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00:11.42 | lurgy | glarb |
00:11.47 | lan56 | http://bash.org/?337295 -- that is funny, I am guessing, because that word is impronouncable, but I think the statement of the kid's age also takes away from the humor :( but it is pretty funny |
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00:13.47 | StArHaCkT | anyone remember rocks and diamonds? |
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00:22.33 | lan56 | :) |
00:22.36 | StArHaCkT | :-D |
00:24.18 | lan56 | http://bash.org/?105841 -- also very funny; I like the one liners best, they're fast laughs |
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00:32.19 | lan56 | I guess its the style to just join, close the IRC window, the join again, and repeat |
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00:57.33 | StArHaCkT | i dare sum1 to slap me |
00:57.53 | StArHaCkT | cmon sum1 do it |
00:59.49 | amathis | StArHaCkT, who might you be? |
00:59.54 | StArHaCkT | idk |
00:59.56 | StArHaCkT | slap me |
01:00.10 | StArHaCkT | lol |
01:00.26 | StArHaCkT | :-P |
01:00.26 | amathis | *idiocy |
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01:40.03 | lan56 | lol at tartaros's exit message |
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01:40.44 | havoc_ | hey cosmos |
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01:43.18 | *** mode/#bzflag [+o Patlabor221] by ChanServ |
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02:13.41 | lan56 | what happens if opengl commands to draw things are given in a program, but the program never creates a window? like, it's a console program and a separate window is never created by the program |
02:19.40 | Patlabor221 | if no context is active the command will return an error |
02:20.13 | lan56 | so to render using opengl you have to create a separate window? |
02:20.23 | Patlabor221 | no |
02:20.28 | Patlabor221 | context != window |
02:20.34 | Patlabor221 | there has to be a current context |
02:20.43 | lan56 | context? |
02:20.50 | Patlabor221 | an openGL context |
02:20.53 | Patlabor221 | rendering conttext |
02:20.56 | Patlabor221 | thing to render too |
02:21.05 | lan56 | how is a console window sound? |
02:21.13 | lan56 | like command prompt |
02:21.15 | Patlabor221 | depends on your GL driver |
02:21.18 | Patlabor221 | but generaly no |
02:21.27 | Quol | any takers on checking out my latest HTF instance - I created a new map, and hopefully this will be OK for a public HTF server - until server side is ready... |
02:21.32 | Patlabor221 | if you on windows you can generaly only bind RCs to DCs |
02:21.44 | lan56 | dc? |
02:21.52 | Patlabor221 | Device context |
02:21.53 | lan56 | Quol: I will play, just one second |
02:21.57 | lan56 | ahh |
02:21.59 | Patlabor221 | never done any windows programing have you? |
02:22.07 | blast007_away | http://nehe.gamedev.net/lesson.asp?index=01 |
02:22.10 | lan56 | heh, no, I am a console person really |
02:22.13 | Quol | K - great - meet you there... |
02:22.18 | lan56 | what port? |
02:22.32 | Patlabor221 | use SDL, it' gives you a quicky window and context |
02:22.48 | Quol | in the list - 5168 though |
02:22.57 | Quol | it should be in the list that is :) |
02:23.02 | lan56 | yes, I did install SDL, works great, gives a seg fault on some examples, but some work |
02:23.17 | lan56 | can opengl and sdl be used together? |
02:23.21 | Patlabor221 | yes |
02:23.28 | lan56 | sorry for sounding very stupid |
02:23.31 | Patlabor221 | sdl can get u a context |
02:23.50 | lan56 | would you happen to know the name of the function to create a context |
02:25.33 | GeekTechnica | heh |
02:25.35 | Patlabor221 | init video |
02:25.50 | lan56 | SDL_init_video()? |
02:26.06 | Patlabor221 | when yeah |
02:26.06 | triclops | oh, www.libsdl.org has had a facelift |
02:26.26 | Patlabor221 | if you pass it the "make me an openGL" flag, it'll make a context |
02:26.27 | lan56 | great, thanks patlabor |
02:26.28 | Patlabor221 | and select it |
02:26.39 | lan56 | whats the name of that flag? |
02:26.43 | Patlabor221 | then just do your GL then call SDL_swapBuffers |
02:26.55 | Patlabor221 | I would guess the only one with OPENGL in it |
02:27.03 | lan56 | :) |
02:27.07 | Patlabor221 | I can find out for you in a bit |
02:27.12 | lan56 | no its fine |
02:27.16 | Patlabor221 | I did all this once for LGE/SGL |
02:27.21 | lan56 | dont cause yourself trouble, thanks anyway |
02:27.25 | Patlabor221 | I have it here |
02:27.27 | Patlabor221 | one sec |
02:27.30 | Patlabor221 | and I offerd |
02:27.36 | Patlabor221 | if It was trouble I would not |
02:28.19 | lan56 | how did you learn? college, tutorials? just curious, if you don't mind my asking |
02:28.22 | triclops | http://www.cse.unsw.edu.au/~cbro903/plg-final-pdf-no-really-i-mean-it-this-time.pdf has details on how to use SDL |
02:28.30 | triclops | with ogl too |
02:28.35 | Patlabor221 | using SDL with GL is super easy |
02:28.40 | Patlabor221 | all SDL does is the setup |
02:28.43 | lan56 | good, I will remember that url |
02:28.46 | Patlabor221 | I just read the docs and hooked it up |
02:29.00 | triclops | lan56: i dunno how long it will remain |
02:29.12 | Patlabor221 | there we are, SGL/3dView |
02:29.16 | lan56 | its usually nice if you tell me how :) |
02:29.32 | Patlabor221 | heck you can use SGL if you want |
02:29.35 | Patlabor221 | it's even easyer |
02:29.58 | lan56 | www.libsgl.org? |
02:30.23 | Patlabor221 | no |
02:30.23 | Patlabor221 | I made SGL |
02:30.35 | lan56 | oh, well where can I find it |
02:31.07 | Patlabor221 | SDL_SetVideoMode(x,y,0,SDL_OPENGL); |
02:31.14 | Patlabor221 | I can zip it for you if you wish |
02:31.18 | Patlabor221 | no real docs tho |
02:31.24 | lan56 | no, its fine |
02:31.27 | lan56 | thank you anyway |
02:31.32 | Patlabor221 | hoooka |
02:31.43 | lan56 | I wrote down that function |
02:31.55 | Patlabor221 | that will make a window X by Y at the desktop bpp with GL |
02:32.06 | Patlabor221 | add in SDL_FULLSCREEN if you want full screen |
02:32.12 | lan56 | wow, I didn't think it was that easy |
02:32.12 | Patlabor221 | and besure to init video |
02:32.21 | Patlabor221 | SDL_Init(SDL_INIT_VIDEO ) |
02:32.21 | Patlabor221 | first |
02:32.24 | lan56 | SDL_InitVideo()? |
02:32.28 | lan56 | ahh |
02:32.29 | blast007_away | lan56: http://www.libsdl.org/cgi/cvsweb.cgi/SDL12/test/testgl.c?rev=1.11 |
02:32.31 | lan56 | didn't see that |
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02:32.43 | lan56 | I tryed that example, gives a seg fault :( |
02:32.45 | blast007 | ah |
02:32.53 | Patlabor221 | then debug it :) |
02:33.03 | lan56 | but isn't it already debuged? |
02:33.09 | Patlabor221 | aperantly not |
02:33.13 | Patlabor221 | if it crashes |
02:33.20 | Patlabor221 | or I can make you a helo triangle if you want |
02:33.26 | Patlabor221 | after I become clensed |
02:33.26 | lan56 | well, I can't since I can't fit a "printf()" in there to see how far I got ;) |
02:33.34 | lan56 | no, its fine, thank you |
02:33.45 | Patlabor221 | how you gonna do printf in full screen video? |
02:33.47 | lan56 | :) I will use GDB, for once :) |
02:34.10 | Patlabor221 | why don't you like help? |
02:34.10 | lan56 | I do like help, thats why I asked |
02:34.20 | Patlabor221 | be sure to call SDL_GL_SwapBuffers(); |
02:34.20 | Patlabor221 | glFlush(); |
02:34.23 | Patlabor221 | at the end of every frame |
