irclog2html for #bzflag on 20060718

00:02.15*** join/#bzflag PrezKennedy (n=Apathy@c-69-250-236-100.hsd1.md.comcast.net)
00:02.47SkeeveIt needs about an hour.... I go to bed. Good night!
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00:18.15zee677umm hello?
00:18.19Mr_Molezhi
00:27.05zee677so... a friend of mine sent me this link and i haven't a clue really what he wanted me to do
00:27.16I_Died_Onceshare the link
00:27.36JeffM2501it's to the z web IRC
00:27.52JeffM2501your on a webchat about a video game
00:27.57zee677ok you may have to explain exactly wha that is
00:28.07zee677oh!!
00:28.14JeffM2501it's a web interface to an IRC channel about the game bzflag.
00:28.18zee677yeah that sound like him!! haha
00:28.28zee677I've never played or anything
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01:24.14mmarshallAre threads enabled by default?
01:24.24Gnurduxon windows, yes
01:24.29Gnurduxi think no on linux
01:24.56mmarshallok
01:25.34bryjeni don't think bzflag really does much with threads.  Tupone had started to add some stuff...
01:25.50bryjen~seen Tupone
01:26.03ibottupone <n=Tupone@pdpc/supporter/active/Tupone> was last seen on IRC in channel ##essy, 28d 4h 37m 27s ago, saying: 'hi SportChick'.
01:26.03Gnurduxbryjen, the windows server uses some threads...
01:26.04mmarshallI'm having some hard to predict segfaults, and the bt isn't too helpful;  I was wondering if maybe threads were complicating things.
01:26.52mmarshallBut I guess not.
01:27.07Gnurduxit seems ServerLink is the only part that uses threads
01:27.10JeffM2501yeah it's all one thread
01:29.24JeffM2501it jsut does it to wait async
01:30.07JeffM2501you'll notice it closes the thread right after it creates it ;)
01:30.46mmarshallAre the plugin events called recursively?  As in, if inside a join event a plugin kills a player, will the kill event be called right then, or will the first event first run its course?
01:31.05JeffM2501yeah it's right hten
01:31.12JeffM2501right then
01:31.15mmarshallAlright
01:31.18JeffM2501the kill function calls the events again
01:31.24JeffM2501they arn't qued up or anything
01:32.18JeffM2501bzfs is just prety much a big loop
01:36.10JeffM2501actualy the only reason for that thread is because who ever wrote that didn't want to hook into our existing message callback in platform.
01:52.02CBGwow, I missed Jeff by 20 seconds.
01:52.08CBGJust tried to PM him now... :(
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03:01.28[NP]Tangentgrr, I hate when people do that
03:01.35[NP]Tangentcome on and for the entire time they are there
03:01.41[NP]Tangentbug me about making them admin
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03:02.32L4m3rfirst time, say no. Second time, kick. Rinse. Repeat.
03:03.15[NP]TangentI told him if he was nice and played often, I'd consider it.... eventually. whenever that is.
03:03.18[NP]Tangentprobably never.
03:03.27L4m3rno, no, never give them hope.
03:03.57*** part/#bzflag bryjen (n=bryjen@2002:45a6:86ae:0:0:0:0:1)
03:04.01L4m3rjust say "admin-asking is an offense, and I never take anyone who asks"
03:04.09L4m3rthat shuts them up.
03:04.10[NP]TangentI only took one person who asked
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03:04.18[NP]Tangentbut that's because he'd been playing a while and was a nice guy
03:04.41JeffM2501do you need more admins?
03:04.46[NP]Tangentno
03:04.55[NP]TangentI have five, including me, I believe
03:04.59CBGooh, ooh, can I be admin?!?!
03:05.00JeffM2501then why even tell him you'll consider it
03:05.06JeffM2501just say' I have enough thanks'
03:05.09[NP]TangentI told him "eventually"
03:05.10[NP]Tangentyeah
03:05.14[NP]TangentI told him I had plenty as it was
03:05.17JeffM2501that still leaves it open
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03:05.47[NP]Tangentmeh
03:05.55[NP]Tangenthe'll probably forget about it in a day
03:05.59[NP]Tangentmost of the idiots on my server do
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03:13.52JeffM2501CBG, brad , knock your crap the hell off
03:13.59QuantumBeepI wonder why someone would want to be admin anyway... it's just headaches
03:17.17[NP]Tangentso they get a pretty @ next to their name
03:17.20[NP]Tangentyo CBG
03:17.50[NP]Tangentyeah, so I intend to be making another map that's more league-styled
03:18.44L4m3r*sigh* in all politeness... can something be done about servers who list-whore with 10+ bots?
03:19.00JeffM25012.1 dosn't list the bots
03:19.14[NP]Tangentyeah, L4mer, like that Daler server?
03:19.23L4m3rYeah...
03:19.47L4m3rI've left some polite messages there, but the only thing that's changed is the map
03:19.50A-Delusionbut on the other end is teppic's, who is newb-freindly with bots
03:20.10L4m3ryeah, but he uses what, three? four?
03:20.30L4m3rand they go away on request when the server gets crowded
03:21.28L4m3rI think that perhaps some rules ought to be set regarding the list server and the use of bots.
03:22.17L4m3rOr better, disable -solo bots when -public is used
03:23.04L4m3rthat would save many other server owners a lot of headache from n00bs who try to bring in a bunch of bots
03:27.29brlcadno skeeve apparently -- that was an automake bug related to recursive subdir configurations
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03:29.20I_Died_Onceawwwwww, why was Brian Peppers removed?
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03:31.23Mr_Moleza rule on the list server for bots is stupid. there are server options to disable bots, if server owners are too stupid to use them that's their problem. People arn't forced to play on servers, if they don't like it they leave
03:31.36*** join/#bzflag mmarshall_ (n=mmarshal@68-47-112.adsl.terra.cl)
03:32.21orangewell, if the goal is to indicate popularity, it's a false measure
03:32.30orangeso there's some value in limiting it
03:32.39JeffM2501I_Died_Once, enough with the disurbing pictures
03:32.43JeffM2501it's geting annoying
03:33.34JeffM2501oh we'll never disable bots at a global level
03:33.36JeffM2501that would be stupid
03:33.49JeffM2501now not leting them affect the sort... that's another thing
03:33.53Mr_Moleztelling people what they can and can't do with their servers is silly. If people want a server full of bots they should be able to, having a server full of bots might be apart of thier server style. No need to nanny everything
03:35.10JeffM2501a favorates, and ignore tab woudl help a lot too on the client side
03:35.40I_Died_Oncenot to forget "setting profiles"
03:35.52JeffM2501huh?
03:36.13Mr_MolezThere is a way not to count bot players in the server list right ?
03:36.16I_Died_Oncelike in that thread... one profile for playing this style, one for that style
03:36.25I_Died_Oncesupport for multiple configs
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03:36.54JeffM2501we have that as part of the command line
03:37.18JeffM2501i'd rather see more server stuff fixed before we do an in game change for it
03:38.03JeffM2501I'm also not personaly inclined to support any CBG idea at this time.
03:38.21CIA-6BZFlag: 03brlcad * 10bzflag/ (NEWS plugins/NEWS): append a metadata footer noting where to get more info and how the file should be conventionally formatted (one per line, column 80, no tabs)
03:39.21mmarshall_oops, did I do it wrong?
03:39.31brlcadmmarshall_: nope
03:40.31brlcadjust a random commit, one of a couple thousand lil details that weigh on my mind from time to time
03:40.53mmarshallAhh, ok
03:41.26JeffM2501you'll often find that when you make a commit to something, it makes others look at the same place and do things they wanted to do there too ;)
03:41.50mmarshallThat makes sense.
03:42.12Mr_MolezJeffM2501: ideas should be judged on their merit, not judged on how much you like the person that gave it :P
03:42.36QBeepNot true; there is something to be said for ulterior motives.
03:42.38I_Died_OnceWhat Molez said
03:42.50JeffM2501I know
03:42.54JeffM2501I said personaly
03:42.55I_Died_Onceerrr... What Molez said in theory
03:43.04Mr_MolezI_Died_Once: lol
03:43.11JeffM2501the first part was based on merit
03:43.19JeffM2501the second part was my pesonal opinion
03:43.24JeffM2501I am not allowed one?
03:43.32QBeepHeck no.
03:43.33Mr_Moleznever ! :)
03:43.41I_Died_OnceHave mine
03:43.55JeffM2501yours is icky
03:43.56QBeep^^ you don't want his, trust me
03:44.57I_Died_OnceI lvoe you guys too
03:45.25JeffM2501I never said it was a bad idea, just that I'd like to see other thigns done first
03:46.33mmarshallIs this channel logged anywhere?
03:46.49Mr_Molezmmarshall: ibot.rikers.org
03:46.50trepan~logs
03:46.53ibotmethinks logs is http://ibot.rikers.org/%23bzflag/,  or stats http://ibot.rikers.org/stats/bzflag.html.gz
03:47.05mmarshalllol
03:47.13QBeepBot knows all
03:48.02mmarshallCan you make that thing work for me in real life too???
03:50.55I_Died_OnceIn 2.2, there needs to be a fix for when a world weapon ends someone rampages and stops it from saying UNKNOWN
03:51.11JeffM2501not yety
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04:47.35CIA-6BZFlag: 03brlcad * 10bzflag/README:
04:47.35CIA-6BZFlag: yet another major restructuring and rewrite. extensively rewrite the CHEAT
04:47.35CIA-6BZFlag: section adding details on network abuse and possible actions that may be taken
04:47.35CIA-6BZFlag: during disruptions. add a table of contents and reorder some of the major
04:47.35CIA-6BZFlag: sections for effective layout. make the project history, contributions, and
04:47.36CIA-6BZFlag: contact details readily available at the end. no need to introduce the intro
04:47.38CIA-6BZFlag: with the new layout too.
04:48.30JeffM2501the readme has a TOC?
04:49.09brlcadyeppers
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04:49.44brlcadan up front "exec summary" of sorts
04:50.08JeffM2501maybe it should be pdf next and have pictures ;)
04:50.23brlcadsince the install instructions alone are rather extensive.. though they could likely be removed into INSTALL where they belong
04:50.36brlcadeven without install stuff, though, it's still rather detailed
04:50.40brlcadmebbe.. :)
04:51.15brlcadautomatically actually.. the ToC matches the section headers.. would be trivial to convert to html/pdf/etc with proper linkages
04:51.44brlcadi ran across a shell script that would convert txt to html like that for you automatically.. was pretty sweet
04:52.04dot.
04:52.41JeffM2501too bad you can't put in "being a dick" as one of the bad things ;)
04:53.17DTRemenakwhy not?
04:53.30JeffM2501dosn't fit the tone ;)
04:54.03brlcadheh
04:54.08L4m3rhow about "being a richard"?
04:54.27JeffM2501well the end should say "and dude.. don't forget your helmet"
04:55.29L4m3r....or, more seriously, you could just list "trolling"
04:56.43brlcadtrolling is somewhat argumentative since trollers generally see their trolling as a justified form of speech
04:56.56brlcadthere are a couple catch-all statements in there
04:57.18brlcadbasically anything deemed disruptive or simply inappropriate
04:57.37L4m3rbrlcad: I have seen those types referred to as "rebels without a clue"
04:57.50JeffM2501"don't want none.. don't start none"
04:58.08L4m3r<PROTECTED>
04:58.18JeffM2501"suck it up buttercup"
04:58.51orangewe need permamute
04:58.59JeffM2501uggg. don't you hate it when your eyes focus INTO the screen cus you been staring at a 3d dispay for to long?
04:59.00orangefor more muting goodness
04:59.06L4m3rorange: on my list of things
04:59.07JeffM2501you have that
04:59.13orangeyeah, with groups
04:59.14JeffM2501no per user
04:59.21L4m3rno, you can opt-out of groups
04:59.22JeffM2501add a userdb but no passeb
04:59.30JeffM2501you can't opt out of local groups ;)
04:59.31JeffM2501or local users
04:59.42orangeahh, the long-neglected local users
04:59.45orangenever thought of that
04:59.52JeffM2501yeah add talk as a specific deny
05:00.03L4m3roh, which reminds me, question...
