00:00.02 | Sbgodin | We must do only local account. |
00:01.54 | *** join/#bzflag Havoc_ (~Havoc@MTL-ppp-150090.qc.sympatico.ca) |
00:02.18 | *** join/#bzflag MeierDiercks (~MeierDier@h000d93444438.ne.client2.attbi.com) |
00:04.48 | *** join/#bzflag blast007 (~blast007@dialup-4.159.50.173.Dial1.Chicago1.Level3.net) |
00:35.04 | *** join/#bzflag mmu_man (revol@ALyon-112-1-3-164.w81-49.abo.wanadoo.fr) |
00:35.23 | *** join/#bzflag a_monkey (~thechimp@user-0can32u.cable.mindspring.com) |
00:45.35 | *** join/#bzflag SportChick (~SportChic@ca-redbch-cuda1-c5b-b-192.stmnca.adelphia.net) |
00:48.18 | SportChick | for you sushi lovers, here's the latest sushi: http://www.twinkies.com/recipebox/index.asp?cmd=view&id=84 |
00:48.46 | wegstar | hehe |
00:48.58 | wegstar | very creative.. |
00:49.19 | dfgsdja | lol |
00:52.21 | *** join/#bzflag Daddo (~David@pool-151-197-225-110.phil.east.verizon.net) |
00:55.31 | Aribeth | now that is different |
01:26.15 | *** join/#bzflag a_monkey (~thechimp@user-0can32u.cable.mindspring.com) |
01:32.08 | *** join/#bzflag mtnbkr (~mtnbkr@c-67-172-38-239.client.comcast.net) |
01:37.40 | SportChick | HELP |
01:38.09 | wegstar | where is everybody... hmm |
01:39.51 | SportChick | they are all hiding from me |
01:41.38 | SportChick | I need a bzflag.org board admin |
01:46.58 | amathis | SportChick: do you know how to make ibot do math for you? |
01:47.25 | wegstar | ~add 5, 6 |
01:47.28 | wegstar | heh |
01:47.34 | DTRemenak | ~5 + 6 |
01:47.35 | ibot | 11 |
01:47.36 | wegstar | ~5+5 |
01:47.37 | ibot | 10 |
01:47.48 | wegstar | ~14^50 |
01:47.48 | ibot | 60 |
01:47.51 | wegstar | hmm |
01:47.55 | amathis | ah |
01:47.56 | amathis | cool |
01:48.25 | SportChick | amathis, I don't make it do math |
01:48.29 | SportChick | ~ibot++ |
01:48.51 | amathis | SportChick: :) |
01:49.14 | wegstar | SportChick: I guess people are just plain ignoring you... |
01:50.00 | MadJoker | cool bot where can i download it? heh |
01:50.11 | MadJoker | all i got are eggys |
01:50.27 | SportChick | wegstar: yeah, all but DTR |
01:50.33 | SportChick | but DTR rocks! |
01:50.37 | DTRemenak | heh |
01:50.39 | SportChick | ~dtremenak++ |
01:50.43 | wegstar | as always.. :) |
01:52.27 | SportChick | ~dtremenak++ |
01:52.35 | SportChick | ~dtremenak++ |
01:52.42 | wegstar | hehe |
01:52.56 | SportChick | ~dtremenak++ |
01:52.57 | wegstar | ~karma DTRemenak |
01:52.57 | ibot | dtremenak has karma of 56 |
01:53.08 | SportChick | ~dtremenak++ |
01:53.15 | SportChick | c'mon wegstar, make him blush |
01:53.26 | wegstar | ~dtremenak++ |
01:53.42 | wegstar | guess he ran away :) |
01:54.24 | wegstar | ahh.. there you are... |
01:54.25 | wegstar | ~dtremenak++ |
01:54.51 | SportChick | ~dtremenak++ |
01:54.58 | DTRemenak | eek |
01:58.46 | Pizbit | Dang |
01:59.03 | Pizbit | DTRemenak: Got the highest karma rating eh? |
01:59.20 | DTRemenak | ~karma DTRemenak |
01:59.20 | ibot | dtremenak has karma of 60 |
01:59.25 | DTRemenak | ~karma brlcad |
01:59.25 | ibot | brlcad has karma of 46 |
01:59.29 | DTRemenak | ~karma learner |
01:59.29 | ibot | learner has karma of 67 |
01:59.40 | DTRemenak | ~karma TimRiker |
01:59.40 | ibot | timriker has karma of -661 |
01:59.42 | DTRemenak | heh |
02:00.16 | Pizbit | heh |
02:02.15 | SportChick | ~karma Nidhoggr |
02:02.15 | ibot | nidhoggr has karma of 55 |
02:02.19 | SportChick | ~karma SportChick |
02:02.19 | ibot | sportchick has karma of 51 |
02:06.32 | *** join/#bzflag sgk284 (~stevek@AC8AFBA6.ipt.aol.com) |
02:06.47 | SportChick | ~sgk-- |
02:06.56 | SportChick | ~karma sgk |
02:06.56 | ibot | sgk has karma of -1 |
02:07.00 | SportChick | hehe |
02:07.05 | SportChick | ~karma sgk284 |
02:07.05 | ibot | sgk284 has karma of 28 |
02:07.18 | SportChick | sgk284: not bad for a relative newbie |
02:07.21 | sgk284 | hehe |
02:07.30 | sgk284 | why -- ? :( |
02:07.39 | Pizbit | Mine is 2 I believe. |
02:07.40 | sgk284 | 28 is a perfect number |
02:08.25 | amathis | ~karma amathis |
02:08.25 | ibot | amathis has karma of 13 |
02:08.30 | amathis | lucky number |
02:08.33 | sgk284 | lol |
02:08.43 | sgk284 | does anyone here know what a perfect number is? |
02:08.49 | Pizbit | 42 |
02:08.50 | sgk284 | i'll be impressed if its not a dev |
02:08.52 | sgk284 | :) |
02:09.25 | sgk284 | 1+2+4+7+14 =28 |
02:09.26 | sgk284 | http://en.wikipedia.org/wiki/Perfect_number |
02:09.29 | amathis | Pizbit: hahaha, no that is the answer to life. |
02:09.30 | sgk284 | anyway.... |
02:09.42 | sgk284 | SportChick, whats up? |
02:09.44 | Pizbit | amathis: How does that stop it from being the perfect number?:) |
02:09.48 | SportChick | 42 is the answer |
02:09.50 | sgk284 | 42 is the answer to the universe :) |
02:10.03 | SportChick | sgk284: trying to help nacho, but he seems to have gone mia |
02:10.07 | SportChick | and now... |
02:10.58 | sgk284 | did Nidhoggr loose his admin rights here? |
02:12.21 | sgk284 | ~weather kphl |
02:13.58 | sgk284 | ping Nidhoggr |
02:16.04 | sgk284 | anyone know if there is a filter.cxx to go along with the filter.txt in misc |
02:16.05 | sgk284 | ? |
02:16.16 | DTRemenak | sgk284, there is |
02:16.47 | DTRemenak | src/bzfs/Filter.cxx |
02:16.56 | sgk284 | oh wow heh |
02:17.01 | sgk284 | right under my nose |
02:17.14 | sgk284 | thaks |
02:17.15 | DTRemenak | :) |
02:17.17 | sgk284 | thanks* |
02:17.18 | DTRemenak | no problem |
02:26.58 | *** join/#bzflag Timpson (~TimpsonTe@68.95.101.6) |
02:29.33 | *** join/#bzflag wegstar (~foo@adsl-67-123-172-5.dsl.sntc01.pacbell.net) |
02:37.28 | *** join/#bzflag KTL (~KTL@kn-res.kuleuven.net) |
02:42.52 | *** part/#bzflag wegstar (~foo@adsl-67-123-172-5.dsl.sntc01.pacbell.net) |
02:45.24 | KTL | it's unusually quiet here |
02:46.46 | KTL | (am i banned???) |
02:46.48 | *** join/#bzflag wegstar (~foo@adsl-67-123-172-5.dsl.sntc01.pacbell.net) |
02:46.52 | *** join/#bzflag [shorty114] (~shorty114@shorty114.user) |
02:47.48 | sgk284 | KTL, nope |
02:48.01 | KTL | oef somebody :-) |
02:51.18 | brlcad | KTL: SDL framework check is for a Mac OS X -framework SDL |
02:51.30 | brlcad | you should have sdl-config |
02:51.36 | KTL | i have it |
02:53.47 | KTL | checking for Sleep... (cached) no |
02:53.47 | KTL | checking for WaitForSingleObject... (cached) no |
02:53.47 | KTL | checking for _stricmp... (cached) no |
02:53.47 | KTL | checking for _strnicmp... (cached) no |
02:53.47 | KTL | checking for _vsnprintf... (cached) no |
02:53.55 | KTL | mmm anything important? |
02:54.45 | *** join/#bzflag hansderagon (~asingleus@modemcable157.132-201-24.mc.videotron.ca) |
02:54.57 | hansderagon | Quick, how does one configure a joystick on 2.0? |
02:55.05 | hansderagon | None of the buttons would fire or jump. |
02:55.13 | hansderagon | And I find no options to configure my joystick! |
02:55.19 | wegstar | the /who *.staff.freenode does not work :( |
02:56.11 | *** join/#bzflag Pimpinella (~frank@p5082184F.dip0.t-ipconnect.de) |
03:00.20 | *** join/#bzflag purple_cow (~jupiter@navi.cs.colorado.edu) |
03:00.20 | *** mode/#bzflag [+o purple_cow] by irc.freenode.net |
03:06.29 | Timpson | does anyone know the actual year BZFlag was set up for PC,MAc ans so on??? |
03:06.44 | Timpson | as a pc game? |
03:06.56 | wegstar | ooops wrong window :( |
03:10.31 | *** join/#bzflag lan56 (lan56@h-68-165-20-196.lsanca54.dynamic.covad.net) |
03:12.00 | *** part/#bzflag wegstar (~foo@adsl-67-123-172-5.dsl.sntc01.pacbell.net) |
03:12.06 | KTL | turns out i press shift half the time to switch radar |
03:12.20 | KTL | and shift + left click doesn't fire anymore, it did before |
03:12.42 | KTL | firing get's disbled by pressing shift |
03:15.50 | sgk284 | ping Nidhoggr |
03:16.03 | sgk284 | hey lan56 |
03:20.34 | lan56 | hey sgk284 |
03:23.15 | sgk284 | how goes it? |
03:25.49 | lan56 | it's going quite fine, no complaints. how about you, my friend? |
03:26.53 | cods | KTL: why you need shift to switch radar ? |
03:27.03 | *** join/#bzflag wegstar (~Mozilla@adsl-67-123-172-5.dsl.sntc01.pacbell.net) |
03:28.54 | KTL | ah |
03:29.16 | sgk284 | i'm not doing too bad |
03:29.18 | KTL | euhm azerty keyboard, i use the left hand to switch radar with 123 |
03:29.32 | KTL | it is the combination of shift with & or é or " |
03:29.59 | cods | remap them to just &, é, " instead of 1, 2, 3 ! :) |
03:30.03 | KTL | but i solved it by mapping firing to left click AND left click + shift |
03:30.11 | KTL | é or " is not accepted |
03:30.21 | cods | then switch to a better keyboard than azerty ;) |
03:30.27 | sgk284 | trepan_away: rather then add one extra argument with a default value, you added a whole other function to achieve the same thing? :) |
03:30.31 | KTL | yes yes dvorak i know |
03:30.33 | KTL | :-) |
03:31.14 | KTL | I still want a good qwerty (querty? ) keyboard, something without these idiotic extra keys on top |
03:31.40 | cods | extra keys are good when you can remap them the way you want.. |
03:31.46 | *** join/#bzflag bryjen (~bryjen@2002:45a6:876a:0:0:0:0:1) |
03:32.32 | KTL | I don't like them because most of the time it are windows-specific little monsters |
03:33.16 | KTL | unusable by all other software except windows and some ugly software delivered by the "all in one" -pc |
03:33.27 | mtnbkr | the only moster is 'windows' |
03:33.43 | mtnbkr | whoops did I just say that outloud? |
03:33.43 | cods | well, my extra keys such as 'Web', 'Mail',.. are remapped to lunch some VNC or rdesktop for example |
03:33.47 | KTL | hihi |
03:33.57 | KTL | don't worry, it was "moster" you said :-) |
03:34.02 | cods | X Window just give access to them as extra F# keys |
03:34.11 | cods | then you do what you want with them |
03:34.31 | KTL | mmm and still... ok you probably mapped them to vim functions |
03:34.38 | cods | eek, no |
03:34.42 | mtnbkr | damn! I can not freaking type... I give up... |
03:34.44 | KTL | oeps |
03:34.46 | KTL | :-) |
03:34.56 | cods | with vim you only use a-z mostly |
03:35.07 | cods | using keys in other place in the keyboard are lost of time |
03:35.11 | KTL | some people here have to sleep :-) (and i stay emacs or xemacs :-) ) |
03:35.22 | cods | hmm, it's late, right :) |
03:35.32 | KTL | apt-get remove vim hehe |
03:35.35 | cods | viper mode is nice in emacs to have a nice VI emulation |
03:35.39 | Aribeth | vi |
03:36.05 | Aribeth | vi rocks |
03:36.09 | KTL | (http://bzflag.sourceforge.net/screenshots/bzkitty.jpg, found that one on bz site) |
03:36.14 | cods | anyway.. bye :) |
03:36.16 | KTL | bye |
03:36.19 | KTL | good night |
03:37.38 | lan56 | good night |
