irclog2html for #bzflag on 20060111

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00:48.58orchid~spell advertizing
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00:52.13SportChickheh
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02:07.42swainhey
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02:43.38JeffM2501does the hud mousebox do anything other then showing the max and min for mouse movement?
02:43.45JeffM2501and where to general shoot?
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02:45.59PuMpErNiCkLeJeffM2501: Not that I've noticed.
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02:49.41menotumeshows altitude and attitude
02:49.49JeffM2501yeah besides that
02:49.53menotumeand a marker for direction to your flag
02:49.57JeffM2501I'm pondering replacing it
02:50.06JeffM2501AND taking care of all these "ME" problems
02:50.14menotumehuh ?
02:50.18PuMpErNiCkLeME problems?
02:50.24JeffM2501Mouse enhancments
02:50.30JeffM2501where people turn around in one frame
02:50.42JeffM2501tho keyboard players can do the same IIRC
02:51.30menotumeerr, no
02:51.37menotumek/b accell is cmplamped
02:51.41menotumeeeek
02:51.46menotumek/b accel is clamped
02:52.21JeffM2501ahh
02:52.31menotumehold on ..
02:52.41JeffM2501I want to start using the mouse cursor for menus too
02:52.53JeffM2501and not have a cursor when you are playing
02:53.07orangeJeffM2501: we need popups in the game
02:53.21orangelike a dialog box
02:53.22trepanJeffM2501: it'd better be option, for bz at least
02:53.23JeffM2501yeah
02:53.51JeffM2501option maybe
02:53.53orange"You have been kicked from this server because your lag was too high. Click OK to continue"
02:54.03JeffM2501yeah the entire UI needs to be redone
02:54.11PuMpErNiCkLeJeffM2501: Or replace the mouse cursor in-game with a targetting crosshairs or something more battle-themed.
02:54.14JeffM2501but before that can happen we need to get the focus issue done
02:54.24JeffM2501the mouse pos Is NOT where you will shoot
02:54.35JeffM2501so making it a crosshair is dumb
02:54.57PuMpErNiCkLeJeffM2501: Unless you do some fade-out thing as it leaves the box.
02:54.58JeffM2501I am thinking of an alternate visual feedback method that would be the same for keyboard, mouse, and joystick
02:55.06JeffM2501the box is pointless
02:55.12JeffM2501it is only valid for mice
02:55.13menotumehttp://meno.zapto.org/ME/FreeNode-bzleague-200512211130.txt  <== irc log of learner discussing this topic
02:55.32JeffM2501what was the summary of that discussion
02:55.41JeffM2501I'm not saying not have something in place of the box
02:55.51JeffM2501but as a box is is only valid for mice
02:55.51menotumethat k/b is not the same as ME
02:55.55JeffM2501ahh ok
02:55.59JeffM2501if it's not then that's fine
02:56.06JeffM2501that's not my prime goal
02:56.38JeffM2501my idea will give you a visual cue to the acceleration
02:56.53JeffM2501aka, you will see where your input says you want to go, and a marker for where you are now
02:57.03RPG_so linear acceleration?
02:57.11JeffM2501and rotary
02:57.42RPG_would that be a realistic acceleration curve, or an acceleration curve high enough to disable ME's
02:59.30JeffM2501ME would not mater
02:59.39JeffM2501there would allways be a max accell for each motion
02:59.48RPG_like the momentum flag
02:59.56JeffM2501like -a now
03:00.14JeffM2501keyboard and fast ME would change the desired input in one frame
03:00.29JeffM2501but the actual motion would take longer to come around
03:00.37RPG_aah
03:01.18JeffM2501it would not change 2.1 gameplay at all, since IIRC it has a default -a allready
03:01.34JeffM2501this is would just be a more consistent visual indicator
03:01.38JeffM2501for all input methods
03:01.44JeffM2501and not use the mouse cursor
03:02.25RPG_i have ideas for how the visual part could be done, want them?
03:02.39JeffM2501and some bellz and whissles for your targets
03:02.43JeffM2501aka the round hud thing
03:02.48JeffM2501sure what you got?
03:02.57RPG_what about tank logos on your teammates?
03:03.11JeffM2501what does that have to do with the mouse box or hud?
03:03.14RPG_like the logos in observer, except only on your teammates, toggled with L
03:03.17RPG_it doesnt :-P
03:03.25JeffM2501how about a real 3d engine
03:03.28RPG_i'm drawing my other one out
03:03.36RPG_openGL isn't "real"?
03:03.40JeffM2501no
03:03.43JeffM2501it's not an engine
03:03.47JeffM2501it's just a raster interface
03:04.23JeffM2501we use our own code for the 'engine' part
03:04.41JeffM2501vis, state management, etc....