02:34.32 | Patlabor221 | and glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | GL_STENCIL_BUFFER_BIT); |
02:34.35 | Patlabor221 | at the begining |
02:34.39 | lan56 | oh, yes, I've heard of those, will remember |
02:34.45 | Patlabor221 | then have fun with the matrix |
02:34.52 | lan56 | the matrix? |
02:34.54 | lan56 | the movie? |
02:34.57 | lan56 | good movie BTW |
02:35.03 | lan56 | very good, all three |
02:35.11 | mebigfatguy | 3 not so much |
02:35.27 | lan56 | it was ok, I liked, I liked the first the best, however |
02:35.28 | Patlabor221 | 3 not at all |
02:35.34 | Patlabor221 | no the modelview matrix |
02:35.41 | lan56 | oh :) |
02:35.43 | Patlabor221 | that is the bigest GL hurdle for n00bs |
02:35.50 | Patlabor221 | the fact that GL has no camera |
02:36.26 | lan56 | I am glad we had this talk, patlabor, I learned a lot |
02:36.32 | Patlabor221 | you did? |
02:36.39 | lan56 | not really :) of course! |
02:36.58 | lan56 | I learned how to create RDs, and how everything is initialised |
02:37.18 | Patlabor221 | actualy it seems you didn't read anything cus I have NO clue what an RD is |
02:37.24 | Patlabor221 | and I think you mean RC and DC |
02:37.29 | lan56 | yes :) |
02:37.32 | Patlabor221 | but they have nothing to do with SGL |
02:37.35 | Patlabor221 | sorry SDL |
02:37.46 | lan56 | I know, but it answered my question |
02:37.55 | triclops | heh |
02:37.58 | Patlabor221 | depending on your GL impelemntation you may not be able to even make a windows |
02:38.05 | Patlabor221 | like an old voodoo |
02:38.09 | Patlabor221 | only full screen |
02:38.11 | Patlabor221 | no GDI |
02:38.25 | lan56 | I like fullscreen better |
02:38.29 | lan56 | so thats ok |
02:38.45 | Patlabor221 | no debuger :) |
02:38.52 | Patlabor221 | no 2d output at all :) |
02:39.03 | lan56 | I dont use a debugger, remember :) |
02:39.04 | Patlabor221 | unless you get some piping |
02:39.07 | Patlabor221 | no printf |
02:39.13 | lan56 | I know :) |
02:39.16 | Patlabor221 | tho you don't have a voodoo |
02:39.18 | Patlabor221 | do you? |
02:39.24 | lan56 | no I dont think so |
02:39.28 | Patlabor221 | what card you got? |
02:39.30 | lan56 | my graphics card? |
02:39.37 | Patlabor221 | ja |
02:39.48 | lan56 | it starts with SG |
02:39.53 | lan56 | I cant remember the whole name |
02:40.01 | lan56 | or maybe just an S |
02:40.02 | Patlabor221 | sg?!?!?!? |
02:40.08 | lan56 | let me check |
02:40.35 | lan56 | prosavage |
02:40.40 | Patlabor221 | oh |
02:40.42 | Patlabor221 | wow |
02:40.46 | lan56 | s3 prosavage |
02:40.46 | GeekTechnica | heheh |
02:40.46 | Patlabor221 | ummmm |
02:40.49 | Patlabor221 | yeah |
02:40.51 | lan56 | whats the problem? |
02:40.55 | Patlabor221 | I'm like REALLLY REALLLY sorry |
02:41.01 | blast007 | lol |
02:41.01 | lan56 | why is that? |
02:41.08 | Patlabor221 | cus that card |
02:41.09 | Patlabor221 | well |
02:41.12 | Patlabor221 | sucks |
02:41.16 | Patlabor221 | and sucks HARD |
02:41.25 | lan56 | :) even voodoo is better? |
02:41.37 | Patlabor221 | a voodoo3, sure |
02:41.45 | Patlabor221 | best of luck trying to draw a textured quad |
02:41.49 | lan56 | so, where do I download a better card? |
02:41.53 | lan56 | :) |
02:42.02 | Patlabor221 | bestbuy |
02:42.17 | lan56 | then how come bzflag renders so nicely? |
02:42.18 | Patlabor221 | GF2MXs should be under 30 |
02:42.30 | Patlabor221 | cus you've never seen better |
02:42.38 | lan56 | lol |
02:42.43 | Patlabor221 | bzflag, not so graphicaly intenive there |
02:42.54 | lan56 | no I mean, it really is nice |
02:42.55 | Patlabor221 | that thing even do 32 bit textures? |
02:42.56 | lan56 | clear, bright |
02:42.59 | lan56 | yes |
02:43.15 | Patlabor221 | that card will choke on more geo |
02:43.26 | GeekTechnica | does your motherboard even have an AGP slot? |
02:43.32 | Patlabor221 | OpenGL certification states that it will look the same |
02:43.37 | Patlabor221 | how many FPS you get? |
02:43.38 | lan56 | I guess so |
02:43.43 | lan56 | in bzflag about 30 |
02:43.48 | Patlabor221 | thats it? |
02:43.52 | blast007 | what res? |
02:43.53 | lan56 | its good |
02:43.54 | Patlabor221 | how fast is your CPU? |
02:44.00 | lan56 | 1.656 ghz |
02:44.00 | Patlabor221 | no 270 is good |
02:44.03 | GeekTechnica | thats about what I got on my GF2MX200 pci card |
02:44.13 | Patlabor221 | yeah cus that's PCI man :) |
02:44.14 | lan56 | the human eye sees only up to 20 frames/sec, so its pretty fine for me |
02:44.21 | GeekTechnica | then again... back then I only had a 500mhz proc |
02:44.21 | Patlabor221 | lan 45-60 |
02:44.23 | blast007 | I can get 90+ on my card |
02:44.33 | blast007 | and I've got a PIII 800MHz |
02:44.37 | lan56 | darn that many frames fits in one eye!?!?! |
02:44.39 | mebigfatguy | perhaps his human eyes ... :) |
02:44.41 | Patlabor221 | and with the squat GEO sent thru, tha thing will barf |
02:44.55 | lan56 | my science teacher lied to me then! |
02:44.55 | Patlabor221 | but what ever works for you |
02:45.02 | Patlabor221 | it' varys per person |
02:45.08 | Patlabor221 | 20 is where persitance comes in |
02:45.17 | Patlabor221 | tho that will be flickery to many people |
02:45.20 | mebigfatguy | set your refresh rate at 50 and see how long it takes you to get a headache :) |
02:45.23 | Patlabor221 | in games 60 is considerd "solid" |
02:45.28 | orange | who here lives in Phoenix? |
02:45.39 | lan56 | but the frames seem to go so nicely and smooth |
02:45.41 | lan56 | no stutter |
02:45.42 | mebigfatguy | i'm thinking 'orange' ? |
02:45.44 | lan56 | or skipped |
02:45.49 | Patlabor221 | lan56: like I say, you have never seen better |
02:45.50 | blast007 | lan56: Check out f+'s server...it's running Pyramid, a map with a huge object count |
02:46.01 | orange | mebigfatguy: no, I'm flying in tomorrow for a quick business trip |
02:46.11 | lan56 | well, I think its fine |
02:46.19 | lan56 | the frames seem like that fast as in real life |
02:46.32 | mebigfatguy | aww come on, break a 25 spot out of your wallet |
02:46.47 | lan56 | there is no $25 bill |
02:46.55 | mebigfatguy | anyone try 'c2' yet? |
02:47.06 | lan56 | oh jesus, I had to be at quols server |
03:00.52 | *** join/#bzflag BZFlag9351 (www-data@c-24-1-104-25.client.comcast.net) |
03:01.30 | BZFlag9351 | hello? |
03:01.52 | Patlabor221 | hello |
03:02.03 | BZFlag9351 | patla! |
03:02.42 | BZFlag9351 | is there a web admin interface for the server? |
03:02.47 | Patlabor221 | no |
03:02.58 | Patlabor221 | there is the bzadmin application |
03:03.05 | Patlabor221 | but you run that on your computer |
03:03.13 | BZFlag9351 | *nix? |
03:03.17 | Patlabor221 | all |
03:03.29 | Patlabor221 | it's built by defalt |
03:03.37 | Patlabor221 | but you can just do admin stuff |
03:03.42 | JBdiGriz | orange: Nidhoggr lives in Phoenix |
03:03.48 | Patlabor221 | not change game type, or map or antyhing like that |
03:05.38 | BZFlag9351 | whats this irc server url? freenode.net? |
03:05.47 | Patlabor221 | yes |
03:05.53 | Patlabor221 | irc.freenode.net |
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03:07.46 | BZFlag9351 | <PROTECTED> |
03:07.51 | Patlabor221 | we see |
03:08.36 | TankThis | patla, i setup a copy of Vipers CTF Castles with Rogues... however the maxplayer is 36, and supposed to be 12 |
03:09.00 | Patlabor221 | what is your plaers part of the command line look like? |
03:09.12 | Patlabor221 | or config or whatever |
03:09.12 | TankThis | -mp 12,12,0,12,0,3 |
03:09.20 | Patlabor221 | that adds up to 36 |
