00:00.14 | Grumbler | aaaahhhhh, horse feathers, i dont have a win client to check the server..............doh |
00:01.13 | Grumbler | ah well, i will leave it up to give you all something to look at.......time for B-Star Gal-tica |
00:01.14 | Tupone | mo switch is removed. same info is in mp now |
00:01.49 | Grumbler | thnx.....i use my old conf file just to see if things changed there |
00:04.39 | KR | I went to the Hell on Wheels store, but sadly, the one thing HoW I wanted, they do not have |
00:04.43 | KR | toilet paper :) |
00:04.49 | Noodleman | LOL |
00:04.58 | Noodleman | we need HoW toilet paper! |
00:05.08 | KR | hehe - it would be the best seller :) |
00:06.09 | TimRiker | should we stamp and build then? sounds like no issues have been raised in the past few hours. I've not tested Chestal's -sb but it does not seem to break anything when it's not used. ;-) |
00:06.23 | Nidhoggr | :) |
00:06.28 | Nidhoggr | -sb might be fun |
00:06.36 | Noodleman | what does -sb do? |
00:06.46 | Nidhoggr | allows spawn on buidlings :) |
00:06.47 | Noodleman | WOOHOO!! RELEASE! |
00:06.58 | Noodleman | oooh, that's a good option |
00:07.10 | Nidhoggr | okie... we have work boozing to do. later. |
00:07.12 | corndawg | spawn on buildings... heh that could be fun |
00:07.14 | Nidhoggr | & |
00:07.21 | Noodleman | i am unworthy of your presence |
00:08.29 | CIA | 03timriker * 12bzflag/include (version.h): version, and release! |
00:08.37 | Noodleman | is the tag 1_10_0 ? |
00:08.41 | KR | is that the fat lady I hear? |
00:08.49 | Noodleman | LAAAAA!!! |
00:08.54 | Noodleman | no, it's me |
00:09.17 | TimRiker | tag is v1_10_0 going on now... |
00:09.30 | Noodleman | w00t |
00:11.32 | KR | quick, go play 1.7/9 while you can! |
00:13.34 | TimRiker | ~hs |
00:14.44 | TimRiker | ~hd |
00:14.45 | | ACTION does a Happy Dance |
00:17.20 | TimRiker | http://sourceforge.net/project/showfiles.php?group_id=3248 <- has the source. |
00:17.54 | TimRiker | I'll build another debian version later tonight to get -sb included. |
00:18.24 | TimRiker | annoucents tonight (CST) as well. start the builds and uploads please. ;-) |
00:20.50 | triclops | hmm, i wonder if i can be the first to download the 1.10.0 source... |
00:21.02 | Noodleman | sorry, i am :-) |
00:21.08 | triclops | nooo!! |
00:23.47 | corndawg | hah |
00:25.01 | Noodleman | it might :-) |
00:25.15 | triclops | hmm, sf is slow. it still says zero downloads for 1.10.0 |
00:25.26 | triclops | maybe i'm asking to much |
00:25.46 | triclops | now, i wonder if it compiles.... |
00:28.37 | Noodleman | ack! |
00:29.09 | Noodleman | make[4]: *** No rule to make target `MacPlatformFactory.cxx', needed by `MacPlatformFactory.o'. Stop. |
00:30.37 | triclops | hehe |
00:30.52 | Tupone | Noodleman: are you on Mac? |
00:31.07 | Noodleman | yeah |
00:31.28 | *** join/#bzflag yin (~yin@pcp05279755pcs.maplln01.de.comcast.net) |
00:31.49 | yin | hello? |
00:31.52 | yin | noodle |
00:32.02 | Noodleman | hey |
00:33.20 | *** join/#bzflag Jaguar (~Jaguar@pcp05279755pcs.maplln01.de.comcast.net) |
00:35.55 | *** join/#bzflag Noodleman_laptop (~tuckerm@adsl-66-72-30-2.dsl.kntpin.ameritech.net) |
00:36.33 | Tupone | Noodleman: a wrong makefile :( make dist does not copy Mac specific file |
00:37.31 | Noodleman | ok |
00:37.59 | Tupone | can you make a try? |
00:38.18 | Noodleman_laptop | sure |
00:38.24 | Noodleman_laptop | is it fixed? |
00:38.28 | Tupone | no |
00:38.56 | Tupone | Have you cvs access? |
00:39.25 | Tupone | Have you already downloaded source directly frm cvs? |
00:39.32 | Noodleman_laptop | yes |
00:39.44 | triclops | 1.10.0 source built on Mandrake 9.0 :-) |
00:40.00 | Tupone | yes, reading access? |
00:40.20 | Noodleman_laptop | yeah |
00:40.33 | Tupone | goy to src/platform/MacOSX |
00:40.41 | Tupone | should be a Makefile.am |
00:40.50 | *** join/#bzflag DTRemenak (~DTRemenak@host-226-204.dialup.innercite.com) |
00:41.12 | Noodleman_laptop | i tried building the source from sourceforge, would that be different from CVS? |
00:41.51 | Tupone | You got the source from the tar.gz the Tim uploaded? |
00:42.20 | Tupone | s/the/that/ |
00:42.28 | Noodleman_laptop | the source i tried building on the mac was the tar.gz that tim uploaded to sf |
00:42.51 | Tupone | ok. I think some files that are in CVS are missing from that |
00:43.07 | Noodleman_laptop | ok, i'll try building the source in CVS |
00:44.14 | Grumbler | ok, 1.10 server up and running.....lets see if it breaks |
00:47.52 | CIA | 03atupone * 12bzflag/src/platform/MacOSX (Makefile.am): Including MacOSX specific files on distribution |
00:50.13 | Grumbler | anybody know what listserver i should look at(http) to see if the server is reporting properly? |
00:50.28 | Tupone | go to db.bzflag.org |
00:50.40 | Tupone | http://db.bzflag.org |
00:50.42 | Grumbler | thats what i was afraid of |
00:50.47 | Grumbler | ....its not listed |
00:51.12 | Tupone | you know that the default port has changed? |
00:51.25 | Grumbler | no, but i am using -p 5155 |
00:52.31 | Tupone | have you tried with -d -d -d ? |
00:52.50 | Grumbler | -d -d -d? |
00:53.03 | Grumbler | ha, yes there is a -d in the conf file..... |
00:53.28 | Grumbler | but that switch looks obsoleted |
00:53.32 | Grumbler | not in the man page |
00:55.53 | Tupone | can you give me the ip address ? bzfs is on? |
00:56.38 | Grumbler | got it, since i was using -p, i had to add the port to the -publicaddr <address>:port |
00:56.50 | Tupone | ok |
00:57.33 | Grumbler | as c3po goes wandering in |
00:59.10 | Tupone | me is wandering a little |
00:59.50 | Grumbler | i have to wait for win release before i can go wandering as well |
01:00.23 | awox | Any Australians around? |
01:01.40 | triclops | awox: yeah |
01:01.53 | Tupone | Noodleman: works? |
01:03.30 | Noodleman_laptop | i kinda got distracted with something else |
01:03.39 | Noodleman_laptop | let me try it |
01:07.59 | Noodleman_laptop | it seems to be working :-) |
01:08.37 | Tupone | good |
01:11.50 | Grumbler | checking connections Tupone |
01:11.53 | Grumbler | ? |
01:12.03 | Tupone | ? |
01:12.14 | Grumbler | multiple connections from the same source.....did it work> |
01:12.16 | Grumbler | ? |
01:12.30 | Tupone | work, but I got bot |
01:12.36 | Grumbler | ok |
01:12.43 | Tupone | 4 bot and a real |
01:13.14 | Grumbler | i am not sure how good my connection is, so you might gameplay lag problems |
01:14.20 | Grumbler | and the lag shows its ugly head.....oh well |
01:19.42 | Noodleman_laptop | http://files.noodleroni.com/pub/bzflag/ |
01:19.53 | Noodleman_laptop | still uploading the source RPM tho |
01:20.03 | Noodleman_laptop | don't download that till i tell you :-) |
01:21.51 | Noodleman_laptop | ok, finished! |
01:21.59 | Noodleman_laptop | rpms of 1.10.0 !! |
01:22.01 | Noodleman_laptop | w00 |
01:29.27 | *** join/#bzflag Death_Barrel (~chatzilla@64.217.124.153) |
01:35.48 | Noodleman | rpm builds are on sourceforge |
01:36.32 | corndawg | huh new bzflag out? or just the server? |
01:37.22 | Tupone | new bzflag out |
01:37.30 | corndawg | ahhh cool |
01:38.07 | Tupone | Noodleman: source used from rpm are from CVS or from tgz? |
01:38.24 | Patlabor222 | so somone fixed the GL bugs? |
01:38.54 | Noodleman | Tupone: from CVS, tag v1_10_0 |
01:39.14 | Tupone | Patlabor222: can you build and upload? |
01:39.36 | Patlabor222 | nope |
01:39.46 | Tupone | So my fix isn't in! K That is only for Mac |
01:40.15 | Patlabor222 | I am still in hell |
01:40.21 | Tupone | k |
01:40.44 | Tupone | I'm going to sleep now. |
01:41.06 | Tupone | bye |
01:41.07 | Patlabor222 | were the GL bugs fixed? |
01:41.22 | Tupone | don't think |
01:41.43 | *** part/#bzflag Tupone (~Tupone@ppp-82-84-96-102.cust-adsl.tiscali.it) |
01:41.45 | Patlabor222 | so we don't care about windows users having gl problems on an alt+tab? |
01:41.49 | Patlabor222 | guess not |
01:42.04 | Death_Barrel | match anyone? |
01:44.41 | *** join/#bzflag awox (~awox@dialup-69.141.220.203.acc01-elbo-cof.comindico.com.au) |
01:46.20 | Death_Barrel | match anyone? |
01:56.15 | Patlabor222 | well won't build on VC7.1 |
01:57.27 | creeperz | ~listserver |
02:02.55 | *** join/#bzflag orchid (~bzgirl@toronto-hs-64-26-176-100.s-ip.magma.ca) |
02:06.09 | Patlabor222 | yay, won't build in VC6 ether |
02:06.12 | Patlabor222 | such a good release |
02:06.40 | CIA | 03dbrosius * 12bzflag/misc (bzfs_conf.html): add -sb to builder |
02:07.06 | Patlabor222 | did somone merge the VC5 build into the VC6 dir? |
02:07.14 | *** join/#bzflag MrApathyCream (~MeBigFatG@balt-209-163-100-234.qis-dynamic-dialup.coretel.net) |
02:08.39 | MrApathyCream | w00T! |
02:08.40 | corndawg | whats the deal with bzedit? haveta keep getting after it cause it doesnt duplicate a box when ya need it to |
02:08.58 | Patlabor222 | what verson? |
02:09.00 | Patlabor222 | on what OS? |
02:09.11 | corndawg | 1.6.1. |
02:09.16 | corndawg | winxp |
02:09.42 | Patlabor222 | it shoudl work |
02:10.03 | corndawg | yea it works.... but ya have to keep hitting duplicate for it to work |
02:10.09 | corndawg | does the same thing when adding a block |
02:10.45 | Patlabor222 | dono |
02:11.07 | corndawg | ah |
02:11.42 | Patlabor222 | nab the code and debug it :) |
02:12.04 | CIA | 03dbrosius * 12bzflag/misc (bzfs.conf): update conf for -sb |
02:12.25 | corndawg | lol may have to |
02:12.56 | CIA | 03jeffm2501 * 12bzflag/package/win32/nsis (BZFlag.nsi): update to new version |
02:13.37 | MrApathyCream | has tim been by today? |
02:13.45 | Patlabor222 | so they say |
02:14.42 | Patlabor222 | impresive |
02:14.54 | Patlabor222 | well 1.10 dosnt' run full screen anymore |
02:16.53 | Patlabor222 | we are releasing this ? |
02:18.01 | Patlabor222 | Fog? |
02:18.05 | Patlabor222 | when was there fog? |
02:18.23 | captain_proton | ...? |
02:18.41 | Patlabor222 | the sky has fog |
02:20.29 | Patlabor222 | ohh I guess that is only on learners big ass map |
02:20.59 | Patlabor222 | it still won't get the right screen res on launch |
02:21.13 | Patlabor222 | but if ya all say ship it, I guess it's what ya want |
02:22.16 | MrApathyCream | that's what you get for running in 5120x3640 |
02:22.26 | Patlabor222 | no, 1280x1024 |
02:22.44 | Patlabor222 | and is there suposed to be a black circle in front of the moon that moves as I move? |
02:25.09 | Patlabor222 | http://jeffm.bakadigital.com/temp/moon.png |
02:25.39 | MrApathyCream | is it a non-standard world size? |
02:26.02 | MrApathyCream | wow 1.10 on sf |
02:26.35 | Patlabor222 | that is ducati |
02:27.23 | Patlabor222 | I think it's borked |
02:27.25 | captain_proton | MrApathyCream: how well do you know dtds? :} |
02:27.31 | Patlabor222 | but I'll post it cus tuponed asked me too |
02:27.42 | Patlabor222 | http://jeffm.bakadigital.com/temp/launch.png |
02:28.17 | MrApathyCream | ok i guess |
02:28.27 | MrApathyCream | captain_proton: most things i think |
02:28.34 | MrApathyCream | (except what you're about to ask me) |
02:28.50 | captain_proton | is there a way to scope names? |
02:29.07 | captain_proton | for instance, i want /technique to be different than /concepts//technique |
02:29.30 | MrApathyCream | not that i'm aware of |
02:29.34 | captain_proton | =/ |
02:30.30 | captain_proton | heh |
02:30.48 | MrApathyCream | So what's the file name BZFlag-1.10.0.0.win32.exe ? |
02:31.08 | Patlabor222 | I just left it like the installer made it |
02:31.12 | Patlabor222 | I'm posting it now |
02:31.16 | MrApathyCream | oh, ok |
02:31.24 | MrApathyCream | do you build the html files? |
02:31.40 | Patlabor222 | the installer found them so I would geuess soo |
02:31.43 | Patlabor222 | I did a full build |
02:31.52 | MrApathyCream | in vc6 or vc7? |
02:31.54 | Patlabor222 | tho VC7 is busted |
02:31.58 | MrApathyCream | oh ok |
02:32.03 | Patlabor222 | and I had to make a change to get VC6 |
02:32.03 | MrApathyCream | the s'ok |
02:32.17 | MrApathyCream | the socklen thing? |
02:32.21 | Patlabor222 | yes |
02:32.24 | MrApathyCream | mm |
02:32.51 | MrApathyCream | so are these things the real release, or just 'candidates' |
02:33.46 | Patlabor222 | real |
02:33.48 | Patlabor222 | so it looks |
02:34.01 | Patlabor222 | Noodleman even posted on bzbb that it's "gold" |
02:34.19 | MrApathyCream | Patlabor222: did you get my two latest changes? |
02:34.34 | MrApathyCream | bzfs.conf and bzfs_conf.html? |
02:34.45 | Patlabor222 | nope they were post tag |
02:34.50 | Patlabor222 | so they are not in 1.10 |
02:34.51 | MrApathyCream | arg |
02:35.07 | MrApathyCream | damn late code breakers, ought to be complete!! |
02:35.23 | Patlabor222 | well I would asume that an offical release would have checkd with all devs |
02:35.46 | MrApathyCream | now that -sb is not the default, people will be made about the bad spawn locations |
02:35.47 | Patlabor222 | I was not here so I figured I had nothing, if a release was posted, it's been tested and ready for all systems |
02:35.51 | MrApathyCream | s/made/mad/ |
02:36.08 | Patlabor222 | guess it'll have to wait for 1.12 or 1.10.2 |
02:36.24 | MrApathyCream | you could slip them in. |
02:36.27 | MrApathyCream | They are not code |
02:36.34 | Patlabor222 | not in the tag |
02:36.37 | Patlabor222 | not in the source |
02:36.40 | MrApathyCream | copy/paste |
02:36.43 | Patlabor222 | would be a violation of the GPL |
02:36.55 | MrApathyCream | no, as long as you can get them |
02:37.00 | MrApathyCream | that's all that matters |
02:38.01 | MrApathyCream | well that sucks |
02:38.17 | Patlabor222 | it's allready uping |
02:40.09 | Patlabor222 | it's done |
02:41.00 | Patlabor222 | I'll put it int he source zip file, I'm making that now |
02:41.23 | MrApathyCream | k |
02:42.41 | MrApathyCream | captain_proton: you ought to announce it on sourceforge |
02:42.48 | MrApathyCream | 'latest news' |
02:42.57 | MrApathyCream | so that we get the 12/9 date |
02:43.09 | captain_proton | you can't do so? (i think we missed the 12/9 date anyways) |
02:43.20 | MrApathyCream | NOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOOO |
02:43.21 | MrApathyCream | heh |
02:44.05 | Patlabor222 | so who is in charge of the first service pack? |
02:45.52 | MrApathyCream | heh |
02:46.10 | MrApathyCream | so are we branching a fixpack and a new dev ? |
02:50.41 | captain_proton | ugg |
02:50.44 | captain_proton | what is _wcsicmp ? |
02:50.53 | Death_Barrel | match anyone? |
02:51.21 | Death_Barrel | if no then you have to buy from my clothing line :D >>> |
02:51.31 | Death_Barrel | http://www.cafeshops.com/hellonwheels |
02:52.15 | *** part/#bzflag orchid (~bzgirl@toronto-hs-64-26-176-100.s-ip.magma.ca) |
02:57.50 | Patlabor222 | dono, who is in charge of the build? |
02:57.55 | Patlabor222 | do they have a plan for outstanding issues? |
02:59.29 | *** join/#bzflag b1nhb00ng (~b1nhb00ng@grdsl-92.dsl.utk.edu) |
03:00.54 | *** join/#bzflag MrAC (~MAC@balt-209-163-100-93.qis-dynamic-dialup.coretel.net) |
03:00.56 | Patlabor222 | wow even the src files are named wrong |
03:01.11 | MrAC | captain_proton: i am not an admin :( you must add the news |
03:01.15 | Patlabor222 | can they be ranamed? |
03:01.22 | Patlabor222 | 1.9.10 is not 1.10 |
03:02.02 | Patlabor222 | I shall fix as I am there |
03:04.08 | b1nhb00ng | hi, is there any particular reason why I am frequently identified as (UNKNOWN)? |
03:04.33 | MrApathyCream | are u behind a firewall/proxy/nat ? |
03:04.43 | b1nhb00ng | no |
03:04.49 | b1nhb00ng | oh i may |
03:05.00 | b1nhb00ng | do I have to have the ports forwarded to my box? |
03:05.08 | captain_proton | no |
03:05.28 | b1nhb00ng | i'm under a router and that's about it |
03:05.50 | captain_proton | what version? |
03:05.59 | MrApathyCream | router forward udp? |
03:06.00 | b1nhb00ng | 1.7g iirc |
03:06.07 | b1nhb00ng | tcp |
03:06.29 | Patlabor222 | the 1.10 source packages are now named 1.10 not 1.9.10 |
03:06.33 | MrApathyCream | heh |
03:06.40 | Patlabor222 | and 1.10 windows is posted |
03:06.41 | MrApathyCream | bzflag really wants udp |
03:06.47 | b1nhb00ng | hehe ok |
03:06.49 | b1nhb00ng | thx :) |
03:07.30 | b1nhb00ng | adios, testing my new config :) |
03:10.21 | Death_Barrel | match anyone? |
03:12.36 | captain_proton | aha, no wonder xmllint was being cranky with the shema |
03:12.44 | captain_proton | "A partial implementation of XML Schemas Part 1: Structure is being worked on but it would be far too early to make any conformance statement about it at the moment." |
03:12.45 | captain_proton | blah blah |
03:13.20 | *** join/#bzflag TimRiker (~timr@proxyle01.ext.ti.com) |
03:13.44 | *** mode/#bzflag [+o TimRiker] by ChanServ |
03:14.56 | Patlabor222 | ahhh there is the bug |
03:15.01 | Patlabor222 | wonder if it hapens on linux as well |
03:15.46 | Patlabor222 | if you run with -geometry once, then once with out, the config saves the geo value, so it chagnes the screen to your res, but keeps the window at the -geo size |
03:15.48 | Patlabor222 | fun |
03:15.50 | MrApathyCream | captain_proton: get xerces, and use the validating parser |
03:17.34 | captain_proton | i've got xerces-c, but there are no binaries in the package - is it part of the java thing? |
03:18.11 | MrApathyCream | no |
03:18.17 | MrApathyCream | well |
03:18.18 | MrApathyCream | hmm |
03:18.25 | MrApathyCream | in the bin dir there should be sample proggies |
03:18.30 | MrApathyCream | one is saxcount |
03:18.35 | TimRiker | Patlabor222: happens on linux too. |
03:18.37 | MrApathyCream | if you do saxcount -v=auto my.xml |
03:18.40 | MrApathyCream | it should validate |
03:18.50 | Patlabor222 | fun fun |
03:19.02 | TimRiker | fix it later. |
03:19.05 | Patlabor222 | guess should call it a "feture" then :) |
03:19.19 | MrApathyCream | Tim adding a news item? |
03:19.21 | MrApathyCream | (sf)? |
03:19.34 | Patlabor222 | I posted windows installer and a src zip, and fixed the name of the tarball, it was still called 1.9.10 |
03:19.36 | MrApathyCream | the java version is sw33t |
03:19.37 | TimRiker | will shortly, yeah. and start emailing those in the list. |
03:20.07 | MrApathyCream | learner should be here soon, he'll do mac |
03:20.13 | Patlabor222 | I did a notify for those who were montiroing the windows pacage |
03:20.18 | Patlabor222 | when I posted |
03:20.34 | MrApathyCream | captain_proton: it is brain dead simple to write a simple java app to validate using the xerces |
03:20.53 | Patlabor222 | ha at least you did |
03:20.59 | Patlabor222 | I'm not geting any mail now :) |
03:21.08 | Patlabor222 | our mailserver went "pthhhhhhhht |
03:21.41 | Patlabor222 | the VC7.1 builds are busted |
03:21.49 | Patlabor222 | as are VC6.0 builds right outa the box |
03:22.02 | Patlabor222 | if you don't have a windows SDK update |
03:22.07 | MrApathyCream | yup |
03:22.18 | MrApathyCream | one line change tho. :) |
03:22.26 | Patlabor222 | MrApathyCream, where is texture manager suposted to be |
03:22.36 | MrApathyCream | bzflag currently |
03:22.40 | Patlabor222 | yeah, I guess it's hiden in the build notes in a really small font |
03:22.56 | Patlabor222 | VC7.1 will not link with it in the BZ project |
03:22.59 | Patlabor222 | says it can't find it |
03:23.01 | MrApathyCream | in white |
03:23.05 | Patlabor222 | are there posibly multiple files? |
03:23.19 | MrApathyCream | well it was moved |
03:23.26 | Patlabor222 | where did it used to be? |
03:23.28 | MrApathyCream | but currently in cvs there's not |
03:23.32 | MrApathyCream | ogl |
03:23.51 | Patlabor222 | k then it's right in the projets |
03:24.03 | Patlabor222 | guess no VC7.1 builds |
03:24.12 | Patlabor222 | also did somone put VC5 sutff in the VC6 build? |
03:24.13 | MrApathyCream | what are the errors? |
03:24.18 | Patlabor222 | link errors |
03:24.19 | MrApathyCream | Patlabor222: yes |
03:24.33 | MrApathyCream | link errors on VC5? |
03:24.43 | Patlabor222 | then the folder should be named VC5-6 or a VC5 dir shoudl be made |
03:24.49 | Patlabor222 | link errors in 7.1 |
03:24.52 | MrApathyCream | yes, vc5 folder |
03:24.54 | Patlabor222 | for most of texture manager |
03:25.01 | Patlabor222 | there is no VC5 folder |
03:25.04 | MrApathyCream | yup |
03:25.07 | MrApathyCream | patches welcome |
03:25.18 | MrApathyCream | i didn't know any one used vc5 |
03:25.19 | MrApathyCream | :) |
03:25.20 | Patlabor222 | implemenations perfred :) |
03:25.23 | Patlabor222 | nor did I |
03:25.29 | MrApathyCream | *scary* |
03:25.59 | MrApathyCream | bzflag proj is getting link errors? |
03:26.05 | Patlabor222 | yes |
03:26.25 | MrApathyCream | texture.h moved to include also |
03:26.32 | MrApathyCream | not sure if that effected anything |
03:26.48 | Patlabor222 | from where to where? |
03:26.58 | Patlabor222 | and that would be a compile error not a link |
03:27.18 | MrApathyCream | from bzflag to include |
03:27.34 | Patlabor222 | but it's ok, this must all be part of the release plan, if it's allready posted, I don't mind |
03:27.49 | MrApathyCream | heh who uses vc7 anyway |
03:27.57 | Patlabor222 | 7.0 |
03:27.58 | MrApathyCream | .shmet |
03:27.59 | Patlabor222 | not many |
03:28.10 | Patlabor222 | 7.1 is gaing in useage |
03:28.12 | Patlabor222 | it's not bad |
03:28.19 | Patlabor222 | and it's the only edu currently sold IIRC |
03:28.40 | MrApathyCream | can you compile bzflag with the edu version? |
03:28.47 | Patlabor222 | I don't see why not? |
03:28.54 | Patlabor222 | it's not "missing" anything |
03:28.57 | MrApathyCream | i would assume the edu version is crippled |
03:28.58 | Patlabor222 | cept optimisations |
03:29.02 | MrApathyCream | #files or such |
03:29.06 | Patlabor222 | no |
03:29.20 | Patlabor222 | it just dosn't have optimiations, and it dosn't come with a runtime distro license |
03:29.24 | Patlabor222 | and no MSDN |
03:29.30 | MrApathyCream | ah |
03:29.31 | MrApathyCream | makes sense |
03:29.35 | Patlabor222 | yeah |
03:33.30 | *** join/#bzflag Noodleman_laptop (~tuckerm@adsl-66-72-30-2.dsl.kntpin.ameritech.net) |
03:34.39 | captain_proton | MrApathyCream: more of that midnight fry-daddying? :) |
03:35.10 | Patlabor222 | don't fry bacon naked, Fargo Bob's rules to live by $23 |
