irclog2html for #bzflag on 20061227

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00:56.30CBGhttp://techoncrack.blogspot.com/2006/11/hmm-whats-largest-open-source-game.html
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04:13.41spldartnever Never NEV-AARRRR will I by an ati aiw again... maybe just an ati but never with all the multimedia crap... I had to use a combination of 2k6 and 2k5 drivers to get everything working this time :mad:
04:16.46blast007spldart: the hauppauge cards are pretty good, although their windows software sucks  (I'll be using 3rd party apps)
04:23.51spldartgood on linux too?
04:24.16spldartI'm so dying to finish my transition to No windows All linux @ home too when I do my next upgrade
04:25.10spldartHrm.. have had my old haugppauge usb tv for a couple years now... should have thought of that company
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04:29.14spldartSo much for that combination of driver, dao/mdac, and MMC being stable... only go 3 hours and LOCK
04:29.22spldartGEEEZ
04:29.45spldartI'mma test bzflag play ... I'm jonesing
04:33.22spldartpoop.. only getting 100's on a busy busy hepcat
04:33.27spldartfps
04:39.30inchwormspldart: i don't know about you but i think i see ATI driver capping framerate
04:39.39inchwormeh glxgears post a nice round number
04:39.49inchworms/post/posts
04:40.00inchworms/eh/eg
04:40.23inchwormo forget it -> eg. glxgears posts a nice round number
04:47.10spldartlast I checked glxgears was doin something like 5000's
04:47.18spldart3700's for 9600
04:47.27inchwormhmm
04:47.30spldartteen-hundreds for my 7500
04:47.39spldart1300 for my old mx 440
04:47.56spldartGe force 2 that is
04:48.24inchwormright at 494 for me
04:48.30inchwormthen with some wobble
04:48.39inchwormso i always seems capped under 500
04:48.40spldartwhat gpu?
04:48.44inchwormbut the system isn't under load
04:48.50inchworm9600 moobile
04:49.11inchwormload avg is 0.3 with glxgears running
04:49.14spldartmobile may have capping issues... I've always gone way faster than 500
04:49.32inchwormposting a very consistant 495'sh
04:49.53spldartHonestly ... doesn't sound like your 3d is on... :confused:
04:50.06spldartis there a harder glxgears for newer cards?
04:50.27inchwormdunno, just gettin 500 fps with no cpu load at all, at bzflag runs great
04:50.47inchwormglxgears is still running and the cpu fan just shut off :)
04:50.52inchwormso i dunno
04:50.53spldarthrm..
04:51.10inchwormsystem load just hit 0.0
04:51.38spldartMy server, amd k6 2-500 with Xpert98 Rage card does 100fps on glx gears but it can't come close to running bzflag
04:51.55spldartI'm confuzled... but if your running bz then your accel is definitely ON
04:52.10inchwormheh yah i had a k62 350 with a rage card, it wasn't pretty
04:52.21spldart:)
04:52.45spldartIt just runs bzfs x2, apache, and smb, nmb
04:52.56inchwormplenty for that
04:52.58spldartOh.. and occasionally a torrent
04:53.20inchwormi wish they would sell more geode's for little servers
04:53.27inchwormor the via chips
04:53.38inchwormseems like you could make a very nice, low draw server that way
04:54.04spldartgeode?
04:54.28inchwormamd geode
04:54.57spldartHeh.. My server is small pc case with 7 drives.... needed 9 fans to keep it cool... but 9 fans and 7 hdd was to much for ps... so second ps (homemade) stuffed in there
04:55.10inchwormhehe
04:55.14inchwormhomemade ps :)
04:55.19inchwormneed pictures :)
04:55.59spldartah... wiki'd it
04:56.09spldartamd geode looks like awesome server processor
04:56.26inchwormi don't really know anything about it other than low draw
04:56.40spldartI meant to take pics a while ago but been real busy piecing this machine together.. dually with liquid cooking
04:56.42spldartlol
04:56.58spldartawesome for small servers like a home lan. that is
04:57.09spldartnot big like a major inet site
04:58.09inchwormyeppers, i think so too, i'm poor enough that this laptop will probably turn into my server when i retire it
04:58.21spldartI build a simple secondary PSU with single adjustable and mildly compensated regulated voltage in which to place my fans on and alleviate my 12v load from my PSU
04:58.32spldartIt's currently set at 9.2 Volts
04:58.40spldartComes on with my main PSU
04:58.47inchwormsounds kinda cool
04:58.55spldartPardon the Pun?
