irclog2html for #bzflag on 20060513

00:04.05JeffM2501the backup ability will probably be the cincher
00:04.13JeffM2501cvs has the rsync thing now, and that's cool
00:04.25JeffM2501tho svn may have the same deal on sf
00:31.50SeaSharphrm
00:31.57SeaSharpI yum installed bzflag on my server
00:32.16SeaSharpOne instance is working fine on port 5154, I made another for 5155 and it is not showing up on the serverlist
00:32.19SeaSharpany ideas?
00:32.28JeffM2501what version is in yum?
00:32.41SeaSharp.4 methinks
00:32.41A_MeteoriteYou need to also set -publicaddr ip:port
00:32.44JeffM2501and what did you do for your -publicaddr for the second one
00:32.46JeffM2501yeah
00:32.47A_Meteoriteotherwise only one gets on
00:32.56A_Meteoriteand of course set -p
00:33.02SeaSharpI did set it, and no gfo
00:33.16A_Meteoriteboth need to be like that
00:33.27A_Meteorite-p 5154 -publicaddr myip:5154
00:33.32A_Meteorite-p 5155 -publicaddr myip:5155
00:33.42SeaSharpthey are both -p and the publicaddr is correct, the process fires up as usual but does not show
00:33.57SeaSharpboth in one conf?
00:34.00A_Meteoriteno
00:34.04SeaSharpgood:P
00:34.08A_Meteoritebut each config needs to be set like that
00:34.17A_Meteoriteotherwise one will get on server list and the other won't
00:34.22SeaSharpoh
00:34.27JeffM2501don't put the publicaddr in the conf
00:34.31JeffM2501and add it to the command line
00:34.38JeffM2501then you can share confs
00:34.44A_Meteoriteyeah, that's a good idea
00:34.51A_Meteoriteyou can even do a bash script to start servers
00:34.55JeffM2501yeah
00:34.59JeffM2501most people use a script
00:35.01A_Meteoritestart.sh PORT CONFIG-NAME
00:35.02SeaSharphehe I seriously need help :P
00:35.06A_MeteoriteI got a simple one
00:35.18A_Meteoriteit even starts a log like 5154-boxywar.log
00:35.19JeffM2501heh, an your the hosting person? ;)
00:35.31SeaSharpI thought firing up the game as seperate users, seperate confs, just different ports would werk
00:35.49SeaSharpeven flushed my firewall rules
00:35.51JeffM2501it can, you just have to change the publicaddr
00:35.53A_Meteoriteit would, but you need to pay attention to ports and publicaddr
00:35.59JeffM2501or remove the publicaddr and go by IP alone
00:36.08JeffM2501SeaSharp, remember, bzflag wasn't made for internet play ;)
00:36.11SeaSharpI changed the -p to 5155 and publicaddr to ip:5155
00:36.28SeaSharphrm
00:36.36SeaSharpill play around a bit more and see what happens:)
00:36.42JeffM2501or just read the docs
00:36.50SeaSharpThis is the first time running more than a single instance on one box for me
00:37.18JeffM2501if you are going to host a lot of them, it would be best if you got it down to an automated process
00:37.35SeaSharpdefinately..
00:37.50SeaSharpI may have androsyn gimmie a hand with it, he's a nix god:)
00:37.53JeffM2501probably should have set all that up before you anounced hosting too
00:38.01SeaSharpby all rights, it *should* work
00:38.01JeffM2501or it makes you look less relyable
00:38.13JeffM2501sould and will are not always the same thing
00:38.20SeaSharpaww it will be working within an hour or two
00:38.45SeaSharpthanks tho:)
00:39.18JeffM2501you also need to make sure that your users can't go step on each other's ports
00:39.36A_MeteoriteThat will be hard
00:39.40A_Meteoritesorta
00:39.43A_Meteorite:)
00:40.07JeffM2501can't you set some permision to let each user only have acccess to a specific port range?
00:40.26A_MeteoriteJeffM2501: no, not really
00:40.28JeffM2501like a modified chroot jail?
00:40.57JeffM2501linux blocks some ports to root right?
00:41.00A_Meteoriteyou probably could then, but that's more work than a bash script ;)
00:41.06JeffM2501ether above or below 1024?
00:41.21JeffM2501well for a hosting provider I'd think you'd want each person in there own jail
00:41.22SeaSharpah hah
00:41.38SeaSharpI can login, just it is not in the public list
00:41.44SeaSharpill check publicaddr again
00:41.58JeffM2501or give them a webconf to upload config files and start and stop servers
00:42.09JeffM2501then have that web thing enforce the port
00:42.12CBGSeaSharp: you also need -public to get on the list
00:42.17JeffM2501and don't give them execute
00:42.35A_MeteoriteCBG: Totally forgot about that one :)
00:42.40JeffM2501otherwise what's to prevent them from running more then one :)
00:42.49SeaSharpwe are working out details, setting the box up to only allow certain ports to be used per account
00:43.04CBGWow, I said something that was actually helpful? Sweetness.
00:43.19JeffM2501SeaSharp, how are you going to prevent a server from having more 'slots" then the user paid for?
00:43.22A_MeteoriteBut, SeaSharp, it is so easy for people to host their own, I really doubt you'll get much business.
00:43.32A_MeteoriteI host on a 100megabit for free right now (no, not saying who).
00:43.36JeffM2501if he has a fat pipe
00:43.39JeffM2501he may get some
00:43.50JeffM2501like a nid class fatpipe
00:43.55A_Meteoriteheh
00:44.02A_Meteoritelatency also matters
00:44.04A_Meteorite:P
00:44.04JeffM2501yeah
00:44.12JeffM2501fat pipes usualy mean lower latency too
00:44.19JeffM2501cus your datacentered to get the pipe
00:44.26JeffM2501you don't get 100 megs to your house ;)
00:44.29A_Meteoritewho cares if you got an oc-255 if it's 200ms latency (but I know that won't ever happen ;) )
00:44.39A_Meteoritejust using that as an example
00:44.43SeaSharplool
00:44.48JeffM2501it's an improbable case
00:44.51SeaSharpI will monitor
00:44.52A_Meteoritevery
00:44.59A_Meteoriteunless the Internet is crashing
00:45.00A_Meteorite:)
00:45.03SeaSharpand I found the problem, accidently threw in the ip of my other box
00:45.10A_Meteoritelol
00:45.10JeffM2501then it dosnt' mater how big your pipe is
00:45.14SeaSharpI have 4 boxes now and get em confused here and there
00:45.15L4m3rI still like the "run your own datacenter in your newly-acquired decomissioned miliary bunker"
00:45.19L4m3ridea
00:45.22JeffM2501SeaSharp, how much bandwith do you have to the machine?
00:45.36SeaSharpthis server is 100Mbit dedicated
00:45.37A_Meteoriteeven a t3 would do nicely, could get a couple hundred players
00:45.44SeaSharpthe dc I coadmin has a gigabit uplink
00:45.50JeffM2501SeaSharp, cool
00:46.02A_MeteoriteI would think they oversell that gigabit
00:46.03SeaSharpI have 8 more boxes waiting for me to fill  ;)
00:46.23A_Meteoritelike putting 100 "100Mbit dedicated" on a gigabit
00:46.29SeaSharpour clients that lease boxes lease em for corporate websites and email, not much bw used
00:46.35JeffM2501that happens a lot actualy
00:46.37A_Meteoriteah
00:46.51SeaSharpWe do not allow itc ports and such
00:46.52A_Meteorite'cause a real 100Mbit is NOT cheap
00:46.56JeffM2501nid says there are some prety bad racks at his place
00:47.18JeffM2501if I was doing a hosting service I'd do it all via a web config
00:47.20SeaSharpWe have been beta testing a fibre setup for Sprint, or so I have heard
00:47.21A_Meteoriteconsidering a t3 goes for about $3,000-$3,500 / month
00:47.24JeffM2501give em full controll, just not shell
00:47.26SeaSharp4x255Mbit bound
00:47.29JeffM2501since they shoudl not need shell
00:47.47SeaSharpdefinately:)
00:47.57A_Meteoritegiving shell without some special chroot trickery in place is bad ;)
00:48.10SeaSharpEssentially, at first they will just upload the files to their account via scp, I will run the cmd to start the server and crontab it
00:48.11JeffM2501then your web config can enforce the player limits, and ports
00:48.35JeffM2501SeaSharp, know that most windows users don't know what "SCP" is
00:48.35SeaSharpUntil I can get a webcomfig script together
00:48.37SeaSharphehe
00:48.48SeaSharptrue
00:48.56A_Meteoriteor SSH for that matter
00:49.01CBGscp is a basic command, should be simple for anyone to use
00:49.04JeffM2501and bzflag is over 1/2 windows users
00:49.10A_MeteoriteI had a hard time explaining SSH to a windows user
00:49.12CBGwould only a few minutes explaining...