03:35.20 | *** join/#bzflag DTRemenak (~DTRemenak@host-227-221.dialup.innercite.com) |
03:39.56 | captain_proton | hmmmm |
03:40.22 | captain_proton | MrApathyCream: are these two pieces of information enough to get saxcount to verify against the schema?: |
03:40.28 | captain_proton | xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" |
03:40.28 | captain_proton | xsi:schemaLocation="schema.xsd" |
03:47.26 | TimRiker | http://movies.go.com/movietimes/movie?id=42577&date=20031216&zip=14624 < totr:trilogy december 16th-17th. cool. |
03:49.27 | MrApathyCream | ah frydaddy |
03:49.39 | MrApathyCream | haven't indulged since the move |
03:50.07 | MrApathyCream | captain_proton: i use noNamespaceSchemaLocation |
03:50.10 | MrApathyCream | but that prolly is ok |
03:50.26 | Death_Barrel | night |
03:51.06 | captain_proton | MrApathyCream: so instead of the ns & xsi:schema... i'd just use noNamespaceSchemaLocation="schema.xsd" ? |
03:51.28 | MrApathyCream | no |
03:51.50 | MrApathyCream | xsi:noNamespaceSchemaLocation="schema.xsd" |
03:52.02 | *** join/#bzflag orchid (~bzgirl@toronto-hs-64-26-176-100.s-ip.magma.ca) |
03:52.09 | learner | TimRiker: http://freshmeat.net/projects/bzflag/?topic_id=85%2C22 |
03:52.18 | MrApathyCream | http://prdownloads.sourceforge.net/bzflag/bzflag-1.10.0-0.W32.exe?download |
03:52.20 | MrApathyCream | arg |
03:52.25 | captain_proton | harumph |
03:52.28 | MrApathyCream | and xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" |
03:52.32 | captain_proton | its not choosing to do it either way |
03:52.51 | MrApathyCream | the xsd namespace is in the schema file |
03:52.51 | captain_proton | -v=auto gives me just the count (the schema isn't correct), and -v=always says everything is undefined |
03:52.57 | MrApathyCream | the xsi is in the xml file |
03:53.51 | MrApathyCream | example: |
03:53.57 | MrApathyCream | schema: |
03:54.05 | MrApathyCream | <xsd:schema xmlns:xsd="http://www.w3.org/2001/XMLSchema"> |
03:54.05 | MrApathyCream | <xsd:element name="technique" type="xsd:string"/> |
03:54.05 | MrApathyCream | </xsd:schema> |
03:54.08 | MrApathyCream | xml file |
03:54.22 | MrApathyCream | <technique xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="cp.xsd" /> |
03:54.27 | learner | TimRiker: the about message looks a little dated too (no mention of os x, for example) |
03:54.38 | captain_proton | MrApathyCream: thats pretty much what i've got =/ |
03:54.41 | learner | and the image looks like 1.8 |
03:54.50 | MrApathyCream | works for me |
03:55.03 | learner | heh 1.7b :) |
03:55.28 | captain_proton | ....whoa |
03:55.30 | captain_proton | Error at file /home/jupiter/projects/sxmadb/alternating-maces.xml, line 5, char 12 |
03:55.31 | captain_proton | <PROTECTED> |
03:56.13 | learner | Wow.. freshmeat vitality for bz is .1% .. that's bad |
03:57.29 | MrApathyCream | perhaps it's because i've got the bzflag dev platform of choice :) |
03:57.35 | captain_proton | maybe |
03:59.02 | MrApathyCream | its like it thinks xmlns is a regular attribute |
04:00.11 | MrApathyCream | wait are u using saxcount or sax2count? |
04:00.37 | MrApathyCream | captain_proton: use sax2count |
04:00.41 | captain_proton | i'm using whatever was in the samples/SAXCount directory in xerces-c |
04:00.44 | TimRiker | learner: where? |
04:00.52 | MrApathyCream | captain_proton: use sax2count in that dir |
04:00.53 | learner | http://freshmeat.net/projects/bzflag/?topic_id=85%2C22 |
04:01.38 | MrApathyCream | saxcount is an older standard |
04:01.56 | captain_proton | yay, it got errors |
04:02.00 | captain_proton | but at least they're sensible errors |
04:02.05 | MrApathyCream | w00t! |
04:02.53 | MrApathyCream | learner: 1998! :) |
04:04.01 | learner | :) |
04:04.39 | learner | hehe :) pop that baby up to 10 |
04:07.36 | KR | :) |
04:07.55 | KR | forgot my FM login info.... |
04:08.10 | KR | did u watch tonight learner? |
04:09.11 | battlestar | watching now kr |
04:09.16 | battlestar | got home late.. |
04:15.03 | KR | its good again |
04:15.13 | KR | let me tell you all the spoilers... |
04:15.17 | KR | first... |
04:15.21 | KR | :) |
04:18.34 | *** join/#bzflag SGI (~SGI@pcp05927753pcs.sothfd01.mi.comcast.net) |
04:18.39 | SGI | hi |
04:18.56 | MrApathyCream | yp |
04:18.59 | MrApathyCream | yo |
04:19.20 | SGI | 1.10 is ou6t for win |
04:19.39 | MrApathyCream | yup |
04:19.53 | SGI | where I can find a server???? |
04:20.05 | MrApathyCream | mmm? |
04:20.09 | TimRiker | SGI there are servers, just not many yet. |
04:20.22 | SGI | Im tired to play with myself :o) |
04:20.44 | battlestar | lol |
04:20.51 | CIA | 03timriker * 12bzflag/misc (mrtg-bzflag.pl): update for new list server |
04:20.59 | SGI | how I can find a server for 1.10 |
04:21.14 | SGI | never mind |
04:21.17 | TimRiker | SGI: "Find Servers" in the menu. |
04:21.32 | MrApathyCream | sgi you can ONLY find 1.10 servers now |
04:21.35 | SGI | nope nothing happen with mine 1.10 |
04:21.35 | MrApathyCream | :) |
04:22.23 | MrApathyCream | hmm, did the proto change when we moved to 1.10? |
04:22.27 | MrApathyCream | and thus the servers need to restart? |
04:23.02 | SGI | never mind ....... |
04:23.07 | SGI | its ok now |
04:23.17 | TimRiker | uh.. need new servers. oh you mean from 1.9? nope. no change. and the proto is still 19xx or whatever it was. |
04:23.28 | MrApathyCream | ok |
04:23.34 | MrApathyCream | well problem solved for SGI anyway |
04:23.47 | TimRiker | SGI: the list is slower than in 1.7 at present. list server needs some tuning that I've not gotten working yet. |
04:23.55 | SGI | Im on ducati right now |
04:24.17 | SGI | It was a problem ..with my paleolitic pc |
04:24.35 | MrApathyCream | ah |
04:25.11 | SGI | Im rendering an immage and my cpu is working at 110% |
04:25.30 | SGI | and is just really slow to find a server |
04:25.44 | SGI | slover then a turtle |
04:26.55 | MrApathyCream | captain_proton: what'ya schemin'? |
04:29.37 | captain_proton | MrApathyCream: i have this crazy idea about mathematical classification of martial arts movement |
04:29.49 | captain_proton | but it requires me to have everything characterized properly |
04:29.55 | MrApathyCream | %) |
04:31.26 | MrApathyCream | heh |
04:31.47 | MrApathyCream | we should branch two branches for fixes and new dev |
04:31.56 | MrApathyCream | once this puppy is really out the door |
04:32.01 | battlestar | yes |
04:32.09 | battlestar | make HEAD be new dev |
04:32.19 | battlestar | and make a maintenance branch for 1.10 |
04:32.38 | MrApathyCream | ok |
04:32.44 | battlestar | usually easier to merge branch to head that the other way around |
04:33.16 | MrApathyCream | yes |
04:33.43 | Noodleman_laptop | "C makes it easy to shoot yourself in the foot; C++ makes it harder, but when you do, it blows away your whole leg." - Bjarne Stroustrup |
04:34.36 | MrApathyCream | ah, Barney Shoestrap |
04:34.39 | MrApathyCream | my hero |
04:35.02 | Noodleman_laptop | i don't know who he is, just found the quote |
04:35.23 | battlestar | he's the guy that initially designed/wrote/spec'd c++ |
04:35.29 | Noodleman_laptop | ok |
04:35.30 | MrApathyCream | yes |
04:36.16 | MrApathyCream | that reminds me of an article |
04:36.19 | MrApathyCream | lessee if i can find it |
04:37.13 | MrApathyCream | here it is |
04:37.18 | MrApathyCream | this is one of my favs: http://www.research.att.com/~bs/whitespace98.pdf |
04:37.55 | battlestar | :) |
04:38.17 | captain_proton | hmm |
04:38.21 | *** join/#bzflag Patlabor221 (~JeffM@adsl-67-115-244-17.dsl.lsan03.pacbell.net) |
04:38.21 | *** mode/#bzflag [+o Patlabor221] by ChanServ |
04:39.13 | MrApathyCream | captain_proton: any change to figure out how I fubared my gl thangy |
04:39.17 | CIA | 03brlcad * 12bzflag/ (BUGS): tanky bits bug repokes his little head |
04:39.23 | MrApathyCream | s/change/chance/ |
04:41.03 | captain_proton | MrApathyCream: i was looking at it - it seems awfully complicated for a first-shot at drawing things |
04:41.24 | SGI | guys when you think to release 1.10 for IRIX |
04:41.28 | Patlabor221 | mac made GL? |
04:41.56 | captain_proton | Error at file /home/jupiter/projects/sxmadb/schema.xsd, line 6, char 35 |
04:41.56 | captain_proton | <PROTECTED> |
04:42.57 | MrApathyCream | Patlabor221: well |
04:43.02 | MrApathyCream | a failed start |
04:43.06 | shkoo | hah! |
04:43.06 | Patlabor221 | show me |
04:43.10 | MrApathyCream | i couldn't figure out why nothin' showed |
04:43.11 | shkoo | that whitespace paper amuses me greatly. |
04:43.15 | Patlabor221 | I have time to help you if you wish it |
04:43.17 | MrApathyCream | shkoo: yup |
04:43.23 | MrApathyCream | see the date? |
04:43.36 | MrApathyCream | Patlabor221: ok, how shall i get it too you |
04:43.50 | Patlabor221 | DCC is probably NFG |
04:43.55 | Patlabor221 | tho I got a new router |
04:43.58 | Patlabor221 | so maybe |
04:44.00 | MrApathyCream | ok, i'll put on my sever |
04:44.03 | MrApathyCream | one sec |
04:44.04 | Patlabor221 | but veb or mail |
04:44.16 | Patlabor221 | or scp to asgard |
04:45.13 | Patlabor221 | you ever crack your neck so hard that you feel somethign snap like way up where your skull connects, and your scared, but also releved, cus it feels good? |
04:45.33 | MrApathyCream | http://bzflag.mebigfatguy.com/Proggie.ZIP |
04:45.41 | MrApathyCream | you'll also need |
04:46.16 | SGI | ohhh happen after 8~12 hrs ..working with a computer |
04:46.20 | battlestar | hehe, Patlabor221.. yup |
04:46.41 | TimRiker | http://list.bzflag.org/ now has (empty) 1.10 stats |
04:46.56 | MrApathyCream | http://xml.apache.org/xerces-c/download.cgi/ |
04:47.02 | Patlabor221 | how is it? I have not had chance to see any of it, with the recent hell. My friend is Tivoing it |
04:48.20 | TimRiker | battlestar: we are in maintainance mode. no new features for a while. certianly not any that change the network. |
04:48.32 | TimRiker | HEAD is not a playroom anymore. |
04:48.49 | Patlabor221 | why not make a mentance branch? |
04:49.14 | Patlabor221 | MrApathyCream: all the downloads say they can't find it? |
04:50.10 | TimRiker | Patlabor221: might eventually. right now I'd like folks to focus on bug fixing. new features should be patches, not directly in CVS. |
04:50.12 | battlestar | TimRiker: *nod*, I'll be working on docbook stuff for a while anyways, but wouldn't a 1.10 maintenance branch make sense? |
04:50.21 | battlestar | k |
04:50.33 | SGI | time to go |
04:50.34 | Patlabor221 | how long till new dev can take place? weeks? months? |
04:50.39 | SGI | thank you guys |
04:50.49 | SGI | bye |
04:50.50 | TimRiker | Patlabor221: depends on how many bugs are found. ;-) |
04:50.53 | *** part/#bzflag SGI (~SGI@pcp05927753pcs.sothfd01.mi.comcast.net) |
04:51.15 | Patlabor221 | guess there won't be any paralel dev then |
04:52.22 | TimRiker | sure. patches in the patches tracker are welcome. |
04:52.24 | MrApathyCream | hmm |
04:52.48 | Patlabor221 | I'm talking regorg major changes, stuff that's not suited for a patch |
04:52.54 | battlestar | not from me :) |
04:52.55 | Patlabor221 | it's ok, guess I got some time then |
04:53.03 | TimRiker | just keep CVS head clean. enhancements like better spawn points are welcome in CVS as long as they are tested first. |
04:53.33 | TimRiker | Patlabor221: yeah, hold off on the reorg stuff till we see how many bugs arise. |
04:53.52 | *** join/#bzflag GenRommel (~gene@24-168-158-81.nj.rr.com) |
04:53.54 | Patlabor221 | ok, next year then, no wories :) |
04:53.55 | TimRiker | should not be too long. time will tell. |
04:54.07 | MrApathyCream | Patlabor221: how bout http://apache.towardex.com/xml/xerces-c/xerces-c-src_2_4_0.zip |
04:54.08 | TimRiker | as soon as that? yipe! ;-) |
04:54.23 | Patlabor221 | yeah that is going mac |
04:54.34 | Patlabor221 | I just hope it survives |
04:54.55 | GenRommel | whoops - all old servers are incompatible :-( |
04:55.00 | Patlabor221 | yes they are |
04:55.04 | MrApathyCream | yes indeedy |
04:55.05 | TimRiker | someone on win* planning to upload a .zip source |
04:55.05 | Patlabor221 | get a new client |
04:55.12 | Patlabor221 | I allready did, take a look |
04:55.13 | TimRiker | ? |
04:55.17 | TimRiker | cool. |
04:55.23 | Patlabor221 | win bin and src were done, as I said |
04:55.28 | battlestar | was the network protocol version updated?? it should not have been |
04:55.29 | Patlabor221 | and I fixed the tarbal name |
04:55.36 | MrApathyCream | battlestar: no it's the same |
04:55.43 | Patlabor221 | it was wrong |
04:55.43 | battlestar | gooie |
04:55.47 | Patlabor221 | 1.9.10 |
04:55.48 | battlestar | er, goodie |
04:56.20 | MrApathyCream | Patlabor221: gl should have a debug mode where it tells you what it's looking at and why it's not drawing it |
04:56.21 | MrApathyCream | :) |
04:56.29 | TimRiker | battlestar: no network version is still the same. |
04:56.40 | TimRiker | as 1.9.x ... but you knew that. |
04:56.58 | Patlabor221 | I'd just want to download the freaking thing |
04:57.11 | Patlabor221 | it's not fast |
04:57.15 | Patlabor221 | just 20k a sec |
04:57.19 | MrApathyCream | heh |
04:57.28 | *** join/#bzflag larsl (~larsl@c213-100-62-55.swipnet.se) |
04:57.28 | *** mode/#bzflag [+o larsl] by ChanServ |
04:57.34 | Patlabor221 | found one of the bins thats giving me 103 |
04:57.37 | Patlabor221 | k/s |
04:58.22 | Patlabor221 | what is the xerces thing? |
04:58.38 | MrApathyCream | an xml parser |
04:59.07 | Patlabor221 | so how do I build it all? |
04:59.17 | Patlabor221 | and what is wrong with SDL? |
04:59.19 | MrApathyCream | slap em in a project |
04:59.23 | MrApathyCream | just tryin to learn |
05:00.04 | CIA | 03brlcad * 12bzflag/include (version.h): comment on when/how to update the network protocol version string |
05:00.19 | Patlabor221 | commandline app or w32? |
05:00.20 | MrApathyCream | i don't like learner higher level, before lower level |
05:00.24 | MrApathyCream | commandline app |
05:00.50 | Patlabor221 | with SDL you call all the same low level GL stuff |
05:00.55 | Patlabor221 | and the low level SDL stuff |
05:01.01 | Patlabor221 | you just don't call the win32 stuff |
05:01.07 | MrApathyCream | too much to learn at once |
05:01.13 | MrApathyCream | that will be next, if i make it thru |
05:01.31 | Patlabor221 | umm ok, cus to init a window in SDL is like 3 lines of code |
05:01.35 | Patlabor221 | then the rest is pure GL |
05:01.45 | Patlabor221 | you don't use SDL for anything else |
05:01.51 | Patlabor221 | if you don't want to learn it till later |
05:01.53 | MrApathyCream | well the window init isn't my problem, that was easy |
05:02.03 | Patlabor221 | then this does the same thing as SDL |
05:02.03 | MrApathyCream | it's the dang culling i guess |
05:02.12 | Patlabor221 | is your winding right? |
05:02.38 | MrApathyCream | i hope so, and i tried disabling face culling |
05:02.44 | MrApathyCream | no avail |
05:02.44 | Patlabor221 | eww it uses glut too? |
05:02.52 | MrApathyCream | :) yup |
05:02.54 | Patlabor221 | I'll have to go get that |
05:03.01 | Patlabor221 | this is way more complex then it needs to be |
05:03.09 | Patlabor221 | glut is rather high level as well |
05:03.19 | Patlabor221 | and rather evil |
05:03.37 | MrApathyCream | well, i'm a m0ron. So the less 'packages' i need to use the better |
05:03.48 | Patlabor221 | ok so 1 is way better then 2 |
05:03.52 | Patlabor221 | cus right now your using 2 |
05:04.04 | Patlabor221 | but it's ok, I'm used to noone listening to me |
05:04.08 | MrApathyCream | heh |
05:04.10 | MrApathyCream | poor Patlabor221 |
05:04.34 | Patlabor221 | what is XML in the thing? |
05:04.41 | Patlabor221 | and why not HelloCube? |
05:04.59 | MrApathyCream | well, a model file format |
05:04.59 | Patlabor221 | that's about as low as you can get |
05:05.03 | MrApathyCream | so that i could change it |
05:05.08 | GenRommel | TimRiker - just d'loaded 1.9.10 on debian |
05:05.09 | MrApathyCream | easily |
05:05.20 | Patlabor221 | why not learn how the raw GL calls are made? |
05:05.22 | GenRommel | 1 - fonts do not become bigger when selected |
05:05.30 | MrApathyCream | i tend to do what i know |
05:05.31 | MrApathyCream | :) |
05:05.31 | Patlabor221 | gl does so much more then just draw models? |
05:05.39 | GenRommel | 2 - fps about 1/2 of what it used to be under the old version |
05:05.58 | MrApathyCream | GenRommel: what vid card? |
05:06.06 | GenRommel | Matrox G400 |
05:06.10 | MrApathyCream | i run at 380fps |
05:06.15 | MrApathyCream | :) |
05:06.17 | Patlabor221 | that has some gl but not much |
05:06.24 | Patlabor221 | well welcome to 1.10 :) |
05:06.47 | CIA | 03timriker * 12bzflag/include (version.h): even more explicit |
05:06.59 | Patlabor221 | gawd I know I have glut here somwhere |
05:07.08 | MrApathyCream | If you've got a course prepared, Patlabor221, i would be glad to follow that :) |
05:07.13 | GenRommel | i take that back - I'm an idiot - I didn't notice it reset my video format settings |
05:07.21 | Patlabor221 | how low level do you want to go? |
05:07.23 | larsl | I got the bzfs bug again... it's not sending list updates, not accepting clients, and eating 99% of my CPU. |
05:07.26 | GenRommel | 1600x1200 vs 800x600 |
05:07.35 | Patlabor221 | heh |
05:07.44 | Patlabor221 | that would kill fill rate on that card |
05:07.53 | MrApathyCream | Patlabor221: *shrug* |
05:07.55 | Patlabor221 | MrApathyCream: do you want to go to the windows level or the low level GL? |
05:08.17 | Patlabor221 | like down to the glVertex3f Level? |
05:08.23 | MrApathyCream | yes |
05:08.39 | captain_proton | MrApathyCream: nehe.gamedev.net :) |
05:08.43 | Patlabor221 | yeah |
05:08.49 | Patlabor221 | use the SDL ports |
05:08.50 | MrApathyCream | i did that |
05:09.09 | Patlabor221 | or you can start with LGE test, LGE just wraps up window createion |
05:09.23 | MrApathyCream | more moving parts... |
05:09.30 | Patlabor221 | and the OS specific flip |
05:09.39 | scanline | Patlabor221: what does LGE do that SDL doesn't? |
05:09.57 | Patlabor221 | some minor camera stuff if you want it to |
05:10.09 | Patlabor221 | the lib also has a 3d math class |
05:10.20 | Patlabor221 | and a basic frustm cull |
05:10.49 | Patlabor221 | it just wraps up stuff like seting between ortho and perspective, and rebuilding the viewport whent he sdl window is sized |
05:10.57 | Patlabor221 | it's a thin shell |
05:11.00 | scanline | ah |
05:11.12 | Patlabor221 | engine is a bad name for it |
05:11.20 | MrApathyCream | helper |
05:11.28 | Patlabor221 | it was suposed to be more, but then I said, hey this is more usefull like this |
05:12.01 | Patlabor221 | it's decently simple |
05:12.27 | Patlabor221 | the current version also wraps up resolution enumerations a little cleaner then SDL did it |
05:12.39 | Patlabor221 | at least I think |
05:13.40 | Patlabor221 | mac, I asume this dosn't compile on other OSs? |
05:13.54 | Patlabor221 | as your include case goes all over the place |
05:14.06 | Patlabor221 | like /GL /gl etc.. |
05:14.39 | MrApathyCream | Patlabor221: well certainly the libs are for win32 |
05:14.48 | Patlabor221 | I mean in the code |
05:14.53 | MrApathyCream | *shrug* |
05:15.04 | Patlabor221 | Scene.cpp uses GL/glut.h |
05:15.10 | Patlabor221 | and main uses gl/glut.h |
05:15.15 | MrApathyCream | heh |
05:15.19 | MrApathyCream | i'm not concerned |
05:15.23 | Patlabor221 | that's a dif to them :) |
05:15.27 | MrApathyCream | i'm not actually doing anything |
05:15.34 | CIA | 03timriker * 12bzflag/debian (buildsnap): change deb package version |
05:15.37 | Patlabor221 | they get kinda pissy at that :) |
05:15.50 | CIA | 03timriker * 12bzflag/ (ChangeLog): mrtg |
05:15.50 | MrApathyCream | yes |
05:17.36 | Patlabor221 | allmost ready to build |
05:17.38 | Patlabor221 | one more DLL |
05:17.49 | MrApathyCream | heh |
05:18.04 | MrApathyCream | cmd line needs input filename |
05:18.27 | Patlabor221 | sigh |
05:18.32 | MrApathyCream | sample.gld |
05:19.08 | Patlabor221 | thing that sucks about stuff like this is, when your learning, you don't know if its your model is bad or your code is bad |
05:19.12 | TimRiker | anyone sent any announcements yet? |
05:19.23 | Patlabor221 | that's why all the simple stuff does hardcoded graphics |
05:19.28 | TimRiker | the changelog is huge... looking at what to say and what not to say. |
05:19.47 | MrApathyCream | no announcements |
05:19.50 | MrApathyCream | yet |
05:20.08 | MrApathyCream | Patlabor221: make sense |
05:20.30 | Patlabor221 | does the model do a transform? |
05:20.36 | MrApathyCream | no |
05:20.38 | MrApathyCream | not yet |
05:20.43 | larsl | TimRiker: I got the CPU eating bug in bzfs again, it seems to happen faster when people are logged on (and might have something to do with variable changes using /set). |
05:20.48 | Patlabor221 | so your inside the model |
05:20.54 | Patlabor221 | you have no camera transform |
05:20.57 | MrApathyCream | well i do a lookat |
05:21.06 | MrApathyCream | shouldn't that move me back |
05:21.07 | MrApathyCream | ? |
05:21.16 | Patlabor221 | thats a glu funch |
05:21.18 | battlestar | larsl: eating cpu where? |
05:21.20 | MrApathyCream | yes |
05:21.26 | larsl | battlestar: On my computer. =) |
05:21.33 | Patlabor221 | not a normaly used thing |
05:21.39 | battlestar | what line of code :) |
05:21.48 | MrApathyCream | ok, ummm |
05:21.49 | Patlabor221 | ohh |
05:21.57 | larsl | battlestar: I don't know, but I'm going to SIGSEGV it next time it happens. |
05:22.00 | Patlabor221 | your doing your lookat while still in the projection matrix |
05:22.02 | MrApathyCream | main:34 |
05:22.07 | Patlabor221 | do it after you go to modelview |
05:22.17 | MrApathyCream | isn't look at a projection? |
05:22.17 | Patlabor221 | your jacking the view transform :) |
05:22.19 | Patlabor221 | no |
05:22.29 | MrApathyCream | don't i want to move me, vs the model? |
05:22.31 | Patlabor221 | all camera stuff you do in model |
05:22.42 | MrApathyCream | oh |
05:22.44 | Patlabor221 | modelview is you AND the model |