03:37.42 | CIA-3 | BZFlag: 03lan56 * 10bzflag/include/common.h: dev-c++ doesn't have xutility, and it uses std::max rather than plain old max |
03:37.55 | Timpson | you there? |
03:37.58 | wegstar | ha |
03:41.03 | brlcad | hm |
03:41.13 | bryjen | ho |
03:42.47 | wegstar | hum |
03:43.19 | *** join/#bzflag MeBigFatGuy (dave@balt-209-150-116-161.dynamic-dial.qis.net) |
03:43.42 | wegstar | hi |
03:58.36 | Nidhoggr | sgk284: pong. |
03:58.38 | Nidhoggr | just got home. |
03:58.55 | *** mode/#bzflag [+v Nidhoggr] by ChanServ |
03:59.08 | *** mode/#bzflag [+o Nidhoggr] by ChanServ |
04:07.17 | sgk284 | hey there |
04:09.09 | DTRemenak | that it is |
04:09.32 | sgk284 | uses gecko but seems real smooth, all day long i've been using it over firefox :) |
04:10.12 | DTRemenak | yeah. on gnome it's probably the best browser around :) |
04:10.30 | sgk284 | nod |
04:16.14 | *** join/#bzflag bryjen (~bryjen@2002:45a6:876a:0:0:0:0:1) |
04:16.59 | sgk284 | its good to see IPv6 being used:) |
04:17.27 | sgk284 | lol |
04:18.40 | bryjen | its ip6 tunneled in ip4. quite silly, as i think the ip4 anycast finds a gateway in korea to relay thru |
04:19.06 | sgk284 | heh |
04:19.16 | *** join/#bzflag Quol (~Quol@modemcable103.129-200-24.mc.videotron.ca) |
04:24.26 | lan56 | http://en.wikipedia.org/wiki/BZFlag <- added flags list |
04:24.45 | Nidhoggr | timpson's t-shirt design is pretty cool. |
04:29.25 | sgk284 | timpsons shirt is awesome |
04:29.49 | *** join/#bzflag lan56_ (lan56@h-68-165-20-196.lsanca54.dynamic.covad.net) |
04:35.32 | *** join/#bzflag nvz (~nvz@68.185.200.19) |
04:37.09 | nvz | .wc |
04:38.07 | *** part/#bzflag nvz (~nvz@68.185.200.19) |
04:46.26 | *** join/#bzflag lament (~lament@S010600110999ad06.vc.shawcable.net) |
04:51.45 | *** join/#bzflag bryjen (~bryjen@2002:45a6:876a:0:0:0:0:1) |
05:01.36 | Legoguy | bzflag 2.0 is now in portage!! |
05:02.19 | wegstar | ah :) |
05:02.38 | Legoguy | emerge -q sync should get you it ;) |
05:02.47 | Legoguy | night everyone |
05:07.13 | SportChick | ~dtremenak++ |
05:07.46 | *** part/#bzflag lament (~lament@S010600110999ad06.vc.shawcable.net) |
05:09.59 | *** mode/#bzflag [+o brlcad] by ChanServ |
05:18.47 | *** join/#bzflag lan56 (lan56@h-68-165-22-104.lsanca54.dynamic.covad.net) |
05:20.01 | lan56 | brlcad: thanks, in regards to the memo. it's nothing big though, but I apreciate it. |
05:21.21 | lan56 | "its nothing big though" in reference to the wiki |
05:25.02 | SportChick | Nidhoggr: yeah it is |
05:25.14 | *** join/#bzflag dakin (~david@rdbck-3973.palmer.mtaonline.net) |
05:25.19 | dakin | hello all |
05:27.39 | *** join/#bzflag a_monkey_busy (~thechimp@user-0can32u.cable.mindspring.com) |
05:29.12 | sgk284 | err i must be dumb or something... i cant get global registration to work on my private server |
05:29.23 | sgk284 | anything i need to do special? |
05:29.42 | sgk284 | can't really test what i need to test until this works :/ |
05:30.20 | bryjen | -public |
05:30.28 | sgk284 | heh |
05:31.13 | bryjen | really. iirc, that turns it on. there's no switch just for global reg. |
05:31.32 | orange | yeah, that's what I was told... private servers can't play with global regs.... yet :-) |
05:31.57 | sgk284 | :/ |
05:31.59 | sgk284 | k |
05:33.17 | *** part/#bzflag mtnbkr (~mtnbkr@c-67-172-38-239.client.comcast.net) |
05:42.29 | jpa- | morning |
05:44.13 | jpa- | morning, not nigth! |
05:45.31 | jpa- | my anoncvs bzadmin keeps crashing |
05:45.56 | brlcad | got a stack trace? |
05:47.22 | jpa- | nope |
05:47.29 | jpa- | happens randomly |
05:47.38 | jpa- | how do i get one? |
05:49.46 | *** join/#bzflag mmu_man (revol@ATuileries-117-1-3-216.w193-251.abo.wanadoo.fr) |
06:00.49 | *** join/#bzflag SC (~SportChic@ca-redbch-cuda1-c5b-b-192.stmnca.adelphia.net) |
06:06.15 | jpa- | hello trepan |
06:06.24 | *** join/#bzflag sgk284 (~stevek@AC8AFBA6.ipt.aol.com) |
06:06.43 | *** join/#bzflag m0nkey_poo (creeperz@host-157-143-230-24.midco.net) |
06:06.45 | jpa- | hello sgk284 who was supposed to go sleeping |
06:08.09 | sgk284 | lol i just realized my lab tomorrow morning was canceled so i came back on for a second round :) |
06:08.21 | jpa- | yeah right |
06:08.43 | sgk284 | heh |
06:09.41 | *** join/#bzflag N5 (~chatzilla@ip94.90.blca.blazenet.net) |
06:09.58 | trepan | sgk284: yup, new function, but cleaner |
06:10.17 | trepan | easier to find, harder to mess up :) |
06:10.33 | sgk284 | hehe |
06:11.32 | trepan | also notice how it made routing handleMsgCmd easier... |
06:11.49 | sgk284 | yea actually i was looking at that:) |
06:12.34 | trepan | good, cause there's probably bugs in there, second set of eyes is nice |
06:12.38 | trepan | ;) |
06:13.31 | sgk284 | i'm looking into this authentication stuff too... i think we should be able to whitelist by callsign, and nid would like it to read from bzbb. Problem is, the server bans before a callsign is ever received so I guess i'm seeing what needs to be moved around, think this is a failing effort? |
06:14.22 | sgk284 | ideally... client connects, sends callsign, server checks to see is callsign is in whitelisted group, if not then goes on to do regular banning stuff |
06:14.24 | trepan | hm, you'll have to wait for server auth. |
06:14.35 | sgk284 | s/is/if |
06:14.46 | trepan | the current ban mechanism is fairly clean, pick 'em off at the start |
06:14.56 | sgk284 | yea its nice in that respect:) |
06:15.05 | trepan | but i could see the utility in doing it your way |
06:15.15 | sgk284 | but otherwise, whitelisting dynamic IPs from a hostban is a pita |
06:15.23 | trepan | heh, was just gonna say that |
06:15.41 | trepan | (even had pita typed in :) |
06:15.48 | sgk284 | haha! |
06:16.31 | trepan | so do you actually let them play before they are verified? |
06:16.40 | sgk284 | nope |
06:16.53 | trepan | so what would you do? kick them if they try? |
06:17.08 | trepan | holdoff on the MsgAlive notification? |
06:17.37 | sgk284 | i guess it depends at what point you receive the callsign |
06:17.54 | sgk284 | i'd like it to check asap, which should mean they don't get to play |
06:18.19 | jpa- | then banned people could spam |
06:18.32 | jpa- | joined quit joined quit |
06:18.36 | sgk284 | hostban's are done (iirc) way after individual ip's and that seems to work fine |
06:19.16 | sgk284 | if you can hostban after you recieve a callsign, you should be able to do individual ips after the callsign too |
06:19.18 | trepan | sgk284: you get the callsign with the MsgEnter, iirc |
06:19.24 | sgk284 | oh.. |
06:19.32 | sgk284 | okay then scratch that |
06:19.34 | sgk284 | :) |
06:20.08 | trepan | na, it's still worth considering |
06:20.51 | sgk284 | the reason i'm bringing this up is because secretplace's current system just isn't very scalable, people log into a little php page that adds their names and ips to a file, and then a little patch i wrote for the server checks the whitelist, if we could just whitelist a callsign... well life would be good:) |
06:20.58 | sgk284 | so yea i'll keep looking into it |
06:21.24 | sgk284 | if there is a will there is a way ;) |
06:22.46 | jpa- | why not just requireidentify etc? (i'm not quite familiar with secretplace concept?" |
06:22.59 | sgk284 | we do |
06:23.18 | jpa- | ok, so what is the problem? |
06:23.26 | trepan | sgk284: i don't think it's required on 2.0 SP |
06:23.28 | sgk284 | but we have half of Texas banned, so we have to whitelist a few people including an admin, without a whitelist they dont get very far |
06:23.44 | trepan | sgk284: i see folks playing without '+' |
06:23.48 | sgk284 | trepan, hrmm that may be true, whether nid knows it or not:) |
06:24.06 | sgk284 | oh wait... |
06:24.06 | trepan | that being based on a visual inspection 20 seconds ago |
06:24.34 | sgk284 | the rule is that if the callsign is registered then you must use a password, those without +'s just aren't registered |
06:24.40 | Nidhoggr | I'm not restricting logins to registred. if person isn't registered and is in a banned IP range, they should get dropped. |
06:25.09 | sgk284 | there he is:) |
06:25.12 | Nidhoggr | if they are registered and not whitelisted and in banned range, they should get dropped. |
06:25.17 | Nidhoggr | I'm supposed to be in bed. :( |
06:25.59 | sgk284 | nid, only those registered need to identify right? if they aren't register they just play without a + |
06:26.06 | Nidhoggr | nod |
06:26.09 | sgk284 | okay |
06:26.34 | Nidhoggr | is there a function for ghosting if someone is using your callsign and not verified? |
06:26.37 | trepan | sgk284: if you set it up, all you'd have to do is add another group perm to setup the players |
06:26.51 | jpa- | "nod" must be the cutest word ever existed :) |
06:26.51 | trepan | that'd be nice |
06:27.17 | Nidhoggr | I got into the "nod" habit a few years ago. |
06:27.20 | Nidhoggr | hard to break |
06:27.20 | sgk284 | you mean just add another group perm like playerlist, ban, etc... |
06:27.22 | trepan | Nidhoggr: /ghost, but i don't think it works with global auth. |
06:27.33 | Nidhoggr | trepan, yeah... I don't think it does |
06:27.56 | trepan | hard to ghost someone who got your name, when the initial auth. is based on that name :) |
06:27.59 | Nidhoggr | I think an attempt to join a server with a valid global auth should kick existing same callsign. |
06:28.04 | sgk284 | trepan, but if the server bans the second it gets an ip, it never checks the perms, eitherway the banning process will need to be pushed back |
06:28.26 | trepan | sgk284: yup, that's a given |
06:28.33 | trepan | but only for those names with that perm |
06:28.36 | sgk284 | okay, just makign sure we're on the same page |
06:28.42 | sgk284 | trepan, right |
06:29.24 | sgk284 | so you said the earliest the server gets a callsign is on msgEnter, right? |
06:29.29 | trepan | yup |
06:29.55 | sgk284 | so all banning would have to be done after that, because you obviously cant check a callsign against a whitelist without the knowing callsign |
06:30.08 | trepan | yup |
06:30.12 | sgk284 | sounds good |
06:30.19 | sgk284 | dont think it'll be too bad |
06:30.28 | trepan | unless you break proto |
06:30.33 | sgk284 | :) |
06:30.37 | sgk284 | i would never ;) |
06:30.44 | sgk284 | lol |
06:31.20 | trepan | you may be able to do it in a backwards compatible fashion |
06:31.20 | jpa- | just remove ban stuff and put it back in the spawn-point |