04:58.56inchwormwhy 9.2 rather than 12?
04:59.04spldartI'll get pics up when I can
04:59.14spldart12 too loud.. 5 to slow...
04:59.27spldartI adjusted it till fan speed and sound db were nice blend
04:59.46spldart9 fans can scream @ 12 v
04:59.46inchwormit's more for fan control then, cool  <- intentional
05:00.00spldartNope.. it's more for power alleviation
05:00.11spldartPSU was dying with 7 hdd and 9 fans
05:00.16spldartoccasional lock bios
05:00.29spldartPulling the fans off helped make it stable..
05:00.39inchwormi bet
05:00.58inchwormo well, bed time
05:01.01inchwormcatch ya laters
05:01.02spldartand of course most of the hdd's spin down most of the time for a file server... so load is even lower in operation most of the time
05:01.09spldartnighty night
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05:23.49spldartSomehow.. I pushed a button that makes all the text in the chat box go away but the box is still there.. so not q or w but ..? on bzflag?
05:25.30L4m3rw
05:25.42L4m3roh, wait
05:25.46L4m3rshift+F1
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05:35.26[NP]Tangentwhoopee
05:35.32[NP]Tangentmy computer already blows again
05:35.40[NP]Tangentwhat a surprise
05:39.08spldartthanks l4m3r
05:48.52spldart>? NP?
05:48.52spldartfans blow... microsoft sux
05:48.52L4m3rno problem
05:48.52L4m3rfans blow, and suck. AT THE SAME TIME!
05:48.52spldartwell.. that's not the bad kind of suck
05:48.53L4m3rdepends on what it's sucking
05:48.53L4m3rAir: Good. Bugs: bad.
05:48.53spldartspeaking of fans... 3 drops of 3and1 oil is taking me longer than I thought it would on fan 7 of 9
05:48.53L4m3rI really need to go down to Earl's and pick up a 40mm fan
05:48.53L4m3rthe NB fan in my server sounds like a vacuum
05:48.53spldartEarls?
05:48.53spldartI guess that's no wierder than Fry's
05:48.53spldartmeh
05:48.53L4m3rEarl's Industrial Liquidators
05:48.53L4m3rawesome little place in LA
05:48.53spldartsounds like a big cheap wholesaler
05:48.53L4m3rall sorts of (often used) electronic junk, dirt-cheap
05:48.53spldartI wanna teleport there and shop
05:48.53L4m3rlots of different fans
05:48.54L4m3rI think I saw an eight-inch fan :P
05:48.54L4m3rstick that in your side panel, heh
05:48.54spldartI had given a tiny thought to a squirel cage fan I saw @ EPO here....
05:48.54spldartelectonic parts outlet...
05:48.54spldartsometimes they have used electronic junk too
05:48.54spldartI can do custom fiberlass work and thought about mounting that on my side panel too
05:48.54L4m3rheh
05:48.54L4m3rthere's a lot of non-used junk there too
05:48.54spldartsame with epo... sounds kinda the same
05:48.54L4m3rbag of 25 resistors for a dollar
05:48.54L4m3r$6 soldering iron
05:48.54spldartsounds like home :)
05:48.55L4m3rLEDs, rheostats, etc etc
05:48.55spldartLittle electronic project kits for starters?
05:48.55L4m3rnot that I saw
05:48.55spldartsome test equipment?
05:48.55L4m3rjust bulk parts
05:48.56spldartAh... almost the same
05:48.57L4m3rmaybe some test stuff
05:49.35L4m3rheh
05:49.43L4m3rit's on Hawthorne and Rosecrans
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13:04.57Treadhi all anyone remember what autopilot on off command is?
13:07.28ts9 turns Autopilot on/off, IIRC
13:08.08Treadi mean for admins
13:08.32tsWhat do you mean?