05:22.52 | larsl | battlestar: If some people log on to gravitywaves.homelinux.net it might happen faster. |
05:22.53 | Patlabor221 | projection is just the perspective transform |
05:22.53 | MrApathyCream | so what is the projection? |
05:22.56 | MrApathyCream | oh |
05:22.58 | Patlabor221 | from model space to screen |
05:23.06 | MrApathyCream | so i guess i need to do that too |
05:23.06 | Patlabor221 | you want to do all your "stuff" in model space |
05:23.07 | MrApathyCream | :) |
05:23.11 | Patlabor221 | not too |
05:23.12 | Patlabor221 | move it |
05:23.34 | Patlabor221 | the projection is set by the glViewport call |
05:23.53 | Patlabor221 | it should be like this |
05:23.54 | Patlabor221 | glMatrixMode( GL_PROJECTION ); |
05:23.54 | Patlabor221 | glViewport( 0, 0, w, h ); |
05:23.54 | Patlabor221 | glMatrixMode( GL_MODELVIEW ); |
05:23.54 | Patlabor221 | glLoadIdentity(); |
05:23.54 | Patlabor221 | gluLookAt( 0.0f, 0.0f, 100.0f, 0.0f, 0.0f, 0.0f, 0.0f, 1.0f, 0.0f ); |
05:23.56 | Patlabor221 | glShadeModel( GL_FLAT ); |
05:24.10 | Patlabor221 | still get nothing |
05:25.07 | Patlabor221 | let me make it a bit more simple |
05:25.24 | Patlabor221 | in OpenGL there is no real "camera" thing |
05:25.36 | Patlabor221 | evrything is just transformed by the current matrix |
05:26.00 | MrApathyCream | ok |
05:26.04 | MrApathyCream | nothing draws |
05:26.10 | Patlabor221 | so if you want to "pull back", what you really do is first set a transform that moves stuff "out" |
05:26.16 | Patlabor221 | yeah, you have more problems still :) |
05:26.24 | MrApathyCream | heh |
05:26.34 | larsl | battlestar: Hm. I sent bzfs a SIGSEGV, but now I can't find the core file. |
05:27.21 | Patlabor221 | let me make and test some changes here |
05:28.04 | Patlabor221 | does glut do the page flip? |
05:28.15 | MrApathyCream | it doesn't move now |
05:28.34 | Patlabor221 | move? |
05:28.56 | MrApathyCream | i'm not flipping |
05:29.12 | MrApathyCream | the model doesn't change |
05:29.12 | Patlabor221 | does glut flip? |
05:29.14 | MrApathyCream | i think so |
05:29.16 | Patlabor221 | if it dosn't nothing will be drawn |
05:29.36 | MrApathyCream | glutSwapBuffers? |
05:29.46 | Patlabor221 | probably |
05:32.14 | MrApathyCream | heh, that would be too sensible |
05:32.16 | Patlabor221 | ohh and you have no call to glPerspective |
05:32.31 | Patlabor221 | gluPerspective actualy |
05:32.39 | Patlabor221 | or gluOrtho |
05:32.39 | MrApathyCream | is that projection? |
05:32.42 | Patlabor221 | yes |
05:32.49 | Patlabor221 | that sets up the prjection matrix |
05:32.52 | MrApathyCream | so loadidentity and then do that? |
05:33.00 | Patlabor221 | no that loads the identiy matrix |
05:33.04 | Patlabor221 | very difrent |
05:33.08 | Patlabor221 | basicly clears the matrix |
05:35.00 | Patlabor221 | there we go one white line :) |
05:35.13 | Patlabor221 | and one BIG ASS model |
05:35.27 | MrApathyCream | w00T!!! |
05:35.30 | MrApathyCream | glupersp worked! |
05:35.42 | MrApathyCream | <PROTECTED> |
05:35.45 | Patlabor221 | yes |
05:35.50 | Patlabor221 | that is one of the thigns you needed |
05:36.01 | MrApathyCream | i better pull back more :) |
05:36.44 | MrApathyCream | i feel like an idiot |
05:36.45 | MrApathyCream | heh |
05:36.46 | MrApathyCream | thanks |
05:38.02 | Patlabor221 | I can show you how I would have done it |
05:38.18 | Patlabor221 | gluLookAt does not give you full controll over the view matrix |
05:38.32 | Patlabor221 | nor a good understanding of the gl coordinate system |
05:38.32 | MrApathyCream | ok |
05:38.35 | Patlabor221 | and how it's wacked |
05:38.53 | Patlabor221 | Z should be "up" :) |
05:39.00 | Patlabor221 | not "in" |
05:39.53 | CIA | 03timriker * 12bzflag/debian (changelog.in): change deb package version |
05:40.02 | MrApathyCream | ok |
05:40.08 | Patlabor221 | http://ryoko.bakadigital.com/temp/gelly/main.cxx |
05:40.12 | MrApathyCream | shouldn't matter tho, no? |
05:40.15 | Patlabor221 | but that's all up to you |
05:40.15 | Patlabor221 | no |
05:40.19 | Patlabor221 | it dosn't |
05:40.27 | Patlabor221 | it just makes more sense to me in large project |
05:40.32 | larsl | Now when I'm expecting it to hang, it won't. =P |
05:40.39 | Patlabor221 | for basic stuff it dosn't matter |
05:41.12 | larsl | ~bzfquery gravitywaves.homelinux.net |
05:41.24 | MrApathyCream | hmm |
05:41.28 | MrApathyCream | my other faces aren't showing up |
05:41.30 | battlestar | Woo hoo.. fixed the Xcode build project |
05:41.36 | MrApathyCream | maybe they're the wrong way |
05:41.46 | Patlabor221 | spin it ad see :) |
05:41.56 | larsl | ~bzfquery gravitywaves.homelinux.net:20000 |
05:42.46 | MrApathyCream | heh, now that z is up... |
05:43.51 | Patlabor221 | ohh ick |
05:43.57 | *** join/#bzflag brisban (~s2d@213.146.171.11) |
05:43.58 | battlestar | ghodammit.. dman fskcing data dir not found |
05:44.00 | Patlabor221 | it only calls display on a resize |
05:44.11 | battlestar | grrr |
05:44.12 | Patlabor221 | of what use is that? |
05:44.18 | CIA | 03timriker * 12bzflag/debian (buildsnap): change deb package version |
05:44.33 | battlestar | ok, this makes no sense to me.. |
05:44.40 | battlestar | data path is "/archive/BZ/bzflag/src/platform/MacOSX/build/BZFlag.app/Contents/Resources" |
05:44.40 | battlestar | loading fixedbr |
05:44.40 | battlestar | Can't continue without font: fixedbr |
05:44.55 | Patlabor221 | Mac, you have culling off, so order should not matter |
05:45.19 | battlestar | ls -la /archive/BZ/bzflag/src/platform/MacOSX/build/BZFlag.app/Contents/Resources/fixedbr.png |
05:45.20 | battlestar | -rw-r--r-- 1 sean graphics 1420 10 Dec 00:37 /archive/BZ/bzflag/src/platform/MacOSX/build/BZFlag.app/Contents/Resources/fixedbr.png |
05:45.29 | battlestar | why can't it find it?! |
05:46.09 | TimRiker | battlestar: try adding a trailing / on the data path? |
05:46.54 | battlestar | this is via a double-clicked icon.. not command-line -- used to work.. |
05:47.16 | TimRiker | then you'd have to add it in the build. |
05:47.18 | battlestar | hrm.. I'll find where it sets it and try adding the slash |
05:47.35 | Patlabor221 | mac, that XML model class is gonna be slow |
05:47.45 | Patlabor221 | your calling a glbegin/end for each poly |
05:47.51 | Patlabor221 | tho your in a list so it's one time hit |
05:49.01 | MrApathyCream | Patlabor221: yes, i know. |
05:49.10 | MrApathyCream | i'm not trying to make anything. |
05:49.26 | Patlabor221 | well it seems you are |
05:49.28 | Patlabor221 | :) |
05:49.42 | MrApathyCream | oh, i see if i call glBegin(TRIANGLES) i can have multiple ones? |
05:49.52 | MrApathyCream | ok, i should do that |
05:50.01 | Patlabor221 | yeah |
05:50.07 | Patlabor221 | if you are in a glBegin |
05:50.11 | Patlabor221 | and you just do 3 verts |
05:50.15 | MrApathyCream | ok |
05:50.15 | Patlabor221 | it will do a tri right then |
05:50.25 | Patlabor221 | then if you do 3 more it will do another tri |
05:50.31 | Patlabor221 | gl is just a state machine |
05:50.44 | Patlabor221 | as soon as all the requirements are filled for the current prim, it will do it |
05:51.18 | Patlabor221 | so like a GL_LINE_SEGMENT will draw a line every 2 points it gets |
05:51.35 | Patlabor221 | but a GL_LINE_STRIP will draw a line between each point you give it |
05:51.51 | MrApathyCream | ok |
05:51.54 | MrApathyCream | gotcha |
05:51.55 | Patlabor221 | while a GL_LINE_LOOP will give you the same as a strip but conncet you back to the begining |
05:52.34 | Patlabor221 | it's generaly best to stay inside the glBegin as loong as you can |
05:52.45 | Patlabor221 | tho not to the expense of other stuff |
05:52.52 | Patlabor221 | cus you can't do a transform wile you are in there |
05:54.54 | larsl | bzfs seems to get caught in getSpawnLocation() on my world. It's a few days old though, I'll try 1.10.0 later today. Must go now. |
05:55.12 | MrApathyCream | YAY colors :) |
05:55.50 | MrApathyCream | larsl_grb: do you have lots of pyrs? |
05:56.00 | MrApathyCream | or huge ones? |
05:57.57 | Patlabor221 | or ones made out of fish |
05:59.22 | TimRiker | hey! put your huge ones away. this is a family channel. |
06:00.30 | MrApathyCream | heh |
06:00.50 | MrApathyCream | thinking about it, if the world is a huge pyramid that covers the world, getSpawnLocation will spin endlessly |
06:01.13 | Patlabor221 | there are some maps that are covered |
06:01.28 | MrApathyCream | hmm |
06:01.28 | MrApathyCream | that is fixable |
06:01.40 | MrApathyCream | it's fine if the cover is a box |
06:01.48 | MrApathyCream | just not a pyr |
06:01.58 | Patlabor221 | should do a multi leevel z slice as we comput spawns |
06:01.58 | MrApathyCream | should have asked lars if he was using -sb or not |
06:02.14 | MrApathyCream | Patlabor221: we assume the tank is MaxWorldHeight tall |
06:02.16 | Patlabor221 | if nothig is found on one level move up to the top of the next highest box |
06:02.26 | MrApathyCream | and see if there are collisions, then we walk up the buildins to the top |
06:02.29 | Patlabor221 | well that is rather stupud |
06:02.39 | MrApathyCream | if the top is a box, it is ok, otherwise it tries again |
06:02.46 | Patlabor221 | and coudl not a pool of spawns be precomputed? |
06:02.47 | MrApathyCream | Patlabor221: thats what it does |
06:02.52 | Patlabor221 | as the world never changes? |
06:03.10 | MrApathyCream | Patlabor221: well, eventually one would hope a dynamic finder would be written |
06:03.24 | MrApathyCream | that takes into account bullets and such |
06:03.27 | MrApathyCream | that would be after you write the complete server state patch |
06:03.34 | Patlabor221 | why not pre compute a bunch of them |
06:03.45 | Patlabor221 | then just exlcude the ones that got shots in em? |
06:04.05 | Patlabor221 | or put them explicit in the map |
06:04.09 | MrApathyCream | heh TEZ (<<--- captain_proton) |
06:04.24 | MrApathyCream | Tank Entry zones, ala Flag Entry Zones |
06:04.31 | Patlabor221 | sure |
06:04.44 | MrApathyCream | we should definitely support that |
06:04.51 | MrApathyCream | but it shouldn't be mandatory |
06:04.54 | battlestar | eep.. larsl.. I can see how it might get stuck in a loop |
06:04.56 | Patlabor221 | tho I don't see what that really gets you over just a bunch of points |
06:05.23 | MrApathyCream | battlestar: other than if a large pyramid covers the world? |
06:05.50 | captain_proton | heh |
06:05.52 | battlestar | yes |
06:07.33 | battlestar | what's the reasoning for the internal while loop?? |
06:07.47 | battlestar | if it fails the first time, we're hosed |
06:08.05 | battlestar | er, second time |
06:09.34 | battlestar | and floating point fuzz would make me very nervous with any exact building roof check |
06:09.46 | MrApathyCream | battlestar: the inner loop climbs buildings |
06:10.04 | battlestar | building never changes, though? |
06:10.18 | MrApathyCream | no,and |
06:10.23 | MrApathyCream | ... |
06:10.58 | ElectricElf | TimRiker: Ping? :) |
06:11.06 | battlestar | then how's it "climb"? it tries the top position, and then keeps retrying that same position over and over |
06:11.20 | MrApathyCream | well if there's a collision, it's a new building |
06:11.26 | MrApathyCream | and goes to the top of that building |
06:11.34 | battlestar | so then building is set |
06:11.59 | battlestar | hrm.. |
06:12.10 | *** join/#bzflag Patlabor221 (~JeffM@adsl-67-115-244-17.dsl.lsan03.pacbell.net) |
06:12.10 | *** mode/#bzflag [+o Patlabor221] by ChanServ |
06:12.18 | MrApathyCream | and...? |
06:13.21 | Patlabor221 | fish! |
06:13.50 | MrApathyCream | larsl i assume you are using -sb |
06:13.56 | MrApathyCream | ? |
06:15.44 | larsl | MrApathyCream: This is before -sb, I'll try with a later version later today. |
06:16.33 | MrApathyCream | ok, then you were using -sb :) |
06:16.51 | MrApathyCream | larsl; do you have a large pyramid over the whole field (or most of it)? |
06:20.09 | Noodleman | does anybody know why it is that the 1.10 client built on mac os x won't show the server list and gives a 'cannot connect to server' error, and why it's not consistent? |
06:20.56 | MrApathyCream | a client you built? |
06:21.00 | Noodleman | yeah |
06:21.45 | Noodleman | sorry, the error is 'error connecting to server' |
06:22.35 | Noodleman | sometimes it all works, sometimes just the server list doesn't work, sometimes it all doesn't work |
06:24.41 | Noodleman | bzadmin works |
06:24.49 | MrApathyCream | dunno |
06:25.02 | Noodleman | me neither :-/ |
06:25.11 | MrApathyCream | probably not it, but i'd delete your world cache |
06:25.41 | Noodleman | ok |
06:28.49 | corndawg | man hope this is gonna be a fun map |
06:28.54 | corndawg | cause its a pain in the ass to do |
06:28.56 | corndawg | lol |
06:29.14 | Noodleman | well, at least now i can connect to a server |
06:29.34 | Noodleman | but the server list still doesn't work |
06:29.36 | Noodleman | oh well |
06:29.43 | Noodleman | i'll keep messing around |
06:31.10 | MrApathyCream | ok |
06:31.21 | MrApathyCream | oan: this world hangs the server |
06:31.23 | MrApathyCream | pyramid |
06:31.23 | MrApathyCream | position 0 0 40 |
06:31.23 | MrApathyCream | size 400 400 20 |
06:31.23 | MrApathyCream | end |
06:31.28 | MrApathyCream | --fixing-- |
06:32.25 | battlestar | TimRiker: trailing slash changed nothing |
06:33.01 | MrApathyCream | hmm |
06:33.03 | MrApathyCream | or maybe not |
06:33.11 | MrApathyCream | it should cause problems |
06:34.36 | MrApathyCream | ok if z happens to be 0.0 it will succeed |
06:34.46 | MrApathyCream | so eventually.... random will return 0 :) |
06:40.14 | MrApathyCream | checking in |
06:40.51 | CIA | 03dbrosius * 12bzflag/src/bzfs (bzfs.cxx): limit box climbing attempts to 20, after that, spawn on the ground |
06:41.07 | battlestar | heh, and of course i conflict |
06:41.15 | MrApathyCream | heh |
06:41.30 | battlestar | i let it try 10000 times, though.. heh |
06:41.56 | MrApathyCream | heh |
06:42.00 | MrApathyCream | it is the server |
06:42.35 | battlestar | actually, mine can still compliment what you did |
06:42.36 | *** join/#bzflag awox (~awox@dialup-11.140.220.203.acc01-elbo-cof.comindico.com.au) |
06:42.50 | MrApathyCream | what'yo do? |
06:43.17 | *** join/#bzflag mmu_man (~revol@ALyon-209-1-26-28.w81-53.abo.wanadoo.fr) |
06:43.32 | battlestar | just boundary conditions for "near infinite" looping |
06:44.01 | MrApathyCream | so limit box climbing to n boxes? |
06:44.16 | MrApathyCream | ie limit the inner loop? |
06:44.17 | battlestar | i.e. if for whatever reason it can't find a spot after trying some absurd number of times, it'll shut the server down |
06:44.22 | battlestar | both loops |
06:44.26 | MrApathyCream | mm |
06:44.33 | MrApathyCream | k |
06:44.35 | battlestar | it "should" never happen |
06:44.55 | battlestar | and penalty is negligible (a decrement) |
06:45.00 | CIA | 03timriker * 12bzflag/ (2 files): lsm updates |
06:52.22 | awox | Anyone here in Australia? =) |
06:53.12 | CIA | 03brlcad * 12bzflag/src/bzfs (bzfs.cxx): extreme loop condition checks for determining a spawn location. only climb so many buildings and, regardless, don't keep trying forever. |
06:54.12 | battlestar | seem reasonable, mac? |
06:54.18 | MrApathyCream | checking |
06:56.21 | MrApathyCream | yes, |
06:56.43 | MrApathyCream | altho the desperate bail out could probably be replaced with x=random y = random z = MaxWorldHeight |
06:56.50 | MrApathyCream | and player could get MrToad's wild ride |
06:57.16 | MrApathyCream | but it shouldn't happen. so... |
06:57.41 | MrApathyCream | hmmm |
06:57.47 | MrApathyCream | well maybe not, if no jumping world |
06:57.50 | MrApathyCream | so leave as is. |
06:57.52 | MrApathyCream | it's fine |
06:58.55 | MrApathyCream | oops |
06:58.59 | MrApathyCream | heh |
07:00.43 | MrApathyCream | <PROTECTED> |
07:00.50 | MrApathyCream | ;) |
07:01.03 | *** join/#bzflag learner (~brlcad@chr160dhcp1509.chrchv01.md.comcast.net) |
07:01.18 | MrApathyCream | or this: |
07:01.18 | MrApathyCream | <PROTECTED> |
07:01.24 | *** mode/#bzflag [+o learner] by ChanServ |
07:01.29 | MrApathyCream | did you even compile :)? |
07:01.35 | *** join/#bzflag corndawg (~who_cares@c-24-131-245-105.mw.client2.attbi.com) |
07:04.44 | CIA | 03dbrosius * 12bzflag/src/bzfs (bzfs.cxx): it's a good idea to compile before commiting :) |
07:09.15 | learner | heh, oops :) |
07:09.20 | learner | guess not |
07:12.37 | learner | if it wasn't for this dang data directory problem (yet again), I would have an os x package built by now.. |
07:13.02 | learner | rebuilding a debug client now.. :( |
07:14.03 | awox | god damn. |
07:14.18 | awox | Whenever I hit someone with 400ms+ the hit never registers. |
07:18.53 | learner | it's because you didn't hit them.. |
07:19.16 | learner | just visually looks like you did from your point of view |
07:23.47 | captain_proton | learner: grow up. nothing you haven't seen before :) |
07:24.10 | learner | so says you |
07:25.10 | learner | I like tacos more than banannas, though |
07:30.40 | MrApathyCream | a banana has alot of apeel |
07:31.01 | captain_proton | boo :) |
07:41.22 | *** join/#bzflag corndawg (~who_cares@c-24-131-245-105.mw.client2.attbi.com) |
07:46.44 | TimRiker | 3dfx locked up X. better sleep anyway. |
07:46.50 | learner | ugh.. serious data directory issues here.. I'll have to revisit this ater |
07:48.04 | *** join/#bzflag Tupone (~Tupone@ppp-82-84-96-102.cust-adsl.tiscali.it) |
07:48.17 | corndawg | ./bzfs -r -h -j -ms 10 +r -s 40 -st 3 -t +f -world /home/corndawg/bzmap/boat.map |
07:48.24 | corndawg | wth is wrong with that line? lol |
07:50.01 | learner | +f what? |
07:50.34 | learner | +f good |
07:50.42 | corndawg | hum.... ahh |
07:51.00 | corndawg | tim whats the flag then for a new map? |
07:51.06 | corndawg | i coulda sworn that was it |
07:51.10 | learner | +f OO{20} +f bad{100} |
07:51.26 | corndawg | yea |
07:51.31 | corndawg | that was half the prob |
07:51.31 | corndawg | brb |
07:59.57 | *** join/#bzflag corndawg_ (~who_cares@c-24-131-245-105.mw.client2.attbi.com) |
07:59.58 | corndawg_ | ugg |
07:59.58 | TimRiker | corndawg_: I was being difficult. +f <flagname> is correct, so you had +f -world which implies a bzflag "-world" flag you could pick up in the game... lame joke is all. |
07:59.59 | corndawg_ | re |
08:00.08 | corndawg_ | whats that tim? |
08:00.47 | TimRiker | just being silly. you got the fix. -world /home/corndawg/bzmap/boat.map is fine assuming the world exists. |
08:00.58 | CIA | 03dbrosius * 12bzflag/ (BUGS): let the bugs begin |
08:01.01 | corndawg_ | yea |
08:03.12 | MrApathyCream | learner +f bad{100} wouldn't be fun |
08:03.37 | MrApathyCream | thats 800 flags :) |
08:03.40 | Tupone | hi Mac |
08:03.45 | MrApathyCream | hi tupone |
08:04.05 | Tupone | we got a good Santa |
08:04.14 | MrApathyCream | yes we doo |
08:04.24 | MrApathyCream | lil jimmy won't cry now |
08:04.32 | Tupone | lol |
08:04.52 | MrApathyCream | altho chestal said he wanted the zebra game |
08:06.52 | MrApathyCream | well congrats everyone |
08:07.10 | Tupone | you made most |
08:07.27 | corndawg_ | k who wants to toy arround with a map im still in the process of workin on? |
08:20.22 | corndawg | odd |
08:21.06 | corndawg | new bzflag wont connect with bzfs version 1.7g2 |
08:21.11 | corndawg | says incompatible |
08:21.26 | Tupone | that is! incompatible |
08:21.53 | Tupone | protocol has changed, new flag are in, ... |
08:22.01 | corndawg | ahhhhhhh ok |
08:28.29 | corndawg | warning: user tuckerm does not exist - using root |
08:28.29 | corndawg | warning: group tuckerm does not exist - using root |
08:28.35 | corndawg | anyone else get that? |
08:34.48 | learner | still have psycho nuts machine gun |
08:39.10 | *** join/#bzflag strayer (~8b141182@server24.greatnet.de) |
08:39.21 | CIA | 03brlcad * 12bzflag/src/platform/MacOSX/BZFlag.pbproj (project.pbxproj): now building properly with Xcode |
08:39.42 | strayer | good morning |
08:41.41 | strayer | '1.10.0 "Break the world" released!' > well...1.8 was dead...but why not using 1.9? |
08:42.03 | CIA | 03brlcad * 12bzflag/src/platform/MacOSX/BZFlag.pbproj (project.pbxproj): little bugger snuck in earlier, removed full path and made group relative |
08:42.05 | learner | odd numbers are for developer versions |
08:42.34 | learner | 1.11 is the "current" development version now |
08:42.54 | strayer | oh |
08:43.44 | *** join/#bzflag cniV (~kchan@c211-30-113-108.carlnfd2.nsw.optusnet.com.au) |
08:44.29 | Tupone | learner: got the fix? |
08:45.06 | learner | no :( |
08:45.21 | Tupone | have you got my lines |
08:46.03 | Tupone | the linux version have 3 directory, 1 from conf file or command line |
08:46.11 | Tupone | 1 from the in build path |
08:46.14 | Tupone | 1 current |
08:46.49 | Tupone | then it try to look if 1 of this dir has some file, and select the first |
08:47.15 | Tupone | could be the wrong is selected (if linux code is like Mac) |
08:47.26 | learner | from the text output, it looks like it picked the right directory |
08:48.04 | Tupone | could you try to remove directory from config file |
08:48.13 | TimRiker | learner: there is no 1.11 yet. there might be a 1.10.1 etc soon to do bug fixing. |
08:48.19 | learner | I'll look at it more later (today) after I've reseted some.. I want to follow it with a debugger since this is frequently a problem for some reason for os x |
08:48.27 | TimRiker | and eventually there will be a 1.11 but not now. |
08:49.03 | learner | hence why I said it's "current" development version -- we're working on the release version |
08:49.15 | TimRiker | <learner> 1.11 is the "current" development version now |
08:49.21 | TimRiker | typo then? |
08:49.38 | learner | no, just reading into it differently, I think :) |
08:50.01 | Tupone | ok. I'm going to work, then :) good sleeping |
08:50.04 | TimRiker | ah. as in "current" meaning will be, rather than is. ;-) |
08:50.19 | learner | you got it |
08:50.30 | *** part/#bzflag Tupone (~Tupone@ppp-82-84-96-102.cust-adsl.tiscali.it) |
08:57.42 | CIA | 03brlcad * 12bzflag/ (BUGS): psycho machine gun returns (aka learner is nuts) |
