00:06.25 | *** join/#bzflag Aribeth (~Aribeth@eacb02-00-cmmgga-70-34-176-23.atlaga.adelphia.net) |
00:11.04 | *** join/#bzflag menotume (~meno@menotume.active.supporter.pdpc) |
00:53.09 | *** join/#bzflag bryjen (~bryjen@2002:45a6:846b:0:0:0:0:1) |
00:56.43 | *** join/#bzflag spldart (~vircuser@cpe-67-10-221-4.houston.res.rr.com) |
00:56.58 | spldart | Grr... I hate having geno in hepcat :( |
01:00.03 | Aribeth | hi orchid |
01:00.20 | *** join/#bzflag doughecka1 (~Doug@adsl-18-117-112.sdf.bellsouth.net) |
01:00.50 | orchid|away | Aribeth! hello |
01:01.10 | Aribeth | just got my internet setup here |
01:01.12 | orchid|away | hmm, youve not been in irc in some time |
01:01.24 | Aribeth | ya, i moved |
01:01.32 | orchid|away | ahh finally, what did you get? dsl? |
01:01.42 | Aribeth | cable |
01:02.28 | Aribeth | im too far away for dsl |
01:02.34 | orchid|away | will you run servers still? |
01:02.56 | Aribeth | im working on getting static ip addresses from the cable company |
01:03.21 | Aribeth | for now i still have my server at colomart |
01:03.52 | orchid|away | yep, the dyndns thinghy works well too im told if you cant get a static one |
01:04.29 | orchid|away | spldart: why? teamkilling? |
01:04.32 | Aribeth | i prefer static to dynamic |
01:05.02 | orchid|away | is your cable connection good? youve tested it yet? |
01:05.23 | Aribeth | im testing it now. 1.5 mb/384kb |
01:05.43 | Aribeth | i will bump up the speed sometime soon |
01:06.18 | orchid | well the upload isnt the best for servers but would work with a reasonable player count I bet |
01:07.15 | Aribeth | well, i have off loaded the game server stuff to my dedicated server so the upload speed isnt as big an isue now |
01:07.43 | orchid | yep |
01:07.58 | orchid | how long were you without internet? |
01:08.34 | Aribeth | i was able to log on at hotels a few times |
01:08.45 | Aribeth | other than that it was 3 weeks or so |
01:09.38 | orchid | eww, long time |
01:09.46 | Aribeth | ya, :( |
01:10.15 | orchid | I went ten days once, it was terrible |
01:10.35 | Aribeth | eww |
01:11.30 | Aribeth | withdrawals! |
01:11.38 | orchid | hehe, yep |
01:12.01 | Aribeth | its good to be back. now to find a job |
01:12.19 | orchid | ahh yeah, jobs :-\ |
01:14.00 | Aribeth | yep, thats the next step |
01:14.48 | solemnwarning | bzflag is impossible to play |
01:14.55 | solemnwarning | too many people using cheats |
01:15.06 | Aribeth | it takes time to get the hang of it |
01:15.22 | solemnwarning | ive been trying for 6 months |
01:15.28 | Aribeth | which servers? |
01:15.37 | solemnwarning | but ever single asshole in the game seems to cheat |
01:15.48 | solemnwarning | i dont memorize servers in my head |
01:16.02 | solemnwarning | somthing.bladistic.somthings |
01:16.05 | Aribeth | not everyone cheats |
01:16.08 | solemnwarning | i know |
01:16.13 | solemnwarning | a lot do though |
01:16.36 | Aribeth | which version of bzflag? |
01:16.39 | solemnwarning | 2 |
01:17.02 | Aribeth | have you tried secretplace? |
01:17.07 | solemnwarning | yeah |
01:17.14 | solemnwarning | i keep being kicked for lag |
01:17.21 | Aribeth | ohh |
01:17.23 | solemnwarning | even though ping is ok |
01:17.45 | Aribeth | windows? |
01:17.59 | solemnwarning | linux |
01:18.09 | solemnwarning | what idiots use winshit? |
01:18.23 | Aribeth | what kind of internet connection? speed? |
01:18.27 | orchid | solemnwarning: what is your ping on secretplace? also stick to servers with alot of admins, secretpalce, dub, hepcat, ducati |
01:18.29 | solemnwarning | 3meg cable |
01:18.36 | orchid | solemnwarning: and dont talk that |
01:20.08 | Aribeth | you prolly should call your cable provider. sounds like you may have a flaky connection |
01:28.49 | cosmos | or too many script kiddies on your block packeting away |
01:29.58 | spldart | <orchid|away> < No... just cuz it's bad enough to die when a flag get's captured but to be on the tail of an oppossing team member with your flag and about to make the kill recapture and blow up :( grr |
01:30.33 | orchid | spldart: ahh, well hunt the player with geno :) |
01:31.13 | spldart | I still haven't gotten good at keeping track of which flag is which teammember and which flag each is carrying while watching the screen and the radar and who is carrying what team flag :( |
01:31.19 | spldart | I just haven't gotten that good yet :( |
01:31.58 | spldart | If I play just for score then I barely make it into the positive score. If I play for flag capture I always end up real negative but make a capture here and there |
01:33.00 | spldart | One of these days I'll learn though... I have noticed that if I get GM or L then every member of the oppossite team comes for ME 8-0 |
01:41.35 | *** mode/#bzflag [+o brlcad] by ChanServ |
01:42.48 | solemnwarning | is there a way to shrink list of names to smaller font? |
01:43.00 | solemnwarning | in big servers i cant see cos of all names |
01:44.27 | brlcad | if you make the radar opaque, it will shrink the names |
01:44.42 | brlcad | there's also a font size setting on the display menu |
01:44.50 | *** join/#bzflag mobodo (~mobodo@132.208.20.27) |
01:44.53 | Aribeth | brlcad, hello |
01:45.02 | brlcad | hi Aribeth! |
01:45.06 | mobodo | hey, what was the web page to generate bzflag server configs? |
01:45.06 | brlcad | how've you been?? |
01:45.21 | Aribeth | good. just finished moveing |
01:45.43 | brlcad | http://db.bzflag.bz/cvs/misc/bzfs_conf.html |
