IRC log for #bzflag on 20070416

00:00.30brlcadJeffM2501: yeah, that'd be ideal -- refactored, not hacked ;)
00:06.36Winnybrlcad: I have a question
00:07.35brlcadWinny: I have lots of questions
00:07.38Winnytoday when I was playing, I went to pass the flag to the center by dropping it on the enemys base, and I saw it drop, and start to head back to the center, but then I capped it...
00:08.03Winnyit was like the client had forgotten I had dropped the flag...
00:08.42Winnyany idea why?
00:08.52donny_bakercheat client ;P
00:09.00blast007hehe
00:09.27blast007:D
00:09.37donny_bakeroh, I said that out loud
00:09.39WinnyI am using 2.0.9, dunno if that could have any effect
00:10.19Think_Differentlwhy must cyberduck crash while updating permissions?
00:10.36a_meteoritecause cyberduck isn't very stable?
00:10.41a_meteoritelast night it timed out on me.. :\
00:10.57Winnywell.. any ideas?
00:12.01Winny*poke*
00:12.05the_j0k3rlol
00:12.15Think_Differentl~lart Winny
00:12.15ibotcats /dev/urandom into Winny's ear
00:12.20Winnysmeh :(
00:12.37the_j0k3rwhat was your lag like?
00:13.07Winnyabout 220ish
00:13.15Think_Differentlthat could be why
00:13.22Think_Differentlpacketloss? wireless?
00:13.37the_j0k3rif you had a spike and dropped it late...
00:14.11Winnybut it was weird, cause I saw it start to go back
00:14.11Winny:\
00:14.31Think_Differentlwas it a euro server?
00:14.54Winnyyeah, german
00:15.03Think_Differentlcould've been that the client thought that it should go back, but the server contradicted because of lag
00:15.55Winnyhm
00:19.11brlcadWinny: er, bug of some sort
00:19.34brlcadhalf-dropped state while the flag is zooping back
00:20.32Winnyok, thanks
00:21.21brlcadse if you can reproduce it on an empty server
00:21.36brlcader, half-empty.. whatever it takes but something reproducible
00:21.51brlcadif you can, then post the details in a report
00:21.58Winnyshould I do it on a server that records?
00:21.59brlcadthat'll help debug it
00:22.17brlcad"whatever it takes but something reproducible"
00:22.34brlcadsee if you can narrow down exactly when it happens
00:22.42Winnyok
00:23.06WinnyIll do that tommorow
00:30.31bryjensomething odd on badgerking's server earlier, (UNKNOWN) was sending messages consisting of random numbers. one number per line in rapid succession.
00:32.10*** join/#bzflag Constitution (n=Constitu@gateway.pct.civiltec.com)
00:34.13lodxcolit's happening again right now
00:34.24bryjenargh
00:34.44brlcadCBG: really nice normandy map
00:35.19CBGbrlcad thanks, but spaz deserves more credit than me
00:35.39brlcadrather creative layout
00:35.48JeffM2501brlcad, yeah, gonna do a drawable class that is passed in and called
00:36.00JeffM2501so the client can have the drawing, server will just have a null pointer
00:36.14brlcadnifty
00:36.17JeffM2501then all the shot drawing is done in one shot
00:36.29JeffM2501and we get rid of the "if (headless()) cruft in there
00:36.43JeffM2501just want to make sure both you 2 were cool with that
00:36.54JeffM2501then I got distracted by a plug-in :)
00:37.01JeffM2501and a comic strip
00:37.03CBGwell, the layout was mostly my department... spaz made most of the actual objects. I made a few and placed them all, plus world weapons, etc in the world in TextEdit
00:37.15CBGbut I'd say the work was 60:40 with him doing the most. I'd take most credit for actually running the server though :P
00:38.16ConstitutionCBG: your server seems to run nicely with minimal lag; what kind of connection do you have it on, if you don't mind me asking?
00:38.47CBGiirc, it's on a 10Mbps Uplink
00:38.58a_meteoritein ohio
00:39.05Constitutionah, cool
00:39.21Constitutionsame server as you run shadowcat & king of cans, etc. on?
00:39.36CBGyep, plus all the mofo and some norang servers.
00:39.46CBGall on one box, about $70/mo iirc.
00:40.03Constitutionmm, not bad
00:40.49KTLit's about the normandy map?
00:42.35the_j0k3rhow much would upgrading my internet even take off my lag? im on... about i think 1 or 2 mbps now... upgrading to around 10 (site advertises 24 but... i doubt it)
00:44.01a_meteoriteif you're in australia, that won't help much
00:44.05bryjenyour pipe may not be the problem
00:44.08a_meteoritebandwidth has no impact on latency
00:44.14bryjenah, yeah, its that ocean thingy ;)
00:45.28the_j0k3ryou mean the the thousands of kilometres dividing the countries? yeah... i think that has a little effect on it :P
00:47.18the_j0k3ris there somewhere i can get a generic conf file for hix? or do i just make it up as i go along
00:47.30a_meteoritethe speed of light is still not fast enough in some cases
00:48.00Winnybrlcad plays BZFlag? :o
00:48.21KTL(and under what callsign??)
00:48.34Winnyprobably Learner
00:48.40Winnyor, whatever it is :p
00:50.54brlcadjeesh, that shows how much I need to show my face on the field a little more often on more than one server
00:51.28*** join/#bzflag wegstar_away (i=wegstar@17.15.185.213.dk-hvi.res.sta.perspektivbredband.net)
00:57.13*** part/#bzflag Winny (n=Winny@CPE0016b6de59f3-CM000f9fac8236.cpe.net.cable.rogers.com)
01:01.41bryjeni thought it was fixed that (unknown) couldn't send chat messages.  or does that require removing talk permission from the everyone group?
01:02.06lodxcolit's fixed in 2.0.9
01:02.44lodxcol2.0.9 svn code disallows messages from players that haven't fully joined yet
01:02.45JeffM2501you have subvesion code bryjen ?
01:02.49lodxcolhave badgerking upgrade
01:03.03JeffM2501yeah a number of servers didn't upgrade it seems
01:08.06brlcadpwd
01:11.27CBG/Users/brlcad/in/wrong/window  :P
01:12.24Constitutionlol
01:24.25*** join/#bzflag me1 (n=mkumykov@71.174.54.125)
01:28.23*** join/#bzflag Think_Differentl (n=Think_Di@pool-70-21-57-190.res.east.verizon.net)
01:37.44JBdiGriz2.0.9 is also causing some problems with bzfs kicking players for moving too fast a little too often. cosmos upgraded, but then went back to a previous version.