05:00.15L4m3rI notice that the API has some add/revoke perm functions.
05:00.16orangebut a better interface to it (like /ban) would be nice
05:00.41JeffM2501write a plugin ;)
05:00.41L4m3rDo these write permanently to a userdb or are they temporary?
05:00.41orangeheh
05:00.42JeffM2501umm I don' tknow
05:00.46JeffM2501they just set the perm
05:00.51JeffM2501they don't force a flush tho
05:01.00JeffM2501so I guess they'd be saved on the next flush
05:01.02JeffM2501let me look
05:01.34orangewould be nice if anti-kick permission was automatically temporarily revoked if a player is marked NR
05:01.57orangeor, more to the point, not honored if a player is nr
05:02.04orangeI bet that'd be easy to do actually
05:02.10JeffM2501don't know if the server knows they are NR
05:02.59L4m3rI'd really like to just bind the function to a command
05:03.01orangethat would complicate it
05:03.09orange(the nr thing, not the bind)
05:03.10L4m3rso if need be, you could just do any of that manually
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05:03.52orangeahh, JeffM2501, I think it does
05:04.05orangebecause the server switches rabbits if it happens
05:04.13orangeif (playerData.player.hasStartedToNotRespond()) {
05:04.16orangeheh, nice name
05:05.01JeffM2501ahh
05:05.10DTRemenaktupone had an interesting way of naming functions :)
05:05.16JeffM2501L4m3r, yeah it'll set the structure, then on the next save save the data
05:05.28JeffM2501where has he been at?
05:05.43JeffM2501L4m3r, you could easaly add a save api call
05:05.44blast007:)
05:05.45DTRemenakI dunno
05:05.53DTRemenakI think he left about the time you got project admin though :S
05:05.55L4m3ror TimeKeeper::SunExplodeTime
05:05.59L4m3ror whatever that was
05:06.02orangegotta be for spawning, DTRemenak
05:06.07blast007~seen Tupone
05:06.11ibottupone <n=Tupone@pdpc/supporter/active/Tupone> was last seen on IRC in channel ##essy, 28d 8h 17m 35s ago, saying: 'hi SportChick'.
05:06.11DTRemenakorange: yup :)
05:06.11orangeheh
05:06.33JeffM2501I know he went to hungary for like 3 weeks but that was months ago
05:06.39DTRemenakyeah
05:06.41L4m3rthx jeff, I'll play with it
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05:38.42A_Meteoriteeek
05:38.43*** mode/#bzflag [+v DTRemenak] by ChanServ
05:38.43DTRemenakwheee
05:38.43A_Meteoriteall those quits and joins almost crash my client :)
05:38.53A_Meteorite*beep, beep beep*
05:39.58JeffM2501your computer can't play 20 sounds with out crashing?
05:40.16A_Meteoritewell, when it's all at once
05:40.17A_Meteoriteit hangs
05:40.21A_Meteoritejust this app though
05:40.41JeffM2501so your OS can't play them async?
05:40.41blast007irssi just tells me there is a netsplit, and what names split  ;)
05:41.02A_Meteoriteapparently so
05:41.20JeffM2501wow that sucky OS is that/
05:41.30DTRemenakheh
05:41.39A_Meteoriteeither that colloquy could of been designed badly
05:41.49A_Meteoriteit has no problem with genocide and all the TK sounds
05:41.59A_Meteorite:)
05:42.01blast007coloquy has genocide and TK sounds?
05:42.06A_Meteoriteno, bzflag does
05:42.06blast007;)
05:42.16A_Meteoriteyou hear about two dozen of them if you hit a teamie
05:42.23JeffM2501the app dosn't play sounds, the OS does
05:42.26A_Meteoritewhich bzflag doesn't hang there
05:42.41A_Meteoritewell, I don't know what's up then :)
05:42.50JeffM2501bzflag actualy mixes them itself and uses the OS as little as possible
05:42.57JeffM2501so realy it must be your OS ;)
05:43.05A_Meteoriteok, mac os x sounds sucks
05:43.08A_Meteoritethere. I said it.
05:43.09A_Meteorite;)
05:43.41A_Meteoriteanyways, I got to go and do more housework *gasp* gotta finish before inspection tomorrow morning for section 8/hud
05:43.45A_Meteorite:)
05:43.47A_Meteoritelater
05:44.04A_Meteoritebut it pays off
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11:46.28SkeeveHi bricad! Are you there?
11:47.14brlcadsometimes
11:47.29Mr_Molezbrlcad: has a friend !! :P
11:47.39SkeeveDTRemenak told me you are the autogen.sh expert#
11:47.55brlcadautomake bug
11:48.06SkeeveI have a problem on my Mac
11:48.06brlcadit's always an automake bug .. ;)
11:48.18SkeeveAny way to fix it?
11:48.24brlcadj/k, what's up?
11:48.50SkeeveOkay... When I run ./auogen.sh and ./configure, top_srcdir becomes .
11:49.10Skeevemake fails in plugins then not finding misc/depcomp
11:49.32brlcadrightly so
11:49.41Skeevewhen I run /Users/.../configure I get the full path for top_srcdir
11:49.48brlcadtop_srcdir is "." for the top-level dirs
11:50.11Skeevebut then it fails at the same place because /Users/.../plugins/misc/depcomp can't be found
11:50.39brlcadwhat does grep AUX plugins/configure.ac show?
11:50.43Skeeveso having "." is okay?
11:51.08SkeeveAC_CONFIG_AUX_DIR([.])
11:51.18brlcadis this a cvs checkout?
11:51.24Skeeveit is
11:51.33brlcadwhen was it first checked out?
11:51.39Skeevedone yesterday and updated a few hours ago
11:52.04brlcadhm
11:52.12brlcaddo you have fink installed?
11:52.16Skeeveyes
11:52.19brlcadaha
11:52.32brlcadfink installs busted automake
11:52.38SkeeveARGH
11:52.49SkeeveHow can I fix that?
11:52.54brlcadtake /sw/bin out of your path and rerun autogen.sh
11:53.04brlcador for a quick fix
11:53.04SkeeveI don't like fink very much so I'd happy trash it
11:53.19brlcadsudo mv /sw /sw.backup
11:53.26brlcadthen open a NEW terminal window
11:53.42SkeeveI'll patch the PATH
11:53.48brlcadand in there, go to bzflag srcdir and run make distclean (it will fail in plugins)
11:54.03brlcadthen autogen.sh, configure, make etc again
11:54.55SkeeveIt still reports the same old versions
11:55.00brlcadif you stick to apple's tools, it should all work just fine
11:55.04SkeeveFound GNU Autoconf version 2.59 Found GNU Automake version 1.6.3 Found GNU Libtool version 1.5.0  
11:55.25brlcad"which autoconf" report what?
11:55.34SkeeveDTRemenak said they are "disproportionally old"
11:55.55Skeeve/usr/bin/autoconf
11:55.57brlcadwell, they are .. automake in particular, but they work
11:56.14Skeevels /sw/bin/auto*
11:56.21Skeevewrong window
11:56.29brlcad~ww
11:56.30ibotWas the window wrong or are you wrong?
11:56.35brlcad:)
11:56.40SkeeveThere is no auto* in /sw/bin
11:56.56brlcadit can be one of several support tools
11:57.10brlcadlibtoolize? libtool? m4?
11:57.14brlcadperl?
11:57.25SkeeveOh My God!
11:57.33SkeeveShall I test all of them
11:57.49brlcadit's really easier to just move /sw out of the way and test that first
11:57.50SkeeveBTW: 2.0.8 compiled (almost) fine using a tarball
11:57.55brlcadthen you can try to isolate it if it works
11:58.17brlcadyou might have something else going on, though I've got clean mac os x 10.4 builds going here
11:58.56brlcadthe source tarball's already have the configure scripts and Makefiles generated for you and support tools shoved into the right places
11:59.45brlcadthe recovery steps are sort of important as autogen.sh/autoreconf will behave entirely differently based on what files already exist
12:00.15Skeevei ran make distclean
12:00.21brlcadalmost better to just check out fresh while you're trying to get it working if you don't know what all those gnu build system steps are
12:00.21Skeevethen ./autogen.sh
12:00.37Skeeveand ./configure --enable-optimized now
12:00.57SkeeveOkay... I'll do so if this fails
12:01.20brlcadseriously, if it fails, try moving /sw out of the way if only to test it
12:01.47brlcadotherwise you can be fighting against bash path hashing, or resource files that acinclude might be pointing to or some wierd shlt
12:02.23SkeeveOkay
12:02.58Skeevewhat should top_srcdir be in the plugins/ directories?
12:03.04brlcad..
12:03.27brlcadyou're building in place I assume?
12:03.30Skeeveokay... I have to attend a conf call... Thanks so far... I'll be back ;-)
12:03.44brlcadokie dokie, best of luck
12:09.48SkeeveI think I can attend both... IRC & the conf call
12:09.58Manugood morning brlcad
12:10.01SkeeveI still get ../misc/depcomp file not found
12:10.53Skeevethe Makefile in Rogue* contains depcomp = $(SHELL) $(top_srcdir)/misc/depcomp
12:11.18SkeeveSo no wonder it can't find when top_srcdir = .. is correct
12:11.27brlcadtop_srcdir becomes ../.. at that level
12:11.57brlcadit's ".." in plugins/Makefile and "../.." in the plugin dir Makefiles
12:12.06SkeeveNope. It's .. So I have to go the long way of a new checkout
12:12.10brlcadat least when everything is set up correctly ;)
12:12.26brlcadyeah, go the new checkout route with /sw moved aside
12:12.36brlcadyou do have all your apple updates yes?
12:12.41SkeeveNope
12:12.44Skeeve10.4.5
12:12.58brlcadi mean dev tool updates
12:13.03Skeeve2.3
12:13.10SkeeveInstalled just today
12:13.26SkeeveJeff already told me my 2.1 is outdated
12:13.27brlcadnothing in /usr/local/bin that might cause problems?
12:13.46Skeevecisco_cert_mgr  fontforge       neon-config     svnadmin        svnversion exifcom         ipseclog        pophelp.sh      svndumpfilter   vpn_uninstall exiftags        mencoder        sfddiff         svnlook         vpnclient exiftime        mplayer         svn             svnserve        xmlwf
12:13.58SkeeveLooks okay
12:14.00brlcadthat should be fine
12:14.01SkeeveI guess
12:14.28brlcadyeah, try fresh next without /sw
12:14.51brlcadand run autogen.sh -v when you do .. save that output to a file so I can look at it
12:15.11SkeeveI'll do so
12:15.49SkeeveI have to go to sourceforge to copy & paste the checkout commands ;-)
12:24.12Skeevetop_srcdir is still ..
12:24.42SkeeveWhat shall I do with my protocoll
12:26.10brlcadyour protocol?
12:26.24brlcadyou can put your steps and the autogen output in pastebin
12:26.27brlcad~pastebin
12:26.44ibotsomebody said pastebin was a place to paste your stuff without flooding the channel - try http://pastebin.com/ (BROKEN AND SUCKING NUTS), or http://pastebin.ca, or http://channels.debian.net/paste, or for #oe use http://oe.pastebin.com, or http://bzflag.pastebin.ca/
12:27.00brlcadheh, that's new
12:31.20Skeevedone
12:34.28SkeeveDo you see it bricad?
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12:53.51Skeevebricad? You're gone?
12:54.12Mr_Molez~exchange
12:54.45Mr_Molez~17/4
12:54.53ibot4.25
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13:46.21SkeeveHi bricad! I'm back
13:50.24Skeevebricad?
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13:56.03SkeeveHi _sussi! My patch (D-Pad) has been accepted!
13:57.00_sussiwow
13:57.22PommesSkeeve: what does it do?
13:57.27SkeeveDTRemenak has applied it to 2.1
13:57.47SkeeveIt supports Hatswitches/D-Pads on Joysticks and Gamepads
13:57.56Pommesah
13:58.14SkeeveAre you from Belgium, Pommes? ;-)
13:58.20Pommesno - germany
13:58.24SkeeveIch auch
13:58.32_sussido u know the patches for the radars?