03:04.44RPG_oh
03:05.09JeffM2501not that trepan hasn't improved it greatly allready
03:05.32trepangive me a day  :)
03:05.44JeffM2501he knows what he could do with a real engine that supported shaders :)
03:05.48RPG_i like the idea of the ability to load tank models from an outside source
03:05.56RPG_as long as its shader 1.3 :)
03:06.05JeffM25014.0 man
03:06.08JeffM25014.0 or NOTHING
03:06.15trepansomeone say shaders?  ;)
03:06.36JeffM2501I ain't got those 6600's anymore so I'm fine with em :0
03:07.08trepandownloadable, custom uniforms (bzdb linked), multitex
03:07.21RPG_you got rid of the 6600 's?
03:07.23JeffM2501yeah
03:07.26JeffM2501uniforms?
03:07.28JeffM2501skins you mean?
03:07.35RPG_does the 6600 do 4.0?
03:07.41RPG_6600 GT
03:07.42JeffM2501yeah I think so
03:07.45trepanuniforms are a GLSL thing
03:07.47JeffM2501all the 6's do
03:07.50RPG_phew
03:07.56RPG_many older cards won't even do 1.4
03:07.59trepanvars that are passed in the shader
03:08.00JeffM2501yeah I gave the GT's away
03:08.06RPG_gave? away? free?
03:08.10JeffM2501yeah
03:08.12JeffM2501why not?
03:08.16JeffM2501they are just 66's
03:08.26trepanex: depth bias for bump/parallax/disp. mapping
03:08.28RPG_'cuz i woulda bought one from you for a reasonable price :D
03:08.31JeffM2501in 2 months this 68 will go too
03:08.50JeffM250166
03:08.57JeffM2501'66's are cheap as hell
03:09.03RPG_$200 for one
03:09.08RPG_128 MB memory
03:09.09JeffM2501dud your geting ripped
03:09.12JeffM2501hardcore
03:09.22RPG_really?
03:09.24RPG_whatd you pay there?
03:09.26trepantied into bzdb, and with vert. shaders, they can be used to setup animations
03:09.34JeffM2501my 6800. 256 was 200$
03:09.58RPG_from where?
03:10.03JeffM2501PCClub
03:10.09JeffM2501coulda got it cheaper
03:10.15RPG_6600 GT, 128MB memory, $200 at fry's electronics
03:10.18JeffM2501if I waited and orderd online
03:10.19trepan(also have some bz specific uniforms, daytime (GameTime % 86400), texture units, shadowmap unit)
03:10.23JeffM2501dudde that is a crap price man
03:10.39RPG_what were your 6600s?
03:10.46JeffM2501132$ online
03:11.02JeffM2501XFX 128 megers
03:11.03RPG_do you have an asus a8n mobo?
03:11.08JeffM2501no
03:11.12JeffM2501I had a gigabyte
03:11.21RPG_how much did your SLI one cost?
03:11.26JeffM250180$
03:11.37RPG_$219
03:11.40JeffM2501yeah
03:11.43RPG_i hope this lasts 2+ years
03:11.44JeffM2501the asus was a rip
03:11.55JeffM2501way too much for no more real features
03:12.03RPG_built in firewall :)
03:12.13JeffM2501it's part of the nforce 4 chipsets
03:12.17JeffM2501they ALL have it
03:12.21trepancheezy example:  http://trepan.bzflag.bz/noshow/bzshaders.jpg  (no multitex, shadowmap)
03:12.33trepanprocedural bumpmap, time varying waves
03:12.36JeffM2501ooooo glowy
03:12.45RPG_fanciful
03:12.48trepanoh ya, per-pixel lighting
03:12.56RPG_how many FPS?
03:13.01JeffM2501that's the way it should be
03:13.09JeffM2501trepan, you get a 68 GT or GS?
03:13.12trepanhaven't broken up for multi-pass
03:13.14trepanGT
03:13.21JeffM2501how do you like it?
03:13.27JeffM2501I picked up the GS
03:13.28trepanbetter then the GF3
03:13.30JeffM2501as a holdover
03:15.14JeffM2501geting a new powersupply again is gonna suck
03:15.20JeffM2501maybe time for a new case
03:15.43trepancould also do a lot with ordered FBO render-to-texture type stuff
03:16.05trepanit's all easy once you've got the shaders
03:16.09RPG_this accelo-meter is turning out worse than i thought
03:17.39RPG_http://Guest:binary221@garrettp.homeip.net/accelometer.jpg
03:18.10JeffM2501those red and green things?
03:18.13RPG_yeah..
