00:02.18 | *** join/#bzflag brokenbz (n=Patrick@A4052.a.pppool.de) |
00:03.09 | *** join/#bzflag spldart (n=spldart@cpe-67-10-221-4.houston.res.rr.com) |
00:04.16 | spldart | *this user experiencing technical difficulties* that's what I get for joining #debian and asking for advice :( |
00:06.14 | blast007 | heh |
00:08.27 | Thumper_ | JeffM2501: does the bz_eChatMessageEvent fire for the server admsg? |
00:08.43 | *** join/#bzflag lan56 (i=lan56@user-vcauu8s.dsl.mindspring.com) |
00:10.31 | Thumper_ | bz_eTickEvent - what is the frequence of these things? I'm looking for something that goes off in the 1-5 minute timeframe |
00:10.35 | orchid | spldart: this is Sarge? |
00:10.49 | spldart | yes |
00:11.02 | spldart | I was apt cache searching for an appropriate kernel |
00:11.06 | spldart | dual amd barton's |
00:11.28 | spldart | family 6 model 10 |
00:11.47 | Thumper_ | ah bz_eTickEvent and bz_setMaxWaitTime is what I think I am looking for - sorry for the rambling... |
00:12.28 | spldart | 2.4.27-2-386 |
00:13.34 | spldart | The #debian folks have decided I'm stupid and homosexual... I'm only drunk |
00:13.47 | spldart | speaking of that... I need more drink ;) |
00:13.49 | orchid | apt-cache search kernel image | grep smp |
00:14.09 | orchid | seems to be a good number of them |
00:14.49 | orchid | kernel-image-2.6.8-2-686-smp for P4 or kernel-image-2.6.8-2-k7-smp for amd |
00:15.53 | orchid | but I dont know about that barton stuff |
00:15.54 | spldart | is k7 appropriate for the barton amd? |
00:15.59 | spldart | okies |
00:16.00 | spldart | thanks |
00:16.15 | orchid | the only Barton I know is Barton Fink :-) |
00:16.17 | spldart | I will research google for info on barton amd and kernel's for debian dual |
00:16.32 | spldart | is ther e much invovled in kernel upgrade |
00:16.46 | spldart | or is it a apt get install then reboot scenario? |
00:17.00 | orchid | spldart: use apt-cache show <package> it might tell you more |
00:17.13 | spldart | thanks |
00:17.26 | orchid | yep, apt will install it, and configure grub |
00:17.43 | orchid | you are using grub yes? |
00:17.52 | spldart | will the new kernel show up automatically in grub? |
00:18.05 | spldart | grub/dual boot/ debian and xp pro |
00:18.07 | orchid | yes, should be the top entry |
00:18.21 | orchid | but the old kernel will be there also |
00:18.23 | spldart | your a brainiac |
00:18.37 | spldart | I don't have a problem with that :) |
00:18.44 | orchid | no ive just done this before thats all |
00:20.58 | spldart | I've only done some of this before... 30 minutes from boot install xfree gnome and configure/install optional stuff :) |
00:21.03 | JeffM2501 | Thumper_, chat, I dono |
00:21.20 | spldart | I need to compile a netinst with the dual kernel packaged :) |
00:21.31 | JeffM2501 | Thumper_, there is a min time for the tick, but basicly it happens once each loop of the server |
00:21.41 | JeffM2501 | you can set the max wait time |
00:21.54 | JeffM2501 | but it can happen sooner then the max wait time if it has to |
00:22.07 | JeffM2501 | like when the system gets a network packet |
00:22.22 | JeffM2501 | usualy it happens a couple times a second |
00:24.21 | spldart | I'm thinking of going with 2.4.27-2-k7-smp since it's closest to the kernel I'm currently running... 2.4.27-2 |
00:24.26 | spldart | Does it matter? |
00:24.50 | bryjen | hrm, there should be a chart somewhere :/ k8 = athlon 64, k7 = athlon ? |
00:24.59 | JeffM2501 | k7 is the XP series |
00:25.02 | spldart | is there going to be an issue with the already installed xfree and gnome? |
00:25.03 | JeffM2501 | and durrons |
00:25.14 | JeffM2501 | should not be |
00:25.39 | JeffM2501 | I upgraded my kernel on ubuntu to the smp version and it worked fine |
00:25.46 | spldart | if I go 2.6.8 is there likely not to be an issue w2ith xfree and gnome already installed too? |
00:25.50 | JeffM2501 | didn't have to change anything |
00:26.10 | spldart | sweet... I'll probably go with orchid's recomendation then :) |
00:26.13 | JeffM2501 | Guu, debina version kernel |
00:26.13 | Guu | JeffM2501: Do I look like that kind of girl? |
00:26.23 | JeffM2501 | Guu, debian version kernel |
00:26.31 | Guu | JeffM2501: 97 matches found: cman-kernel-dev (unstable: 0.trunk20050206-1); cpad-kernel-dev (stable: 0.9-6); cpad-kernel-dev (testing: 0.9-7); cpad-kernel-dev (unstable: 0.9-10); cpad-kernel-source (stable: 0.9-6); cpad-kernel-source (testing: 0.9-7); cpad-kernel-source (unstable: 0.9-10); fai-kernels (oldstable: 1.2); fai-kernels (stable: 1.9.1); kernel-build-2.4.27 (stable: 2.4.27-2); kernel- (11 more messages) |
00:26.43 | JeffM2501 | tha'ts a lot of kernels |
00:27.26 | spldart | *apt-get install 2.6.8-2-k7-smp here I come* |
00:27.29 | orchid | spldart: it wont affect X or gnome at all |
00:27.37 | *** join/#bzflag SportChick (n=SportChi@ca-redbch-cuda1-c3b-a-40.stmnca.adelphia.net) |
00:28.13 | spldart | thanks for the help peeps and thanks for not calling me a fag just because I paint jumper's with defroster paint and overclock/liquid cool massively |
00:28.30 | spldart | 8-D |
00:28.46 | bryjen | heh. amd doesn't update the descriptions in the "Older Products" section, so the original Athlon is still "The Most Powerful Multimedia Experience in an x86 Platform" ;) |
00:29.15 | blast007 | hehe :) |
00:29.28 | bryjen | and "Tomorrow's Technology Today" |
00:30.21 | spldart | dual 2.4gig processors still kicks some butt today :~p |
00:30.45 | spldart | is it easy to remove boot options from grub |
00:31.01 | spldart | and add passwords? |
00:31.33 | spldart | Oh.. and one final question... Am I getting linux savy yet? not being a total pleobe |
00:31.51 | orchid | yep, any text editor can do that |
00:32.00 | spldart | dunkashane |
00:32.13 | spldart | nanogrub |
00:32.13 | *** join/#bzflag SilentSwan (n=silent@unaffiliated/silentswan) |
00:32.17 | orchid | man grub, or info grub |
00:33.21 | spldart | Welll... I'm going to reboot and confirm dual cpu... then do some tv watching and getting more intoxicated... then maybe compile a latest bzflag and see if I can get my debian server back online too :( |
00:33.38 | spldart | I miss hosting a bzmap |
00:33.43 | spldart | thanks again |
00:33.45 | SilentSwan | i don't |
00:34.01 | spldart | :( @ silentswan |
00:34.14 | spldart | BTW Hi!@Cosmos |
00:34.15 | SilentSwan | hah, nah - i've no patience for it |
00:34.16 | SilentSwan | or time |
00:34.28 | spldart | cyah peeps |
00:38.53 | *** join/#bzflag SilentSwan (n=silent@unaffiliated/silentswan) |
00:39.17 | SilentSwan | ah the wonders of Apple products... |
00:39.19 | SilentSwan | can't wait to ditch this thing |
00:41.13 | I_Died_Once | I figured out how to edit the bzfscron source so the bot it uses can have any name you wish for it |
00:41.21 | I_Died_Once | woot |
00:45.47 | *** join/#bzflag spldart (n=spldart@cpe-67-10-221-4.houston.res.rr.com) |
00:46.17 | spldart | All I have to say is HOLY ISH!!!! Linux boots way faster on the smp kernel with both cpu's working :) |
00:48.08 | devster | i can't say i've ever timed mine :P |
00:48.50 | spldart | didn't time it but the text that scrolls when it boots was WAY faster |
00:49.05 | devster | dont watch mine either :) |
00:49.06 | spldart | Now I need a system monitor that shows both cpu's..... just cuz |
00:49.09 | *** part/#bzflag brokenbz (n=Patrick@A4052.a.pppool.de) |
00:49.49 | spldart | one of these days I'll find a way of using my all in wonder that doesn't crash my system completely :( |
00:50.01 | SilentSwan | throw it away |
00:50.09 | SilentSwan | i'm sorry, but those cards are #*$& |
00:53.04 | spldart | whatever |
00:53.11 | spldart | been using ati aiw's for 5 years |
00:53.29 | spldart | I only use nvidia for my secondary machines |
00:53.49 | spldart | but not into pissing contest... have fun all :) |
00:53.51 | spldart | I'm out |
00:54.08 | spldart | much love to all fellow bzflag'ers :) |
00:56.18 | I_Died_Once | ~bzfquery 69.136.41.111:4200 |
00:56.25 | *** join/#bzflag Thumper__ (n=bernt@CPE000102d0fe75-CM0012256ecbde.cpe.net.cable.rogers.com) |
00:57.24 | SilentSwan | no pissing contest here... i don't care one way or the other :) |
00:58.13 | I_Died_Once | I prefer nVidia myself |
00:58.31 | blast007 | does nVidia have a TV tuner card? |
00:58.39 | I_Died_Once | I think they do |
00:58.42 | I_Died_Once | I could be wrong |
00:59.54 | SilentSwan | wow, i really hate xchat... havn't played with it in ages... |
01:00.10 | I_Died_Once | what distro are you using swan? |
01:00.15 | SilentSwan | gentoo |
01:00.18 | Aribeth | kvirc rocks |
01:00.22 | SilentSwan | oh god |
01:00.27 | SilentSwan | Aribeth you must be kidding |
01:00.32 | Aribeth | nope |
01:00.43 | Aribeth | lol |
01:00.52 | Aribeth | it works for me |
01:00.59 | I_Died_Once | I like XChat |
01:00.59 | SilentSwan | guess that's all that matters |
01:01.03 | SilentSwan | i still prefer epic |
01:01.19 | blast007 | ah, I guess nvidia does have tv cards |
01:01.32 | I_Died_Once | hey - app that brings me here with you guys is a o.k. with me! |
01:01.44 | SilentSwan | awww :) |
01:01.52 | I_Died_Once | (insert thumbs up) |
01:01.55 | SilentSwan | ~hug I_Died_Once |
01:01.57 | ibot | ACTION hugs I_Died_Once |
01:06.05 | SilentSwan | unbelievable.. xchat doesn't even know how to execute files with standard ircII syntax |
01:12.30 | *** join/#bzflag SilentSwan (n=silent@unaffiliated/silentswan) |
01:12.38 | SilentSwan | ok... let's play with xchat |
01:12.54 | SilentSwan | against my better judgement |
01:14.39 | Aribeth | xchat |
01:14.42 | Aribeth | brrrrr |
01:14.48 | Aribeth | :P |
01:15.22 | SilentSwan | amusing how 90% of the script/plugin links on the xchat site are broken |
01:15.27 | SilentSwan | ok... enough of this |
01:15.28 | SilentSwan | brb |
01:16.32 | *** join/#bzflag SilentSwan (n=silent@unaffiliated/silentswan) |
01:16.58 | Aribeth | hehe |
01:17.10 | Aribeth | i dumped it long ago |
01:17.13 | SilentSwan | havn't used it in over a year |
01:17.18 | *** join/#bzflag DTRemenak (i=0@DHCP-170-143.caltech.edu) |
01:17.20 | SilentSwan | was hoping it was improved. i was wrong |
01:17.34 | Aribeth | KVIRC works good |
01:17.40 | SilentSwan | no thanks |
01:18.04 | SilentSwan | i'll stick with epic |
01:18.09 | Aribeth | :) |
01:18.10 | SilentSwan | or snak on the mac, which i'm using right now |
01:18.17 | Aribeth | ahh |
01:18.25 | SilentSwan | snak is what xchat should have been |
01:18.41 | Aribeth | shoulda coulda |
01:19.57 | SilentSwan | kind of wondering why i'm here.. i don't play bz anymore, but i never came here when i did... |
01:20.19 | Aribeth | gave it up? |
01:20.38 | SilentSwan | yeah, at least for the foreseeable future |
01:20.45 | bryjen | <PROTECTED> |
01:20.49 | SilentSwan | i no longer have time for it |
01:21.12 | SilentSwan | bryjen yeah, that sounds about right |
01:21.33 | Aribeth | there? im here :P |
01:21.40 | Aribeth | and there |
01:27.22 | SilentSwan | i have a feeling i'll end up running mirc under wine at this rate... |
01:27.32 | SilentSwan | scary, i know, but mirc is almost a necessity if you op channels |
01:28.15 | Aribeth | hummm |
01:29.03 | SilentSwan | unfortunately, all the handy scripts are mirc-based :( |
01:29.33 | SilentSwan | anyway, i'm tired. off for a bit. |
01:31.06 | *** join/#bzflag spldart (n=icechat5@cpe-67-10-221-4.houston.res.rr.com) |