03:09.23 | Patlabor221 | so makes sense |
03:09.39 | TankThis | ok i see |
03:09.47 | Patlabor221 | I think you want -mp 4,4,0,4,0,3 |
03:09.53 | Patlabor221 | that adds up to 12 real players |
03:10.00 | TankThis | so i should be 1,6,0,6,0,3 |
03:10.10 | Patlabor221 | that is 13 players |
03:10.22 | Patlabor221 | and 3 observers |
03:11.07 | TankThis | thanks and im glad i am not forced to use mIRC LOL |
03:11.23 | Patlabor221 | you can use any IRC client you wish |
03:11.30 | Patlabor221 | I prefer Xcaht |
03:11.41 | TankThis | i like Fedora Core 2 with linux kernel 2.6 |
03:11.58 | Patlabor221 | that is an OD |
03:12.01 | Patlabor221 | OS |
03:12.06 | Patlabor221 | it should come with xchat |
03:12.13 | purple_cow | wheeeeeeeeee |
03:12.16 | TankThis | im on Xchat LOL |
03:12.22 | Patlabor221 | there ya go then |
03:12.36 | TankThis | i was saying, i quit windows cold turkey :P |
03:12.45 | Patlabor221 | ahh |
03:12.46 | Patlabor221 | fun |
03:12.48 | menotume | no WinPatch ? |
03:13.24 | Patlabor221 | it's called lindows |
03:13.31 | menotume | hehe |
03:13.42 | Patlabor221 | or vmware |
03:14.02 | menotume | lindows for 30 days, then off completely |
03:14.09 | TankThis | lol |
03:14.21 | Patlabor221 | well, unless you want to play a game :) |
03:14.31 | menotume | ya, then it's ok to cheat |
03:14.38 | TankThis | yeah i dualboot just for Everquest :P |
03:14.46 | bryjen | hmm, never heard of the "cold turkey" edition of windows. theres pro, server, home.... |
03:15.09 | Patlabor221 | it goes by "ME" sometimes |
03:15.38 | blast007 | Windows ME...shudders... |
03:15.46 | GeekTechnica | I thought that was the name of a particularly bad virus |
03:16.00 | Patlabor221 | bout the same as far as the drive is concerned |
03:16.05 | blast007 | yeah, it infects Windows 98 and makes it crash |
03:16.06 | bryjen | .. media center, tablet, ce, oh my! |
03:16.20 | Patlabor221 | MC isn't bad |
03:16.32 | Patlabor221 | some kinda cool tivoesqe stuff |
03:16.40 | Patlabor221 | and I wouldn't mind a tabletPC |
03:17.03 | Patlabor221 | for a digital sketchpad |
03:17.11 | GeekTechnica | tablet pcs are interesting... |
03:17.20 | bryjen | i've heard there basicly funky expensive laptops right now |
03:17.27 | Patlabor221 | yeah |
03:17.32 | GeekTechnica | I'd still prefer a regular pc and a wacom pad though |
03:17.32 | Patlabor221 | but I don't need a laptop |
03:17.44 | Patlabor221 | I need something I can take notes and sketch out stuff on |
03:17.51 | Patlabor221 | and also bring up a part if needed |
03:18.14 | Patlabor221 | as you can see I'm not the best typest :) |
03:18.15 | GeekTechnica | get a zaurus |
03:18.20 | Patlabor221 | to small |
03:18.22 | Patlabor221 | not color |
03:18.29 | Patlabor221 | and can't run my company's app |
03:18.39 | GeekTechnica | zaurus is color |
03:18.43 | Patlabor221 | and no presure sensitivety |
03:18.47 | Patlabor221 | ok, still to small |
03:18.50 | bryjen | why am i not surprised Pat's holding out for a bigger screen? ;) |
03:19.06 | Patlabor221 | basicly I want it to be at least the size of a peice of paper |
03:19.12 | GeekTechnica | ah |
03:19.22 | Patlabor221 | at work we draw a lot of diagrams of how machine's work |
03:20.10 | TankThis | what is munchkin alert 3? |
03:20.23 | Patlabor221 | that size would make a decent e-book reader too |
03:20.34 | Patlabor221 | it's the level above 4 but not quite 2 :) |
03:20.41 | GeekTechnica | mmmm ebooks |
03:20.49 | Patlabor221 | isn't 3 "tang" alert? |
03:20.58 | Patlabor221 | or was that 4? |
03:21.02 | Patlabor221 | I allways forget |
03:21.09 | GeekTechnica | mauve |
03:21.23 | Patlabor221 | was it? |
03:21.26 | Patlabor221 | what is 2 then? |
03:21.39 | Patlabor221 | 2 is mauve |
03:21.42 | Patlabor221 | 3 is tang |
03:21.43 | GeekTechnica | ah |
03:21.48 | Patlabor221 | cus 4 was taupe |
03:22.19 | Patlabor221 | and 5 was sea foam |
03:22.27 | GeekTechnica | what is 1? |
03:22.34 | Patlabor221 | I don't remember |
03:22.51 | Patlabor221 | I don't think we have got to 1 or 0 |
03:23.22 | bryjen | is that when we start carding people to get in? |
03:23.23 | lan56 | no, the other night when I said how good Saturday Night Live was it became 1 ;) |
03:23.24 | Patlabor221 | I thinkw e can come down |
03:23.30 | *** topic/#bzflag by Patlabor221 -> http://BZFlag.org/ || http://bzbb.bzflag.org/ || http://stats.bzflag.org/ || http://cia.navi.cx/stats/project/BZFlag || #bzleague & #ileague || munchkin alert condition: 5 |
03:23.40 | TankThis | condition 5? |
03:24.06 | Patlabor221 | well then we must not have looked at the light |
03:24.29 | Patlabor221 | 1 has to be purple |
03:24.40 | Patlabor221 | and 0 ultraviolet |
03:24.58 | Patlabor221 | cus then we can say "purple allert" |
03:25.01 | Patlabor221 | and that's fun to say |
03:25.06 | GeekTechnica | heheh |
03:25.16 | lan56 | but isn't red have the longest wave length? |
03:25.34 | Patlabor221 | low band raidio is the longest wave |
03:25.42 | Patlabor221 | and the rays cosmic |
03:26.02 | lan56 | what is the definition of purple? |
03:26.03 | lan56 | :) |
03:26.23 | Patlabor221 | 0xFF00FF |
03:26.31 | lan56 | geek :) |
03:26.36 | Patlabor221 | it is |
03:26.40 | Patlabor221 | you want the CYMK? |
03:26.48 | lan56 | what's that mean? |
03:26.57 | Patlabor221 | I can do RGB or pantone too |
03:27.02 | *** join/#bzflag LilDog (~1811e8df@server24.greatnet.de) |
03:27.22 | LilDog | hi |
03:27.34 | lan56 | hey |
03:27.42 | LilDog | hey |
03:27.53 | Patlabor221 | actualy 1 0 1 is magenta |
03:27.55 | lan56 | how come #FFFFFF is white even though a monito uses pigments? |
03:27.56 | Patlabor221 | not true purple |
03:28.09 | Patlabor221 | depends if you are doing additive or subtractive color |
03:28.16 | Patlabor221 | monitors don't use pigments |
03:28.18 | Patlabor221 | they use light |
03:28.22 | lan56 | white light? |
03:28.22 | Patlabor221 | so it's aditive color |
03:28.32 | Patlabor221 | well light of 3 colors |
03:28.34 | lan56 | crayons are pigments |
03:28.36 | mebigfatguy | um, isn't ff00ff rgb? |
03:28.47 | Patlabor221 | yeah it is |
03:28.51 | Patlabor221 | rgb hex |
03:29.00 | Patlabor221 | lan crayons are reflective |
03:29.04 | mebigfatguy | how bout in cie? |
03:29.07 | Patlabor221 | not transmiive |
03:29.21 | lan56 | :( I can never get anything right |
03:29.23 | Patlabor221 | crayons take color away from the white paper they are on |
03:29.34 | Patlabor221 | a monitor adds light till it makes up white |
03:29.42 | Patlabor221 | ink takes away light till it's black |
03:30.06 | lan56 | there should be a program that counts up to FFFFFF and outputs an HTML file that shows every single color possible |
03:30.06 | Patlabor221 | the things you learn in graphic design classes :) |
03:30.15 | bryjen | http://www.usbyte.com/common/approximate_wavelength.htm |
03:30.17 | Patlabor221 | you mean the HTML color table? |
03:30.19 | lan56 | maybe some colors humans can't even see |
03:30.19 | mebigfatguy | i'd hope that cmyk would have appropriate ucr applied :) |
03:30.20 | lan56 | yes |
03:30.21 | bryjen | no purple, but violet |
03:30.33 | mebigfatguy | magenta |
03:30.34 | TankThis | anything I should know about starting a new srever? |
03:30.41 | lan56 | it wont work |
03:30.45 | lan56 | but besides that? |
03:30.47 | lan56 | :) |
03:31.16 | Patlabor221 | 122,108,161 looks rather purple |
03:32.03 | Patlabor221 | COLOR="#7A6CA1" |
03:32.10 | TankThis | does bzflag autobuild a banlist from cheat attempts?? |
