irclog2html for #bzflag on 20051026

00:02.18*** join/#bzflag brokenbz (n=Patrick@A4052.a.pppool.de)
00:03.09*** join/#bzflag spldart (n=spldart@cpe-67-10-221-4.houston.res.rr.com)
00:04.16spldart*this user experiencing technical difficulties* that's what I get for joining #debian and asking for advice :(
00:06.14blast007heh
00:08.27Thumper_JeffM2501: does the bz_eChatMessageEvent fire for the server admsg?
00:08.43*** join/#bzflag lan56 (i=lan56@user-vcauu8s.dsl.mindspring.com)
00:10.31Thumper_bz_eTickEvent - what is the frequence of these things?  I'm looking for something that goes off in the 1-5 minute timeframe
00:10.35orchidspldart: this is Sarge?
00:10.49spldartyes
00:11.02spldartI was apt cache searching for an appropriate kernel
00:11.06spldartdual amd barton's
00:11.28spldartfamily 6 model 10
00:11.47Thumper_ah bz_eTickEvent and bz_setMaxWaitTime is what I think I am looking for - sorry for the rambling...
00:12.28spldart2.4.27-2-386
00:13.34spldartThe #debian folks have decided I'm stupid and homosexual... I'm only drunk
00:13.47spldartspeaking of that... I need more drink ;)
00:13.49orchidapt-cache search kernel image | grep smp
00:14.09orchidseems to be a good number of them
00:14.49orchidkernel-image-2.6.8-2-686-smp for P4 or kernel-image-2.6.8-2-k7-smp for amd
00:15.53orchidbut I dont know about that barton stuff
00:15.54spldartis k7 appropriate for the barton amd?
00:15.59spldartokies
00:16.00spldartthanks
00:16.15orchidthe only Barton I know is Barton Fink :-)
00:16.17spldartI will research google for info on barton amd and kernel's for debian dual
00:16.32spldartis ther e much invovled in kernel upgrade
00:16.46spldartor is it a apt get install then reboot scenario?
00:17.00orchidspldart: use apt-cache show <package> it might tell you more
00:17.13spldartthanks
00:17.26orchidyep, apt will install it, and configure grub
00:17.43orchidyou are using grub yes?
00:17.52spldartwill the new kernel show up automatically in grub?
00:18.05spldartgrub/dual boot/ debian and xp pro
00:18.07orchidyes, should be the top entry
00:18.21orchidbut the old kernel will be there also
00:18.23spldartyour a brainiac
00:18.37spldartI don't have a problem with that :)
00:18.44orchidno ive just done this before thats all
00:20.58spldartI've only done some of this before... 30 minutes from boot install xfree gnome and configure/install optional stuff :)
00:21.03JeffM2501Thumper_, chat, I dono
00:21.20spldartI need to compile a netinst with the dual kernel packaged :)
00:21.31JeffM2501Thumper_, there is a min time for the tick, but basicly it happens once each loop of the server
00:21.41JeffM2501you can set the max wait time
00:21.54JeffM2501but it can happen sooner then the max wait time if it has to
00:22.07JeffM2501like when the system gets a network packet
00:22.22JeffM2501usualy it happens a couple times a second
00:24.21spldartI'm thinking of going with 2.4.27-2-k7-smp since it's closest to the kernel I'm currently running... 2.4.27-2
00:24.26spldartDoes it matter?
00:24.50bryjenhrm, there should be a chart somewhere :/  k8 = athlon 64,  k7 = athlon ?
00:24.59JeffM2501k7 is the XP series
00:25.02spldartis there going to be an issue with the already installed xfree and gnome?
00:25.03JeffM2501and durrons
00:25.14JeffM2501should not be
00:25.39JeffM2501I upgraded my kernel on ubuntu to the smp version and it worked fine
00:25.46spldartif I go 2.6.8 is there likely not to be an issue w2ith xfree and gnome already installed too?
00:25.50JeffM2501didn't have to change anything
00:26.10spldartsweet... I'll probably go with orchid's recomendation then :)
00:26.13JeffM2501Guu, debina version kernel
00:26.13GuuJeffM2501: Do I look like that kind of girl?
00:26.23JeffM2501Guu, debian version kernel
00:26.31GuuJeffM2501: 97 matches found: cman-kernel-dev (unstable: 0.trunk20050206-1); cpad-kernel-dev (stable: 0.9-6); cpad-kernel-dev (testing: 0.9-7); cpad-kernel-dev (unstable: 0.9-10); cpad-kernel-source (stable: 0.9-6); cpad-kernel-source (testing: 0.9-7); cpad-kernel-source (unstable: 0.9-10); fai-kernels (oldstable: 1.2); fai-kernels (stable: 1.9.1); kernel-build-2.4.27 (stable: 2.4.27-2); kernel- (11 more messages)
00:26.43JeffM2501tha'ts a lot of kernels
00:27.26spldart*apt-get install 2.6.8-2-k7-smp here I come*
00:27.29orchidspldart: it wont affect X or gnome at all
00:27.37*** join/#bzflag SportChick (n=SportChi@ca-redbch-cuda1-c3b-a-40.stmnca.adelphia.net)
00:28.13spldartthanks for the help peeps and thanks for not calling me a fag just because I paint jumper's with defroster paint and overclock/liquid cool massively
00:28.30spldart8-D
00:28.46bryjenheh. amd doesn't update the descriptions in the "Older Products" section, so the original Athlon is still "The Most Powerful Multimedia Experience in an x86 Platform" ;)
00:29.15blast007hehe  :)
00:29.28bryjenand "Tomorrow's Technology Today"
00:30.21spldartdual 2.4gig processors still kicks some butt today :~p
00:30.45spldartis it easy to remove boot options from grub
00:31.01spldartand add passwords?
00:31.33spldartOh.. and one final question... Am  I getting linux savy yet? not being a total pleobe
00:31.51orchidyep, any text editor can do that
00:32.00spldartdunkashane
00:32.13spldartnanogrub
00:32.13*** join/#bzflag SilentSwan (n=silent@unaffiliated/silentswan)
00:32.17orchidman grub, or info grub
00:33.21spldartWelll... I'm going to reboot and confirm dual cpu... then do some tv watching and getting more intoxicated... then maybe compile a latest bzflag and see if I can get my debian server back online too :(
00:33.38spldartI miss hosting a bzmap
00:33.43spldartthanks again
00:33.45SilentSwani don't
00:34.01spldart:( @ silentswan
00:34.14spldartBTW Hi!@Cosmos
00:34.15SilentSwanhah, nah - i've no patience for it
00:34.16SilentSwanor time
00:34.28spldartcyah peeps
00:38.53*** join/#bzflag SilentSwan (n=silent@unaffiliated/silentswan)
00:39.17SilentSwanah the wonders of Apple products...
00:39.19SilentSwancan't wait to ditch this thing
00:41.13I_Died_OnceI figured out how to edit the bzfscron source so the bot it uses can have any name you wish for it
00:41.21I_Died_Oncewoot
00:45.47*** join/#bzflag spldart (n=spldart@cpe-67-10-221-4.houston.res.rr.com)
00:46.17spldartAll I have to say is HOLY ISH!!!!  Linux boots way faster on the smp kernel with both cpu's working :)
00:48.08devsteri can't say i've ever timed mine :P
00:48.50spldartdidn't time it but the text that scrolls when it boots was WAY faster
00:49.05devsterdont watch mine either :)
00:49.06spldartNow I need a system monitor that shows both cpu's..... just cuz
00:49.09*** part/#bzflag brokenbz (n=Patrick@A4052.a.pppool.de)
00:49.49spldartone of these days I'll find a way of using my all in wonder that doesn't crash my system completely :(
00:50.01SilentSwanthrow it away
00:50.09SilentSwani'm sorry, but those cards are #*$&
00:53.04spldartwhatever
00:53.11spldartbeen using ati aiw's for 5 years
00:53.29spldartI only use nvidia for my secondary machines
00:53.49spldartbut not into pissing contest... have fun all :)
00:53.51spldartI'm out
00:54.08spldartmuch love to all fellow bzflag'ers :)
00:56.18I_Died_Once~bzfquery 69.136.41.111:4200
00:56.25*** join/#bzflag Thumper__ (n=bernt@CPE000102d0fe75-CM0012256ecbde.cpe.net.cable.rogers.com)
00:57.24SilentSwanno pissing contest here... i don't care one way or the other :)
00:58.13I_Died_OnceI prefer nVidia myself
00:58.31blast007does nVidia have a TV tuner card?
00:58.39I_Died_OnceI think they do
00:58.42I_Died_OnceI could be wrong
00:59.54SilentSwanwow, i really hate xchat... havn't played with it in ages...
01:00.10I_Died_Oncewhat distro are you using swan?
01:00.15SilentSwangentoo
01:00.18Aribethkvirc rocks
01:00.22SilentSwanoh god
01:00.27SilentSwanAribeth you must be kidding
01:00.32Aribethnope
01:00.43Aribethlol
01:00.52Aribethit works for me
01:00.59I_Died_OnceI like XChat
01:00.59SilentSwanguess that's all that matters
01:01.03SilentSwani still prefer epic
01:01.19blast007ah, I guess nvidia does have tv cards
01:01.32I_Died_Oncehey - app that brings me here with you guys is a o.k. with me!
01:01.44SilentSwanawww :)
01:01.52I_Died_Once(insert thumbs up)
01:01.55SilentSwan~hug I_Died_Once
01:01.57ibotACTION hugs I_Died_Once
01:06.05SilentSwanunbelievable.. xchat doesn't even know how to execute files with standard ircII syntax
01:12.30*** join/#bzflag SilentSwan (n=silent@unaffiliated/silentswan)
01:12.38SilentSwanok... let's play with xchat
01:12.54SilentSwanagainst my better judgement
01:14.39Aribethxchat
01:14.42Aribethbrrrrr
01:14.48Aribeth:P
01:15.22SilentSwanamusing how 90% of the script/plugin links on the xchat site are broken
01:15.27SilentSwanok... enough of this
01:15.28SilentSwanbrb
01:16.32*** join/#bzflag SilentSwan (n=silent@unaffiliated/silentswan)
01:16.58Aribethhehe
01:17.10Aribethi dumped it long ago
01:17.13SilentSwanhavn't used it in over a year
01:17.18*** join/#bzflag DTRemenak (i=0@DHCP-170-143.caltech.edu)
01:17.20SilentSwanwas hoping it was improved.  i was wrong
01:17.34AribethKVIRC works good
01:17.40SilentSwanno thanks
01:18.04SilentSwani'll stick with epic
01:18.09Aribeth:)
01:18.10SilentSwanor snak on the mac, which i'm using right now
01:18.17Aribethahh
01:18.25SilentSwansnak is what xchat should have been
01:18.41Aribethshoulda coulda
01:19.57SilentSwankind of wondering why i'm here.. i don't play bz anymore, but i never came here when i did...
01:20.19Aribethgave it up?
01:20.38SilentSwanyeah, at least for the foreseeable future
01:20.45bryjen<PROTECTED>
01:20.49SilentSwani no longer have time for it
01:21.12SilentSwanbryjen yeah, that sounds about right
01:21.33Aribeththere? im here :P
01:21.40Aribethand there
01:27.22SilentSwani have a feeling i'll end up running mirc under wine at this rate...
