irclog2html for #bzflag on 20031004

00:00.10TyroneFHornighNo frowns though.
00:00.10brlcadthose are darn tiny
00:00.23TyroneFHornighMake your font larger :P
00:00.42brlcadI did just to see what it was :)
00:01.07RikerTim⌢ and ☹ are both frowns
00:02.00brlcadI prefer the good ol' classic :(  when it comes to frownies
00:02.13brlcad;)
00:03.07brlcadPatlabor221: is that vehile using multitextures (overlays), or is that just one?
00:03.33Patlabor221it has one texture
00:03.40Patlabor221tho that is a raytrace render
00:04.27brlcadI gathered the latter, there's some reflectivity in there that ogl doesn't do that well :)
00:05.19Patlabor221the model system does support mutipass rendering for environment maps tho. I need to make it use multi-texture if available.
00:05.26brlcadAlrighty.  Got a reply from the professor now.
00:10.49brlcadhttp://brlcad.org/tmp/cs470byu.txt  and
00:11.00brlcadhttp://brlcad.org/tmp/cs470byu2.txt now, from the professor
00:12.42TyroneFHornighNow you're just missing the third email from the other TA.
00:13.02brlcadIndeed.  Perhaps MAC received it.
00:13.55brlcadI did receive another short one from David, but it basically said that there are separate bzflag distributions that are significantly different for the first two labs
00:19.26brlcadhow do you get a long listing of peoples names without individually whois-ing?
00:20.09Patlabor221?
00:21.18Patlabor221hmmm, I thik I'm gonna have to make a tool soon
00:21.29brlcadthinking about kids eh?
00:21.44Patlabor221no , model tool
00:21.52brlcadhehe
00:22.11Patlabor221there is no modeler that will do the link tags I need
00:22.23Patlabor221so I need something that will add tags to existing models
00:23.37Patlabor221so that turrets can atach to bodys, and barrels can atach to turrets, and antenas can atach to whatever. and whatnot
00:23.50*** join/#bzflag MrApathyCream (MAC@balt-209-163-100-85.qis-dynamic-dialup.coretel.net)
00:27.03brlcadHowdy MAC ;)
00:27.10brlcadso how many days is it now?
00:27.33MrApathyCreamt minus 4
00:28.05brlcadPatlabor221: you could just add a simple text-file wrapper for a bundle of geometry data files
00:31.32Patlabor221the format itself support the links, code is all done, and stuff. I just need an app to call the class from :)
00:31.52brlcade.g. turret.blend, antenna.blend, body.blend, etc would all contain geometry, and you'd have an index text file that would describe 1) what files to use 2) what geometry to use from those files and 3) how they all fit together to for a vehicle
00:32.58Patlabor221that's what the tags do
00:33.04Patlabor221named tags baby :)
00:33.17brlcadtags are in code?
00:33.18Patlabor221tags are stored with the meshes, cus the meshes can be animaged
00:33.23Patlabor221no tags are in the model
00:33.31Patlabor221a "tag" is kinda like a CS
00:33.42brlcadwhat is the current modeller?
00:33.46brlcadlightwave?
00:33.51Patlabor221what ever you want
00:34.04Patlabor221the class supports reading in of a number of formats
00:34.07Patlabor2214 I think
00:34.26Patlabor221tho not all formats have tags
00:34.31Patlabor221that's why I want a modleer
00:34.37Patlabor221well not a modeler
00:34.43Patlabor221more like a layout tool
00:34.51Patlabor221to see how all the parts go together
00:34.53brlcadOkay, that's a better word :)
00:34.56Patlabor221and build up the skin files
00:35.08brlcadWriting a modeller could easily suck up way too much time
00:35.09Patlabor221cus sins can be made with multiplle passes
00:35.12Patlabor221yeah
00:35.45Patlabor221this would take modles made in the formats, let you add/change tags set skins and save it as the AMF format
00:35.46brlcadSomething that imported geometry and supported reading the tags if they are there, and assigning them if they are not is cool, though
00:35.57Patlabor221yeah
00:36.07Patlabor221the base model class can do all that
00:36.17Patlabor221like I say I just need an app that has an interface for it all
00:36.19Patlabor221and some output
00:36.39brlcadAMF?
00:36.47Patlabor221Animated Model Format
00:37.02Patlabor221it's the one format that can store all things the class can do
00:37.05Patlabor221it's my own format
00:37.21Patlabor221but the class can read OBJ, UT, and Q3a
00:37.31Patlabor221OBJ has no animations or tags
00:37.36Patlabor221UT has no tags or normals
00:37.41Patlabor221Q3 has no normals
00:37.51Patlabor221so you use those as import formats
00:37.59Patlabor221posibly generate normals ( the class can do that too )
00:38.04Patlabor221add tags and whatnot
00:38.09Patlabor221then save the parts as AMF
00:38.13brlcadah. amf is also a music format and an academic metadata format acronym :)
00:38.20Patlabor221heh
00:38.31Patlabor221the name can change, I made it up :)
00:39.04brlcadtime for me to fly
00:39.06brlcadcya
00:39.09Patlabor221have fun
00:39.10MrApathyCreamauto mechanics foundation
00:39.14Patlabor221don't let your arms get tired
00:39.34Patlabor221YAH it's on the last set of AA passes :)
00:39.38*** part/#bzflag Tupone (~Tupone@ppp-82-84-97-230.cust-adsl.tiscali.it)
00:39.44Patlabor2212 more to do :)
00:40.08*** join/#bzflag Bags (~Bagheera@pool-162-84-21-29.sal.east.verizon.net)
00:40.13brlcadMAC: http://brlcad.org/tmp/cs470byu.txt and cs470byu2.txt
00:40.35brlcadYou got the first, the second is from the prof.