01:31.45 | spldart | back on xp pro.... decided to load some extra crap on linux then change to xp for tv then watch the char-broil for a bit... |
01:32.17 | spldart | wow.. jeffm and orchid are gone 8-0 |
01:32.44 | spldart | hehe... char broil.... char root .... hehehehe |
01:32.49 | spldart | grilling is linux oriented |
01:33.41 | *** join/#bzflag Tatarin (n=c3107be1@webchat.bzflag.bz) |
01:38.44 | spldart | wow... :( I'm chasing everyone off of this channel :( |
01:39.01 | *** join/#bzflag brokenbz (n=Patrick@D7754.d.pppool.de) |
01:39.56 | brokenbz | brlcad: sth offtopic (2.0.4)? |
01:40.50 | brlcad | hmm? |
01:40.56 | brokenbz | it works |
01:41.40 | brokenbz | I AM c-o-m-p-i-l-i-n-g :-) |
01:41.58 | spldart | mmmMMMmmm compillling......... |
01:44.01 | *** join/#bzflag DTRemenak (i=0@DHCP-170-143.caltech.edu) |
01:44.17 | brlcad | brokenbz: i'm not 100% sure what you're talking about (lots of folks/issues) .. but .. yay! :) |
01:44.28 | brokenbz | Ok, short: your hint "finding glu.h" was perfect and saved me another 2 days searching. I installed mesa-devel and freeglut-devel and reinstalled the nvidia driver 7676 and no more "missing gl.h" |
01:44.44 | brlcad | excellent |
01:51.20 | spldart[A] | sweetness... grilled chicken came out awesome :( |
01:51.22 | spldart[A] | :) |
01:51.24 | spldart[A] | 'oopsy |
02:10.18 | brokenbz | brlcad: compiles fine but doesn't run :-( Could not set Video Mode: Couldn't find matching GLX visual. Error creating window - Exiting |
02:12.34 | brokenbz | what is a GLX visual?:'( |
02:13.24 | trepan | try running with: bzflag -window |
02:15.17 | *** join/#bzflag BenUrban (n=benurban@68.50.155.230) |
02:17.26 | brlcad | and if that fails, bzflag -geometry 640x480 -window |
02:23.08 | *** join/#bzflag Mr_Molez (n=admin@ACBD44DD.ipt.aol.com) |
02:25.46 | *** join/#bzflag PKMOBILE (n=Apathy@pcp0011645240pcs.aberdn01.md.comcast.net) |
02:26.31 | *** join/#bzflag JeffM2501 (n=jeffm@pdpc/supporter/sustaining/JeffM2501) |
02:26.31 | *** mode/#bzflag [+o JeffM2501] by ChanServ |
02:28.39 | brokenbz | same result |
02:29.50 | brlcad | you've restarted since you installed the nvidia driver, yes? |
02:30.04 | brlcad | and have the glx option on your xfree config |
02:33.33 | *** part/#bzflag brokenbz (n=Patrick@D7754.d.pppool.de) |
02:47.52 | CIA-3 | BZFlag: 03trepan 07v2_0branch * 10bzflag/ (8 files in 3 dirs): |
02:47.52 | CIA-3 | BZFlag: - BZDBCache the drawXXX vars |
02:47.52 | CIA-3 | BZFlag: - play tank sounds as local in observer mode (if applicable) |
02:55.54 | *** join/#bzflag brokenbz (n=Patrick@D7754.d.pppool.de) |
02:56.38 | *** join/#bzflag SilentSwan (n=silent@unaffiliated/silentswan) |
03:08.21 | *** join/#bzflag mbfg (n=dave@38.118.53.12) |
03:09.16 | CIA-3 | BZFlag: 03trepan 07v2_0branch * 10bzflag/src/bzflag/ (Player.cxx playing.cxx sound.cxx sound.h): localize the observer FP shot sounds |
03:10.49 | *** part/#bzflag brokenbz (n=Patrick@D7754.d.pppool.de) |
03:21.34 | *** join/#bzflag wizatcomp (i=wizatcom@pool-162-83-108-159.culp.east.verizon.net) |
03:24.08 | SilentSwan | *yawn* |
03:35.09 | SilentSwan | *ow* |
03:35.12 | BenUrban | better? |
03:35.19 | SilentSwan | no, i'm still awake |
03:35.36 | SilentSwan | nope... not yet |
03:35.38 | BenUrban | better :) |
03:35.41 | BenUrban | aww |
03:35.51 | BenUrban | ~lart SilentSwan |
03:35.55 | BenUrban | LMAO |
03:35.57 | SilentSwan | hahaha |
03:35.59 | BenUrban | better? |
03:36.13 | SilentSwan | now I *will* be up all night |
03:36.20 | BenUrban | ~lart SilentSwan |
03:37.57 | SilentSwan | i deny this accusation |
03:38.01 | BenUrban | damn |
03:38.09 | BenUrban | ~lart SilentSwan |
03:38.13 | BenUrban | lmao |
03:38.14 | SilentSwan | haha |
03:38.17 | SilentSwan | i have one of those |
03:38.23 | BenUrban | o_O |
03:38.23 | SilentSwan | used to be hanging by my desk at work |
03:38.39 | SilentSwan | you squeeze it and it screams |
03:38.42 | BenUrban | LMAO |
03:38.49 | SilentSwan | *squaaaaaaaaaawk* |
03:38.56 | SilentSwan | people kept doing that, so i took it home |
03:39.00 | BenUrban | chickens squawk? |
03:39.06 | BenUrban | lmao |
03:39.09 | SilentSwan | this one does |
03:39.23 | BenUrban | heh |
03:39.33 | BenUrban | ~lart SilentSwan |
03:39.37 | BenUrban | heh |
03:39.38 | SilentSwan | ewwwwwwwwwwwwww |
03:39.42 | BenUrban | that'll put you to sleep |
03:39.45 | SilentSwan | nasty |
03:39.57 | BenUrban | it's all just a bunch of 1s and 0s |
03:40.01 | SilentSwan | hehe |
03:40.15 | SilentSwan | but it all translates to a visual as real as reality :) |
03:40.19 | BenUrban | heh |
03:40.29 | SilentSwan | ~spank BenUrban |
03:40.31 | ibot | ACTION bends BenUrban over his knee and tatoos 'ibot' on BenUrban's pasty white buttocks. |
03:40.36 | SilentSwan | see? ugh |
03:40.42 | BenUrban | heh |
03:41.18 | BenUrban | ;) |
03:41.21 | SilentSwan | do you really want to know? |
03:41.26 | BenUrban | ... |
03:41.30 | BenUrban | i guess not... |
03:41.38 | SilentSwan | neither do i hehe |
03:41.40 | BenUrban | i once had an idea for an irc bot |
03:41.52 | BenUrban | that would puke in response to certain stimuli |
03:42.06 | BenUrban | when it puked, it would spew out a line of its own code |
03:42.06 | SilentSwan | easy enough to make |
03:42.13 | SilentSwan | cute :) |
03:42.14 | BenUrban | :D |
03:42.22 | BenUrban | then i realized |
03:42.39 | BenUrban | i don't know any irc libs well enough to write a bot |
03:42.58 | SilentSwan | oh.. just get eggdrop and play around with the wealth of scripts out there |
03:42.58 | BenUrban | in an interpreted languages the puking is trivial |
03:43.02 | BenUrban | heh |
03:43.05 | BenUrban | good idea |
03:43.09 | SilentSwan | tcl, perl, you name it |
03:43.14 | BenUrban | python |
03:43.15 | SilentSwan | or just use ircII in your client |
03:43.39 | SilentSwan | i used to have some setup that would respond to certain phrases |
03:44.26 | BenUrban | ~puke |
03:44.27 | ibot | HOOF BLEEEECH! *flush* |
03:44.31 | SilentSwan | hahaah |
03:44.36 | BenUrban | ...for example |
03:44.38 | BenUrban | :) |
03:44.44 | SilentSwan | they thought of everything |
03:44.49 | BenUrban | TDTTOE |
03:44.59 | BenUrban | where have i heard that before? |
03:45.00 | BenUrban | ;) |
03:45.11 | SilentSwan | um... i havn't a clue |
03:45.11 | BenUrban | ~google TDTTOE |
03:45.24 | BenUrban | oh don't tell me it doesn't google |
03:45.32 | SilentSwan | *eeeek* say it isn't so!!!! |
03:45.33 | BenUrban | !google TDTTOE |
03:45.34 | Guu | BenUrban: what are you smoking, and did you bring enough for everyone? |
03:45.38 | CIA-3 | BZFlag: 03trepan 07v2_0branch * 10bzflag/src/bzflag/playing.cxx: localize spawn and flag sounds in FP observer mode |
03:45.39 | BenUrban | Guu: yes |
03:45.40 | Guu | BenUrban: I'm sorry, that makes NO FREAKING SENSE to me what so ever. |
03:45.40 | SilentSwan | hah |
03:45.58 | BenUrban | Guu: so you're smoking some stuff yourself? |
03:45.58 | Guu | I don't know. |
03:46.08 | BenUrban | Guu: i'll take that as a yes |
03:46.10 | Guu | BenUrban: bafuuuuuu! |
03:46.15 | SilentSwan | yep |
03:46.16 | BenUrban | that too |
03:46.17 | BenUrban | lol |
03:46.17 | SilentSwan | definitely |
03:46.29 | SilentSwan | *sigh* i miss the sacred herb :( |
03:46.36 | BenUrban | who's herb? |
03:46.37 | BenUrban | ;) |
03:46.41 | SilentSwan | heh |
03:47.12 | SilentSwan | bad for my lungs anyway |
03:47.21 | BenUrban | ~lart SilentSwan |
03:47.26 | BenUrban | hmm |
03:47.29 | SilentSwan | well, we knew that |
03:47.33 | BenUrban | that's not quite as bad for your lungs |
03:47.35 | BenUrban | lol |
03:47.56 | SilentSwan | now i just need to give up cigs |
03:47.58 | SilentSwan | again |
03:48.06 | BenUrban | again? |
03:48.12 | SilentSwan | i'd quit for 2 years |
03:48.28 | BenUrban | smoke sigs all you want |
03:48.28 | BenUrban | lol |
03:48.33 | SilentSwan | that works |
03:49.00 | SilentSwan | i made a promise to someone that i would a) avoid alcohol, b) avoid weed... |
03:49.17 | SilentSwan | not sure i can make the cigarette promise yet |
03:50.22 | SilentSwan | i was scaring myself even... becoming dependent on drinking... i was doing it every night. not good at all. |
03:50.31 | BenUrban | ouch |
03:51.03 | SilentSwan | and as for weed... well..my basement *still* smells like the aftermath of a grateful dead concert |
03:51.12 | SilentSwan | and it's been over 2 weeks |
03:51.20 | BenUrban | consider burying the greatful dead |
03:51.28 | BenUrban | only two weeks? |
03:51.29 | SilentSwan | good idea |
03:51.32 | BenUrban | ;) |
03:51.43 | BenUrban | errr |
03:51.46 | BenUrban | grateful |
03:51.46 | SilentSwan | actually, a little longer for weed... 3 weeks maybe. no booze for at least 2 |
03:52.04 | SilentSwan | if i can go a month, i'm good |
03:52.06 | *** join/#bzflag blast007 (i=blast007@24-196-92-143.dhcp.mdsn.wi.charter.com) |
03:52.08 | CIA-3 | BZFlag: 03trepan 07v2_0branch * 10bzflag/src/bzflag/playing.cxx: localize flag drop sounds in FP observer mode |
03:52.48 | BenUrban | trepan: out of curiosity...do you have your irc client set to make noise every time someone says your name? |
03:53.17 | SilentSwan | my other one does... the one i'm using now does not at the moment... |
03:53.47 | BenUrban | well the point is that CIA-3 says his name every time he commits |
03:53.47 | SilentSwan | it also lets me know when certain people login (/notify stuff...)... when i get /msg's... certain keywords in channel, etc... :) |
03:54.52 | SilentSwan | woohoo! kde is done building |
03:55.04 | SilentSwan | now i just have to wait for firefox *sigh* |
03:55.07 | BenUrban | lol |
03:55.11 | BenUrban | what distro? |
03:55.16 | SilentSwan | gentoo on sparc |
03:55.21 | BenUrban | nice |
03:55.28 | SilentSwan | not really... this box is too slow |
03:55.31 | BenUrban | waiting for gli to arrive on sparc then? |
03:55.47 | SilentSwan | i just got tired of solaris |
03:56.05 | BenUrban | you do know what gli is, right? |
03:56.21 | SilentSwan | not a clue off the top of my head, but then i'm quite tired |
03:56.27 | BenUrban | gentoo linux installer |
03:56.31 | SilentSwan | oh |
03:56.37 | SilentSwan | bah |
03:56.40 | BenUrban | it can do grp installs off its own cd |
03:56.41 | SilentSwan | it's more fun by hand |
03:56.45 | BenUrban | heh, true |
03:56.48 | BenUrban | but much slower |
03:56.58 | SilentSwan | i'm a control freak |
03:57.06 | BenUrban | hence gentoo |
03:57.08 | BenUrban | :) |
03:57.34 | SilentSwan | for a long time, i would have had no patience for it... but lately, i think some of my "geek spirit" is coming back |
03:57.50 | BenUrban | lately == last 2-3 weeks, by any chance? |
03:57.56 | SilentSwan | haha no |
03:58.02 | BenUrban | just wondering ;) |
03:58.02 | trepan | BenUrban: no |
03:58.07 | BenUrban | thought not |
03:58.29 | BenUrban | i can imagine how annoying that would get |
03:58.55 | SilentSwan | sure can... but i always need to know what's going on :) |
03:59.09 | BenUrban | what client? |
03:59.41 | trepan | irssi |
03:59.48 | BenUrban | thought so |
04:00.23 | SilentSwan | 10:59PM [ctcp(SilentSwan)] VERSION |
04:00.23 | SilentSwan | 10:59PM *** SilentSwan (n=silent@unaffiliated/silentswan) requested CTCP VERSION from YOU |
04:00.23 | SilentSwan | 10:59PM - SilentSwan!n=silent@unaffiliated/silentswan - VERSION SwanIRC v1.0 |
04:00.41 | BenUrban | o_O |