06:31.57 | sgk284 | an interesting thing about callsign whitelisting is that say two players play from one ip, you can ban the ip and still let one player play while keeping the other banned (this actually was recently brought up on the secretplace mailing list) |
06:32.33 | sgk284 | trepan: i'd like to keep the changes to a minimal |
06:32.34 | trepan | bob can play, but younger brother steve gets ousted |
06:32.40 | sgk284 | :) |
06:32.48 | Nidhoggr | cuz steve needs a time out! |
06:32.49 | Nidhoggr | :) |
06:32.57 | sgk284 | yea a scenario like that happened with a father and daughter, remember nid? :) |
06:33.00 | *** join/#bzflag LPspiiii (griffith@cmb1-204.dial-up.arnes.si) |
06:33.03 | Nidhoggr | nod. |
06:33.04 | sgk284 | lol |
06:33.48 | trepan | it may be safe to just holdoff until MsgEnter, you want to make sure that no other messages have any effects before that one |
06:34.01 | Nidhoggr | ok.. really going to bed now. |
06:34.04 | Nidhoggr | good night, all. |
06:34.05 | sgk284 | okay |
06:34.09 | Nidhoggr | & |
06:34.09 | sgk284 | good night Nidhoggr |
06:34.39 | jpa- | night nidhoggr |
06:35.06 | sgk284 | trepan, the server can check on msgEnter, but before the clients are notified so noone would even notice and the banned player wont get to play |
06:35.07 | SportChick | gnight nidhoggr |
06:35.13 | sgk284 | hey SportChick |
06:35.35 | SportChick | hiya sgk |
06:35.39 | jpa- | hello sporty :) |
06:35.41 | trepan | you get the server string, then the player id, then send MsgEnter |
06:35.41 | trepan | the MsgEnter probably sets isPlaying() |
06:35.41 | trepan | which is used with realPlayer() |
06:35.42 | sgk284 | how goes it? |
06:36.30 | trepan | sgk284: ya, players aren't notified until the end of addPlayer() |
06:36.53 | sgk284 | thats good to hear, i think this wil work out well |
06:36.56 | sgk284 | will* |
06:37.08 | sgk284 | :) |
06:37.34 | trepan | it's probably safe to holdoff until then, but you still have to queue the MsgEnter response until you hear back from the auth server |
06:37.38 | trepan | auth stuff is probably only triggering on 'real' players right now |
06:37.45 | sgk284 | okay |
06:38.42 | trepan | and your queue stuff probably belongs in doStuffOnPlayer(), it's got similiar items already |
06:38.56 | trepan | or at least close to it :) |
06:39.07 | sgk284 | :) |
06:41.54 | trepan | sgk284: you'll end up having to break the ban notification mechanism |
06:42.16 | *** join/#bzflag blast007_away (~blast@dialup-4.159.8.125.Dial1.Chicago1.Level3.net) |
06:43.34 | trepan | a cheezy way around it would be to temporarily make the client active, send a msg, and then dump them |
06:44.00 | sgk284 | why would it break ban notification? |
06:44.23 | trepan | ban not. is done in the first response, the server string |
06:44.41 | sgk284 | oh... |
06:44.52 | trepan | acceptClient() |
06:44.57 | sgk284 | dont think that'll be too big a problem :) |
06:45.34 | sgk284 | probably do what you said:) |
06:46.17 | trepan | the client may not expect a MsgMessage at that time |
06:46.28 | trepan | it may still be trying to pickup the map, flags, etc... |
06:47.08 | sgk284 | the second the server gets the token from the client, it'll be checked |
06:47.21 | sgk284 | the server should get the token before it sends any map data or anything |
06:47.43 | trepan | ya, but does that current client know that? |
06:47.59 | trepan | will it be looking for a message before it gets the map, etc.. |
06:48.28 | sgk284 | hmm i'll have to look at it, but if not, we'll just hold on to the player until the client is ready for a message |
06:48.34 | trepan | that's a good place to start, try sending a message from inside addPlayer() before everything is setup |
06:48.34 | sgk284 | or break protocol |
06:48.51 | sgk284 | okay |
06:49.00 | sgk284 | aren't you in my timezone? |
06:49.10 | sgk284 | est |
06:49.14 | trepan | yup |
06:49.29 | trepan | hey, MsgReject will do nicely |
06:49.45 | trepan | glad i changed that to an arbitrary string :) |
06:49.50 | sgk284 | hehe |
06:49.56 | sgk284 | yea |
06:50.23 | sgk284 | okay well i'm gonna get to bed |
06:50.26 | sgk284 | thanks trepan |
06:50.31 | trepan | best of luck on it |
07:16.58 | SportChick | jpa-: ping |
07:18.46 | jpa- | pong |
07:20.26 | jpa- | SportChick: ping |
07:26.00 | SportChick | jpa-: never mind |
07:26.08 | SportChick | jpa-: harmless was causing a bit of havoc |
07:26.15 | SportChick | but he's gone now |
07:26.48 | jpa- | oh, ok |
07:37.41 | *** join/#bzflag TimRiker (~timr@TimRiker.active.supporter.pdpc) |
07:37.41 | *** mode/#bzflag [+o TimRiker] by ChanServ |
07:49.17 | *** join/#bzflag PrezKennedy (~Matthew@pcp035019pcs.aberdn01.md.comcast.net) |
07:50.38 | *** join/#bzflag t-s (~ts@pD9EA6730.dip.t-dialin.net) |
07:51.36 | wegstar | cyall |
07:51.40 | *** part/#bzflag wegstar (~Mozilla@adsl-67-123-172-5.dsl.sntc01.pacbell.net) |
08:11.25 | *** join/#bzflag Pizbit_ (~Pizbit@203-79-124-44.adsl.paradise.net.nz) |
08:43.14 | *** join/#bzflag JeffM2501 (~JeffM@Patlabor221.active.supporter.pdpc) |
08:46.26 | *** join/#bzflag Sporty (~SportChic@ca-redbch-cuda1-c5b-b-192.stmnca.adelphia.net) |
08:46.26 | *** join/#bzflag Thumper_sleeps (~bernt@CPE000102d0fe24-CM0012256ecbde.cpe.net.cable.rogers.com) |
08:47.35 | *** join/#bzflag Sbgodin (~Chris@sbgodin.dyndns.org) |
08:58.45 | Sbgodin | It's me or the server list has some problems ? |
09:01.44 | Sbgodin | On the former server, too :-/ |
09:06.07 | *** join/#bzflag Nidhoggr_ (mandrake@dragon.org) |
09:51.49 | theEnemy | xengarden is top of the list and i just got dropped off, and now it says "Error connecting to server". And I can't get into secretplace either. And now the listserver doesn't respond to me. It's almost like peopel want me to do work instead of playing games. |
09:51.57 | theEnemy | ;) |
09:54.24 | *** join/#bzflag Nidhoggr (mandrake@dragon.org) |
09:58.30 | *** join/#bzflag Hammet (admin@hammet.user) |
09:58.39 | *** part/#bzflag Hammet (admin@hammet.user) |
09:59.01 | theEnemy | ~bzflist |
11:06.59 | *** join/#bzflag evil-dna (~evil@d158.dhcp212-198-49.noos.fr) |
11:07.25 | evil-dna | anyone else had problems with bzflag 2.0 + r128 on linux? |
11:07.38 | Pizbit_ | What's r128? |
11:07.50 | evil-dna | the linux driver for rage128 cards |
11:07.56 | Pizbit | ah |
11:07.56 | evil-dna | im on 2.6 |
11:08.13 | evil-dna | it gives me a 't' assertion failed or something |
11:08.37 | evil-dna | basically bzflag runs for like 30 seconds and then dies |
11:10.35 | evil-dna | :( |
11:11.28 | Pizbit | I can only suggest disabling some fo the effects *shrug* |
11:11.38 | Pizbit | bbs |
11:11.43 | evil-dna | i tried |
11:12.00 | evil-dna | even with all the nex stuff disabled its still the same |
11:12.04 | evil-dna | xew* |
11:12.05 | evil-dna | new* |
11:13.57 | *** join/#bzflag Pizbit (~Pizbit@203-79-124-44.adsl.paradise.net.nz) |
11:16.12 | *** join/#bzflag [dmp] (~dennis@port151.ds1-aboes.adsl.cybercity.dk) |
11:26.35 | evil-dna | wb Pizbit |
11:26.52 | evil-dna | i tried to disable effects of cours |
11:26.55 | evil-dna | e* |
12:03.14 | jpa- | why cant people be a bit more expectable |
12:03.41 | jpa- | i moved river behind 100M and ocean back to my home, and now they are crashing my dsl again |
12:05.12 | jpa- | well, i should soon have two ports open on kapsi |
12:05.12 | jpa- | while, then again, i will soon run out of my monthly ~10GByte transfer limit |
12:12.51 | *** join/#bzflag |zongo| (~zongo@131.152.41.89) |
12:13.05 | *** join/#bzflag Pizbit_ (~Pizbit@203-79-124-44.adsl.paradise.net.nz) |
12:13.17 | *** join/#bzflag Birdie (~birdie@d54C34D0B.access.telenet.be) |
12:19.06 | *** join/#bzflag mmu_man (revol@ATuileries-117-1-3-216.w193-251.abo.wanadoo.fr) |
12:27.10 | *** join/#bzflag [dmp]_ (~dennis@port151.ds1-aboes.adsl.cybercity.dk) |
12:37.19 | *** join/#bzflag Crko (~muahahah@3ffe:80ee:26ba:0:0:0:0:1) |
12:53.58 | Sbgodin | jpa: I think you should :-) |
12:55.14 | TimRiker | ~bzflist |
13:28.49 | amathis | hi guys! |
13:34.00 | *** join/#bzflag MeierDiercks (~MeierDier@h000d93444438.ne.client2.attbi.com) |
13:42.07 | *** join/#bzflag t-s (~ts@pD9EA7696.dip.t-dialin.net) |
13:43.33 | *** join/#bzflag [dmp]_ (~dennis@port151.ds1-aboes.adsl.cybercity.dk) |
13:50.50 | *** join/#bzflag Tartaros (~icechat5@r2b100.chello.upc.cz) |
13:51.33 | |zongo| | ~bzflist |
13:53.15 | |zongo| | yo amathis :) |
14:08.08 | *** join/#bzflag blast007 (~blast007@198.150.76.4) |
14:10.15 | *** join/#bzflag bryjen (~bryjen@63.147.94.145) |
14:13.56 | *** join/#bzflag mother (~45f06abf@rw08.de) |
14:23.26 | *** join/#bzflag S1gn (~ngis@bzq-218-180-107.red.bezeqint.net) |
14:34.01 | *** join/#bzflag SportChick (~SportChic@ca-redbch-cuda1-c5b-b-192.stmnca.adelphia.net) |
14:39.18 | *** join/#bzflag a_monkey_busy (~thechimp@user-0can32u.cable.mindspring.com) |
14:41.18 | *** join/#bzflag ruskie (~ruskie@84.20.228.4) |
14:43.19 | *** join/#bzflag sommertimer3 (QF8Jxf8w@pool-70-23-17-157.ny325.east.verizon.net) |
14:43.29 | *** join/#bzflag blast007_ (xl-110@dialup-4.158.156.103.Dial1.Chicago1.Level3.net) |
14:48.18 | *** join/#bzflag ep (~ep@ip68-97-124-161.ok.ok.cox.net) |
14:48.42 | *** join/#bzflag DarthValou (~none@lsn-boi-catv-c114-p158.vtx.ch) |
14:48.59 | *** part/#bzflag DarthValou (~none@lsn-boi-catv-c114-p158.vtx.ch) |
14:54.03 | *** join/#bzflag t-s (~ts@pD9EA7696.dip.t-dialin.net) |
14:58.54 | *** join/#bzflag FunkySurd (~Funky@dns2.mahidol.ac.th) |
14:59.23 | FunkySurd | hey how do i add more maps to bzflag ? |
15:00.17 | FunkySurd | anyone help me ? |
15:01.34 | Sbgodin | Go to www.bzflag.org. |
15:01.47 | Sbgodin | And the forum or wiki |
15:02.03 | FunkySurd | ok.. and then ? |
15:03.27 | Nidhoggr | FunkySurd: are you trying to make a new map and want to know how, or do you have maps that you want to submit for others to use? |
15:04.11 | *** join/#bzflag JBdiGriz (~JBdiGriz@adsl-63-204-116-8.dsl.sndg02.pacbell.net) |
15:04.12 | *** mode/#bzflag [+o JBdiGriz] by ChanServ |
15:04.18 | Nidhoggr | hi JBdiGriz |
15:04.39 | FunkySurd | i want to know how to make new map |
15:04.55 | JBdiGriz | G'Morning Nidhoggr |
15:05.20 | Nidhoggr | what OS are you using, FunkySurd? windows? |
15:05.39 | FunkySurd | xp pro |
15:05.50 | Nidhoggr | http://www.bzflag.org/wiki/BZEditW32 |
15:05.59 | Nidhoggr | that should give you info on the editor. |
15:06.06 | FunkySurd | ok thx ;) |
15:06.16 | Nidhoggr | also... http://www.bzflag.org/wiki/BZEdit_20Tutorial |
15:08.19 | t-s | [x] I want BZEdit on Mac OS X... |
15:11.05 | Nidhoggr | :) |
15:11.10 | Nidhoggr | that would be nice. |
15:11.38 | Nidhoggr | someone was talking about a blender conversion/interface |
