00:00.22 | JeffM2501 | you'll need a curl too |
00:00.33 | spldart | cool |
00:00.35 | JeffM2501 | if you change client code, note that noone else will have those changes |
00:00.42 | spldart | i know |
00:00.46 | JeffM2501 | so if you change physics, you'll look like a cheat |
00:00.53 | spldart | And I'll only experiment inside my lan not outside |
00:01.06 | JeffM2501 | fun |
00:01.13 | JeffM2501 | I find it cool to change the verson to something wacky |
00:01.19 | JeffM2501 | then I can give it out to others to test too |
00:01.31 | *** join/#bzflag brad2901 (brad2901@ACD79BC0.ipt.aol.com) |
00:02.23 | LordSarpedon | jeff, does the list server work with whatever version you specify? listing whatever else sent that version? |
00:02.27 | JeffM2501 | yeah |
00:02.37 | JeffM2501 | shove in what ever you want |
00:02.47 | JeffM2501 | so you bump proto version |
00:02.56 | JeffM2501 | then just servers and clients that match show |
00:03.07 | LordSarpedon | Proto version or bzf version? |
00:03.17 | shorty114 | proto and bzf version are different |
00:03.19 | JeffM2501 | proto |
00:03.26 | shorty114 | e.g. now it's 2.0.2, but proto is 0026 |
00:03.27 | JeffM2501 | bzf dosn't mater |
00:03.35 | shorty114 | it's the proto that matters |
00:04.36 | *** join/#bzflag BIYA (BIYA@dialup-4.129.81.230.Dial1.Atlanta1.Level3.net) |
00:05.26 | shorty114 | hi BIYA |
00:08.10 | *** join/#bzflag Booch (~10336B160@000-130-597.area2.spcsdns.net) |
00:08.22 | spldart | Hi Boooch |
00:08.33 | Booch | howdy spldart |
00:08.49 | spldart | ~query Booch |
00:09.05 | JeffM2501 | it's /msg |
00:09.08 | JeffM2501 | the bot dosn't do it :) |
00:09.14 | shorty114 | heh |
00:09.24 | spldart | I got it going ;) |
00:10.37 | *** join/#bzflag [dmp]_ (~dennis@port151.ds1-aboes.adsl.cybercity.dk) |
00:36.59 | *** join/#bzflag MeBigFatGuy (dave@balt-209-150-116-189.dynamic-dial.qis.net) |
00:39.23 | *** join/#bzflag LordSarpedon (~46f0e280@webchat.bzflag.bz) |
00:41.53 | LordSarpedon | So... |
00:42.29 | LordSarpedon | Any more considerations on re-implementing BZF after I left. Heh. |
00:43.01 | *** join/#bzflag Kiba_dm (~chatzilla@client380.fatl1.hawkcommunications.com) |
00:45.45 | spldart | ~weather ksgr |
00:51.24 | LordSarpedon | What a lively show |
00:52.07 | spldart | or is that confuzled |
00:52.18 | LordSarpedon | Who knows. Ask the oracle |
00:52.37 | spldart | ~ibot oracle |
00:52.38 | ibot | Real man uses Oracle. Real men who like bondage and discipline. |
00:52.38 | spldart | heheh |
00:52.46 | LordSarpedon | Wow |
00:52.59 | LordSarpedon | ~ibot ibot |
00:53.00 | ibot | from memory, ibot is a blootbot written in perl run by TimRiker on his server. logs on http://ibot.rikers.org/<chan>/ , ibot, jbot, apt are all the same process. It uses sqlite, but mysql or other SQL storage is also supported. a bigot, or the man, or a girl, or ``a filthy scum bag'' |
00:53.30 | LordSarpedon | How do you set info? |
00:53.49 | LordSarpedon | ~ibot magic is funny |
00:53.50 | ibot | ...but magic is already something else... |
00:53.56 | LordSarpedon | Lol |
00:56.02 | LordSarpedon | ~ibot LordSarpedon is an annoying and useless troll that has recently begun to wreck havock on the #bzflag channel |
00:56.03 | ibot | LordSarpedon: okay |
00:56.14 | LordSarpedon | ~ibot LordSarpedon |
00:56.15 | ibot | [lordsarpedon] an annoying and useless troll that has recently begun to wreck havock on the #bzflag channel |
00:56.23 | LordSarpedon | Wonderful |
00:56.56 | spldart | Sweet |
00:57.40 | blast007 | :) |
00:57.58 | LordSarpedon | ~ibot Pizza is what keeps nerds alive |
00:58.00 | ibot | ACTION gives is what keeps nerds alive a pizza |
00:58.20 | blast007 | ~pizza blast007 |
00:58.23 | ibot | ACTION gives blast007 a pizza |
00:58.26 | blast007 | yum |
00:58.40 | LordSarpedon | ~ibot bzflag |
00:58.41 | ibot | bzflag is probably a 3D internet multiplayer multiplatform (linux, irix, win32, etc) opensource opengl Battlezone capture the flag game of the same name that you must try at http://BZFlag.org/ or a continual development project with periodic gaming interuptions. See also TimRiker |
00:58.53 | Booch | ~ibot Booch |
00:59.13 | LordSarpedon | ~ibot Booch is just some guy |
00:59.14 | ibot | LordSarpedon: okay |
00:59.23 | LordSarpedon | ~Booch |
00:59.24 | ibot | booch is probably just some guy |
00:59.41 | Booch | ah |
00:59.52 | spldart | ~ibot spldart is a n00b |
00:59.53 | ibot | spldart: okay |
01:00.11 | spldart | ~ibot spldart |
01:00.14 | ibot | you are probably a n00b |
01:00.14 | LordSarpedon | ~news |
01:00.25 | LordSarpedon | ~slashdot |
01:00.44 | *** join/#bzflag Quol (~QS@modemcable131.110-70-69.mc.videotron.ca) |
01:00.46 | LordSarpedon | ~ibot slashdot is better than crashdot |
01:01.05 | LordSarpedon | Heh |
01:01.27 | spldart | ~ibot Fetch~ |
01:08.49 | *** join/#bzflag LordSarpedon (~naht@adsl-70-240-226-128.dsl.hstntx.swbell.net) |
01:21.34 | *** join/#bzflag Kiba_dm_ (~chatzilla@client259.fatl1.hawkcommunications.com) |
01:22.08 | Kiba_dm | how old is this game? |
01:22.15 | Kiba_dm | I am a newbie in BZflag |
01:22.21 | MeBigFatGuy | quite |
01:22.52 | MeBigFatGuy | 11 years or so? |
01:23.14 | Kiba_dm | how Bzflag be able to survive for nearly a decade? |
01:23.19 | spldart | Did it look alot different back then? |
01:23.35 | MeBigFatGuy | it looked surprisingly close to 1.10.6 |
01:23.45 | MeBigFatGuy | Kiba_dm, good game play doesn't get old |
01:23.49 | Kiba_dm | how much did it change? |
01:23.59 | Kiba_dm | Well, I like this game a lot |
01:24.14 | spldart | I never played 1.10.6 :( |
01:24.19 | MeBigFatGuy | lots of features, game modes, options have changed. |
01:24.20 | spldart | I'm brand new |
01:24.26 | spldart | started on 2.0.0 and then 2.0.2 |
01:24.32 | MeBigFatGuy | and the latest 2.0 version is pretty different |
01:24.44 | MeBigFatGuy | but for a game this old, it's pretty close to the original |
01:24.55 | Kiba_dm | very diffcult and occasionaly get kicked for teamkilling ( me misidentifying temamate and emeny) |
01:24.55 | blast007 | spldart: I started back in 1.7e2...a lot has changed since then :) |
01:25.11 | Legoguy | is it just me or does +f good add one of each team flag too :| |
01:25.15 | Kiba_dm | WHat is coming up for next version? |
01:25.24 | MeBigFatGuy | Legoguy, perhaps |
01:25.35 | Legoguy | bug? feature? |
01:25.42 | blast007 | sounds like a bug :) |
01:25.46 | Legoguy | heh |
01:25.48 | blast007 | let me see if mine does it |
01:25.50 | MeBigFatGuy | Legoguy, only in ctf? |
01:25.59 | Kiba_dm | I keep getting my butt kicked, how to increase my chance of surc=vial and sorce better? |
01:26.02 | *** join/#bzflag wizart (~wizart@dsl-084-058-008-141.arcor-ip.net) |
01:26.10 | Kiba_dm | survial* |
01:26.13 | MeBigFatGuy | practice |
01:26.15 | MeBigFatGuy | :) |
01:26.31 | Kiba_dm | I knew that, I could like to see how to improve my skills now |
01:26.32 | MeBigFatGuy | Legoguy, you are supposed to be able to have multiple team flags/bases |
01:26.32 | blast007 | play on a 2 shot no jump CTF game |
01:26.40 | MeBigFatGuy | but +f good is probably a bug |
01:26.40 | blast007 | that teaching you how to dodge ;) |
01:26.40 | Legoguy | yes, only in ctf |
01:26.43 | blast007 | teaches* |
01:26.56 | MeBigFatGuy | yes, playing no jump servers is your best bet to learning |
01:27.34 | Legoguy | MeBigFatGuy: but, perhaps team flags should only be added if they are specified implicitly, like +f team, instead of in the very general +f good |
01:27.41 | Mr_Molez | <PROTECTED> |
01:27.43 | MeBigFatGuy | Legoguy, agreed |
01:28.00 | Legoguy | hepcat is good for skill generation too ;) |
01:28.23 | Legoguy | pillbox that is |
01:28.28 | Legoguy | heh |
01:28.58 | Legoguy | overlord not so much, because the addition of jumping to ANY map cuts skill-generation-ability to about half :P |
01:29.14 | *** join/#bzflag wizart (~wizart@dsl-084-058-010-056.arcor-ip.net) |
01:29.59 | MeBigFatGuy | <PROTECTED> |
01:29.59 | MeBigFatGuy | <PROTECTED> |
01:30.09 | MeBigFatGuy | yes, RedTeam is denoted as FlagGood |
01:30.14 | MeBigFatGuy | so it is added with +f good |
01:30.17 | MeBigFatGuy | probably a mistake |
01:30.39 | blast007 | doesn't add multiple flags for me... |
01:30.57 | blast007 | I ran: bzfs -c +f good{3} -ms 2 +r -st 5 -ddd -h -t |
01:31.08 | blast007 | joined as red, and only had 1 red flag |
01:31.13 | Legoguy | hmm |
01:31.29 | Legoguy | let me check mine, heh heh heh |
01:31.33 | blast007 | k |
01:31.40 | Legoguy | friend told me that that's what was happening |
01:32.05 | blast007 | hmm...wonder if it would with a custom map that has multiple bases... |
01:32.14 | Legoguy | in any case, would -f team possibly remedy the situation until further patching can be done? |
01:32.28 | Legoguy | or would that get rid of ALL team flags? |
01:32.35 | Legoguy | including those implied by -c? |
01:32.36 | blast007 | hmm, don't know |
01:33.04 | blast007 | can't do -f team |
01:34.35 | Kiba_dm | is there any organzied BZflag tourament? |
01:34.37 | blast007 | heh, irc on the PSP: https://sourceforge.net/project/screenshots.php?group_id=135215&ssid=9925 |
01:35.42 | Mr_Molez | Kiba_dm: http://my.bzflag.org/league |
01:35.44 | blast007 | Kiba_dm: there's a BZFlag CTF League: http://my.bzflag.org/league/ |
01:35.49 | blast007 | heh |
01:35.52 | Mr_Molez | hehe |
01:37.07 | Kiba_dm | how many months until I become a master killing machine? |
01:37.15 | Mr_Molez | i say 6 |
01:37.38 | spldart | 6 months of how much time per week? |
01:37.41 | Mr_Molez | depends how much u play i suppose |
01:38.00 | Mr_Molez | everyday :| |
01:38.10 | spldart | 8 hours a day? |
01:38.18 | Mr_Molez | lol atleast an hour |
01:38.21 | spldart | ic |
01:38.33 | spldart | I only have time to play maybe 3 hours a week |
01:38.36 | Kiba_dm | I play apporimate 2 hours a day |
01:38.38 | spldart | on a good week maybe 6 |
01:38.50 | spldart | So busy with the kids and all |
01:38.55 | Mr_Molez | ohh |
01:39.11 | Mr_Molez | i guess some ppl learn faster :p |
01:39.14 | Kiba_dm | do u guys play any other open source game? It seem there not a lot of good open source game to go around |
01:39.26 | Mr_Molez | i sometimes play enemy territory |
01:39.29 | spldart | I'm still terrible though :( |
01:40.00 | Mr_Molez | not sure if its open source |
01:40.02 | Mr_Molez | although its free |
01:41.04 | blast007 | I play Cube sometimes ( http://cube.sourceforge.net/ ) |
01:41.14 | Mr_Molez | :D |
01:50.15 | Kiba_dm | all u guys play is shooting games? |
01:52.25 | blast007 | well, I also do some with the Need For Speed series, and also some RPGs ;) |
01:52.34 | CIA-3 | BZFlag: 03dbrosius * 10bzflag/src/c-ares/ (ares_expand_name.c ares_process.c): warnings cleanup |
01:53.23 | Kiba_dm | I once play a open source mmorpg called Daimonin |
01:53.43 | Kiba_dm | than I left because of lack of contents |
01:54.33 | Kiba_dm | and play on a different server that have the server/client modifed |
01:55.08 | Kiba_dm | than morph into a new project |
01:59.31 | Kiba_dm | anyway, bye |
01:59.36 | spldart | bye |
01:59.36 | *** part/#bzflag Kiba_dm (~chatzilla@client259.fatl1.hawkcommunications.com) |