01:27.32SilentSwanscary, i know, but mirc is almost a necessity if you op channels
01:28.15Aribethhummm
01:29.03SilentSwanunfortunately, all the handy scripts are mirc-based :(
01:29.33SilentSwananyway, i'm tired. off for a bit.
01:31.06*** join/#bzflag spldart (n=icechat5@cpe-67-10-221-4.houston.res.rr.com)
01:31.45spldartback on xp pro.... decided to load some extra crap on linux then change to xp for tv then watch the char-broil for a bit...
01:32.17spldartwow.. jeffm and orchid are gone 8-0
01:32.44spldarthehe... char broil.... char root .... hehehehe
01:32.49spldartgrilling is linux oriented
01:33.41*** join/#bzflag Tatarin (n=c3107be1@webchat.bzflag.bz)
01:38.44spldartwow... :( I'm chasing everyone off of this channel :(
01:39.01*** join/#bzflag brokenbz (n=Patrick@D7754.d.pppool.de)
01:39.56brokenbzbrlcad: sth offtopic (2.0.4)?
01:40.50brlcadhmm?
01:40.56brokenbzit works
01:41.40brokenbzI AM c-o-m-p-i-l-i-n-g :-)
01:41.58spldartmmmMMMmmm compillling.........
01:44.01*** join/#bzflag DTRemenak (i=0@DHCP-170-143.caltech.edu)
01:44.17brlcadbrokenbz: i'm not 100% sure what you're talking about (lots of folks/issues) .. but .. yay! :)
01:44.28brokenbzOk, short: your hint "finding glu.h" was perfect and saved me another 2 days searching. I installed mesa-devel and freeglut-devel and reinstalled the nvidia driver 7676 and no more "missing gl.h"
01:44.44brlcadexcellent
01:51.20spldart[A]sweetness... grilled chicken came out awesome :(
01:51.22spldart[A]:)
01:51.24spldart[A]'oopsy
02:10.18brokenbzbrlcad: compiles fine but doesn't run :-( Could not set Video Mode: Couldn't find matching GLX visual. Error creating window - Exiting
02:12.34brokenbzwhat is a GLX visual?:'(
02:13.24trepantry running with: bzflag -window
02:15.17*** join/#bzflag BenUrban (n=benurban@68.50.155.230)
02:17.26brlcadand if that fails, bzflag -geometry 640x480 -window
02:23.08*** join/#bzflag Mr_Molez (n=admin@ACBD44DD.ipt.aol.com)
02:25.46*** join/#bzflag PKMOBILE (n=Apathy@pcp0011645240pcs.aberdn01.md.comcast.net)
02:26.31*** join/#bzflag JeffM2501 (n=jeffm@pdpc/supporter/sustaining/JeffM2501)
02:26.31*** mode/#bzflag [+o JeffM2501] by ChanServ
02:28.39brokenbzsame result
02:29.50brlcadyou've restarted since you installed the nvidia driver, yes?
02:30.04brlcadand have the glx option on your xfree config
02:33.33*** part/#bzflag brokenbz (n=Patrick@D7754.d.pppool.de)
02:47.52CIA-3BZFlag: 03trepan 07v2_0branch * 10bzflag/ (8 files in 3 dirs):
02:47.52CIA-3BZFlag: - BZDBCache the drawXXX vars
02:47.52CIA-3BZFlag: - play tank sounds as local in observer mode (if applicable)
02:55.54*** join/#bzflag brokenbz (n=Patrick@D7754.d.pppool.de)
02:56.38*** join/#bzflag SilentSwan (n=silent@unaffiliated/silentswan)
03:08.21*** join/#bzflag mbfg (n=dave@38.118.53.12)
03:09.16CIA-3BZFlag: 03trepan 07v2_0branch * 10bzflag/src/bzflag/ (Player.cxx playing.cxx sound.cxx sound.h): localize the observer FP shot sounds
03:10.49*** part/#bzflag brokenbz (n=Patrick@D7754.d.pppool.de)
03:21.34*** join/#bzflag wizatcomp (i=wizatcom@pool-162-83-108-159.culp.east.verizon.net)
03:24.08SilentSwan*yawn*
03:35.09SilentSwan*ow*
03:35.12BenUrbanbetter?
03:35.19SilentSwanno, i'm still awake
03:35.36SilentSwannope... not yet
03:35.38BenUrbanbetter :)
03:35.41BenUrbanaww
03:35.51BenUrban~lart SilentSwan
03:35.55BenUrbanLMAO
03:35.57SilentSwanhahaha
03:35.59BenUrbanbetter?
03:36.13SilentSwannow I *will* be up all night
03:36.20BenUrban~lart SilentSwan
03:37.57SilentSwani deny this accusation
03:38.01BenUrbandamn
03:38.09BenUrban~lart SilentSwan
03:38.13BenUrbanlmao
03:38.14SilentSwanhaha
03:38.17SilentSwani have one of those
03:38.23BenUrbano_O
03:38.23SilentSwanused to be hanging by my desk at work
03:38.39SilentSwanyou squeeze it and it screams
03:38.42BenUrbanLMAO
03:38.49SilentSwan*squaaaaaaaaaawk*
03:38.56SilentSwanpeople kept doing that, so i took it home
03:39.00BenUrbanchickens squawk?
03:39.06BenUrbanlmao
03:39.09SilentSwanthis one does
03:39.23BenUrbanheh
03:39.33BenUrban~lart SilentSwan
03:39.37BenUrbanheh
03:39.38SilentSwanewwwwwwwwwwwwww
03:39.42BenUrbanthat'll put you to sleep
03:39.45SilentSwannasty
03:39.57BenUrbanit's all just a bunch  of 1s and 0s
03:40.01SilentSwanhehe
03:40.15SilentSwanbut it all translates to a visual as real as reality :)
03:40.19BenUrbanheh
03:40.29SilentSwan~spank BenUrban
03:40.31ibotACTION bends BenUrban over his knee and tatoos 'ibot' on BenUrban's pasty white buttocks.
03:40.36SilentSwansee? ugh
03:40.42BenUrbanheh
03:41.18BenUrban;)
03:41.21SilentSwando you really want to know?
03:41.26BenUrban...
03:41.30BenUrbani guess not...
03:41.38SilentSwanneither do i hehe
03:41.40BenUrbani once had an idea for an irc bot
03:41.52BenUrbanthat would puke in response to certain stimuli
03:42.06BenUrbanwhen it puked, it would spew out a line of its own code
03:42.06SilentSwaneasy enough to make
03:42.13SilentSwancute :)
03:42.14BenUrban:D
03:42.22BenUrbanthen i realized
03:42.39BenUrbani don't know any irc libs well enough to write a bot
03:42.58SilentSwanoh.. just get eggdrop and play around with the wealth of scripts out there
03:42.58BenUrbanin an interpreted languages the puking is trivial
03:43.02BenUrbanheh
03:43.05BenUrbangood idea
03:43.09SilentSwantcl, perl, you name it
03:43.14BenUrbanpython
03:43.15SilentSwanor just use ircII in your client
03:43.39SilentSwani used to have some setup that would respond to certain phrases
03:44.26BenUrban~puke
03:44.27ibotHOOF BLEEEECH! *flush*
03:44.31SilentSwanhahaah
03:44.36BenUrban...for example
03:44.38BenUrban:)
03:44.44SilentSwanthey thought of everything
03:44.49BenUrbanTDTTOE
03:44.59BenUrbanwhere have i heard that before?
03:45.00BenUrban;)
03:45.11SilentSwanum... i havn't a clue
03:45.11BenUrban~google TDTTOE
03:45.24BenUrbanoh don't tell me it doesn't google
03:45.32SilentSwan*eeeek* say it isn't so!!!!
03:45.33BenUrban!google TDTTOE
03:45.34GuuBenUrban: what are you smoking, and did you bring enough for everyone?
03:45.38CIA-3BZFlag: 03trepan 07v2_0branch * 10bzflag/src/bzflag/playing.cxx: localize spawn and flag sounds in FP observer mode
03:45.39BenUrbanGuu: yes
03:45.40GuuBenUrban: I'm sorry, that makes NO FREAKING SENSE to me what so ever.
03:45.40SilentSwanhah
03:45.58BenUrbanGuu: so you're smoking some stuff yourself?
03:45.58GuuI don't know.
03:46.08BenUrbanGuu: i'll take that as a yes
03:46.10GuuBenUrban: bafuuuuuu!
03:46.15SilentSwanyep
03:46.16BenUrbanthat too
03:46.17BenUrbanlol
03:46.17SilentSwandefinitely
03:46.29SilentSwan*sigh* i miss the sacred herb :(
03:46.36BenUrbanwho's herb?
03:46.37BenUrban;)
03:46.41SilentSwanheh
03:47.12SilentSwanbad for my lungs anyway
03:47.21BenUrban~lart SilentSwan
03:47.26BenUrbanhmm
03:47.29SilentSwanwell, we knew that
03:47.33BenUrbanthat's not quite as bad for your lungs
03:47.35BenUrbanlol
03:47.56SilentSwannow i just need to give up cigs
03:47.58SilentSwanagain
03:48.06BenUrbanagain?
03:48.12SilentSwani'd quit for 2 years
03:48.28BenUrbansmoke sigs all you want
03:48.28BenUrbanlol
03:48.33SilentSwanthat works
03:49.00SilentSwani made a promise to someone that i would a) avoid alcohol, b) avoid weed...
03:49.17SilentSwannot sure i can make the cigarette promise yet
03:50.22SilentSwani was scaring myself even... becoming dependent on drinking... i was doing it every night.  not good at all.
03:50.31BenUrbanouch
03:51.03SilentSwanand as for weed... well..my basement *still* smells like the aftermath of a grateful dead concert
03:51.12SilentSwanand it's been over 2 weeks
03:51.20BenUrbanconsider burying the greatful dead
03:51.28BenUrbanonly two weeks?
03:51.29SilentSwangood idea
03:51.32BenUrban;)
03:51.43BenUrbanerrr
03:51.46BenUrbangrateful
03:51.46SilentSwanactually, a little longer for weed... 3 weeks maybe. no booze for at least 2
03:52.04SilentSwanif i can go a month, i'm good
03:52.06*** join/#bzflag blast007 (i=blast007@24-196-92-143.dhcp.mdsn.wi.charter.com)
03:52.08CIA-3BZFlag: 03trepan 07v2_0branch * 10bzflag/src/bzflag/playing.cxx: localize flag drop sounds in FP observer mode
03:52.48BenUrbantrepan: out of curiosity...do you have your irc client set to make noise every time someone says your name?
03:53.17SilentSwanmy other one does... the one i'm using now does not at the moment...
03:53.47BenUrbanwell the point is that CIA-3 says his name every time he commits
03:53.47SilentSwanit also lets me know when certain people login (/notify stuff...)... when i get /msg's... certain keywords in channel, etc... :)
03:54.52SilentSwanwoohoo! kde is done building
03:55.04SilentSwannow i just have to wait for firefox *sigh*
03:55.07BenUrbanlol
03:55.11BenUrbanwhat distro?
03:55.16SilentSwangentoo on sparc
03:55.21BenUrbannice
03:55.28SilentSwannot really... this box is too slow
03:55.31BenUrbanwaiting for gli to arrive on sparc then?
