IRC log for #bzflag on 20071128

00:05.35*** join/#bzflag bryjen (n=bryjen@2002:4cb1:bee3:0:0:0:0:1)
00:05.35*** mode/#bzflag [+v bryjen] by ChanServ
00:16.44*** join/#bzflag KTL (n=KTL@212.71.5.238)
00:17.53KTLAn error occurred while loading http://www.bzflag.org:
00:17.54KTLTimeout on server
00:17.54KTL<PROTECTED>
00:18.17Winnygo bug sourceforge :p
00:18.17KTLah oki it loads :)
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00:31.03blast007KTL: works for me
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00:31.52blast007oh, nvm, you said it worked then..  ;)
01:01.01spldartI need to ask some semi advanced computer questions unrelated to bzflag.. would anyone mind helping me in PM?
01:01.22spldartI don't want to flood the channel in OT conversation
01:02.13spldartIt's kinda important :(
01:07.56WinnyIs it possible to have a plugin create a 3rd banfile? I'm trying to mod serverControl so it will only sync the bans of users from certain groups.
01:09.20WinnyThat way we can have an easy way to ban people from our box, but not let people who host on it who we don't trust with global bans ban people.
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01:19.49blast007Winny: look at torBlock
01:20.05blast007that uses a third party list to block users from joining
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01:41.08Thumper_Winny: you can merge ban files
01:42.20Thumper_Winny: and all the bz servers on the same host don't have to use the same shared banfile
01:43.49WinnyThumper_: we're trying to set it up so if a user in <some group> executes a ban on a server, that ban is put into a banfile that is shared across all servers on that box
01:44.44Thumper_bzfs only currently has 2 ban files - the writable local banfile (-banfile) and the read only masterban file (-masterBanURL)
01:45.08Thumper_the serverControl plugin doesn't change how bans are handled by the bzfs server at all
01:45.14Thumper_it just reloads bans for it when things change
01:45.20Thumper_that bzfs wouldn't normally notice
01:45.39Thumper_it's GPL...
01:45.54Winnygoing to release this under the same, if its ever finished
01:46.18Thumper_you should set it up so there's a way to ban outside of the bzfs server
01:46.29Thumper_and then have some program merge that banfile with some other file to create the readonly masterban file
01:46.39Thumper_but it's not going to be easy ingame
01:46.39Erroneousplugins can be executable themselves
01:47.17Erroneousassuming your os supports executable libraries
01:48.40Thumper_s/you should set/you could set/
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01:59.50rob1n~seen amathis
01:59.53ibotamathis <n=amathis@c-75-64-163-68.hsd1.tn.comcast.net> was last seen on IRC in channel #bzflag, 133d 1h 51m 48s ago, saying: 'oof, wrong window'.
01:59.59rob1n~seen loser
02:00.00ibotloser <n=speaker2@adsl-144-233-140.mia.bellsouth.net> was last seen on IRC in channel #kde, 104d 4h 53m 42s ago, saying: 'does anybody know how to not make the names on the taskbar items to fade'.
02:00.26rob1n~help seen
02:00.39rob1nhmm too bad it can't be restricted to a certain channel
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02:15.34sysdef!seen Blue89
02:15.39sysdef!seen blast007
02:15.50blast007hi
02:16.20wert613woop sorry
02:16.21wert613XD
02:16.31blast007;)
02:16.35wert613=)
02:20.09Blue89someone is looking for me?
02:20.24blast007nope, probably just me
02:20.31wert613=)
02:20.33Blue89ah
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02:43.39wert613The forums seem to have no way to recover my account after I misspelled my email adress...
02:44.01wert613Some of you may know me as Gravel
02:44.03a_meteoriteask a board admin (JeffM, blast007, DTRemenak) to help you
02:44.16wert613Heya meteor =)
02:44.19a_meteoritehi
02:46.45wert613=)
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08:54.20delusionalI was able to compile 2.99 on my intel mac OSX10.4.11... by changing certain links in the configure script before running make.  make install did not complete, but i have binaries in usr/local/bin
08:55.41delusional<PROTECTED>
08:56.28delusionalwhen i load a map into bzfs,  everything is drivethrough
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14:54.53*** join/#bzflag tulcod (n=auke@a62-251-21-22.adsl.xs4all.nl)
14:56.58tulcodis it ok if I put a layout in most pages of the api documentation?
14:57.04tulcodthat way, it's easier to fill stuff in later
14:58.35*** join/#bzflag Syd_Barrett (i=chatzill@nat/ibm/x-daa0efddce612b53)
15:16.43tulcodare all eventdata classes _V1 ?
