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00:07.27 | menotume | JeffM2501: Sounds like a Tim job :) |
00:07.53 | JeffM2501 | HA |
00:07.57 | JeffM2501 | like that would EVER happen |
00:08.00 | JeffM2501 | don't phear |
00:08.02 | JeffM2501 | just backup |
00:08.05 | JeffM2501 | work on a copy |
00:08.08 | JeffM2501 | and you'll be fine |
00:08.12 | menotume | hehe |
00:11.02 | menotume | JeffM2501: Is there any difference btween subSilver and Aeolus ? |
00:13.12 | JeffM2501 | some |
00:13.20 | JeffM2501 | subsilver isn't blue |
00:13.55 | menotume | ok, at first glance everything looked the same |
00:14.09 | menotume | but, 'diff' of the template dirs shows lot of diffs |
00:14.36 | JeffM2501 | we did not mod subsilver |
00:14.43 | menotume | ahh |
00:14.45 | JeffM2501 | subsilver is just the default |
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00:19.00 | TD-Linux | a quick search for 'gpl wood texture' on Google gave me everything but gpl textures |
00:19.15 | JeffM2501 | heh |
00:19.22 | JeffM2501 | few images are GPL |
00:19.40 | JeffM2501 | use the term Public Domain |
00:19.52 | TD-Linux | and most of the websites break my back button, also |
00:19.58 | JeffM2501 | awwww |
00:20.08 | TD-Linux | good thing I use tabs :) |
00:45.14 | CIA-3 | BZFlag: 03jeffm2501 * 10tools/bzedit/ (7 files in 5 dirs): |
00:45.14 | CIA-3 | BZFlag: split out the image loader into a loadable thingy so that each OS can use one that |
00:45.14 | CIA-3 | BZFlag: works best for it. |
00:56.29 | Grumbler | MySQL warnings on bzflag.org |
00:56.56 | Grumbler | Warning: mysql_select_db(): A link to the server could not be established in /home/groups/b/bz/bzflag/htdocs/document.php on line 6 |
00:57.03 | JeffM2501 | yes |
00:57.07 | JeffM2501 | sf changed stuff |
00:57.36 | *** join/#bzflag bryjen (n=bryjen@2002:45a6:86ae:0:0:0:0:1) |
00:57.40 | Grumbler | ok, wanted to make sure it was a known, and not a little munchkin on the loose |
00:59.02 | JeffM2501 | they desuported the version of sql it used |
01:03.00 | CIA-3 | BZFlag: 03jeffm2501 * 10tools/bzedit/src/OSX/osxapp.cpp: ws |
01:12.14 | CIA-3 | BZFlag: 03jeffm2501 * 10tools/bzedit/inc/ilImageLoader.h: only load image data if we want it |
01:13.03 | CIA-3 | BZFlag: 03jeffm2501 * 10tools/bzedit/ (5 files in 4 dirs): only load image data if we want it |
01:19.13 | orange | SportChick: pong |
01:19.27 | SportChick | orange: I forgot already |
01:19.56 | orange | SportChick: lol |
01:20.11 | SportChick | orange: hehe |
01:20.15 | *** join/#bzflag SilentSwan (n=silent@unaffiliated/silentswan) |
01:20.30 | SilentSwan | *sigh* still dropping packets all over |
01:20.46 | SilentSwan | damn sbc |
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01:26.43 | CIA-3 | BZFlag: 03jeffm2501 * 10tools/bzedit/src/OSX/osxapp.cpp: start an image loader for OSX |
01:32.02 | *** join/#bzflag mbfg (n=dave@38.118.53.12) |
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01:33.16 | Gnurdux | would anyone be interested in a BZFlag AI bot programming contest? |
01:35.37 | TD-Linux | that sounds hard |
01:36.04 | TD-Linux | does making the bot cheat count as a good bot? |
01:36.20 | TD-Linux | can I make my bot shoot shockwaves that are 10000 in size? |
01:36.43 | Gnurdux | well the bzflag server has a setting for shockwave size |
01:37.16 | Gnurdux | i guess that if anyone agreed to do it I would make a library of stuff that interfaces with the BZflag server based on the bz source code and require that that be used |
01:37.33 | TD-Linux | ok |
01:37.38 | menotume | purple_cow: pingy |
01:37.39 | blast007 | TD-Linux: don't think it's possible to alter the size of the shockwave with just a client hack :P |
01:37.50 | TD-Linux | I do know it is possible |
01:38.11 | TD-Linux | but I would never try to do it ;) |
01:38.17 | TD-Linux | *hint hint* |
01:38.22 | Thumper_ | *cough* |
01:38.24 | Gnurdux | ive done two hacks in bz source: 1 flying without wings, 2 when you die you respawn instantly in the same location |
01:38.26 | blast007 | maybe in 1.7e4 it was possible |
01:38.30 | Gnurdux | ive only used it on my server |
01:38.37 | blast007 | Gnurdux: both of which are trivial |
01:39.00 | Gnurdux | to make yes? |
01:39.07 | purple_cow | menotume: pongy |
01:39.10 | blast007 | yes |
01:39.11 | Gnurdux | ya ones like 3 lines |
01:39.14 | TD-Linux | Gnurdux: what source file do you modify to change settings? I assume the one that retrieves settings from the server |
01:39.14 | Gnurdux | the other is like 7 |
01:39.28 | Gnurdux | well i think it just sends the shoot message |
01:39.41 | Gnurdux | then the clients are informed and determine if they are hit |
01:39.50 | Gnurdux | which is why I would need to make a library |
01:39.54 | blast007 | there are sanity checks that prevent over-sized shockwaves |
01:40.01 | TD-Linux | :( |
01:40.04 | Gnurdux | but the bzflag source is pretty easy to hac |
01:40.06 | blast007 | if you are seeing them, it is likely only showing on your client |
01:40.21 | TD-Linux | physics drivers are awesome, then the server dosen't check to see if you are speeding ;) |
01:40.23 | menotume | purple_cow: nvm, i was gonna ask if you have access to project admin at sf |
01:40.26 | Gnurdux | there are plenty of checks in the server |
01:40.33 | menotume | but, i think only tim and DT can |
01:40.46 | blast007 | there will be many more checks being added in 2.1.x |
01:40.58 | blast007 | even heard that shots and robots may be moving to the server |
01:41.06 | blast007 | but I'm not sure of the specifics :) |
01:41.11 | Gnurdux | for example, i tried to make a cheat client for immortality just by not sending the die message and my server kept kicking me for "wrong end shots" |
01:41.19 | Gnurdux | blast007, that would be good |
01:41.41 | TD-Linux | that's because it detected the shot was supposed to end when it hit you |
01:41.44 | Gnurdux | the idea of my idea is to have people make robots to play bz, probably in rabbit hunt mode, and pit them against each other |
01:42.08 | Gnurdux | see who gets the highest score |
01:42.13 | mbfg | it would be difficult to produce an api simple enough to allow 'people' to create bots |
01:42.15 | Gnurdux | obviously have like 200 matches |
01:42.40 | blast007 | score along isn't a good indication of "how good a bot is" |
01:42.41 | mbfg | 'Roger' is quite complex, but is, in the end, dumb as dirt. |
01:42.46 | Gnurdux | not really, i would just take the BZflag classes and copy and paste and do things badky |
01:42.55 | Gnurdux | blast007, in rabbit hunt mode? |
01:42.56 | purple_cow | menotume: what do you need admin for? |
01:43.35 | blast007 | Gnurdux: for example, one that had excellent navigation abilities, but was a bit lacking on dodging might get a lower score |
01:43.59 | TD-Linux | trepan: ooh, I see a fad coming: ping |
01:44.04 | JeffM2501 | purple_cow, they change sql |
01:44.14 | JeffM2501 | we have to upgrade the site and move the data over |
01:44.37 | Gnurdux | blast007, but its the best generic rating |
01:44.46 | Gnurdux | and if you liek the idea I would be open to suggestion |
01:44.50 | JeffM2501 | purple_cow, we need a project admin to set the password on the new db |
01:44.54 | menotume | new passwords need to be set for mysql |
01:44.59 | Gnurdux | for example doing something with team CTF to get that working |
01:45.03 | Gnurdux | etc |
01:45.18 | Gnurdux | or a better way to measure than scoring |
01:45.22 | trepan | TD-Linux: ? |
01:45.24 | purple_cow | has someone done a dump of the old db? |
01:45.31 | blast007 | Gnurdux: it's probably a good idea |
01:45.35 | menotume | dunno |
01:45.39 | Gnurdux | like modding the server to keep track of scores in different categories |
01:45.39 | trepan | TD-Linux: and as for your image req, talk to JeffM |
01:45.40 | menotume | can't do it now though |
01:45.43 | blast007 | you could ask on the forum, and see how much interest there is |
01:45.51 | purple_cow | menotume: no? |
01:45.54 | Gnurdux | blast007, sure it is, its just i dunno if anyone wants to do it |
01:46.15 | Gnurdux | i would enjoy running it and maybe making a basic lib but im not smart enough to make an AI bot myself |
01:46.25 | JeffM2501 | I think we lost all the data |
01:46.36 | JeffM2501 | today was the deadline |
01:46.52 | blast007 | does anyone know for sure if robots will be moving to the server during 2.1.x? |
01:47.00 | blast007 | or is that just an idea yet? |
01:47.17 | menotume | purple_cow: other channel please :) |
01:47.23 | JeffM2501 | blast007, more then likely code will be added to let the server create "virtual" players |
01:47.31 | blast007 | k |
01:47.31 | JeffM2501 | then plugins could do server side bots |
01:47.33 | Gnurdux | JeffM2501, you know what would be better than that |
01:47.34 | Gnurdux | oh |
01:47.39 | Gnurdux | thats what i was going to suggest |
01:47.41 | JeffM2501 | heh |
01:48.01 | JeffM2501 | we just need the hooks to let the server enable a player that is in the state but not a network player |
01:48.09 | JeffM2501 | then plugins can install handlers for when they need data |
01:48.16 | JeffM2501 | that's how I envisioned it |
01:48.46 | Gnurdux | well what you could do is have like a class with virtual functions to manage players |
01:48.59 | JeffM2501 | yes |
01:48.59 | Gnurdux | and the plugin can make instances of the class and pass them to the server |
01:49.08 | JeffM2501 | you would register a class that had callbacks |
01:49.13 | JeffM2501 | for each event for the fake player |
01:49.17 | JeffM2501 | yes |
01:49.19 | JeffM2501 | that is the idea |
01:49.23 | Gnurdux | ok |
01:49.55 | TD-Linux | wow... setting fog color green is scary |
01:50.11 | JeffM2501 | then techincaly you could make difrent plugins with difrent logic styles |
01:50.18 | JeffM2501 | and run more then one at a time |
01:50.19 | blast007 | TD-Linux: toxic fumes? ;) |
01:50.42 | Gnurdux | JeffM2501, do you like the idea of a bot contest? |
01:50.50 | JeffM2501 | mehhh |
01:51.03 | JeffM2501 | mostly I think it would be cool to have bots with difrent play styles |
01:51.16 | JeffM2501 | then you could mix em up on a server |
01:51.25 | JeffM2501 | keep it from geeting booring |
01:51.31 | TD-Linux | blast007: not only that, it's bright neon green |
01:51.41 | blast007 | heh |
01:52.00 | blast007 | radioactive then too |
01:52.26 | trepan | TD-Linux: next time you 'ping', make sure you've got reason |
01:52.36 | Gnurdux | JeffM2501, i think that would be cool |
01:52.50 | Gnurdux | basically my main reasoning is #1: |
01:53.15 | TD-Linux | trepan: check your PMs |
01:53.28 | Gnurdux | bzflag bots cant run independently from clients, even if this is fairly trivial |
01:53.32 | Gnurdux | #2 what you said |
01:53.35 | trepan | check my second note... and don't 'ping' here for bb pms |
01:53.42 | Gnurdux | #3 the -solo and autopilot bots suck |
01:54.00 | Gnurdux | #5 its fun |
01:54.02 | Gnurdux | i mean #4 |
01:54.03 | JeffM2501 | geting the hooks in for bots is the easy part |
01:54.15 | JeffM2501 | the making the logic good is the hard part |
01:54.15 | Gnurdux | #5 it makes more bots available |
01:54.36 | *** join/#bzflag wizatmac (i=the_wiz@pool-162-83-82-145.culp.east.verizon.net) |
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02:02.23 | Gnurdux | ;( noone is interested..... |
02:02.37 | Gnurdux | maybe i should make a forum post |
02:02.45 | JeffM2501 | for what? |
02:02.56 | JeffM2501 | we allready said we planed on doing it |
02:03.02 | JeffM2501 | that dosn't mean I'm going to do it RIGHT now |
02:03.03 | Gnurdux | no the bot contest |
02:03.21 | Gnurdux | Gnurdux would anyone be interested in a BZFlag AI bot programming contest? |
02:03.30 | Gnurdux | thats what started the conversation |
02:03.35 | JeffM2501 | ther eisn't any easy way to do it right now |
02:03.39 | JeffM2501 | so why would anyone be interested |
02:03.46 | JeffM2501 | maybe when the API work is done |
02:03.54 | Gnurdux | Warning: mysql_connect(): Can't connect to MySQL server on 'mysql' (111) in /home/groups/b/bz/bzflag/htdocs/document.php on line 5 |
02:03.57 | JeffM2501 | why get excited for something that isn't done yet |
02:04.00 | JeffM2501 | Gnurdux, we know |
02:04.01 | Gnurdux | not as part of the server |
02:04.06 | Gnurdux | as seperate programs |
02:04.25 | JeffM2501 | again, there isn't an easy way to do that yet |
02:04.36 | Gnurdux | y? |
02:04.48 | *** topic/#bzflag by JeffM2501 -> http://BZFlag.org/ || http://my.BZFlag.org/bb/ || http://my.BZFlag.org/ || http://cia.navi.cx/stats/project/BZFlag || http://BZFlag.org/wiki/GettingHelp || http://BZFlag.org/wiki/Download || #bzchat for casual chat || paste to http://bzflag.pastebin.ca || CVS HEAD is now 2.1 unstable, commit stable to v2_0branch | yes the main page has issues it is being worked on |
02:05.07 | JeffM2501 | because the bot logic is buried in lots of places in the coe |
02:05.23 | Gnurdux | no |
02:05.40 | Gnurdux | the idea is that people make their OWN bots |
02:05.46 | JeffM2501 | yes |
02:05.50 | Gnurdux | with none of the AI code from BZflag |
02:05.53 | JeffM2501 | and and that is NOT easy |
02:05.57 | mbfg | that aint happening |
02:06.02 | Gnurdux | only the code for interfacing with the server |
02:06.05 | JeffM2501 | there is no template app that does the bzflag protocoll |
02:06.06 | Gnurdux | mbfg, why? |
02:06.18 | JeffM2501 | because it's not easy |
02:06.21 | mbfg | very difficult |
02:06.23 | Gnurdux | JeffM2501, but it could prolly be done in a few days |
02:06.26 | JeffM2501 | there isn't a lib that just gets you hooked into bzfs |
02:06.32 | JeffM2501 | Gnurdux, tell us when you are done then |
02:06.43 | Gnurdux | JeffM2501, so it would be hard to do? |
02:06.53 | JeffM2501 | have you seen the bzflag code? |
02:07.02 | *** join/#bzflag _bubbles_ (i=nicole@toronto-HSE-ppp4065012.sympatico.ca) |
02:07.16 | Gnurdux | yes ive made cheat clients (and only used them on my server) |
02:07.34 | mbfg | orders of magnitude more difficult |
02:07.39 | JeffM2501 | then you know how intertwined the game logic, GL and the network stuff is |
02:07.39 | Gnurdux | i know |
02:07.50 | mbfg | unless you want a bot to just be a target |
02:07.51 | Gnurdux | sure so id do it badly lol |
02:08.08 | JeffM2501 | that is why we say puting it server side is easyer |
02:08.11 | Gnurdux | id make something with tons of unneccesary crap, but it wouldnt matter |
02:08.13 | JeffM2501 | and uses less bandwith :) |
02:08.45 | JeffM2501 | just need some new info to store with the server player, that is the callback class |
02:09.01 | *** join/#bzflag SilentSwan (n=silent@unaffiliated/silentswan) |
02:09.03 | JeffM2501 | and a couple API setups and then hooks all over BZFS where ever the data is sent |
02:09.13 | SilentSwan | *boo* |
02:09.22 | JeffM2501 | *eekkkk* |
02:09.26 | SilentSwan | :) |
02:09.59 | Gnurdux | JeffM2501, well does bz have a player class? |
02:10.06 | JeffM2501 | yes |
02:10.10 | JeffM2501 | it does |
02:10.13 | Gnurdux | in the server? |
02:10.17 | mbfg | yes |
02:10.21 | mbfg | both |
02:10.23 | JeffM2501 | but it is not the same |
02:10.28 | mbfg | yup |
02:10.31 | Gnurdux | of course not |
02:10.34 | blast007 | Gnurdux: what you are not understanding, is that this won't be a matter of copying some code out of bzflag, and making a bot |
02:10.35 | Gnurdux | ive seen it in the client |
02:11.05 | blast007 | things are mixed all together, and that would be very difficult to seperate |
02:11.09 | JeffM2501 | that class contains many game things |
02:11.19 | JeffM2501 | there are actualy a couple player classes in the client |
02:11.23 | Gnurdux | well wouldnt it be at most a few hours work to make it use virtual functions? |
02:11.33 | Gnurdux | yes, but they share a common ancestor JeffM2501 |
02:11.39 | JeffM2501 | Gnurdux, no, no they don't |
02:11.43 | blast007 | LocalPlayer, BaseLocalPlayer (or something along those lines) |
02:11.45 | JeffM2501 | dude you just don't understand the code |
02:11.50 | JeffM2501 | have at it |
02:11.55 | JeffM2501 | let us know when you are done |
02:12.07 | Gnurdux | LocalPlayer is a subclass of BaseLocalPlayer |
02:12.13 | blast007 | few* |
02:12.17 | Gnurdux | and then there is another subless as well |
02:12.46 | JeffM2501 | you could go thru and put hooks into the existing bot code |
02:12.52 | JeffM2501 | but then it would not be jsut a bot program |