03:55.47SilentSwani just got tired of solaris
03:56.05BenUrbanyou do know what gli is, right?
03:56.21SilentSwannot a clue off the top of my head, but then i'm quite tired
03:56.27BenUrbangentoo linux installer
03:56.31SilentSwanoh
03:56.37SilentSwanbah
03:56.40BenUrbanit can do grp installs off its own cd
03:56.41SilentSwanit's more fun by hand
03:56.45BenUrbanheh, true
03:56.48BenUrbanbut much slower
03:56.58SilentSwani'm a control freak
03:57.06BenUrbanhence gentoo
03:57.08BenUrban:)
03:57.34SilentSwanfor a long time, i would have had no patience for it... but lately, i think some of my "geek spirit" is coming back
03:57.50BenUrbanlately == last 2-3 weeks, by any chance?
03:57.56SilentSwanhaha no
03:58.02BenUrbanjust wondering ;)
03:58.02trepanBenUrban: no
03:58.07BenUrbanthought not
03:58.29BenUrbani can imagine how annoying that would get
03:58.55SilentSwansure can... but i always need to know what's going on :)
03:59.09BenUrbanwhat client?
03:59.41trepanirssi
03:59.48BenUrbanthought so
04:00.23SilentSwan10:59PM [ctcp(SilentSwan)] VERSION
04:00.23SilentSwan10:59PM *** SilentSwan (n=silent@unaffiliated/silentswan) requested CTCP VERSION from YOU
04:00.23SilentSwan10:59PM - SilentSwan!n=silent@unaffiliated/silentswan - VERSION SwanIRC v1.0
04:00.41BenUrbano_O
04:01.10BenUrban.me accuses SilentSwan of being in the central us time zone
04:01.17SilentSwan11:00PM - SilentSwan!n=silent@unaffiliated/silentswan - USERINFO Mind your business!
04:01.18BenUrbanerr
04:01.21BenUrbanhaha
04:01.21SilentSwanyep, sure am
04:01.30SilentSwani won't do /finger hehe
04:02.05*** join/#bzflag wegstar (n=foo@allegro/user/wegstar)
04:07.02jpa-locate "my another sock"
04:07.43BenUrban~lart JeffM2501
04:07.46BenUrbanoops
04:07.49BenUrbanwrong j
04:07.53BenUrban~lart jpa-
04:08.00BenUrbanhaha
04:08.03BenUrbanthere's your sock
04:08.34jpa-:(
04:09.42SilentSwanhey :)
04:09.45BenUrbanlol
04:09.47SilentSwanhahaha
04:09.51BenUrbanyou asked for it
04:09.51BenUrbanlol
04:09.52SilentSwani just looked over and saw that :)
04:10.18jpa-but, atleast you made jeff suffer too :)
04:12.16JeffM2501activate main power
04:12.33JeffM2501dynatherms connected
04:12.37JeffM2501infracells up
04:12.41JeffM2501megathrusters are go
04:12.52SilentSwanuh oh
04:12.52jpa-~lart JeffM2501
04:13.02BenUrban:/
04:13.20JeffM2501farts are nothing, you never lived with my ex-wife
04:13.26BenUrbanoch
04:13.26SilentSwanomg
04:13.29BenUrban*ouch
04:13.54BenUrbanbut what makes you so sure of that?
04:13.56BenUrban;)
04:14.01JeffM2501your sane
04:14.06BenUrbanno i'm not
04:14.14BenUrbanhow dare you accuse me of being sane!
04:14.22*** join/#bzflag Tegan (n=lyra@eacb02-00-cmmgga-70-34-176-23.atlaga.adelphia.net)
04:14.23BenUrban~lart BenUrban
04:14.27BenUrbanowwww
04:14.31SilentSwansanity is for wimps
04:14.36BenUrbanindeed
04:14.51SilentSwanhmm... i'm a big lagged
04:15.08BenUrbanno, you're just sleepy
04:15.09silverfox~spank SilentSwan
04:15.10ibotACTION bends SilentSwan over his knee and tatoos 'ibot' on SilentSwan's pasty white buttocks.
04:15.11SilentSwananyway... i'm out... need food
04:15.17SilentSwanah thank you silverfox
04:15.20SilentSwanbye
04:15.23BenUrbanlmao
04:15.25*** part/#bzflag SilentSwan (n=silent@unaffiliated/silentswan)
04:15.41BenUrbanlol
04:15.47BenUrban~spank silverfox
04:15.48ibotACTION bends silverfox over his knee and tatoos 'ibot' on silverfox's pasty white buttocks.
04:15.57BenUrbanhmm
04:16.09BenUrbans/tatoos/tattoos/
04:16.40BenUrban~spell tatoos
04:16.48BenUrban;)
04:17.03BenUrban~lart ibot
04:17.10BenUrbanyowch
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04:30.56CIA-3BZFlag: 03jeffm2501 * 10tools/bzedit/vc71/mapedit.suo: suo's are for girls
04:34.04CIA-3BZFlag: 03trepan 07v2_0branch * 10bzflag/src/bzflag/ (7 files): localize death sounds in FP observer mode
04:36.38trepanmore code that'll prolly die with 2.0.6  :)
04:37.28JeffM2501you put it in the branch
04:37.33JeffM2501it will be in 2.0.6
04:37.55trepan"die with 2.0.6"
04:38.00blast007die with, as in, will not get past 2.0.6
04:38.03trepanie: in 2.0.6, but not after
04:38.07JeffM2501ahh
04:38.24JeffM2501can't cvs just let you merge up?
04:41.08JeffM2501heh
04:44.32*** join/#bzflag mbfg (n=dave@38.118.53.12)
04:44.45mbfgis latest cvs, version in compatible with release?
04:45.03trepanno
04:45.17trepantupone bumped protocol
04:46.09JeffM2501head is now 2.1.x
04:46.14JeffM2501next major
04:46.20JeffM2501well next minor
04:46.35mbfgcan't find any servers now
04:46.37JeffM2501minors arn't compatable
04:46.44JeffM2501because there are no servers for 2.1.x
04:46.55JeffM25012.0.x is what you want
04:46.56blast007grab the tag v2_0branch if you want to see servers
04:47.02mbfgk
04:47.03mbfgdnaka
04:47.05mbfgdanka
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05:22.28*** join/#bzflag Dew (n=d9088886@webchat.bzflag.bz)
05:23.22Dew*sniff*
05:24.23Dewif SiSoft Sandra says openGL is working fine, DirectX is working fine and other games run great, why is Bzflag jittery like mad?  :-(
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05:26.00teh_conquerer_requiem for a dream is a crazy movie :-/
05:26.04DewI have tried 2.0.2 and 2.0.4 on Windows XP, SP2, all updates.  Sadly, this dual core AMD   7800gtx doesn't quite play well under Linux right now, so I thought I'd install 'flag under Windows.
05:26.11teh_conquerer_this old lady is all cracked out
05:28.05*** part/#bzflag Tegan (n=lyra@eacb02-00-cmmgga-70-34-176-23.atlaga.adelphia.net)
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05:53.16*** mode/#bzflag [+v Tupone] by ChanServ
06:00.47teh_conquerer_BAM
06:00.50teh_conquerer_plot twist
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06:39.03SilentSwan~sleep
06:39.04ibot[sleep] overrated, and a poor substitute for caffeine.
06:39.11SilentSwanhmm
06:41.25Aribeth~sleep
06:41.26ibothmm... sleep is overrated, and a poor substitute for caffeine.
06:41.37Aribeth~coco
06:41.41Aribethlol
06:41.51SilentSwan+a
06:41.57Aribeth~sleep Aribeth
06:41.59ibotACTION sends Aribeth to bed without supper
06:42.04SilentSwanaww
06:42.07Aribethhehe
06:42.18Aribethi have my hot coco
06:42.25SilentSwanlucky
06:42.30Aribethits 39 degrees outside
06:42.38SilentSwanyeah, same here
06:42.41SilentSwanroughly
06:42.51Aribethsummer is a distant memory
06:42.58SilentSwangetting quite colourful though...
06:43.08Aribethnot here yet
06:43.08SilentSwanas the death of winter approaches
06:44.45SilentSwanwell, come friday night when i want to do something, the only thing i'll be able to do is sleep... funny  how that works ...
06:45.01Aribeth!weather 30040
06:45.04GuuAribeth: The current temperature in Weather Underground is 36°F.
06:45.14Aribetheek
06:45.21SilentSwan!weather 60515
06:45.24GuuSilentSwan: The current temperature in Weather Underground is 33°F.
06:45.29Aribetheek eek
06:45.31SilentSwan!weather 60126
06:45.32GuuSilentSwan: The current temperature in Weather Underground is 39°F.
06:45.41SilentSwanthe latter is more believable
06:46.10Aribethalmost parka time
06:46.50SilentSwanwell.. if nothing else, i'm not working in downtown chicago anymore, so i don't have to deal with the bitter cold down there
06:47.08SilentSwanthe way the wind cuts through those buildings, it's horrible
06:47.09Aribethgood
06:47.20Aribethya
06:47.45AribethSan Fracisco downtown in the winter fog is bad
06:47.47SilentSwanjanuary's always the worst month around here
06:48.01Aribethyep
06:48.33Aribeththe fog makes you damp cold
06:48.53SilentSwanwish i could move someplace warm, but there's no place that is warm that i'd really want to live
06:49.28Aribethi wonder if it will snow here
06:49.42SilentSwanit snows that far south?
06:50.07Aribethduno. i hear that it can and its just a lite dusting
06:51.02SilentSwanit have this sinking feeling that this will be a bad winter here...
06:51.08SilentSwanit's been relatively mild for too long
06:51.11teh_conquerer_ewwww
06:51.15teh_conquerer_stale beer!
06:51.20SilentSwanblech
06:51.21teh_conquerer_oh noes!!!!11111
06:51.25Aribetheek
06:51.33teh_conquerer_well...
06:51.39teh_conquerer_this one goes to my dead homies
06:51.52teh_conquerer_haha, they get stale beer!
06:52.06Aribethhummm
06:52.35teh_conquerer_hmmm
06:52.39teh_conquerer_I have a good idea
06:52.51teh_conquerer_I'm going to drink vodka til im jsut drunk enough to not taste it
06:53.05teh_conquerer_its a flawless plan!
06:53.17Aribethright
06:53.32teh_conquerer_and......... go!
06:53.46SilentSwan~puke
06:53.47ibotHOOF BLEEEECH! *flush*
06:54.02AribethROFLMAO!
06:54.10teh_conquerer_hmm, I cant seem to drink now
06:54.16teh_conquerer_its just not the same with stale beer
06:54.19teh_conquerer_:-(
06:54.39teh_conquerer_~kill Aribeth
06:54.41ibotACTION shoots a   pseudoneutron gun at Aribeth
06:54.49Aribethhay
06:54.59teh_conquerer_pseudo neutron gun huh?
06:55.06Aribethi was laughing at ibot
06:55.07teh_conquerer_ouch.... I guess
06:55.37teh_conquerer_yeah, well I'm laughign at you!!!111 :-)
06:55.43Aribeth~whaleslap teh_conquerer
06:55.44ibotACTION slaps teh_conquerer upside and over the head with one freakishly huge killer whale named hugh
06:55.48teh_conquerer_see this face?
