irclog2html for #bzflag on 20050112

00:03.43wegstar!weather 94030
00:03.46guuwegstar: The current temperature in Millbrae, California is 52°F (3:56 PM PST on January 11, 2005). Conditions: Scattered Clouds. Humidity: 77%. Dew Point: 45°F. Pressure: 29.94 in (1014 hPa). Visibility: 10.0 miles (16.1 kilometers). UV: 0 out of 12
00:03.50wegstar!ad
00:03.51guuwegstar: I'm sorry, that makes NO FREAKING SENSE to me what so ever.
00:05.12shorty114!weather 98020
00:05.15guushorty114: The current temperature in Edmonds, Washington is 35°F (3:53 PM PST on January 11, 2005). Conditions: Overcast. Humidity: 82%. Dew Point: 30°F. Wind: SSE at 8 mph (13 km/h). Pressure: 30.06 in (1018 hPa). Visibility: 10.0 miles (16.1 kilometers). UV: 0 out of 12
00:05.20shorty114hmm seems colder :(
00:07.39amathistrepan, link :)
00:07.47orchiddrunk posting...
00:08.02purple_cowlink?
00:08.16*** join/#bzflag ycco (~october@ip24-252-197-99.mc.at.cox.net)
00:08.27yccoanyone wanna hop on ducati 5156?
00:08.34wegstar...
00:08.44amathishi occy.
00:09.51JeffM2501lan has gone all wacky of late
00:13.22*** join/#bzflag SilverFox (SilverFox@68-116-47-254.or.charter.com)
00:13.22yccoheh
00:13.23orchidtrepan: cant find it
00:13.23wegstarprobably got removed...
00:13.26wegstarlike mine :)
00:13.32amathisorchid, me neither.
00:13.33trepanorchid:  it ain't much:  http://my.bzflag.org/bb/viewtopic.php?p=26537#26537
00:14.49wegstarumm...
00:15.24orchidtrepan: not over the top enough to be drunk :)
00:16.41DTRemenakJeffM2501: btw, can you move my moderator flag from General Discussion to Releases and Versions?
00:16.46trepannope, unfortunately not (for his sake)
00:17.43JeffM2501sure
00:17.52*** join/#bzflag LingLing (LingLing@dialup-4.240.105.137.Dial1.Phoenix1.Level3.net)
00:18.18DTRemenakthanks
00:18.18shorty114lol DTRemenak nice post
00:18.47shorty114does the rank with "Probationary Account" actually mean it's a probationary account or is that just a rank image joke?
00:19.00shorty114b/c i've noticed scorch has one also
00:19.06shorty114as well as lan56
00:19.44wegstarhm...
00:21.12purple_cowhuh
00:21.29purple_cowhe sounds offended, but i can't see anybody talking to him
00:21.37wegstarI've been seeing him having that rank for a long time.., does it mean that it's pernament??
00:21.52DTRemenakpurple_cow: I think he likes verbally abusing himself
00:21.56purple_cowDTRemenak: could be
00:22.23DTRemenakor else he's a...what do you call it when you think everybody hates you?  not paranoia, but...
00:22.41purple_cowloser?
00:22.45DTRemenakhaha
00:23.41wegstar!:-)
00:23.42guuwegstar: are you 10?
00:24.33shorty114!:D
00:24.34guushorty114: WTF?
00:24.41wegstar!asdf
00:24.42guuwegstar: beats the heck outa me.
00:27.10trepan~DTRemenak++
00:27.25shorty114her "WTF are you saying???" responses :)
00:29.43JeffM2501DTRemenak, your now a member of the "release moderators" group, it should give you access to a number of forums that you may need.
00:29.58DTRemenakJeffM2501: cool, thanks
00:29.58wegstarno drumroll?
00:30.07JeffM2501she dosn't know what your asking, so she's telling you so.
00:34.02JeffM2501made a dev group too, and gave them perms for some dev forums too
00:35.05JeffM2501does the current breakdown of forums make sense DTRemenak?
00:36.02DTRemenakJeffM2501: yeah, it does.  I think it's a big improvement, actually.
00:36.43JeffM2501the math part of my brain thought it was bad that so many things had "BZ" in them, when it's assumed to be BZ from the content of the site :)
00:36.52DTRemenakheh :)
00:37.02Legoguyso... whenever bzflag is released, give me a beep (ie say my name) so I know when to test and submit the new bzflag ebuild to portage.
00:37.32DTRemenakok
00:37.51JeffM2501why not just put a mail watch on SF and you'll get a notice when the project updates.
00:38.27Legoguybleh
00:38.34Legoguyfaster right from here ;)
00:38.41DTRemenakmaybe he wants the sound?
00:38.47Legoguythat too
00:38.55JeffM2501set it as your new mail sound
00:38.57Legoguywell thunderbird makes a beep, but on every single new email
00:39.02trepanDTRemenak: what problem are you refering to on bzbb?
00:39.04learnerwow, i haven't had the xcode project open in ages :)
00:39.14DTRemenaktrepan: did you see the guy's screenshots?
00:39.21DTRemenakcheck out the ground
00:39.48trepanah, yup, almost definitely related
00:39.58Legoguywhen's the last time crs23 was around?
00:40.21JeffM2501ibot seen crs23
00:40.21iboti haven't seen 'crs23', JeffM2501
00:40.26Legoguyout of curiosity
00:40.44Legoguyi use synergy and he's also the project admin for that
00:40.49JeffM2501last I've seen of him was an IRC interview someime last year
00:40.49DTRemenakI don't think I've ever seen him here, actually.
00:41.10JeffM2501he does not do anything with this project now
00:41.27Legoguyhe just started it right :P
00:41.31Legoguytim took over
00:41.42Legoguyiirc
00:41.48DTRemenakhe worked on it for a long time.  1.8 started as a giant patch from him.
00:41.50trepanDTRemenak: i had a centered double square drawing method in BackgroundRenderer that might work for everyone, dunno
00:42.03trepanthat was a couple of months ago
00:42.35trepanall i know was the that old style looked like hell on my gf3
00:42.39DTRemenaktrepan: I don't know at all.  drawing stuff is kind of out of my experience, and I don't get his problem here
00:43.52*** join/#bzflag Silver1 (SilverFox@68-116-47-254.or.charter.com)
00:44.26Silver1the "check" that keeps a client from driving too fast is basically the server checking position periodically to see how fast each client has moved, but the client owns its position, right?
00:44.28trepanwell, the grid lines are gone, so he can merrily run in high mode, problem solved  :)
00:44.36DTRemenakhehe :)
00:45.46*** join/#bzflag blast007 (~blast007@dialup-4.159.8.244.Dial1.Chicago1.Level3.net)
00:47.47DTRemenakyou use VC6, right?
00:47.47blast007yeah
00:48.40DTRemenakdoes the latest compile for you?
00:48.52blast007let me check, need to update
00:49.22DTRemenakI fixed a bunch of stuff a couple hours ago, but I can't check it very much
00:49.39DTRemenakhopefully it's synced already
00:50.07learnerhas anyone verified a make distcheck lately?
00:50.23DTRemenaklearner: not that I know of
00:51.20DTRemenakyeah, my updates should have hit anoncvs, they're on viewcvs
00:52.02blast007k
00:53.11blast007which build mode do you want me to try?
00:54.31DTRemenakRelease
00:54.38blast007k
00:54.42DTRemenakor Debug.  doesn't matter.
00:54.46DTRemenakactually, any of them :)
00:54.53DTRemenakall of them ought to work
00:55.43blast007k, building
00:55.57blast007doing a non-sdl release build
00:56.46*** join/#bzflag CIA-2 (~CIA@to.je.spocco.com)
00:56.50DTRemenakw00t
00:57.13DTRemenakCIA is back!
00:57.18blast007cool  :)
00:57.35DTRemenakyay :)
00:58.13My[DSMBRwhen is the release coming =)) can't wait .... got to go pee ... but .... got to wait for bzflag 2.0
00:58.24blast007hehe
00:58.56DTRemenakMy[DSMBR: the release process takes a while...but it seems to have begun
00:59.10My[DSMBRDTRemenak, thank god
00:59.12learnerslowly but surely
00:59.15DTRemenakyou have plenty of time to go to the bathroom
00:59.27learnerno he doesn't
00:59.28My[DSMBRreach ... bathroom ... soon
00:59.29learnerhe must hold it
00:59.29trepanMy[DSMBR: and, the rumour is that holding it in can cause impotence in males
00:59.29DTRemenakdepending on your timezone it might be tomorrow before it's done
00:59.30learneruntil we are done
00:59.41My[DSMBRtrepan, lool
00:59.43My[DSMBR:>
00:59.52My[DSMBRi know that
00:59.52My[DSMBR:P
01:00.05My[DSMBRbut i'll give my potence away for bzflag!
01:00.15DTRemenakMy[DSMBR: that's sad.  very sad.
01:00.59*** join/#bzflag Privia (~Privia@h000d93444438.ne.client2.attbi.com)
01:02.00blast007DTRemenak: http://ileague.xoopiter.com/builds/errors/vc6.txt
01:02.25DTRemenakoh.  damn, I was hoping you wouldn't have that problem :S
01:02.29trepanheh
01:02.34DTRemenaktrepan: can you take a look at that?
01:02.34blast007:)
01:02.58trepanain't go no windows over here, boos
01:03.02DTRemenaktrepan: it also trips up the sunw compiler
01:03.02trepans/boos/boss
01:03.15DTRemenaktrepan: eh, just look at the errors
01:03.34DTRemenakI've got no clue what that stuff does, if I fixed it I'd probably end up making those bools global :)
01:03.51DTRemenakand I don't know if it would work :)
01:04.21DTRemenakblast007: thanks :)  better to know than not, I guess...
01:04.36DTRemenakblast007: want to try bzfs now?
01:04.52blast007sure
01:04.54trepanmade ContextInitializer a class, and added a 'friend Class OpenGLGState'
01:05.11trepandunno if structs can have friends, don't much care
01:05.49trepanother option is to put ContextInitializer into the public section
01:08.15blast007bzfs.exe - 0 error(s), 0 warning(s)   :D
01:08.21Legoguy:D
01:08.30DTRemenakok, that's a GOOD thing :)
01:08.41blast007yup   :)
01:08.51learnerwoo hoo.. cia is back
01:09.19Legoguynothing like bot love
01:09.42DTRemenakeek, windows does not handle multitasking very well...
01:09.53*** join/#bzflag |tim| (~|tim|@ip68-111-10-130.sb.sd.cox.net)
01:09.55DTRemenakever try running three compilers at once? :)
01:09.59Legoguywhat else is new :P
01:11.49trepanccache should remove extraneous whitespace before generating MD5's
01:12.33*** join/#bzflag Legolas (~Legolas@69.106.132.154)
01:12.37DTRemenaktrepan: friend class thing didn't work
01:12.37Legolashi
01:13.02Legoguywoah, that's nice, i start up trillian and cabrio meter spits three weather advisories at me
01:13.02Legolasis the release out?
01:13.02Legoguy:P
01:13.02trepannext up, make it public  :)
01:13.02LegoguyLegolas: not yet ;)
01:13.04DTRemenakyup, doing that now
01:13.07Legolasdarn
01:13.35LegoguyDTRemenak: what's going public right now? the release? what about the linux source tar.gz :P
01:13.56DTRemenakLegoguy: heh, no, just a class.
01:14.01Legoguy:P
01:14.14*** join/#bzflag lan56 (lan56@h-68-167-2-139.lsanca54.dynamic.covad.net)
01:14.22Tuponehey lan56
01:14.24Legoguyah right; "public" in programming terms
01:14.25lan56hey
01:14.29DTRemenakhiya lan56 :)
01:14.36lan56hey folks
01:14.37Tuponewe are all waiting for devc++
01:14.47Tuponewell, not me :)
01:14.49lan56right, that is why I am here
01:15.09lan56I have one question about the source, let me type it for a sec though
01:15.42Legoguyflood watch, flood statement, dense fog advisory.. sheesh
01:15.51Legoguy!weather 60031
01:15.54guuLegoguy: The current temperature in Gurnee, Illinois is 35°F (6:55 PM CST on January 11, 2005). Conditions: Light Rain Mist. Humidity: 96%. Dew Point: 34°F. Wind: ENE at 13 mph (20 km/h). Pressure: 29.92 in (1013 hPa). Visibility: 3.0 miles (4.8 kilometers). UV: 0 out of 12
01:16.06lan56in line 266 of DropGeometry.cxx, G++ gives me a warning sayin that line ("return true;") will never be executed, is this a real warning or is it supposed to be like that?
01:16.09blast007wow, my battery life really takes a hit when compiling  ;)   40% of battery is giving me 16 minutes
01:16.18Legoguy~weather kugn
01:17.10lan56also gives that warning for line 270
01:17.27Legoguysorry for making bots spam guys heh
01:18.26My[DSMBRis today still today or is it already tomorrow?
01:18.42DTRemenaklan56: that's a bogus warning, the compiler's wrong.