00:40.48MrApathyCreamk
00:47.18Patlabor221http://jeffm.bakadigital.com/render_0003copy.jpg
00:50.16[dmp]night
00:50.35Patlabor221may be able to get open GL to do that :)
00:51.33MrApathyCreamhow long did that take to render?
00:53.16Patlabor221bout 40 min
00:53.17Bagscool, does it come in magenta.....
00:53.28Patlabor221I made a blue and red skin for it
00:54.08Bagshaha
00:54.30MrApathyCreamwell that should keep up with my internet connection :)
00:55.23Patlabor221heh
00:55.34Patlabor221the reflections take the longest
00:55.46MrApathyCreamyah
00:55.49Patlabor221should have probably turned up the smothing too
00:56.56MrApathyCreamthe thing needs some dents
00:58.27Patlabor221it's got some scraches in it
01:02.25*** join/#bzflag JBDiGriz (~JBDiGriz@adsl-63-204-118-194.dsl.sndg02.pacbell.net)
01:03.40MrApathyCreamanydownloads Patlabor221?
01:04.05Patlabor221ask nidhoger, he's the one with the site
01:04.11Patlabor221tho there were a number of views
01:04.29JBDiGrizi checked it out to make sure it was working. :)
01:04.54Patlabor221http://jeffm.bakadigital.com/sample1copy.jpg
01:05.49JBDiGrizThat render is much better.
01:06.11Patlabor221yeah
01:06.12Patlabor221http://jeffm.bakadigital.com/render_0003copy.jpg
01:06.15Patlabor221that's it full size
01:14.45Patlabor221JBDiGriz can you ssh now?
01:16.05Patlabor221or ftp?
01:16.09Patlabor221or even web?
01:17.51*** join/#bzflag jolly (~k@jvnineteen.ne.client2.attbi.com)
01:20.55MrApathyCreamyou guys near colorado city/hillvale?
01:21.01MrApathyCreamon dateline
01:23.46Patlabor221mac can you see if you can ssh to a server for me?
01:24.00MrApathyCreamk
01:24.06Patlabor221asgard.bakadigital.com
01:25.21MrApathyCreamno connection
01:25.25MrApathyCreamwith putty
01:25.28Patlabor221phooo
01:29.31Patlabor221can you try again?
01:30.47MrApathyCreamk
01:31.55MrApathyCreamnuttin
01:32.05Patlabor221hmm
01:32.46Patlabor221can you get to www.bakadigital.com?
01:34.04MrApathyCreamyes
01:36.46Patlabor221HA
01:36.53Patlabor221I am soo stupid
01:38.40MrApathyCreambbiab
01:40.36Patlabor221should work now
01:40.50Patlabor221helps if it's pluged into the proper hub
01:43.51*** join/#bzflag spanky1 (~weaver@pppoe-64-91-59-132.rb2.ka.centurytel.net)
02:00.50*** join/#bzflag STE_aka_SGI (~SGI@bgp01036574bgs.sothfd01.mi.comcast.net)
02:00.55STE_aka_SGIhi
02:04.45*** part/#bzflag SGI (~SGI@bgp01036574bgs.sothfd01.mi.comcast.net)
02:08.49*** join/#bzflag bryjen (bryjen@ky-owensboro1a-242.owboky.adelphia.net)
02:13.48*** join/#bzflag Big_Barrel (~chatzilla@adsl-64-219-214-108.dsl.hstntx.swbell.net)
02:17.13Big_Barrelhey dudes
02:17.16Big_Barrelcome to quol
02:17.24Big_Barreland lets do some CTF action :)
02:26.07MrApathyCreamSSH works!!
02:32.44learnerweee.. /me returns
02:32.51learner~quol
02:40.34*** join/#bzflag DTRemenak (~DTRemenak@host-224-161.dialup.innercite.com)
02:41.05MrApathyCreamgonkulator and his horde of lurkers
02:43.54bryjena few more instances and he could be a horde all by himself ;)
02:44.25Quolhello all
02:44.28MrApathyCreamlo
02:44.39Quolwhat's up MAC
02:44.47MrApathyCreammy cholesterol
02:44.56QuolI hear that cherios can fix that
02:45.39bryjenfrrrosted frrrakes!
02:46.00QuolI don't know if that will lower your cholesterol though bryjen :)
02:46.11Quolbut I hear that they are great :)
02:46.29bryjenserial humor
02:46.45Quolmaking me hungry
02:48.12bryjenits nice to have dreams ;)
02:48.28Quolstill no luck with beta testers MAC?
02:49.03Quolwhen I have some free time, I will try to organize a good beta test - Maybe a new server and a competition to see who the FFA king is would e a good idea?
02:57.20Quolwell - that's good night for me folks - see ya later
02:57.27Big_Barrelhi quol
02:57.45Big_Barrelr u there?
