IRC log for #bzflag on 20070402

00:00.28CBG~seen TimRiker
00:00.51ibottimriker <n=timr@pdpc/supporter/bronze/TimRiker> was last seen on IRC in channel #bzflag, 1d 2h 9m 19s ago, saying: 'I don't know the history, so I have no input.'.
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00:28.28JeffM2501Constitution, I'll see you in hell before I see you get the bzflag.org domain
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00:29.52Constitutionlol
00:30.36KTL1 april
00:30.40JeffM2501you can't claim copyright on the name
00:30.46JeffM2501or the older code
00:31.04JeffM2501KTL, yes I can tell time, thanks
00:31.35JeffM2501I told them not to jump the gun, to wait till something was read
00:31.41JeffM2501but no, they wanted it to be at the same time as there 2.0.6
00:31.58JeffM2501and now it happens on some stupid "holliday"
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00:33.51JeffM2501at least we can finaly get rid of that lame windows and mac server
00:37.09JeffM2501yeah keeping the old code is lame
00:38.24Constitutionit's good enough for some 200 players at any given time
00:38.56JeffM2501yeah if you are ok with such a pittance of players
00:39.16JeffM2501people wanted terrain, they are getting terrain!
00:39.19JeffM2501they will stay
00:40.05Constitutionpeople also wanted moving objects... moving objects will be one of the first things implemented in the legacy branch once (what was) 2.1 is released
00:40.25JeffM2501who's writing your server side sync then?
00:41.03Constitutionthe developer team is still recruiting... we don't know exactly what our team will comprise yet
00:41.16JeffM2501ahh, so you don't have any devs yet ;)
00:41.24JeffM2501HAHAHAHAHAHAHAHAH
00:42.00Constitutionwe have devs, but we haven't assigned roles yet since we're not sure who will end up on our team and what they're strenghts are
00:43.11ruskieso in other words you have nobody :)
00:43.42Constitutionum, no... "we have devs"
00:44.16ruskiewith no roles == nothing unless you have general devs that do nothing ;)
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00:45.25Constitutionand at 12 hours after formation we're supposed to have a complete dev staff and roles assigned?
00:45.55ruskielol one flaw in that first screenshot of wzflag... it's missing an on-screen flag which is visible on radar ;)
00:48.40JeffM2501ruskie, due merging the code is not simple
00:48.51JeffM2501radar was being worked on by some kid
00:49.17JeffM2501it's all screwed up
00:49.17JeffM2501that's why I said they should have waited
00:49.17ruskieanyway this is one of the reasons I try to stay offline during 1st of april :)
00:49.20JeffM2501it's still running both scene databases
00:49.52ruskieif the performance of wzflag is anything like that of warzone I'd have to start looking for a new game to play...
00:49.59JeffM2501Constitution, well better to have your setup ready before you announce, then if you fail you look like a fool
00:50.18JeffM2501hey I've always said bzflag should die, this is the fastest way
00:50.23ruskieanyway sleep... it's 0250 here...
00:50.32KTLwuss
00:51.18ConstitutionJeffM2501: I have several people interested... I'm just allowing people the opportunity to react to the announcment with their interest
00:51.42Constitutionthe more we have, the better
00:51.55ConstitutionAlso, I would be happy to provide a backlink from bzflag.org to the wzflag site, so no need to worry
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00:52.47JeffM2501won't be needed, as the domain isn't going anywhere
00:52.55JeffM2501too many servers are still using it
00:53.15JeffM2501who you got interested?
00:53.57Constitutionlol, you seem very confident of that
00:53.59Constitutionthe current servers will be dead anyway, with the entirely new game concept
00:54.03Constitutiona bunch of guys from the CS program at school
00:54.43JeffM2501I am 100% sure the servers will stay with the mainline codebase
00:54.52JeffM2501ah "a bunch of guys"
00:54.58KTLthese guys are all 22 yrs old?
00:55.11JeffM2501hope you find the timebombs ;)
00:55.50KTLcant count on just students
00:57.11JeffM2501not unless you pay them
00:57.45ConstitutionI'm looking into getting our school to sponsor the project
00:58.18JeffM2501well good luck with that
01:00.35JeffM2501the merger is just good for me personaly, as it gets me closer to opencombat
01:01.24JeffM2501figure if I get the quake3 code in there for the FPS stuff then I'll be good to go
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01:04.26patlklii don't understand this change/difference between bzflag and wzflag
01:05.49JeffM2501wzflag has terrain
01:05.56JeffM2501and is 3rd person
01:07.14hobbscso you're just looking to turn bzflag into opencombat?
01:07.48patlkliwhy don't you develop two projects?
01:07.49JeffM2501if I can work it
01:07.58hobbscexactly, seems a little selfish to me
01:08.00JeffM2501more resources for one
01:08.04JeffM2501so
01:08.30JeffM2501I'm the longest active developer
01:08.41JeffM2501it's more "my" code then it is tims
01:09.09hobbscthat doesn't mean you can hijack it out of nowhere
01:09.24JeffM2501dosn't mean I can't
01:09.40hobbscwhy don't you just branch it off?
01:09.51JeffM2501because I don't want to
01:09.51hobbscsome people actually enjoy the simplicity of the game as it stands
01:10.00patlkliJeffM2501, but don't you think, that you should ask the players whether you should do it?
01:10.02JeffM2501they will like opencombat
01:10.08hobbschow do you know that?
01:10.14hobbscwhy not ask the community?
01:10.15JeffM2501patlkli, what makes you think bzflag was ever a democracy?
01:10.18hobbscit is OSS, after all
01:10.27JeffM2501we never asked the comunity if they wanted anything else
01:10.31JeffM2501they can split if they want
01:10.35hobbsci genuinely hope someone grabs the 2.0.x code and runs with it if that's the case
01:10.37Constitutionunfortunately it's hard to guarantee that open-source projects will ever cater to the desires of the end-users :-(
01:10.58PuMpErNiCkLeYou can't guarantee that.
01:11.00JeffM2501OSS does  not confer any specific coding orginisation
01:11.17PuMpErNiCkLeUnless you feel like developing it in your own direction, it's entirely up to the dudes maintaining it.
01:11.18patlkliJeffM2501, so you want to do what YOU want? and ask nobody else?
01:11.33patlklithere are so many third person games
01:11.35JeffM2501hey I'm a project admin, I'm using the resouces I have
01:11.38taddUm
01:11.40JeffM2501the other admins agree
01:11.45JeffM2501end of story
01:11.58taddif I might add...  one of the interesting things about OSS is that anybody who wants to put huge amounts of work into it, gets what they want
01:12.12taddif there are two such people, they can each work together or go their own way.
01:12.29JeffM2501exactly, just cus it's OSS dosn't mean we have to accept any changes
01:12.36JeffM2501we decide what changes we accept and don't
01:12.38JeffM2501this is our direction
01:12.49hobbscwithout even consulting the players?
01:13.02taddbut if some group of people wants to go spin a branch they can, but now they have to have their own resources in toto to have the level of support the main stream has already.
01:13.13taddsure.  Eventually you end up with legacy and new
01:13.15hobbscyou call this support?
01:13.24taddand it might even take quite a bit of time for "new" to be obviously better than legacy
01:13.27taddit happens all the time
01:13.43taddsome of the "new" team might even defect back to legacy if the direction seems wrong or if it is just taking longer than their attention span.
01:13.48hobbsci really don't think that a complete change in the basic dynamics of the game constitutes "support"
01:13.51JeffM2501notice the code says that there is NO warranty and no support
01:13.52PuMpErNiCkLeSupport?  For free?  hehehehe...
01:14.03JeffM2501we do this on our own
01:14.11Think_Differentlwell, if Constitution cant have the bzflag.org domain, he can surly register another such as bzflag.xxx
01:14.14JeffM2501we don't ow anyone anting
01:14.25taddsupport is dependent on the interest of the contributers.  If yo uhave no people interested in support, then you don't get any support.
01:14.27JeffM2501we have .com, .net, and .org
01:14.30JeffM2501he can have .ws
01:14.34JeffM2501since that's pointless
01:14.42patlkliJeffM2501, hmm, why don't you like bzflag? and don't say that u like it.....
01:14.46hobbscwhy are you retaining the domain if you're chainging the game?
01:14.50hobbscchainging, too
01:14.56JeffM2501I don't, that's why I'm changing it
01:15.01ConstitutionThink_Different1, I still think there's a good chance that I'll get it
01:15.27ConstitutionObviously JeffM2501 and I don't agree on that point ;-)
01:15.33hobbscConstitution: are you going to try to take over on 2.0.x?
01:15.45Constitutionhttp://my.bzflag.org/bb/viewtopic.php?p=105391
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01:16.08JeffM2501the project owns the domain
01:16.09hobbscat least someone has retained their sanity
01:16.22Constitutionhobbsc: thanks
01:16.39JeffM2501hey if you can make it work, good luck
01:16.44JeffM2501that is the joy of OSS
01:16.46patlkliJeffM2501, my question was, WHY you don't like bzflag anymore...
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01:17.13JeffM2501cus it's too simple
01:17.25JeffM2501it was fine in 97, but now it needs to be updated
01:17.29JeffM2501or be taken as a joke
01:18.03Constitutionupdates, yes. but wzflag will be an entirely different game
01:18.11patlkliOSS will never be really better than commercial games, programs etc.
01:18.35patlklii say the same as Constitution
01:18.40Think_Differentlpatlkli: not entirely true
01:18.58JeffM2501it can't be untill somone trys:)
01:19.05taddBZFLAG has certain advantages.  For one thing it runs on multiple platforms.  there are few if any commercial games that do that.