03:18.19JeffM2501umm sorry but "ewww"
03:18.20RPG_the lightened region represents your motion
03:18.22RPG_heh
03:18.30RPG_they look like chrstmas
03:18.37JeffM2501it dosnt' realy mean anything when you look at it, and it's realy ugly
03:18.44JeffM2501also they are too far spread apart
03:18.54JeffM2501you'd have to take your eyes off the target area to see them
03:19.06RPG_true
03:19.46JeffM2501the hud should be minimal
03:19.50JeffM2501usefull
03:19.52JeffM2501then prety
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03:51.29Legoguyis anon cvs down again? :/
03:56.05brlcadmenotume: and someone removed the acceleration dampening too unforunately
03:56.20brlcadmore difficult to drive with keys now, though you can get used to it
03:56.32brlcadjust less precise for small movements
03:56.54brlcadnot that it's at all related to what you were talking about, but it's annoying ;)
03:57.07silverfox26 REGISTERED players on silvercat tonight!
04:03.53trepanmulti-textured example:  http://trepan.bzflag.bz/noshow/bzmultitex.jpg
04:04.35trepangonna start rendering the ground after the opaques, for early-Z culling
04:05.03trepannote the /localset, definitely handy
04:07.00trepanincluding toggles for radar, console, and gui  :)
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07:08.50bz0845hi, just a quick qestion for you fine folks
07:09.13bz0845if anyone would ablidge
07:09.16trepan~ask
07:09.18ibotQuestions in the channel should be specific, informative, complete, concise, and on-topic.  Don't ask if you can ask a quesiton first.  Don't ask if a person is there, just ask what you intended to ask them.  Better questions more frequently yield better answers.  We are all here voluntarily.  See also http://catb.org/~esr/faqs/smart-questions.html
07:09.59bz0845well i'm trying to get bzflag working on my xbox under xebian (an offshoot of debian)
07:11.43lan56gnight 'fox
07:11.52bz0845it's gives me an error, let me copy and paste this, extension GLX missing on display
07:12.27trepan~pastebin
07:12.28ibot[pastebin] a place to paste your stuff without flooding the channel - try http://pastebin.com/, or http://pastebin.ca
07:13.15trepanno glx -> no opengl -> no bzflag
07:13.32bz0845even if opengl is software based?
07:14.27bz0845i know that there is an opengl software implimentation in xebian
07:14.50blast007"GLX (acronym for 'OpenGL Extension to the X Window System') provides the glue connecting OpenGL and the X Window System: it enables programs wishing to use OpenGL to do so within a window provided by the X Window System."
07:15.48blast007what distro are you using? xebian?
07:15.55bz0845tea
07:15.59bz0845yea
07:16.12trepani suggest you google for xebian/xorg|xfree86/glx  (and make sure that glx is loaded in your x config)
07:16.16blast007I have no idea if that will work
07:16.25blast007that's on the xbox  :)
07:16.38bz0845thank you very much
07:16.43bz0845i'll look into it
07:17.06bz0845it would be great if I could get one of my favorite games working on my TV
07:18.06trepanif the shaders can cripple my setup, wonder what they'll do to mesa  ;)
07:18.14blast007hehe
07:19.08trepananyone know if mesa reports full GL2.0 compatibility, and if it can be configured to disable certain extensions?
07:20.04trepani have 'multitex' and 'shaders' config toggles, but it'd be nice to pick off the crap setups automatically
07:20.19trepanmaybe an improved version of the current time test
07:20.20blast007seems like it does 1.5
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07:23.55benplautjust a quite look to see if anyone else has this problem... my console lags about 5min behind real-life - anyone have the same?
07:24.45trepanpush down on the PageDown button and hold
07:25.50blast007yup, you can scroll it up and down with PageUp/PageDown, or the mouse wheel
07:27.43blast007there should also be a tiny scroll indicator on the left side of the panel
07:29.15benplautno... it's scrolled down
07:29.28benplautthe darn thing just takes forever to update
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14:46.54SportChickbrlcad: ping
14:46.56SportChicklearner: ping
14:50.40brlcadg'morning SportChick
14:50.49SportChickgnmorning brlcad :)
14:52.07SportChickbrlcad: pm
14:52.30brlcadit's am
15:09.55ToughShooter_Manu_: ping
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17:06.04krystalinohi
17:06.24krystalinohow to register a bzflag server to get it on the list of servers ?
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17:09.20brad2901krystalino: just use the -public and -publicaddr options
17:10.07krystalinobrad2901, ok, soo easy. btw do you know a place to download maps/gfx ?
17:10.40brad2901there are quite a few at the bzbb: http://my.bzflag.org/bb/
17:11.25krystalinofine thanks brad2901 :)
17:11.32brad2901np (;
17:13.53krystalinois it mandatory to have the latest bzflag version to register the server ? ( for example i have 2.0.2 here ...)