02:01.04 | Legoguy | btw MeBigFatGuy, blast007 - turns out it wasnt a problem after all. must have been fixed after the 2.0 release |
02:01.14 | Legoguy | somewhere or another |
02:01.28 | blast007 | ah |
02:08.51 | Legoguy | although |
02:09.27 | Legoguy | i dunno how to trace it - but it seems whenever im at a server with rain in the latest CVS, the thing goes from 75 fps to about 18 fps in a matter of minutes. memory leak? |
02:10.17 | *** join/#bzflag Kiba_dm (~chatzilla@client259.fatl1.hawkcommunications.com) |
02:10.32 | *** join/#bzflag Pimpinella (~frank@p54819EBC.dip0.t-ipconnect.de) |
02:10.44 | *** part/#bzflag Kiba_dm (~chatzilla@client259.fatl1.hawkcommunications.com) |
02:10.59 | *** join/#bzflag blast007 (~blast007@24-196-92-143.jvl.wi.charter.com) |
02:19.02 | *** join/#bzflag wizart (~wizart@dsl-084-058-012-171.arcor-ip.net) |
02:25.32 | *** join/#bzflag BIYA (BIYA@dialup-4.129.83.33.Dial1.Atlanta1.Level3.net) |
02:33.34 | *** join/#bzflag wizart (~wizart@dsl-084-058-012-171.arcor-ip.net) |
02:58.59 | jomojo | what is the specific set command to prevent rejoining? is it _rejoinTime |
02:59.40 | brlcad | <PROTECTED> |
02:59.59 | brlcad | pretty effective |
03:00.02 | jomojo | lol |
03:00.19 | jomojo | no for some reason hepcat is letting players rejoin automatically |
03:02.06 | Mr_Molez | maybe they change ip ? |
03:02.21 | BIYA | I think hes sayingt that you cant change it |
03:02.34 | brlcad | he said no such thing |
03:02.56 | BIYA | "I think".... |
03:03.18 | brlcad | thinking is dangerous, I try to avoid it |
03:03.26 | jomojo | good for you |
03:03.57 | BIYA | How did you get through school without thinking? |
03:04.53 | cosmos | ill fix that, rejoin should be set to 2 weeks |
03:05.04 | BIYA | woa |
03:05.13 | jomojo | lol |
03:05.16 | jomojo | yup |
03:05.18 | trepan | maybe FASTJOIN would have been a better name... |
03:05.41 | jomojo | maybe only us admins should be able to rejoin automatically |
03:06.29 | cosmos | should be fixed now |
03:06.50 | BIYA | I love hepcat... but I cant play there :) |
03:07.18 | cosmos | are you the one im waiting on the ANTIBAN group for? |
03:07.58 | BIYA | no... I cant go there because the lag limit is set to low.. im usually about 350ms somtimes 200. |
03:08.21 | BIYA | That my lag jumps somtimes and I get kicked.. |
03:09.00 | BIYA | connectionists |
03:10.16 | cosmos | thats not low |
03:10.41 | BIYA | 300 ms I think its set to, right? |
03:10.45 | cosmos | yes |
03:11.22 | BIYA | Yeah my lag is around 200ms but on ocasion my lag likes to jump to 250 to 350.. when it gets that high it kicks me |
03:12.12 | BIYA | on my server I set it to 400ms cause I beleive every server should be set that high |
03:12.39 | BIYA | Im mean look at spirazone server.. its 300ms there and its always laggy there.. |
03:13.20 | BIYA | and most of the time people just rejoin and the lag is back |
03:13.21 | cosmos | biya, for $19.95/month ill raise the laglimit to 600 |
03:13.30 | BIYA | :/ |
03:13.33 | BIYA | not worth it |
03:13.58 | BIYA | 600 to high |
03:15.26 | BIYA | lol.... someone with a 28K connection goes on someones server |
03:16.47 | bryjen | i think i was getting 22 to 24k with a phone modem. |
03:17.02 | BIYA | wow |
03:17.17 | BIYA | I get atleast 45 to 50 |
03:17.17 | bryjen | wasn't too bad playing on my server since its on the same LAN with the modem pool ;) |
03:18.01 | bryjen | ah, the Big Lie of v90 |
03:18.33 | bryjen | doesn't matter what the outside of the modem box says, its more about your phoneline. |
03:19.03 | BIYA | I know.. I never read the box :) I read my computers connection |
03:19.43 | bryjen | And the phone co won't do anything to fix it besides try to sell you a data service -- which isn't so bad now there's DSL, but before it was 128k isdn |
03:20.44 | BIYA | Is there any possible way to sqeeze more through the phonelines? |
03:20.57 | bryjen | that's what DSL is |
03:21.05 | JeffM2501 | anoalog style no |
03:21.08 | JeffM2501 | digitaly hell yeah |
03:21.25 | BIYA | I thought that ment Direct Satlight link |
03:21.26 | JeffM2501 | aka that "DSL" stuff bry's been mentioning |
03:21.29 | JeffM2501 | no |
03:21.39 | JeffM2501 | Digitial Subcriber Line |
03:21.40 | bryjen | Digital Subscriber Line |
03:21.46 | BIYA | o |
03:21.47 | JeffM2501 | how far are you from your CO or RT? |
03:21.57 | BIYA | talking to me? |
03:22.00 | JeffM2501 | yes |
03:22.09 | BIYA | what is what? |
03:22.25 | JeffM2501 | what is your area code? |
03:22.31 | BIYA | 22408 |
03:22.38 | JeffM2501 | that is your ZIP code |
03:22.47 | BIYA | op |
03:23.03 | BIYA | 804 |
03:23.21 | JeffM2501 | go here |
03:23.22 | JeffM2501 | http://www.sbc.com/gen/landing-pages?pid=3310 |
03:23.26 | JeffM2501 | put in your phone number |
03:23.51 | JeffM2501 | see if you have been blessed by the bandwith godess |
03:25.43 | BIYA | <PROTECTED> |
03:25.48 | BIYA | and my number is right |
03:26.09 | JeffM2501 | who is your tellco? |
03:26.12 | bryjen | hmm, BS web site talks mostly about DSL now. BRI ISDN is nowhere to be seen. was wondering what the prices are like now... |
03:26.28 | JeffM2501 | ISDN died |
03:26.32 | JeffM2501 | thankfully |
03:26.46 | bryjen | the pricing would be rediculois vs DSL |
03:26.53 | JeffM2501 | yeah |
03:26.53 | bryjen | ~spell rediculois |
03:26.55 | JeffM2501 | hence it's death |
03:27.29 | BIYA | Arent they gonna make a connection through powerlines? |
03:27.38 | bryjen | there's still the T1-like PRI stuff. we've got that at work, for the PBX tho |
03:28.02 | *** join/#bzflag wegstar (~foo@wegstar.user.allegro) |
03:28.12 | JeffM2501 | we've just got the frame realay |
03:28.44 | bryjen | we're doing some of that too, for links to remote offices that don't have DSL available in their area |
03:29.27 | JeffM2501 | we were thinking of going dual DSL for the office, since we sent web colo, but we need the upstream |
03:29.57 | JeffM2501 | BIYA, eventualy |
03:30.02 | JeffM2501 | you'll have DSL before that |
03:30.06 | JeffM2501 | if you don't now |
03:30.12 | JeffM2501 | who is your phone company? |
03:30.17 | JeffM2501 | and your cable provider? |
03:30.32 | BIYA | hmm.. hold on |
03:30.40 | BIYA | I cant get cable in my area |
03:31.36 | BIYA | I dont pay the bills but I think its At@t |
03:32.17 | JeffM2501 | someone out there may send DSL your way |
03:32.30 | BIYA | I have searched everywhere and there is nothing but that expensive satilight crap |
03:32.58 | BIYA | Verizon said they were but that was about 2 years ago that they told us |
03:33.31 | JeffM2501 | did you check again? |
03:33.36 | JeffM2501 | sat isn't DSL |
03:33.44 | JeffM2501 | it's sat |
03:33.49 | BIYA | Im positive |
03:33.55 | JeffM2501 | of whatg? |
03:34.22 | BIYA | that the only connection out here is the DirectWay |
03:34.34 | JeffM2501 | when did you last check with your tellco? |
03:34.51 | BIYA | $600 installation $90 a month |
03:34.52 | BIYA | umm |
03:34.57 | BIYA | a month ago |
03:35.04 | BIYA | maybe |
03:35.05 | JeffM2501 | sucks to live there then |
03:35.12 | BIYA | yeah |
03:35.41 | BIYA | theres no kids to play with here either.. just rednecks out here with guns |
03:36.30 | *** join/#bzflag peace (~502b9dc1@webchat.bzflag.bz) |
03:38.54 | MeBigFatGuy | there are two kinds of satellite, two way, and download only |
03:38.58 | MeBigFatGuy | that price sounds like two way |
03:39.44 | JeffM2501 | nether of them are very good for latency |
03:39.48 | MeBigFatGuy | no |
03:39.55 | bryjen | neither good for ... yeah, what he said |
03:40.07 | CIA-3 | BZFlag: 03dbrosius * 10bzflag/include/Flag.h: use the constant, luke |
03:40.09 | MeBigFatGuy | one has to hope for personal microwave |
03:43.59 | jpa- | meornigng |
03:46.22 | BIYA | morning |
03:53.11 | spldart | It's not morning it's late night ;) |
04:04.07 | prop | jpa-, there was a team killer last night on the sniper-server, people got quite pissed |
04:11.34 | *** join/#bzflag sommertimer3 (8wQc6il4@pool-70-107-106-181.ny325.east.verizon.net) |
04:24.06 | *** join/#bzflag sgk284 (~stevek@AC848B8D.ipt.aol.com) |
04:43.39 | spldart | night all |
04:43.48 | *** part/#bzflag spldart (~spldart@cpe-67-10-210-195.houston.res.rr.com) |
05:01.45 | wegstar | night all |
05:05.09 | *** join/#bzflag ep (mdr@ip68-97-122-98.ok.ok.cox.net) |
05:15.31 | *** join/#bzflag Electric1lf (debian-tor@bfb75fff48a0f1a7.node.tor) |
05:26.41 | uso | this wings make me sick |
05:27.06 | cosmos | heh |
05:27.09 | uso | breaks gameplay completely |
05:27.18 | cosmos | i want to modify the flag so that when someone uses it their tank explodes |
05:27.29 | uso | lol |
05:28.39 | uso | it's even if i hear the sound of the wings ;) |
05:49.13 | *** join/#bzflag Tupone (~Tupone@host-84-222-136-190.cust-adsl.tiscali.it) |
05:52.44 | *** join/#bzflag ToughShooter (~ts@pD9EA6140.dip.t-dialin.net) |
06:01.49 | jpa- | prop: that is not good to hear :/ |
06:02.01 | jpa- | i have too little time to admin it |
06:02.29 | jpa- | maybe i'll just put you watching activity 24/7 |
06:02.56 | *** join/#bzflag gvdm (~gvdm@210-246-8-154.paradise.net.nz) |
06:14.21 | SportChick | Thumper_: ping |
06:14.41 | SportChick | I just saw something extremely weird on bzflag.norang.ca |
06:14.50 | jpa- | .. |
06:14.54 | jpa- | which server? |
06:15.00 | SportChick | there was a very long green line across the radar - someone else saw it too. |
06:15.08 | SportChick | the one running island hopping with 4 teams |
06:15.09 | jpa- | olympics or islandhopping or amusement park? |
06:15.15 | jpa- | hm |
06:15.26 | jpa- | it might have been someone really high? |
06:15.31 | SportChick | I jumped across to the island where the line originated and there was a suspended bullet that shot me |
06:15.35 | SportChick | it was stuck in place |
06:15.44 | jpa- | wow |
06:15.58 | SportChick | I've seen lines like that before, but never followed them |
06:16.08 | SportChick | anyone know if this is abug or a cheat? |
06:17.14 | jpa- | sounds like a really strange cheat if it is a cheat :) |
06:18.53 | sgk284 | SportChick, were you moving? |
06:19.04 | SportChick | when I got shot? yes |
06:19.16 | SportChick | but I could see it suspended as I approached and the player was no where nearby |
06:19.24 | sgk284 | the jump velocity set in that map i believe is close to bullet velocity, it may have just looked like it wasn't moving relative to you |
06:20.08 | SportChick | no, the player was on the other side of the map |
06:20.18 | SportChick | with SW |
06:20.45 | sgk284 | hrm |
06:21.58 | sgk284 | was the bullet out of the bullet range, like say he shot in your direction, the bullet will explode after a certain distance, were you approx. further thenthat distance? |
06:23.55 | sgk284 | if you dont know its fine:) |
06:24.08 | SportChick | sgk284: you know the map, right? I was jumping from the center island to the green island. He was on the FAR side of the center island with shockwave. I was hit by a bullet suppended over the green island. |
06:24.51 | sgk284 | k |
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06:45.08 | CIA-3 | BZFlag: 03trepan * 10bzflag/src/bzflag/playing.cxx: only .bwc files count for cache size (fixes a spin loop) |