01:46.09 | brlcad | Aribeth: i see the exchange earlier with orki .. so all settled? |
01:46.34 | Aribeth | mostly, next thing to do is find a job |
01:46.37 | brlcad | where you settle down to? |
01:46.47 | Aribeth | Georgia |
01:46.53 | brlcad | eep |
01:47.01 | brlcad | that's not quite what I was expecting :) |
01:47.11 | brlcad | near atlanta perchance? |
01:47.23 | Aribeth | yep |
01:47.33 | Aribeth | i bit north |
01:47.40 | brlcad | I lived up in Decatur for a short while |
01:47.43 | brlcad | loved it |
01:47.52 | Aribeth | ahh |
01:48.03 | Aribeth | im a ways north |
01:48.15 | Aribeth | above Alphretta |
01:48.52 | Aribeth | i love it here |
01:49.02 | Aribeth | my back yard is a forest |
01:50.33 | brlcad | ahh, that is quite a bit north |
01:51.01 | Aribeth | yep |
01:51.15 | brlcad | hopefully the job you find isn't downtown.. ;) |
01:51.29 | Aribeth | i hope not |
01:51.35 | brlcad | unless the distance is offset in $$ :) |
01:51.51 | Aribeth | or if it is i hope i can telecommute |
01:52.03 | brlcad | that would be nice |
01:53.08 | Aribeth | im hopeing i can find a job like that |
01:55.53 | brlcad | so has the hunting started yet? |
01:56.23 | Aribeth | not yet. still getting unpacked |
01:56.52 | brlcad | hehe |
01:56.57 | brlcad | i like your priorities |
01:57.27 | brlcad | electricity, computer, cable, unpack, look for job ;) |
01:57.55 | Aribeth | the house was a mess when i saw it. had lots of cleaning to do before i could move in |
01:57.56 | brlcad | the way it should be |
01:58.13 | brlcad | ahh, cleaning yuck |
01:58.20 | Aribeth | ROFLOL |
01:58.40 | Aribeth | and my car died in Denver |
01:59.02 | brlcad | no fun |
01:59.08 | brlcad | that must have been one long walk |
01:59.20 | spldart | Can I turn on the names that follow the tanks around as I play? |
01:59.26 | spldart | Like observer |
02:00.14 | brlcad | only as observer |
02:00.19 | spldart | okies |
02:00.28 | brlcad | otherwise that would be cheating |
02:01.28 | spldart | oh? |
02:02.05 | blast007 | yup, would make it easier to identify team mates when you have color blindness, for example, or to point out a ST tank |
02:02.38 | spldart | ah.. makes sense |
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05:49.51 | SportChick | what's up with bzflag.org? |
05:53.40 | ruskie | good morrow all |
05:54.51 | GvzEvxre | SportChick: work here. |
05:55.03 | GvzEvxre | er works... |
05:55.24 | SportChick | GvzEvxre: it's been off and on all night here - can't get to it to authenticate in-game |
05:55.42 | SportChick | and I'm a hop-skip-and-a-jump away |
05:56.44 | GvzEvxre | hmm. well, authentication is not bzflag.org it's my.bzflag.org. that reports 133 day uptime. low load. ie: looks fine. |
05:56.59 | SportChick | hrph |
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06:10.17 | jolie | *YAWN* morning |
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09:29.17 | ruskie | ~bzfquery viper.pimpi.org:5158 |
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10:16.52 | *** join/#bzflag purple_cow (~jupiter@70.57.48.59) |
10:16.52 | *** mode/#bzflag [+o purple_cow] by ChanServ |
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12:04.10 | CIA-3 | BZFlag: 03atupone * 10bzflag/ (include/cURLManager.h src/common/cURLManager.cxx): Add performWait method, calling for a transfer and waiting until ended |
12:05.20 | CIA-3 | BZFlag: 03atupone * 10bzflag/src/bzfs/ (BZWReader.cxx BZWReader.h): Using cURLManager instead of URLManager |
12:25.53 | *** join/#bzflag newbie_dont (~a@fw.newitech.pl) |
12:30.36 | CIA-3 | BZFlag: 03atupone * 10bzflag/src/bzfs/BZWReader.cxx: I forget a call to cURLManager constructor |
12:35.18 | CIA-3 | BZFlag: 03atupone * 10bzflag/src/bzfs/ (MasterBanList.cxx MasterBanList.h): Using cURLManager |
12:39.07 | *** join/#bzflag jolie (~alex@jolie.active.supporter.pdpc) |
12:40.45 | CIA-3 | BZFlag: 03atupone * 10bzflag/ (4 files in 2 dirs): Removing URLManager |
13:16.38 | *** join/#bzflag SportChick (~SportChic@ca-redbch-cuda1-c10a-a-43.stmnca.adelphia.net) |
13:39.49 | *** join/#bzflag MeBigFatGuy (dave@balt-209-150-117-163.dynamic-dial.qis.net) |
13:41.39 | brlcad | MeBigFatGuy: day off? |
14:01.46 | *** join/#bzflag jolie (~alex@jolie.active.supporter.pdpc) |
14:02.55 | *** join/#bzflag Guest065 (~183ccc4f@genesis.concept69.de) |
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14:27.03 | CIA-3 | BZFlag: 03atupone * 10bzflag/src/common/Makefile.am: removed wrong file |
14:29.21 | menotume | ok, who made the 'BzBowl' map ? |
14:32.24 | Chestal | fantastic map? sounds like LouMan :-) |
14:33.05 | Chestal | his maps are sure neat, at least on the eye candy and originiality scale, haven't ever really tried to play on one, though |
14:33.49 | *** join/#bzflag Admirarch (1000@mwr25.christs.cam.ac.uk) |
14:35.17 | Tupone | menotume: I pinged you |
14:35.29 | menotume | oh, sry |
14:35.33 | menotume | (pong) |
14:35.36 | Tupone | :) |
14:35.39 | menotume | hehe |
14:35.41 | Thumper_ | menotume: yup that would be LouMan |
14:35.49 | menotume | good stuff |
14:36.07 | Tupone | did you meant to left the Y1: ..... debug 1 things on HUD-renderer ? |
14:36.13 | menotume | Tupone: I found rpms for the mingw stuff |
14:36.21 | Tupone | ahh, great |
14:36.21 | menotume | ohhhh, no :( |
14:36.28 | menotume | oops |
14:36.35 | menotume | I'll fix |
14:36.39 | Tupone | and the Hunt things, have you tested? |
14:36.49 | menotume | hunt things ? |