02:12.54 | JeffM2501 | it would be a client |
02:12.57 | JeffM2501 | graphical and all |
02:13.09 | JeffM2501 | to make a standalone bot, you'd need to decouple the local player from the bot players |
02:13.16 | JeffM2501 | and remove all the GL and rendering and all that |
02:13.27 | JeffM2501 | that is what will take lots and lots of time |
02:13.33 | Gnurdux | ya |
02:13.46 | JeffM2501 | then all you get is a bot that can cheat |
02:14.02 | JeffM2501 | and a new exciting way for asshats to exploit stuff |
02:14.11 | JeffM2501 | so much better to do the virtual player on the server |
02:14.14 | JeffM2501 | via a plugin |
02:14.16 | brlcad | heh, so it does have issues |
02:14.18 | JeffM2501 | then no GL |
02:14.31 | Gnurdux | <JeffM2501> then all you get is a bot that can cheat |
02:14.32 | brlcad | i suppose that's sourceforge's subtle hint to fix our junk |
02:14.36 | Gnurdux | in response to what> |
02:14.46 | brlcad | to update to the new mysql servers |
02:14.53 | JeffM2501 | brlcad, meno is working on it |
02:14.55 | JeffM2501 | there are problems |
02:15.13 | brlcad | JeffM2501: i know, they sent out an e-mail a couple months ago ;) |
02:15.28 | brlcad | they just finally flipped the switch apparently |
02:15.35 | Gnurdux | JeffM2501, ? |
02:15.37 | JeffM2501 | yeah today was the deadline |
02:15.59 | JeffM2501 | so much for fearless being catching up |
02:16.09 | JeffM2501 | Gnurdux, you can never trust a client |
02:16.13 | JeffM2501 | ever |
02:16.19 | menotume | I'm emailing Tim with details, and wqhat he needs to do |
02:16.21 | JeffM2501 | you could make a bot that could go around and accoust other players |
02:17.08 | Gnurdux | JeffM2501, for server side bots, why not justgive the server side player class virtual functions |
02:17.27 | mbfg | wow virtual functions must be the answer to all ills |
02:17.29 | Gnurdux | and add a few API functions to insert them into the player list |
02:17.32 | Gnurdux | mbfg, yup ;) |
02:17.38 | Gnurdux | i make excessive use of them |
02:17.48 | Gnurdux | i think thats why my progs are so f***ing slow |
02:18.06 | mbfg | if that's your problem, you've got real problems |
02:18.21 | Gnurdux | but thats actually what i was suggesting earlier, i just wasnt so clear about it |
02:18.31 | Gnurdux | <Gnurdux> well wouldnt it be at most a few hours work to make it use virtual functions? |
02:18.35 | Gnurdux | thats what i meant up there |
02:18.38 | JeffM2501 | Gnurdux, that is what I am saying we will be doing |
02:18.42 | Gnurdux | ah |
02:18.47 | Gnurdux | but that sounds relatively easy |
02:18.55 | JeffM2501 | it's not too bad |
02:18.57 | mbfg | as jeff said,,... have at it |
02:19.05 | JeffM2501 | did I ever say sever side bots were hard? |
02:19.09 | Gnurdux | no |
02:19.13 | JeffM2501 | did I not say that it was our plan to do that? |
02:19.19 | Gnurdux | i just assumed they were cause you smart people didnt do them yet ;) |
02:19.26 | JeffM2501 | did I not tell you 3 times my plan? |
02:19.30 | Gnurdux | hmmm i should get familiar with those plugins |
02:19.33 | Gnurdux | JeffM2501, you prolly did |
02:19.33 | JeffM2501 | Gnurdux, we have other things to do |
02:19.42 | JeffM2501 | then jump on your little pet project |
02:19.51 | JeffM2501 | I personaly would like to get bzedit.. you know.. editing |
02:19.53 | *** join/#bzflag wizatcomp (i=the_wiz@pool-162-83-82-145.culp.east.verizon.net) |
02:20.06 | Gnurdux | hmmm |
02:20.11 | JeffM2501 | but hey I can drop all things so you can make a plugin bot for a version that won't be released for months |
02:20.21 | JeffM2501 | you want me to take our your trash too? |
02:20.23 | Gnurdux | heh lol |
02:20.47 | Death_Barrel | sounds like you got him trained Gnurdux :D |
02:20.48 | JeffM2501 | look and see |
02:21.07 | JeffM2501 | since the code is so hard for us simpletons that we can't do it yet |
02:21.13 | Gnurdux | ill read the f***ing code |
02:21.23 | JeffM2501 | I doubt it |
02:21.35 | Gnurdux | ok lemme rephrase that |
02:21.39 | mbfg | heh |
02:21.42 | Gnurdux | ill attempt to read the code |
02:21.51 | JeffM2501 | again I'll say |
02:21.52 | JeffM2501 | I doubt it |
02:22.09 | Gnurdux | ok lemme rephrase that again |
02:22.09 | *** part/#bzflag SilentSwan (n=silent@unaffiliated/silentswan) |
02:22.16 | Gnurdux | ill plan to attempt to read the code |
02:22.21 | blast007 | I should think you would read the code, and attempt to understand it...not attempt to read it |
02:22.32 | Gnurdux | hehe |
02:22.40 | Gnurdux | yes i know |
02:22.54 | blast007 | otherwise you idea is just a dream |
02:22.58 | blast007 | your* |
02:23.42 | Gnurdux | agh :( |
02:23.52 | Gnurdux | U bzflag/data/spree3.wav |
02:24.02 | Gnurdux | whew |
02:24.08 | Gnurdux | done with audio and video |
02:24.17 | *** join/#bzflag teh_conquerer (i=teh_conq@host-148-144-230-24.midco.net) |
02:24.19 | JeffM2501 | ohhhh noes... somone updated a file... gasp.... |
02:24.37 | Gnurdux | no |
02:24.49 | Gnurdux | im saying agh that its spending a lot of the time dling images |
02:24.53 | teh_conquerer | does anyone know the name of a linux/windows program in which you can fly through space and view stars? |
02:24.55 | Gnurdux | i dont have a copy of bz on my hdd |
02:24.59 | JeffM2501 | get a real connection |
02:25.00 | Gnurdux | or i do now.... |
02:25.01 | *** join/#bzflag lan56 (i=lan56@user-vcausoh.dsl.mindspring.com) |
02:25.07 | Gnurdux | i have one |
02:25.10 | Gnurdux | ikts done already |
02:25.19 | JeffM2501 | then you should not be spending "lots" of time |
02:25.39 | Gnurdux | lots of time = 30 secs |
02:25.44 | Gnurdux | i exagerated |
02:25.44 | JeffM2501 | no |
02:25.47 | JeffM2501 | no it isn't |
02:25.55 | JeffM2501 | I think you need to back off the 'ween candy |
02:26.05 | teh_conquerer | lots of time != 30 secs |
02:26.10 | teh_conquerer | :-) |
02:26.26 | Gnurdux | hmm what header has the server side player class? |
02:27.23 | JeffM2501 | grep |
02:27.30 | JeffM2501 | learn how to research |
02:28.23 | JeffM2501 | what compiler/editor do you use? |
02:28.31 | Gnurdux | aha |
02:28.42 | Gnurdux | g++ and nano in terminal or gedit |
02:28.53 | Gnurdux | but i just found it, its in gamekeeper |
02:28.58 | JeffM2501 | learn how to search more then one file |
02:29.02 | Gnurdux | or i think so |
02:29.02 | Gnurdux | GameKeeper::Player |
02:29.04 | JeffM2501 | and you don't have to tell us about every step |
02:29.07 | JeffM2501 | we know the code |
02:29.11 | JeffM2501 | you don't need to show us |
02:29.26 | sgk284 | Gnurdux, and for the love of god, learn to use a real editor ;) |
02:29.40 | sgk284 | what fun is asking what editor someone uses if you can't start a flamewar |
02:29.47 | JeffM2501 | heh |
02:30.08 | JeffM2501 | it's all about ctrl + shift + f3 |
02:30.15 | sgk284 | heh |
02:32.08 | Gnurdux | hmmm i see why its not quite so trivial, it seems to work via TCP stuff rather than events |
02:32.22 | JeffM2501 | events are an API thing |
02:32.42 | JeffM2501 | new events have to be added for every logical action to be taken on the server player |
02:32.55 | JeffM2501 | the server side player class is just data storage |
02:33.00 | JeffM2501 | it dosn't realy "do" anything |
02:34.34 | *** join/#bzflag jomojo (n=jomojo@c-24-17-68-130.hsd1.wa.comcast.net) |
02:35.08 | *** join/#bzflag RPG_ (n=G-bus@c-24-15-87-171.hsd1.il.comcast.net) |
02:37.00 | Gnurdux | <PROTECTED> |
02:37.15 | Gnurdux | you could probably make that virtual and do some sort of hacky thing with it |
02:37.40 | Gnurdux | keep an event queue that has stuff pushed onto it |
02:38.08 | Gnurdux | and that could pop it or something |
02:38.13 | JeffM2501 | Gnurdux, no that would tie the bot too the low level of the net implementation way too much |
02:38.27 | JeffM2501 | you are thinking too low level |
02:38.33 | JeffM2501 | you want to use as much bzfs code as you can |
02:39.31 | Gnurdux | then you would need to make a completely seperate class and make a union or something and put in hooks in all of the player managemnt places |
02:39.50 | JeffM2501 | yes |
02:39.51 | JeffM2501 | yes you do |
02:39.55 | JeffM2501 | but not a "union" |
02:40.02 | blast007 | I thought *you* were the one that was going to do some hacky stuff ;D |
02:40.19 | Gnurdux | the hacky idea was: |
02:40.24 | Gnurdux | Gnurdux you could probably make that virtual and do some sort of hacky thing with it |
02:40.24 | Gnurdux | Gnurdux keep an event queue that has stuff pushed onto it |
02:40.24 | Gnurdux | Gnurdux and that could pop it or something |
02:40.26 | JeffM2501 | that is why I said events have to be made for all the logical places |
02:40.39 | JeffM2501 | you don't want plugins dealing with packets |
02:40.45 | JeffM2501 | ever |
02:41.07 | Gnurdux | the other option would be too replace the whole TCP recieve function with a higher-level recieve-event function |
02:41.23 | JeffM2501 | my plan is to create a player logic class for the server that has virtual functions for every possible event or data check the server can do with a player |
02:41.28 | Gnurdux | and have the class itself have the TCP handling code |
02:41.29 | JeffM2501 | then keep a pointer per player |
02:41.40 | Gnurdux | ok |
02:41.40 | JeffM2501 | if the pointer is there, the class is used instead of the default stuff |
02:41.49 | JeffM2501 | then the API can derive it's own version of the class |
02:42.01 | JeffM2501 | and create players with there drived classes |
02:42.15 | JeffM2501 | then when ever the server does something to that player, it will use the class instead of the net |
02:42.27 | Gnurdux | see in my opinion the easiest way would be to treat them the same |
02:42.40 | JeffM2501 | they can't be |
02:42.45 | *** join/#bzflag krr (n=krrt@cpe-024-088-031-185.sc.res.rr.com) |
02:42.45 | JeffM2501 | you can't send net data to a local palyer |
02:42.50 | Gnurdux | you could have "events" |
02:42.50 | JeffM2501 | and you shoudln't have to |
02:42.52 | krr | hola |
02:43.00 | JeffM2501 | well we don't have events for remote players |
02:43.12 | Gnurdux | kill the whole TCP handler function |
02:43.13 | RPG_ | hola que tal? |
02:43.18 | JeffM2501 | with this way, other then how the input and output goes to the thing, they are the same |
02:43.19 | Gnurdux | replace it with event recieve |
02:43.44 | Gnurdux | and in the subclass that talks to the net, have it USE the net |
02:43.47 | JeffM2501 | at that point you are rewriteing all the handling for real players |
02:43.59 | JeffM2501 | then your bot has to deal with packet like data |
02:44.06 | JeffM2501 | what if the packet data chagnes? |
02:44.06 | Gnurdux | and plugins can make their own subclasses where they do there own stuff |
02:44.15 | JeffM2501 | you are thinking too low |
02:44.17 | Gnurdux | you have some sort of struct EVENT |
02:44.30 | JeffM2501 | then what turns that event into packet data for the real players? |
02:44.46 | JeffM2501 | it's the same amount of work |
02:44.49 | JeffM2501 | just in a difrent place |
02:44.51 | Gnurdux | the implementation of the virtual class |
02:45.00 | Gnurdux | so you would just need to migrate existing code |
02:45.02 | JeffM2501 | so your implementing a virtual class for players |
02:45.10 | JeffM2501 | it's the same amount of work |
02:45.19 | JeffM2501 | you have just hidden it in a confusing area |
02:45.21 | JeffM2501 | and changed more code |
02:45.32 | Gnurdux | ok i take your word for it |
02:45.43 | Gnurdux | and i have to go now |
02:45.44 | JeffM2501 | in my method, once all the events are into the callback class |
02:45.58 | JeffM2501 | you coudl implement the net code as another callback class, and be just like your mehtod |
02:46.00 | blast007 | in reference to real server-side bots, are we also thinking that that code could be used for network players too, and have a network layer that sends the events into that server player class? |
02:46.01 | JeffM2501 | just in a cleaner way |
02:46.14 | JeffM2501 | blast007, yeah that's what I just said |
02:46.19 | JeffM2501 | you can just do it peaicemeal |
02:46.27 | JeffM2501 | in the end you'd want all things to go thru the handler class |
02:46.37 | JeffM2501 | the real players would just take that data and format it into net messages |
02:47.03 | JeffM2501 | tupone will hate it tho |
02:47.16 | blast007 | heh |
02:47.29 | krr | is the league site down to anyone else, or is it just local weirdness? |
02:47.46 | JeffM2501 | anything on www.bzflag.org is down |
02:47.47 | JeffM2501 | ish |
02:48.07 | *** topic/#bzflag by JeffM2501 -> http://BZFlag.org/ || http://my.BZFlag.org/bb/ || http://my.BZFlag.org/ || http://cia.navi.cx/stats/project/BZFlag || http://BZFlag.org/wiki/GettingHelp || http://BZFlag.org/wiki/Download || #bzchat for casual chat || paste to http://bzflag.pastebin.ca || CVS HEAD is now 2.1 unstable, commit stable to v2_0branch | yes www.bzflag.org has issues it is being worked on |
02:48.11 | krr | oh ok thx JeffM2501 |
02:48.28 | blast007 | krr: which league site? http://my.bzflag.org/league/ seems to be up for me |
02:48.37 | RPG_ | http://bzflag.org |
02:48.37 | JeffM2501 | the my ones should be fine |
02:48.42 | JeffM2501 | they are on another machine |
02:48.50 | blast007 | yup |
02:49.01 | krr | http://my.bzflag.org/league/index.php?link=login <- gets me a blank page |
02:49.16 | JeffM2501 | that one works for me |
02:49.16 | krr | and also variants of that link |
02:49.25 | blast007 | works for me too |
02:49.28 | RPG_ | works for me |
02:49.35 | blast007 | try clearing your cache |
02:49.56 | krr | might be some Firefox weirdness - I am using a new (to me) extension that is supposed to hold sessions... |
02:50.14 | blast007 | hmm... |
02:50.33 | RPG_ | why cna't they just call them plugins? |
02:50.41 | krr | nope, still a blank - odd |
02:50.48 | RPG_ | blast007: get my message in #masterbot? |
02:50.51 | krr | plugins is easier to type ;) |
02:51.05 | menotume | krr: close all instances of your browser, then try again |
02:51.18 | menotume | krr, maybe you mouse is too fast :P |
02:52.04 | krr | hey meno I have a finger for you :P |
02:52.05 | krr | :D |
02:52.10 | krr | hehe |
02:52.20 | krr | cleared cookies and that seemed to work |
02:52.32 | krr | odd that that should do it tho |
02:53.03 | menotume | lol |
02:53.37 | krr | joined the Fun League tonight :D |
02:53.45 | krr | won our first match |
02:53.50 | menotume | it happen to me with mozilla sometimes ... i just have to close all mozillas, then all is fine |
02:53.56 | RPG_ | the fun league? |
02:54.04 | menotume | is that still around :) |
02:54.07 | menotume | ? |
02:54.21 | krr | fun.bzleague.com IIRC |
02:54.25 | menotume | yes |
02:57.15 | krr | meno u r in PA right? |
02:57.20 | menotume | yeppers |
02:57.35 | krr | saw some ex-neighbors of yours yesterday |
02:57.41 | menotume | lol |
02:57.55 | krr | on a Catalina 35-40' sailboat, anchored out in the ICW |
02:58.08 | menotume | ahh, Jersey-ites ? |
02:58.18 | krr | they said they liked it better here than in PA :) |
02:58.26 | menotume | :) |
02:58.30 | CIA-3 | BZFlag: 03jeffm2501 * 10tools/bzedit/ (3 files in 2 dirs): asume real paths for image reader |
02:58.48 | krr | hailing port was "Some-odd-name, Penn." |
02:59.02 | krr | vessel name "Osprey" |
02:59.04 | menotume | thta's a strange name |
02:59.17 | CIA-3 | BZFlag: 03jeffm2501 * 10tools/bzedit/ (inc/OSX/osxapp.h src/OSX/osxapp.cpp): default data dir function for OSX |
02:59.32 | krr | well, u PA folks have some weird names for towns - I dont remember i exactly :) |
02:59.39 | krr | i =it |
02:59.50 | menotume | hmmm, like Intercourse, PA ? |
02:59.55 | krr | ewwww |
03:00.04 | menotume | yep, a real town |
03:00.07 | krr | is that up against the NY border? |
03:00.22 | JeffM2501 | Intercourse PA... "come and get it on" |
03:00.28 | krr | omg |
03:00.39 | menotume | http://www.800padutch.com/intercs.shtml |
03:01.11 | krr | lmao its an Amish village |
03:01.17 | krr | how ironic |
03:02.19 | menotume | krr: marcus hook ? |
03:03.09 | krr | "Do Intercourse in AAA Amish Buggies." |
03:03.49 | krr | nope it wasnt that meno |
03:04.00 | krr | sounded more celtic |
03:04.15 | krr | or irish |
03:04.35 | krr | like "Glen Eiryn"... |
03:04.41 | menotume | ahhh |
03:04.58 | krr | see? told you PA folks had weird city name s:) |
03:06.14 | RPG_ | glen ellyn? |
03:06.23 | RPG_ | !weather 60137 |