06:49.03 | CIA-3 | BZFlag: 03trepan * 10bzflag/src/bzflag/playing.cxx: free("printf") |
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07:50.47 | bz4887 | ~bzfquery flickboy.dyndns.org:5154 |
07:50.56 | bz4887 | sweet |
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08:03.45 | flickboy | yo |
08:06.24 | flickboy | ~bzfquery flickboy.dyndns.org:5154 |
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08:10.01 | bomber | moin |
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13:10.08 | jpa- | hi birdy |
13:11.15 | SportChick | go for it |
13:11.24 | SportChick | www.kirkanddonna.com/donna |
13:11.25 | jpa- | i'm sure every entry has "And that evil jpa- pissed me off so much today!" |
13:11.34 | SportChick | not at all |
13:12.01 | jpa- | :/ |
13:12.21 | ToughShooter | SportChick: My test was successful |
13:12.21 | jpa- | i'm not even mentioned! |
13:12.24 | Birdie | good morning both |
13:12.30 | Birdie | all 3 * |
13:12.35 | ToughShooter | Hi Birdie |
13:12.54 | Birdie | on that link: thats you sportchick? |
13:14.30 | ToughShooter | I redefined VERIFIED the following way: http://pastebin.com/266932 |
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14:29.13 | sgk284 | g' morning |
14:29.21 | spldart | Morning |
14:29.27 | jpa- | hi sgk284 <3 |
14:29.37 | sgk284 | morning jpa- <3 |
14:29.44 | jpa- | we know you use aol, there is no reason to break your dns |
14:29.52 | sgk284 | lol |
14:29.59 | sgk284 | i'm at work right now :) |
14:30.14 | sgk284 | i think |
14:30.17 | sgk284 | ;) |
14:30.36 | jpa- | so, why are you chatting if you should be working? |
14:30.56 | sgk284 | so as not to hinder my creative abilities |
14:30.56 | spldart | To pass an otherwise boring day??? |
14:31.22 | jpa- | Birdie: oh, all my time goes on irc |
14:31.35 | jpa- | Birdie: you could work for me, ircing as 'jpa' |
14:31.36 | Birdie | whats your "job" than? |
14:31.45 | jpa- | however, i can't pay much :/ |
14:32.13 | Birdie | his boss came in |
14:32.14 | Birdie | :) |
14:32.33 | jpa- | :) |
14:34.30 | spldart | I hate it when my boss comes in the office ;) |
14:35.19 | jpa- | my teacher saw me chatting this morning, but luckily i was asking about html <div> tag at the moment :) |
14:35.32 | Birdie | you are on uni? |
14:35.45 | jpa- | nope |
14:35.56 | jpa- | upper secondary school i think |
14:36.09 | Birdie | highschool? |
14:36.49 | jpa- | might be |
14:37.00 | jpa- | we've been told it is a upper secondary school |
14:37.21 | Birdie | and you are propably a programmer student? |
14:37.48 | jpa- | i am supposed to be |
14:38.03 | jpa- | but for some strange reson, they teach us visual basic, logo and html :( |
14:38.35 | Birdie | i got some months visual basic to |
14:38.41 | Birdie | bah that sux |
14:38.46 | Birdie | i have it next year again:'( |
14:38.58 | Birdie | i hope you want to help me if i'm in trouble:) |
14:39.18 | jpa- | of course i will :) |
14:39.21 | Birdie | phew |
14:39.32 | Birdie | visual basic 6 you use? |
14:39.38 | Mr_Molez | <PROTECTED> |
14:39.49 | jpa- | i learned vb when i was 9-13, then it started to seem a bit too simple |
14:40.01 | jpa- | yes, 6 was the last i used |
14:40.10 | jpa- | and the one we used at school |
14:40.33 | Birdie | our teacher couldnt explain and no one is able to program in vb;:) |
14:42.25 | jpa- | would he know the difference if you were coding in python? |
14:42.36 | Birdie | what is python? |
14:42.43 | jpa- | a nice language :) |
14:42.45 | Birdie | (i'm not a program minded) |
14:51.02 | menotume | a big snake |
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14:58.35 | ToughShooter | I was told whitespace would be nice, too ;-) |
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15:30.52 | CIA-3 | BZFlag: 03trepan * 10bzflag/tools/modeltool/modeltool.cxx: |
15:30.52 | CIA-3 | BZFlag: - change texture extensions to .png |
15:30.52 | CIA-3 | BZFlag: - add prefixing of texture names (for downloadable textures) |
15:30.52 | CIA-3 | BZFlag: - add mesh grouping (easier to include and manipulate) |
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15:40.06 | *** mode/#bzflag [+o JeffM2501] by ChanServ |
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15:45.57 | CBG | hi |
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16:11.36 | *** join/#bzflag Seraf (~d5d923af@webchat.bzflag.bz) |
16:11.56 | Seraf | hi |
16:12.20 | Seraf | does bzflag have AI bots |
16:12.48 | Mr_Molez | yes |
16:12.53 | JeffM2501 | it has some bots |
16:12.59 | JeffM2501 | they are not very complex |
16:13.15 | JeffM2501 | aka, stupid |
16:13.44 | Mr_Molez | duno, they are better than some newbs :p |
16:13.50 | JeffM2501 | heh |
16:13.55 | JeffM2501 | only cus they never give up |
16:14.01 | Mr_Molez | heh true |
16:14.20 | Seraf | where can i download them |
16:14.24 | *** join/#bzflag blast007 (~blast007@198.150.76.4) |
16:14.26 | Mr_Molez | they come with bzflag |
16:14.30 | JeffM2501 | they are built into the client |
16:14.33 | Mr_Molez | bzflag -solo 2 |
16:14.45 | JeffM2501 | they can only play when you play |
16:14.59 | JeffM2501 | they are not stand alone things that can run on a server all the time. |
16:16.33 | Seraf | how can i start play with them, i can create a server but how can i join bots in to that |
16:16.53 | Mr_Molez | in commandline u do bzflag -solo 2 |
16:16.55 | JeffM2501 | just like Mr_Molez showed you |
16:17.03 | Mr_Molez | change the variable 2 for how many bots u want |
16:17.04 | JeffM2501 | where the number is the nuber of bots |
16:17.24 | JeffM2501 | they will have your name followd buy a number |
16:17.27 | JeffM2501 | like you_1 |
16:17.31 | JeffM2501 | you_2 |
16:17.39 | JeffM2501 | they will join the same server you do |
16:17.49 | Mr_Molez | if your using windows you will have to go to start run type cmd... cd to the bzflag directory then do the command |
16:18.14 | JeffM2501 | or make a copy of one of your shortcuts |
16:18.19 | Seraf | i use linux, thanks for your help, bye |
16:18.20 | Mr_Molez | :) |
16:18.20 | JeffM2501 | and edit the target line |
16:18.25 | Mr_Molez | np bye |
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17:02.40 | CBG | BinarySpike... |
17:02.59 | CBG | is not here.nevermind. |
17:03.54 | ToughShooter | PING SportChick |
17:04.07 | SportChick | pong toughshooter |
17:05.12 | ToughShooter | I redefined VERIFIED the following way: http://pastebin.com/267013 |
17:05.52 | ToughShooter | That will steal the POLLSET permission from verified users |
17:06.10 | SportChick | ToughShooter: I'm at work and can't really look at stuf today - very busy. do you mind emailing me? sounds good though |
17:06.19 | ToughShooter | OK |
17:11.23 | *** join/#bzflag jon273 (~jon273@jon273.user) |
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17:19.00 | *** join/#bzflag uso_w (proxy@gate.ibr.ch) |
17:19.39 | uso_w | hi |
17:20.43 | uso_w | is it with intend that the cross on radar for a burrowed tank does not have team color? |
17:20.55 | uso_w | or is it a side effect of radar drawing |
17:21.17 | jpa- | i have wondered it too |
17:21.21 | CBG | good question. |
17:21.25 | CBG | i guess its both |
17:21.26 | uso_w | :) |
17:21.46 | CBG | if they colours it it would look like a team flag |
17:22.07 | CBG | so, maybe they are lazy and just left it :D |
17:22.10 | blast007 | it's to make the borrowed tank harder to see |
17:22.36 | uso_w | i havent found a special handling for a burrowed tank in radar drawing |
17:22.55 | JeffM2501 | it's below Z0 |
17:23.01 | CBG | Is there a good site to check out If I want to learn to make maps by hand...? |
17:23.03 | JeffM2501 | so the "box" gets made realy small |
17:23.09 | JeffM2501 | what you are seeing is the flag they have |
17:23.09 | uso_w | it's not much harder to see, only if more than one team have a burrow flag |
17:23.17 | CBG | Hi JeffM2501 |
17:23.22 | JeffM2501 | hello |
17:23.30 | uso_w | ahh, you did not see the tank at all, i see |
17:23.38 | JeffM2501 | bingo :) |
17:24.00 | CBG | next time, I will zoom in and check that out JeffM ;) |
17:24.25 | JeffM2501 | zoom may not show anything |
17:24.32 | JeffM2501 | I think it makes it less then 1/2 a pixel |
17:24.38 | JeffM2501 | and zoom just does a pixel zoom |
17:24.52 | jpa- | ? |
17:24.59 | CBG | ok :D |
17:25.04 | jpa- | he means the '4' key zoom? |
17:26.03 | jpa- | JeffM2501 has to know bzflag 2.0 has radar zooming |
17:26.20 | JeffM2501 | yeah it does |
17:26.23 | CBG | its "5" for me ;) |
17:26.30 | JeffM2501 | its still pixel zoom |
17:26.34 | JeffM2501 | last I checked |
17:26.37 | JeffM2501 | not a geo zoom |
17:26.41 | jpa- | humm? |
17:26.44 | JeffM2501 | but maybe they changed it |
17:26.44 | jpa- | hm |
17:26.48 | JeffM2501 | so give it a shot |
17:26.52 | JeffM2501 | trepan did some work in there |
17:26.58 | jpa- | i'm not sure if i understand what pixel zoom is |
17:27.05 | JeffM2501 | it just scales the image |
17:27.08 | jpa- | should it give a pixeled image? |
17:27.13 | JeffM2501 | it dosnt' redraw it at a new res |
17:27.16 | *** join/#bzflag Mr_Molez (~admin@ACCAA3E0.ipt.aol.com) |
17:27.17 | JeffM2501 | basicly yeah |
17:27.19 | jpa- | well, that is not what it does |
17:27.27 | jpa- | we even see a little tank on the radar |
17:27.29 | JeffM2501 | may depend on your radar mode |
17:27.34 | JeffM2501 | that's in enhanced yes |
17:27.37 | jpa- | with the threads spinning when we move |
17:27.40 | JeffM2501 | I now |
17:27.43 | JeffM2501 | know evne |
17:27.50 | jpa- | ) |
17:27.51 | jpa- | :) |
17:27.52 | JeffM2501 | so give it a shot |
17:27.55 | JeffM2501 | that's what I'm saying |
17:28.08 | jpa- | hm |
17:28.10 | uso_w | there are also an other control flags in radar drawing code: useTankModels |
17:28.16 | JeffM2501 | yes |
17:28.22 | JeffM2501 | there are many options now |
17:28.27 | uso_w | which switches to drawFancyTank ... sonds interesting |
17:28.34 | uso_w | *sounds |
17:29.02 | uso_w | is there are a different drawing on higher resolutions or really big radar sizes? |
17:29.47 | uso_w | like tank shape on the radar to see orientation of a tank? |
17:29.52 | JeffM2501 | probably depends on the mode your in |
17:30.01 | JeffM2501 | old radar just did a blit scale on zoom |
17:30.10 | JeffM2501 | for size, IIRC it's always drawn at the base size |
17:31.02 | JeffM2501 | so it is drawn at a higher res for larger radars |
17:31.20 | JeffM2501 | so those people who want to play just by radar can be happy |
17:31.28 | jon273 | Can I start a server on a different port using just the bzflag menu to start it? I don't need a full config file, i just want to change the port |
17:31.46 | JeffM2501 | the in game server start menu is very limited |
17:32.09 | JeffM2501 | for any advanced changes you need to start using a config from the command line or a shortcut |
17:32.16 | JeffM2501 | port is an "advaned" thing |
17:32.37 | uso_w | if the hidden team membership of a burrow tank is with intent it would be nice to also have the burrow flag colored white in score display to easier see it |
17:32.52 | jon273 | can i create a config with just the port directive in? Does a gui started server automatically look in my home dir for a server config? |