14:36.56 | Tupone | try to hunt someone |
14:37.17 | menotume | hmm |
14:38.30 | Tupone | whenever you get on testing cross-building for windows, do you mind fixing/updating README.XMINGW |
14:38.35 | *** join/#bzflag solemnwarning (~solemnwar@cpc3-fare2-6-0-cust70.cos2.cable.ntl.com) |
14:38.54 | menotume | not at all, althiugh my installation was different |
14:39.38 | *** join/#bzflag Bagheera (~Grumbler@grumbler.bronze.supporter.pdpc) |
14:40.07 | Tupone | but prolly mine is the most different from others. Prolly we could talk a distribution indipendent language there |
14:40.26 | Bagheera | (probably) |
14:40.32 | Tupone | :( too much prolly |
14:40.34 | CIA-3 | BZFlag: 03menotume * 10bzflag/src/bzflag/ (HUDRenderer.cxx HUDRenderer.h): Remove unwanted DEBUG1. |
14:40.45 | *** join/#bzflag bryjen (~bryjen@63.147.94.151) |
14:41.04 | Bagheera | :) .....just making sure DTRemenak didnt change my dictionary again |
14:41.46 | *** join/#bzflag bz4185 (~3e9be7d8@webchat.bzflag.bz) |
14:41.50 | menotume | crap, i commit other changes :( |
14:41.58 | menotume | i fix again :( |
14:42.33 | bz4185 | hi |
14:43.37 | bz4185 | bye |
14:43.59 | Birdie | if all annoying yugis would only do like that:) |
14:45.46 | Bagheera | pull! |
14:46.44 | Birdie | if you only say it once a day |
14:46.46 | Birdie | :) |
14:56.39 | CIA-3 | BZFlag: 03menotume * 10bzflag/src/bzflag/ (HUDRenderer.cxx HUDRenderer.h): Remove unwanted changes (my working copies). |
14:58.44 | menotume | playnig.cxx doesn't compile right now ? |
15:00.03 | Bagheera | try playing.cxx |
15:02.01 | menotume | :) |
15:02.11 | menotume | Tupone: hunt mode seems to work for me |
15:02.33 | menotume | well, in 2-days ago version, anywy |
15:02.46 | Tupone | It seems that is occluding part of the score |
15:02.55 | menotume | i'll test more when compile works |
15:03.03 | menotume | ohhhhhh |
15:03.09 | menotume | ok, gotya |
15:03.10 | Tupone | :) |
15:03.16 | menotume | thx !! |
15:03.30 | Chestal | why doesn't it compile for you? |
15:05.47 | menotume | playing.cxx:184: error: expected constructor, destructor, or type conversion before '*' token |
15:05.57 | menotume | and more ... |
15:06.08 | BearPerson | missing headers? |
15:06.10 | menotume | ah, wait |
15:06.21 | menotume | ya, need to update a level higher :P |
15:07.57 | *** join/#bzflag ToughShooter (~ts@p54B00801.dip0.t-ipconnect.de) |
15:11.29 | ToughShooter | Ping Aribeth |
15:17.22 | menotume | NOW I know what that extra space was for :) |
15:24.02 | *** join/#bzflag SC (~SportChic@ca-redbch-cuda1-c10a-a-43.stmnca.adelphia.net) |
15:26.43 | CIA-3 | BZFlag: 03menotume * 10bzflag/src/bzflag/HUDRenderer.cxx: Fix scoreboard display (Allow room for 'Hunt->' label) |
15:26.46 | menotume | ~Tupone++ |
15:27.09 | Tupone | no need for a ++, I just use it and complain |
15:27.19 | menotume | good job finding that :) |
15:27.31 | Aribeth | ToughShooter pong |
15:30.14 | *** join/#bzflag darth_mall (~evan@70.57.48.59) |
15:31.13 | BearPerson | when I'm cop I sometimes get "signed off from ...", sometimes just "signed off" |
15:31.53 | BearPerson | which is annoying... I tend to put suspected TKers/cheaters' IP on highlight... sometimes I have to scroll up all the way to find it/can't find it anymore |
15:32.20 | BearPerson | I suspect the client only saves the initial IP info, then doesn't care about later joins |
15:33.44 | *** join/#bzflag doughecka1 (~Doug@adsl-210-176-14.sdf.bellsouth.net) |
15:52.52 | *** join/#bzflag JeffM2501 (~JeffM@JeffM2501.sustaining.supporter.pdpc) |
15:52.52 | *** mode/#bzflag [+o JeffM2501] by ChanServ |
15:53.49 | *** join/#bzflag CBG (~Matthew@cpc3-stme1-5-0-cust91.cdif.cable.ntl.com) |
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15:59.48 | CBG | JeffM2501: "call of honour" wants you to check your messages at brad2901.shorty114.net ;) |
16:00.01 | JeffM2501 | I know |
16:00.05 | JeffM2501 | I get an email |
16:00.12 | JeffM2501 | when he sends me stuff |
16:00.20 | JeffM2501 | he sent me something like yesterday |
16:00.25 | CBG | Okies :) |
16:00.37 | JeffM2501 | his last message didn't even warant a responce |
16:00.42 | JeffM2501 | when did he tell you this? |
16:01.02 | CBG | Wed Jun 01, 2005 11:13 am |
16:02.45 | JeffM2501 | so like 3 days ago for you? |
16:03.52 | CBG | Its Jun 02 today... |
16:04.04 | JeffM2501 | ok |
16:04.07 | CBG | So was about 30 hrs ago |
16:04.13 | JeffM2501 | old news :) |
16:05.03 | JeffM2501 | he wants to get back on bzbb just to ask people to host his map made by him and his "associates" |
16:05.08 | JeffM2501 | who he will not name |
16:05.10 | CBG | Well, I just saw a message saying "Cannonballguy: Do this..." |
16:05.19 | JeffM2501 | he also let me know that "the clock was ticking" |
16:05.22 | CBG | And since im such a perfect guy, i did it. |
16:05.33 | CBG | Rofl! Really? |
16:05.40 | JeffM2501 | that's what he says |
16:05.48 | CBG | What a jerk! Sorry to have bothered you, mate. |
16:06.16 | JeffM2501 | it's ok |
16:08.36 | CBG | ~subdued |
16:08.38 | brlcad | the clock is ticking |
16:08.41 | brlcad | it's lunchtime |
16:08.46 | CBG | ~dict subdues |
16:08.53 | CBG | ~dict subdued |
16:08.54 | brlcad | ~dict betterment |
16:09.17 | CBG | ~dict subdued more |
16:09.18 | JeffM2501 | thismorning actualy sucked |
16:09.21 | JeffM2501 | no water in house |
16:09.23 | CBG | gah |
16:09.28 | brlcad | heh |
16:09.51 | CBG | subdued: low-key: restrained in style or quality; "a little masterpiece of low-keyed eloquence" |