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16:09.31tulcodwhat's a GetPlayerSpawnPosEvent ?
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16:20.16tulcodanyone?
16:20.31tulcodibot: are you a bot?
16:20.40tulcod:-/
16:20.44tulcodif you are, then you suck :p
16:20.54tulcodIT'S QUIET IN HERE
16:20.59whodaman-~lart tulcod
16:20.59ibotduct-tapes tulcod to the floor and drools on him
16:21.08whodaman-pwnd
16:21.15tulcod~kill whodaman
16:21.16ibotACTION shoots a excited pseudoelectron gun at whodaman
16:21.20tulcodlol
16:21.23tulcodthat was just guessed :p
16:21.36tulcod~kill anyone
16:21.37ibotACTION shoots a ionized fluxneutrino gun at anyone
16:21.43tulcod:-/
16:21.47tulcod~kill nobody
16:21.47ibotACTION shoots a ionized neutrino gun at nobody
16:21.53tulcod~kill himself
16:21.53ibotACTION shoots a ionized anti-neutrino gun at himself
16:22.00tulcod~kill cookies
16:22.01ibotACTION shoots a charged fluxpositrino gun at cookies
16:22.12tulcodanyway
16:22.16tulcodwhodaman-: you got any idea?
16:22.18sysdef~kill his own gun
16:22.19ibotACTION shoots a excited pseudograviton gun at his own gun
16:22.29whodaman-tulcod, of your simply enjoying playing with the bot open a private chat
16:22.29tulcod~eat me
16:22.30ibotACTION slurps up all the tulcod available
16:22.48tulcodwhodaman-: you got any idea about getplayerspawnposevent?
16:23.01sysdef~eat myself
16:23.02ibotACTION slurps up all the myself available
16:23.04tulcod~punch anyone
16:23.05ibotACTION hits anyone like the hot kiss and the end of a wet fist
16:23.14sysdef~slap chanserv
16:23.15ibotACTION slaps chanserv, keep your grubby fingers to yourself!
16:23.26tulcodit's ChanServ, not chanserv
16:23.29tulcodnoob
16:23.32tulcod:p
16:23.43tulcodso... any idea about GetPlayerSpawnPosEvent yet?
16:23.50sysdefi'm lower cheese
16:24.04sysdefi got a lower case
16:24.13sysdefmy case is so low
16:24.30tulcod~kick lower case
16:24.30ibotACTION kicks lower case
16:24.40tulcod~explain anything
16:29.30tulcodany idea about GetPlayerSpawnPosEvent?
16:30.24brlcadtulcod: it's often quiet in here if there's nothing useful to say :P
16:30.40tulcodbrlcad: this is kinda useful...
16:30.58tulcodbrlcad: and there were some people on yesterday
16:31.24brlcadyes, but we also don't sit eagerly just waiting to answer every question that comes along, you have to be patient for a response :)
16:31.52whodaman-And besides many people are still at work
16:31.59tulcod:(
16:32.07tulcod#gentoo > #bzflag
16:32.15whodaman-be my guest
16:32.20tulcodso you guys don't know?
16:32.24brlcadeach channel has it's own rules
16:33.20brlcadjust saying how things are generally speaking in here and most channels for that matter, you just see more noise and potential responses as the user count goes up
16:33.36brlcadi mean #gentoo has how many hundred users connected?
16:33.48whodaman-brlcad, 937 to be exact
16:33.50brlcaddifferent dynamics
16:34.07tulcodbut... but..!
16:34.14tulcodI just wanna know :(
16:34.18tulcodfound out already tho :p
16:34.22whodaman-Be patient
16:34.23brlcad~ask
16:34.23ibotQuestions in the channel should be specific, informative, complete, concise, and on-topic.  Don't ask if you can ask a question first.  Don't ask if a person is there, just ask what you intended to ask them.  Better questions more frequently yield better answers.  We are all here voluntarily or against our will.
16:34.30tulcodso to make a long story short: YOU FAILED
16:34.33*** join/#bzflag JeffM (n=JeffM@unaffiliated/jeffm)
16:34.38brlcadah, someone removed the other caveat to be patient
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16:35.10brlcadtulcod: are you just trying to be antagonizing?
16:35.11tulcodJeffM!
16:35.42tulcodJeffM: what's the GetPlayerSpawnPosEvent for?
16:35.47tulcodfor modifying the spawn position, right?
16:35.55tulcodand what's the "handled" flag in it for?