03:06.26 | Guu | RPG_: The current temperature in Weather Underground is 38°F. |
03:06.30 | RPG_ | curses |
03:06.34 | RPG_ | ~weather KORD |
03:06.44 | menotume | bala-cynwyd |
03:07.08 | krr | lol no - is that a real placename? |
03:07.18 | menotume | yep, in Philly |
03:12.08 | CIA-3 | BZFlag: 03jeffm2501 * 10tools/bzedit/src/prefs.cpp: don't write out prefs items that start with #, they are runtime only |
03:13.31 | *** join/#bzflag spldart (n=icechat5@cpe-67-10-221-4.houston.res.rr.com) |
03:14.19 | spldart | query regarding a new map idea of mine... (can't type or spell without lots of corrections due to lotsa scotch whiskey) |
03:14.38 | spldart | I wish to attempt a new bz map of my own creati0n |
03:15.21 | spldart | it's a bz map, bz based on a 1980 arcade game, based on a 1981-2 arcade game.... ;)' |
03:15.36 | spldart | I need to know a couple of things before I start.... |
03:16.13 | RPG_ | yes? |
03:16.47 | spldart | Is it possible to make a surface that a tank can land on deadly at an interval roughly 10% of the time |
03:17.11 | spldart | And is it possible to make a surface that a tank can land on change colors |
03:17.28 | JeffM2501 | triggerd by the tank landing on it? |
03:17.34 | RPG_ | nope |
03:17.43 | JeffM2501 | yeah no on ether of them |
03:17.44 | spldart | Not triggered byt he tank |
03:17.49 | JeffM2501 | oh just change colors |
03:17.52 | JeffM2501 | like in a cycle? |
03:17.55 | JeffM2501 | that you can do |
03:18.12 | spldart | say I want to assiugn a block that doesn't change position an interval |
03:18.23 | JeffM2501 | position? |
03:18.25 | spldart | and it spends 5 to 15% of it's time deadly and orange |
03:18.28 | JeffM2501 | blocks realy don't move |
03:18.40 | spldart | z+ some place and within the world in x and y |
03:18.50 | JeffM2501 | you can't change physics drivers over time |
03:18.56 | spldart | and this block spends the rest of the time green and safe |
03:19.00 | JeffM2501 | no |
03:19.02 | spldart | But never moves in 3d |
03:19.09 | JeffM2501 | you can't change the death part |
03:19.14 | JeffM2501 | it ether is death |
03:19.15 | JeffM2501 | or isn't |
03:19.16 | spldart | growl |
03:19.21 | JeffM2501 | the color part is easy |
03:19.24 | spldart | crappy crap crap |
03:20.22 | spldart | I got an idea that has me intriqued and I think would be very coolies but can't congele it to something executable |
03:20.30 | spldart | IB somebody has already had this idea |
03:21.01 | spldart | My airhockey map lost my attention/interest and this new idea has me intriqued |
03:22.04 | spldart | But trying to compete with LouMan does have me... shall we say.... flacid |
03:22.14 | JeffM2501 | still dosn't change the fact that the current code can't do it |
03:22.47 | spldart | I understand.... wanted a Dev type's better superior/ sober opinion |
03:23.08 | spldart | Well I need color changes and random death.... |
03:23.43 | spldart | I know this was probably implied/answered... but a tanks's landing on a surface cannot trigger a world event can it not? |
03:23.48 | JeffM2501 | wht game was it based on? |
03:23.53 | JeffM2501 | not yet |
03:24.15 | CIA-3 | BZFlag: 03jeffm2501 * 10tools/bzedit/src/ (mapedit.cpp prefs.cpp): |
03:24.15 | CIA-3 | BZFlag: allways search for the data dir, unless it's manualy overriden. it may change if the |
03:24.15 | CIA-3 | BZFlag: app is moved |
03:24.18 | spldart | I'm not sure if I want to say in an open /forum |
03:24.28 | spldart | Cuz It might be a great idea |
03:24.35 | spldart | or it could just be a flub :( |
03:24.35 | JeffM2501 | so |
03:24.55 | JeffM2501 | you are woried someone will "steal" the idea? |
03:24.59 | spldart | it would probalby require plugins |
03:25.02 | spldart | maybe |
03:25.10 | spldart | and it's competitve out there |
03:25.14 | JeffM2501 | it is? |
03:25.20 | JeffM2501 | that's sad |
03:25.28 | spldart | lol |
03:25.31 | spldart | not sad |
03:25.47 | JeffM2501 | that people compete over map ideas for a silly tank game :) |
03:25.52 | spldart | lol |
03:26.03 | spldart | I want to surprise the map world |
03:26.14 | spldart | more that than idea theft |
03:26.15 | JeffM2501 | maybe other people could help you |
03:26.20 | spldart | but a little of both |
03:26.28 | JeffM2501 | so much for the open in open source |
03:26.33 | spldart | I know Louman could outdo me |
03:26.39 | spldart | LOLOL |
03:26.41 | spldart | damn |
03:26.47 | spldart | I'm being guilt tripped |
03:26.49 | spldart | ok ok |
03:26.57 | JeffM2501 | in the end all that shudld matter is that the map gets done and you can play it |
03:27.01 | spldart | I have an idea for Q-bert |
03:27.06 | JeffM2501 | what if louman said he'd do it for you |
03:27.08 | JeffM2501 | if it's great idea |
03:27.10 | spldart | world Z plane is death |
03:27.24 | spldart | map is basically a 3d group of pads |
03:27.33 | JeffM2501 | would you rathat have the good idea be done by him and be a masterperice or have it be sub par? |
03:27.56 | spldart | I'd rather have a sub-par original idea by me ;) |
03:27.59 | spldart | ;-p |
03:28.13 | spldart | since louman make masterpieces everywhere he tries |
03:28.20 | JeffM2501 | that seems very selfish |
03:28.24 | JeffM2501 | but what ever floats your boat |
03:28.30 | spldart | me=selfish |
03:28.32 | spldart | hehe |
03:28.38 | JeffM2501 | you'd be suporsed what cha happen when people work together |
03:29.00 | spldart | yep... a house burns down much faster when all your friends help and beer is involved |
03:29.16 | JeffM2501 | umm ok |
03:29.23 | spldart | LOLOL |
03:29.49 | spldart | Or should I say to many expert machinist and only one torque wrench? |
03:30.39 | spldart | I want to simulate "coily" with random 'pads' that change colors and then also cause death at landing |
03:31.05 | *** part/#bzflag RPG_ (n=G-bus@c-24-15-87-171.hsd1.il.comcast.net) |
03:31.14 | spldart | and i thought it was cute to simulate a game that was almost as old as 'battlezone' in bzflag |
03:31.19 | JeffM2501 | coily? |
03:31.24 | JeffM2501 | heck is that? |
03:31.26 | spldart | there we go... rpg has head off to copy my idea ;) |
03:31.34 | spldart | You ever play Q'bert? |
03:31.48 | JeffM2501 | dude most map makers were born after nindentos were made |
03:31.49 | JeffM2501 | yes |
03:32.06 | spldart | my god... nintendo = 82 or something right? |
03:32.13 | JeffM2501 | most map makers were born after I graduated college |
03:32.19 | JeffM2501 | dude I mean SNES |
03:32.21 | JeffM2501 | 1990 |
03:32.26 | spldart | OMG!!!! |
03:32.34 | spldart | I was born WAY before Pong |
03:32.38 | JeffM2501 | 13-16 is the age range |
03:32.44 | spldart | I have an original NES |
03:32.50 | JeffM2501 | I was born on the day the first pong machine was installed |
03:32.58 | JeffM2501 | like at the same time |
03:33.07 | spldart | along with snes, sega, gameboy 3 gens, gamecube, xbox etc etc |
03:33.14 | spldart | wow |
03:34.55 | spldart | coily= villain that bounces around the playing field and if you land on a pad that coily is on you die, fall down and go %@#%@# |
03:35.31 | *** join/#bzflag SilentSwan (n=silent@unaffiliated/silentswan) |
03:35.47 | JeffM2501 | oh |
03:35.49 | spldart | ayeot ayeot oit |
03:36.06 | SilentSwan | that's what i was about to say |
03:36.20 | spldart | ;) hehe |
03:37.08 | SilentSwan | woohoo! I figured out how to do a few interesting things in (cr)Apple's Logic Express... just recorded some floyd stuff with me on guitar and synth :) |
03:37.10 | spldart | I wonder how great this 2 dvd set debian install is...... |
03:38.17 | dcat | isn't coily in the game Q*Bert? |
03:38.37 | SilentSwan | you can play q-bert on IRC... just type "/q bert" |
03:38.41 | SilentSwan | :) |
03:39.32 | dcat | it's query here |
03:39.47 | SilentSwan | aww |
03:40.26 | dcat | oh you did mention Q'Bert earlier |
03:41.05 | spldart | woah |
03:41.07 | SilentSwan | http://news.yahoo.com/s/nm/20051101/ts_nm/food_beef_recall_dc |
03:41.16 | SilentSwan | read the first paragraph on that *carefully* :) |
03:41.51 | spldart | tried /q bert... nothing |
03:41.59 | SilentSwan | haha |
03:42.04 | spldart | IB it was a joke |
03:42.08 | spldart | Ah |
03:42.09 | SilentSwan | a bad one |
03:42.14 | spldart | so...o |
03:42.22 | SilentSwan | kind of like F12 putting you in cheat mode in BZ |
03:42.41 | spldart | exhibit A.. reason not to divulge secret idea |
03:42.48 | spldart | :-| |
03:42.55 | spldart | 8-| |
03:43.07 | SilentSwan | WASHINGTON (Reuters) - Quaker Maid Meats Inc. on Tuesday said it would voluntarily recall 94,400 pounds of frozen ground beef ***panties*** that may be contaminated with |
03:43.07 | SilentSwan | E. coli. |
03:43.23 | spldart | o_O |
03:43.25 | SilentSwan | from the reuters article hehe ... wonder what was on the author's mind |
03:45.02 | spldart | ^_^ |
03:45.28 | spldart | :~D |
03:45.52 | SilentSwan | <@v@> |
03:45.55 | dcat | the thought of beef panties makes me sick, E. coli or not |
03:46.00 | SilentSwan | hehe |
03:46.01 | spldart | Their is a octet of eyes watching me in /Qbert |
03:46.06 | SilentSwan | contaminated panties... even worse |
03:46.18 | SilentSwan | spldart a spider? |
03:46.25 | spldart | skid marks eeeeeuuuuuwwwwaaaaah |
03:46.47 | spldart | a big spider |
03:46.55 | spldart | that hides well |
03:46.59 | spldart | in the shadows |
03:47.28 | spldart | eyes, in the dark... one moon circles |
03:47.41 | JeffM2501 | brlcad, you there? |
03:47.42 | SilentSwan | spldart whatever you're smoking, share please :) |
03:48.01 | spldart | I'm in Tx... drop by sometime |
03:48.15 | spldart | it's good stuff |
03:48.20 | spldart | :eek: |
03:48.25 | SilentSwan | hehe |
03:48.29 | SilentSwan | nah, i gave it up |
03:48.33 | spldart | ah |
03:48.38 | spldart | I was a late bloomer |
03:48.47 | SilentSwan | if i smoke that stuff or drink, my friend will beat me with a rubber chicken or something |
03:48.53 | spldart | LOL |
03:49.00 | JeffM2501 | is that good thing or a bad thing? |
03:49.04 | SilentSwan | well |
03:49.07 | spldart | well... nothing is worse that a singing fish on the wall 'eh |
03:49.08 | SilentSwan | that's the question :) |
03:49.26 | SilentSwan | i made a promise to her that i'd stop, and i cannot go back on my word. |
03:50.04 | spldart | Are you suggesting that atoms migrage? They could grip it be the electron! It's not a 'matter' of where it grips it it's a 'matter' of physics!!! |
03:50.20 | SilentSwan | hahaha |
03:50.38 | SilentSwan | but if two atoms grip it on a string... |
03:50.42 | spldart | something that just spawned in my head this morning on the way to work |
03:50.52 | spldart | string theory!!!!!!!!!!!!!1 |
03:50.53 | spldart | LMAO |
03:50.58 | SilentSwan | but atoms are non-migratory |
03:51.10 | spldart | But electorns migrate |
03:51.14 | SilentSwan | well, maybe african atoms |
03:51.30 | spldart | esp, when microprocessor are run at to high a core voltage |
03:51.38 | spldart | o_O |
03:51.43 | spldart | LOL |
03:51.48 | SilentSwan | hah |
03:52.30 | spldart | but still brainstorming his map idea while being silly |
03:52.48 | krr | European atoms or African atoms? |
03:53.05 | spldart | Europeon atoms |
03:53.13 | spldart | I'm tighty whitey :) |
03:53.29 | krr | ni |
03:53.42 | spldart | Ah! |
03:53.49 | spldart | A shrubbery! |
03:54.11 | SilentSwan | Ni! |
03:54.42 | spldart | 25oz red wine + 1/2 fifth of scotch = something something |
03:55.33 | spldart | ';eeek:\ |
03:56.20 | spldart | I'm imagining bzedit placing the 'idea' and then 3d'ing in the meshes with xwing using the positions from the bzedit |
03:56.37 | spldart | wait |
03:56.42 | spldart | not xwing |
03:56.51 | spldart | 3dwing or whateva it's called |
03:56.54 | spldart | gotta reinstall that |
03:57.04 | SilentSwan | i love Jeff Beck's guitar on this album... |
03:57.05 | spldart | is there any really cool 3d modellers for linux??? |
03:57.10 | SilentSwan | wings3d |
03:57.14 | SilentSwan | blender |
03:57.18 | SilentSwan | if you can figure it out |
03:57.28 | spldart | those are both win and linux |
03:57.36 | SilentSwan | yes |
03:57.37 | spldart | I was already doing wings in win |
03:57.41 | spldart | just checking |
03:57.51 | SilentSwan | maya, also |
03:57.52 | spldart | I did my airhockey.bzw in wqings |
03:57.56 | SilentSwan | but maya isn't free |
03:58.15 | spldart | apt-cache search 3d modeler :-D |
03:58.19 | spldart | hehe |
03:59.54 | spldart | I still need to find a way to get my ati aiw to tv while I'm linuxing.... it would help greatly in increasing my learn time in lunx |
03:59.57 | spldart | linux |
04:00.08 | krr | ...my third castle, it caught fire, burnt down, fell into the swamp, and sank, but my 4th castle... |
04:00.13 | SilentSwan | still trying to figure out just how jeff beck gets some of these sounds out of a guitar.. |
04:00.25 | spldart | The last 5 years have been a blur of ati mmc tv in top right corner while doing other stuff in windows |
04:06.28 | spldart | quiet up in here |
04:07.04 | SilentSwan | hi |
04:07.14 | Aribeth | :) |
04:07.17 | SilentSwan | how's your back? |
04:07.19 | spldart | perverts |
04:07.24 | SilentSwan | spldart ? |
04:07.28 | Aribeth | getting better slowly |
04:07.31 | SilentSwan | good |
04:07.49 | Aribeth | resting alot and useing a cruch |
04:07.57 | CIA-3 | BZFlag: 03jeffm2501 * 10tools/bzedit/ (4 files in 3 dirs): png loader for OSX ( pain in the ass ) |
04:08.02 | SilentSwan | heat or ice? |
04:08.08 | Aribeth | both |
04:08.19 | Aribeth | advil too |
04:08.33 | SilentSwan | a *gentle* (and i emphasize gentle) massage would help, too... helped me a lot when i messed mine up last year |
04:08.40 | SilentSwan | gets blood flowing |
04:09.05 | Aribeth | i have a Rebilicare IF II electric masager |
04:09.23 | Aribeth | :) |
04:10.15 | spldart | 16.2% done on second debian dvd iso |
04:10.32 | JeffM2501 | should have done ubantu |
04:10.46 | spldart | I'll download that and try it now...link me :) |
04:11.00 | SilentSwan | i've heard mixed reviews of it |
04:11.08 | JeffM2501 | www.google.com |
04:11.12 | spldart | welll.... I will download it now and try it later |
04:11.17 | spldart | LAZY!!! |
04:11.52 | SilentSwan | gentoo's nice too |
04:11.55 | SilentSwan | if you have the patience |
04:11.58 | Aribeth | er...whispers |
04:12.03 | Aribeth | yep |
04:12.06 | *** join/#bzflag wizatmac (i=the_wiz@pool-162-83-82-145.culp.east.verizon.net) |
04:12.06 | uso | and a fast cpu ;) |
04:12.16 | SilentSwan | yeah :) |
04:12.29 | SilentSwan | loading it on my old 333MHz ultra 10 was painful to say the least |
04:12.29 | Aribeth | its great on sun's with 4 cpu's |
04:12.31 | spldart | Ok.... I have two Barton cpu's running 2240mhz each everyday mode.... |
04:12.49 | Aribeth | ummmm SMP |
04:12.51 | SilentSwan | but i'm using it right this moment and.. once it's installed, it's quite nice |
04:12.55 | SilentSwan | brb |
04:12.55 | spldart | and the bus is overclocked about 20% |
04:13.00 | uso | 4 slow cpu's deosn't make it really fast ;) |
04:13.01 | spldart | smp ownz me |
04:13.17 | spldart | and raid 0 ownz me too |
04:13.31 | Aribeth | no, but quad smp is good |
04:13.42 | Aribeth | na, i like raid 5 |
04:13.51 | spldart | I want to dual cores NOW!!! |
04:14.43 | Aribeth | go for dual Opteron's |
04:15.11 | spldart | dos of those dual babes |
04:16.01 | SilentSwan | chilly in here... just put on my FreeBSD sweatshirt :) |
04:16.15 | spldart | I have c:, d:, e:, f: g:, h: i: j:, k:, |
04:16.23 | SilentSwan | yuck |
04:16.33 | spldart | e: is raid 0 for speed speed speed |
04:16.35 | spldart | 4 drive |
04:16.48 | SilentSwan | hmm |
04:16.53 | SilentSwan | why not 1+0? |
04:17.02 | spldart | editing mpeg |
04:17.11 | SilentSwan | i like my little devil |
04:17.16 | SilentSwan | i even have a stuff one |
04:17.19 | SilentSwan | stuffed |
04:17.20 | spldart | stuff is only in there for the editing then back to more reliable drive letters |
04:17.27 | Aribeth | i have a tshirt from just after 9/11 |
04:17.32 | SilentSwan | nice to know a former BSDi employee |
04:17.56 | Aribeth | it has a bomb on it and says Air Raid. Kills terists dead |
04:18.01 | spldart | I was trying to reconfigure my server on this last 9/11 |
04:18.02 | SilentSwan | hmm |
04:18.03 | uso | the devil is nice, surely excelling the tux |
04:19.10 | bryjen | "terists" ? was Bush selling shirts? |
04:19.15 | Aribeth | BSD rocks |
04:19.19 | SilentSwan | hahaha |