15:14.50 | *** join/#bzflag RedBaron2 (~d8ada652@rw08.de) |
15:16.08 | jpa- | trepan is doing it |
15:16.17 | Pimpinella | Nidhoggr: blender interface to bzedit? |
15:16.23 | jpa- | or there is modeltool already |
15:16.36 | jpa- | but native blender export is not ready yet |
15:17.06 | Pimpinella | modeltool works nice, but the obj export of blender drops much of the data |
15:17.29 | jpa- | yep |
15:17.32 | *** join/#bzflag Grumbler (~chatzilla@grumbler.bronze.supporter.pdpc) |
15:17.41 | jpa- | i still like kate the best :) |
15:17.51 | Nidhoggr | yeah, talking about it, not actually having it done. :) |
15:18.12 | Pimpinella | kate is nice |
15:22.26 | a_monkey_busy | is there a way to make an object invisible on radar? |
15:22.55 | a_monkey_busy | i have a gigatic object that takes up the whole world. |
15:23.08 | a_monkey_busy | and it's annoying, because now i can't see anything on radar |
15:23.28 | Nidhoggr | hi brlcad :) |
15:23.33 | brlcad | hi :) |
15:23.39 | Nidhoggr | that'd be cool... if I could get brlcad compiled. :) |
15:23.48 | a_monkey | anybody know how to do that? |
15:24.18 | Pimpinella | a_monkey: i don't think thatwill work... |
15:24.36 | Pimpinella | have you tried with enhanced radar? |
15:24.39 | *** join/#bzflag bz5020 (~d206c681@webchat.bzflag.bz) |
15:24.39 | brlcad | Nidhoggr: current cvs should now work much better |
15:24.47 | brlcad | or the 7.0.4 I just posted |
15:24.48 | Nidhoggr | ok. I'll try again. :) |
15:26.11 | Nidhoggr | drive carefully :) |
15:26.41 | Nidhoggr | saw something rather satisfying on the way to work this morning... |
15:27.02 | Nidhoggr | school bus stops, and has out it's stop sign. |
15:27.15 | Nidhoggr | the first car on the other side of the school bus is a cop. |
15:27.32 | Nidhoggr | the guy in front of me goes through the stop sign on the bus and the cop pulled him over. |
15:28.11 | Nidhoggr | I dont' know how many times a week I see people pass the busses with their stop signs out. |
15:28.49 | Grumbler | they should just mount those traffic cameras to the buses...... |
15:29.29 | *** join/#bzflag Birdie (~birdie@d54C34D0B.access.telenet.be) |
15:29.59 | Nidhoggr | I agree |
15:31.33 | Grumbler | Nidhoggr, does iptables create a log anywhere? |
15:31.36 | Nidhoggr | I hardly ever see cops on the road in the morning. I saw 5 this morning. |
15:31.43 | Nidhoggr | Grumbler: I'm not sure. |
15:32.06 | Grumbler | new donut shop open up......heh |
15:32.54 | Pimpinella | argh, almost 500M debian upgrades :( |
15:33.09 | Grumbler | him, they do have packet and byte counters |
15:33.15 | Grumbler | but they ahve to be enabled |
15:33.23 | Grumbler | have...that is |
15:33.32 | Grumbler | Pimpinella, for sarge? |
15:33.37 | Pimpinella | sid |
15:33.41 | Grumbler | ah |
15:35.41 | Grumbler | Nidhoggr, yep, you can use -v, and it will give byte and packet counts |
15:35.48 | Nidhoggr | cool |
15:36.08 | Grumbler | well, actually -L -v, but -v gives the counts |
15:36.21 | bryjen | you can add rules with log as the target/action |
15:36.35 | Grumbler | really, havent tried that |
15:37.08 | Grumbler | i just wanted to track the what rules were getting worked |
15:37.47 | Pimpinella | iptables-A INPUT -j LOG --log-prefix "text" |
15:37.52 | Pimpinella | iptables -A INPUT -j LOG --log-prefix "text" |
15:38.15 | bryjen | yeah, something like that. haven't even used it myself |
15:39.16 | Pimpinella | this would log anything that reaches this rule |
15:39.30 | Grumbler | can you DROP and LOG? |
15:39.37 | jpa- | yes |
15:39.44 | jpa- | log passes through |
15:39.45 | Grumbler | hmm |
15:39.50 | bryjen | you'd need a drop rule right after the log rule |
15:39.55 | jpa- | so first add log, and drop after that |
15:40.06 | Pimpinella | 2 rules, first log, then drop |
15:40.11 | Grumbler | ok |
15:41.15 | Grumbler | probably should have done this in the debian channel.......but I dont want to get beat up this early in the morning :) |
15:41.39 | Pimpinella | Grumbler: RTFM |
15:41.44 | Pimpinella | ;) |
15:42.00 | Grumbler | Washington, D.C. (IAD)Brussels, Belgium (BRU)$349 |
15:42.41 | Grumbler | not sure what i would need in belgium, but its not bad for a round trip |
15:43.02 | Pimpinella | visit Birdie |
15:43.27 | Birdie | belgium rules |
15:45.00 | Grumbler | !weather brussels belgium |
15:45.03 | guu | Grumbler: The current temperature in Brussels, Belgium is 32°F (4:20 PM CET on January 25, 2005). Conditions: Scattered Clouds. Humidity: 69%. Dew Point: 23°F. Pressure: 30.27 in (1025 hPa). Visibility: 7.0 miles (10.0 kilometers). UV: 0 out of 12 |
15:45.40 | Grumbler | hmm, cold, have to wait till they have a deal to Chile or New Zealand |
15:45.47 | Birdie | i know the weather isnt a thing you should go to belgium for it |
15:45.59 | Birdie | to warm for snow |
15:46.07 | Birdie | to cold to be a good warm country |
15:46.11 | Birdie | and to much rain:( |
15:46.19 | Grumbler | heh, so its basically beer. |
15:46.27 | Birdie | beer, thats a good choice |
15:46.36 | Birdie | we have much and good beer:) |
15:46.56 | Grumbler | any good castles left? |
15:47.08 | Birdie | the beer or a real castle? |
15:47.39 | Grumbler | well, a real castle........i figure i need to do something in between drinking |
15:47.58 | Birdie | sry my brain is to focused on beer;) |
15:48.03 | Birdie | a real one..hm |
15:48.03 | Grumbler | heh |
15:48.34 | Birdie | i dunno castles really if it isnt the beer.. |
15:48.41 | Birdie | we have some but dunno how old etc |
15:48.59 | Grumbler | heh, np, i could always jet over to Frankfurt and visit relatives |
15:49.22 | Grumbler | no which i have ever met |
15:49.33 | Grumbler | err, non of which i have ever met |
15:49.35 | Birdie | what are your interests, except castels and beer? |
15:49.43 | Grumbler | wine, women, song |
15:49.50 | Birdie | wine is ok:) |
15:50.07 | Birdie | the music..hm |
15:50.12 | Birdie | not that wonderfull good:) |
15:50.22 | Birdie | women, well, we have some nice ones:) |
15:50.50 | Grumbler | heh |
15:51.19 | *** join/#bzflag Martok (~det@pcp01327764pcs.chrstn01.pa.comcast.net) |
15:54.40 | *** join/#bzflag blast007 (~blast007@198.150.76.4) |
15:54.58 | Martok | Hey. |
15:55.25 | jpa- | hello |
15:55.39 | Martok | How's it going/ |
15:55.57 | Martok | Do you know of any projects that use the BZFlag engine? |
15:56.18 | jpa- | um? apart bzflag itself? |
15:56.28 | Martok | Yeah. |
15:56.29 | jpa- | no, i dont think there are any |
15:56.41 | jpa- | while bzflag servers themselves vary quite much |
15:56.55 | jpa- | like olympics obstacle racing server :) |
15:58.41 | bryjen | BZFlag doesn't really have an "engine". its not modular. |
15:59.00 | *** join/#bzflag Martok (~det@pcp01327764pcs.chrstn01.pa.comcast.net) |
15:59.19 | Martok | Hey, sorry about that. |
15:59.29 | bryjen | BZFlag doesn't really have an "engine". its not modular. |
15:59.37 | Grumbler | echo |
15:59.39 | Martok | Oh, ok. |
15:59.56 | Martok | Couldn't somebody make an engine from it though? |
16:00.15 | bryjen | anything is possible :) |
16:00.29 | Grumbler | .....and you may even get a pat on the back for it |
16:15.15 | Grumbler | !dice |
16:15.45 | Grumbler | grumble, grumble |
16:18.20 | bryjen | !dice 2d6 |
16:18.43 | bryjen | there's no fun in #bzflag :( |
16:18.54 | Grumbler | yep |
16:19.30 | Grumbler | ooka ooka |
16:19.33 | bryjen | probly from roulette abuse |
16:33.27 | *** join/#bzflag SportyGal (sportygali@67-21-174-30.stmnca.adelphia.net) |
16:37.49 | JBdiGriz | bryjen: We're serious around here |
16:40.39 | brlcad | ~whaleslap JBdiGriz while whistling Dixie |
16:40.41 | ibot | ACTION slaps JBdiGriz while whistling Dixie upside and over the head with one freakishly huge killer whale named hugh |
16:41.08 | bryjen | "...whistling Dixie upside and over the head..." |
16:41.10 | brlcad | "look away .. look away .. " |
16:41.30 | bryjen | who's Dixie, and why did you have ibot hurl her over hugh? |
16:42.15 | JBdiGriz | Winn Dixie is a dog |
16:42.24 | bryjen | no, its a supermarket. |
16:42.40 | JBdiGriz | It's a floor polish |
16:43.04 | bryjen | http://www.winndixie.com/ |
16:43.55 | JBdiGriz | http://www.imdb.com/title/tt0317132/?fr=c2l0ZT1kZnxteD0yMHxzZz0xfGxtPTIwMHx0dD1vbnxwbj0wfHE9V2lubiBEaXhpZXxodG1sPTF8bm09b24_;fc=1;ft=20 |
16:43.59 | JBdiGriz | Back atcha |
16:44.51 | Nidhoggr | grrrr bad bug in current cvs. |
16:45.24 | *** join/#bzflag TheRedBaron (~d8ada652@rw08.de) |
16:45.46 | Nidhoggr | you can't do /set _wingsJumpCount or _set tankSpeed because it says the variable don't exist... but it echos them to me in all lower case. |
16:45.51 | bryjen | Cleveland? |
16:46.46 | JBdiGriz | bryjen: You need to work on your obscure references |
16:47.20 | *** join/#bzflag gina (~gigi@160-59.240.81.adsl.skynet.be) |
16:47.58 | bryjen | The _Cleveland_ Indians? |
16:48.12 | Nidhoggr | ugh. |
16:48.13 | JBdiGriz | http://en.wikipedia.org/wiki/Dixie |
16:48.29 | bryjen | indian _batter_ |
16:48.35 | bryjen | baseball.. |
16:49.29 | Nidhoggr | <PROTECTED> |
16:49.36 | Nidhoggr | entered as _wingsJumpCount |
16:49.45 | brlcad | gonna need MBFG to degoo the pile |
16:50.07 | JBdiGriz | Where's MrAC when you need him? |
16:50.21 | brlcad | ~seen MrApathyCream |
16:50.23 | ibot | mrapathycream <dave@balt-209-150-116-193.dynamic-dial.qis.net> was last seen on IRC in channel #bzflag, 3d 11h 5m 50s ago, saying: 'poor guy running bz on dual zeons can't get it to work :)'. |
16:50.27 | Nidhoggr | is something new in the code converting input to all lower case? |
16:50.34 | brlcad | 3 days.. he must have slipped a reset :) |
16:50.41 | gina | ~seen dad |
16:50.42 | ibot | dad <dad@dialup-4.176.132.48.Dial1.Phoenix1.Level3.net> was last seen on IRC in channel #brlcad, 11d 11h 40s ago, saying: 'anyone around to answer a question?'. |
16:50.48 | JBdiGriz | and Nidhoggr continues to try to be serious |
16:51.12 | gina | i was around, dad |
16:51.22 | Nidhoggr | well, people on the server are starting their bonfires. |
16:51.36 | JBdiGriz | Have they got the tar and feathers yet? |
16:51.50 | ruskie | when will viper bzflag2 have some more ppl than 0 on? |
16:52.15 | bryjen | good grief who knew there were so many verses to Dixie. |
16:52.27 | Nidhoggr | they are heating them up. |
16:53.22 | JBdiGriz | Guess which side of the "War between the States" I had relatives on? |
16:53.38 | TheRedBaron | both? |
16:54.40 | bryjen | at least he didn't call it the "War of Northern Aggression" ;) |
16:55.11 | TheRedBaron | or "War of Southern Dissention" |