16:09.57 | CBG | Thats what jeff is today. ;) |
16:10.08 | brlcad | ~dict 2 subdued |
16:10.20 | CBG | Yay. Thats it :) |
16:10.21 | brlcad | do the rest in private please :) |
16:10.31 | CBG | Grrr. :/ |
16:13.26 | bryjen | subdude: n. a lieutenant of The Man |
16:13.29 | bryjen | ;) |
16:14.14 | CBG | ~blinky bryjen |
16:14.15 | ibot | ACTION slaps bryjen on the head with a three-eyed fish named Blinky |
16:14.28 | brlcad | dammit |
16:14.36 | CBG | I beat ya too it? |
16:15.27 | menotume | any1 know if there is a #define (or whatever) for max callsign length ? |
16:15.39 | *** join/#bzflag rabbit25 (~rabbit25@pcp03852369pcs.martnz01.ga.comcast.net) |
16:16.05 | *** part/#bzflag DarthValou (~none@lsn-boi-catv-c122-p245.vtx.ch) |
16:18.51 | menotume | ~minnowslap brlcad |
16:18.52 | ibot | ACTION waves a small minnow in front of brlcad's nose |
16:21.12 | JeffM2501 | is it time to go home yet? |
16:21.19 | CBG | Nope. :P |
16:21.30 | brlcad | i think so |
16:24.53 | Chestal | menotume: there is const int CallSignLen = 32 int include/global.h |
16:25.12 | menotume | yay!, thx ! |
16:33.34 | Bagheera | i guess it would be nice to story the chat log in the client to a file for admins |
16:39.03 | JeffM2501 | why not make a server side loging plugin that logs everything by user :) |
16:40.43 | Bagheera | i feat the plugin |
16:40.59 | Bagheera | much like java and activeX in web browsers |
16:40.59 | JeffM2501 | feat? |
16:41.05 | JeffM2501 | it's C code |
16:41.08 | Bagheera | fear |
16:41.09 | JeffM2501 | real code |
16:41.24 | JeffM2501 | and they arn't sent over the wire, like those things |
16:41.24 | Bagheera | sure, ya say that now |
16:41.33 | JeffM2501 | ok well purple_cow is making it python |
16:41.38 | JeffM2501 | but it's not sent over the wire |
16:41.40 | JeffM2501 | server only |
16:41.51 | Bagheera | ~purple_cow++ |
16:41.59 | JeffM2501 | it's the same as applying a patch to your server |
16:42.03 | JeffM2501 | just a lot easyer :) |
16:42.23 | Bagheera | so i couldnt do a client plugin |
16:42.31 | JeffM2501 | nop |
16:42.49 | JeffM2501 | you could have the server log all things said by each person to a file |
16:42.58 | JeffM2501 | then expose those files via web or something |
16:43.22 | Bagheera | yeah, not looking for that......just looking for a way to easily backtrack in a log while playing to track a cheat |
16:43.26 | JeffM2501 | heck you could even have it send em all to a database, or something on antoerh machine |
16:43.53 | Bagheera | i dont think Nidhoggr would allow me to do that to his servers |
16:43.55 | JeffM2501 | hmm, well you cuuld make the plugin have a /showmethelast20linestheguysaid command |
16:44.29 | JeffM2501 | server is the only thing that has ALL the text a client said |
16:44.41 | JeffM2501 | tho seting up the client or bzadmin to log would be simple |
16:45.13 | Bagheera | bzadmin already has it IFRC |
16:45.27 | JeffM2501 | heck purple_cow could put the last N chat lines for each player in his web admin plugin :) |
16:45.39 | JeffM2501 | that would be kinda cool |
16:46.16 | Bagheera | why not just spawn child windows for each client and then save the logs from the web window |
16:46.37 | JeffM2501 | spawn child windows? |
16:46.46 | Bagheera | popups |
16:47.44 | JeffM2501 | bzflag can run full screen |
16:47.51 | JeffM2501 | it dosn't realy do windows |
16:47.57 | JeffM2501 | or have the concept of them |
16:48.09 | JeffM2501 | let the OS deal with the windows, in a browser :) |
16:48.22 | Bagheera | but if purple_cow is making a web browser I/F, then it could understand popups |
16:48.27 | JeffM2501 | no no no |
16:48.32 | JeffM2501 | not web browser |
16:48.34 | JeffM2501 | web server |
16:48.41 | JeffM2501 | it makes bzfs into a web server |
16:48.49 | JeffM2501 | so you'd login to it with a browser |
16:48.53 | JeffM2501 | and have admin controlls |
16:49.07 | JeffM2501 | so you could go to a page and see the chat |
16:49.17 | Bagheera | ....ok, still not seeing a difference.... |
16:49.34 | JeffM2501 | in the end it's not realy difrent for the user |
16:49.39 | JeffM2501 | internaly it's very difrent |
16:49.46 | JeffM2501 | aka the client has no new code in it |
16:49.57 | JeffM2501 | so it works with any version of the client |
16:50.04 | JeffM2501 | also works on any OS |
16:50.15 | JeffM2501 | and some people may want to spread it across more then one machine |
16:50.22 | JeffM2501 | like I'd check the web on my mac |
16:50.26 | JeffM2501 | and keep playing on windows |
16:50.35 | JeffM2501 | read the chat on the mac, then ban him if needed |
16:50.41 | Bagheera | again, i am still a little lost.......if i can use a browser as a bzadmin, then why couldnt it have an extension for separating the chat into individual clients |
16:50.54 | JeffM2501 | it can |
16:50.58 | JeffM2501 | that's what I'm saying |
16:51.03 | Bagheera | so am i |
16:51.06 | JeffM2501 | it could show you all the chat per client |
16:51.16 | JeffM2501 | so make it a plugin :) |
16:52.18 | Bagheera | so why not have a selection that kicks off a command in the purple_cow plugin to popup a new tab/window with the clients chat separated out, with headers of callsign/ip |
16:52.35 | JeffM2501 | that's the thing, the plugin is SERVER SIDE |
16:52.44 | JeffM2501 | it can't tell your client to do anything |
16:53.03 | Bagheera | but i am in the browser now, no longer at the client |