17:33.02 | uso_w | also stealth fag would be nice to see in white |
17:33.15 | JeffM2501 | uso_w, doubt it was an "intent" as little is intended |
17:33.26 | uso_w | if i do it for me it would be a kind of a small cheat ;) |
17:33.33 | JeffM2501 | jon273, no, the gui does not use a config |
17:33.35 | JeffM2501 | at all |
17:33.42 | JeffM2501 | it sends in the commands via command line. |
17:33.48 | JeffM2501 | you just need a config with the options youw ant |
17:33.52 | JeffM2501 | it's not hard |
17:33.58 | *** join/#bzflag hw- (~trillian@24.3.241.202) |
17:34.59 | uso_w | JeffM2501: does the it's not hard mean me? |
17:35.23 | JeffM2501 | uso_w, one of the poroblems with burrow is it's easy to get TKed |
17:35.29 | JeffM2501 | no it was for jon273 |
17:35.46 | jon273 | hm, docs refer to an example bzfs.conf , i don't have one |
17:35.48 | JeffM2501 | so I guess having it hard on radar is part of that |
17:35.56 | JeffM2501 | jon273, it's in the source distro |
17:35.57 | uso_w | yes, that's why i would like to have the cross colored |
17:35.59 | JeffM2501 | not the binary only one. |
17:36.17 | jon273 | k, thx |
17:36.17 | JeffM2501 | uso_w, but it could be argued that it's a "feature" |
17:36.26 | JeffM2501 | the only thing that has a colored flag, is the team flag |
17:36.34 | JeffM2501 | so you'd think they had the team flag |
17:36.53 | JeffM2501 | or it was just a team flag siting out there |
17:36.59 | JeffM2501 | if they were stoped |
17:37.19 | JeffM2501 | you act as if there is "intlegent design" here :) |
17:37.26 | JeffM2501 | when it's just darwinian evolution |
17:37.33 | uso_w | i better understand it now, seeing that it's not the tank which is drawn, but the flag |
17:37.34 | CBG | Can someone explain to me how to make a mesh? |
17:38.00 | JeffM2501 | CBG, have you ever done any modeling in a 3d modeler? |
17:38.07 | CBG | Nope. |
17:38.14 | JeffM2501 | that would be a good place to start |
17:38.21 | JeffM2501 | noone makes meshes in the bzw file |
17:38.27 | CBG | I mean, by hand... |
17:38.28 | uso_w | nature is mostly "intelligent" ... at least at long term view :) |
17:38.36 | CBG | oh. ok. Why not? |
17:38.37 | JeffM2501 | a mesh is a set of polygons |
17:38.43 | JeffM2501 | becaus it's horibly compled |
17:38.49 | CBG | the code looks like this: |
17:38.51 | CBG | vertex -10 0 0 |
17:38.51 | CBG | vertex 10 0 0 |
17:38.52 | CBG | vertex 0 10 0 |
17:38.52 | JeffM2501 | you'd have to plot every face by hand |
17:39.01 | JeffM2501 | yeah a simple box has at least 6 faces |
17:39.09 | hw- | notice u only have 2 dimensions... |
17:39.28 | JeffM2501 | CBG, what do you want to make? |
17:39.29 | CBG | so, what does the cod above make? |
17:39.33 | JeffM2501 | that makes nothing |
17:39.37 | JeffM2501 | that is just 3 points |
17:39.40 | CBG | JeffM: I want to know what the code above would make. |
17:39.43 | JeffM2501 | you need a mesh face |
17:39.47 | JeffM2501 | that goes with it |
17:39.51 | CBG | mesh |
17:39.52 | CBG | vertex -10 0 0 |
17:39.52 | CBG | vertex 10 0 0 |
17:39.52 | CBG | vertex 0 10 0 |
17:39.53 | CBG | face |
17:39.55 | CBG | vertices 0 1 2 |
17:39.58 | CBG | endface |
17:40.00 | CBG | end |
17:40.01 | JeffM2501 | that would make a triangle |
17:40.03 | CBG | ^ like that? |
17:40.04 | JeffM2501 | a single triangle |
17:40.05 | uso_w | vertex and face are half way clear, but what are normales for? to see what is inside and outside? |
17:40.17 | JeffM2501 | uso_w, lighting |
17:40.25 | JeffM2501 | and OO collisoons |
17:40.34 | JeffM2501 | yes that would make a flat triangle |
17:40.39 | CBG | 3d? |
17:40.41 | JeffM2501 | like a cut out of paper put in the groun |
17:40.45 | JeffM2501 | you have no Z |
17:40.49 | JeffM2501 | so it would be at Z0 |
17:40.50 | CBG | oh. ok |
17:40.54 | JeffM2501 | aka flat on the ground |
17:41.09 | CBG | what if I added another vertex bit? |
17:41.15 | JeffM2501 | bit? |
17:41.25 | JeffM2501 | you'd have to refrence it in the face |
17:41.28 | CBG | like vertex 0 10 10 or soemthing... |
17:41.41 | CBG | aww geez, mesh's are hard. lol |
17:41.42 | JeffM2501 | the verts by themselves don't do anything |
17:41.45 | JeffM2501 | it's the face |
17:41.58 | JeffM2501 | the face says "make a polygon using THESE verts" |
17:42.07 | CBG | kk - so How do I make it 3D? |
17:42.11 | JeffM2501 | since many faces share verts, the verts are only defined once. |
17:42.14 | JeffM2501 | it is 3d |
17:42.22 | JeffM2501 | just make it not be flat in Z |
17:42.28 | JeffM2501 | give the Z values some variation |
17:42.32 | CBG | whats Z? |
17:42.40 | JeffM2501 | the 3rd component of any vert |
17:42.47 | CBG | nah. ok :D |
17:42.47 | JeffM2501 | X Y Z |
17:42.49 | CBG | gotcha |
17:43.01 | CBG | X across, Y forward, Z verticle...? |
17:43.01 | uso_w | CBG: use more than one face to make a "3d" body |
17:43.11 | JeffM2501 | yeah |
17:43.18 | JeffM2501 | a single face is pointless usualy |
17:43.22 | *** join/#bzflag DarthValou (~none@lsn-boi-catv-c121-p065.vtx.ch) |
17:43.31 | CBG | so, a vertext is a point? |
17:43.32 | JeffM2501 | you use meshes to make arbitary shapes |
17:43.33 | JeffM2501 | yes |
17:43.35 | JeffM2501 | in 3space |
17:43.39 | CBG | ok. |
17:43.44 | JeffM2501 | a face is a polygon |
17:43.55 | JeffM2501 | think of it as a surface that connects up a series of verts |
17:44.00 | JeffM2501 | conenct the dot style |
17:44.01 | CBG | so I define the points with the vertex's, then whats the face and vertices for? |
17:44.19 | JeffM2501 | points by themseves do not define a surface |
17:44.21 | *** part/#bzflag DarthValou (~none@lsn-boi-catv-c121-p065.vtx.ch) |
17:44.24 | uso_w | to know which points to connect in what rder |
17:44.29 | JeffM2501 | you need a face that says how the connect tgether |
17:44.31 | uso_w | *order |
17:44.36 | CBG | ok... |
17:44.37 | JeffM2501 | yeah order is paramount |
17:44.41 | CBG | one minute |
17:44.49 | JeffM2501 | realy, I'd learn a modeler |
17:46.06 | uso_w | but now what does this have to do with lightning? do i need a normale if i have more than a triangle? |
17:46.07 | CBG | Im on a Mac and I ahve no cash... |
17:46.15 | JeffM2501 | ohh hell yeah |
17:46.19 | uso_w | a normale of a triangle is well defined, isn't it? |
17:46.25 | JeffM2501 | CBG, blender |
17:46.26 | CBG | can you suggest a FREE MAC OS X modeller, JeffM |
17:46.30 | CBG | huh|? |
17:46.34 | JeffM2501 | uso_w no not realy |
17:46.51 | JeffM2501 | with garoud shading you can "tweaK' the normal to make the face look smothed |
17:46.57 | JeffM2501 | you can have a normal per vertex |
17:47.04 | JeffM2501 | this is how round things are made smooth |
17:47.10 | JeffM2501 | blender |
17:47.11 | JeffM2501 | blender |
17:47.13 | JeffM2501 | blender |
17:47.28 | JeffM2501 | uso_w, I'd learn a bit about models :) |
17:47.35 | uso_w | have started it yesterday, lokks horrible complex ;) |
17:47.39 | JeffM2501 | it is |
17:47.42 | CBG | so guys, http://pastebin.ca/8786 |
17:47.45 | JeffM2501 | it's very powerfull |
17:47.50 | CBG | that would be the points for a cube... right? |
17:48.03 | *** join/#bzflag Chikorita (~462008fc@rw08.de) |
17:48.07 | JeffM2501 | looks about right |
17:48.12 | JeffM2501 | then you need 6 faces |
17:48.20 | CBG | aww god. |
17:48.33 | JeffM2501 | this is why noone makes em by hand |
17:48.33 | CBG | ok, so one face would be something like: |
17:48.46 | uso_w | btw, modeltool does not build on linux if you have a separate build directory |
17:48.47 | CBG | face |
17:48.47 | CBG | vertices 0 1 2 3 |
17:48.48 | CBG | endface |
17:48.52 | JeffM2501 | yeah |
17:48.59 | JeffM2501 | that's a quad |
17:49.12 | CBG | so itw wrong? |
17:49.25 | CBG | *it's |
17:49.31 | JeffM2501 | nope |
17:49.32 | JeffM2501 | it's fine |
17:49.36 | JeffM2501 | it's just called a quad |
17:49.41 | JeffM2501 | cus it has 4 sides |
17:49.47 | JeffM2501 | quads are common |
17:49.48 | uso_w | faces could be 3d or do they need to be 2d? |
17:49.50 | CBG | so, i need 6 of those...? |
17:49.55 | JeffM2501 | all faces are 3d |
17:50.02 | JeffM2501 | 2d is a subset of 3d |
17:50.15 | JeffM2501 | yes CBG, you need one for each side |
17:50.20 | JeffM2501 | and give em normals |
17:50.25 | CBG | ok. |
17:50.26 | JeffM2501 | pointing to the "outside" |
17:50.30 | CBG | huh? |
17:50.32 | uso_w | yes, but question was: are they limited to 2d ... but is answerd now |
17:50.34 | CBG | how do I do that? |
17:50.47 | JeffM2501 | uso_w, all polygons must be planar |
17:51.02 | JeffM2501 | CBG, realy I'd read up on modeling and 3d math |
17:51.12 | JeffM2501 | a normal is a vector that points "OUT" of the surface of the face |
17:51.32 | JeffM2501 | uso_w, and convex |
17:51.34 | CBG | I have to do it by hand, there is not a Mac map builder... |
17:51.37 | uso_w | ah, sorry, misunderstand you, i.e. all points have to be in one plane |
17:51.42 | JeffM2501 | yes |
17:51.49 | JeffM2501 | and concave |
17:51.59 | JeffM2501 | CBG, there isn't a map editor for any OS that does this |
17:52.05 | JeffM2501 | GET A MODELER |
17:52.10 | JeffM2501 | there are free ones |
17:52.16 | JeffM2501 | and read up on modeling |
17:52.19 | CBG | Can you suggest a free one for Macs? |
17:52.20 | JeffM2501 | learn the conepts |
17:52.24 | JeffM2501 | BLENDER |
17:52.26 | JeffM2501 | blender |
17:52.27 | JeffM2501 | Blender |
17:52.28 | uso_w | face must be concav, bodies of multiple faces also? |
17:52.30 | CBG | ok. :) |
17:52.32 | JeffM2501 | blenDER |
17:52.40 | JeffM2501 | CONVEX |
17:52.42 | CBG | not BLenDeR ? |
17:52.50 | JeffM2501 | concave == bad |
17:52.53 | JeffM2501 | for faces |
17:52.57 | JeffM2501 | that' the only rule |
17:52.59 | ToughShooter | JeffM2501: modeltool doesn't compile on 10.3 |
17:52.59 | uso_w | convex i meant |
17:53.07 | JeffM2501 | concave objects are fine |
17:53.27 | uso_w | ok |
17:53.30 | JeffM2501 | ToughShooter, I know, I send brlcad some questions on it |
17:53.40 | *** join/#bzflag Carnage_School (~d894f65a@rw08.de) |
17:53.43 | JeffM2501 | some of the headers are out of order I think |
17:54.03 | JeffM2501 | uso_w the more compelex the object is, the more inside and ouside points you need for OO to work right tho |
17:54.06 | CBG | wow. BLENDER looks rather complicated... |
17:54.10 | ToughShooter | JeffM2501: Just wanted to remind you |
17:54.11 | JeffM2501 | it is |
17:54.13 | CBG | are you sure I can't just code by hand? |
17:54.15 | JeffM2501 | it's very powerfull |
17:54.21 | JeffM2501 | you can, you'll just spend a forever doing it |
17:54.27 | uso_w | lol CBG .. i said it :) |
17:54.37 | JeffM2501 | or you will end up making very simple objects |
17:54.38 | CBG | said what? |
17:54.46 | JeffM2501 | like boxes |
17:55.13 | JeffM2501 | you gonna code up a 600 face tree by hand? |
17:55.18 | CBG | JeffM, I only saw the code for a mesh 5 mins ago and I already made a cube... :D |
17:55.19 | CBG | no... |
17:55.24 | JeffM2501 | ok then have at it :) |
17:55.27 | JeffM2501 | cubes are easy |
17:55.31 | CBG | but I only wanna have a bit of fun... |
17:55.38 | JeffM2501 | how are you going to figure out where the verts go for more compelx objects? |
17:55.42 | JeffM2501 | make a vase |