00:49.13SeaSharpI just recommend anyone google winscp
00:49.17A_Meteorite"how do you login to another computer?"
00:49.18SeaSharpfree app that works nicely
00:49.21JeffM2501CBG, windows dosnt' have ssh by default
00:49.22A_Meteorite"but that's impossible"
00:49.39JeffM2501SeaSharp, or just set up an e-mail addy to accept it all :)
00:49.42CBGssh and scp are not separate things?
00:49.54A_MeteoriteCBG: they are seperate
00:50.04JeffM2501there are windows file transfer apps that look like FTP but go over SSH
00:50.44CBGI don't get JeffM2501's comment about windows not having SSH. I was talking about scp.
00:50.55JeffM2501scp goes over SSH
00:51.01JeffM2501windows has no SSH of any type
00:51.03CBGok
00:51.03JeffM2501by default
00:51.06JeffM2501nada
00:51.08JeffM2501squat
00:51.14JeffM2501peopel don't like to install apps just to send a file
00:51.15CBGftp then?
00:51.20JeffM2501using IE
00:51.21JeffM2501sure
00:51.24SeaSharpsweet
00:51.27JeffM2501but why not e-mail?
00:51.30SeaSharpone is up, now for another
00:51.32JeffM2501configs arn't big
00:51.40SeaSharpa heart attack and rpg sent me maps to host for a month free
00:52.22JeffM2501anyone ponied up any cash for you?
00:53.11L4m3rI'm enjoying the last few weeks of my free pipe :(
00:53.22JeffM2501doing dorms next year?
00:53.35donny_baker_There is a nice open source SCP client called WinSCP
00:53.44SeaSharpnot yet, I am hosting these 2 maps for a month free to bring in interest
00:54.09JeffM2501SeaSharp, just so you know, most people who want to "start a server" are like 14
00:54.19JeffM2501so good luck geting real cash out of em :)
00:54.37L4m3rJeff: yeah, but that leaves a 3-month gap
00:54.38donny_baker_and are very non-technical... look in the forums at all the questions
00:54.48A_Meteoriteheh
00:54.48JeffM2501L4m3r, dude you'll get the shakes
00:55.03L4m3rlol
00:55.12donny_baker_you could always stay for summer courses :P
00:55.15L4m3rI'll miss having a 15ms ping on the mofo server
00:55.20JeffM2501it would probably be good to modify the web based config generator we have to work and make configs on the server
00:55.33JeffM2501then they would have a graphical configer
00:55.43L4m3rdonny, I would, but I'm broke. I need to work this summer lol
00:56.07donny_baker_might want to talk to thumper too.. he has some web log management stuff
00:56.23donny_baker_not sure he would part with it, but it is nice
00:56.53SeaSharpwhat's your company's name?
00:57.00JeffM2501Gibbs and Associates
00:57.05SeaSharpLOL
00:57.12SeaSharpyour last name is Gibbs too?
00:57.19JeffM2501no, the owners is
00:57.32SeaSharpholy wow
00:57.36SeaSharpwhat's his first name?
00:57.40JeffM2501Bill
00:57.41SeaSharpMartin?
00:57.43SeaSharpahh
00:57.49SeaSharpI don't know a Bill Gibbs
00:57.52SeaSharpthat IS hilarious
00:58.04donny_baker_L4m3r:You have summer work?
00:58.04JeffM2501then you probably don't run in the CAD/CAM ciricles
00:58.14L4m3rNot yet. Job offer pending.
00:58.35donny_baker_L4m3r:In what field?
00:58.38SeaSharpI will see how this box does hosting 3 maps, it should not be an issue for it
00:58.40L4m3rlol....
00:58.42L4m3rcatering
00:58.45SeaSharpJeff
00:58.51SeaSharpI have a hat on my desk
00:58.51JeffM2501SeaSharp,
00:58.52SeaSharpGibbsCAM
00:58.56JeffM2501there ya go then
00:58.59A_MeteoriteSeaSharp: you could do a lot, BZFS uses maybe 1-2% CPU
00:59.00JeffM2501we have a room full of them
00:59.06SeaSharpMy dad manages the machine shop a block away, and we use gibbscam
00:59.08donny_baker_your studying IT right?
00:59.13JeffM2501cool
00:59.14L4m3rCS, yes
00:59.21JeffM2501then he's using stuff I wrote ;)
00:59.21SeaSharpsmall friggen world Jeff:)
00:59.27SeaSharpHoly WOW
00:59.29SeaSharpsweet:)
00:59.31JeffM2501well we are #3
00:59.54donny_baker_any web programming experience? Specifically C#/VB.Net?
00:59.55SeaSharphehe callin my dad to tell him this
01:00.21L4m3rI've tinkered with PHP/mySQL, that's about it
01:00.54donny_baker_ah.. ok, am thinking about hiring an intern this summer for web development stuff
01:01.31L4m3rwell, lol... where are you?
01:02.01donny_baker_Indiana... but web development could happen anywhere for all I care
01:02.33SeaSharpDad qwas like "NO WAY!"
01:02.34SeaSharphehe
01:03.05SeaSharpwish we had another USB key so I could learn on that software at home
01:03.10JeffM2501what is his company's name?
01:03.16SeaSharpBuckley Steel
01:03.21JeffM2501just buy one
01:03.21SeaSharpAinsworth, NE
01:03.43SeaSharpheh I am way too broke to buy another license of that ware
01:03.48SeaSharpit's rather pricey
01:03.56JeffM2501not really
01:04.01JeffM2501compared to others in the field
01:04.02SeaSharpWe just had your training guy out here for a couple days
01:04.16JeffM2501that was probably from your reseller
01:04.21JeffM2501we don't realy send out training people
01:04.27SeaSharpI was going to take the class too, but unfortunately my wife had to work and I could not find a babysitter
01:04.36SeaSharpoh yeah, Midwest CAM Solutions
01:04.42JeffM250110 days is a long time to be away
01:05.09SeaSharpsmall friggen world :)
01:05.44SeaSharpI think the main reason my dad got gibbscam was his last name, but it IS top of theline ware
01:06.07SeaSharpI applaud you and anyone who helped code that piece of wonder
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01:09.16JeffM2501for the modules he got, we are prety cheap too
01:10.17JeffM2501how many servers we up too now?
01:10.22JeffM2501have we hit 1:1 ?
01:21.15SeaSharpwow
01:21.24SeaSharpquicktim sure had a nice thing to say about me
01:21.36SeaSharpaccusing me of being a rip-off artist and crap
01:21.42SeaSharphe does not even know me
01:22.33SeaSharpI will be lucky to make this server even break even with bzflag.  The only reason I offered bzflag hosting is it's about the only game I play.
01:28.13PuMpErNiCkLeIs there a 'benchmark' test for comparing different builds of BZflag?
01:28.25A_MeteoritePuMpErNiCkLe: no
01:28.42A_Meteoritebut you can see FPS using the t button
01:28.58A_Meteorite(but that would be hard to average)
01:29.39PuMpErNiCkLeexactly
01:29.55A_Meteoriteunless you want to write one, no :P
01:29.57PuMpErNiCkLeMaybe I'll set one up, somehow.
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01:30.35A_MeteoriteIt wouldn't be hard to save the results into a file and then use a php app to average it
01:30.44A_Meteoritethat would require modding bz though
01:31.27PuMpErNiCkLeI was thinking more of a 'scripted' set of events... users/shots/lag accounted for, so at any one point I could compare speed.
01:31.35A_Meteoriteah
01:37.32PuMpErNiCkLewoo - 27GB swapfile!
01:37.47A_Meteorite...