13:58.36_sussiich auch
13:58.42SkeeveRadarpatches?
13:59.02_sussiyep
13:59.22SkeeveHab welche gesehen auf sourceforge
13:59.41_sussiSkeeve: just a idea to make a radar-distance logarithmic
14:00.29SkeeveNo. I haven't seen something like that.
14:00.46Skeeve<PROTECTED>
14:00.53SkeeveThat's what I saw
14:01.27_sussiright
14:02.03_sussiif u turn than must a aproaching bullet draw a straight line ?1
14:02.57SkeeveAre you asking me? I don't know what you mean. Versuchs mal auf Deutsch bitte.
14:11.35_sussiwenn die Entfernung auf dem Radar eine logaritmische funktion ist, dann müste doch eien sich annähernde Kugel und wen du dich drehst , eine Gerade auf dem Radar sein
14:13.14SkeeveHmmm... Wenn der Radar Kreisförmig aufgebaut ist
14:13.25Skeeveund sie direkt auf dich zufliegt, dann ja, denke ich
14:14.01SkeeveSchwierig wird es mit einem rechteckigen Aufbau
14:16.10_sussieinen Patch für rundes Radar gibts schon
14:16.37SkeeveDann sind da noch die vorbeifliegenden Kugeln
14:16.55SkeeveDie müßten dann auch bogenförmig erscheinen, denke ich
14:17.14SkeeveIch stelle mir das gerade vor, wie einen Ball auf den Du schaust
14:17.42Skeevewenn Du im Zentrum des Kreises bist, den dieser Ball ja beim draufschauen darstelt
14:18.01SkeeveDann sollte eine Gerade, die an Dir vorbei führt, einen Bogen ergeben
14:18.16SkeeveUnabhängig davon, ob man sich dreht oder nicht
14:20.34_sussija denke ich auch
14:21.00_sussiaber wichtig sind die Kugeln auf der Geraden, denn die dürften dich treffen
14:21.16SkeeveJa. Sehe ich auch so
14:21.55_sussimuss nicht immer eine Gerade sein da die Geschwindikeit von der Geschwindigkeit vom feuerenden Tank abhängt
14:22.20SkeeveOhje.. Nu wird's mir zu komplex ;-)
14:22.35SkeeveMeine Mathekenntnisse sind arg eingerostet
14:22.46_sussiaber gut das du die Idee verstehst
14:23.17SkeeveIch weiß aber nicht, ob ich so einen Radar möchte ;-)
14:24.24_sussidas wird sich zeigen
14:25.41SkeeveDu kennst Dich nicht mit configure aus, oder? bricad antwortet nicht mehr und ich verzweifel hier beim compilieren
14:28.02_sussijust ask
14:29.14SkeeveThe makefiles in plugins/* contain top_srcdir = .. instead of top_srcdir = ../.. and I have no idea how to fix that. All the other */* Makefiles seem okay. Just plugins is wrong
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14:33.22Mr_Molez~90x6
14:33.26Mr_Molez~90*6
14:33.27ibot540
14:33.50Mr_Molez~70*6
14:33.51ibot420
14:34.02Mr_Molez~60*6
14:34.04ibot360
14:34.16Skeeve~pi*4711
14:34.17ibot14800.042974150001
14:34.35Skeeve~5*e
14:34.37ibot13.591409142295
14:35.17Skeeve~2^4
14:35.18ibot6
14:35.23Skeeve???
14:35.27Skeeve~2**4
14:35.29ibot16
14:35.33SkeeveAh!
14:36.25SkeeveMr Molez is a child of Mr. Spock?
14:36.55Mr_Molezdepends how drunk i get
14:37.09SkeeveThe blood is green not blue ;-)
14:37.19SkeeveSo what has it to do with alcohol?
14:37.56Mr_MolezSkeeve: what has blood got to do with it ;)
14:38.11SkeeveNow that you ask... ;-)
14:38.27SkeeveLet's start again with: Hi all together!
14:39.14Mr_MolezuhhhhH: Hey all together!
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15:10.05SkeeveHi all together ;-)
15:10.28SkeeveI'm still waiting for bricad
15:11.59bradbrlcad*
15:13.27SkeeveI think I found the problem but no solution yet: configure: running /bin/sh './configure' --prefix=/usr/local  '--enable-optimized' '-v' --cache-file=/dev/null --srcdir=.
15:13.35SkeeveIt should be .. not .
15:18.55Skeeve/AFK
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15:23.38a_temp_distIs there a way to get the F2 menu to work in the OSX version of bzadmin?
15:28.08blast007was it built with curses?
15:32.56a_temp_distit's the release version
15:34.15a_temp_distwhen I press F2 it sends "OQ" to chat - this has been the case for the last few releases
15:34.23blast007hmm
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15:35.20blast007does mac have the 'ldd' command?
15:36.09a_temp_distF1=OR, F2=OQ, F3=OR, F4=OS - i sense a pattern
15:36.15a_temp_distldd?
15:36.57blast007nvm
15:37.07blast007it would show what the binary was linked to
15:37.09blast007such as curses
15:37.16blast007but that's only linux I guess
15:37.25a_temp_disttcsh: lld: Command not found.
15:38.01blast007otool -L bzadmin
15:38.19a_temp_distcd into the directory first?
15:38.20blast007might have to supply the full path to bzadmin
15:38.24blast007or that
15:38.24a_temp_distk
15:39.13a_temp_disttcsh: otool: Command not found.
15:39.23blast007okay then, I'm out of ideas  ;)
15:39.34a_temp_distwell thx anyway
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15:54.01JeffM2501L4m3r, you have the nvidia drivers?
15:54.31L4m3rYes (via adept)
15:54.57JeffM2501I'd make sure they are the current ones
15:55.10JeffM2501that may help with your screen resize
15:55.24JeffM2501you may also want to go into the config and set the default to a screen size you know X is setup for
15:55.36JeffM2501basicly bz says "got to this res" and X says "no"
15:57.42I_Died_Onceone thing about kubuntu - you can change the screen size, but the X module doesnt allow you to position it
15:57.45L4m3rwell, it doesn't seem to like anything higher than 1024x768
15:57.54I_Died_OnceI had to use the buttons on the front of the monitor
15:58.24I_Died_Onceplus, you gotta STRL ALT BACKSPACE after each change to the x display system for changes to take effect
15:58.32I_Died_Once**CTRL
15:58.32JeffM2501that may be your problem, X may not know all your screen sizes
15:58.37L4m3rIs there a line in the conf that will let me go to 1024x768? I don't see a saved resolution anywhere?
15:59.01I_Died_OnceI've had to edit in 1280x1024 inthe past
15:59.07JeffM2501let me look
16:00.31I_Died_OnceWant me to share my xorg conf file via pastebin? I ahve high res's than 1024x768
16:00.37I_Died_Onceyou can copy and paste vallues
16:00.45L4m3rno, I'm talking about BZ
16:00.50JeffM2501set resolution "2560x1024 @75Hz 32 bits"
16:01.02JeffM2501you can take out the refresh
16:01.03I_Died_Once...well I feel like an idiot
16:02.10L4m3rweird that resolution isn't already in there
16:02.17L4m3rhow does the client remember?
16:02.29JeffM2501it's probably never closed sane, so it never set it
16:02.41JeffM2501if it dosnt' have one it means first run
16:02.43JeffM2501so just add it
16:04.34L4m3rhm... still not working
16:04.52JeffM2501wierd
16:05.15JeffM2501I'd get the current nvidias from them, the ones in the package system may not be the most current
16:05.26L4m3ralright
16:05.28TD-LinuxL4m3r: I posted on your sound issue
16:05.34L4m3rthx
16:05.36JeffM2501but it probably is just the fact that X dosn't know all about your display
16:06.35TD-LinuxXorg.conf is generally considered a black art... and black arts are what pastebins were designed for
16:06.39TD-Linux;)
16:07.56JeffM2501yeah geting it to know your display is sometimes "fun"
16:08.19JeffM2501I had to put in some wierd code voodoo to get it to do my native res at home
16:10.31L4m3rwell, before I dive in, I need to fix a couple things (reboot). brb.
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16:16.57L4m3rwell, xorg.conf has all the modes that bzflag has listed
16:17.23JeffM2501there are often special codes that tell it what sycn rate to work at
16:18.05JeffM2501I had to search yon web for my specific display
16:18.30L4m3rgreat...
16:18.46L4m3rthis is an old 21" no-name CRT
16:19.10JeffM2501but hey at least it's not windows, where you install the driver and it works, cus that's just wrong and evil!
16:19.16blast007~google old 21" no-name CRT with linux
16:19.36blast007hmm
16:19.52L4m3rWindows doesn't really come in flavors, either :P
16:19.57JeffM2501sure it does
16:19.59blast007Vista does
16:20.04JeffM2501home, pro
16:20.13blast007vista has like, what 7 of them?
16:20.42L4m3ryes, but that's just UI and installed crap, is it not? it's not like the versions actually differ below the surface level
16:20.45blast007server 2003 has 4
16:22.11DTRemenakSkeeve: brlcad's name is brlcad (with an L), not bricad (with an I)...if you use the correct name he's more likely to answer (makes his client beep)
16:23.23DTRemenakL4m3r: no, they're relatively different at a lower level too.  there's a comparison chart on microsoft's website somewhere
16:24.05blast007the 'web' version of Server 2003 is really stripped down
16:24.44L4m3rso will some software actually have different versions for the different Vistas?
16:25.04blast007hmm
16:25.08DTRemenakL4m3r: no, but some software will probably require one of the more expensive ones
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16:25.23L4m3rIck.
16:25.30DTRemenakexactly
16:25.43DTRemenakIMHO Microsoft is shooting themselves in their collective foot
16:25.50blast007"MSPaint requires the Ultimate version of Vista. Please insert your credit card."
16:25.54L4m3rdon't they want something obscene for the "ultimate" version?
16:26.02DTRemenakyeah, close to $300
16:26.09DTRemenakfor upgrade, iirc
16:26.10blast007I need to try out that version
16:26.26blast007we just got Beta 2 thru our MSDN subscription at work
16:26.40L4m3rand they wonder why 50% of their users don't actually /buy/ it... *cough*
16:26.57DTRemenakI'm not going to upgrade if I can help it
16:27.14blast007by the time Vista comes out, I'll be using linux for the most part
16:27.15JeffM2501wow, one comment and you all go off on a rant
16:27.24blast007maybe a little XP for gaming
16:27.26JeffM2501that's gotta be a lot of bottled up hadred
16:27.30JeffM2501hatred
16:27.33L4m3rlol
16:27.34blast007JeffM2501: definately
16:27.43JeffM2501batting cages man, batting cages
16:27.43DTRemenakJeffM2501: not hatred...just loathing :)
16:27.48JeffM2501it takes out the aggression
16:27.51L4m3rnot so much hatred as persistent annoyance
16:27.52JeffM2501it's just software
16:28.11DTRemenakno, it's the company
16:28.12L4m3r...like the damn mosquito that hovers around my ear every night
16:28.20blast007L4m3r: hehe
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16:30.38JeffM2501well then I guess it's better that he has to ahve all these problems with common hardware... since it dosn't involve that compnay
16:30.56DTRemenakhe has the option to fix the problems at least
16:31.00JeffM2501tho I do wonder how much apple is gonna ding us for for 10.5
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16:31.14JeffM2501probalby another 130
16:31.15DTRemenakif windows can't figure out your hardware then you have bigger problems
16:31.33DTRemenakfortunately it usually can
16:31.33JeffM2501no, you can write a display ini
16:31.38JeffM2501if oyu wanted to
16:31.42JeffM2501just like an x config
16:31.47DTRemenakfor monitors, sure
16:31.50DTRemenaknot for other junk
16:32.02JeffM2501the driver SDK is free ;)
16:33.11JeffM2501so if you know the hardware you can write a driver, just like you can on nix
16:33.34JeffM2501it's just not as config file changeable as nix.
16:33.37JeffM2501by default
16:33.59JeffM2501but do not want to inturupt your hate, please by all means
16:34.03DTRemenakthe driver sdk is free now?