17:14.25Pimpinella2.0.2 will work fine, i'd recommend 2.0.4 or even cvs
17:14.58krystalinoPimpinella, why, if it works fine ?
17:15.15Pimpinellanew features and bugfixes
17:15.36krystalinook, and what about clients ?
17:15.48krystalinocan a 2.0.4 client connect to a 2.0.2 server ?
17:15.57Pimpinellacvs seems to have a bug with banlists though.
17:15.58Pimpinellayep
17:16.01krystalinook
17:16.38*** join/#bzflag mmu_man (i=revol@ALyon-253-1-6-155.w83-201.abo.wanadoo.fr)
17:16.48Pimpinellathe 2.0.x series has a stable protocol
17:17.21Pimpinellaso clients and servers within this series are compatible
17:17.50krystalinoperfect :)
17:19.26Pimpinellathere are a few features of the bzw format (map files) that came with 2.0.2 or 2.0.4 that are ignored by older clients, they're barely used by any map though.
17:30.03Thumper_Pimpinella: is this ban list bug related to polling?
17:37.23*** join/#bzflag lucky_luke (n=4lyn@chello213047172211.1.14.tuwien.teleweb.at)
17:43.02krystalinoPimpinella, k. are there new features in 2.0.4 (map files) that aren't in 2.0.2 >
17:43.07krystalinos/>/?
17:44.05trepanyup, drawInfos, and noradar/noshadow/groupalpha iirc
17:44.56trepanoh, and the per-face occluder keyword
17:46.04trepanon the non-gfx side, think that JeffM added oncap/teamevent stuff for world weapons in 2.0.4 too
17:52.21PimpinellaThumper_: maybe, i havn't really figured out yet
17:52.31Thumper_I have an untested patch for poll bans
17:52.47Thumper_seems poll bans don't get saved
17:52.54Thumper_and I think a later admin /ban will erase it
17:53.01Thumper_since it does a load from the file, update, and write
17:53.51Thumper_(a /reload would also erase it)
17:54.36Pimpinellai've seen a pollban without reason line. but other bans seem to have problems too, SportCick and menotume will be able t tell you more about it
17:54.47Thumper_Pimpinella: I'm not comfortable committing changes until I actually see them working...
17:54.47Pimpinellabrlcad too probably
17:54.56Pimpinellasame here
17:57.08krystalinowhat bandwidth do i need to make a bzflag server (20 clients) ?
17:58.12*** join/#bzflag Tupone (n=Tupone@pdpc/supporter/active/Tupone)
17:58.12*** mode/#bzflag [+v Tupone] by ChanServ
18:00.09blast007krystalino: how much do you have?  :)
18:00.27blast007really depends on a lot of factors
18:00.54blast007but bandwidth usage goes up exponentially as you add players
18:03.04menotumekrystalino: short answer, A LOT for 20 players
18:03.23menotumeie: no cable-modem or dsl
18:04.14blast007doesn't SP use something like a megabit/sec?
18:04.48menotumeThumper_: the ban bug has something to do with idbans
18:04.54Thumper_menotume: ok
18:05.04menotumesee 'BUGS' file
18:05.05Thumper_menotume: this what I saw is a different ban related bug :)
18:05.13menotumeyes, probably
18:11.31krystalinomenotume, blast007, i have dsl
18:11.41*** join/#bzflag Birdie (n=Birdie__@d54C34DE9.access.telenet.be)
18:12.13krystalinosomething like 256 kbps for upload / 2048 kbps for download
18:12.25krystalinois it enough ?
18:12.48krystalinoand with that, how many players can i serve ?
18:13.45trepanprolly 6-9 players, depends on shot count, etc...
18:14.42krystalinowhy does it depends on shot count ?
18:14.55Thumper_shots generate network traffic to all the clients
18:15.39brlcadpoll bans are 'saved', it's just by default they only last for 10 minutes (unless you do a reset or something that flushes all bans)
18:15.48brlcadthey aren't permanent
18:16.10*** join/#bzflag Jimilo (i=Jimilo@port-212-202-202-136.dynamic.qsc.de)
18:16.16Jimilohi
18:16.24Thumper_brlcad: poll bans are 5h by default
18:16.38Thumper_brlcad: on my servers anyway - so I figured they should end up in the banfile
18:16.49Jimiloanyone around who could offer a little help on registering?
18:17.02DTRemenakJimilo: having trouble?
18:17.18Jimiloyes... I registered.. but got no confirmation email
18:17.33brlcadThumper_: sounds like you overrode the default, or someone changed the default (or i'm being forgetful)
18:17.35DTRemenakwhat username?