01:37.56PuMpErNiCkLewell, swap partition
01:37.58A_Meteoriteget some more RAM, jeez :P
01:38.18PuMpErNiCkLeIt was a spare, and 768MB ram just isn't enough for some optimization flags o_O
01:39.39I_Died_Oncemet, join us on the passion of the red vs blue CTF
01:40.05A_Meteoriteplaying America's Army... maybe in a bit
01:40.20L4m3rIDO/QT: you may consider yourselves PWNED
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01:44.04L4m3rwhoops wrong window, just realized that
01:45.35JeffM2501ahh another day another dolar
01:50.54CIA-6BZFlag: 03brlcad * 10bzflag/autogen.sh: woo hoo, CVS is back up
01:57.37brlcadif you have an existing checkout, you just need to use the -d option to specify a new root -- no need to edit the CVS/Root files (though that can be done with a one-liner too)
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02:05.30brlcadmenotume: the F5 thing isn't fixed for all situations, but it is for most -- thin walls can still be surpassed if the lag induced by a single screenshot would result in a distance that makes it through the thin wall (for slow machines, this can be substantial; for fast, this is paper-thin)
02:06.35brlcadthe last "fix" for the problem involves some better collision detection that shoots a ray to make sure you didn't magically pass through anything at least directly in your path
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04:36.47PuMpErNiCkLegah
04:37.21PuMpErNiCkLeOne of these days, I *will* get icc to work the way I want it to.
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04:59.04PuMpErNiCkLeAnd since there's only one minute left in this day, chances are it's not the one.
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14:03.11zee743where do i register for the pillbox league
14:16.53Gnurduxorange, if i fixed the client scorign thingy and made a patch, could you commit it to 2.0-branch?
14:18.14blast007client scoring thingy?
14:18.37Gnurduxclients dont listen to their own scores
14:18.39Gnurduxfor things like /kill
14:18.54trepancan't be committed
14:18.55blast007right, and they never will in 2.0.x
14:18.56Gnurduxwhen server sends out scores clients ignore their own
14:18.59Gnurduxwhy not?
14:19.12Gnurduxwill not lead to backwards-incompatibility
14:19.17blast007yes it will
14:19.30blast007people will see different scores depending on what client version they use
14:19.32Gnurduxand it can be done without changing protocol
14:19.43Gnurduxcurrently, they see different scores depending on who they are
14:19.47Gnurduxi think thats worse
14:20.07Gnurduxthe only effect would be that people using the newer client would see their own score as what everyone else sees
14:20.07blast007is this so the API can change scores?
14:20.19Gnurduxwell for API kill, not change scores
14:20.24Gnurduxbut also for /kill
14:20.33blast007small issue then
14:20.35Gnurduxand also for when the server kills you for spawning too early
14:20.37trepanjust wait for 2.1/2.2
14:20.44blast007and 2.1 already listens to their own score, iirc
14:20.55Gnurduxbut it would not cause backwards incompatibility
14:21.20trepan2.0.x is in maintenance mode, bug fixes only
14:21.28Gnurduxtrepan, that IS a bugfix
14:21.36Gnurduxits a BUG that you see a different score then me
14:21.42trepanna, it's been around so long it's a mode change
14:22.15Gnurduxif i get /killed you see me lose a point
14:22.17Gnurduxi don't
14:22.23Gnurduxso we now are not synced
14:22.25trepandoes it cause the client to crash? no? fugedaboudit...
14:22.33Gnurdux:(
14:29.09CBGindeed.
14:29.56Gnurduxthis is an FFA game tho: gnurdux.homelinux.net:5123\
14:30.13ruskieI'm talking in general :)
14:30.35menotumeruskie, yes, that should be a server optionb
14:33.40trepanreplace them with captures and assists  ;)
14:34.04Gnurduxassists?
14:34.14Gnurduxhow would assists be defined?
14:34.20ruskieyeah that's the prob :)
14:34.21Gnurduxalso what if someone TKs a player
14:34.26Gnurduxand steals their flag
14:34.29Gnurduxgetting a capture
14:34.50trepanthat would go into the negative captures category
14:34.52ruskiethey would first have to GET to the flag :)
14:34.53Gnurduxyou know there should be an option
14:35.04Gnurduxto lets bullets pass through teammates
14:35.07ruskiesince TKing auto-kills you still :)
14:35.15ruskiethat's spoils the fun
14:35.19Gnurduxhow?
14:35.26ruskieand makes it to easy for lame-arse tkers to score
14:35.48Gnurduxmaking bullets pass through teammates means that #1 you cant maliciously do it
14:35.56Gnurduxand #2 a sucky player wont spoil everything
14:36.05ruskie#1 is the issue...
14:36.19ruskieyou can still th a frienily
14:36.35Gnurduxdisable that too
14:36.50ruskieI like it just the way it is...
14:36.53CBGa theif counts as a shot so by making shots pass through teamies, you could not theif a teammie
14:36.58ruskieother than the personal score issue
14:37.09CBGs/theif/thief /g
14:37.13ruskiewhchi might not always be desirable
14:37.19Gnurduxand make it so that team flags are autodropped
14:37.24Gnurduxafter some number of second
14:37.26Gnurduxs
14:37.30CBGo.O
14:37.31ruskieI saw some great TH captures...
14:37.39CBGSo you can't return your flag to base? lol
14:37.42Gnurduxooh those are fun
14:38.00ruskieguy is on base another was jumping up with an enemy sw behind
14:38.08ruskiehe th'ed and inst-a-cap :)
14:38.37CBG:)
14:38.41ruskiebut that requires teamwork...
14:38.50ruskiewhich sadly a lot of ppl give shit about...
14:39.02ruskiethey're more interested in their personal score
14:39.02CBGheh, too true.
14:39.08CBGexactly.
14:39.12ruskiethat's why I'd like to get rid of it...
14:39.46Gnurduxwell if clients are now getting their scores from the server
14:40.08Gnurduxmake server send caps - deaths or something
14:40.32ruskiethen you'd be in negative MOST of the time
14:40.43Gnurduxcaps - selfcaps
14:40.55Gnurduxcaps - Tks
14:40.56ruskieI can't count the times I got killed trying to save the capper
14:41.16Gnurduxcaps - (Tks + 4 * selfcaps)
14:41.21ruskielol
14:42.28Gnurduxhows that
14:42.34Gnurduxill make it as a patch for 2.1
14:44.56ruskiecaptures+(kills in vicinity of capper - deaths in vicinity of capper)
14:45.18Gnurduxremember wins and losses are sent seperately
14:45.26Gnurduxand deatrhs in vicinity of capper dont hurt the team
14:45.37GnurduxWins = caps + kills near capper
14:45.43ruskies/-/+/
14:45.51GnurduxLosses = Tks + 8 * selfcaps
14:46.04ruskiedon't overdoo the losses :)
14:46.19Gnurduxoverdo?
14:46.22ruskietks only
14:46.34Gnurduxselfcaps should be losses
14:46.37ruskieBUT add selfcap as a 1 tk*team
14:46.39Gnurduxthat means I take my flag to enemy base
14:47.00trepanruskie: not thta i'm advocating it:  1. teammates still end shots 2. TH works on teammates 3. no self captures (flag just returns to base)
14:47.02ruskieso basicaly tk's would equel team number
14:47.03Gnurduxnah just * 8
14:47.35ruskieGnurdux, you ass-ume there's always 8 ppl playing on the team :)
14:47.51Gnurduxno
14:47.55Gnurdux8 is just a good number
14:48.02ruskienot really...
14:48.16Gnurduxfine
14:48.20Gnurduxno
14:48.28Gnurduxbut captures are treated differently then kills
14:48.39ruskieTks+selfcaps+tks*team_number_on_selfcap
14:49.26Gnurduxso selfcaps are counted twice
14:49.34Gnurduxonce as a TK
14:49.41Gnurduxand once for each player that got killed
14:49.47ruskiewell a setfcap would just be -caps
14:50.03Gnurduxi htink 1 self-cap = 8 tks
14:50.07Gnurduxalso for TK scoring
14:50.24ruskiebut anyway I don't even want a SINGLE bit of personal SCORE
14:50.32Gnurduxno wins and losses individually only go up
14:50.36ruskieONLY a TEAM SCORE
14:50.54ruskiectf is a TEAM game...