01:19.10patlkliwzflag (3ps) != bzflag (fps)
01:19.25hobbscpart of the beauty of bzflag is it's simplicity
01:19.31hobbscyou take that out of the game, and it's not bzflag anymore
01:19.51purple_cowduh.  why do you think the name is changing?
01:19.59hobbscand i think it's ridiculous that you're trying to hold on to the domain if you're changing the entire project
01:20.07hobbscwhy not release it to whomever picks up legacy development
01:20.12hobbscand why hasn't tim been notified?
01:20.20patlkliJeffM2501, would you go on developing bzflag if nobody wants wzflag anymore?
01:20.21Constitutionhobbsc: very aptly-termed, "try" :-)
01:20.23JeffM2501because we took it over from him
01:20.32hobbschow?
01:20.37hobbscthis whole mess seems very underhanded
01:20.55JeffM2501he's not the only project admin
01:21.01hobbscyour statement to me was that tim will find out when he logs in
01:21.08hobbsci think he should've been included in the discussion
01:21.14hobbscyou shouldn't simply assume that he'd be ok with it
01:21.18JeffM2501why? he never does anything on the project
01:21.22JeffM2501your new, you don't know how it works
01:21.27hobbscbut he did created it
01:21.29hobbsccreate*
01:21.36hobbscnew or not, i've been playing for years
01:21.41JeffM2501NO HE DID NOT
01:21.42hobbsci just now became semi-active in the community
01:21.45ConstitutionJeffM2501: the maintainer dictates the direction the project takes, period
01:21.47JeffM2501you don't even know the history
01:21.49trepancrs23?
01:21.52JeffM2501yeah
01:21.54Constitutionlike you said, this isn't a democracy
01:21.57JeffM2501tim was just a luccky guy
01:22.02JeffM2501cus I left for a bit
01:22.36patlkliJeffM2501, no project can stay alive if all admins want to do what THEY want
01:23.23KTLbut someone needs to have a vision too
01:23.52patlkliKTL, but not one which destroys the complete project
01:23.54JeffM2501tim won't be an admin for long
01:23.56taddIs there a description of the changes proposed for the codebase?
01:24.03JeffM2501if he agrees he'll be in, if not he'll be out
01:24.05patlkliyou should make a second project
01:24.14hobbscexactly
01:24.18JeffM2501he didn't do much anyway
01:24.20hobbsc"wzflag" should be a branch
01:24.27taddaside from what has gone on here so far?   wzflag I mean?
01:24.27JeffM2501are you an admin?
01:24.38hobbscbzflag shouldn't have to be a legacy project just because you think it's not a fun game anymore
01:24.43JeffM2501I have to go
01:24.50taddis who an admin?
01:24.51JeffM2501you can "should" all you want
01:25.03JeffM2501this is the way this project is going, deal with it
01:25.13JeffM2501if you want to fork for, just don't use our resrouces for it
01:25.16JeffM2501end of storry
01:25.31patlklihmm
01:25.35KTLmmm
01:25.39taddhmm
01:25.41Constitutionhmm
01:25.44hobbscthis is crazy
01:25.52patlklilet's see what the "resources" say about that
01:26.04taddConstitution... I read your posting that you lunk in a while ago.  Is there a posting that describes wzflag as well?
01:26.04Hannibalhobbsc, get used to it.  the whole world is crazy.
01:26.12taddare they really going to call it wzflag and not bzflag?
01:26.14patlklii hope, that jeff will have to develop wzflag ALONE
01:26.32Constitutiontadd: lunk?
01:26.42taddyes.  past tense of link
01:26.45hobbsctadd: i hope for the sake of the game that they do
01:26.52Constitutionoh
01:26.54taddme too.
01:27.01taddI think that bzflag has advantages over all of the competition
01:27.06taddi worry for those advantages
01:27.15hobbscyou're preaching to the choir
01:27.27taddI also see that many potential contributers leave bzflag to play other games that are more flashy
01:27.31ConstitutionI cannot speak for wzflag... I guess just check out http://www.bzflag.org for that... big announcement on home page
01:27.37patlkliConstitution, do u write code of bzflag too?
01:27.41taddthere is room in this universe for many directions
01:27.45trepani wouldn't get so worked up on apr01
01:28.06Constitutionpatlkli: I've written several patches and plugins, although I'm not a core developer by any means
01:28.07hobbscthat's what i'm hoping for, an elaborate hoax
01:28.07taddI am really against the idea of destroying what is to make the new, especially since we are talking about bits and not real estate
01:28.26ConstitutionI only wish :-(
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01:28.29patlkliConstitution, who is core developer at all?
01:28.33Constitutionbut it's on the warzone site too
01:29.04Constitutionpatlkli, hard to name them all...
01:29.56Constitutionbut several are TimRiker, JeffM2501, DTRemenak, brlcad, purple_cow, menotume (I think), JBdiGriz (I think), atupone, Manu, and others
01:30.05taddby 3rd person, JeffM meant that you drive one tank from the outside?  or did he mean you'd organize your team and let the bots run it?  What does it mean?
01:30.24purple_cowcamera is outside the tank
01:30.51taddok.  so that's not such a big deal.  I keep thinking of games where you run a whole armada and you never really get down to the individual gun shot
01:30.55taddthat would be different
01:31.04patlklihttp://wz2100.net/wzflagscreenshots.html
01:31.10patlklithat's horrible
01:31.21taddI saw the screenshots.  they look nice.  Expensive, but nice
01:31.26taddexpensive resource-wise.
01:31.35patlklithat's not (w/b)zflag, that's counterstrike
01:31.53taddI am really happy with the multi-platform nature of bzflag and the fact that 10 different computers in my house can play it.
01:32.02Constitutionlol the targetting box is still on even with 3rd person
01:32.03Constitution*targeting
01:32.18taddyeah.  seems like 1st person-ish
01:32.49taddI'm a firmware developer.  I don't do C++.  Also I am recently working for a start-up and don't have time to play hobbies, much.  But that will change again.
01:32.53JBdiGrizConstitution: developers are listed on the sourceforge site.
01:32.55patlkliConstitution, image manipulating?
01:32.58taddmy son is getting to the age where daddy -and-me programming could work.
01:33.19patlkli...
01:34.02taddthese screen shots look like somebody took some other game and pasted bzflag text and HUD on top of it.
01:34.03Constitutionpatlkli, more likely just some *really* sloppy code merging efforts ;-)
01:34.51Constitutionyeah I don't quite understand myself how the merge will work... which code base will be incorporated into the other
01:34.55patlkliis WZ2100 wzflag already?
01:35.07patlkliif yes, i download it and try it
01:35.22Constitutionhttp://wz2100.net/news.html
01:35.25purple_cownothing's been released
01:36.30patlklii'll try that wz2100
01:38.25patlkliConstitution, you could start a poll in the forums about wzflag
01:38.35patlkliwho likes, who don't etc.
01:38.52patlkliack
01:39.11taddquestion: What's bad about the proposed game?
01:39.12patlkliit's 3:38am here
01:39.13Constitutionyes, but I'm afraid that JeffM2501 (who's a moderator of the forums) will interfere :-(
01:39.13Constitutionmy original branch announcement was really close to getting removed
01:39.20Think_Differentli need chocolate.
01:39.58taddhttp://code.google.com/p/bzflag/    doesn't seem to work.
01:40.09patlklitadd, it's not bzflag anymore
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01:40.32patlkliand i don't think that google will support WZFlag....
01:40.37patlklithey wanted bzflag
01:40.54taddok.  that's what it says on http://my.bzflag.org/bb/viewtopic.php?p=105391    can you edit the link? or did you mean that there is no such link anymore?
01:41.03taddic.
01:41.05patlkliWZFlag in GSoC *horrible*
01:41.21taddso what resources are needed?  What was google doing for us?
01:42.32Constitutionironically, Google will be hosting the legacy branch of BZFlag at http://code.google.com/p/bzflag (although it looks like it hasn't been completely set up yet on Google's end).
01:42.44taddok
01:43.00tadddoes that hosting include CVS or something like it?  Or is that still on sourceforge?  
01:43.20taddor is it a forum?  or software distribution site?
01:43.33Constitutionbut the GSoC was a different thing completely
01:43.35Constitutiontadd: yes, I believe Google will do all that
01:43.35Constitutioneverything: svn, forums, etc.
01:44.51taddI'm sorry for being so lame with my knowledge of OSS.. I've never really been involved before.  I have been coding in the commercial arena since I got married and before that I had never heard of OSS outside of universities.
01:45.00taddI've been coding since 1979.
01:45.32L4m3rBZFlag isn't written in BASIC
01:45.43taddC++.. yes.
01:45.47taddalmost baseic
01:45.50taddbasic
01:45.50L4m3rkidding :P
01:46.21taddso what does sourceforge do?  I thought they hosted the source control database
01:46.54KTLthis is a very bad moment for a differnce in opinion with that google money coming
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01:47.12taddgoogle, MONEY?  
01:47.15taddfirst i've heard of this..
01:47.25KTLwell, half the money for a student
01:47.33KTLgoes to his mentor no?
01:48.10ConstitutionKTL, I believe $500 to mentoring org, $4500 to student
01:48.22KTLok, sounds more reasonable
01:48.24KTLbut still
01:48.25taddand what is this money for?  Hours?  
01:48.33KTLwhat are they going to do? work on wz or bz?
01:49.34KTLI guess somehow project leader has to rapport to google that they worked well?
01:49.37taddthis is part of the "summer of code" ??