08:59.29 | *** join/#bzflag [dmp] (~dennis@port151.ds1-aboes.adsl.cybercity.dk) |
09:01.20 | CIA | 03brlcad * 12bzflag/misc (multilingualSwearList.txt): curious false positive match of puto with "put 0" .. puto is not nearly in common use as put is in english..commented out |
09:16.25 | *** join/#bzflag bomber (~bomber@ap97.physik.uni-frankfurt.de) |
09:16.29 | bomber | moin |
09:16.33 | strayer | I tried the new BZFLag release..nice |
09:16.37 | strayer | bomber: hiho |
09:16.41 | learner | moin bomber |
09:17.55 | *** join/#bzflag strayer_ (~8b141182@server24.greatnet.de) |
09:18.06 | strayer_ | urgs....was kicked.. |
09:18.52 | bomber | :O) |
09:19.13 | strayer_ | find' ich garnet lustig ;) |
09:19.24 | CIA | 03brlcad * 12bzflag/src/platform/MacOSX/BZFlag.pbproj (project.pbxproj): few more cleanup items, removed stale ogg stuff too |
09:34.31 | strayer | dmp...what an imp ;o) |
09:52.18 | bomber | :o) |
10:25.24 | *** join/#bzflag awox (~awox@dialup-71.141.220.203.acc01-elbo-cof.comindico.com.au) |
11:44.11 | *** join/#bzflag david_v (~vuorio@grey05.nada.kth.se) |
11:44.25 | david_v | hoy |
12:09.51 | *** join/#bzflag strayer (~8b141182@server24.greatnet.de) |
12:11.28 | *** join/#bzflag mmu (~revol@ALyon-209-1-11-183.w193-253.abo.wanadoo.fr) |
12:21.19 | *** join/#bzflag [dmp] (~dennis@port151.ds1-aboes.adsl.cybercity.dk) |
12:21.21 | [dmp] | ~logs |
12:21.24 | | http://ibot.rikers.org/<channelname>/, or stats http://ibot.rikers.org/stats/<channelname>.html.gz, or ibot logs, jbot does not |
12:24.36 | david_v | hey [dmp] :) |
12:27.26 | [dmp] | hey david_v |
12:28.15 | david_v | sitting at the college now... nothing to do, and waiting for a meeting... heh |
12:30.36 | [dmp] | im at home, trying to write on the report |
12:30.48 | david_v | ah |
12:30.49 | [dmp] | i get headackes in our small grouproom. |
12:31.08 | david_v | hm |
12:31.11 | [dmp] | which dosnt improve my productivity, so i'd rather stay home, even if it feels abit strange |
12:31.53 | david_v | i see. well, how far are you from the college, timewise? |
12:31.58 | david_v | hm |
12:32.05 | david_v | well, the, whatever it is :) |
12:33.11 | [dmp] | 5 mins when im going there (downhill) .. getting home is abit harder :) |
12:33.16 | david_v | hehe |
12:33.29 | david_v | it takes about 50 minutes for me |
12:33.30 | [dmp] | its nice, i dont have to be awake when going there :) |
12:33.33 | [dmp] | yikes |
12:33.57 | david_v | but i know a guy who has at least a two hour trip :) |
12:34.12 | [dmp] | do you walk, or ..? |
12:34.18 | david_v | hehe no |
12:34.35 | david_v | i use the commuter train, but i don't exactly live in the centre of the town... |
12:34.53 | david_v | it's cheaper to live at home with the parents, so i didn't bother about getting my own apartment yet ;) |
12:35.10 | david_v | next year, possibly |
12:35.16 | david_v | or later... :) |
12:35.20 | [dmp] | hehe |
12:35.27 | [dmp] | my parents live like 500km away |
12:35.32 | [dmp] | that would take a few hours :) |
12:35.33 | david_v | or never... hey now that is an idea :) |
12:35.44 | david_v | heh |
12:35.57 | strayer | U can live in Ur car....very cheap |
12:36.03 | strayer | ...and U R mobile then |
12:36.06 | david_v | strayer, lol :) |
12:36.29 | [dmp] | strayer: having a car in denmark is VERY expensive |
12:36.49 | [dmp] | some danes move to sweeden as they can get cars cheaper (almost half price) |
12:37.15 | david_v | and then moving back to Denmark for getting cheap alcohol, right? :) |
12:37.17 | strayer | oh...U have special texes for this...right? |
12:37.32 | strayer | hehe.. david_v |
12:37.47 | strayer | texes=taxes |
12:37.58 | david_v | i wonder if anyone can beat Sweden as for taxes... heh |
12:38.01 | david_v | too much of them :) |
12:38.21 | strayer | well...have U ever been in Germany? ;) |
12:38.23 | david_v | quite a bit anyway |
12:38.29 | david_v | hm, well, heh |
12:38.37 | david_v | i've been there a few times when i was younger |
12:39.05 | david_v | i recently learned that your welfare system seems to be even more generous than here though |
12:39.27 | strayer | hm...that changed during the years |
12:40.12 | david_v | i don't know the whole picture, i just know that they very recently announced that they would add some small fees for medicinal treatment |
12:40.38 | david_v | even here we have some kind of fees, but not totally free like it was (?) there |
12:40.48 | david_v | again i don't know the whole story. but this particular thing surprised me |
12:40.56 | strayer | some ppl get it for free....students and kids..... |
12:41.03 | david_v | ah |
12:41.07 | strayer | next year we have to pay much more for the drugs |
12:42.02 | [dmp] | Personally I think denmark is abit more expensiver.. Alot of people in copenhagen move to lund/malmö to save money (taxwise, cheaper food, cars and cheaper houses) |
12:42.10 | david_v | students don't get any special privileges here in the medical arena, afaik |
12:42.28 | david_v | young people do, but not students specifically. apart from some insurances |
12:42.35 | strayer | our politician find always new ways to make the electors angry......they save money here and there and find also new ways to blow it in the air... :/ |
12:42.44 | david_v | hmm |
12:42.53 | david_v | that's a common political phenomena somehow |
12:43.08 | strayer | [dmp]: seems to be the same in all countries... |
12:43.50 | [dmp] | Ill bet they didnt have those kind of problems in the good old days in iraq |
12:44.24 | strayer | U mean in the time before the first conflict with the USA? |
12:44.50 | [dmp] | yes :) |
12:45.02 | [dmp] | Dictatorship rocks, if im in charge! |
12:45.11 | david_v | hmmm :) |
12:45.28 | david_v | i'd disagree there. although if i would have said the exact words myself, i would have agreed :) |
12:45.53 | [dmp] | human greed, you can always count on it :) |
12:46.17 | strayer | lol |
12:46.53 | strayer | I am no exception :o) |
12:46.58 | [dmp] | hehe |
12:47.18 | strayer | but I have not the right influences (yet) |
12:48.04 | strayer | right = enough |
12:48.31 | strayer | well...have to study......CU l8er |
12:48.57 | [dmp] | same here |
12:53.09 | *** join/#bzflag daveisnow00 (~cgiirc@66.62.140.111) |
12:53.16 | daveisnow00 | hi all |
12:53.37 | david_v | heya dave |
12:53.47 | daveisnow00 | im on this at school :o) |
12:54.04 | daveisnow00 | my internet has crashed at home :o( |
12:54.11 | david_v | hmm |
12:54.23 | daveisnow00 | bt has cut off the phone line |
12:54.38 | david_v | i'm also at school (college), but i'm just waiting for a meeting that will start later |
12:54.47 | daveisnow00 | hehehe |
12:55.28 | daveisnow00 | i love the way nerly every site in the world is banned here :O) |
12:55.37 | *** join/#bzflag drinian (~drinian@pcp03995358pcs.hamntn01.nj.comcast.net) |
12:55.46 | Chestal | 2 years? |
12:55.53 | daveisnow00 | 2! |
12:56.02 | daveisnow00 | grr, i know her too :O( |
12:56.16 | Chestal | I must think of some good server settings for 1.10 |
12:56.35 | daveisnow00 | ok, g2g now! ChanServ cu people |
12:56.40 | david_v | cya |
12:57.05 | [dmp] | yeah, two years. Her father didnt want her to use time on bzflag |
12:57.10 | david_v | nobody online on ICQ... and i haven't found a working AIM /MSN /Jabber client at the college yet... hmm |
12:57.35 | [dmp] | im online with icq and jabber, you outta see me |
12:57.47 | david_v | yah but you're NA :) |
12:57.55 | Chestal | icq/aim/yahoo/jabber here |
12:58.02 | [dmp] | Same here |
12:58.02 | Chestal | is there such a thign as a public jabber server? |
12:58.08 | david_v | i said "nobody" meaning i had nobody to talk to there |
12:58.13 | [dmp] | jabber.org i think |
12:58.14 | [dmp] | ah |
12:58.25 | david_v | that's a matter of definition heh |
12:58.28 | Chestal | I am on some private jabber server |
12:58.39 | david_v | i guess all are more or less "private" :) |
12:58.47 | david_v | i use jabber.org anyway |
12:59.04 | Chestal | david_v: I don't see you as online, though |
12:59.10 | Chestal | on ICQ that is |
12:59.13 | david_v | eh? |
12:59.16 | david_v | what n:o ? |
12:59.27 | [dmp] | i see david as his icq# |
12:59.32 | david_v | figures, i think i didn't see you online before on ICQ... only on AIM |
12:59.33 | [dmp] | for some strange reason |
12:59.43 | [dmp] | chestal, do i appear to be n/a to you too? |
12:59.46 | david_v | well i just forgot to fix the nick :) |
12:59.46 | Chestal | ah, I only got you as AIM |
12:59.52 | david_v | 117266349 |
13:00.25 | Chestal | dmp: yes |
13:00.50 | [dmp] | odd |
13:01.10 | Chestal | david_v: 117266349 is uour UIN? still offline |
13:01.35 | [dmp] | i see him as online |
13:01.37 | david_v | i need to authorise you |
13:02.23 | Chestal | then be so kind please :-) |
13:03.06 | david_v | i didn't get a request. i don't know why |
13:06.19 | [dmp] | only filtering icq-requests. |
13:44.42 | learner | eh?.. |
13:44.50 | learner | lil dog as in merry? |
13:44.59 | learner | or that other lil' dog |
13:47.37 | [dmp] | other dog |
13:48.45 | [dmp] | the one in team [MAG] |
13:49.04 | bomber | hi learner |
13:49.11 | david_v | i think it's the same |
13:49.26 | david_v | hi bomber, learner |
13:50.49 | bomber | :o) |
13:51.06 | [dmp] | oh, i didnt realize that. |
13:59.53 | learner | hrmm.. so it's not certain which it sounds.. |
14:00.06 | learner | and hi dave :) |
14:00.10 | david_v | :) |
14:00.15 | learner | (and of course [dmp] too) |
14:04.30 | david_v | got to go... bye folks |
14:13.49 | *** join/#bzflag Hellfried (~daniel@chello213047224024.tirol.surfer.at) |
14:28.01 | Chestal | world weapons are missing in ChangeLog |
14:55.12 | *** join/#bzflag Nidhoggr (mandrake@tiphareth.net) [NETSPLIT VICTIM] |
14:55.12 | *** mode/#bzflag [+bbb *!*@*.dip.t-dialin.net *!*edelstei*@* *!*@68.111.116.228] by pratchett.freenode.net |
14:55.12 | *** mode/#bzflag [+bbb *cell*!*@* *sussudio*!*@* *gorb*!*@*] by pratchett.freenode.net |
15:18.09 | *** join/#bzflag TimRiker (~timr@proxyle01.ext.ti.com) |
15:18.10 | *** mode/#bzflag [+o TimRiker] by ChanServ |
15:18.13 | Nidhoggr | morning, tim. |
15:23.06 | *** part/#bzflag drinian (~drinian@pcp03995358pcs.hamntn01.nj.comcast.net) |
15:28.59 | Nidhoggr | hrm. when I co bzflag from cvs, my bzadmin dir is empty. |
15:29.11 | *** join/#bzflag Grumbler (~Grumbler@h-68-165-122-98.MCLNVA23.covad.net) |
15:29.24 | Nidhoggr | hi grumbler |
15:29.30 | Grumbler | hey Nidhoggr |
15:29.46 | Grumbler | not too many 1.10 servers up?.....you still converting? |
15:29.57 | Nidhoggr | yeah. gotta find a little time |
15:30.08 | Nidhoggr | working on compiling server now. |
15:30.29 | Nidhoggr | my cvs didn't co the bzadmin directory. :( |
15:30.37 | Nidhoggr | so I'm gunna see if it's in the tarball. |
15:32.15 | Nidhoggr | grrr. all the mirrors are 404 for the tarball. |
15:32.40 | Nidhoggr | there's one that works. |
15:35.43 | Nidhoggr | hrm. someone was naughty and forgot to change the dirname in the tarball to 1.10.0 |
15:35.49 | Nidhoggr | it's still 1.9.10 |
15:35.58 | Grumbler | yeah, i got my cvs snapshot last night..... |
15:36.45 | Grumbler | they changes some things around on the command line for bzfs, so you might have to go through that setup again. |
15:37.27 | Nidhoggr | hrm. |
15:37.30 | Grumbler | yeah, the My Bzflag directory in windows has the config file named 19 |
15:38.02 | Grumbler | rather annoying when you are trying to remove your email address, and cant find the file |
15:38.17 | Nidhoggr | heh |
15:38.43 | Nidhoggr | need coffee. brb. |
15:38.50 | Grumbler | good idea |
15:39.22 | Grumbler | i think he was looking for coffee, not irish coffee ;) |
15:39.39 | KR | more for me, then :) |
15:42.43 | Nidhoggr | we have a new spiffy coffee maker at work. |
15:42.45 | Nidhoggr | vending machine. |
15:43.33 | Nidhoggr | we got it on ebay or something and found the website for spare parts. |
15:44.11 | KR | does it actually brew the coffee, or use a mix? |
15:44.25 | KR | how'd your soap come out, btw? |
15:44.27 | Nidhoggr | what does customer weapon do? |
15:44.33 | Nidhoggr | the soap was great! |
15:44.41 | Nidhoggr | err custom weapon |
15:45.02 | Grumbler | ? |
15:46.05 | Grumbler | a server switch? |
15:47.04 | Nidhoggr | we made lavendin soap with a dark purple color, mint thyme soap with actual thyme herb, lavender and rosemary soap with oatmeal and crushed lavender flowers, and rosemary and juniper berry soap. |
15:47.52 | KR | serious about soap |
15:47.59 | KR | thats hardcore soap |
15:48.07 | KR | do you market it? |
15:48.28 | Nidhoggr | nope. right now just for christmas presents. |
15:48.37 | KR | oh ok |
15:48.50 | Nidhoggr | we could definitely market them, though, because we are only using natural ingredients. |
15:49.00 | Nidhoggr | no artificial colors or oils. |
15:49.04 | Nidhoggr | all essential oils. |
15:49.05 | KR | I'll have the purple lavendin variety :) |
15:49.08 | Nidhoggr | :) |
15:49.13 | Nidhoggr | it turned out really good. |
15:49.35 | KR | there is a girl on the beta tester channel, she makes her own goat milk soap |
15:49.49 | Nidhoggr | I'm going to be doing that eventually. |
15:50.06 | Nidhoggr | a friend is teaching me how to do more in depth soap making. |
15:50.36 | Nidhoggr | you don't squeeze them, silly.. you bleat it out of them. |
15:51.07 | KR | ewe, bad pun |
15:51.40 | KR | ... |
15:51.48 | Nidhoggr | I'm good like that, yaknow. |
15:52.12 | Nidhoggr | shkoo.. they split up bzfs.cxx into a lot more files! |
15:55.14 | [dmp] | eik |
16:12.29 | Grumbler | goats milk.......yummm |
16:18.02 | Chestal | can anyone give me hints on 3 and 8 from http://www.filmwise.com/invisibles/invisible_157.shtml? Only subtle hints, please? |
16:19.18 | Grumbler | Chestal: your guess is as good as mine on those..........good luck :) |
16:20.18 | Chestal | will ask Patlabor later, he and his ghost guessers can usually figure out all of them |
16:21.18 | Grumbler | ...besides, i am not very good at subtle :) |
16:24.59 | Grumbler | dang the server is down!!!!!!!!!!!!!!!! |
16:26.50 | larsl | Can I get some players on gravitywaves.homelinux.net:20000? I want to see if the server freezes again. |
16:28.47 | Grumbler | yours froze as well?.........hmmm |
16:29.15 | Grumbler | i thought mine froze because of an ip change............ |
16:29.21 | [dmp] | seems like the new version dosnt like me, my graphics skips alot :(. i use lower graphics settings than 1.7, and it says that i got a 37-45fps.. but it sure dosnt feel like it .. network lag is good too. :( |
16:29.37 | [dmp] | and i kill a rogue teammate :) |
16:29.43 | [dmp] | *killed |
16:30.14 | Grumbler | i had to delete my options file and reset all my setttings........its still not quite where it was. |
16:32.19 | Nidhoggr | is the python client becoming more usable yet? |
16:35.08 | *** join/#bzflag brlcad (~brlcad@chr160dhcp1509.chrchv01.md.comcast.net) |
16:36.32 | [dmp] | Oh. |
16:36.41 | [dmp] | deleting the configfile actually did change performance. |
16:36.51 | [dmp] | now i get 3-4 fps with lowest settings |
16:36.57 | [dmp] | :-| |
16:42.06 | Grumbler | sry [dmp] |
16:42.06 | *** join/#bzflag Michaelh (~blerg@www.wyde.com) |
16:42.09 | Michaelh | $ cvs diff -u src/bzflag/playing.cxx src/bzfs |
16:42.09 | Michaelh | michaelh20@cvs.sourceforge.net's password: |
16:42.10 | Michaelh | /CVSROOTccess /cvsroot/bzflag |
16:42.12 | Michaelh | No such file or directory |
16:42.14 | Michaelh | ? |
16:43.29 | Michaelh | What should I set the cvs root to? |
16:44.47 | TimRiker | anonymous? |
16:44.54 | Michaelh | ssh |
16:45.10 | TimRiker | :ext:you@cvs.bzflag.org:/cvsroot/bzflag |
16:46.26 | larsl | Now the server doesn't seem to freeze (had a bunch of players on for a while), but it kicks my control script every time it tries to change some server parameters. I can change them myself from within bzflag. |
16:47.15 | Nidhoggr | what can you change on the server from within the game, now? |
16:47.45 | larsl | Nidhoggr: Gravity, tank speed, shot speed, acceleration, SW size, burrow depth, etc etc... |
16:47.53 | Nidhoggr | ah, cool. |
16:48.20 | Nidhoggr | did you make the banfile commentable? |
16:48.51 | larsl | No, not yet. |
16:49.19 | larsl | Do you know that you can add a reason for bans now? That could contain some info (although more than a few words would be impractical). |
16:50.05 | Nidhoggr | really? |
16:50.25 | [dmp] | Grumbler: dont me.. I went from 3-4 ftp to 30-40 fps once i disabled the sound |
16:50.37 | larsl | It's been in CVS for a while. It gets saved in the banfile too. |
16:50.37 | Nidhoggr | like /ban 22.222.222.* godmode cheater ? |
16:51.08 | larsl | Nidhoggr: You need to add the bantime first, but you can set that to a ridicilously high number if you want eternal ban. |
16:51.14 | larsl | Or 0, that should work too. |
16:51.34 | Nidhoggr | so 0 is like eternal? |
16:51.59 | larsl | It is in the banfile and in the data structures in bzfs... I don't remember if it is in the command parsing. |
16:52.03 | Nidhoggr | so.. /ban 22.222.222.* 0 cheater |
16:52.06 | larsl | But I would think so. |
16:52.13 | larsl | Yes. |
16:52.15 | Nidhoggr | w00 |
16:52.20 | Nidhoggr | that will help a lot. |
16:52.43 | larsl | The callsign isn't saved somewhere, so if you want to keep that you have to add it to the ban reason. |
16:52.56 | Nidhoggr | I'll just make some policies that people use /ban ipmask time callsign:reason |
16:53.06 | [dmp] | if you added my patch (and if its still alive) you can write /ban ip 3d comment (d = days, w = weeks, h = hours, m = mins) |
16:53.19 | Nidhoggr | hrm. nice. |
16:53.33 | larsl | That sounds useful... didn't it go into the release? |
16:53.39 | [dmp] | i think so |
16:53.50 | Nidhoggr | we'll have to play. |
16:54.05 | [dmp] | that overdrive-server setup was quite fun :) |
16:54.24 | [dmp] | even my gf had to watch "sounds really strange" .. normally she dosnt care much about bzflag :) |
16:55.00 | larsl | [dmp]: The "master" script is supposed to slow the game down and decrease gravity for a while every 3 minutes, but the server wouldn't let it. I'll have to fix that. |
16:55.17 | larsl | Without that you'd be trapped inside the center cage forever. |
16:55.36 | Michaelh | there is a patch up to do a ban by name function in the server and to add the functionality to the admin by keys thingee to use it |
16:56.09 | Michaelh | Haven't tested the client side code yet since I can't connect to servers from here :( |
16:56.42 | Michaelh | might still be a little rough around the edges |
16:59.05 | Michaelh | I'd have to add quotes to get both a player name and comments, I can do that |
17:00.24 | larsl | Hm. I get empty lines in the score printouts from the server. |
17:01.40 | larsl | We haven't added some sort of chat flood protection, have we? |
17:01.58 | larsl | My bzadmin script keeps getting kicked when it sends a bunch of commands. |
17:04.44 | Nidhoggr | StateDatabase.cxx: In method `float StateDatabase::evaluate |
17:04.44 | Nidhoggr | (vector<StateDatabase::ExpressionToken, |
17:04.44 | Nidhoggr | allocator<StateDatabase::ExpressionToken> >) const': |
17:04.44 | Nidhoggr | StateDatabase.cxx:266: warning: control reaches end of non-void |
17:04.44 | Nidhoggr | function |
17:05.02 | Nidhoggr | I don't see warnings too much anymore. |
17:06.01 | larsl | Is that 1.10.0? |
17:06.06 | Nidhoggr | current cvs |
17:06.23 | larsl | Are you sure all files got updated? |
17:06.35 | Nidhoggr | I rm -rf'd the whole old bzflag tree I had |
17:06.38 | Nidhoggr | and did a co bzlfag |
17:06.40 | larsl | OK... |
17:07.07 | Nidhoggr | it compiled... just that 1 warning. |
17:07.58 | brlcad | yay.. so it sounds like we'll be releasing 1.10.1 soon :) |
17:08.07 | brlcad | progress :) |
17:08.10 | Nidhoggr | :) |
17:08.28 | larsl | I have current CVS too, and StateDatabase.cxx:266 is inside StateDatabase::removeCallback(), which _is_ a void function. |
17:08.38 | brlcad | Nidhoggr: I fixed the xcode project so that bzflag builds now |
17:08.39 | Nidhoggr | hopefully we can get our logging stuff back to where it was, and make a patch. |
17:08.57 | Nidhoggr | oh, cool. I'll have to check it out |
17:09.21 | Nidhoggr | I don't play much on my mac nowdays, because of the crappy opengl support |
17:09.27 | larsl | Nidhoggr: If you're getting it from anonymous CVS there might be a delay (up to 24 hours). Or have SF fixed that? |
17:09.41 | Nidhoggr | I thought it was fixed. I might be wrong. |
17:09.45 | brlcad | Nidhoggr: i was trying to fix a -directory problem on os x for a while last night, so there still isn't a 1.10 dist for os x yet. |
17:09.47 | Nidhoggr | it is downloading super fast. |
17:10.19 | Nidhoggr | I got panther, finally. |
17:10.19 | Nidhoggr | I have to install it on my work desktop |
17:10.24 | Nidhoggr | it's already installed at home. |
17:10.31 | brlcad | cool.. you should see a fps increase just by doing that |
17:10.40 | Nidhoggr | really? cool! |
17:11.02 | Nidhoggr | now that I have rdesktop client for mac, I am a very happy guy. |
17:11.54 | brlcad | oh, I'd like that for remote debugging.. |
17:12.21 | brlcad | then I could probably fix that horrible opengl lighting bug |
17:12.28 | Nidhoggr | I use my home desktop for a lot of stuff including instant messaging. |
17:12.51 | Nidhoggr | yeah.. that's one of the things that really annoy me. |
17:12.52 | Nidhoggr | :) |
17:13.37 | *** join/#bzflag Chikorita (~Chikumz33@205.197.172.230) |
17:14.01 | brlcad | Michaelh: eh, it sounds like /banbyname actually bans by ip? |
17:15.05 | brlcad | oh wait.. I'm justt reading it wrong.. I see |
17:15.07 | *** join/#bzflag Tupone (~d59c36c2@chr160dhcp1509.chrchv01.md.comcast.net) |
17:15.18 | Chikorita | wen i have da burrow flag i cannot switch my radar size range...iz dat suppose ta happen? |
17:15.30 | brlcad | it would make more sense, to me, to just add that capability to the main /ban command instead of adding another command |
17:15.34 | Chikorita | i mean on v1.10 of course :) |
17:15.38 | brlcad | Chikorita: yes :) |
17:15.41 | Chikorita | o okies |