04:01.10 | BenUrban | .me accuses SilentSwan of being in the central us time zone |
04:01.17 | SilentSwan | 11:00PM - SilentSwan!n=silent@unaffiliated/silentswan - USERINFO Mind your business! |
04:01.18 | BenUrban | err |
04:01.21 | BenUrban | haha |
04:01.21 | SilentSwan | yep, sure am |
04:01.30 | SilentSwan | i won't do /finger hehe |
04:02.05 | *** join/#bzflag wegstar (n=foo@allegro/user/wegstar) |
04:07.02 | jpa- | locate "my another sock" |
04:07.43 | BenUrban | ~lart JeffM2501 |
04:07.46 | BenUrban | oops |
04:07.49 | BenUrban | wrong j |
04:07.53 | BenUrban | ~lart jpa- |
04:08.00 | BenUrban | haha |
04:08.03 | BenUrban | there's your sock |
04:08.34 | jpa- | :( |
04:09.42 | SilentSwan | hey :) |
04:09.45 | BenUrban | lol |
04:09.47 | SilentSwan | hahaha |
04:09.51 | BenUrban | you asked for it |
04:09.51 | BenUrban | lol |
04:09.52 | SilentSwan | i just looked over and saw that :) |
04:10.18 | jpa- | but, atleast you made jeff suffer too :) |
04:12.16 | JeffM2501 | activate main power |
04:12.33 | JeffM2501 | dynatherms connected |
04:12.37 | JeffM2501 | infracells up |
04:12.41 | JeffM2501 | megathrusters are go |
04:12.52 | SilentSwan | uh oh |
04:12.52 | jpa- | ~lart JeffM2501 |
04:13.02 | BenUrban | :/ |
04:13.20 | JeffM2501 | farts are nothing, you never lived with my ex-wife |
04:13.26 | BenUrban | och |
04:13.26 | SilentSwan | omg |
04:13.29 | BenUrban | *ouch |
04:13.54 | BenUrban | but what makes you so sure of that? |
04:13.56 | BenUrban | ;) |
04:14.01 | JeffM2501 | your sane |
04:14.06 | BenUrban | no i'm not |
04:14.14 | BenUrban | how dare you accuse me of being sane! |
04:14.22 | *** join/#bzflag Tegan (n=lyra@eacb02-00-cmmgga-70-34-176-23.atlaga.adelphia.net) |
04:14.23 | BenUrban | ~lart BenUrban |
04:14.27 | BenUrban | owwww |
04:14.31 | SilentSwan | sanity is for wimps |
04:14.36 | BenUrban | indeed |
04:14.51 | SilentSwan | hmm... i'm a big lagged |
04:15.08 | BenUrban | no, you're just sleepy |
04:15.09 | silverfox | ~spank SilentSwan |
04:15.10 | ibot | ACTION bends SilentSwan over his knee and tatoos 'ibot' on SilentSwan's pasty white buttocks. |
04:15.11 | SilentSwan | anyway... i'm out... need food |
04:15.17 | SilentSwan | ah thank you silverfox |
04:15.20 | SilentSwan | bye |
04:15.23 | BenUrban | lmao |
04:15.25 | *** part/#bzflag SilentSwan (n=silent@unaffiliated/silentswan) |
04:15.41 | BenUrban | lol |
04:15.47 | BenUrban | ~spank silverfox |
04:15.48 | ibot | ACTION bends silverfox over his knee and tatoos 'ibot' on silverfox's pasty white buttocks. |
04:15.57 | BenUrban | hmm |
04:16.09 | BenUrban | s/tatoos/tattoos/ |
04:16.40 | BenUrban | ~spell tatoos |
04:16.48 | BenUrban | ;) |
04:17.03 | BenUrban | ~lart ibot |
04:17.10 | BenUrban | yowch |
04:22.11 | *** join/#bzflag lan56 (i=lan56@user-vcauu8s.dsl.mindspring.com) |
04:30.56 | CIA-3 | BZFlag: 03jeffm2501 * 10tools/bzedit/vc71/mapedit.suo: suo's are for girls |
04:34.04 | CIA-3 | BZFlag: 03trepan 07v2_0branch * 10bzflag/src/bzflag/ (7 files): localize death sounds in FP observer mode |
04:36.38 | trepan | more code that'll prolly die with 2.0.6 :) |
04:37.28 | JeffM2501 | you put it in the branch |
04:37.33 | JeffM2501 | it will be in 2.0.6 |
04:37.55 | trepan | "die with 2.0.6" |
04:38.00 | blast007 | die with, as in, will not get past 2.0.6 |
04:38.03 | trepan | ie: in 2.0.6, but not after |
04:38.07 | JeffM2501 | ahh |
04:38.24 | JeffM2501 | can't cvs just let you merge up? |
04:41.08 | JeffM2501 | heh |
04:44.32 | *** join/#bzflag mbfg (n=dave@38.118.53.12) |
04:44.45 | mbfg | is latest cvs, version in compatible with release? |
04:45.03 | trepan | no |
04:45.17 | trepan | tupone bumped protocol |
04:46.09 | JeffM2501 | head is now 2.1.x |
04:46.14 | JeffM2501 | next major |
04:46.20 | JeffM2501 | well next minor |
04:46.35 | mbfg | can't find any servers now |
04:46.37 | JeffM2501 | minors arn't compatable |
04:46.44 | JeffM2501 | because there are no servers for 2.1.x |
04:46.55 | JeffM2501 | 2.0.x is what you want |
04:46.56 | blast007 | grab the tag v2_0branch if you want to see servers |
04:47.02 | mbfg | k |
04:47.03 | mbfg | dnaka |
04:47.05 | mbfg | danka |
05:19.56 | *** join/#bzflag kahcepb[Ru] (n=den@213.189.206.222) |
05:22.28 | *** join/#bzflag Dew (n=d9088886@webchat.bzflag.bz) |
05:23.22 | Dew | *sniff* |
05:24.23 | Dew | if SiSoft Sandra says openGL is working fine, DirectX is working fine and other games run great, why is Bzflag jittery like mad? :-( |
05:24.57 | *** join/#bzflag wizatcom (i=wizatcom@pool-162-83-108-159.culp.east.verizon.net) |
05:26.00 | teh_conquerer_ | requiem for a dream is a crazy movie :-/ |
05:26.04 | Dew | I have tried 2.0.2 and 2.0.4 on Windows XP, SP2, all updates. Sadly, this dual core AMD 7800gtx doesn't quite play well under Linux right now, so I thought I'd install 'flag under Windows. |
05:26.11 | teh_conquerer_ | this old lady is all cracked out |
05:28.05 | *** part/#bzflag Tegan (n=lyra@eacb02-00-cmmgga-70-34-176-23.atlaga.adelphia.net) |
05:28.57 | *** join/#bzflag kahcepb[Ru] (n=den@213.189.217.163) |
05:53.16 | *** join/#bzflag Tupone (n=Tupone@pdpc/supporter/active/Tupone) |
05:53.16 | *** mode/#bzflag [+v Tupone] by ChanServ |
06:00.47 | teh_conquerer_ | BAM |
06:00.50 | teh_conquerer_ | plot twist |
06:01.17 | *** join/#bzflag _Manu_ (n=jujibo@98.Red-80-36-59.staticIP.rima-tde.net) |
06:11.39 | *** join/#bzflag ToughShooter (n=ts@p54B041AB.dip0.t-ipconnect.de) |
06:19.22 | *** join/#bzflag bouncewibble (n=d568f188@webchat.bzflag.bz) |
06:38.47 | *** join/#bzflag SilentSwan (n=silent@unaffiliated/silentswan) |
06:39.03 | SilentSwan | ~sleep |
06:39.04 | ibot | [sleep] overrated, and a poor substitute for caffeine. |
06:39.11 | SilentSwan | hmm |
06:41.25 | Aribeth | ~sleep |
06:41.26 | ibot | hmm... sleep is overrated, and a poor substitute for caffeine. |
06:41.37 | Aribeth | ~coco |
06:41.41 | Aribeth | lol |
06:41.51 | SilentSwan | +a |
06:41.57 | Aribeth | ~sleep Aribeth |
06:41.59 | ibot | ACTION sends Aribeth to bed without supper |
06:42.04 | SilentSwan | aww |
06:42.07 | Aribeth | hehe |
06:42.18 | Aribeth | i have my hot coco |
06:42.25 | SilentSwan | lucky |
06:42.30 | Aribeth | its 39 degrees outside |
06:42.38 | SilentSwan | yeah, same here |
06:42.41 | SilentSwan | roughly |
06:42.51 | Aribeth | summer is a distant memory |
06:42.58 | SilentSwan | getting quite colourful though... |
06:43.08 | Aribeth | not here yet |
06:43.08 | SilentSwan | as the death of winter approaches |
06:44.45 | SilentSwan | well, come friday night when i want to do something, the only thing i'll be able to do is sleep... funny how that works ... |
06:45.01 | Aribeth | !weather 30040 |
06:45.04 | Guu | Aribeth: The current temperature in Weather Underground is 36°F. |
06:45.14 | Aribeth | eek |
06:45.21 | SilentSwan | !weather 60515 |
06:45.24 | Guu | SilentSwan: The current temperature in Weather Underground is 33°F. |
06:45.29 | Aribeth | eek eek |
06:45.31 | SilentSwan | !weather 60126 |
06:45.32 | Guu | SilentSwan: The current temperature in Weather Underground is 39°F. |
06:45.41 | SilentSwan | the latter is more believable |
06:46.10 | Aribeth | almost parka time |
06:46.50 | SilentSwan | well.. if nothing else, i'm not working in downtown chicago anymore, so i don't have to deal with the bitter cold down there |
06:47.08 | SilentSwan | the way the wind cuts through those buildings, it's horrible |
06:47.09 | Aribeth | good |
06:47.20 | Aribeth | ya |
06:47.45 | Aribeth | San Fracisco downtown in the winter fog is bad |
06:47.47 | SilentSwan | january's always the worst month around here |
06:48.01 | Aribeth | yep |
06:48.33 | Aribeth | the fog makes you damp cold |
06:48.53 | SilentSwan | wish i could move someplace warm, but there's no place that is warm that i'd really want to live |
06:49.28 | Aribeth | i wonder if it will snow here |
06:49.42 | SilentSwan | it snows that far south? |
06:50.07 | Aribeth | duno. i hear that it can and its just a lite dusting |
06:51.02 | SilentSwan | it have this sinking feeling that this will be a bad winter here... |
06:51.08 | SilentSwan | it's been relatively mild for too long |
06:51.11 | teh_conquerer_ | ewwww |
06:51.15 | teh_conquerer_ | stale beer! |
06:51.20 | SilentSwan | blech |
06:51.21 | teh_conquerer_ | oh noes!!!!11111 |
06:51.25 | Aribeth | eek |
06:51.33 | teh_conquerer_ | well... |
06:51.39 | teh_conquerer_ | this one goes to my dead homies |
06:51.52 | teh_conquerer_ | haha, they get stale beer! |
06:52.06 | Aribeth | hummm |
06:52.35 | teh_conquerer_ | hmmm |
06:52.39 | teh_conquerer_ | I have a good idea |
06:52.51 | teh_conquerer_ | I'm going to drink vodka til im jsut drunk enough to not taste it |
06:53.05 | teh_conquerer_ | its a flawless plan! |
06:53.17 | Aribeth | right |
06:53.32 | teh_conquerer_ | and......... go! |
06:53.46 | SilentSwan | ~puke |
06:53.47 | ibot | HOOF BLEEEECH! *flush* |
06:54.02 | Aribeth | ROFLMAO! |
06:54.10 | teh_conquerer_ | hmm, I cant seem to drink now |
06:54.16 | teh_conquerer_ | its just not the same with stale beer |
06:54.19 | teh_conquerer_ | :-( |
06:54.39 | teh_conquerer_ | ~kill Aribeth |
06:54.41 | ibot | ACTION shoots a pseudoneutron gun at Aribeth |
06:54.49 | Aribeth | hay |
06:54.59 | teh_conquerer_ | pseudo neutron gun huh? |
06:55.06 | Aribeth | i was laughing at ibot |
06:55.07 | teh_conquerer_ | ouch.... I guess |
06:55.37 | teh_conquerer_ | yeah, well I'm laughign at you!!!111 :-) |
06:55.43 | Aribeth | ~whaleslap teh_conquerer |
06:55.44 | ibot | ACTION slaps teh_conquerer upside and over the head with one freakishly huge killer whale named hugh |
06:55.48 | teh_conquerer_ | see this face? |
06:55.50 | teh_conquerer_ | :-P |
06:55.55 | teh_conquerer_ | thats me chuckling |
06:55.58 | teh_conquerer_ | :-D |
06:56.06 | Aribeth | hehe |
06:56.06 | teh_conquerer_ | this is me laughing hysterically |
06:56.29 | teh_conquerer_ | LAWLROFLLCOPTER |
06:56.51 | teh_conquerer_ | thats me not gettign enough oxygen after laughing to too long |
06:58.27 | teh_conquerer_ | do you ever get a little weary of those guys with the vans telling you to get in with promises of candy and laughter? |
06:58.30 | teh_conquerer_ | dont do it |
06:58.34 | teh_conquerer_ | heed my warning!! |
06:59.03 | teh_conquerer_ | heed. that reminds me alot of sleep. |
06:59.07 | teh_conquerer_ | good night all |
06:59.12 | SilentSwan | bye |
06:59.15 | Aribeth | cya |
06:59.31 | teh_conquerer_ | peace out from the midwest side :-P |
07:00.29 | SilentSwan | 'tis probably time to try sleeping again |
07:00.47 | SilentSwan | bye all |
07:01.28 | *** join/#bzflag Gr (n=Gr@209.167.167.50) |
07:02.07 | Gr | Hey everyone. Just a quick question - Does BZEdit also do maps for BZFlag 2.0.x? |
07:03.14 | trepan | 2.0 maps are backwards compatible with previous releases |
07:03.33 | Gr | Cool. Thanks. That's all I wanted to know. Have a good one. ^_^ |
07:03.37 | trepan | sry, the format is, not the maps themselves |
07:05.47 | *** join/#bzflag LePoulpe303 (n=Miranda@AMontpellier-152-1-86-55.w86-197.abo.wanadoo.fr) |
07:22.33 | *** join/#bzflag kahcepb[Ru] (n=den@213.189.217.163) |
07:36.01 | *** join/#bzflag newbie_dont (n=newbie_d@fwt.computerland.pl) |
07:36.53 | teh_conquerer_ | yay, bzedit is now perfectly stable, huh? |
07:37.03 | teh_conquerer_ | I should get back into making maps old school :-P |