01:19.38lan56ahh, ty, that's what I thought
01:20.09DTRemenakheh, make distcheck failed: no space left on device :)
01:20.26TuponeI don't get that error :)
01:20.41lan56and line 53 in OpenGLGState.cxx defines GET_CURRENT_CONTEXT but seems ignorant of previous definitions, I feel this may be a mess-up
01:21.07lan56perhaps a forgotten #else, or something to that effect
01:21.41blast007DTRemenak: making 'executingFreeFuncs' and 'executingInitFuncs' public in include/OpenGLState.h seemed to fix those errors
01:21.55Tuponeline 53? I got a completely different line :/
01:22.20lan56tupone: should say, "#define GET_CURRENT_CONTEXT aglGetCurrentContext"
01:22.25DTRemenaklan56: you sure you're all updated?  I don't get any defines anywhere near there
01:22.27trepanlan56: did you update your sources within the past 3/4 weeks?
01:22.36Tuponeline 1512 ?
01:22.38lan56yes, today a few hours ago
01:22.41lan56brb
01:23.17Tuponeno agl :/
01:23.21Tuponeit is old
01:24.02learnerwwoo.. this might actually work on 10.2
01:24.03*** join/#bzflag amathis (~amathis@cpe-024-165-186-204.midsouth.rr.com)
01:24.07learnerany 10.2 folks that can test?
01:24.38lan56back, let me update then, probably it
01:25.07*** part/#bzflag amathis (~amathis@cpe-024-165-186-204.midsouth.rr.com)
01:25.13trepanbut, but, you already updated a few hours ago?
01:25.19learnerlan56, been a while
01:25.32blast007DTRemenak: second build attempt: http://ileague.xoopiter.com/builds/errors/vc6_2.txt
01:25.40lan56learner: yes, it has, a long, while
01:25.42blast007just simple things this time
01:25.58lan56tupone: yes, updating fixed it, thank you three very much
01:26.12DTRemenakblast007: that looks more like I expected
01:26.25blast007the 'bzflag' project need to have RTTI turned on
01:26.29DTRemenakyup
01:26.42blast007and those missing files I think were moved to 'game'
01:26.44DTRemenakand a couple files have moved from src/bzflag to src/game
01:26.46DTRemenakyeah
01:27.28DTRemenakand you know how to deal with the error in ShotStrategy, right?
01:27.40blast007yup
01:27.47DTRemenakcool
01:28.15DTRemenaknow, if only TimRiker were around we could probably convince him to add you to the project...
01:28.17CIA-2BZFlag: 03lan56 * 10bzflag/Dev-C++/bzfs.dev: updates so far
01:29.58lan56wait a minute, I forgot to update my sandbox, forget that commit, sry
01:30.11Legoguyhah
01:30.25trepanapparently, too compassionate for reciprocal violence
01:31.05Legoguythat reminds me
01:31.13Legoguyi was going to play gta:vc this afternoon
01:31.15Legoguypoohey
01:31.19blast007:)
01:31.35DTRemenakblast007: all working now?
01:31.48blast007still compiling, hehe
01:31.54DTRemenak:)
01:32.07Legoguyyes, smilies are good within hours of release time
01:33.59blast007hehe, linker errors now...must be some missing files
01:34.04DTRemenakyeah, probably
01:35.22blast007http://ileague.xoopiter.com/builds/errors/vc6_3.txt
01:35.52blast007that was in the 'bzflag' project
01:37.39DTRemenakPlan.cxx from src/bzflag
01:38.03DTRemenakeek
01:38.21DTRemenakEntryZone.cxx  from src/bzflag
01:38.44blast007and StartupInfo.cxx in src/game
01:38.52DTRemenakyup
01:39.25*** join/#bzflag CIA-2 (~CIA@to.je.spocco.com)
01:39.26*** part/#bzflag ycco (~october@ip24-252-197-99.mc.at.cox.net)
01:39.28*** join/#bzflag Aribeth (~Aribeth@dsl081-067-057.sfo1.dsl.speakeasy.net)
01:39.53learnerhello Aribeth
01:40.08Aribethlearner, hi
01:40.10blast007and last, Weapon.cxx from src/bzflag
01:40.13DTRemenakand Weapon.cxx in src/bzflag
01:40.15DTRemenak:)
01:40.16blast007w00t, it built
01:40.25DTRemenakcool :)
01:40.37DTRemenaknow... if you wanna do a cvs diff and post the patch, that would just rock :)
01:41.01DTRemenak~blast007++
01:41.16blast007k
01:42.37DTRemenakand if you want to keep maintaining the vc6 project, you should probably ask Tim for dev cvs access
01:42.53*** join/#bzflag Canada3332 (~wili@ppp-216-106-108-18.storm.ca)
01:42.58blast007k
01:43.13Canada3332hey Cods, Thumper
01:44.30Tuponebzflag-1.11.34.20050107.tar.gz is ready for distribution
01:44.34Tupone<PROTECTED>
01:44.49Tuponeat least make distcheck is good for linux
01:45.02trepanTupone: buildDate.cxx:  #define BZ_REV                  37
01:45.05DTRemenak.34?
01:45.25Tuponesomeone has bumped revision?
01:45.30DTRemenakseveral times
01:45.31trepanDTRemenak: i would also suggest bumping protocol before release
01:45.40Canada3332how do i put my fedora build/make into a SRPMS or an RPM?
01:45.43DTRemenakdoes someone want to look at http://sourceforge.net/tracker/index.php?func=detail&aid=1100328&group_id=3248&atid=303248 ?
01:45.59TuponeI was just testing make distcheck
01:47.13Canada3332can someone tell me how to make my sucessful make into a RPM for FC2 users?
01:48.13trepanhehe, just lost all my patches with an up -C  :)
01:48.31DTRemenaktrepan!  tsk tsk
01:48.53AftRburnRbackups are a beautiful thing...
01:49.15trepandidn't really matter, i was ditching them when the release came out
01:49.54trepannormally, i'd be a little more cautious about 100K worth of junk   ;)
01:50.19DTRemenaktrepan: didn't you have one for mesh-edge collisions?  that would have been nice :S
01:51.11trepanmesh edge tables, some physics fixes, and relative "include"'s
01:51.41CIA-2BZFlag: 03lan56 * 10bzflag/Dev-C++/bzflag.dev: updates for the last few years :) that brings these project files up to date and compilable entirely with no problems
01:51.58lan56there, as good as new :)
01:52.06blast007:)
01:52.08DTRemenak~lan56++
01:52.56lan56there is no need for that, it's just part of what I chose and was assigned to do, continue with the conversation before the commit
01:54.09trepanDTRemenak: and changed some of the _rainXXX and _mirror params to use isTrue(), the "none" seems to be confusing folks
01:54.29DTRemenaklan56: just showing appreciation that you continue to volunteer to do it.
01:55.27learnercool, build works nice
01:55.30lan56dtremenak: I quite appreciate it very much, just wish I had more time to get it done as it happens, but nonetheless, glad to do it
01:55.39learnerany mac user care to test?
01:58.09Aribethwish i could
01:58.20learnerhow are the other platforms dealing with the sdl libraries?
01:58.42DTRemenaklearner: win doesn't use it
01:58.59DTRemenaklinux does the install it yourself thing
01:59.04DTRemenakpackage manager dependencies
01:59.39DTRemenakwhen/if windows moves over, the dll will be distributed with the client, just like we do libcurl now
02:00.31DTRemenakfunny, TimRiker still hasn't shown up.
02:00.44DTRemenakhe may miss the whole thing entirely
02:01.06blast007https://sourceforge.net/tracker/index.php?func=detail&aid=1100594&group_id=3248&atid=303248
02:01.17lan56dtremenak: how come windows doesn't use SDL?
02:01.51DTRemenaklan56: primarily speed.  some inertia.
02:02.10trepansomething about rumble joysticks too?
02:02.21DTRemenakyeah.  dx joystick code
02:02.35lan56ahh, I see.
02:03.12learnerhehe
02:03.13learner-rwxr-xr-x   1 sean  graphics   6570704 11 Jan 20:56 bzadmin
02:03.13learner-rwxr-xr-x   1 sean  graphics  33810200 11 Jan 20:56 bzflag
02:03.13learner-rwxr-xr-x   1 sean  graphics  20513176 11 Jan 20:56 bzfs
02:03.26learneralso same non-static curiously enough
02:03.31DTRemenakgeez, how about no -g there?
02:03.49learnerbut but.. i like my symbols in crash reports :)
02:04.06DTRemenakheh.  how many people will download a 70 mb game though? :)
02:04.16DTRemenakmeh, I take it back :)
02:05.44learner-rw-r--r--  1 sean  graphics  17952547 11 Jan 21:03 bzflag-2.0.tar.gz
02:05.49*** join/#bzflag JeffM2501 (~JeffM@Patlabor221.active.supporter.pdpc)
02:05.55DTRemenaktrepan: is making those bools public an ok solution?  I haven't found anything else that works satisfactorily.
02:06.09jifldoes bzedit support the v2 objects/features yet?
02:06.12DTRemenak~blast007++
02:06.21DTRemenakjifl: no
02:06.38trepanDTRemenak: which bools?
02:07.01blast007'executingFreeFuncs' and 'executingInitFuncs'?
02:07.04DTRemenakContextInitializer::executingFreeFuncs and ContextInitializer::executingInitFuncs
02:07.25Tuponecya guys, late for me :(
02:07.25trepanyou mean making the whole class public?
02:07.39DTRemenakno.  just the bools public in the class
02:07.40blast007Tupone: cya
02:07.45*** part/#bzflag Tupone (Tupone@84.222.136.224)
02:07.56*** join/#bzflag bryjen (~bryjen@2002:45a6:8672:0:0:0:0:1)
02:08.04DTRemenakthey have to be read and written to by the class in which the class that they're in is nested
02:08.06trepanah, ya, sure
02:08.10DTRemenakso friend won't work
02:08.21DTRemenakok
02:08.50learner~seen |tim|
02:08.52ibot|tim| <~|tim|@ip68-111-10-130.sb.sd.cox.net> was last seen on IRC in channel #brlcad, 55m 19s ago, saying: 'yea'.
02:10.42DTRemenakMaking install in fonts  make[4]: *** No rule to make target `readme', needed by `install-data-local'
02:10.52DTRemenaksomething about that seems bogus to me
02:14.06DTRemenakhmph, idiotic windows filesystems.
02:14.50DTRemenakok, make distcheck works as well as one could expect on fat32
02:18.20learnerheh
02:19.09DTRemenakit all builds, but make install fails because a file named "readme" in the .tar.gz will expand to "README" on the filesystem, but make expects "readme" still...
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02:20.44CIA-2BZFlag: 03dtremenak * 10bzflag/ (4 files in 3 dirs): check in blast007's patch 1100594 to make VC6 compiles work
02:21.42*** join/#bzflag blast007_away (~blast@dialup-4.159.47.225.Dial1.Chicago1.Level3.net)
02:22.44learnerquality: http://my.bzflag.bz/bb
02:23.36DTRemenaksays what?  I get host not found
02:23.49blast007"The page cannot be displayed"  :)
02:25.28*** join/#bzflag sgk284 (~stevek@AC8D4644.ipt.aol.com)
02:25.38SportChicksgk!
02:25.44CIA-2BZFlag: 03dtremenak * 10bzflag/src/bzflag/ShotStrategy.cxx: oops
02:25.53DTRemenakheya sgk284
02:26.04sgk284hey DTRemenak
02:26.11sgk284hey SportChick !
02:27.36sgk284so the release date is today?
02:27.42DTRemenakyup, in progress
02:27.52sgk284awesome
02:28.14sgk284whats that mean exactly? the final versions being compiled, packaged, tested, etc...?
02:28.39sgk284or we didnt get that far yet :)
02:29.20DTRemenakcompile checks and make distchecks at this point
02:30.12sgk284nice
02:30.36DTRemenakif all goes well now (looks like it is), we can set the version numbers and tag cvs
02:31.04DTRemenakthen build source archives and binaries
02:31.11learnerstill have xcode fixes underway uncommited
02:31.15DTRemenakok
02:32.03DTRemenakvc6 and 7 and dev-c++ projects are done, make distcheck works on all three main platforms.  xcode is the last project out, right?
02:32.54learnerwell, irix and solaris if they count :)
02:33.08DTRemenakmeh
02:33.21DTRemenakI'll check solaris...
02:33.21learnercould update the spec files and version numbers, and verify the changelog
02:34.04DTRemenakyup, that's what I've been going off of
02:34.44orangedoes anyone else get this on linux (redhat9): http://www.pastebin.com/227880
02:35.01orange(did a checkout from anonymous about 1 hour ago)
02:35.58CIA-2BZFlag: 03brlcad * 10bzflag/src/platform/MacOSX/BZFlag.pbproj/ (Makefile.am project.pbxproj): project builder is no more -- project updated to xcode
02:36.04learnerMac test build uploaded and ready to test:  http://bzflag.bz/builds/.
02:36.39DTRemenaklearner: do we have a configure check for ctype?
