffM | is there any eta on scanlime geting the bot code reworked or are you just trying to get access in to do it |
20:59.15 | JeffM | not CIA itself but some of its bot instances. |
20:59.25 | JeffM | and it's for more then just our use |
20:59.32 | brlcad | trying to get access to the machine that hosts the whole mess |
20:59.42 | JeffM | CIA-MIA does relay for others |
20:59.52 | JeffM | brlcad, should I start working on an RSS mode for it? |
21:00.08 | brlcad | something david mentioned way back when, something I've hinted to scanlime about, but now probably even better since #commits is failing |
21:00.10 | JeffM | I got the curl code |
21:00.30 | brlcad | might as well |
21:00.33 | JeffM | k |
21:00.36 | brlcad | i've not seen scanline comment in weeks |
21:00.51 | JeffM | time for a plane trip :) |
21:00.57 | brlcad | someone got access to reset the bots though, maybe it was bear |
21:01.06 | JeffM | that is most likely |
21:01.08 | brlcad | and they did some partial resets last week |
21:01.18 | brlcad | but didn't reset everything or the problem still persisted |
21:01.25 | JeffM | hope I can find the URL manager on vista :) |
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22:03.01 | Constitution | BZBB admins: http://my.bzflag.org/bb/viewtopic.php?t=11844 |
22:04.06 | tannerld | (known cheater) |
22:04.36 | JeffM | ip? |
22:04.50 | tannerld | uhhh |
22:04.57 | whodaman-_ | JeffM, getting it |
22:05.21 | whodaman-_ | JeffM, c-67-180-5-2.hsd1.ca.comcast.net that's one |
22:05.40 | whodaman-_ | and the one I just banned was c-76-105-5-93.hsd1.ca.comcast.net |
22:05.49 | JeffM | big range dynamic? |
22:06.01 | JeffM | or he could just quit |
22:06.37 | *** join/#bzflag L4m3r (i=l4m3r@about/essy/warning/L4m3r) |
22:06.37 | *** mode/#bzflag [+v L4m3r] by ChanServ |
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22:23.34 | jftsang | Is there a way of editing the behaviour of bots? |
22:24.45 | brlcad | jftsang: there is, but you have to use the bzrobots api |
22:25.03 | brlcad | not the default bots and not roger (i.e., the autopilot bot) |
22:25.10 | jftsang | bzrobots? |
22:25.32 | brlcad | http://my.bzflag.org/w/BZRobots |
22:25.59 | brlcad | those are fully-programmable bots, you write to them using the robocode API |
22:26.05 | jftsang | brlcad: no binaries out yet? |
22:26.10 | brlcad | not yet |
22:26.36 | brlcad | but you can compile it yourself without too much fuss |
22:27.06 | brlcad | actually, I think there are binaries in the last Mac port I made |
22:27.14 | brlcad | for beta 3 |
22:27.25 | brlcad | but not for other platforms yet |
22:27.59 | jftsang | brlcad: thanks, ill try to get the source code and figure out how to use it |
22:28.14 | brlcad | ~bzsvn |
22:28.15 | ibot | methinks bzsvn is http://my.bzflag.org/w/BZFlag_SVN and svn co https://bzflag.svn.sourceforge.net/svnroot/bzflag/trunk/bzflag bzflag |
22:29.15 | brlcad | (in voice of yoda) No. Try not. Do.. or do not. There is no try. |
22:29.53 | jftsang | :P |
22:30.15 | jftsang | brlcad: I take it BzRobot.cxx is the main file? |
22:30.25 | brlcad | main file for what? |
22:30.37 | jftsang | compilation...? |
22:30.53 | jftsang | unless i am somewhat deluded |
22:31.01 | JeffM | it's more then one file |
22:31.05 | brlcad | you need the whole dir to compile the bot client |
22:31.11 | brlcad | not just a given file |
22:31.12 | jftsang | i know |
22:31.19 | JeffM | it has it's own make system |
22:31.27 | JeffM | and plug-in like system for bot logic |
22:31.30 | brlcad | if you just build bzflag, by default the bots should be enabled, but you should also be able to cd src/bzrobots and make there |
22:33.17 | jftsang | bye |
22:33.36 | brlcad | there's two main ways to use it |
22:34.08 | brlcad | either writing to the C++ interface, where you compile something that derives from AdvancedRobot, or through the python interface |
22:34.49 | brlcad | technically, there's also a textual command-driven interface where you can use any arbitrary language |
22:35.28 | CIA-MIA | libirc: 03JeffM2501 * r353 10/trunk/libirc/examples/stupidBot/src/stupidBot.cpp: start an rss feed reporter for CIA feeds. |
22:35.52 | brlcad | wooot |
22:36.32 | brlcad | looks like #commits just sprang back to life as well.. man is that a freaking long startup time |
22:37.50 | JeffM | well then the current repeater will work for a while untill I can finish the feeder |
22:39.54 | TD-Linux | IT'S A FAKE! |
22:40.45 | *** join/#bzflag CIA-23 (n=CIA@208.69.182.149) |
22:43.36 | brlcad | TD-Linux: our relay doesn't respond to such threats |