01:49.51KTLthe money is gsoc yes
01:49.56taddoic
01:49.58Think_Differentlhttp://wz2100.net/forum/index.php?topic=542.msg4439#msg4439
01:50.23taddI hate it when people put money into what is otherwise a volunteer effort.
01:50.36taddIt almost always causes pain and many steps backwards in the effort to recruit volunteers.
01:50.43Think_Differentli still think its a joke.
01:50.56taddI'm inclined to run away for a year or so just because of this.
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01:51.03taddI didn't know that money was pledged.
01:51.05taddcrap
01:51.24Think_Differentltadd: No one will ever know how much of them were true believers...
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01:51.42patlkligood night all
01:51.48Think_Differentlgoodnight.
01:51.49patlkliwe can't change it
01:52.09patlklijeff want to do it, he is arrogant, so he will do
01:52.14patlklign8 Think_Differentl
01:52.31KTLwhen is 1 april over in america? it is 03:52 in europe ...
01:52.43tadd2 more hours on the east coast.  5 on the west
01:52.53tadd8 for alaska
01:53.22taddspeaking of which, did anybody see "Google's TiSP (BETA)" ??
01:53.29taddit's on the http://www.google.com   page
01:53.53KTLtips?
01:54.13taddTISP.  It's wireless networking running in your sewer pipes.  Very funny stuff.
01:54.26KTL8D
01:54.40taddmany pages including a FAQ.  Worth the 10 minutes
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01:56.52KTLGFlushâ„¢
01:57.58KTLfactory-trained, sub-contracted nanobots
02:00.24taddgn all
02:00.49Think_Differentlgn
02:03.46KTLgn
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02:48.10KTLmust be 1 april
02:49.21KTLi hate 1 april :D
02:49.36PuMpErNiCkLesshhhh
02:50.00Think_Differentlhehe
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03:13.53rob1nhey! bzflag moved to SVN!
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03:14.30KTLlol
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05:01.43KTLaargh
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07:53.45Rawkthere's a cheater on Lasermania
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07:58.41Rawksoory guys, back
07:58.47Rawk*sorry
08:00.34Rawkhmm, no one on there now
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08:26.04sicshooterHello all
08:27.44sicshooterI've been having a lot of issues with teleporters sealing me, requiring a self destruct. I'm trying to compile the current 2.0.9 svn sources, but make install gives me errors about /usr/share/man/man5 not existing. Creating it manually doesn't fix the issue whether I create it as a file or directory...can anyone give me any info on how to work around this or compile without man?
08:29.12sicshooterI'm running archlinux and I've searched for any man related packages I might be missing, but no help there
08:31.33Manusicshooter: you don't need to install it to run bzflag
08:32.01sicshooterI see...I'll try again without the make install...thanks manu :)
08:32.15Manuyou simply do: src/bzflag/bzflag
08:33.42Manusicshooter: about the teleporter issue I guess it's a bug
08:33.50sicshooterI'll give that a try...I'm hoping upgrading from 2.0.8 to 2.0.9 will fix my issue, though researching it leads me to believe that no one really knows what causes that bug...
08:34.17ManuI know this bug, it's there since ever ;)
08:34.42sicshooterEvery time I start doing good on lasermania someone starts slaughtering me with gm and I have no defense against it lol
08:36.04Manusicshooter: to run bzflag you only need the bzflag executabla and the data dir IIRC
08:36.06Manuexecutable*
08:36.53sicshooterI've had it suggested that I try -O1 or O0 instead of O2, so I'm going to play with it a bit and see if that has any effect on my issue
08:38.52sicshooterIf it were only teleporters it wouldn't be a big issue, but some textures cause the issue too...the treads on the Two Tanks map, the bridge in the maze race map...it seems that more and more maps are using textures that freeze me
08:39.55L4m3rI've had some odd map-related crashes too
08:40.25L4m3rI once made a mod of Spiralzone with CTF and water, and it crashed any 2.0.6+ client we tested it with
08:40.45L4m3ranytime you got close to a flag
08:41.28sicshooterIt's strange, it's not a hit and miss thing...if a texture seals me once it will every time
08:42.43L4m3ryou're not the only one who has had sealing issues on two tanks either
08:43.38L4m3rlinux in particular tends to be problematic, especially with binaries. the debian packages never seem to work right for me.
08:44.19L4m3rbut hey, if it's one less distraction when I work in Linux I guess it's not so bad :P
08:53.00sicshooterlol
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08:54.07sicshootereh...I've been asking rfor advice on this issue for 6 months and the only ideas I've gotten was to change the c flags from -O2 to 1 or 0, but I just tried both and it doesn't seem to change anything
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11:22.29niels_Where does one report spam on the wikipage? http://www.bzflag.org/wiki/CurrentMaintainer http://www.bzflag.org/wiki/CurrentMaintainer
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11:35.05patlklihead -> desk
11:35.22patlklia sooo bad april joke.....
11:47.48Manu:)
11:49.00patlkliwell, it discussed here in channel from 1:00am to 3:45am so it was 2nd april already
11:49.08patlkli*I discussed
11:50.19Manuis not a bad joke :)
11:50.56patlkli?
11:51.20ManuApril fool's joke
11:52.22patlklian april fool's joke is most time just a bad joke
11:52.46Manuyes, for the victims ;)
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11:53.21patlkliManu: yes, and I AM a victim :-'(
11:53.24patlkli:P
11:53.28Manuhi CBG` iCBG_ :)
11:53.38Manupatlkli: I know ;)
11:54.15patlkliI need something to drink (I'm away for 2mins)
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11:55.19CBG`:P Manu
11:55.21CBG`4 CBGs?! :O :P
11:55.45CBG`better? :)
11:57.32Manuyep
11:57.46patlklimhm
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13:23.45brlcadapril 1st is our one day to goof off with the collective player community
13:23.54brlcadbecause you know every other day is all business
13:24.14Manugood morning brlcad :)
13:25.50brlcadgood morning!
13:26.08patlklihi brlcad
13:26.24KTLgrmbl
13:26.55Manuhi KTL :)
13:27.05KTLmanu you went to bed on time yesterday
13:27.23KTLthe moment i was in a "1 april is over mode" it just started in america.
13:27.24ManuKTL: what happened?
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13:27.31Manuah :)
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13:28.20KTLah and i got a whole pcroom working for my raytracer now using mpi:) 68 cpu's at this moment rendering for me :D
13:29.00KTLall begging for horizontal lines of the picture to be rendered, a master node collecting the lines and distributing the work to the slaves :D
13:29.31hobbscgood job with the joke, guys.  you really got my blood pressure up
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13:35.14taddso what part of yesterday's conversation was joke?  I still see WZFlag SVN and Google summer of code announcements.  I'm still scared.
13:35.55taddWZFlag merging was the joke?
13:36.01donny_bakeryes
13:36.02taddbut Google Summer of Code was SERIOUS???  AAAAAH
13:36.05Manunah ;)
13:36.10taddoh.
13:36.11taddgood.
13:36.15taddGSOC scares me
13:36.25hobbsci was wondering why jeff was being such a jerk
13:36.34hobbsci kind of wondered if it was a joke, but he played it well
13:36.53Manuhobbsc: WZFlag was the joke
13:36.57taddI was not understanding.  I don't get earth humor much of the time.
13:37.04hobbscManu: i'm aware
13:39.22taddnow THIS:   http://www.google.com/tisp/   was a funny April fools joke
13:41.03Pommeslol
13:41.22hobbscthe gmail paper one was pretty funny too
13:41.34taddah yes.  
13:41.37Pommeswhere
13:41.43taddI saw a bunch of things on slashdot including that one
13:41.56hobbschttp://mail.google.com/mail/help/paper/more.html
13:42.03taddand the tisp joke
13:42.41taddtoo bad they can't print WMA files
13:43.04taddNot a problem. Gmail Paper is made out of 96% post-consumer organic soybean sputum, and thus, actually helps the environment. For every Gmail Paper we produce, the environment gets incrementally healthier.
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13:46.58blast007tadd: GSoC is actually happening
13:47.25taddah well.  
13:48.17blast007http://code.google.com/soc/bzflag/about.html
13:49.14taddI was involved in an all volunteer radio group in the 90s that suddenly has outside funding (because of the wonderful works the group had done that just needed a little push).  The region that would benefit was limited to NY State, a large part of the region covered by the group.  Within 2 years all progress in NY stopped and the 'volunteer group' started attracting the worst scum and divisiveness.  It wasn't fun.  
13:49.36blast007um, ok
13:49.46blast007that's not relevant to this though
13:50.27blast007GSoC is designed to give students real world experience working with a team of developers
13:50.32taddperhaps not but it still feels scary.
13:50.40blast007why?
13:50.42taddyeah.  good intentions never hurt anybody.
13:50.44taddhaha.
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13:51.46taddGSoC sounds like a great idea.  I can easily see it being good for students.
13:51.58taddI don't see it being good for the target volunteer group.  
13:53.44taddAs soon as money, or paid individuals,  is/are available for a project some percentage of the people, formerly involved or otherwise, start figuring out how 'best to spend it' which is not going to be the same answer as how to volunteer one's own time.  It will change the shape of the project.
13:53.44blast007tadd: this isn't an "everyone gets paid for stuff"
13:53.48taddclearly.  It's a some people get paid for stuff.
13:53.53blast007we review the ones that put in an aplication
13:54.12taddok.  I'm not trying to preach against it.  I'm was just scared by it.
13:54.14brlcadtadd: i put money into the project every month, not much concern on how it's spent because the options are limited :)
13:54.29taddI'd never have noticed except for the April fools joke of the other part.