17:16.00 | brlcad | not sure who decided that, though :) |
17:16.05 | Chikorita | i tho so , cuz wen u r burrowed ur radar should b sumwut impaired |
17:16.17 | Chikorita | tis ok i agrree wif it |
17:16.19 | brlcad | i think that was the idea |
17:16.31 | Chikorita | btw how r u taday learna ? |
17:16.41 | brlcad | i'm good chikums.. you? |
17:16.47 | Chikorita | heh day2 of da release |
17:16.51 | Chikorita | im good ums |
17:16.53 | brlcad | finally :) |
17:16.54 | Chikorita | :) |
17:16.56 | Chikorita | yay |
17:17.12 | brlcad | need to fix a lot of bugs now, though.. they're crawling all over |
17:17.18 | Nidhoggr | I'm trying to put release on dragon.org to test for a while. I'm a little dense, so it's taking me a while. :) |
17:17.55 | Chikorita | i think dmpee sed he found a few wen i was playin 1.10 wif him |
17:18.31 | larsl | Ah, now everything works... appearently I was using ann old bzadmin to pipe the script through. |
17:18.35 | Chikorita | buh dat mighta been da servers fault ...da v1.10 xmission serva was acting odd |
17:18.37 | brlcad | yea, I've found a few too |
17:18.52 | Nidhoggr | oops, larsl :) |
17:19.13 | Chikorita | ther r rouges on da 1.10 xmission map |
17:19.20 | Tupone | hi learner |
17:19.25 | Tupone | hi cicko |
17:19.31 | larsl | Hi Tupone. |
17:19.37 | Tupone | hi chiko |
17:19.40 | Tupone | hi larsl |
17:19.40 | Chikorita | anywayz gj wif da release development peeps :) |
17:19.41 | brlcad | howdy tupone |
17:19.43 | Chikorita | hi tupone |
17:19.49 | Chikorita | ~d |
17:20.01 | Chikorita | bbl |
17:20.24 | *** join/#bzflag Patlabor221 (~JeffM@208.48.199.211) |
17:20.25 | *** mode/#bzflag [+o Patlabor221] by ChanServ |
17:20.28 | larsl | ~bzfquery gravitywaves.homelinux.net:20000 |
17:21.50 | Nidhoggr | good idea. :) |
17:31.34 | KR | hrm - why would gcc not be working? |
17:31.38 | Nidhoggr | I think I'll download the tarball instead of using cvs for now. |
17:31.40 | Pimpinella | hi |
17:31.50 | KR | hi pimpi |
17:32.03 | Pimpinella | did u already update to 1.10? |
17:32.13 | KR | doing so - trying to - now |
17:32.24 | KR | says gcc cannot creat eexecutables |
17:33.04 | Pimpinella | hmm new version in unstable is 1.9.10, is it identically with 1.10.0? |
17:33.56 | Nidhoggr | the tarball for 1.10.0 on sf untars to bzflag-1.0.10.20031209 :) |
17:34.12 | Nidhoggr | err 1.9.10... |
17:34.33 | Pimpinella | then it should be the same? |
17:34.49 | Nidhoggr | it seems. |
17:34.51 | Pimpinella | k |
17:35.20 | Nidhoggr | got same error in tarball with statedatabase |
17:35.28 | Nidhoggr | well, not error.. warning. |
17:35.50 | Nidhoggr | hopefully it runs okay. |
17:36.04 | Pimpinella | KR: which gcc-version |
17:36.24 | Nidhoggr | I'm happy I only have to compile the server code. :) |
17:37.32 | Pimpinella | i compiled the cvs a few days before in a unstable-chroot, ran without warnings or errors |
17:38.05 | Nidhoggr | this had a single warning. |
17:38.52 | Pimpinella | gtg, cu later |
17:40.59 | TimRiker | windows server version is different? |
17:41.07 | larsl | Sometimes when someone spawn they blink in and out very fast in a few different positions before they actually spawn. Does the server send several position update packages with different positions, or something? |
17:43.23 | Nidhoggr | I think I'll test 1.10 with basement map |
17:43.58 | *** join/#bzflag brisban (~s2d@213.146.171.11) |
17:47.07 | Chestal | larsl: I noticed multi-popups for myself whene testing yesterday |
17:49.16 | brlcad | trying to psyche out the players :) |
17:49.22 | Nidhoggr | :) |
17:49.40 | brlcad | it was a known bug that was thought to have been fixed.. apparently not |
17:51.29 | Nidhoggr | I should remove -pr lines from new conf files? |
17:51.58 | larsl | Nidhoggr: Yes, there is no reconnect port any more. |
17:52.05 | larsl | Everything goes to 5154. |
17:52.52 | Chestal | hmm, code seems straightforward. Server receives playeralive, gets position, broadacasts msgalive with pos |
17:52.57 | Chestal | so player must send msgalive twice? |
17:53.26 | larsl | Chestal: More than twice. |
17:53.36 | larsl | One was blinking all over the world. |
17:53.38 | TimRiker | perhaps. debug message if we get a alive for an alive player perhaps? |
17:54.26 | larsl | TimRiker: Did you decrease gravity on xmission? |
17:54.27 | Chestal | larsl: was this with or withotu robots? |
17:54.46 | TimRiker | larsl: no. |
17:54.50 | larsl | Chestal: I had no robots, and the other guy was also alone. |
17:55.42 | Chestal | hmm, then we must try to reproduce it |
17:57.34 | Chestal | one possible problem is when you press the respawn key twice fast |
17:57.45 | Chestal | it will send two MsgAlive then |
17:57.46 | larsl | He was lagging a lot, I think. |
17:57.58 | Chestal | if you can do it before the MsgALive from server returns |
17:57.58 | larsl | Almost 500 ms. |
17:58.11 | larsl | That's probably it, then. |
17:58.15 | KR | 1.10 installed - pretty neat |
17:58.18 | Chestal | cmdRestart checks if tank is dead, but tank does is dead until MsgAlive received |
17:58.21 | KR | good job guys and gals :) |
17:58.40 | Chestal | the bad thing is that this is a client bug, but might be able to fix it in server |
17:59.00 | Chestal | server could simply ignore MsgAlive for player which state is PlayerAlive |
17:59.27 | KR | larsl - thx for the changelog entry - my first ever ;) lol |
17:59.31 | larsl | =) |
17:59.41 | Chestal | not sure whether client should also not send multiple times |
17:59.57 | larsl | Is it over TCP or UDP? |
18:00.01 | Chestal | I think I lagged a lot, too, when I tested it yesterday, actualyl I can test now, I wil be laggy |
18:00.05 | Chestal | TCP |
18:00.16 | larsl | Should be enough to send it once, then. |
18:00.22 | Chestal | this should only happen when I use RMB several times, let me check |
18:01.16 | Nidhoggr | wow. dragon.org is getting some usage. |
18:02.43 | Chestal | yes, only happens when I am imptatient |
18:02.51 | Chestal | well, the server fix is easy |
18:04.30 | Grumbler | yay, my site is back up |
18:07.34 | CIA | 03chestal * 12bzflag/src/bzfs (bzfs.cxx): ignore MsgAlive in server when player is not dead |
18:08.33 | Chestal | bzfquery still speaks 1908 |
18:09.51 | CIA | 03chestal * 12bzflag/misc (bzfquery.pl): bzfquery wants to talk to current servers, too |
18:11.13 | Grumbler | double yay, my computer is in production phase............finally |
18:13.48 | *** join/#bzflag HEINOLA (~heinola@63.98.3.199) |
18:13.58 | HEINOLA | he llo |
18:14.07 | TimRiker | player should not send them so frequently, but the server should do the right thing even if the client is evil. |
18:14.51 | Chestal | server is fixed now |
18:15.11 | Chestal | player will still send more than once if player presses buttons fast enough and has lag |
18:15.25 | Chestal | msg will be silently ignored by server then |
18:15.51 | Chestal | hmm, what about the version? |
18:16.08 | Chestal | I mean the code is changed since official release tagging? |
18:16.12 | Grumbler | thats interesting |
18:16.15 | Chestal | shoudl we up the versin already? |
18:16.45 | Grumbler | if you have burrow flag on an elevated building, the bullets will not reflect off a pyramid in a downward direction |
18:16.51 | larsl | Didn't we say that we'd release 1.10.0, 1.10.2 etc and have 1.10.1, 1.10.3 etc for developing? |
18:17.06 | Grumbler | like they would with any other flag/no flag |
18:17.17 | *** join/#bzflag kr|laptop (~k@cae168-234-054.sc.rr.com) |
18:17.28 | larsl | If so, we should up the version right now, but I'm not sure I remember correctly. |
18:17.43 | TimRiker | larsl: sounds like a Good Thing. let's move to 1.10.1 now then. ok? |
18:18.00 | larsl | Yes. |
18:18.13 | kr|laptop | I get "bad argument 0" when I run this - what do I need to change, please? |
18:18.16 | kr|laptop | bzfs -tk -cr -b -h -mp {4,0,2,2,0,} -ms 2 +r -p 5154 -passwd epiphany -requireudp -time 1800 -publicaddr testing_a_ducati[:5154] -publiclist bzflag.org |
18:18.34 | kr|laptop | i think its the player count format I am missing |
18:18.37 | Chestal | what are these {}? |
18:18.47 | larsl | kr|laptop: The {} and [] aren't meant to be taken literal. |
18:18.58 | kr|laptop | ok just leave them off then? |
18:18.59 | larsl | [] means "optional", and the {} means... something else. |
18:19.26 | kr|laptop | ok thx |
18:19.29 | Nidhoggr | I'm getting an error on loading the banfile |
18:19.31 | CIA | 03timriker * 12bzflag/include (version.h): maintainance |
18:19.46 | TimRiker | larsl: done. |
18:19.51 | TimRiker | welcome to 1.10.1 |
18:19.56 | Chestal | it's the {a|b} syntax, whch means, choose one option |
18:19.58 | larsl | Nidhoggr: Was it written by bzfs? |
18:20.17 | Nidhoggr | could not load banfile "banlist.txt" |
18:20.28 | Nidhoggr | -rw-r--r-- 1 nobody nobody 0 Dec 10 11:14 banlist.txt |
18:20.33 | Nidhoggr | it's empty for now. |
18:20.46 | Nidhoggr | I was gunna add bans from bzadmin |
18:20.58 | larsl | Hmm... maybe empty files are no good. I'll check that. |
18:21.10 | Nidhoggr | what is format, and I can just add a line |
18:21.35 | larsl | The format is described in the SF patch tracker. Be careful though, it's very picky. |
18:21.43 | larsl | Basically, it's: |
18:21.48 | Chestal | did I mention that the world weapons are missing in ChangeLog? |
18:21.51 | larsl | IP.NUMBER.HERE |
18:22.16 | Nidhoggr | heh |
18:23.14 | larsl | end: SECONDSSINCEEPOCH |
18:23.24 | larsl | banner: CALLSIGNTHATBANNEDHIM |
18:23.30 | larsl | reason: BAN REASON |
18:23.47 | larsl | Repeated for each entry. |
18:24.10 | larsl | End time 0 means "banned until sunExplodeTime". |
18:24.22 | Nidhoggr | cool. |
18:24.48 | kr|laptop | now I just get this msg "Something failed" |
18:24.58 | larsl | It does not start if the banfile doesn't exist, or if it's empty... how embarassing. |
18:25.02 | kr|laptop | cant get much more specific than that :) |
18:25.53 | larsl | Nidhoggr: It might be enough to just add a space or a newline to the file, bzfs checks for eof when it opens it and quits if it is at EOF (stupid). |
18:26.16 | larsl | kr|laptop: I usually get that message when something else is bound to the port I want. |
18:26.41 | Nidhoggr | same thing. |
18:26.56 | kr|laptop | ah ok may be NAT or dhcp, checking... |
18:27.00 | Nidhoggr | I use strace |
18:27.06 | larsl | I'll give you a valid (bogus) banfile, hang on... |
18:27.14 | Nidhoggr | okie |
18:29.30 | Chestal | upward down pyramids have strange bounces |
18:30.24 | larsl | Nidhoggr: It will probably refuse to load it if the banlist is empty when you shut down the server, so don't remove the dummy ban unless you have someone else banned (or have upgraded to a fixed version of bzfs). |
18:31.13 | larsl | And you probably still want to save your bans somewhere else, or at least back up the banfile every now and then. |
18:31.21 | Grumbler | Chestal: if you want to play around on that site, feel free.......its mine |
18:31.53 | Nidhoggr | how do you set up max observers now? |
18:31.55 | Chestal | I was actually testign something else |
18:32.00 | Grumbler | ok |
18:32.11 | Grumbler | is there a way to reduce the number of shots interactively? |
18:32.14 | larsl | Nidhoggr: It's in the -mp option now, observers are a real team. |
18:32.30 | Grumbler | i heard rumors |
18:32.37 | Chestal | I don't think you can change any server options without restart |
18:32.42 | Nidhoggr | so mp rogues,red,green,blue,pink,observers? what is order? |
18:32.54 | brlcad | you can /set a lot of options |
18:32.54 | Chestal | s/pink/purple/ :-) |
18:33.05 | brlcad | not sure about shot count.. don't think so |
18:33.05 | Nidhoggr | heh |
18:33.21 | kr|laptop | some red based color ;) |
18:33.24 | Grumbler | thnx |
18:33.42 | larsl | Nidhoggr: What you said. |
18:33.43 | Grumbler | now i wish i had left ssh access back to the server :( |
18:34.45 | Nidhoggr | hrm |
18:35.26 | Nidhoggr | I have a slight issue/complaint, then. I have mp 10,5,5,5,5 followd by -mp 20 now. now if server is full, there are no reserved spots for observers. |
18:35.57 | Nidhoggr | unless it doesn't count observers as players in the count. |
18:36.28 | larsl | You don't have a max count for the observer team. |
18:36.39 | Chestal | larsl: is it possible, that bzadmin sends an additional blank at the end of each line or something? "/set" by itself doesn't work |
18:37.05 | Nidhoggr | not sure I understand that, larsl. |
18:37.18 | larsl | 10,5,5,5,5 - rogues, 4 teams |
18:37.23 | Nidhoggr | okie. |
18:37.24 | larsl | No observers. |
18:37.55 | Chestal | does 10,5,5,5,5, work? |
18:38.03 | larsl | Chestal: Hm, perhaps. |
18:39.09 | kr|laptop | i have mine like this, get no error for this particular command -> -mp 0,0,3,3,0,0 |
18:39.36 | kr|laptop | should the last 0 be a number for obs? |
18:39.53 | larsl | kr|laptop: Yes. |
18:39.57 | kr|laptop | sry, I do not understand this |
18:40.00 | kr|laptop | nok :) |
18:40.05 | kr|laptop | "n" |
18:42.28 | TimRiker | text is purple, but really it's magenta |
18:45.13 | Nidhoggr | 10,5,5,5,5 has always worked. I just used to pump up observers to 5 with -mo. |
18:45.18 | Nidhoggr | I can deal with this for now. |
18:45.34 | larsl | -mo just moved to the end of -mp. |
18:45.39 | CIA | 03larsl * 12bzflag/src/bzfs (AccessControlList.h): *cough* bzfs wouldn't start if the banfile was empty or didn't exist, fixed |
18:46.25 | Nidhoggr | is -r depreciated, now? |
18:47.11 | larsl | What did it do? |
18:47.24 | Nidhoggr | told me option was not valid |
18:47.33 | larsl | I mean, what did it use to do? |
18:47.39 | Nidhoggr | allowed rogues. |
18:48.04 | larsl | I think that's also moved to -mp, if the first number is > 0 rogues are allowed. |
18:48.13 | larsl | But I'm not sure, I haven't looked at that code. |
18:49.19 | Nidhoggr | okie.. also.. I used to be able to do -mp 10,5,5,5,5 on one line and -mp 20 on next line. now I get improper player count list |
18:50.02 | Nidhoggr | I'm just trying to start a server, and correcting each error as it happens. :) |
18:51.33 | *** join/#bzflag Tupone (~Tupone@ppp-82-84-96-102.cust-adsl.tiscali.it) |
18:52.01 | KR | if I start a server from within the bzflag game, it won't show up on the server list, correct? |
18:52.03 | larsl | Hm... why do you want two -mp options? |
18:52.15 | larsl | The first one just seems to be a refinement of the second one. |
18:52.26 | larsl | Ah, no, I see. |
18:52.41 | Tupone | KR: yeah, not shown |
18:52.44 | brlcad | interesting use of -mp :) |
18:53.15 | brlcad | i like it, but i don't think anyone tested that when mp was changed |
18:53.17 | Nidhoggr | I want to limit players total to 20 but allow those dists of people/team |
18:53.44 | larsl | Nidhoggr: It doesn't seem to like -mp 10,5,5,5,5, try to add a max number for observers too. |
18:53.53 | larsl | Even if it's something ridicilously high. |
18:54.03 | Nidhoggr | ah. |
18:54.19 | larsl | That should also be listed as a bug though, the manual says that it can be either 5 or 6 comma-separated values. |
18:54.48 | larsl | But the server only checks for 5 commas -> 6 values. It can be fixed. |
18:54.56 | KR | can I only get bzfs for 1.10 via CVS? |
18:55.09 | Tupone | brlcad: I know about 2 item BUG |
18:55.16 | Tupone | I mean 2nd |
18:55.19 | KR | sry for dumb questons |
18:55.19 | larsl | KR: The server should be in the 1.10.0 distribution. |
18:55.24 | *** join/#bzflag brailsmt (~michael@c-24-10-177-187.client.comcast.net) |
18:55.57 | brailsmt | last night with 1.10, ppl couldn't lock onto me with GM... not that I think that is bad, but it is a bug :) |
18:56.09 | KR | ok, I checked in /usr/games, bzfs had not been modified since 12-06-03 - is 1.10 bzfs elsewhere? |
18:56.46 | Tupone | brlcad: I had to limit the speed on explosion, otherwise you would kicked off for out of bound |
18:56.51 | KR | just trying to get a 2 shot CTF server running :) |
18:56.54 | larsl | KR: Might be in /usr/bin now since we use standard paths from autotools. |
18:57.00 | larsl | Or /usr/local/bin. |
18:58.07 | Nidhoggr | There is a voting arbiter with the following settings: |
18:58.08 | Nidhoggr | <PROTECTED> |
18:58.08 | Nidhoggr | <PROTECTED> |
18:58.08 | Nidhoggr | <PROTECTED> |
18:58.08 | Nidhoggr | <PROTECTED> |
18:58.08 | Nidhoggr | <PROTECTED> |
18:58.10 | Nidhoggr | <PROTECTED> |
18:58.12 | Nidhoggr | Something failed |
18:58.14 | Nidhoggr | that's the end of my log |
18:58.16 | Nidhoggr | :( |
18:58.30 | Nidhoggr | well, it got that far. |
18:58.32 | brlcad | usually means it couldn't open the port |
18:58.38 | brlcad | the voting stuff is normal |
18:59.43 | Nidhoggr | w00 |
18:59.54 | Nidhoggr | dragon.org is up on port 5255 for now with new code. |
19:00.00 | Nidhoggr | what a PITA |
19:00.01 | Nidhoggr | ;) |
19:00.10 | brlcad | heh |
19:00.11 | Nidhoggr | thanks for all the help |
19:00.29 | larsl | Looking forward to lots of new bug reports. =) |
19:01.19 | brlcad | the list already grows in BUGS :) |
19:02.26 | KR | nidhoggr - could you post your string for me? |
19:02.33 | Nidhoggr | it's a conf file :) |
19:02.39 | Nidhoggr | I can probably dcc it to you. |
19:02.49 | Chestal | changing video mode messes up ground texture for me |
19:02.59 | Chestal | probably same bug that was reported on bzflag centrum |
19:02.59 | Grumbler | fps is the pits Nidhoggr |
19:03.12 | Nidhoggr | that map is like that, i think. |
19:03.18 | Grumbler | 30 fps |
19:03.25 | Nidhoggr | it's a complicated map. |
19:03.29 | Grumbler | yep |
19:03.36 | Nidhoggr | but it's cool. :) |
19:03.38 | Grumbler | yep |
19:04.22 | Grumbler | ....i think fps is worse in general with the new version, either that or the mechanism to report fps is an issue |
19:04.29 | Nidhoggr | could be |
19:05.11 | Grumbler | even on complicated maps, i was up around 80...... |
19:05.46 | Grumbler | captain_proton: dont like Frames Per Second, First Person Shooter....... |
19:06.01 | captain_proton | Grumbler: no. plus FHz is so much cooler a unit |
19:06.11 | larsl | FHz? |
19:06.18 | captain_proton | frame hertz |
19:06.29 | larsl | What's the difference? |
19:06.33 | Patlabor221 | furts |
19:06.49 | captain_proton | larsl: nothing really. its just a less ambiguous acronym |
19:06.50 | Grumbler | i get that after eating lots of beans |
19:06.53 | captain_proton | and it sounds cooler |
19:07.03 | Patlabor221 | I like FPF |
19:07.18 | kr|laptop | When I run this --> bzfs -admsg "Welcome to CTF 1.10" -autoTeam -tk -cr -b -h -mp 0,0,3,3,0,0 -ms 2 +r -p 5154 -passwd molly -requireudp -time 1800 -publicaddr testing_a_ducati:5154;KR's lappy -publiclist bzflag.org |
19:07.18 | captain_proton | frames per fortnight? |
19:07.22 | Grumbler | ok, give |
19:07.24 | Patlabor221 | good man :) |
19:07.24 | kr|laptop | it seem sto be working |
19:07.32 | Patlabor221 | also res in PPF |
19:07.36 | kr|laptop | but i don't see it on the public list |
19:08.12 | Grumbler | dont think you need the publiclist....not sure though |
19:08.36 | larsl | -publicaddr testing_a_ducati:5154;KR's lappy ? |
19:08.44 | Nidhoggr | that won't work :) |
19:08.47 | larsl | I don't think the list server can connect to that... |
19:08.52 | Nidhoggr | :) |
19:09.01 | larsl | Descriptions should go in -public |
19:09.07 | kr|laptop | ok - - i'm an idiot - tell me what to do :) |
19:09.07 | Nidhoggr | you need -publicaddr validip:5154 |
19:09.16 | kr|laptop | ok |
19:09.18 | Nidhoggr | or validhostname |
19:09.28 | larsl | And -public "Testing a ducati" |
19:11.37 | larsl | I think you have to remove -publiclist bzflag.org too, since the list server is at http://db.bzflag.org/some/path/I/don't/remember |
19:11.47 | KR | ok trying it now |
19:11.54 | larsl | But it's builtin, so you don't have to use that option unless you want another list server. |
19:12.09 | Chestal | heh Pat, got all of the invisibles? |
19:12.37 | kr|laptop | ok its wroking, just need to tweak - thx so much :) |
19:12.43 | kr|laptop | lol working |
19:12.55 | Chestal | is burrow invisible for anyone else? |
19:13.08 | Chestal | still get this on both of my machines |
19:13.25 | Chestal | larsl: have you tried /set with bzadmin? |
19:14.02 | Grumbler | burrow invisible, no i can see it |
19:14.05 | larsl | Chestal: Yes, I get the same error. |
19:14.18 | Grumbler | windows client tested only though |
19:14.18 | Chestal | I have a 'Send to all:' prompt |
19:14.25 | Chestal | but it shows as " [->freelancer] hmm |
19:14.29 | Chestal | when I type a msg |
19:14.45 | larsl | I don't think it's sending newlines though, I tried printing everything it sends and didn't see any extra letters. |
19:15.57 | Chestal | what is the preferred wa to exit bzadmin? /quit? |
19:16.11 | larsl | Yes, that should be the cleanest. |
19:16.14 | Nidhoggr | bzadmin is nice. a lot cleaner than 1.7 one. |
19:16.59 | kr|laptop | ok its running now - thanks! |
19:17.09 | Nidhoggr | hrm. |
19:17.11 | Chestal | larsl: when I enter, it sends messages to freelancer. When I change with arrow right/left back to 'send all', msgs really seem to go to everyone |
19:17.12 | Nidhoggr | bzadminping? |
19:17.20 | Chestal | on ducati 59155 right now |
19:17.34 | larsl | Chestal: I noticed that too, it does that all the time for me. |
19:18.07 | larsl | Nidhoggr: bzadmin sends a message to itself to know that bzfs has processed all it's earlier messages. =) |
19:18.39 | TimRiker | larsl: http://db.bzflag.org/db/ <- new list server. |
19:19.07 | larsl | Nidhoggr: It's a bit ugly, but no one except the server admin will see it. It should perhaps be replaced by some real message type (MsgBounce or something). |
19:19.17 | larsl | TimRiker: OK. |
19:19.22 | Chestal | lost/ooo in lagstats is quite common, the infrmation is probaby not that useful as it is |
19:19.39 | Nidhoggr | :) |
19:19.51 | Nidhoggr | it's pretty cool, actually. |
19:21.16 | brlcad | captain_proton: indeed :) |
19:21.54 | scanline | yay, yet another place my CSS goop will get copied :) |
19:22.11 | captain_proton | scanline: well, not necessarily ;) |
19:22.26 | scanline | captain_proton: aww, actually going to make it look like the bzflag site? |