16:37.22JeffMthe method?
16:37.30JeffMit's for generateing a new default spawn
16:37.33JeffMat any time
16:37.43JeffMthe event is called seperatel;y
16:37.43tulcodJeffM: k, and what's the handled flag?
16:37.58JeffMtulcod, then you mean the event
16:38.05JeffMnot the method
16:38.10tulcodJeffM: the event, yes
16:38.11JeffMwell function since it's not in a class
16:38.21tulcodwell, the data class
16:38.21JeffMyou set handled to true if you modify it
16:38.29JeffMso other plug-ins know
16:38.35tulcodk
16:38.40JeffMthat's another thing we need to change
16:38.47JeffMspiting notification and modifcation events
16:38.56JeffMtulcod, did you see the changes I made to your wiki pages
16:39.03JeffMyou didn't follow the article guidelines
16:39.16tulcodJeffM: yes
16:39.18JeffMalso the top level API docs are for the trunk API
16:39.32JeffMthe 2.x API goes in the history
16:39.40JeffMfor the functions it got changed to
16:40.18tulcodJeffM: hm, maybe I should svn co instead
16:40.28tulcodJeffM: what's it with the _V1 tho?
16:40.35JeffMthat's the interface version
16:40.40JeffMfor backwards compatbility
16:40.55JeffMif we change the class, we made a V2 version
16:41.07JeffMyour old plugin still casts to the V1 version and gets the data it expexts
16:41.16JeffMnew plug-in casts to the V2 version and gets the new data too
16:41.26tulcodk
16:41.38tulcodJeffM: so every data class right now should have _V1 added?
16:41.51JeffMthe event ones do
16:41.58JeffMas those are the majors
16:42.12JeffMi'm not 100% sure I'll stick with that method
16:42.13tulcodJeffM: well, yeah, every *EventData class
16:43.22tulcodso hurry :p
16:43.30JeffMit may be better to bind all the fucntions into one interface class
16:43.30tulcodo.0
16:43.32tulcodtypo found!
16:43.34JeffMpardon me?
16:43.38JeffMyou'll find lots
16:43.39tulcodint playeID;
16:43.40JeffMdeal with it
16:43.47tulcodin bsfsAPI.h in 2.0.10
16:43.53JeffMwho cares about old code
16:43.58tulcodis it fixed?
16:44.00JeffMhave to keep those typos
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16:44.07JeffMtrunk is changed IIRC
16:44.19tulcodk, then I'll just make it playerID in the wiki
16:44.24JeffMno
16:44.28JeffMdocument the trunk API
16:44.32JeffMNOT the 2.0.x API
16:44.42JeffMtrunk may not even have the same thing
16:44.57JeffMlots of player stuff was replaced with state records
16:46.27tulcod...
16:46.29tulcodehm
16:46.32tulcodso what should I do/
16:46.37tulcodsvn co trunk?
16:46.40tulcodthen redo everything?
16:46.43JeffMwhat are your goals?
16:46.52tulcoddocument the api in the wiki?
16:46.57JeffMthe entire thing?
16:47.02tulcodno, but some parts
16:47.05tulcodbusy with events atm
16:47.15tulcodsee the list here: http://my.bzflag.org/w/Event%28API%29
16:47.16JeffMthen yes, fill in the wiki events from the code in trunk
16:47.27JeffMyes, I'm aware of the wiki page, I wrote it
16:47.38tulcodyes, but just to indicate what I've done already ;)
16:48.13JeffMok, and again you've dione it wrong
16:48.19JeffMdid you read the style guide?
16:48.50tulcodJeffM: I've pretty much copied your style
16:48.54tulcodwhat's wrong this time?
16:49.00JeffMwhen do I use the term "you"?
16:49.21tulcodwho the heck cares :-/
16:49.28JeffMwe do
16:49.31JeffMhence the style guide
16:49.36tulcodI mean, I prefer an api doc which uses the term "you" than no api :-/
16:49.40JeffMwe do not
16:49.49tulcodJeffM: then I'll just won't document it :-/
16:49.49JeffMit is not descriptive
16:49.55JeffMok
16:50.05JeffMI know your trying to help
16:50.15JeffMbut honestly, I don't think your ready to document the stuff
16:50.21JeffMlearn how it all works first
16:50.25tulcodJeffM: I know you want this to work out well
16:50.31tulcodbut honestly, I don't think you're getting my point
16:50.37tulcodatm, there is no documentation AT ALL
16:50.38JeffMI don't think your geting mine
16:50.45JeffMthe code is documentation
16:50.45tulcodI know that there can be guidelines
16:50.49tulcodbut can't we look at those later?