16:34.11DTRemenaksweet, gonna have to get a copy
16:34.11JeffM2501yeah most SDKs are
16:34.23DTRemenakthe DDK cost $450 or so last time I checked
16:34.41DTRemenakcourse that was a couple years ago
16:34.50JeffM2501they do actualy want people to use the thing
16:34.58JeffM2501hence free VC etc...
16:35.09DTRemenakand I have no hate to interrupt
16:35.18DTRemenakyou know that, I use this stuff :)
16:36.24spldartConsidering the ebb and flow of the conversation I'd like to thank Jeff again for getting me over the hump to comitting to linux for everyday use.
16:36.52JeffM2501every tool has it's use :)
16:36.53spldartI'm scared of the direction Win is taking after XP for home users
16:37.05JeffM2501vista does seem odd
16:37.11JeffM2501I will be waiting a year or so
16:37.24JeffM2501some of the linux variants scare me too
16:37.29DTRemenakI probably just won't upgrade.  but I have more tolerance for using old stuff than you do :)
16:37.30JeffM2501like the "all java" OS
16:37.44spldartHeck... if Xpdf was a more featured tool I'd not even bother with dual boot on this work rig
16:37.52DTRemenakplenty of distros scare me, JeffM2501...but at least I can choose one I like :)
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16:38.00JeffM2501as can we all
16:38.25shorty114<3 gentoo
16:38.28DTRemenakspldart: what is xpdf missing that you need?
16:39.14DTRemenakhmmm...the ddk is free now, but they want your name, address, telephone number, email, and so on...
16:39.26spldartsearch functions.. links that newer pdf files have don't work in xpdf... I get my service manuals from Onkyo, Panasonic, Toshiba, Sony... etc etc etc in pdf format
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16:39.40CIA-6BZFlag: 03jeffm2501 * 10bzflag/src/bzflag/bzflag.cxx: glide is dead, get over it.
16:39.44spldartSo I often  default to a newer version of adobe acrobat
16:39.49DTRemenakah
16:40.04DTRemenakhave you tried acrobat reader for linux?
16:40.09spldartno
16:40.16spldartI wasn't aware of such an animal
16:40.21spldartdon't know why I didn't look
16:40.24DTRemenakit's not as "nice" as the windows variant, but it's pretty good
16:41.22JeffM2501ahh good, GL 1.0 was pulled
16:41.24DTRemenakif you don't care about printing, you can use the windows version of adobe reader on wine
16:41.41DTRemenakprinting is busted though
16:41.49Chestalspldart: there are also other PDF viewers besides xpdf,gnome has one, KDE, too. Not sure if they have the features you need
16:41.57DTRemenakJeffM2501: yeah, I think you did that some months ago :)
16:42.07JeffM2501I think trepan did it
16:42.10spldartwow.. downloading now.. I'm excited to try this out when I get home
16:42.11JeffM2501I started it but never finished
16:42.11DTRemenakah
16:42.27DTRemenakspldart: glad I could help.  rebooting is a PITA
16:42.44DTRemenaksadly MSVC has its iron grip on me :)
16:43.14spldartgnome and kde didn't help much.. Imma test this version out, 7.0.8 when I get home... if it's got what I need it'll go on every machine :)
16:43.41JeffM2501XP is prety nice
16:43.46DTRemenakrunning xp now
16:43.49JeffM2501once you turn off the crap
16:43.55spldartDoes wine give you much overhead?
16:44.12spldartSome of the  service manuals are kinda taxing in sheer size and detain in the graphics
16:44.24DTRemenakmy 2k cd was scratched and it was less work to just d/l xp from software.caltech.edu than to fix it or find another :)
16:44.38DTRemenakwine's overhead is pretty limited
16:44.50spldartI really need to check that out too... someday heh
16:44.56DTRemenakit starts a number of other processes, totalling ~20mb
16:45.13DTRemenakonce it's all up, additional wine programs add no overhead whatsoever
16:45.24DTRemenakaside from context switching in wineserver
16:45.34spldartreason I ask is cuz the Geforce 2 card is overwhelmed at times and the memory speed is too on some manuals
16:45.50DTRemenakkinda like loading qt or gtk...wine is just another api layer and toolkit
16:46.01spldartthanks for the info :)
16:46.37DTRemenakwhat we've found is that games (when they run correctly) tend to run faster in wine than they do on native windows
16:46.50spldartREALLY?
16:47.05spldartSeems counterintuitive
16:47.08DTRemenakyup.  linux is a better platform for the kind of heavy-duty work that games tend to do
16:47.51DTRemenakthat's mostly seen in opengl games.  direct3d games generally don't work right, so there's not much point in benchmarking them.  tend to be a bit slower because we have to translate everything to opengl
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17:01.35JBdiGrizJeffM2501: $129 for upgrade, $200 for 1 yr Developer mailing which includes everything.
17:02.29JeffM2501so same as 10.4
17:02.50JBdiGrizWhy would you expect anything different?
17:03.10*** join/#bzflag Tanner_S (n=chatzill@adsl-068-209-251-067.sip.asm.bellsouth.net)
17:03.12JeffM2501they could justify a small price increase
17:03.18JeffM2501if they wished to do so
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17:03.31JeffM2501do they do more then one release a year?
17:03.44JeffM2501or does the dev mailing just get you beta and stuff?
17:03.48JBdiGrizThey are still making their money on hardware, and it's good publicity.
17:04.22JeffM2501tho I don't remember my 10.4 as being an upgrade, and it was 129...
17:04.30JBdiGrizThey usually do less than 1 release per year. The dev mailing gets you beta, and all of the tech docs on CD.
17:04.38JeffM2501but then how can you NOT get it as an upgarde, cus every mac had some before
17:04.49JeffM2501ahh
17:05.19JBdiGrizActually on DVD these days.
17:05.26JeffM2501well the upgrade from 10.3 to 10.4 was well worth it, I hope 10.5 continues the trend
17:05.57JeffM2501DVD2Pod is my new favorate mac app now :)
17:06.09JBdiGrizI suspect it will be, although my reasons tend to towards the Unix side of the world.
17:06.37JeffM2501the 900 meg xCode 2.3 download took me a bit by suprise
17:06.45JBdiGrizI guess I should think about upgrading my 1G iPod.
17:06.51JeffM2501seems odd that the OS and other apps do auto updates, but xcode does not
17:07.15JeffM2501probalby to make it easyer to have more then one installed or something
17:07.35JBdiGrizIt's a bit disconcerting when you're working on a deadline, and the development environment starts updating itself. ;)
17:07.42JeffM2501yeah
17:07.53JeffM2501you just get used to notifications with the rest of the OS
17:08.23JBdiGrizThere is only 1 xcode installed, but it allows you access to different development tools, including multiple compilers.
17:09.05spldartabsolutely storming here right now <8-0
17:11.39*** join/#bzflag ATD_ (n=ATD@mn-69-69-105-139.dyn.embarqhsd.net)
17:16.34SkeeveHi DTRemenak & Jeff! I'm still fighting against configure :-( It creates wrong makefiles under plugins
17:18.36JeffM2501what is wrong about it?
17:19.00SkeeveWhen I run ./configure --enable-opimized
17:19.07orangentold you
17:19.09orangeoops
17:19.26Skeeveit starts a new configure under plugins and gives it srcdir=. instead of ..
17:19.39JeffM2501well it's all brlcad's deal, I use the clicky things.
17:19.58Skeeveand he's gone
17:20.11SkeeveDo I just need autogen.sh?
17:20.13JeffM2501send him a message, he'll answer when he gets back
17:20.14SkeeveNo configure?
17:20.37JeffM2501I dono, i just said I don't use the makefiles ;)
17:20.37SkeeveHow can I send him a message? I don't have his mail address.
17:20.51JeffM2501/msg brlcad
17:20.57JeffM2501or send learner a PM on the fourms
17:20.59SkeeveThe makefiles are used by XCode.
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17:21.02JeffM2501theya re one and the same
17:21.10JeffM2501I know how the makefiles are used
17:21.13JeffM2501I don't use xcode
17:21.22SkeeveSo what do you use?
17:21.23JeffM2501odd as it may seem to you.. I don't use a mac for development.
17:21.34SkeeveOkay...
17:21.35JeffM2501Visual C++ 7.1
17:22.24SkeeveOkay. So I'll go and look after my son and come back later
17:23.01CIA-6BZFlag: 03jeffm2501 * 10bzflag/ (include/bzfsAPI.h src/bzfs/commands.cxx): Add API event for /reload so plugins can reload too.
17:26.21DTRemenakyay
17:27.06JeffM2501I'm also going to try something "wiered"
17:27.28JeffM2501API event to send everyone back to the state before world load, then let them resend the world.
17:27.47JeffM2501also leting the API specifiy the map file
17:27.56JeffM2501to make restart rotaters easyer
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17:32.34JBdiGrizso the server has to send the world multiple times simultaneously to the users?
17:32.53ATD_is there a problem loading worlds now?
17:33.39JeffM2501only if the game changes maps
17:33.54JeffM2501basicly allowing maps to change with out a restart or loosing scores
17:34.09ATD_wow that sounds cool
17:34.11JeffM2501ATD_, right now you have yo restart to change maps
17:35.08JBdiGrizYou might find some interesting side effects with overloading the network. I have noticed it on the silvercat site when they switch maps on a restart.
17:35.27JeffM2501it won't be any worse then when that happens network wise
17:35.32JBdiGrizIt's not that noticable with only a few clients, but get up to 10, and it starts losing some other things.
17:35.45JeffM2501yeah it's a lot of data to sling out
17:36.16JBdiGrizIt's not the network wide issue, it's the server's connection that will start seeing some problems, and the recovery code in bz needs a lot of help.
17:36.22JeffM2501quake handles it by having all clients have most maps anyway, and only send out the people who don't have them
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17:36.45JeffM2501it's the same thing that would happen if a bunch of peoeple joined all at the same time
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17:36.52JeffM2501tho that is rare I would think
17:37.13JBdiGrizThat's exactly my point. It's not rare on silvercat where it switches the maps and people rejoin.
17:37.33JeffM2501ok, so again it wont' be any worse then that :)
17:37.41JeffM2501i'm just taking out the reboot requirement
17:37.56JBdiGrizThe developers all assumed that the network is perfect, and you couldn't possibly have problems with connections or sending packets. ;)
17:38.05JeffM2501oh I'm sure it boggs down
17:38.08JeffM2501does it drop people?
17:38.10bryjenshouldn't that hashing and cacheing help with that? (obviously not for on-the-fly generated maps)
17:38.55JBdiGrizIt definitely loses registrations. It can lose people, and I've seen a couple of client hangs because of it.
17:39.06JeffM2501I'm not 100% sure how it works, but I'm gonna send the state back to that point so all that still will happen
17:39.29JeffM2501well yeah the reboot would kill tokens, I'm gonna keep player records, so that will be ok
17:39.41JeffM2501they won't have to send a new msgEnter
17:39.48JBdiGrizI'm just giving you a heads up of some "possible" results, so you won't be too surprised.
17:39.52JeffM2501ok
17:40.05DTRemenakservers with heavy player loads should use cached maps distributed by http
17:40.10JeffM2501well I'll be making client mods too to support it, so bugs tehre can be fixed
17:40.26DTRemenakit's a *lot* faster and doesn't tie up the server loop
17:40.29A_MeteoriteDTRemenak: what's the option for that again? and to generate cached maps?
17:40.30JeffM2501yeah
17:40.39A_MeteoriteI could use that for boxy war :)
17:40.40DTRemenakA_Meteorite: "man bzfs" I think
17:40.48A_Meteoriteahh, yes, that's a miracle worker
17:40.52DTRemenakactually I just don't remember :)
17:40.56JeffM2501techincaly the plugin could presend the resource request too and let it happen async on the client :)
17:41.29JeffM2501no that's what woman is for ;)
17:41.34A_Meteoritelol
17:41.50A_Meteoriteargh, bzfs didn't install the manual pages...
17:41.51A_Meteoritegrr
17:42.07JBdiGrizJeffM2501: They read your mind? How do they get it so wrong all of the time?