14:51.01Gnurduxsos FFA
14:51.08ruskienot really...
14:51.14ruskieFFA == Free For All
14:51.38GnurduxTK should be disabled on CTF
14:51.42ruskieNO
14:51.48Gnurduxwhy not?
14:51.52ruskieit spoils the game
14:51.54Gnurduxteam-thief shouldnt
14:51.59blast007...
14:52.46blast007if there are no TKs, it just turns into a "spray the bullets" kind of game
14:52.51ruskieanyway I'll stop now as I see you don't really want anything like that... you want to modify the game NOT the display what I want... :)
14:53.00blast007and theif can be used as a strategy
14:53.27ruskieI think I've killed more ppl when using th than not :)
14:54.04ruskieppl just randomly try hitting me while I dodge...
14:54.10ruskieand in the process manage to kill eachotehr :)
14:54.27blast007hehe
15:03.56GnurduxCBG, should I make ultrageno send a message to the genoer/
15:04.37Gnurduxsaying your geno has been dropped
15:05.26CBGbleh
15:05.32CBGdoes it matter?
15:05.56Gnurduxnot really
15:34.29*** join/#bzflag Pimpinella (n=frank@gondolin.pimpi.org)
15:38.27*** join/#bzflag JeffM2501 (n=JeffM@pdpc/supporter/sustaining/JeffM2501)
15:38.27*** mode/#bzflag [+o JeffM2501] by ChanServ
15:42.08GnurduxJeffM2501, can the score fix go into 2.0.8?
15:42.20JeffM2501no
15:42.24Gnurduxwhy not?
15:42.35JeffM2501cus old clients won't have it
15:43.02Gnurduxbut... the problem is clients not being synced anyway. ie my client sees a different score than yours
15:43.20JeffM2501so the fix dosn't fix anything
15:43.23Gnurduxso this will make SOME people see the correct score for themself.  but other people see it for them anyway so its better than not
15:43.26JeffM2501since some clients wll still be out of sync
15:43.39Gnurduxbut some will be in sync, and thats better than none
15:43.40JeffM2501it's been like this for over a year
15:43.45JeffM2501and you are the first to mention it
15:43.49JeffM2501it isn't that important
15:44.15Gnurduxim currently running a server where its very important
15:44.30Gnurduxwhere genocide kills everyone
15:44.36JeffM2501then fix your server
15:44.45JeffM2501or your client or whatever
15:44.53JeffM2501again, in a year, you are the one person
15:45.01JeffM2501out of 200+ servers
15:45.06JeffM25011/2 a percent
15:45.27Gnurduxand on the rest it does no harm
15:45.45Gnurduxbut can sometimes do good when people rejoin early
15:45.54JeffM2501Gnurdux, I'm very sick of telling you this. We have to draw a line somewhere
15:46.19Gnurduxeven for bugfixes?
15:46.21JeffM2501what makes your small problem more important then the 100's of other bugs we arn't fixing in this release?
15:46.35JeffM2501Gnurdux, yes, if it's been a bug for a while, and noone hits it.... yes.
15:46.41Gnurduxbecause its known, its easy to fix, and doesn't require a protocol fix
15:46.46Gnurduxprotocol change
15:46.53JeffM2501not all bugs need the change
15:47.00Gnurduxbut its a simple fix
15:47.04JeffM2501just accept the NO
15:48.15JeffM2501mostly I don't want to do another testing cycle
15:48.20JeffM2501for a small thing just for your server
15:48.35JeffM2501specialy given your attitude tward it all
15:56.56Mr_Molez~bzcvs
15:56.58ibotcvs -d :pserver:anonymous@cvs.bzflag.org:/cvsroot/bzflag co -P -r v2_0branch bzflag
15:59.34gsneddersergh. all the message sounds have gone as well :\
16:00.39*** part/#bzflag romfis (n=romfis@62.178.107.24)
16:08.05*** join/#bzflag a-delusion (n=a-delusi@pool-151-201-219-92.pitt.east.verizon.net)
16:12.32JeffM2501in 2.0.7?
16:13.09gsneddersyeah
16:14.43JeffM2501I'll take a look
16:14.54JeffM2501nothing was done to them IIRC
16:31.47JeffM2501how do you change the chat recipient for a direct message?
16:32.06menotume<--  ->>
16:32.28menotumeleft/right arrow
16:32.49JeffM2501hmm can't send to yourself :)
16:32.55menotumeerr, no :P
16:32.58JeffM2501anyone want to help me test?
16:33.09menotumesure
16:33.09JeffM2501admin channel sounds work
16:33.13JeffM2501where?
16:33.17menotumeoh, i can't - no sound
16:33.24JeffM2501I just need you to send
16:33.26JeffM2501I can test sound
16:33.29menotumeok, one sec
16:34.00menotumenzflag.no-ip.com:5156
16:34.05menotumebzflag.no-ip.com:5156
16:35.31JeffM2501msg sounds seem to work
16:35.42JeffM2501yeah worked fine
16:35.44JeffM2501both of em
16:35.45JeffM2501thanks
16:36.00menotumeokies
16:36.14giggsey~bzfquery 63.246.145.90:5154
16:36.21giggseygood
16:37.35JeffM2501gsnedders, as far as I can see the sounds work fine
16:38.05gsneddersmmm¬
16:38.11gsneddersI'll do more testing
16:38.21JeffM2501what code are you using?
16:38.28gsneddersbut none of the settings should affect it
16:44.51CIA-6BZFlag: 03jeffm2501 07v2_0branch * 10bzflag/ChangeLog: last of the change log for 2.0.8
16:44.56JeffM2501brlcad, need a name for 2.0.8
16:45.45trepanoops
16:45.54JeffM2501good enough ;)
16:46.31JeffM2501"oops baby" ;)
16:47.02trepannow you're just complicating it  ;)
16:48.46JeffM2501fine fine
16:54.29giggsey"Determination will succedd"
16:54.45JeffM2501oops is easyer to type
16:55.12giggseylol
16:55.16giggseyand easier to spell ;)
16:55.22JeffM2501and it is the release that should not be
16:56.31JeffM2501it'll be named and taged as soon as the distcheck finishes
16:59.13CIA-6BZFlag: 03jeffm2501 07v2_0branch * 10bzflag/ (4 files in 3 dirs): version bumps and names for 2_0_8 tag
17:00.39*** topic/#bzflag by JeffM2501 -> http://BZFlag.org/ || http://cia.navi.cx/stats/project/BZFlag || http://BZFlag.org/wiki/GettingHelp || paste to http://bzflag.pastebin.ca || CVS HEAD is 2.1 UNSTABLE, use for new commits || 2.0.8 to be released prety much starting now || Schedule List Server Downtime: 5-15-2006 @ 4:00PM (brief) || cvs is cvs.bzflag.org, and is anon synced
17:01.17*** topic/#bzflag by JeffM2501 -> http://BZFlag.org/ || http://cia.navi.cx/stats/project/BZFlag || http://BZFlag.org/wiki/GettingHelp || paste to http://bzflag.pastebin.ca || CVS HEAD is 2.1 UNSTABLE, use for new commits || 2.0.8 to be released prety much starting now || Schedule List Server Downtime: 5-15-2006 @ 4:00PM (brief)
17:07.41*** join/#bzflag romfis (i=user@chello062178107024.8.12.vie.surfer.at)
17:11.31*** join/#bzflag _Manu_ (n=_jujibo@98.Red-80-36-59.staticIP.rima-tde.net)
17:11.31*** mode/#bzflag [+v _Manu_] by ChanServ
17:14.37*** join/#bzflag Gnurdux (n=gnurdux@c-69-251-233-242.hsd1.md.comcast.net)
17:18.23*** join/#bzflag Blue-Eyes (n=Blue@host157-224.pool870.interbusiness.it)
17:29.47JeffM2501ahhh the long wait of "make dist"
17:32.19*** join/#bzflag gsnedders (n=geoffrey@host86-139-126-254.range86-139.btcentralplus.com)
17:32.33JeffM2501wtf... "clock skew detected. your build may be incomplete"
17:34.23trepanouch  :)
17:34.27JeffM2501what's that mean?