16:51.05tulcodthe current problem is that because there is simply no api, no one wants to dive into it
16:51.27JeffMlooks like somepeole do it
16:51.30tulcod:-/
16:51.40JeffMhow long have you been around the development comunity?
16:51.43tulcodwhy didn't those people document anything?
16:51.48tulcodJeffM: 1.5 days
16:51.50JeffMbecause they use the code for docs
16:51.54JeffMexactly, you are VERY new here
16:51.57tulcodSO WHAT
16:52.10JeffMyou can't go applying your opinion of how you think it should be, to how we do things
16:52.13tulcodI'm frikkin VOLUNTARILY documenting your code
16:52.18JeffMI know
16:52.26JeffMand I'm asking you to follow our dev procedures
16:52.29tulcodthen why is all you is having complaints?
16:52.32JeffMthat's it
16:52.40JeffMbeceasue I'll have to go fix it
16:52.49JeffMif I can convince you to write it correctly I won't have to
16:52.55tulcodyou should rather say: "thanks, tulcod for doing all this. just a little thing, please read the guidelines to keep the quality high"
16:53.03JeffMbad docs can be worse then no docs
16:53.07tulcodit's just your attitude
16:53.12JeffMsorry if it came off that way
16:53.16JeffMbut you seem very impatient
16:53.20JeffMthere is no rush
16:53.26JeffMyou can slow down and think it over
16:53.34tulcodI don't have all the time of the world
16:53.42tulcodI'm willing to help, but this is not my only project
16:53.47JeffMok...
16:54.04tulcodI mean, if all you guys want to take ages to work it out, good luck
16:54.04JeffMagain bad or incorrect docs are worse in my opinion then no docs
16:54.14JeffMcus then you go to the code and get the correct stuff
16:54.25tulcodthe docs I wrote are correct
16:54.31tulcodmaybe they don't conform to the writing guidelines
16:54.35tulcodbut there's no false info in it
16:54.36JeffMnot the ones you did yesterday
16:54.44JeffMyou had comments from the one you copied
16:55.01tulcod?
16:55.11JeffMbut hey if you want do it,and we fix it, so be it
16:55.20JeffMI can't make you do anyting ;)
16:55.25JeffMI can just ask
16:55.47tulcodsure, I'll go and carefully read the writing guidelines
16:55.54tulcodit's just that your attitude is extremely negative imo
16:56.02JeffMthey arn't very complex
16:56.09tulcodcould be
16:56.19JeffMI've read em, they arn't ;)
16:56.23JeffMmy I ask how old you are?
16:56.40tulcodJeffM: let's say I'm 14, then what?
16:56.47JeffMthen that explains a lot
16:56.53tulcod... namely?
16:56.55JeffMand will help me comunicate with you
16:57.11JeffMit tells me why you react to some of the things I've said
16:57.18JeffMI asusmed something else
16:57.20JeffMI was wrong
16:57.28tulcodokay
16:57.35tulcodJeffM: well, I'm 16
16:57.40JeffMsame thing
16:57.47tulcodI'm going to eat some stuff now, then off for a few hours
16:57.54tulcodthen I'll read the guidelines carefully, checkout a revision
16:57.55JeffMumm ok..
16:58.00tulcodthen giving you another chance ;)
16:58.05JeffMgive me?
16:58.34JeffMwhat was he doing before I came here that made brlcad say he was being impatient?
16:58.46whodaman-JeffM, spamming the channel
16:58.50JeffMwith?
16:58.53whodaman-ibot
16:58.57JeffMgreat
16:59.07whodaman-just using random ~
16:59.19JeffMyeah and he wonders why I'm negitive on him
16:59.53JeffMmaybe it wouod be better for him to add doxygen comments to the code
17:00.00whodaman-and complaining how "quiet" it was in here
17:00.02JeffMthen we can generate pages from that
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17:06.43JeffMbrlcad, got a sec?
17:06.57JeffMor actualy anyone
17:07.10JeffMcurrent on the wiki I'm documenting the event data class inline with the event
17:07.20JeffMbut some of the event data classes are shared by events
17:07.31JeffMshould the event data classes be doucmented seperately as just a class
17:07.40JeffMthen the event docs just point to them
17:07.47JeffMor should the docs be duplicated?