03:32.16 | lan56 | no |
03:32.18 | Patlabor221 | no |
03:32.19 | mebigfatguy | no |
03:32.21 | mebigfatguy | hehe |
03:32.23 | lan56 | itj ust kicks people |
03:32.30 | bryjen | triple negative |
03:32.31 | Patlabor221 | it just kicks people |
03:32.39 | mebigfatguy | alright... |
03:32.43 | mebigfatguy | it just kicks people |
03:32.46 | lan56 | lol |
03:32.46 | TankThis | i had a guy join in and all of a sudden there were 3 to 5 bots...??? (confused) |
03:32.53 | lan56 | kick him |
03:32.58 | mebigfatguy | thats an option in the client |
03:33.00 | Patlabor221 | he ran with -solo 5 |
03:33.17 | lan56 | you don't want bots taking up your server, kick people with bots |
03:33.19 | lan56 | and warn them |
03:33.29 | mebigfatguy | an upcoming version will allow you disallow bots on the server |
03:33.29 | bryjen | not in that order... |
03:33.34 | Patlabor221 | lan56: it's his server he can run it like he wishes |
03:33.49 | lan56 | I know that, just giving some pointers |
03:33.56 | TankThis | thanks |
03:33.56 | lan56 | he decides if he wants to accept |
03:34.01 | lan56 | you see? |
03:34.02 | Patlabor221 | #814B88 is nice too |
03:34.02 | lan56 | :) |
03:34.15 | TankThis | i havent seen a game this fun since monster truck madness 2 (hypercube) |
03:34.40 | lan56 | is there an ios flag to translate a decimal to hex? |
03:34.49 | Patlabor221 | ios? |
03:34.55 | lan56 | like ios::scientific |
03:35.00 | Patlabor221 | dono |
03:35.14 | Patlabor221 | hit F1 :) |
03:35.23 | Patlabor221 | yay for burnt pizza |
03:35.26 | Patlabor221 | time to find food |
03:35.27 | lan56 | it goes to xchat.org |
03:35.43 | Patlabor221 | well there ya go then |
03:35.54 | lan56 | that doesnt answer my question |
03:35.57 | Patlabor221 | but why would you use xchat for a coding question? |
03:36.02 | Patlabor221 | and not your IDE? |
03:36.12 | lan56 | I use IRC for answers ;) |
03:36.22 | Patlabor221 | then I'd sugest #c++ |
03:36.27 | lan56 | on freenode? |
03:36.32 | Patlabor221 | yes |
03:36.44 | Patlabor221 | if it was on a difrent server I would have said that |
03:37.01 | lan56 | I know :) |
03:37.03 | *** join/#bzflag amathis (~amathis@cpe-024-165-176-053.midsouth.rr.com) |
03:37.40 | Patlabor221 | so are you the 56th warder? |
03:38.23 | lan56 | man theres like 100 people there |
03:38.33 | Patlabor221 | shoudl be good for answers then |
03:38.38 | Patlabor221 | lots of people to help |
03:38.53 | lan56 | good, its ios::hex |
03:42.00 | *** join/#bzflag DTRemenak (~DTRemenak@host-227-132.dialup.innercite.com) |
03:46.32 | lan56 | heh, I created a program that does list every single color possible (html output) |
03:46.48 | lan56 | only problem is that it doesn't show leading zeros |
03:46.57 | lan56 | so 0 when converted to hex is said as 0 |
03:47.00 | lan56 | not 000000 |
03:49.53 | *** join/#bzflag Nikaji (~switched@ny-amherst-C4-2-bg1a-6-149.bflony.adelphia.net) |
03:50.05 | *** part/#bzflag LilDog (~1811e8df@server24.greatnet.de) |
03:53.34 | lan56 | that would be neat if there was a color outputed and it's black but its over 000000 |
03:53.43 | lan56 | I guess that means humans can't see it |
03:57.38 | Patlabor221 | mmmm buuurrriiiitttooooo |
03:57.45 | lan56 | what flavor? |
03:57.55 | Patlabor221 | steak |
03:58.01 | lan56 | is it warm? |
03:58.06 | Patlabor221 | yes |
03:58.10 | Patlabor221 | that is how they come |
03:58.22 | Patlabor221 | piko, guak, sour cream, ect... :) |
03:58.24 | lan56 | does it have actual pieces of steak or steak-like meat in it, or just mush that tastes like steak? |
03:58.27 | Patlabor221 | yes |
03:58.31 | Patlabor221 | fresh steak |
03:58.42 | Patlabor221 | watched em make it |
03:58.56 | lan56 | you went to the store and back in 15 minutes? |
03:59.08 | Patlabor221 | I went to a resturant and back, sure |
03:59.19 | lan56 | in 15 minutes? |
03:59.25 | Patlabor221 | ummm.. yeah |
03:59.39 | lan56 | someone is lying here, and I am starting to think it might be me. |
03:59.42 | Patlabor221 | is there a problem with that? |
03:59.44 | DTRemenak | ah, the virtues of living somewhere civilized... |
03:59.46 | Patlabor221 | huh? |
03:59.51 | lan56 | I dont know. |
03:59.58 | Patlabor221 | he lives in a more dense place then I do |
04:00.03 | lan56 | sure do |
04:00.08 | Patlabor221 | where is your closest baja fresh? |
04:00.18 | lan56 | well, not very close :) |
04:00.24 | lan56 | not in eye sight |
04:00.30 | Patlabor221 | ok green burito? |
04:00.31 | lan56 | and not down the street |
04:00.44 | lan56 | I only know of one, and thats not closer either |
04:00.46 | Patlabor221 | tico's or what ever |
04:00.52 | lan56 | there's a taco bell |
04:00.53 | Patlabor221 | I'm sure you have a ticos |
04:00.58 | Patlabor221 | that is not real food |
04:01.09 | lan56 | theres a liquor store |
04:01.28 | lan56 | they sell lottery tickets, I know that at least |
04:01.36 | DTRemenak | nearest mexican place to here is 20 mins driving time |
04:01.55 | Patlabor221 | I can see this place form my porch |
04:03.03 | lan56 | anybody know when the next lakers game is? I thought it would be today, but instead they skipped a day and did one yesterday, so now I am mixed up |
04:03.10 | lan56 | let me guess, #lakers |
04:03.20 | Patlabor221 | thursday I think |
04:03.32 | Patlabor221 | you really don't have any food around there? |
04:03.32 | lan56 | so every third day now I guess |
04:03.39 | DTRemenak | http://lakers.nba.com :) |
04:03.43 | lan56 | yes there are a few fast food places |
04:03.45 | lan56 | :) |
04:03.53 | Patlabor221 | why live there? |
04:03.53 | lan56 | and a few classy liquor stores |
04:04.04 | lan56 | because it's livable :) |
04:04.13 | DTRemenak | heck, the nearest bar is 10 mins driving time from here |
04:04.21 | lan56 | there is an albertsons |
04:04.27 | Patlabor221 | DTRemenak: one acrosss the street from me :) |
04:04.33 | DTRemenak | heh |
04:04.38 | Patlabor221 | I can smell the bbq allmost all the time |
04:05.07 | Patlabor221 | what is the best resturant near you lan56 |
04:05.08 | Patlabor221 | ? |
04:05.21 | lan56 | hmm, I'd guess cocos |
04:05.28 | Patlabor221 | that's it? |
04:05.29 | lan56 | or marie callendars |
04:05.29 | GeekTechnica | man.. I wish I still lived out in the middle of nowhere |
04:05.38 | Patlabor221 | that's like dennys++ |
04:05.47 | GeekTechnica | mmm dennys |
04:05.49 | lan56 | no, ++dennys, that just returns dennys |
04:06.01 | Patlabor221 | like I Say |
04:06.04 | Patlabor221 | it's the same |
04:06.07 | DTRemenak | GeekTechnica: if I could get broadband, I wouldn't mind so much :) |
04:06.08 | lan56 | dennys != mariecallendars |
04:06.09 | Patlabor221 | I feel for you man |
04:06.14 | lan56 | lol |
04:06.20 | Patlabor221 | and nether does cocos |
04:06.37 | Patlabor221 | dennys/cocos is where you go when everything is closed and you are drunk/stones/goth |
04:06.50 | lan56 | lol or need a good meal :) |
04:06.58 | Patlabor221 | no for that you go to outback |
04:07.02 | Patlabor221 | that is a good meal |
04:07.07 | GeekTechnica | or just got off work at 1 am and wanna hang out and chat a while |
04:07.11 | lan56 | there is an outback, just not in eyesight |
04:07.32 | Patlabor221 | I said near, not in eyesight |
04:07.39 | DTRemenak | hm, nearest outback is ... 45 mins, at least |
04:07.55 | Patlabor221 | tho you got that food cort in the galleria, that must be fun for lunch |
04:08.28 | Cornfed | I know Cedars sinei gives good food, I've been there once |