17:34.35JeffM2501that's after I did a cvs export
17:34.45JeffM2501from the v2_0_8 tag
17:34.57JeffM2501a distcheck on the branch before the tag was fine
17:35.16JeffM2501windows export of the tag builds fine
17:35.16brad~bzcvs
17:35.18ibotcvs -d :pserver:anonymous@cvs.bzflag.org:/cvsroot/bzflag co -P -r v2_0branch bzflag
17:46.48Birdieguu guu where are you
17:46.53JeffM2501gon
17:46.55JeffM2501gone
17:47.01Birdieaw, and not coming back?
17:47.06JeffM2501if I get time
17:47.09JeffM2501she can come back now
17:47.15JeffM2501but she has lost her memory
17:47.21Birdieoi
17:47.24Birdieshe crashed?
17:47.28JeffM2501she moved
17:47.31JeffM2501to a new machine
17:47.41JeffM2501new machine dosn't have the same old version of supybot
17:47.48JeffM2501new version of supybot won't read old data files
17:47.54JeffM2501so I have to manualy move em
17:47.54Birdiethat sux
17:48.10JeffM2501it's kinda my fault for running her on a beta versions of supy
17:49.23JeffM2501if you want to move her data over your more then welcome too :)
17:49.37brlcad"for mom"?
17:49.55Birdieahem, i dont have that skill to do:)
17:50.04JeffM2501brlcad, I named it "oops"
17:50.35brlcadthat works, though it was more of an "ahh f*ck!"
17:50.46JeffM2501"son of a........"
17:50.57JeffM2501combines both that and mums day ;)
17:51.28trepanahh, muthaf*cker; ditto
17:52.01*** join/#bzflag ToughShooter (n=ts@p54B027E4.dip0.t-ipconnect.de)
17:52.16JeffM2501heh
17:52.58JeffM2501brlcad, we are taged and ready for upload
17:53.32brlcadi know, i'm updating to it and compiling
17:53.47brlcadhoping your doing the release steps so all the stuff is updated :)
17:53.50JeffM2501I am
17:53.54JeffM2501following the doc
17:54.01brlcadcoo
17:54.06JeffM2501I am just before the bump to .9
17:54.35JeffM2501even updated the changelog
17:54.44JeffM2501but I'll wait for you to double check before I upload
17:55.20JeffM2501and I have to find *shudder* IE. :(
17:57.33JeffM2501well I'll start the upload cus it'll take a while
17:58.34brlcadanother one-liner for folks updating repositories:  find . -name Root -exec perl -pi -e 's/cvs.sf.net/bzflag.cvs.sf.net/g' {} \;
17:58.45JeffM2501brlcad, you adverse to making a section on SF for debian packages? like i386 and AMD64, so people don't have to dig thru "testing" and "unstable" repos to get the current versions ( in adition to the tim stuff )
18:00.40JeffM2501Birdie, hey I don't have the knowledge ether ;)
18:01.59brlcadhmm
18:02.39JeffM2501good hmm or bad hmm?
18:02.47brlcadjust thinking
18:03.03menotumeperl !
18:03.04menotumepuh
18:03.23menotumeonly good if you used sf.net before, use mine !
18:03.25brlcadmenotume: sed will do the trick too, but perl will do the edit in-place
18:03.32menotumeso does sed
18:03.37brlcadonly certain versions
18:04.11menotumeok, fix your rexeg to work with any old host name, and so that it's safe to run more than once :)
18:04.35brlcadthat's left up as an exercise for the reader, it's a simple one-shot :)
18:04.48menotumepfff :P
18:07.14JeffM2501sonofa..
18:07.17JeffM2501I missed one thing
18:07.46brlcadmenotume: if you want robust... something like..  for file in `find . -name Root -print` ; do echo "username@bzflag.cvs.sourceforge.net:/cvsroot/bzflag" > $file ; done   ;)
18:07.48JeffM2501brlcad, I have to comit the changelog
18:07.53JeffM2501you want to rename it?
18:07.57JeffM2501speak now or...
18:08.02brlcadrename?
18:08.10JeffM2501instead of "opps"
18:08.12menotumei was thing that :)
18:08.24JeffM2501or oops or whatever
18:08.25menotumebut, then they have to enter their username :)
18:08.31JeffM2501I left in the "no new commits" part
18:08.51brlcadi'm not heavily invested in a name for this one
18:09.00brlcadI made the biggest oops that had to get fixed
18:09.07JeffM2501is it "oops" or "opps" ?
18:09.17brlcadoops
18:09.20menotume"Mother's Day"
18:09.36JeffM2501"oops.. Happy Mother's Day"
18:09.39brlcad"oops, Mother's Day"?
18:09.40menotumehehe
18:09.41Birdiethats a big ops:(, i dont have a present
18:09.41JeffM2501tho that isn't till tomorow
18:09.43JeffM2501damn again
18:09.57menotume"April Fool's, late"
18:10.01JeffM2501heh
18:10.20brlcad"haha April Fools.. oops, I mean.. Happy Mother's Day"
18:10.49CIA-6BZFlag: 03jeffm2501 07v2_0branch * 10bzflag/ChangeLog: stupid freaking no commit message....
18:11.19JeffM2501tag moved
18:16.09brlcadcompiling
18:22.27menotumewait. you're doing a release ?
18:22.33JeffM2501yes
18:22.34menotumei need to get an API function intobzfs
18:22.41JeffM2501ummm too late
18:22.42menotumefor a plugin
18:22.44menotume:P
18:22.48menotumemuwhawaha
18:22.55JeffM2501is your name gnardux?
18:23.00menotumegnope
18:23.04JeffM2501heh
18:23.10menotumehehe
18:27.02brlcadthe only 'fix' i would have considered waiting for would have been the thin wall cheat fix or client-side acceleration but neither without testing
18:27.40JeffM2501if the people want to cheat like that they'd just go back to an old verison
18:28.07brlcadyep
18:28.51brlcadthough most seem to be honest, they'll play within the bounds we give them even if it smells like cheating (like ME problems)
18:29.21JeffM2501yeah
18:29.24JeffM2501I guess
18:29.37brlcadif we put out a client-side-only fix that prevented ME, I would bet the players would mostly use it (after heavy complaining
18:29.41JeffM2501hiting F5 a lot is a bit more active in the cheat then seting your mouse realy fast
18:29.50JeffM2501cus you can say that you like a fast mouse
18:29.57brlcadhitting F5 'a lot' is already prevented
18:30.01JeffM2501ahh ok
18:30.14Birdiewhat did F5 do?
18:30.17brlcadnow it's basically.. how much lag does a single F5 inject
18:30.20JeffM2501cause a lag spike
18:30.24JeffM2501and send you thru a wall
18:30.31ToughShooterF5 should show the pause state to all players..
18:30.51ToughShooterNo lag spike on fast machines except they trigger F5 a lot
18:31.09JeffM2501it's a lag spike over the normal frame time
18:31.13brlcadso if you're on a relatively slow computer and a single F5 is .5 seconds.. it might let you through a wall that is that distance minus tank radius
18:31.38JeffM2501should just break the colision check up into small chunks
18:31.43brlcadif you're on a really fast machine, we're talking really paper thin at best
18:31.58brlcadit does/did already
18:32.08ToughShooterPaper thin are the walls in HIX
18:32.12brlcadit's just the distance was too big, doesn't check enough
18:32.30brlcadthat's also better now iirc
18:32.44brlcadbut it's still not full-proof
18:32.58JeffM2501ok everything is ready if your build checks out
18:33.10brlcadyou'd have to shoot a ray or something else to ensure there was really nothing in your path
18:33.24JeffM2501that's what some games do :)
18:33.54brlcadyeah, it's easy enough to add if your ray testing is fast enough
18:34.10brlcadnever checked how fast bz's ray testing is.. I have my doubts
18:34.11JeffM2501or you don't care about that guy with a PII ;)
18:34.47gsneddersBZFlag-2.0.8.20060513 :)
18:34.59JeffM2501heh
18:35.52brlcadwe've always been faster at geometric querying than every other vendor out there
18:36.03brlcadusually by an order of magnitude or better in most cases
18:36.29brlcadthe modeler just sucks :)
18:38.16brlcadprimitive-based ray library does on the order of about how many 100k rays per second on most modern hardware, triangle-only ray library is on the order of how many million per sec
18:40.32trepanthe geo octree is more then fast enough for bz current reqs
18:40.56trepan(if you wanted ray testing per frame)
18:41.09trepanbut the physics really needs to be redone, or use a lib  ;)
18:41.25JeffM2501octree would get you down to the few faces you'd have to test
18:41.32JeffM2501since the rays are not THAT big
18:41.44trepanJeffM2501: that's what it does
18:42.11JeffM2501indeed
18:42.18trepanalso depends on how the _coldetXXX vars are setup, the coldet grid viewer gives you a better idea
18:44.54brlcadcoldet only handles triangles i believe, right?