02:37.00DTRemenaksee orange's comment
02:37.42orangeI don't think this matters for release... feel free to ignore me on this one for now
02:37.49orange(shouldn't have brought it up :-)
02:38.00learnerctype header?  no
02:38.06DTRemenakorange: if it doesn't compile on some platform, that needs to be fixed :)
02:39.33learner(any more)
02:40.53DTRemenakyup, I don't see one either
02:41.09learnernot been modified in a while either
02:41.44DTRemenakI can't find a revision that _does_ have ctype included, actually
02:42.50learnerorange is just trying to slow us down
02:43.04DTRemenakheh :)
02:43.19orangefeel free to ignore me, seriously, if it works for others
02:43.22orangeit's not important right now
02:43.51DTRemenakwell, it is important if it's a problem in the code, but it's not...it's your fault :P
02:44.43DTRemenakheh
02:44.56learnerseriously.. that's how we're using ChangeLog right now
02:45.23learnerChangeLog is normally different though
02:49.42orangeadding this fixed it: #include <ctype.h>
02:50.04orangebut... how would isspace work for others *without* that?
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03:17.23sgk284orange, what file what line?
03:17.32sgk284cvs just update and compiled fine on FC3
03:17.44sgk284s/update/updated
03:17.46orangesgk284: http://www.pastebin.com/227880
03:18.43sgk284and adding #include <ctype.h> fixed it?
03:19.00orangeyes
03:19.22orangeindeed, the man page for isspace calls for ctype.h
03:19.28orangeso I don't know why it isn't broken for everyone
03:19.34orangeperhaps I'm checking out the wrong thing
03:19.46orangecvs -d :pserver:anonymous@cvs.sf.net:/cvsroot/bzflag login
03:19.46orangecvs -d :pserver:anonymous@cvs.sf.net:/cvsroot/bzflag checkout bzflag
03:20.12DTRemenakyeah, ctype should be included
03:20.33DTRemenakeven on windows isspace is in ctype.h
03:21.35DTRemenakand we use it elsewhere too
03:22.23CIA-2BZFlag: 03dtremenak * 10bzflag/src/bzflag/KeyboardMapMenu.cxx: include ctype.h for isspace
03:22.34orangethanks :-)
03:22.46DTRemenakit's probably indirectly included from somewhere else
03:22.57sgk284stole the words outta my mouth:)
03:23.00orangeexcept for me :-)
03:23.13sgk284you sure you werent playing with things?
03:23.22orangeno touchy the code
03:23.31orangeI removed everything and checked out again, same deal
03:23.40sgk284:/
03:24.11orangebut it is rh9, so I know it's old
03:24.30DTRemenakcould be a header for gcc includes it somewhere (except for orange)
03:25.09DTRemenakbut the reason is academic, if we use a function defined in a certain header, that header should be included.
03:25.10sgk284heh
03:25.42orangeI do this to build:
03:25.42orange./autogen.sh && ./configure --enable-debug && nice make
03:25.44orange(fwiw)
03:26.13DTRemenaklearner: autoconf on solaris is being mean.
03:26.35DTRemenakI don't really understand it :(
03:26.52DTRemenakI get both of these as output from configure:
03:27.01DTRemenakchecking for sqrtf in -lm... no
03:27.07DTRemenakchecking for sqrtf... yes
03:27.28DTRemenakand since it's defined the second time, it doesn't activate the definition in common.h, so the compile fails.
03:27.48DTRemenakI don't see how it could be defined without the math lib, but not with it.
03:28.06DTRemenakunless some crazy header vodoo is going on
03:28.55orangeDTRemenak: I jinxed the headers
03:28.58learnerthe first is supposed to be limited to the -lm library to some extent
03:29.12DTRemenakok.  so why won't it compile then?
03:29.19learnerbut yeah.. it is wierd that it would find it otherwise
03:29.42learnersomeone must modify the ldflags/cflags after that check
03:30.15DTRemenakbut the later ones would be the same as the ones that would end up being used for the compile, right?
03:30.31DTRemenakso I shouldn't get it as undefined when compiling.
03:31.17learnerunless if it's actually really overwritten later
03:32.14learnerwhat's the actual failure?
03:32.33learnerthat order should just effectively need that you don't need -lm to get sqrt
03:33.09DTRemenakjust a sec, it feels the need to recompile until it hits the error
03:33.21sgk284<off topic>that new mac is irresistable... i think i may finally become a mac user</off topic>
03:33.43Nidhoggrhi sgk284... I agree... it's really sweet looking.
03:34.24sgk284:)
03:34.25DTRemenak../../include/MathUtils.h:167: `sqrtf' undeclared (first use this function)
03:34.36sgk284the specs aren't half bad either:)
03:34.47sgk284now i just have to look at costs of a monitor for it
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03:34.57learnerDTRemenak, that's a different problem
03:34.59learnermissing header
03:35.10DTRemenakMathUtils.h includes math.h and common.h.  math.h defines sqrt and common.h ought to define sqrtf as (float)sqrt but doesn't
03:35.31DTRemenakbecause HAVE_SQRTF is defined
03:35.56learnerHAVE_SQRTF just means it was able to link against the symbol
03:36.19learnerman sqrtf say it's in math.h?
03:36.30DTRemenakNo manual entry for sqrtf
03:36.38learnerman pow
03:36.50DTRemenak#include <math.h>
03:37.19learnerhrm
03:37.24DTRemenakgrep sqrtf * in /usr/include gets nothing
03:37.33DTRemenakseriously, it's not there
03:37.47learnerahh, so it's in the C lib but missing from the headers
03:38.01trepangrep -R ?
03:38.17DTRemenakgrep: illegal option -- R
03:38.40learnerfind /usr/local -type f -exec grep sqrt {} /dev/null \;
03:38.48learners/local/include/
03:40.13DTRemenakI'm assuming s/sqrt/sqrtf too, right?
03:40.29learneractually was wondering if there was any sqrt
03:40.37DTRemenakof course there is, that's in math.h
03:40.51DTRemenakif I #define sqrtf (float)sqrt it works fine
03:41.06DTRemenakbut that's what configure is supposed to figure out for me
03:41.14learnerso you didn't see another sqrtf ?
03:41.25DTRemenakyeah, it picked one up
03:41.30learneractually it only checked if it _exists_..
03:41.35DTRemenak<PROTECTED>
03:42.18DTRemenakbut that's it
03:42.41learnerthat's probably how it found it
03:42.52DTRemenakbut that's __sqrtf not sqrtf
03:42.55DTRemenakso it shouldn't have
03:43.06learnerif you add "extern float sqrtf(float);" it'd probably link just fine
03:43.39trepanDTRemenak: what compiler again? my headers have sqrtf secretly declared in /usr/include/bits/mathcalls.h, within a macro
03:43.47DTRemenaktrepan: gcc/solaris
03:44.47learnerDTRemenak, just out of curiosity.. can  you put that extern in config.h
03:45.02learnerand see if it links
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03:45.07DTRemenaksure.  but it'll take an hour or two to get to link stage.
03:45.10learnerhi jolly :)
03:45.16jollyhey learner :)
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03:51.13DTRemenakDynamicColor.cxx:433: `cosf' undeclared (first use this function)
03:51.49learnerahh, same problem
03:51.55DTRemenakyup
03:52.02learnerhrm.. so how to improve the check for more than existence
03:57.04DTRemenaklearner: the checks come out correctly when using sunwpro
03:57.08DTRemenakjust not with gcc
03:57.11learnerheh
03:57.32DTRemenakit remains to be seen if the rest of the darn thing will compile though :)
03:58.36learnertry adding:  AC_TRY_LINK([#include <math.h>], [(void)sqrf(1.0f);], have_sqrtf=yes, have_sqrtf=no)
03:58.54learnerecho "HAVE SQRTF is $have_sqrtf"
03:59.06learnerand see what configure output says
04:04.10DTRemenakis there a way to do a configure "dry run" - e.g. have it not screw up the config.h that make is using in the other session?
04:04.27learneri believe so
04:04.56learner./configure --no-create
04:05.09learnerer
04:05.10learnerno
04:05.26learnerthat's it's own config files maybe
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04:06.31learnerahh, never mind.. that was right
04:06.41DTRemenakheh, ok
04:06.42learner"One of the primary functions of `configure' is to generate output files. This option prevents `configure' from generating such output files. You can think of this as a kind of dry run, although the cache will still be modified."
04:07.36DTRemenakHAVE_SQRTF is no
04:07.40DTRemenakbased on that test
04:07.49learnerexcellent
04:08.27DTRemenakI still can't figure out why AC_CHECK_FUNCS thinks it's there
04:10.13learneror fix the warnings? :)
04:10.20DTRemenakI get a lot of "variable hides class::variable"
04:10.43DTRemenakand unless we want to enforce uniqueness, I'd just as soon disable that warning
04:10.57DTRemenakand if we do want to enforce it, then we ought to turn it on in gcc
04:11.08learnerahh
04:11.11learnerbleh, yeah
04:11.15learnernot for solaris
04:11.29*** join/#bzflag CIA-2 (~CIA@to.je.spocco.com)
04:12.00DTRemenakand I get some stupid anachronism warnings too
04:12.11DTRemenakevery single singleton, for instance
04:12.19Grumblerhmm, the post with 1.11.37 disappeared
04:12.27DTRemenakthere never was one
04:12.32DTRemenak1.11.36 was the last build I did
04:12.46DTRemenakand it's in Releases and Versions
04:13.15JeffM2501why does noone ever read the anoucements?
04:13.27Grumbleri did
04:13.35learnerJeffM2501, updated upload (.bz2 file)
04:13.44JeffM2501good lord
04:13.50JeffM2501you doing every compression known to man?
04:14.06Grumblerbut i saw that learner has a 1.11.37 and assumed that was the recent version i got earlier today.......
04:14.13purple_cow.tar.zip? :)
04:14.40Grumblermixing the mac and win releases in the same topic sux btw
04:14.45JeffM2501tar.zip is just wrong
04:14.49DTRemenakGrumbler: they are essentially the same
04:14.58DTRemenakthere are about 5 hours between them
04:15.07purple_cowtar-bin-hex?
04:15.28JeffM2501tar.cab
04:15.28DTRemenakand no real significant changes
04:15.33DTRemenakewww
04:15.33purple_cowJeffM2501: eek!
04:15.37Grumblerwhatever, i was wondering since i had assume 1.11.37 was the one i got earlier\
04:15.37JeffM2501:)
04:16.38JeffM2501ie on 10.2 does NOT like bz2 files
04:16.38purple_cowJeffM2501: you win
04:16.59JeffM2501tar.pak
04:17.32DTRemenaktar.rar?
04:17.54JeffM2501rar.tar
04:18.23orangesomeone needs to work a cpio in there somewhere
04:18.53learnerpurple_cow, scanline got home okay i see? :)
04:19.12JeffM2501what had happend to the CIA?
04:19.21JeffM2501was it taken out by the underguverment?
04:19.35purple_cowJeffM2501: scanline went out of time and it was punishing him for it
04:19.47JeffM2501he's a timelord?
04:19.57purple_cowerr, town :)
04:20.12purple_cowcould be he's hiding a TARDIS in his closet, but I haven't heard it
04:20.14learnerthose crazy time travellers
04:20.20learneralways getting punished
04:21.05JeffM2501paradox sux
04:21.57JeffM2501learner libcurl.2.dylib
04:22.12JeffM2501waits for the obligitory curse
04:22.26JeffM2501that starts with "mother"
04:22.57learnermother goose!
04:23.05learnergdfs
04:23.54learnerdo you have any libcurl?
04:24.03JeffM2501nope
04:24.07JeffM2501base 10.2 install
04:24.19JeffM2501all it was used for was flashing ATI video cards
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04:24.40learnershould maybe still have libcurl..
04:24.44JeffM2501aka, this is the same as every 11year olds iMac out there
04:24.50learnerperhaps just not libcurl.2.
04:24.54JeffM2501how would I check
04:25.00learnerlocate libcurl
04:25.10JeffM2501nada
04:25.12JeffM2501zip
04:25.15JeffM2501zilch
04:25.18JeffM2501squat
04:25.22JeffM2501budkiss
04:25.31JeffM2501zero
04:25.56JeffM2501the inverse of x aproaching infiniity
04:26.11learner*rose bud
04:26.33DTRemenaklearner: fwiw, the sunwpro compile works again.  still doesn't link on ild, but it never did...
04:26.47purple_coweep
04:26.58learnerJeffM2501, locate libcrypto
04:27.23JeffM2501nothing
04:27.35purple_cowow
04:27.47learnerdamn.. that's a problem then
04:27.48JeffM2501give him a dollar and he'll do it again
04:28.01learnerls -la /usr/libcryp*
04:28.08learnerer, /usr/lib/libcryp*
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04:29.47DTRemenakbryjen: I've got 3.5 hours left in today :)
04:29.57learnerme too :)
04:30.11learner*ahem*
04:30.23bryjenits not 23:30 in learnerland?