16:53.05 | JeffM2501 | and your OS allready has a command to open a browser |
16:53.19 | JeffM2501 | how would a remote server tell your computer to open a browser? |
16:53.26 | Bagheera | its not |
16:53.27 | JeffM2501 | or do you mean once your in the browser |
16:53.31 | Bagheera | yes |
16:53.32 | JeffM2501 | in the webadmin |
16:53.33 | JeffM2501 | ahh |
16:53.34 | JeffM2501 | got it |
16:53.37 | JeffM2501 | sorry |
16:53.39 | Bagheera | np |
16:53.42 | JeffM2501 | yeah popups are easy there :) |
16:53.44 | JeffM2501 | tha'ts just HTML |
16:53.49 | JeffM2501 | target=new |
16:53.52 | Bagheera | yep |
16:54.01 | JeffM2501 | I thought you meant from your bzflag client |
16:54.02 | Bagheera | i just thought i was missing something like usual |
16:54.06 | Bagheera | nah |
16:54.15 | JeffM2501 | yeah that's all just layout of the data |
16:54.21 | JeffM2501 | dono how he's going to do layout stuff |
16:54.29 | JeffM2501 | best would be like a template system |
16:54.33 | Bagheera | i started there with a patch to the client, but with a webbrowser i could do something similar, not the same though |
16:54.35 | JeffM2501 | but doubt he'll take it that far |
16:54.50 | Bagheera | he says he is busy |
16:54.53 | JeffM2501 | client patch would let you stay in game |
16:54.59 | JeffM2501 | but it woudl also give you less chat info |
16:55.09 | Bagheera | yeah |
16:55.17 | Bagheera | sometimes that might be enough |
16:55.33 | JeffM2501 | patching clients is harder |
16:56.14 | JeffM2501 | a /last10 <USERNAME> plugin may be helpfull |
16:56.29 | JeffM2501 | shows the last 10 things a user has said |
16:56.38 | JeffM2501 | in your client |
17:00.29 | CIA-3 | BZFlag: 03jeffm2501 * 10bzflag/plugins/vocaliser/Makefile: vocaliser needs a *nix make file |
17:07.04 | brlcad | <PROTECTED> |
17:07.57 | JeffM2501 | how many to keep? |
17:08.28 | JeffM2501 | default to 20, making it take it as a paramater :) |
17:10.30 | brlcad | unlimited! |
17:10.45 | JeffM2501 | just keep packing up a vector or something? |
17:11.40 | brlcad | would have to prevent gobbling up all memory eventually, but yeah |
17:12.01 | brlcad | or just pick a bigger number like 10k |
17:12.16 | JeffM2501 | k |
17:12.18 | brlcad | er, maybe 1k :) |
17:17.33 | JeffM2501 | default to 1k, setable at load time :) |
17:18.13 | JeffM2501 | hmmm |
17:18.23 | Bagheera | ok, at what point do you call to tell a person that they are giving out the wrong cell number............this woman must have joined a dating club or something, must be a good looker from all the responses, but its eating into my minutes |
17:24.15 | Bagheera | nice voice there brlcad......didnt know you sounded like a 40-something woman |
17:25.04 | brlcad | why thank you |
17:25.33 | brlcad | not bad yourself ;) |
17:26.56 | Bagheera | now you are scarying me |
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17:30.43 | menotume | how about something like this for a 'ctf-moe' scoreboard ? |
17:30.56 | menotume | http://meno.zapto.org/bzcaps/ctfscore1.png |
17:31.10 | menotume | scoreboard only shows player with team flags |
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17:31.51 | menotume | needs cosmetic tweeking |
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17:35.22 | menotume | and no, 'kramit' is not my real password :) |
17:37.30 | BearPerson | yeah, was wondering that ;-) |
17:37.45 | Birdie | menotume: but there is still the possibillity for the real personal scores to look at them? |
17:38.21 | Bagheera | pull! |
17:38.29 | Birdie | i said once a day:) |
17:38.41 | Bagheera | well, you asked for that one :) |
17:39.20 | BearPerson | is that the standard answer to "how do I XY?" ? |
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17:42.01 | CBG | Does map making count as contributing to the bzcommunity? |
17:42.16 | CIA-3 | BZFlag: 03jeffm2501 * 10bzflag/plugins/chathistory/ (5 files): plugin that lets admins see the last N chat messages a callsign has sent ( global, team, private, anything ) |
17:42.27 | JeffM2501 | CBG, if you let others use it, yeah |
17:42.39 | BearPerson | wow, thanks for that one, JeffM2501 |
17:42.50 | JeffM2501 | well have to see if it works :) |
17:42.53 | CBG | JeffM2501: Oh. goody. :D |
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17:43.13 | JeffM2501 | CBG, why? |
17:43.38 | CBG | Oh... No reason. :) Just glad to be helping out. :) |
17:43.47 | JeffM2501 | uhhhh huhhh |
17:44.54 | CBG | Which means? |
17:45.37 | JeffM2501 | it means that trying to hit some sort of "rule" to get a custom rank won't cut it. |
17:46.21 | JeffM2501 | but your maps are good, people seem to like them :) |
17:50.17 | CBG | Stop talking through your ass, jeff. |
17:50.32 | CBG | Its map, singular, and very few people have seen it... :P |
17:50.42 | CBG | But thanks anyway. :D |
17:51.03 | CBG | And whats this about a custom rank? |
17:52.10 | JeffM2501 | it was a simple one |
17:52.15 | JeffM2501 | I saw people use it |
17:52.29 | CBG | Where? |
17:52.32 | JeffM2501 | at least you didn't gank a model and call it yourown |
17:52.35 | JeffM2501 | on some server |
17:52.38 | JeffM2501 | I don't remember |
17:52.42 | JeffM2501 | it was like right when you made it |
17:52.49 | CBG | ?Wow... Someone hosted my map |
17:53.07 | CBG | Well. I hosted it for about an hour once... had about 4 diff people play... lag was atrocious though. |
17:53.40 | CBG | "at least you didn't gank a model and call it yourown" Yeah! I still dont see what Biya hoped to gain from doing that... :| |