16:55.41 | bryjen | naw, the yankees just call it the civil war. |
16:56.22 | TheRedBaron | and the southerners call it that too |
16:56.39 | Thumper_ | ~bzflist |
16:56.39 | TheRedBaron | "northern aggression" is too much of a mouthful for them to pronounce ;) |
16:57.33 | bryjen | s/ban/bad |
16:57.43 | *** join/#bzflag baroness (~45f06abf@rw08.de) |
16:58.09 | TheRedBaron | bryjen: stop. your obscurity is making my head ache... :) |
17:00.07 | *** join/#bzflag Martok (~det@pcp01327764pcs.chrstn01.pa.comcast.net) |
17:00.32 | Martok | Hey, does anybody know any more non-commerical 3D multiplayer games for Linux? |
17:01.37 | ruskie | lol |
17:01.52 | Martok | Haha |
17:01.59 | ruskie | Martok, www.freshmeat.net and start searching... cc me if you find anything intersting |
17:02.04 | Martok | I'm actually watching DS9 right now. |
17:02.21 | Martok | And General Martok is talking. |
17:02.25 | ruskie | :)) |
17:02.43 | ruskie | smells a trekkie... ohh wait that's me :)) |
17:03.39 | Nidhoggr | good old negative reenforcement. |
17:03.45 | Nidhoggr | thanks bryjen |
17:03.48 | ruskie | Nidhoggr, you're talking??? last word from you was... 17:52:28 CET |
17:04.33 | *** join/#bzflag gina (~gigi@160-59.240.81.adsl.skynet.be) |
17:04.36 | Nidhoggr | ruskie, I've been talking. :) |
17:08.51 | Martok | Whoa, I've just discovered "MartokBot" on freshmeat. |
17:12.46 | *** join/#bzflag blast007__ (~blast007@198.150.76.4) |
17:13.24 | jpa- | made a physics drivers howto |
17:13.25 | jpa- | http://www.kapsi.fi/~jpa/stuff/bzw/physics.php |
17:15.01 | TheRedBaron | ~seen orchid |
17:15.05 | ibot | orchid is currently on #debian (1h 41m 49s) |
17:16.11 | blast007 | jpa-: cool, I'll have to play around with that later :) |
17:16.49 | bryjen | Nidhoggr: bug duplicated on current CVS. not present on origional 2.0.0 release. |
17:17.10 | Nidhoggr | anything obvious? |
17:17.22 | brlcad | jpa-: very nice |
17:17.24 | gina | ~seen god |
17:17.25 | ibot | god <~xenixgod@19-40.69-92-cpe.cableone.net> was last seen on IRC in channel #debian, 13d 18h 49m 37s ago, saying: 'err I am better than vader'. |
17:17.31 | gina | heh |
17:17.42 | gina | vader=father in dutch |
17:17.49 | Birdie | true;) |
17:17.53 | bryjen | trepan was working on filtering recently to prevent /lagstats and other server output from being altered |
17:17.58 | gina | i dont agree with his statement |
17:18.04 | TheRedBaron | so "Darth Vader" = ? |
17:18.05 | Nidhoggr | hm. |
17:18.32 | bryjen | !seen trepan |
17:18.33 | guu | bryjen: trepan was last seen here 10 hours, 28 minutes, and 0 seconds ago saying: <trepan> best of luck on it |
17:18.55 | bryjen | ahem. MadJoker ? |
17:19.15 | Birdie | that seen, is that on irc only or on bz servers to? |
17:19.23 | Nidhoggr | just irc |
17:19.34 | Birdie | thx |
17:19.42 | Nidhoggr | that would be cool, though. :) |
17:20.13 | bryjen | is MadJoker another bot? or just sending annoying bolded /msg'es? |
17:22.31 | Birdie | maybe some one can make that:) |
17:26.58 | *** join/#bzflag |zongo| (~zongo@80-218-159-77.dclient.hispeed.ch) |
17:29.16 | *** join/#bzflag LPspiiii (griffith@cmb1-204.dial-up.arnes.si) |
17:32.18 | Nidhoggr | hopefully trepan shows up and fixes his nasty bug :) |
17:32.32 | gina | !seen birdie |
17:32.33 | guu | gina: birdie was last seen here 10 minutes and 0 seconds ago saying: <Birdie> maybe some one can make that:) |
17:33.00 | Birdie | wow 10 minutes and 0 seconds, nice timing |
17:33.25 | *** join/#bzflag JeffM2501 (~JeffM@Patlabor221.active.supporter.pdpc) |
17:34.06 | gina | !seen birdie |
17:34.07 | guu | gina: birdie was last seen here 1 minute and 6 seconds ago saying: <Birdie> wow 10 minutes and 0 seconds, nice timing |
17:34.55 | bryjen | ok, it makes it through to the server's output in the correct case... |
17:39.27 | *** join/#bzflag newbie_dont (~janko@dlh44.neoplus.adsl.tpnet.pl) |
17:40.07 | JeffM2501 | hmm and the guy who reges up "phallus maximus" wonders why the name was removed. |
17:40.22 | Nidhoggr | heh |
17:40.39 | JeffM2501 | even got a server op to ask if he could have the name back |
17:40.49 | Nidhoggr | :) |
17:41.10 | JeffM2501 | Told him to do it local only for his server. |
17:47.17 | bryjen | i think i've found it |
17:47.56 | bryjen | while ((pos < strlen(message)) && (TextUtils::isAlphanumeric(message[pos]))) { |
17:48.12 | bryjen | would that stop at the first space? |
17:49.12 | bryjen | that's what it used to be. now its = TextUtils::tolower(std::string(message)) which should do the whole string |
17:50.21 | blast007 | why the tolower? |
17:51.03 | bryjen | to factor out case in the later /command comparisions |
17:51.21 | blast007 | k |
17:51.23 | bryjen | the while loop converted 1 char at a time |
17:51.49 | blast007 | but aren't BZDB variables case sensitive? |
17:52.18 | blast007 | the first one, if it does really stop at the space, would have the var name untouched, only make the /set lowercase |
17:52.18 | bryjen | yeah, that's the problem. but you don't want the "/set" itself to be. |
17:52.30 | bryjen | yup |
17:53.06 | bryjen | the first one works. the second is after some "cleanup" ;) |
17:53.21 | Nidhoggr | :) |
17:53.57 | bryjen | admittedly, that bit does look alot cleaner now... |
17:54.59 | bryjen | are playernames on /kick and /ban case-insensitive? otherwise, they're probly broken too |
17:55.17 | Nidhoggr | they should be case-insensitive. |
17:55.51 | bryjen | yeah. simpler not having to type SoMeBigLuSeR :) |
17:57.00 | Nidhoggr | :) |
18:00.56 | *** part/#bzflag Martok (~det@pcp01327764pcs.chrstn01.pa.comcast.net) |
18:02.02 | *** join/#bzflag SC (~SportChic@ca-redbch-cuda1-c5b-b-192.stmnca.adelphia.net) |
18:07.31 | jpa- | hello sporty |
18:09.22 | Nidhoggr | sc the server is currently broken. you can't do /set commands. |
18:10.32 | Grumbler | Nidhoggr, so no more raining frogs :( |
18:10.44 | Nidhoggr | nope |
18:11.38 | JeffM2501 | wonder if anyone has made a server where it rains shots |
18:11.55 | JeffM2501 | or lasers |
18:13.57 | Nidhoggr | :) |
18:14.58 | Noodle-sensei | that'd be run :-D |
18:15.01 | Noodle-sensei | fun too |
18:16.26 | jpa- | i tried explosion1 |
18:16.32 | jpa- | people thought it was a cow |
18:18.01 | *** join/#bzflag Tupone (Tupone@adsl-84-222-139-176.tiscali.it) |
18:18.33 | jpa- | hello tupone |
18:18.38 | Tupone | hi |
18:20.21 | *** join/#bzflag MeBigFatGuy (dave@balt-209-150-116-214.dynamic-dial.qis.net) |
18:20.28 | Nidhoggr | hi MBFG |
18:20.39 | blast007 | heh |
18:25.38 | Grumbler | little early for mac to sign on isnt it |
18:25.49 | Grumbler | the sun is still up |
18:30.19 | *** join/#bzflag Timpson (~Dave@cdm-66-76-63-29.nacd.cox-internet.com) |
18:51.57 | *** join/#bzflag nvz (~nvz@68.185.200.19) |
18:52.49 | *** join/#bzflag Birdie (~birdie@d54C34D0B.access.telenet.be) |
18:56.51 | nvz | I noticed this issue on hepcat.tybox.net:5156, Debian 3.1 Sarge, kernel 2.4.29, with the bzflag 2.0.0.20050118 package from sid; when picking up a burrow flag my tank begins to zoom around at super fast speeds and the server auto kicks me. Other users on the server have said to have experienced this. I dont know yet if the level or server is to blame or bzflag as I have just got 2.0 setup last night |
18:57.36 | nvz | the message from server is something like "Autokick: moving too fast" |
18:59.31 | bryjen | is there a reason for lower-casing the message string instead of using case insensitive comparisions when looking for server /commands ? |
19:00.20 | nvz | in what world would case insensitive /commands be a good thing? |
19:01.48 | nvz | I can't imagine where I would want /kick and /Kick to not be seen as the same command |
19:01.57 | *** join/#bzflag t-s (~ts@pD9EA7696.dip.t-dialin.net) |
19:02.32 | bryjen | case insensitive means they are |
19:03.17 | nvz | oh I get the question |
19:03.36 | nvz | well hell its easier to make a string all lowercase than write complicated comparisons |
19:04.03 | bryjen | strncasecmp instead of strncmp |
19:04.24 | nvz | touche |
19:04.29 | *** join/#bzflag sgk284 (~stevek@AC8AFBA6.ipt.aol.com) |
19:04.33 | sgk284 | g' day |
19:05.11 | nvz | I used to program as a kid.. cause back then all you could do is spend 3 days punching machine codes if you wanted to play a game |
19:05.34 | nvz | I sort of lost interest as things got more complex |
19:07.06 | DTRemenak | bryjen, case insensitive comparisons sound better to me |
19:07.32 | bryjen | hmm. some commands are more than one word too. so my change that just tolower's the first word isn't enough. |
19:07.48 | bryjen | ei /flag show /poll kick |
19:07.51 | *** join/#bzflag Phonica (~reactosfa@cpc2-swin4-6-0-cust92.brhm.cable.ntl.com) |
19:08.27 | nvz | hmm. |
19:08.51 | bryjen | ah, search and replace time then |
19:09.05 | *** join/#bzflag Phonica (~reactosfa@cpc2-swin4-6-0-cust92.brhm.cable.ntl.com) |
19:09.08 | nvz | yee haw |
19:09.45 | nvz | I could also see if this glitch happens on the winders port |
19:11.23 | nvz | I noticed a setting for "Rain" though I havent yet figured out what it does. |
19:12.19 | nvz | I do know my TNT2 VantaLT that could run 1.10 with full gfx can barely handle 2.0 with the very lowest |
19:12.51 | nvz | but after I set it up on this box last night.. I seen all the curves and transparency and animation that has been added |
19:14.26 | Grumbler | nvz, rain, on the client side, just turns the rendering on/off for rain...snow...frogs.....bubbles...etc |
19:14.52 | nvz | I figured that.. though I havent seen it.. does it require the level designers input? |
19:15.02 | Grumbler | some servers dont have rain on, |
19:15.16 | creeperz | or snow or frogs |
19:15.23 | nvz | when enabled is the weather random or preset? |
19:15.31 | nvz | frogs .. tee hee hee |
19:15.40 | Grumbler | map makers can add rain in the options section of the map, but for the most part its a server control option |
19:15.47 | creeperz | there is an option to make it rain frogs :-P |
19:16.05 | nvz | can you shoot the frogs? |
19:16.07 | nvz | :) |
19:16.11 | bryjen | it can rain anything. you specify a texture |
19:16.19 | Grumbler | i havent noticed if it clouds over during a rain effect |
19:16.20 | bryjen | no, rain is just decoration |
19:16.32 | *** join/#bzflag TimRiker (~timr@TimRiker.active.supporter.pdpc) |
19:16.32 | *** mode/#bzflag [+o TimRiker] by ChanServ |
19:16.35 | creeperz | does the client automatically download the new texture? |
19:16.36 | nvz | like the show treads thing |