04:19.37 | Aribeth | terrests, cant spell worth a da.... |
04:19.41 | SilentSwan | "terist" = anyone who disagrees with der Fuehrer |
04:19.49 | spldart | ubuntu cd better than knoppix in the final analysis |
04:20.24 | bryjen | ~spell terrests |
04:20.39 | SilentSwan | t e r r o r i s t |
04:21.07 | SilentSwan | alternate spellings: B U S H or S H A R O N |
04:21.19 | SilentSwan | or C I A |
04:21.19 | Aribeth | channy |
04:21.26 | spldart | Just curious if ubuntu install cd, 600 meg, will give me better functionality than a debian install from 'scratch" |
04:21.26 | SilentSwan | that too |
04:21.48 | spldart | nuke the enemies of Bush and Sharon |
04:22.10 | spldart | Nuke the whales |
04:22.12 | spldart | !!! |
04:22.13 | Guu | spldart: Huwwwwat!!?!?! |
04:22.22 | bryjen | "strange game. the only way to win..." |
04:22.28 | SilentSwan | haha |
04:22.29 | krr | nuke the baby gay whales :) |
04:22.33 | SilentSwan | is not to play |
04:22.42 | Aribeth | and the nuke gets repeled back to speldart |
04:22.45 | spldart | LOL @ do you want to play a game |
04:22.55 | Aribeth | look at speldart glow |
04:23.11 | spldart | and since aribeth mis-spelled spldart it had no effect |
04:23.21 | spldart | I loved that movie |
04:23.26 | SilentSwan | yeah |
04:23.28 | SilentSwan | classic :) |
04:23.39 | spldart | brb.. more kid laundry |
04:23.42 | Aribeth | hummm....pain pill is makeing me spell worse than normal |
04:24.06 | Aribeth | Phrack? |
04:24.09 | SilentSwan | omg |
04:24.18 | SilentSwan | you know not of the oracle of phrack? |
04:24.41 | SilentSwan | www.phrack.org |
04:24.47 | Aribeth | i know not. Ari ducks again |
04:26.05 | SilentSwan | ...the eternal child leafs through his war magazine while his kind uncle sam feeds ten trillion in change into the total entertainment combat video game... |
04:26.18 | SilentSwan | ...in bars 3000 miles away |
04:26.29 | Aribeth | ahh |
04:26.53 | Aribeth | ummmmm |
04:27.00 | bryjen | that'sa lotta quarters |
04:27.07 | spldart | ok back |
04:27.36 | spldart | woah |
04:27.43 | spldart | I'm in the dog house |
04:27.55 | Aribeth | yep |
04:28.28 | bryjen | and the dog has broadband, while you in the big house don't? |
04:28.45 | SilentSwan | wie, bitte? |
04:28.57 | SilentSwan | oh |
04:29.03 | uso | needed to fight the cats :) |
04:29.04 | SilentSwan | lack of sleep catching up to me |
04:29.40 | spldart | If you don't mind me asking Jeff... what do you find superior about ubunutu linux over say debian? |
04:30.25 | spldart | I'm already treated for fleas ;) |
04:30.45 | SilentSwan | all i know is i use SuSE at work and it's great for just getting a working system up with minimal hassle |
04:30.57 | uso | ubuntu is more often updated, has the newer packages if you compare to debian stable aka sarge |
04:31.00 | SilentSwan | plus, it has origins in germany, so it can't be all bad, eh? :) |
04:31.03 | spldart | And teh wife has a surgical stainless/titanium femur :) |
04:31.07 | uso | debian has a lot more packages |
04:31.19 | spldart | femur and hip |
04:31.36 | Aribeth | wow |
04:31.45 | Aribeth | bionic eh |
04:32.24 | SilentSwan | http://www.novell.com/de-de/linux/suse/ |
04:32.46 | spldart | Yep.. She is my bionic bish ;~) |
04:33.10 | spldart | I'm loving the apt-get everything int he world for debian...... |
04:33.33 | SilentSwan | freebsd - /usr/ports... best thing ever made :) |
04:33.45 | SilentSwan | or /usr/src |
04:33.48 | SilentSwan | make world |
04:33.56 | spldart | :) |
04:33.58 | SilentSwan | nothing could be smoother |
04:34.06 | Aribeth | emerge does it in one step :) |
04:34.08 | I_Died_Once | how do I give apyramid color? |
04:34.11 | krr | try Kanotix - debian unstable knoppix-based live cd w/a hdd install script included |
04:34.14 | SilentSwan | so does BSD :) |
04:34.42 | krr | also German based ;) |
04:34.42 | Aribeth | its emerge world in gentoo |
04:34.43 | SilentSwan | i'm the resident Free/OpenBSD advocate at work... |
04:34.57 | Aribeth | good |
04:35.00 | uso | eXtreme: Invalid operation World |
04:35.18 | Aribeth | better for servers than red hat or fedora |
04:35.23 | SilentSwan | oh i so agree |
04:35.24 | I_Died_Once | isnt there a parameter you give a pyramid in the bzw that gives it a color, or makes it transparent? |
04:35.25 | uso | ugg, auto completition :) |
04:35.38 | SilentSwan | well, then again, XP is better than deadrat |
04:35.46 | Aribeth | hehe |
04:36.06 | SilentSwan | lord knows, i've had the misfortune of supporting it |
04:36.13 | SilentSwan | thank god for suse |
04:36.33 | bryjen | a plain-old pyramid? i don't think you can do much with that. have to use the new constructs to get new properties |
04:36.44 | Aribeth | i reinstalled XP on my laptop after a drive died and now it freezes every so often |
04:37.06 | Aribeth | hehe |
04:37.19 | SilentSwan | god wants contributions |
04:37.27 | SilentSwan | what god wants, god gets, god help us all |
04:37.31 | Aribeth | oh god i need a new back :) |
04:37.46 | Aribeth | PLEASE!! |
04:37.50 | Aribeth | :P |
04:37.59 | SilentSwan | i want a new stomach and a new brain |
04:38.11 | SilentSwan | each without all the years of emotional baggage |
04:38.19 | Aribeth | just a new back for me |
04:38.29 | Aribeth | ahh yes |
04:39.02 | SilentSwan | cool |
04:39.05 | SilentSwan | doing? |
04:39.06 | uso | I_Died_Once: check the map at viper, it has pyramids with a different color |
04:39.20 | Aribeth | old radio repair, and hobbies |
04:39.24 | SilentSwan | ah |
04:39.36 | SilentSwan | i've considered photography |
04:39.40 | SilentSwan | but... i want to eat |
04:39.50 | Aribeth | i just got a lighting set for the Enterprise NX-01 |
04:39.59 | SilentSwan | and i was a semi-profesional musician for a while... but.. i wanted to eat |
04:40.10 | SilentSwan | enterprise NX-01? |
04:40.30 | Aribeth | ya, from the tv series enterprise |
04:40.43 | SilentSwan | TV=the one-eyed god |
04:40.48 | SilentSwan | oh neat |
04:41.23 | SilentSwan | have any photos? |
04:41.31 | bryjen | if god had one eye, do you think he'd want a bunch of couch-potatoes sitting in front of it all the time? |
04:41.34 | Aribeth | not right now |
04:41.36 | uso | what size is your enterprize? |
04:41.47 | uso | *prise |
04:42.06 | Aribeth | i have a Lost in Space tv series Jupiter 2 i have been working on |
04:42.23 | Aribeth | with hinged landing struts |
04:42.46 | Aribeth | all recut from the badly molded peices |
04:42.47 | SilentSwan | well, i have to take out some vengeance on the societal effects of television... i'm listenting to roger waters "Amused to Death" right now... based heavily on Neil Postmans excellent book "Amusing Ourselves to Death" |
04:43.04 | Aribeth | cool |
04:43.23 | krr | bryjen: maybe there is just this eye, and the folks runnin it *think* they are god :) |
04:43.29 | SilentSwan | i still fail to see why Postman so worships MacLuhan, though |
04:43.44 | SilentSwan | they seem so at odds when it comes down to the dirty details |
04:43.50 | SilentSwan | anyway, brb |
04:44.33 | Aribeth | hummm...i should get a pic up of my Buck Rogers starfighter |
04:47.25 | SilentSwan | now that would be interesting |
04:47.34 | Aribeth | yep :) |
04:48.38 | Aribeth | i recut a 00000 brush once to hand paint the name on a cutty sarc model i once had. |
04:48.41 | SilentSwan | calms the troubled mind |
04:48.50 | SilentSwan | wow |
04:48.51 | Aribeth | coool |
04:49.29 | Aribeth | my hand isnt as steady as it once was though |
04:49.31 | SilentSwan | i met a great lady.. she's an author... her name is Lynda Barry.. met her many years ago |
04:49.40 | Aribeth | wow |
04:49.41 | SilentSwan | and that was how i got into ink painting |
04:49.50 | Aribeth | very cool |
04:49.53 | SilentSwan | she writes all her books with chinese brush and ink |
04:50.00 | Aribeth | O.o |
04:50.10 | SilentSwan | i have every book of hers, signed :) she lives only 45 min away |
04:50.18 | spldart | wow... linux = major debate |
04:50.30 | SilentSwan | spldart always is |
04:50.40 | krruno | how much per gallon for the gas? |
04:50.43 | spldart | and xp pro > sharp stick in the eye |
04:50.57 | spldart | I get 66mpg on my kawi |
04:51.00 | SilentSwan | personally, i'd prefer the stick |
04:51.18 | I_Died_Once | The thing about sex with oriental people is thirty minutes later, you're hornin' again |
04:51.30 | SilentSwan | ooooooooooooook then |
04:51.45 | spldart | are you fn the same asian peeps I'm fn ? |
04:52.07 | bryjen | s/flame// s/ant// |
04:52.12 | SilentSwan | haha |
04:52.38 | I_Died_Once | lol /me did not say "Flameing Retard" |
04:52.42 | SilentSwan | hehe |
04:52.54 | bryjen | I_Died_Once: you didn't have to say it |
04:52.56 | bryjen | ;) |
04:53.00 | orange | why that looks like a mac, JeffM2501 |
04:53.04 | krruno | looks good JeffM2501 |
04:53.05 | spldart | DERH!!! CARTMAN! |
04:53.08 | JeffM2501 | it does dosn't it? |
04:53.25 | JeffM2501 | same code that runs on windows too :) |
04:53.25 | I_Died_Once | WTF? are you all watching him on cam or someting? |
04:53.36 | JeffM2501 | now I can do GTK |
04:53.39 | bryjen | does it quack like a mac? |
04:53.42 | SilentSwan | yeah... and what *is* that you're wearing, jeff? |
04:53.51 | JeffM2501 | target clearance |
04:53.53 | CIA-3 | BZFlag: 03jeffm2501 * 10tools/bzedit/ (4 files in 3 dirs): working GL contex in OSX |
04:53.54 | SilentSwan | oh |
04:54.50 | Aribeth | hummm....bzedit for Mac??? |
04:54.51 | JeffM2501 | drag stuff isn't working still, need the learners help on that |
04:54.57 | JeffM2501 | bzedit for all OSs |
04:55.01 | JeffM2501 | one codebase |
04:55.02 | orange | that answers your question, silentswan |
04:55.08 | SilentSwan | :) |
04:55.11 | orange | drag stuff :-) |
04:55.14 | Aribeth | updated and all? |
04:55.22 | JeffM2501 | new code |
04:55.25 | I_Died_Once | what are you wearing --> drag stuff |
04:55.29 | Aribeth | COOOOOOLLLLL! |
04:55.39 | SilentSwan | Aribeth you have a mac? |
04:55.44 | JeffM2501 | the core map reader knows to not remove objects it dosn't know about |
04:55.45 | Aribeth | not now |
04:55.48 | SilentSwan | oh |
04:55.49 | SilentSwan | don't |
04:55.52 | JeffM2501 | I'm doing GTK now |
04:55.56 | SilentSwan | don't waste your time/money |
04:56.00 | Aribeth | but bzedit on linux :) |
04:56.00 | JeffM2501 | so it'll work under linux the exact same way |
04:56.11 | SilentSwan | *sigh* gtk |
04:56.15 | SilentSwan | mediocrity always wins |
04:56.19 | spldart | dID jEFFm have an opinion on ubuntu vx debian? |
04:56.19 | I_Died_Once | give it support for 2.0 objects |
04:56.22 | JeffM2501 | it's the only thing that I have samples for |
04:56.37 | JeffM2501 | spldart, if you just want a pointy clicky thing, ubuntu |
04:56.41 | JeffM2501 | since it IS debian |
04:56.48 | SilentSwan | dangit... i should brush up on qt and have a go |
04:56.48 | JeffM2501 | with an easyer installer |
04:56.49 | spldart | ah |
04:56.50 | spldart | well |
04:56.59 | JeffM2501 | SilentSwan, your more then welcome to |
04:57.00 | bryjen | SilentSwan: perfection is always to expensive |
04:57.04 | SilentSwan | i would |
04:57.04 | Aribeth | QT is good |
04:57.06 | spldart | server is completely devoid of pointy clicky... |
04:57.09 | spldart | No mouse |
04:57.13 | SilentSwan | only... i've too many other things going one ;/ |
04:57.16 | JeffM2501 | then debian for server |
04:57.18 | SilentSwan | s/one/on/ |
04:57.23 | JeffM2501 | ubuntu is a desktopy thing |
04:57.36 | spldart | but dually might get much something more gui-reffic |
04:57.41 | JeffM2501 | well the way it's done, it could have both a GTK and a QT interface |
04:57.41 | spldart | But has to be smp aware |
04:57.48 | SilentSwan | true |
04:57.48 | JeffM2501 | that's just kernel |
04:57.55 | spldart | ah |
04:57.56 | SilentSwan | perhaps if i get really bored |
04:58.01 | JeffM2501 | the application layers are basicly plugins |
04:58.04 | SilentSwan | too bad qt is such a PITA to work with |
04:58.11 | SilentSwan | moc |
04:58.12 | SilentSwan | pft |
04:58.19 | spldart | the cd I'm downloading is kernel and ubuntu packaged win-vironment then? |
04:58.34 | JeffM2501 | what are you downloading? |
04:58.58 | spldart | ubuntu 5.1 install 386 600 meg |
04:59.09 | JeffM2501 | what PC do you have? |
04:59.12 | JeffM2501 | CPU wise? |
04:59.20 | spldart | msi dual amd k7 with barton's |
04:59.33 | JeffM2501 | that will install Gnome too |
04:59.37 | JeffM2501 | no choice about it |
04:59.47 | spldart | ic |
04:59.49 | JeffM2501 | then you can use synaptic to get the smp kernel |
04:59.50 | spldart | well |
04:59.58 | spldart | I'd prefer gnome on this dual boot smp rig |
05:00.03 | spldart | just for ease sake |
05:00.03 | JeffM2501 | ok |
05:00.07 | JeffM2501 | you can do kde too |
05:00.09 | JeffM2501 | it's easy |
05:00.15 | JeffM2501 | you just click the things you want to install |
05:00.18 | JeffM2501 | and it installs them |
05:00.20 | SilentSwan | what's so hard about kde? |
05:00.30 | JeffM2501 | nothing |
05:00.33 | I_Died_Once | gnome is ugly |
05:00.33 | JeffM2501 | it's just not default |
05:00.38 | JeffM2501 | if you want kde as default |
05:00.41 | spldart | I've kinda gotten partial to gnome... kde has always seem to eager to please window-reffic |
05:00.43 | JeffM2501 | you get kubuntu |
05:01.21 | JeffM2501 | mine is set up with both |
05:01.27 | JeffM2501 | I'm in kde now |
05:01.34 | JeffM2501 | just took one click to get KDE in |
05:01.48 | spldart | kde packaged with knoppix seems great for the wife and kids... but it's to touchy feely for me |
05:02.48 | spldart | I have found I would like something between always terminal such as bare debian sarge and minimal gnome.... IB I'm back to flux |
05:02.57 | SilentSwan | gnome seems to clunky and slow for me |
05:03.04 | SilentSwan | but, to each his/her own |
05:03.27 | Aribeth | i used afterstep for a long time before KDE was around |
05:03.27 | JeffM2501 | kde is more customiseable for me |
05:03.38 | SilentSwan | i remember afterstep |
05:03.40 | SilentSwan | and windowmaker |
05:03.49 | SilentSwan | quite nice |
05:03.54 | Aribeth | they were great in their day |
05:04.02 | spldart | So what are you leaning towards at this time for an overall package Jeff? For the desktop |
05:04.05 | SilentSwan | windowmaker is still quite popular |
05:04.25 | JeffM2501 | spldart, ubuntu is my desktop linux |
05:04.31 | SilentSwan | Solaris 2.5 days |
05:04.32 | JeffM2501 | has been for weeks |
05:04.33 | spldart | ic |
05:04.48 | SilentSwan | yeah, that was decent |
05:04.53 | JeffM2501 | as far as I can see, there is no real reason to go with debian |
05:04.55 | JeffM2501 | for a deksy |
05:05.05 | JeffM2501 | unless you want to tweak every little thing |
05:05.07 | JeffM2501 | and if you do |
05:05.09 | JeffM2501 | use gentoo |
05:05.10 | spldart | Since my new debian isn't customized yet... I may just go ahead and throw that on my dual boot |
05:05.21 | JeffM2501 | if you just want the sucker to work |
05:05.26 | JeffM2501 | then it's ubuntu |
05:05.30 | JeffM2501 | it is based on debain |
05:05.34 | JeffM2501 | so you can do the same stuff |
05:05.47 | spldart | I just want a working sucker that can at the core be rudimentary debian aka terminal.... |
05:05.49 | JeffM2501 | but has ease of use stuff so you don't HAVE to do the same stuff |
05:05.59 | JeffM2501 | debian terminal is bash |
05:06.06 | JeffM2501 | most distros have that |
05:06.11 | spldart | will this iso I'm downloading make dual boot easy enough? |
05:06.15 | JeffM2501 | ubuntu has apt |
05:06.16 | spldart | grub and all that |
05:06.25 | JeffM2501 | yeah yeah tha'ts all normal |
05:06.29 | JeffM2501 | everyone uses grub |
05:06.31 | spldart | sweet |
05:06.35 | spldart | I may try this tomorrow |
05:06.44 | JeffM2501 | distros arn' really that difrent from each other |
05:06.50 | spldart | 91% done |
05:06.51 | JeffM2501 | mostly it's what software is installed by default |
05:06.58 | JeffM2501 | and what the package system is |
05:07.01 | JeffM2501 | that's all |
05:07.11 | spldart | I wonder if it will not have this common problem with advance logic als-4000 sound card |
05:07.15 | JeffM2501 | they all use the same software |
05:07.27 | spldart | I have another machine in the living room that debian has sound problems always |
05:07.34 | JeffM2501 | ubuntu fond my new nforce 4 one just fine |
05:07.45 | bryjen | and the glue they stick it together with. administration details |