07:51.26 | *** join/#bzflag LePoulpe303 (n=Miranda@AMontpellier-152-1-86-55.w86-197.abo.wanadoo.fr) |
08:26.01 | *** join/#bzflag LePoulpe303 (n=Miranda@AMontpellier-152-1-86-55.w86-197.abo.wanadoo.fr) |
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08:45.29 | Pimpinella | http://balin.pimpi.org/001721.html |
08:46.05 | Pimpinella | anyone with an idea how to solve that problem? |
08:47.15 | *** join/#bzflag kyelewis` (n=kyelewis@freematrix/staff/kyelewis) |
08:49.00 | trepan | Pimpinella: AMD64 builds need to be debugged |
08:49.20 | trepan | it's also been reported that they can't shoot anyone |
08:52.08 | Pimpinella | running in 32Bit mode should fix it then? |
08:52.24 | trepan | dunno |
08:55.21 | *** join/#bzflag LePoulpe303 (n=Miranda@AMontpellier-152-1-86-55.w86-197.abo.wanadoo.fr) |
09:04.04 | _Manu_ | iirc Tupone runs bzflag in amd64 |
09:04.25 | _Manu_ | Pimpinella, probably he can help you better :) |
09:04.46 | _Manu_ | well Help Dew.. :/ |
09:04.58 | *** join/#bzflag Thumper_ (n=bernt@CPE000102d0fe75-CM0012256ecbde.cpe.net.cable.rogers.com) |
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11:08.53 | I_Died_Once | ... |
11:11.59 | CBG | ??? |
11:35.33 | *** part/#bzflag YveDeLarc (i=gefla@kilo.pond.sub.org) |
11:49.01 | *** join/#bzflag LePoulpe303 (n=Miranda@AMontpellier-152-1-86-55.w86-197.abo.wanadoo.fr) |
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12:44.15 | _Manu_ | trepan, it's 32 bits dual core, same happened to me :) |
12:45.37 | _Manu_ | mean I thought it was AMD64 :) |
12:48.45 | *** join/#bzflag SportChick (n=SportChi@ca-redbch-cuda1-c3b-a-40.stmnca.adelphia.net) |
13:33.04 | *** join/#bzflag gsnedders (n=gsnedder@host86-137-238-58.range86-137.btcentralplus.com) |
13:44.13 | gsnedders | for the position of a meshbox, which part of the meshbox is that position? centre? |
13:50.07 | jpa- | centre of the bottom face |
13:50.14 | jpa- | *center |
13:51.43 | gsnedders | that's what i thought |
13:52.34 | jpa- | that is what i thought too :) |
13:52.38 | gsnedders | then why on a 200 unit map, put a 15 unit wide box with a position of 182.5 have less than 2 units to the outer wall? |
13:53.04 | jpa- | the size is the size from the centre to the edge |
13:53.21 | gsnedders | eh? |
13:53.22 | BearPerson | so you end up with 2.5 units to the outer wall |
13:53.31 | *** join/#bzflag CBG (n=CBG@cpc2-stme1-5-1-cust130.cdif.cable.ntl.com) |
13:53.32 | jpa- | ie. real size is width * 2, lenght * 2, but height * 1 |
13:53.39 | gsnedders | oh. |
13:53.39 | jpa- | don't ask me why |
13:53.43 | gsnedders | that's stupid. |
13:53.51 | BearPerson | ~pw ;-) |
13:53.52 | ibot | ACTION Patches are always welcome, ;-) |
13:54.02 | gsnedders | :P |
13:54.15 | jpa- | gsnedders: then use python & bzmap, it has them smarter :) |
13:55.28 | gsnedders | i'll live :) |
13:56.17 | jpa- | ~bzfrag gsnedders |
13:56.19 | ibot | ACTION destroys gsnedders with a guided missle |
13:56.22 | jpa- | no you won't. |
13:56.25 | gsnedders | LOL |
13:56.31 | gsnedders | you know my callsign? |
13:56.37 | gsnedders | UGM :P |
13:56.37 | jpa- | no |
13:56.41 | jpa- | ah |
13:56.53 | jpa- | you killed me once :( |
13:56.56 | gsnedders | :) |
13:56.58 | jpa- | at least once |
13:56.59 | gsnedders | more than once |
14:00.27 | BearPerson | definitely more than once, unless you quit instantly ;-) |
14:01.54 | gsnedders | :) |
14:02.57 | gsnedders | how? :P |
14:10.56 | Grumbler | ~lart the world |
14:13.56 | brlcad | gsnedders/jpa_ that mimics the placement of traditional boxes, iirc |
14:14.25 | trepan | it's for the sed in all of us |
14:14.40 | brlcad | heh |
14:15.02 | jpa- | brlcad: so, why did they make the traditional boxes so silly? :) |
14:15.24 | jpa- | and insult my -, it is not a _! |
14:15.35 | jpa- | err.. +don't |
14:17.01 | Aribeth | !weather 30040 |
14:17.05 | Guu | Aribeth: The current temperature in Weather Underground is 38°F. |
14:17.25 | Aribeth | brrr. there's a nip in the air |
14:18.00 | brlcad | jpa-: the perverbial 'they' do all sorts of silly things that make/made sense at the time |
14:18.17 | jpa- | they are evil :/ |
14:18.33 | Grumbler | wasnt the math easier .....remember some conversation on this before |
14:19.26 | trepan | if youz don't like it, make a 1x1x1 box group definition, and use that |
14:19.42 | jpa- | i'm just fine about it :) |
14:19.46 | Grumbler | your drink |
14:19.52 | jpa- | i don't |
14:20.06 | Grumbler | err, your->or |
14:20.24 | BearPerson | i->u |
14:21.55 | jpa- | B->R |
14:22.26 | brlcad | your drunk |
14:23.21 | jpa- | rlc->eer |
14:31.58 | *** join/#bzflag bz9470 (n=523291e8@webchat.bzflag.bz) |
14:32.15 | Aribeth | alcohol = intifreez "P |
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14:36.57 | n00b | ~bzquery ajm.is-a-geek.com:5154 |
14:37.51 | squiccincips | <TimRiker> ~bzfquery 82.50.145.232:5154 |
14:40.14 | squiccincips | <TimRiker> ~bzfquery 82.50.145.232:5154 |
14:40.21 | squiccincips | <TimRiker> ~bzfquery 82.50.145.232:5154 |
14:40.46 | meacan | ~bzfquery 82.50.145.232:5154 |
14:41.32 | jpa- | ?? |
14:44.27 | meacan | (From wiki) "Once you are in the #BZFlag channel tell the bot to contact your server by doing this with your machine name or IP address and the :port number:\n\n<TimRiker> ~bzfquery bzflag.secretplace.us:5255" |
14:45.00 | jpa- | lol |
14:45.58 | meacan | :) |
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15:07.04 | n00b | quit |
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16:31.44 | SportyGal | good morning everyone |
16:32.44 | SilentSwan | Tag |
16:33.05 | JeffM2501 | whos' it? |
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16:34.03 | SilentSwan | JeffM2501 is |
16:34.44 | JeffM2501 | again? |
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16:39.02 | JeffM2501 | did not is |
16:39.28 | JeffM2501 | I must be going sane if I'm working in the tools dir |
16:40.35 | SilentSwan | noooooooo come back to the dark side! |
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16:42.09 | trepan | JeffM2501: on that note |
16:42.24 | CIA-3 | BZFlag: 03trepan * 10tools/bzedit/ (17 files in 4 dirs): a weak setup for linux, compiled it, but haven't run it |
16:42.30 | JeffM2501 | oh |
16:42.31 | JeffM2501 | thanks |
16:42.56 | JeffM2501 | did you add stuff for the x11 app and view stuff? |
16:43.08 | JeffM2501 | I've been fighting parser issues |
16:43.13 | JeffM2501 | groups aren't working |
16:43.29 | JeffM2501 | so I'm rewriting part of it |
16:43.39 | CIA-3 | BZFlag: 03trepan * 10tools/bzedit/src/Makefile: expletives be banished |
16:43.43 | trepan | i stubbed setBGColor(), or some such thing |
16:44.00 | JeffM2501 | well the rest of it is stubbed too :) |
16:44.09 | JeffM2501 | like 1/2 the mac stuff |
16:44.15 | JeffM2501 | tho I have code to put in the mac side now |
16:44.17 | trepan | least it compiles for ya |
16:44.17 | JeffM2501 | thanks to google |
16:44.21 | JeffM2501 | yeah |
16:44.22 | JeffM2501 | thanks |
16:44.34 | trepan | be warned, it's a cheezy raw makefile |
16:44.41 | trepan | i also threw in a dummy common.h |
16:44.43 | JeffM2501 | trepan, that's all I've EVER made :) |
16:45.03 | JeffM2501 | I was pondering an anjuta project |
16:45.14 | JeffM2501 | but that may be blasphamey |
16:45.23 | JeffM2501 | or kdev |
16:45.46 | trepan | cmake, scons, etc... then again, i'm line biased |
16:46.52 | JeffM2501 | I like scons too |
16:47.10 | trepan | my preference is a straight makefile, with colors :) |
16:47.41 | trepan | (and automatic source file pickup) |
16:48.13 | JeffM2501 | that would be nice |
16:48.36 | trepan | those makefiles i did for ya a while ago had that |
16:48.50 | JeffM2501 | for the firestarter stuff? |
16:48.52 | trepan | this one lacks colors |
16:49.14 | trepan | ya, they had src file pickup, recursion, etc... |
16:49.23 | JeffM2501 | cool |
16:49.29 | JeffM2501 | techincaly I should have all that somewhere |
16:54.53 | JeffM2501 | this is valid right? |
16:54.53 | JeffM2501 | http://pastebin.com/406741 |
16:55.33 | trepan | looks ok |
16:55.58 | trepan | trepan.homelinux.net:5154 :) |
16:56.07 | trepan | you're block though... ? |
16:56.20 | JeffM2501 | yeah |
16:56.21 | JeffM2501 | I am |
16:56.42 | trepan | guess you'd have to use a local server |
16:57.57 | Grumbler | nice gears trepan |
16:59.05 | trepan | ah, on that test server... had me confused, i'd forgotten about them |
16:59.41 | Grumbler | well, i went to look, and the other trepan servers were the only ones listed in search |
17:00.43 | Grumbler | i assume that the collision geometry is such that you cant get caught between the gears.....ashame really |
17:02.04 | trepan | stick a death phydrv in the right place |
17:02.42 | trepan | i don't think there's any physics on those gears, just a test for spinning |
17:03.11 | Grumbler | heh, i was thinking larger scale....like a whole map of large gears, where you have to move or get crushed |
17:03.37 | Grumbler | i suppose one face could have a death phydrv |
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17:42.20 | ToughShooter | JeffM2501: Is bzedit 2 (or whatever it is called) supposed to be compiling under Mac OS X right now? I updated the Xcode project and it gave an error in one of the files only for OS X. Using makefile didn't worked because of header files which haven't been found... |
17:43.17 | JeffM2501 | ToughShooter, no |
17:43.21 | ToughShooter | ok |
17:43.39 | JeffM2501 | the code for OSX is incomplete |
17:43.45 | JeffM2501 | and you need libs |
17:44.24 | JeffM2501 | I am making sure the core code works on any OS before I worry about the others |
17:44.33 | JeffM2501 | that and I have to totaly redo the OSX stuff |
17:44.35 | JeffM2501 | it's way wrong |
17:46.16 | ToughShooter | Can you put a note when it would work into the readme? |
17:46.46 | Grumbler | no, your wrong, apple is the way, apple is the future, apple is a fruit....on a tree.......being picked by migrant labour..... |
17:47.41 | JeffM2501 | huh? |
17:48.01 | JeffM2501 | when it works you'll see a commit that says "make OSX work" |
17:48.11 | JeffM2501 | it s not an editor yet |
17:48.19 | JeffM2501 | not in any way shape or form |
17:48.32 | JeffM2501 | right now it's just a box viewer :) |
17:49.06 | Grumbler | oooo, cardboard, or wood |
17:49.11 | JeffM2501 | brick |
17:49.14 | JeffM2501 | well red |
17:49.19 | JeffM2501 | dosn't even load a texture yet :) |
17:49.31 | Grumbler | old school |
17:49.39 | JeffM2501 | yeah |
17:49.39 | Grumbler | :) |
17:49.59 | JeffM2501 | box and group are the only objects I have done so far |
17:54.49 | trepan | you planning on having a scene organizer more so then a full scale modeller? |
17:55.11 | JeffM2501 | ohh yeah |
17:55.15 | JeffM2501 | no modeling at all |
17:55.25 | JeffM2501 | import of a mesh at the very most |
17:56.41 | JeffM2501 | I am also pondering keeping some info for what file the mesh came from, and if it changes, give the option to auto reimport them |
17:57.00 | JeffM2501 | to make it easyer to use external editor |
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18:06.41 | JeffM2501 | floating reset? |
18:09.00 | Grumbler | yeah, floating, in every bit row of a 32x32 memory that is failing spice analysis miserably |
18:09.14 | JeffM2501 | umm ok |
18:09.24 | Grumbler | sry, coffee has kicked in |
18:09.37 | JeffM2501 | heh |