04:30.53JeffM2501learner you want ssh?
04:31.16learnerJeffM2501, *sigh* okay :)
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04:32.17Legolasis it out yet?
04:34.38JeffM2501yeah you missed it, you'll have to wait till next year
04:35.03Grumblerdtr is just trying to prove his original assumption.......
04:36.00JeffM2501anyword from "teh man"
04:36.33learnerLegolas, no questions now -- it's out when it's out, you'll know
04:37.24DTRemenakLegolas: we're busy with it right now.  It's like doing surgery: it takes a while, and asking questions just slows it down and makes it more prone to error.
04:37.37Legolasok
04:37.50JeffM2501aww you made the kid cry
04:37.50creeperzreleasing tonight?
04:37.52DTRemenakheh
04:37.58JeffM2501when it's done it's done
04:38.02JeffM2501and it'll say so in the topic
04:38.04JeffM2501on bzbb
04:38.07JeffM2501on SF
04:38.09JeffM2501and on the main page
04:38.12DTRemenakprobably on /.
04:38.19learnerJeffM2501: only if we were lucky :)
04:38.35learner(re. cry)
04:38.39JeffM2501heh
04:39.11DTRemenakheh, next time he comes in I should say "dang, the knife slipped when you asked that, and I killed it.  now we have to start all over."
04:40.03JeffM2501or "oh it didn't work out, looks like it's back to the drawing board"
04:40.07Grumbleryou might get more done doing things, then commenting on an innocent question......at least that is what ya'all said
04:40.17*** topic/#bzflag by JeffM2501 -> http://BZFlag.org/ || http://my.BZFlag.org/bb/ || http://my.BZFlag.org/ || http://cia.navi.cx/stats/project/BZFlag || 1.11.x builds http://my.bzflag.org/builds/1.11/ || Shellshock is revived http://shellshock.bzflag.bz || Release date is TODAY || Wiki requires registration (where??) || NO IT'S NOT OUT YET
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04:40.33JeffM2501hey I'm not doing anything on it :)
04:40.37JeffM2501I can chatter all I want
04:40.42JeffM2501I
04:40.45DTRemenakI'm just waiting for solaris to finish.  I guess I could be doing something useful while I'm waiting...
04:40.53JeffM2501I'm doing nothing AND helping at the same time :)
04:41.12DTRemenakstanding at the door of the operating room with your shotgun, so to speak
04:41.29JeffM2501no, leting learner crawl all up in the 10.2 mac
04:41.38JeffM2501that I have my feet on
04:41.52DTRemenaklearner's crawling under your feet?  wierd.
04:42.01JeffM2501he's kooky like that
04:42.30JeffM2501still not as funny as when purple_cow was ripping DVDs on sasami, forced the CD to eject remotely and sent me a "next" message in chat.
04:42.38learneri found a cookie
04:42.39DTRemenakhahaha
04:42.55DTRemenakdon't eat it, it's prolly stale :)
04:43.05JeffM2501or when he made it play sound and typed "can you hear that? is it in english?"
04:43.16DTRemenak:)
04:43.19learner:)
04:43.25DTRemenak:)
04:45.01CIA-2BZFlag: 03brlcad * 10bzflag/configure.in: must not have saved the file before commiting.. make the pbproj go away -- using xcode now.
04:45.56CIA-2BZFlag: 03dtremenak * 10bzflag/ (README.SOLARIS src/bzflag/WeatherRenderer.h): One last touch to fix the SUNWPro compile. Remove note in README.SOLARIS that says it's b0rken 'cause it's not anymore.
04:46.41DTRemenakbtw: ild does not like reciprocal dependencies...
04:49.29CIA-2BZFlag: 03brlcad * 10bzflag/src/platform/MacOSX/Makefile.am: okay, what's the deal.. pretty sure I commited this.. make the pbproj go away -- using xcode now.
04:51.55wegstar!weather 94030
04:51.57guuwegstar: The current temperature in Millbrae, California is 50°F (7:56 PM PST on January 11, 2005). Conditions: Scattered Clouds. Humidity: 82%. Dew Point: 45°F. Pressure: 30.05 in (1018 hPa). Visibility: 10.0 miles (16.1 kilometers). UV: 0 out of 12
04:52.10wegstar!dwa
04:52.11guuwegstar: Buy me dinner first.
04:52.20DTRemenakhahaha
04:52.26wegstaraw...
04:54.18Grumblerenough talking....back to work...you have 6 minutes
04:54.28DTRemenakthree hours and 6 minutes :)
04:54.46DTRemenakfive hours and 6 minutes?
04:56.00sgk284my day ends in 5 minutes.... :)
04:56.10sgk284JeffM2501, get warping!
04:56.26JeffM2501oh
04:56.26JeffM2501wow
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04:58.55DTRemenakisn't that liable to be a tad...large?
04:59.22learneronly needs SDL
04:59.31DTRemenakah, ok
04:59.46learnerall this is for that 1 dang dependancy (and maybe libcurl)
04:59.54learneris libcurl "required"?
05:00.02DTRemenak"no" :)
05:00.11DTRemenakit's a darn good idea to have
05:00.20DTRemenakif you don't have it some stuff breaks, I think
05:00.30learnerlike?
05:00.41bryjenbut it doesn't crash ;)
05:01.02DTRemenakmotd?
05:01.13DTRemenakwhatever else uses URLManager?
05:01.28bryjenmaster ban list?
05:01.45DTRemenakyup
05:02.02bryjenfetching binary worlds from http/ftp
05:02.16learnerahh, it _does_ have libcurl/libcrypto
05:02.21learnerlocate database never updated
05:03.16DTRemenakyeah, those look like the list.  motd, masterbans, and binary worlds by url
05:03.54learners/to/in place of/
05:03.55JeffM2501there may be, it's not used
05:04.05JeffM2501or was never put into URL manager
05:04.05DTRemenakthere was supposed to be, I think
05:04.10JeffM2501it's stubbed
05:04.13DTRemenakyeah.  it's not in there now
05:04.21JeffM2501Tim was suposed to get right on that
05:04.30JeffM2501since he was the only anti-curl
05:04.34DTRemenakcurl is a better solution anyway
05:04.52sgk284~seen TimRiker
05:04.53ibottimriker <~timr@TimRiker.active.supporter.pdpc> was last seen on IRC in channel #bzflag, 5d 11h 24m 3s ago, saying: 'built and posted new .debs'.
05:05.09sgk284sure he wasnt struck by lightning?
05:05.49sgk284~rot13 sgk284
05:05.49ibotftx284
05:05.57sgk284~rot47 sgk284
05:06.01DTRemenakheh
05:06.04sgk284:(
05:07.04sgk284heh rot47 on the README.Linux for bzflag looks like perl
05:07.23learnermost things rot47 look like perl
05:07.33sgk284lol
05:13.03DTRemenaklearner: with config.h edited by hand, bz compiles fine on gcc/solaris
05:13.21DTRemenakso that leaves just irix, right?
05:13.39DTRemenakand beos?
05:13.52learnerpretty much
05:14.05Grumblerand they all work prefectly right?
05:15.37learnerof coourse
05:15.54learneririx already let me know he's going to try and cause grief
05:16.06learnerso he's being punished to 2.0.2
05:16.10DTRemenakheh :)
05:16.31sgk284you can pull a Doom 3 kinda deal and release irix after the initial release:)
05:17.05sgk284or is that a big no no?
05:17.45learnerhmm?
05:17.54Grumbleryeah, but Doom3 is trying to make money
05:18.03learneririx is going to be released later
05:18.17sgk284yey learner:)
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05:38.34sgk284okay guys get reading: http://en.wikipedia.org/wiki/Time_travel
05:38.41sgk284;)
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05:48.48learnerlo MeBigFatGuy
05:48.53MeBigFatGuyyo
05:49.07MeBigFatGuythe ms, has a new 160 drive, and quite pleased
05:49.18learnercool :)
05:49.22MeBigFatGuyos upgrade to comence tomorrow
05:50.03DTRemenaklearner: how goes the mac-build?
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05:50.45learnerDTRemenak, unable to link sdl static and maintain a single binary for both 10.2 and 10.3
05:50.53DTRemenakeww
05:51.04DTRemenakcan you distribute SDL with BZ?
05:51.11learnerso I'm fixing the xcode project now (*ugh*, lots) which will let me use libsdl's framework
05:51.12DTRemenakor is that a Bad Idea?
05:51.23DTRemenakah
05:52.21learnerthe mac "install" is a mere drag and drop of the icon to wherever they want to put it .. if we distribute with bz, I need to embed it so that it's transparent (which is what I'm doing)
05:52.44learnera separate download/install would really suck
05:52.58learneri'd go multiple-static binaries before that
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05:53.39*** mode/#bzflag [+o JBdiGriz] by ChanServ
05:57.45DTRemenakin windows, the dll can sit in the app directory - I suppose you can't do the same thing by tucking SDL in the .app but as a separate binary?
05:58.12learneractually I can stick it in the .app (which is what I'm doing)
05:58.59DTRemenakforget I asked :)
05:59.00guuI've never heard of I asked :), DTRemenak!
05:59.14learnerI didn't want to have to distribute SDL explicitly
05:59.18learnerso i tried static
05:59.19DTRemenakguu, I'm not talking to you, you freaking idiot
05:59.20guuDTRemenak: Huwwwwat!!?!?!
05:59.31learnerbut sdl ends up using about a dozen libs
05:59.36DTRemenakah
05:59.45learnerthat I then I to link against bz when linking static
06:00.05learneractually iirc, the problem wasn't sdl but curl
06:00.08DTRemenakright.  so you have to link static to put the lib in the .app?
06:01.03learnerwhen I link curl static, it requres libcrpto and something else.. can't use the same .dylib reference to libcrypto on 10.2 and 10.3
06:01.38learnerso .. now i'm make to makeing the .app via xcode proper.. where I can embed the frameworks (and/or dylibs) into the app bundle
06:02.05JeffM2501why the 'toshie so hard?
06:02.13DTRemenakok.  I think I'm confused.  What exactly is a .app?  I was under the impression that it was nothing more than a glorified archive.
06:02.18learnerso that it's so easy for the user
06:02.29JeffM2501it's not even an archive I think, it's like a folder
06:02.35learnera .app is actually a directory tree
06:02.47JeffM2501it's just been "blessed"
06:03.06DTRemenakok.  so why do you need to use xcode to put a dynamic library in a directory tree?
06:03.06JeffM2501divine_bit == 1
06:03.08learnerthat is an understood organization that finder recognizes and treats as "an app"
06:03.46DTRemenakthat's what's confusing me.  I'm used to "copy libcurl.dll c:\progra~1\bzflag" doing the job :)
06:04.04JeffM2501xcode will put all the stuff he may need in there
06:04.08JeffM2501and make it all purdy for him
06:04.08learneri need xcode because the magic that makes it search through the .app's framework listing instead of through system space is something i don't remember
06:04.10JeffM2501automagicly
06:04.25DTRemenak"framework listing"?
06:04.33JeffM2501there are files that say whats in the "app"
06:04.44learnerit'll have a folder inside the .app called "Frameworks" of all things
06:04.44JeffM2501libs are "frameworks"
06:05.08learnerframeworks are the headers, libraries and versioning that make a library all bundled together
06:05.09JeffM2501can ya tell I've been thru this before DTRemenak? :)
06:05.20DTRemenakJeffM2501: yeah, actually I can.  you're very helpful :)
06:05.24JeffM2501don't listen to him, they are libs :)
06:05.32learnerit's more than libs :P
06:05.39JeffM2501kinda like DLLs in end useage
06:05.45JeffM2501just a LOT more of a pain in the ass
06:05.53learnernah
06:05.58learnerrather elegant
06:06.02JeffM2501they are all about the paths
06:06.09learnerthe pain i'm going through now has nothing to do with frameworks
06:06.12SportChickI have a question about the latest:
06:06.29JeffM2501learner: I have pain with frameworks :)
06:06.32DTRemenakSportChick: fire away
06:06.53SportChickin 1.10, anyone can talk on the admin channel, but only the admins can see it.  That seems to have changed in 2.0.  I tried saying something on the channel and it said I dind't have rights.
06:06.57DTRemenaklearner: so what _is_ the pain you're going through now?
06:07.23JeffM2501DTRemenak: probably updating the xcode project to be current.
06:07.24DTRemenaksorry if I'm distracting you, I'm prolly being a pain and a retard :)
06:07.42JeffM2501like devC++ it wasn't kept up to date
06:07.55JeffM2501tho I trust learner in that a bit more then lan56
06:07.59SportChickso, my question is - was that intentional and what's the theory behind it?
06:08.14DTRemenakright - but I still don't get the connection between xcode and the frameworks and the app
06:08.21learnerDTRemenak, regenerating what is effectively an extremely out-dated project file (for XCode)
06:08.39learneri don't use it, so I don't keep it up to date
06:08.48DTRemenakSportChick: I dunno, sorry
06:08.56SportChickDTRemenak: who should I ask
06:08.57JeffM2501xcode knows all the libs that stuff uses and will walk the dependency tree and fix up the app to have all the libs it needs.