05:08.04 | JeffM2501 | whoot.. salor moon song in german. |
05:08.18 | spldart | nine oon nine luft balloons |
05:08.44 | SilentSwan | JeffM2501 ? |
05:09.04 | JeffM2501 | you read it right :) |
05:09.20 | SilentSwan | kannst du deutsch? |
05:09.26 | JeffM2501 | no |
05:09.39 | JeffM2501 | this is just too funny to pass up :) |
05:09.43 | JeffM2501 | you have to hear it |
05:09.44 | SilentSwan | :) |
05:09.49 | spldart | ich bien ein geek? |
05:09.52 | spldart | lol |
05:09.57 | SilentSwan | i love the monty pythong "Lumberjack song" auf deutsch |
05:10.11 | SilentSwan | s/pythong/python/ hahaha |
05:10.15 | spldart | I kno I know... I dn't evenm pretend tp speak duetche |
05:10.24 | BenUrban | good god |
05:10.40 | SilentSwan | no it was NOT a Freudian slip |
05:10.44 | SilentSwan | i think |
05:11.00 | JeffM2501 | http://sasami.bakadigital.com/temp/Sailor_Moon(German_Techno_Remix).mp3 |
05:11.57 | dcat | SilentSwan: car for some beef pythongs? ;) |
05:12.51 | bryjen | not a slip, and entirely different garment |
05:12.59 | spldart | LMAO at aryan moon |
05:13.15 | SilentSwan | jeff omg |
05:13.18 | spldart | Sailor jupiter has to go... she's not part of the master race" wife says |
05:13.24 | spldart | I kjnow I know... bad joke |
05:13.26 | JeffM2501 | heh |
05:13.26 | SilentSwan | i've heard worse things in nightclubs |
05:13.40 | spldart | C-mon barbie let's go partie |
05:14.30 | spldart | That's what I get for marrying a full blood german bish when I'm only 1/4 german |
05:14.42 | BenUrban | bish? |
05:14.51 | SilentSwan | <- full-blood german "bish" |
05:14.51 | spldart | yah |
05:14.52 | SilentSwan | hmm |
05:15.00 | SilentSwan | kerl |
05:15.01 | spldart | I'm being silly |
05:15.03 | SilentSwan | :) |
05:15.04 | BenUrban | ... |
05:15.32 | BenUrban | "SilentSwan + spldart = married" |
05:15.34 | spldart | She has blonde red hair and very germanic features |
05:15.48 | SilentSwan | BenUrban uhh.. no |
05:15.53 | spldart | green eyhes |
05:15.54 | spldart | eyes |
05:16.02 | BenUrban | sigh |
05:16.21 | BenUrban | <-- failure as a mind reader |
05:16.31 | spldart | I'm blond/blue 6' 1/4 german 1/4 scottish 1/2 english |
05:16.40 | spldart | 185 lbs |
05:16.45 | SilentSwan | i am not able to marry the person of my choosing... in america |
05:16.53 | SilentSwan | correction: amerika |
05:16.59 | spldart | Amerkanze |
05:17.27 | spldart | meh |
05:17.28 | spldart | sp |
05:17.47 | spldart | Yakav Smirnoff!!! |
05:17.54 | BenUrban | it's yaakov |
05:18.04 | BenUrban | iirc |
05:18.05 | spldart | Not to be confused with yank it off |
05:18.09 | BenUrban | ... |
05:18.18 | BenUrban | ~lart spldart |
05:18.22 | BenUrban | bah |
05:18.23 | BenUrban | not enough |
05:18.37 | SilentSwan | ~spank SilentSwan |
05:18.38 | ibot | ACTION bends SilentSwan over his knee and tatoos 'ibot' on SilentSwan's pasty white buttocks. |
05:18.54 | blast007 | heh |
05:18.56 | bryjen | you enjoy that _too_ much |
05:19.01 | BenUrban | indeed |
05:19.18 | SilentSwan | hehe |
05:19.24 | BenUrban | it's not working :/ |
05:19.50 | spldart | me go bed now cyah peeps |
05:19.58 | SilentSwan | schlaf gut |
05:19.59 | spldart | I'll try not to puke |
05:20.01 | SilentSwan | ew |
05:20.04 | SportChick | is there a discussion or faq somewhere talking about the new ME? I saw some guy today rack up 34-2 (before I left) on a very crowded pillbox map. He apparently was using the new ME - I'm wondering what the purpose of it is and if what he was doing was more of a "cheat" |
05:20.24 | SilentSwan | the new ME? |
05:20.34 | SilentSwan | i already screwed thatup |
05:20.47 | spldart | guten nacht |
05:20.50 | SilentSwan | gute |
05:20.53 | SportChick | ME=mouse enhancements |
05:20.55 | SilentSwan | tschuess |
05:20.59 | SilentSwan | oh |
05:21.31 | BenUrban | ~lart ibot's _ |
05:21.47 | BenUrban | worth a shot :/ |
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05:26.20 | bryjen | there's new mouse enhancements? or is it just new to sportchick? |
05:31.26 | SilentSwan | i've no idea about these mysterious "Mouse Enhancements" |
05:31.30 | SilentSwan | but i'm curious now |
05:32.54 | blast007 | they basically turn up the sensitivity of their mouse so they can reverse their direction in less than a frame, which makes them jitter on the screen and more difficult to hit |
05:33.00 | blast007 | or so I've heard :) |
05:33.02 | SilentSwan | hmm |
05:33.06 | SilentSwan | sounds almost like a cheat |
05:33.25 | blast007 | more of a bug |
05:33.27 | SilentSwan | seems like bz should perhaps compensate for that |
05:33.29 | SilentSwan | yeah |
05:35.46 | bryjen | exploiting flaws in the game. Tupone's trying to fix it. changing things always makes someone unhappy though :/ |
05:38.04 | uso | every player with normal settings can reverse the direction of the tank in less than 10 ms which is usually below the time for a frame |
05:38.13 | uso | no ME is needed for that |
05:43.31 | SilentSwan | "why... can't we play today? why... can't we stay that way?" |
05:48.37 | BenUrban | ;) |
05:49.37 | SilentSwan | hey! |
05:49.50 | SilentSwan | what'd i do? :/ |
05:50.12 | SilentSwan | and may i have another? |
05:51.23 | BenUrban | lol |
05:53.57 | SilentSwan | music is the ultimate release... |
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05:56.20 | SilentSwan | hm.. any audio heads out here who can recommend a reasonably priced condensor mic that is good for both acoustic instruments and voice? |
06:21.02 | SilentSwan | *eek* |
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07:59.02 | jifl_laptop | cosmos: are you there? |
07:59.28 | jifl_laptop | there's a cheater called "Lord Jesus" at tuxsux.hepcat.org |
07:59.53 | jifl_laptop | when we vote to ban him, he comes back, presumably with a different IP |
08:00.12 | jifl_laptop | he's been on other servers earlier this evening too |
08:00.27 | jifl_laptop | it's an invulnerability cheat |
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10:34.14 | Ex1 | hey i need help starting a single player game plz |
10:34.52 | Ex1 | Hello?? |
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13:49.30 | Birdie | chestal ping |
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16:00.56 | bz9580 | hello |
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16:20.12 | Inferno285 | ok, I have a working GCC compiler. How do I tell "configure" to use it. |
16:20.23 | orange | anybody else having trouble getting to http://my.bzflag.org/league/ ? I get a blank page. |
16:20.34 | Inferno285 | ...for compiling the source on solaris |
16:20.58 | blast007 | orange: try clearing your cookies |
16:21.04 | orange | I did |
16:21.07 | blast007 | hmm |
16:21.10 | Inferno285 | orange, No, didn |
16:21.15 | orange | unless it doesn't come in as bzflag.org |
16:21.49 | blast007 | working for me |
16:22.18 | blast007 | yesterday someone had that problem with firefox |
16:22.25 | orange | Birdie had trouble too, but restarted firefox and it worked |
16:22.27 | orange | I'm also on firefox |
16:22.31 | orange | but it worked for me earlier today |
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16:23.44 | blast007 | strange |
16:24.49 | orange | found some cookies under my.bzflag.org, in addition to the bzflag.org ones |
16:24.53 | orange | clearing them helped |
16:25.02 | blast007 | k |
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16:28.25 | Inferno285 | when compiling the bzflag source, I have a GCC compiler not specified in any environment variables. How can I configure where it is?? |
16:28.42 | Inferno285 | *I tell configure* |
16:30.47 | bryjen | ./configure CXX=/path/to/g++ |
16:30.56 | Inferno285 | thank you |
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16:41.37 | Inferno285 | bryjen, it's stil not working. I think it needs to know that "GCC" exists and be redirected to it as a whole, somehow. |
16:42.02 | riottoso | test |
16:42.12 | Inferno285 | test? |
16:42.37 | riottoso | it's the first time in IRC, i'm testing the stuff |
16:43.00 | Inferno285 | riottoso, what client are you using? |
16:43.38 | riottoso | secretplace.bzflag.org/irc/irc.cgi... via web |
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16:43.45 | Inferno285 | oh |
16:44.24 | riottoso | now I've to go, sse you |
16:44.30 | Inferno285 | bye |
16:44.42 | bryjen | perhaps ./configure CC=/path/to/gcc CXX=/path/to/g++ |
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16:55.23 | Inferno285 | oh great, libcurl is required. |
16:57.39 | Inferno285 | oh, and that worked. Thanks alot bryjen |
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17:30.06 | Inferno285 | I type in make, and it says "make: not found"? |
17:30.15 | brlcad | install make? |
17:30.42 | Inferno285 | ok, after "./configure". I type in "make" |
17:30.49 | Inferno285 | to terminal |
17:31.09 | brlcad | does configure complete successfully? |
17:31.14 | Inferno285 | yeh |
17:31.20 | brlcad | try gmake |
17:31.41 | Inferno285 | "gmake: not found" |
17:31.50 | brlcad | which OS is this? |
17:31.55 | Inferno285 | solaris |
17:31.58 | brlcad | heh |
17:32.01 | brlcad | sorry to hear that |
17:32.14 | Inferno285 | mmm, "install" does something |
17:32.16 | brlcad | look at the configure log output |
17:32.23 | brlcad | it should say where make is |
17:32.34 | brlcad | as one of the tests early on |
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17:32.55 | bryjen_ | hrm |
17:33.41 | brlcad | try 'which make' |
17:33.54 | bryjen | something keeps coming unglued :( |
17:33.56 | brlcad | or 'whereis make' or 'locate make' |
17:34.07 | Inferno285 | configure:2003: checking whether make sets $(MAKE) |
17:34.07 | Inferno285 | configure:2027: result: no |
17:34.16 | brlcad | probably in /opt or something |
17:34.39 | Inferno285 | you mean, search hardrive for "make"? |
17:34.54 | brlcad | what about a line like "checking for style of include used by make" |
17:35.05 | Inferno285 | none |
17:35.29 | brlcad | that's not good |
17:35.34 | brlcad | did you install make? |
17:35.42 | brlcad | where's your compiler? |
17:35.44 | Inferno285 | huh? |
17:36.11 | brlcad | have you ever used solaris beforee? |
17:36.21 | Inferno285 | yeh |
17:36.34 | brlcad | have you ever compiled on solaris before? :) |
17:36.41 | Inferno285 | I don't know what the "make" concept is though :( |
17:36.57 | brlcad | make is a program just like gcc and ar and ld |
17:37.04 | brlcad | you have to install it if you never did |
17:37.09 | bryjen | this isn't your machine, is it? |
17:37.17 | Inferno285 | it is my machine |
17:37.40 | bryjen | aren't you the one with the thin client laptop thing? |
17:37.43 | brlcad | oh that's right, this is the thin client laptop |
17:37.44 | Inferno285 | brlcad, you mean like download gmake? |
17:38.02 | brlcad | Inferno285: if you don't have make, yes I'd suggest you install gmake |
17:38.18 | brlcad | i'd make sure you don't have make already though, search the harddrive |
17:38.38 | brlcad | it's highly unlikely that you'd have a compiler and linker, yet no make |
17:39.09 | JeffM2501 | how's it going brlcad |
17:39.23 | JeffM2501 | got my gl context stuff fixed up :) |
17:39.30 | Inferno285 | I have "automake" |
17:40.01 | JeffM2501 | what are you trying to build Inferno285? |
17:40.06 | Inferno285 | bzflag |
17:40.11 | JeffM2501 | what OS? |
17:40.15 | Inferno285 | solaris |
17:40.19 | JeffM2501 | fun |
17:40.25 | brlcad | automake is not make |
17:40.51 | Inferno285 | is it "make" or "make" . $ext? |
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17:41.10 | brlcad | should be just make or gmake |
17:41.14 | brlcad | or gnumake |
17:42.23 | bryjen | i'm betting there's no or incomplete dev tools on the real computer. he's had to "install" gcc somewhere where he had to supply a path for configure |
17:42.46 | Inferno285 | hrm, I didn't install gcc. I "found" gcc. |
17:43.05 | brlcad | bryjen: ahh |
17:43.13 | brlcad | Inferno285: where's gcc? |
17:44.26 | Inferno285 | ..$HOME/gcc-2 |
17:44.31 | brlcad | heh |
17:44.32 | Inferno285 | I copied it there |
17:44.40 | brlcad | from where? |
17:45.08 | bryjen | then you didn't just "find" it somewhere on the system, you _put_ it there, hence the quotes around "install" |
17:45.36 | brlcad | bryjen: I'm getting the picture, though this response latency thing is driving my patience |
17:45.54 | Inferno285 | my brother copied it for me.. |
17:46.12 | Inferno285 | I'm searching for it |
17:46.13 | brlcad | so do you know where your brother copied it from? |
17:46.41 | Inferno285 | "/opt/sfw/gcc-2/bin" |
17:47.01 | brlcad | ah, sunfreeware |
17:47.15 | brlcad | is there an /opt/sfw/make or /opt/sfw/gnu? |
17:47.30 | brlcad | there should be an /opt/bin or opt/sfw/bin |
17:47.39 | brlcad | with loads of symlinks |
17:47.54 | Inferno285 | both, yes |
17:48.01 | teh_conquerer | the good times are killing me |
17:48.03 | brlcad | ls -la /opt/bin/make* |
17:48.43 | brlcad | what does this output: echo $SHELL |
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17:49.23 | Inferno285 | ls -la /opt/bin/make* "No such file or directory" |
17:49.28 | orange | there are shells other than zsh? |
17:49.48 | Inferno285 | echo SHELL |
17:49.48 | Inferno285 | /bin/sh |
17:49.55 | brlcad | eek, k |
17:50.14 | orange | my zsh already squeezes csh inside of it, thanks :-) |
17:50.15 | bryjen | s/in a/into a/ |
17:50.21 | brlcad | Inferno285: is there an /opt/sfw/bin ? |
17:50.27 | Inferno285 | yeh |
17:50.36 | brlcad | ls -la /opt/sfw/bin/mak* |
17:50.42 | brlcad | ls -la /opt/sfw/bin/*make* |
17:51.18 | Inferno285 | beaulieus@sun8# ls -la /opt/sfw/bin/*make* |
17:51.18 | Inferno285 | -r-xr-xr-x 1 root bin 210162 Jan 5 2005 /opt/sfw/bin/automake |
17:51.18 | Inferno285 | -r-xr-xr-x 1 root bin 210162 Jan 5 2005 /opt/sfw/bin/automake-1.8 |
17:51.18 | Inferno285 | -r-xr-xr-x 1 root bin 153344 Jan 5 2005 /opt/sfw/bin/gmake |
17:51.18 | Inferno285 | -r-xr-xr-x 1 root bin 18750 Jan 5 2005 /opt/sfw/bin/makeastheme.pl |
17:51.19 | Inferno285 | -r-xr-xr-x 1 root bin 2203428 Jan 6 2005 /opt/sfw/bin/qmake |
17:51.21 | Inferno285 | -r-xr-xr-x 1 root bin 569640 Jan 5 2005 /opt/sfw/bin/wmaker |
17:51.23 | Inferno285 | -r-xr-xr-x 1 root bin 8765 Jan 5 2005 /opt/sfw/bin/wmaker.inst |
17:51.23 | brlcad | there she is |
17:51.25 | Inferno285 | oops, sry :( |
17:51.33 | brlcad | type this: |
17:51.41 | brlcad | PATH=/opt/sfw/bin:$PATH |
17:51.45 | brlcad | export PATH |
17:51.49 | brlcad | which gmake |
17:52.09 | brlcad | that's what you needed for gcc too |
17:52.17 | brlcad | (the two PATH lines) |
17:52.45 | Inferno285 | ok..now what? |
17:52.53 | brlcad | now you're ready to build |
17:52.59 | brlcad | ./configure again |
17:53.02 | brlcad | and gmake |
17:53.17 | brlcad | you shouldn't need any options to configure for gcc-2 |
17:53.33 | Inferno285 | oh, so can I do that special thing for gcc? |
17:53.49 | brlcad | PATH is where your shell searches for applications |
17:53.57 | brlcad | you have to tell it to search /opt/sfw/bin |
17:54.09 | brlcad | so it can find gcc, make, automake, etc |
17:54.22 | Inferno285 | ahh, I see now :) |
17:54.30 | brlcad | you should add those two lines to your ~/.profile |
17:55.02 | brlcad | otherwise you'll have to type them every time you create a new shell or log in |
17:55.28 | Inferno285 | .profiule?? |
17:56.25 | brlcad | you have a file in your home directory called .profile |
17:56.40 | brlcad | that's your personal config file for your shell |
17:57.00 | Inferno285 | oh, back to that problem I can't run gmake from it's current position. Should I copy it to $HOME like I did gcc? |
17:57.14 | brlcad | huh? |
17:57.20 | brlcad | you shouldn't need to copy anything |
17:57.35 | brlcad | copying bad, no donut for you |
17:57.37 | menotume | b.o. web is functioning :) |
17:58.06 | brlcad | ~menotume++ |
17:58.14 | menotume | awwww, thx :) |
17:58.21 | brlcad | menotume: how'd you get teh dump? |
17:58.27 | menotume | Tim had a backup |
17:58.34 | brlcad | ah |
17:58.42 | brlcad | so we're at some point in the past |
17:58.43 | menotume | a little old, but will do untill we get a more current one |
17:58.45 | brlcad | how far back? |
17:58.56 | menotume | 8/17 |
17:59.08 | menotume | he alos has a ticket in to sf |
17:59.12 | brlcad | so 2-3 months |
17:59.18 | brlcad | not too bad |
17:59.27 | Thumper_ | JeffM2501: ping |