01:38.26Think_DifferentlOk
01:38.29Think_Differentli've got a question
01:38.35a_meteoriteshoot
01:38.48Think_DifferentlHow do you strech bzflag over 2 monitors in osx
01:39.15EpyonJBdiGriz, I get kicked like every 20 minutes for that on hepcat :|
01:39.35EpyonPlaying on the keyboard only though.
01:39.57JBdiGrizNot anymore, he downgraded the version.
01:40.09ConstitutionThink_Different1: have you looked into the -view option?
01:40.17Think_Differentlyes.
01:40.25Think_DifferentlI've tried view stereo
01:40.34a_meteoritestacked?
01:40.38a_meteoritetry em all :)
01:40.57the_j0k3rmet
01:41.08*** join/#bzflag TimRiker (n=timr@rikers.org)
01:41.08*** mode/#bzflag [+o TimRiker] by ChanServ
01:41.10a_meteoriteyes
01:41.22the_j0k3rdidnt you once say you modified laser so it could go through walls?
01:41.36a_meteoriteyes
01:41.43the_j0k3rhow? lol
01:41.46Think_Differentlmaybe tim could help
01:41.48a_meteoriteset _laserAdVel to some extreme insane value
01:42.00the_j0k3ri set it to 1000000 just then and it still didnt work :P
01:42.07a_meteoritehigher
01:42.15the_j0k3ror are we talking in the bill/trillions
01:42.26a_meteoriteyes
01:42.29blast007gazillion!
01:42.30the_j0k3rok
01:42.33the_j0k3rthanks ;)
01:42.56JeffM2501JBdiGriz, is it the distance check during teleporting?
01:43.31Think_Differentla_meteorite: any ideas?
01:43.53a_meteoriteno, I only have one monitor
01:43.55Think_DifferentlI was thinking JeffM2501 would know because he runs a dual screen setup.
01:44.24JeffM2501the only times I've done it is using twinview in span mode
01:44.33JeffM2501or in a window with big geo
01:44.42JeffM2501I run 2 cards, so spaning is not so good
01:44.57Think_Differentlhow do you do twinview in span mode
01:45.06JeffM2501on a mac, you don't
01:45.10Think_Differentloh.
01:45.11Think_Differentl:/
01:45.48purple_cowbzflag isn't exactly multi-head friendly
01:45.52purple_cowunless you've got 3 montiors
01:46.02JeffM2501yeah
01:46.02purple_cowhaving the targetting box in between two monitors kind of sucks
01:46.13JeffM2501trust me, it blows
01:47.27*** part/#bzflag me1 (n=mkumykov@71.174.54.125)
01:49.41*** join/#bzflag Quol (n=Quol@modemcable177.75-202-24.mc.videotron.ca)
01:49.55CIA-17BZFlag: 03JeffM2501 * r14079 10/branches/v2_0branch/bzflag/src/bzfs/bzfs.cxx: force speed checks to log only if _forceSpeedChecksToLog is set
01:50.19*** join/#bzflag TheRedBaron (i=473106e4@gateway/web/cgi-irc/zeebrothers.net/x-e2e41fb89b2e909b)
01:50.23JeffM2501there :)
01:50.32TheRedBaronorchid: ping
01:51.32TheRedBaronorchid: I suspect your ducati server needs updating.  It still allows the unkown spam hack/bug/exploit
01:51.46the_j0k3rhmm.
01:52.06the_j0k3ri made the laser go through walls. its a shame you cant make it short-range, but still go through walls
01:52.10CIA-17BZFlag: 03JeffM2501 * r14080 10/trunk/bzflag/src/bzfs/bzfsPlayerStateVerify.cxx: force speed checks to log only if _forceSpeedChecksToLog is set
01:52.32JeffM2501the_j0k3r, that's called a shockwave :)
01:52.38a_meteoriteyou can make it short-range..
01:52.46a_meteoriteoh, wait, no not both at the same time
01:52.46the_j0k3r:P
01:53.07the_j0k3ryeah, laseradvel is what is used to make it short in the first place
01:53.32blast007you should just make the laser have a negative velocity  ;)
01:53.53the_j0k3rlol, i did that. st was very surprised when i fired :P
01:54.53the_j0k3rthere was a bug i saw the other day with lser
01:54.55the_j0k3r*lser
01:54.57the_j0k3r*laser
01:55.00the_j0k3r:P
01:55.05ConstitutionJeffM2501: I think bzflag/plugins/configure.ac needs a line for Phoenix/Makefile
01:55.36the_j0k3rthe person who fired the laser saw the laser dissapear, at the supposedly correct time. but all others saw the laser stay there, and it stayed for much longer
01:55.38Constitutionin trunk, at least
01:55.39TheRedBaronwhere is bzadmin on mac OSX?
01:55.49ConstitutionBZFlag.app/Contents/MacOS/bzadmin
01:56.00JBdiGrizJeffM2501: This is on the pillbox map, no jumping, no flags besides team flags, and no teleporters.
01:56.11CIA-17BZFlag: 03JeffM2501 * r14081 10/trunk/bzflag/plugins/configure.ac: silly make systems....
01:56.39JeffM2501JBdiGriz, then that's when it thinks it can do the distnace checks and is often wrong
01:56.47JeffM2501that var will let them set it to log only
02:01.29JBdiGrizI only looked briefly at the code.
02:15.14blast007the_j0k3r: that's a known issue when you configure some weapon to have a lifetime longer than the reload time
02:15.30blast007did the server had adjusted variables for the laser settings?
02:15.55blast007or, could have been another issue... was there a laser showing out the main 3D view?
02:18.31*** join/#bzflag L4m3r (i=l4m3r@about/essy/warning/L4m3r)
02:18.31*** mode/#bzflag [+v L4m3r] by ChanServ
02:19.04*** join/#bzflag JeffMFishBone (n=JeffM@pool-71-109-227-134.lsanca.dsl-w.verizon.net)
02:21.23the_j0k3ryes, the vars were all messed around with laser
02:35.52the_j0k3rwow, these spammers are really annoying
02:37.31JeffMFishBoneether upgrade or install torblock
02:47.58*** join/#bzflag The_Vaxorcist (n=phillip@dial-209-148-113-189.sonic.net)
02:50.03*** join/#bzflag longhair (n=longhair@pool-72-95-5-15.hrbgpa.east.verizon.net)
02:50.21*** join/#bzflag dcat (n=dcat@pdpc/supporter/active/dcat)
02:53.00longhairanyone know how to kick a spammer who is coming in as (UNKNOWN) ?