06:09.06DTRemenakSportChick: whoever made the change :)
06:09.10JeffM2501does the changelog say who made that change
06:09.34NidhoggrI think it's important that users can send to admin channel.
06:09.40Nidhoggrand only admins can read.
06:10.04JeffM2501maybe just the default permisions changed
06:10.17DTRemenakSportChick: http://cvs.bzflag.org/viewcvs.py/bzflag/bzflag/ChangeLog?rev=1.292&view=markup
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06:10.29SportChickis it a server side setting?  if so, perhaps I should test it on another server?
06:10.42JeffM2501DTRemenak: by using x-code he dosn't have to remember or even know what libs are used by what, the IDE will just package it up
06:10.50DTRemenakah, ok
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06:12.13DTRemenakso the real problem is that it's a whole dependency tree, not just two dynamic libs
06:12.21JeffM2501yeah
06:12.31JeffM2501cus SDL itself uses other dynamic libs
06:12.41JeffM2501and those libs may use other libs etc....
06:12.46DTRemenakwhich aren't necessarily present on the target system.  gotcha
06:13.00learnerlibs have dependencies, frameworks are self-contained
06:13.49DTRemenakby self-contained, does that mean they contain their dependencies?
06:13.52JeffM2501are frameworks build for difrent CPUs?
06:15.08DTRemenakSportChick: http://cvs.bzflag.org/viewcvs.py/bzflag/bzflag/src/bzfs/bzfs.cxx?r1=1.575.2.11&r2=1.575.2.12
06:15.16learnerDTRemenak, they contain them either by resolving all symbols, or likewise embedding the subframework or dynamic lib
06:15.29learnerusually just resolve all symbols
06:15.50DTRemenak"only people with adminmessage rights can send an adminmessage" - michaelh20
06:16.02JeffM2501SportChick: so it's now a permision, so you can give that permision to the default group
06:16.05JeffM2501and everyone can send it
06:16.12JeffM2501like old
06:16.36JeffM2501but it also lets people set it up just as a full admin only thing, if they want
06:16.45JeffM2501and it looks like admin only is the default
06:16.49DTRemenakhmm, but actually, that line is not in 1.11
06:16.53JeffM2501heh
06:17.07JeffM2501stuff got shuffled around
06:17.11DTRemenakthat's a purely 1.10 branch line
06:17.15JeffM2501hmm
06:17.25DTRemenak<PROTECTED>
06:17.29JeffM2501admin channel even in head?
06:17.33DTRemenakyeah
06:17.52DTRemenakthere's no permission checking done, though
06:17.57DTRemenakanyone should be able to send
06:18.34DTRemenakhmm
06:18.36DTRemenakactually
06:18.39DTRemenakwierd
06:18.47DTRemenakI think it accidentally got reversed somewhere
06:20.36DTRemenakno, current head code is "anyone may send, all admins recieve"
06:21.26DTRemenakwtf.  no, it's split into two peices
06:21.30DTRemenakthis is weird, weird stuff
06:21.55learnermake up your mind :)
06:22.06DTRemenakcurrent head code is "players with adminMessage may send, all players with adminMessage recieve"
06:22.24DTRemenakI must agree with SportChick, that's bogus
06:22.36JeffM2501sounds backwards
06:22.44JeffM2501if anything it should be a send and receve perm
06:22.47learneradminMsgSend, adminMsgReceive
06:22.57DTRemenakright now it does both, which sucks
06:23.05learneradmins get receive, send into default
06:23.10DTRemenakok.  is that How It Shall Be Done?
06:23.21learnersounds good to me ;)
06:23.28DTRemenakok
06:23.33SportChickwell, we just tested it with the default having it and EVEYRONE can see admin messages
06:23.48JeffM2501that's what DTRemenak just said :)
06:23.57JeffM2501it needs a fixing
06:24.05DTRemenakyeah, it's borken
06:24.12DTRemenakthanks for noticing
06:24.12JeffM2501it's not a crash tho
06:24.15JeffM2501ship it!
06:25.16SportChickcan that not be fixed first?  that's a big issue on secretplace
06:25.33JeffM2501I'll bet our jedi friend is fixing it right now
06:25.36SportChickor is it a major, takes too much time fix?
06:25.39SportChickprobably
06:25.39SportChick:)
06:25.48learneryeah, we're going to cancel the release and just try again next week
06:25.54Nidhoggryou don't want a bunch of whiney secretplace admins in here for the next month complaining about it. ;)
06:26.02DTRemenak~bzfrag learner
06:26.04ibotACTION tries to kill learner, but finds the shield flag
06:26.08JeffM2501hey that's what -q is for
06:26.17DTRemenakSportChick: it'll be fixed in about a minute
06:26.51DTRemenak~spell Receive
06:26.52ibot'Receive' may be spelled correctly
06:26.54DTRemenakcool
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06:27.51learneryou doubted me? :)
06:28.03learnertsk tsk
06:28.14JeffM2501it'll take that long just for my mac to launch the test version
06:28.20DTRemenakshield, man...shield?
06:29.21DTRemenak~SportChick++
06:30.20DTRemenakhah, adminMessage wasn't even in there
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06:33.25SportChickNidhoggr: hehe
06:33.29SportChickDTRemenak: thanks!!
06:33.50CIA-2BZFlag: 03dtremenak * 10bzflag/ (4 files in 2 dirs): split "adminMessages" perm into "adminMessageSend" and "adminMessageReceive" and document both of them
06:34.03SportChicksomething weird is happening with hubby's sound
06:34.04DTRemenakSportChick: thanks to you too :)
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06:34.48mozulhi
06:34.48DTRemenakbtw, SportChick: I like your e-mail string :)
06:35.18mozulI tried 11.36 and the sound has lots of echo like stuff happening
06:35.23DTRemenakforgot to tell you ingame
06:35.26mozulIs this a bad setting?
06:35.43DTRemenakhm, echos is probably not good.  on windows or linux?
06:35.51mozulwindows
06:35.55mozulxp pro
06:36.30DTRemenakhm.  interesting, I haven't heard of that before.
06:36.47mozulsporty may think it is local to the server I was on.
06:36.53sgk284mozul,a fix was released for that today: http://www.apple.com/macmini/
06:37.00DTRemenakhah
06:37.07sgk284;)
06:37.15SportChickthere is something really weird happening on JPA's map when you jump -v ery odd noise
06:37.21DTRemenakhmm
06:37.26mozulyaya  it can't run Joint Operations Typhoon Rising.
06:37.27SportChickbut the other player (QuantamBeep) didn't notice it
06:38.56JeffM2501bzflag does it's own echo and reverb, so it would happen on a mac too. and I'd like to see a tosh take a 3d audio card :)
06:41.23Nidhoggrhrm.
06:41.34Nidhoggrwhen I'm running from data dir, how do I get it to see fonts dir?
06:41.37Nidhoggron mac
06:43.47trepanDTRemenak: did you want DEFAULT to be able to send to admin?
06:44.28DTRemenaktrepan: I wasn't going to change that.  ask Nidhoggr and SportChick
06:44.42DTRemenakif they think it's a good idea, then sure
06:44.57mozulim back and it echoes on multiple servers.
06:45.07Pimpinellag'morning
06:46.41mozulmorning
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06:58.13SportChicktrepan, what is "default"?
06:58.32DTRemenakall players are in default
06:58.47DTRemenakit's a group
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06:59.07Nidhoggrsleep.  
06:59.09Nidhoggr*wave*
06:59.19SportChickyes, I think default should be able to send to admin, but only admin should be able to see it
06:59.36DTRemenakok.  Nidhoggr, opinion?
06:59.58SportChickweird - mozul's normal sounds are working now
07:00.10DTRemenakhm, that's cool
07:00.12SportChickbut he is still getting the echo
07:00.18DTRemenakoh
07:00.19SportChicknbut not as bad
07:00.45SportChickit seems to be mostly on explosions - bullet going out on the gun or tank exploding
07:01.00SportChickbut with me, i was getting it only on jpa's server whenever I jump
07:01.03DTRemenakthat's interesting.  I wonder why it's doing it
07:01.16SportChickhe tried reducing some of the settings and now he can hear his normal sounds, that he couldn't before
07:03.11learnerDTRemenak, sigh
07:03.20DTRemenaklearner: sigh?
07:03.50learneri'm getting there, but don't think I'll be done in the next hour still (just a lil more after that)
07:03.57learnerso.. sigh
07:04.08DTRemenakI see what you mean.
07:04.14SportChickDTRemenak: I get the weird sound when I jumpon your server (running apathy cream's map)
07:04.20DTRemenakthere's probably no way I can help, huh?
07:04.39DTRemenakSportChick: try quitting, starting again, and joining.  does it do the same thing?
07:04.46SportChickone sec
07:04.52learnerno, not really -- it's pretty much a matter of regenerating our "studio project"
07:05.07learnerit's build-testing now
07:05.13learnerand that will succeed
07:05.21DTRemenakwell, that sounds good...
07:05.22learnernow I'll just need to have it make the .app
07:05.24SportChickDTRemenak: yes it does the same thing
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07:36.48mozulfor the record I fixed my sound problem.
07:36.57DTRemenakah, cool.  what was it?
07:37.08SportChickDTRemenak: later I'llhave you show me where the config file is so I can swap out the sounds.  Then I'll see if the echo goes away
07:37.27mozulI had DSP MODE set to Xear 3d.  When I set it to None, the echo went away.
07:37.35DTRemenakthey're not configurable.  just move the new one away and copy the old one into the data dir
07:37.46DTRemenakthey probably should be configurable, but they're not
07:37.46mozulI have a C-Media 3d Audio codec.
07:37.50DTRemenakah, ok
07:37.51mozulIn windows is the setting.
07:38.30mozulher echo may be similar.  It is less maybe since her computer is much faster.
07:38.52DTRemenakyeah, those are software codecs.  not the best.
07:39.02mozulI seem to think the echo changed when i adjusted the settings to make the program more responsive.  I.E. More responsive = less echo.
07:39.33DTRemenakthat would make sense.  if something else is eating all your cpu time, your audio codec gets less
07:39.57mozulya. my cpu is 2.1ghz. hers is over 3
07:40.20mozulwell time for bed.  cya
07:40.21DTRemenakthat's one advantage of hardware sound
07:40.24DTRemenakyup, ttyl
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07:43.45SportChickgnight all
07:45.10DTRemenakg'night
07:57.11DTRemenaklearner: how's it goin'?
07:57.32DTRemenaktwo minutes pacific time, guess we'll have to go by hawaii :)
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08:06.11SilverFoxhehe
08:06.27trepanTupone is back, well he was anyway
08:06.27SilverFoxWell, I'm in PST, and it's still today.
08:06.48SilverFoxIn fact, it'll be today for another 24 hours.
08:14.12CIA-2BZFlag: 03dtremenak * 10bzflag/src/bzfs/ (bzfs.cxx commands.cxx): by request, give adminMessageSend to the DEFAULT group so that players can send messages to admins
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09:46.49SilverFoxI wish I could go to bed...
09:50.23mmu_mandamn someone managed to break the beos build again in one day
09:50.34mmu_manWHO put that <sstream> in her e?
09:50.59c3poprobably a VC6 fix ?
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09:51.50mmu_manwho cares about windoze ? :D
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10:03.26SilverFoxmmu_man, not many I'm sure.
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10:22.54mmu_manohh my I changed the dev kit
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11:23.38mmu_mannow, I still have that audio bug
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11:54.11jpa-is bzw file stuff case sensitive?
11:54.23jpa-ie. physics driver names
12:35.25codsjpa-: yes, names are case sensitive
12:35.39jpa-what about arc etc.?
12:36.06jpa-(too lazy to test, so if you don't know, i assume yes :)
12:36.23jpa-(just doing kate syntax highlight script for bzw)
12:36.46codsmost(all) of the keywords are case insensitive
12:36.49codss/all/all?/
12:37.40jpa-ok
12:37.59codshmm, syntax highlighting for which editor ? (or maybe for something else, like generating a web page ?)
12:38.46codsah, 'kate'.. missed that.
12:42.04jpa-:)
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13:18.59codsis Today today ?
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13:39.08jpa-cods: no, it is tomorrow
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14:16.29jpa-hmph
14:16.35jpa-i made cool formula-lights
14:17.00jpa-but bzflag dynamiccolor textures are not synchronized across clients :(
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14:36.09Pimpinelladefault values for a new Gamekeeper::Player are to be set in the classes constructors, right?
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14:37.36Pimpinellaor constructor, there's only one
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14:47.16TheRedBaronmornin blast....
14:47.24blast007morning  :)
14:49.12learnermorning peoples
14:49.47TheRedBaronello learner....
14:51.17*** topic/#bzflag by learner -> http://BZFlag.org/ || http://my.BZFlag.org/bb/ || http://my.BZFlag.org/ || http://cia.navi.cx/stats/project/BZFlag || 1.11.x builds http://my.bzflag.org/builds/1.11/ || Shellshock is revived http://shellshock.bzflag.bz || Release date is (STILL) TODAY (day 2) || NO IT'S NOT OUT YET
14:51.50TheRedBaronhey, is the new build out yet?!?!