17:59.29 | brlcad | just missing the last release and whatever wiki changes |
17:59.32 | menotume | only some news |
17:59.33 | JeffM2501 | Thumper_, ? |
17:59.44 | menotume | i don't think wiki is in there |
17:59.53 | brlcad | ah, true |
17:59.55 | Thumper_ | JeffM2501: hey! is there any chance of getting a new plugin event for auth or when users issue /password ? |
17:59.56 | brlcad | so even less |
18:00.16 | Thumper_ | JeffM2501: also I've noticed that join events are missed sometimes |
18:00.18 | JeffM2501 | you want an event for it? |
18:00.23 | JeffM2501 | sure add one |
18:00.54 | Thumper_ | JeffM2501: basically I want to know if the state of a player went to admin |
18:01.03 | menotume | from what i've seen, all join events are there |
18:01.11 | Thumper_ | JeffM2501: which can happen after login sometimes if they use /password |
18:01.25 | JeffM2501 | sure |
18:01.27 | JeffM2501 | makes sense |
18:01.39 | JeffM2501 | I think we need a general "auth state" change event |
18:01.47 | JeffM2501 | that is also called when people are added to groups |
18:02.00 | Thumper_ | or removed |
18:02.05 | Thumper_ | sounds like a plan to me |
18:02.26 | Thumper_ | I've also noticed that if you rejoin a gaim (changing teams) |
18:02.35 | Thumper_ | I get the player part event but not the join |
18:02.39 | Thumper_ | and later I'll get the part again |
18:02.43 | Thumper_ | when they leave |
18:02.53 | Thumper_ | which breaks my player counter :) |
18:03.08 | Thumper_ | so I've started running thru the playerlist by index thing instead |
18:03.12 | Thumper_ | which is slower but works more reliably |
18:03.24 | JeffM2501 | probably just means I missed a spot for the event |
18:03.32 | JeffM2501 | just go find it and add it |
18:03.37 | Thumper_ | ok :) |
18:03.39 | Thumper_ | thx |
18:04.59 | Thumper_ | do I need patches for both v2_0branch and head? |
18:05.11 | JeffM2501 | depends where you want to do it |
18:05.21 | Thumper_ | well I want it for 2.0.x now... |
18:05.42 | Thumper_ | since I don't have commit privs... and if you want it |
18:05.47 | Thumper_ | permanently someday ... |
18:05.53 | Thumper_ | I guess it should go in both |
18:06.06 | JeffM2501 | your call |
18:06.21 | Thumper_ | k |
18:15.14 | Inferno285 | brlcad, it says missing libcurl. Can I specify where "libcurl.h" is? ot what? |
18:17.46 | *** join/#bzflag Tupone (n=Tupone@pdpc/supporter/active/Tupone) |
18:17.46 | *** mode/#bzflag [+v Tupone] by ChanServ |
18:23.15 | menotume | looks like we're all back in business |
18:23.21 | menotume | ~TimRiker++ |
18:24.34 | *** mode/#bzflag [+o Tupone] by ChanServ |
18:24.41 | *** topic/#bzflag by Tupone -> http://BZFlag.org/ || http://my.BZFlag.org/bb/ || http://my.BZFlag.org/ || http://cia.navi.cx/stats/project/BZFlag || http://BZFlag.org/wiki/GettingHelp || http://BZFlag.org/wiki/Download || #bzchat for casual chat || paste to http://bzflag.pastebin.ca || CVS HEAD is now 2.1 unstable, commit stable to v2_0branch |
18:24.54 | *** mode/#bzflag [-o Tupone] by Tupone |
18:25.03 | blast007 | :) |
18:25.38 | *** part/#bzflag Mr_Bones_ (n=nobody@gentoo/developer/mr-bones) |
18:25.42 | Tupone | blast007: I checked your server. It required udp, and I seems to have. Issue on firewall? |
18:25.50 | blast007 | might be |
18:26.03 | blast007 | it said the same thing when I connected locally though |
18:26.30 | Tupone | so, I was not able to shot :) |
18:26.34 | blast007 | not even sure if that build it working 100% correct |
18:26.43 | blast007 | I had to hack the makefile to get it to compile |
18:26.58 | Tupone | what OS ? |
18:27.08 | blast007 | Slackware 10.2 |
18:27.25 | Tupone | on x86 ? |
18:27.27 | blast007 | it kept running configure when I did a make |
18:27.28 | blast007 | yeah |
18:27.49 | blast007 | and it ran configure over and over, not just once |
18:28.08 | Tupone | I would like to fix everything, but overloaded :/ |
18:28.26 | blast007 | my system is likely missing something |
18:28.38 | blast007 | added packages manually from a minimal ZipSlack install |
18:29.04 | Tupone | I should apply my wishes to fix people conflict :( |
18:29.17 | *** join/#bzflag Thumper__ (n=bernt@CPE000102d0fe75-CM0012256ecbde.cpe.net.cable.rogers.com) |
18:29.32 | blast007 | also, the system might have some hardware issues, cuz ISOLINUX complained about a "broken BIOS" ;) |
18:29.40 | blast007 | 7 year old P133 system |
18:30.02 | jpa- | it is a laptop though :P |
18:30.12 | Tupone | you take the already configured tar.gz or you did autogen ? |
18:30.24 | blast007 | autogen |
18:30.40 | blast007 | using latest CVS as of a day or two ago |
18:30.54 | Tupone | ah yes, no tar.gz for those :( |
18:30.55 | blast007 | this problem isn't recent though |
18:31.19 | blast007 | I was hoping that a reinstall would fix it |
18:31.43 | blast007 | the system had gotten quite screwed up during a massive update |
18:31.48 | Tupone | if you want to test, I'd test the 2.0.4 sources not from cvs but from tar.gz. SO you eliminate possibly wrong autotool |
18:33.03 | blast007 | wouldn't even build during 2.0.3 |
18:33.19 | blast007 | but I'll try the tar.gz |
18:39.59 | Birdie | chestal ping |
18:40.02 | blast007 | ah, guess I was only forwarding TCP in my router :/ |
18:40.19 | Tupone | yep, I think so |
18:40.54 | blast007 | musta put it in wrong when I was reorganizing my port mappings |
18:43.19 | blast007 | okay, the tar.gz is working fine |
18:45.30 | blast007 | so it's something with my autotools? |
18:46.49 | blast007 | I have: automake 1.9.5, autoconf 2.59, libtool 1.5.20 |
18:47.54 | Birdie | (nvm the ping i got my answer) |
18:49.19 | Tupone | blast007: dunno, perhaps just badly installed ? |
18:49.30 | Tupone | they seems ok |
18:49.53 | blast007 | probably an install issue |
18:50.35 | blast007 | when I get my new laptop, I plan on making my existing laptop into a linux machine |
18:51.02 | Tupone | good, it will be an amd64 ? |
18:51.06 | blast007 | hopefully I'll have better results with the full slackware distro |
18:51.11 | blast007 | no, Pentium M |
18:51.19 | blast007 | not going all out on a laptop |
18:51.37 | Tupone | ok, better then pentium D. I hope nobody buy it |
18:51.49 | blast007 | wanting a Thinkpad R50e, that can take up to 2GB RAM |
18:52.44 | Tupone | s/then/than/ :) |
18:53.01 | blast007 | ah, dual core |
18:53.12 | blast007 | yeah, if I go dual, it'll be an X2 :) |
18:53.37 | Tupone | pentium D will seriously limit the individual freedom |
18:54.30 | bryjen | Tupone: ? |
18:54.37 | Tupone | fritz chip |
18:54.47 | Tupone | TPA, DRM |
18:54.54 | bryjen | ah |
18:55.49 | edwardhu | has any interest been put towards modifying the scoreboard in bzflag? |
18:55.59 | blast007 | modifying? |
18:56.01 | blast007 | how so? |
18:56.23 | edwardhu | like, having a game where only kills count. |
18:56.26 | *** join/#bzflag CBG (n=CBG@cpc2-stme1-5-1-cust130.cdif.cable.ntl.com) |
18:56.47 | edwardhu | it would be an interesting twist, like the addition of rabbit hunt |
18:56.59 | blast007 | well, with 2.1.x, scoring is all server side, so a plugin could come up with custom scoring schemes |
18:57.21 | CBG | so, there is to be no 2.0.6? |
18:57.30 | edwardhu | oh, so the admins of separate servers would have to be properly motivated |
18:57.37 | blast007 | also, there is a kill statistics feature that you can toggle with the Home key |
18:57.49 | bryjen | there may be 2.0.6. it will probably be the last 2.0.x. |
18:57.52 | blast007 | CBG: no, it wasn't possible in 2.0.x |
18:57.57 | edwardhu | ya, but you don't get to the top of the scoreboard with that |
18:58.21 | CBG | blast007, bryjen: oh, hmm, mixed signals. |
18:58.55 | bryjen | CBG: blast007 is saying that totally server controled scoring is a 2.1 feature |
18:58.55 | blast007 | oh, I thought you were asking if the server-side scoring was gonna be in 2.0.6 |
18:58.57 | edwardhu | they should put some of that customization as different game options |
18:59.12 | CBG | but there will be a 2.0.6? |
18:59.14 | blast007 | yes, there will be a 2.0.6 |
18:59.30 | blast007 | that's why we are still working on the v2_0branch |
19:00.19 | CBG | v2_0? |
19:00.27 | Tupone | CBG: there will be a 2.0.6 and probably a 2.0.8 from the changes that are going into 2.0.6 |
19:00.38 | CBG | thanks all... |
19:00.43 | CBG | :) it's clear now. |
19:01.27 | bryjen | you can change the way the scoreboard is sorted now. make your callSign 0 and sort by callSign, you'll always be at the top ;) |
19:01.37 | CBG | heh |
19:02.18 | edwardhu | ah, that's cool |
19:02.30 | bryjen | that doesn't stop someone else from being ZZZ and revserse sorting on callsign in their client... |
19:03.05 | edwardhu | but I guess there aren't going to be any more different types of games like "kills only count" "suicides don't count" ect...' |
19:04.36 | bryjen | it will be easier to do things like that in the future when the server is responsible for scorekeeping. |
19:04.47 | edwardhu | ah, ok |
19:05.13 | edwardhu | how do I change my callsign on here? |
19:05.22 | CBG | Is it possible to make it so that next to your own name, under "Kills" it tells you the number of suicides...? |
19:05.27 | CBG | edwardhu: /nick whatever |
19:05.49 | EbErT | better :) |
19:06.09 | bryjen | many things are possible. someone has to write the code. |
19:06.52 | CBG | bryjen: is there a list of "requests" or "crap to do..." you can add it to? :P |
19:08.10 | EbErT | yeah, add a "deaths don't lower your score" scoreboard mod onto there |
19:08.19 | EbErT | I wanna play that style of game in bzflag |
19:09.53 | Tupone | EbErT: you could locally add 1000 to your score so you see yourself at the top |
19:10.20 | Tupone | and if it just local it will not being considered a cheat :) |
19:10.20 | EbErT | well that's not the point. Everyone else has to have it exactly the same way |
19:10.26 | EbErT | its a style of game play |
19:10.32 | CBG | Tupone: Thats what some people call "Cheating". heck knows why... |
19:10.42 | EbErT | no, not a cheat, haven't you heard of that style in fps? |
19:10.55 | CBG | oh, locally, ok. |
19:10.56 | bryjen | not so much game play as it is a scoring method |
19:11.08 | CBG | <PROTECTED> |
19:11.21 | EbErT | well, game styles will change once people stop worrying so much about being killed |
19:11.23 | Tupone | I guess in CTF death could not count |
19:11.43 | Tupone | neither kills |
19:11.46 | EbErT | and more about getting the most possible kills the fastest |
19:11.53 | EbErT | you see what I mean? |
19:12.13 | bryjen | maybe you need kills/seconds then |
19:12.32 | EbErT | not really |
19:12.36 | CBG | to how many decimal places? |
19:13.36 | bryjen | just raw kills favors the person who can sit in their chair the longest |
19:14.21 | CBG | kills/seconds will favour people who just sit on a box and let people jump up at them |
19:14.24 | CBG | (camping...) |
19:14.44 | CBG | what would actually be best, is a way to score the quality of kills... |
19:15.04 | EbErT | well, you could avoid killing those people |
19:15.15 | EbErT | but your point is taken, bryjen |
19:15.15 | bryjen | perhaps. there's almost always some way to play into the rules |
19:16.05 | bryjen | unless you're doing some kind of match, with defined start and end, score doesn't mean so much |
19:16.06 | EbErT | yes, it might have to be a scoreboard that displays kills/1minute or something like that |
19:16.17 | EbErT | ya |
19:17.05 | EbErT | but with a meter that shows how fast you kill, the winner will probably change alot. Until someone gets geno :) |
19:18.32 | *** join/#bzflag badgerking (n=root@204.56.5.208) |
19:18.43 | EbErT | hah, yeah |
19:23.05 | Thumper__ | hmm plugins have changed again it seems |
19:23.11 | *** join/#bzflag jhenn_ (i=jhenn@gnook.org) |
19:23.17 | Thumper__ | ./configure --enable-shared is how it used to work... |
19:23.26 | Thumper__ | what do I have to do now to get plugin support in bzfs? |
19:23.45 | Thumper__ | in v2_0branch |
19:24.11 | Tupone | --enable-shared |
19:24.24 | Thumper__ | doesn't seem to be working :/ |
19:24.37 | Tupone | what OS ? |
19:24.38 | Thumper__ | no message about plugin failed to load |
19:24.41 | Thumper__ | just not trying at all it seems |
19:24.51 | Thumper__ | linux (debian/stable) |
19:24.56 | Thumper__ | on i386 |
19:25.00 | brlcad | bryjen: and the lifetime/expansion speed to a crawl? :) |
19:27.11 | brlcad | that would make for a neat map actually.. one or a handful of strategically placed world-weapon shockwaves that are timed to coincide with a match time .. space gets tighter and tighter as the game nears the end |
19:28.05 | JeffM2501 | thats one reason that plugins can fire world weaps :) |
19:28.15 | JeffM2501 | for cool stuff like that |
19:28.29 | CBG | Ah, the bastard is here! :) |
19:28.39 | JeffM2501 | that I am |
19:29.36 | jhenn_ | whats a good noob server? |
19:29.58 | CBG | Most n00bs flock to silver/hepcat afaik. |
19:30.10 | CBG | Since those are usually at the top of the list... |
19:31.59 | jhenn_ | i cann't connect to any servers |
19:32.04 | jhenn_ | i think its the firewall |
19:32.20 | jhenn_ | at my school |
19:35.14 | CBG | You'r suprised your school won't let you play bzflag? |
19:35.28 | Thumper__ | for me plugins don't load anymore :/ |
19:36.23 | jhenn_ | CBG: no because they're wankers about stuff like that |
19:36.30 | EbErT | ? |
19:36.33 | CBG | Thats nice. |
19:37.11 | CBG | No shcool I have ever been in would let you even go to bzflag.org, let alone download the game and play it or use IRC... |
19:37.47 | jhenn_ | but my school is publicly funded so i don't think blocking ports is okay for them |
19:39.55 | badgerking | i don't think blocking bzflag is a violation of your freedom of speech or restricts access to information that you *need*. It might suck, but I doubt it's a credible violation. |
19:40.53 | badgerking | Schools do have to conserve resources, especially given the political climate of underfunding, and bandwidth is a resource..... not to play the devil's advocate |
19:41.18 | bryjen | publicly funded to teach you things, not subsidize your internet gaming ;0 |
19:41.31 | EbErT | I could do it at my highschool |
19:41.40 | Inferno285 | source on solaris again. What do I set in "./configure" to decide where it installs? |
19:41.42 | EbErT | at least the first few times... |
19:41.58 | badgerking | i'm not arguing that you shouldn't be able to play, just that I can understand why they might restrict it |
19:43.00 | bryjen | Inferno285: --prefix |
19:44.06 | JeffM2501 | CBG, you realy thing it's going to screw up binaryspike? |
19:44.39 | CBG | JeffM2501: Where did you get that from? :) |
19:44.48 | JeffM2501 | it was just a question |
19:45.05 | *** part/#bzflag jhenn_ (i=jhenn@gnook.org) |
19:45.11 | JeffM2501 | asking for your opinion |
19:45.26 | Thumper__ | JeffM2501: any ideas? ./configure --enable-shared ; make acts the same as w/o --enable-shared |
19:45.28 | CBG | It might do, it seems a little bit like all his work has gone to waste.... |
19:45.37 | Thumper__ | no message about failing to load plugin (or even trying) |
19:45.40 | JeffM2501 | Thumper__, makefiles are not my world |
19:45.41 | CBG | But if you really did tell him all about it, whats the problem? |
19:45.47 | Thumper__ | JeffM2501: ok :) |
19:45.56 | JeffM2501 | CBG, I just worry about things |
19:46.25 | CBG | Did he really know all about your thing? |
19:46.36 | JeffM2501 | I had mentioned it before |
19:46.39 | CBG | Before he started iBZEdirt? |
19:46.46 | JeffM2501 | and told him how I had set stuff up |
19:46.46 | CBG | -r* |
19:46.56 | JeffM2501 | he was very insistent on doing it the "apple" way |
19:47.06 | JeffM2501 | not using any of the 'crapy stl' |
19:47.53 | JeffM2501 | I don't think he realy understood what I was saying I had that he coudl use tho |
19:48.24 | JeffM2501 | he's more then welcome to any of the code |
19:48.29 | JeffM2501 | even tho it's not in his objective C |
19:49.04 | CBG | he knew you were making a map editor that would work on mac, BEFORE he started his own? |
19:49.48 | JeffM2501 | I had mentioned that my framework was fully cross plaform |
19:50.05 | CBG | so, Yes? |
19:50.12 | JeffM2501 | yeah |
19:50.21 | CBG | Then don't worry. |
19:50.51 | CBG | He CHOSE to make his own even though he knew you had already started. |
19:51.09 | JeffM2501 | I wasn't raely activly working on it when he started tho |