06:55.50teh_conquerer_:-P
06:55.55teh_conquerer_thats me chuckling
06:55.58teh_conquerer_:-D
06:56.06Aribethhehe
06:56.06teh_conquerer_this is me laughing hysterically
06:56.29teh_conquerer_LAWLROFLLCOPTER
06:56.51teh_conquerer_thats me not gettign enough oxygen after laughing to too long
06:58.27teh_conquerer_do you ever get a little weary of those guys with the vans telling you to get in with promises of candy and laughter?
06:58.30teh_conquerer_dont do it
06:58.34teh_conquerer_heed my warning!!
06:59.03teh_conquerer_heed. that reminds me alot of sleep.
06:59.07teh_conquerer_good night all
06:59.12SilentSwanbye
06:59.15Aribethcya
06:59.31teh_conquerer_peace out from the midwest side :-P
07:00.29SilentSwan'tis probably time to try sleeping again
07:00.47SilentSwanbye all
07:01.28*** join/#bzflag Gr (n=Gr@209.167.167.50)
07:02.07GrHey everyone. Just a quick question - Does BZEdit also do maps for BZFlag 2.0.x?
07:03.14trepan2.0 maps are backwards compatible with previous releases
07:03.33GrCool. Thanks. That's all I wanted to know. Have a good one. ^_^
07:03.37trepansry, the format is, not the maps themselves
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07:36.53teh_conquerer_yay, bzedit is now perfectly stable, huh?
07:37.03teh_conquerer_I should get back into making maps old school :-P
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08:45.29Pimpinellahttp://balin.pimpi.org/001721.html
08:46.05Pimpinellaanyone with an idea how to solve that problem?
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08:49.00trepanPimpinella: AMD64 builds need to be debugged
08:49.20trepanit's also been reported that they can't shoot anyone
08:52.08Pimpinellarunning in 32Bit mode should fix it then?
08:52.24trepandunno
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09:04.04_Manu_iirc Tupone runs bzflag in amd64
09:04.25_Manu_Pimpinella, probably he can help you better :)
09:04.46_Manu_well Help Dew.. :/
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11:08.53I_Died_Once...
11:11.59CBG???
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12:44.15_Manu_trepan, it's 32 bits dual core, same happened to me :)
12:45.37_Manu_mean I thought it was AMD64 :)
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13:33.04*** join/#bzflag gsnedders (n=gsnedder@host86-137-238-58.range86-137.btcentralplus.com)
13:44.13gsneddersfor the position of a meshbox, which part of the meshbox is that position? centre?
13:50.07jpa-centre of the bottom face
13:50.14jpa-*center
13:51.43gsneddersthat's what i thought
13:52.34jpa-that is what i thought too :)
13:52.38gsneddersthen why on a 200 unit map, put a 15 unit wide box with a position of 182.5 have less than 2 units to the outer wall?
13:53.04jpa-the size is the size from the centre to the edge
13:53.21gsnedderseh?
13:53.22BearPersonso you end up with 2.5 units to the outer wall
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13:53.32jpa-ie. real size is width * 2, lenght * 2, but height * 1
13:53.39gsneddersoh.
13:53.39jpa-don't ask me why
13:53.43gsneddersthat's stupid.
13:53.51BearPerson~pw ;-)
13:53.52ibotACTION Patches are always welcome, ;-)
13:54.02gsnedders:P
13:54.15jpa-gsnedders: then use python & bzmap, it has them smarter :)
13:55.28gsneddersi'll live :)
13:56.17jpa-~bzfrag gsnedders
13:56.19ibotACTION destroys gsnedders with a guided missle
13:56.22jpa-no you won't.
13:56.25gsneddersLOL
13:56.31gsneddersyou know my callsign?
13:56.37gsneddersUGM :P
13:56.37jpa-no
13:56.41jpa-ah
13:56.53jpa-you killed me once :(
13:56.56gsnedders:)
13:56.58jpa-at least once
13:56.59gsneddersmore than once
14:00.27BearPersondefinitely more than once, unless you quit instantly ;-)
14:01.54gsnedders:)
14:02.57gsneddershow? :P
14:10.56Grumbler~lart the world
14:13.56brlcadgsnedders/jpa_ that mimics the placement of traditional boxes, iirc
14:14.25trepanit's for the sed in all of us
14:14.40brlcadheh
14:15.02jpa-brlcad: so, why did they make the traditional boxes so silly? :)
14:15.24jpa-and insult my -, it is not a _!
14:15.35jpa-err.. +don't
14:17.01Aribeth!weather 30040
14:17.05GuuAribeth: The current temperature in Weather Underground is 38°F.
14:17.25Aribethbrrr. there's a nip in the air
14:18.00brlcadjpa-: the perverbial 'they' do all sorts of silly things that make/made sense at the time
14:18.17jpa-they are evil :/
14:18.33Grumblerwasnt the math easier .....remember some conversation on this before
14:19.26trepanif youz don't like it, make a 1x1x1 box group definition, and use that
14:19.42jpa-i'm just fine about it :)
14:19.46Grumbleryour drink
14:19.52jpa-i don't
14:20.06Grumblererr, your->or
14:20.24BearPersoni->u
14:21.55jpa-B->R
14:22.26brlcadyour drunk
14:23.21jpa-rlc->eer
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14:32.15Aribethalcohol = intifreez "P
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14:36.57n00b~bzquery ajm.is-a-geek.com:5154
14:37.51squiccincips<TimRiker> ~bzfquery 82.50.145.232:5154
14:40.14squiccincips<TimRiker> ~bzfquery 82.50.145.232:5154
14:40.21squiccincips<TimRiker> ~bzfquery 82.50.145.232:5154
14:40.46meacan~bzfquery 82.50.145.232:5154
14:41.32jpa-??
14:44.27meacan(From wiki) "Once you are in the #BZFlag channel tell the bot to contact your server by doing this with your machine name or IP address and the :port number:\n\n<TimRiker> ~bzfquery bzflag.secretplace.us:5255"
14:45.00jpa-lol
14:45.58meacan:)
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15:07.04n00bquit
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16:31.44SportyGalgood morning everyone
16:32.44SilentSwanTag
16:33.05JeffM2501whos' it?
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16:34.03SilentSwanJeffM2501 is
16:34.44JeffM2501again?
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16:39.02JeffM2501did not is
16:39.28JeffM2501I must be going sane if I'm working in the tools dir
16:40.35SilentSwannoooooooo come back to the dark side!
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16:42.09trepanJeffM2501: on that note
16:42.24CIA-3BZFlag: 03trepan * 10tools/bzedit/ (17 files in 4 dirs): a weak setup for linux, compiled it, but haven't run it
16:42.30JeffM2501oh
16:42.31JeffM2501thanks
16:42.56JeffM2501did you add stuff for the x11 app and view stuff?
16:43.08JeffM2501I've been fighting parser issues
16:43.13JeffM2501groups aren't working
16:43.29JeffM2501so I'm rewriting part of it
16:43.39CIA-3BZFlag: 03trepan * 10tools/bzedit/src/Makefile: expletives be banished
16:43.43trepani stubbed setBGColor(), or some such thing
16:44.00JeffM2501well the rest of it is stubbed too :)
16:44.09JeffM2501like 1/2 the mac stuff
16:44.15JeffM2501tho I have code to put in the mac side now
16:44.17trepanleast it compiles for ya
16:44.17JeffM2501thanks to google
16:44.21JeffM2501yeah
16:44.22JeffM2501thanks
16:44.34trepanbe warned, it's a cheezy raw makefile
16:44.41trepani also threw in a dummy common.h
16:44.43JeffM2501trepan, that's all I've EVER made :)
16:45.03JeffM2501I was pondering an anjuta project
16:45.14JeffM2501but that may be blasphamey
16:45.23JeffM2501or kdev
16:45.46trepancmake, scons, etc... then again, i'm line biased
16:46.52JeffM2501I like scons too
16:47.10trepanmy preference is a straight makefile, with colors   :)
16:47.41trepan(and automatic source file pickup)
16:48.13JeffM2501that would be nice
16:48.36trepanthose makefiles i did for ya a while ago had that
16:48.50JeffM2501for the firestarter stuff?
16:48.52trepanthis one lacks colors
16:49.14trepanya, they had src file pickup, recursion, etc...
16:49.23JeffM2501cool
16:49.29JeffM2501techincaly I should have all that somewhere
16:54.53JeffM2501this is valid right?
16:54.53JeffM2501http://pastebin.com/406741
16:55.33trepanlooks ok
16:55.58trepantrepan.homelinux.net:5154  :)
16:56.07trepanyou're block though... ?
16:56.20JeffM2501yeah
16:56.21JeffM2501I am
16:56.42trepanguess you'd have to use a local server
16:57.57Grumblernice gears trepan
16:59.05trepanah, on that test server... had me confused, i'd forgotten about them
16:59.41Grumblerwell, i went to look, and the other trepan servers were the only ones listed in search
17:00.43Grumbleri assume that the collision geometry is such that you cant get caught between the gears.....ashame really
17:02.04trepanstick a death phydrv in the right place
17:02.42trepani don't think there's any physics on those gears, just a test for spinning
17:03.11Grumblerheh, i was thinking larger scale....like a whole map of large gears, where you have to move or get crushed
17:03.37Grumbleri suppose one face could have a death phydrv
17:14.12*** join/#bzflag silverfx (i=vircuser@68-116-47-254.static.mdfd.or.charter.com)
17:42.20ToughShooterJeffM2501: Is bzedit 2 (or whatever it is called) supposed to be compiling under Mac OS X right now? I updated the Xcode project and it gave an error in one of the files only for OS X. Using makefile didn't worked because of header files which haven't been found...
17:43.17JeffM2501ToughShooter, no
17:43.21ToughShooterok
17:43.39JeffM2501the code for OSX is incomplete
17:43.45JeffM2501and you need libs
17:44.24JeffM2501I am making sure the core code works on any OS before I worry about the others
17:44.33JeffM2501that and I have to totaly redo the OSX stuff
17:44.35JeffM2501it's way wrong
17:46.16ToughShooterCan you put a note when it would work into the readme?
17:46.46Grumblerno, your wrong, apple is the way, apple is the future, apple is a fruit....on a tree.......being picked by migrant labour.....
17:47.41JeffM2501huh?
17:48.01JeffM2501when it works you'll see a commit that says "make OSX work"
17:48.11JeffM2501it s not an editor yet
17:48.19JeffM2501not in any way shape or form
17:48.32JeffM2501right now it's just a box viewer :)
17:49.06Grumbleroooo, cardboard, or wood
17:49.11JeffM2501brick
17:49.14JeffM2501well red
17:49.19JeffM2501dosn't even load a texture yet :)
17:49.31Grumblerold school
17:49.39JeffM2501yeah
17:49.39Grumbler:)
17:49.59JeffM2501box and group are the only objects I have done so far
17:54.49trepanyou planning on having a scene organizer more so then a full scale modeller?
17:55.11JeffM2501ohh yeah
17:55.15JeffM2501no modeling at all
17:55.25JeffM2501import of a mesh at the very most
17:56.41JeffM2501I am also pondering keeping some info for what file the mesh came from, and if it changes, give the option to auto reimport them
17:57.00JeffM2501to make it easyer to use external editor
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18:06.41JeffM2501floating reset?