14:52.01TheRedBaronI looked at the forum and didn't see it...
14:52.04learner~slap TheRedBaron
14:52.06ibotACTION slaps TheRedBaron, keep your grubby fingers to yourself!
14:52.06TheRedBaron:P
14:52.48blast007hrm, bzadmin doesn't compile in VC6  :/
14:52.50TheRedBaron~bzfrag learner
14:52.52ibotACTION tries to kill learner, but finds the shield flag
14:53.02TheRedBaronoh thats cheating...
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15:12.59TheRedBaronok, back to this thing called life.
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15:36.29sgk284g' morning
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15:42.37Nidhoggrhi sgk284
15:43.03sgk284Nidhoggr, hows it going?
15:44.18Nidhoggrpretty good.
15:44.48Nidhoggrtrying to get a bunch of projects done
15:46.07*** part/#bzflag quantumdot (~Juan@desorden.ifca.unican.es)
15:57.46SportChickgood morning everyone
16:02.28*** join/#bzflag Privia (~Privia@h000d93444438.ne.client2.attbi.com)
16:02.59orchidhi SportChick!
16:03.45SportChickhow's it going orchid?
16:04.39orchidnot bad
16:05.33*** join/#bzflag Birdie (~birdie@d54C34D0B.access.telenet.be)
16:05.47orchidoh?
16:06.24*** join/#bzflag t-s (~ts@pD9EA72F7.dip.t-dialin.net)
16:06.28SportChickMozul came home on his way to work (he was at bible study) because he forgot his wallet.  But I was sitting at the kitchen table working on his anniversary gift!  I heard the car pull up and JUST had time to hide stuff before he walked in
16:06.52orchid:P
16:07.14orchidHappy anniversiary btw
16:07.20SportChickI've been working on it every second I get that he's not home!  I would have been soooo mad if he saw it
16:07.27orchidyeah heh
16:07.28SportChickthanks!  not for another week (jan 19)
16:09.56Pimpinellai need to check if one attribute of any player has reached a given value. should this happen in a new static function in GameKeeper::Player or directly where i need it?
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16:14.46*** part/#bzflag AftRburnR (~bernt@CPE000102d0fe24-CM0012256ecbde.cpe.net.cable.rogers.com)
16:17.47*** join/#bzflag wizart (~wizart@dsl-084-057-035-029.arcor-ip.net)
16:25.41PimpinellaPlayerInfo has still public attributes like wins, losses, ...
16:25.54Pimpinellaare those still needed for anything?
16:26.12Pimpinellacant see where they are used
16:27.29Chestalmake them private and see if it still works :-)
16:27.49brlcadheh
16:27.58brlcaddoes it get packed into a ping update?
16:28.23brlcadthe list server gets that info, but not sure if the packing is the same
16:28.25Chestalhmm, the admin messages confuse me
16:28.41ChestalI wonder what their canonical usage is?
16:29.13brlcad.. to talk to other admins?
16:29.35Chestalwith the current defaults, any player can send admin messages
16:29.42Nidhoggrthat's the idea.
16:29.45Chestalmaybe like 'can someone kick foobar?'
16:30.15Nidhoggrplayers can send to all who are considered admins and only admins can see the message.
16:30.43Chestalthe sound is so annoying that any player who uses it withotu a very good reason isbound to be kicked, though :-)
16:30.59NidhoggrI can make a new sound. :(
16:31.15Nidhoggr:sulk:
16:31.23Chestalif the idea is to stickout, then the sound is good ;-)
16:31.27Nidhoggr:)
16:31.30Chestalit sure gets my attention
16:32.00Pimpinellaso i don't even know it
16:32.21NidhoggrI can make a lower sound
16:33.03Nidhoggrthat sound was based on a snip of a klaxon that was inverted, reversed and I messed around with the waveform a bit.
16:33.04Chestalnah, let's see howit works out
16:33.13*** join/#bzflag JeffM2501 (~JeffM@Patlabor221.active.supporter.pdpc)
16:33.24Chestalcan always use the permissions to not use it
16:33.30Nidhoggrnod
16:33.54Nidhoggrthe admin channel gets a lot of use on secretplace.  admins use it to talk amongst themselves.
16:34.48NidhoggrI should find a better sound anyway.
17:07.38*** join/#bzflag Grumbler (a06091d2@grumbler.bronze.supporter.pdpc)
17:08.11*** join/#bzflag tapo (~tapo@p5092991F.dip0.t-ipconnect.de)
17:08.22*** join/#bzflag mother (~45f06abf@webchat.bzflag.bz)
17:09.24*** join/#bzflag TOKIMI ([U2FsdGVkX@co2.cudenver.edu)
17:09.28Grumblero, mother, i'm in fear for my life from the long arm of the law.....hang man is coming...
17:09.59TOKIMIIs meno on?
17:10.07motherdidn't your mother tell not to play violent comp games
17:10.13mothertok, hes on 5156
17:10.16TOKIMIhey M
17:10.20TOKIMIty
17:10.28motherno he left
17:12.49*** topic/#bzflag by Grumbler -> http://BZFlag.org/ || http://my.BZFlag.org/bb/ || http://my.BZFlag.org/ || http://cia.navi.cx/stats/project/BZFlag || 1.11.x builds http://my.bzflag.org/builds/1.11/ || Shellshock is revived http://shellshock.bzflag.bz || Release date is (STILL?) TODAY (day 2) || NO IT'S NOT OUT YET
17:15.12*** join/#bzflag TOKIMI ([U2FsdGVkX@co2.cudenver.edu)
17:15.50CIA-2BZFlag: 03dtremenak * 10bzflag/win32/VC6/bzflag.dsw: bzadmin depends on game
17:16.17DTRemenakblast007_: try that when you've got a chance
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17:54.39Grumbler~weather annapolis,md
17:54.53Grumbler!weather annapolis,md
17:54.55guuGrumbler: The current temperature in Annapolis, Maryland is 45°F (12:34 PM EST on January 12, 2005). Conditions: Mist. Humidity: 100%. Dew Point: 45°F. Pressure: 30.11 in (1020 hPa). Visibility: 1.0 miles (1.6 kilometers). UV: 1 out of 12
17:55.45jpa-!weather pöytyä,finland
17:56.13jpa-Error: No such location could be found.
17:56.18jpa-this sucks :(
17:56.39bryjen!weather nowhere
17:57.08jpa-thats where i live!
17:57.13jpa-how did you guess?
17:57.24bryjen!weather pöytyä, finland
17:58.25jpa-oh :)
17:58.38jpa-you have some utf8 buggy :)
17:58.52bryjen!weather helsinki, finland
17:58.54guubryjen: The current temperature in Helsinki, Finland is 39°F (7:20 PM EET on January 12, 2005). Conditions: Mostly Cloudy. Humidity: 100%. Dew Point: 39°F. Visibility: 7.0 miles (10.0 kilometers). UV: 0 out of 12
17:59.06jpa-it should know pöytyä
17:59.17jpa-it is a big place with ~8000 inhabitants
17:59.35Grumbleris that including the moose
18:00.17jpa-no moose, not many atleast
18:00.23Grumbler!weather poytya, finland
18:01.07DTRemenak~weather eftu
18:01.37Grumbler39 degrees over the entire country
18:01.53Grumblerdoesnt sound good for cross country skiing
18:02.01DTRemenakdunno the local climatic boundaries, but turku seems to be the closest major airport
18:03.42jpa-yup
18:03.52bryjenturku is at the southern end with helsinki
18:04.26jpa-http://warri1.dyndns.org/lampotila/kuva.php?sensor0=0-AVERAGE-1&bg=f0f0f0-7200-3600-0
18:04.31jpa-pöytyä, finland :)
18:04.42jpa-2.9°c
18:06.33*** join/#bzflag TimRiker (~timr@TimRiker.active.supporter.pdpc)
18:06.34*** mode/#bzflag [+o TimRiker] by ChanServ
18:06.54Grumblerhad a roommate in college that would have loved that......of course he was finnish.........might be something in the blood
18:07.06jpa-loved what?
18:07.10Grumblercold
18:07.14jpa-that is warm
18:07.25jpa--20°c with wind is cold
18:07.34Grumblerheh
18:07.55Grumblerbeen there, have the frost bite.....not going back
18:09.40DTRemenak~weather kbur
18:10.17Grumblercold in burbank as well
18:10.28jpa-warm
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18:14.41*** part/#bzflag AftRburnR (~bernt@CPE000102d0fe24-CM0012256ecbde.cpe.net.cable.rogers.com)
18:14.45Grumblerprobably that warm breeze
18:15.00*** join/#bzflag AftRburnR (~bernt@CPE000102d0fe24-CM0012256ecbde.cpe.net.cable.rogers.com)
18:15.01DTRemenakor the sun shining
18:15.16*** part/#bzflag AftRburnR (~bernt@CPE000102d0fe24-CM0012256ecbde.cpe.net.cable.rogers.com)
18:15.22Grumbleror the spicy tacos from lunch
18:15.24jpa-i have about 60F in my room :)
18:15.34DTRemenakluch!?! it's 10:16 AM here :)
18:15.38jpa-or maybe just a bit more :)
18:15.43DTRemenaks/luch/lunch
18:16.06DTRemenakit's 73 in my room, and the air conditioner is running
18:16.33jpa-air conditioner?
18:16.38jpa-rich!
18:17.16DTRemenakfunny, we haven't used the heater at all, all winter...
18:17.20Nidhoggrin az everyone has AC
18:17.25DTRemenakbut we've had the a/c running most of the time
18:17.32*** join/#bzflag Tupone (Tupone@84.222.136.224)
18:17.47bryjenthere'd be alot fewer people in AZ if there were no AC
18:18.00DTRemenakyeah, same here.  otherwise the summer temps kill you.
18:18.09*** join/#bzflag SilverFox (SilverFox@68-116-47-254.or.charter.com)
18:18.12Grumbler65f in the house, 32f outstide....according to the thermometer
18:18.13jpa-what summer?
18:18.40jpa-you mean the portion of winter that snow melts for a moment?
18:18.42DTRemenakjpa-: Like July there, only moreso and longer
18:18.43Grumblerjpa- summer is when there is this bright shiny thing in the sky
18:19.10DTRemenakabout 9 months longer :)
18:19.29jpa-ohh, that must be horrible
18:19.43Grumblerand you dont feel like slitting your wrists.............doesnt finland have some high rates of suicide
18:19.45jpa-i'm overheating even at +15°c outside
18:19.51DTRemenakheh.  but we don't risk frostbite in any time of the year :)
18:20.06jpa-Grumbler: i always do, it does not matter how much snow there is :)
18:20.09DTRemenakI don't think it's ever frozen down here while I've been here
18:20.24DTRemenakgot close in the middle of december
18:21.57DTRemenakheh, really funny thing is, I know this guy from Saudi Arabia who was complaining about how cold it got here :)
18:22.22Nidhoggrphoenix doesn't freeze too often.  in the wee hours of the morning once or twice a year.
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18:24.01DTRemenak~weather OEWD
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19:19.43JeffM2501MSWord dosn't like the term "boomstick" :(
19:20.45jpa-:(
19:22.17jpa-how many people would die if microsoft made all it's software open source?
19:22.51JeffM25014.9
19:22.53jpa-dying from laughing for source would be embarrassing :)
19:23.10JeffM2501you've seen it?
19:23.23jpa-hmm..no
19:23.33JeffM2501then how do you know it's embarrassing?
19:23.35jpa-but i once saw man laughing on the street
19:23.57jpa-for what other reason would one laugh on the street?
19:24.05JeffM2501poo
19:24.13JeffM2501pople think poo is funny
19:35.20codsMS source code is available on the net..
19:35.49*** join/#bzflag Guest624 (~d9ea80eb@rw08.de)
19:35.57JeffM2501they have open sourced a couple things
19:36.03JeffM2501they even have SF projects
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21:36.00gina~brlcad
21:36.02iboti heard brlcad is like a learner wrapped in tofu best served chilled
21:36.39Tupone~learner
21:36.41ibotextra, extra, read all about it, learner is your friend .
21:36.51gina~rose
21:36.55ginaheh
21:37.01gina~tupone
21:37.03ibotfrom memory, tupone is the fellow who put SDL in BZFlag!  how can you not know him!
21:38.34Tupone~gina
21:39.12*** join/#bzflag zongo_ (~zongo@lsn-boi-catv-c113-p170.vtx.ch)
21:39.17ginafrom memory, gina is the girl who did not put SDL in BZFlag! how can you not know that!
21:39.39brlcad~gina is Gina Is Not Acronymable!
21:39.40ibotbrlcad: I think you lost me on that one
21:39.47brlcad~gina is Gina Is Not Acronymable.
21:39.48ibotbrlcad: I think you lost me on that one
21:39.54brlcadhrmph
21:39.55ginaLOL!