02:53.12longhairif you want to sse what I mean,he's on hepcat right now
02:53.49JeffMFishBoneyes
02:53.58JeffMFishBoneupgrade the server to 2.0.9
02:54.02JeffMFishBoneor install torblock
02:54.19longhairah, ok I'll pass it on to cosmos
02:54.33longhairanyone  have superkill perms there?
02:54.53TheRedBaronlonghair: you don't?
02:55.00longhairnah,I'm a lowly cop
02:55.08dcatdoes(did) the server allow anyone to bounce messages off of it?
02:55.19JeffMFishBoneyes basicly
02:55.19longhairdcat: what do you mean?
02:55.24JeffMFishBonethat's what we fixed in 2.0.9
02:55.29JeffMFishBonelonghair, it's a bug
02:55.34dcatah ok
02:55.37JeffMFishBonethat somone is exploiting
02:55.42TheRedBaronlonghair: same here :(
02:55.43JeffMFishBoneit was fixed a while ago
02:55.50JeffMFishBonea LONG while ago
03:06.47*** join/#bzflag codergeek42 (n=peter@fedora/codergeek42)
03:07.17JeffMFishBonebrlcad or DTRemenak you got a better word then "drawable"
03:07.27JeffMFishBonespecialy when it's going to play sounds too?
03:09.12*** join/#bzflag Tedius (n=Tedius@adsl-76-205-87-199.dsl.bcvloh.sbcglobal.net)
03:11.09JeffMFishBonewhat version is your server on?
03:11.14Tedius2.0
03:11.17JeffMFishBonewow
03:11.20Tediusoops. 2.0.8
03:11.20JeffMFishBoneyeah that's old
03:11.22JeffMFishBoneupgrade
03:11.23JeffMFishBonestill
03:11.25JeffMFishBone<PROTECTED>
03:11.30JeffMFishBone2.0.9 from current subversion
03:11.38JeffMFishBoneand/or install torblock
03:12.12Tediusthere is no way to ban someone using proxy?
03:12.19JeffMFishBonethat's what torblock does
03:12.30JeffMFishBonebans them if they come in from the tor proxy network
03:12.39TediusI see
03:12.44JeffMFishBoneit uses the tor master list
03:12.52JeffMFishBoneother then that we don't know it's a proxy
03:13.07JeffMFishBonebut if you upgrade, the server won't let the chate messages come in
03:13.11JeffMFishBoneuntill they fully log in
03:13.25JeffMFishBonewhat OS you on?
03:13.36Tediusmac os 10.4
03:13.51JeffMFishBoneyou'll need to build from source then
03:13.54longhairTedius: welcome to th eclub :)
03:14.29JeffMFishBonethe club of people who didn't see the posting in the forums about this issue last time it happened :)
03:14.34Tediusyeah, so i've heard
03:14.43Tediusoh
03:15.47longhairJeffMFishBone:  must be :)
03:18.09*** join/#bzflag ep (n=mdr@about/essy/guynextdoor/ep)
03:20.36longhairgood idea
03:20.56JeffMFishBoneinstead of gracef shouting that the sky is falling
03:21.16TediusThanks Jeff, I've heard that a few servers have been hit recently
03:21.28*** join/#bzflag emodirk (n=todd@68-115-36-51.dhcp.mdsn.wi.charter.com)
03:21.30JeffMFishBoneyeah the ones that ignored it last time
03:22.02emodirkHello all
03:22.09JeffMFishBonehello
03:22.23emodirkI have a quick question, if you dont' mind.
03:22.24TediusIn fact one server is being hit right now
03:22.37*** topic/#bzflag by JeffMFishBone -> http://BZFlag.org || http://cia.vc/stats/project/BZFlag || http://my.BZFlag.org/w/Getting_Help || http://www.linuxjournal.com/article/9453 || http://ohloh.net/projects/189 || http://fisheye1.cenqua.com/browse/bzflag/bzflag || New WIKI! http://my.bzflag.org/w/ || Migrated from CVS to SVN: http://my.bzflag.org/w/BZFlag_SVN || GSoC 4 slots: http://my.bzflag.org/w/Google_Summer_of_Code#Program_Evaluation | if you are geting spa
03:22.43JeffMFishBonedamn
03:22.53*** topic/#bzflag by JeffMFishBone -> http://BZFlag.org || http://cia.vc/stats/project/BZFlag || http://my.BZFlag.org/w/Getting_Help || http://www.linuxjournal.com/article/9453 || http://ohloh.net/projects/189 || http://fisheye1.cenqua.com/browse/bzflag/bzflag || New WIKI! http://my.bzflag.org/w/ || Migrated from CVS to SVN: http://my.bzflag.org/w/BZFlag_SVN || GSoC 4 slots: http://my.bzflag.org/w/Google_Summer_of_Code#Program_Evaluation | upgrade or die
03:22.55emodirklol, heck of a title :)
03:23.32JeffMFishBonewhat's your question emodirk
03:23.56emodirkDoes the score always show?  Is there a way to turn it off?
03:24.01JeffMFishBoneS
03:24.01blast007s
03:24.27emodirkOk, so I have to do that everytime after I die?
03:25.10JeffMFishBoneshould stay
03:25.15JeffMFishBoneor maybe there is a setting for it
03:25.18JeffMFishBonecan't remember
03:25.31DTRemenakif you turn it off before you die, when you respawn it should turn itself back off
03:25.43DTRemenakit'll just be up while you're dead, iirc
03:26.09DTRemenakor I could be pullin' that outta somewhere
03:26.47JeffMFishBoneDTRemenak, the drawable will play sounds, got a better name for it?
03:26.53emodirkIn GUI setting there's an option for show team scores, hmm but it doesn't seem to work.  I always see scores.
03:27.23DTRemenakJeffMFishBone: "stufftheserverdoesn'tneedtodo"? :)
03:27.42JeffMFishBoneCStuffTheServerDosntNeedToDO
03:27.52JeffMFishBoneCBoltStuffTheServerDosntNeedToDO
03:27.53emodirkK, I think I'll have to erase the preferences, and try once more.
03:27.59DTRemenakeww "C"
03:28.28JeffMFishBoneheh
03:28.31DTRemenakToInterface? :)
03:28.33JeffMFishBonegot any other real name?
03:28.43DTRemenakRealHumanStuff?