17:42.31JeffM2501wellI never said they were good at it, but they try
17:43.10CIA-6BZFlag: 03jeffm2501 * 10bzflag/ (include/bzfsAPI.h src/bzfs/bzfs.cxx): rename the world get event to be a litle more descriptive. Move it up in the order of things, and let the plugins return a map file instead of just adding a bunch of objects.
17:43.49A_Meteoriteah, -cache and -cacheout
17:43.50JeffM2501the NR timeout is generaly longer then the connect time out right?
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17:45.04Mr_MolezJeffM2501: plugins can get the name of the current map file ?
17:45.14JeffM2501no
17:45.29DTRemenakJeffM2501: if you're working on map switching, please make sure it works with -cache also :)
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17:45.39A_MeteoriteMr_Molez: well, you could mod the api to get the -world
17:45.43JeffM2501DTRemenak, that's why I want to just send it back to the exiting code
17:45.44A_Meteoritethen it would know :)
17:45.45DTRemenaki.e. that you can switch from one cached map to another
17:45.50DTRemenakah, ok :)
17:46.01JeffM2501so that all that stuff works
17:46.19JeffM2501basicly right after msgEnter
17:46.32JeffM2501then resend everyones scores and respawn them
17:46.46JeffM2501at that point the state should be cool
17:47.00JeffM2501other then all shots will have been removed and there has been a flag repop
17:47.53JeffM2501and maybe have the server send them a custom "loading" message to show, so they know what happend
17:48.39JeffM2501oh and zap everyone's flags
17:55.02A-Delusionwhats the path to  downloadaccess file in windoze?
17:55.43JeffM2501I know of no OS by that name
17:55.56A-Delusionyou know it's an OS?
17:55.56JeffM2501is that some linux variant?
17:56.07JeffM2501no not by that name
17:56.14A-Delusionwindows.
17:56.17JeffM2501there ya go
17:56.47JeffM2501C:\Documents and Settings\USERMy Documents\My Bzflag Files
17:56.53JeffM2501asuming a default install
17:56.59JeffM2501it may be on any drive
17:57.01A-Delusionyes, thankyou.
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17:58.07JeffM2501yay 124 build errors :)
17:58.12DTRemenaknice :)
17:58.19JeffM2501well they were expected
17:58.27DTRemenakyeah, still fun to see though
17:58.29JeffM2501easyest way to find a nice list of all the places that need changes :)
17:58.37DTRemenakexactly
17:58.45JeffM2501error C2039: 'gameStyle' : is not a member of 'CmdLineOptions'
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18:02.19uso_pif a plugin wants to use a custom permission does it need to register it before in any way?
18:02.26JeffM2501no
18:02.34JeffM2501it's just a list of stored strings
18:02.43JeffM2501bzfs dosn't care about them
18:03.18uso_pcustom perms do not get listed with /showperms, right?
18:03.34JeffM2501they do now, they used to not
18:04.19JBdiGrizI see JeffM2501 received his payment from M$ today.
18:04.39JeffM2501I don't go around caling his OS, OSuX
18:04.47JBdiGrizWhy not?
18:04.55JeffM2501so why should he poke fun at mine when asking a question ;)
18:05.17JeffM2501cus it dosn't suck, it does a number of things nicely
18:05.21JeffM2501they all do
18:05.35JBdiGrizI never felt so personally involved with any software. It's not really "mine". I share.
18:05.42JeffM2501true
18:05.44JBdiGrizand all OS'es suck. :D
18:05.44DTRemenakheh
18:05.46JeffM2501they are all just tools
18:05.56DTRemenakwe are all just tools too
18:06.03JeffM2501of "the man"
18:06.07DTRemenakwhoops
18:06.23JeffM2501why?
18:06.24JBdiGrizWasn't the unofficial slogan of 8.5 "It sucks less"?
18:06.30DTRemenakgtg, back in a while
18:06.41JeffM2501I thought that was 7.0?
18:06.50DTRemenakI thought that was 98SE...
18:06.59JBdiGrizIt could be, but it's still appropriate.
18:07.15JBdiGrizIt wouldn't have been appropriate for 98SE. ;)
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18:13.54Mr_Molezis there a way to disable flag passing ? (dropping on pyramids)
18:16.14*** join/#bzflag Empirical (n=botty@unaffiliated/shorty114)
18:18.32A-Delusionuse flag zonne
18:18.39A-Delusionsafe zone
18:18.57JeffM2501JBdiGriz, well yes, any 9x is the suck :)
18:19.03bradbzflag.org is down?
18:19.24bradjust gives a blank page
18:19.29bradand the wiki a 404
18:19.43trac_bzflag.sf.net still works
18:19.49A-Delusionspecify a point that it flys back to. but that doesnt really "disable" it.
18:19.58bradahh ok, thx trac_
18:23.23*** join/#bzflag SpazzyMcGee (n=SpazzyMc@fordend.demon.co.uk)
18:24.33uso_pMr_Molez: what would you do with the flag besides passing it somewhere, it cannot land on the pyramid
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18:25.00Mr_Molezuso_p: eh ?
18:25.07Mr_Molezofcourse it can land on a pyramid
18:25.26bradno it can't..
18:25.49A-Delusionyou can specify mutiple points, but it randomly chooses which one to fly to.
18:26.07A-Delusionwhat would happen if you made the entire map a flag safe zone?
18:26.37SpazzyMcGeethe flag would go to the center of the zone would it not?
18:27.05SpazzyMcGeeor the nearest flat piece of land?
18:27.08A-DelusionI think a random point, somewhere within the zone.
18:27.17A-Delusionanywhere?
18:27.39SpazzyMcGeetry it and find out
18:27.53A-Delusionthat's what I always say
18:28.52Mr_Molezi think it would go in the middle :P
18:29.33A-Delusionlet us know what you find out.
18:30.19Mr_MolezI aint testing it, I have better things to do
18:31.09SpazzyMcGeelike what?
18:31.18CBGit would be any random place in the zone
18:31.19A-Delusionsafety zone, that's what it's called
18:31.31SpazzyMcGeei'll do it - it's about 10 lines of code
18:32.45SpazzyMcGeewhat's the zone syntax for safety?
18:33.24Mr_Molezsafety 1 2 3 4 # dropped team flags will fly to the closest safety zone
18:34.51CBGit'll really be as if there is no zone :|
18:35.35SpazzyMcGeei'v made a map with some pyramids and a massive zone
18:40.06SpazzyMcGeeyes it seeems to be random
18:41.03SpazzyMcGeeif you drop it on a pyr, it'sd random.
18:41.28SpazzyMcGeeif you just drop it it falls in the place you dropped it
18:41.45CBGowned.
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19:01.11anaconda_hola
19:01.25anaconda_hallo chestal
19:04.07A-Delusionso I was right, it the team flag goes to a random point inside the giant flag safety zone
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19:20.54Mr_Molezyup, i was right aswell
19:45.52SkeeveTADA!
19:46.12SkeeveMy bzflag now built successfully when I didn't compile plugins
19:46.20SkeeveBut I have an UGLY font
19:46.24spldarthehe
19:46.46JeffM2501what video card?
19:47.01SkeeveAnyone any idea where to put what to get back the nice font of 2.0.8
19:47.16SkeeveDon't ask me... I'm using a PowerBook
19:47.31JeffM2501what version did you build?
19:47.38SkeeveI'm just a stupid Mac User ;-)
19:47.54Skeevethe cvs checkout from yesterday. 2.1?
19:48.03SkeeveI'll check
19:48.08JeffM2501it's probalby your config settings then
19:48.25JeffM2501just go into the display options and set it to a higher texture and quality
19:48.37JeffM2501if it can't find the old config it'll build a new default one
19:48.59I_Died_Onceso... the GM world weapon - when you land a geno hit, it fires of one missile for each players that was geno's
19:49.08Skeeve2.1.8 and stop! It's not as ugly as I first thought
19:49.28JeffM2501you may also have been set to use profont in your 2.0.x
19:49.37A_Meteoriteprofont rocks, imho
19:49.41JeffM2501if so you'll need to reset that setting on 2.1
19:49.43A_Meteoriteshould really be default :)
19:49.52JeffM2501it's as valid a default as any other
19:50.18SkeeveI'll go and try it now
19:50.55JeffM2501aww yeah.. back upt to 350 errors !!!
19:51.03A_MeteoriteO_o
19:57.01Skeeve:-( So sloooooooooooooooow
19:58.04JeffM2501what is?
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19:59.28SkeeveBoth servers supporting 2.1 are very slow from my side
19:59.29SkeeveBUT
19:59.45SkeeveI'm just checking what else might slow down my computer
19:59.50JeffM2501well they are on the other side of the world from you ;)
20:00.05SkeeveBTW: Is it normal behaviour that an observer sees callsign labels at tanks?
20:00.22JeffM2501I belive that is a new feature
20:00.24CBGSkeeve: try pressing 'L' :)
20:00.27spldartslow in what way?
20:00.37Mr_Molezthats been around ages
20:00.38JeffM2501spldart, as in hes in germany ;)
20:00.52spldartah
20:00.59Skeevebaderking is around the world too, isn't it
20:01.02JeffM2501it dosn't show them all the time over the players now in 2.1?
20:01.07JeffM2501I thought somone hooked that up
20:01.22SkeeveNo... Sorry! The labels were in 2.0.8
20:02.21CBGBK is hosted in the USA (West I think).
20:02.41JeffM2501is it at a datacenter?
20:02.52JeffM2501the 2.1 servers are on home networks
20:04.14spldartI'm on a cable modem that under optimum conditions can support 12 to 16 but under bad conditions can do maybe 8
20:04.30Mr_Molezanyone noticed the bzflag.org page is down ? also is the sf.net cvs the same as bzflag.org cvs ?
20:05.03JeffM2501yes hey are the same
20:05.08Mr_Molezk
20:08.01JeffM2501the site isn't down, it's the dns
20:09.55JeffM2501TimRiker, dns for www.bzflag.or dosn't seem to be responding, don't know if it's SF not routing or a problem on your end, you may want to check it out. The other sub domains seem to be working fine.
20:20.11TimRikerJeffM2501: one of 3 name servers had dropped the domain for some unknown reason. I changed the serial and it picked it up again.
20:20.21JeffM2501ok
20:20.27TimRikerI doubt that would cause anyone grief other than a small delay in lookup.
20:20.34JeffM2501cool, thanks
20:20.35TimRikerthere may well be some other issue.
20:21.18TimRikerwww.bzflag.org points to vhost.sourceforge.net so if sourceforge.net has grief, then so does w.b.o
20:21.45JeffM2501well I could get to the bzflag.sourcforge.net just fine
20:26.46TimRikerhmm. that is odd.
20:28.16JeffM2501hence why I mentioned it to you ;)
20:31.48*** join/#bzflag JBdiGriz (n=jbdigriz@206-15-67-2.static.twtelecom.net)
20:31.48*** mode/#bzflag [+o JBdiGriz] by ChanServ
20:32.56I_Died_Onceso the world weapon GM just chased me up to 2000 units up
20:33.39I_Died_OnceI wonder if it could be made to fire after one has performed so many kills
20:33.58I_Died_Oncelike, once you go on a rampage, again once you hit a killing spree
20:34.06I_Died_Onceand again once you become unstoppable
20:34.16JeffM2501it would not be that hard to add that to the plugin
20:34.47A_Meteoriteyeah, just add the fireworldweapon function you got into playhistorytracker
20:34.53A_Meteoriteor whatever it is
20:35.05CBGmaybe fire 2 at you for a killing spree, and 5 for unstoppable >:)
20:35.09A_Meteoritehehe
20:35.15A_MeteoriteI like that
20:35.26A_Meteoriteonly thing is, all these WWs make it laggy
20:36.04I_Died_Oncethat GM is one mad mother.....
20:36.31A_Meteoritelol
20:36.43spldartI think I figured out part of the attraction of bzflag to me... I used to love making my own levels in 'Loadrunner' on Apple II back in high school LOL... Reminds me of hacking Ultima IV with a hex editor to cheat :)
20:37.05A_Meteoritehex editor.. that just SOUNDS scary
20:37.28spldartI used to give myself FF potiones and FF health and FF hitpoints
20:37.47A_Meteoriteso, who is maintaining the python plugin?