04:09.03 | Cornfed | although it is a hospital :) |
04:09.04 | Patlabor221 | hospice food is not food |
04:09.11 | Cornfed | its beyond food |
04:09.11 | Patlabor221 | it's sustinance |
04:09.25 | Cornfed | the getty center gives good food too |
04:09.35 | Cornfed | they have a quarter pounder cheesburger for $3 |
04:09.37 | Patlabor221 | spend a lot of time in those? |
04:09.52 | Cornfed | I have been to the getty center often, but not cedars sinei |
04:10.05 | Patlabor221 | not for fun I would hope |
04:10.11 | Cornfed | no, for fun :) |
04:10.27 | Cornfed | you ever been to the getty center? |
04:10.28 | Patlabor221 | whatever floats your boat |
04:10.29 | DTRemenak | our hospital's food is awful |
04:10.37 | Patlabor221 | no I can not say I have |
04:10.51 | Patlabor221 | I have been in a hosipital once |
04:10.55 | Patlabor221 | for 1 night |
04:10.59 | Cornfed | it is well built, and fantastic view of downtown and all the country |
04:11.01 | Cornfed | *county |
04:11.17 | Patlabor221 | the ceeement jungle |
04:11.28 | DTRemenak | Patlabor221: when you were born? |
04:11.32 | Patlabor221 | 1972 |
04:11.42 | Patlabor221 | ok 1 time besides the birthing thing |
04:11.42 | Patlabor221 | :) |
04:11.49 | Patlabor221 | I don't really remember that |
04:11.58 | Patlabor221 | and I don't think I had the food |
04:12.04 | DTRemenak | heh, dyslexia? not "when were you born", "when you were born" |
04:12.15 | DTRemenak | ah, ok |
04:12.18 | Cornfed | huh? |
04:12.32 | Cornfed | oh I get it;) |
04:12.36 | Patlabor221 | tho I think I was there for a couple days in the birthing thing |
04:12.53 | Patlabor221 | and to see my neice when she was born |
04:13.01 | Patlabor221 | and the baby pord |
04:13.35 | Patlabor221 | uhhh huhh |
04:13.46 | Patlabor221 | so you never answerd, are you the 56th warder? |
04:13.57 | lan56 | I am:) |
04:14.01 | lan56 | me, patlabor? |
04:14.06 | Patlabor221 | he was born, he just crashed |
04:14.07 | Patlabor221 | yes you |
04:14.19 | lan56 | I dont even know what a 56th warder is |
04:14.25 | Patlabor221 | it is in your name |
04:14.43 | lan56 | no, I don't believ so |
04:14.58 | Patlabor221 | lan = warder of the 5th circle + 56 |
04:15.10 | lan56 | ok, I dont know if that helps, but sure |
04:15.11 | DTRemenak | lan56: when in doubt, google "warden + lan" :) |
04:15.21 | Patlabor221 | or are you a local area network? |
04:15.31 | lan56 | google? like "~google warden + lan"? |
04:15.33 | lan56 | :) |
04:15.37 | lan56 | no, neither |
04:16.01 | Patlabor221 | guu ignore lan56 |
04:16.15 | lan56 | just took my name, thought about a nickname I am called sometimes (Lan), and boom, added anumber at the end for originality |
04:16.41 | Patlabor221 | damn guu locked |
04:16.45 | lan56 | hah! |
04:16.52 | lan56 | thats what you get for trying to ignore me :) |
04:16.58 | Patlabor221 | she locked a while ago |
04:17.01 | Patlabor221 | on some RSS work |
04:17.07 | lan56 | oh :) |
04:17.55 | *** join/#bzflag guu (~Guu@adsl-64-167-77-158.dsl.lsan03.pacbell.net) |
04:18.02 | guu | New news from matches: Jun 13 13:51 => [TLZ] The Legendary ZeeBrothers:4, The Moles:2 || Jun 12 19:51 => [TLZ] The Legendary ZeeBrothers:4, [HoW] Hell On Wheels:3 || Jun 07 18:55 => [TeX]:3, Fortix:2 || Jun 06 22:55 => [TeX]:8, The Barbarians:3 || Jun 06 17:01 => The Barons:8, Deleted Team:2 |
04:18.08 | Patlabor221 | guu ignore lan56 |
04:18.18 | DTRemenak | lan56: your away messages don't really need to be that descriptive ;) |
04:18.24 | lan56 | lol |
04:18.26 | lan56 | :) |
04:18.35 | Patlabor221 | guu flush |
04:18.35 | guu | Patlabor221: okay |
04:18.56 | *** part/#bzflag menotume (~mthomas@pcp08396790pcs.cnclrk01.pa.comcast.net) |
04:18.58 | lan56 | I still have ibot though |
04:19.05 | lan56 | for slashdot stuff I use it |
04:19.06 | Patlabor221 | ibot ignore lan56 |
04:19.08 | ibot | ACTION sticks her fingers in her ears. "La, la, la! I can't hear you, lan56!" |
04:19.13 | Patlabor221 | :) |
04:19.15 | lan56 | ahh man |
04:19.30 | Patlabor221 | ibot who is your daddy |
04:19.31 | ibot | YOU are, Mr. Sexy Pants |
04:19.31 | lan56 | heh, it still works |
04:19.37 | Patlabor221 | I know it was just a joke |
04:19.49 | Patlabor221 | tho ibot does really ignore guu |
04:19.53 | Patlabor221 | lest they fight |
04:20.00 | lan56 | are they competition? |
04:20.08 | Patlabor221 | they can get in message loops |
04:20.15 | Patlabor221 | tho guu has a better timer then ibot |
04:20.23 | lan56 | guu is faster than ibot |
04:20.28 | Patlabor221 | not allways |
04:20.29 | DTRemenak | less load |
04:20.34 | Patlabor221 | and yeah |
04:20.41 | Patlabor221 | she is in less channels |
04:20.42 | lan56 | what does bafu mean? |
04:20.44 | Patlabor221 | guu stats |
04:20.59 | lan56 | ok I take back my fast comment :) |
04:21.01 | Patlabor221 | guu chanelstats status |
04:21.13 | Patlabor221 | guu ChannelStats |
04:21.13 | guu | Patlabor221: On #bzflag there have been 118133 messages, containing 4023329 characters, 725891 words, 9548 smileys, and 2550 frowns; 5511 of those messages were ACTIONs. There have been 10746 joins, 1060 parts, 9582 quits, 53 kicks, 977 mode changes, and 49 topic changes. |
04:21.29 | Patlabor221 | guu uptime |
04:21.29 | guu | Patlabor221: I have been running for 3 minutes and 43 seconds. |
04:22.53 | DTRemenak | lan56: http://research.yale.edu/cgi-bin/swahili/lookup.cgi?Word=bafu&EngP=0 |
04:23.23 | Patlabor221 | hah, "bathtub" |
04:23.29 | lan56 | if it means bath, then how come I see it used when bath doesnt fit/ |
04:23.34 | Patlabor221 | it dosn't |
04:23.49 | Patlabor221 | you would have to know the source of guu |
04:24.04 | lan56 | ahh just tell me, does it mean something bad? |
04:24.15 | Patlabor221 | guu guu is Jungle wa itsumo Hale nochi Guu |
04:24.27 | lan56 | indonesian? |
04:24.37 | Patlabor221 | you have the power, use it |
04:24.49 | lan56 | no, actually I dont speak indonesian |
04:25.07 | Patlabor221 | you think that that entire area uses a single language |
04:25.08 | Patlabor221 | ? |
04:25.25 | lan56 | no, I know that there are a lot of bilingual people |
04:25.33 | Patlabor221 | *snort* |
04:25.36 | lan56 | thats why I thought you spoke indoneisan |
04:25.50 | Patlabor221 | what language in indoneisa? |
04:26.04 | lan56 | dont indonesian people speak indonesian? |
04:26.06 | lan56 | or hindu? |
04:26.17 | Patlabor221 | guu Jungle wa itsumo Hale nochi Guu is http://www.animesuki.com/series.php/32.html |
04:26.18 | guu | Patlabor221: okay |
04:26.22 | DTRemenak | Patlabor221: "indonesian" usually implies "bahasa indonesian" |
04:26.22 | lan56 | or thai? hmm |
04:26.27 | Patlabor221 | ahh |
04:26.31 | Patlabor221 | well that was not that language |
04:26.37 | Patlabor221 | bit more north |
04:26.46 | lan56 | north, hmm |
04:26.49 | DTRemenak | because that's what travelers & traders in indonesia use |
04:26.55 | lan56 | arabic? |
04:27.02 | lan56 | greek? |
04:27.05 | DTRemenak | whoa, not west, north :) |
04:27.06 | lan56 | persian? |
04:27.06 | Patlabor221 | guu wakaremaska |
04:27.07 | guu | hi! wakaremasen. |
04:27.21 | lan56 | isn't indonesia near japan? |
04:27.34 | DTRemenak | south of it, in fact :) |
04:27.35 | Patlabor221 | guu nihon des? |
04:27.36 | guu | nihon des is hi! |
04:27.44 | lan56 | close :) |
04:27.49 | lan56 | so japanese then? |
04:28.45 | lan56 | I am guessing thai |
04:29.02 | lan56 | no? hmm, maybe chinese? |
04:29.05 | lan56 | korean? |
04:29.15 | lan56 | hindu? |