13:09.32Treadturn it off permanently for everyone
13:10.01tsDisabling bots server side is documented in the man pages
13:10.37tsLook at man bzfs
13:15.20tsOf course this won't help against custom bots that don't notify the server of being turned on or off
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16:39.51tsheh...I found a 3 year old bug :)
16:53.04CIA-3BZFlag: 03t-s * 10bzflag/misc/bzfs_conf.html: Add LG flag to html config builder (tnx Linuxx0r) and delete doubled <tr>
16:55.12tsbrlcad: ping
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16:55.49sdgsdhi
16:59.17[NP]Tangenthi bye
16:59.24inchwormno patience :)
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22:11.12tsDTRemenak: Do you know why the setvars are not documented in man bzfs?
22:11.26blast007ts: cuz there's so many of them
22:11.41ts~spank blast007
22:11.43ibotACTION bends blast007 over his knee and tatoos 'ibot' on blast007's pasty white buttocks.
22:11.46blast007hehe
22:13.15tsThe more setvars, the more they need to be documented
22:14.08Theme97What does _teleport(er?)Time do anyway?
22:14.47CBG~lart Theme97
22:16.01tsTheme97: No idea what it does, that is why it should be documented
22:16.30FlashI started down the path of trying to add range checking for set vars, but the code baffled me
22:16.51Flasha little too obtuse for the .5 hour I put into it
22:17.17Theme97I did a search for all files containing _teleportTime.
22:17.26Theme97global.cxx and StateDatabase.cxx!
22:17.59Theme97It's unused? :S
22:19.21tsI'm not, I'm watching a movie :p
22:20.04FlashI've used a self-documenting var pattern in the past
22:20.14Flashcan't plugins contribute new vars?
22:20.51blast007I belive they can
22:21.07Flashso self-documentation would be the way to go
22:24.55blast007Flash: still, it's not overly important
22:25.00blast007we should still document our own
22:25.10blast007the plugin writer can document the ones they add
22:26.55blast007Theme97: and _teleportTime is used in LocalPlayer.cxx
22:27.12blast007BZDB.eval(StateDatabase::BZDB_TELEPORTTIME)
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22:31.52Theme97...
22:31.52Theme97Errrr.
22:32.52Theme97Okay, now I know what it does.
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22:51.06spldartJust had another great super flag idea to add to my list starting with XR... CS for clockstopper... Pick up flag and for seconds determined by a /set _clockStop variable all players halt and can be killed... Only reasonable if seconds are in the 3 to 10 range maybe.. no longer except in very large worlds
22:51.33spldartWoooHoooo... (X-men Rogue) and (ClockStoppers) flags :)
22:51.43Theme97...
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22:51.54Theme97Could be done with a plug-in.
22:51.55Theme97:D
22:52.22spldartbtw... all shots on map would continue to their termination.. all tanks would be frozen except CS tank
22:52.58Theme97Just check all tanks and if they don't have US or PZ or some other flag that isn't used, send _shotSpeed 0, _tankSpeed 0.000001, and _tankAngVel 0.000001
22:53.01Theme97Or something like htat.
22:53.37spldartso this maybe implented without client/server code work :-)
22:53.47spldartto bad the same isn't so for XR
22:57.31spldartNow I remember... NP liked my XR flag idea :)
23:08.31blast007Theme97: actually, in 2.1, you can take away the player's ability to move
23:09.39Theme97freezetag
23:13.37tsblast007: How?
23:14.22tsI'm planning to prevent players from moving when certain events occur
23:15.19spldartI wanna rename my XR flag idea to PP :-p.. if people are worrried about copywrite infringement... ProximarePotens
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23:22.57Flashblast007: I look for low priority things to do ;-)
23:23.23blast007Flash: like the cow launcher?
23:23.27Flashcool!
23:23.46tsblast007: Did you read my question? :o
23:23.51Flashof course, if they are too low priority, the likelihood of my patch being evaluated is pretty small
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23:24.33blast007ts: there's a new message that controls that
23:25.34blast007you'll see a message like "movement allowed" in the console in the game
23:26.36tsblast007: Which message type?
23:26.42tsMsgServerControl?
23:26.50blast007I don't know
23:26.55blast007haven't looked at the code
23:26.57blast007just the game
23:28.47tsblast007: This: http://cia.navi.cx/stats/author/amcnabb/.message/3d96 ?