03:29.25JeffMFishBoneI'll just go with drawable
03:29.30DTRemenakheh
03:29.33JeffMFishBonemakes the strats nice and small :)
03:29.49JeffMFishBonejust calls drawable->move rico, and port
03:30.01bryjenDoAble ? ;)
03:30.14DTRemenakif strats are really small, it may be nice to see about merging them.  the path/strat split is a gigantic mess
03:30.26JeffMFishBoneyeah that's what may be happening
03:30.31DTRemenakall sorts of crazy crossdependencies
03:30.34JeffMFishBonejust be a couple options on the start/path
03:31.06DTRemenakbe nice to have a "shotphysics" and a "shotdrawable" or something
03:32.57JeffMFishBonethe physics is the strat/path
03:33.05JeffMFishBonetho if I do this right, strat is gone, and it's just path
03:33.13a_meteoriteI heard something about with the new work you guys want to do, we can modify shot updates and change shot paths and stuff
03:33.20JeffMFishBonemost of path, just passes to strat
03:33.29a_meteoritewith a plugin
03:33.34JeffMFishBonea_meteorite, it's all documented :)
03:33.50a_meteoriteah, I thought I heard it here on IRC
03:33.55a_meteoriteprobably duplicated somewhere else though
03:34.06JeffMFishBoneyou did
03:34.11JeffMFishBonebut I did a design doc for it :)
03:34.19a_meteoriteheh
03:34.26JeffMFishBoneit's on the wiki
03:34.42JeffMFishBonehey, there is a wiki that dosn't suck. I can actualy USE that thing
03:34.54emodirkk, erasing preferences fixed it.
03:35.14bryjeni shouldn't be so shocked. you didn't use the P word.
03:35.46emodirkI keymappings I redid.  Must'tof caused a bug.
03:36.38emodirkanyways, thanks jeff and blast
03:36.44blast007sure
03:39.12JeffMFishBonethe p word is just a fany word for BSing at work with DTRemenak  now :)
03:39.56DTRemenakit's useful bs
03:55.33purple_cowP word?
03:56.00JeffMFishBoneplan
03:56.05purple_cowahh
03:57.34Constitutionlol JeffMFishBone, looks like we were in the same place at the same time :-)
03:57.41JeffMFishBoneindeed
03:59.12*** join/#bzflag human (n=gordon@node-65-183-34-230.dsl.ipglobal.net)
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04:40.26brlcadJeffM2501: UI or HUI come to mind
04:40.54JeffM2501it's not realy an inteface
04:41.05JeffM2501it's like output only
04:41.30JeffM2501ShotNugget
04:41.32JeffM2501:)
04:41.44JeffM2501tho I guess it's more of an event handler then anything
04:41.51JeffM2501now that I see the functions I'm adding
04:42.39JeffM2501it gets called by the shot strat for ricos, moves, teleports and ends
04:42.59JeffM2501I can do it similar to the event handlers for the server :)
04:50.45*** join/#bzflag jude- (n=jude@c-68-84-206-92.hsd1.ar.comcast.net)
04:50.47jude-hello all
05:10.59DTRemenakheh, one of my friends broke his board a couple weeks ago...he was pretty unhappy about it
05:11.09SportChickyeah, I bet
05:11.14SportChickhow long?
05:11.36DTRemenaklong?
05:11.37DTRemenakI don't know anything about surfing :)
05:12.01SportChickheh, the length of his board?
05:12.07DTRemenakdunno
05:13.03SportChicknot always, but generally, the longer, the pricier
05:25.39L4m3rbecause the longer, the better :)
05:26.29SportChickwell, that's how _I_ feel, but not everyone does :)
05:27.07L4m3rI used a six-footer until it couldn't float me anymore
05:27.36L4m3reventually there was so much current drag on the board that I couldn't really paddle out
05:28.02L4m3ror, at San Onofre, I couldn't paddle out without getting dragged south past the break
05:29.28SportChickhehe
05:29.40SportChickI have an 8' and a 9'1
05:29.45L4m3rpfft
05:29.49SportChickI prefer my 9'1 - it's custom shaped
05:29.53L4m3rmy dad has an eleven-footer :P
05:30.11blast007SportChick: is it a circle? cuz that would be REALLY custom
05:30.31SportChickL4m3r: hehe
05:30.51SportChickL4m3r: a good friend of mine has this crazy 12' with tassles on the rails
05:30.55L4m3rheh
05:31.31L4m3rI remember one time at San-O someone with an RV had an enormous board that said "Big Kahuna's Death Stick" on it
05:32.06L4m3rmounted vertically on the rear end of the RV it was higher than the roof. I don't know how they managed to avoid snapping it in half on the overpass there.
05:32.38SportChickhehe
05:32.53SportChickL4m3r: ever seen the blue bus around here?  that's my buddy with the tassel'd board
05:33.20L4m3rblue bus? split or bay window?
05:33.40SportChickit's like an old school bus but painted sky blue
05:33.57L4m3roh, like a bus-bus
05:34.06L4m3rI was thinking of the VW :P
05:34.16L4m3rthen no, I haven't seen it
05:35.14SportChickah, well if/when you do, that's Jay
05:35.34L4m3rheh
05:36.09L4m3runfortunately I don't go to hermosa much anymore
05:36.25L4m3rdad's in Wilmington... the only time I go north is to see the grandparents in manhattan
05:36.35SportChickah
05:41.43SportChickwell, nn
05:42.26L4m3rcya
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10:00.46quantumdothey hey congrats to all bzflag devs and candidates for the success on the SoC :)
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10:26.19GraceyCan anyone tell me if there's anyway to stop from being diconnected every so often?
10:28.33Chestalin IRC?
10:28.55Graceyyes
10:29.37quantumdotGracey: maybe using a decent client
10:29.38Graceyevery 15 mins or so i get disconnected and it asks if i want to reconnect
10:29.56Chestaldon't use the Web gateway, it is really only meant for a quick question or so. Install an IRC client
10:30.03quantumdotGracey: you might be using a web client
10:30.12quantumdotuse a real client
10:30.22GraceyOk will do. Thx guys
10:30.24quantumdotGracey: I recommend GAIM
10:30.34Graceyhow come?
10:30.48quantumdotit supports many protocols not just IRC
10:30.58quantumdotYIM, ICQ, ...
10:31.05quantumdotit is free source
10:31.11Graceyoh i see
10:31.15quantumdotand never hangs up :)
10:31.32Gracey=P Cool
10:32.14quantumdotyou dont need to have 7 different messengers eating up memory, you just run one for all ;)
10:33.01quantumdotGracey: get GAIM at df.ne
10:33.07quantumdotsf.net i mean
10:33.15Graceya what?