19:16.53 | nvz | which is cool, but I dont like it with a transparent panel much |
19:17.02 | bryjen | Grumbler: no, but you can tinit the sky ( grey-ish during rain? ) |
19:17.08 | nvz | the grass is a better background than the tank treads |
19:17.21 | Grumbler | ...it bothers me a little that the treads still move when you are flapping |
19:17.32 | creeperz | bryjen: does a remote client automatically grab the new texture? |
19:17.40 | bryjen | creeperz: no |
19:17.44 | creeperz | dang |
19:17.50 | creeperz | that would be neat if it did :-P |
19:17.53 | nvz | I need to read the manpage again since I am using 2.0 now |
19:18.52 | bryjen | the client automaticly fetching images has issues |
19:20.08 | nvz | what do you mean 'automatically'? the rain textures are kept on the client side and not fetched from the server? |
19:20.36 | creeperz | nvz: since you can specify the type of 'rain' that falls, the client has to have an image |
19:20.38 | creeperz | locally |
19:20.49 | creeperz | of what the rain should look like |
19:21.05 | JeffM2501 | rain dosn't have to fall |
19:21.11 | JeffM2501 | it can float :) |
19:21.20 | creeperz | it can? |
19:21.24 | JeffM2501 | yeah |
19:21.29 | JeffM2501 | haven't you ever done bubbles? |
19:21.34 | creeperz | nopers |
19:21.41 | creeperz | how do you set that? |
19:21.41 | JeffM2501 | set _rainType bubbles |
19:21.49 | creeperz | ah |
19:21.56 | JeffM2501 | they float up |
19:21.56 | creeperz | and it just floats? |
19:22.00 | creeperz | awesome |
19:22.06 | nvz | yeah but if tell it to ran stick people, when you connect to my server it expects you to know how to draw them, and doesnt provide you with an image? |
19:22.08 | creeperz | any way to halt rain motion? |
19:22.37 | JeffM2501 | nvz, yes it's the same as custom textures in maps |
19:22.41 | JeffM2501 | the texture has to be there |
19:22.44 | JeffM2501 | or it uses a default |
19:22.52 | JeffM2501 | bzflag does not send textures over the wire |
19:23.01 | JeffM2501 | creeperz, make it REALY REALY slow |
19:23.25 | creeperz | whats the variable for that? |
19:23.25 | creeperz | rain speed |
19:23.25 | JeffM2501 | bingo |
19:23.30 | creeperz | _rainSpeed? |
19:23.35 | JeffM2501 | the type is just sets the variables to some presets |
19:23.39 | JeffM2501 | yeah |
19:23.46 | creeperz | schw33t :-) |
19:23.49 | JeffM2501 | you hav 3 basic "types" of rain particles |
19:23.58 | JeffM2501 | line, 3d object, or billboard |
19:24.02 | nvz | so all texture and rendering is done by the client, and the world data is just like a meta language? |
19:24.13 | Nidhoggr | any luck on fixing /set bug on cvs, bryjen ? |
19:24.18 | JeffM2501 | it is exactly a metalanguage |
19:24.46 | JeffM2501 | a future version may have an option to allow people to download resources used by a server automaticly |
19:24.52 | JeffM2501 | but it was outside the scope of this release |
19:24.52 | nvz | does that "Save World" function save that metadata from the server I am on locally? |
19:24.58 | JeffM2501 | yes |
19:25.11 | JeffM2501 | that's it's sole feature |
19:25.30 | nvz | so levels for bzflag are kinda open-source ;) |
19:25.50 | Nidhoggr | if it had a soul feature could I save my opponents soul to the "My Documents" directory? |
19:25.51 | JeffM2501 | they are not covered by the license |
19:25.59 | JeffM2501 | just like web pages in a browser |
19:26.01 | JeffM2501 | you can save em |
19:26.02 | nvz | no way to stop someone who can connect from making a copy |
19:26.18 | JeffM2501 | but you can't claim license to em |
19:26.26 | nvz | yeah I am abusing the terminology there |
19:26.29 | JeffM2501 | each map can be licensed by it's creators in any way they see fit |
19:26.43 | JeffM2501 | the data is put on a public server that is all |
19:26.48 | JeffM2501 | exactly like a web page |
19:26.57 | JeffM2501 | but who would want to copy a bunch of boxes |
19:27.03 | Nidhoggr | :) |
19:27.04 | nvz | yeah seems like the same deal |
19:27.53 | bryjen | Nidhoggr: yeah, until DTRemenak encouraged me to do it The Right Way(tm) |
19:28.20 | Nidhoggr | so I can download current cvs and compile and it will fix, at least for now? :) |
19:28.29 | bryjen | not yet. |
19:28.30 | nvz | I can't imagine what else there is to do to the game itself.. its nearly complete.. it seems the networking stuff is where the future developments are |
19:28.32 | Nidhoggr | ok |
19:28.44 | Nidhoggr | thanks bryjen.... I really appreciate your time. :) |
19:28.49 | Nidhoggr | ~bryjen++ |
19:28.54 | JeffM2501 | nvz, hah, you must lack imagination :) |
19:29.22 | nvz | I imagine full blown irc client inside, the servers working together like IRC servers do, and you can kind of sit in a lobby and join games from there, and chat |
19:29.27 | JeffM2501 | the networking is crap, the engine is slow. the codebase needs a total resdeisn, and the public auth system has many "kinks" |
19:29.41 | nvz | these are the kinds of things I imagine |
19:29.52 | bryjen | just need to test it quicky once... |
19:29.59 | Nidhoggr | cool |
19:30.05 | Nidhoggr | JeffM2501: :) |
19:30.09 | nvz | would be nice to just stay on freenode inside bzflag and not have to be here on tty1 ;P |
19:30.35 | JeffM2501 | that would be an abbuse of freenode |
19:30.41 | nvz | hah |
19:30.55 | nvz | I am talking about just being able to chat here from the bzflag console |
19:31.09 | JeffM2501 | tho I feel that IRC has posibilitys for replacing the entire chat system and globla login thing |
19:32.15 | nvz | yeah thats what I mean, once its real IRC client in there its a lot easier to work with |
19:32.45 | nvz | then the servers are all networked |
19:33.31 | Grumbler | ...i dont think they are ready for this jelly |
19:33.36 | *** join/#bzflag lone_gunman (~lone_gunm@83-134-72-214.Gent.GoPlus.FastDSL.tiscali.be) |
19:33.40 | JeffM2501 | I would not make each game server a IRC server |
19:33.43 | JeffM2501 | that is also silly |
19:33.47 | JeffM2501 | I would make them all clients |
19:33.54 | JeffM2501 | I have writen it up on bzbb |
19:33.55 | nvz | hmm |
19:34.11 | JeffM2501 | I would have a centeral dedicated IRC network for the game |
19:34.15 | Grumbler | so you could log into the channel outside of a bzflag client and talk to the person of interest |
19:34.27 | JeffM2501 | that has both clients and servers loged in as chat clients |
19:34.33 | JeffM2501 | Grumbler, yes |
19:34.52 | JeffM2501 | you could also admin a game server from any IRC client, or AIM/IRC bridge |
19:34.53 | nvz | I was just thinking the way all servers in an IRC network chain together, the bzflag servers could do the same, forming a single network lobby where you can join the different games |
19:34.57 | JeffM2501 | aka your cell phone. |
19:34.59 | Grumbler | it would allow tracking of "Friends" list |
19:35.02 | bryjen | bombs away! |
19:35.27 | nvz | instead of disconnecting and reconnecting different places, you are just like changing channels |
19:35.32 | JeffM2501 | nvz, there is no reason to do so. since you need a direct connection to the game server for UDP data. it would be a waste of bandwith to have other game servers ferry your chat trafic. |
19:35.52 | JeffM2501 | you can still do the channel thing |
19:35.55 | *** join/#bzflag gina (~gigi@160-59.240.81.adsl.skynet.be) |
19:35.56 | JeffM2501 | but it's just a chat thing |
19:36.00 | JeffM2501 | not a game server thing |
19:36.04 | nvz | yeah |
19:36.07 | JeffM2501 | go read my write up |
19:36.08 | nvz | I see what you mean |
19:36.15 | JeffM2501 | it goes over the issues and problems that could arise. |
19:36.50 | JeffM2501 | http://my.bzflag.org/bb/viewtopic.php?t=2631 |
19:37.43 | CIA-3 | BZFlag: 03bryjen * 10bzflag/src/bzfs/ (bzfs.cxx commands.cxx): Don't mangle the message string, use case-insensitive comparison functions to get case-insensitive commands. |
19:37.55 | nvz | just like any of those commercial game networks you join a lobby where you can chat and see available games, even create a new game, possible password protect it or setup any other options.. etc |
19:38.06 | Nidhoggr | thanks bryjen !!!!! |
19:38.07 | JeffM2501 | yes |
19:39.14 | JeffM2501 | IRC does screw lan games |
19:39.27 | JeffM2501 | and that seems to be a big part of the goal of bz |
19:39.30 | nvz | hmm |
19:39.33 | JeffM2501 | it's still a lan game at heart |
19:39.39 | JeffM2501 | and probably allways will be |
19:39.41 | nvz | yeah |
19:39.44 | JeffM2501 | it wasn't designed to be internet |
19:39.59 | nvz | I should start learning to program again :P |
19:40.12 | JeffM2501 | again? |
19:40.33 | nvz | well if you call what I had to do when I was a kid to play games programming anyhow |
19:40.58 | JeffM2501 | typing in games from machine language dumps in magazenes? |
19:41.06 | nvz | once computers had real OS's I didnt bother anymore |
19:41.09 | nvz | yep |
19:41.18 | bryjen | it shouldn't be hard to include a small ircd with the game. write a minimal once, or borrow a opensource one. |
19:41.23 | JeffM2501 | someone had a c64 |
19:41.29 | nvz | nope IIc |
19:41.37 | nvz | and a TI/994a |
19:41.39 | JeffM2501 | bryjen, yeah that is my proposed solution to that problem in the write up |
19:41.50 | JeffM2501 | somone would just have to make one ( aka me, and libIRC ) |
19:41.57 | nvz | then I got an XT and fooled with basic a little and lost interest |
19:42.17 | Nidhoggr | cvs sloooooooow. |
19:42.19 | bryjen | ah, yeah. i read that. |
19:42.23 | JeffM2501 | it just makes the "focus" be on internet, not lan play. And I don't think bzflag is ready to make that change. It has too many legacy "issues" |
19:42.27 | Nidhoggr | someone gave sourceforge a handful of ludes. |
19:42.40 | JeffM2501 | brlcad you ever find that SGI code for BZ? |
19:42.58 | JeffM2501 | or anyone else have SGI sample code CDS? |
19:45.11 | bryjen | ~spell plagerize |
19:45.13 | ibot | possible spellings for plagerize: plagiarize plagiarizer polarize plagiarized plagiarizes pulverize polymerize polarizer plagiarizers pulverizer |
19:45.45 | bryjen | see, I can't even spell it! |
19:48.31 | *** join/#bzflag Zub (~zub@MN1-2A-u-0167.mc.onolab.com) |
19:49.04 | Zub | someone knows if/why hepcat is down? |
19:50.02 | bryjen | not I |
19:50.52 | Grumbler | i not |
19:54.03 | bryjen | what typos? |
19:54.28 | sgk284 | !bzfquery bzflag.secretplace.us:5255 |
19:54.40 | sgk284 | ~bzfquery bzflag.secretplace.us:5255 |
19:55.15 | Nidhoggr | Ijust restarted it, sgk284 |
19:55.38 | sgk284 | okay |
19:55.45 | Nidhoggr | fixing a big bug |