17:54.08 | JeffM2501 | he thought he had found a "secret" and would gain respect from making such cool models |
17:54.31 | CBG | Well... He did the opposite... Have you ANY resepct for him now? |
17:55.15 | JeffM2501 | nope |
17:55.24 | CBG | Quite. |
17:55.39 | CBG | How old is he? Over 13, presumably... |
17:56.25 | menotume | Birdie, yes |
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17:56.33 | JeffM2501 | or something |
17:56.38 | menotume | I miss being able to see who is on my team :P |
17:56.52 | CBG | JeffM2501 "Or something" ??? Huh? |
17:57.11 | JeffM2501 | I'm sure his phisical age is over 13 |
17:57.18 | blast007 | :) |
17:57.24 | CBG | Ooooh.... :) |
17:57.42 | CBG | Not very nice... Have the pills warn off, Jeff? |
17:58.11 | JeffM2501 | huh? |
17:58.50 | CBG | I said earlier you were subdued - I mad eth connection that you had remembered to take you'r pills this morning.... remember? |
17:59.08 | JeffM2501 | eth? |
17:59.21 | CBG | the... :( |
17:59.31 | CBG | *** "made the" |
17:59.38 | JeffM2501 | :) |
18:08.25 | CBG | ~cbg |
18:08.26 | ibot | well, cbg is a spam monkey |
18:08.35 | CBG | Awww man. Who change that? |
18:08.42 | CBG | ~jeffm2501 |
18:09.06 | CBG | ~jeffm2501 is bzbb god |
18:09.07 | ibot | CBG: okay |
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18:09.21 | CBG | ~forget cbg |
18:09.41 | BenUrban | ~cbg seems to care what ibot thinks |
18:09.46 | BenUrban | ~cbg |
18:09.47 | ibot | methinks cbg is a spam monkey |
18:09.49 | BenUrban | hmph |
18:09.51 | CBG | well, duh! |
18:10.07 | CBG | ibot records what everyone else thinks. :( |
18:10.15 | BenUrban | not quite |
18:10.17 | JeffM2501 | ibot forget JeffM2501 |
18:10.17 | ibot | i forgot jeffm2501, JeffM2501 |
18:10.28 | BenUrban | ibot records what anyone else things |
18:10.29 | BenUrban | *thinks |
18:14.30 | Bagheera | Grumbler |
18:14.39 | Bagheera | ug |
18:14.45 | Bagheera | ww |
18:16.03 | CBG | Does everyone else get an internal server error at http://www.bzflag.org/wiki/ServerVariables ? |
18:16.10 | TimRiker | ~wtf gib |
18:16.15 | TimRiker | ~gib |
18:16.16 | ibot | methinks gib is gibibytes, ask me about gibi |
18:16.26 | TimRiker | hmm... instant-gib ? |
18:17.16 | CBG | Google says: gib = A neutered male cat. |
18:17.32 | CBG | or: A gibibyte is a unit of information or computer storage. It is abbreviated GiB. |
18:17.35 | JeffM2501 | bzflag is allways insta-gib |
18:17.47 | TimRiker | something about getting killed with one shot. I just don't know what it stands for. |
18:17.59 | JeffM2501 | it dosn't |
18:18.04 | JeffM2501 | it's not an acronym |
18:18.09 | TimRiker | ~dict gib |
18:18.12 | CBG | Perhaps: The virtual gore from an opponent when they are killed in a multiplayer game. ? |
18:18.24 | JeffM2501 | http://en.wikipedia.org/wiki/Gibs |
18:18.32 | JeffM2501 | aka giblets |
18:18.35 | JeffM2501 | turkey parts |
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18:18.47 | JeffM2501 | chunks of bloddy flesh from quake1 |
18:18.47 | TimRiker | like frag then? |
18:18.50 | JeffM2501 | yes |
18:19.04 | JeffM2501 | when you frag somone with overkill they gib up |
18:19.05 | jolie | quake! |
18:19.09 | jolie | you got my attention |
18:23.41 | CBG | I am having troubles with _maxBumpHeight |
18:24.13 | TimRiker | ibot: gib is also http://en.wikipedia.org/wiki/Gibs |
18:24.14 | ibot | okay, TimRiker |
18:25.26 | brlcad | tank guts! |
18:25.34 | CBG | _mzxBumpHeight seems to be broken. |
18:26.04 | CBG | I have a meshbox 0.1 off the ground, I cant drive up onto it with default maxbumpheight (0.33)... |
18:26.20 | JeffM2501 | meshes don't do that |
18:26.24 | JeffM2501 | only real boxes |
18:26.51 | CBG | Oooh. Well, thats stoopid. :( |
18:27.05 | JeffM2501 | patches welcome |
18:27.14 | CBG | ~pw |
18:27.15 | ibot | methinks patches welcome is a common response by maintainers of Open Source products. It's roughly means "We don't have much time on our hands, so if you write that feature and send it to us we will likely roll it in. If you don't have the time to write it, we don't either. Stop asking for it." |
18:27.17 | CBG | Yes yes... :( |
18:27.52 | CBG | How difficult is it to implement it for meshboxes the same as for regular boxes? :( |
18:28.17 | JeffM2501 | I dono |
18:28.20 | JeffM2501 | look at the code |
18:28.36 | CBG | I don't and won't know C++ for some time... |
18:28.44 | JeffM2501 | then for you, realy realy hard |
18:29.01 | CBG | But for you guys...? |
18:29.24 | JeffM2501 | the answer would be difernt for every person |
18:30.04 | CBG | My point is, it works for boxes, it surely cant be too difficult to get it to work for meshboxes which are pretty similar |
18:30.18 | CBG | Hmm? |
18:30.23 | jolie | heh |
18:30.33 | JeffM2501 | so you are an expert on how the inards of bzflag works? |
18:30.39 | CBG | No... :( |
18:30.41 | JeffM2501 | saying that they are prety similar? |
18:30.47 | JeffM2501 | then how can you make that statement? |
18:30.56 | CBG | Geez... Sorry I spoke. |
18:31.09 | JeffM2501 | they use a difrent base primitive |
18:31.15 | JeffM2501 | this is why they are not hooked up |
18:31.20 | CBG | Wait... |
18:31.25 | CBG | base primitive? |
18:31.31 | CBG | what are not hoooked up? |
18:31.35 | JeffM2501 | you know how only meshes can have pydrivers? |
18:31.40 | JeffM2501 | the bump thing |