17:55.50 | CBG | uso_w, you said "i said it" what did you say? |
17:55.58 | CBG | JeffM, lol. |
17:56.16 | CBG | Are there any trees on gu.de? |
17:56.18 | uso_w | the blender looks horrible complex |
17:56.22 | CBG | Are there any meshes there at all? |
17:56.32 | JeffM2501 | look at loumans map |
17:56.42 | CBG | the island jumping one? |
17:56.47 | JeffM2501 | any of em :) |
17:56.55 | CBG | maybe I dont want to make a map like that... |
17:57.05 | CBG | maybe I want to make maps like HEX-2...? |
17:57.11 | uso_w | gu.de? gamesunited.de? |
17:57.15 | CBG | yeah |
17:57.37 | uso_w | do you know where the scores there come from? |
17:57.58 | CBG | andI don't see how that Blender thing would make map code... |
17:58.00 | uso_w | they are much different from the ones on stats.bzflag.org |
17:58.14 | CBG | uso_w, the scores there are only for that server... |
17:58.36 | blast007 | CBG: Blender doesn't make the map code. You export the model from blender into a format the modeltool can convert |
17:58.50 | CBG | ooookay... :s |
17:58.54 | uso_w | but with the same formula? values are much higher on gu.de |
17:58.54 | blast007 | CBG: then you run it through the modeltool which turns it into a bzflag world file |
17:59.06 | CBG | uso_w, i dunno. |
17:59.36 | CBG | blast007: oookay... but Is this moddler really gonna be any easier to learn than to make the mesh's by hand...? |
17:59.46 | CBG | *modeler |
17:59.52 | blast007 | heh, probably |
17:59.53 | uso_w | was only curious :) |
18:00.16 | uso_w | found me in bzflag.org top20 yesterday :) |
18:00.29 | CBG | Is Blender easy to learn? I don't have mush spare time... |
18:00.47 | blast007 | it's easier to see what the mesh looks like in real time then firing up bzfs and bzflag just to preview the map |
18:00.58 | spldart | It's NOT easy :( |
18:01.25 | CBG | but what about the learning curve...? |
18:02.16 | blast007 | Just sit down and try using it...read the documentation and some tutorials, etc |
18:02.19 | uso_w | flat :) |
18:02.40 | uso_w | i suppose the harder part is to get a geometrical understanding |
18:02.59 | blast007 | I can't say I'm very experienced with Blender, but it didn't take me long to start making simple objects |
18:03.14 | CBG | ok. ill give it a go. |
18:03.15 | blast007 | and I've never used a 3D Modeling program before |
18:03.21 | *** join/#bzflag CarnybeeJones (~d894f655@webchat.bzflag.bz) |
18:05.24 | *** join/#bzflag bzflagwiz_ (~wiz@12-217-171-34.client.mchsi.com) |
18:06.37 | jpa- | hm |
18:06.55 | jpa- | i can't remember a word :/ |
18:07.22 | jpa- | like, being nice and making people happy, a bit like friendly |
18:07.24 | spldart | I managed to make a snowcone on blender :/ |
18:07.49 | spldart | Which I guess would be great for a carnival map |
18:07.50 | spldart | heh |
18:08.01 | blast007 | :) |
18:08.30 | jpa- | hmph |
18:08.33 | jpa- | tell me the word |
18:11.23 | Thumper_ | brlcad: ping |
18:12.23 | Thumper_ | JeffM2501: ping |
18:13.40 | jpa- | Thumper_: pong |
18:14.01 | Thumper_ | %ERROR-pong from unexpected source... jpa- :E |
18:14.05 | jpa- | oops, sorry, you never pinger me :( |
18:14.22 | Thumper_ | well I don't need you... ;) |
18:14.50 | jpa- | ( |
18:15.11 | jpa- | i feel useless :/ |
18:15.22 | Thumper_ | unless you can fix brlcad's lock on cvs... for me |
18:15.30 | jpa- | you must be feeling great |
18:16.07 | uso_w | lock on cvs, oops |
18:16.22 | Thumper_ | cvs update: [18:09:04] waiting for brlcad's lock in /cvsroot/bzflag/bzflag/package/win32/src/bzfuinst |
18:16.34 | Thumper_ | trying to do 'cvs up -C -d' |
18:16.48 | JeffM2501 | Thumper_, pong |
18:17.07 | Thumper_ | JeffM2501: hi - is my cvs up -C -d ever going to finish? :) |
18:17.11 | uso_w | commit with an open comment editor ;) |
18:17.30 | Thumper_ | JeffM2501: or should I just kill it |
18:17.31 | JeffM2501 | what is it doing? |
18:17.39 | JeffM2501 | is it geting files? |
18:17.42 | Thumper_ | cvs update: [18:17:37] waiting for brlcad's lock in /cvsroot/bzflag/bzflag/package/win32/src/bzfuinst |
18:17.43 | *** part/#bzflag Carnage (~d894f655@webchat.bzflag.bz) |
18:17.44 | JeffM2501 | or jus siting there? |
18:17.54 | Thumper_ | repeats that every 30s |
18:18.02 | JeffM2501 | anon or ssh? |
18:18.08 | Thumper_ | anon |
18:18.17 | JeffM2501 | I'd kill it |
18:18.21 | Thumper_ | k |
18:18.25 | Thumper_ | dead |
18:18.27 | JeffM2501 | you probably got in the midle of it updateing or something |
18:18.36 | JeffM2501 | give it a bit and retry |
18:18.44 | Thumper_ | restarting ... same problem |
18:18.45 | Thumper_ | ok |
18:18.48 | Thumper_ | will wait |
18:18.50 | Thumper_ | and try to build as is |
18:18.51 | Thumper_ | :) |
18:18.59 | Thumper_ | after that fails I'll try it again |
18:19.09 | Thumper_ | thx |
18:19.32 | Thumper_ | I don't care about the w32 stuff anyway... as long as it can build w/o it |
18:19.33 | uso_w | isn't the anon cvs decouplet from the ssh access? |
18:19.34 | blast007 | I recall this from before...happened when the anon CVS synced during a commit on SSH iirc (or something like that) |
18:20.31 | uso_w | how often does the sync run? |
18:20.46 | blast007 | last I knew it was about every 5 or 6 hours |
18:21.05 | *** join/#bzflag Mr_Molez (~admin@ACCAA3E0.ipt.aol.com) |
18:21.25 | JeffM2501 | it depends on the phase of the moon |
18:24.09 | Thumper_ | ohwell build falls flat on its face - going back to 2.0.2 source tarball... |
18:24.50 | JeffM2501 | where does it die? |
18:25.40 | Thumper_ | make[2]: Entering directory `/home/bernt/projects/bzflag2.0/bzflag/src/c-ares' |
18:25.40 | Thumper_ | make[2]: *** No rule to make target `all'. Stop. |
18:27.23 | JeffM2501 | odd |
18:27.31 | JeffM2501 | let tupone know |
18:27.41 | Tupone | eek |
18:27.48 | JeffM2501 | see :) |
18:28.05 | JeffM2501 | my work is done |
18:28.13 | Tupone | have you autogen again? |
18:28.31 | *** join/#bzflag CBG (~CannonBal@cpc3-stme1-5-0-cust91.cdif.cable.ntl.com) |
18:29.22 | JeffM2501 | we see :) |
18:29.33 | Thumper_ | ? |
18:29.50 | JeffM2501 | did you run autogen |
18:30.06 | Thumper_ | not today. just ./configure - doing it again :) |
18:30.12 | Tupone | redo it |
18:30.25 | JeffM2501 | yeah you got the new ares stuff |
18:30.29 | JeffM2501 | you need to autogen for it |
18:30.33 | Thumper_ | ok |
18:31.00 | Thumper_ | ok better :) |
18:31.02 | Thumper_ | thx |
18:36.19 | jpa- | Thumper_: i could have told you to autogen.. if you only had asked for it |
18:36.58 | Thumper_ | jpa-: well if I knew what to ask for I would have fixed it myself. :) |
18:37.02 | ToughShooter | I hate ares...http://pastebin.com/267054 |
18:37.06 | JeffM2501 | if he had asked he would have known |
18:37.20 | jpa- | whoah! you people understood my joke! |
18:37.25 | jpa- | this is amazing ,) |
18:37.35 | JeffM2501 | first time for everything |
18:37.45 | jpa- | yup.. |
18:37.49 | CBG | lol |
18:38.00 | jpa- | joking without getting complaints from jeff in private afterwards |
18:38.18 | Thumper_ | give him a minute... |
18:38.23 | JeffM2501 | naw your cool :) |
18:38.41 | JeffM2501 | how can anyone be mad when DeadCanDance is playing? |
18:38.54 | jpa- | what is that? |
18:38.59 | JeffM2501 | a band |
18:39.15 | jpa- | and, shall we test if i can get you mad? :) |
18:39.27 | JeffM2501 | I'd recomend against it |
18:39.32 | JeffM2501 | the song ends soon :) |
18:39.33 | *** join/#bzflag Death-Barrel (~DeathBarr@adsl-70-240-102-172.dsl.hstntx.swbell.net) |
18:39.49 | JeffM2501 | no speakers? |
18:39.53 | JeffM2501 | how do you work? |
18:40.02 | Thumper_ | jpa-: Use some of that money you found on the floor in your room... |
18:40.12 | jpa- | for what? |
18:40.16 | Thumper_ | for speakers. |
18:40.24 | jpa- | i don't have a sound card |
18:40.30 | jpa- | or.. well, i do |
18:40.39 | jpa- | but it is used for some measuring thingie :P |
18:40.41 | JeffM2501 | how do you listen to music when you are ont he PC? |
18:40.51 | jpa- | i don't |
18:40.56 | JeffM2501 | why? |
18:41.05 | JeffM2501 | music is the spice of life |
18:41.05 | jpa- | because i do not have speakers |
18:41.18 | jpa- | for me it is chili |
18:41.23 | JeffM2501 | you are an electonics wiz, you should be able to bust some together |
18:41.31 | jpa- | oh well |
18:41.33 | jpa- | i would |
18:41.43 | jpa- | just run a cable from computer to stereo system |
18:41.48 | jpa- | but i'm too lazy for that |
18:41.54 | ToughShooter | Didn't you had an mp3 file on your website, jpa-? |
18:42.02 | jpa- | did i? |
18:42.06 | jpa- | i don't think so |
18:42.12 | ToughShooter | I downloaded it :-p |
18:42.30 | jpa- | jpa@box:~/public_html$ find | grep mp3 |
18:42.30 | jpa- | ./stuff/vilk.mp3 |
18:42.37 | jpa- | seems that i have one :D |
18:42.53 | ToughShooter | :D |
18:43.01 | *** join/#bzflag blast007_ (~blast007@198.150.76.4) |
18:43.11 | jpa- | that was actually the soundtrack for one demo :) |
18:43.30 | JeffM2501 | how can you be at school and not have music |
18:43.31 | ToughShooter | Finish looks so strange... |
18:43.39 | JeffM2501 | that has to be one booring uni |
18:43.49 | jpa- | i'm not in uni |
18:43.58 | jpa- | so no, it is not a booring uni |
18:44.03 | JeffM2501 | ok one booring HS |
18:44.06 | ToughShooter | I'm do even hear music when profs talk in university ;-) |
18:44.17 | ToughShooter | s/I'm/I |
18:44.19 | jpa- | no it is not even HS |
18:44.28 | JeffM2501 | what are you in then? |
18:44.33 | jpa- | we've been taught that we study at a upper secondary school |
18:44.45 | JeffM2501 | studdy to music |
18:44.47 | JeffM2501 | sets the beat |
18:44.53 | CBG | my school banned iPods, etc... |
18:45.06 | JeffM2501 | helps memorisation as well since you atach the ideas to the songs |
18:45.13 | CBG | and infact, anything that costs anything more than about 20pence... |
18:45.25 | JeffM2501 | luddite school |
18:45.33 | CBG | not that we pay any attection to the head... |
18:45.35 | JeffM2501 | well probably cus they were being used DURING lecture |
18:45.41 | CBG | I take my DS in everyday... |
18:46.00 | jpa- | and anyway, if i would listen to music, someone would decide the music i was listening to was bad and laugh at me :( |
18:46.13 | CBG | jpa- yeah... |
18:46.24 | JeffM2501 | so, laugh back at them :) |
18:46.38 | Tupone | ToughShooter: what OS ? |
18:46.56 | CBG | same here, I am pretty easy going when it comes to music, so if I had a good mix of all my faveourite songs on me, that would include some classical, jazz, soul, 60's, 70's 80's etc... |
18:46.59 | jpa- | JeffM2501: i'm not evil enough to do that |
18:47.13 | JeffM2501 | it's only evil if you point too |
18:47.24 | ToughShooter | Tupone: Mac OS X 10.3.8 build #7U16, PPC750 |
18:47.28 | CBG | certain kids would get a load of kicks if they knew I was listening to "A'int no sunshine"... |
18:47.35 | Tupone | don't be so specific :) |
18:48.18 | Tupone | /usr/include/arpa/nameser.h should define INDIR_MASK . No ? |
18:48.25 | ToughShooter | Hey, it was only one line, not a huge book |
18:48.49 | jpa- | ToughShooter: but it made you look like a guru.. |
18:49.00 | CBG | lol. |
18:49.57 | ToughShooter | jpa-: What's bad with that? :O |
18:50.04 | jpa- | nothing |
18:50.13 | jpa- | i didn't say there was something wrong |