20:37.50*** join/#bzflag Matt123 (n=Matt@stjch-12-46-85-95.stjohncable.com)
20:38.02A_Meteoriteor is reviving it
20:38.04A_Meteoritesomething like that
20:38.06*** join/#bzflag Ballard (n=Ballard@stjch-12-46-85-95.stjohncable.com)
20:38.06JeffM2501A_Meteorite, the same guy who did the GM thing
20:38.10Matt123is ther a way anyone can do anything about a server
20:38.16Matt123a cheater
20:38.17A_Meteoriteah, thanks JeffM2501
20:38.18Matt123oops
20:38.19Matt123:P
20:38.19Ballardya
20:38.24A_MeteoriteMatt123: yeah, get me to come
20:38.26Ballardmajor cheater
20:38.30JeffM2501Matt123, can you be more vauge?
20:38.38JeffM2501I think you can if you try harder
20:38.41Matt123ph03n1x @ dalers
20:38.46spldartAh
20:38.47Ballardthere is a cheater on daler's
20:38.50A_Meteoritedarn, not an admin there
20:38.56spldarthe was just voted off of a server I was a few minmutes ago
20:39.00A_Meteoriteamazing ;)
20:39.04spldartI'd like an IP
20:39.13Matt123i cant get one
20:39.15Ballardive banned him 3 times
20:39.25Ballardbut daler keeps unbanning hik
20:39.29spldartI know.. whoever gets him please give me an ip so I can
20:40.28spldartI wonder why daler unbans
20:40.39Matt123now daler has the cleint, 2.0.420060718
20:40.41A_Meteoritehe has an evil master plan
20:40.43spldartHe got voted a, what?, 5 hour ban just a minute ago
20:40.46A_Meteoritebrb
20:41.03Matt123stable linux
20:41.31Mr_Molezmaybe the cheater is daler :P
20:41.36Matt123yea
20:41.40spldarthrm
20:41.45Matt123that isnt a correct date
20:41.55JeffM2501how can you say that?
20:42.01JeffM2501what if he built from source?
20:42.08spldartindeed
20:42.30Matt123but wouldnt it still say the date it was released?
20:42.33JeffM2501no
20:42.37I_Died_Oncehttp://img103.imageshack.us/img103/1390/grasshopperoi8.jpg
20:42.39JeffM2501not if he re-ran autogen
20:43.05spldarteven when I fresh built 1.10 i got a current date ;)
20:43.08JeffM2501I_Died_Once, how bout you do the images in bzchat, not the dev channel from now on, ok?
20:43.09Mr_Molezi dont see the point of people being able to check clientquery of others
20:44.04JeffM2501yeah, the only ones that keep the date are the ones in the bins, you can make any tarball say the current date
20:44.07Matt123dalerc and ph03n1x are flying w/o wg
20:44.21JeffM2501it is odd that he would build 2.0.4 today, but it's not proof of anything in itself
20:44.22spldartyes they are... and fast
20:44.33Matt123he has wg now
20:44.34JeffM2501Matt123, if you ahve problems there, then play somewhere else
20:44.40Ballardand they have Sw
20:44.41Mr_MolezJeffM2501: wouldn't that be classed as a cheat server :P
20:44.42JeffM2501and we don't need the blow by blow
20:44.48I_Died_Oncege the IP so I can ban them from the site - give em the mofoban
20:44.49ATD_DalerC seems to allow his "hacking" friend to play on his server
20:44.50JeffM2501Mr_Molez, possibly
20:45.32JeffM2501admins can do what ever they want on there servers, we just ask that they not be advertised as "cheat" servers in public
20:45.33Ballardthe hacker said that he is sitting next to daler at work
20:45.53Ballardso he is a close feriend
20:45.55spldartLess talk, more ip
20:45.59JeffM2501then it's a poorly admined server if the owner lets stuff like that happen, play somewhere else
20:46.01spldartLOL
20:46.19Ballardhow in the hell do u suppose we do that spldart
20:46.22Mr_Molezyay now finally i know of a public cheat server yay
20:46.32JeffM2501oh I'm sure you know of more
20:46.38spldartDidn't say you could, should...
20:47.01A_Meteoriteheh...
20:47.09A_Meteoriteis he the same one who uses a ton of bots to get on the top?
20:47.12CBGI don't. tell me!
20:47.26CBGA_Meteorite: are you thinking of pythonian?
20:47.31A_MeteoriteCBG: daler's too
20:47.35Matt123no daler does too
20:47.40CBGheh
20:47.41Ballarddaler had like 20 bot on ther
20:47.46A_Meteorite... I just said that
20:48.40ATD_Daler is 65.171.232.106  ph03n1x is 65.171.232.16
20:48.50spldartsexcellent
20:48.51A_Meteoritecool
20:48.55A_Meteorite...spldart...
20:49.11A_MeteoriteATD_: I think a nice ban on 65.171.232.* should get his company
20:49.34ATD_I've never seen him on another server - not sure it's a big deal
20:49.41spldarttrue
20:50.01*** join/#bzflag wizart (n=wizart@dslb-084-058-163-150.pools.arcor-ip.net)
20:50.02A_Meteoritelet's punish him anyways :P
20:51.02I_Died_Oncemofoban'd
20:51.36JeffM2501yay no more errors in client :)
20:52.14spldartbut not in the dictionary
20:52.15spldartlol
20:52.22spldartDaler = banned in my universe
20:53.08spldartHeh... makes me feel better after getting straifed by flying shockwave numerous times on his server ;)
20:54.14spldartWow.. we're on 0040 now?!
20:54.53JeffM2501yeah soon to be 41
20:55.14spldart:)
20:55.20*** join/#bzflag Ballard_ (n=Ballard@stjch-12-46-85-95.stjohncable.com)
20:56.19*** join/#bzflag I_Died_Once (n=I_Died_O@c-69-136-41-50.hsd1.ga.comcast.net)
20:56.32spldartmay I ask... What is being changed that is initiating a proto change?
20:56.51JeffM2501spliting up game options and game type
20:56.59I_Died_OnceI think I crashed it
20:57.03spldartah
20:57.04Matt123no
20:57.08JeffM2501so the game types are truely mutualy exclusive
20:57.09Matt123daler banned me for spammin
20:57.17Matt123and i didnt say a thing
20:57.18spldartLOL
20:57.36Ballard_neather did i
20:58.00spldartHe's just being a 'new shot graphic'
21:00.14spldartLMAO... I just hit-and-ran his server (daler)
21:00.29spldart"So... I here they allow cheat clients here"
21:00.37spldartf12
21:00.59spldarthere=hear
21:05.29Mr_Molez=passdb took out of cvs wow
21:05.32Mr_Molezthats silly
21:05.54*** join/#bzflag Gnurdux (n=gnurdux@c-69-251-233-242.hsd1.md.comcast.net)
21:06.01JeffM2501yeah
21:06.18JeffM2501local auth needs to be redone to send a hash and not done in chat text
21:06.29Mr_Molezyeh that would be better
21:06.30JeffM2501userdb is still there for local perms
21:06.59JeffM2501so I pulled the passdb to be sure we didn't keep going down the bad path ;)
21:07.26Mr_Molez~bzfquery openleague.org:5992
21:07.46JeffM2501were you looking to do some more password scamming?
21:08.39Mr_MolezJeffM2501: some more ? since when have i ever done it ? Your an idiot. Keep your dumbass opinion to yourself
21:08.50JeffM2501it was a joke man ;)
21:09.02Mr_Molezand no. I tried one of my confs on it. and i got errors saying -passdb wasn't recognised
21:09.14GnurduxJeffM2501, aren't you the one who complains about me making jokes that can offend people?
21:09.14*** join/#bzflag Blue_Eyes (n=Blue@host239-149.pool8256.interbusiness.it)
21:09.28JeffM2501you know there are many brands of decafinated coffie that are just as tasty as the regular ones, you may want to look into them ;)
21:09.48JeffM2501Gnurdux, only when you do them over and over and over
21:09.55*** join/#bzflag A_Meteor1te (n=A_Meteor@adsl-75-15-121-201.dsl.snlo01.sbcglobal.net)
21:10.09JeffM2501I do wonder how many servers out there are using local DBs
21:10.24JeffM2501or is global prevealent enough?
21:10.30Mr_Molezactually that reminds me i need to take -passdb and -userdb out of my configs seen as ol now only supports global login
21:10.44JeffM2501you think mos people are doing global?
21:10.47JeffM2501if they do perms at all?
21:10.56Mr_MolezJeffM2501: i know of some
21:10.58blast007I think a lot at least do a passdb
21:11.03JeffM2501hmm
21:11.09blast007many probably just give out the /password
21:11.12bradI use local stuff still
21:11.24bradaswell as global
21:11.25*** join/#bzflag QuantumBeep (n=QB@adsl-33-221-69.lft.bellsouth.net)
21:11.27JeffM2501think it's cus they don't trust global? global is too hard to unserdtand? or just apathy?
21:11.33ATD_So do I - for bots and stuff
21:11.49ATD_for nicks that I don't want to register
21:11.54bradlocal is easier to have different admins on different servers
21:11.59blast007JeffM2501: some do it as a backup in case global is slow/down
21:12.15JeffM2501ahh
21:12.16blast007that way they can still have cops that can ban cheaters and such
21:12.18JeffM2501fair engouh
21:13.20JeffM2501so maybe if we get a more redundant system that would help more people move
21:13.23JeffM2501over to global
21:13.42blast007right
21:13.43Mr_Molezglobal being down alot and being doesn't help people want to move :P
21:13.53Mr_Molez*and bein slow
21:15.32JeffM2501that I can understand
21:15.54JeffM2501if we had a more redundant system it would hopefully be faster and not ever fully down
21:16.00JeffM2501spread the load as it were
21:16.10orangeyes, distributed, not failover
21:16.25JeffM2501a couple options have been discussed
21:16.30JeffM2501I think iut's something needed
21:16.35*** join/#bzflag SpazzyMcGee (n=SpazzyMc@fordend.demon.co.uk)
21:17.07JeffM2501but ok, so then at least for 2.2 we should make local login server do a hash thing, and ask the client if they want to send there password to the server.
21:17.30JeffM2501then at least it's not plaintext in the chat logs and users would know a litte more about what they are doing
21:18.01JeffM2501maybe give a config option for a password to use for non global servers
21:18.26JeffM2501just think outloud
21:18.35bradif someone really wanted to get passwords from logs they could anyway
21:18.39JeffM2501yeah
21:18.44bradso it seems pointless if global login is better
21:18.53bradalthough it isn't yet in some ways
21:18.59JeffM2501yeah but if we can't get everyone to move...
21:19.06JeffM2501that's why I say ask the client if they want to send it
21:19.11bradyeah..
21:19.13JeffM2501and make it at least a "little" hard ;)
21:19.23bradsure
21:19.36JeffM2501those few steps may be ok for the there servers that want to still use it
21:20.06bradyup
21:20.09trepankill it dead  ;)
21:20.14JeffM2501trepan, I did
21:20.25trepanbut you want to reinstate it?
21:21.05JeffM2501not really, but if noone makes a better global system before 2.2, and somone else wants to build an internem local one that dosn't use chat, I'd not try to stop them.
21:21.23JeffM2501as long as it asked the user
21:21.29JeffM2501I don't want to do the work ;)
21:21.39JeffM2501rather see the global stuff get the upgrade personaly
21:21.47JeffM2501it's probably even less work to enhance global
21:22.07JeffM2501I say for 2.2 we change over to a new distributed list system, screw backwards compatability
21:22.15JeffM2501just have it be able to use the same user database
21:22.33JeffM2501all the tools will have to be updated for 2.2 anyay
21:22.59JeffM2501then just leave the old list running for the old servers
21:23.28*** join/#bzflag Ballard (n=Ballard@stjch-12-46-85-95.stjohncable.com)
21:24.30JeffM2501maybe something based off a compiled app or service that can be runn over a buch of machiens, so we don't have the overhad of php
21:27.04trepanyou think php is the bottleneck?