19:24.28 | brlcad | sxmadb?? |
19:24.38 | captain_proton | brlcad: my current pet project |
19:24.42 | brlcad | ah |
19:25.18 | captain_proton | got one, thanks |
19:25.49 | brlcad | seximadboi |
19:26.00 | captain_proton | hah |
19:26.01 | Nidhoggr | bug in bzadmin |
19:26.26 | larsl | Chestal: bzfs does not receive any extra characters from bzadmin either. |
19:26.34 | brlcad | seximaudib |
19:26.53 | larsl | Nidhoggr: Where? |
19:26.57 | Nidhoggr | says send to all, but shows [->anotherplayer] when I send |
19:27.05 | larsl | Nidhoggr: Noted. |
19:27.05 | Chestal | larsl: hmm, uhm |
19:27.07 | brlcad | sixmadboa |
19:27.13 | KR | re -time/timemanual - is this a required flag? |
19:27.16 | Chestal | larsl: but something must be different |
19:27.22 | larsl | KR: No. |
19:27.22 | Nidhoggr | not sure if it's sending to another player or public. |
19:27.38 | KR | hmm - if I remove it, i get the "something failed" msg |
19:27.53 | larsl | Nidhoggr: It's sending a private message, the initial state of the target window is wrong. |
19:28.15 | Nidhoggr | ah |
19:28.18 | KR | ok nvm - another bzfs was running |
19:31.08 | larsl | This is odd, it looks like bzfs never receives the "/set" command from bzflag. |
19:31.40 | corndawg | brb |
19:31.51 | larsl | bzflag seems to cheat. It sees "/set", and does something else. |
19:32.09 | larsl | And the server does not handle the command "/set". |
19:32.10 | Nidhoggr | naughty bzflag! |
19:32.28 | Nidhoggr | hrm. I need lunch. |
19:32.38 | larsl | I think bzflag just lists all the variables in its own BZDB. |
19:32.44 | larsl | And bzadmin does not have a BZDB. |
19:32.54 | Chestal | ah |
19:32.57 | Chestal | urgs |
19:33.01 | Chestal | that's kinda ugly |
19:34.23 | Nidhoggr | does new code support kick reasons? |
19:34.30 | captain_proton | larsl: right. /set is a local command |
19:35.02 | *** join/#bzflag david_v (~david_v@c213-200-135-241.cm-upc.chello.se) |
19:35.33 | larsl | So bzadmin would have to maintain a BZDB, or at least save a map with all BZDB values it gets from the server. |
19:36.35 | captain_proton | what in bzdb does bzadmin need? |
19:36.46 | captain_proton | (its likely you'd need to maintain a db, due to the expressions stuff) |
19:36.53 | larsl | captain_proton: Nothing, but it would be nice to be able to list the server variables. |
19:37.30 | brlcad | bzdb needs to be in libgame eventually |
19:38.06 | brlcad | that is, the initialization of one with game vars, that is |
19:40.23 | Nidhoggr | how close are we to being able to share userlists between servers? |
19:40.35 | KR | where is the "conf" file for bzfs stored at? |
19:40.43 | *** join/#bzflag corndawg (~who_cares@c-24-131-245-105.mw.client2.attbi.com) |
19:40.47 | corndawg | re re re |
19:40.56 | KR | mmm corndawgs and mustard - mmm |
19:41.05 | Nidhoggr | :) |
19:41.15 | Nidhoggr | I stuck basement up on dragon.org with new server code. :) |
19:41.16 | corndawg | lol |
19:41.25 | corndawg | cook Nidhoggr |
19:41.28 | corndawg | errr cool |
19:41.31 | larsl | KR: Wherever you want, you just have to give the -conf <filename> option. |
19:41.37 | corndawg | Nidhoggr, ill have another map for ya to |
19:41.39 | Nidhoggr | hrm. now I'm REALLY hungry. |
19:41.41 | Nidhoggr | cool :) |
19:41.41 | corndawg | maybe even tonight |
19:41.46 | KR | yoyox wants my conf file, but I am running the server from CLI |
19:41.56 | larsl | KR: Then you don't have one. =) |
19:41.59 | KR | so there probably isn't one then, correct? |
19:42.01 | KR | lol :) |
19:42.06 | KR | thx larsl |
19:42.16 | larsl | The conf file is just a file with all server options listed on separate lines. |
19:42.28 | KR | ah ok - that would sure make things easier |
19:42.34 | larsl | And possibly comment lines starting with # |
19:42.43 | KR | ok will make one of those then |
19:44.26 | CIA | 03larsl * 12bzflag/src/bzadmin (CursesUI.cxx): Fixed initial state for target window in bzadmin's curses UI, messages should actually go to All now |
19:44.27 | brlcad | here's my rabbit server conf file, for example: http://brlcad.org/tmp/rabbit.conf |
19:45.26 | KR | thx |
19:45.54 | larsl | Nidhoggr: The global user/group/karma system is still far away I think, but it should be easy to hack something like the patch I'm using for my 1.7 servers - only one "master" server has write access, the others reloads every X minutes. |
19:46.07 | larsl | s/reloads/reload/ |
19:46.54 | larsl | Could also be done with file locks to let all servers write unless someone else is writing. |
19:47.54 | Nidhoggr | ah. |
19:48.02 | corndawg | anyone know what would make bzflag crash when going through a teleport? |
19:48.14 | corndawg | teleport set too low is what im thinkin |
19:49.03 | david_v | i've seen my tank "freeze" in a teleport at one point, but the client itself didn't crash |
19:49.12 | corndawg | ah |
19:49.13 | david_v | the tank moved out after a while though |
19:49.18 | *** join/#bzflag dheckaman_ (~dheckaman@64-44-153-2.user.uswo.net) |
19:50.19 | corndawg | ah |
19:50.52 | Grumbler | corndawg: likr that idea |
19:50.57 | larsl | If you get really stuck, use 'Delete' to selfdestruct. |
19:51.42 | corndawg | huh Grumbler? |
19:51.57 | corndawg | larsl, doesnt work if bzflag locks up |
19:52.09 | Grumbler | corndawg: teleporters with server controlled links......like it |
19:52.09 | larsl | Ah, I thought you were just stuck. |
19:52.47 | Grumbler | corndawg: the only time i have had problems with teleporters, was when i tried starting a server with a bad link |
19:53.01 | Grumbler | but that was server based, not client |
19:53.38 | corndawg | ah |
19:53.41 | corndawg | yea |
19:57.16 | Chestal | does the windwos install for 1.7g2 include HTML equivalents of the bzflag man pages? |
19:57.27 | Chestal | or is there some other place which explains the server commands? |
19:57.55 | Tupone | I think : bzfs -help (only) |
19:58.09 | Chestal | I mean /lagstats etc. |
19:58.12 | Grumbler | no html equivalent |
19:58.22 | Chestal | you sure? |
19:58.30 | Chestal | what#s that man2html source for then? |
19:58.34 | Nidhoggr | we are having construction in our parking lot, so noone wants to leave. |
19:58.36 | Chestal | I always thought it was for Win installs |
19:58.37 | Grumbler | just looked at my install, nothing there |
19:58.57 | Chestal | does some fan site docuemnt the commands? hmm, maybe the wiki? |
19:59.07 | *** join/#bzflag kr|laptop (~k@cae168-234-054.sc.rr.com) |
19:59.08 | Grumbler | shell shock used to |
19:59.28 | corndawg | man... |
19:59.45 | Grumbler | woman..... |
19:59.49 | corndawg | child? |
19:59.51 | corndawg | lol |
19:59.56 | Grumbler | beer.... |
20:00.00 | corndawg | more beer |
20:00.05 | corndawg | keg o beer |
20:00.14 | Chestal | wicki has it |
20:00.20 | Chestal | Wiki that is |
20:00.35 | Tupone | We can get from docbook docs, too |
20:01.22 | Grumbler | would be nice if it were part of the install......but it is out there. |
20:02.00 | Grumbler | funny, it creates a shortcut to bzfs pages, but the pages are not there |
20:02.06 | Grumbler | in the start menu |
20:02.34 | Tupone | bzfs.xml is not ready :( |
20:02.35 | awox | Is there a flag guide? |
20:03.16 | Grumbler | yes built into the client, you can use the help there.......also in wiki i believe |
20:03.36 | Grumbler | NOOOOOOOOOOOOOOOOOooo |
20:04.16 | Grumbler | the scarlet pimpinella |
20:04.17 | brlcad | Useless should really be moved to the "bad" flags.. |
20:04.36 | Grumbler | it is neither good or bad, its "grey" |
20:04.50 | *** join/#bzflag brisban (~brisban@www.timberfrog.com) |
20:05.05 | brlcad | taking the time just to drive to it and pick it up and find out it does nothing is, in my definition, a bad thing (waste of time if anything) |
20:05.51 | brlcad | It was initially marked as bad on the flag idea page |
20:05.54 | Grumbler | but what if it was good flag, that you don't like, isnt that the same thing |
20:06.10 | TimRiker | useless flag rocks. |
20:06.16 | Tupone | should be a sticky bad flag |
20:07.01 | larsl | =) |
20:07.08 | brlcad | TimRiker: :) |
20:07.55 | Tupone | what about Masquerade? Should be radar too masquerade? and also the name in the status, and the MQ attached removed |
20:08.18 | Tupone | now is's just the colour in the window |
20:08.28 | larsl | Not the name, but radar too would be OK I think. |
20:08.29 | Chestal | is there any good fan site still online? Where good= includes help, some guides etc? |
20:08.29 | Grumbler | i think radar should be changed, but the rest is necessary. |
20:08.56 | brlcad | even with a map filled with bad flags, it's more picking a lesser evil -- grumblers converse of a map filled with useless most shows the "default" practical reasons why I'd not see it in good set by default |
20:09.10 | TimRiker | if you have no scoreboard then there are only 2 places you see the color. I suppose you can remember the nick, but you only get the nick on right click. |
20:09.35 | Tupone | so only radar and window ? |
20:09.55 | brlcad | Chestal: yea, there's dervish's site |
20:10.02 | larsl | Although it would be cool if the flag info said US instead of MQ. |
20:10.19 | Grumbler | US? |
20:10.20 | larsl | A lot easier to sneak up on campers. =9 |
20:10.22 | brlcad | though not as comprehensive/clean as shell shock was |
20:10.23 | larsl | USeless. |
20:10.30 | Grumbler | hahaha |
20:10.38 | Grumbler | like that idea |
20:10.42 | larsl | Or is it UL? |
20:10.59 | Tupone | I would remove the flag name and the flag on the tank? |
20:11.01 | Grumbler | never quite sure if it is a real useless flag teammate or a MQ |
20:11.21 | awox | Is the latest version 1.7.7.1? |
20:11.23 | Chestal | like it is, MQ does not sound very powerful |
20:11.28 | Grumbler | you need to be able to figure out it is MQ some how. |
20:11.30 | Chestal | but play testing will reveal that |
20:12.35 | larsl | It isn't very powerful since most people always watch the radar too. I tested it on xmission an hour ago. =) |
20:12.39 | Chestal | awox: http://www.dervishdukot.org/home/bzflag/bzflag.html is probably helpful if you're new |
20:12.53 | Chestal | although it's not quite up to date |
20:13.07 | Chestal | I am also wondering what thief will be used for |
20:13.18 | Chestal | I can imagine thief is nice on jumping servers to steal gm from campers |
20:13.32 | corndawg | lol Chestal |
20:13.49 | Chestal | I put thief on my 1.10 server, but cannot imagine it to be that useful there |
20:13.53 | *** join/#bzflag Michaelh (Michaelh@nas-cbv-5-213-228-51-170.dial.proxad.net) |
20:14.05 | Grumbler | thief would be more appetizing if it had a longer range |
20:14.08 | larsl | That would be perfect - sit behind a box far away from the camper, then jump up ti his level and steal the GM. |
20:14.11 | Michaelh | yo patb Ican not debug bzfs |
20:14.21 | Michaelh | asks for output.c |
20:14.24 | Michaelh | :) |
20:14.38 | Michaelh | And I copied the pdb's yada yada |
20:15.58 | Michaelh | *or* if people like fatal exceptions, I can just go ahead and publish the patch |
20:16.29 | larsl | Michaelh: Put it in the tracker - if it's popular enough someone else will debug it for you. =) |
20:17.11 | Michaelh | doh I did it again |
20:17.26 | Michaelh | printfing std strings |
20:18.24 | *** join/#bzflag tapo (~tapo@Be48b.b.pppool.de) |
20:18.51 | tapo | hhmmm. the 1.10 rpm installs the same file names as 1.7g2. So it is nor possible to have both installed... |
20:19.37 | Michaelh | so valoch is a frenchy person, is he still around? |
20:19.41 | brlcad | Chestal: I used theif last night to steal back my flag from an opposing team that was running off with it.. rather effective |
20:20.21 | tapo | thief - I guess - is new in 1.10. |
20:20.46 | larsl | If I'm sitting on my own base with TH and shoots someone running away with their flag, will I get an immediate flag capture? |
20:21.13 | brlcad | tapo: yes.. new |
20:21.33 | brlcad | larsl: heh yea |
20:21.39 | Nidhoggr | heh |
20:21.48 | larsl | Haha. =) |
20:22.06 | larsl | Driving along the outer runway with your flag on xmission just became much more dangerous. =) |
20:22.53 | Nidhoggr | people are liking the downward rico on laser |
20:23.19 | brlcad | people were rather compliansive last night about not being able to poke through the floor on xmission :) |
20:23.50 | larsl | I'm going to miss that. =) |
20:23.50 | brlcad | s/compliansive/complainsive/ |
20:24.21 | Grumbler | cant you add the shootthrough attribute to the map to get the same effect? |
20:24.51 | larsl | Grumbler: You still can't jump up and get your gun through the ceiling. |
20:25.12 | Grumbler | oh well |
20:25.35 | Chestal | brlcad: CTF flag? |
20:25.48 | tapo | got problems in the server list. no server found. config says: http://BZFlag.SourceForge.net/list-server.txt. That says bzflist://timriker.dyndns.org:5156/. 5156 is open... |
20:26.14 | Tupone | tapo: 1.10 server list has changed |
20:26.24 | Tupone | is bzflag or bzfs? |
20:26.46 | tapo | oh,. theres a port 5154. |
20:26.56 | brlcad | Chestal: yes.. ctf flag |
20:26.58 | tapo | in the firewall log. new port.? |
20:27.06 | Tupone | and it is http://db.bzflag.org/db/ |
20:27.11 | Nidhoggr | that's new default port |
20:27.16 | Nidhoggr | well, not really new. |
20:27.31 | Tupone | you should use the default list server |
20:28.18 | Tupone | so do not specify any |
20:28.21 | tapo | ok- |
20:30.14 | kr|laptop | spawn code changed? |
20:30.23 | Tupone | yeah, is server side |
20:30.50 | larsl | White chat messages from observers are very easy to miss. |
20:31.16 | brlcad | that was probably the point :) |
20:32.48 | tapo | does not work. no entries in firewall log. no server list. entered http://db.bzflag.org/db/ in .bzflag.host1 - bzflag created that... |
20:33.01 | tapo | request in browser works |
20:33.24 | *** join/#bzflag drinian (~drinian@pcp03995358pcs.hamntn01.nj.comcast.net) |
20:33.54 | Tupone | can you give ip coordinate? |
20:33.59 | Chestal | tapo: 1.10? |
20:34.13 | Chestal | tapo: 1.10 uses ~/.bzf/ |
20:34.20 | Chestal | tapo: but the defaults should work, hmm |
20:34.31 | kr|laptop | brlcad - u mind sending that conf url again? |
20:34.51 | *** join/#bzflag sn0w_m0nkey (~sn0w_m0nk@photon.health.unm.edu) |
20:34.59 | sn0w_m0nkey | hi |
20:35.09 | Michaelh | perhaps we need one of those microsoft setup.exe files ;) |
20:35.12 | kr|laptop | hi sm |
20:35.21 | Chestal | hi monkey |
20:35.31 | tapo | using a server name from the browsers list worls |
20:35.43 | tapo | ~/.bzf/ ?? uh... |
20:36.02 | Chestal | tapo: you are not forcing proxy for port 80 or something? |
20:36.05 | tapo | the german locales are weird... :-) |
20:36.09 | tapo | no |
20:36.50 | Michaelh | you're from germany? |
20:36.53 | tapo | in ~bzf/config* there's no list server |
20:36.55 | tapo | Michaelh: ja |
20:37.11 | Chestal | tapo: that's norml, it will use the default then |
20:37.13 | tapo | ok, not "weird". :) |
20:37.13 | Chestal | works for me |
20:37.30 | kr|laptop | brlcad - nvm - got it |
20:37.34 | Michaelh | Ich kann nur ein Bi$chen deutsch sprechen. |
20:37.55 | awox | How come genoo portage reports the latest bzflag version as 1.7.7.1 |
20:38.12 | Michaelh | bad arithmetic? |
20:38.20 | tapo | does that list server use identd? UDP DPT=137 ? |
20:38.29 | larsl | They translated the versions, they didn't like 1.7g2. |
20:38.32 | Michaelh | caus dat puter can't add? |
20:38.33 | Chestal | awox: latest before 1.10 was 1.7.g2, that should map to 1.7.7.2 in a pure digit scheme |
20:39.09 | Michaelh | all yo digits is belong to us |
20:39.54 | tapo | hmmmm |
20:40.29 | corndawg | lol |
20:41.05 | brlcad | KR: http://brlcad.org/tmp/rabbit.conf |
20:41.48 | brlcad | is bzflag in gentoo? |
20:41.56 | Tupone | yeah, it is |
20:42.01 | brlcad | has it been updated? |
20:42.08 | Tupone | not now |
20:42.11 | brlcad | k |
20:42.39 | Tupone | I try to send a message to the last that was working on that, no response |
20:42.55 | Tupone | had |
20:43.26 | brlcad | message to who? |
20:43.35 | Tupone | lemme check |
20:43.36 | brlcad | message==e-mail? |
20:43.45 | Tupone | irc |
20:44.14 | Tupone | vapier@gentoo.org |
20:44.16 | tapo | 80.50.123.11:5154 said I am not using UDP. That is wrong. |
20:44.32 | Tupone | firewall issue? |
20:44.50 | Michaelh | [ bzflag-Bugs-857624 ] 1.10.0 server not correct |
20:44.52 | Michaelh | lol |
20:45.11 | brlcad | that's for windows |
20:45.40 | brlcad | the preferred platforms works fine :) |
20:45.44 | larsl_spaghetti | Hehe. =) |
20:45.53 | tapo | Tupone: no log entries. I log all. |
20:46.19 | Michaelh | So is the Server "Incorrect" ? |
20:46.21 | corndawg | linux :) |
20:46.21 | tapo | the german locale flag title "Seer" - what does that mean? |
20:46.33 | tapo | Michaelh: Iguess that :) |
20:46.34 | Tupone | See ALL |
20:46.46 | Michaelh | I just played on it |
20:46.55 | Michaelh | hmmm |
20:46.58 | tapo | (I am german. Seer? ??? :-) ) |
20:47.07 | Michaelh | ich sehe |
20:47.28 | larsl_spaghetti | tapo: I get "Error connecting to server" for that one, the problem is probably on the server side. |
20:47.40 | Michaelh | Wir alle können sehen |
20:47.46 | tapo | grep "80.50." /var/log/messages -> nothing |
20:47.46 | larsl_spaghetti | tapo: Might not have been translated. |
20:47.46 | brlcad | heck, I dunno what seer means in english |
20:47.52 | brlcad | ~dict seer |
20:47.54 | tapo | ah ok. server error. ok. |
20:48.13 | brlcad | bad flag name.. |
20:48.13 | Chestal | I am the latter :-) |
20:48.17 | Tupone | see her? |
20:48.18 | larsl_spaghetti | "an observer who perceives visually" |
20:48.30 | tapo | Chestal: explain it in german :-) |
20:48.37 | Michaelh | You see through the underwear of other players |
20:48.42 | tapo | cool! |
20:49.00 | brlcad | see-er a person who sees |
20:49.36 | brlcad | reminds me of searing steaks, though.. mmmmmm.... *droool* |
20:49.37 | tapo | ah ok, I've read an asterix with a seer. |
20:49.44 | Michaelh | so really it should be seeer |
20:50.10 | brlcad | no, that would be misspelled :) |
20:50.21 | tapo | other question: I start bzflag -window (liux, X). can I excape with the mouse to klick on a terminal window to enter a command? and go back? |
20:50.40 | brlcad | tapo: it "should" work -- but I've heard that is rather buggy |
20:50.45 | brlcad | give it a try :) |
20:51.01 | Tupone | I thinks that depend on X, window manager. Here it work |
20:51.09 | sn0w_m0nkey | you have to pause |
20:51.16 | sn0w_m0nkey | then you can free your mouse |
20:51.27 | Chestal | the power of fvwm2 allows me to forcingly escape the window |
20:51.34 | sn0w_m0nkey | or alt-tab is you have the keymap |
20:51.43 | sn0w_m0nkey | forcingly? |
20:51.58 | sn0w_m0nkey | like too much leaning on your chair when dodgin? :)) |
20:52.00 | Chestal | well, I change my viewport |
20:52.15 | Chestal | than my mouse cursor cannot help it, but _must_ be outside of the window |
20:52.20 | Chestal | bzflag seems to accept that |
20:52.32 | tapo | pausing? without even connecting to a server? :-). Got to find some other solution. |
20:52.51 | tapo | Chestal: how to u change the viewport? |
20:52.53 | sn0w_m0nkey | sorry i missed that |
20:53.15 | sn0w_m0nkey | alt-tab is what i do when not on servers |
20:53.35 | Michaelh | cinge regarde, cing fait |
20:54.01 | *** join/#bzflag strayer (~8b141175@server24.greatnet.de) |
20:54.05 | Chestal | tapo: put "mousegrab 0" in your config file |
20:54.09 | sn0w_m0nkey | hi strayer |
20:54.13 | sn0w_m0nkey | you suck ;) |
20:54.26 | strayer | ehem....hi |
20:54.31 | brlcad | feel the love |
20:54.31 | Chestal | tapo: well, with fvwm2 it's alt- or ctrl-arrowkey |
20:54.32 | sn0w_m0nkey | hehe |
20:54.44 | strayer | sn0w_m0nkey: U needed quite long to find this aut ;p |
20:54.54 | sn0w_m0nkey | hehe |
20:55.08 | corndawg | anyone wanna test a map im workin on? |
20:55.26 | tapo | hrmpf. I WANT to see the server list :-). I'll try lsof +i in terminal... |
20:55.28 | corndawg | nother few hours and its done |
20:55.30 | strayer | corndawg: I have a few minutes... |
20:55.37 | tapo | me too |
20:55.40 | sn0w_m0nkey | Chestal: i do not understand how your mousegrab works |
20:55.46 | corndawg | cool strayer 24.131.245.105 is the server |
20:55.47 | tapo | wcih server. and please port 5154 :-) |
20:55.56 | sn0w_m0nkey | is it not either locked in or locked out? |
20:55.56 | corndawg | 5154 is the port |
20:56.00 | Chestal | sn0w_m0nkey: ehm, which? the config option or the fvwm part? |
20:56.21 | Chestal | sn0w_monk: per default the mouse is trapped when running in a window |
20:56.22 | sn0w_m0nkey | hmm |
20:56.31 | sn0w_m0nkey | Chestal: do you use window or full screen? |
20:56.38 | Chestal | sn0w_monk: full screen normalle |
20:56.42 | sn0w_m0nkey | yes chestal defualt is fine |
20:56.44 | sn0w_m0nkey | ahhhh |
20:56.47 | sn0w_m0nkey | ok |
20:56.51 | tapo | "Fettleibigkeit". Who did that??? |
20:56.52 | sn0w_m0nkey | i play in little window only |
20:56.56 | Chestal | I only use windowed under special circustances |
20:57.03 | sn0w_m0nkey | hehe |
20:57.07 | Chestal | but with that 'trick' I can escape the window |
20:57.08 | strayer | tapo: why do U ask? |
20:57.14 | sn0w_m0nkey | hm |
20:57.19 | sn0w_m0nkey | i need to try this |
20:57.26 | Chestal | tapo: hmm, lustig :-) |
20:57.32 | tapo | with mousegrab 0 I can't drop flags... |
20:57.37 | tapo | Chestal: ugly :-) |
20:57.42 | corndawg | strayer, incase yer wondering... its a boat lol |
20:57.43 | sn0w_m0nkey | eh |
20:58.12 | strayer | a boat?---> must be a huge one :) |
20:58.14 | larsl_spaghetti | ~x de en Fettleibigkeit |
20:58.15 | corndawg | should call the map.. "the love boat" |
20:58.22 | corndawg | lol yea it is strayer |
20:58.36 | *** join/#bzflag o (nikt@uh125.neoplus.adsl.tpnet.pl) |
20:58.39 | strayer | obeseness = Fettleibigkeit |
20:59.18 | tapo | corndawg: there's nothing important to do for you? :-) |
20:59.27 | corndawg | like what tapo? |
20:59.28 | strayer | now I know another english word...cool :) |
20:59.33 | tapo | :-) |