18:45.18trepanand polys, and boxes, and pyrs
18:45.40JeffM2501how do we delete MOTDs?
18:46.01trepanand meshes (badly)
18:46.03brlcadtrepan: is that a lib or something you put together?  I thought I recalled a 'coldet' lib that was triangle/poly only
18:46.16JeffM2501there is a lib called that
18:46.21JeffM2501he's talking about the bz code,
18:46.28JeffM2501we don't use a lib
18:46.28trepanthat's the bz stuff; the coldet lib is tri-soup based
18:47.14brlcadah, k.. just named the same to confuse the youngens and myself :)
18:47.38trepantheir bzdb var names
18:47.46trepans/their/they're
18:48.00brlcadive seen the logging on bzfs debug startup as well
18:48.17brlcadjust never bothered to see if it was the lib or not
18:57.17JeffM2501what's wrong wit it?
18:57.20JeffM2501it worked for me
18:57.31JeffM2501and there is no "before"
18:57.35JeffM2501cus it is now
18:58.31Birdietoughshooter: just remove the sound, or add another sound for it, like I did, if you think its to annoying:)
18:58.32ToughShooterWell, the only problem I have with it, that I can hardly hear it..first I thought the sound was gone
18:59.04JeffM2501then it's not realy something to "fix", it's a personal thing :)
18:59.41gsneddersyou can't hear the admin sounds on any good speakers :\
18:59.46JeffM2501brlcad, build work?
18:59.57JeffM2501I can hear it
19:00.05gsneddersI can't.
19:00.20JeffM2501then you can replace it with another sound you like better
19:00.29gsnedderswhy change it from what it was before?
19:00.41ToughShooterI payed more than 150€ for my speakers and it can hardly be recocnized
19:00.42*** join/#bzflag Alex135 (n=Alex135@198.109.230.111)
19:00.45JeffM2501cus some people didn't like it and said it was anoying
19:00.58ToughShooterYes, it was annoying, but better than now
19:01.00gsnedderswell some people don't like this one and can't hear it.
19:01.04JeffM2501you are more then welcome to go back to the old one
19:01.10JeffM2501or you could have submited a new one
19:01.25JeffM2501but bitching about it when we are trying to actualy DO the release.....
19:01.27gsneddersmy attempts at audio work would've been worse than the previous one
19:01.28Birdieor you just add a sound yourself which you like the best:)
19:01.30ToughShooterI mean the shot sound takes more attention than the admin sound
19:02.00JeffM2501then copy the shot sound :)
19:02.11JeffM2501people didn't like the old one. it was changed
19:02.14JeffM2501you don't like the new one
19:02.17JeffM2501can't please everyone
19:02.25gsneddersit's not we don't like it.
19:02.28gsneddersit's we can't hear it.
19:02.41ToughShooterTo be honest, the new sound is like no sound
19:02.41JeffM2501then open the wave up and increase the volume
19:03.01JeffM25012.0.8 is like done and taged
19:03.21Alex135its done? for windows ?
19:03.25*** join/#bzflag romfis (i=user@chello062178107024.8.12.vie.surfer.at)
19:03.28JeffM2501yeah
19:03.36JeffM2501waiting on confirmation that it builds ok on the mac
19:03.39brlcadgsnedders: the admin sound before was rather _very_ annoying
19:03.44gsneddersJeffM2501: having to change a sound JUST TO HEAR IT is stupid.
19:03.54Alex135but on cvs it is ok and works?
19:03.55gsneddersJeffM2501: it builds fine on OS X
19:04.00brlcadJeffM2501: build worked on bsd, still compiling on 10.2
19:04.02gsneddersor rather latest anon CVS
19:04.22JeffM2501brlcad, think it's cool finish the ones that are done?
19:04.31ToughShooterJeffM2501: It builds ok on my Mac (but anon CVS)
19:04.52JeffM2501it's brlcad that makes the bins, so he's got final word on it
19:05.05JeffM2501the admin sound has been changed for weeks now
19:05.17gsneddersJeffM2501: anon CVS has been down for weeks
19:05.19JeffM2501there was even tarballs and builds made and posted
19:05.25JeffM2501because CVS was done
19:05.27JeffM2501down
19:05.27brlcadwhat's the concern with it?  too soft or absolutely cannot hear it at all?
19:05.38gsneddersabsolutely cannot hear it.
19:05.43Alex135you just released the 2.0.7b2 not to long ago... and you already have a new version? i think you should make the installer update over the old version or have just update packages... instead of installing a whole new folder and everything and also release the install package
19:05.45JeffM2501I heard it when I tested it
19:05.53JeffM2501Alex135, no
19:06.00ToughShooterFirst moment, I thought that sound is gone
19:06.07JeffM2501Alex135, we make the folder have the version name in it
19:06.09brlcadi can't think why it wouldn't play for you
19:06.23brlcadcan you play the audio file?
19:06.30gsneddershaving opened up the file itself in QT, it's very quiet
19:06.36ToughShooterIt does play, as I can hear it on a empty server
19:06.40brlcadit's supposed to be quiet
19:06.50gsneddersI can't hear it at all, though.
19:07.01brlcaddid data/hunter_*.png go away on purpose?
19:07.03Alex135JeffM2501, ok... also i noticed that the web client for IRC is down... i just wonderd if it was known and if someone could tell me why
19:07.20brlcadAlex135: it tells you why
19:07.22JeffM2501Alex135, cus we decided to shut it down
19:07.28JeffM2501use a real client
19:07.49Birdiewebchat is somethimes cool when your not at home though
19:08.03Alex135hmmm... it didn't tell me why before... anyway... ok... my isp blocks IRC... for resons i dont know... and so... i need to bypass my isp to to get into this client
19:08.05brlcadit's not at all cool when someone can root your box with it
19:09.19brlcadhttp://secunia.com/advisories/19922
19:09.32Alex135anyway... the reson why i came here was ... i am having some problems with seting up a replay server... and i dont know all the things that are required in the conf for the bzflag server to work...
19:09.35brlcadlooks like someone edited the message that said why
19:09.53brlcadit's just a "." now with that link, used to say there was a security vulnerability
19:10.28brlcadit's down until our cgi:irc is upgraded
19:10.28Alex135ok... thx
19:11.05Alex135anyway about the replay server... i have problems with geting it to work.. i dont know what all is required in the conf besides -replay and when i tryed to join the replay server i have hosted... it just makes my client freez
19:12.49brlcadahh, the message at http://my.bzflag.org/irc/ was a typo, fixed
19:13.31Alex135"Sorry, web-based IRC access has been temporarily disabled due to a ."
19:13.37brlcadrefresh
19:13.48Alex135ahh thats better...
19:13.54Alex135thx
19:15.01Alex135so... about the replay stuff... anybody know how to help me with that?
19:16.21romfisYAY, Jeff!
19:18.35romfisHappy Mother's Day" -- i am Happy :P lol
19:20.33gsneddersJeffM2501: well, /usr/local/bin/bzflag for me :P
19:20.43*** join/#bzflag ruskie_ (n=ruskie@84.20.228.4)
19:20.58JeffM2501you install it nix style
19:21.00brlcadromfis is a mother? :)
19:21.01JeffM2501wierd
19:21.43romfislol
19:21.47JeffM2501dude, just ditch 10.2
19:22.05brlcadthis can be the last
19:22.43JeffM2501your sad devotion to the ancient ways, has not given you clarvoyance to find the rebel base, or conjoured up the stolen data tapes!