18:17.36Jimiloand don't know whom to contact
18:17.41JimiloJimilo
18:17.46brlcadthey are in-memory only in that respect
18:17.47DTRemenakoh, this is the right place :)
18:17.49Thumper_brlcad: I didn't change it...
18:17.59*** part/#bzflag jujibo (n=_jujibo@98.Red-80-36-59.staticIP.rima-tde.net)
18:18.02Jimilogreat:)
18:18.06blast007it was changed a while back
18:18.27Thumper_brlcad: but a regular /ban does a load, update, save which
18:18.31DTRemenakJimilo: no user by that name exists.  try registering again.
18:18.33Thumper_will erase any pollbans I think
18:18.57Jimilooops...
18:19.00*** join/#bzflag _Manu_ (n=_jujibo@98.Red-80-36-59.staticIP.rima-tde.net)
18:19.00*** mode/#bzflag [+v _Manu_] by ChanServ
18:19.14Thumper_any objection to saving poll bans in the banfile?
18:19.25Jimilook I'll try!
18:19.37DTRemenakJimilo: could be the server's fault.  someone else had a similar problem a couple days ago :)
18:19.57*** join/#bzflag TheRedBaron (n=les@fl-71-0-244-66.dyn.sprint-hsd.net)
18:20.46Jimilowell... it could well be my fault;)
18:21.08brlcadThumper_: no objections here
18:21.23brlcadjust so long as they aren't permanent bans by default (or really really long)
18:21.30brlcadsomething less than a day
18:21.43Thumper_and not sure where that is set
18:21.47brlcad5 hours sounds like something I set a while ago the more i think about it
18:21.51brlcad10 minutes was too short
18:22.07brlcadthe default is in src/common
18:22.12brlcadiirc
18:25.53TheRedBaronbrlcad: ping :)
18:27.41*** join/#bzflag Blue_Eyes (n=Blue@treebupf.inet.it)
18:32.26DTRemenakJimilo: working for you now?
18:35.37*** join/#bzflag JeffM2501 (n=JeffM@pdpc/supporter/sustaining/JeffM2501)
18:35.37*** mode/#bzflag [+o JeffM2501] by ChanServ
18:37.15JimiloDTRemenak: no email yet.
18:37.30Jimilotry
18:37.58Jimilouhm. cannot recall all those irc commands:( ;)
18:38.12DTRemenakk, I've manually activated your user.  if you get an activation email, ignore it ;)
18:38.46Jimilologged in... great!
18:39.05DTRemenakcool.  have fun :)
18:39.25Jimilo:) will surely have. my temporary nick brought nothin but bad luck:D
18:39.43JeffM2501how has the world been this fine morning?
18:39.55DTRemenakg'mornin', JeffM2501
18:39.59JeffM2501g'day
18:40.01DTRemenakthe world has been sunny
18:40.05JeffM2501that it has
18:40.09JeffM2501was all cloudy last night
18:40.11TheRedBaronand hasn't fallen apart yet either
18:40.13DTRemenakat least, my little chunk of it has been
18:40.16JeffM2501thoguht it was gonna rain
18:40.17JimiloI'm jealous
18:40.25Jimilonothing but fog over here;)
18:40.29DTRemenak!weather 91126
18:40.32JeffM2501well our chunks are nearly co-located in the grand world
18:40.49DTRemenakheh, there's no guu or guu-like creature here
18:41.00JeffM2501no
18:41.01DTRemenak~weather KBUR
18:41.04JeffM2501I forgot the login :(
18:41.39*** join/#bzflag conanhome (n=conan@190.48.33.55)
18:42.22JeffM2501ahh the joy of automated regresion testing :)
18:42.29DTRemenakheh
18:42.34JeffM2501man is it booring
18:42.41*** join/#bzflag Guu (i=guu@myth.gibbscam.com)
18:42.45DTRemenakif it's automated, it shouldn't be boring :)
18:42.53JeffM2501can't do much else on the system till it's done
18:43.08JeffM2501then have to read thru a big summary file to verify all difs
18:43.22JeffM2501then fix bug, re-run
18:43.31Birdieguu doesnt seem that sweet, not even hugging back
18:43.32GuuBirdie: Huh?
18:43.33JeffM2501repeat untill summary is 0
18:43.41JeffM2501guu never hugged back
18:43.42GuuJeffM2501: Huwwwwat!!?!?!
18:43.45JeffM2501cia hugs
18:43.57Birdieau ibot
18:43.59DTRemenak:(
18:44.06BirdieDTR: it must be you:)
18:44.07JeffM2501guu who's your daddy?
18:44.08GuuI don't have a clue.
18:44.15JeffM2501that's my girl
18:44.30Birdiehehe
18:44.30DTRemenakheh
18:44.45DTRemenakibot, ping
18:44.46ibotpong
18:45.27TheRedBaron~stupid bot
18:45.29ibotno, stupid theredbaron
18:45.42Birdiewow he is even smart
18:45.55DTRemenak~smart bot
18:45.56ibotdtremenak: That's why I use up so much CPU time!