02:57.47Big_Barreldurn
03:06.12MrApathyCreamQuol_detached, yup no testers
03:07.15*** join/#bzflag learner1 (sean@chr160dhcp1509.chrchv01.md.comcast.net)
03:18.06*** join/#bzflag Patlabor221 (~jeffm@adsl-64-167-76-253.dsl.lsan03.pacbell.net)
03:18.07*** mode/#bzflag [+o Patlabor221] by ChanServ
03:18.23MrApathyCreamPatlabor221, with tortoise i tried changing ssh app to putty
03:18.28MrApathyCreamnow i get invalid port
03:18.40MrApathyCreamIn E:\bz\bz_cvs\bzflag: cvs update -d -P
03:18.40MrApathyCreamCVSROOT=:ext:dbrosius@cvs.bzflag.sourceforge.net:/cvsroot/bzflag
03:18.40MrApathyCreamcvs [update aborted]: end of file from server (consult above messages if any)
03:18.43MrApathyCreamError, CVS operation failed
03:18.47MrApathyCreamthink i'm any closer?
03:18.56Patlabor221dono
03:19.00Patlabor221never had any errors
03:19.04Patlabor221I did it and it just worked
03:19.11MrApathyCreamscoundrel
03:19.18MrApathyCreamwhat is your ssh app, the default?
03:19.26Patlabor221there has to be something about configing it to work with SF
03:19.27Patlabor221yeah
03:19.39Patlabor221the plink thing they ship with it
03:19.50MrApathyCreamgrrr
03:20.58Patlabor221http://www.tortoisecvs.org/faq.html#sourceforge
03:21.02Patlabor221they have an article
03:22.45*** join/#bzflag learner (sean@chr160dhcp1509.chrchv01.md.comcast.net)
03:23.52Alan1now where is that frizbie?
03:40.51Bagsanybody awake out there?
03:42.15Alan1nope
03:42.53Bagsgood glad to know that everyone is getting a good nights sleep
03:43.09Alan1I have to go back to work in a bit
03:43.17Alan1then rest up for a long day of FFT tomrow
03:43.32BagsFFT?
03:44.05Alan1Final Fantasy Tactics
03:44.36Bagshaha, never could get into that.....good luck
03:44.58Alan1this would be my second time thru
03:45.02Alan1FFT rocked
03:45.29Alan1sadly I won't be able to work on, this
03:45.30Alan1http://jeffm.bakadigital.com/render_0003copy.jpg
03:46.15Bagsyou have entirely too much free time......but then look who is talking
03:46.29Alan1I didn't make the model
03:46.33Alan1just did the render
03:46.41Alan1I need to seperate it out tho
03:47.21Bagsvery nice
03:47.34Bagslike the yellow warning patch
03:48.00Alan1I think the skinmaping needs to be totaly redone
03:48.52Bagson the front two claws??......they dont look as "real" as the other parts it seems
03:49.28Alan1shadow
03:49.39Alan1http://jeffm.bakadigital.com/render_0002copy.jpg
03:49.49Alan1http://jeffm.bakadigital.com/render_0001copy.jpg
03:50.37Bagsi can barely make anything out in the 0002, is 0001 the starting/mid way point
03:50.59Alan1http://jeffm.bakadigital.com/HT8.jpg
03:51.15Alan1that's more like what it looks like in basic openGL
03:52.29Alan1I think I had the specular too high in #2
03:53.08Bagsok, then 0003 is the best......ht8 looks like a buddy of mine's high school chemistry notebook
03:53.24Alan1same model just difrent renderers
03:54.03Alan1in game it would look more like #1
03:54.12Alan1tho there the lights are odd
03:55.28Bagsnot an expert there....
03:56.49Bagsoh well, good luck.....and go to starbucks before you head back to work....you will probably need it
03:57.04Alan1I'm just going to lock up
03:57.05Alan1not work
03:57.13Bagsaaahhh
03:57.36Bagswe now have a Clu
03:58.24Bagstime to blow things up
03:58.33Bagsg-night
04:09.57JBDiGrizNo one is around 1.9 I wonder if they're hanging around 1.7.
04:10.19Clu~quol
04:10.24JBDiGriz~dict proque
04:10.48Clupor qué?
04:10.55JBDiGriz~dict confecture
04:11.25MrApathyCream~spell confecture
04:11.28possible spellings for confecture: conjecture conjecturer confect conjectured conjectures confects convective configure convector cincture convected
04:11.37MrApathyCream!!
04:11.40MrApathyCream1)
04:13.40Clunobody playing ctf :(
04:14.26JBDiGrizor much of anything else. I think I'll go to bed early and head to the computer swap meet in the morning.
04:15.00MrApathyCreamme too
04:15.27JBDiGrizI doubt he's going to the swap meet ;)
04:15.47Cluwhat's the/a swap meet?
04:16.44JBDiGrizA bunch of people with hardware and or old software gather at a drive in at 5:30am and try to sell it to a bunch of geeks who spend the rest of the day playing with linux/FreeBSD/bzflag ;)
04:20.37Cluhehe
04:21.07JBDiGrizI've picked up some good hard drives and other various pieces there. I haven't gone in about a year.
05:24.28*** join/#bzflag Spiff (~Spiff@12-223-213-142.client.insightbb.com)
05:53.50Big_Barrel~whois Big_Barrel
06:23.35*** join/#bzflag chatelaine (~aec@208.48.199.215)
06:38.40captain_protonwhat an entertaining evening
06:42.20learnerindeed
06:43.05captain_protonhardwire & gonk came and visited, and we all went spelunking (sortof)
06:46.21captain_protonnot bad
06:47.46learnergetting close to that paramount league of programs larger than 100K lines ;)
06:51.07scanlineso...