22:43.46 | brlcad | it just relays from #commits |
22:44.55 | *** join/#bzflag JeffM (n=JeffM@unaffiliated/jeffm) |
22:47.16 | brlcad | JeffM: you read the announcement about the GHOP? |
22:47.24 | JeffM | yeah |
22:47.30 | JeffM | kinda cool |
22:47.40 | brlcad | Leslie asked if we're interested in participating next time |
22:49.34 | JeffM | oh my |
22:49.39 | JeffM | how long is it for? |
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22:49.49 | JeffM | cus yeah highschool kids.... yeah.... |
22:50.28 | JeffM | I'd have to macro F5 to be "SHUDDAP!" |
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22:52.00 | brlcad | heh, yeah |
22:52.29 | JeffM | we could do it, I'd not want to do many |
22:52.31 | brlcad | chris dibona even cautioned the mentors that since they're younger that RTFM is *right out*! |
22:52.43 | JeffM | and we'd have to have some very tight contorlls on the projects |
22:52.48 | JeffM | yeah |
22:52.59 | JeffM | it'd be a lot more work on our side |
22:54.37 | brlcad | much smaller payoffs since they're intended to get them to do things like the wiki docs for the api, code cleanup, marketing, graphics, etc |
22:54.45 | JeffM | yeah |
22:54.52 | L4m3r | I'm not sure I like the idea :P |
22:54.56 | brlcad | that's their solution to getting them paid to create content too |
22:55.02 | L4m3r | honestly it doesn't seem fair |
22:55.03 | JeffM | for us I'm sure many would want to "add kick ass newz weaponz LOLOLSZ" |
22:55.04 | brlcad | I think it'll work for some tasks |
22:55.27 | L4m3r | I liked the college restrictions, because us college kids are often dirt poor :P |
22:55.32 | JeffM | heh |
22:55.32 | brlcad | well I think we'd still define the tasks |
22:55.53 | JeffM | using it as a map contest /art contest could be fun |
22:55.55 | brlcad | and they sign up to do them claiming the task |
22:56.54 | jftsang | any chance of a porting BZRobot to a more non-programmer-available system for non-programmers to use? |
22:57.32 | JeffM | like what? |
22:57.36 | JeffM | python? |
22:57.38 | blast007 | QBasic |
22:57.39 | brlcad | yeah, I still want to hold the contests for the bot and map makers |
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22:58.00 | brlcad | jftsang: that's what the python interface is for |
22:58.02 | blast007 | 10 SHOOT ENEMY |
22:58.04 | blast007 | 20 GO 10 |
22:58.09 | JeffM | any language is still programing |
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22:58.19 | brlcad | if you had a binary already, you'd be able to script them fairly directly in python and test easily enough without compiling |
22:58.32 | jftsang | brlcad: ahk |
22:58.47 | brlcad | it's just still "unfinished" effort that needs a fair bit of cleanup before it's ready for production use |
22:59.01 | brlcad | otherwise, though, it does work if you're willing to do the leg work |
22:59.25 | jftsang | any release dates? |
22:59.31 | jftsang | or release candidates? |
22:59.39 | JeffM | no |
22:59.42 | JeffM | it is what it is |
22:59.53 | JeffM | it was made for the google summer of code |
23:00.03 | JeffM | your lucky it's that far allong ;) |
23:01.01 | brlcad | jftsang: I'm hoping to hold a bzrobots contest "soon" (meaning before next summer..) so maybe by then but no, there's no release date |
23:01.24 | jftsang | *changes subject* when I run 2xBZFS it says "Already one is running" -- if I did them on two different ports, what would be the case? |
23:01.42 | brlcad | they're not on two different ports |
23:01.47 | JeffM | yeah that's the same port message |
23:01.49 | JeffM | did you use -p? |
23:01.53 | JeffM | or just change the publicaddr? |
23:02.02 | jftsang | publicaddr |
23:02.07 | jftsang | but i think i have it fixed now |
23:02.08 | JeffM | you hav to do -p |
23:02.11 | JeffM | you do both |
23:02.15 | TD-Linux | -p 5155 |
23:02.20 | JeffM | -p actualy sets the listen port |
23:02.28 | JeffM | cus the public port may not be the listen port |
23:02.51 | jftsang | thats true |
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23:35.55 | JeffM | brlcad, what is the term for the highschool one? it's a lot shorter isn't it? |
23:36.00 | JeffM | ends in febuary right? |
23:37.25 | brlcad | yeah, it's really short |
23:38.14 | brlcad | http://code.google.com/opensource/ghop/2007-8/faqs.html#timeline |
23:38.42 | brlcad | anywhere from november through the beginning of february |
23:39.16 | brlcad | they have to complete three tasks in roughly 1-2 months |
23:39.31 | JeffM | does everyone win something? |
23:39.42 | JeffM | or is it just winer at the end |