17:08.02JeffMI'm more included to make the event link to the docs for the class
17:08.19JeffMthen we can have consistent docs for all the classes, not just event ones
17:21.38JeffMman the #commits bot looks to be dead too
17:21.55blast007heh
17:32.22JeffMhow the heck is this (http://my.bzflag.org/w/Bz_eRawChatMessageEvent ) documentation?
17:33.17blast007wtf
17:35.01JeffMexactly
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18:05.22donny_baker~JeffM++
18:05.41donny_bakerat least you don't have to fix it, oh wait.. you do :P
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18:11.55JeffMfinaly fixed them
18:12.29JeffMis there any way to automaticly add anything he edits to a category called "bad documents"?
18:13.11L4m3rsend his stuff to a moderation queue in /dev/null
18:13.14L4m3r:P
18:13.40JeffMI don't mind fixing it but it should be labled that it's generaly not correct
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18:47.38brlcadJeffM: he was being impatient and rude, asking questions and being beligerant while the channel guidelines were being explained to him instead of dropping everything to answer his questions
18:47.56JeffMmakes sense
18:48.20brlcadas well as getting a bit ibot abusive
18:48.36JeffMdidn't we see a video about peole like him?
18:49.44JeffMtho he did prod me to make 2 changes to the API :)
18:50.12JeffMbrlcad, the cia in commits isn't doing bzflag, think we want to have it pull from a dummy channel?
18:53.16brlcadyou sure it's not just delayed?  I've heard several channels say it was just heavily lagged
18:53.48brlcadbtw, his last comment to you before leaving was right in line with what was getting agitating
18:54.52brlcadthe conceited wording in particular
18:55.07JeffMit's been an hour
18:55.54brlcadyeah, I went to lunch and am rather carefree borderline comatose now, so wee.. :)
18:56.12donny_bakerJeffM: he'll be back give him time ;) (I know you were talking about cia)
18:57.22JeffMI mean an hour for CIA brlcad not the punk
18:57.27JeffMI fixed his articles
18:57.32JeffMwe'll see what happens
18:57.33brlcadahh
18:57.42JeffMhopefully he'll at least read the docs
18:57.50JeffMand use trunk
18:58.11L4m3rspeaking of which, I think we need some sort of "trunk doc" tag
18:58.16JeffMcus the page he linked me to said "here are the event docs for 2.99"
18:58.22brlcadL4m3r: tag?
18:58.29L4m3ra wiki tag
18:58.30JeffMyet he documented the 2.0 api
18:58.39JeffMthe docs should always be to trunk
18:58.41L4m3ror a banner
18:58.50brlcadyeah, banner would be good
18:58.52JeffMand any old info should be in the history for the item
18:58.55L4m3ryeah, but more specifically, to stuff that isn't even implemented in 2.0
18:58.58brlcadthere is already a dev docs banner iirc
18:59.17JeffMwell the docs for that item should say "implemented in version...."
18:59.49JeffMI don't think we should duplcate the documentation
18:59.58L4m3ryeah, but there should also be a generic banner for "Yo, this doc doesn't apply to 2.0 at all"
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19:04.17JeffMwell I'd make it say trunk
19:04.23JeffMcus 2.0 is very specific
19:04.37JeffMwhen we are doing 4.0, it'll refer to 3.0
19:04.58JeffMand with each release we woudl have to go to each page and yank it
19:05.16L4m3rwell yeah
19:05.30JeffMand many of the API things ahve simply changed, not been replaced
19:05.45L4m3r"This documentation is for the development version of BZFlag and does not apply to the current stable release."
19:05.46JeffMso it is not a clean cut "this is dev"
19:06.03L4m3ryeah, it's more for stuff that's new for 2.99
19:06.13L4m3revents that 2.0 doesn't even have, etc
19:06.22JeffMbrlcad, did you see my statement for for class docs?
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19:25.03wandahi JeffM, did you testbuild with revision 16257? I get some errors in bzfs.cxx
19:29.03JeffM?
19:29.38wandahttp://bzflag.pastebin.ca/800789
19:30.01JeffMthat latest code?
19:30.24wandayes , latest commits ... sorry .. without really understanding the code, pse look
19:30.25JeffMbut I'll look when I get back
19:30.35JeffMmake sure it's very latest
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19:31.40wandajust checked out latest from svn
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19:46.49brlcadL4m3r: see the banner on http://my.bzflag.org/w/BZAuthd
19:47.42brlcadhttp://my.bzflag.org/w/Category:Design_Documents
19:48.11brlcadJeffM: no, I didn't
19:48.17L4m3ryeah, something close to that
19:49.25brlcadotherwise, you could also just as easily add a category for 2.0API and DevAPI or something similar
19:49.59L4m3rcan't  it just be tagged? or do you have to use a category?