18:18.03 | brlcad | mm spice, haven't heard that in a couple years |
18:19.03 | brlcad | hasn't someone come up with an open source alternative yet that's worth more than two bits? |
18:19.11 | JeffM2501 | trepan, so groups can't have there own names? |
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18:22.01 | brlcad | JeffM2501: they can |
18:22.16 | brlcad | they include 'obstacle' which includes a 'name' line |
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18:22.32 | JeffM2501 | oh ok |
18:22.35 | JeffM2501 | docs don't show it |
18:22.41 | JeffM2501 | but that makes sense |
18:22.58 | brlcad | they do, look under group := .. includes obstacle |
18:23.04 | trepan | iirc, the name isn't transfer |
18:23.06 | brlcad | obstacle includes a location |
18:23.07 | trepan | ed |
18:23.14 | brlcad | location includes an object |
18:23.19 | brlcad | object is a 'name' |
18:23.45 | JeffM2501 | hmm group docs don't show a "pos" field, but use a "shift" |
18:23.49 | JeffM2501 | thought that was odd |
18:24.51 | JeffM2501 | trepan, think there would be any problems if I converted all 'box' objects into meshboxes on load? |
18:24.59 | brlcad | JeffM2501: again, that's under location := |
18:25.09 | JeffM2501 | brlcad, I'm sure the code supports one |
18:25.16 | trepan | JeffM2501: depends on what you want to do with 'em |
18:25.25 | brlcad | i mean that bzw.5 says it's supported |
18:25.27 | JeffM2501 | trepan, phase out the "box" |
18:25.37 | JeffM2501 | will a meshbox do all that a box can do? |
18:25.48 | Tupone | with same speed ? |
18:26.14 | JeffM2501 | oh no it can't, there is that bug with the "bump" distance |
18:26.21 | trepan | that's the gotcha |
18:26.25 | JeffM2501 | yeah |
18:26.30 | JeffM2501 | was just thinking of trying to minimise objects |
18:26.31 | trepan | if it's all meshes, no so much a prob |
18:26.36 | JeffM2501 | and forcing them to upgrade |
18:27.54 | brlcad | there's not much benefit to them to remove the 'box', the code could bring in boxes as meshes or boxes regardless |
18:28.05 | brlcad | even with 'meshbox' |
18:28.32 | trepan | the catch with boxes is that they don't support the affine transforms |
18:28.35 | trepan | have to special case them |
18:28.48 | brlcad | personally, I wouldn't want to see the base primitives go away |
18:29.04 | brlcad | boxes could be improved to support the affine transforms |
18:29.13 | JeffM2501 | I was just thinking that if a meshbox can do all a box can and more, to just automaticly turn boxes into meshboxes that had the same paramaters |
18:29.30 | trepan | brlcad: for gfx, the box should die |
18:29.47 | JeffM2501 | collision volumes should be seperate from graphics def |
18:29.58 | JeffM2501 | trepan, but he's wanting it for CSG |
18:30.18 | trepan | collision can be separate now |
18:30.44 | trepan | csg works just fine with breps |
18:30.51 | brlcad | actually not so much for csg, if the bzw says box, I can still bring in a box and I'd still write out a box to the bzw on export |
18:31.46 | JeffM2501 | I think what I'll do, is keep it as a box then, but if they do any material editing or transforms I'll make it a meshbox |
18:32.18 | JeffM2501 | since a meshbox can have the same basic paramaters |
18:32.32 | brlcad | i'd think we'd want to combine them, there's a box object, you can ask for an intersection with it or a mesh of it (for gfx) -- the base representation though is actually a box defined by three vectors and a point or whatever, not an explicit "tesselation" only |
18:33.00 | JeffM2501 | how is a meshbox stored in the sceengraph? |
18:33.06 | JeffM2501 | does it keep the box def? |
18:33.18 | JeffM2501 | or just generate a boxlike mesh? |
18:33.20 | brlcad | the scene only needs the mesh |
18:33.32 | trepan | depends, quad scene nodes, mesh frag, or drawinfo ;) |
18:33.44 | JeffM2501 | so the meshbox reader in game makes a mesh thing ? |
18:33.59 | trepan | heh, it's a hack |
18:34.10 | trepan | it makes an arc :) |
18:34.14 | JeffM2501 | heh |
18:34.14 | brlcad | heh |
18:34.15 | trepan | last minute thang |
18:34.24 | Grumbler | brlcad, they try, but usually they cant handle large circuits....it really shouldnt be that hard, but its not a big market |
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18:35.38 | verto | hi guys |
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18:37.43 | brlcad | there is a performance consideration that would need profiling -- collision on breps and tris on a per-object basis is going to be more expensive (considerably for breps) than against an implicit primitive |
18:38.27 | brlcad | though I don't recall what bz currently does for boxes, whether it's doing planar equation checks or some other inefficiency |
18:43.32 | CIA-3 | BZFlag: 03trepan 07v2_0branch * 10bzflag/ (11 files in 5 dirs): |
18:43.32 | CIA-3 | BZFlag: - workaround the ATI/linux meshCluster driver bug using display lists |
18:43.33 | CIA-3 | BZFlag: to do the rendering. this was tested on an AMD XP2800+, linux 2.6.13, |
18:43.33 | CIA-3 | BZFlag: with an ATI Radeon 9000 on xfree using fglrx-driver 8.16.20. It segv'ed |
18:43.33 | CIA-3 | BZFlag: when 'meshLists' was set 0. |
18:43.33 | CIA-3 | BZFlag: - add some of the hidden graphics params to the BZDB defaults |
18:43.37 | CIA-3 | BZFlag: - replace textureReplace with a more generic textureEnvMode |
18:45.17 | trepan | DTRemenak: you might recognize that dlist patch from a few months ago :) |
18:45.26 | DTRemenak | heh :) |
18:46.12 | trepan | found this ref, and thumper was kind enough to test it: http://www.gamedev.net/community/forums/topic.asp?topic_id=269117&whichpage=1� |
18:46.45 | Thumper_ | trepan: thanks a bunch! (or two even!!) |
18:51.35 | trepan | Thumper_: i should have committed it anyways, it does speed up rendering ;) (esp. for large meshes) |
18:52.15 | trepan | have louman's mystic valley running as fast with the mirror on now as it was without the mirror a week ago |
18:52.40 | Grumbler | swanky |
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19:16.35 | CIA-3 | BZFlag: 03atupone * 10bzflag/configure.ac: Fix for the enable-shared implying plugins |
19:21.39 | orange | agh, f6/f7 no longer seem to let me switch to a person who isn't spawned |
19:21.44 | orange | I thought that was changed long ago |
19:22.58 | DTRemenak | heh. I thought that was a bug, so I fixed it :) |
19:23.09 | orange | awww |
19:23.15 | orange | can you unfix it please? ;-) |
19:23.24 | DTRemenak | my tree is broken right now |
19:23.42 | Tupone | DTRemenak: how many tree you have ? |
19:23.47 | DTRemenak | just the one right now |
19:23.57 | DTRemenak | need to grab another for 2_0branch |
19:24.01 | Tupone | well, me only five |
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19:24.52 | TheDarkSamurai | hey everybody!! |
19:24.58 | orange | hello tds |
19:25.12 | TheDarkSamurai | wots up orange :P |
19:25.39 | TheDarkSamurai | wow...i haven't been on here for about a year... |
19:25.49 | TheDarkSamurai | but ill be back soon... |
19:25.55 | orange | maybe you should leave a comment in there if you do change it back saying what it is intended to do so others don't think it's a bug ;-) |
19:26.13 | orange | yeah, long time, tds |
19:26.28 | TheDarkSamurai | so whats been happening in the leagues...and how many do we have now...? |
19:26.56 | orange | seems like about 10 :-) |
19:27.13 | TheDarkSamurai | wot?! |
19:27.17 | TheDarkSamurai | how come? |
19:27.34 | orange | ducati, adrenaline, gu.de, pillbox, htf, 1v1 |
19:27.44 | orange | that's the ones I know offhand, though I feel like I've heard of more |
19:27.56 | TheDarkSamurai | adrenaline>? |
19:28.02 | TheDarkSamurai | nv heard of that |
19:28.15 | orange | http://adrenaline.willempen.org/ |
19:29.23 | TheDarkSamurai | its like a normal pillbox map...but made into a league...that sucks |
19:29.33 | orange | hehe, it's fun |
19:30.31 | menotume | it's fun if you don't play HOW |
19:30.34 | menotume | HOW-ME |
19:30.56 | TheDarkSamurai | lol...you guys good at that map too? |
19:31.13 | orange | tds, ME = mouse enhancement |
19:31.21 | TheDarkSamurai | well i am very much out of practice...ill be starting again sometime next week...i get BB...yay!! |
19:31.30 | TheDarkSamurai | ah |
19:32.25 | orange | it's changed the game, stratifying players into two categories from what I can see |
19:33.06 | TheDarkSamurai | carry on...i haven't enhanched mine yet...i had it before...but its a type of cheating i recon |
19:33.17 | orange | no, not cheating |
19:33.46 | Tupone | kinda cheat |
19:34.06 | Tupone | bzflag not designed for that |
19:34.11 | TheDarkSamurai | well in a way it is...tho its al down to your personal opinon i guess |
19:34.13 | orange | it's not a client mod |
19:34.54 | orange | I think it has had an impact on the game though... takes the fun out of it, for many, as menotume indicated |
19:35.06 | _Manu_ | orange, I consider it a bzflag bug |
19:35.29 | _Manu_ | s/it/it's |
19:35.42 | orange | you were right the first time :-) |
19:35.45 | orange | (with your grammar) |
19:36.07 | _Manu_ | the two I think :) |
19:36.17 | _Manu_ | mean boths |
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19:36.34 | orange | the second isn't technically wrong, but it was more awkward |
19:36.48 | _Manu_ | as I'm not english speaker... heh |
19:36.55 | orange | yeah |
19:37.39 | TheDarkSamurai | lol...well get me trained up and ill have ago at HoW....i just need a good team tho...tricky |
19:38.48 | orange | you'll be surprised |
19:39.23 | TheDarkSamurai | wot you mean? |
19:39.33 | orange | at the change in gameplay |
19:40.07 | TheDarkSamurai | oh....something to look forward to? |
19:40.43 | orange | well, bzflag itself is a lot nicer, as is bzfs |
19:41.06 | orange | as far as the changes brought about by ME, I guess it depends on what you're looking for |
19:41.23 | orange | it's just very different, playing against a good ME player |
19:41.55 | TheDarkSamurai | The Dark Side will make a come back i recon...:P |
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19:43.48 | CIA-3 | BZFlag: 03atupone * 10bzflag/ (6 files in 5 dirs): TankPlayer, ComputerPlayer .. and now: ChatPlayer (for bzadmin) |
19:45.01 | TheDarkSamurai | i have created a new team in adreniline...you'll never guess its name :D |
19:45.34 | orange | hehehe |
19:45.50 | orange | nice picture |
19:45.58 | TheDarkSamurai | i know...i can't help myself sometimes...like the team pic orange? |
19:46.35 | orange | yeah, but you have a typo in 'annoy' :-) |
19:46.53 | TheDarkSamurai | damn! |
19:47.38 | TheDarkSamurai | there sorted...any other problems? |
19:48.31 | TheDarkSamurai | good...lol |
19:48.37 | TheDarkSamurai | me/ tired |
19:51.58 | TheDarkSamurai | so anyone wanna be on the new dark side... |
19:53.23 | TheDarkSamurai | well off to a great start :D |
19:55.01 | trepan | Grumbler: a solution already existed, -a |
19:55.28 | TheDarkSamurai | -a???? |
19:56.03 | Grumbler | there was some disagreement on that point |
19:56.10 | trepan | linear/angular inertia bzfs command line setting |
19:56.36 | TheDarkSamurai | ah... |
19:56.42 | TheDarkSamurai | new version them |
19:56.45 | Grumbler | although I agree, that it should take care of it |
19:56.47 | _Manu_ | Grumbler, the disagreement was for the settins |
19:57.04 | _Manu_ | mean default ones |