21:40.10ginai know
21:40.24ginayou are WAY too late ibot
21:40.39wegstar!weather 94030
21:40.41guuwegstar: The current temperature in Millbrae, California is 52°F (12:56 PM PST on January 12, 2005). Conditions: Partly Cloudy. Humidity: 88%. Dew Point: 48°F. Wind: NNE at 6 mph (9 km/h). Pressure: 30.28 in (1025 hPa). Visibility: 10.0 miles (16.1 kilometers). UV: 3 out of 12
21:40.52wegstar!ddasf
21:40.53guuwegstar: Huh?
21:40.59brlcad~gina
21:41.00ibotGina Is Not Acronymable.
21:41.23SilverFox~bzfquery rose.homelinux.net
21:41.41ginagimme a sec please the server is down
21:44.58ginafirewall is blocking
21:45.22ginaneed to reinstall forwarding
21:52.32wegstarhow are the variables for the server placed in the vars.txt file? do I put "/set" or without?
21:52.43wegstara new line for each?
21:52.52JeffM2501prety sure it's one line per
21:53.00JeffM2501don't tin you need the set
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21:54.15wegstarsrry darn thing closed..
21:54.29JeffM2501I don't think you need the set
21:54.34wegstarok
21:55.33Chestallines like 'set _gravity -50' work for me
21:55.53wegstarah
21:56.12JeffM2501then it uses the set, but no / :)
21:56.19wegstarok
21:56.19JeffM2501isnt't there a sample?
21:56.33wegstarno...
21:56.37Chestalmisc/vars.txt
21:56.44Chestalin CVS at least
22:02.15*** join/#bzflag sgk284 (~stevek@AC8D4644.ipt.aol.com)
22:07.35*** join/#bzflag FerrarisRule (~18df9523@webchat.bzflag.bz)
22:08.11FerrarisRulehi, does anyone here know much about graphics cards?
22:08.20Tuponeyeah
22:08.25Tuponebut not me
22:08.31tapothink I've found a bug. hehe :)
22:08.48FerrarisRulei need some help with mine
22:08.49tapoI can use bzflag to change display brightness of KDE
22:09.12Tuponethat is a feature
22:09.32FerrarisRulei want to turn anti-aliasing on
22:09.33tapothanks! :)
22:09.47Tupone:)
22:09.55tapomade cvs update some hours ago. have this problem since starting the tests.
22:09.57Chestalgamma works fine for me, i.e. I can change it and it returns to normal
22:10.14FerrarisRulei have a Nvidia GeForce FX 5200
22:10.15Chestalif I run windowed, gamma changes when pointer enters/leave window
22:10.50tapoChestal: on linux, bzflag -window or full screen? (me: fullscreen)
22:10.59TuponeFerrarisRule: have you read NVIDIA notes?
22:11.02Chestaltapo: both works for me
22:11.05FerrarisRule????
22:11.18Tuponewhat OS?
22:11.20tapoChestal: you want me to create abother video? :)
22:11.27FerrarisRulefor me?
22:11.37TuponeFerrarisRule: windows?
22:11.37tapoTupone: you made CTCP version...
22:11.37FerrarisRuleXP
22:11.41tapoah
22:11.43taposry
22:12.09TuponeFerrarisRule: sorry. I'm not a window man :(
22:12.24FerrarisRuleanyone here that is a windows person?
22:12.32Chestaltapo: can you try what happens with -window?
22:12.33tapobill gates?
22:12.34Tuponetry to ask JeffM2501
22:12.41Chestal(and no mouse confinement)
22:13.02DTRemenakwho what?
22:13.10FerrarisRulei want to turn anti-aliasing on
22:13.14FerrarisRulei have a Nvidia GeForce FX 5200
22:13.21FerrarisRuleand i run XP
22:13.27tapoChestal: changes kde 3.3.2 screen brightness. is light even after closing bzflag.
22:13.30FerrarisRulecan i do that?
22:13.31DTRemenakyou're using nvidia's drivers, right?
22:13.38DTRemenaknot microsofts?
22:13.38FerrarisRuleyes
22:13.39*** join/#bzflag My[DSMBR (~muahahah@3ffe:80ee:26ba:0:0:0:0:1)
22:13.41tapois there a way to leave window with mouse?
22:13.42Chestaltapo: and when you enter/leave window with pointer?
22:13.47FerrarisRuleat least i think
22:13.51tapoChestal: how? please :) ?
22:13.52Chestaltapo: yes, optins->gui->confine mouse
22:13.58DTRemenakk, go to Display in the control panel
22:14.12Chestaleh, options-input actually
22:14.12DTRemenakthen hit settings, hit the advanced button
22:14.20FerrarisRuleok
22:14.35tapoChestal: InputSettings...
22:14.39DTRemenakthere should be a tab with an nvidia icon on it, labeled "GeForce FX5200" or something
22:14.42DTRemenakselect that tab
22:14.52FerrarisRuleok
22:15.03tapoChestal: no change when leaving the window with mouse
22:15.08Chestaltapo: hmm, interesting
22:15.16Chestaltapo: it is SDL, yes?
22:15.34DTRemenakthen - if you have the same version of the drivers as I do, which you might not - hit "Performance & Quality Settings" on the little floating window to the right of the dialog
22:15.53FerrarisRuleyup
22:15.55tapoChestal: 1
22:16.13DTRemenakthen under "Global Driver Settings" select "Antialiasing Settings"
22:16.23FerrarisRulethen i move the antialiasing one all the way to the right?
22:16.25DTRemenakuncheck "Application Controlled"
22:16.27Legoguyaha we be all talking about AA now eh :P
22:16.29Chestaltapo: I am not sure how things work, and I am too lazy to investigate now
22:16.31DTRemenakand move the slider however far you want
22:16.38Chestaltapo: can you reset with xgamma later?
22:16.44Legoguyfarther == slower but nicer looking
22:16.52FerrarisRulethx
22:16.57DTRemenakyup.  I'd recommend 2xQ as a nice starting point
22:17.01tapoChestal: ok -- say which file you want me to send/grep and I do. Could even tgz the whole source directory :)
22:17.02Legoguyalso enable antisotropic filtering
22:17.16LegoguyDTRemenak: wait till you see 16x *drool*
22:17.16tapotapo@n3rf:/data/bzflag> xgamma
22:17.17tapo-> Red  1.000, Green  1.000, Blue  1.000
22:17.21FerrarisRulewhat should i put that one on
22:17.25Legoguy8x
22:17.27tapowhenever I call it. but nowchange on screen.
22:17.29DTRemenakLegoguy: I've got a GF3, no 16x :)
22:17.31Chestaltapo: currently, I lack an understanding of how this stuff works exactly
22:17.31FerrarisRuleok thx
22:17.32tapono change :)
22:17.33Legoguyif it goes that high
22:17.40DTRemenakFerrarisRule: np
22:17.46LegoguyDTRemenak: :P
22:17.54DTRemenakno 8x either for that matter
22:18.16LegoguyDTRemenak: my GeForce4 MX440 of old did not go that high... only to ... what was it.. 4xS or something
22:18.22tapoI think it is not gamma. I think it is late but I'll drink another coffee :)
22:18.23DTRemenakyeah
22:18.30DTRemenak4xS is the max on mine too
22:18.41Legoguy16x is positively... wow
22:18.49Legoguyno sharp edges at all
22:19.43DTRemenakon the few games that I feel it's worth the performance hit, I've found that quincunxx is a great performance/appearance tradeoff
22:19.47Legoguyand it runs well on this card with reasonable maps, the only ones that slow it down to less than 30fps are the olympic map and cods' rabbit server
22:20.13Legoguyw/16x
22:20.17DTRemenakheh, I get less than 30 on cods' anyway :)
22:20.22Legoguy:P
22:20.41DTRemenakand only about 35 on olympic
22:21.14Legoguyw/o any AA the highest framerate i've seen is about 270
22:21.17sgk284DTRemenak, with a geforce?
22:21.24DTRemenakGF3
22:21.31Legoguy[ visual ] Screen Resolution: 1024x768 | Video Adapter: nVidia Corporation NV35 [GeForce FX 5900] (rev a1)
22:21.59Legoguy(lcd doesn't go higher than 1024x768 :( )
22:21.59sgk284heh my i830 pulls like 15 fps :)
22:22.11DTRemenakI'm using 1152x864, also
22:22.15sgk284ouch
22:22.27DTRemenaki830, geez man....
22:22.33sgk284lol
22:22.35Legoguythats like
22:22.35Legoguyslow
22:22.38sgk284on aztec i get like 3 fps
22:22.43sgk284:)
22:22.44DTRemenakyou some kinda masochist or something? :)
22:22.47Legoguy:P
22:22.50sgk284hehe yea
22:22.54My[DSMBRlol
22:22.55sgk284it does what it needs to:)
22:23.25Legoguymy laptop has a ATI Radeon Mobility IGP320M, pos integrated chip, i hate it, linux support is terrible
22:23.32DTRemenakheh, but it does it with the CPU :)
22:23.38sgk284bzflag and blender are really the only 3d apps i use
22:23.40*** join/#bzflag triclops (~caleb@c211-31-49-112.rivrw7.nsw.optusnet.com.au)
22:23.41sgk284yea thats true
22:23.55DTRemenakLegoguy: I've been reasonably happy with my IGP320M on windows.
22:24.05Legoguyon windows yes. but not linux
22:24.08Legoguyi mean it works
22:24.10Legoguyand all
22:24.10Legoguybut
22:24.13Legoguyit still slow :P
22:24.19DTRemenakyeah, it's not a fast chip
22:24.29LegoguyATI's linux support is part of the problem
22:24.33Legoguya big part of the problem
22:24.34DTRemenakand it's in "the ATI gap" where there are no real accelerated drivers
22:24.42Legoguyyeah
22:25.21DTRemenakheh :)
22:25.29Legoguyi found myself looking at a bottomless pit trying to find info about gettin it accel'ed in linux when finally someone committed the patch to xorg and the kernel to make the AGP work right
22:25.55Legoguybut it still doesn't work as well as it should
22:26.02JeffM2501DTRemenak, you seen this?
22:26.03JeffM2501http://lab.msdn.microsoft.com/express/visualc/
22:26.06Legoguybecause ATI doesn't support it with firegl
22:26.41DTRemenakJeffM2501: heard about it.  I'm not much for going after betas from ms...
22:26.56JeffM2501well but how much is it going to be when it's done, do you know?
22:26.58Legoguynext time i'm in the market for a laptop, i'm getting an nvidia go fx, or whatever their new mobile model might happen to be
22:27.03JeffM2501I hadn't even heard of the product
22:27.08DTRemenakJeffM2501: I dunno, no
22:27.22sgk284it was on slahdot a whiles back
22:27.31sgk284its for vb too and sqlserver i think..
22:27.36DTRemenakJeffM2501: I'm academic now, MSDNAA, so I don't worry about pricing
22:27.39JeffM2501they have a VB one yes
22:27.47sgk284iirc it may be free to msdn members and/or students or something
22:27.50JeffM2501they have an express for all of them
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22:27.54JeffM2501well that would be good
22:28.07JeffM2501for those that want to build on the windows
22:28.24DTRemenakyeah, it's an interesting thing
22:28.33sgk284isn't it just .net though?
22:28.34DTRemenakthink they're feeling the heat from mingw?
22:28.52JeffM2501probably not, I think they just want to reel in people early in school
22:28.58JeffM2501best way to push a new API
22:29.07JeffM2501is get all the students hooked on .net
22:29.12sgk284DTRemenak, well .net is really competeing with java in a sense and java has some amazinf free ides
22:29.20JeffM2501so they end up using it when they get jobs
22:29.26sgk284amazing*
22:29.32sgk284IDEs*
22:29.33sgk284:)
22:29.43sgk284JeffM2501, like a drug dealer?
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22:29.45sgk284;)
22:29.50DTRemenakJeffM2501: yeah, get'em early.  but I know a lot of people who used mingw in high school because there was no free MS compiler.
22:29.56JeffM2501yeah
22:30.08JeffM2501most other industrys try the get em young thing too
22:30.25JeffM2501most colleges have licenses for VC now anyway
22:30.35JeffM2501so this is just a version targeted at that
22:30.41JeffM2501probably makes licensing easyer for me
22:30.51JeffM2501doubt they make anything off the mass edu deals now anyway
22:30.58JeffM2501so this could actualy be a cost cutting move
22:31.16JeffM2501for em not me
22:31.17JeffM2501:)
22:31.26sgk284heh
22:31.45JeffM2501other then I can say "get us 15 copies of THIS" and it happens
22:32.05sgk284yea if i needed any MS software, my univ. would just give it to me... luckily i'm fortunate enough to be MS independent
22:32.17JeffM2501yeah they have a volume license
22:32.24JeffM2501this is probably to make that process easyer
22:32.32JeffM2501so it goes direct to the MS, not thru the uni.
22:32.56sgk284thunderbird?