20:59.52 | tapo | strayer: the german one is not used in german, too. |
21:00.02 | awox | obeseness is not a word. |
21:00.06 | awox | obesity is. |
21:00.14 | sn0w_m0nkey | fatty |
21:00.16 | strayer | hm.. |
21:00.17 | sn0w_m0nkey | or phatty |
21:00.40 | brlcad | tubby |
21:00.40 | strayer | sn0w_m0nkey: not really U R wrong |
21:00.43 | sn0w_m0nkey | phat is slang in the states for dope |
21:00.56 | sn0w_m0nkey | "yo thats phat" |
21:00.58 | sn0w_m0nkey | :) |
21:01.00 | brlcad | lardass works too |
21:01.05 | sn0w_m0nkey | haha |
21:01.08 | brlcad | *cough* |
21:01.17 | Chestal | tapo: google translates it as "Korpulenz" |
21:01.36 | Michaelh | en français gra est fat |
21:01.37 | tapo | hehe :-)))) |
21:01.47 | Chestal | ~x de en Korpulenz |
21:01.58 | Michaelh | gra ôu grace |
21:02.00 | sn0w_m0nkey | strayer: i am never correct |
21:02.03 | Chestal | ibot: great translation |
21:02.05 | | Chestal: are you using Windows? |
21:02.07 | Michaelh | or is it ou |
21:02.13 | Nidhoggr | heh |
21:02.14 | Michaelh | I have no idea |
21:02.15 | tapo | lsof +i says, bzflag contacts 24.1.99.18. that's right. But why does it nor work? |
21:02.23 | Michaelh | it's still OOOOOOO |
21:02.26 | strayer | sn0w_m0nkey: yes....that's something I begin to realize ;) |
21:02.35 | Chestal | tapo: what happens? you get 0 servers and nothign happens? |
21:02.52 | tapo | yes |
21:03.02 | tapo | Servers found: 0 |
21:03.04 | *** join/#bzflag Pimpinella (frank@p5082082E.dip0.t-ipconnect.de) |
21:03.09 | Michaelh | because secretly you're copy of bzflag is operating in the Twilight Zone |
21:03.18 | Michaelh | your |
21:03.22 | Michaelh | duh |
21:03.25 | Chestal | tapo: it's a little slow sometimes, but you should see the list after a couple seconds |
21:03.28 | Tupone | tapo: you know list server is http, port 80 |
21:03.32 | tapo | whats that 32789 port ? |
21:03.42 | tapo | Tupone: yes, http port. |
21:04.07 | Michaelh | port, what's a port? |
21:04.07 | tapo | Chestal: thats what I think, too. One of you using the rpm? :-) |
21:04.12 | tapo | ->socket |
21:04.47 | Michaelh | you mean like where you plug the TV into? |
21:05.10 | tapo | hell no. :). google about "tutorial sockets tcp port" :-) |
21:05.19 | Michaelh | Which keyword is that? |
21:05.28 | tapo | bzflag listens on a udp port > 32000 ? |
21:05.30 | Michaelh | heh |
21:06.23 | Chestal | tapo: that's a dynamic / ephemeral / local port |
21:06.32 | Chestal | tapo: but it's only used once you joined a server |
21:07.16 | tapo | Chestal: i which direction? |
21:07.19 | tapo | +n |
21:07.25 | strayer | btw...is here anyone who is able to translate the 'bzfquery.pl'-file (Perl) into PHP? > I have some problems with it the second part if the query |
21:07.26 | Chestal | tapo: both |
21:07.44 | Chestal | tapo: but it will send first, so your typical NAT router would learn it |
21:07.44 | Tupone | it is already |
21:08.05 | sn0w_m0nkey | strayer: that sounds alot like what beezee runs on his site |
21:08.10 | sn0w_m0nkey | or used to |
21:08.14 | Tupone | strayer: in misc/ |
21:08.14 | strayer | Tupone: do U mean me? |
21:08.20 | Tupone | yeah |
21:08.34 | Tupone | no |
21:08.36 | Tupone | sorry |
21:08.38 | Michaelh | Tupone : Strayer : yes |
21:08.51 | strayer | Tupone: only the server-list not the query itself.....this is realizes over Perl!!! |
21:08.55 | strayer | happens :9 |
21:09.39 | strayer | sn0w_m0nkey: well...bezee uses a php-script that queries via the Perl-script...I will do it via PHP only....with the 1.7servers it worked well |
21:09.46 | Tupone | strayer: I read a thing and understand an other |
21:09.53 | sn0w_m0nkey | ahhhh |
21:10.01 | tapo | I bet there's something wrong in the rpm. |
21:10.01 | sn0w_m0nkey | ok you do not suck :) |
21:10.26 | Pimpinella | can i use my bzfs-conf 1.7 for 1.10 or r there major changes? |
21:10.37 | Michaelh | no |
21:10.38 | strayer | sn0w_m0nkey: oh...U changed Ur opinion? ;) |
21:10.43 | Michaelh | way |
21:10.47 | Chestal | Pimpinella: the syntax has changed completely |
21:10.47 | Tupone | strayer: however I made 2 bzfl*.php, from where you could understand the protocol |
21:10.55 | TimRiker | tapo: the client asks for a port, and what the OS hands it for tcp it reuses for udp |
21:10.55 | Pimpinella | :( |
21:10.57 | Tupone | strayer: they are in misc/ |
21:10.57 | sn0w_m0nkey | hmmm |
21:11.02 | strayer | Pimpinella: there R only a few changes but more than I can solve... |
21:11.46 | strayer | Tupone: look into teh php-file and U will see that this script requests the data of the perl-script |
21:12.24 | Pimpinella | wil read the manpage then, is it up to date? |
21:12.35 | strayer | I think so |
21:12.36 | TimRiker | So I get local port (say 34567) tcp connected to server port (normally 5154) and also udp traffic between those same ip addresses and ports. so the server listens on tcp and udp port 5154 and the client would end up speaking on tcp 34567 (for example) as well as listening for udp traffic on that same port. |
21:12.36 | larsl | Pimpinella: Should be. |
21:12.53 | Pimpinella | fine |
21:13.56 | TimRiker | tapo: 1.7 used to request port 17200 on the client. that does not happen now. we just ask for a port and let the OS pick the number. |
21:14.36 | larsl | Is the observer bug still there? I thought I fixed that one. |
21:14.47 | larsl | Observer control bug. |
21:14.56 | TimRiker | what bug? |
21:14.59 | Michaelh | The observer can be kicked for lag as well it seems |
21:15.04 | Michaelh | does that make sense? |
21:15.11 | TimRiker | key releases? it's back cause the fix broke key navigation. |
21:15.17 | larsl | The observer could keep rotating or moving after the user had released the keys. |
21:15.28 | corndawg | hey Tim |
21:15.39 | larsl | I fixed it (I thought) and removed the BUGS entry, but now it's back. |
21:15.51 | TimRiker | larsl: yeah. that's the one that gor reverted. the fix broke playing by keyboard. |
21:15.53 | Michaelh | lol someone recommitted it |
21:15.55 | Chestal | it broek keyboard steering |
21:16.04 | larsl | Ah. |
21:16.23 | Tupone | Michaelh: observer can have bots with him, so someone to be kicked should be |
21:16.49 | Chestal | bzfalg should handle keyboard steering / observer steering more clever |
21:16.54 | larsl | Bah, who plays using the keyboard? =) |
21:17.09 | Chestal | we coudl even get rid of the modifier for turning in roaming mode then |
21:17.33 | sn0w_m0nkey | larsl: its the new hot trend ;) |
21:17.35 | larsl | Chestal: That would probably be the easiest, given the implementation of the KeyManager. |
21:18.14 | strayer | sn0w_m0nkey: do U prefer keyboard instead of mouse? |
21:18.33 | Pimpinella | there r a few players using keyboard control |
21:18.40 | corndawg | oh lord |
21:18.45 | corndawg | too many buttons to remember |
21:18.58 | corndawg | only buttons i use is tab and spacebar |
21:19.08 | Chestal | tab? I never use that |
21:19.11 | Chestal | but 1,2,3 |
21:19.13 | sn0w_m0nkey | strayer: no never, i use my mousy thingy |
21:19.16 | corndawg | tab = jump |
21:19.20 | strayer | hm...I cannot handle the keyboard.. |
21:19.41 | strayer | Chestal never plays on jumping-servers :) |
21:19.45 | Chestal | prodan uses keyboard for example |
21:19.47 | corndawg | lol |
21:23.10 | larsl | gravitywaves is pure mayhem with some players on it. =) |
21:23.10 | sn0w_m0nkey | i've tried using keyboard for ducati once |
21:23.20 | bomber | lol |
21:23.21 | sn0w_m0nkey | i moved alot like chestal robot paul |
21:24.04 | strayer | it (paul) drives like a drunken driver? |
21:24.06 | strayer | :o) |
21:24.23 | sn0w_m0nkey | hehe |
21:24.34 | sn0w_m0nkey | am i that wreckless? |
21:25.09 | corndawg | lol |
21:25.32 | strayer | hehe |
21:25.56 | brlcad | and NO jumping :P |
21:26.02 | sn0w_m0nkey | ugh |
21:26.06 | sn0w_m0nkey | ugh II |
21:26.22 | sn0w_m0nkey | quols speed server...simply the most fun bz |
21:26.36 | strayer | hmmmm....keyboard is very tricky....I often press the wrong key then :( |
21:26.45 | david_v | Chestal: Fortix-BiPs 5-3 |
21:27.09 | strayer | david_v: congratulations |
21:27.12 | david_v | thanks :) |
21:27.28 | Pimpinella | who's BiP |
21:27.39 | sn0w_m0nkey | yes congrats david |
21:27.59 | david_v | thanks thanks :) |
21:28.05 | sn0w_m0nkey | Chestal: btw there was a cheater on your server earlier |
21:28.30 | strayer | sn0w_m0nkey: the new 1.10-server? |
21:28.42 | *** join/#bzflag Spiff (~Spiff@12-202-168-199.client.insightBB.com) |
21:28.44 | sn0w_m0nkey | umm...ctf ducati |
21:28.52 | sn0w_m0nkey | is that what is running there? |
21:29.00 | sn0w_m0nkey | hi spiff |
21:29.08 | Spiff | Hi m0nkey. :-) |
21:29.14 | Chestal | david_v: is badin still available? |
21:29.24 | strayer | sn0w_m0nkey: no...CTF is still 1.7gx |
21:29.29 | corndawg | lol whoda thunk ya could fit a a 4 level platform in a boats cargo hold |
21:29.31 | strayer | hi Spiff |
21:29.42 | Spiff | Hi strayer. :) |
21:29.57 | purple_cow | yay, its the senator horsey |
21:31.06 | Spiff | When asked for a pic of me with my guitar... is this pic adequate? LoL |
21:31.15 | Spiff | http://cegullah.bakadigital.com/Lindaandme.jpg |
21:31.47 | sn0w_m0nkey | yes it is |
21:31.51 | sn0w_m0nkey | :p |
21:32.02 | strayer | nice ... |
21:32.09 | strayer | the guitar...I mean :o) |
21:32.09 | Spiff | I tried to make my most un-intelligent face... :) |
21:32.18 | strayer | lol |
21:32.28 | sn0w_m0nkey | you look like a rock star spiff |
21:32.32 | bomber | i was observer in ducati:5156 and drove with winner mirella, i changed to ducati:59999 and i drove with winner mirella but no mirella was there :o) |
21:32.45 | Spiff | I guess that'd make sense.. most of those are un-intelligent. ;) |
21:32.48 | Spiff | LoL |
21:32.55 | sn0w_m0nkey | i shall take a pic of me and my new mig welder |
21:32.59 | larsl | My script still gets kicked sometimes - it wasn't just an issue with an older bzadmin. |
21:33.04 | Spiff | OoOoOoO.. awesome. :) |
21:33.10 | Chestal | Spiff: your guitar is called Linda? |
21:33.21 | Spiff | Yes, Chestal. :) |
21:33.34 | stibnite | if i had a guitar, i'd name her esmerelda |
21:33.34 | sn0w_m0nkey | is she single spiff? |
21:33.41 | sn0w_m0nkey | hah |
21:33.44 | Spiff | Nope. Married.. to me. ;) |
21:33.55 | stibnite | high maintenance; frets alot |
21:34.03 | strayer | bomber: see it like Microsoft....it's a feature... ;) |
21:34.05 | larsl | Either someone has a cheat that makes his SWs last much longer and grow much larger than everyone else's, or there is a bug in bzfs that does the same thing. |
21:34.14 | sn0w_m0nkey | hehe stibnite |
21:34.34 | Spiff | No pun intended of course, eh stibnite? ;) |
21:34.34 | bomber | strayer: heh |
21:34.41 | bomber | strayer: red hat |
21:34.52 | sn0w_m0nkey | fedora? |
21:35.06 | bomber | not yet... |
21:35.08 | sn0w_m0nkey | you know...the free one |
21:35.10 | bomber | :o) |
21:35.15 | sn0w_m0nkey | hehe |
21:35.24 | sn0w_m0nkey | i actually like it at home |
21:35.28 | sn0w_m0nkey | its perty |
21:35.58 | strayer | bomber: k...but U didn't understand what I wanted to say...but that's my fault :o) |
21:36.15 | bomber | loooooooool |
21:36.24 | bomber | muhaha |
21:36.46 | sn0w_m0nkey | i feel a pirate song coming on.... |
21:37.01 | Spiff | We are the pirates who don't do anything, we just stay at home and lie around.... |
21:37.02 | Spiff | ;) |
21:37.50 | bomber | ok people...g night...enough is enough.....bye |
21:37.50 | strayer | *lol* |
21:37.56 | sn0w_m0nkey | nite b |
21:37.58 | strayer | ngood night bomber |
21:37.58 | Spiff | C-ya bomber. :-) |
21:38.27 | david_v | Chestal: sorry, was away for a bit. i guess he's on 5156 |
21:39.11 | david_v | Chestal: hm doesn't seem he is there. he should be around in 20 minutes or so though |
21:39.35 | Chestal | thanks, it's not that important |
21:40.13 | tapo | tha rabbit game is GREAT!!! |
21:40.23 | tapo | played on ducati... :-) |
21:40.36 | tapo | I see an expensive telephone bill... |
21:40.46 | Chestal | I see a flatrate :-) |
21:40.55 | sn0w_m0nkey | i see dead people |
21:41.02 | tapo | I see rabbits |
21:41.06 | Spiff | I see stupid people. They're everywhere. |
21:41.07 | strayer | U see Urself sn0w_m0nkey ? |
21:41.19 | sn0w_m0nkey | ahhh |
21:41.26 | sn0w_m0nkey | monkey never dies ;) |
21:41.31 | sn0w_m0nkey | only respawns |
21:41.41 | Spiff | The undead sn0w_m0nkey? That *would* be a nightmare.. ;) |
21:41.51 | sn0w_m0nkey | spiff...watch mtv |
21:41.59 | Spiff | LoL |
21:42.01 | sn0w_m0nkey | :) |
21:44.21 | strayer_away | btw...does jzaun show-up here sometimes? |
21:44.34 | Spiff | ~seen jzaun |
21:44.39 | | jzaun <~41a61a92@reladm.kharkov.net> was last seen on IRC in channel #bzflag, 76d 19h 37m 53s ago, saying: 'welp all, I got to run, time to work for a bit before home'. |
21:44.55 | strayer_away | urgs....ok...ty |
21:44.59 | Spiff | Wow. I've been away from BZ longer than I thought. LoL |
21:45.28 | Spiff | Yw. :) |
21:49.57 | brlcad | hi spiff |
21:50.34 | larsl | Does anyone know why bzfs would kick a bzadmin script that sends a few commands right after each other? |
21:50.53 | corndawg | flood? |
21:50.56 | brlcad | yea bug :) |
21:51.38 | Nidhoggr | new bzadmin is a little naughty. |
21:51.41 | Spiff | Hello brlcad. :) |
21:51.52 | larsl | It gives no reason, just says "2003-12-10 22:23:43: Player Master [0] on 5 removed:" |
21:51.56 | Spiff | Go ahead.. take your best shot. ;) |
21:51.59 | Spiff | LoL :) |
21:52.05 | larsl | Nidhoggr: Found any new bugs? |
21:52.25 | Nidhoggr | larsl, just the initial state one so far. |
21:52.29 | Nidhoggr | for bzadmin |
21:52.35 | larsl | Nidhoggr: That one has been fixed in CVS. =) |
21:52.39 | Nidhoggr | cool. :) |
21:52.45 | Nidhoggr | I'll definitely update. |
21:52.52 | Nidhoggr | after I get home. :-P |
21:53.04 | Nidhoggr | I could do it now, but I am frustrated with work. |
21:55.07 | Chestal | larsl: it's probalby bzfs.cxx:347 |
21:55.21 | Chestal | larsl: it dumps players, when too much outgoign data accumulates on the TCP socket |
21:55.30 | larsl | Chestal: Yep, must be. It's the only call to removePlayer() that doesn't give a reason. |
21:55.35 | Chestal | larsl: in your case that might be the server's repsonses to all of your commands |
21:55.50 | larsl | Hmm. |
21:55.58 | larsl | I really want to set all those variables at once. |
21:56.23 | larsl | But some of them might not need to change every time. |
21:56.43 | tapo | I should stop hunting the rabbit. definitly... |
21:57.00 | KR | what does this mean, when I start bzflag from console : "loading fixedbr" |
21:57.03 | Chestal | when you're in control of the server, you could always increase the max buffer size or modify the command not to return anything to you |
21:57.08 | Chestal | not sure what you're doing |
21:57.38 | larsl | Chestal: Sending 9 "/set var value" commands right after each other from a bash script. |
21:57.47 | Chestal | KR: that's a font that gets loaded |
21:58.02 | larsl | I'll try to reduce the number of commands, I might not need all 9. |
21:58.05 | Chestal | larsl: hmm, doesn't sound liek that much |
21:58.11 | KR | ok thx |
21:58.15 | tapo | ok, enough rabbits. good night. didn't sole the list server problem, will try again tomorrow |
21:58.33 | larsl | 9 text responses, 9 MsgSetVars... anything else that gets sent by the server? |
21:59.14 | Chestal | larsl: don't think so. The text messages are quite big I think. Not sure if the MsgSetVars also have a fixed big string length |
21:59.19 | Nidhoggr | have you tried an strace on your bzadmin process to see what it's getting when it dies? |
21:59.40 | larsl | Nidhoggr: No, I might do that. |
21:59.50 | larsl | It doesn't die though, it just gets kicked from the server. |
21:59.59 | Nidhoggr | ah.. it might give some indication. |
22:00.12 | Nidhoggr | you can probably attach an strace to server process |
22:02.30 | *** join/#bzflag Death_Barrel (clx@gss-tech.com) |
22:02.45 | Death_Barrel | hey guys |
22:03.47 | strayer_away | hi Death_Barrel |
22:03.56 | KR | hi dead barrel o fish |
22:04.28 | strayer_away | Chestal: I wanted to join Ur new server.....it displays that there R 8 players so I cannot join (max. 8 allowed)...but in fact htere R only 4!!! |
22:04.52 | larsl | Changed the script so it won't send more than 6 /set commands in a row, now it seems to work. |
22:04.59 | Chestal | strayer: hmm, right, looks like a bug |
22:05.16 | larsl | Chestal: I've seen empty lines in the score output from my server too. |
22:05.24 | larsl | Looks like we're leaking player slots again. |
22:05.25 | CIA | 03atupone * 12bzflag/src/bzflag (RadarRenderer.cxx): Getting Masquerade work in radar too |
22:05.49 | Chestal | 6 peopel are on the server now, but team count for rogue is 8 |
22:07.03 | Death_Barrel | hey strayer :) and KR |
22:07.32 | Death_Barrel | so, how is 1.10 working out? |
22:07.35 | strayer_away | Chestal: some of them R only observers |
22:07.46 | strayer_away | Death_Barrel: U R not up-to-date ;p |
22:07.53 | Death_Barrel | huh? |
22:08.21 | Chestal | hmm |
22:08.42 | strayer | alles Mist...hat das denn keiner vorher getestet? |
22:08.51 | Chestal | I see a lot of lines in server output for each join attempt |
22:09.10 | Chestal | Player [4] accept() from 139.20.17.117:1738 on 9 |
22:09.10 | Chestal | checking callsign: @strayer |
22:09.10 | Chestal | Player @strayer [4] has joined from 139.20.17.117:1738 on 9 |
22:09.10 | Chestal | checking callsign: @strayer |
22:09.10 | Chestal | Player @strayer [4] has joined from 139.20.17.117:1738 on 9 |
22:09.10 | Chestal | checking callsign: @strayer |
22:09.19 | strayer | hm? |
22:09.20 | Chestal | and 4 or 5 more times |
22:09.35 | Chestal | then |
22:09.36 | Chestal | Player @strayer [4] on 9 removed: Disconnected |
22:09.40 | strayer | well...I tried to join |
22:09.47 | Tupone | @ has not to be used anymore |
22:10.03 | strayer | and?...I tried it and wanted to see what happens :) |
22:10.05 | Chestal | is that the client trying different teams? |
22:10.17 | strayer | nope...I tried it |
22:10.21 | *** join/#bzflag rembo (~remco@seesink.kabel.utwente.nl) |
22:10.39 | Tupone | no. only if asked for team assignment and just try 1 |
22:11.35 | Chestal | when I trxy to join ducati wth team=auto I become observer |
22:11.46 | Chestal | strayer: whcih team have you set? |
22:12.10 | Tupone | that's because all good slot are full |
22:12.31 | *** join/#bzflag Death_Barrel (clx@gss-tech.com) |
22:13.12 | strayer | Chestal: I tried rouge...than auto |
22:13.15 | Death_Barrel | strayer: how you seen the HoW shop yet? |
22:13.45 | strayer | Death_Barrel: I saw it...I think U know what I liked best? ;) |
22:13.51 | Death_Barrel | strayer: http://www.cafeshops.com/hellonwheels |
22:13.52 | Death_Barrel | hehe |
22:13.54 | Death_Barrel | the thong? |
22:13.58 | Death_Barrel | i liked the thong |
22:13.59 | Death_Barrel | lol |
22:14.01 | strayer | hm...........yes :) |
22:14.08 | Death_Barrel | i updated it jsut a sec ago |
22:14.09 | Chestal | client loops over teams |
22:14.12 | Chestal | and tries each one |
22:14.26 | Death_Barrel | every article has a different font logo now :D |
22:15.00 | strayer | Chestal: every team...even red or so? (which are not allowed) |
22:15.02 | Chestal | this explains all the join messages |
22:15.15 | Chestal | strayer: yes, because the client does not know which teams are allowed |
22:15.15 | Death_Barrel | #gimphelp |
22:15.20 | Death_Barrel | oops |
22:15.22 | larsl | *sigh* Script got kicked again. |
22:15.34 | Chestal | strayer: it could know, but doesn#t yet |
22:15.50 | Chestal | srayer: but when set to auto, you should become observer when the other slots are full |
22:15.52 | Tupone | I thought learner read the current status and then select the team. Should see |
22:16.13 | strayer | Chestal: the observer-slots were full when I tried it |
22:16.54 | strayer | all 3... |
22:18.15 | Chestal | Tupone: no, there#s a FIXME in there |
22:18.21 | Chestal | hmm, server was messed up |
22:18.36 | Chestal | when player A as rogue killed rabbit B he always bew up, as if it was a teamkill |
22:19.13 | Death_Barrel | anyone here know the gimp well? |
22:20.04 | Tupone | if B is rabbit A should be rogue, so should happen always !? |
22:20.32 | Chestal | I guess -autoTeam is almost always a good idea? |
22:20.48 | Chestal | Tupone: wel, but he should never die |
22:20.49 | Tupone | Not for nation tournament |
22:20.59 | larsl | I just got flattened by a zoned tank (I had burrow). Is that intended? |
22:21.03 | Chestal | yes, but for normal servers it makes sense, even for rabbit |
22:21.15 | Chestal | larsl: guess not |
22:21.29 | Tupone | larsl: don't think |
22:21.33 | Spiff | You want my advice on Gimp? :) |
22:21.41 | Spiff | Get a real graphics editor. ;) |
22:21.51 | captain_proton | gimp is quite sufficient for most things |
22:22.04 | Death_Barrel | yes |
22:22.06 | Spiff | I like Fireworks MX a lot.. the interface is clearer. |
22:22.08 | Death_Barrel | i need help w/ it :D |
22:22.08 | corndawg | whats wrong with gimp? cept that theres a winblows version out |
22:22.17 | Death_Barrel | proton do you know gimp pretty well? |
22:22.24 | captain_proton | Death_Barrel: when i have to :) |
22:22.34 | *** join/#bzflag Death_Barrel (clx@gss-tech.com) |
22:22.35 | Spiff | I think the interface is unclear, and the help sucks. :) |
22:22.41 | Death_Barrel | srry proxy again |
22:22.46 | Death_Barrel | can i pm u proton? |
22:22.47 | *** join/#bzflag TimRiker (~timr@proxyle02.ext.ti.com) |
22:22.47 | *** mode/#bzflag [+o TimRiker] by ChanServ |
22:23.07 | captain_proton | Death_Barrel: i'm not really an expert on its use at all - i muddle my way through when i have things to do in it |
22:23.27 | larsl | TimRiker: Zoned tanks flatten burrowed tanks, should that be fixed or is it to late to do anything about it now since it's in the client behaviour? |
22:23.39 | Death_Barrel | nvm someone on the gimp channel #gimp finally answered |
22:23.43 | Death_Barrel | thx anyways :D |
22:24.13 | Tupone | Hmm, I already fixed Masquerade on radar :( |