19:57.13 | trepan | TheDarkSamurai: no, an old option, just that no one used it |
19:57.31 | Grumbler | wasnt there something with packet counts as well |
19:57.59 | Grumbler | "the ME send more" was the statement |
19:58.03 | brlcad | Tupone: a ChatPlayer? sounds wierd .. |
19:58.20 | Tupone | hmm so wierd ? |
19:58.34 | Tupone | ChatObserver? |
19:58.55 | orange | -a doesn't bring back the gameplay, or at least not that I've seen yet |
19:59.15 | menotume | orange: where is -a being used ? |
19:59.27 | orange | I think (think!) silvercat uses it |
19:59.41 | menotume | k |
19:59.52 | orange | I know I use it on proxs server |
20:00.20 | menotume | we (I) should make it a bzdb var |
20:00.26 | menotume | so we can look with /set |
20:00.33 | orange | yeah |
20:00.36 | Tupone | menotume: you are late |
20:00.41 | menotume | :) |
20:00.56 | menotume | do i need to scroll up ? |
20:00.58 | Tupone | it is already in |
20:01.06 | Tupone | 2.1.0 |
20:01.33 | menotume | oh, so that will help next year ? |
20:01.35 | menotume | :) |
20:01.45 | Tupone | don't get work we have already done, try for some new one :) |
20:02.03 | menotume | why not in stable for that ? |
20:02.13 | Tupone | protocol breakage |
20:02.22 | menotume | to add a bzdb var ? |
20:02.24 | brlcad | Tupone: how about ObserverPlayer |
20:02.37 | Tupone | brlcad: Observer get all update |
20:02.44 | Tupone | I want to reduce traffic |
20:03.06 | brlcad | ahh |
20:03.08 | Tupone | so on playerupdate, no shot |
20:03.09 | brlcad | hmm |
20:03.13 | _Manu_ | ChatPlayer only must send messages line in irc |
20:03.16 | Tupone | not finished |
20:03.17 | menotume | i'm missing something ... break proto to add a bzdb var ? |
20:03.19 | _Manu_ | s/line/like |
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20:03.31 | DTRemenak | menotume, it changes gameplay |
20:03.43 | menotume | i'm lost |
20:03.48 | menotume | -a has been in for years |
20:03.49 | _Manu_ | :) |
20:03.57 | trepan | old clients wouldn't recognize the new vars |
20:03.59 | Grumbler | but the client doesnt expect it to change |
20:04.00 | menotume | i just want to have a way to see if it's set |
20:04.02 | DTRemenak | menotume, -a is sent with the world |
20:04.07 | menotume | ok |
20:04.13 | DTRemenak | not as a bzdb var |
20:04.17 | Tupone | menotume: to see, just d/l the world |
20:04.18 | menotume | do we have any read-only vars ? |
20:04.25 | DTRemenak | (until 2.1.0) |
20:04.41 | Tupone | it come with the world |
20:04.59 | menotume | nhmm |
20:06.32 | menotume | k, i see it in proxs |
20:06.48 | brlcad | Tupone: still thinking here.. they do get more than chat though still.. still leaning towards a different name of some sort |
20:07.02 | menotume | i was thinking of an easier way :) |
20:07.07 | brlcad | perhaps TerminalPlayer or TtyPlayer |
20:07.18 | Grumbler | heh, a dying player |
20:07.33 | brlcad | ConsolePlayer :) |
20:07.33 | trepan | TextPlayers, they talk you to death |
20:07.52 | menotume | would is be useful to have a /worldsettings command ? |
20:08.00 | Grumbler | are they really players |
20:08.05 | trepan | you'll start getting questions about xbox's |
20:08.07 | menotume | client-side only - shows server settings in world |
20:08.24 | Tupone | Well, I think TextPlayer could resemble a "2 degree; shot; jump; shot" |
20:08.53 | brlcad | TtyPlayer is probably the most representative without implying something it's not |
20:08.59 | brlcad | or PttyPlayer |
20:09.14 | menotume | oh cool, so from my phone, i can text msg, turn left 2 degree, shoot ? |
20:09.20 | brlcad | yes |
20:09.22 | menotume | lol |
20:09.41 | menotume | useful :P |
20:09.41 | trepan | 'Player' prolly isn't even appropriate |
20:09.44 | brlcad | no really you could .. just add the turn left 2 degree bit to bzadmin ;) |
20:11.02 | Grumbler | you could add an image snapshot command to bzfs, and then export the image to observers....every 5-10 seconds..... |
20:11.26 | JeffM2501 | shooting at the walls of heartacke.. I am the warrior |
20:11.44 | Grumbler | going old school again |
20:11.45 | trepan | bang bang |
20:11.58 | bryjen | acke! |
20:12.14 | bryjen | acknowledge error? |
20:12.16 | JeffM2501 | it's a random random world |
20:12.19 | Tupone | ~shoot heartacke |
20:12.21 | ibot | ACTION shoots heartacke in the foot with a frozen turkey cannon! |
20:12.21 | Grumbler | its austrilian for beer |
20:12.31 | JeffM2501 | my heart dosn't get many ack packets :( |
20:12.46 | Grumbler | you have to req first |
20:13.00 | JeffM2501 | heh |
20:13.15 | JeffM2501 | most reqs seem to be meet with 100% packetloss these days |
20:13.32 | JeffM2501 | peer resets the connection a lot too |
20:13.50 | JeffM2501 | damn I'm a geek |
20:13.54 | Grumbler | sounds like your fibre is occulded |
20:15.22 | trepan | probably just some poor splicing |
20:16.05 | JeffM2501 | bad route |
20:16.25 | JeffM2501 | no route to host, or socket busy |
20:16.28 | Grumbler | you probably havent been whitelisted |
20:16.49 | trepan | JeffM2501: heh, saw that one coming :) |
20:17.07 | JeffM2501 | hosts that accept whitelists usualy arn't in for long term connections |
20:17.27 | Grumbler | you might be confused with a spammer |
20:17.27 | bryjen | errr "socket busy" ? |
20:17.34 | JeffM2501 | in use |
20:17.45 | JeffM2501 | blocked is probably the correct term |
20:18.44 | *** join/#bzflag Mr_Molez (n=admin@ACBD44DD.ipt.aol.com) |
20:18.47 | JeffM2501 | heh |
20:19.12 | Chestal | how do I tell CVS to use v2_0branch for my existing checkout? |
20:19.22 | JeffM2501 | -r |
20:19.26 | trepan | cvs up -r v2_0branch |
20:19.26 | JeffM2501 | IIRC |
20:19.41 | Chestal | does it remember that when I do it once? Or will I have to do it everytime when doign cvs up? |
20:19.49 | trepan | it's sticky |
20:20.03 | JeffM2501 | ewww |
20:20.45 | menotume | so, a cimmit after that would go to the branch ? |
20:21.01 | menotume | untill you do up -a ? |
20:21.33 | menotume | errr, "-A" :) |
20:21.35 | trepan | EKEYREJECTED, ECONNREFUSED, ETOOSMALL, EADDRINUSE, ENOTSOCK, etc... |
20:22.04 | trepan | the last one is a no-no: /* Socket operation on non-socket */ |
20:22.32 | JeffM2501 | ooooo too smalll |
20:22.34 | JeffM2501 | that's gotta hurt |
20:22.59 | JeffM2501 | it's funny how well the concepts mesh up |
20:23.12 | trepan | plenty more in errno.h :) |
20:23.23 | JeffM2501 | is there too big? |
20:23.25 | trepan | ETOOMANYREFS 109 /* Too many references: cannot splice * |
20:23.36 | JeffM2501 | that only happens in utah now |
20:23.43 | trepan | EOVERFLOW count? |
20:23.58 | JeffM2501 | too many hot pockets |
20:24.35 | trepan | and for the necros: EOWNERDEAD |
20:24.39 | JeffM2501 | heh |
20:24.49 | bryjen | my turn, ewwww |
20:25.47 | trepan | are the always awkward: EALREADY /* Operation already in progress */ |
20:25.56 | trepan | sry, that's the last ;) |
20:28.43 | menotume | ELASTONE ? |
20:30.01 | JeffM2501 | heh |
20:32.54 | Ice_Wewe | what exactly is better about 2.1.0? other than it ISN'T compatable with 2.0.x |
20:33.10 | Tupone | Ice_Wewe: really nothing now |
20:33.32 | Ice_Wewe | Tupone: great, so in my attempt to be bleeding edge, I've locked myself out of bzflag! |
20:33.36 | Ice_Wewe | nuts |
20:33.39 | Tupone | lol :) |
20:33.51 | Tupone | cvs update -rv2_0branch |
20:33.56 | Ice_Wewe | the only input I can give you is that it compiled fine, and works |
20:34.00 | Ice_Wewe | Tupone: nah, I'll live |
20:34.15 | Tupone | well, the branch version is evolving too |
20:34.21 | Ice_Wewe | Tupone: it'd be nice if my work was actually for some sweet new feature... |
20:34.39 | Ice_Wewe | Tupone: why aren't there any 2.1.x servers yet? maybe because its so new? |
20:34.41 | Tupone | custom tank, in the branch |
20:34.49 | Ice_Wewe | custom tank? |
20:34.53 | trepan | not yet... |
20:34.53 | Ice_Wewe | how do you customize it? |
20:34.56 | Tupone | in a few days |
20:34.58 | Ice_Wewe | really? |
20:35.03 | SilentSwan | uh oh |
20:35.04 | Tupone | but in the branch |
20:35.07 | SilentSwan | this should be interesting |
20:35.26 | SilentSwan | if i can make an Audi tank, then i'll start playing again :) |
20:35.29 | Ice_Wewe | Tupone: is there code for this? |
20:35.38 | Ice_Wewe | SilentSwan: if you can make an Audi tank, I want one too |
20:35.41 | Tupone | not yet, and is not me that is providing |
20:35.43 | SilentSwan | hehe |
20:36.05 | Ice_Wewe | trepan: is there like alpha code I can try for this feature? |
20:36.06 | Ice_Wewe | really |
20:36.14 | Ice_Wewe | I don't care if it crashes a million times, I want to try it! |
20:36.53 | brlcad | menotume: yes, it goes to the branch until update -A |
20:37.26 | Ice_Wewe | quick, with the defribulator! |
20:37.52 | *** kick/#bzflag [Ice_Wewe!n=brlcad@pdpc/supporter/silver/brlcad] by brlcad (*CLEAR*) |
20:37.53 | *** join/#bzflag Ice_Wewe (n=Ice_Wewe@ppp-216-106-107-249.storm.ca) |
20:37.58 | SilentSwan | haha |
20:38.01 | Ice_Wewe | hey! |
20:38.04 | brlcad | hehe |
20:38.05 | bryjen | brlcad: more voltage! |
20:38.08 | Ice_Wewe | heh |
20:38.23 | SilentSwan | beep beep beep beep beeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeeee... |
20:38.32 | Ice_Wewe | so is there like an alpha of the custom tank feature? I really want to try it |
20:38.46 | silverfx | lol. |
20:38.47 | JeffM2501 | http://www.amazon.com/exec/obidos/tg/detail/-/B0009H03ZQ/qid=1130359119/sr=8-1/ref=pd_bbs_1/104-0491460-3795949?v=glance&s=hpc&n=507846 |
20:38.47 | Ice_Wewe | I'd live with just a screenie for now, but I'd really like to try it |
20:38.52 | silverfx | I love the kick sound vIRC uses. |
20:38.56 | JeffM2501 | Philips OnSite Defibrillator with Slim Carrying Case AED |
20:39.00 | Ice_Wewe | haha |
20:39.18 | bryjen | is someone already implementing customized tanks? |
20:39.24 | trepan | yup |
20:39.39 | JeffM2501 | Ice_Wewe, you have never been here for an incompatable version, get used to not seeing many servers |
20:39.53 | JeffM2501 | as features are added proto is busted many times |
20:39.55 | Ice_Wewe | JeffM2501: not true, I was here for 1.11.x |
20:40.10 | *** join/#bzflag brad2901 (i=brad@unaffiliated/brad2901) |
20:40.18 | JeffM2501 | then why are you so suprised that there arn't any 2.1.x servers? |
20:40.19 | Ice_Wewe | will there be tank limitations, like it can only be so big, weigh so much, go so fast? |
20:40.30 | SilentSwan | well, forgive my laziness for not digging into it, but what is the purpose of the customization? is it limited to appearance? |
20:40.40 | trepan | yes |
20:40.59 | Ice_Wewe | JeffM2501: dunno, just assumed that everyone who played bzflag on linux was doing what I was doing, and that is CVSing the newest version, and playing the heck outta it before the Win32 guys get their hands on it |
20:41.17 | JeffM2501 | you know what happens when you assume? |
20:41.21 | JeffM2501 | you make an ass out of u and me |
20:41.39 | trepan | but mostly u |
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20:41.44 | bryjen | i think he keeps it all for himself ;) |
20:41.46 | Ice_Wewe | trepan: are you making the feature? |
20:42.33 | Ice_Wewe | wont that pose a problem? Everyone will texture the heck outta their tanks, and people will have to download megabytes of textures to play? or if they chose not to the tank will look stock? |
20:42.54 | JeffM2501 | Ice_Wewe, why don't you wait and see |