19:24.54gsneddersnowadays I'd just go for 10.3.9 and above
19:25.10gsneddersgcc 4 compiles far faster binaries on PPC
19:25.11JeffM25012.2 will be that
19:25.25brlcadgsnedders: easy for you to say that as you're not on 10.2 :)
19:25.29gsnedders:)
19:25.37brlcadthe kiddies still cry in too large of numbers
19:25.47brlcadby 2.2, it won't matter
19:25.54gsneddersbrlcad: I'm the guy who complains when things break at the bleeding edge :)|
19:25.54brlcadcurrent head doesn't compile on 10.2
19:26.14JeffM2501whoot
19:26.18brlcadfor that matter neither does the 2_0_8 branch :)
19:26.27brlcadbut that one is easily fixable
19:26.32brlcad(hopefully)..
19:26.38JeffM2501double whoot
19:26.58brlcadi ran into this same compile error last time, just can't remember what I did
19:27.57blast007rain dance?
19:28.04blast007:)
19:28.43brlcadi think it was a blood sacrifice
19:28.56blast007hehe
19:34.56*** part/#bzflag Alex135 (n=Alex135@198.109.230.111)
19:41.08JeffM2501brlcad, will you have to commit anything to fix your build?
19:41.45brlcadnah, it's all 10.2 cruft
19:41.58brlcadnot a problem on our end
19:42.01JeffM2501ok
19:42.08JeffM2501so I can bump cvs to .9
19:42.14JeffM2501and be done with the list :)
19:43.35CIA-6BZFlag: 03jeffm2501 07v2_0branch * 10bzflag/ (ChangeLog README src/date/buildDate.cxx): bump cvs branch to .9
19:45.22CIA-6BZFlag: 03jeffm2501 07v2_0branch * 10bzflag/ChangeLog: aditional notes to NOT commit stuff to branch
19:45.27*** topic/#bzflag by JeffM2501 -> http://BZFlag.org/ || http://cia.navi.cx/stats/project/BZFlag || http://BZFlag.org/wiki/GettingHelp || paste to http://bzflag.pastebin.ca || CVS HEAD is 2.1 UNSTABLE, use for new commits || 2.0.8 is released react acordingly || Schedule List Server Downtime: 5-15-2006 @ 4:00PM (brief)
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20:05.51brlcad10.2 feels incredibly slower in comparison to 10.4.. yeesh
20:09.03ToughShooterIt is, think about all the changes in graphics system alone ;)
20:09.20*** join/#bzflag L4m3r (n=Chris@s122-222.resnet.ucla.edu)
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21:01.24amcnabbI just posted patch  1488088 to Sourceforge.  It doesn't actually change any functionality--it just cleans up playing.cxx a little.
21:01.40amcnabbHow does it look?
21:02.21*** join/#bzflag A_Meteorite (n=A_Meteor@adsl-75-15-137-216.dsl.snlo01.sbcglobal.net)
21:02.58A_MeteoriteQuestion... how much video (in seconds?) can you get per megabyte with -recbuf ?
21:02.59blast007amcnabb: no file attached (make sure to put a check in the box by the upload box)
21:03.26amcnabboops
21:03.39Birdiebetter enable that by default:)
21:03.41A_MeteoriteAnd will it go over that many megabytes? Or is that how much RAM it allocates or what?
21:03.45blast007A_Meteorite: that would vary depending on how many players are on the server, the number of shots, flag, etc
21:04.17amcnabbblast007, it's up now.
21:04.19amcnabbthanks
21:04.21blast007amcnabb: k
21:04.33A_Meteoriteblast007: maybe an estimate?
21:05.05A_Meteoriteor see my second question: "And will it go over that many megabytes? Or is that"
21:05.12A_MeteoriteOr is that how much RAM it allocates or what?
21:05.48brlcadBirdie: they specifically don't so that people have to pay attention when they upload stuff :)
21:07.16blast007A_Meteorite: not sure on the MB value
21:07.21A_Meteoriteok
21:07.34ToughShooterHmm, the readme doesn't show sf's new cvs host
21:07.46brlcadamcnabb: a clean up of what sort?
21:07.53blast007ToughShooter: does it show cvs.bzflag.org ?
21:07.56brlcadwhitespace? or something else?
21:08.18blast007brlcad: seperating code into another file
21:08.29amcnabbplaying.cxx is _really_ huge.
21:08.39brlcadthat it is
21:08.49brlcadit is one of about 10 that were/are massive
21:09.10brlcadi broke up about half of them, playing is/was slightly more complicated due to globals
21:09.20ToughShooterblast007: http://pastebin.com/715899
21:09.33brlcadactually I suppose only three left are really big, playing, bzflag, and bzfs
21:09.35ToughShooterThat is what I got in v2_0branch
21:09.37amcnabbI moved out rendering stuff--it has very little overlap with the rest of playing
21:09.49blast007ToughShooter: ick..
21:09.58brlcadamcnabb: using head I hope?
21:10.07brlcadnot useful for the branch at this point
21:10.11amcnabbThe closest I have to it.
21:10.25amcnabbAs far as I know, anonymous CVS is still broken.
21:10.33ToughShooterblast007: Umm, what do you mean with "ick"? English is not my native language so I have a little understanding problem. :(
21:10.47blast007ToughShooter: I mean, that's not good  ;)
21:11.01ToughShooterCan we have a 2.0.10 then? >:)
21:11.05blast007lol
21:11.54brlcadick => icky => yucky => nasty => bad
21:11.59ToughShooterSaw it when I tried to create some dylibs and forgot howto so I checked the readme
21:12.01brlcadaka "not good"
21:12.57brlcadToughShooter: all I see are three lines
21:13.26amcnabbbrlcad, I think the code the patch is against is one day old.
21:13.46amcnabbHopefully there aren't too many differences there. :)
21:14.45brlcadhopefully
21:14.52blast007the old CVS is listed in the README file
21:14.59brlcadi'll take a look at it after release if you'll remind me tomorrow
21:15.30amcnabbok
21:17.01amcnabbwell, I'd better run for now. Ciao.
21:18.02CIA-6BZFlag: 03brlcad 07v2_0branch * 10bzflag/README: bzflag.cvs.sourceforge.net is the new name
21:19.18CIA-6BZFlag: 03brlcad 07v2_0branch * 10bzflag/README: yes, ma'am. pushing down to 2.0.8 so v2_0_8 tag can be moved to here.
21:19.32orchid:)
21:21.46CIA-6BZFlag: 03brlcad 07v2_0branch * 10bzflag/README: tagged, bump back up to 2.0.9
21:22.47ToughShooterPlugins don't seem to work, I get undefinded symbol _bzSignal
21:23.21ToughShooterWhile building bzfs with ./configure --enable-debug --enable-shared --enable-plugins
21:31.32CIA-6BZFlag: 03dtremenak * 10bzflag/src/bzfs/CmdLineOptions.cxx: ws (aka cvs works now?)
21:32.05brlcadToughShooter: so fix it :)
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22:11.57CBGIf bugging won't get the mac build online quicker, what would? Donations? :P
22:12.50orchiddoing brlcad's laundry
22:21.19A_Meteoriteoh no... laundry!
22:23.35Gnurduxis global login slow right now?
22:23.47A_MeteoriteGnurdux: yes
22:24.00Gnurduxits annoying
22:24.04A_Meteoriteheh
22:28.28CBGIt's very often slow for some weeks now.
22:28.56CBGSeems to got a whole bunch worse around the time they switched servers, though that's not necessarily the reason.
22:32.32Gnurduxcause the new one keeps getting DDOSed
22:34.22CBGThey didnt fix that?
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22:50.13brlcadooh, someone should do my laundry
22:50.31brlcadthe pile is massive, I think it moves
22:51.52PuMpErNiCkLeif it moves, get it to do itself
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22:57.01JeffM2501yay for keyboards that don't suck
22:57.20A_MeteoriteLike?
22:57.27JeffM2501like this new one
22:57.29JeffM2501that dosn't suck
22:57.34A_Meteoritelol
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22:58.30JeffM2501MS digital media pro
22:59.47L4m3rI don't think I've ever had anything better than a cheapo PS2 keyboard
23:01.16menotumedoes it have more than 100 extra buttons/heys ?
23:01.30menotumeis it bigger than your desktop ?