18:50.14 | Tupone | try to put that define "#define INDIR_MASK NS_CMPRSFLGS" after '#include "ares_private..." |
18:50.16 | JeffM2501 | most people would say " a max" |
18:51.16 | ToughShooter | Tupone: There is no "INDIR_Mask" in namser.h |
18:51.42 | ToughShooter | Man, I am too stupid to type. It should be uppercase |
18:52.10 | uso_w | it's in nameser_compat.h here |
18:52.14 | Tupone | ^^^^^ see my statement above |
18:52.15 | CBG | Any domain name pricing Guru's here? Why are places charging so much for.bz domains? |
18:53.13 | CBG | as in over $20/yr... |
18:54.02 | JeffM2501 | Tupone, have you gone invisible again? |
18:54.03 | uso_w | much?? |
18:54.20 | JeffM2501 | Beleeze has there own rules for it |
18:54.21 | ToughShooter | Hmm, it's in "nameser_compat.h" like in uso_w's installation |
18:54.31 | CBG | uso_w a .com will cost about $8/year and .bz is nowhere near as desirable... |
18:54.41 | [dmp] | CBG: Because the "owner" of that domain decided it to be so |
18:54.55 | CBG | nnot a specific domain, but domains in general... |
18:55.20 | uso_w | .ch coasts about $30/yr iirc |
18:55.27 | CBG | I was gonna get a domain to do with bzflag, so I thought a .bz might be quite good and more likely to be available than the same .com |
18:55.37 | CBG | really? |
18:56.48 | uso_w | CBG: http://www.switch.ch/id/terms/ |
18:57.03 | ToughShooter | Tupone: Did you see my message? |
18:57.18 | [dmp] | CBG: i didnt talk about specific domains either |
18:57.25 | CBG | how many CHF's to a dollar? |
18:57.38 | uso_w | $1 = 1.20 CHF |
18:57.42 | Legoguy | I think brlcad died. cvs checkout: [18:57:28] waiting for brlcad's lock in /cvsroot/bzflag/bzflag/package/win32/src/bzfuinst |
18:57.43 | CBG | [dmp] you said the owner... noone owns the domains I am looking at.... :D |
18:57.53 | CBG | oh... wow. pricey. |
18:58.10 | jpa- | owner of the TLD he meant |
18:58.11 | Legoguy | STILL, after Thumper_ reported it some time ago... |
18:58.46 | blast007 | Legoguy: you have to wait for the next sync |
18:58.52 | [dmp] | CBG: well, there is someone that owns the tld domain. or rather administrate it. THEY can decide how expensive it is |
18:58.53 | blast007 | it will fix itself then |
18:59.12 | Legoguy | oh. the anon cvs just happened to check out in the middle of when brlcad was doing something? |
18:59.14 | [dmp] | CBG: all domains are administrated by someone, .bz too. |
18:59.17 | CBG | [dmp] yeah, and I was asking why they are charging $20... |
18:59.28 | blast007 | cuz then can :) |
18:59.38 | blast007 | they* |
18:59.40 | uso_w | so at least the cvs sync is not every 5 or 6 mins ;) |
18:59.54 | [dmp] | CBG: because the owner/administrator decided so |
18:59.56 | uso_w | more all hour or two or so ... |
18:59.59 | Legoguy | more like every hour or 3 |
19:00.05 | CBG | ok ok... |
19:00.22 | CBG | I'll just find a similar .com thats available... or maybe a .org... |
19:00.36 | [dmp] | CBG: http://www.belizenic.bz/about.php |
19:00.57 | Tupone | ToughShooter: thats the good place, only on linux nameser_compat is included by nameser.h |
19:01.10 | Tupone | is not for you in Mac? |
19:01.10 | blast007 | uso_w: they wouldn't do a sync every 5 minutes ;) |
19:01.22 | jpa- | CBG: .fi domains are 55e/year |
19:01.33 | CBG | whats an e? |
19:01.37 | [dmp] | CBG: .ag is 611 USD. |
19:01.44 | CBG | wow. |
19:01.48 | CBG | ok ok guys... |
19:01.49 | uso_w | blast007: someone said so ... |
19:01.53 | uso_w | was not me ;) |
19:01.54 | CBG | i get the picture... |
19:02.03 | [dmp] | CBG: and some domains got requirements that you need to be locally represented. (like .it) |
19:02.10 | blast007 | uso_w: I said 5 or 6 hours, not minutes |
19:02.38 | uso_w | opps, remembered that wrong |
19:02.42 | blast007 | :) |
19:02.55 | ToughShooter | Tupone "nameser.h" does _not_ include "nameser_compat.h", at least in my installation |
19:03.08 | uso_w | i probably would have read it as minutes :) |
19:05.12 | Tupone | try to include it after nameser.h then, in ares_expand_name.c |
19:06.08 | Tupone | ToughShooter: can you pastebin your nameser.h ? |
19:06.26 | *** join/#bzflag TimRiker (~timr@TimRiker.active.supporter.pdpc) |
19:06.26 | *** mode/#bzflag [+o TimRiker] by ChanServ |
19:07.00 | ToughShooter | nameser.h is at http://pastebin.com/267067 |
19:09.00 | Tupone | ToughShooter: tried to include the nameser_compat.h ? |
19:09.19 | ToughShooter | Tupone: Yes, I'm running the compiler now |
19:09.25 | Tupone | ah ok |
19:10.13 | *** join/#bzflag CBG (~CannonBal@cpc3-stme1-5-0-cust91.cdif.cable.ntl.com) |
19:10.41 | ToughShooter | Tupone: Same error |
19:11.11 | uso_w | Tupone: the include of nameser_compat.h depends on BIND_4_COMPAT here, so it may disappear sometimes |
19:11.21 | Tupone | can you pastebin nameser_compat.h and the changed ares_expanded_name.c |
19:11.58 | ToughShooter | I changed this in ares_expand_name.c: http://pastebin.com/267072 |
19:12.42 | ToughShooter | "nameser_compat.h" http://pastebin.com/267073 |
19:13.46 | Tupone | :/ seems good . The same error you said :/ same file ? |
19:14.02 | Thumper_ | can multiple servers share password, groupdb, and banlist files? |
19:14.31 | *** join/#bzflag creeperz (Garren@host-40-145-230-24.midco.net) |
19:14.38 | ToughShooter | I think it is the same one. http://pastebin.com/267076 |
19:15.18 | Tupone | arba/nameser_compat.h |
19:15.21 | Tupone | :)) |
19:15.42 | Tupone | should be arpa |
19:15.45 | ToughShooter | Aww |
19:16.09 | ToughShooter | It's late :| |
19:16.38 | Tupone | same as my time |
19:17.16 | ToughShooter | I was already awake before 6 o'clock AM |
19:17.21 | Thumper_ | I assume shared banlist file would need manual reload on other servers using it when one server updates |
19:18.13 | jpa- | Thumper_: i somehow remember messing my files by doing that |
19:18.21 | Thumper_ | jpa-: hehe |
19:18.48 | DTRemenak | Thumper_: anything you're willing to set read-only is ok to share :) |
19:18.51 | ToughShooter | Tupone: It still fails but with another error in another file. :( http://pastebin.com/267079 |
19:19.00 | Thumper_ | DTRemenak: ok thx. :/ |
19:19.29 | DTRemenak | groupdb is, for instance |
19:19.57 | DTRemenak | there may have been code added to keep stuff synchronized between writes, I don't know |
19:19.58 | Thumper_ | yup but that is the least interesting of the bunch :) |
19:20.00 | Tupone | ares_gethostbyaddr.c << do the same things there |
19:20.23 | Thumper_ | I'd love to have a ban on one server apply to all my servers |
19:20.34 | Thumper_ | instead of applying it n times |
19:20.37 | Thumper_ | currently n=5 |
19:20.48 | DTRemenak | heh :) |
19:20.59 | jpa- | Thumper_: use a custom masterbanfile |
19:21.14 | jpa- | DTRemenak <3 |
19:21.31 | DTRemenak | for very large values of 3 |
19:21.34 | Thumper_ | there is only one masterban file though right? |
19:21.37 | uso_w | ToughShooter: is arpa/nameser_compat.h included in resolv.h in your installation? |
19:21.40 | ToughShooter | Tupone: It looks like "C_IN" is defined as "ns_c_in" in "nameser_compat.h" and "ns_c_in" is used in "nameser.h" |
19:21.48 | Thumper_ | so if I want the real masterban entries I need to duplicate those too |
19:21.48 | uso_w | so it may be better to include resolv.h in general |
19:21.53 | jpa- | gnith people |
19:22.13 | DTRemenak | Thumper_: if you have a webserver set up, you can use an apache instruction to merge the main masterban into it |
19:22.14 | blast007 | Thumper_: you could use a PHP script to merge your masterban and the regular masterban lists |
19:22.16 | ToughShooter | night jpa- |
19:23.21 | jpa- | DTRemenak, Thumper_: a server can support many masterban files |
19:23.21 | DTRemenak | <PROTECTED> |
19:23.21 | Tupone | ToughShooter: try to subs arpa/nameser.h with resolv.h |
19:23.50 | ToughShooter | uso_w: not that I saw |
19:23.50 | Thumper_ | ok |
19:23.51 | Thumper_ | thx |
19:23.51 | Thumper_ | night jpa- |
19:23.52 | jpa- | <3 |
19:23.53 | DTRemenak | I've thought about setting that up anyway, so I can copy/paste IPs from the log :) |
19:24.29 | uso_w | hmm, looks like another ifdef :) |
19:24.34 | Tupone | ToughShooter: did you changed ares_gethostbyaddr.c to include nameser_compat.h |
19:26.01 | ToughShooter | Tupone: I'm running the compiler... |
19:26.06 | Tupone | ok |
19:26.47 | Tupone | with resolv.h or nameser_compat.h ? |
19:27.46 | ToughShooter | resolv.h |
19:28.03 | *** join/#bzflag bzbot (brad2901@ACCB0696.ipt.aol.com) |
19:28.25 | ToughShooter | Failed: http://pastebin.com/267085 |
19:28.42 | *** join/#bzflag brad2901_ (brad2901@ACCB0696.ipt.aol.com) |
19:28.47 | Tupone | I'm asking just because I want to fix the source. Did you tried nameser_compat.h before ? |
19:29.05 | ToughShooter | No, I'll do it now |
19:29.23 | Tupone | without resolv.h and with nameser.h |
19:29.29 | ToughShooter | yes |
19:30.05 | ToughShooter | My hardware isn't the fastest :-/ |
19:30.11 | Tupone | ok, np |
19:30.46 | ToughShooter | Perhaps I should exclude make distclean next run |
19:30.55 | Tupone | aww |
19:31.02 | Tupone | I never do it |
19:31.50 | uso_w | the dependencies should do their job ;) |
19:31.50 | ToughShooter | :O |
19:32.22 | cosmos | http://my.bzflag.org/bb/viewtopic.php?t=2432 |
19:32.30 | ToughShooter | Failed with "arpa/nameser_compat.h": http://pastebin.com/267087 |
19:33.42 | Tupone | sure you changed ares_gethostbyaddr.c ? |
19:33.45 | CBG | JeffM2501: to sue pybzedit it says I need wxPython (http://sourceforge.net/project/showfiles.php?group_id=10718&package_id=10559&release_id=313330) which one should I download??? |
19:33.49 | CBG | *use |
19:34.16 | ToughShooter | ~cosmos++ |
19:34.26 | JeffM2501 | CBG, dono |
19:34.29 | JeffM2501 | never used it on the mac |
19:34.35 | JeffM2501 | I'd ask the pybzedit guys |
19:34.41 | ToughShooter | I saw it previously on the board, too and was very angry |
19:34.45 | JeffM2501 | I see ac ouple OSX packages in there |
19:34.46 | CBG | aww god. where do I ask them? |
19:34.51 | JeffM2501 | on that SF site |
19:34.55 | CBG | ok... |
19:34.57 | JeffM2501 | none of us here made the thing |
19:35.19 | JeffM2501 | tho, if it was me I'd think I'd use |
19:35.19 | JeffM2501 | http://prdownloads.sourceforge.net/wxpython/wxPython2.5-osx-ansi-2.5.4.1-panther-py2.3.dmg?download |
19:35.38 | JeffM2501 | your on 10.3 right? |
19:35.42 | CBG | ywah |
19:35.45 | CBG | *ywah |
19:35.49 | CBG | ahhhh *yeah. lol |
19:36.01 | CBG | ok. thanks. |
19:36.01 | JeffM2501 | you keep bring god into it :) |
19:36.10 | ToughShooter | Tupone: You're right, it was "ares_gethostbyname.c" :( |
19:36.15 | CBG | god?? |
19:36.18 | Tupone | ok |
19:36.25 | Tupone | don't distclean |
19:36.26 | JeffM2501 | old name for cristian god |
19:36.32 | JeffM2501 | yaewah or something liek that |
19:36.36 | CBG | why would I? I'm agnostic. |
19:36.43 | CBG | huh? lol |
19:36.54 | JeffM2501 | your mispelling of yeah kinda looked like it |
19:36.59 | JeffM2501 | weak joke |
19:37.19 | CBG | yeah... :D lol |
19:39.06 | ToughShooter | Failed again. Error: http://pastebin.com/267091 ares_gethostbyaddr.c: http://pastebin.com/267092 |
19:43.11 | ToughShooter | I'm trying to include nameser.h and nameser_compat.h |