21:28.25JeffM2501not all of it no, but the http->php->mysql sutf ain't helping performance
21:28.44JeffM2501brlcad was the one that sugested the idea after all his work on the server
21:29.18JeffM2501O
21:29.34JeffM2501I'm sure the fact that it's web based dosn't help in the ability to disribute the work
21:29.53JeffM2501tho I don't know much about mysql sharing and stuff
21:33.49uso_pdo you get correct tokens from global if both server and clients are on a lan behind a firewall?
21:34.19JeffM2501sure
21:34.36JeffM2501its a caching proxy that can screw yah
21:34.58uso_pthought the ip was coded into the token
21:35.00JeffM2501both systerms send OUT a request to the list server
21:35.17JeffM2501no the list server keeps the IP of the token requester
21:35.29JeffM2501then the list server sends the IP and the token for verification
21:35.36spldartWill new proto be an hour or two soon or just sometime today soon? Was thinking of throwing on some Babylon 5
21:35.43spldarthehe
21:35.54JeffM2501I could commit now, but that means no testing :)
21:36.12spldartBy no means don't do anything without being happy with it :~)
21:36.14bryjens/caching//  a transparent one will as well since the IP that requested the token will be the proxy and the IP bzfs sees will be the real client
21:36.15uso_pbut if the requester connects to the server with a different (i.e. local) ip to the server shouldn't the token be invalid
21:36.35uso_p?
21:36.52bryjenit does make an exception for the private address ranges (10. 172.16. 192.168. )
21:36.55JeffM2501yeah, thats a proxy, not af irewall :)
21:37.04JeffM2501and yes the locals
21:37.09uso_pthat's a firewall with nat
21:37.19romfisuso ! :P
21:37.23JeffM2501if the client and server are on difrent nats
21:37.29JeffM2501then they are cool
21:37.35uso_pon the same lan
21:37.46JeffM2501yeah that's where it makes exceptions for the non routables
21:38.08uso_pserver and client on the same private lan behind a firewall with nat
21:38.08JeffM2501most routers with nat do the lan on a non routeable
21:38.23JeffM2501the list server is aware of and make an exception for those
21:38.39JeffM2501it will also see that the server is requesting from the same IP as the client ;)
21:39.15uso_pyes, but it connects not with the same ip to the bzflag server
21:39.32JeffM2501the game server dosn't care, it trusts the list server
21:39.37uso_pif it works, ok
21:39.42JeffM2501the list server will say his token is good
21:39.42CIA-6BZFlag: 03jeffm2501 * 10bzflag/ (17 files in 5 dirs): split the game type ( ffa, ctf, etc.. ) out from the game options, to make the type mutualy exclusive.
21:41.03JeffM2501basicly the client will ask the list for a token, the list server will tive them a token, keep a copy ,and store the IP of the router
21:41.15JeffM2501the server will get the token from the client via lan
21:41.41JeffM2501send the token and the lan IP of the client to the list
21:43.25JeffM2501then the list sees that the Ips don't match, but the server's Ip is the same as the client's IP, and the Ip the server sent was a lan IP, so it says it's cool as long as the token sent matches the stored one.
21:43.34JeffM2501if I understand it correctly :)
21:44.45uso_psounds at least logically :)
21:45.19JeffM2501the only rason it comapres IPs is to make sure that somone didn't intercept your token to do an IP spoof
21:45.24*** join/#bzflag CBG (n=CBG@cpc4-stme1-0-0-cust103.cdif.cable.ntl.com)
21:45.46JeffM2501if it's from your own lan, then it's ok to approve it cus if there is a problem, then you can go wack the guy
21:56.44JeffM2501bahh msg Enter is done after the world...
22:03.15spldart_watchBab<PROTECTED>
22:04.16SportChickJeffM2501: has anyone complained at any point that their screen would spontaneously freeze periodically for a second at a time or so (sort of the same thing it looks like when you take a screenshot)?
22:04.28JeffM2501haven't heard it
22:04.43JeffM2501spldart_watchBab, pastebin?
22:06.14SportChickJeffM2501: odd thing..I've been running that build you guys did for me ages ago to fix my jitterbug problem.  It's been going fine.  Then yesterday, I reinstalled 2.0.2 to test something for ts.  Even though I've since uninstalled 2.0.2 and deleted it, I now have this problem no matter which version I run.
22:06.38JeffM2501wierd
22:07.01JeffM2501bzflag dosn't install anything into the OS, so any problem that goes from version to version is on your computer
22:07.11JeffM2501done a spyware check?
22:07.24spldart_watchBabIs there a log in the dir where it dumps errors of a failed make
22:07.43JeffM2501spldart_watchBab, and I'm suposed to magicaly see it on your machine from here how? ;)
22:08.41spldart_watchBabI didn't know if I do a build and get a bunch of errors if there is automatically a log of the build process in the bzflag dir
22:09.04JeffM2501I don't know
22:09.10JeffM2501I don't do linux often
22:09.11spldart_watchBabI'll attempt again and leave the terminal open this time
22:09.24spldart_watchBabhow can I copy out of a terminal anywho?
22:09.33JeffM2501depends on your terminal
22:09.38JeffM2501most just have it pipe to a file
22:10.21bryjena gui terminal window should let you highlight with the mouse and copy
22:10.25SportChickJeffM2501: just did one - no spyware here
22:10.40JeffM2501SportChick, it's hard to say from the vauge info
22:10.53spldart_watchBabCleavon Little's Magazine
22:10.53spldart_watchBabXTerm didn't let me do that :(
22:11.00SportChickJeffM2501: understood.  Any idea what I should look for to try and give you more specifics?
22:11.15JeffM2501I'd look for other stuff running on your machine
22:11.21JeffM2501it's probably munching up CPU time
22:11.36JeffM2501or try to turn on power saver to have it use less cpu
22:12.08spldart_watchBabhehehe... didn't realize I had pasted that lol
22:14.14JBdiGrizLearn about I/O redirection in the shell. make 2>&1 | tee mk.log
22:17.25JeffM2501any rason we have all the calls to "yieldCurrent" spread all over the main loop?
22:17.36JeffM2501isn't it ok to just do one at the start or end?
22:18.14usoJeffM2501: why intercept the token if you can catch the password ;)
22:18.24JeffM2501uso yeah totaly
22:18.37JeffM2501I think he meant to encrypt it all at one point
22:19.07*** join/#bzflag QuantumBeep (n=QB@adsl-33-221-69.lft.bellsouth.net)
22:23.51*** join/#bzflag QBeep (n=QB@adsl-33-221-69.lft.bellsouth.net)
22:24.01bryjenall the best rasons are covered in choclot
22:30.28*** part/#bzflag bryjen (n=bryjen@63.147.94.149)
22:32.57*** part/#bzflag SpazzyMcGee (n=SpazzyMc@fordend.demon.co.uk)
22:46.59JeffM2501I'm doing a build of head on my debian system, no errors as of yet
22:47.41spldart_watchBabI grabbed head fresh and no errors either...
22:47.45spldart_watchBabI think it was my download
22:47.52spldart_watchBabBy now lots of errors last time
22:48.04bradcvs head failed on my debian server
22:48.32bradwould it help you to see the error?
22:49.01JeffM2501sure pastebin it
22:49.39bradhttp://bzflag.pastebin.ca/91802
22:50.04JeffM2501when is that code from?
22:50.19bradyesterday morning I think
22:50.24bradI'll update..
22:50.59JeffM2501ohh yeah old code
22:51.22JeffM2501yeah that's an old brlcad bug, it's been fixed
22:51.30bradahh heh
22:51.40JeffM2501tho oddly also in a section of code I modified today :)
22:57.07spldart_watchBabOk... new fresh code and build is fine.. my other must have glitched the download cuz I've changed nothing else
22:57.18JeffM2501good
22:57.25JeffM2501as did mine
22:57.37DTRemenakJeffM2501: re: split the game type ( ffa, ctf, etc.. ) out from the game options, to make the type mutualy exclusive: did you change the list server to handle this too?
22:57.49JeffM2501it's packed as part of the string thingy
22:58.16DTRemenakk.  so just everyone who USES the list server has to change
22:58.21JeffM2501I think it'll handle arbitray data there, but I was gonna fix it if  it needed after I tested a public server at hoome
22:58.29JeffM2501DTRemenak, yeah I THINK so
22:58.35JeffM2501like 85% sure
22:58.49DTRemenakstill gonna be a pain.  m.b.o for one
22:58.49JeffM2501it's packed up in that hex string thingy
22:58.57JeffM2501yeah it'll have to update
22:59.16JeffM2501it jsut didn't seem right to have them in there as bits
22:59.28JeffM2501specialy when I'm leting the API set them now
22:59.33DTRemenakheh
22:59.46DTRemenakyou should have a "custom" value also
22:59.49JeffM2501just think now you have more room for your new option bits :)
22:59.58JeffM2501yeah, thought about that
23:00.04JeffM2501it's easy to add now
23:00.04DTRemenakso that game styles which are not on our list still work
23:00.16DTRemenakcould even add a few of the common ones...1v1, htf, and so on
23:00.18JeffM2501can have 65k game types :)
23:00.44JeffM2501I think that will be enough ;)
23:00.49DTRemenakreally we ought to implement htf in bzflag proper...wasn't someone gonna do that?
23:01.34JeffM2501I was thinking of having a "custom" one then also packing in a string name for it on the ass end of the ping packet
23:01.52JeffM2501so you'd see the name when you pinged the server for more info
23:02.12JeffM2501depends how much the list server can hold in the string
23:02.20DTRemenakyeah, could do that
23:02.24DTRemenakthat'd be kinda nifty
23:02.30JeffM2501I didn't want to push it too much further, so I only added 2 chars ;)
23:02.30spldart_watchBabup on 0041
23:02.41JeffM2501spldart_watchBab, cool so now I can do 42
23:02.59JeffM2501naw I got a bit for 42
23:03.00spldart_watchBabLOL
23:03.05JeffM2501I got side tracked
23:03.15JeffM2501mainloop needed some lovin
23:03.31JeffM2501nice functions called "handleJoyStick"
23:03.47DTRemenakheh.  I've been sidetracked all weekend.  thought "great, I'll have a bunch of time to work on bz" and all I've been doing is reviewing patches... :)
23:03.55JeffM2501heh
23:04.03DTRemenakgreat to see people interested though
23:04.05JeffM2501and drive down here thrusday
23:04.09DTRemenakfly
23:04.11JeffM2501wow
23:04.13JeffM2501nice
23:04.15DTRemenakyeah
23:04.17JeffM2501then fly right back?
23:04.18DTRemenakthat's what I thought
23:04.20DTRemenakyup
23:04.24JeffM2501cool
23:04.29DTRemenakfly down in the morning, back in the evening
23:04.38JeffM2501how you getting here?
23:05.04DTRemenaklast I heard chris was either gonna pick me up at the airport, or send someone to do the same
23:05.10JeffM2501wow
23:05.18JeffM2501they didn't do that for me :)
23:05.26JeffM2501tho I lived in moorpark at the time
23:05.34DTRemenakyeah, you were local
23:05.47JeffM2501umm you can see my old apt from this office
23:05.50JeffM2501both of em
23:05.56DTRemenakcool
23:06.01DTRemenakis it a decent place to live?
23:06.08JeffM2501moorpark, yeah ish
23:06.17JeffM2501I don't live in moorpark anymore
23:06.28DTRemenakyeah, I know that...but you know more than I do :)
23:06.30JeffM2501there are 4 other towns around here that are fine
23:06.42JBdiGriznote the backwards spelling for one opinion of moorpark
23:06.44JeffM2501moorpark is quiet, but the main road is somewhat fulla trucks
23:06.46DTRemenakthe way I figure, closer is better
23:06.51JeffM2501ohh yeah, we totaly know that one :)
23:07.01JeffM2501simi is like 2 miles away
23:07.07JeffM2501Thousand oaks like 4
23:07.19DTRemenakyeah, was looking at a map
23:07.19JeffM2501and camarillo like 10
23:07.23JBdiGrizHow far until you get to some place with something to do?