20:01.12 | Grumbler | software entomology, a way of life......without the need for chemicals, but a strong inclination towards the use of the foot. |
20:06.36 | *** join/#bzflag DarthValou (~none@lsn-boi-catv-c114-p158.vtx.ch) |
20:06.44 | *** join/#bzflag bryjen (~bryjen@63.147.94.145) |
20:06.47 | *** part/#bzflag DarthValou (~none@lsn-boi-catv-c114-p158.vtx.ch) |
20:07.21 | Grumbler | wow, not a ip6 address there.......bryjen must be slipping |
20:10.11 | bryjen | would need a router $oftware$ upgrade here at work |
20:10.48 | Nidhoggr | SportyGal: we have timestamping in logs now. |
20:11.04 | bryjen | hmm, or maybe not... really not worth the effort yet tho. |
20:11.10 | Nidhoggr | you need to use less -R instead of just less to see the color coding, or it all just looks like a big mess. |
20:12.16 | SportyGal | Nidhoggr: yay! |
20:12.22 | Tupone | If I enter a server where I have some privileges and spawn before being identified I'm kicked off :( |
20:12.33 | Nidhoggr | you can still tail -f the file |
20:12.52 | Grumbler | Tupone, yep........and that is a problem? |
20:13.18 | Tupone | Well, I guess is not a big problem, but is a kind of bug |
20:14.34 | Grumbler | a bug?.....it sounds like the correct procedure to me.....if you are not identified, then you are kicked, if you have some sort of permission privledge |
20:15.30 | bryjen | -requireidentify doesn't wait for the reply for global logon from the listserver |
20:15.36 | *** part/#bzflag Zub (~zub@MN1-2A-u-0167.mc.onolab.com) |
20:15.46 | Tupone | I could start without privileges , before being identified. When procedure finish, I can get the correct one. |
20:16.20 | Tupone | I don't use -requireidentify |
20:17.28 | Tupone | either I acquire the privileges later, or the spawn message should be send after having privileges |
20:17.49 | bryjen | your account has requireIdentify "permission" ? |
20:18.15 | Tupone | I just add on my server local.admin permission |
20:18.22 | Tupone | to c3po |
20:18.50 | bryjen | local.admin group has _all_ permissions, including requireIdentify |
20:19.19 | Tupone | well, but if I'm identified, I should enter |
20:19.36 | Tupone | If I'm not identified, local.admin does not apply to me, no? |
20:21.00 | Tupone | I should read more |
20:21.25 | Nidhoggr | :) |
20:29.09 | *** join/#bzflag bz1089 (~cdcd8791@webchat.bzflag.bz) |
20:29.17 | bz1089 | hey |
20:29.20 | CIA-3 | BZFlag: 03trepan * 10bzflag/BUGS: note for riva128 and noMeshClusters |
20:29.38 | bz1089 | is there anyplace to get decent docs on how to setup a server |
20:29.44 | bryjen | hello |
20:29.49 | bz1089 | hey |
20:30.11 | bz1089 | anyone know of a decent place to get some docs for bzflag and seting up a server etc. |
20:30.30 | Nidhoggr | http://www.bzflag.org/wiki |
20:30.59 | bryjen | http://www.bzflag.org/wiki/CreatingAServer |
20:31.09 | Nidhoggr | you do too much, bryjen :) |
20:31.27 | bryjen | is a bit long-winded, but there's a fair amount of info |
20:32.58 | bz1089 | ok, a quick question, how to setup a private lan game, |
20:33.06 | bz1089 | we are looking to play at the office |
20:33.36 | bryjen | no, i do teeney bits. others do the heavy lifting. |
20:34.32 | bryjen | http://my.bzflag.org/bzfman.cgi?bzfs.6s has all the options for the server |
20:35.24 | orange | does the javascript page to choose options still work? |
20:35.44 | bryjen | or you can start a simple server from within the client on one of your machines |
20:36.34 | bz1089 | I'm using the windows client and when I try to start the server I get "Unkown Error" |
20:36.40 | bz1089 | I've tried it on 2 machines |
20:36.49 | bz1089 | xp machines and get the same thing |
20:37.34 | bz1089 | Failed...Unknown Error |
20:37.37 | bz1089 | is the message actually |
20:38.15 | bryjen | eep. |
20:38.17 | bz1089 | I would love to be able to launch it from there |
20:39.42 | bz1089 | I can launch it from a command line, that is included in the start menu, and then connect from the list. |
20:40.54 | bz1089 | alll that being said, I played last night, sucked royally, but I had a great time. (I usualy play CS) |
20:42.50 | Grumbler | bryjen, nobody who runs a public server usually uses the "within a client" start a server option..........just the people trying to learn how to play .....and then there arent any bots.......so the most you get out of it, is a lesson in jumping and dodging richos |
20:43.29 | Grumbler | then ban'em |
20:43.33 | bz1089 | I'm not running a public server though |
20:43.48 | bryjen | Grumbler: for quicky LAN games |
20:44.03 | bz1089 | exactly |
20:44.11 | bz1089 | no worries though. |
20:44.33 | bz1089 | Are there any small maps out there, a map repository possibly with descriptions |
20:44.54 | *** join/#bzflag redsoxfa90 (~18dae8d5@webchat.bzflag.bz) |
20:45.03 | redsoxfa90 | hi all |
20:45.45 | Grumbler | bz1098, bzbb.bzflag.org, or the sourcforge bzflag map section....... |
20:46.20 | Grumbler | err, is it still called worlds on sf.....me checks |
20:46.33 | *** join/#bzflag ep (~ep@ip68-97-124-161.ok.ok.cox.net) |
20:46.37 | bryjen | argle. start server works for me on linux, but not on winxp |
20:46.59 | Grumbler | http://sourceforge.net/tracker/?atid=423059&group_id=3248&func=browse |
20:46.59 | bz1089 | ok thanks guys, much appreciated. Great game btw if any of the developpers are around. Reminds me alot of Cyberstrike (old Genie network game) |
20:47.31 | Grumbler | bryjen, probably because no one who uses winxp uses it to run a server |
20:47.52 | *** join/#bzflag newbie__dont (~janko@dki234.neoplus.adsl.tpnet.pl) |
20:50.02 | bryjen | yeah. once again, seems it would be likely for LAN games tho. perhaps JeffM2501 was wrong ;) |
20:50.44 | bz1089 | well just an FYI, I'm going to create a command line shortcut and set it up that way for now |
20:50.48 | bz1089 | thanks guys. |
20:50.52 | bryjen | your welcome |
20:54.36 | Grumbler | bz1089, there already is one |
20:54.39 | Grumbler | arg |
20:54.48 | Grumbler | nobody looks at the start menu anymore |
20:54.57 | Grumbler | click the icon, go |
20:55.20 | Grumbler | grumble, grumble |
21:00.57 | Nidhoggr | SportyGal: I also doubled the number of flags to 200 plus the 40ish that are defined. |
21:01.00 | *** join/#bzflag blast007_away (~blast@dialup-4.159.68.35.Dial1.Chicago1.Level3.net) |
21:02.08 | SportyGal | Nidhoggr: good deal - it seems sparse there with the 121 we had |
21:02.27 | Nidhoggr | 121 is still a lot of flags. nwo there is 221 |
21:02.29 | Nidhoggr | :) |
21:02.33 | Nidhoggr | there are |
21:03.30 | |zongo| | ~bzflist |
21:03.30 | MadJoker | sup SG |
21:06.33 | bryjen | hrm. broad/multi-cast discovery from my winxp bzflag does find the linux box bzfs. a client on the linux box finds localhost though. |
21:06.52 | bryjen | err, winxp client does NOT find the linux bzfs |
21:07.02 | *** join/#bzflag SportChick (~SportChic@ca-redbch-cuda1-c5b-b-192.stmnca.adelphia.net) |
21:07.26 | Grumbler | bryjen, does it use localhost, or 127.0.0.1? |
21:07.42 | bryjen | it shows up as localhost in the list of servers |
21:09.29 | Grumbler | play with the 127.0.0.1 versus the localhost names......i vaguely remember having to play with those two when i was testing maps on winxp |
21:09.54 | Grumbler | JeffM2501 would remember |
21:11.50 | DTRemenak | broadcast server location only works on port 5154 |
21:12.10 | DTRemenak | if you're using a different port lan clients won't find you |
21:12.18 | bryjen | oh, I can connect just fine, its the broadcast discovery that's off |
21:12.27 | DTRemenak | that's what I mean |
21:12.28 | bryjen | yeah, i'm not specifying a port |
21:12.31 | DTRemenak | ah, ok |
21:13.18 | DTRemenak | have your linux box set up to reject 255.255.255.255 pings? |
21:13.47 | *** join/#bzflag Pittster (~cdcd8791@webchat.bzflag.bz) |
21:13.53 | Pittster | hey all, |
21:14.14 | Pittster | what are valid values for -worldsize? |
21:14.31 | DTRemenak | all positive integers |
21:14.34 | Pittster | I want to shrink the random maps for lan play |
21:14.48 | DTRemenak | default is 400 |
21:15.12 | Pittster | when I specify it, it says "using worldsize 400" |
21:15.52 | DTRemenak | you're telling it 200, right? |
21:15.58 | Pittster | yep |
21:15.58 | DTRemenak | try telling it 150, it will say it's using 300 |
21:16.09 | Pittster | ok |
21:16.11 | DTRemenak | you specify the distance from zero to one edge |
21:16.13 | Grumbler | are you using the map switch or the server switch |
21:16.24 | DTRemenak | it doubles it to find the distance edge to edge |
21:16.34 | Grumbler | ah, hate that double thing |
21:16.36 | Pittster | Grumbleer? |
21:16.58 | *** join/#bzflag bryjen (~bryjen@63.147.94.145) |
21:17.30 | Grumbler | Pittster, yes? |
21:18.02 | bryjen | bzflag and xscreensaver had another... disagreement earlier. i thought i was OK just restarting X, until i tried to switch VTs... :( |
21:18.09 | Pittster | what do you mean by map or server switch |
21:19.05 | Grumbler | Pittster, there are two ways to specify world size, one is an embedded map object, the other is the bzfs -world* switch |
21:19.43 | Pittster | ok |
21:19.45 | Pittster | thanks |
21:19.56 | Grumbler | as i remember, the bzfs will override the map embedded object |
21:20.05 | Pittster | coolio |
21:20.08 | Pittster | Thanks all |
21:20.58 | bryjen | ~bzflist |
21:21.07 | bryjen | 108 players |
21:21.27 | bryjen | a quick "Find Server" says 51 |
21:22.21 | Grumbler | 1 server for every 2 people |
21:22.51 | bryjen | yup. its in line with the total numbers too. 233 players 121 servers |
21:23.27 | sgk284 | heh awesome i get a free red hat laptop bag! |
21:23.35 | sgk284 | i apparently won some contest that i didnt even remember:) |
21:23.47 | *** join/#bzflag blast007_ (~blast@dialup-4.159.50.31.Dial1.Chicago1.Level3.net) |
21:24.09 | Nidhoggr | congrats sgk284 |
21:24.14 | sgk284 | thanks:) |
21:24.49 | bryjen | but normally, it's only the first couple of pages (at 10 servers per page) that have any players |
21:25.24 | JeffM2501 | bryjen, wrong? |
21:25.30 | JeffM2501 | Grumbler, remember what? |
21:25.32 | bryjen | ooo, did it contain a red hat laptop? |
21:25.51 | bryjen | JeffM2501: that bzflag is geared toward LAN games |
21:26.17 | JeffM2501 | the list server wasn't added till later in it's life cycle |
21:26.22 | JeffM2501 | so it wasn't designed for it |
21:26.26 | bryjen | undoubtedly that's the original design |
21:26.29 | bryjen | yeah |
21:26.30 | JeffM2501 | yeah |
21:26.37 | JeffM2501 | it's being pushed tward net tho |