06:51.10scanlinethis is the picture of the day:
06:51.16scanlinehttp://navi.picogui.org/images/spelunking/im000813.jpg
06:51.35captain_protonthat's gonk-sleepy stealing hardwire's wallet, after already having stolen his belt
06:51.42captain_proton(taking advantage of hardwire being stuck)
06:51.43captain_proton:)
06:51.51scanlinecaptain_proton: aww, you're supposed to let them guess
06:52.03captain_protonheh
06:52.21scanline=)
06:53.40learnerlol
06:54.18learnerOo.  But he didn't go for the blade :)
06:55.29learnerProbably would have insued hilarity had you ran off with the poor boys pants as well =)
07:06.29*** join/#bzflag guest514 (~d958da01@server24.greatnet.de)
07:07.56*** join/#bzflag guest786 (~d958da01@server24.greatnet.de)
07:10.24*** join/#bzflag guest530 (~d958da01@server24.greatnet.de)
07:10.37*** part/#bzflag guest530 (~d958da01@server24.greatnet.de)
07:19.28scanlineoh no, we have guests
07:22.49*** join/#bzflag test (~d958da01@server24.greatnet.de)
07:23.09scanlineugh, CGI IRC?
07:23.25scanlinewacky...
07:51.51*** join/#bzflag guest013 (~508f2554@server24.greatnet.de)
10:01.50*** join/#bzflag henning (~henning@dsl-213-023-179-126.arcor-ip.net)
10:01.53henninghey
10:02.03henninghow can i shot with missels?
10:11.16*** join/#bzflag Tupone (~Tupone@ppp-82-84-99-56.cust-adsl.tiscali.it)
10:11.28*** join/#bzflag gikk0j (~chatzilla@line105-74.adsl.actcom.co.il)
10:25.34*** join/#bzflag [dmp] (~dennis@D40A3023.rev.stofanet.dk)
10:32.11*** join/#bzflag mmu_man (~revol@ALyon-209-1-26-196.w81-53.abo.wanadoo.fr)
10:48.30*** join/#bzflag sure` (~tea|tree@pD9E960EC.dip.t-dialin.net)
11:08.02*** join/#bzflag david_v (~david_v@c213-200-135-241.cm-upc.chello.se)
11:42.08*** join/#bzflag oFF|tea|tree (nbl@shell1.shellplanet.de)
12:23.27*** join/#bzflag bomber (~bomber@ap97.physik.uni-frankfurt.de)
13:25.19*** join/#bzflag CapN (~capnfroot@me-kennebunk-cmts5c-16.agstme.adelphia.net)
13:26.34CapNHowdy all.
13:27.37Chestalhi CapN
13:28.21CapNhey Chestal, its been awhile, how have you been. I saw you playing briefly the other day.
13:28.26CapNbut didnt have time to say Hi.
13:29.12Chestalsame old here. You've been busy or not in the mood to play?
13:30.32CapNboth really, got really busy in August/early Sep. then kinda lost the mood to play.
13:30.47CapNbeen playing recently though, mostly aliased i guess.
13:30.57[dmp]Hi CapN
13:31.02CapNHi dmp
13:32.05[dmp]My mood for playing goes extremly up'n'down lately. I wonder why
13:32.21[dmp]It was much easier when it just was up :)
13:33.06CapNwell...I have felt the same thing, many times over the years, Its always seemed weird to me why that is. But in the end
13:33.20CapNi'm glad i have stuck around....and good to see you have too.
13:33.55henninghow can i get missels?
13:34.50[dmp]henning, you need to pick up the GM flag to get that
13:35.42henningah thnx
13:35.53CapNi thought you got those down at the beach....stuck on the rocks??
13:36.25CapNget it....mussels....hee hee har har
13:36.42[dmp]CapN, i like to get a distance to bzflag again. But I cant decide to what extend to should do that. (eg; stop ladder, get out of bzflag-league-coding.. )
13:37.37Chestalbzflag is a waste of time, but less so than most other activities (including watching TV, see bzg's weblog :-)
13:39.09CapNyeah....my connection has always been just playing, I'm glad I dont have the technical skills to get involved anywhere else....think that would overwhelm me.
13:40.17[dmp]I think i did that mistake. I still like to continue developing on the league, but im not sure i want to do it alone anymore.
13:40.54[dmp]Perhaps I should "secure" the current code and make it public so other games and use it as well, and theirby get more developers to it?
13:41.49[dmp].. or perhaps I should try to finish my homework first :)
13:42.50CapNi say homework first! :)
13:43.06CapNbut thats just the parent in me speaking :)
13:44.04[dmp]yurck :)
13:44.11[dmp]but passing exams would be nice, however :)
13:44.48CapNi was the biggest procrastinator in school....way too many "all nighters"!
13:45.23CapNi cant believe how many people it shows on here right now...do most people just stay logged in here all day?
13:45.28[dmp]and our teacher got crazy, moved the blackboards up and down like a mad-man, using his body to block my view so i couldnt take notes.. When i finally moved he moved aother blackboard in front of it.. and finally..