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19:52.11brlcadsame thing
19:52.15brlcadsorta
19:52.23brlcadtag, category, template
19:52.37brlcadeither way, it's a {} you have to add to each one
19:53.16brlcadlooks like jeff created a template
19:53.59brlcadheh, which just auto-adds it to a category
19:54.46L4m3rlol
19:54.52brlcadah, and he/someone created a DoDoc item too
19:55.10brlcadhttp://my.bzflag.org/w/BZFS_API
19:55.11L4m3rhm, perhaps a more generic documentation category would be better
19:56.04L4m3r"Documentation in the wiki is oriented towards the development version of the game. Note that documentation found in the wiki may not apply to the current stable release."
19:56.09L4m3rsomething to that effect
19:57.45brlcadthere's a need for both really
19:58.17L4m3rthe dodoc tag is a really good idea :P
19:58.18brlcadhence why I said something along the lines of a template for 2.0API and DevAPI
19:59.27L4m3rdo you think we should just keep separate pages for 2.0 docs?
19:59.59brlcadI don't think it needs to be decreed and limited one way or the other
20:00.13brlcadif somone (else) wants to work on 2.0 docs, they can have at it
20:01.20brlcadi don't think devs should be working on docs for an api that is already deprecated
20:01.26L4m3rheh
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20:41.04JeffMtulcod, I've gone and fixed up your articles.
20:41.12tulcodJeffM: seen it, yes :)
20:42.26Thumper_JeffM: this maybe: bzflag.pastebin.ca/800882
20:43.01JeffMyeah I saw that they posted was a patch and found those lines
20:43.04JeffMshould be good now
20:45.00JeffM:(
20:46.55brlcad#/join #commits
20:46.55JeffMbrlcad, want to do a #commits2 or just wait it out?
20:47.16brlcadhrm
20:47.41JeffMit's the commits bot that is busted it's not geting everything
20:47.49JeffMether that or it's laged big time
20:47.57JeffMbut Ive seen other bots report the commits
20:48.04JeffMin the beam of tacos
20:48.07tulcodJeffM: hey, the NullEvent is called
20:48.11tulcodjust not directly
20:48.17JeffMwhere?
20:48.33tulcodJeffM: for every other event?
20:48.35tulcodor...
20:48.37tulcodwait a second...
20:48.42tulcodwell, the enum is used
20:48.43tulcodhm
20:48.45tulcodwas wrong
20:48.46tulcodsry
20:49.00JeffMplease type all the letters of a word if you would.
20:49.07JeffMyes it's just a default init value
20:49.16tulcodJeffM: okay. sorry, I was confused, the enum is used, the class is not called
20:49.18tulcodthat is, afaik
20:49.20JeffMit will never be passed to the API
20:50.43JeffMbrlcad, I'm thinking of just sending a CIA into ##commits2, then we just add to that filter
20:50.48JeffMwhen we add to the bot
20:51.06JeffMsince it seems the bot in #commits has the same problems ( and more traffic )
20:51.55JeffMether that or we go RSS
20:52.59tulcodcan't CIA do rss?
20:53.02Noodlemanravishingly sexy syndication
20:54.18JeffMCIA generates RSS feeds
20:54.25JeffMthat is not the thing in question
20:55.18brlcadyeah, the website has been the one thing that hasn't failed through all of this
20:55.39JeffMIt'd not be to hard to parse it
20:55.46L4m3rwait, so the CIA bot is just an RSS reader?
20:55.48JeffMnot be as instant as the relay method
20:55.53JeffML4m3r, no
20:55.56L4m3roh
20:56.09L4m3rwell, iirc ibot can read RSS feeds...
20:56.21L4m3ror was that a different bot? hm...
20:56.24JeffMI'm talking of changing CIA-MIA to read from the feeds instead of the #commits relay
20:56.26tulcodyou can also make your own irc bot
20:56.31JeffMyeah but Ibot won't format them right
20:56.35tulcodor... are you using sourceforge's svn?
20:56.36JeffMtulcod, we know, we did
20:56.41brlcadguu read rss, not ibot
20:56.47JeffMibot can
20:56.56JeffMtim updated it after he saw what guu can do
20:56.58brlcadand auto-announced?