04:29.22 | lan56 | russian? |
04:29.26 | lan56 | ok I give up |
04:29.41 | lan56 | german! |
04:29.47 | *** topic/#bzflag by Patlabor221 -> http://BZFlag.org/ || http://bzbb.bzflag.org/ || http://stats.bzflag.org/ || http://cia.navi.cx/stats/project/BZFlag || #bzleague & #ileague || munchkin alert condition: 3 |
04:29.56 | lan56 | ok, I'll be quiet |
04:31.25 | Patlabor221 | a simple search would tell you the translation |
04:31.52 | lan56`notTalking | but if it uses a different alphabet, not likely |
04:32.31 | lan56 | you see, I dont know what language it is, so I dont know what is needed for a search, understandable my questioning |
04:32.36 | DTRemenak | Patlabor221: search gives strong hints, not a lot beyond |
04:32.54 | lan56 | if its chinese, nobody is going to have exact english like yours |
04:33.01 | Patlabor221 | actualy you all watched me tell guu what it was |
04:33.19 | DTRemenak | lan56: just search for exactly what he typed, you'll get hits - he has to have gotten it from somewhere too :) |
04:33.31 | lan56 | I am guessing Jungle |
04:33.41 | DTRemenak | don't guess, search :) |
04:33.44 | Patlabor221 | ~guu des? |
04:34.13 | Patlabor221 | ! guu des? |
04:34.13 | guu | The Jungle was Always Peaceful, and then Came Guu |
04:34.37 | triclops | anime |
04:35.16 | Patlabor221 | guu rocks |
04:35.17 | guu | yes I do |
04:35.29 | Patlabor221 | or i can give her, her other name |
04:35.33 | Patlabor221 | guu nick cortana |
04:35.39 | lan56 | http://davidmckeen.tripod.com/journal.htm -- the closest I can find |
04:35.44 | GeekTechnica | hehe, halo? |
04:35.52 | Patlabor221 | the one true AI |
04:36.11 | GeekTechnica | three guesses who I named MY bot after (her name is Dora) |
04:36.27 | Patlabor221 | cortana could kick HAL's ass |
04:36.28 | cortana | Sukka wouldn't stand a chance. |
04:36.35 | Patlabor221 | a fish |
04:36.58 | Patlabor221 | is that a DBZ page lan56? |
04:37.05 | Patlabor221 | DBZ is a banable offense |
04:37.07 | lan56 | I think so |
04:37.18 | lan56 | I dont really know |
04:37.18 | lan56 | what is dbz? |
04:37.23 | Patlabor221 | pure evil |
04:37.38 | DTRemenak | lan56: the longest phrases generally get the best results: Patlabor221 said "guu guu is Jungle wa itsumo Hale nochi Guu", so search for "Jungle wa itsumo Hale nochi Guu", which is what he told guu that guu was |
04:37.39 | lan56 | well, a lot of things are, but what is it exactly? |
04:37.50 | GeekTechnica | I'm curious Patlabor221 how did you get guu to respond to those statements? Obviously not as an alias |
04:37.57 | lan56 | no, I just give up |
04:38.14 | Patlabor221 | just tell her |
04:38.19 | DTRemenak | lan56: he also gave you a nifty URL |
04:38.28 | lan56 | where? |
04:38.37 | GeekTechnica | any specific syntax? |
04:38.39 | Patlabor221 | guu who am I? is <reply>Joo suxorz! |
04:38.42 | DTRemenak | "Patlabor221guu Jungle wa itsumo Hale nochi Guu is http://www.animesuki.com/series.php/32.html" |
04:38.56 | Patlabor221 | cortana who am I? is <reply>Joo suxorz! |
04:38.56 | cortana | Patlabor221: okay |
04:39.02 | Patlabor221 | cortana who am I? |
04:39.03 | cortana | Joo suxorz! |
04:39.22 | Patlabor221 | they are smart |
04:39.27 | lan56 | japanese? |
04:39.27 | Patlabor221 | way smarter then ibots |
04:39.34 | DTRemenak | lan56: anime no less |
04:39.44 | lan56 | anime? isn't that a comic? |
04:39.48 | Patlabor221 | noone really knows where guu came from, or what she is |
04:39.53 | Patlabor221 | no, not a commic |
04:39.56 | Patlabor221 | that would be a manga |
04:40.04 | GeekTechnica | hmm.. dora tells me to go screw myself when I try that |
04:40.18 | Patlabor221 | you have moobotfactoids installed? |
04:40.19 | GeekTechnica | wonder if that is controlled by a certain plugin I may not have loaded |
04:40.28 | GeekTechnica | ah.. that'd do it |
04:40.28 | Patlabor221 | the default factoids are useless |
04:40.50 | Patlabor221 | cortana randomfactoid |
04:40.50 | cortana | Patlabor221: Random factoid: "heh" is "<reply> :)" |
04:40.54 | GeekTechnica | oooookey doke |
04:40.59 | GeekTechnica | its working now |
04:41.06 | Patlabor221 | cortana: list moobotfactoids |
04:41.06 | cortana | Patlabor221: delete, factinfo, listauth, listkeys, listvalues, literal, lock, most, randomfactoid, and unlock |
04:41.25 | Patlabor221 | we have it set to require a login for factoid adding |
04:44.00 | GeekTechnica | heh |
04:45.06 | GeekTechnica | cortana: what do you think of patlabor? |
04:45.06 | cortana | Patlabor221 is the man! |
04:50.15 | *** topic/#bzflag by Patlabor221 -> http://BZFlag.org/ || http://bzbb.bzflag.org/ || http://stats.bzflag.org/ || http://cia.navi.cx/stats/project/BZFlag || #bzleague & #ileague || munchkin alert condition: 4 |
04:56.18 | DTRemenak | ~dict pecuniary |
04:56.27 | DTRemenak | ah |
04:56.52 | lan56 | I once put my TV remote inside the recharging cradle of my cordless phone by mistake |
05:04.22 | *** join/#bzflag semtex (~cryptobot@ppp-62-245-209-106.mnet-online.de) |
05:10.13 | *** join/#bzflag TankThis (~tankthis@adsl-33-181-105.asm.bellsouth.net) |
05:10.23 | TankThis | anyone still here |
05:10.29 | lan56 | I am |
05:10.35 | learner | no he's not |
05:10.39 | TankThis | and are linux capable? |
05:10.44 | lan56 | I am not here right now |
05:10.54 | GeekTechnica | me neither |
05:10.57 | Patlabor221 | what do you need TankThis? |
05:11.57 | lan56 | I have never heard of someone that can clap with one hand |
05:11.59 | TankThis | i got bzserver to run in my rc.local... but i shutdown the server from the bzclient... how do i launch another session without having to have my SSH session open to the server?? |
05:12.12 | Patlabor221 | screen |
05:12.33 | learner | huh? |
05:12.47 | Patlabor221 | sounbds like he wants to run in th backgroun |
05:12.51 | learner | you just launch it in the background and leave it |
05:12.54 | Patlabor221 | ether screen or that character that detaches it |
05:12.56 | TankThis | i thoguht bzserver.sh launched from sh would start a new process but it doesnt |
05:12.59 | ForthFreak | TankThis: don't shutdown it then |
05:13.22 | ForthFreak | TankThis: or do nohup bzfs & |
05:13.24 | Patlabor221 | the sh is just a script |
05:13.25 | learner | where'd you get bzserver.sh? |
05:13.32 | TankThis | so if i close my SSH shell to server, it stops the bzserver |
05:13.47 | Patlabor221 | sure cus it's probably tied to that terminal |
05:13.48 | learner | TankThis, that's probably just because you didn't background the job |
05:13.59 | learner | sh bzserver.sh & |
05:14.10 | TankThis | thats what im saying, i forgot how to launch a background process :( |
05:14.17 | Patlabor221 | he just told you :) |
05:14.23 | TankThis | Thank you! |
05:14.29 | Patlabor221 | or screen if you want to reaatach later to kill it easy |
05:14.55 | TankThis | i keep X and vnc off to reduce ram consumption |
05:15.02 | learner | or if you want to get creative and keep a log .. sh bzserver.sh > /tmp/bzserver.log 2>&1 & |
05:15.24 | TankThis | yes that would be better also |
05:15.54 | learner | be sure to add -d -d -d to your bzfs config options (either in bzserver.sh or in a config file) |
05:16.06 | learner | where'd you get that bzserver.sh, btw? |
05:16.13 | ForthFreak | oops |
05:16.21 | TankThis | oh its just a thing i wrote |
05:16.26 | ForthFreak | didn't notice i had crypt on |
05:16.44 | TankThis | it calls the same SU command to launch it with the right .conf file |