19:51.14 | JeffM2501 | it was just code in a side project |
19:52.17 | CBG | if he knew, it was his choice. |
19:52.29 | CBG | so if anyone thinks he has wasted his time, he chose to... |
19:52.59 | JeffM2501 | sadly I think he makes his choices based on doing exactly what other people sugest he not do. |
19:53.09 | JeffM2501 | I don't think he wasted his time |
19:53.16 | JeffM2501 | he may even finish before me :) |
19:53.24 | CBG | :) |
19:53.37 | CBG | well, he is getting help. :) |
19:53.39 | CBG | Your working alone, no? |
19:53.48 | JeffM2501 | he has a mac dev yes |
19:53.55 | CBG | MACnus. :) |
19:53.59 | JeffM2501 | yes |
19:54.03 | CBG | and you have helped him, you said. |
19:54.39 | CBG | and your map editor's not your only project, so he SHOULD finish some time before you :) |
19:55.33 | Inferno285 | I have gl.h, but it can't find it. How do I specify where to look for ".h" files? |
19:56.01 | JeffM2501 | CBG, but he has to learn to program in C++ too :) |
19:56.11 | JeffM2501 | and who's to say that I won't get help as well |
19:56.23 | JeffM2501 | tho I'm leaving it open ended |
19:56.26 | CBG | JeffM2501: Heh, from what you told me, learning C++ is just a couple of days. :P |
19:56.35 | JeffM2501 | it can be |
19:56.40 | JeffM2501 | if you put effort into it |
19:56.44 | JeffM2501 | he knows the langauge |
19:56.46 | CBG | hah. :) |
19:56.51 | JeffM2501 | he's learning how to program an app |
19:56.53 | CBG | give him a couple years then ;) |
19:56.55 | JeffM2501 | that is difrent |
19:57.06 | JeffM2501 | he'll get there when he gets there |
19:57.09 | JeffM2501 | just like I will |
19:57.20 | JeffM2501 | tho acording to him he's allmost done |
19:57.35 | CBG | I thought he said he had finishes saving... |
19:57.42 | CBG | not the whole thing |
19:57.43 | JeffM2501 | he dosn't even have opening |
19:57.49 | *** join/#bzflag ikea (i=ikea@owns.allyourba.se) |
19:57.53 | CBG | precisely :P |
19:58.09 | ikea | oh. I didn't expect that this channel was filled with people :> |
19:58.28 | CBG | ikea: its not. :) |
19:58.37 | JeffM2501 | I do think he annoucements of stuff being allmost done, will bite him in the butt later |
19:58.38 | Grumbler | we are all bots |
19:58.45 | CBG | There is room for atleast a couple hundred more. |
19:58.53 | CBG | lol JeffM2501 |
19:59.06 | CBG | Grumbler: gender |
19:59.33 | CBG | hmm, slow bot. :) |
19:59.35 | Grumbler | speaking of almost done.....how is the screamers, part deux going |
19:59.44 | JeffM2501 | mehh |
19:59.45 | ruskie | ~bzfquery viper.pimpi.org:5158 |
19:59.59 | JeffM2501 | purpie lost interest |
20:00.08 | JeffM2501 | I coudln't get the net lib to stay stable |
20:00.11 | JeffM2501 | so I lost intrst too |
20:00.14 | *** join/#bzflag theDarkSamurai (n=5004e007@webchat.bzflag.bz) |
20:00.16 | Grumbler | heh |
20:00.38 | *** join/#bzflag theDarkSamurai (n=5004e007@webchat.bzflag.bz) |
20:00.39 | Grumbler | hmm, well maybe there is a way for dancing chickens in some of the new motion stuff |
20:00.41 | JeffM2501 | raknet looks to be more stable |
20:05.27 | Inferno285 | I have gl.h, but it can't find it. How do I specify where to look for ".h" files? |
20:05.49 | CBG | Cant you just search for it? |
20:06.00 | Tupone | Inferno285: the message configure gives is most of the time wrong |
20:06.04 | ikea | damn, bzflag wasn't really playable on my machine |
20:06.25 | Tupone | Inferno285: what OS ? |
20:06.30 | Inferno285 | solaris |
20:06.39 | Inferno285 | but it says "disabling client" |
20:06.59 | Tupone | you have to look in config.log to know why it fails |
20:07.38 | Inferno285 | ok |
20:13.08 | Inferno285 | Tupone, does it search everywhere for libs. Or what? |
20:14.23 | Tupone | you have to look what specific test does not work, of those that should work. Some test ought to fail on solaris :) |
20:14.55 | Tupone | better if you just use bzpastebin |
20:15.08 | Inferno285 | what's that? |
20:15.14 | Tupone | ask ibot |
20:15.21 | Inferno285 | ~bzpastebin |
20:15.23 | ibot | methinks bzpastebin is a place to paste your stuff without flooding the channel, and it archives too. - try http://bzflag.pastebin.ca/ |
20:15.54 | Thumper__ | does autogen.sh build the configure script? |
20:16.02 | Tupone | yep |
20:16.10 | Thumper__ | ok there's a bug in there... for plugins |
20:16.19 | Thumper__ | I'll tell you when I find it |
20:16.36 | Tupone | in autogen.sh ? |
20:16.37 | badgerking | Inferno, you need to find out how to set your header include path on Solaris... I don't remember, but that's why it disabled client build, it can't find your opengl installation. |
20:16.44 | Thumper__ | configure line 4060 |
20:16.49 | Thumper__ | which autogen makes |
20:17.05 | Tupone | so a bug in autogen, great |
20:17.06 | Thumper__ | if test x$enable_shared !=xno ; then |
20:17.10 | Inferno285 | a href="http://bzflag.pastebin.ca/27425">http://bzflag.pastebin.ca/27425 |
20:17.16 | Thumper__ | needs to be != no |
20:17.19 | Thumper__ | methinks |
20:17.26 | Tupone | Thumper__: I fixed this in HEAD :) |
20:17.39 | Inferno285 | Tupone: http://bzflag.pastebin.ca/27425 |
20:17.40 | Thumper__ | not in v2_0branch though |
20:17.52 | Thumper__ | and that's where I'm trying to build :) |
20:17.52 | badgerking | No, it doesnt. the x$enabled... will prepend an "x" to whatever is $enabled... |
20:18.09 | Thumper__ | sorry |
20:18.17 | Thumper__ | !=xno -> != xno |
20:18.17 | badgerking | so if = no then it becomes xno |
20:18.18 | Guu | Thumper__: Tah mah de |
20:18.21 | Thumper__ | needs a space |
20:18.27 | badgerking | yeah space is needed |
20:18.33 | Thumper__ | sorry for my typo |
20:20.09 | Tupone | Inferno285: you miss audio, at least |
20:20.24 | Inferno285 | "laudio"? |
20:20.38 | Tupone | libaudio.* |
20:21.40 | Inferno285 | I have "libaudiofile.so"? Is it a finding problem? |
20:21.53 | Tupone | libaudiofile /= libaudio |
20:22.28 | Inferno285 | ok, well dump the audio then. Why isn't GL and SDL working? I have gl.h |
20:23.20 | *** join/#bzflag bz8252 (n=5139e941@webchat.bzflag.bz) |
20:23.34 | JeffM2501 | does the config log show why the gl test app didn't work? |
20:23.45 | Tupone | Inferno285: you need to remove -laudio from configure.ac to proceed, because audio is tested before. However you'll need audio |
20:23.57 | Tupone | glx seems missing too |
20:24.11 | Inferno285 | it isn't though :S |
20:24.27 | badgerking | Inferno, what version of solaris are you trying compile on? |
20:24.39 | Tupone | SDL seems missing too |
20:25.02 | JeffM2501 | why are you trying to compile on solaris anyway? |
20:25.14 | JeffM2501 | what kind of hardware is in the thing? |
20:25.21 | badgerking | i didn't want to ask that question :) |
20:25.25 | Inferno285 | I have SDL though...I was thinking maybe configure isn't looking in the right spot for this stuff. |
20:25.29 | Tupone | SDL is there sorry |
20:27.12 | Tupone | the only problem seems laudio |
20:27.24 | badgerking | probably, if I were so inclined to get this on solaris, is to go to sunfreeware.com and download all of my requirements and install them sep of the ones that the system defaulted with |
20:27.28 | Tupone | the other, i mean glx, could be a failed check |
20:27.48 | *** join/#bzflag mozul (n=KBC18135@aba714.aero.org) |
20:27.54 | Inferno285 | yeh, I'll re configue and see what happens |
20:30.03 | mozul | Hello I have a question for the developers. Is it possible to filter the server list to only display servers that Don't require UDP? (for playing at work behind a firewall) |
20:32.19 | Tupone | well, it could be done |
20:32.33 | Tupone | but require some protocol breakage |
20:32.47 | Inferno285 | Tupone, same errors for GL and SDL |
20:33.16 | Tupone | Inferno285: you have removed -laudio ? |
20:33.22 | Inferno285 | yeh |
20:33.35 | Tupone | and you did autogen again? |
20:33.46 | Inferno285 | "autogen"? |
20:33.53 | *** join/#bzflag BenUrban (n=benurban@68.50.155.230) |
20:34.02 | Tupone | what you have changed? and where ? |
20:34.27 | Inferno285 | removed "-laudio" from configure.ac |
20:34.42 | Tupone | and then ? |
20:34.52 | Inferno285 | "./configure" in terminal |
20:35.44 | Tupone | configure is generated by configure.ac . |
20:36.00 | Tupone | but not automatically, you have to do something |
20:36.10 | Inferno285 | oh, what? |
20:36.20 | Tupone | sh autogen.sh |
20:36.23 | mozul | OK Thanks Ill add it as a RFE |
20:36.28 | Thumper__ | Can someone apply this one character fix to v2_0_4 branch please? |
20:36.37 | Thumper__ | http://pastebin.com/415203 |
20:36.37 | Tupone | mozul: Xmas whish list ? |
20:36.54 | mozul | Ya that and multi monitor support is on the list. |
20:37.09 | CIA-3 | BZFlag: 03trepan 07v2_0branch * 10bzflag/ (9 files in 7 dirs): |
20:37.09 | CIA-3 | BZFlag: - introduce "_cullDist" to do far plane culling |
20:37.09 | CIA-3 | BZFlag: - default mode is 'fog', which uses the fog parameters |
20:37.09 | CIA-3 | BZFlag: - can also be set to a distance value |
20:37.09 | CIA-3 | BZFlag: - should probably be built into the projection matrix |
20:44.25 | Inferno285 | ok...GL worked this time thanks. But SDL didn't :( |
20:44.58 | Thumper_ | trepan: ping |
20:46.47 | Tupone | I think SDL need audio :) |
20:47.11 | *** part/#bzflag mozul (n=KBC18135@aba714.aero.org) |
20:47.20 | Inferno285 | can I download "laudio"? |
20:47.46 | Tupone | it should come from your OS, dunno where |
20:47.58 | Tupone | you have to have audio support there |
20:49.56 | Inferno285 | is SDL needed? |
20:50.19 | Tupone | it should, and audio is needed too |
20:50.32 | Thumper_ | Tupone: I found the autogen problem - can you apply a simple patch for me against v2_0branch ? |
20:50.47 | Thumper_ | it's in configure.ac |
20:52.03 | Inferno285 | can I "play" the game without SDL and audio? |
20:52.16 | Inferno285 | Tupone: latest: http://bzflag.pastebin.ca/27431 |
20:52.32 | Tupone | I don't think you are able to compile it without -laudio |
20:54.30 | Tupone | Inferno285: it is still laudio |
20:54.48 | Tupone | go and ask google on where to get it, if you can at all |
20:58.20 | Inferno285 | I decided to make it...and...it made a bz/man/man6/bzflag.6?? |
21:01.22 | JeffM2501 | how goes it in the wide world of tupone this fine day? |
21:01.38 | Tupone | going great :) |
21:01.46 | JeffM2501 | cool |
21:03.07 | Inferno285 | find it anywhere on google |
21:03.13 | Inferno285 | *can't find* |
21:05.01 | Tupone | JeffM2501: if you happen to like, someone wants the configure.ac in HEAD going into branch too. I'm too busy for that. It fixes plugin |
21:05.39 | trepan | Thumper_: pong |
21:05.50 | Thumper_ | trepan: hi |
21:06.03 | Thumper_ | I was just trying to get someone to fix a configure.ac bug in v2_0branch... |
21:06.31 | Thumper_ | one char fix on line 105 |
21:07.22 | Thumper_ | http://pastebin.com/415203 |
21:07.32 | trepan | done |
21:07.34 | Thumper_ | thx |
21:07.49 | Thumper_ | and thx for listening Tupone! :) |
21:07.51 | CIA-3 | BZFlag: 03trepan 07v2_0branch * 10bzflag/configure.ac: another =xno fix |
21:08.30 | *** join/#bzflag CBG (n=CBG@cpc2-stme1-5-1-cust130.cdif.cable.ntl.com) |
21:09.49 | *** join/#bzflag mmu_man (i=revol@ALyon-253-1-1-15.w83-201.abo.wanadoo.fr) |
21:17.23 | JeffM2501 | Tupone, I'd be scared to do anything with config |
21:17.28 | *** join/#bzflag CBG (n=CBG@cpc2-stme1-5-1-cust130.cdif.cable.ntl.com) |
21:17.39 | Tupone | well, ok, trepan did it |
21:17.50 | JeffM2501 | I can barely understand this makefile trepan made for me :) |
21:18.22 | Tupone | I don't have an updated tree with 2.0 branch , so I could not do easily :/ |
21:18.31 | JeffM2501 | they can wait then |
21:18.38 | JeffM2501 | rather it be done right, then fast :) |
21:18.51 | JeffM2501 | do you know of any good resources to read up on automake and stuff? |
21:19.02 | Tupone | I even don't like pushing :) |
21:19.12 | *** join/#bzflag gsnedders (n=gsnedder@host86-137-238-58.range86-137.btcentralplus.com) |
21:19.12 | JeffM2501 | I need to add stuff for bzedit but've no clue how it all works |
21:19.21 | Tupone | lemme see, probably I have a book ... |
21:19.31 | JeffM2501 | I was playing with kdev last night |
21:19.34 | JeffM2501 | it's prety cool |
21:22.49 | trepan | http://www.amath.washington.edu/~lf/tutorials/autoconf/ |
21:23.09 | JeffM2501 | cool, I'll read it when I have time, thanks |
21:23.22 | trepan | there are several tutorials for autoconf/automake |
21:23.36 | JeffM2501 | I'm sure there are |
21:23.42 | JeffM2501 | I just have to wrap my head around it |
21:23.46 | *** join/#bzflag brad2901` (i=brad@unaffiliated/brad2901) |
21:23.47 | JeffM2501 | being all point and clicky |
21:23.51 | Tupone | http://www.blinklist.com/atupone/ |
21:24.11 | Tupone | JeffM2501: the first in the list should be a redhat book on autotool |
21:24.11 | CBG | hi brad2901` |
21:24.22 | JeffM2501 | cool |
21:24.51 | gsnedders | am I the only one who can't get 2.0.5 to make on Mac OS 10.4/GCC4? |
21:25.11 | JeffM2501 | what happens when you try? |
21:25.21 | CBG | gsnedders: have you read the topic on the forum? |
21:25.24 | brad2901` | hi CBG |
21:25.31 | gsnedders | CBG: which topic? |
21:25.48 | CBG | There is a topic about 2.0.5 on mac, iirc. |
21:26.06 | CBG | It could quite posssibly be about your exact problem... |
21:26.10 | gsnedders | one person asking how to compile it |
21:26.18 | gsnedders | "I want to get 2.0.5, but I'm a total noob and can't compile things. Could someone make a mac-compatible bianary and send it to me? " |
21:26.28 | CBG | Ok, sorry. :) |
21:27.33 | gsnedders | jeffm2501: gets onto bzfs and then: http://geoffers.uni.cc/bz.txt |
21:28.01 | JeffM2501 | you use fink? |
21:28.15 | gsnedders | i have it insstalled, i think |
21:28.25 | JeffM2501 | your fink versions of your tools are difrent then the apple ones |
21:28.28 | gsnedders | yeah, i do. |
21:28.39 | JeffM2501 | use fink to remove automake,autoconf and libtool |
21:28.51 | JeffM2501 | is this a system that is an upgrade from 10.3 ? |
21:28.57 | gsnedders | archive and install |
21:29.05 | JeffM2501 | so yes |
21:29.10 | JeffM2501 | you have fink libs |
21:29.14 | JeffM2501 | you used to need them |
21:29.17 | JeffM2501 | in 10.4 you don't |
21:29.21 | JeffM2501 | and the fink ones have problems |
21:29.25 | JeffM2501 | just have fink remove them |
21:29.30 | JeffM2501 | and then get a clean CVS and go |
21:29.31 | *** join/#bzflag wizart (n=wizart@dslb-084-058-140-061.pools.arcor-ip.net) |
21:29.48 | JeffM2501 | I had the same problem once |
21:29.56 | JeffM2501 | tho it's not 2.0.5 specific |
21:30.02 | JeffM2501 | it is 2.0.3+ |
21:30.06 | JeffM2501 | when we changed to libtool |
21:30.16 | gsnedders | then how come it's compiled fine up till now? |
21:30.23 | JeffM2501 | dono |
21:30.34 | JeffM2501 | it could be that it's not your problem |
21:30.39 | JeffM2501 | but that would be the first place to start |
21:30.40 | gsnedders | wait... |
21:30.45 | gsnedders | i don't have fink install. |
21:30.47 | gsnedders | *installed. |
21:30.52 | JeffM2501 | then I dono what it is |
21:31.06 | JeffM2501 | did you ever install your own version of automake, autoconf or libtool ? |
21:31.29 | JeffM2501 | and you have the current dev tools? |
21:31.33 | gsnedders | yeah |
21:31.48 | JeffM2501 | and you've tried cleaning the folder and building from scrach? |
21:32.36 | Inferno285 | what does this mean "sort: cannot find/execute "sort" in ISA subdirectories" |
21:33.11 | gsnedders | JeffM2501: yeah |
21:33.22 | gsnedders | i may have had remanants of an old fink install |
21:33.22 | JeffM2501 | then I dono |
21:33.48 | JeffM2501 | I'd check and see if you have more then one of the "autos" |
21:34.00 | JeffM2501 | I haven't build cvs on the mac in like a week |
21:34.08 | JeffM2501 | but it worked fine last time I did |
21:34.10 | gsnedders | jeffm2501: how? |
21:34.22 | JeffM2501 | gsnedders, search the system for automake |
21:34.25 | JeffM2501 | see how many you got |
21:34.57 | gsnedders | yeah, fink and standard |
21:35.10 | JeffM2501 | you want to get rid of the fink ones |
21:35.43 | gsnedders | how? |
21:35.57 | DTRemenak | trepan: version-sniffing is lame |
21:35.57 | gsnedders | i've never known how to uninstall things in fink :) |
21:37.33 | DTRemenak | Tupone: f:\Programs\bzflag\include\ShotUpdate.h(53) : warning C4099: 'FiringInfo' : type name first seen using 'class' now seen using 'struct' |