19:43.34 | uso_w | yes, ns_c_in is defined in nameser.h |
19:43.50 | uso_w | somewhat obstinate this OSX :) |
19:44.34 | ToughShooter | ~x en de obstinate |
19:44.47 | ToughShooter | hmpf |
19:44.59 | spldart | yahweh |
19:45.06 | uso_w | hartnäckig |
19:45.07 | DTRemenak | יהוה |
19:45.17 | CBG | Random Inspiration: In a world with no walls of fences, there would be no need for Windows or Gates. |
19:45.46 | ToughShooter | uso_w: it seems so. I wonder if source code makes problems on freebsd as well |
19:46.05 | ToughShooter | It failed again with another error in the same file. http://pastebin.com/267098 |
19:46.13 | DTRemenak | ToughShooter: works fine on freebsd 4.10 |
19:46.38 | ToughShooter | DTRemenak: :\ |
19:47.23 | uso_w | it's again C_IN, same as before |
19:47.27 | JeffM2501 | does that make OSX, "partialy ajar" BSD? |
19:47.41 | uso_w | include nameser.h and nameser_compat.h |
19:47.46 | *** join/#bzflag mistake (~arot@213.61.128.90) |
19:48.18 | *** part/#bzflag mistake (~arot@213.61.128.90) |
19:48.18 | ToughShooter | They are already included: http://pastebin.com/267100 |
19:48.43 | uso_w | ToughShooter: isn't it another file ares_gethostbyname.c, ares_gethostbyaddr.c before |
19:49.08 | ToughShooter | uso_w: it is ares_gethostbyaddr.c |
19:49.24 | *** join/#bzflag LouMan (~18b44630@webchat.bzflag.bz) |
19:49.49 | ToughShooter | JeffM2501: Mac OS X uses some parts of FreeBSD |
19:49.54 | JeffM2501 | I know |
19:49.58 | JeffM2501 | hence the joke |
19:50.14 | ToughShooter | Didn't got it was one. |
19:50.21 | JeffM2501 | oh |
19:50.22 | JeffM2501 | heh |
19:50.26 | JeffM2501 | it was |
19:50.38 | cosmos | <rael_> its truly a shame that OS X stole its code and innovation from Linux |
19:50.39 | ToughShooter | ..but I like jpa-'s |
19:50.40 | JeffM2501 | sadly OSX is not free |
19:50.45 | JeffM2501 | tiger is gonna set me back some :( |
19:51.26 | ToughShooter | cosmos: FreeBSD is not Linux, IIRC |
19:51.27 | CBG | OSX is not free, but it does kick some serious as... ;) |
19:51.39 | cosmos | tough im pasting what somene else said |
19:51.43 | JeffM2501 | one modern hardware it's decently stable |
19:51.45 | cosmos | its a bsd/mach base |
19:51.58 | JeffM2501 | on older hardware |
19:52.00 | JeffM2501 | not so much |
19:52.03 | CBG | decently stable? |
19:52.07 | JeffM2501 | yeah |
19:52.08 | CBG | It's amazing... |
19:52.14 | JeffM2501 | no it's decently stable |
19:52.15 | JeffM2501 | :) |
19:52.21 | JeffM2501 | how many OSs have you used? |
19:52.33 | CBG | far better than ME or whatever is the latest crap windows is diching out |
19:52.41 | JeffM2501 | umm ME is dead |
19:52.44 | JeffM2501 | way dead |
19:52.47 | CBG | whatever... |
19:52.49 | DTRemenak | I shot it |
19:52.49 | JeffM2501 | ME was even a joke to MS |
19:52.52 | DTRemenak | multiple times |
19:52.53 | JeffM2501 | so you've never use XP then? |
19:52.55 | CBG | I forget what the latest one is... |
19:53.01 | JeffM2501 | that would be windows XP |
19:53.09 | CBG | yeah... used it, hated it. |
19:53.17 | CBG | only, my school forces me to use it... |
19:53.18 | CBG | Grrr. |
19:53.22 | JeffM2501 | did you hate it because it's not a mac? |
19:53.31 | CBG | No... |
19:53.35 | JeffM2501 | every OS has strong and weak points |
19:53.36 | ToughShooter | Tupone: Any ideas? Otherwise I would go sleeping. |
19:53.43 | CBG | I ahte it because IMHO it sucks... |
19:53.54 | CBG | I couldn't find XP's strong points.... lol |
19:53.58 | JeffM2501 | what ever floats your boat |
19:54.07 | JeffM2501 | wider range of hardware |
19:54.12 | JeffM2501 | ease of OS customisations |
19:54.19 | JeffM2501 | larger range of application support |
19:54.22 | JeffM2501 | more then 4 games |
19:54.24 | JeffM2501 | ;) |
19:54.27 | CBG | yada yada yada |
19:54.35 | JeffM2501 | OSX is purdy |
19:54.37 | JeffM2501 | I'll give it that |
19:54.43 | CBG | wtf is that sposed to mean? |
19:54.46 | JeffM2501 | it's hella better then OS9 |
19:54.59 | JeffM2501 | lack of 3d sound is a flaw I see |
19:55.01 | CBG | and even os9 was better than XP IMHO... |
19:55.08 | Tupone | ToughShooter: and <arpa/nameser.h> ???? |
19:55.15 | JeffM2501 | CBG, no, it realy wasn |
19:55.21 | JeffM2501 | 9 was unstable as hell |
19:55.25 | CBG | JeffM i said IMHO. |
19:55.30 | CBG | unstable, as in? |
19:55.34 | JeffM2501 | didn't even have real multitask |
19:55.37 | JeffM2501 | ask in crashed |
19:55.38 | JeffM2501 | a lot |
19:55.39 | CBG | it did... |
19:55.42 | uso_w | ToughShooter: it "should" find C_IN, as it is defined in your nameser_compat.h, isn't it? |
19:55.45 | JeffM2501 | extension confilcts up the wazoo |
19:55.50 | JeffM2501 | it did |
19:55.53 | CBG | it did multitask, it DIDNT crash lots... |
19:56.00 | CBG | ok, wait a minute |
19:56.00 | JeffM2501 | no it didn't do real multi |
19:56.05 | JeffM2501 | it did cooperative |
19:56.11 | JeffM2501 | any one app could kill the entire system |
19:56.11 | CBG | njust wait |
19:56.17 | CBG | shut up and wait a sec |
19:56.21 | JeffM2501 | do you even know how it worked? |
19:56.27 | ToughShooter | uso_w: it is defined in nameser_compat.h |
19:56.27 | JeffM2501 | just type your thing |
19:56.31 | JeffM2501 | why must I wait? |
19:56.35 | CBG | this is one thing a mac has never done, not even on MS Office: |
19:57.01 | Tupone | ToughShooter: you read my sentence? |
19:57.03 | JeffM2501 | ? |
19:57.06 | ToughShooter | Tupone: Just because something was defined in nameser_compat.h and used in nameser.h |
19:57.26 | Tupone | I think you replaced a line |
19:57.30 | CBG | When you have everytning in Verdana, why does Office change a whole paragraph to Times New Roman because you delelted a blank line above the paragraph...??? |
19:57.31 | Tupone | better add |
19:57.44 | JeffM2501 | umm my office dosn't do that |
19:57.51 | CBG | the one in school does. |
19:57.56 | JeffM2501 | ok so it has a bug |
19:57.59 | JeffM2501 | all software has bugs |
19:58.01 | CBG | not every time... but more than once... |
19:58.11 | JeffM2501 | how come my mini locks up when it goes to sleep? |
19:58.11 | CBG | it doesnt change my fecking font on OSX |
19:58.21 | CBG | how does it "lock Up"? |
19:58.22 | JeffM2501 | that's not the OS |
19:58.29 | JeffM2501 | that's the dev team for the office app |
19:58.29 | cosmos | we had IBM 3270 terminals in college. try word processing on those |
19:58.33 | CBG | whatd not the OS? |
19:58.36 | JeffM2501 | the OX office team is difrent |
19:58.39 | ToughShooter | OK, I really need to go sleeping now... night |
19:58.39 | JeffM2501 | your silly font bug |
19:58.47 | CBG | whats the OX team? |
19:58.57 | JeffM2501 | Office OSX |
19:59.04 | JeffM2501 | you know it's not the same codebase on each platform right? |
19:59.06 | CBG | no. i meant, it doesnt happen on the mac OS X version of Word... |
19:59.11 | JeffM2501 | sure |
19:59.12 | *** part/#bzflag ToughShooter (~ts@pD9EA6140.dip.t-dialin.net) |
19:59.13 | JeffM2501 | cus it's difrent code |
19:59.18 | JeffM2501 | probalby a difrent version even |
19:59.22 | CBG | my point still stands. |
19:59.30 | JeffM2501 | that one verion has a bug |
19:59.31 | JeffM2501 | and one dosn't |
19:59.32 | JeffM2501 | ok |
19:59.36 | CBG | Office on XP does stoopid stuff. |
19:59.38 | JeffM2501 | what's that say about the OS at all? |
19:59.44 | JeffM2501 | that is not the OS |
19:59.46 | CBG | It doesnt do that same thing on OFFICE ON MY MAC. |
19:59.59 | JeffM2501 | and I'm saying that's not the same code |
20:00.08 | JeffM2501 | dude do you even have a clue what you are saying |
20:00.12 | CBG | and im saying, i dont care what the fecking code is. |
20:00.15 | CBG | yes |
20:00.30 | *** join/#bzflag jorjao_beico_de_ (~c8dac003@webchat.bzflag.bz) |
20:00.30 | JeffM2501 | it's like saying OSX is better cus it has a blue background |
20:00.48 | CBG | my osx doesnt have a blue background... :o |
20:00.49 | JeffM2501 | tho standard zeallot repsonces are similar |
20:00.54 | JeffM2501 | so then it must suck |
20:01.04 | CBG | yeah... right... |
20:01.19 | CBG | my mac sucks because I ahve a pic of my cat on my decktop... |
20:01.22 | JeffM2501 | OSX can't CVS checkout a project from the desktup |
20:01.29 | CBG | please smash up every mac there ever was. |
20:01.37 | CBG | just dont smash up my cat... |
20:01.49 | JeffM2501 | CBG, you asume I hate OSX cus it has flaws? |
20:01.53 | JeffM2501 | all OSs have flaws |
20:01.55 | CBG | what? |
20:01.56 | spldart | Dude CBG.. Your being a bit of a fanboy and a bit rude :( |
20:01.58 | JeffM2501 | I own 3 macs |
20:02.17 | uso_w | yesterday languages, today os' .. what about e4ditors or shells ;) |
20:02.21 | CBG | spldart, JeffM is coming on all agressive like he's shagging Gates or something. |
20:02.25 | CIA-3 | BZFlag: 03atupone * 10bzflag/src/c-ares/ (ares_expand_name.c ares_gethostbyaddr.c): fix for nameser_compat.h not included in nameser.h (at least on MacOSX) |
20:02.34 | CBG | uso_w, save those for tomoro. |
20:02.36 | Mr_Molez | bash |
20:02.36 | JeffM2501 | no I was just saying OSX is an OS |
20:02.40 | spldart | He didn't say "shut up" |
20:02.42 | JeffM2501 | and it's decently stable |
20:02.50 | spldart | And he's always helping people |
20:02.50 | JeffM2501 | and XP is decently stable as well |
20:02.53 | CBG | OF COURSE OS X IS AN OS |
20:03.02 | CBG | how can an "OS" not be an "OS" |
20:03.02 | JeffM2501 | and Im not typing in all caps |
20:03.06 | spldart | So he has a preference. He's got alot of experience |
20:03.10 | JeffM2501 | your obviouysyy upset |
20:03.14 | JeffM2501 | so we'll drop it |
20:03.20 | CBG | hey look guys, my dog is actually not a dog. Its a librarian in disguise. |
20:03.31 | JeffM2501 | huh? |
20:03.34 | JeffM2501 | now your just ranting |
20:03.42 | JeffM2501 | just cus I didn't agree that OSX is amazing |
20:03.43 | CBG | im making you look stoopid. |
20:03.48 | JeffM2501 | no, no your not |
20:03.49 | CBG | thats why you want me to drop it. |
20:03.51 | CBG | but, ok. |
20:03.52 | *** join/#bzflag andyiii (~shess@138.9.25.77) |
20:03.58 | creeperz | ... |
20:03.59 | CBG | if you dont want me to make a fool out of you. |
20:04.04 | CBG | i understand. |
20:04.05 | JeffM2501 | how old are you man? |
20:04.13 | creeperz | CBG == cabbage? |
20:04.15 | JeffM2501 | if you want to do a throw down |
20:04.19 | JeffM2501 | I can do a trow down |
20:04.19 | CBG | itold yoo, im an 82 yeah old lesbian. |
20:04.23 | *** join/#bzflag Death_Barrel (~DeathBarr@adsl-70-240-102-172.dsl.hstntx.swbell.net) |
20:04.25 | JeffM2501 | no your 16 |
20:04.28 | JeffM2501 | and an idiot |
20:04.31 | CBG | then why ask? |
20:04.33 | cosmos | agreed. |
20:04.35 | DTRemenak | CBG: to me, you look like the fool right now...but hey, who am I to tell |
20:04.53 | CBG | DTRemenak - im not the one who says "An OS is an OS"... |
20:04.55 | JeffM2501 | just because we don't expound love for apple |
20:05.10 | creeperz | OS == orbital strike? |
20:05.10 | JeffM2501 | CBG, well you were comparing ofice suites |
20:05.11 | creeperz | :-) |
20:05.12 | JeffM2501 | not OSs |
20:05.18 | DTRemenak | CBG: maybe you should say that, 'cause it's true. They all have different advantages. |