13:54.30brlcadeveryone's time is worth a lot more than gsoc affords
13:55.03taddok.
13:56.23taddI really love bzflag and not the least for the fact that there are responsible people keeping an eye on the public communications that surround it.  This scores well above some of the other on-line communities.  
13:56.59taddso for all that put their time into this:  THANK YOU!!
13:58.29CBG`tadd: here's how it works - someone correct me if I'm wrong - students apply to work on the project. he bz devs select 1 or more of the applicants and "give them the job". google pays the selected students to do the work. end of story.
13:58.29taddarly cell-phone implant prototypes had functioning screens made from organic light-emitting diodes (OLEDs) implanted in the back of the hand. However, this system had a number of drawbacks:
13:58.44taddsounds cool.  
14:00.12taddthe above was part of an April fools joke on howstuffworks.com  about how cell-phone implants work.
14:01.10blast007heh
14:01.13taddCSC, I'm sorry I sounded preachy before.  I didn't mean to.  
14:01.51taddOr perhaps I did mean to but I shouldn't have meant to.  or something like that.
14:10.47brlcadtadd: bzflag's always been about the community, nature of the beast
14:10.48brlcadeveryone wants to improve the game, have fun, etc :)
14:10.48taddI appreciate that tremendously.
14:11.51taddI help where and when I can.  
14:12.15taddtry to help...
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15:08.37JBdiGrizbrlcad: http://www.unitedmedia.com/comics/pearls
15:10.36brlcadhehe
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16:04.34Arsage2Do you guys know what name "Sean" goes by on IRC?
16:05.51JeffM2501yes
16:05.55JeffM2501that's brlcad/learner
16:06.15Arsage2Any idea what hours he keeps?  He left a reply on my proposal, and i'd like to get a chat in with him. :)
16:06.18Arsage2(keeps on here)
16:06.29JeffM2501he's eastcost US
16:06.30JeffM2501tho late
16:06.36JeffM2501he should be in here in a couple hours.
16:06.54Arsage2Great, thanks. :)
16:07.26JeffM2501what project was it?
16:08.50TheRedBaronArsage2: he was on a bit earlier, and he reads the scrollback/backlogs
16:09.24Arsage2It was the dead reckoning project.  I'll shoot him a message back and try to correlate something :).
16:09.27JBdiGrizI just write a message to him, and he replys when he gets a chance.
16:09.34CBGhe was around 2 hours back and will be back again when he's available, I'm sure.
16:09.52JBdiGrizHe replied to me about an hour ago.
16:10.08JeffM2501ahh, he wants more info about you
16:10.18JeffM2501your coding experience, and schooling
16:10.29JeffM2501we've had to ask a couple peopl to fill that in
16:10.41Arsage2Ok, nods.
16:10.44JBdiGrizThere are also a number of other people involved with the project, so you can probably get most of the information you need now.
16:11.07JeffM2501huh, he changed mentorships around too
16:11.11JeffM2501I used to be your mentor
16:11.29Arsage2Probably cause you're the only name I mentioned in the proposal?
16:11.51JeffM2501naw
16:12.07JeffM2501he's trying to ballance out what we got
16:12.13JeffM2501IIRC
16:12.19Arsage2nod
16:12.51JeffM2501for us the "mentor" will mostly just be the person who writes up the review, we will provide code/design help as a team
16:12.54JeffM2501just like we do nomrlay
16:13.04JeffM2501we don't realy have people who "own" sections of the code
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16:13.15JeffM2501as much as they want to pin the API on me
16:13.17JeffM2501;)
16:14.51JBdiGrizEGAD! You've drawn quite a taskmaster as a mentor. He's probably the most opinionated and critical person around.
16:16.29JeffM2501heh
16:16.32SportChickhehe
16:16.40JeffM2501better hope you use a mac dude
16:16.54JeffM2501and how'd you get 2?
16:16.57SportChick~rescue Arsage2
16:17.01ibotACTION leaps into certain danger to rescue Arsage2 and return Arsage2 to safety!
16:17.06JeffM2501oh
16:17.08JeffM2501yeah I see why
16:17.13SportChickyeah
16:17.13JBdiGrizAny unix platform will do. :D
16:17.15SportChickI saw that too
16:17.15JeffM2501ok, makes sense
16:17.39JBdiGrizOTOH, it better be emacs.....
16:18.10JeffM2501JBdiGriz, did you finish your rankings?
16:18.53JBdiGrizI believe I ranked most of the proposals which would have some interest to me, but I'm still looking at a few more.
16:19.33JBdiGrizI'm not really into pretty graphics.
16:19.37JeffM2501true
16:19.45JeffM2501just like I'm not much into that webwork
16:20.04JeffM2501or the scriping stuff
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16:21.00Manuheh
16:21.39JeffM2501when do we have to submit our SoC List? end of this week?
16:21.51Arsage2The date it says we get notice is the 11th
16:21.54JBdiGrizI really enjoyed the commentary about you after you left the room. ;)
16:22.07JeffM2501yeah I figured it musta been fun
16:22.09JeffM2501it in logs?
16:22.27JeffM2501I had to go watch Casino Royale
16:22.39JBdiGrizOf course, you really should go check it out. There was about to be an uprising of the newcomers.
16:22.46JeffM2501heh
16:22.55JeffM2501ibot logs
16:22.58ibothmm... logs is http://ibot.rikers.org/%23bzflag/,  or stats http://ibot.rikers.org/stats/bzflag.html.gz
16:23.20JBdiGrizMy kids bought the DVD for me for my birthday. My Bond collection is complete again.
16:24.03JeffM2501I think it was after midnight GMT, so it's not in the logs till tomorow
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16:25.52CBGWhat was going on last night? Munchkins angry about WZFlag?
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16:26.37Arsage2facebook.com made me flip pretty good yesterday, they said that Florida and OSU agreed to a tie in the championship game and I believe it for hours..
16:26.40JeffM2501yeah
16:27.09Erroneousheh
16:27.49CBGwhat timezone are those logs on?
16:28.31Erroneouswhich logs?  ibot's?
16:28.38CBGseems to be GMT+1 / BST
16:28.41CBGyep, Erroneous
16:28.57Erroneousthere'd be no reason for them to be on anything other than GMT or MST
16:29.57CBGah, yes, GMT, my bad
16:30.21JeffM2501yeah GMT
16:30.32JeffM2501anyone have local logs for it?
16:31.11CBGActually, yes.
16:31.14CBGgimme a couple mins
16:32.02taddI have from 8:33PM EST
16:32.21taddit is Colloquy form (xml-looking), if anybody wants it
16:33.19CBGlogs starting where ibot stops, until now: http://bzflag.pastebin.ca/421093
16:33.32JeffM2501thanks
16:34.24brlcadhe's around, just doing other stuff too
16:36.18JeffM2501oh man, how are those crap screenshots from warzone "expensive resource wise" :)
16:37.09taddthe screenshots aren't expensive, the gameplay would be, compared to bzflag, no?
16:37.17JeffM2501no
16:37.31JeffM2501there "engine" seems simialr to ours
16:37.33taddSounds like fun then.  
16:38.41tadd<JeffM2501> hey I've always said bzflag should die, this is the fastest way
16:38.47JeffM2501:)
16:39.11tadd=8^)
16:41.02JeffM2501it would be too :)
16:42.02patlkliJeffM2501: oh, well, about your joke: Great organisation.... good work!
16:42.06JeffM2501wasn't my idea
16:42.12JeffM2501I was just playing along
16:42.47JeffM2501IIRC it was the warzone reserection people who  came up with the idea
16:43.23JeffM2501I just had the play the part of the jerk, so I did
16:43.46Arsage2hehe, that's a fun read.
16:45.38JeffM2501it was a good joke idea, as it  was all feasable and possible
16:46.15Erroneousyup, that went well
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16:46.32Erroneousthough the warzone people deserve most of the credit :)
16:46.34patlkliJeffM2501: who did know about it? all project admins?
16:46.45JeffM2501dunno if Tim had any clue
16:46.56JeffM2501tho that's somewhat nomral :\
16:47.36Erroneouspatlkli: at the time of posting, brlcad, JeffM2501, and myself.  shortly thereafter, several others.
16:48.11brlcaddid tim even see it?
16:48.16Erroneousdoubt it
16:48.19brlcadI didn't save the text or anything
16:48.22Erroneoussomeone took a screenshot of the website
16:48.24ArsageThe Google april fools joke was pretty good too, I was actually excited about it for a while.
16:48.46Erroneoushttp://my.bzflag.org/bb/files/picture_2_277.png
16:49.05patlkliArsage: what was it??
16:49.17SportChicktisp
16:49.24CBGI was expecting something, since there's been a joke every april fools that I've been around.
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16:49.33SportChick~tacklehug tupone
16:49.35ibotACTION gets a running start and tacklehugs tupone
16:49.35ArsageThey announced a new Isp, tISP, where you bought this kit and flushed the fiber cable down your toilet
16:49.46taddTISP   http://www.google.com/tisp/
16:49.46Arsageto get into the sewage pipeline, haha.
16:50.02SportChickthe gmail one was pretty good too
16:50.12JeffM2501someone at google must have gone to a blueman show
16:50.14taddGMAIL PAPER: http://mail.google.com/mail/help/paper/more.html
16:51.55JeffM2501now is the warzone project realy in trouble with no devs?
16:52.05JeffM2501what was about the "resurection" project ?
16:52.20CBGdid they have as many angry munchkins as "us"?