23:29.29blast007maybe
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23:32.52tsHrm, looks like strange code
23:41.36randomparticlei had an idea that you could trap tanks and then shoot at their sides to test their thinness
23:42.08randomparticlebut then some bright spark would come up with a tank that gets fatter when motionless :)
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23:45.04ts~seen amcnabb
23:45.34ibotamcnabb <n=amcnabb@c-71-195-212-252.hsd1.ma.comcast.net> was last seen on IRC in channel #bzflag, 27d 5h 6m 58s ago, saying: 'I hate to run in and out, but I've got to go get some other stuff done.  I'll be back on later today.'.
23:45.35spldartIf anyone of a dev persuasion can look at mondays's IRC log and tell me if my XR flag idea is a good idea too :)
23:45.52randomparticlewhat is the XR flag?
23:46.19randomparticlei hope you haven't stolen the tongues idea (patent pending)
23:46.30Theme97"I'll be back on later today."
23:46.35Theme9727 days later and...?
23:46.35spldartXmen Rogue... utilize ID flag code
23:46.42A-Delusionrandomparticle..... set your tankHeight, tankWidth, and tankLength... then test... next set your _tankRadius and test again
23:46.43spldartbut you borrow the nearest flags power
23:47.00spldartreverse control flag always excluded
23:47.00randomparticlehmm.. interesting
23:47.04A-Delusionyou have to rejoin each time to see the effects of using those settings
23:47.09spldartgood flag bad flag option for server
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23:47.31spldart* /set _xrflagradius by server
23:47.58blast007spldart: I don't like that idea
23:48.07spldartshield flag excluded too
23:48.22spldartPoop
23:48.24randomparticleA_D: the idea was to trap nefarious thinnies. they fall into a pit, say, and then people can shoot at them with superbullets. if edge hits have no effect, they have no excuse
23:48.50tsrandomparticle: I doubt the ones using skinny tanks are that dumb to have it always activates
23:49.01A-Delusionthinnies?
23:49.20randomparticlei guess so. as a one-off it might catch out one or two of the dumber ones.
23:49.34tsThe point of subtle mods is to make it non-visible to the opponents, at least to the human eye
23:49.49A-DelusiontankRadius is the oonly one that effects collision detection
23:50.16tswhich you have done a long time, too
23:50.47tsA-Delusion: There are several ways of collision detecting
23:51.06tsOne for the buildings and one for the shots, IIRC
23:51.11A-DelusiontankHeight, tankWidth, and tankLength   dont affect it
23:51.20tsThey do
23:51.34A-Delusionnot when i tried it.
23:51.39A-Delusiononly radius
23:51.48A-Delusioni could be wrong..
23:51.56tsHmm, radius does affect shot collision
23:52.10tstank width is building collision
23:52.18randomparticlethere's more than one test. first a bounding box check, then later a radious check
23:52.26randomparticle*radius
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23:52.40tsgah, wrong key :/
23:52.59randomparticleas i was saying, there's more than one test. first a bounding box check, then later a radius check
23:53.31birdiehappy bday and merry xmas snickers
23:53.32tsThe game needs a real fix, not a dirty hack
23:53.43randomparticlehi birdie :)
23:53.55randomparticlehope you had a nice christmas
23:54.25birdiesame for you
23:54.29A-DelusionWhen I made the tanks huge (Giant Limo) and set tankRadius larger to match the percentage increase......   you could fire shots that were clearly off to the other tank's sides, and it would kill them.  also, you could just graze their front or back, and it was a miss.
23:55.13randomparticle<PROTECTED>
23:55.45A-Delusionno, until i raised the radius, the sweet spot stayed same size
23:55.54randomparticlethat's because the shot passed the first test but failed the second
23:55.58tsA-Delusion: The hit zone for bullets is bigger than the visual "image" of the tanks on hud
23:56.24A-Delusionon the left and right, not front and back
23:56.30randomparticleyeah, i've never liked that
23:57.08randomparticleideally the two would coincide, but what would mean either some strange looking tanks or fundamentally changing the nature of the game
23:57.20A-Delusionmaking the tank round
23:57.38randomparticlea bit like spheres with the tops lopped off
23:57.56A-Delusionmarble battle
23:58.08A-DelusionMarbleZone?
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23:59.38randomparticleheh

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