18:32.24 | CBG | My point was... can you not take the bump feature of the boxes and the diffuse, etc features of the meshboxes and make them all apply to a superbox ? |
18:32.25 | brlcad | if it were as easy as you imply, someone would have already done it |
18:32.42 | JeffM2501 | meshes have there own physics section |
18:32.48 | JeffM2501 | so it is not "simple" |
18:32.57 | JeffM2501 | as brlcad said, if it was, it would have been done allready |
18:33.04 | CBG | ok ok... |
18:33.25 | CBG | I will say this, then shut up: If you can make boxes do it, why not meshboxes? |
18:33.39 | JeffM2501 | because meshes are difrent |
18:33.44 | JeffM2501 | it's not that we CAN"T |
18:33.47 | JeffM2501 | it's just we haven't |
18:33.52 | JeffM2501 | anything can be done |
18:33.57 | JeffM2501 | it just takes time and somone to code it |
18:34.31 | JeffM2501 | meshes are difrent enough that when the bump was put in for boxes, it was time consuming enough for meshes that the dev chose not to do it. |
18:34.55 | Bagheera | i am sure that if you paid trepan a weeks salary he wouldnt mind putting it it |
18:34.57 | Bagheera | in |
18:35.01 | JeffM2501 | or the bump was put in before the meshes |
18:35.09 | JeffM2501 | and it was never put in for meshes |
18:35.15 | CBG | Ok :) But bang goes the idea of a Monopoly board. :( |
18:37.44 | Bagheera | there are other ways.......just think, let the bz spirit enter you and enlighten your mind............ |
18:38.34 | TimRiker | CBG: why? you can put in a single box with a large texture, then add meshes for the various playing pieces. it'd be cool. |
18:40.00 | CBG | TimRiker: I am very new to moddeling. I would much rather have dont it with bz objects. |
18:41.53 | Bagheera | CBG, that is a very funky statement |
18:42.05 | CBG | Funky? O.o |
18:43.58 | jpa_ | TimRiker: i think he complains about not being able to have texture _and_ drive on a bump on the same box |
18:44.29 | CBG | Yes. :) |
18:44.48 | jpa_ | while i would just put normal boxes in the edges, shouldn't look that bad either |
18:45.17 | jpa_ | while may be difficult if writing by hand and not with bzmap etc. |
18:45.32 | blast007 | or put a drive-through 0.1 tall meshbox on top of regular boxes |
18:45.56 | jpa_ | blast007: or a single face maybe? |
18:46.07 | CBG | Oh... drivethrough... DUH! |
18:46.18 | CBG | Thanks guys. |
18:46.31 | TimRiker | be careful what burrow looks like if you try that on the ground. |
18:46.48 | blast007 | jpa_: yeah, that too |
18:47.28 | CBG | Burrow doesnt work on objects? |
18:47.42 | CBG | The whole map would be covered with the "base" of the monopoly board... :) |
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19:38.41 | JeffM2501 | TimRiker, do you mind if we install subversion on mbo for plugins? |
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19:56.35 | TimRiker | JeffM2501: nope. it's not my box though. |
19:56.47 | JeffM2501 | I know |
19:56.53 | JeffM2501 | gonna get nid's permision too |
19:56.59 | JeffM2501 | just wanted to check with you first |
19:57.00 | TimRiker | k |
19:57.46 | JeffM2501 | and wasn't sure if you wanted plugin sources in cvs or not |
19:58.29 | JeffM2501 | like in main tree, or in a plugins project, or whatnot |
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20:29.06 | BIYA | Im going to TRY an make this simple. I got the inside and outside points in the hill file. But I still cant touch the hill. I guess I got one of the points wrong? |
20:29.26 | BIYA | Or unless I typed them in wrong |
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20:32.00 | BIYA | This should'nt take long trepan |
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20:33.51 | BIYA | :) |
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20:39.47 | brlcad | JeffM2501: you're welcome to use .bz too |
20:40.06 | brlcad | though another cvs module would seem like a great choice to me, already set up |
20:41.45 | JeffM2501 | purple sugested svn |
20:41.55 | JeffM2501 | but what ever |
20:42.31 | JeffM2501 | so just a /plugins/ in the root |
20:44.43 | brlcad | yeah, makes no difference to me either -- just less work |
20:50.42 | BearPerson | hey, new piratebay.org up |
20:51.46 | JeffM2501 | was thinking not SF so that non devs could commit to it |
20:52.04 | JeffM2501 | like keep a more open set of users for just plugins |
20:52.07 | JeffM2501 | maybe make like user groups |
20:52.23 | JeffM2501 | where you could have some that can commit to all plugins, or some that can only do there own plugins |
20:52.26 | JeffM2501 | like super patches |
20:52.40 | JeffM2501 | can CVS do that? |
20:52.53 | JeffM2501 | or can SVN even do that? |
20:59.32 | DTRemenak | cvs can, and I'd be willing to bet svn can too. |
20:59.55 | JeffM2501 | do we have that level of controll on SF? |
21:00.03 | DTRemenak | yeah, using cvsacls |
21:08.49 | JeffM2501 | woudl it be better to do it in sf or on some other server? |
21:08.58 | JeffM2501 | as in easyer to set up and maintain |
21:10.24 | DTRemenak | dunno |
21:10.35 | purple_cow | one of the reasons I suggested svn is because svn:externals would be useful if people write higher-level interfaces that other plugin writers can use |
21:10.44 | purple_cow | like the twisted reactor i hacked together |
21:13.03 | JeffM2501 | purple_cow, with svn could we have difrent groups of users, some that could commit to all projects, and some that could only commit to there own? |
21:14.00 | JeffM2501 | optimaly, tied to bzbb user accounts and groups :) |