16:52.26JeffM2501that part I wasn't paying attention to.
16:52.47ErroneousJeffM2501: warzone was originally a commercial game (Pumpkin/Eidos)
16:52.53JeffM2501ok
16:52.54Erroneousit was GPLed a while back
16:52.55patlkliJeffM2501: can you tell me when you put flagGrab-Event back in 2.0.x ?
16:53.09JeffM2501patlkli, just check the history
16:53.19Erroneousthere are only a few devs working on the GPL fork (Warzone Resurrection Project)
16:53.27JeffM2501I don't have the history in my head ;)
16:53.28patlkliJeffM2501: ?
16:53.34JeffM2501the code history
16:53.49JeffM2501every change is marked
16:53.55JeffM2501just check the history of the header
16:54.03JeffM2501Erroneous, ahh ok
16:54.14CBGlol <brlcad> "Especially now that the real merger is under way."
16:54.17patlkliyessssss, but i want to have the newest version and in that flagGrab is not implemented
16:54.25patlkli:P
16:54.29JeffM2501then it wasn't done in 2.0.x
16:54.57patlkli...
16:55.03JeffM2501damn, all they have is VC8 files for warzone
16:55.24JeffM2501if it's not there, backport it
16:55.41JeffM2501shouldn't be too ahrd
16:55.42JeffM2501hard
16:56.19ErroneousJeffM2501: iirc they push mingw as the dev platform of choice for windows
16:56.29JeffM2501and flat C
16:56.37Erroneousyup, all C
16:56.43JeffM2501bye bye sourcecode
16:57.07JeffM2501it at least openGL?
16:57.12Erroneousyeah
16:59.09patlkliJeffM2501: you should know, would a plug-in, compiled with 2.1.x bzfsAPI.h, work with bzfs2.0.9
16:59.11patlkli?
16:59.15JeffM2501oh god no
16:59.28patlklihmm
16:59.40JeffM2501the API was changed for 2.1
16:59.43JeffM2501to be versioned
16:59.50JeffM2501so that for 2.4 we will be able to go back
17:00.06JeffM2501the 2.0.x API was the first shot at an API and wasn't well designed for the future.
17:01.09patlkliwell, so i have to wait for 2.1.x
17:01.21JeffM2501or backport the event
17:01.29patlkliand how?
17:01.29JeffM2501and rebuild with a 2.0.x header and lib
17:01.39JeffM2501umm, just put the event call code into 2.0.x
17:02.15patlklithe call code is in bzfsAPI.h too?
17:02.26JeffM2501the data structure
17:02.30JeffM2501and the event type
17:02.40patlklihmm
17:02.51JeffM2501ahh, I did flag grab for shot types, that'd be why it's not in 2.0.x :)
17:02.56JeffM2501you'll have to take the shot types out
17:03.18patlklishot types?
17:03.20JeffM2501since they don't exist in 2.0.x
17:03.30JeffM2501in dev, shot and flag types are seperate
17:04.11JeffM2501what exactlyt are you trying to do in your plugin?
17:04.48patlkliimagine we have 5 players and player A grabs GM
17:04.59patlklithen everyone should get ST
17:05.17JeffM2501umm ok
17:05.19patlklisame with L + CL and OO + SB
17:05.28JeffM2501you can cheap it easy if you want
17:05.38JeffM2501install a tick handler, and just scan the players
17:06.15patlklihmm
17:06.30patlklitick event is not really useful in here i think
17:06.34JeffM2501sure it is
17:06.40JeffM2501you can scan the current flag
17:06.53JeffM2501if it's GM, you know they picked it up inbetween the last tick
17:06.56JeffM2501and do your thing
17:07.51patlkli? i don't understand the world
17:07.52JeffM2501the grab event is better, but since you don't have it, you can do it this way
17:07.56JeffM2501what world?
17:08.03JeffM2501you don't need to know about the world
17:08.07JeffM2501it's just a list scan
17:08.29Erroneousheck, I have a hard time just understanding myself :)
17:09.04patlkliJeffM2501: yes, but i don't know whether the person had it already
17:09.19JeffM2501save a state
17:09.23JeffM2501in a little map
17:09.31JeffM2501and reset it when they spawn
17:10.49brlcadErroneous: understandably
17:10.57patlklihmm, u mean i save the ones who have GM in an array, use spawn event, and check whether the player who spawned is in the array and delete him
17:11.34JeffM2501yeah
17:11.40JeffM2501then you can have a little state
17:11.49JeffM2501and only do it when the bit is flipped
17:13.10patlklihmm
17:13.10Erroneousjust remember: flip bits, not burgers!
17:14.15patlkligrml
17:14.15JeffM2501indeed
17:14.22patlklinow my head hurts
17:14.28JeffM2501it's simple logic
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17:14.41JeffM2501don't have much experience in programing?
17:14.59patlklii program for some years
17:15.14JeffM2501then it's a smiple scan and store.
17:15.42CIA-17BZFlag: 03JeffM2501 * r13957 10/branches/v2_0branch/bzflag/ (include/bzfsAPI.h src/bzfs/bzfs.cxx): backport API events for flag grab and drop
17:15.47JeffM2501tho the backport was easier ;)
17:16.04patlkli...
17:16.05patlklity
17:16.10Erroneousheh
17:19.43JeffM2501seems I didn't doc grabb ether
17:20.41patlkliJeffM2501: i can read the bzfsAPI.h .... who cares about docs?
17:20.56JeffM2501many people do
17:21.09JeffM2501I did a writeup for drop that I added at the same time
17:21.15JeffM2501maybe I put it in the shot type stuff
17:22.19patlklihmm
17:22.24patlklii have a inet prob
17:22.41patlklii can't connect to my.bzflag.org
17:22.43JeffM2501oh noes!
17:24.04patlklihow can i get the 2.0 branch with svn
17:24.45JeffM2501/branches/v2_0branch/bzflag instead of /trunck/bzflag/
17:24.48donny_bakersvn co https://bzflag.svn.sourceforge.net/svnroot/bzflag/branches/v2_0branch/bzflag
17:25.36patlklity
17:27.48patlklimhm, i hate the "deutsche telekom"
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17:31.53patlkliNOOO!
17:32.09patlklii deleted the templates for the plugin
17:32.34JeffM2501so get it back
17:32.43patlklihmm
17:33.49JeffM2501just trashcan or a full delete?
17:33.59JeffM2501or did you update/overwrite it?
17:35.11patlklioh well
17:35.14patlklitrash
17:35.19JeffM2501so just pull it out
17:37.05patlkliwell
17:37.08patlklidone
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17:38.39patlkliJeffM2501: do you use win, mac or linux?
17:38.49JeffM2501I have used all 3
17:39.00JeffM2501at this moment I'm on windows
17:39.08patlkliand you prefer?
17:39.18JeffM2501depends what i'm doing
17:39.37JeffM2501getig paid or playing games, windows
17:39.46JeffM2501hostin a webserver linux
17:39.56patlklinormally I like to develop  on linux and win
17:40.22JeffM2501the VC IDE fits my workflow better then makefiles.
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18:30.52JeffM2501now what was realy funny yesteday was everyone's assumption that bzflag is a democracy ;)
18:31.14Manuit's :p
18:31.20Manuhehe
18:31.32ErroneousJeffM2501: for all practical purposes, development operates on a consensus basis
18:32.03JeffM2501yeah, but I meant with the community
18:32.24JeffM2501we are a small group, that controlls who gets into the group, and then we generaly work on consensus, but not allways ;)
18:32.31Erroneousheh
18:32.51Manuyes, translate it to the comunity ;)
18:33.06JeffM2501like the freemasons and the governments of the world
18:33.13Erroneousin general, we have been responsive to community opinion...it's not surprising that they just assume it's the way it should be :)
18:33.24JeffM2501they may THINK they have a democracy, but well thre is just this group of people that do what is best :)
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18:34.03JeffM2501tho I do wonder about the legality of the name
18:34.18JeffM2501since as you said, it was never trademarked
18:34.19Erroneousand if we weren't, well, it's easy to fork
18:34.31JeffM2501does the GPL apply to the name?
18:34.35JeffM2501or just the code
18:34.49ManuI guess it's only the code
18:34.52Erroneousjust the code
18:35.05Erroneouscopyleft is independent of trademark issues
18:35.16JeffM2501so if I forked, and promted it as "the" bzflag, if tim wanted me to stop, he'd have some case.
18:35.26JeffM2501since he is copyright holder
18:35.41Erroneouscopyright is also independent of trademark issues
18:35.46JeffM2501ok
18:35.54JeffM2501so he hold copyright on the name as well right?
18:36.25Erroneousheh, there is no copyright for a name...it is a trademark.  since it's not registered, it's only covered under the most basic of protection
18:36.37JeffM2501ahh ok
18:36.45Erroneousand probably by crs23
18:36.48JeffM2501so his ability to defend it may be limited.
18:36.52JeffM2501intersting
18:37.05JeffM2501wonder what type of ownership transfer tim got
18:37.07JeffM2501if any
18:37.07ErroneousI don't know what the agreement between him and tim was
18:37.34JeffM2501what is the basic trademark protection
18:37.38taddthere are the legal courts, and court of public opinion.  Some weigh one above the other.
18:37.48JeffM2501probably very limited since we don't charge any money for it, so there would be no "loss"
18:37.55JeffM2501if somone ganked it
18:38.15tsManu: In my country USA laws are seen as a joke ;)
18:38.33Manuin my country too ;)
18:38.48Manuand the patents make laugh
18:39.01restorermy country too :) (I live in the USA)
18:39.02taddsome USA laws (and patents) are considered jokes here as well
18:39.04tsthe patent system is the worst one I have ever heard from
18:39.05Manusoftware patents I mean
18:39.18Erroneousbasically it's protectable under goodwill clauses (tort)
18:39.26taddwhat country had the oldest patent law system?  and does it work?