20:43.33 | Ice_Wewe | JeffM2501: ok, in the mean time, I can drool over my PowerBook order receipt, I can actually drool on it when it gets here, but this will do |
20:43.45 | JeffM2501 | what ever floats your boat |
20:44.16 | JeffM2501 | did you take your ritilin today? |
20:44.23 | Ice_Wewe | are there screen shots of this new feature? |
20:44.30 | Ice_Wewe | JeffM2501: nope ;) |
20:44.32 | *** part/#bzflag neverendingo (n=neverend@dslnet.85-22-21.ip233.dokom.de) |
20:44.34 | JeffM2501 | perhaps you should |
20:44.47 | JeffM2501 | Ice_Wewe, if there were, they would be on bzbb |
20:44.50 | Ice_Wewe | JeffM2501: yes, I should, good idea, I'll do that when I calm down |
20:44.57 | Ice_Wewe | oh, I should go check |
20:44.58 | JeffM2501 | just chill out and stop acting like an anoying kiud |
20:45.03 | bryjen | too much sugar in teh kool-aid |
20:45.09 | JeffM2501 | I mean damn |
20:45.58 | JeffM2501 | it does limit the models you can make |
20:46.08 | *** join/#bzflag gsnedders (n=gsnedder@host86-137-238-58.range86-137.btcentralplus.com) |
20:46.25 | trepan | fortunately, there's bzbb precedence :) |
20:46.26 | *** join/#bzflag DTRemenak (i=0@DHCP-170-143.caltech.edu) |
20:46.35 | JeffM2501 | there is? |
20:46.47 | trepan | tankWidth, Length, Height |
20:46.51 | JeffM2501 | ahh yeah |
20:47.00 | JeffM2501 | if you need obj files, let me know |
20:47.02 | JeffM2501 | I hav some |
20:47.26 | JeffM2501 | tho most of them hover |
20:47.27 | trepan | picked off your Tank.obj, and some from 3dcafe |
20:47.36 | JeffM2501 | k |
20:47.42 | JeffM2501 | I have others I've made for the game |
20:48.04 | JeffM2501 | http://sasami.bakadigital.com/models/ |
20:48.27 | trepan | licenses? |
20:48.28 | JeffM2501 | NewBZTank shoudl be nearly ready to go, with textures |
20:48.31 | JeffM2501 | I made them all |
20:48.35 | trepan | you bought, iirc |
20:48.43 | JeffM2501 | well cept the MD3s |
20:48.45 | trepan | sry, thought you bought a pack for $10 or something |
20:48.49 | JeffM2501 | ohh no, not THOSE tanks |
20:48.51 | JeffM2501 | i did |
20:48.55 | JeffM2501 | I'm not talking about those |
20:48.58 | JeffM2501 | I made other tanks |
20:49.02 | JeffM2501 | before I got those |
20:49.08 | JeffM2501 | http://sasami.bakadigital.com/models/NewBZTank/ |
20:49.19 | JeffM2501 | http://sasami.bakadigital.com/models/hovytanky/iso.jpg |
20:49.29 | JeffM2501 | http://sasami.bakadigital.com/models/hovytanky/iso.jpg |
20:49.37 | JeffM2501 | http://sasami.bakadigital.com/models/Albidel/ |
20:49.59 | JeffM2501 | and some in http://sasami.bakadigital.com/models/tanks%20stuff/ |
20:50.02 | SilentSwan | Jeff's going for the super-realistic effect, eh? |
20:50.22 | JeffM2501 | I was playing with many things |
20:50.32 | JeffM2501 | back in the day |
20:51.30 | JeffM2501 | what? |
20:51.33 | JeffM2501 | hovytanky? |
20:51.54 | SilentSwan | no,not that |
20:52.01 | Ice_Wewe | yea |
20:52.02 | SilentSwan | some of the stuff you had in NewBZTank |
20:52.05 | JeffM2501 | oh the new bz one? |
20:52.07 | JeffM2501 | ahh yeah |
20:52.08 | Ice_Wewe | or is that a Later laster stuff |
20:52.09 | SilentSwan | ja |
20:52.15 | Ice_Wewe | the hovytanky is cool too |
20:52.25 | Ice_Wewe | later later* |
20:52.26 | SilentSwan | looks like something out of star wars |
20:52.34 | JeffM2501 | that was trying to make it a little more realistic, but still keep the same basic shape we have now |
20:52.38 | Ice_Wewe | JeffM2501: will there be a hovytank soon? |
20:52.44 | JeffM2501 | Ice_Wewe, I dono |
20:52.53 | JeffM2501 | if someone hooks it up |
20:53.10 | JeffM2501 | I'll gladly donate the model to the project |
20:53.23 | JeffM2501 | hovy needs UVs |
20:53.27 | Ice_Wewe | cool, who was modeling the bzflag tank using OS X? |
20:53.27 | JeffM2501 | as does the albidel |
20:53.33 | JeffM2501 | huh? |
20:53.40 | trepan | any model will need a little tweaking, it's a la drawInfo |
20:54.08 | trepan | mat names define the properties |
20:54.12 | JeffM2501 | trepan, you could throw in the Mk. 3s too if you wanted |
20:54.22 | JeffM2501 | they have full team textures too |
20:54.23 | Tupone | Ice_Wewe: just as you asked: 2.1.0 now had inertia var, and going to make bzadmin consume near 0 bandwith. There is one server, is mine |
20:55.08 | Ice_Wewe | Tupone cool |
20:55.09 | JeffM2501 | tho the Mk.3s don't raly have a "barel" for the shot to come out of |
20:55.14 | SilentSwan | http://www.livejournal.com/users/nodogsonbeach/265079.html#cutid1 |
20:55.16 | Ice_Wewe | Tupone: I'm going on it right now! |
20:55.31 | Tupone | you have to update and I think you need 3/4 hours |
20:55.42 | *** part/#bzflag gsnedders (n=gsnedder@host86-137-238-58.range86-137.btcentralplus.com) |
20:55.45 | Tupone | protocol break often |
20:55.49 | Ice_Wewe | Tupone: is not listed on list server (that is probably a dua for me, but I don't know why...) |
20:56.09 | JeffM2501 | Ice_Wewe, you need to read what tupone said |
20:56.09 | Tupone | I wrote up |
20:56.30 | Ice_Wewe | 3/4 hours |
20:56.30 | SilentSwan | Ice_Wewe please please PLEASE tell me you'll never go to work for a company where i'm a systems admin... |
20:56.32 | Ice_Wewe | that stuff? |
20:56.43 | Ice_Wewe | SilentSwan: dunno, you can always hope |
20:56.56 | JeffM2501 | SilentSwan, at least then you could beat him with a stick |
20:57.00 | Ice_Wewe | SilentSwan: as can I, cause I don't want to be killed by a stick |
20:57.02 | SilentSwan | hah |
20:57.06 | SilentSwan | ~lart Ice_Wewe |
20:57.19 | Ice_Wewe | not those! Please! |
20:57.29 | Ice_Wewe | I still need those! |
20:57.36 | SilentSwan | no |
20:57.38 | SilentSwan | you don't |
20:57.44 | JeffM2501 | ooo here ya go trepan, put this in game, it should run well on software systems, http://sasami.bakadigital.com/temp/ass.PNG |
20:58.07 | trepan | heh |
20:58.48 | trepan | a whole 16 tris? |
20:58.49 | bryjen | it's a french-fry box :/ |
20:59.01 | Ice_Wewe | roflmao |
20:59.08 | JeffM2501 | 12 |
20:59.16 | Ice_Wewe | woo, everything just got updated |
20:59.26 | Ice_Wewe | P4 Power! (I'm gonna need all I can get...) |
20:59.38 | JeffM2501 | ok dude, really, you can stop now |
21:00.00 | Ice_Wewe | ok |
21:00.28 | trepan | the funny part is, at least it's texture mapped, which puts it ahead of most of the bz models :) |
21:00.38 | JeffM2501 | heh |
21:00.42 | JeffM2501 | that is the mk1 |
21:00.45 | JeffM2501 | the 3 is better |
21:00.48 | JeffM2501 | and properly maped |
21:01.25 | trepan | and it loses points for soft lighting normals (imho =) |
21:02.29 | JeffM2501 | too bad I can't give you this, http://sasami.bakadigital.com/temp/tanky.jpg |
21:05.07 | *** join/#bzflag Legoguy (n=Legoguy@ppp-69-214-217-121.dsl.emhril.ameritech.net) [NETSPLIT VICTIM] |
21:05.46 | *** join/#bzflag SiriusB (n=SiriusB@168.Red-81-36-53.dynamicIP.rima-tde.net) [NETSPLIT VICTIM] |
21:06.53 | Chestal | should I be seeing a difference between fast and nice fog setting in general? |
21:07.30 | trepan | i see no difference at all |
21:07.45 | trepan | depends on your card |
21:09.00 | trepan | from the GL spec: Fog quality (calculated per-pixel or per-vertex) |
21:09.06 | trepan | figured it might be worth throwing it in |
21:10.09 | *** join/#bzflag CBG (n=CBG@cpc2-stme1-5-1-cust130.cdif.cable.ntl.com) |
21:11.13 | Tupone | Chestal: have you ever tried ns2 ? |
21:11.59 | Chestal | what's that? |
21:12.24 | Tupone | network simulation. I wonder if it can be useful for testing jitter behaviour |
21:12.43 | Tupone | I heard that it can be used with a mix real/sim network |
21:13.48 | Tupone | dunno the details, just an half day presentation |
21:14.03 | CIA-3 | BZFlag: 03atupone * 10bzflag/src/bzfs/ (WorldWeapons.cxx bzfs.cxx bzfs.h): Removing shot, player-update, flag update to bzadmin |
21:16.42 | Chestal | Tupone: ah, I think I heard of it before |
21:28.45 | Ice_Wewe | I thought we had new tanks, tanks look the same.... |
21:29.56 | Thumper_ | how hard is it to build Debian binary packages from the current CVS code? |
21:30.08 | Thumper_ | I'd rather not check out the source on every machine ... |
21:32.54 | Tupone | Thumper_: remember to checkout from branch |
21:33.02 | Thumper_ | yes already done |
21:33.43 | Tupone | Thumper_: you could use NFS, and build not on the source dir, just aside |
21:34.37 | Thumper_ | true... but having debian packages makes install/removal etc easier and cleaner |
21:34.52 | Thumper_ | and I know it can be done.. I'm just wondering if all the pieces are provided in the source from cvs or not |
21:34.55 | Thumper_ | and how to do it :) |
21:36.19 | Tupone | hmm, you should ask Tim |
21:36.35 | Thumper_ | trying debian/buildsnap release ... that looks interesting :) |
21:36.51 | Thumper_ | s/release/cvs/ |
21:37.17 | Thumper_ | that looks promising anyway |
21:41.11 | *** join/#bzflag silverfox (i=vircuser@68-116-47-254.static.mdfd.or.charter.com) |
21:52.04 | *** join/#bzflag RPG_ (n=G-bus@c-24-15-87-171.hsd1.il.comcast.net) |
21:56.13 | JeffM2501 | man is the man2html stuff busted |
21:58.04 | *** join/#bzflag Thumper__ (n=bernt@CPE000102d0fe75-CM0012256ecbde.cpe.net.cable.rogers.com) |
22:03.29 | *** join/#bzflag JeffM2501 (n=JeffM@pdpc/supporter/sustaining/JeffM2501) |
22:03.29 | *** mode/#bzflag [+o JeffM2501] by ChanServ |
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22:21.03 | *** mode/#bzflag [+v DTRemenak] by ChanServ |
22:34.08 | CIA-3 | BZFlag: 03jeffm2501 * 10bzflag/man/makeHTML.bat: cheap bat file to run man2html for windows, only keep untill the project can be fixed ( stupid stdio) |
22:57.26 | Thumper__ | hi - server /reload command |
22:57.40 | Thumper__ | if you start a server with a local userdb and connect from a global |
22:57.45 | Thumper__ | user with privs |
22:57.53 | Thumper__ | <PROTECTED> |
22:57.58 | Thumper__ | is there any way around this? |
22:58.14 | JeffM2501 | you'd have to retoken them |
22:58.16 | JeffM2501 | and you can't really |
22:58.17 | Thumper__ | without having to set all the global privs on the users in the local userdb |
22:58.30 | JeffM2501 | there is no message to tell them to get a new token |
22:58.37 | JeffM2501 | kick everyone before you reload :) |
22:58.40 | Thumper__ | is there a way to reload just the banlist? |
22:58.53 | JeffM2501 | yeah |
22:58.56 | JeffM2501 | I think |
23:02.07 | Thumper_ | <PROTECTED> |
23:02.15 | Thumper_ | I can't find anything for just the local banfile |
23:03.30 | JeffM2501 | dosn't reload have paramaters? |
23:03.40 | Thumper_ | not that I can find on the man page |
23:03.55 | Thumper_ | it jsut says it reloads the groupdb, userdb, and banfile for |
23:04.04 | Thumper_ | synch on multiple servers on the same machine |
23:04.07 | Thumper_ | (or something like that) |
23:04.23 | Thumper_ | I guess I can patch the server so it skips the userdb... |
23:04.31 | Thumper_ | that's really the only problem I have with it |
23:04.50 | Thumper_ | I use it for the banfile |
23:05.13 | Thumper_ | I share the same banfile (I know I'm not supposed to do that :) ) |
23:05.23 | Thumper_ | and issue a /reload on other servers if the file is updated |
23:05.31 | Thumper_ | so they pick up any new bans |
23:08.13 | RPG_ | why aren't you supposed to share a banfile? |
23:08.37 | Thumper_ | well it can be updated by multiple servers at the same time - that would be unlikely but bad |
23:09.24 | RPG_ | how so would it be "bad"? |