18:09.00Grumbleryeah, floating, in every bit row of a 32x32 memory that is failing spice analysis miserably
18:09.14JeffM2501umm ok
18:09.24Grumblersry, coffee has kicked in
18:09.37JeffM2501heh
18:18.03brlcadmm spice, haven't heard that in a couple years
18:19.03brlcadhasn't someone come up with an open source alternative yet that's worth more than two bits?
18:19.11JeffM2501trepan, so groups can't have there own names?
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18:20.18*** join/#bzflag DTRemenak (i=0@DHCP-170-143.caltech.edu)
18:22.01brlcadJeffM2501: they can
18:22.16brlcadthey include 'obstacle' which includes a 'name' line
18:22.29*** join/#bzflag DTRemenak (i=0@DHCP-170-143.caltech.edu)
18:22.32JeffM2501oh ok
18:22.35JeffM2501docs don't show it
18:22.41JeffM2501but that makes sense
18:22.58brlcadthey do, look under group := .. includes obstacle
18:23.04trepaniirc, the name isn't transfer
18:23.06brlcadobstacle includes a location
18:23.07trepaned
18:23.14brlcadlocation includes an object
18:23.19brlcadobject is a 'name'
18:23.45JeffM2501hmm group docs don't show a "pos" field, but use a "shift"
18:23.49JeffM2501thought that was odd
18:24.51JeffM2501trepan, think there would be any problems if I converted all 'box' objects into meshboxes on load?
18:24.59brlcadJeffM2501: again, that's under location :=
18:25.09JeffM2501brlcad, I'm sure the code supports one
18:25.16trepanJeffM2501: depends on what you want to do with 'em
18:25.25brlcadi mean that bzw.5 says it's supported
18:25.27JeffM2501trepan, phase out the "box"
18:25.37JeffM2501will a meshbox do all that a box  can do?
18:25.48Tuponewith same speed ?
18:26.14JeffM2501oh no it can't, there is that bug with the "bump" distance
18:26.21trepanthat's the gotcha
18:26.25JeffM2501yeah
18:26.30JeffM2501was just thinking of trying to minimise objects
18:26.31trepanif it's all meshes, no so much a prob
18:26.36JeffM2501and forcing them to upgrade
18:27.54brlcadthere's not much benefit to them to remove the 'box', the code could bring in boxes as meshes or boxes regardless
18:28.05brlcadeven with 'meshbox'
18:28.32trepanthe catch with boxes is that they don't support the affine transforms
18:28.35trepanhave to special case them
18:28.48brlcadpersonally, I wouldn't want to see the base primitives go away
18:29.04brlcadboxes could be improved to support the affine transforms
18:29.13JeffM2501I was just thinking that if a meshbox can do all a box can and more, to just automaticly turn boxes into meshboxes that had the same paramaters
18:29.30trepanbrlcad: for gfx, the box should die
18:29.47JeffM2501collision volumes should be seperate from graphics def
18:29.58JeffM2501trepan, but he's wanting it for CSG
18:30.18trepancollision can be separate now
18:30.44trepancsg works just fine with breps
18:30.51brlcadactually not so much for csg, if the bzw says box, I can still bring in a box and I'd still write out a box to the bzw on export
18:31.46JeffM2501I think what I'll do, is keep it as a box then, but if they do any material editing or transforms I'll make it a meshbox
18:32.18JeffM2501since a meshbox can have the same basic paramaters
18:32.32brlcadi'd think we'd want to combine them, there's a box object, you can ask for an intersection with it or a mesh of it (for gfx) -- the base representation though is actually a box defined by three vectors and a point or whatever, not an explicit "tesselation" only
18:33.00JeffM2501how is a meshbox stored in the sceengraph?
18:33.06JeffM2501does it keep the box def?
18:33.18JeffM2501or just generate a boxlike mesh?
18:33.20brlcadthe scene only needs the mesh
18:33.32trepandepends, quad scene nodes, mesh frag, or drawinfo  ;)
18:33.44JeffM2501so the meshbox reader in game makes a mesh thing ?
18:33.59trepanheh, it's a hack
18:34.10trepanit makes an arc  :)
18:34.14JeffM2501heh
18:34.14brlcadheh
18:34.15trepanlast minute thang
18:34.24Grumblerbrlcad, they try, but usually they cant handle large circuits....it really shouldnt be that hard, but its not a big market
18:35.19*** join/#bzflag verto (n=c8dfdd11@webchat.bzflag.bz)
18:35.38vertohi guys
18:35.46*** join/#bzflag BearPerson (i=karsten@sourcemage/pdpc.sustaining.BearPerson)
18:37.43brlcadthere is a performance consideration that would need profiling -- collision on breps and tris on a per-object basis is going to be more expensive (considerably for breps) than against an implicit primitive
18:38.27brlcadthough I don't recall what bz currently does for boxes, whether it's doing planar equation checks or some other inefficiency
18:43.32CIA-3BZFlag: 03trepan 07v2_0branch * 10bzflag/ (11 files in 5 dirs):
18:43.32CIA-3BZFlag: - workaround the ATI/linux meshCluster driver bug using display lists
18:43.33CIA-3BZFlag:  to do the rendering. this was tested on an AMD XP2800+, linux 2.6.13,
18:43.33CIA-3BZFlag:  with an ATI Radeon 9000 on xfree using fglrx-driver 8.16.20. It segv'ed
18:43.33CIA-3BZFlag:  when 'meshLists' was set 0.
18:43.33CIA-3BZFlag: - add some of the hidden graphics params to the BZDB defaults
18:43.37CIA-3BZFlag: - replace textureReplace with a more generic textureEnvMode
18:45.17trepanDTRemenak: you might recognize that dlist patch from a few months ago  :)
18:45.26DTRemenakheh :)
18:46.12trepanfound this ref, and thumper was kind enough to test it:  http://www.gamedev.net/community/forums/topic.asp?topic_id=269117&whichpage=1&#1655795
18:46.45Thumper_trepan: thanks a bunch! (or two even!!)
18:51.35trepanThumper_: i should have committed it anyways, it does speed up rendering  ;)   (esp. for large meshes)
18:52.15trepanhave louman's mystic valley running as fast with the mirror on now as it was without the mirror a week ago
18:52.40Grumblerswanky
19:15.51*** join/#bzflag bryjen (n=bryjen@63.147.94.150)
19:16.35CIA-3BZFlag: 03atupone * 10bzflag/configure.ac: Fix for the enable-shared implying plugins
19:21.39orangeagh, f6/f7 no longer seem to let me switch to a person who isn't spawned
19:21.44orangeI thought that was changed long ago
19:22.58DTRemenakheh.  I thought that was a bug, so I fixed it :)
19:23.09orangeawww
19:23.15orangecan you unfix it please? ;-)
19:23.24DTRemenakmy tree is broken right now
19:23.42TuponeDTRemenak: how many tree you have ?
19:23.47DTRemenakjust the one right now
19:23.57DTRemenakneed to grab another for 2_0branch
19:24.01Tuponewell, me only five
19:24.36*** join/#bzflag TheDarkSamurai (n=c35c434a@webchat.bzflag.bz)
19:24.52TheDarkSamuraihey everybody!!
19:24.58orangehello tds
19:25.12TheDarkSamuraiwots up orange :P
19:25.39TheDarkSamuraiwow...i haven't been on here for about a year...
19:25.49TheDarkSamuraibut ill be back soon...
19:25.55orangemaybe you should leave a comment in there if you do change it back saying what it is intended to do so others don't think it's a bug ;-)
19:26.13orangeyeah, long time, tds
19:26.28TheDarkSamuraiso whats been happening in the leagues...and how many do we have now...?
19:26.56orangeseems like about 10 :-)
19:27.13TheDarkSamuraiwot?!
19:27.17TheDarkSamuraihow come?
19:27.34orangeducati, adrenaline, gu.de, pillbox, htf, 1v1
19:27.44orangethat's the ones I know offhand, though I feel like I've heard of more
19:27.56TheDarkSamuraiadrenaline>?
19:28.02TheDarkSamurainv heard of that
19:28.15orangehttp://adrenaline.willempen.org/
19:29.23TheDarkSamuraiits like a normal pillbox map...but made into a league...that sucks
19:29.33orangehehe, it's fun
19:30.31menotumeit's fun if you don't play HOW
19:30.34menotumeHOW-ME
19:30.56TheDarkSamurailol...you guys good at that map too?
19:31.13orangetds, ME = mouse enhancement
19:31.21TheDarkSamuraiwell i am very much out of practice...ill be starting again sometime next week...i get BB...yay!!
19:31.30TheDarkSamuraiah
19:32.25orangeit's changed the game, stratifying players into two categories from what I can see
19:33.06TheDarkSamuraicarry on...i haven't enhanched mine yet...i had it before...but its a type of cheating i recon
19:33.17orangeno, not cheating
19:33.46Tuponekinda cheat
19:34.06Tuponebzflag not designed for that
19:34.11TheDarkSamuraiwell in a way it is...tho its al down to your personal opinon i guess
19:34.13orangeit's not a client mod
19:34.54orangeI think it has had an impact on the game though... takes the fun out of it, for many, as menotume indicated
19:35.06_Manu_orange, I consider it a bzflag bug
19:35.29_Manu_s/it/it's
19:35.42orangeyou were right the first time :-)
19:35.45orange(with your grammar)
19:36.07_Manu_the two I think :)
19:36.17_Manu_mean boths
19:36.26*** join/#bzflag Tupone_ (n=Tupone@pdpc/supporter/active/Tupone)
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19:36.28*** join/#bzflag ep (n=ep@ip68-228-169-106.ok.ok.cox.net)
19:36.34orangethe second isn't technically wrong, but it was more awkward
19:36.48_Manu_as I'm not english speaker... heh
19:36.55orangeyeah
19:37.39TheDarkSamurailol...well get me trained up and ill have ago at HoW....i just need a good team tho...tricky
19:38.48orangeyou'll be surprised
19:39.23TheDarkSamuraiwot you mean?
19:39.33orangeat the change in gameplay
19:40.07TheDarkSamuraioh....something to look forward to?
19:40.43orangewell, bzflag itself is a lot nicer, as is bzfs
19:41.06orangeas far as the changes brought about by ME, I guess it depends on what you're looking for
19:41.23orangeit's just very different, playing against a good ME player
19:41.55TheDarkSamuraiThe Dark Side will make a come back i recon...:P
19:42.48*** join/#bzflag SportChicky (i=DonnaCra@24-75-159-182.vnnyca.adelphia.net)
19:43.48CIA-3BZFlag: 03atupone * 10bzflag/ (6 files in 5 dirs): TankPlayer, ComputerPlayer .. and now: ChatPlayer (for bzadmin)
19:45.01TheDarkSamuraii have created a new team in adreniline...you'll never guess its name :D
19:45.34orangehehehe
19:45.50orangenice picture
19:45.58TheDarkSamuraii know...i can't help myself sometimes...like the team pic orange?
19:46.35orangeyeah, but you have a typo in 'annoy' :-)
19:46.53TheDarkSamuraidamn!
19:47.38TheDarkSamuraithere sorted...any other problems?