10:33.15CBGOther popular IRC clients for windows are: mirc and X-Chat.
10:33.30quantumdotx-chat is not free
10:33.39quantumdotnot for windows at least
10:33.42CBGThey are standalone irc clients, unlike GAIM, but I would guess they are a little better at IRC 'cause that is all they do.
10:33.52CBGquantumdot: x-chat do not provide their own binaries for free.
10:34.07CBGhowever, another website does - or you can build it yourself
10:34.24CBGfree xchat: http://www.silverex.org
10:34.25GraceyWhat's Pidgin?
10:34.29quantumdotreally? you can get the source for free, leagaly?
10:34.36CBGyes, quantumdot :)
10:34.45quantumdotthis world is crazy
10:34.49CBGthe only thing you pay for is the "Official" binary
10:35.31CBG:P
10:37.11daxxarX-Chat uses the GPL license, afaik, which is why they *have* to distribute the Windows sources.
10:37.14CBGIf you use other messengers (MSN, AIM, etc...) then I would try GAIM. See if you like it... If not, get xchat or mirc (ah, seems this one is shareware... http://www.mirc.com/ ) and continue using your old messenger programs along side.
10:37.19daxxarGracey: Pidgin is the new name for GAIM
10:37.37daxxarGracey: Since they had a bump with AOL about names and trademarks and whatever. :)
10:37.56quantumdotdaxxar: i did not know that
10:38.14Graceyoow
10:38.16daxxarIt's on their sites 'news'-section, it didn't happen long ago. :)
10:38.26daxxarThey say the charge for X-Chat Windows because building it is a PITA - I believe them ;)
10:39.13CBGhehe :)
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10:52.10GraceyCool, much better now =P
10:52.22GraceyI think
10:55.48GraceyCan you guys tell me if there is something you can do to allow you to save all these channels, rather than having to type them in over and over again?
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10:58.48PommesGracey: you got to tell your client what channels to "autojoin" at startup
10:59.26Graceyok
11:00.29CBGI would expect GAIM has an auto-join list.
11:00.29CBGLook around, under the menus, preferences, etc.
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16:27.54JeffM2501hows the spamtatic guy doin?
16:30.09TediusI've upgraded my server
16:30.20Tediusno problems here
16:30.30JeffM2501cool
16:30.57JeffM2501when brlcad wakes up I'll ask him to bust out a mac build and post it on beta for the mac users that can't compile for whatever reason.
16:32.18Tediusthat will be quite helpful
16:33.12JeffM2501yeah
16:33.30TediusYou've probably already covered this.. but shouldn't I see 2.1.3 servers with my 2.1.1 client?
16:33.39JeffM2501no
16:33.45JeffM2501and 2.1.3 is way old
16:33.45L4m3rproto was bumped
16:33.54JeffM2501current is .9 or .10 IIRC
16:34.07JeffM2501but yes, you can only see compatable servers in a game
16:34.21JeffM25012.0.x clients don't see the 2.1.x servers even tho they share the same list
16:35.30JeffM2501it would be bad to show people servers that they can not play on.
16:37.37L4m3rJeffM2501: might be handy to force 2.2 upgrade tho :P
16:37.45JeffM2501we arn't ready
16:37.47JeffM2501not in the last
16:38.01L4m3rheck, it could be good to get the 1.10 stragglers
16:38.02JeffM2501right now I'd do a 2.0.10 before I did a 2.2
16:38.11JeffM2501linux can't even connect to a server
16:38.28JeffM2501we'll just have to get the servers upgraded
16:38.43JeffM2501if they don't, they are poorly adminied servers, and deserve what they get :)
16:39.47donny_bakerJeffM2501: found a spellcheck extension for mediawiki... think it would be useful?
16:39.54JeffM2501yeah
16:40.08donny_bakerill get it loaded up this week
16:40.14JeffM2501cool
16:41.03donny_bakeri think it allows a custom dictionary as well, so we can load it up with bz terms
17:12.33JeffM2501fun
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17:34.55bryjenis joining the server currently broken in 2.1 ?
17:35.15bryjens/currently/known to be/
17:35.40JeffM2501for some OSs yes
17:36.34Erroneousfor everything but windows yes, afaik
17:36.57bryjenhmmm
17:37.03JeffM2501so a minority ;)
17:37.21JeffM2501wonder how far TS was able to get on his rollback testing.
17:38.05JeffM2501I can grab one of Chris's old machines and install linux on it tonight if need be
17:38.15bryjen~spell persecuted
17:38.32ErroneousI'm not gonna be able to work on it for a week or so
17:38.40JeffM2501nix that bad?
17:39.10Erroneousheh, my installation is totally fubar :)
17:39.24Erroneousreally will only take a few hours to fix, but I won't have a few hours for a while
17:39.46JeffM2501well I'll grab one and install ubuntu on it
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18:04.51tsJeffM2501: I don't have time for further testing..
18:04.55JeffM2501ok
18:05.00JeffM2501I'm seting up a nix machine
18:05.02JeffM2501well trying to
18:05.11JeffM2501thanks for the work you were able to fit in :)
18:05.38tsI'll be not reading messages here next months..
18:05.49JeffM2501school can be a time sink
18:05.54tsterribly busy
18:07.34tuponewhat does "upgrade or die" means? and why a bit or (|) and not a logical or (||) like all the other topic?
18:08.07JeffM2501heh
18:08.12JeffM2501cus I ran out of room :)
18:08.17*** topic/#bzflag by JeffM2501 -> http://BZFlag.org || http://cia.vc/stats/project/BZFlag || http://my.BZFlag.org/w/Getting_Help || http://www.linuxjournal.com/article/9453 || http://ohloh.net/projects/189 || http://fisheye1.cenqua.com/browse/bzflag/bzflag || New WIKI! http://my.bzflag.org/w/ || Migrated from CVS to SVN: http://my.bzflag.org/w/BZFlag_SVN || GSoC 4 slots: http://my.bzflag.org/w/Google_Summer_of_Code#Program_Evaluation
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18:15.38bryjentupone: http://my.bzflag.org/bb/viewtopic.php?p=106556#106556
18:18.13tuponewhy not just fixing the bug, without requiring the tor plugin, if that seems the case?
18:19.21bryjenthe bug was fixed -- after 2.0.8.  Server running 2.0.8-release needed to update to get the fix.