13:45.56[dmp]We got this idea, that he is undead. He is scary. And it makes the classes abit more fun :-)
13:46.16CapNyeah...sounds like it keeps you awake at least!
13:46.20[dmp]hehe
13:46.58[dmp]Well, most of us :)
13:50.31ChestalI had a math professor who used the stack principle on the blackboard
13:50.45Chestalhe wiped those things first which he had last written
13:51.21CapNlol
13:52.06CapNto us business/economics majors that would be LIFO method.....
13:52.16CapNlast in first out
13:52.50CapNbeen too many years for me to remember though, to be honest :)
14:48.43*** join/#bzflag KR (~k@cae168-234-054.sc.rr.com)
14:50.22*** join/#bzflag KR (~k@cae168-234-054.sc.rr.com)
14:51.00KRhi all
15:00.51[dmp]hi kr
15:01.44KRhey dmpdude
15:02.00KR:)
15:02.00[dmp]dudemp :-)
15:02.05KRlol
15:06.26*** join/#bzflag icekmkz (~icekmkz@200-096-153-217.gnace7007.dsl.brasiltelecom.net.br)
15:06.47icekmkzaí... onde tá rolando um duelo legal agora :)
15:08.19[dmp]sorry?
15:09.33icekmkzOhh!!! Excuse me!
15:09.43KRlol
15:09.56[dmp]:)
15:10.05icekmkzI forget include the .br in name of channel :)
15:10.44icekmkzI'm a brazilian ;)
15:11.44KRme either
15:12.32icekmkzI'm create one now! Heheheheehe!
15:13.27[dmp]Nah, Im already there..
15:13.37[dmp]Yoiu cant steal it unless you got OP there :)
15:13.50[dmp]unless im disconnected.. urgh :)
15:16.56*** part/#bzflag Tupone (~Tupone@ppp-82-84-99-56.cust-adsl.tiscali.it)
15:17.08*** join/#bzflag Tupone (~Tupone@ppp-82-84-99-56.cust-adsl.tiscali.it)
15:25.55icekmkz[dmp] ok. I talk about it's later ok?
15:26.16[dmp]icekmkz, sure
15:26.42icekmkzNow I'm killer what kill me... Time for lunch!!!! ;)
15:26.49*** join/#bzflag mmu (~revol@ALyon-209-1-15-234.w81-49.abo.wanadoo.fr)
15:27.01*** part/#bzflag icekmkz (~icekmkz@200-096-153-217.gnace7007.dsl.brasiltelecom.net.br)
15:29.29learnerwhat a wierd icedude
15:35.29*** join/#bzflag Carnage (strayer@dyn216-8-132-230.ADSL.mnsi.net)
15:43.00Tuponer2d2 is here?
15:44.12[dmp]david_v, what does "gillar" mean?
15:49.18*** part/#bzflag KR (~k@cae168-234-054.sc.rr.com)
15:50.31Tuponelearner: have you a 1.9 working client
15:52.50ChestalTupone: want to test something?
15:53.33TuponeYeah. I made some fix but get stucked sometime. It happen with human. Now I'm removing all and want to try again
15:53.54TuponeJust basic playing
15:54.00Chestalok, I have some minutes
15:55.36david_v[dmp]: "likes"
15:56.42david_v[dmp]: if you need more words translated, try http://www-lexikon.nada.kth.se/sve-eng.shtml :)
15:56.58david_vKTH is where i study btw
16:02.35Chestalserver crashed?
16:02.50Tuponedon't know
16:03.21Chestalit didn't react anymore
16:03.25Tuponeexplain the fix: even if get stuck
16:03.32Tuponedo you mind
16:03.51ChestalI am not familiar with the current collison code
16:04.06TuponeIts pretty simple.
16:04.10ChestalI guess the problem is when at t and t+dt you are on opposite sides of a building
16:04.18Chestalthen it does not detect the collision
16:04.23TuponeYeah
16:04.36Chestalso you can drive/fall through very thin walls/floors
16:04.41TuponeBecause is only checking the las position
16:04.43Chestalthe lower your fps is
16:05.19Tuponeany time it is looking at where you are going, and see if inside anybuilding
16:05.40Tuponethen, and only then, try to see the correct point in time
16:06.26TuponeI was reworking that with checking the whole segment, infact for box, and bases, its quite simple
16:07.11Tuponebut that segment things does not work with teleporter :)
16:08.25*** join/#bzflag JBDiGriz (~JBDiGriz@adsl-63-204-118-194.dsl.sndg02.pacbell.net)
16:08.25TuponeNow I'm going to spend some time out of bz. bye
16:08.32Chestalthe problem can only occur when dt*v(tank) > tankRadius (approximately)
16:09.11*** part/#bzflag david_v (~david_v@c213-200-135-241.cm-upc.chello.se)
16:09.25ChestalI looked at this problems ages ago and had a simple loop in mind, so for large dt, dt2 would loop from dt/n, 2*dt/n, ... n*dt/n or something like that
16:09.26TuponeCYLater
16:09.34Chestalbut I was too lazy to make it work, cu for now ;-)
16:09.40*** part/#bzflag Tupone (~Tupone@ppp-82-84-99-56.cust-adsl.tiscali.it)
16:36.45*** join/#bzflag Agent86 (chris@1Cust158.tnt5.dfw9.da.uu.net)
16:47.25*** join/#bzflag niksie (~nkist@c3eea1e89.cable.wanadoo.nl)
16:50.03*** join/#bzflag bryjen (bryjen@ky-owensboro1a-242.owboky.adelphia.net)
16:55.58*** join/#bzflag Bags (~Bagheera@pool-162-84-18-65.sal.east.verizon.net)
16:56.34Bags~seen Nidhoggr
16:56.34Bags: i haven't seen 'nidhoggr '
16:56.53Bagsare you blind ibot
16:58.23bryjenwatch the trailing spaces
16:59.14bryjen~seen Nidhoggr
16:59.14nidhoggr is currently on #bzflag.  Has said a total of 537 messages.  Is idling for 23h 20m 58s
17:00.39Bagsdang auto0-complete
17:01.37Bagsif you get bored today brygen, try dragon.org's map.....tell me what you think
17:01.59Bagsthe number of shots needs to go down, and maybe turn off richo........