19:48.31TheDarkSamuraigood...lol
19:48.37TheDarkSamuraime/ tired
19:51.58TheDarkSamuraiso anyone wanna be on the new dark side...
19:53.23TheDarkSamuraiwell off to a great start :D
19:55.01trepanGrumbler: a solution already existed, -a
19:55.28TheDarkSamurai-a????
19:56.03Grumblerthere was some disagreement on that point
19:56.10trepanlinear/angular inertia bzfs command line setting
19:56.36TheDarkSamuraiah...
19:56.42TheDarkSamurainew version them
19:56.45Grumbleralthough I agree, that it should take care of it
19:56.47_Manu_Grumbler, the disagreement was for the settins
19:57.04_Manu_mean default ones
19:57.13trepanTheDarkSamurai: no, an old option, just that no one used it
19:57.31Grumblerwasnt there something with packet counts as well
19:57.59Grumbler"the ME send more" was the statement
19:58.03brlcadTupone: a ChatPlayer?  sounds wierd ..
19:58.20Tuponehmm so wierd ?
19:58.34TuponeChatObserver?
19:58.55orange-a doesn't bring back the gameplay, or at least not that I've seen yet
19:59.15menotumeorange: where is -a being used ?
19:59.27orangeI think (think!) silvercat uses it
19:59.41menotumek
19:59.52orangeI know I use it on proxs server
20:00.20menotumewe (I) should make it a bzdb var
20:00.26menotumeso we can look with /set
20:00.33orangeyeah
20:00.36Tuponemenotume: you are late
20:00.41menotume:)
20:00.56menotumedo i need to scroll up ?
20:00.58Tuponeit is already in
20:01.06Tupone2.1.0
20:01.33menotumeoh, so that will help next year ?
20:01.35menotume:)
20:01.45Tuponedon't get work we have already done, try for some new one :)
20:02.03menotumewhy not in stable for that ?
20:02.13Tuponeprotocol breakage
20:02.22menotumeto add a bzdb var ?
20:02.24brlcadTupone: how about ObserverPlayer
20:02.37Tuponebrlcad: Observer get all update
20:02.44TuponeI want to reduce traffic
20:03.06brlcadahh
20:03.08Tuponeso on playerupdate, no shot
20:03.09brlcadhmm
20:03.13_Manu_ChatPlayer only must send messages line in irc
20:03.16Tuponenot finished
20:03.17menotumei'm missing something ... break proto to add a bzdb var ?
20:03.19_Manu_s/line/like
20:03.29*** join/#bzflag mmu_man (i=revol@ALyon-253-1-71-242.w86-197.abo.wanadoo.fr)
20:03.31DTRemenakmenotume, it changes gameplay
20:03.43menotumei'm lost
20:03.48menotume-a has been in for years
20:03.49_Manu_:)
20:03.57trepanold clients wouldn't recognize the new vars
20:03.59Grumblerbut the client doesnt expect it to change
20:04.00menotumei just want to have a way to see if it's set
20:04.02DTRemenakmenotume, -a is sent with the world
20:04.07menotumeok
20:04.13DTRemenaknot as a bzdb var
20:04.17Tuponemenotume: to see, just d/l the world
20:04.18menotumedo we have any read-only vars ?
20:04.25DTRemenak(until 2.1.0)
20:04.41Tuponeit come with the world
20:04.59menotumenhmm
20:06.32menotumek, i see it in proxs
20:06.48brlcadTupone: still thinking here.. they do get more than chat though still.. still leaning towards a different name of some sort
20:07.02menotumei was thinking of an easier way :)
20:07.07brlcadperhaps TerminalPlayer or TtyPlayer
20:07.18Grumblerheh, a dying player
20:07.33brlcadConsolePlayer :)
20:07.33trepanTextPlayers, they talk you to death
20:07.52menotumewould is be useful to have a /worldsettings command ?
20:08.00Grumblerare they really players
20:08.05trepanyou'll start getting questions about xbox's
20:08.07menotumeclient-side only - shows server settings in world
20:08.24TuponeWell, I think TextPlayer could resemble a "2 degree; shot; jump; shot"
20:08.53brlcadTtyPlayer is probably the most representative without implying something it's not
20:08.59brlcador PttyPlayer
20:09.14menotumeoh cool, so from my phone, i can text msg, turn left 2 degree, shoot ?
20:09.20brlcadyes
20:09.22menotumelol
20:09.41menotumeuseful :P
20:09.41trepan'Player' prolly isn't even appropriate
20:09.44brlcadno really you could .. just add the turn left 2 degree bit to bzadmin ;)
20:11.02Grumbleryou could add an image snapshot command to bzfs, and then export the image to observers....every 5-10 seconds.....
20:11.26JeffM2501shooting at the walls of heartacke.. I am the warrior
20:11.44Grumblergoing old school again
20:11.45trepanbang bang
20:11.58bryjenacke!
20:12.14bryjenacknowledge error?
20:12.16JeffM2501it's a random random world
20:12.19Tupone~shoot heartacke
20:12.21ibotACTION shoots heartacke in the foot with a frozen turkey cannon!
20:12.21Grumblerits austrilian for beer
20:12.31JeffM2501my heart dosn't get many ack packets :(
20:12.46Grumbleryou have to req first
20:13.00JeffM2501heh
20:13.15JeffM2501most reqs seem to be meet with 100% packetloss these days
20:13.32JeffM2501peer resets the connection a lot too
20:13.50JeffM2501damn I'm a geek
20:13.54Grumblersounds like your fibre is occulded
20:15.22trepanprobably just some poor splicing
20:16.05JeffM2501bad route
20:16.25JeffM2501no route to host, or socket busy
20:16.28Grumbleryou probably havent been whitelisted
20:16.49trepanJeffM2501: heh, saw that one coming  :)
20:17.07JeffM2501hosts that accept whitelists usualy arn't in for long term connections
20:17.27Grumbleryou might be confused with a  spammer
20:17.27bryjenerrr "socket busy" ?
20:17.34JeffM2501in use
20:17.45JeffM2501blocked is probably the correct term
20:18.44*** join/#bzflag Mr_Molez (n=admin@ACBD44DD.ipt.aol.com)
20:18.47JeffM2501heh
20:19.12Chestalhow do I tell CVS to use v2_0branch for my existing checkout?
20:19.22JeffM2501-r
20:19.26trepancvs up -r v2_0branch
20:19.26JeffM2501IIRC
20:19.41Chestaldoes it remember that when I do it once? Or will I have to do it everytime when doign cvs up?
20:19.49trepanit's sticky
20:20.03JeffM2501ewww
20:20.45menotumeso, a cimmit after that would go to the branch ?
20:21.01menotumeuntill you do up -a ?
20:21.33menotumeerrr, "-A" :)
20:21.35trepanEKEYREJECTED, ECONNREFUSED, ETOOSMALL, EADDRINUSE, ENOTSOCK, etc...
20:22.04trepanthe last one is a no-no:  /* Socket operation on non-socket */
20:22.32JeffM2501ooooo too smalll
20:22.34JeffM2501that's gotta hurt
20:22.59JeffM2501it's funny how well the concepts mesh up
20:23.12trepanplenty more in errno.h  :)
20:23.23JeffM2501is there too big?
20:23.25trepanETOOMANYREFS    109     /* Too many references: cannot splice *
20:23.36JeffM2501that only happens in utah now
20:23.43trepanEOVERFLOW count?
20:23.58JeffM2501too many hot pockets
20:24.35trepanand for the necros:  EOWNERDEAD
20:24.39JeffM2501heh
20:24.49bryjenmy turn, ewwww
20:25.47trepanare the always awkward:  EALREADY  /* Operation already in progress */
20:25.56trepansry, that's the last   ;)
20:28.43menotumeELASTONE ?
20:30.01JeffM2501heh
20:32.54Ice_Wewewhat exactly is better about 2.1.0? other than it ISN'T compatable with 2.0.x
20:33.10TuponeIce_Wewe: really nothing now
20:33.32Ice_WeweTupone: great, so in my attempt to be bleeding edge, I've locked myself out of bzflag!
20:33.36Ice_Wewenuts
20:33.39Tuponelol :)
20:33.51Tuponecvs update -rv2_0branch
20:33.56Ice_Wewethe only input I can give you is that it compiled fine, and works
20:34.00Ice_WeweTupone: nah, I'll live
20:34.15Tuponewell, the branch version is evolving too
20:34.21Ice_WeweTupone: it'd be nice if my work was actually for some sweet new feature...
20:34.39Ice_WeweTupone: why aren't there any 2.1.x servers yet? maybe because its so new?
20:34.41Tuponecustom tank, in the branch
20:34.49Ice_Wewecustom tank?
20:34.53trepannot yet...
20:34.53Ice_Wewehow do you customize it?
20:34.56Tuponein a few days
20:34.58Ice_Wewereally?
20:35.03SilentSwanuh oh
20:35.04Tuponebut in the branch
20:35.07SilentSwanthis should be interesting
20:35.26SilentSwanif i can make an Audi tank, then i'll start playing again :)
20:35.29Ice_WeweTupone: is there code for this?
20:35.38Ice_WeweSilentSwan: if you can make an Audi tank, I want one too
20:35.41Tuponenot yet, and is not me that is providing
20:35.43SilentSwanhehe
20:36.05Ice_Wewetrepan: is there like alpha code I can try for this feature?
20:36.06Ice_Wewereally
20:36.14Ice_WeweI don't care if it crashes a million times, I want to try it!
20:36.53brlcadmenotume: yes, it goes to the branch until update -A
20:37.26Ice_Wewequick, with the defribulator!
20:37.52*** kick/#bzflag [Ice_Wewe!n=brlcad@pdpc/supporter/silver/brlcad] by brlcad (*CLEAR*)
20:37.53*** join/#bzflag Ice_Wewe (n=Ice_Wewe@ppp-216-106-107-249.storm.ca)
20:37.58SilentSwanhaha
20:38.01Ice_Wewehey!
20:38.04brlcadhehe
20:38.05bryjenbrlcad: more voltage!
20:38.08Ice_Weweheh
20:38.23SilentSwanbeep beep beep beep beeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee...
20:38.32Ice_Weweso is there like an alpha of the custom tank feature? I really want to try it
20:38.46silverfxlol.
20:38.47JeffM2501http://www.amazon.com/exec/obidos/tg/detail/-/B0009H03ZQ/qid=1130359119/sr=8-1/ref=pd_bbs_1/104-0491460-3795949?v=glance&s=hpc&n=507846
20:38.47Ice_WeweI'd live with just a screenie for now, but I'd really like to try it
20:38.52silverfxI love the kick sound vIRC uses.
20:38.56JeffM2501Philips OnSite Defibrillator with Slim Carrying Case AED
20:39.00Ice_Wewehaha
20:39.18bryjenis someone already implementing customized tanks?
20:39.24trepanyup
20:39.39JeffM2501Ice_Wewe, you have never been here for an incompatable version, get used to not seeing many servers
20:39.53JeffM2501as features are added proto is busted many times
20:39.55Ice_WeweJeffM2501: not true, I was here for 1.11.x
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20:40.18JeffM2501then why are you so suprised that there arn't any 2.1.x servers?
20:40.19Ice_Wewewill there be tank limitations, like it can only be so big, weigh so much, go so fast?