21:38.09 | *** mode/#bzflag [+v DTRemenak] by ChanServ |
21:38.41 | DTRemenak | try again, whoever that was. "Private messages from unregistered users are currently blocked due to spam problems, but you can always message a staffer. Please register!" |
21:39.21 | JeffM2501 | gsnedders, usualy you'd use fink to remove them |
21:39.30 | JeffM2501 | but if you don't have fink maybe just move them out to another path |
21:39.47 | gsnedders | fink remove automake |
21:39.47 | gsnedders | Information about 1766 packages read in 1 seconds. |
21:39.47 | gsnedders | Failed: no package specified for command 'remove'! |
21:39.50 | gsnedders | :| |
21:40.06 | JeffM2501 | automake has the verison on it |
21:40.09 | JeffM2501 | get the package name right |
21:40.15 | *** join/#bzflag BearPerson (i=karsten@sourcemage/pdpc.sustaining.BearPerson) |
21:40.18 | JeffM2501 | you proably want to read the fink docs too |
21:40.28 | gsnedders | not used fink for ages |
21:41.11 | JeffM2501 | you probably want it to list the packaged you have installed first |
21:41.16 | JeffM2501 | so you know what the package names are |
21:41.18 | Tupone | DTRemenak: can you modify Player.h to say struct instead of class, I'm working on it :/ |
21:41.44 | gsnedders | jeffm2501: no automake installed through fink |
21:41.54 | *** join/#bzflag iwcylabumf (n=chatzill@208.253.9.8) |
21:42.23 | gsnedders | on second thought, could it be to do with the upgrade to darwin 8.3.0/os 10.4.3? |
21:42.59 | DTRemenak | Tupone: and f:\programs\bzflag\src\game\nethandler.cxx(201) : warning C4700: local variable 'n' used without having been initialized |
21:47.44 | JeffM2501 | gsnedders, the 10.4.3 update would have done all the things it neede |
21:47.57 | JeffM2501 | gsnedders, check libtool and autoconf as well via fink |
21:49.36 | trepan | DTRemenak: need not apply to 2.1, so quit whining =) |
21:50.16 | DTRemenak | trepan: oh don't worry, I've already stripped it from my merge tree :) it's still lame :) |
21:51.01 | trepan | all kinds of things are lame... it'll prolly be used by few, and i wanted it |
21:51.53 | *** join/#bzflag RPG_ (n=G-bus@c-24-15-87-171.hsd1.il.comcast.net) |
21:51.56 | DTRemenak | trepan: it penalizes non-bzflag clients, for one thing. have you tried joining one of those games with an old version of bzadmin? |
21:52.01 | trepan | iirc, secretplace did something similiar to ban 1.10.0 players |
21:52.05 | CIA-3 | BZFlag: 03atupone * 10bzflag/src/game/NetHandler.cxx: Fix the logging of received message |
21:53.48 | trepan | DTRemenak: nope, and don't really care to either |
21:55.13 | DTRemenak | it'll also break bzfscron and any plugins which use a similar back-connect mechanism (which is admittedly a bad hack anyway) |
21:55.28 | DTRemenak | as well as masterbot, probably |
21:55.32 | DTRemenak | and who knows what else |
21:55.51 | DTRemenak | makes any server using that switch a "bzflag-client-only club" |
21:58.35 | trepan | works for 2.0.6 client/bzadmin, works for listserver listings, good enough for me |
21:59.21 | DTRemenak | heh |
21:59.30 | trepan | oh no, it broke 'masterbot' on the limited number of servers that use it, the horror |
21:59.31 | bryjen | cool, right into the middle of the fairway ;) |
22:00.52 | gsnedders | jeffm2501: neither libtool nor autoconf are installed |
22:00.56 | RPG_ | what about masterbot? |
22:01.02 | RPG_ | it doesn't use any sockets... yet |
22:02.46 | CIA-3 | BZFlag: 03dtremenak * 10bzflag/ (25 files in 9 dirs): merge changes from 2.0.5 (minus version-sniffing code). v2_0branch tagged as merge-2_0-2_1-2. |
22:03.26 | Inferno285 | gsnedders, your probably going to need libtool |
22:04.32 | DTRemenak | RPG_: I dunno how far along y'all have gotten. There are only two logical ways to do what y'all plan on doing and the version-sniffing code will break both of them unless you tell it to lie about what it is. |
22:04.46 | RPG_ | eh? |
22:05.17 | DTRemenak | just means it won't work on servers using -forcegfx |
22:05.22 | RPG_ | it's two main purposes are: |
22:05.23 | RPG_ | 1) Generate pretty server logs |
22:05.23 | RPG_ | 2) Allow admins to connect to the plugin via HTTP, and perform admin actions |
22:05.27 | trepan | unless you sent a proper version string |
22:05.40 | RPG_ | the pretty log generator is 100% done |
22:06.32 | DTRemenak | trepan: no...a PROPER version string would be like masterbot-0.9. if you want it to succeed in connecting it would need to be masterbot-2.0.(5 or better). |
22:06.47 | Inferno285 | RPG_, does is the http server running on the same port as bzfs? |
22:06.58 | DTRemenak | on the other hand, y'all could be doing it a really silly way and this might not affect it |
22:07.08 | RPG_ | Inferno285: there will be a sepaarate masterbot application, that i'm writing now, that will be a HTTP server |
22:07.23 | RPG_ | DTRemenak: what are you going do to to break it? |
22:07.51 | trepan | DTRemenak: na, version strings look a little more like: 2.0.5.20051025-DEVEL-linux-gnu-SDL |
22:07.56 | Inferno285 | RPG_, are you good to go with http protocol and all? |
22:08.03 | DTRemenak | RPG_: I'm not doing anything :) some code that trepan committed will sniff incoming connections for a version number. |
22:08.12 | RPG_ | Inferno: what do you mean? |
22:08.26 | DTRemenak | trepan: hm. there's no app- at the beginning? |
22:08.26 | Inferno285 | do you know what you are doing... |
22:08.45 | DTRemenak | I must not have finished it :) |
22:09.12 | RPG_ | DTRemenak: the plugin won't register a player at all. It registeres events via the API, then whenever an event happens (such as someone dies), it calls that code in teh plugin, the plugin formats it, compresses it, and dumps it to a log file |
22:09.16 | bryjen | http isn't a complicated protocol |
22:09.29 | DTRemenak | RPG_: ah, so you are doing it the silly way :) coolio then. |
22:09.38 | RPG_ | i'm basically writing a simple web server for masterbot |
22:10.11 | Inferno285 | bryjen, keep-alive..and multiple connections make it complicated for a simple perl programmer like me :) |
22:10.51 | DTRemenak | so it'll just break old bzadmins and bzfscron. and whatever else connects...I've gotten hits from a couple of strange and probably experimental clients |
22:10.54 | orange | why write an http server instead of writing the data to a db and using a real web server? |
22:11.20 | trepan | DTRemenak: buildDate.cxx/getAppVersion() |
22:11.35 | RPG_ | orange: because, we want it to be simple, and why have the user run apache and mysql and the masterbotapp, when they coudl jsut run the masterbotappp? |
22:11.52 | DTRemenak | trepan: yeah, I thought I had added the application name when I sent it across the wire though |
22:11.59 | Inferno285 | servers really that complicated |
22:11.59 | trepan | no |
22:12.08 | DTRemenak | I had intended to do so, so I could track bzadmin vs bzflag observer stats |
22:12.09 | Inferno285 | *really aren't* |
22:12.22 | *** join/#bzflag TD-Linux (n=TD-Linux@24-159-197-101.dhcp.roch.mn.charter.com) |
22:12.27 | orange | RPG_: I can think of a reason why, but it might not outweigh your reasons |
22:12.28 | RPG_ | i'll have a working prototype of it by tonight, i guarentee |
22:12.32 | RPG_ | orange: shoot |
22:12.40 | RPG_ | shoot, as in please ask :) |
22:12.42 | orange | tested and reliable http serving |
22:12.46 | orange | and data storage |
22:12.54 | orange | but I don't know all the goals of your project |
22:13.11 | Inferno285 | RPG_, how do you plan to have live updating? |
22:13.27 | orange | and I gotta run :-/ |
22:13.43 | RPG_ | Inferno285: what do you mean by "live updating"? |
22:14.12 | Inferno285 | if someone is going to admin from http, they should have live feedback from the game..just a thought |
22:14.36 | RPG_ | some of teh javascript devs will make it refresh the logs every X number of seconds |
22:14.58 | Inferno285 | there are ways to make it live...using your own server |
22:15.29 | RPG_ | over HTTP? |
22:15.32 | Inferno285 | yeh |
22:15.45 | RPG_ | come to #masterbot, discuss ther |
22:19.08 | BearPerson | you don't need java script, you ought to be able to use some sort of .cgi |
22:19.13 | BearPerson | like CGI:IRC does |
22:23.52 | *** join/#bzflag bz8466 (n=180f57ab@webchat.bzflag.bz) |
22:24.51 | bz8466 | hello |
22:25.00 | RPG_ | hello, bz8466 |
22:26.10 | brad2901 | BenUrban was K-lined?! :S |
22:27.23 | blast007 | eeek |
22:27.48 | *** part/#bzflag bz8466 (n=180f57ab@webchat.bzflag.bz) |
22:32.08 | Tupone | Chestal: ping |
22:33.13 | Tupone | DTRemenak: you know who coded Handicap ? |
22:33.35 | DTRemenak | Chestal did, afaik |
22:33.39 | DTRemenak | or maybe MAC |
22:33.56 | DTRemenak | someone coded it and then someone else committed it with changes, iirc |
22:34.14 | Tupone | I want it to compute server side, so you can test for cheat |
22:34.30 | *** join/#bzflag Birdie (n=Birdie__@d54C34DE9.access.telenet.be) |
22:35.01 | SportChick | hi birdie |
22:35.17 | Birdie | goodevening sportchick |
22:35.18 | Tupone | but there are no info stored for that now. So if metric could be changed, is ok, otherwise I need to store a matrix 200x200 with the win/loss for any player couple |
22:35.31 | SportChick | good MORNING birdie! :) |
22:35.37 | SportChick | (tho it's afternoon here) |
22:35.46 | Tupone | SportChick: afternoon :) |
22:35.54 | SportChick | Tupone: afternoon to you too! |
22:35.57 | Birdie | although i can stay up late, and get up late, 23.30 is evening for me:) |
22:36.07 | Birdie | (stay up early rather) |
22:41.13 | *** join/#bzflag triclops (n=triclops@203-158-46-13.dyn.iinet.net.au) |
22:44.54 | DTRemenak | gah |
22:44.58 | DTRemenak | SportChick even |
22:45.15 | DTRemenak | too many of you for tab complete to work well |
22:45.30 | Grumbler | they are contagious |
22:46.02 | bryjen | only two. wave at one with each hand |
22:47.11 | bryjen | uhm, yeah. ok. |
22:54.26 | Grumbler | does not compute, warning will robinson, kiss my shiny metal ..... |
22:55.41 | CIA-3 | BZFlag: 03trepan 07v2_0branch * 10bzflag/src/bzfs/bzfs.cxx: less cheese for the oenophiles =) |
22:56.09 | bryjen | ~dict oenophiles |
22:56.22 | bryjen | ~spell oenophiles |
22:59.54 | bryjen | ~dict oenophile |
23:01.06 | bryjen | ah, a lover of w(h)ine |
23:02.45 | Tupone | wine without the extra (h) I suppose, the DTRemenak 2nd project (Hope is not the 1st) |
23:03.04 | DTRemenak | heh |
23:03.21 | DTRemenak | while I was being paid for it, it was first :) now, not as much |
23:05.02 | *** join/#bzflag gsnedders (n=gsnedder@host86-137-238-58.range86-137.btcentralplus.com) |
23:05.10 | *** join/#bzflag SilentSwan (n=silent@unaffiliated/silentswan) |
23:05.15 | *** join/#bzflag Legoguy (n=Legoguy@ppp-69-214-217-121.dsl.emhril.ameritech.net) |
23:05.18 | Tupone | ~DTRemenak++ |
23:05.27 | bryjen | oh, really? I assumed the pun. |
23:05.35 | SilentSwan | i hate my job |
23:05.37 | SportChick | DTRemenak: hiya!! |
23:05.38 | SilentSwan | just thought i'd share |
23:12.40 | CIA-3 | BZFlag: 03atupone * 10bzflag/src/ (8 files in 2 dirs): |
23:12.40 | CIA-3 | BZFlag: handicap is computed server side, so cheat can be eventually detected. |
23:12.40 | CIA-3 | BZFlag: It's a bit simplicistic and need a retuning |
23:12.59 | *** join/#bzflag _bubbles_ (i=nicole@toronto-HSE-ppp4264078.sympatico.ca) |
23:14.34 | *** join/#bzflag BenUrban (n=benurban@tor/session/x-6df3ea892e1fab78) |
23:15.05 | CIA-3 | BZFlag: 03atupone * 10bzflag/src/date/buildDate.cxx: handicap server side |
23:24.03 | JeffM2501 | I see a little silhouetto of a man, |
23:28.00 | gsnedders | scaramouche |
23:28.01 | gsnedders | :P |
23:28.26 | JeffM2501 | thunderbolt and lighting, very very frightning |
23:29.06 | gsnedders | *looks up lyrics* |
23:29.29 | gsnedders | gallileo |
23:29.32 | gsnedders | galilleo |
23:29.34 | JeffM2501 | here we are, born to be kings, we are the princes of the universe |
23:29.48 | bryjen | beware the popup-laden lyrics sites :/ |
23:29.51 | Tupone | eek, I broke something on CVS HEAD :/. I'll fix tomorrow |
23:29.53 | gsnedders | now that is a kick ass song :) |
23:29.59 | Tupone | cya |
23:30.02 | *** part/#bzflag Tupone (n=Tupone@pdpc/supporter/active/Tupone) |
23:30.20 | gsnedders | i hear people talking about me everyday |
23:30.45 | gsnedders | wow... strange things people called geoffrey/jeff do in IRC |
23:30.47 | gsnedders | :) |
23:30.51 | JeffM2501 | heh |
23:31.06 | JeffM2501 | so very very 80's |
23:31.09 | gsnedders | fighting for survival! we've got to be the rulers of your world! |
23:31.16 | gsnedders | and i wasn't even alive in the 80's :) |
23:31.26 | JeffM2501 | damn |
23:31.28 | JeffM2501 | now I feel old |
23:32.06 | gsnedders | starting quoting princes of the universe got me listening to it in iTunes :P |
23:32.14 | gsnedders | (and yes, I do legally own it :P) |
23:32.27 | JeffM2501 | box set man |
23:32.49 | gsnedders | yup! |
23:33.48 | gsnedders | oh well, time to jump away from queen to another rock band :P |
23:33.58 | gsnedders | lights go down, it's dark, the jungle is your head |
23:34.03 | JeffM2501 | if I go crazy will you still call me supperman? |
23:34.13 | gsnedders | your supperman |
23:34.15 | JeffM2501 | if I'm alive and well will you still be holding my hand? |
23:34.17 | gsnedders | *you're |
23:34.18 | Thumper_ | JeffM2501: are you hungry? |
23:34.21 | bryjen | ~dict supper |
23:34.26 | JeffM2501 | yes |
23:34.32 | JeffM2501 | lunch was "mehh" |
23:34.43 | gsnedders | what time is it there? |
23:34.53 | JeffM2501 | allmost 4 |
23:35.12 | JeffM2501 | I was sick yesterday |
23:35.18 | JeffM2501 | so food is kinda blah |
23:35.32 | teh_conquerer | heh, know how taht goes |
23:35.43 | teh_conquerer | I have pnumonia and a sinus infection :-P |
23:35.56 | Thumper_ | don't want to waste it on someone who won't appreciate it |
23:35.57 | teh_conquerer | ~spell pnumonia |
23:35.58 | Thumper_ | ;) |
23:36.02 | JeffM2501 | fair nuf |
23:36.11 | JeffM2501 | big bowl of wantoon noodle soup sounds good bout now |
23:36.32 | teh_conquerer | mmm, bowl |
23:36.38 | teh_conquerer | soup... |
23:36.43 | gsnedders | i have ME |
23:36.49 | gsnedders | :P |
23:36.52 | teh_conquerer | Maine? |
23:36.57 | teh_conquerer | you own Maine? |
23:37.12 | gsnedders | myalgic encephalomyelitis |
23:37.13 | purple_cow | hmm, wanton noodles |
23:37.39 | gsnedders | known in the US and elsewhere as Chronic fatigue syndrome |
23:38.16 | teh_conquerer | mmm, chronic |
23:38.59 | *** part/#bzflag bryjen (n=bryjen@63.147.94.150) |
23:40.42 | gsnedders | anyone want to see the new version of my site? |
23:40.52 | RPG_ | sure |
23:41.03 | gsnedders | http://geoffers.uni.cc/ |
23:42.49 | JeffM2501 | if we get the transient facts, then we'll feel the info high |
23:43.11 | gsnedders | eh? |
23:43.44 | JeffM2501 | We know how to get an internal high |
23:43.45 | JeffM2501 | in the center of the lightning-speed waltz. |
23:43.45 | JeffM2501 | See our soul struggling to survive, |
23:43.45 | JeffM2501 | As we head down for the self-destructive edge. |
23:43.50 | *** join/#bzflag Legoguy (n=Legoguy@ppp-69-214-217-121.dsl.emhril.ameritech.net) |
23:44.01 | JeffM2501 | it's all about the macross plus |
23:44.12 | JeffM2501 | purple_cow knows about the macross plus |
23:44.34 | gsnedders | i'm too young i guesss |
23:44.59 | JeffM2501 | proably not |
23:45.00 | JeffM2501 | 1994 |
23:45.12 | JeffM2501 | You know how to get eternal life |
23:45.12 | JeffM2501 | in the center of the lightning-speed waltz. |
23:45.12 | JeffM2501 | Feel your soul cut by a rusty knife |
23:45.12 | JeffM2501 | as you head for the self-destructive edge. |
23:45.33 | gsnedders | well, i don't remember music from when i was 2 |
23:45.46 | JeffM2501 | didn't hit these shores till much later |
23:46.02 | JeffM2501 | everyone needs to see mac+ |
23:47.19 | gsnedders | sigh.. still don't know why BZ won't make |
23:47.29 | gsnedders | having made clear it wasn't fink causing it |
23:48.07 | JeffM2501 | guess you'll have to wait till somone else trys it |
23:48.16 | JeffM2501 | but right now it's mac+ |
23:48.43 | gsnedders | mac+> |
23:48.47 | gsnedders | *mac+? |
23:48.54 | gsnedders | as in the macintosh plus? |
23:48.58 | gsnedders | or what? :P |
23:49.05 | JeffM2501 | http://www.imdb.com/title/tt0110426/ |
23:49.45 | gsnedders | heh |
23:57.46 | *** join/#bzflag RPG_ (n=G-bus@c-24-15-87-171.hsd1.il.comcast.net) |