20:57.02JeffMbut nether of them will do the formating
20:57.05tulcodif you're hosting your own svn, then you can easily add some hooks
20:57.11JeffMibot CAN do it but it isnt' enabled
20:57.14brlcadyeah, the formatting matters
20:57.15tulcodthat should make it work relatively easily
20:57.18JeffMtulcod, that is not the issue, we know how it works
20:57.30tulcodJeffM: just speculating :)
20:57.32JeffMI can make cia-mia format it the same
20:57.41JeffMtulcod, it's called intupting and guessing
20:57.49tulcodwhatever
20:58.26tulcodbut... where is the actual problem? the instability of cia?
20:58.28JeffMis there any eta on scanlime geting the bot code reworked or are you just trying to get access in to do it
20:59.15JeffMnot CIA itself but some of its bot instances.
20:59.25JeffMand it's for more then just our use
20:59.32brlcadtrying to get access to the machine that hosts the whole mess
20:59.42JeffMCIA-MIA does relay for others
20:59.52JeffMbrlcad, should I start working on an RSS mode for it?
21:00.08brlcadsomething david mentioned way back when, something I've hinted to scanlime about, but now probably even better since #commits is failing
21:00.10JeffMI got the curl code
21:00.30brlcadmight as well
21:00.33JeffMk
21:00.36brlcadi've not seen scanline comment in weeks
21:00.51JeffMtime for a plane trip :)
21:00.57brlcadsomeone got access to reset the bots though, maybe it was bear
21:01.06JeffMthat is most likely
21:01.08brlcadand they did some partial resets last week
21:01.18brlcadbut didn't reset everything or the problem still persisted
21:01.25JeffMhope I can find the URL manager on vista :)
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22:03.01ConstitutionBZBB admins: http://my.bzflag.org/bb/viewtopic.php?t=11844
22:04.06tannerld(known cheater)
22:04.36JeffMip?
22:04.50tannerlduhhh
22:04.57whodaman-_JeffM, getting it
22:05.21whodaman-_JeffM, c-67-180-5-2.hsd1.ca.comcast.net that's one
22:05.40whodaman-_and the one I just banned was c-76-105-5-93.hsd1.ca.comcast.net
22:05.49JeffMbig range dynamic?
22:06.01JeffMor he could just quit
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22:23.34jftsangIs there a way of editing the behaviour of bots?
22:24.45brlcadjftsang: there is, but you have to use the bzrobots api
22:25.03brlcadnot the default bots and not roger (i.e., the autopilot bot)
22:25.10jftsangbzrobots?
22:25.32brlcadhttp://my.bzflag.org/w/BZRobots
22:25.59brlcadthose are fully-programmable bots, you write to them using the robocode API
22:26.05jftsangbrlcad: no binaries out yet?
22:26.10brlcadnot yet
22:26.36brlcadbut you can compile it yourself without too much fuss
22:27.06brlcadactually, I think there are binaries in the last Mac port I made
22:27.14brlcadfor beta 3
22:27.25brlcadbut not for other platforms yet
22:27.59jftsangbrlcad: thanks, ill try to get the source code and figure out how to use it
22:28.14brlcad~bzsvn
22:28.15ibotmethinks bzsvn is http://my.bzflag.org/w/BZFlag_SVN and svn co https://bzflag.svn.sourceforge.net/svnroot/bzflag/trunk/bzflag bzflag
22:29.15brlcad(in voice of yoda) No. Try not.  Do.. or do not.  There is no try.
22:29.53jftsang:P
22:30.15jftsangbrlcad: I take it BzRobot.cxx is the main file?
22:30.25brlcadmain file for what?
22:30.37jftsangcompilation...?
22:30.53jftsangunless i am somewhat deluded
22:31.01JeffMit's more then one file
22:31.05brlcadyou need the whole dir to compile the bot client
22:31.11brlcadnot just a given file
22:31.12jftsangi know
22:31.19JeffMit has it's own make system
22:31.27JeffMand plug-in like system for bot logic
22:31.30brlcadif you just build bzflag, by default the bots should be enabled, but you should also be able to cd src/bzrobots and make there
22:33.17jftsangbye
22:33.36brlcadthere's two main ways to use it
22:34.08brlcadeither writing to the C++ interface, where you compile something that derives from AdvancedRobot, or through the python interface
22:34.49brlcadtechnically, there's also a textual command-driven interface where you can use any arbitrary language
22:35.28CIA-MIAlibirc: 03JeffM2501 * r353 10/trunk/libirc/examples/stupidBot/src/stupidBot.cpp: start an rss feed reporter for CIA feeds.