18:39.28tsManu: Not only software patents
18:39.31JeffM2501wasn't intenting to make this a discusion on international law ;)
18:39.40Manuts: I know :)
18:39.47JeffM2501I just wonder, can you call a fork , bzflag?
18:40.04tuponepatenting was invented here IIRC
18:40.07taddWikipedia says Florence
18:40.08ManuJeffM2501: it's realated.. one can use BZFlag in Spain with no problem , for example
18:40.16Manuno matter if it's registered in USA
18:40.20JeffM2501ahh
18:40.31tsJeffM2501: Heh, basically we're all ignoring US right and patents here. They do not count anything ;)
18:40.34JeffM2501wonder how that works with net stuff that can be done anywhere
18:40.43ErroneousManu: not true...if it's registered, the Madrid Convention protects it
18:40.51JeffM2501ts, and that has nothing to do with what I asked ;)
18:41.00ManuErroneous: it depends ;)
18:41.49JeffM2501it's probably based on the country that starts any litigation
18:41.49ErroneousManu: we are using the trademark internationally, if it was registered, it would be protected
18:41.49ManuErroneous: tell google ;)
18:41.52Erroneoussince it's not, it's only protected in a few jurisdictions
18:41.54tsJeffM2501: It means it's different for every country. You may find some countries where you can pick up the name
18:41.54Manuthey can use google in many european countries
18:42.01Manuthey can't I mean
18:42.26tuponereferring to gmail I guess
18:42.29JeffM2501ts, I don't think that is the entire answer
18:42.40Manutupone: yep
18:43.26Erroneousif it was in use locally before, then it's naturally not protected (first use)
18:43.41Erroneousbzflag is unique enough and old enough I doubt we'd have any such problem
18:44.38ManuErroneous: bzflag sounds weird enough to be used in Spain so no problem ;)
18:44.44ErroneousManu: hehe :)
18:44.58JeffM2501market a soft drink there under taht name
18:45.31Erroneoussoft drinks are a different market.  if we had it registered it would probably be under the categories of software and video games
18:45.37JeffM2501ahh
18:45.42JeffM2501ok, a word processor
18:45.55taddor a feature of a chat program
18:46.02Erroneousoverlapping market, might get some protection there
18:46.03JeffM2501a mini game in puzzle pirates
18:46.05taddBusyFlag = BZFLAG
18:46.07ManuErroneous: yes, it's the same here, you can register the mark for a determined use
18:46.21ErroneousManu: the Madrid protocol requires it :)
18:46.29ManuI know
18:46.29JeffM2501I'm gonna fork as YourMommaFlag anyway
18:46.39taddthere ya go
18:46.44Erroneouswoot, yourmommaflag :)
18:47.11JeffM2501and yourmommaflagd
18:47.57EpyonWhat about kitchen-sink-flag?
18:48.08JeffM2501no, that's stupid
18:48.14ErroneousEpyon: you mean emacs?
18:48.33EpyonHey, BZFlag can't be worse than nethack or emacs :p
18:48.57JeffM2501sure it can
18:49.20ManuEpyon: let's see after the GSoC ;)
18:49.34taddmy daughter thinks we should make a girl-friendly GUI that makes the entire bzflag experience look like little cats running around flinging butterflies at each other.  The trick is to make the client compatible with everybody else's tank-oriented clients.  
18:50.07JeffM2501umm.. yeah.. we'll get RIGHT on that.
18:50.24taddin your infinite free time
18:51.00taddafter I get fired from my job I'll start working on it.   and i will if I keep staring at this window
18:51.41JeffM2501yeah I'll get on that after I get the fuel air missiles in
18:51.49JeffM2501cus everyone likes burning cats
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18:56.16ManuSportChick: Judas flag?
18:56.56ManuSportChick: well I understand..
18:57.09Manu:)
18:59.13ManuJeffM2501: there is no problem with CB and MQ you can disable it ;)
18:59.54SportChickManu: a flag I suggested about 2 years ago or so
19:00.07ManuSportChick: you can tk with it? ;)
19:00.17SportChickManu: sort of
19:00.26Manuhehe I figured it
19:00.32SportChickManu: if you pick up the Judas flag, you'd automatically be on the other team
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19:00.41Bz_Winboop
19:00.55ManuSportChick: no sense in the league ;)
19:01.10SportChickManu: not for leagues
19:01.18JeffM2501Manu, as the game sits now, there is no problem, you are correct.
19:01.19Constitutiondoes the new wiki have the flag suggestion list yet?
19:01.26JeffM2501I have a problem with it with my changes I want to do :)
19:01.29SportChickManu: it would be more for ctf/ffa servers but not leagues
19:01.36ManuJeffM2501: and IIRC you don't play bzflag, right? ;)
19:01.38JeffM2501stuf would be easier of they weren't there
19:01.47JeffM2501Manu, has that EVER mattered ;)
19:01.52JeffM2501I'd play more if my changes were in
19:01.53ManuJeffM2501: ah, it makes sense :)
19:02.18JeffM2501but realy Erroneous told me to not even worry about it :)
19:02.24ManuJeffM2501: really Masquerade is the most useles flag ever seen ;)
19:02.33JeffM2501I think many agree with that
19:02.37JeffM2501he wanted to keep CB tho
19:02.48JeffM2501I did have an idea of how to keep it
19:02.51Manumy teammates also tk me without it ;)
19:02.52JeffM2501and make it more intersting
19:02.53ErroneousI like CB
19:03.05Erroneousand I don't think your changes would damage it too badly
19:03.11JeffM2501yeah probalby not
19:03.20Erroneousand you can yank MQ for all I care
19:03.22JeffM2501now the world stays the same color with CB right?
19:03.22RatOmeterManu: MQ is more useless than US?
19:03.34ErroneousRatOmeter: US is at least good for a laugh :P
19:03.39ManuRatOmeter: US is a nice flag ;)
19:03.41ErroneousJeffM2501: the world? yeah
19:03.41SportChickMQ and US are both useless :)
19:03.42RatOmeterheh, yes
19:03.54JeffM2501Erroneous, what if I made the entire view swap to black and white? ;)
19:03.59JeffM2501true color blindness
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19:04.01ManuSportChick: not really, while you have US you can't pick up bad flags ;)
19:04.01*** mode/#bzflag [+v menotume] by ChanServ
19:04.39SportChickManu: true
19:04.47SportChickbut then you could always just not pick up ANY flags :)
19:04.53ManuSportChick: some times is good when you are going to pick up the team flag in a gate
19:05.13Manuwhat happens if you find OO before the team flag in a gate? ;)
19:05.59ManuSportChick: some times I use US flag for long.. I don't like to use superflags
19:06.15RatOmeterwhoa. someone brought lasermania back up
19:06.21SportChickManu: I generally don't pick up flags at all :)
19:06.21Manuand we can't remove it.. it's United States flag ;)
19:06.30SportChickor if I do, I look for ST (my fav)
19:06.51Thumper_RatOmeter: it never left - it's just been hiding way down the server list
19:06.55Manuevery flag have their points
19:07.14RatOmeterOK, then the "somebody" is the upteen players on it now ;)
19:07.44Thumper_it's 29 players... not in the teens :)
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19:31.00ErroneousJeffM2501: sure, that sounds good
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20:05.13JeffM2501Erroneous, did you try to build warzone at any point?
20:05.21Erroneousnope
20:05.44Erroneouscouldn't find a list of dependencies anywhere
20:05.54JeffM2501ahh
20:06.44JeffM2501hmm, did they GPL the art? or do you need a legit game CD for it
20:09.23JeffM2501ahh the origonal GPL linked to propritatry stuff, so they had to spend time porting it to OSS alterntives
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20:20.45patlkliJeffM2501: Could you be so kind and look at this? http://bzflag.pastebin.ca/421396
20:20.53patlkliIt doesn't work
20:21.05JeffM2501give an error? or just not work?
20:21.15patlklimostly errors
20:21.22patlkli2 or 3 in bzfsAPI.h
20:21.29JeffM2501well it's not valid C++ code
20:21.32JeffM2501that's the first thing
20:21.41JeffM2501where is FlagOnSpawnHandler defined?
20:22.07JeffM2501also you have a name conflict
20:22.12JeffM2501not realy fluent in C++ are you?
20:22.24JeffM2501oppositeFlagHandler oppositeFlagHandler;
20:22.28JeffM2501those are the same words
20:22.43patlkliwhoops
20:22.46patlkliwell
20:22.47JeffM2501yeah ;)
20:23.05patlklibut your bzfsAPI.h is not right as well?
20:23.07JeffM2501fix those 3 big issues, and you'll be fine
20:23.14JeffM2501what error do you get in it?
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20:24.05JeffM2501ahh I left a V1 didn't I
20:24.08patlklihttp://bzflag.pastebin.ca/421405
20:24.36patlklimhm
20:24.37JeffM2501yeah I see it
20:24.42L4m3ralso, using the "force" param in the givePlayerFlag function isn't necessary
20:24.48patlkliinvalid conversation
20:25.11JeffM2501invalid converstion from what to what? it's a bool
20:26.17CIA-17BZFlag: 03JeffM2501 * r13958 10/branches/v2_0branch/bzflag/include/bzfsAPI.h: leftovers from DEV during the backport.