22:26.45 | Chestal | larrsl: well, fixed clients wth burrow wouldn't die when zoned tank hits them, so it's an improvement. So why not change it? |
22:26.57 | *** part/#bzflag drinian (~drinian@pcp03995358pcs.hamntn01.nj.comcast.net) |
22:28.24 | larsl | Right, I had it the wrong way... I was thinking that it would be an advantage to keep the old client, but it's not. |
22:28.26 | Chestal | like an upgrade to the tan, better burrow ;-) |
22:32.35 | *** join/#bzflag Death_Barrel (clx@gss-tech.com) |
22:33.01 | larsl | I am a bit confused by the flattening code, playing.cxx:4662 and forward. |
22:33.07 | Chestal | I'm looking for some case where the server-side team sizes could be wrong |
22:33.09 | Chestal | but it all looks ok |
22:33.14 | larsl | if (((myTank->getFlag() == Flags::Steamroller) || ((tank->getFlag() == Flags::Burrow) && myTank->isAlive())) && !myTank->isPaused()) |
22:33.47 | larsl | Doesn't this check whether I have SR or the other tank has BU? Isn't that the case when I would be flattening the other tank and not the other way around. |
22:34.35 | Chestal | hmm |
22:34.39 | larsl | Or is myTank not what I think it is? |
22:35.01 | TimRiker | larsl: hmm. let's change it anyway. slip it in the next maintainance release. |
22:35.19 | larsl | TimRiker: OK. |
22:35.51 | larsl | OK, duh. That was for the robot tanks. |
22:35.59 | Nidhoggr | average players for secretplace for last month is 13. |
22:36.05 | Nidhoggr | that's 24/7 average. |
22:36.07 | Chestal | larsl: ah, yep |
22:36.14 | Chestal | we need to get rid of those bots, argls |
22:37.00 | larsl | They make the client code a lot more complicated. |
22:38.06 | TimRiker | bots? |
22:38.06 | Chestal | TimRiker: well, the kind that bots are handled now (and have always been) is a source of bugs |
22:38.06 | Chestal | (and confusion) |
22:38.06 | Tupone | Chestal: when you close a file, what you get on exit from select: a read file descriptor? |
22:38.24 | Chestal | hmm, zoned tnak should not squash burrow. ANy other circumstances which should not crush it, either? |
22:38.46 | Chestal | Tupone: uhm, good question |
22:38.52 | larsl | Sealed OO. |
22:39.00 | larsl | Or? |
22:39.31 | Chestal | Tupone: I would say it's a programing error, closed fds should not be checked with select |
22:39.50 | Tupone | but if a file is closed in the other side? |
22:40.01 | Tupone | I mean tcp |
22:40.49 | Tupone | trigger a read? |
22:42.28 | Chestal | ah, yes |
22:42.36 | Tupone | Just wondering if player is rejected connection is not closed, unless the client close it |
22:42.37 | *** join/#bzflag Death_Barrel (clx@gss-tech.com) |
22:42.39 | Chestal | and the read will return 0 bytes |
22:43.20 | Chestal | Tupone: are you ponderign about the team size bug or something unrelated? |
22:43.47 | Tupone | that things, not just team size, but appended player |
22:45.05 | Tupone | player could be rejected for some reason, and connection is not closed. Waiting for client to close that IIUC |
22:45.05 | Chestal | Tupone: well, I have been looking for wrong tea sze specifically, because the server said 8 (checked with bzfquery) when there were only 4 |
22:45.19 | Chestal | and there is ony one spot in code where team.size is increased, and one where it is decreased |
22:45.25 | Chestal | the logic seems correct |
22:45.43 | Chestal | when it is increased, player.state is set to Dead |
22:46.06 | Tupone | what happen if,, after that, is rejected? |
22:46.06 | Chestal | so a Limbo player can never affect team size |
22:46.08 | KR | if I ctrl+Z to shut down my server, the process continues to run - 'sposed to do that, or is this a bug? |
22:46.14 | Chestal | Tupone: cannot be |
22:46.23 | Chestal | Tupone: client might close TCP connectin for some reason |
22:46.33 | Chestal | Tupone: so bzfs will get error when sendng initial data |
22:46.42 | Chestal | Tupone: this is detected and player is removed |
22:47.04 | larsl | Where is the flattened-because-I-have-burrow check for the real player (not robots)? |
22:47.39 | larsl | Ah, OK... it doesn't care about burrow, it just checks if I'm slightly below the other tank. |
22:48.33 | Chestal | Tupone: and because state is already Dead, --team.size wil be performed |
22:48.34 | Tupone | and what if client does not close (mistake) and try another connection? |
22:48.34 | Chestal | then the player woudl still be there |
22:48.34 | Chestal | and show up in player lsit etc |
22:48.34 | Chestal | but it didn't |
22:48.34 | Chestal | hmm, what is the message that bzfquery sends? |
22:48.34 | Tupone | but could be rejected by the server. reject does only send a message to the client |
22:48.34 | Chestal | querygame? |
22:48.34 | Chestal | rejected for what? |
22:48.39 | Chestal | AFAIK all the reject checks are before team size is increased |
22:49.59 | KR | hmm just got autokicked off of my own server for my tank "moving too fast" |
22:50.31 | KR | server running on diff machine, smae LAN |
22:50.38 | KR | s/smae/same |
22:51.10 | CIA | 03larsl * 12bzflag/src/bzflag (playing.cxx): Don't let zoned tanks flatten burrowed tanks |
22:51.11 | Nidhoggr | need to set -speedtol 1.51 |
22:51.22 | larsl | KR: Were you doing anything special when it happened? Dropped/grabbed some flag, changed some server variable? |
22:52.32 | kr|laptop | no just logged on |
22:52.43 | *** join/#bzflag Death_Barrel (clx@gss-tech.com) |
22:52.45 | kr|laptop | will try to repeat |
22:54.57 | kr|laptop | not doing it now |
22:55.17 | kr|laptop | ibot fling monkey-p00 |
22:55.23 | | ACTION flings poo at monkey-p00 |
22:55.24 | kr|laptop | :) |
22:55.29 | creeperz | :-) |
22:57.19 | CIA | 03chestal * 12bzflag/src/bzfs (bzfs.cxx): ws |
22:57.29 | Nidhoggr | ws? |
22:57.40 | Chestal | whitespace |
22:57.43 | Nidhoggr | ah :) |
22:57.59 | creeperz | ~retardate kr|laptop |
22:58.02 | | ACTION fires the sto0pid gun at kr|laptop |
22:59.07 | KR | !lart creeperz |
22:59.12 | KR | eep |
22:59.14 | *** join/#bzflag KTL (~KTL@kn-res.kuleuven.net) |
22:59.19 | creeperz | :-) |
22:59.20 | KR | ~lart creeperz |
22:59.41 | KTL | that 1.10 is official? |
22:59.53 | Patlabor221 | it was posted my "the man" |
22:59.55 | KTL | i try to run a 1.10 server |
22:59.57 | creeperz | what exactly does hunting do? |
23:00.26 | KR | designates one person with flashing dot on radar, i think |
23:00.29 | Chestal | hmm, I might have found a possible probem where the team size might be too low, but I am huntgn for hte opposite, grmpf |
23:00.33 | KR | seemed that way to me |
23:00.51 | Patlabor221 | call it a feature |
23:02.32 | KTL | mmm is there allready a list with the new 1.10 servers? |
23:02.41 | *** join/#bzflag Death_Barrel (clx@gss-tech.com) |
23:02.42 | Patlabor221 | yes |
23:02.46 | KTL | ah |
23:02.52 | Patlabor221 | it's a sperate list server |
23:03.01 | larsl | KTL: You get it from the list server when you "Find servers" within bzflag, as usual. |
23:03.16 | KTL | strange... maybe it uses a wrong config |
23:03.39 | larsl | KTL: It's a little slower than the old list server right now. |
23:03.55 | KTL | ah, it takes some minutes before it is on the list? |
23:03.56 | Patlabor221 | it's web based |
23:04.04 | larsl | Not minutes, but maybe 10 seconds. |
23:04.19 | larsl | In the worst case. |
23:05.55 | KTL | mmm i didn't make install, just compiled, it must have a .config somewhere |
23:06.03 | KTL | probably a wrong one |
23:06.40 | larsl | .config? |
23:06.55 | KTL | euhm .bzflag with a wrong list-server in it |
23:07.08 | KTL | it's the only thing i can think of that can go wrong at the moment |
23:07.27 | larsl | Try bzflag -list default |
23:07.37 | larsl | That will use the builtin (correct) list server. |
23:08.52 | KTL | strange, still nothing, i'm beyond a NAT, (the bzfs i want to start is not) |
23:09.13 | KTL | (i mean, the list is empty) |
23:09.26 | KTL | i don't sea other servers |
23:10.12 | larsl | Try with -list http://db.bzflag.org/db/ |
23:10.17 | Chestal | Patlabor: got all of the invisibles? |
23:11.02 | TimRiker | can you hit that as a web site? |
23:11.27 | KTL | still nothing, when i do "find servers" it instantly gives an empty list, like it doesn't search for it |
23:11.35 | larsl | Any IRIX people that know how to fix this? http://bzbb.bzflag.org/viewtopic.php?t=1249 |
23:11.56 | TimRiker | can you hit http://db.bzflag.org/db/ as a web site in a browser? or better yet with something like wget? |
23:11.57 | KTL | dragon.org:5255 , i 'll try that one |
23:11.58 | larsl | KTL: It always gives you an empty list at first, it's filled in when you receive data from the list server. |
23:12.08 | larsl | But it shouldn't take more than a few seconds. |
23:12.17 | KTL | i waited some seconds, didn't make a difference |
23:12.24 | Nidhoggr | yes, tim |
23:12.39 | Death_Barrel | larsl: talk to DeadMeat he is a irix guroo |
23:12.41 | david_v | sorry for asking stupid questions, but i can't stop a countdown on ducati:59999... heh |
23:12.43 | *** join/#bzflag Death_Barrel (clx@gss-tech.com) |
23:12.46 | Nidhoggr | :) |
23:12.53 | david_v | <PROTECTED> |
23:13.08 | david_v | i could just leave it of course... but, not so clean :) |
23:13.10 | KTL | i can connect to dragon.org with the new version, still no acces to the server list |
23:13.29 | Chestal | david_v: hmm, not sure if it's possible to solve that |
23:13.52 | Chestal | david_v: you can restart the countdown in case you want that |
23:13.54 | Death_Barrel | ~d |
23:14.00 | Nidhoggr | shouldn't the version show as 1.10 in the serverlist? |
23:14.14 | Nidhoggr | BZFS1910 |
23:14.15 | KTL | this time i waited 20 secs, no list |
23:14.22 | david_v | Chestal: nah i just want to stop the countdown so it behaves like nobody is matching |
23:14.27 | TimRiker | can you hit http://db.bzflag.org/db/ as a web site in a browser? or better yet with something like wget? |
23:14.27 | Death_Barrel | cu guys later, time to get home :) |
23:14.42 | david_v | Chestal: i just thought there was a command to do this, but i might have imagined things hehe :) nm |
23:14.45 | KTL | the browser gives mle the lsit |
23:14.51 | larsl | Nidhoggr: That's the protocol version, the protocol hasn't changed since 1.9.10. |
23:14.55 | Nidhoggr | ah |
23:14.57 | KTL | the browser gives me the list |
23:15.00 | TimRiker | Nidhoggr: no. network version != software version. |
23:15.02 | larsl | So there's no need to block 1.9.10 clients. |
23:15.12 | Nidhoggr | cool |
23:15.25 | *** part/#bzflag Death_Barrel (clx@gss-tech.com) |
23:15.30 | TimRiker | KTL: got wget or telnet? |
23:15.38 | KTL | both, or curl |
23:16.19 | KTL | they can acces the list |
23:16.35 | KTL | and the compiled but not installed client can not |
23:17.37 | TimRiker | and wget on that url is fine? ie: gets a list of servers? |
23:17.58 | KTL | curl http://db.bzflag.org/db/ |
23:17.58 | KTL | gravitywaves.homelinux.net:20000 BZFS1910 006a0003000000320000000000000a000700000000000000000003 213.100.62.55 Gravitywaves FFA - are you fast enough? |
23:17.59 | KTL | .... |
23:18.00 | KTL | ... |
23:18.35 | Chestal | david_v: actually, I think it's a bug that /gameover doesn't stop the countdown, and I also think it#s fixed in 1.10 |
23:18.46 | david_v | Chestal: ah. makes sense. thanks |
23:18.57 | KTL | sure it isn't a simple option or parameter which disables the use of the list-server? |
23:19.05 | Tupone | KTL: look at ~/,bzf/config and remove directory |
23:19.15 | Chestal | KTL: and you are positive that curl is not usign a proxy? |
23:19.23 | Tupone | ~/.bzf/ ... |
23:19.42 | KTL | mv .bzf .bzfUit |
23:20.44 | KTL | started with -list default |
23:20.47 | KTL | and still nothing |
23:20.54 | KTL | it doesn't acces that list |
23:21.12 | Tupone | if you're on linux |
23:21.12 | Tupone | directory line on config |
23:21.42 | Tupone | don't use list |
23:21.48 | Tupone | just bzflag |
23:22.52 | KTL | started without parameters (i hope you mean that), no result |
23:22.55 | larsl | KTL: If you run this in a terminal and selects "Find servers", does it give you any output? |
23:23.01 | larsl | ... |
23:23.09 | larsl | strace src/bzflag/bzflag -window 2>&1 | grep db.bzflag.org |
23:23.11 | Chestal | tapo had the same problem earlier |
23:23.11 | Chestal | KTL: you also using SUSE? ;-) |
23:23.21 | KTL | debian |
23:23.22 | larsl | Where src/bzflag/bzflag is the path to your bzflag binary. |
23:23.43 | KTL | donf@7GEN:~/dev/bzflag1.10/bzflag-1.9.10.20031209$ strace src/bzflag/bzflag -window 2>&1 | grep db.bzflag.org |
23:23.43 | KTL | send(8, "GET http://db.bzflag.org/db/?act"..., 59, 0) = 59 |
23:23.43 | KTL | donf@7GEN:~/dev/bzflag1.10/bzflag-1.9.10.20031209$ |
23:23.45 | david_v | strace... ahh... that's the way to go :) |
23:24.27 | larsl | KTL: That means that it contacts the list server, and sends a request for the list... odd that it doesn't show up. |
23:24.39 | Chestal | GET http://db.bzflag.org/db? |
23:24.46 | Chestal | that's proxy syntax? |
23:24.59 | larsl | Chestal: No, the list server is a CGI script. |
23:25.00 | KTL | there is no proxy i think |
23:25.09 | larsl | I get the same output. |
23:25.11 | Tupone | KTL could you try "telnet db.bzflag.org 80" and then write "GET http://db.bzflag.org/db/?act...." |
23:25.23 | Chestal | larsl: well, yes, but you open a connection to www server, then do GET /filename |
23:25.30 | Chestal | not GET http |
23:25.32 | larsl | Ah, that's true... |
23:25.37 | Chestal | at least it used to be that way years ago :-) |
23:25.40 | larsl | That's odd. |
23:25.58 | Chestal | with HTTP/1.1 you send HOST db.bzflag.org I think |
23:26.04 | TimRiker | it's GET http://db.bzflag.org/db/?action=LIST HTTP/1.0 actually. |
23:26.07 | Chestal | or somethign similar |
23:26.12 | Tupone | I wrote that, and even if it is not complaint 1.1, works |
23:26.28 | Chestal | yes, probably cannot be the reason because it works for most people |
23:26.29 | KTL | :-) |
23:26.32 | larsl | Anyway, if it works for some clients it should work for all. It's the same server. |
23:26.56 | Chestal | I still suspect it is wrong |
23:26.56 | TimRiker | what is wrong? |
23:26.56 | KTL | it gives the list |
23:27.05 | Chestal | TimRiker: that's not HTTP to retrieve a web page |
23:27.16 | Chestal | TimRker: it's the syntax used when talkign to a proxy |
23:27.17 | TimRiker | Chestal: what part is wrong? |
23:27.44 | Chestal | TimRiker: you do GET <path>, not GET http::<host>/<path> |
23:27.44 | Tupone | yeah, it is wrong, but work! should HOST db.bzflag.org and then GET ... |
23:27.46 | TimRiker | not true. http 1.0 allows it for virtual servers. |
23:27.51 | Chestal | TimRiker: instead there#s an additonal header to specify the host |
23:28.46 | Chestal | maybe it's some proprietary extension to 1.0 |
23:28.47 | Chestal | 1.0 cannot even do non-ip virtual hosts |
23:28.53 | TimRiker | the additional header was for old servers. if you are behind an old transparent proxy you might have issues. all current proxies should support that syntax. |
23:29.05 | Chestal | but as long as the web server running the list server eats it, no problem |
23:29.46 | Chestal | TimRiker: I woudl ahve to look up the specs, but I am almsot 100% sure that HTTP/1.0 cannot do this |
23:30.12 | Chestal | and the HTTP/1.1 syntax I know uses the host header |
23:30.45 | Chestal | but KTL's and tapo's problem must be somethign else anyway |
23:30.56 | Chestal | except when maaybe transparent proxies are used, but I doubt it |
23:30.57 | Tupone | I tryed brlcad and Tim web server, both worked. Could be both are apache |
23:31.00 | TimRiker | Chestal: hmm. required in http/1.1 anyway: http://www.w3.org/Protocols/rfc2068/rfc2068 |
23:31.05 | KTL | i've a bzfs running at 65.125.233.131:5154, doesn't show up on the list |
23:31.18 | david_v | good night folks |
23:31.27 | Chestal | that rfc crashed my browser, great :-) |
23:31.27 | KTL | bye |
23:31.31 | TimRiker | example from that doc: GET http://www.w3.org/pub/WWW/TheProject.html HTTP/1.1 |
23:31.37 | KTL | maybe a strace on the server? |
23:31.57 | Tupone | KTL: parameters are few ... can you write here? |
23:32.16 | larsl | KTL: Try starting your own list server and adding your server to that, to see if it works at all. |
23:32.55 | Tupone | have you specified :5154 in the publicaddr |
23:33.07 | KTL | twiet, never used bzfls and i should be sleeping at the moment |
23:33.09 | Chestal | TimRiker: yes, but that#s for a Proxy |
23:33.16 | Chestal | TimRiker: not for direct web server access |
23:33.30 | TimRiker | http://www.w3.org/Talks/9608HTTP/sld012.htm |
23:33.43 | TimRiker | says 1.1 requires Host: header. hmm. |
23:34.15 | KTL | Tupone: what should i write? |
23:34.21 | Chestal | Page 36 has both the Proxy and the Host syntax |
23:34.32 | Tupone | parameter that you have given to bzfs |
23:35.24 | KTL | bzfs -world /home/donf/hashmarknewversion +r -j -ms 7 -fb -admsg 'THE NEW BZFLAG!' +f good{3} -sb -fb -mp 12 -public "THE NEW BZFLAG!" & |
23:35.24 | Chestal | KTL: have you tried a manual HTTP retrieval? |
23:35.36 | KTL | of the list, yes with wget curl and telnet |
23:35.42 | Tupone | you should add -publicaddr |
23:35.47 | KTL | and browsers and they all succeeded |
23:35.52 | Chestal | KTL: what comamnd did you use with telnet? |
23:36.20 | KTL | GET http://db.bzflag.org/db/?action=LIST HTTP/1.0 |
23:36.33 | Chestal | ah, and it worked I suppose? |
23:36.38 | KTL | yes |
23:36.38 | TimRiker | Chestal: http 1.0 says you should leave it off if you are not using the machine as a proxy: http://www.w3.org/Protocols/HTTP/Request.html |
23:36.45 | Tupone | KTL: add publicaddr trueip:5154 |
23:37.05 | Chestal | TimRiker: correct syntax is: |
23:37.06 | Chestal | GET /pub/WWW/TheProject.html HTTP/1.1 |
23:37.09 | Chestal | Host: www.w3.org |
23:37.20 | Chestal | unless you're usign a proxy, then it's GET http://www.w3.org/pub/WWW/TheProject.html HTTP/1.1 |
23:37.39 | Tupone | that is actually what you get if you tcpdump browser request |
23:38.09 | TimRiker | KTL: hmm... do an strace looking for the reads? or a tcpdump -v -v -v -x -s 2000 host db.bzflag.org while running the game? |
23:38.20 | Chestal | well, I must go to bed. Woudl still be interesting what subtle bug hides in that list retrieval code |
23:38.41 | KTL | Tupone: i added it, euhm should i show up on the central list? or is it your own bzfls? |
23:39.21 | KTL | mmm ah ok 'll do that |
23:39.29 | Tupone | works? |
23:40.11 | KTL | ... it ... worked.... |
23:40.21 | KTL | i accessed that list?????????? |
23:40.33 | KTL | why, nothing changed, tcpdump only outputs? |
23:40.36 | KTL | or not? |
23:41.01 | Tupone | what it means? |
23:41.09 | larsl | KTL: I still don't see you in the server list. |
23:41.43 | KTL | well, the client accesses the listserver and i don't know why it works know |
23:42.20 | larsl | The list server suddenly became much slower for me... |
23:42.37 | Tupone | and server? |
23:42.58 | KTL | bzfs -world /home/donf/hashmarknewversion +r -j -ms 7 -fb -admsg 'test' +f good{3} -sb -fb -mp 12 -public 'test' -publicaddr trueip:5154 |
23:43.04 | KTL | can you see it on the list? |
23:43.23 | KTL | Tupone's list |
23:43.32 | Tupone | not true ip, your true ip |
23:43.36 | larsl | =) |
23:44.05 | KTL | aaaaa mmmmmm |
23:44.37 | *** join/#bzflag brailsmt (~michael@c-24-10-177-187.client.comcast.net) |
23:44.38 | KTL | (that domain exists!) |
23:45.24 | KTL | localhost? |
23:46.01 | Tupone | the ip address of your ethernet ? interface |
23:46.02 | larsl | KTL: No, your public address. The one that people from the outside can use to contact your computer. |
23:46.04 | KTL | the server can't acces my system here, beyond a nat |
23:46.33 | larsl | That's a problem. |
23:46.49 | KTL | euhm somebody else simply has to give his ip |
23:46.59 | KTL | and do a tcpdump of what he gets |
23:47.04 | Tupone | how can your server visible from outside? |
23:47.19 | KTL | the server is in the free wild net, not beyond a nat |
23:47.31 | KTL | but i am |
23:47.49 | Tupone | but 5154 port is accessible from outside? |
23:48.49 | KTL | yes |
23:49.15 | KTL | (what the hell is wrong with all my bz activities???) |
23:49.16 | Tupone | ip address usable from outside? should be NAT outside ip address? |
23:49.21 | corndawg | lol anyone think a boat made outta bricks will float? |
23:50.04 | KTL | i from inside the nat can acces the server 65.125.233.131:5154 which is located outside the nat |
23:50.18 | Tupone | thats ok |
23:50.22 | larsl | KTL: Then -publicaddr should be 65.125.233.131:5154 |
23:50.51 | Tupone | IC |
23:50.55 | KTL | it doesn't default to that ? |
23:51.04 | Tupone | port does not default |
23:51.13 | larsl | But 5154 _is_ the default. |
23:51.42 | Tupone | at the beginning list server default was 5155, I don't know if someone changed |
23:51.48 | larsl | Ah. |
23:52.08 | KTL | -publicaddr 65.125.233.131:5154 , it's running |
23:52.28 | larsl | It's in the list. |
23:52.36 | Tupone | good |
23:52.54 | larsl | It might be using localhost.localdomain or something equally silly as the -publicaddr by default. |
23:53.06 | larsl | Whatever your hostname is set to. |
23:53.16 | Tupone | list served used to serve both new and old bzfs, so the default stay as the old |
23:53.25 | larsl | Or does it only do IP addresses? |
23:53.26 | KTL | it's in the list i again couldn't access, it seams to be a very fragile system |
23:54.11 | Tupone | your server is now OK |
23:54.19 | KTL | :-) |
23:54.30 | KTL | checking callsign: c3po |
23:54.30 | KTL | checking callsign: Lars |
23:54.30 | KTL | checking callsign: c3po |
23:54.39 | Tupone | your client? does not work anymore? |
23:54.50 | KTL | sometimes it does sometimes it doesn't |
23:55.04 | Tupone | have to wait up to 6/7 secs |
23:55.40 | KTL | i normally wait 10 secs |
23:55.45 | larsl | Good luck and good night, it's getting late here in Europe. |
23:55.45 | Tupone | it is quite slowwww |
23:56.00 | Tupone | bye all, have fun |
23:56.04 | *** part/#bzflag Tupone (~Tupone@ppp-82-84-96-102.cust-adsl.tiscali.it) |
23:56.07 | KTL | bye:-) |
23:56.37 | KTL | i always do that when they logged out allready |