18:49.03*** join/#bzflag RPG_ (n=G-bus@c-24-15-87-171.hsd1.il.comcast.net)
18:51.38*** join/#bzflag WonderMop (n=heywood@user-11fa6b0.dsl.mindspring.com)
18:52.22brlcadcan someone who's playing get ahold of quantum dot
18:53.47*** join/#bzflag SportChick (n=SportChi@ca-redbch-cuda1-c3b-a-40.stmnca.adelphia.net)
18:53.47*** mode/#bzflag [+v SportChick] by ChanServ
18:54.53meacanPimpinella: ping
18:57.26JeffM2501trepan, didn't you have some screenshots that had no hud?
18:58.04RPG_A-Delusion wants to know: is anyone working on a plugin that will specialize 1 vs 1 matches?
19:01.59Birdiebrlcad: you mean getting him here?
19:03.37GrumblerBirdie: i think he meant to get a hold of him....ie, grab him, beat him up a little, throw him into a closet and forget the key.
19:03.49Birdiehehe
19:03.58brlcadBirdie: only if you happen to see him within the next few minutes while playing, no need to hunt him down
19:04.11Grumbler..yet
19:04.15Birdiei never hunt:)
19:04.24Birdiehe isnt online though
19:04.37brlcadthen no worries ;)
19:04.44brlcadGrumbler: hehe
19:04.47Grumbler..yet
19:05.06Birdiegrumbler: i'm to nice to beat up people
19:05.28Grumblerso am i, thats why i hire out
19:05.40brlcadheh, polite thugs
19:05.51Birdielol
19:05.51Grumbleri have some large russian friends
19:06.00Birdiei would only use my power and hands when needed
19:06.08Birdiewich i didnt so far
19:07.11Grumblerso how did you pay for college this year Birdie ?
19:07.31Birdiei have a cool mom who is doing that
19:08.14Grumblerheh, they are rare, keep them happy
19:08.30Birdiethats a hard job though
19:08.48Birdiei'll be happy once i can do everything myself = earning money and be independent
19:08.48Grumblerwomen are never easy
19:09.27Birdieif they were, they arent women
19:10.56Grumbleri have a funny/scary story from japan along those lines.......but, that would be off topic
19:10.57trepanJeffM2501: yup
19:11.11JeffM2501got a location?
19:11.35trepanhttp://trepan.bzflag.bz/noshow/bzmultitex.jpg, console only
19:12.12trepanhttp://trepan.bzflag.bz/noshow/shadowmap.jpg , nothing but scene
19:12.18JeffM2501that's what I want
19:12.20JeffM2501nothin but net :)
19:13.02trepanmind you, horrible shadow coloring   :)
19:13.20TheRedBaroni was goign to comment on that...
19:13.32Grumbler194fps, nice
19:13.41trepaneven my reg.comb. version eventually looked better then that
19:13.43JeffM2501trepan, it's just to layout hud ideas
19:15.12trepanJeffM2501: p.s. doing a depth only pre-render is great for heavy shaders
19:15.20trepan(and drawing the ground after the scene)
19:16.24*** join/#bzflag gsnedders (n=geoffrey@host86-138-196-110.range86-138.btcentralplus.com)
19:16.38trepancould also throw in some occlusion queries there, to avoid redoing the vertex calcs for any high-poly meshs on later passes
19:18.16JeffM2501I think I'm just going to start leaving world rendering to others now :)
19:18.32trepanbut that's the fun part
19:18.39JeffM2501for you
19:18.51JeffM2501I have more fun making interface and gameplay ideas real
19:19.31trepanwe should find someone who'd have fun gutting the network interface / game sim
19:19.42JeffM2501agreed
19:20.32trepanbut it ain't me, not with with my new card being so shiny and all  :)
19:20.42JeffM2501heh
19:20.55*** join/#bzflag SportChick (n=SportChi@ca-redbch-cuda1-c3b-a-40.stmnca.adelphia.net)
19:20.55*** mode/#bzflag [+v SportChick] by ChanServ
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19:41.17brlcadthis is a test
19:41.24brlcads/a test/an annoying ibot response/
19:43.13Grumblerbrlcad: stop playing with ibot, he needs to finish his homework first
19:45.45*** part/#bzflag RPG_ (n=G-bus@c-24-15-87-171.hsd1.il.comcast.net)
19:52.51DTRemenaks/homework/dinner/
19:52.54DTRemenakheh
19:53.01DTRemenakwon't let me correct your statement :(
19:54.37Grumblers/homework/dinner/
19:54.37brlcadhehe, tried
19:54.47brlcadibot: shut up
19:54.49ibotyes, Master brlcad
19:55.02Grumbleroh, thats not right
19:55.06brlcadhehe
20:00.15spldartI want an Ibot named Gir
20:02.06gsneddersiWant iBot
20:04.52gsnedders:)
20:05.00gsneddersiRun from iLawyer
20:05.01gsnedders:)
20:05.53Grumblermake sure you have your iWill finished, and you might want some iShield from the iPain
20:06.52gsnedders:)
20:06.55Grumblerof course i have heard rumours that apple is buying the rights to distribute brlcad with the new intel releases....it iwll be iBrlCad
20:07.11gsnedders:D
20:07.58Grumbleryou could also buy a support contract with it called iLearner
20:08.37gsnedderswell, iHate to do this, but iNeed to get back ontopic®
20:08.57gsneddersin what file is the code for bzfs that validates the bzw file?