17:02.04*** join/#bzflag tea|tree_ (~tea|tree@pD9E97199.dip.t-dialin.net)
17:09.26CIA03brlcad * 12bzflag/src/bzfs (VotingArbiter.cxx): short int, not long nit pick to match the rest
17:10.32CIA03brlcad * 12bzflag/src/bzfs (VotingArbiter.h): added getVoteTime(), getVetoTime(), and getStartTime() to facilitate timed announcements
17:26.06*** join/#bzflag larsl (~larsl@c213-100-62-55.swipnet.se)
17:35.38*** join/#bzflag creeperz (~creeperz@host-11-76-220-24.midco.net)
17:44.32CIA03brlcad * 12bzflag/src/bzfs (commands.cxx): readded optional quoting, better whitespace checking, and stdified the vote strings
17:45.35Chestalbrlcad: what is this "poll" entry in bzdb? Storign pointers there looks evil to me
17:45.48CIA03brlcad * 12bzflag/src/bzfs (bzfs.cxx): added a heartbeat update every 15 seconds and added a results string upon poll voting
17:46.00learnerIt is evil.
17:46.03learnerPure evil.
17:46.19Chestalso, maybe it should be redesigned? :-)
17:46.19learnerBut not near as evil as a global.
17:46.37Chestaldoes it make sense to use a Singleton?
17:46.39learnerI need a game state object to put it into, and there is presently no such beast
17:46.53learneroh, no, there could be multiple polls and arbiters
17:47.15Chestalbut with "poll" there can be only one, too?
17:47.34learnerin BZDB, yes
17:48.00learnerbut the class itself isn't a singleton, and shouldn't be limited that way
17:48.09Chestalmaybe this 'game state object' is the Singleton I have in mind?
17:48.18Chestalno, not the poll class itself probably
17:48.21learnerah, yes.  that would be a great singleton :)
17:48.30Chestal(although I am just guessing because I haven't looked at the code at all)
17:48.52learnerI have to run. be back later..
17:48.52Chestalso, you plan to do it in this way, but have been too lazy as of yet? :-)
17:48.56Chestalcu
17:49.23learnerit's a lot of restructuring.  there are way too many globals and dependancies in bzfs..
17:49.34learnerstill separating everying out
18:01.44*** join/#bzflag JBDiGriz (~JBDiGriz@adsl-63-204-118-194.dsl.sndg02.pacbell.net)
18:04.37JBDiGrizchatelaine is back, asgard is working again :)
18:45.13Quolhello hello
18:52.57Bagshello hello
18:53.10QuolHey Bags - any new maps?
18:53.57Bagsyep.....take a look at dragon.org.....TheFourWinds 2.0, which i renamed in the forum Dragon' Den
18:55.18Quolredirects me to sunwise.tiphareth.net
18:55.33*** join/#bzflag Manic (~edelstei@pD9E8F848.dip.t-dialin.net)
18:55.41Bagssry....the bzflag server site dragon.org
18:56.04Quoloops - I just realized taht myself - sorry
18:57.26Manic~seen patlabor221
18:57.26patlabor221 <~jeffm@adsl-64-167-76-253.dsl.lsan03.pacbell.net> was last seen on IRC in channel #bzflag, 15h 36m 24s ago, saying: 'they have an article'.
18:59.33Quoljust a static html page - bzflag.dragon.org?? hidden link somewhere?
19:00.09bryjenstart bzflag and connect to dragon.org
19:00.24Bagshmmm......
19:00.28Quolph my gosh - duh :(
19:00.34Quolsorry
19:01.25bryjenProbly not ;)
19:01.28Quollol - I deserve that one
19:01.55Quoli really thought that you had screenshots and I was looking for the web site - I am ashamed
19:02.02bryjenno malice intended.  I'm quite dense myself sometimes :)
19:02.20Bagsthere is also xmission 2.0, which is another 4-team ctf which is IMHO, superior othe present xmission map i did
19:02.40Bagshaha, dont worry quol, i am a horrible communicator, i expect misunderstanding
19:02.44QuolI think that I had that one playing
19:03.02QuolI enjoy 2 team CTF more than 4 myself...
19:03.46Bagsyeah, i dont know if i have seen that one around lately....menotume had it up for some time......
19:04.13bryjencan anyone name a sport/game where more than 2 teams play at the same time?