18:20.26tuponeahh, so the comment about the tor plugin is not so appropriate. Just an extra counter-measure
18:20.35tsand sercer owners are hesitant to update because one broke the speed check to kick out innocent people
18:20.48tss/sercer/server/
18:21.07JeffM2501tupone, the tor plug-in can be used to fix non upgraded systems
18:21.19JeffM2501and also prevent them from doing more things later
18:21.27tuponebut is not really fixing the bug I get
18:21.41JeffM2501if they modify the psam script to do a full join, then the plug-in is all that can stop them
18:21.46JeffM2501the bug was fixed as well
18:21.57JeffM2501upgrade is best
18:22.11JeffM2501the tor block is only mentioned as an extra step as you say
18:23.02JeffM2501it is not even mentioned in the first post
18:23.08JeffM2501but I can clarify
18:24.35JeffM2501has he let up at all?
18:25.13tuponehmm, cannot translate that
18:27.03TediusI haven't seen anything today
18:27.35TediusI have a related question I think..
18:27.56TediusBefore the spamattack I received a number of these in the log file:
18:27.58TediusPlayer [2] failed to resolve: error 4
18:28.24TediusIs a message like this normal, or is this related?
18:28.50JeffM2501I reworded it tupone, hopefully it is more clear now :)
18:30.26bryjenTedius: mostly normal, i'd think.  not all ip addresses point back to names.  not sure excatly what error 4 is though.
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19:02.32donny_bakernew property table extension loaded on the wiki
19:02.38donny_bakerto see it's effects
19:02.39donny_bakerhttp://my.bzflag.org/w/Meshpyr
19:03.28donny_bakergoing to work on documenting it in the help now
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20:02.35trepanrecent bzfs box and pyr primitives will give better results then meshbox and meshpyr  (and can use the same attributes)
20:04.46tsand with box and grouping in a certain way some clients get stuck, with meshbox this is not the case
20:05.34donny_bakerso you are saying that matref and phydrv work on both regular pyramids and meshpyr?
20:05.49trepanyes, if you have a recent bzfs
20:05.53donny_bakerand the same for box
20:05.56trepanyup
20:06.00donny_bakerok, ill add them to the wiki
20:06.06trepanand the box/pyr versions render faster
20:06.09JeffM2501you should find out what version the BZFS has to be in
20:06.16JeffM2501if you document it in the wiki
20:06.17trepanJeffM2501: beat me to it  ;-)
20:06.27donny_bakerok, ill try and determine
20:06.28JeffM2501otherwisae eveyone will just do it
20:07.37donny_baker[12:38] JeffM2501: if they don't, they are poorly adminied servers, and deserve what they get :)... :D
20:08.08donny_bakerbut I will find out for documentation purposes
20:09.00trepanr13014 | trepan | 2006-06-06 14:49:07 -0400 (Tue, 06 Jun 2006) | 3 lines
20:09.11trepan(svn log): - boxes and pyramids are converted to meshes as required
20:09.25donny_baker~trepan++
20:09.47donny_bakerfor rendering them that way and finding it again :)
20:09.54trepanwas my last commit to that file, easy to find
20:11.01tannerld~trepan++
20:11.03trepanuse 'color 1 1 1 1' or something similar to force the mesh version
20:11.29trepan(just need to use one of the mesh properties, phydrv, material keyword, etc...)
20:12.03JeffM2501if they are converted to mesh versions, why do they render faster then box versions? how is it difrent on the client side?
20:12.31trepanfaster then the normal box version and meshbox version
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20:12.51trepandisplay lists agaist normal box
20:12.57trepanbetter geo against meshbox
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20:13.26trepanmeshbox actually uses an arc prim
20:13.46trepanso 4 quads + 8 tris, iirc
20:15.09trepanthe new-box also has easier referencing for sides materials: x+,x-,y+,y-,z+,z-
20:15.44trepanx+,x-,y+,y-,bottom for new-pyr
20:16.26trepanbut box and pyrs should all go away anyways   :)
20:16.57gsneddersManu, Pimpi_: viper is down
20:21.22Manu~bzfs viper.pimpi.org:5158
20:21.53Manugsnedders: up again
20:22.04gsneddersManu: thanks
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20:36.42Pimpi_Manu, gsnedders: how?s thr plugin with ruskies changes?
20:36.45Pimpi_better now?
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20:53.12ManuPimpi_: yes
20:53.52JeffM2501bryjen, you arround in a place you cold test a nix client connection?
20:55.14JeffM2501or anyone that can build from 2.1 and test?
20:58.14blast007JeffM2501: if I'm building a PPC version of bzflag for someone as an .app, do I use the Development or the Deployment version (I know I'd do "Deployment" a.k.a. "Release" on Windows, just not sure about OSX)
20:58.20blast007s/version/mode/
20:58.40JeffM2501I think depolyment is release
20:59.04blast007right
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20:59.37blast007but it'll work with Development mode too?
20:59.43JeffM2501yeah I thnk so
20:59.47JeffM2501just will be bigger
20:59.49Erroneousyes, both should work
21:00.27Erroneousthey don't have to deal with the separate "D" runtimes like we do
21:00.35blast007:)
21:01.11Erroneousthough development is likely using -O0
21:01.15CIA-17BZFlag: 03JeffM2501 * r14082 10/trunk/bzflag/src/bzflag/ServerLink.cxx: do a little loop while we wait for the return code from our connect string, do it smartly and bail when we get the BZFS response, but wait for a time out in case we don't.
21:01.33JeffM250130 seconds long enough? or should I do more?
21:01.44Erroneousshould be plenty
21:01.51JeffM2501k
21:02.02JeffM2501I can make it a local config setting if we need to
21:02.27JeffM2501I tested it here and it does bail out and connect when it gets data.
21:02.52JeffM2501so if some nixer can get that and try it, and let me know :)
21:03.55Erroneouswoot propertytables
21:04.00Erroneous~donny_baker++
21:05.47donny_bakerthey look pretty, and are easy to make... just don't nest well
21:06.15donny_bakerok.. they don't nest at all... but I am going to see it I can modify the extension to do that
21:06.34donny_bakershouldn't be terribly hard
21:07.11donny_bakerthat way properties can have subproperties, rather than sub-property tables
21:07.42donny_bakerlike http://my.bzflag.org/w/Mesh
21:10.38blast007JeffM2501: I'm rebuilding trunk in my VM
21:10.50JeffM2501cool, thanks
21:12.12*** part/#bzflag donny_baker (n=donny_ba@about/essy/vvvvv/donnybaker)
21:14.18JeffM2501that's my best guess as what can be wrong
21:14.31JeffM2501I may do a VM here in a bit if that dosn't cut it
21:22.26bryjenno cuts
21:22.41JeffM2501it connect?