20:09.45Grumblerare you grepping for an error message, or just general info
20:10.15gsneddersjust the general code that validates the map files
20:12.23Grumblermroe bzwReader.cxx
20:12.31Grumblerah, fudge
20:12.37brlcadi'll sell anything
20:12.59brlcadi've got these copies of bzflag source that I'd sell at a premium to the right people
20:16.49Pimpinellameacan: pong
20:18.39Grumblergsnedders: what are you having problems with, from what i scanned through, everything is separated to the type of object instanced
20:19.33Grumblerwhich btw, is very nice who ever took the time to pull all that out and re-write
20:20.21Grumblerof course, not having been around lately, it could have happened months ago
20:26.16gsneddersGrumbler: no problems :)
20:27.01ToughShooterPimpinella: ping
20:29.38ToughShooterPimpinella: I entered the correct form information, can you authorize me subscripe to viper mail?
20:30.01gsnedderstry pinging manu as well
20:30.31ToughShooter_Manu_: pingeling ;)
20:30.38gsneddersheh.
20:33.18*** join/#bzflag Blue_Eyes (n=Blue@host174-208.pool874.interbusiness.it)
20:34.56_Manu_ToughShooter, pongelong
20:35.20_Manu_ah.. problems with your email? :)
20:38.27_Manu_ToughShooter, your account is ok
20:38.30*** join/#bzflag Carnage (n=d808842f@webchat.bzflag.bz)
20:39.32gsnedderscould be better, but OK
20:39.33gsnedders:)
20:40.14_Manu_ToughShooter, you have been successfully subscribed
20:40.20gsneddersOMFG!
20:40.23gsneddersthat's amazing!
20:40.33gsnedders(yes, I'm hyper)
20:40.55_Manu_what's amazing?
20:41.12gsneddersthat he's subscribed.
20:41.39_Manu_you also are subscribed
20:42.02gsnedderseven more amazing
20:45.24_Manu_gsnedders, have you finished your hw? k
20:45.29gsneddersno
20:45.32gsneddersdang.
20:45.44_Manu_and what are you waiting for?
20:45.44gsneddersmais je ne parle pas français
20:45.58gsneddersbut i do not speak french
20:46.04gsneddersso i cannot do my homework
20:46.36*** part/#bzflag orange (n=mdw@pdpc/supporter/basic/orange)
20:47.33Grumblerbe glad i dont have OPs, i would kick you off the channel until you learned french, and maybe a little incian.
20:48.21gsneddersincian?
20:48.30Grumblerexactly
20:48.53Grumblerinca people language, my spelling is probably trash
20:49.08gsneddersah
20:49.13_Manu_incan
20:49.21Grumblerthat doesnt seem right
20:49.27Grumbler~spell incan
20:49.33gsneddersincan is correct
20:49.41_Manu_relating to the Inca civilization, goffree
20:49.53gsneddersgoffree?
20:50.02_Manu_your name with a touch of fun ;)
20:50.12*** part/#bzflag Carnage (n=d808842f@webchat.bzflag.bz)
20:50.15gsneddersmeh.
20:50.24gsneddersyou're as bad as my so called "friends"
20:50.27gsnedders:D
20:52.35Grumblerquechua
20:53.04_Manu_I live where Pizarro born (the Spanish conquest)
20:53.07Grumblerhttp://www.wsu.edu/~dee/CIVAMRCA/INCAS.HTM
20:53.43gsnedderstime for some exploding in PHP
20:54.08Grumbler_Manu_: you killed them.....you and that small pox epidemic
20:54.17ToughShooter_Manu_: tnx
20:54.20_Manu_no, we mixed
20:54.29_Manu_that is worse
20:54.32ToughShooter_Manu_: Have you deleted the old one?