20:05.19 | JeffM2501 | so I just had to be sure |
20:05.20 | spldart | I love my Apple..................II+ |
20:05.35 | CBG | JeffM, i said there is a bug in the office on xp, there isnt the same bug on office on osx.... |
20:05.43 | JeffM2501 | and I said, so what |
20:05.47 | JeffM2501 | that dosn't mean anything about the OS |
20:05.52 | JeffM2501 | you were saying the OS |
20:05.55 | JeffM2501 | was amazing |
20:06.07 | JeffM2501 | they are all true statements |
20:06.09 | CBG | I thinkg MacOS X is amazing |
20:06.12 | Mr_Molez | lets all just blame windows :| |
20:06.12 | CBG | its a free world |
20:06.14 | JeffM2501 | I'm sure you do |
20:06.22 | JeffM2501 | I'm sure you have an apple tatoo |
20:06.25 | CBG | i am entitled an opinion and to speak my mind. |
20:06.31 | JeffM2501 | I never said you weren't |
20:06.42 | CBG | then whats the fuss? |
20:06.50 | JeffM2501 | that's what I'm trying to figure out |
20:06.58 | JeffM2501 | shen you told me to shut up |
20:07.02 | JeffM2501 | and started typing in all caps |
20:07.08 | JeffM2501 | your upset |
20:07.12 | JeffM2501 | so we'll just leave it |
20:07.12 | CBG | i only used all caps once |
20:07.23 | CBG | because you said "Mac OS X is an OS".... |
20:07.27 | JeffM2501 | I'm soory I blasphened your religon of the apple |
20:07.39 | CBG | im sorry i made you look an idiot... |
20:07.45 | CBG | friends? |
20:07.47 | JeffM2501 | I'll go say 25 "moreMasters" and be done |
20:07.54 | JeffM2501 | ohh screw you dude |
20:08.12 | JeffM2501 | everyone here thinks your the idjjit |
20:08.25 | JeffM2501 | so just leave it at a misunderstanding |
20:08.25 | CBG | no thanks. ;) |
20:08.26 | DTRemenak | fergoodnessakesguys...enough already |
20:08.32 | JeffM2501 | since I've been using macs longer then you've been ALIVE |
20:08.48 | CBG | Who thinks I'm the "idjjit" ? |
20:08.53 | CBG | Raui |
20:08.53 | JeffM2501 | bye bye |
20:09.10 | CBG | Raise ya hands if you think im the "idjjit" |
20:09.14 | JeffM2501 | Elvis needs boats |
20:09.23 | DTRemenak | CBG: drop it. |
20:09.25 | cosmos | cbg: shut the f up. |
20:09.30 | spldart | w0rd |
20:09.51 | CBG | DTR, cosmos, *yawn* |
20:09.52 | CBG | I'm not seeing any hands raised.... |
20:10.03 | CBG | C'mon... raise your hands...! |
20:10.12 | *** mode/#bzflag [+o DTRemenak] by JeffM2501 |
20:10.16 | cosmos | ahh to be young again |
20:10.37 | CBG | Awwww. Noone will raise their hands? |
20:10.41 | CBG | And I so wanted to be the "idjjit". :( |
20:10.46 | *** kick/#bzflag [CBG!~DTRemenak@DHCP-170-84.caltech.edu] by DTRemenak (see this? this is my foot. it's almost as good as a hand, wouldn't you say?) |
20:10.55 | spldart | I got stained undies under my clothes dryer with more sense :( |
20:11.02 | *** join/#bzflag CBG (~CannonBal@cpc3-stme1-5-0-cust91.cdif.cable.ntl.com) |
20:12.54 | CBG | DTRemenak. lol. funny. |
20:14.50 | CBG | Next time ban me :) |
20:15.38 | DTRemenak | CBG: let's not have there be a next time, ok? :) |
20:15.50 | CBG | What did I actually do. |
20:15.56 | CBG | I dont see any rules... |
20:16.00 | CBG | So I cant have broken any. |
20:16.01 | DTRemenak | I told you to drop it, and you didn't. |
20:16.06 | JeffM2501 | you didn't stop when admins told you to |
20:16.18 | CBG | He wasnt an admina at the time. |
20:16.19 | JeffM2501 | there is a line when you go off topic |
20:16.26 | JeffM2501 | I told you to drop it |
20:16.29 | CBG | You were as bad as me Jeff. |
20:16.34 | CBG | lol. |
20:16.34 | JeffM2501 | don't play the rule game |
20:16.39 | CBG | Ooooh. |
20:16.41 | JeffM2501 | we try to be lose |
20:16.45 | CBG | Why not? |
20:16.46 | JeffM2501 | but if you want to play hardball |
20:16.50 | DTRemenak | CBG: JeffM2501 dropped it when I asked him to |
20:16.51 | JeffM2501 | then we will play hardball too |
20:16.51 | DTRemenak | you didn't |
20:17.04 | CBG | DTR, i dropped the OS X topic. |
20:17.06 | JeffM2501 | and you kept taunting |
20:17.11 | JeffM2501 | that was the problem |
20:17.23 | CBG | I just started with the whole "Am I a idjjit" thing. |
20:17.29 | JeffM2501 | yes |
20:17.38 | CBG | which was a different topic. |
20:17.41 | JeffM2501 | and that was the part where you crossed the line |
20:17.46 | CBG | I had already dropped the OS X thing. |
20:17.56 | CBG | I only asked who thought I was an idjjit.... |
20:19.00 | *** join/#bzflag CBG (~CannonBal@cpc3-stme1-5-0-cust91.cdif.cable.ntl.com) |
20:19.05 | spldart | damn :( |
20:19.15 | CBG | Sorry, i moved too far away from my door. |
20:19.21 | CBG | Yes spldart, IM BACK! |
20:19.32 | spldart | Don't you have a pimple to pop? |
20:19.43 | CBG | nah. i ahvent hit puberty yet. ;) |
20:19.47 | CBG | *havent |
20:21.03 | CBG | Anyway... Im trying to d/l "Numeric" for mac os x... |
20:21.15 | CBG | Anyone know the download site...? |
20:21.19 | JeffM2501 | google |
20:21.27 | JeffM2501 | worldbrain knows all |
20:21.37 | CBG | google cant find it |
20:21.46 | JeffM2501 | then it may not exist |
20:21.55 | DTRemenak | CBG: geez. http://www.google.com/search?hl=en&q=python+numeric&btnG=Google+Search |
20:22.04 | DTRemenak | it's the top one |
20:22.14 | *** mode/#bzflag [+R] by JeffM2501 |
20:22.26 | brad2901 | +R / |
20:22.27 | brad2901 | ? |
20:22.34 | JeffM2501 | yeah +R |
20:22.38 | JeffM2501 | if it works |
20:22.40 | brad2901 | what's that for? |
20:22.47 | JeffM2501 | for R'ness |
20:22.54 | brad2901 | err, ok.. |
20:23.03 | spldart | Rah Roh |
20:23.05 | JeffM2501 | don't you worry about it |
20:23.16 | brad2901 | fine |
20:23.25 | *** join/#bzflag LouMan (~18b44630@webchat.bzflag.bz) |
20:23.27 | JeffM2501 | +s is the one to worry about :) |
20:23.51 | *** part/#bzflag LouMan (~18b44630@webchat.bzflag.bz) |
20:24.36 | brad2901 | what does +S do? |
20:24.42 | JeffM2501 | it's secret |
20:24.49 | brad2901 | which means? |
20:24.57 | JeffM2501 | it's secret |
20:25.05 | brad2901 | ... |
20:25.37 | JeffM2501 | well that's what I means |
20:25.45 | brad2901 | ok :S |
20:25.54 | JeffM2501 | you run a channel don't ya? |
20:26.02 | JeffM2501 | didn't you read all your modes? |
20:26.25 | brad2901 | no |
20:26.29 | JeffM2501 | oh |
20:26.35 | JeffM2501 | why not? |
20:26.47 | brad2901 | is there a help command? |
20:27.08 | brad2901 | /mode help sure doesn't work |
20:27.19 | JeffM2501 | it's freenode specific |
20:27.26 | JeffM2501 | not client specific |
20:27.29 | brad2901 | oh |
20:27.42 | JeffM2501 | didn't you read the network useage and policys? |
20:27.49 | JeffM2501 | from the freenode website? |
20:27.57 | brad2901 | not really, i'll look now |
20:29.11 | brad2901 | +s = This channel will not appear on channel lists or WHO or WHOIS output unless you are on it. ? |
20:29.45 | JeffM2501 | hence it's secretness |
20:30.04 | brad2901 | ok |
20:45.27 | *** join/#bzflag LouMan (~18b44630@webchat.bzflag.bz) |
20:46.03 | *** mode/#bzflag [-R] by JeffM2501 |
20:50.51 | *** join/#bzflag bz5821 (~41ba0699@webchat.bzflag.bz) |
21:04.21 | *** part/#bzflag LouMan (~18b44630@webchat.bzflag.bz) |
21:05.28 | uso_w | is this a good name for a /set option: disableScoreBlinking ? |
21:06.25 | JeffM2501 | I like /set _stopTheMadness |
21:18.49 | uso_w | no veto ... will be interpreted as yes ;) |
21:28.40 | spldart | Going home cyah's |
21:28.42 | *** part/#bzflag spldart (~james@adsl-70-240-224-70.dsl.hstntx.swbell.net) |
21:28.59 | uso_w | where to put patches? into bzbb "Enhancements"? |
21:30.00 | *** join/#bzflag philb (~philb@fl-65-40-56-48.dyn.sprint-hsd.net) |
21:30.17 | uso_w | don't panic, it's only a one-liner ;) |
21:30.47 | Deadalot | I have a question on 2.0, map design.... |
21:31.25 | Deadalot | I need to put pyramids in place to make the laser beams stop. But I want them to be drive through and shoot through for other projectiles. Can I do it? |
21:31.36 | JeffM2501 | nope |
21:31.39 | JeffM2501 | it's all or none |
21:31.44 | Deadalot | bummer |
21:32.03 | Deadalot | Is there any other way to stop the lasers? |
21:32.16 | JeffM2501 | lazer is a shot like any other |
21:32.19 | JeffM2501 | it's not "special" |
21:33.07 | Deadalot | How can I make laser not bounce at all? |
21:33.27 | JeffM2501 | turn off rico for the map |
21:33.34 | JeffM2501 | but that stops all shots from rico as well |
21:33.43 | Deadalot | Hmmmmm |
21:33.58 | JeffM2501 | we don't have per shot type controlls |
21:34.04 | menotest | testing +r |
21:34.16 | JeffM2501 | I remeoved +r |
21:34.25 | JeffM2501 | a while ago :) |
21:34.32 | menotume | ahhh, didn't see :) |
21:34.34 | Deadalot | Ok, thanks JeffM |
21:34.45 | JeffM2501 | sure |
21:35.14 | uso_w | Deadalot: you can restrict shot length for the laser afaik, if this helps |
21:35.28 | Deadalot | I made a couple of pyramids that were drivethrough, but they become weapons in themselves. ;-) |
21:35.38 | Deadalot | How can I limit laser range? |
21:37.26 | Chestal | try "set _laserAdVel 10" or similar |
21:37.41 | Chestal | toying with the laser variables is a bit confusing |
21:39.20 | Deadalot | Is this stuff documented anywhere? (other than reading the code?) |
21:42.12 | orchid | ~rlart |
21:48.34 | cosmos | <PROTECTED> |
21:53.43 | *** join/#bzflag Mr_Molez (~admin@ACCAA3E0.ipt.aol.com) |
21:57.17 | *** join/#bzflag swizzcheez (~chatzilla@cpe-65-186-6-153.cinci.rr.com) |
21:58.36 | swizzcheez | I'm trying to cvs checkout bzflag, but it appears brlcad's got /cvsroot/bzflag/bzflag/package/win32/src/bzfuninst locked. Any way around that? |
22:00.45 | trepan | LouMan's first downloadable texture is a nice touch ;) |
22:09.21 | ndim | ibot: wth? |
22:09.22 | ibot | What The Hell is wth? |
22:26.36 | *** join/#bzflag spldart (~spldart@cpe-67-10-210-195.houston.res.rr.com) |
22:29.56 | Mr_Molez | <PROTECTED> |
22:43.43 | *** join/#bzflag bz8801 (~44a68a53@webchat.bzflag.bz) |
22:48.42 | *** join/#bzflag junk (~c0ceb4c8@webchat.bzflag.bz) |
22:49.26 | junk | I've got a quick question? What are the .bwc files in cache? Are they readable by some app? |
22:53.41 | wizart | I think they are readable by bzflag client |
22:53.59 | junk | Do you know what data they contain? |
22:54.19 | wizart | cached level data ? |
22:54.52 | junk | hmmm, ok, just getting a lot of them.. I guess they can be deleted? |
22:55.08 | *** join/#bzflag bzeagle (~eagle@va-purceville1c-125.chvlva.adelphia.net) |
22:55.16 | wizart | you couold delete them. But then you have to redownload the map once you enter the server again |
22:55.21 | JeffM2501 | they are the maps |
22:55.25 | wizart | and they are small |
22:55.27 | JeffM2501 | so that you don't have to download large maps more the once |
22:55.31 | junk | Ok, I got ya.. thanks! |
22:55.33 | bzeagle | hi |
22:55.38 | JeffM2501 | you can set the cache setings in game |
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23:33.28 | CIA-3 | BZFlag: 03jeffm2501 * 10BZFlagG3D/tools/mapedit/ (inc/world.h src/world.cpp): cleanups for warnings |
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23:56.33 | CIA-3 | BZFlag: 03jeffm2501 * 10BZFlagG3D/common/ (VC71/common.vcproj inc/chat.h src/chat.cpp): move move irc stuff into chat class |
23:57.25 | CIA-3 | BZFlag: 03jeffm2501 * 10BZFlagG3D/client/src/client.cpp: set some defaults |