20:26.31JeffM2501it's a bool, used in an iff
20:26.35JeffM2501what are you passing in?
20:26.39patlklimhm
20:26.43patlkliwait
20:26.52patlkliwha
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20:28.26patlklierrors
20:28.39JeffM2501huh?
20:30.25JeffM2501and you want your while loop to stop when it hits a null?
20:30.41JeffM2501how do you handle gaps?
20:30.55JeffM2501man is that one wierd loop
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20:32.54patlklihmm
20:33.12patlklibut how should i give anyone other ST
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20:33.24L4m3ruse an if statement inside the loop
20:33.27JeffM2501you want me to show you the fixes?
20:33.29JeffM2501it's REALY easy
20:33.53L4m3rnice thought though, a second param for a while loop that says "skip these cases" :P
20:33.59JeffM2501yeah
20:34.03JeffM2501cus a != is hard ;)
20:34.19L4m3rthought a continue or nested if works just as well
20:34.23L4m3rthough*
20:34.34JeffM2501not even, one sec
20:34.35JBdiGrizSo make it into a bitmask of the cases that you don't want, and make it really obtuse.
20:34.46L4m3rhehe
20:34.57JeffM2501heh
20:35.39L4m3rtoday I was informed of a chicken-and-egg problem with my coursework
20:36.19L4m3rin my first lecture for this quarter's compsci class, the prof said that the course would be very difficult for anyone who had not taken CS 111
20:36.33Sir_Pantswhich you haven't?
20:36.41JeffM2501http://bzflag.pastebin.ca/421420
20:36.44JeffM2501try that
20:36.49JeffM2501that should be a little cleaner
20:36.53L4m3rso during the break I talked to the prof and mentioned that the sample cirriculum showed that course BEFORE CS111
20:36.53JeffM2501and maybe compile
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20:37.03JeffM2501tho the tabs got jacked
20:37.27Sir_Pantslol
20:37.34L4m3rand he said, "Well, that happens. CS111 helps with this course, and this course helps with CS11"
20:37.43Sir_Pantsso why not take both?
20:37.53L4m3r"So I'm screwed either way? Great, I feel better now!"
20:38.00JeffM2501oh wait
20:38.15L4m3rSir_Pants: scheduling conflicts. Otherwise I'd have taken CS111 to begin with.
20:38.15JeffM2501also, your comparing an INT to a string
20:38.18Sir_Pantsah ok
20:38.25JeffM2501patlkli, realy, any C or C++ at all?
20:38.48Sir_PantsI had the same problem dude, I wanted to take AP Physics but it is required to take calculus so I had to take both
20:39.16L4m3rSir_Pants: HS is quite different ;)
20:39.31L4m3rscheduling in a state college is rather difficult
20:39.33Sir_Pantswell I had the same problem except for scheduling conflict
20:39.34patlkliJeffM2501: i'm tired
20:39.38patlklisorry
20:39.48JeffM2501I have it all fixed if you want it
20:39.52L4m3rI took physics C AP, calc BC-AP, and CSAP all in the same year :P
20:39.53patlklii only sleeped half an hour today
20:39.56Sir_Pantscuz everytime I take a test I feel like I'm screwed cuz I don't understand half stuff like the otehr students
20:40.00JeffM2501then sleep don't code ;)
20:40.07Sir_Pantsok nevermind lol
20:40.11patlkli...
20:40.24JeffM2501you want the fixed version?
20:42.06patlklino
20:42.12L4m3rSir_Pants: I got 5s on all of them too. Have fun :D
20:42.12patlklii have only 2 errors left
20:42.15JeffM2501it uses the actualy player list
20:42.40JeffM2501your code won't work I fear
20:42.40Sir_Pantshaha
20:42.40Sir_PantsI'm not taking the AP physics test, was like screw that
20:42.40patlkliJeffM2501: well, ok....
20:42.41JeffM2501the entire before and after thing is not needed
20:42.41L4m3rheh
20:42.41Sir_Pantsjust gonna take my Ap european history test
20:42.44L4m3rwe didn't have a choice
20:42.54patlkliJeffM2501: show me your code... :D
20:42.56Sir_PantsI would actually prefer to take the class over in college and just have a running start
20:42.56L4m3rthough the physics B course had an optional AP
20:43.07Sir_Pantsthats what i'm in
20:43.19Sir_Pantsall AP's at my school are optional
20:43.29Sir_Pantswell of course they are
20:43.33Sir_Pantsbut to take the exams i mean
20:43.33JeffM2501http://www.opencombat.net/files/code/playerIterator.cpp
20:43.57JeffM2501you can get an intlist with all the valid players
20:43.58Sir_Pantsis it possible to modify a geno (using a plugin) so it kills the user when fired, kills the enemy team, and broadcast a message to 'only' the enemy team?
20:44.04JeffM2501so you just have to go thru them
20:44.17JeffM2501and then just don't do the ONE player that is the grabber
20:44.25JeffM2501since you only ever have one of those at at a time.
20:44.45L4m3ror check to see if they have gm
20:44.47L4m3r;)
20:44.47JeffM2501and the string for the flag type is the abbreviation
20:45.04JeffM2501you can't do a == on char*'s ether ;)
20:45.15patlklihmm
20:45.21patlkliwell
20:45.45JeffM2501yeah you probably want to check to see if they have GM before you restet them
20:45.45L4m3rpatlkli: weren't you writing this for someone else?
20:46.35patlklioppositeFlag.cpp:1: error: âBZF_APIâ does not name a type
20:46.43patlkli^^
20:46.50patlkliL4m3r: yes
20:46.56L4m3rwho?
20:46.59JeffM2501ahh crap at the top of the paste
20:47.00JeffM2501remove that
20:47.03JeffM2501before the comment
20:47.10JeffM2501I didn't compile it, I don't have your project
20:48.48patlkliJeffM2501: do know a usable compile command for this? now  i have 20 errors as undefined refs...
20:49.05JeffM2501um..
20:49.07patlkli*usuable
20:49.08JeffM2501dude
20:49.14JeffM2501how are you building?
20:49.20JeffM2501what OS?
20:49.28JeffM2501have you ever built before?
20:50.05JeffM2501it sounds like you just need somone to make the entire plug-in for you
20:50.17JeffM2501or your realy out of it
20:50.33JeffM2501a plug-in for a silly game is no reason for lack of sleep :)
20:50.38patlkliJeffM2501: commandline, linux, not a bzflag plugin, yes
20:51.05Arsage2typically sleep helps, I've found myself solving coding problems in my dreams once or twice =/
20:51.06JeffM2501the the "compile command" would be the makefile you made for the plug-in
20:51.18JeffM2501you need to link it as a dynamic lib
20:51.32JeffM2501you can't just gcc myplugin.cpp
20:51.39JeffM2501and expect a .so to be spit out
20:51.49JeffM2501it's ok to say you don't know much about C++
20:52.03patlkliwait a minute
20:52.52patlklii'll try kdevelop to compile it
20:53.08JeffM2501you dont' get it
20:53.13JeffM2501you NEED THE MAKEFILE
20:53.16JeffM2501not A makefile
20:53.26JeffM2501the ones that are provided for you to modify to make plugins work
20:53.28JeffM2501they are special
20:54.46JeffM2501I would get familiar with how to build plugins before you dive into programing one.
20:55.31patlkli?
20:55.51JeffM2501is it a language thing?
20:56.00patlkliyes...
20:56.16JeffM2501can somone tell him in his language what I'm saying?
20:56.50patlklii understand most you say
20:56.59JeffM2501kdevelop will not know how to build a bzflag plug-in
20:57.14JeffM2501in the SAMPLE_PLUGIN dir is a makefile you modify
20:57.19patlkliyes
20:57.21patlklii did
20:57.22JeffM2501it tells gcc how to link
20:57.29patlklihmm
20:57.45patlkliso i need to find the right options for gcc/g++
20:57.49JeffM2501then you build your new plug-in with all the other plugins
20:57.56JeffM2501the makefile HAS all the right options
20:58.03JeffM2501the same options are used for the other plug-ins
20:58.06JeffM2501the standard ones.
20:58.13JeffM2501you just replace the file
20:58.17JeffM2501then tell bzflag to build everything
20:58.29JeffM2501and it'll build your newplug-in with the standard ones
20:58.30patlkliuhh
20:58.39JeffM2501you don't build a plugin alone
20:58.41JeffM2501not on linux
20:58.49patlkliand on win?
20:58.52patlkli:D
20:59.00JeffM2501windows with VC++ you can
20:59.05JeffM2501but they do not use the makefiles
20:59.11JeffM2501they use the .vcprog and .sln files
20:59.21patlklihmm
20:59.24JeffM2501linux and windows are not the same
21:01.08patlklihave to register VC++
21:01.12patlkli1min
21:01.41JeffM2501what OS does your server run? does that not matter?
21:02.49patlklii don't have a server
21:02.56patlklinot one for bzflag
21:03.05JeffM2501then why are you making a plug-in?
21:03.11*** join/#bzflag Constitution (n=Constitu@gateway.pct.civiltec.com)
21:04.13patlklii want to try it out
21:04.19patlklii make it for Legolas
21:04.29JeffM2501and what server does he run?
21:05.10JeffM2501http://www.opencombat.net/files/code/evenFlag.zip
21:05.24JeffM2501that's a full make system for linux and windows with the plugin
21:06.01JeffM2501throw that in there, add evenFlag to your plugins dir makefile, and then reconfigure and build.
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21:06.45JeffM2501ahh and to the configure.ac in the root too
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21:11.28patlkliwell, lets go building
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22:19.34Erroneouswhee.