22:32.57DTRemenakthank goodness :)
22:32.59JeffM2501yeah
22:33.08JeffM2501but you can pry my IDE from my cold dead hands
22:33.15sgk284lol
22:33.42sgk284ever use this? http://www.icsharpcode.net/OpenSource/SD/
22:33.50sgk284pretty impressive for what it is
22:34.06DTRemenakblech, vb and c#?
22:34.10JeffM2501I don't use the .net API
22:34.16JeffM2501or vb
22:34.20JeffM2501or C#
22:34.21sgk284thank god:)
22:34.23JeffM2501that looks like a toy
22:34.39sgk284if your a .net developer i hear its not too bad
22:34.50sgk284i've used it briefly but i'm not a .net guy
22:35.00JeffM2501if your a .net developer why not jsut use visual studio?
22:35.07JeffM2501since you've allready gone MS
22:35.19sgk284tell that to a high school kid wth no cash
22:35.23sgk284:)
22:35.41sgk284or a hobbyist
22:35.46JeffM2501they could just get that 2005 express thingy
22:35.51JeffM2501that's what its FOR :)
22:35.57sgk284lol
22:35.58sgk284yea
22:36.03JeffM2501everyone knows HOW to get VC
22:36.10sgk284:)
22:36.11JeffM2501they just like to make it a "statement" :)
22:36.15JeffM2501that they don't
22:36.22sgk284heh
22:37.49sgk284soo... whats going on with 2.0?
22:37.54sgk284or should i not ask :)
22:38.02JeffM2501read
22:38.02DTRemenaksgk284: we're waiting on mac-ish stuff
22:38.13JeffM2501how did it go last night after I passed out?
22:38.38DTRemenakdunno.  I haven't actually talked to learner since then
22:38.56DTRemenakbrlcad: how's the xcode stuff working?
22:39.08DTRemenakor should I not ask? :)
22:39.17JeffM2501probably shoulda left the 'tosh on for him
22:39.44JeffM2501but that room gets realy hot when I leave them on overnight
22:42.56JeffM2501naw I just hit the back button on the browser
22:43.21DTRemenakhahaha
22:44.29JeffM2501or maybe some sort of algorythm that can take a screen shot and say "dude that's just wrong"
22:44.48JeffM2501counts the number of fonts in the page.. etc..
22:46.09DTRemenakheh, now there's a good idea :)
22:46.32JeffM2501if ( numFonts > 2) { return eCrapPage;}
23:00.10LegoguyJeffM2501: agreed. one serif/sans-serif, and one monospaced.
23:01.35JeffM2501or one body and one title
23:01.38JeffM2501if you dont' need the mono
23:01.52LegoguyProFont :D
23:02.01JeffM2501not all wep pages need a mono :)
23:02.18Chestalmono should be enough for everyone :-)
23:02.20Legoguywell my site has the possibility of containing code
23:02.25Legoguyso
23:02.29JeffM2501so should 640k of ram
23:02.37Legoguypfft
23:02.42Legoguy:P
23:02.49Chestalyep, and one glass of beer
23:03.07JeffM2501so your agreeing with Bill?
23:03.22Nidhoggrmmm. beer.
23:03.54Nidhoggr640K of RAM and 5GB of really fast swap!
23:04.04Legoguyhaha
23:04.06Nidhoggr:)
23:04.47Legoguybrb in ~3 hours
23:04.50ChestalI swap to gmail ;-)
23:04.52Nidhoggrcya
23:05.02brlcadDTRemenak: it was working fairly well when I called it quits last night
23:05.14brlcadDTRemenak: another few hours and I think I'll have it
23:05.42bryjennite Ches
23:05.57brlcadcya Chestal
23:06.02NidhoggrDTRemenak: in reponse to your poke about admin messages, the default should be anyone can send and those with the adminMessages permission (I think that's the one) should be able to receive.
23:06.23Nidhoggrsorry I'm about 16 hours late. :)
23:06.30brlcad:)
23:06.42Nidhoggrage makes you want to sleep sometimes.
23:06.43brlcadit feel like just a few minutes ago, though :)
23:06.51Nidhoggr'cept for brlcad.  he's always awake.
23:08.10Nidhoggrmy neices and nephews are all grown up, so the neighbor's children draw me stuff for my fridge. :)
23:10.39JeffM2501ooo I shold make a "the fridge" forum :)
23:10.43JeffM2501put the best ones up
23:10.58My[DSMBRlol
23:12.56wegstarwhen people try to join my server, they immediately log off... "write error" why???
23:13.12JeffM2501because the write had an error
23:13.33wegstar~bzfquery node.game-server.cc:5156
23:13.39wegstarhmm
23:13.41JeffM2501what version is it?
23:13.48wegstarthe new one..
23:13.54JeffM2501the bot does the old one
23:13.58JeffM2501and what new one?
23:14.02JeffM2501there have been many
23:14.07JeffM250136?
23:14.08wegstar1.11.36
23:14.16JeffM2501when was it built?
23:14.18wegstaryeah...
23:14.34wegstarlets see...
23:16.20wegstarJan. 11
23:16.32JeffM2501you could allways try rebuilding
23:16.36NidhoggrI actually got on and played on 1.11 for about 10 minutes last night.
23:16.42JeffM2501something may have changed/been fixed
23:16.51Nidhoggror gotten broken. ;)
23:16.57Nidhoggr:)
23:17.02JeffM2501yuo
23:17.02wegstarok..
23:17.05JeffM2501yup
23:17.10JeffM2501never hurts to rebuild
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23:17.46Agent86IS IT OUT YET?!
23:17.54Nidhoggrnope
23:18.04Agent86:-P
23:18.09JeffM2501ohh don't type to him, cus he surely can't read
23:18.52JeffM2501jokes go both ways :)
23:18.55Nidhoggr:)
23:19.02Agent86Yep :-P
23:20.51NidhoggrI was thinking how the new macs might make great cheap hosting servers.
23:21.16wegstarI thought that too... :)
23:21.40NidhoggrGMTA :)
23:21.45JeffM2501I'm wondering who's going to be the first to build them into a stack of render farms
23:21.53JeffM2501tho they may not have enough beef
23:21.57NidhoggrI could fit 6 of those in the space of a single cobalt raq4 server. :)
23:22.04NidhoggrJeffM2501: they certainly do.
23:22.11JeffM2501not enough ram
23:22.26Nidhoggrif I can run 15 websites on a single 386 with 512mb of ram, it's definitely powerful enough.
23:22.31Nidhoggryou can stick a gig in it.
23:22.36JeffM2501oh I meant for a render server
23:22.40Nidhoggrnah.
23:22.42JeffM2501sure plenty for your
23:22.44Nidhoggrhosting server.
23:22.45Nidhoggr:)
23:22.58JeffM2501tho wonder how much a little ITX that size would be
23:23.24JeffM2501since for those integrated video would be fine
23:23.26NidhoggrI was thinking how interesting it might be to design a blade server based on some tiny board.
23:23.32Nidhoggrnod
23:23.33Noodlemana mini-itx board is _cheap_
23:23.37Nidhoggryep
23:23.49JeffM2501or just some small shuttle boards
23:23.53Nidhoggrnoodle: did you see the pics from my new rack setup?
23:24.06NoodlemanNidhoggr: link?
23:24.14Nidhoggrhttp://www.dragon.org/mandrake/rackfront.jpg and http://www.dragon.org/mandrake/rackback.jpg
23:24.33Nidhoggrthe back is even cooler now with the console connections in place.
23:24.42Noodlemansweetage :-)
23:24.47Nidhoggr:)
23:24.52wegstarAhh... San Francisco Chronicle... "$499 model 1.25GHz processor; 256MD DDR SDRAM; 40-GB Drive; 1 firewire, 2 USB 2.0 ports blah blah" - Mac mini LOL
23:25.10wegstarthe $599 model is worth it though...
23:25.27JeffM2501why, no bus increase
23:25.31JeffM2501and its' just a lapy drive
23:25.42Nidhoggrmore drive and faster speed is worth it.
23:25.44Nidhoggrtwice the drive space.
23:25.55JeffM250180 gig lapy drive is less then 100
23:26.03JeffM2501I'd spend the 100 on ram
23:26.17NidhoggrI'd load it up.
23:26.19JeffM2501OSX will like the ram more then the CPU
23:26.22JeffM2501well you are rich
23:26.28NidhoggrI'd wanna buy one just to play with it.
23:26.37wegstar1 Gigabyte of ran not enough for you????
23:26.48JeffM2501it comes with 256
23:26.52JeffM2501it can only go to a gig
23:26.58wegstari mean the $599 model
23:27.02JeffM2501apple wants 425$ for a gig
23:27.19JeffM2501the 599 still has 256
23:27.30wegstarreally...
23:27.33NidhoggrI'll wait a few months, until someone opens one up and puts in new ram and releases instructions.
23:27.33JeffM2501a PC2700 gig dim is uner 100
23:27.47NidhoggrI think it has to use pc3200
23:27.52JeffM2501Nidhoggr, they show it with the top off, the dimm slot is right there
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23:27.57Nidhoggrhrm.
23:28.01Nidhoggrcan't be too tough then.
23:28.03JeffM2501yeah sorry PC3200
23:28.05Nidhoggrhi TimRiker
23:28.06JeffM2501still 100$
23:28.27NidhoggrI need to find some cheap pc100/133 256mb chips.
23:28.35JeffM2501gonna be hard to find
23:28.41JeffM2501for what system?
23:28.49Nidhoggrneed them about $60 each to be happy.
23:28.49JeffM2501your old mac?
23:28.52Nidhoggrthe cobalts.
23:29.01JeffM2501do they do high or low density?
23:29.02Nidhoggrthey take up to 512mb, but only 2 slots.
23:29.16JeffM2501how many you need?
23:29.17NidhoggrI just got standard pc133 for the last one.
23:29.19Nidhoggr4.
23:29.24JeffM2501I will look
23:29.26JeffM2501I may have some
23:29.27Nidhoggrcool.
23:29.37JeffM2501they won't go into my mac cus they are High density
23:29.41Nidhoggraaaah.
23:29.46wegstarTimRiker????? then who's 'Is'?
23:29.47JeffM2501there are 2 types of "standard" PC133 dimms
23:29.52Nidhoggrreally?
23:29.53Nidhoggrhrm.
23:29.54Nidhoggrstrange.
23:30.01JeffM2501well not realy
23:30.11JeffM2501it was the time that the new bios's came out
23:30.14JeffM2501some support HD
23:30.17JeffM2501some support LD
23:30.27JeffM2501so HD ram shows up as 1/2 the size on LD mobos
23:30.32Nidhoggrisn't all pc133 backward compat to pc100?
23:30.34TimRikerwegstar: `ls` is me at home...
23:30.36JeffM2501yes
23:30.47JeffM2501on my G3 it only does LD
23:30.55JeffM2501so all the 256ers show as 128
23:30.55Nidhoggrnot sure the difference between hd and ld for ram
23:31.02Nidhoggroof. bummer.
23:31.08JeffM2501how old are the systems?
23:31.12wegstaroh
23:31.14Nidhoggrold. :)
23:31.21Nidhoggrcobalt raq4
23:31.25Nidhoggri386.
23:31.27JeffM2501LD ram is hard to find
23:31.53NidhoggrI just went to fry's and got them last time, but their prices went up by over 20 bucks each.
23:32.08JeffM2501then it may take HD
23:32.11Nidhoggrcobalts are very fun to play with.
23:32.48Nidhoggrpoo... I'm late getting out of here.  back soonish.
23:32.49Nidhoggr&
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23:35.46*** join/#bzflag bz8299 (~1893a56b@webchat.bzflag.bz)
23:35.51bz8299hi
23:35.54wegstarhi
23:36.03bz8299dum de dum
23:36.14wegstar!weadf
23:36.14guuwegstar: beats the heck outa me.
23:36.16bz8299ok hold on
23:36.26bz8299i g2g
23:36.34wegstar???
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23:37.11Tsunamihi
23:37.23Tsunamihlo?
23:37.31JeffM2501?
23:37.33Tsunamidarn
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23:48.41*** join/#bzflag Legolas (~Legolas@69.106.132.154)
23:49.52Legolasrelease out yet?
23:50.35JeffM2501what's the topic say?
23:50.45Legolaswhat topic?
23:50.49JeffM2501of this channel
23:50.51JeffM2501look up
23:50.52Legolaswhere is the topic?
23:50.58Legolasoh ok
23:51.03Legolassry!
23:51.13JeffM2501noone ever looks up
23:51.21Legolastodays day 3 :)
23:52.38*** join/#bzflag Noodleman_ (~tuckerm@bc186118.bendcable.com)
23:53.01DTRemenakLegolas: it is not.  we only started working on releasing about 13 hours ago
23:53.09DTRemenakerr, 25
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23:54.00JeffM2501munchkins are funny
23:54.12NoodlemanJeffM2501: indeed
23:54.52orchidls
23:54.57JeffM2501ls not found
23:55.05orchidhrm :)
23:55.10DTRemenakNidhoggr: thanks, I got that impression from SportChick last night :)

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