05:16.53 | TankThis | that is in rc.local |
05:16.55 | learner | ForthFreak, nohup is rather os-specific (and not posix, afaik) ;) |
05:17.19 | ForthFreak | learner: yes, but he asked for linux expertise |
05:19.00 | ForthFreak | nohup exists on other unici as well |
05:19.34 | TankThis | Thank you learner and pat |
05:19.38 | learner | yes it does, but not even all linux |
05:20.05 | learner | it's distro specific .. those who preferred the old sysv toolset -- or at least support it i believe |
05:20.06 | ForthFreak | if it is not installed, probably not |
05:20.43 | ForthFreak | same reasoning "don't run bzflag, because it doesn't come with all linuxes" |
05:21.00 | learner | TankThis: here's a similar bzserver.sh that I use for a bzfs here .. http://bzflag.bz/tmp/bzserver-decks.sh |
05:21.05 | *** join/#bzflag Rayeh (rayeh@pcp08881808pcs.vnburn01.mi.comcast.net) |
05:22.13 | ForthFreak | learner: whats this decks thing ? |
05:22.37 | learner | that'll run bzfs until it fails for whatever reason 10 times .. the -public "description" line basically just shoves the bzfs build date in (it's for a test server) |
05:22.43 | learner | ForthFreak, hmm? |
05:22.48 | learner | decks! |
05:23.06 | learner | one of the classic maps |
05:23.20 | ForthFreak | ah |
05:23.27 | TankThis | learner is that a looping script so if the process dies, it stays up!!?? |
05:23.47 | learner | bzfs exits after all players have left |
05:23.56 | learner | so it has to loop if you want it to stay up |
05:24.11 | learner | if you want to kill it, simply kill the script |
05:24.48 | ForthFreak | one could run bzfs (or a script starting it, followed by , say, sleep 10), from inittab as respawn ? |
05:24.50 | learner | some of the server ops use a similar script but with random conf lines to give the perception of random rotating maps |
05:25.07 | TankThis | i used to run an unreal server (coop) on a windows box back in the day.... that win32 crap blew up every 2 hours.. so i had a looping script ;) |
05:25.24 | learner | bzfs shouldn't die abnormally |
05:25.42 | learner | unless there is a bug .. which is rare and usually config specific |
05:26.01 | learner | otherwise, the looping is completely normal and was part of the design |
05:26.12 | learner | ForthFreak, why would you sleep 10? |
05:26.40 | ForthFreak | in case it doesn't start for whatever reason, that it won't get respawned too often |
05:26.56 | learner | I have a sleep in that script if bzfs does actually terminate abnormally, since that usually means I have a half-compiled bzfs or some option is wrong (since again, this is for experimental bzfs version) |
05:26.59 | *** join/#bzflag sgk284 (~sgk284@AC956B3D.ipt.aol.com) |
05:27.14 | ForthFreak | say, wrong argument to bzfs on commandline of script |
05:27.16 | learner | yeah, that's already in the script I wrote itself for that purpose |
05:27.28 | TankThis | hi SGK |
05:27.34 | sgk284 | howdy |
05:27.55 | learner | i.e. "sleep 60" in the "if [ $? -gt 0] ; then" block |
05:28.02 | TankThis | you tried my castle(viper) rogue server? :P |
05:28.14 | sgk284 | heh indeed i did! |
05:28.24 | sgk284 | you own that server? |
05:29.19 | TankThis | yeah |
05:29.29 | TankThis | i just put it up tonight |
05:29.58 | TankThis | 6 reds, 6 blues, and a rogue! :) |
05:30.06 | sgk284 | hey this is for the devs: if you are playing ctf and the person with a flag pauses, they keep that flag |
05:30.18 | sgk284 | and cant be touched |
05:31.01 | Patlabor221 | I don't think we can make them drop it |
05:31.06 | Patlabor221 | it's been a common commplaint |
05:31.09 | ForthFreak | hope he doesn't take the flag with him if he gets kicked :) |
05:31.24 | Patlabor221 | no on a client kill it releases it |
05:31.29 | Patlabor221 | just not a pause |
05:31.39 | ForthFreak | pause + flag -> kick ? |
05:31.44 | Patlabor221 | no |
05:32.01 | learner | it was supposed to have been done .. but some reason it's not working |
05:32.16 | sgk284 | well a small if statement could fix that couldn't it? if (tank.flag().color = opponent.flag.color() and paused) |
05:32.23 | SportChick | hi all |
05:32.24 | sgk284 | etc.. |
05:32.27 | GeekTechnica | heya |
05:32.27 | sgk284 | hey sporty |
05:32.32 | sgk284 | just like you cant pause in air |
05:32.43 | TankThis | pause still timesout right? |
05:32.43 | Patlabor221 | like learner says it was suposed to do that but it seems like a bug |
05:32.53 | sgk284 | oh heh okay |
05:33.20 | Patlabor221 | probably be a good idea to look at all that if tim approves the game mode cleanup |
05:34.26 | GeekTechnica | hmmm.. on a side note.. Patlabor221, I wonder if it would be possible to modify a supybot to join a bzflag server instead of an IRC server... |
05:34.52 | Patlabor221 | you'd have to hack in the protocoll |
05:34.58 | GeekTechnica | yeah |
05:35.06 | Patlabor221 | you could use pybzflag for that |
05:35.29 | Patlabor221 | if you updated it |
05:35.39 | GeekTechnica | yank the protocol out of pybzflag and replace suppybots irc protocol with it |
05:35.57 | Patlabor221 | pybzflag allready has a bzflag protocoll project |
05:36.02 | Patlabor221 | it's just old |
05:36.11 | GeekTechnica | it would be an interesting project... that is if I had any clue what I was doing |
05:36.38 | Patlabor221 | know much python? |
05:36.43 | Patlabor221 | and what would you do with the bot? |
05:36.47 | Patlabor221 | google searches? |
05:37.02 | GeekTechnica | nope... just enough to read a script and have a basic idea of what it does |
05:37.09 | GeekTechnica | just enough to get into trouble I suppose |
05:37.18 | Patlabor221 | I mean what would the bot add to the game? |
05:37.19 | GeekTechnica | I'm sure it could be made to do useful things |
05:37.25 | Patlabor221 | like? |
05:38.08 | GeekTechnica | show a playerlist and what server they are on, or for factoids |
05:38.34 | Patlabor221 | since the client has web access, just hook up RSS feeds :) |
05:38.38 | GeekTechnica | I dunno really.. I'm sure there could be SOME use... but it doesn't really matter cuz I have no clue how to do it |
05:38.40 | GeekTechnica | yep |
05:38.55 | Patlabor221 | well it's allways a good idea to have an use for soemthing before you build it |
05:39.13 | Patlabor221 | otherwise you end up with atomic bombs |
05:39.17 | sgk284 | if you build it they shall come:) |
05:39.17 | GeekTechnica | heheh |
05:42.14 | TankThis | ps all |
05:42.18 | TankThis | oops |
05:44.18 | GeekTechnica | hmm.. looking at the code for pybzflag it doesn't look too terribly hard as far as that stuff goes |
05:44.43 | GeekTechnica | still out of my depth, at least for the moment |
05:46.30 | TankThis | learner gone? |
05:47.41 | learner | always |
05:48.30 | TankThis | oh you an op, hehe |
05:49.55 | TankThis | so can you recommend any King of the Hill type rabbit matches?? |
05:49.56 | learner | think I was a newbie? |
05:49.59 | TankThis | err maps? |
05:50.09 | TankThis | no sie |
05:50.12 | TankThis | err sir |
05:50.23 | learner | yo tampoco se |
05:50.25 | Patlabor221 | as far as I know, only 1 map has ever been made rabbit spefic |
05:50.55 | learner | rabbit flurished for a while .. but novelty died out after a while .. you'd have to be creative with the map ;) |
05:51.29 | Patlabor221 | normal maps are usualy made with hiding places, and that makes rabbit games not fun |
05:51.58 | TankThis | there needs to exist a map where a rabbit can have a platform to camp, while fighting off tanks coming up the ladder :) |