23:02.15*** part/#bzflag romfis (n=romfis@chello062178107024.8.12.vie.surfer.at)
23:05.07JeffM2501not 100
23:05.08JeffM2501but some
23:05.13JeffM2501no it's a nice keyboard
23:05.14JeffM2501good feel
23:05.15JeffM2501USB
23:05.25JeffM2501calculator key,  that's the best one :)
23:05.37L4m3rah, my clear one had one of those
23:05.50A_MeteoriteWhat happened to good 'ol PS/2? Not fast enough for all the keys now-a-days? ;)
23:05.53L4m3rIt was nice, until I broke the keyboard
23:06.15JeffM2501A_Meteorite, not when you want a USB hub in your keyboard :)
23:06.16L4m3roh well, it was a 10-dollar clear keyboard, heh
23:06.22A_Meteoriteheh
23:06.48L4m3rare there USB KVMs?
23:06.56JeffM2501yeah
23:07.00L4m3rcool
23:07.21L4m3rhm... altho I bet the whole USB hub thing probably wouldn't be so great, eh?
23:07.58*** join/#bzflag romfis (i=user@chello062178107024.8.12.vie.surfer.at)
23:08.47JeffM2501are you kidding
23:08.54JeffM2501it'a awesome
23:09.00L4m3rno, I mean, with a KVM
23:09.04JeffM2501naw
23:09.13JeffM2501just takes it as a conenct and disconect
23:09.21JeffM2501then the devices show on the other machine :)
23:09.28L4m3rheh
23:09.32JeffM2501USB is hot swap
23:09.55L4m3rmaybe I'll just leave off the USB hub and stick some ports in my monitor ;)
23:11.30JeffM2501your monitor dosn't have a USB hub in it?
23:11.36JeffM2501wow
23:11.53L4m3rmy monitor is a $100 21" CRT
23:12.02L4m3rin other words, it's OLD
23:12.04JeffM2501so :)
23:12.52L4m3rthis summer I think I'll have some fun with sheet metal and bondo and integrate speakers, usb, fan controller...
23:13.36L4m3rmaybe stick a flip-up laptop LCD on top for a second display, but that's harder than it sounds
23:14.31JeffM2501bondo?
23:14.37JeffM2501dude go fiberglass
23:15.27L4m3rbondo is just a gap filler really, you don't build anything with it...
23:15.27L4m3rthat's where the sheet metal comes in
23:15.54JeffM2501I know
23:16.01JeffM2501gonna be heavy ;)
23:17.34L4m3rthe damn thing is already framed in sheet metal inside...
23:17.48L4m3rgiven its size weight isn't much of an issue, heh
23:18.33L4m3rnow what could be sweet would be a fiberglass PC case ;)
23:18.56L4m3rI may make it a few inches taller.
23:19.34JeffM2501it's 9 bays High already
23:19.58L4m3r:D
23:20.30L4m3rjust a bit, for some air intake. Probably a net increase of two or three inches
23:20.43CBGhow many inches tall right now?
23:20.58CBG;)
23:21.20L4m3rabout 21"
23:22.03CBGso, 9 bays, 21 inches...
23:22.07CBG~21/9
23:22.08ibot2.333333333333
23:22.18CBGbig bays. ;)
23:22.43L4m3rit's a ten bay case but they're not all the same size
23:22.59L4m3r4 5 1/4" and 6 3 1/2", and some open space
23:23.08CBGyeah, just kidding. the bays probably dont go right from top to bottom anyway - right?
23:23.15CBGyeah, open space ;)
23:23.25JeffM2501plus the top and bottom
23:23.40L4m3ractually, it looks like one could fit another drive cage in the lower gap
23:23.42JeffM2501it dosn't pull air from the bottom
23:23.52L4m3rmine does :)
23:23.56JeffM2501mine dosn't
23:24.10JeffM2501by "his case" I meant mine
23:24.21L4m3rah
23:24.31CBGooh, duh
23:24.32L4m3rwhat COULD I do to your case? heh
23:24.46L4m3rthere aren't enough flat places on it to add windows or fans :P
23:24.53JeffM2501my case needs no mods
23:24.57JeffM2501windows are for girls
23:25.02blast007hehe
23:25.08L4m3raltho yours would probably watercool well
23:25.14JeffM2501yes it will
23:25.16CBGyou mean windows _is_ for girls.
23:25.18JeffM2501it's made for it :)
23:25.18L4m3rthe extra width would make it easy
23:25.31JeffM2501they have one that is made to hook right into the door
23:25.38L4m3rheh
23:25.51JeffM2501CBG, no girls use linux
23:25.58L4m3rI really like some of the built-in Koolance watercooled cases
23:26.17JeffM2501pffft water is so 20th centry
23:26.19CBGJeffM2501: you seem to have a twisted, if not totally backwards, view on this :P
23:26.23JeffM2501phase transition cooling man ;)
23:26.26L4m3rthey've got versions of the chieftec 601, Lian-Li v1000
23:26.38JeffM2501CBG, no, I'm basing it on observation
23:26.46L4m3rit's unfortunate that they add $300 or so to the price of the case
23:27.03L4m3rof course, phase change is another matter entirely...
23:27.10CBGDid you drop a comma after no?
23:27.29CBG"No, girls use linux" or "no girls use linux" as in "girls dont use linux" ?
23:27.40JeffM2501girls use linux
23:27.43JeffM2501deal with it ;)
23:27.57CBGOk, but losers use Windows.
23:28.03bryjenthey also drive tanks
23:28.06CBGSince I'm on Mac. ;)
23:28.13JeffM2501and stuck up wanabe "cool" kids use a mac
23:28.15JeffM2501are you done?
23:28.18L4m3rlol
23:28.22CBGstuckup? lool
23:28.25JeffM2501yes
23:28.37CBGI wish.
23:28.44JeffM2501yes you do wish to be a cool kid
23:28.51JeffM2501now are you done?
23:29.05JeffM2501cus I don't see where you are going with your pissing contest
23:29.12CBGI'm disagreeing with the stuckup bit.
23:29.15L4m3rhow much would it cost to get a case chrome-plated? :D
23:29.17JeffM2501I am not
23:29.25blast007L4m3r: lol
23:29.27JeffM2501L4m3r, couple hundred
23:29.31CBGL4m3r: too much.
23:29.32JeffM2501can't have any plastic
23:29.40L4m3rLian-Li.
23:29.44JeffM2501may also have disimilar metal problems
23:29.50L4m3ryeah, probably
23:29.56JeffM2501so you'd want to pull all the rivits and then repop it
23:30.04L4m3rmaybe I could just polish it, heh
23:30.15JeffM2501you can buff aluminum prety good
23:30.16blast007L4m3r: does your case have spinners and hydrolics too?  :)
23:30.25JeffM2501and stickers
23:30.32L4m3rNo, but I've seen hydraulics done before believe it or not
23:30.34JeffM2501stickers add at least 5mhz
23:30.43JeffM2501you totaly need to run gentoo ;)
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23:31.11L4m3rlinux lives under my desk.
23:31.19JeffM2501no it HAS to be gentoo
23:31.24JeffM2501cus gentoo is for ricers ;)
23:31.28L4m3rlol
23:32.00bryjenrice?
23:32.26menotume~ricer
23:32.31menotume~dict ricer
23:32.43DTRemenakbryjen: yes, please...with the teriyaki chicken
23:32.43menotumeright, that's what i thought :P
23:32.51brlcadhmm
23:32.59brlcadi could go for some chinese food right now
23:33.23brlcadyes! that too
23:36.37JeffM2501bryjen, ever see a honda civic with a wing on it?
23:38.22JeffM2501"Ricer: from the latin word Ricarius meaning to suck at everything you attempt"
23:38.34L4m3ror a dodge neon with a body kit that makes you think it's a snow plow...
23:38.39blast007lol
23:38.50JeffM2501http://www.urbandictionary.com/define.php?term=Ricer
23:39.27brlcadyay, dlcompat works
23:39.34L4m3r"Bodykit to make the car appear lower, usually accented with chicken wire"
23:39.36L4m3rlol
23:39.39JeffM2501yes
23:39.43brlcadJeffM2501: we now should even have plugins on 10.2 (never before did)
23:39.48JeffM2501wow
23:39.55JeffM2501I'm sure the 5 people will LOVE you ;)
23:40.02brlcadheh
23:40.04JeffM2501how many OSX servers are there?
23:40.07brlcadi aim to please
23:41.02brlcada couple last time i ran the stat script
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