23:07.25JeffM2501so it's not like it's a big comute
23:07.33JeffM2501ventura has a decent amount of stuff
23:07.37JeffM2501as well as westlake
23:07.48JeffM2501then you can hit up the vally in about 30 min
23:07.52DTRemenakJBdiGriz: I'm sure broadband is available, I'll have plenty to do :P
23:07.53JeffM2501so not too bad
23:08.04JBdiGrizWestlake is perhaps the only interesting one nearby, and heading down to Malibu is also worthwhile.
23:08.08JeffM2501ohh yeah, I don't know of a place around here with out it
23:08.26JeffM2501I was able to get 6 megs down via DSL a the crap apartments ;)
23:08.43JeffM2501ventura is cool :)
23:08.47JBdiGrizDTRemenak: Get a real life beyond the virtual life. You will discover some fascinating studies (especially in malibu/point dume)
23:08.47JeffM2501I drive up there all the time
23:08.52JeffM2501nice motocycle ride
23:09.27JeffM2501there is a nice theater in Simi we usualy go to see movies at
23:09.38JeffM2501tho this last time we went to a new one in camarillo
23:10.00JBdiGrizCamarillo, home of the pleasant valley pheasant pluckers.
23:10.05JeffM2501heh
23:10.11JeffM2501at least its' not oxnard ;)
23:10.15JeffM2501the nard smells
23:10.17DTRemenakheh
23:10.34JeffM2501you can get lots of cheap fruit out there tho
23:10.37JBdiGrizI had a gf who lived in Oxnard, of course we were in school at UCSD at the time. ;)
23:10.55JeffM2501I mostly just try to drive thru the nard
23:11.39JBdiGrizThere's some fun to be had down by the beach or Santa Monica, the valley, or in LA. Try to get down there occasionally.
23:11.56JBdiGrizAnd it's always better to see a first run movie in Westwood/Hollywood.
23:12.17DTRemenakI always avoid the first week or so of movies, too many people
23:12.18JeffM2501it's not like it's his first time in socal man ;)
23:12.34brad<PROTECTED>
23:12.36DTRemenakand yeah I lived for like two years in pasadena :)
23:12.36JeffM2501we sometimes bail early from work and see one first day at like 3:00
23:12.37bradautomake-1.6: plugins/Makefile.am: `plugins/Makefile.am' does not exist
23:12.39JBdiGrizHe's been cloistered in Pasadena, home of the LOL.
23:12.43JeffM2501beats the crouds
23:12.57JeffM2501brad, cvs update -dP
23:13.01JeffM2501you are missing stuff
23:13.07bradoh
23:13.48JeffM2501I just hope it all goes well.
23:14.16JeffM2501your not the only one I'm trying to get a job here ;)
23:14.30brlcadwow, so much log for one day...
23:14.45DTRemenakyeah, I'm sure
23:14.56JeffM2501tho the other is a part time tech writer
23:15.20DTRemenakchris suggested that they were looking for more than one person, actually
23:15.20SportChick~sushi brlcad
23:15.26ibotACTION fishes madly all day long & brings the very best back, filets it carefully and serves brlcad the best, freshest sushi ever
23:15.32JeffM2501for QA
23:15.35JeffM2501yeah we probably will be
23:15.37DTRemenakyeah
23:15.51JeffM2501we missed our target ship date by a month, basicly due to lack of QA resources
23:15.57DTRemenakack
23:16.00JeffM2501so it's become a big thing
23:16.01A_Meteorite~logs
23:16.02ibot[logs] http://ibot.rikers.org/%23bzflag/,  or stats http://ibot.rikers.org/stats/bzflag.html.gz
23:16.15JeffM2501oh we are like happy with a month, it's the closest we've ever been :)
23:16.42JeffM2501we actualy made it on the day, but had to pull the CDs cus of a small number of big bugs.
23:17.04JeffM2501so it's all post mortem time here, so good time to hire :)
23:18.02brlcadwhomever is messaging is gonna have to wait their turn, I'm only up to lunchtime ;)
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23:21.19CIA-6BZFlag: 03jeffm2501 * 10bzflag/src/bzflag/playing.cxx: break up the main playing loop into some logical functions.
23:23.46*** join/#bzflag shorty114 (n=shorty11@unaffiliated/shorty114)
23:25.07Mr_Molez~bzcvs
23:25.08ibotcvs -d :pserver:anonymous@cvs.bzflag.org:/cvsroot/bzflag co -P bzflag   (this is for HEAD ie: 2.1 see also bz20cvs)
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23:26.40brlcadwoot, caught up.. ouch
23:27.08JeffM2501brain hurt now?
23:27.16brlcadmassive deja vu JeffM2501 regarding "can have 65k game types" .. i think you said almost that exact same thing about two years ago around this time :)
23:27.26JeffM2501I did?
23:27.38JeffM2501why didn't I change the code then?
23:27.50brlcadsomething to that effect about changing the gamestyles and how you could have 65k of them :)
23:28.01JeffM2501didn't I like quit last year
23:28.07JeffM2501or was that the one before?
23:28.10brlcadit was two years ago
23:28.14JeffM2501damn
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23:31.29*** topic/#bzflag is http://BZFlag.org/ || http://cia.navi.cx/stats/project/BZFlag || http://BZFlag.org/wiki/GettingHelp || paste to http://bzflag.pastebin.ca || CVS HEAD is 2.1 UNSTABLE, use for new commits || 2.0.8 is released react acordingly
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23:31.35JeffM2501findFastConfiguration
23:31.37JeffM2501video
23:31.40brlcadahh
23:32.07brlcadI'd say the best that runs with reasonable time
23:32.10JeffM2501ahh looks like best in a rasonable time
23:32.17brlcadthe fastest will almost always be crap :)
23:32.21JeffM2501yeah
23:32.35JeffM2501we start high, and go lower
23:32.42JeffM2501first one to be under a fixed limit is it
23:32.43brlcad320x200, 8-bit, no texturing ;)
23:33.36brlcadhey, if the fps is higher than the refresh rate, it's plenty ;)
23:33.58JeffM2501we shoot for 20fps
23:34.01JeffM2501is that reasonable?
23:34.21Mr_Molezhow come u can notice its slow when its under 110 fps.. but ur eyes can only see 30fps ?
23:34.22JeffM2501basicly first one faster then 20fps is the one we pick
23:34.33JeffM2501Mr_Molez, cus your display shears
23:34.45Mr_Molezoh ok :P
23:34.47JeffM2501also some of the simulation code gets wonky when doing stuff that fast
23:34.57JeffM2501the time delta becomes REALY REALY small
23:34.57DTRemenakyeah, the sim code is the problem at high rates
23:35.07DTRemenak80fps or so is about the limit you can notice on a CRT
23:35.24JeffM2501LCDs can vary more, they shrear more as well
23:35.47DTRemenakwe don't just render in a frame, we do everything else then too
23:35.50JeffM2501you can also still get shear on CRTs if your refresh sin't a multiple of your frame rate
23:36.48GnurduxJeffM2501: how do you avoid shear?
23:36.56Mr_Molezok sorry to but in carry on ur convo :P
23:37.19Gnurduxsomething wierd: in a program I was working on, on some runs it got shear, on some it didn't, but you had to restart it if it did
23:37.21JeffM2501Gnurdux, limit your frame rate to your refresh/update time
23:37.23CBGGnurdux: just don't answer his phone calls and keep looking over your shoulder.
23:37.23*** join/#bzflag AlexandrTheGreat (n=Alexande@71.224.205.183)
23:37.33JeffM2501and don't use sucky slow LCDs
23:37.37Gnurduxlol
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23:37.50JeffM2501vsync is designed to prevent shear on analog displays
23:38.14Gnurduxhow do you limit framerate to refresh rate>
23:38.26JeffM2501vsync
23:38.35Gnurduxdoes it work on LCDs?
23:38.49JeffM2501vga or DVI conector?
23:38.53Gnurduxvga
23:38.59JeffM2501yeah it'll proalby help
23:39.04JeffM2501they fake a refresh
23:40.04AlexandrTheGreati recently returned a dell flat panel since when playing bz, everything blurred when i turned side to side
23:43.49*** join/#bzflag ibot (i=ibot@pdpc/supporter/active/TimRiker/bot/apt)
23:43.49*** topic/#bzflag is http://BZFlag.org/ || http://cia.navi.cx/stats/project/BZFlag || http://BZFlag.org/wiki/GettingHelp || paste to http://bzflag.pastebin.ca || CVS HEAD is 2.1 UNSTABLE, use for new commits || 2.0.8 is released react acordingly
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23:43.50AlexandrTheGreatlike i was looking thru vaseline when i turned
23:43.56JeffM2501what card did you drive it with?
23:44.01AlexandrTheGreatlet me check...
23:44.40AlexandrTheGreatGeForce FX 5200:
23:44.43AlexandrTheGreatfor mac
23:44.51JeffM2501a slower card
23:44.52AlexandrTheGreatdoes that suck?
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23:44.53AlexandrTheGreatah
23:45.22AlexandrTheGreatso even with a faster updating panel, i may have the same problem?
23:47.09JeffM2501yeah if your system can't send it updates fast enough
23:47.17AlexandrTheGreatrecommendation for a good mac card?
23:47.24JeffM2501same as a PC card
23:47.29JeffM2501macs are PCs now
23:47.33AlexandrTheGreatmine isn't
23:47.37JeffM2501sure it is
23:47.40AlexandrTheGreatnon-intel
23:47.42JeffM2501it has an AGP card right?
23:47.45JeffM2501so it's a PPC pc
23:47.48JeffM2501whopty do
23:47.49AlexandrTheGreatyes
23:47.58AlexandrTheGreatdual processor 2.0 gig or something
23:48.03JeffM2501AGP cards are going to be harder to find
23:48.12CBGEither, Macs were always PCs of Macs will never be PCs.
23:48.18CBGDepends on definition...
23:48.27JeffM2501yeah
23:48.30AlexandrTheGreatuh oh..now we're talking religion
23:48.32JeffM2501I mean they share most hardware now
23:48.37JeffM2501tho you'll need a mac bios
23:48.38L4m3rI don't think OS X has any support for nvidia video cards, btw
23:48.42JeffM2501so you'll pay a little more
23:48.45CBGPC actually means Personal Computer, thus Macs were always PCs.
23:48.46JeffM2501L4m3r, it does
23:48.54L4m3rreally?
23:48.57JeffM2501sure
23:48.59L4m3rother than macvidia?
23:49.02JeffM2501a number of them shiped with them
23:49.04CBGThough, PC is often used to mean Non-Macs, in which case Macs can never be PCs...
23:49.04JeffM2501from apple
23:49.20AlexandrTheGreatthat is a good one?
23:49.26JeffM2501you have basicly 2 choices
23:49.33JeffM2501you can get a card with a mac bios on it
23:49.48JeffM2501and spend bout 100$ more then the standard card
23:49.55JeffM2501or you can get a standard card, and flash a mac bios into it
23:50.15JeffM2501the mac cards are more rare, so I'd just see what you can find in your budget
23:50.40JeffM2501there are some good radeon cards, and some good nvidia cards
23:50.49AlexandrTheGreatk, ty for all that explanation.. i think i get it now
23:50.52JeffM2501you'll proibably spend around 200 to 250
23:52.25AlexandrTheGreati still feel like im' guessing with the flat panel whether it will be adequate for gaming
23:52.48AlexandrTheGreatdell took it back and said, "get a crt"
23:53.19AlexandrTheGreatthe mac flat panel is like $800
23:53.44AlexandrTheGreati wonder if this blur exists on the imac or laptops
23:54.23AlexandrTheGreatmaybe that is why cbg sees so many shots through :D
23:54.56CBGOr maybe it's just cause there are too many cheaters? :|
23:55.37AlexandrTheGreatafter you try a wired connection, we'll talk
23:57.42CBGI can only do that during the day. :|
23:57.47CBGie, morning for you.
23:58.15JeffM2501the smaller displays seem to have faster update times
23:58.35JeffM2501my 24 has an update of 16
23:58.38JeffM2501it's gneraly okl
23:59.00JeffM2501but on some very very fast display changes I can see some ghosting.
23:59.05JeffM2501but it's rare
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