21:22.45JeffM2501or no?
21:22.51bryjen"error connecting to server" still
21:22.54JeffM2501hmm
21:23.13JeffM2501there has to be a way to flush it
21:23.20bryjeni'm doing a clean build now, just in case.
21:27.24blast007JeffM2501: you have a server up?
21:27.28JeffM2501no
21:27.30JeffM2501I'm at work
21:27.38blast007oh, ok
21:28.28*** join/#bzflag Jedii (n=accf61aa@bz.bzflag.bz)
21:28.29JeffM2501I've got some loging code I can commit too
21:28.35JeffM2501see where what is happening
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21:29.20blast007it worked
21:29.30blast007I was able to join a local server
21:29.34JeffM2501ccool
21:29.47JeffM2501that's better then ts could get
21:29.57blast007and just to make sure, I'm gonna try a Win32 server with a linux client
21:30.09JeffM2501k
21:30.31JeffM2501of bryjens dosn't work I'll commit my log changes to it
21:31.07bryjengrrrr. it'd help if i'd run the right version of bzfs :/
21:31.10JeffM2501heh
21:31.25JeffM2501I should do the loging anyway
21:31.55CIA-17BZFlag: 03JeffM2501 * r14083 10/trunk/bzflag/src/bzflag/ServerLink.cxx: add debug log messages at level 1 for failure, and level 2 for success/status.
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21:32.14bryjenworks fine now
21:32.17bryjen~lart me
21:32.17ibotputs bryjen into a headlock and administers a mighty noogie, rubbing half of bryjen's hair of
21:32.19JeffM2501cool
21:32.28JeffM2501and it failed before you ddi the first udate right?
21:32.35JeffM2501earlyer this afternoon
21:32.58bryjenyeah
21:33.11JeffM2501ok, good
21:33.38JeffM2501well the loggings in, if anyone has any more issues with it, go to debug level 2 and look for the messages that start with CONNECT.
21:34.00JeffM2501hopefully this method will work for everyone
21:34.30JeffM2501ibot message for TS, if you have time, can you try the current build for me please, it not no biggie, thanks.
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21:37.23JeffM2501if that holds up I can redo the shot strat stuff :)
21:37.46taddI'm running BZFS Version: 2.0.9.20061105-DEVEL-darwin8.8.0-SDL   and I just got spammed again
21:38.13JeffM2501was it stll "unknown"?
21:38.20JeffM2501and you got it to build?
21:38.38blast007JeffM2501: they tried s7 I think
21:38.38JeffM2501oh 2006, yeah that's not good
21:38.44JeffM2501yeah S7 is too old
21:38.49JeffM2501the fix was late december
21:38.57blast007tadd: mine just finished, so I'm gonna upload it
21:38.59JeffM2501when brlcad awakes I'm going to ask him to bust out a binary
21:39.04*** join/#bzflag jeddiii (n=ac8f300f@bz.bzflag.bz)
21:39.07JeffM2501or you could just do that :)
21:39.08taddI didn't get it to build
21:39.11taddit was handed to me
21:39.20taddok on s7 being too old that's good
21:39.20JeffM2501tadd, yeah it's just too old
21:39.25taddok.  thanks.
21:39.32JeffM2501try blasts
21:39.49blast007hmm, 81MB  ;)
21:39.51JeffM2501IIRC, that mac even has the X11 stuff disabled so it should work :)
21:40.00JeffM2501welcome to OSX fatdaddy builds :)
21:40.07taddok blast.  where will yours be?
21:40.07JeffM2501there is a reason we compress the DMG
21:40.21JeffM2501blast007, you have access to beta.bzflag.bz right?
21:40.48blast007how would I compress it?
21:41.22taddThinkDifferent just sent me one that is 3 days old
21:41.39*** join/#bzflag Trapper (n=4022acaa@bz.bzflag.bz)
21:41.46blast007tadd: that'll work too then
21:41.56taddok.
21:42.00lodxcolhis is not compiled with plugins though
21:42.23blast007not sure if mine is either
21:42.26blast007I just used XCode
21:44.01*** join/#bzflag badgerfur (n=439f05fe@bz.bzflag.bz)
21:45.16*** join/#bzflag badgerburger (n=439f05fe@bz.bzflag.bz)
21:46.11taddhis build is not completed.  he didn't make a .app
21:46.20taddand he doesn't have a location to host it
21:46.25taddhe's ftping it to me now
21:46.53DavemanHallo Bzflags :)
21:47.01*** join/#bzflag dvdsatan (n=439f05fe@bz.bzflag.bz)
21:47.42blast007dvdsatan: need something?
21:48.06*** join/#bzflag bz35 (n=48e8da52@bz.bzflag.bz)
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21:56.52JeffM2501blast007, we put it into a compressed disk image
21:57.04JeffM2501but geting it to him is fine
21:57.18JeffM2501tadd, open your .app and replace the bzfs in there with the one from blast
21:59.57taddok
22:03.35*** join/#bzflag Vadge (n=eric@222.175.129.85)
22:08.30*** mode/#bzflag [+m] by JeffM2501
22:08.52JeffM2501oops
22:08.57*** mode/#bzflag [-m] by JeffM2501
22:10.49*** join/#bzflag CBG (n=CBG@about/essy/fan/CBG)
22:11.24*** join/#bzflag giorgio (n=Terribbi@wircli7-84.ica-net.it)
22:11.32*** join/#bzflag SportFckFace (n=currys@222.175.129.85)
22:11.47SportFckFaceHEY CHECK OUT THIS SITE http://209.62.2.210/sportcunt/  SPORTCUNT IS A FUCKING SLUT ASS WHORE !
22:11.48SportFckFaceHEY CHECK OUT THIS SITE http://209.62.2.210/sportcunt/  SPORTCUNT IS A FUCKING SLUT ASS WHORE !
22:11.48SportFckFaceHEY CHECK OUT THIS SITE http://209.62.2.210/sportcunt/  SPORTCUNT IS A FUCKING SLUT ASS WHORE !
22:11.50SportFckFaceHEY CHECK OUT THIS SITE http://209.62.2.210/sportcunt/  SPORTCUNT IS A FUCKING SLUT ASS WHORE !
22:11.50SportFckFaceHEY CHECK OUT THIS SITE http://209.62.2.210/sportcunt/  SPORTCUNT IS A FUCKING SLUT ASS WHORE !