05:52.22 | TankThis | maybe like a pyramid |
05:52.23 | Patlabor221 | so make one :) |
05:52.40 | TankThis | oh i suck at maps :P |
05:53.06 | learner | *cough* so do so many others |
05:53.13 | learner | didn't stop them |
05:53.17 | Patlabor221 | that is true |
05:53.36 | learner | learn from them and learn to unsuck |
05:53.51 | TankThis | lol |
05:53.57 | GeekTechnica | you don't have to not suck... just suck *less* than the others |
05:54.12 | Patlabor221 | learner: we had decent fun on runrabbitrun2 |
05:54.22 | Patlabor221 | isn't that still your test map? |
05:54.45 | TankThis | is there a server up so i can see it? |
05:54.58 | learner | runrabbitrun2? |
05:55.01 | TankThis | yes |
05:55.13 | learner | is that the one with the center square and two teleporters? |
05:55.20 | Patlabor221 | 4 TPs |
05:55.26 | Patlabor221 | and the H things |
05:55.37 | learner | yeah.. 4?? hrm |
05:55.40 | Patlabor221 | yeah |
05:55.44 | Patlabor221 | each corner |
05:55.49 | Patlabor221 | links corner to corner |
05:55.58 | learner | me senile perhaps |
05:56.01 | Patlabor221 | http://www.bakadigital.com/asgard/images/runrabbitrun2.jpg |
05:56.03 | Patlabor221 | you know |
05:56.08 | Patlabor221 | where we tested theif |
05:56.10 | Patlabor221 | and rabbit |
05:56.14 | Patlabor221 | and all those |
05:56.23 | learner | oh, i definately recall |
05:56.27 | learner | just not that there were 4 |
05:56.30 | Patlabor221 | it has 4 |
05:56.34 | Patlabor221 | Trust me :) |
05:56.39 | learner | i do :) |
05:57.15 | learner | yeah, that map works out pretty well for testing |
05:57.35 | learner | has many fundamental pieces easily separated |
05:57.36 | Patlabor221 | and it dosn't have the authors name spelled out in boxes :) |
05:57.55 | learner | heh *cough*trepan*cough* |
05:57.59 | TankThis | that looks good, but it needs a larger center platform with a couple limited ways to get on the center ;) |
05:58.02 | Patlabor221 | tho no upside down pryarmids |
05:58.12 | trepan | you called? =) |
05:58.16 | Patlabor221 | TankThis: it wans't make as a "hold the ground" map |
05:58.21 | Patlabor221 | it was made as a "run like hell" map |
05:58.41 | learner | just coughing about you trepan ;) nothing significant ;) |
05:59.08 | Patlabor221 | I never realised how henge like that map is |
05:59.22 | TankThis | i played the PIC map today on rabbit, was fun as hell trying to get him up top... reminds me of king of the hill in monster truck madness 2 |
05:59.29 | learner | TankThis, the next release will allow gentle gradients, so you could stack up a slew of boxes and actually make a hill of some sort .. be interesting |
06:00.03 | TankThis | yes, gradient climbing will be very good! |
06:00.56 | TankThis | is there anyway to have like a circle in the middle of the hill and have whoever stays inside to score every second, while the tanks outside lose x number of points per second?? |
06:01.02 | GeekTechnica | learner, would that mean that your tank can drive over any box under a certain height? |
06:01.10 | Patlabor221 | anything is posible |
06:02.36 | Patlabor221 | you would want an object group flaged as "hill" and give points per tick for the only person on that object |
06:02.49 | Patlabor221 | not subtract |
06:03.22 | Patlabor221 | that is normal quake/marathon KOTH |
06:04.33 | learner | GeekTechnica, yep |
06:04.55 | *** join/#bzflag Punk (~chris@pop11-port6.jetstart.maxnet.co.nz) |
06:05.05 | learner | so you can make a big staircase, etc |
06:05.15 | Punk | hi all |
06:05.20 | learner | hi punky |
06:05.31 | GeekTechnica | sounds like fun |
06:05.48 | learner | Punk, you related to Brewster? |
06:05.56 | Punk | learner: i hardly ever see you on bzflag, do you play it? |
06:06.03 | Punk | learner: no |
06:06.07 | Punk | learner: why? |
06:06.13 | learner | heh, never mind |
06:06.25 | learner | yes, I do play occasionally |
06:06.37 | Punk | i play everyday :D |
06:06.40 | GeekTechnica | don't worry learner, I got the reference :) |
06:06.42 | learner | it's sporadic though .. often less than more |
06:07.01 | learner | GeekTechnica, I hoped I wasn't the only one ;) |
06:07.04 | ForthFreak | but less often more than less :) |
06:07.11 | Punk | whats been happening around here? |
06:07.25 | purple_cow | whee |
06:07.33 | Punk | ? |
06:07.34 | *** join/#bzflag Fuddl (~fuddl@2001:6f8:9cf:0:2e0:7dff:fee8:c0b9) |
06:07.40 | learner | purple_cow: w00t |
06:07.49 | Punk | purple_cow: for what? |
06:07.52 | learner | Punk, code code type type |
06:08.09 | Punk | oh |
06:08.19 | purple_cow | learner: my altix should be arriving within the next couple days =D |
06:08.31 | learner | fix bugs, merge patches, answer questions, thwart channel immaturity and off-topic chattyness .. the usual |
06:08.50 | Punk | ok... a bzflag developer |
06:08.52 | learner | purple_cow, grr :) |
06:09.14 | Punk | well, anything really :) |
06:09.22 | GeekTechnica | stand seige against hoards of angry mokeys while watching the munchkin alert climb higher and higher |
06:09.27 | JBdiGriz | I see learner woke up |
06:09.33 | learner | no he didn't |
06:09.51 | JBdiGriz | well his nick did anyway |
06:10.10 | GeekTechnica | he's a bot |
06:10.16 | JBdiGriz | How was the tour-bot |
06:10.21 | Punk | JBdiGriz: dont u have a server running? |
06:10.32 | JBdiGriz | not a bz-server |
06:10.33 | learner | this is his AI agent comunicating via proxy authority |
06:10.48 | JBdiGriz | I don't believe that, he doesn't have any authority |
06:10.53 | learner | JBdiGriz, it was incredible .. loved it |
06:11.05 | Punk | i think it might have been BZgirls server... |
06:11.39 | JBdiGriz | She and I look a lot alike, just ask learner |
06:11.43 | learner | Punk, do you actually play as "punk"? |
06:11.54 | learner | ~bzflist |
06:11.56 | Punk | yeah |
06:12.12 | learner | have we played? |
06:12.18 | Punk | ? |
06:12.23 | Punk | we? |
06:12.39 | learner | yes we.. as in you and me |
06:12.50 | Punk | ummm, dont think so |
06:13.16 | learner | then how can you say you hardly see me play? |
06:13.33 | JBdiGriz | learner: I have a new project for the weekend |
06:13.52 | Punk | heh, i dont really know :) |
06:13.56 | learner | JBdiGriz, does it involve researching the chemical breakdown of ABA? |
06:14.24 | JBdiGriz | That will probably be a side component, but not the basis of the work. ;) |
06:15.00 | JBdiGriz | Fry's had a gigabit network adapter available for $15, and a 5 port gigabit switch for $50 |
06:17.41 | learner | wow |
06:18.06 | learner | great price |
06:18.15 | learner | only missing two or three resistors, I take it? |
06:18.52 | JBdiGriz | nope, it looks complete. I'll check it out with the dual. ;) |
06:19.16 | Punk | learner: whats ur favourite server? |
06:21.33 | amathis | Punk, is it that hard to say 'your' ? it is only two more letters. |
06:21.38 | learner | Punk: 2-shot, no jumping, ctf -- ducati-style |
06:21.47 | Punk | oh |
06:22.53 | Punk | i like rabbit chase, 5 shot, jumping |
06:24.05 | learner | if you want to become really good, you'll have to learn 2-shot no jumping .. especially no jumping -- learning to dodge is one of the best bzskills you can learn |
06:24.12 | learner | takes a while but is well worth it |
06:24.14 | learner | cya |
06:41.18 | *** join/#bzflag |zongo| (~gfavi@cmamac5.epfl.ch) |
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07:37.43 | bomber_ | moin |
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