20:40.30SilentSwanwell, forgive my laziness for not digging into it, but what is the purpose of the customization?  is it limited to appearance?
20:40.40trepanyes
20:40.59Ice_WeweJeffM2501: dunno, just assumed that everyone who played bzflag on linux was doing what I was doing, and that is CVSing the newest version, and playing the heck outta it before the Win32 guys get their hands on it
20:41.17JeffM2501you know what happens when you assume?
20:41.21JeffM2501you make an ass out of u and me
20:41.39trepanbut mostly u
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20:41.44bryjeni think he keeps it all for himself ;)
20:41.46Ice_Wewetrepan: are you making the feature?
20:42.33Ice_Wewewont that pose a problem? Everyone will texture the heck outta their tanks, and people will have to download megabytes of textures to play? or if they chose not to the tank will look stock?
20:42.54JeffM2501Ice_Wewe, why don't you wait and see
20:43.33Ice_WeweJeffM2501: ok, in the mean time, I can drool over my PowerBook order receipt, I can actually drool on it when it gets here, but this will do
20:43.45JeffM2501what ever floats your boat
20:44.16JeffM2501did you take your ritilin today?
20:44.23Ice_Weweare there screen shots of this new feature?
20:44.30Ice_WeweJeffM2501: nope ;)
20:44.32*** part/#bzflag neverendingo (n=neverend@dslnet.85-22-21.ip233.dokom.de)
20:44.34JeffM2501perhaps you should
20:44.47JeffM2501Ice_Wewe, if there were, they would be on bzbb
20:44.50Ice_WeweJeffM2501: yes, I should, good idea, I'll do that when I calm down
20:44.57Ice_Weweoh, I should go check
20:44.58JeffM2501just chill out and stop acting like an anoying kiud
20:45.03bryjentoo much sugar in teh kool-aid
20:45.09JeffM2501I mean damn
20:45.58JeffM2501it does limit the models you can make
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20:46.25trepanfortunately, there's bzbb precedence  :)
20:46.26*** join/#bzflag DTRemenak (i=0@DHCP-170-143.caltech.edu)
20:46.35JeffM2501there is?
20:46.47trepantankWidth, Length, Height
20:46.51JeffM2501ahh yeah
20:47.00JeffM2501if you need obj files, let me know
20:47.02JeffM2501I hav some
20:47.26JeffM2501tho most of them hover
20:47.27trepanpicked off your Tank.obj, and some from 3dcafe
20:47.36JeffM2501k
20:47.42JeffM2501I have others I've made for the game
20:48.04JeffM2501http://sasami.bakadigital.com/models/
20:48.27trepanlicenses?
20:48.28JeffM2501NewBZTank shoudl be nearly ready to go, with textures
20:48.31JeffM2501I made them all
20:48.35trepanyou bought, iirc
20:48.43JeffM2501well cept the MD3s
20:48.45trepansry, thought you bought a pack for $10 or something
20:48.49JeffM2501ohh no, not THOSE tanks
20:48.51JeffM2501i did
20:48.55JeffM2501I'm not talking about those
20:48.58JeffM2501I made other tanks
20:49.02JeffM2501before I got those
20:49.08JeffM2501http://sasami.bakadigital.com/models/NewBZTank/
20:49.19JeffM2501http://sasami.bakadigital.com/models/hovytanky/iso.jpg
20:49.29JeffM2501http://sasami.bakadigital.com/models/hovytanky/iso.jpg
20:49.37JeffM2501http://sasami.bakadigital.com/models/Albidel/
20:49.59JeffM2501and some in http://sasami.bakadigital.com/models/tanks%20stuff/
20:50.02SilentSwanJeff's going for the super-realistic effect, eh?
20:50.22JeffM2501I was playing with many things
20:50.32JeffM2501back in the day
20:51.30JeffM2501what?
20:51.33JeffM2501hovytanky?
20:51.54SilentSwanno,not that
20:52.01Ice_Weweyea
20:52.02SilentSwansome of the stuff you had in NewBZTank
20:52.05JeffM2501oh the new bz one?
20:52.07JeffM2501ahh yeah
20:52.08Ice_Weweor is that a Later laster stuff
20:52.09SilentSwanja
20:52.15Ice_Wewethe hovytanky is cool too
20:52.25Ice_Wewelater later*
20:52.26SilentSwanlooks like something out of star wars
20:52.34JeffM2501that was trying to make it a little more realistic, but still keep the same basic shape we have now
20:52.38Ice_WeweJeffM2501: will there be a hovytank soon?
20:52.44JeffM2501Ice_Wewe, I dono
20:52.53JeffM2501if someone hooks it up
20:53.10JeffM2501I'll gladly donate the model to the project
20:53.23JeffM2501hovy needs UVs
20:53.27Ice_Wewecool, who was modeling the bzflag tank using OS X?
20:53.27JeffM2501as does the albidel
20:53.33JeffM2501huh?
20:53.40trepanany model will need a little tweaking, it's a la drawInfo
20:54.08trepanmat names define the properties
20:54.12JeffM2501trepan, you could throw in the Mk. 3s too if you wanted
20:54.22JeffM2501they have full team textures too
20:54.23TuponeIce_Wewe: just as you asked: 2.1.0 now had inertia var, and going to make bzadmin consume near 0 bandwith. There is one server, is mine
20:55.08Ice_WeweTupone cool
20:55.09JeffM2501tho the Mk.3s don't raly have a "barel" for the shot to come out of
20:55.14SilentSwanhttp://www.livejournal.com/users/nodogsonbeach/265079.html#cutid1
20:55.16Ice_WeweTupone: I'm going on it right now!
20:55.31Tuponeyou have to update and I think you need 3/4 hours
20:55.42*** part/#bzflag gsnedders (n=gsnedder@host86-137-238-58.range86-137.btcentralplus.com)
20:55.45Tuponeprotocol break often
20:55.49Ice_WeweTupone: is not listed on list server (that is probably a dua for me, but I don't know why...)
20:56.09JeffM2501Ice_Wewe, you need to read what tupone said
20:56.09TuponeI wrote up
20:56.30Ice_Wewe3/4 hours
20:56.30SilentSwanIce_Wewe please please PLEASE tell me you'll never go to work for a company where i'm a systems admin...
20:56.32Ice_Wewethat stuff?
20:56.43Ice_WeweSilentSwan: dunno, you can always hope
20:56.56JeffM2501SilentSwan, at least then you could beat him with a stick
20:57.00Ice_WeweSilentSwan: as can I, cause I don't want to be killed by a stick
20:57.02SilentSwanhah
20:57.06SilentSwan~lart Ice_Wewe
20:57.19Ice_Wewenot those! Please!
20:57.29Ice_WeweI still need those!
20:57.36SilentSwanno
20:57.38SilentSwanyou don't
20:57.44JeffM2501ooo here ya go trepan, put this in game, it should run well on software systems, http://sasami.bakadigital.com/temp/ass.PNG
20:58.07trepanheh
20:58.48trepana whole 16 tris?
20:58.49bryjenit's a french-fry box :/
20:59.01Ice_Weweroflmao
20:59.08JeffM250112
20:59.16Ice_Wewewoo, everything just got updated
20:59.26Ice_WeweP4 Power! (I'm gonna need all I can get...)
20:59.38JeffM2501ok dude, really, you can stop now
21:00.00Ice_Weweok
21:00.28trepanthe funny part is, at least it's texture mapped, which puts it ahead of most of the bz models  :)
21:00.38JeffM2501heh
21:00.42JeffM2501that is the mk1
21:00.45JeffM2501the 3 is better
21:00.48JeffM2501and properly maped
21:01.25trepanand it loses points for soft lighting normals  (imho =)
21:02.29JeffM2501too bad I can't give you this, http://sasami.bakadigital.com/temp/tanky.jpg
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21:06.53Chestalshould I be seeing a difference between fast and nice fog setting in general?
21:07.30trepani see no difference at all
21:07.45trepandepends on your card
21:09.00trepanfrom the GL spec:  Fog quality  (calculated per-pixel or per-vertex)
21:09.06trepanfigured it might be worth throwing it in
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21:11.13TuponeChestal: have you ever tried ns2 ?
21:11.59Chestalwhat's that?
21:12.24Tuponenetwork simulation. I wonder if it can be useful for testing jitter behaviour
21:12.43TuponeI heard that it can be used with a mix real/sim network
21:13.48Tuponedunno the details, just an half day presentation
21:14.03CIA-3BZFlag: 03atupone * 10bzflag/src/bzfs/ (WorldWeapons.cxx bzfs.cxx bzfs.h): Removing shot, player-update, flag update to bzadmin
21:16.42ChestalTupone: ah, I think I heard of it before
21:28.45Ice_WeweI thought we had new tanks, tanks look the same....
21:29.56Thumper_how hard is it to build Debian binary packages from the current CVS code?
21:30.08Thumper_I'd rather not check out the source on every machine ...
21:32.54TuponeThumper_: remember to checkout from branch
21:33.02Thumper_yes already done
21:33.43TuponeThumper_: you could use NFS, and build not on the source dir, just aside
21:34.37Thumper_true... but having debian packages makes install/removal etc easier and cleaner
21:34.52Thumper_and I know it can be done.. I'm just wondering if all the pieces are provided in the source from cvs or not
21:34.55Thumper_and how to do it :)
21:36.19Tuponehmm, you should ask Tim
21:36.35Thumper_trying debian/buildsnap release ... that looks interesting :)
21:36.51Thumper_s/release/cvs/
21:37.17Thumper_that looks promising anyway
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21:56.13JeffM2501man is the man2html stuff busted
21:58.04*** join/#bzflag Thumper__ (n=bernt@CPE000102d0fe75-CM0012256ecbde.cpe.net.cable.rogers.com)
22:03.29*** join/#bzflag JeffM2501 (n=JeffM@pdpc/supporter/sustaining/JeffM2501)
22:03.29*** mode/#bzflag [+o JeffM2501] by ChanServ
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22:34.08CIA-3BZFlag: 03jeffm2501 * 10bzflag/man/makeHTML.bat: cheap bat file to run man2html for windows, only keep untill the project can be fixed ( stupid stdio)
22:57.26Thumper__hi - server /reload command
22:57.40Thumper__if you start a server with a local userdb and connect from a global
22:57.45Thumper__user with privs
22:57.53Thumper__<PROTECTED>
22:57.58Thumper__is there any way around this?
22:58.14JeffM2501you'd have to retoken them
22:58.16JeffM2501and you can't really
22:58.17Thumper__without having to set all the global privs on the users in the local userdb
22:58.30JeffM2501there is no message to tell them to get a new token
22:58.37JeffM2501kick everyone before you reload :)
22:58.40Thumper__is there a way to reload just the banlist?
22:58.53JeffM2501yeah
22:58.56JeffM2501I think
23:02.07Thumper_<PROTECTED>
23:02.15Thumper_I can't find anything for just the local banfile
23:03.30JeffM2501dosn't reload have paramaters?
23:03.40Thumper_not that I can find on the man page
23:03.55Thumper_it jsut says it reloads the groupdb, userdb, and banfile for
23:04.04Thumper_synch on multiple servers on the same machine
23:04.07Thumper_(or something like that)
23:04.23Thumper_I guess I can patch the server so it skips the userdb...