21:14.17 | purple_cow | maybe? |
21:14.20 | purple_cow | probably |
21:14.26 | JeffM2501 | that'd be cool |
21:14.40 | JeffM2501 | make a dev group that would have the sf devs in it |
21:15.03 | JeffM2501 | and then people who wanted to make there own plugins could get there own groups |
21:15.16 | JeffM2501 | and they just have access to there plugins for commit, yet can use the shared stuff |
21:16.46 | JeffM2501 | I could just be dreaming outa my butt tho |
21:19.42 | *** join/#bzflag BIYA (~chatzilla@dialup-4.129.80.155.Dial1.Atlanta1.Level3.net) |
21:20.17 | BIYA | Is there a way to make a zone for not just one flag but for multiple flags? |
21:21.06 | *** join/#bzflag CBG (~Matthew@cpc3-stme1-5-0-cust91.cdif.cable.ntl.com) |
21:21.28 | CBG | With the client config, can I define ANY key to say a team message? |
21:21.34 | Thumper_ | BIYA: sure just list the flags for the zone |
21:21.58 | BIYA | Like: wg,gm,cl ? |
21:22.15 | Thumper_ | flag A OO PZ N SH MQ T TH V ID |
21:22.31 | BIYA | Thank you :) |
21:22.36 | Thumper_ | inside zone ... end |
21:23.38 | BIYA | what the inside zone for? Never used it before for zones |
21:23.55 | Thumper_ | um |
21:23.56 | Thumper_ | no |
21:23.58 | Thumper_ | zone |
21:23.59 | Thumper_ | ... |
21:24.05 | Thumper_ | flag A OO ... ID |
21:24.06 | Thumper_ | end |
21:24.06 | BIYA | heh |
21:24.16 | BIYA | never mine |
21:24.24 | BIYA | :) |
21:30.24 | brlcad | DTRemenak: sf doesn't allow cvsacls |
21:31.20 | brlcad | so still the offer stands, more than welcome to use .bz for it if you want svn |
21:31.41 | brlcad | or go with 'that other guy', I won't be too hurt |
21:31.51 | DTRemenak | I beg to differ |
21:31.58 | DTRemenak | http://sourceforge.net/docman/display_doc.php?docid=768&group_id=1#restrictwrite |
21:32.03 | brlcad | they changed their policy? |
21:32.14 | brlcad | 'cause I looked it up many moons ago |
21:32.16 | DTRemenak | been like that for at least two years |
21:33.02 | DTRemenak | I set it up for bzfsgui at the very beginning, just to play with it |
21:33.11 | brlcad | ooh, nvr mind -- I was thinking of a different cvs feature -- cvs users |
21:33.21 | brlcad | bah, my bad |
21:33.33 | DTRemenak | ahh |
21:33.33 | brlcad | so yeah, it should be fine on sf then |
21:33.54 | DTRemenak | but svn is cooler anyway ;) |
21:34.06 | purple_cow | aha |
21:34.08 | purple_cow | http://svnbook.red-bean.com/en/1.1/ch06s04.html#svn-ch-6-sect-4.4.2 |
21:34.37 | brlcad | sf will move to it eventually, one's relatively zero-effort compared to the other |
22:00.39 | Pimpi | join #subversion |
22:00.52 | Pimpi | hm |
22:07.46 | CBG | Can i define a diffuse directly to an object? Or do I have to make a mat and ref it on the object? |
22:12.24 | *** part/#bzflag jolie (~alex@jolie.active.supporter.pdpc) |
22:13.39 | menotume | Pimpi is a svn TRAITOR !! |
22:14.18 | purple_cow | svn traitor? |
22:14.49 | menotume | :) |
22:23.19 | *** join/#bzflag piratePenguin (~declan@dialup114.ts527.cwt.esat.net) |
22:42.11 | JeffM2501 | purple_cow, brlcad, DTRemenak well I defer to you all, as I do not have smarts enough to set any of it up. The best solution will be what is easaly maintainable |
22:42.38 | JeffM2501 | if you have to edit a file on SF to set stuff up that may not be as easy as something we coudl set up on .org or .bz |
22:52.35 | CBG | ANyone know if Jeffs on crack? Or is he right in saying that there is some way to define any single key to send a team message (in the client config) ? |
22:52.46 | DTRemenak | there is |
22:52.59 | DTRemenak | you don't even need to edit the config |
22:53.06 | CBG | :O |
22:53.15 | CBG | Please tell!! |
22:53.45 | DTRemenak | somewhere in options you can set two lists of quick message keys, one for all-messages and one for team-messages |
22:54.18 | CBG | But for those you seem to HAVE to use the CTRL amd # keys or whatver |
22:54.34 | CBG | you cant say for teammessage one, use key D for example |
22:55.44 | DTRemenak | probably true |
22:56.07 | CBG | bummer... |
22:56.11 | CBG | why not guys? :P |
22:56.21 | DTRemenak | because you haven't written it yet |
22:56.31 | *** join/#bzflag blast007 (~blast007@24-196-92-143.jvl.wi.charter.com) |
23:00.48 | CBG | g'night all |
23:01.18 | blast007 | cya |
23:10.17 | JeffM2501 | DTRemenak, so there is no macro abilitys? |
23:10.32 | DTRemenak | JeffM2501: not that I know of |
23:10.33 | JeffM2501 | like bind f /playsnd j000mamma? |
23:10.34 | JeffM2501 | k |
23:10.38 | JeffM2501 | then I'll have to make some |
23:10.42 | DTRemenak | be easy to add |
23:10.45 | JeffM2501 | yeah |
23:10.54 | DTRemenak | let commandmanager recognize "send" or something |
23:11.04 | JeffM2501 | yeah |
23:11.11 | DTRemenak | bind f send "/playsnd j000mamma" |
23:11.15 | JeffM2501 | yeah |
23:11.31 | JeffM2501 | then the fun can begin :) |
23:13.15 | purple_cow | testing is for chumps |
23:14.37 | JeffM2501 | totaly |
23:14.49 | *** join/#bzflag doughecka_ (~Doug@adsl-18-72-179.sdf.bellsouth.net) |
23:24.33 | menotume | ~seen Pimpi |
23:24.34 | ibot | pimpi is currently on #bzleague (19h 15m 50s) #dub (19h 15m 50s) #bzflag (19h 15m 50s). Has said a total of 2 messages. Is idling for 1h 23m 42s |
23:25.04 | purple_cow | yay! i love it when people discover the feature request tracker |
23:25.38 | JeffM2501 | how bad? |
23:26.33 | JeffM2501 | sweet baby jesus and all the orphans! |
23:28.58 | purple_cow | hehe |
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