22:35.52brlcadwooot
22:36.32brlcadlooks like #commits just sprang back to life as well.. man is that a freaking long startup time
22:37.50JeffMwell then the current repeater will work for a while untill I can finish the feeder
22:39.54TD-LinuxIT'S A FAKE!
22:40.45*** join/#bzflag CIA-23 (n=CIA@208.69.182.149)
22:43.36brlcadTD-Linux: our relay doesn't respond to such threats
22:43.46brlcadit just relays from #commits
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22:47.16brlcadJeffM: you read the announcement about the GHOP?
22:47.24JeffMyeah
22:47.30JeffMkinda cool
22:47.40brlcadLeslie asked if we're interested in participating next time
22:49.34JeffMoh my
22:49.39JeffMhow long is it for?
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22:49.49JeffMcus yeah highschool kids.... yeah....
22:50.28JeffMI'd have to macro F5 to be "SHUDDAP!"
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22:52.00brlcadheh, yeah
22:52.29JeffMwe could do it, I'd not want to do many
22:52.31brlcadchris dibona even cautioned the mentors that since they're younger that RTFM is *right out*!
22:52.43JeffMand we'd have to have some very tight contorlls on the projects
22:52.48JeffMyeah
22:52.59JeffMit'd be a lot more work on our side
22:54.37brlcadmuch smaller payoffs since they're intended to get them to do things like the wiki docs for the api, code cleanup, marketing, graphics, etc
22:54.45JeffMyeah
22:54.52L4m3rI'm not sure I like the idea :P
22:54.56brlcadthat's their solution to getting them paid to create content too
22:55.02L4m3rhonestly it doesn't seem fair
22:55.03JeffMfor us I'm sure many would want to "add kick ass newz weaponz LOLOLSZ"
22:55.04brlcadI think it'll work for some tasks
22:55.27L4m3rI liked the college restrictions, because us college kids are often dirt poor :P
22:55.32JeffMheh
22:55.32brlcadwell I think we'd still define the tasks
22:55.53JeffMusing it as a map contest /art contest could be fun
22:55.55brlcadand they sign up to do them claiming the task
22:56.54jftsangany chance of a porting BZRobot to a more non-programmer-available system for non-programmers to use?
22:57.32JeffMlike what?
22:57.36JeffMpython?
22:57.38blast007QBasic
22:57.39brlcadyeah, I still want to hold the contests for the bot and map makers
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22:58.00brlcadjftsang: that's what the python interface is for
22:58.02blast00710 SHOOT ENEMY
22:58.04blast00720 GO 10
22:58.09JeffMany language is still programing
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22:58.19brlcadif you had a binary already, you'd be able to script them fairly directly in python and test easily enough without compiling
22:58.32jftsangbrlcad: ahk
22:58.47brlcadit's just still "unfinished" effort that needs a fair bit of cleanup before it's ready for production use
22:59.01brlcadotherwise, though, it does work if you're willing to do the leg work
22:59.25jftsangany release dates?
22:59.31jftsangor release candidates?
22:59.39JeffMno
22:59.42JeffMit is what it is
22:59.53JeffMit was made for the google summer of code
23:00.03JeffMyour lucky it's that far allong ;)
23:01.01brlcadjftsang: I'm hoping to hold a bzrobots contest "soon" (meaning before next summer..) so maybe by then but no, there's no release date
23:01.24jftsang*changes subject* when I run 2xBZFS it says "Already one is running" -- if I did them on two different ports, what would be the case?
23:01.42brlcadthey're not on two different ports
23:01.47JeffMyeah that's the same port message
23:01.49JeffMdid you use -p?
23:01.53JeffMor just change the publicaddr?
23:02.02jftsangpublicaddr
23:02.07jftsangbut i think i have it fixed now
23:02.08JeffMyou hav to do -p
23:02.11JeffMyou do both
23:02.15TD-Linux-p 5155
23:02.20JeffM-p actualy sets the listen port
23:02.28JeffMcus the public port may not be the listen port
23:02.51jftsangthats true
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23:35.55JeffMbrlcad, what is the term for the highschool one? it's a lot shorter isn't it?
23:36.00JeffMends in febuary right?
23:37.25brlcadyeah, it's really short
23:38.14brlcadhttp://code.google.com/opensource/ghop/2007-8/faqs.html#timeline
23:38.42brlcadanywhere from november through the beginning of february
23:39.16brlcadthey have to complete three tasks in roughly 1-2 months
23:39.31JeffMdoes everyone win something?
23:39.42JeffMor is it just winer at the end

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