21:26.39 | bryjen | stop that :P |
21:26.45 | sgk284 | bryjen: was that question for me? |
21:26.58 | JeffM2501 | I'd venture to say that internet is played more then lan these days |
21:27.05 | sgk284 | oh lol just re-read it |
21:27.08 | sgk284 | i wish it did |
21:27.09 | sgk284 | :) |
21:27.22 | bryjen | sgk284: yes. or is it a laptop carrier that you wear as a hat? |
21:27.39 | sgk284 | its a bag for my laptop:) |
21:27.46 | CIA-3 | BZFlag: 03trepan * 10bzflag/BUGS: new rule: no coffee, no typing |
21:30.20 | orange | "server error when adding a player. player already added" |
21:30.34 | orange | to the best of my recollection, that's what I saw in my console right before hepcat overlord server crashed |
21:30.50 | orange | (seconds ago) |
21:35.37 | *** join/#bzflag [dmp] (~dennis@port151.ds1-aboes.adsl.cybercity.dk) |
21:39.05 | JeffM2501 | anyone got any idea what a ".Z" file is? |
21:39.30 | DTRemenak | unix compress |
21:39.36 | purple_cow | yep |
21:39.45 | purple_cow | JeffM2501: man compress |
21:39.49 | JeffM2501 | k |
21:39.51 | JeffM2501 | thanks |
21:39.57 | DTRemenak | aweful format :) |
21:40.03 | *** part/#bzflag Grumbler (~chatzilla@grumbler.bronze.supporter.pdpc) |
21:40.24 | JeffM2501 | found a .tar.Z package for the old "bz" |
21:40.28 | DTRemenak | heh |
21:40.42 | JeffM2501 | trying to see if it has source |
21:42.35 | purple_cow | depends how old |
21:44.14 | bryjen | that "server error" comes from the client. as a result of the server sending MsgAddPlayer with a player ID that the client thinks is already in use |
21:45.07 | *** join/#bzflag nicole (~nadic666@Toronto-HSE-ppp3943385.sympatico.ca) |
21:49.18 | orange | bryjen: hmmm, interesting timing |
21:49.29 | orange | apparently whatever triggered that event also crashed the server |
21:49.39 | orange | or at least caused all the players to go away... actually team scores were retained |
21:50.07 | Tupone | anyone joining just before? |
21:50.24 | orange | tons of activity, no way to remember (about 20 players with in and out) |
21:50.32 | orange | server logs might show, but I don't have them |
21:51.44 | trepan | bryjen: thanks for the case fixup |
21:52.38 | JeffM2501 | hmm it's got other "Z" files in it that don't decompress |
21:52.41 | JeffM2501 | dono what's in em |
21:53.02 | trepan | have you tried 'file <filename>' on a *nix box?? |
21:54.20 | JeffM2501 | says they are compacted |
21:54.25 | JeffM2501 | must have binarys in em |
21:54.41 | JeffM2501 | http://myth.gibbscam.com/temp/bz.tar.Z |
21:55.54 | trepan | the *.z are ascii |
21:56.08 | trepan | man pages |
21:56.17 | JeffM2501 | ahh |
21:56.21 | JeffM2501 | suxorz |
21:56.55 | trepan | MIPSEB ECOFF executables ? |
21:57.09 | JeffM2501 | it's for SGI machines |
21:57.11 | trepan | ah |
21:57.34 | JeffM2501 | there is "suposed" to be source on some of the SGI demo disks |
21:58.58 | orange | the .z files are compressed man pages |
21:59.26 | JeffM2501 | hmmm tho the sounds are the same as bzflag |
21:59.36 | JeffM2501 | yet CRS says he made his independent of BZ |
21:59.50 | JeffM2501 | so ether the sounds came from the same common source |
21:59.57 | JeffM2501 | or one ganked from the other. |
22:01.19 | *** join/#bzflag blast007 (~blast007@dialup-4.159.50.31.Dial1.Chicago1.Level3.net) |
22:09.05 | *** join/#bzflag TimRiker (~timr@TimRiker.active.supporter.pdpc) |
22:09.06 | *** mode/#bzflag [+o TimRiker] by ChanServ |
22:11.06 | trepan | ~dict gank |
22:11.19 | trepan | hm, if it ain't a word, it should be |
22:11.29 | JeffM2501 | it's slang |
22:11.35 | JeffM2501 | "to take on the sly" |
22:11.48 | JeffM2501 | ibot google gank |
22:12.50 | JeffM2501 | it's very odd that the sounds are the same |
22:12.55 | JeffM2501 | tho the pause one is funny :) |
22:24.35 | bryjen | Tupone: i don't know for sure its the screensaver. but I can try the breakpoint |
22:24.54 | Tupone | I don't know too |
22:25.27 | Tupone | It didn't happen if I played |
22:25.54 | Tupone | only if a leave keyboard and mouse alone |
22:34.45 | *** join/#bzflag KNights (~44ee56db@webchat.bzflag.bz) |
22:35.22 | KNights | hello |
22:35.54 | *** join/#bzflag Knights (~44ee56db@webchat.bzflag.bz) |
22:36.09 | blast007 | Knights: hello |
22:36.12 | Knights | ok back hello all |
22:36.20 | Knights | hello blast |
22:37.12 | Knights | i need help 2.0.0 will not show up on it's server y is that |
22:37.27 | Knights | the server is viper.pimp.org |
22:38.00 | *** join/#bzflag amathis (~amathis@cpe-024-165-189-009.midsouth.rr.com) |
22:38.14 | JeffM2501 | what do you mean by "will not show up" |
22:38.25 | Knights | well |
22:38.29 | JeffM2501 | do you mean viper will not show up as a server when you run 2.0? |
22:38.36 | Knights | yes |
22:38.42 | JeffM2501 | does it show on 1.10.8? |
22:38.44 | Knights | and then i go |
22:39.09 | JeffM2501 | if it dosn't show it's ether down, or they have not upgraded to 2.0 yet |
22:39.12 | Knights | typing in viper.pimp.org then in the port spot i type in 5158 |
22:39.21 | JeffM2501 | 2.0 can NOT play on 1.10.x servers |
22:39.23 | Knights | yeah |
22:40.34 | JeffM2501 | viper is running protocoll 1910 |
22:40.39 | JeffM2501 | it's still on 1.10 |
22:40.46 | JeffM2501 | so there is no problem |
22:40.59 | Knights | no im running 2.0.0 |
22:41.03 | *** join/#bzflag awelux_ (~wizart@dsl-084-057-008-251.arcor-ip.net) |
22:41.04 | JeffM2501 | yes |
22:41.09 | Knights | and it comes up with this |
22:41.16 | JeffM2501 | and 2.0 CAN NOT PLAY ON 1.10.8 SERVERS |
22:41.25 | JeffM2501 | you have to use 1.10.x for viper |
22:41.29 | Knights | looking up host:host name not found(11001) |
22:41.32 | JeffM2501 | untill he upgrades |
22:41.33 | amathis | until they upgrade |
22:41.36 | JeffM2501 | well that makes sense |
22:41.42 | JeffM2501 | they ARN'T on your same version |
22:41.43 | amathis | Knights: you are running 2.0, the server is running 1.10.8 |
22:41.48 | amathis | Knights: it is not YOUR problem |
22:41.50 | JeffM2501 | the numbers MUST match |
22:41.56 | amathis | Knights: they need to upgrade their server. |
22:42.06 | JeffM2501 | or you need to downgrade your client. |
22:42.11 | amathis | which is stupid |
22:42.13 | JeffM2501 | pick one of those 2 solutions |
22:42.14 | amathis | they will upgrade soon |
22:42.29 | Knights | no i run both |
22:42.37 | JeffM2501 | then run 1.10 for viper |
22:42.42 | JeffM2501 | untill they upgrade |
22:42.45 | JeffM2501 | there is no problem |
22:42.50 | JeffM2501 | this is how it is suposed to work |
22:42.57 | JeffM2501 | bzflag is NOT backwards compatable. |
22:42.58 | Knights | right all i asked was y it wasnt showing up |
22:43.04 | JeffM2501 | and we told you |
22:43.09 | Knights | right |
22:43.13 | JeffM2501 | so your done |
22:43.25 | Knights | correct |
22:43.42 | amathis | or a way to specify the root |
22:43.53 | Knights | that is all i need to know |
22:43.56 | Knights | bye |
22:44.10 | JeffM2501 | depends on your math lib |
22:44.23 | amathis | standard gnu libs |
22:44.36 | JeffM2501 | check it's set |
22:47.00 | bryjen | Tupone: first random screensaver caused no problem. second one did (maybe it used GL?). Did control-C in gdb and backtrace goes deep into mga_dri.so |
22:47.20 | Tupone | no event from SDL? |
22:47.26 | Nidhoggr | ~bryjen++ |
22:48.02 | bryjen | ah, yes, breaking on getEvent means typing "cont" alot |
22:48.20 | Tupone | when not doing anything? |
22:48.36 | Tupone | or, you work in just one computer |
22:48.51 | Tupone | No way to do gdb via ssh ? |
22:49.00 | amathis | hola Nidhoggr. |
22:49.06 | Nidhoggr | hiya amathis |
22:49.08 | Nidhoggr | how goes? |
22:49.09 | bryjen | two computers. switching windows to look at gdm causes Events. yes, ssh to gdb |
22:49.38 | bryjen | the screensaver starts and I get one or two events, (cont cont) |
22:49.58 | Tupone | so it say something. |
22:50.00 | bryjen | screensaver draws OK for a few seconds before it all stops |
22:50.06 | Tupone | you know what event is ? |
22:50.11 | Tupone | we could pause if |
22:50.26 | Tupone | or iconize, or do something to fix |
22:50.35 | purple_cow | amathis: pow() can do it |
22:50.41 | bryjen | Ah, OK. I will look again |
22:50.51 | amathis | purple_cow: ah, I will read up on that function. thanks. |
22:55.10 | *** join/#bzflag Pimpinella (~frank@p5082184F.dip0.t-ipconnect.de) |
22:59.05 | bryjen | i do "print _event" to get event data? |
23:00.21 | Tupone | p event |
23:01.03 | Tupone | you have to put the break after the call to poll event |
23:01.42 | bryjen | whoops. that would be why it's empty :( |
23:08.13 | *** join/#bzflag blast007 (~blast007@dialup-4.159.50.31.Dial1.Chicago1.Level3.net) |
23:12.21 | bryjen | http://pastebin.ca/4727 |
23:13.05 | *** join/#bzflag sommertimer3 (mvIGgwz6@pool-70-23-17-157.ny325.east.verizon.net) |
23:14.31 | bryjen | it didn't lock-up on that run |
23:15.47 | Tupone | reading |
23:21.02 | Tupone | I guess is the redraw event |
23:22.48 | *** join/#bzflag Sbgodin (~Chris@sbgodin.dyndns.org) |
23:23.00 | Tupone | bryjen: just a one shot tentative. Can you try to comment out the _event.type = BzfEvent::Redraw; in SDLDisplay |
23:24.49 | *** join/#bzflag jpa- (jpa@box.kapsi.fi) |
23:25.18 | *** join/#bzflag TimRiker (~timr@TimRiker.active.supporter.pdpc) |
23:25.18 | *** mode/#bzflag [+o TimRiker] by ChanServ |
23:28.11 | bryjen | under case SDL_VIDEOEXPOSE: ? |
23:29.19 | bryjen | just that line, or the case and break too ? |
23:30.17 | *** join/#bzflag wegstar (~Mozilla@adsl-67-123-172-5.dsl.sntc01.pacbell.net) |
23:30.29 | Tupone | only that line |
23:31.01 | Tupone | or case and break, is the same |
23:31.23 | Tupone | not the same |
23:31.34 | Tupone | delete the case, the line and the break |
23:37.48 | MadJoker | peace all |
23:37.50 | *** part/#bzflag MadJoker (acidblood@internet.drugdealer.org) |
23:38.32 | Noodle-sensei | imagine whirled peas... |
23:43.23 | Tupone | Who is using MsgQueryPlayers ? |
23:45.58 | TimRiker | Tupone: why? |
23:46.12 | Tupone | it seems that it send MsgAddPlayer to all |
23:46.19 | Tupone | and I saw 2 crashes |
23:46.44 | Tupone | It is missing a test: if (i == playerIndex) continue; |
23:47.09 | Tupone | cause sendPlayerUpdate when the 2 args are equal send the message to all |
23:48.04 | Tupone | Bug, AFAIU it was introduced 2/3 years ago. I don't know why the crash just now |
23:48.51 | Tupone | However, I haven't see the crash log. Just making guess work |
23:49.22 | *** join/#bzflag Legoguy (~Lego|Desk@adsl-65-43-119-161.dsl.chcgil.ameritech.net) |