22:19.35Arsage2indeed,  spammy :)
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22:56.29patlkliJeffM2501: are you here?
22:57.03Constitution~ask
22:57.05ibotQuestions in the channel should be specific, informative, complete, concise, and on-topic.  Don't ask if you can ask a question first.  Don't ask if a person is there, just ask what you intended to ask them.  Better questions more frequently yield better answers.  We are all here voluntarily.
22:57.18Constitutionah, gotta love this bot :-)
22:57.26patlklihttp://bzflag.pastebin.ca/421647
22:57.34patlklithat's my  problem :)
22:57.53JeffM2501I am
22:58.19JeffM2501what bzflag are you using?
22:58.29JeffM2501the current one?
22:58.41patlkliJeffM2501: 2.0.x SVN
22:58.49JeffM2501did you rebuild it?
22:58.54patlkliyes
22:59.02JeffM2501doubtfull
22:59.08JeffM2501it's not using the new header file
22:59.25patlklihmm
22:59.37JeffM2501did you update after I made my changes?
23:00.40patlklihmm
23:00.51patlklilet me checkout again
23:01.12lodxcolhow would one use SVN to compile BZFlag on a Mac?
23:01.27JeffM2501same as you did before
23:01.37JeffM2501just with out cvs, but svn instead
23:01.50JeffM2501subversion does not change our build at all
23:01.54JeffM2501just how you get the code
23:02.18lodxcolI get a command not found
23:02.28JeffM2501then you need to isntall a subversion client
23:02.36lodxcolhmm
23:02.46JeffM2501just like you did for the cvs client
23:03.00a_meteoriteexcept cvs comes with the dev tools :)
23:03.07JeffM2501that is an install is it not?
23:03.17a_meteoritelodxcol: this is what I use: http://metissian.com/projects/macosx/subversion/
23:03.29lodxcoljust got that link from google, thanks :)
23:03.29a_meteoriteJeffM2501: yes, you must install the dev tools..
23:03.40JeffM2501there are other ways to get cvs clients
23:03.45a_meteoritewell, yes
23:04.00a_meteoritebut using the one with the dev tools seems to be most convenient
23:04.07JeffM2501lodxcol, http://subversion.tigris.org/ is the subversion site, they should have info on clients for all OSs
23:04.25a_meteoriteJeffM2501: they don't make binaries for mac os x
23:04.36JeffM2501realy?
23:04.43JeffM2501#
23:04.43JeffM2501Installation from a .dmg
23:04.43JeffM2501Maintainer: Matthew E. Porter
23:04.43JeffM2501Pre-built binaries that do not require Fink can be found here: http://metissian.com/projects/macosx/subversion/ .
23:04.48JeffM2501cus that sure as heck looks like one
23:04.55a_meteoritethat's what I just linked to
23:04.57JeffM2501as you linked
23:05.06patlkli:)
23:05.09a_meteoriteand that's a different maintainer "not official"
23:05.12JeffM2501I did';t say they made them, I said they have info on them
23:05.22a_meteoriteah, I thought that's what you meant
23:05.26JeffM2501no
23:05.36JeffM2501I always find it best to send somone to the main page, so they know what they are geting
23:05.41JeffM2501not just some "magic link"
23:05.43a_meteoriteit would be nice of the svn team made official binaries though
23:05.49JeffM2501make some for them
23:05.59JeffM2501and submit them
23:06.19a_meteoritebrownie points, woo
23:06.19JeffM2501each OS has a maintainer in there project
23:06.35JeffM2501so how that isn't the "team" I don't know
23:06.43a_meteoriteok
23:07.00a_meteoriteI figured they linked to those things for a courtesy, but they weren't supported
23:07.25JeffM2501they don't support them
23:07.30JeffM2501they don't suport ANY binary
23:07.32JeffM2501on any OS
23:07.34JeffM2501as the page states
23:07.36a_meteoritehehe
23:08.01a_meteoriteit's easy to give users the wrong impression by linking to them :)
23:08.14JeffM2501no, it states exactly what they are doing
23:08.18JeffM2501you just don't like to read
23:08.34JeffM2501there is no impression to get
23:08.35a_meteoritethat's not true, I read more than other people
23:09.08a_meteoriteI'm still looking at their cluttered navigation to see where you got that info
23:09.27JeffM2501cluttered?
23:09.32JeffM2501I hit the download link on the main page
23:09.41JeffM2501then there is a section that says"binary packages"
23:09.57a_meteoriteseriously, my eyes has been crappy lately
23:10.07JeffM2501I mean, damn, how much more simple can you get then that?
23:10.13a_meteoriteI messed up twice today in art (jewelery making)
23:10.21JeffM2501get glasses
23:10.27patlkliHas anyone expierence with wxWidgets
23:10.28a_meteoriteI have glasses
23:10.34a_meteoritebeen wearing them since 3rd grade
23:10.34JeffM2501get new ones
23:10.43a_meteoritemedical only covers them so often ;)
23:10.57AAA_awright(snicker... can't get much worse than that...)
23:10.58a_meteoriteone new pair every two years... I need a new pair about every 8 months
23:11.43JeffM2501patlkli, #wxwidgets would have experience in that
23:11.50patlklilol
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23:12.19patlkliThey will all say it's good, i wanted a neutral vote
23:16.33niels_When I play in Austria my ping is often close to 60, but I get kicked of because my jitter goes above 10. Is ntpq the best tool for testing jitter? In some old irc log there was talk about lowering the frame rate. Could that work for me?
23:16.54JeffM2501jitter is how often your ping changes
23:17.03JeffM2501are you on wireless
23:17.20niels_No it's a lan
23:17.32JeffM2501where is the server located?
23:17.37niels_Denmark
23:17.47JeffM2501that is some distance, so some jitter is expected
23:17.53JeffM2501what is your frame rate?
23:18.10niels_Hmm wait.. I am in Denmark. I have the problem on all servers. If I compare jitter to ping my connection is worse that all the others
23:18.21niels_I don't know. I should test that
23:18.39JeffM2501ahh austria, sorry I read australia :(
23:18.44niels_hehe
23:18.51JeffM2501jitter is hard to test for
23:19.03JeffM2501as you'll have to test your UDP jitter, not TCP or ICMP ping
23:19.10JeffM2501what is your frame rate? is it low?
23:19.11a_meteoriteza servers is in za austria
23:19.16a_meteorite;)
23:19.23JeffM2501a_meteorite, your not helping
23:19.27a_meteoritesorry
23:19.30patlklilol
23:20.25niels_Hmm. I will test the framerate and get back. Isn't that the best way?
23:20.43a_meteoriteniels_: I'm sorry if that offended you, shoulda thought twice
23:21.00a_meteorite:\
23:21.09JeffM2501well if your frame rate is low, then that could add fake lag or jitter
23:21.16a_meteoritehe left
23:21.22JeffM2501ahh
23:21.43patlkliConstitution: how that bot works?
23:21.52a_meteoriteerm, ntpq is a NTP query app
23:21.58a_meteoritehow would that test jitter?
23:23.03Constitution~ibot
23:23.04ibotrumour has it, ibot is a blootbot written in perl run by TimRiker on his server. logs on http://ibot.rikers.org/<chan>/ , ibot, jbot, apt are all the same process. It uses sqlite, but mysql or other SQL storage is also supported.
23:23.23a_meteoriteI never knew
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23:41.27niels_I am here again. I just did a very short test in cx. My framerate went up and down from below 10 to above 100.
23:42.12niels_At some point I had a jitter of 28
23:43.00JeffM2501wow
23:43.05JeffM2501yeah there is your jitter
23:43.08JeffM250110 is REALY low
23:43.14JeffM2501that will add fake lag for those times
23:43.22JeffM2501adding a change to your normal lag, aka jitter
23:43.26JeffM2501what video card do you have?
23:43.44niels_Nvidia on a two year old laptop.
23:43.53JeffM2501how old are the drivers?
23:44.38niels_Everything is Ubuntu edgy.
23:44.39JeffM2501basicly you want your frame rate as constant as it can be
23:44.47niels_Oh
23:44.47JeffM2501using the nvidia drivers or nv?
23:45.01niels_Nvidia driver I hope.
23:45.07niels_Hmm I should double check that.
23:45.08JeffM2501I'd make sure
23:45.35JeffM2501but you may want to see if you turn down the quality and turn some options off, if that helps you keep a constant fps, and if that helps
23:45.42niels_lsmod says nvidia
23:45.50JeffM2501at 10fps the time between frames is more then your lag :(
23:45.55trepanglxinfo
23:45.57niels_OK I will try that
23:46.18niels_wow glxinfo gives many numbdedrs
23:46.33trepanor:      glxinfo | grep vendor
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23:47.18niels_server glx vendor string: NVIDIA Corporation... I guess that means I am using the nvidia driver
23:48.26niels_Hmm I will do some tests without any effects and report back.
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23:52.18niels_I tried turning of all effects. That didn't help :(
23:53.06trepanwhat video card do you have?
23:53.06a_meteoritedid you install nvidia's proprietary driver?
23:55.43niels_Nvidia Geforce Fx Go5200 NV34M (According to the gnome hardware monitor)
23:57.08niels_Meteorite: yes I think that I did. That is the info we got from glxinfo
23:57.48a_meteoriteinteresting, a 5200 should do much better than that with nvidia's own drivers
23:58.39niels_I don't think that the GPL driver is able to do any 3d at all, but I am not sure about.
23:59.29niels_Hmm it would be cool just to test if this was a problem of my laptop or my new ISP.

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