20:54.42_Manu_ToughShooter, not yet
20:56.37_Manu_Grumbler, no I'm not
20:57.24Grumblerhttp://www.native-languages.org/quechua.htm
20:57.44Grumbler_Manu_: sure you say that now, but where were you in 1531 A.D. ?
20:59.08_Manu_and what did you do not so long?
20:59.53_Manu_spain got invaded by romans, arabians, and others that I can't spell in english
21:00.48_Manu_those were another times, you can't use your actual police to it
21:02.55Grumblerheh....you know i am j/k'ing right?
21:03.03_Manu_yes I know ;)
21:04.10Grumblerso whats going on with the viper site, any planned updates coming to the map?
21:04.28_Manu_is something going bad?
21:04.56_Manu_if ppl likes it, why the change?
21:05.11Grumblerbecause change is human :)
21:05.37_Manu_I have some littles changes in mind, but only for some build highs
21:05.41Grumblerexcept if it involves wings and bzflag
21:06.23_Manu_viper with 20 players is at top
21:06.27_Manu_almost..
21:06.42_Manu_so it likes the players
21:06.59Grumbleri thought there would be some visual improvements coming
21:07.40_Manu_how?
21:08.12_Manu_mean what improvements thought you?
21:10.09Grumblerreal castle textures, stonewall textures, etc...maybe some smoothing of the moat transition....nothing to change gameplay, just updating the look
21:10.22*** join/#bzflag lala (n=53870eed@genesis.concept69.de)
21:11.46trepanGrumbler: depending on how i code it, you'll get some improvements by default from the shaders and multitex  (if your card has the juice)
21:12.08brlcadhowdy lala
21:12.19_Manu_Grumbler, yes it can be good
21:12.38lalaheya
21:12.57gsnedders_manu_, any plans on getting http://viper.pimpi.org/ back up?
21:13.13_Manu_yes
21:13.35gsnedderswhen?
21:13.47_Manu_it's a pending task since the moving
21:14.05gsnedderslike... when are you planning on getting it up?
21:14.10_Manu_also I'll add some new help pages
21:14.28_Manu_when the frogs dances rock and roll :)
21:14.47_Manu_soon
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22:22.06Grumblertrepan: i was talking relative to the look of the existing map using existing techniques....not your voodoo stuff, i dont think we need to kill any chickens over this one :)
22:23.26brlcadkill them!!
22:40.15SportChickbrlcad - QD is about
22:40.29*** join/#bzflag quantumdot (n=Juan@VA1-1A-u-0588.mc.onolab.com)
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22:43.28*** part/#bzflag ToughShooter (n=ts@p54B0313A.dip0.t-ipconnect.de)
22:45.53brlcadyet, not for very long apparently
22:46.31Birdiehe is still on irc, you can query him
22:46.37brlcadah, thx
22:46.56trepanGrumbler: Voodoo's won't run my stuff
22:49.07Birdiei hope you didnt meaned me:p
22:49.54brlcadheh
22:59.49SportChickbrlcad: he's on dub5154
22:59.58SportChicknshooting tanks
23:00.05SportChickgah, the "n" disease
23:03.12PuMpErNiCkLenWhat n disease? :o
23:24.47Grumblerwell, if there isnt any voodoo...i am off, have a good time all
23:27.22JeffM2501who do that voodoo that you do .. oh so well
23:28.11purple_cowgreat movie
23:28.35JeffM2501it's from a movie?
23:28.43brlcadit's also in a movie
23:28.53brlcadgood movie
23:29.15JeffM2501thought it was an old ed sullivan thing
23:29.18JeffM2501or someth9ing like that
23:29.25purple_cowwith muppets!
23:29.33brlcadhehe
23:29.45JeffM2501it must be wednesday
23:29.45brlcadlabyrinth
23:29.54JeffM2501I recall the movie
23:30.00JeffM2501she grew up good ;)
23:30.09brlcadheh
23:32.07brlcadYou remind me of the babe. What bab? The babe with the power.  What power? Power of voodoo. (Who do?) You do. (Do What?) Remind me of the babe..
23:32.28JeffM2501heh
23:32.43JeffM2501tis been a long time since I've seen that movie
23:32.54JeffM2501too much to watch
23:33.30TuponeDavid Bowie ?
23:33.35JeffM2501still have to do Planetetes 4, Mythbusters season 1, Stargate Atlantis, BSG1 and 2, and Transporter 2
23:33.38purple_cowTupone: yeah
23:33.51Tupone:) Now I remember
23:38.40*** join/#bzflag Tegan (n=lyra@eacb02-00-cmmgga-70-34-176-23.atlaga.adelphia.net)
23:50.25*** join/#bzflag lan56 (i=lan56@user-vcauss1.dsl.mindspring.com)

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