23:09.31 | RPG_ | you'd just have 2 entries of the same IP |
23:09.39 | Thumper_ | or a corrupt file |
23:09.54 | RPG_ | as in 2 fwrite() 's called at the exact same time? |
23:10.21 | Thumper_ | so far it's been working fine |
23:10.41 | Thumper_ | except to reload the banfile on server Y when server X updates it |
23:10.45 | Thumper_ | I need to do a /reload |
23:10.53 | Thumper_ | and that reloads the userdb too... |
23:10.57 | RPG_ | ahh |
23:10.59 | Thumper_ | and strips all the global users of their privs |
23:11.02 | RPG_ | eep |
23:11.04 | Thumper_ | which isn't nice |
23:11.09 | RPG_ | your server goes adminless |
23:11.12 | RPG_ | anarchy |
23:11.21 | Thumper_ | now I'm an admin.. now I'm not... :-P |
23:11.41 | Thumper_ | and anytime anyone is banned on any server this happens... |
23:11.48 | Thumper_ | so for now I'm running with no userdb |
23:11.52 | Thumper_ | to avoid the problem |
23:12.05 | Thumper_ | I think what I'm going to do is patch reload to skip the userdb |
23:12.15 | Thumper_ | so I can have local users too |
23:12.24 | Thumper_ | since the userdbs are not shared |
23:12.25 | RPG_ | yeah |
23:17.39 | Thumper_ | I haven't read the code... but when the banfile is updated due to a |
23:17.48 | Thumper_ | new ban being added (or one being removed) the server just |
23:17.58 | Thumper_ | rewrites the entire banfile entries from the local data right? |
23:18.14 | RPG_ | i imagine it'd just append the ban to the end of the file, but I havn't read the code either |
23:18.23 | RPG_ | it'd make no sense to rewrite the entire file |
23:18.24 | Thumper_ | I don['t think so |
23:18.31 | Thumper_ | expired bans leave... |
23:18.37 | RPG_ | ahhh |
23:18.40 | RPG_ | now i get it |
23:18.50 | Thumper_ | so if two servers have a different idea of what is on the banlist |
23:19.02 | Thumper_ | the last updater wins.. (which is why I'm doing /reload in the first place) |
23:19.09 | RPG_ | well you got a dilemma |
23:19.31 | Thumper_ | patch /reload to skip the userdb will work great I think |
23:19.49 | Thumper_ | or maybe add a param to /reload like |
23:20.12 | Thumper_ | <PROTECTED> |
23:20.44 | RPG_ | can't you patch ;P |
23:21.16 | Thumper_ | sure I can change my local server code... |
23:21.22 | Thumper_ | already done that. |
23:21.28 | RPG_ | *can't you commit :P |
23:21.33 | RPG_ | that's what i meant to day |
23:21.34 | RPG_ | *saty] |
23:21.35 | RPG_ | *sat |
23:21.37 | RPG_ | say |
23:21.42 | Thumper_ | but if the above /reload command is better... maybe that should be done instead |
23:24.25 | *** join/#bzflag spldart (n=spldart@cpe-67-10-221-4.houston.res.rr.com) |
23:25.53 | spldart | quick query... is cvs -d:pserver:anonymous@cvs.sourceforge.net:/cvsroot/bzflag login still correct? |
23:27.02 | spldart | cuz I'm getting a cvs login: warning: failed to open /root/.cvspass for reading: no such file or directory |
23:27.10 | BenUrban | ... |
23:27.16 | BenUrban | are you running that as root? |
23:27.22 | spldart | su |
23:27.25 | BenUrban | why? |
23:27.31 | Thumper_ | ick |
23:27.32 | spldart | dunno |
23:27.34 | spldart | hehe |
23:27.36 | BenUrban | then don't |
23:27.41 | spldart | k |
23:27.47 | spldart | but is the line correct otherwise? |
23:27.52 | BenUrban | dunno |
23:27.53 | devster | off topic but is linux only meant to allow one program access to the sound card at once? |
23:28.11 | BenUrban | devster: linux audio has always been screwey like that |
23:28.12 | purple_cow | devster: depends on your sound card driver & setup |
23:28.25 | BenUrban | due to the lack of in-kernel mixing |
23:28.29 | purple_cow | for most sound cards, that's (sadly) the case |
23:28.33 | devster | it should be usin the alsa thingy |
23:28.33 | BenUrban | and the lack of a common mixing daemon |
23:28.56 | BenUrban | alsa will allow more than one connection to the sound card only if it can do hardware mixing |
23:29.07 | spldart | I guess I thougt I remembered being told to be user/su when doing that line when getting ready for a build |
23:29.08 | BenUrban | otherwise you shuold use a mixing daemon |
23:29.22 | purple_cow | BenUrban: no, alsa has a mixing element, but setting it up is a PITA |
23:29.28 | BenUrban | really?! |
23:29.35 | BenUrban | and i'm just hearing about this *now*? |
23:29.42 | purple_cow | go look up dmix |
23:29.51 | BenUrban | to think of all the messages i've missed... |
23:31.55 | devster | hmm bzflag only uses dsp which i guess isn't alsa or is it? |
23:31.55 | BenUrban | hmm |
23:32.02 | BenUrban | bzflag uses sdl |
23:32.17 | BenUrban | which can use any of a very large number of output methods |
23:32.25 | BenUrban | s/any/one/ |
23:32.25 | devster | well its not liking alsa |
23:32.34 | BenUrban | what *de are you using? |
23:32.43 | BenUrban | if any |
23:32.46 | devster | *de? |
23:32.48 | spldart | what should I enter as a password? If any? |
23:32.54 | RPG_ | no password |
23:32.56 | RPG_ | just hit OK |
23:32.58 | RPG_ | or ENTER |
23:33.11 | spldart | that's what I thought... but it just keeps giving me an error :( |
23:33.21 | spldart | I'm just user now |
23:34.37 | RPG_ | ahhh |
23:34.38 | RPG_ | oohhh |
23:35.24 | BenUrban | http://alsa.opensrc.org/index.php?page=DmixPlugin for anyone else who wants to try dmix |
23:35.26 | JeffM2501 | I teach you all this, in 8 easy steps, course of a lifetime you'll never forget, show you how to, in 8 easy steps, show you how leadership looks when taught by the best. |
23:36.00 | CIA-3 | BZFlag: 03jeffm2501 * 10tools/bzedit/ (inc/world.h inc/worldIO.h src/world.cpp src/worldIO.cpp): |
23:36.01 | CIA-3 | BZFlag: rework parser to properly support groups |
23:36.01 | CIA-3 | BZFlag: keep data item in objects it dosnt' know about |
23:36.01 | CIA-3 | BZFlag: add support for affine transforms to all objects |
23:36.01 | CIA-3 | BZFlag: add group instance object |
23:36.01 | CIA-3 | BZFlag: let all objects know about the world |
23:36.03 | CIA-3 | BZFlag: add accessors for objects to get info about other objects. |
23:36.14 | BenUrban | yow |
23:36.17 | Thumper_ | spldart: try anonymous@cvs.sourceforge.net:2401/cvsroot/bzflag |
23:36.23 | RPG_ | BZEdit is back in action? |
23:36.47 | JeffM2501 | we'll see |
23:36.51 | *** join/#bzflag triclops (n=triclops@203-158-46-13.dyn.iinet.net.au) |
23:36.58 | BenUrban | devster: *de = kde, gnome, enlightenment, etc |
23:37.00 | JeffM2501 | it's not the same code |
23:37.11 | BenUrban | heh, didn't notice your last message until now |
23:37.56 | devster | ah kde |
23:38.13 | BenUrban | then try setting your sound output device to arts |
23:38.35 | devster | i turned the kde sound system off |
23:38.43 | BenUrban | ... |
23:38.58 | devster | if thats the one u mean |
23:40.44 | spldart | That seems to have gotten it thumper... thanks :) |
23:41.00 | spldart | I'm -Z3 ing now |
23:44.10 | spldart | which version of automake should I apt-get? |
23:44.26 | spldart | 1.4-1.9 ? |
23:44.33 | JeffM2501 | biger is better |
23:45.34 | spldart | LOL |
23:45.38 | spldart | 1.9 then? |
23:45.51 | spldart | Didn't want ot be Bleeding edge |
23:46.06 | spldart | but i guess it doesn't say beta or experimental or unstable |
23:47.00 | spldart | 1.9 installed |
23:47.44 | spldart | mmmmmmmmmMMMMMMMMMMMmmmmmmmmmmm preparing build |
23:48.01 | JeffM2501 | are you in debian stable? |
23:48.13 | spldart | I'm in a stable smp kernel debian |
23:48.21 | JeffM2501 | then you won't ever get bleeding edge |
23:48.25 | JeffM2501 | apt just won't give it to you |
23:48.28 | spldart | can't remember kernel # off top of head though |
23:48.34 | JeffM2501 | you'd have to tell apt to use the unstable sources |
23:48.37 | spldart | ah.. didn't know that |
23:48.51 | JeffM2501 | that's the entire point of the stable, testing, unstable releases |
23:48.57 | JeffM2501 | stable is just the stable packages |
23:49.02 | spldart | I'm anxious to see how fast I can build bz on a dually :) |
23:49.19 | JeffM2501 | did you do -j3 after the make? |
23:49.53 | spldart | configure |
23:49.55 | JeffM2501 | by default the make file won't use more then one at at ime |
23:50.05 | JeffM2501 | when you make do "make -j3" |
23:50.11 | JeffM2501 | that will have it run 3 jobs at a time |
23:50.17 | menotume | woo hoo - i have a 10x15 foot hole in my DR ceiling |
23:50.35 | spldart | j3.. no |
23:50.50 | JeffM2501 | spldart, that's why I'm telling you to do it :) |
23:50.55 | JeffM2501 | if you just type "make" |
23:50.58 | spldart | swweet |
23:51.00 | JeffM2501 | it will do it once at a time |
23:51.06 | JeffM2501 | and be the same as a single CPU |
23:51.09 | spldart | so I'm telling it to multithread |
23:51.15 | spldart | I'll try that thanks |
23:51.37 | spldart | Okies.... ready to time me? |
23:51.47 | spldart | make -j3 |
23:52.04 | JeffM2501 | you are telling it to run more then one compile at a time |
23:52.13 | spldart | sweetness |
23:52.28 | spldart | it's freakan flying is what it's doing :eek: |
23:52.58 | spldart | I probably should have ramped my clock up for this ;) |
23:53.27 | spldart | only running dual 2.2+ gig right now |
23:53.37 | JeffM2501 | it will run about 2x |
23:53.42 | JeffM2501 | with j3 |
23:53.50 | JeffM2501 | j2 is about 1.75x |
23:54.08 | JeffM2501 | basicly you do j then the number of CPUS +1 |
23:54.13 | spldart | I've never built on a modern machine though... I last built on a k6 2 500 and went to make dinner |
23:54.20 | devster | lol |
23:54.22 | spldart | build done |
23:54.34 | spldart | I show 3 minutes |
23:54.39 | menotume | 19:54:11 - 19:56:46 |
23:54.39 | devster | JeffM2501: you know anything about multi threaded video encoding? |
23:54.45 | JeffM2501 | not really |
23:54.58 | spldart | I do lots of video encoding |
23:55.14 | spldart | the only reason I built a dually rig with raid was for video editing and video encoding |
23:55.17 | devster | the multithreaded variety? |
23:55.44 | spldart | I regularly encode to divx using about 80% of total processing power.... |
23:55.54 | devster | on windows? |
23:56.01 | spldart | But often run 12 applications of encoding at the same time |
23:56.11 | spldart | on windows... hoping to start using linux too |
23:56.35 | devster | i can only get about 60/65% of total cpu power |
23:56.37 | spldart | ok... how do I install what I have just built? |
23:57.07 | spldart | On windows... one app.. say virtualdub encoding mpeg to divx 5 avi I can average 80 to 85% |
23:57.07 | JeffM2501 | make install |
23:57.33 | devster | that 60/65% is total of the 2 |
23:57.44 | spldart | thanks |
23:57.46 | devster | so like on is about 80% the other core is about 50% |
23:57.52 | spldart | that's odd |
23:58.09 | devster | and thats the best i can get at the mo |
23:58.13 | spldart | I usualy stack up multijobs though so as to keep it at 100% |
23:58.19 | devster | yea |
23:58.30 | spldart | Often I can stack up 20 to 40 hours of video to work on and put it in job quies |
23:58.49 | spldart | I don't know why you would be having that problem though... which codecs? |
23:58.50 | devster | be nice if somethin like xvid supported smp by itself |
23:58.57 | devster | libavcodec |
23:59.13 | spldart | I had to su to make install.. is that normal jeffm? |
23:59.21 | devster | yea thats normal |
23:59.21 | spldart | otherwise errors |
23:59.34 | spldart | am I done on this particular machine? |