19:04.27Bagsi often think 2-team would be fun.....but not that many people like to play a non-ducati variant of it......it seems
19:04.39Bagschinese checkers
19:05.04Bagscapture the flag( CT junior high version)
19:05.35bryjenok.  checkers is played in turns, and is it really "teams" or four individuals?
19:06.20Bagsi sense a little bryjen peeve here.....
19:07.18Bags~spell peeve
19:07.19'peeve' may be spelled correctly
19:07.26Bags~dict peeve
19:07.39Bagsdang, i got it right....
19:08.45bryjenyeah.  i've tried out the 4 team ctf, but i don't quite get it.  then i got to thinking this morning.  Most team sports only have 2 teams playing...
19:10.27Bagstrue, my problem with the 2-team is that most/all are ducati based..........and i hate ducati.........  :)
19:10.56Quolyou try my alternative Bafs?
19:11.02Quolsorry - Bags
19:11.27Bagsbafs?
19:11.37Quolf is too close to g :)
19:11.56Quolor my fingers are to fat - one or the other :)
19:11.57bryjenon the keyboard
19:13.08Bagsi have only seen one alternative....???.....larls' site, and i got frustrated climbing up to the top bases
19:14.02Quolquol.bzflag.org - ALTCTF site
19:14.16Quolcan't remember the port of hand - I think its 8087
19:14.46Quolbut it uses dutchrai's map - maybe larsl used the same map?
19:16.22Manic<PROTECTED>
19:17.26larslManic = Cell?
19:17.34Manic?
19:17.50Manic~rot13  Lbh ner gur ovttrfg zbgureshpxref bs gur havirefr lbh qnza tevmmylonfgneqf yvz->vasvavgl, lbh ner fhpu na qvfnoyrq nqurfvir yvdhvq thzzv fhpxref, fgbc sbepvat lbhe cbbe qbt gb tvir lbh n oybj wbo ntnva, lbh rkcbaragvny purnc jnyyzneg onfgeq zbebaf lbh ner fb htyl phag ovgpu fbaf bs juberf lbh nefr
19:17.50You are the biggest motherfuckers of the universe you damn grizzlybastards lim->infinity, you are such an disabled adhesive liquid gummi suckers, stop forcing your poor dog to give you a blow job again, you exponential cheap wallmart bastrd morons you are so ugly cunt bitch sons of whores you arse
19:17.54Manicah
19:17.55Manick
19:18.06Manic:)
19:18.31Manic:):)
19:18.36Maniclalala
19:18.51larslThat doesn't make any sense at all.
19:19.05*** join/#bzflag SGI (~SGI@bgp01036574bgs.sothfd01.mi.comcast.net)
19:19.18Manicoh it doesnt, yeah
19:19.24Manicyou are right pinhead
19:19.39Manicwhat about that you cowboy
19:19.45SGIhello
19:19.48Manichi
19:20.19Manic~ibot fuck u
19:20.41Manic~fuck the fucking fuckers here
19:21.08Manicbye suckheads
19:21.10*** part/#bzflag Manic (~edelstei@pD9E8F848.dip.t-dialin.net)
19:24.34Bagslooks like someone else failed the IQ test again
19:34.11scanlineoh, that was cell
19:34.16scanlinewhy isn't he still banned?
19:35.31Bagsunknown....then again, i am not the most informed
19:36.24gonkulatorCell, Fishhead, Diablo-D3... how do these people figure out how to use IRC...
19:38.03Bagsthey sent monkeys into space, suppose its not a stretch to believe they could operate a client
19:40.24bryjenAd slogan rejected by Microsoft: "Windows, so easy even a dumb!@# can use it!"
19:41.11gonkulatorbryjen: I think Apple latched onto that one fairly strong...
19:41.31bryjenand I do mean !@#
19:42.54bryjeneh. most the Applites here (that I know of) are good guys.
19:43.38gonkulatorso any apple bashing I do is tongue and cheek :)
19:43.38bryjencoffee? ;)
19:45.50Chestalquol: you there?
19:46.48Quolya
19:46.53Quolyou?
19:46.55Quol<PROTECTED>
19:49.45Chestalyour server has been laggy lately
19:49.48Chestalunreliable
19:49.51Chestalwe just played a match there
19:49.55Quolhmm
19:49.58Chestalat the end, it was extremely bad
19:49.59Quolreally - for how long?
19:50.08Quoljust today or for a while?
19:50.11Chestala few days ago we tried your server, too
19:50.19Chestalthen went to kelsoes because there the lag seemed at least to be stable
19:50.40QuolI am trying a new link in a few days time, we are replacing that link at work because of these issues
19:51.09Quolthat sucks - sorry to hear this :(
19:51.19Chestalyou don't run a 1.9 serverm do you?
19:51.30Quoli could - ubt not yet
19:51.40Quoloof - typing isses today
19:51.46Quolissues :)
19:52.03Chestalwould be interesting to see the values for the new jitter lag stats I added
19:52.30Quoldoes it handle lag better - or does it just detact lag better?
19:52.43Quoldetect that is
19:53.01Chestalit detects variance in latency for MsgPlayerUpdate packets
19:53.09Chestalonly measuring
19:53.38Quolah - I have a call in to my ISP - but I will escalate the issue in hopes that it will get fixed soon
19:54.01Chestalwell, mayeb there just was traffic
19:54.11Chestalfor 20-25 minutes, lag wasn't good, but not excessive
19:54.18Quolwe have a new link with a new ISP, it still is a dual redundant 100Mb/x link - so should have plenty of bandwidth to spare
19:54.36Chestalthe numbers shown in /lagstats were in the usual range for Europeans (130-200ms)
19:54.39Chestalbut still, it felt laggyt
19:54.43Chestaland in the end, it got really bad
19:54.54Quolhmmm
19:55.01Quollet me check my stats - hold on...