23:04.31Thumper_that's really the only problem I have with it
23:04.50Thumper_I use it for the banfile
23:05.13Thumper_I share the same banfile (I know I'm not supposed to do that :) )
23:05.23Thumper_and issue a /reload on other servers if the file is updated
23:05.31Thumper_so they pick up any new bans
23:08.13RPG_why aren't you supposed to share a banfile?
23:08.37Thumper_well it can be updated by multiple servers at the same time - that would be unlikely but bad
23:09.24RPG_how so would it be "bad"?
23:09.31RPG_you'd just have 2 entries of the same IP
23:09.39Thumper_or a corrupt file
23:09.54RPG_as in 2 fwrite() 's called at the exact same time?
23:10.21Thumper_so far it's been working fine
23:10.41Thumper_except to reload the banfile on server Y when server X updates it
23:10.45Thumper_I need to do a /reload
23:10.53Thumper_and that reloads the userdb too...
23:10.57RPG_ahh
23:10.59Thumper_and strips all the global users of their privs
23:11.02RPG_eep
23:11.04Thumper_which isn't nice
23:11.09RPG_your server goes adminless
23:11.12RPG_anarchy
23:11.21Thumper_now I'm an admin.. now I'm not... :-P
23:11.41Thumper_and anytime anyone is banned on any server this happens...
23:11.48Thumper_so for now I'm running with no userdb
23:11.52Thumper_to avoid the problem
23:12.05Thumper_I think what I'm going to do is patch reload to skip the userdb
23:12.15Thumper_so I can have local users too
23:12.24Thumper_since the userdbs are not shared
23:12.25RPG_yeah
23:17.39Thumper_I haven't read the code... but when the banfile is updated due to a
23:17.48Thumper_new ban being added (or one being removed) the server just
23:17.58Thumper_rewrites the entire banfile entries from the local data right?
23:18.14RPG_i imagine it'd just append the ban to the end of the file, but I havn't read the code either
23:18.23RPG_it'd make no sense to rewrite the entire file
23:18.24Thumper_I don['t think so
23:18.31Thumper_expired bans leave...
23:18.37RPG_ahhh
23:18.40RPG_now i get it
23:18.50Thumper_so if two servers have a different idea of what is on the banlist
23:19.02Thumper_the last updater wins.. (which is why I'm doing /reload in the first place)
23:19.09RPG_well you got a dilemma
23:19.31Thumper_patch /reload to skip the userdb will work great I think
23:19.49Thumper_or maybe add a param to /reload like
23:20.12Thumper_<PROTECTED>
23:20.44RPG_can't you patch ;P
23:21.16Thumper_sure I can change my local server code...
23:21.22Thumper_already done that.
23:21.28RPG_*can't you commit :P
23:21.33RPG_that's what i meant to day
23:21.34RPG_*saty]
23:21.35RPG_*sat
23:21.37RPG_say
23:21.42Thumper_but if the above /reload command is better... maybe that should be done instead
23:24.25*** join/#bzflag spldart (n=spldart@cpe-67-10-221-4.houston.res.rr.com)
23:25.53spldartquick query... is cvs -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/bzflag login still correct?
23:27.02spldartcuz I'm getting a cvs login: warning: failed to open /root/.cvspass for reading: no such file or directory
23:27.10BenUrban...
23:27.16BenUrbanare you running that as root?
23:27.22spldartsu
23:27.25BenUrbanwhy?
23:27.31Thumper_ick
23:27.32spldartdunno
23:27.34spldarthehe
23:27.36BenUrbanthen don't
23:27.41spldartk
23:27.47spldartbut is the line correct otherwise?
23:27.52BenUrbandunno
23:27.53devsteroff topic but is linux only meant to allow one program access to the sound card at once?
23:28.11BenUrbandevster: linux audio has always been screwey like that
23:28.12purple_cowdevster: depends on your sound card driver & setup
23:28.25BenUrbandue to the lack of in-kernel mixing
23:28.29purple_cowfor most sound cards, that's (sadly) the case
23:28.33devsterit should be usin the alsa thingy
23:28.33BenUrbanand the lack of a common mixing daemon
23:28.56BenUrbanalsa will allow more than one connection to the sound card only if it can do hardware mixing
23:29.07spldartI guess I thougt I remembered being told to be user/su when doing that line when getting ready for a build
23:29.08BenUrbanotherwise you shuold use a mixing daemon
23:29.22purple_cowBenUrban: no, alsa has a mixing element, but setting it up is a PITA
23:29.28BenUrbanreally?!
23:29.35BenUrbanand i'm just hearing about this *now*?
23:29.42purple_cowgo look up dmix
23:29.51BenUrbanto think of all the messages i've missed...
23:31.55devsterhmm bzflag only uses dsp which i guess isn't alsa or is it?
23:31.55BenUrbanhmm
23:32.02BenUrbanbzflag uses sdl
23:32.17BenUrbanwhich can use any of a very large number of output methods
23:32.25BenUrbans/any/one/
23:32.25devsterwell its not liking alsa
23:32.34BenUrbanwhat *de are you using?
23:32.43BenUrbanif any
23:32.46devster*de?
23:32.48spldartwhat should I enter as a password? If any?
23:32.54RPG_no password
23:32.56RPG_just hit OK
23:32.58RPG_or ENTER
23:33.11spldartthat's what I thought... but it just keeps giving me an error :(
23:33.21spldartI'm just user now
23:34.37RPG_ahhh
23:34.38RPG_oohhh
23:35.24BenUrbanhttp://alsa.opensrc.org/index.php?page=DmixPlugin for anyone else who wants to try dmix
23:35.26JeffM2501I teach you all this, in 8 easy steps, course of a lifetime you'll never forget, show you how to, in 8 easy steps, show you how leadership looks when taught by the best.
23:36.00CIA-3BZFlag: 03jeffm2501 * 10tools/bzedit/ (inc/world.h inc/worldIO.h src/world.cpp src/worldIO.cpp):
23:36.01CIA-3BZFlag: rework parser to properly support groups
23:36.01CIA-3BZFlag: keep data item in objects it dosnt' know about
23:36.01CIA-3BZFlag: add support for affine transforms to all objects
23:36.01CIA-3BZFlag: add group instance object
23:36.01CIA-3BZFlag: let all objects know about the world
23:36.03CIA-3BZFlag: add accessors for objects to get info about other objects.
23:36.14BenUrbanyow
23:36.17Thumper_spldart: try anonymous@cvs.sourceforge.net:2401/cvsroot/bzflag
23:36.23RPG_BZEdit is back in action?
23:36.47JeffM2501we'll see
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23:36.58BenUrbandevster: *de = kde, gnome, enlightenment, etc
23:37.00JeffM2501it's not the same code
23:37.11BenUrbanheh, didn't notice your last message until now
23:37.56devsterah kde
23:38.13BenUrbanthen try setting your sound output device to arts
23:38.35devsteri turned the kde sound system off
23:38.43BenUrban...
23:38.58devsterif thats the one u mean
23:40.44spldartThat seems to have gotten it thumper... thanks :)
23:41.00spldartI'm -Z3 ing now
23:44.10spldartwhich version of automake should I apt-get?
23:44.26spldart1.4-1.9 ?
23:44.33JeffM2501biger is better
23:45.34spldartLOL
23:45.38spldart1.9 then?
23:45.51spldartDidn't want ot be Bleeding edge
23:46.06spldartbut i guess it doesn't say beta or experimental or unstable
23:47.00spldart1.9 installed
23:47.44spldartmmmmmmmmmMMMMMMMMMMMmmmmmmmmmmm preparing build
23:48.01JeffM2501are you in debian stable?
23:48.13spldartI'm in a stable smp kernel debian
23:48.21JeffM2501then you won't ever get bleeding edge
23:48.25JeffM2501apt just won't give it to you
23:48.28spldartcan't remember kernel # off top of head though
23:48.34JeffM2501you'd have to tell apt to use the unstable sources
23:48.37spldartah.. didn't know that
23:48.51JeffM2501that's the entire point of the stable, testing, unstable releases
23:48.57JeffM2501stable is just the stable packages
23:49.02spldartI'm anxious to see how fast I can build bz on a dually :)
23:49.19JeffM2501did you do -j3 after the make?
23:49.53spldartconfigure
23:49.55JeffM2501by default the make file won't use more then one at at ime
23:50.05JeffM2501when you make do "make -j3"
23:50.11JeffM2501that will have it run 3 jobs at a time
23:50.17menotumewoo hoo - i have a 10x15 foot hole in my DR ceiling
23:50.35spldartj3.. no
23:50.50JeffM2501spldart, that's why I'm telling you to do it :)
23:50.55JeffM2501if you just type "make"
23:50.58spldartswweet
23:51.00JeffM2501it will do it once at a time
23:51.06JeffM2501and be the same as a single CPU
23:51.09spldartso I'm telling it to multithread
23:51.15spldartI'll try that thanks
23:51.37spldartOkies.... ready to time me?
23:51.47spldartmake -j3
23:52.04JeffM2501you are telling it to run more then one compile at a time
23:52.13spldartsweetness
23:52.28spldartit's freakan flying is what it's doing :eek:
23:52.58spldartI probably should have ramped my clock up for this ;)
23:53.27spldartonly running dual 2.2+ gig right now
23:53.37JeffM2501it will run about 2x
23:53.42JeffM2501with j3
23:53.50JeffM2501j2 is about 1.75x
23:54.08JeffM2501basicly you do j then the number of CPUS +1
23:54.13spldartI've never built on a modern machine though... I last built on a k6 2 500 and went to make dinner
23:54.20devsterlol
23:54.22spldartbuild done
23:54.34spldartI show 3 minutes
23:54.39menotume19:54:11 - 19:56:46
23:54.39devsterJeffM2501: you know anything about multi threaded video encoding?
23:54.45JeffM2501not really
23:54.58spldartI do lots of video encoding
23:55.14spldartthe only reason I built a dually rig with raid was for video editing and video encoding
23:55.17devsterthe multithreaded variety?
23:55.44spldartI regularly encode to divx using about 80% of total processing power....
23:55.54devsteron windows?
23:56.01spldartBut often run 12 applications of encoding at the same time
23:56.11spldarton windows... hoping to start using linux too
23:56.35devsteri can only get about 60/65% of total cpu power
23:56.37spldartok... how do I install what I have just built?
23:57.07spldartOn windows... one app.. say virtualdub encoding mpeg to divx 5 avi I can average 80 to 85%
23:57.07JeffM2501make install
23:57.33devsterthat 60/65% is total of the 2
23:57.44spldartthanks
23:57.46devsterso like on is about 80% the other core is about 50%
23:57.52spldartthat's odd
23:58.09devsterand thats the best i can get at the mo
23:58.13spldartI usualy stack up multijobs though so as to keep it at 100%
23:58.19devsteryea
23:58.30spldartOften I can stack up 20 to 40 hours of video to work on and put it in job quies
23:58.49spldartI don't know why you would be having that problem though... which codecs?
23:58.50devsterbe nice if somethin like xvid supported smp by itself
23:58.57devsterlibavcodec
23:59.13spldartI had to su to make install.. is that normal jeffm?
23:59.21devsteryea thats normal
23:59.21spldartotherwise errors
23:59.34spldartam I done on this particular machine?

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