22:11.51*** mode/#bzflag [+b *!*n=currys@222.175.129.85] by JeffM2501
22:11.51*** kick/#bzflag [SportFckFace!n=JeffM@pdpc/supporter/sustaining/JeffM2501] by JeffM2501 (JeffM2501)
22:12.03JeffM2501here we go
22:12.09*** mode/#bzflag [+m] by JeffM2501
22:12.19JeffM2501what's it for reg to speak?
22:12.22JeffM2501+r?
22:12.39*** mode/#bzflag [+v Erroneous] by ChanServ
22:12.52blast007+R
22:12.58blast007(capital)
22:13.05*** mode/#bzflag [+R] by JeffM2501
22:13.08*** mode/#bzflag [-m] by JeffM2501
22:13.17JeffM2501see how that flies
22:13.25JeffM2501wonder if they know she's staff now :)
22:13.32blast007heh
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22:21.10*** join/#bzflag quantumdot (n=Juan@about/essy/Charm/quantumdot)
22:31.07*** mode/#bzflag [-m] by JeffM2501
22:31.10*** mode/#bzflag [+m] by JeffM2501
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22:33.07*** mode/#bzflag [+b *!*@80.93.186.195] by JeffM2501
22:33.07*** kick/#bzflag [SportFckFace!n=JeffM@pdpc/supporter/sustaining/JeffM2501] by JeffM2501 (JeffM2501)
22:33.29*** mode/#bzflag [+o Erroneous] by ChanServ
22:33.30*** mode/#bzflag [+b *n=currys!*@*] by Erroneous
22:33.38*** part/#bzflag tankzilla (n=tankzill@ool-4572e362.dyn.optonline.net)
22:33.40Erroneousgrr
22:33.42*** kick/#bzflag [Vadge!n=JeffM@pdpc/supporter/sustaining/JeffM2501] by JeffM2501 (JeffM2501)
22:33.46*** mode/#bzflag [-b *n=currys!*@*] by Erroneous
22:33.48*** mode/#bzflag [-m] by JeffM2501
22:33.54*** mode/#bzflag [-b *!*n=currys@*] by Erroneous
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22:36.13*** mode/#bzflag [+b *!*@222.175.129.85] by JeffM2501
22:36.13*** kick/#bzflag [Vadge!n=JeffM@pdpc/supporter/sustaining/JeffM2501] by JeffM2501 (JeffM2501)
22:37.15*** mode/#bzflag [-m] by JeffM2501
22:37.19*** mode/#bzflag [+R] by JeffM2501
22:37.29JeffM2501bahh, stupid me
22:37.54WinnyI would say something, but I won't ;)
22:37.54*** join/#bzflag Jedii (n=ac8f300f@bz.bzflag.bz)
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22:38.51spldartIt's been one of those days today
22:39.21noybJeffM2501: I know it's a pain in the neck, but somebody has to do it.  Thanks for keeping the place cleaned up.  
22:39.32JeffM2501it's not that hard
22:40.04noybwell, I've never had to do it.  so thank you anyway.
22:40.16JeffM2501+R and +m get most of it
22:42.09noybI was in here a lot a year (or two?) ago.  How are things going?
22:43.31JeffM2501same ol same ol
22:43.47noybI'm 'blah' in the game by the way...
22:44.34noyblast release was 2.0.8 no?
22:44.41JeffM2501yes
22:44.41Erroneousyup
22:44.44*** join/#bzflag rob1n (n=rob1n@unaffiliated/rob1n)
22:50.58noybI've been neglecting to mention a bug I've been having on macosx:  if I have TH and I take the SW flag during a shock wave, it will crash my client.  does that sound familiar?
22:51.37JeffM2501nope
22:51.45rob1nnoyb, what version?
22:51.57noybmacosx latest, 2.0.8 client
22:52.40*** join/#bzflag Winny (n=Winny@CPE0016b6de59f3-CM000f9fac8236.cpe.net.cable.rogers.com)
22:52.55noybso my work-around is...   don't take the sw flag anymore.  :)
22:53.16JeffM2501you may want to try the 2.0.9 in SVN
22:53.38JeffM2501there have beem small fixes, but I dunno if that specific thign has been changed
22:53.52noybis that like a nightly build or must I build it myself?
22:54.07JeffM2501you build it
22:54.47noybgah...   I've lost all memory of how to do that.  is there a good write-up for a relapsed n00b ?
22:55.10noybI believe brlcad helped me with that a long while ago.
22:55.49JeffM2501there is a readme in the source
22:55.51JeffM2501and a post on bzbb
22:55.59noybk
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23:08.26quantumdotwe need an admin at borrego
23:08.28quantumdotmanu!!!
23:08.34quantumdoti cant stop the spam
23:08.50quantumdota non logged player is spaming the server
23:09.09quantumdotmaybe using some web interface
23:09.12quantumdotor irc?
23:09.22quantumdotmenotume ping
23:10.03JBdiGrizIt's not clear what an admin can do with a non-logged in user. We can restart the server, but that's about it.
23:10.22quantumdoti see
23:10.44quantumdothe might be using some of the irc tools to talk to the server
23:11.09quantumdoti am admin but there is little i can do
23:11.11*** join/#bzflag TimRiker (n=timr@pdpc/supporter/bronze/TimRiker)
23:11.11*** mode/#bzflag [+o TimRiker] by ChanServ
23:11.24quantumdotsomeone with root powers is needed
23:12.01*** join/#bzflag Questions (n=jonathan@usrw-77.mw.kconline.com)
23:12.19JBdiGrizI left a message for cosmos on #hepcat. He will occasionally look at that.
23:14.09quantumdoti have also reported via server
23:14.24quantumdotusually cosmos gets a bell ringing
23:14.44JBdiGrizyes, I saw the reports. They go to the same place.
23:14.49quantumdotah
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23:50.55JBdiGrizJeffM2501: hepcat is getting spammed by the unknown user. What is the method they are using to connect?
23:51.25JeffM2501TCP vai TOR is the typical method
23:51.29JeffM2501torblock should kill it
23:51.56JeffM2501or he can upgrade and turn off the speedcheck kicks
23:52.28JBdiGrizThe traceback of the IP address points to bz.bzflag.bz. We are wondering a bit about that.
23:52.32JeffM2501hmm I could probably write a plugin that checks the username field on each chat message and kicks for that
23:52.39JeffM2501odd
23:53.05JeffM2501basicly they send a msgChat on connect
23:53.08JeffM2501with out doing anything else
23:53.16JeffM2501so they could be IP spoffing
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