19:57.29Quolhmmm - only about 150Kbps - nothing much there
19:58.03Chestalhmm, whatever
19:58.12Chestalmayeb the problem was somewhere else in the network
19:58.13QuolI am sure it is the ISP
19:58.14Chestalhave to go
19:58.21Quolwill let you know
19:58.25Quolsee you around Chestal
20:03.50*** join/#bzflag mmu_man (~revol@ALyon-209-1-15-234.w81-49.abo.wanadoo.fr)
20:07.48*** join/#bzflag DTRemenak (~DTRemenak@host-224-124.dialup.innercite.com)
21:15.24*** join/#bzflag Agent86 (chris@1Cust158.tnt5.dfw9.da.uu.net)
21:35.26*** join/#bzflag purple_cow (~jupiter@home-dhcp6-158.colorado.edu)
21:41.42*** join/#bzflag david_v (~david_v@c213-200-135-241.cm-upc.chello.se)
21:51.39*** join/#bzflag Tupone (~Tupone@ppp-82-84-99-56.cust-adsl.tiscali.it)
21:52.05*** part/#bzflag Tupone (~Tupone@ppp-82-84-99-56.cust-adsl.tiscali.it)
21:52.16*** join/#bzflag Tupone (~Tupone@ppp-82-84-99-56.cust-adsl.tiscali.it)
21:59.26*** join/#bzflag bryjen (bryjen@ky-owensboro1a-242.owboky.adelphia.net)
22:05.24*** join/#bzflag purple_cow (~jupiter@home-dhcp6-158.colorado.edu)
22:14.38*** join/#bzflag purple_cow (~jupiter@home-dhcp6-158.colorado.edu)
22:18.41*** join/#bzflag jolly__ (~hjjj@jvnineteen.ne.client2.attbi.com)
22:19.12*** join/#bzflag captain_pistachi (~blardebla@home-dhcp6-158.colorado.edu)
22:19.12*** mode/#bzflag [+o captain_pistachi] by ChanServ
22:28.13bryjenAny xmission admin awake? SB tk'ing on xmission
22:30.01Bagsyes....i will take a look
22:32.51[dmp]he was just a ducati 20 mins ago.
22:39.13*** join/#bzflag Agent86 (chris@1Cust62.tnt6.dfw9.da.uu.net)
22:40.38*** join/#bzflag captain_pistachi (~blardebla@home-dhcp6-16.Colorado.EDU)
22:42.01*** join/#bzflag captain_pistachi (~blardebla@home-dhcp6-16.Colorado.EDU)
22:42.13*** part/#bzflag captain_pistachi (~blardebla@home-dhcp6-16.Colorado.EDU)
22:42.58*** join/#bzflag prodan (~root@p508B9C40.dip.t-dialin.net)
22:43.53[dmp]hehe
22:43.57[dmp]busted :)
22:44.05prodanhi all
22:44.20jolly__hello
22:44.51[dmp]howdy
22:45.22prodanfor the first time im using irc via gaim on m zaurus - wlan - router
22:45.24JBDiGrizYou seem to be trailing some extra characters today.
22:45.42captain_protonprodan: what manner of Z? :)
22:46.10prodan5500 G with sandisk cf wlan
22:46.20captain_protonnot bad
22:46.28prodanit rocks
22:47.06prodani feel like a kid with a birthday present
22:47.13[dmp]hehe
22:47.54prodannow i need bzflag on zaurus
22:47.59[dmp]I tried gaim with irc, but my gaim crashes very easily if i use it :(
22:48.11JBDiGrizI think you need to port openGL first :)
22:48.34bryjen2D bzflag?
22:48.38prodanid be happy with radar only
22:49.38prodanhmm wlan sure drains battery
22:50.36captain_protonmmmhmm
22:53.39bryjeng'night
22:53.50*** part/#bzflag prodan (~root@p508B9C40.dip.t-dialin.net)
22:54.37bryjen~xmission
23:01.20Bags~xmission
23:31.49*** join/#bzflag bryjen (bryjen@ky-owensboro1a-242.owboky.adelphia.net)
23:46.42*** join/#bzflag SGI (~SGI@bgp01036574bgs.sothfd01.mi.comcast.net)
23:46.56SGIElectriElf are you  here
23:47.01ElectricElfSGI: Yep
23:47.04ElectricElfJust got in.
23:47.10ElectricElfSGI: Somebody fucking around on xmission?
23:47.13SGIteam killer on my team x
23:47.18ElectricElfSGI: On it.
23:47.39ElectricElfHmm, he took off.
23:47.47ElectricElfSGI: I'll play for a while, hopefully he shows up again.
23:47.53ElectricElfSGI: You didn't mention anything about it to him, did you?
23:57.16*** join/#bzflag Tupone (~Tupone@ppp-82-84-99-56.cust-adsl.tiscali.it)

Generated by irclog2html.pl by Jeff Waugh - find it at freshmeat.net! Modified by Tim Riker to work with blootbot logs, split per channel, etc.