irclog2html for #bzflag on 20030603

00:02.46TimRikerbut how is the user to know that there is a policies.txt there to ask for in the first place?
00:03.07captain_protonTimRiker: in the servers i've seen that use it they announce that in the server message
00:03.10dougheckahave it in the startup message
00:03.30captain_protonyou like?
00:03.32dougheckabtw are we gonna call this wasabi? :)
00:03.36captain_protondoughecka: no
00:03.41dougheckabah
00:03.47TimRikersounds good to me (/help)
00:03.56captain_protonTimRiker: okees, i'll continue doing it then
00:04.03TimRikerwhat was the other that we discusses?
00:04.09captain_protonother... ?
00:04.26dougheckapatlabors GM patch>?
00:04.27TimRikerthe tag line for the release.
00:04.32captain_protonoh
00:04.36captain_protonscanline had a couple
00:04.41captain_protonalong the same theme
00:04.48TimRikerit was one of his I think.
00:04.54captain_proton"steely eyed bananna" or "thinly sliced bananna of sweet retribution"
00:05.22dougheckathat last is a mouth full :)
00:06.13TimRikeryeah: steely-eyed, banana-slinging sharpshooters
00:06.31captain_protoneh
00:06.39captain_protoni could do without quoting old donkey kong ads
00:06.44dougheckahaha
00:06.47TimRiker~google for steely-eyed, banana-slinging sharpshooters
00:07.22dougheckataken :)
00:07.33captain_protonerr, not donkey kong
00:07.43captain_protonsilly scorched earth knockoffs :)
00:07.49dougheckaqbasic?
00:07.52dougheckathat version?
00:07.54doughecka:)
00:08.20TimRikerbrb
00:08.53*** join/#bzflag BZFlag (~timr@proxyle01.ext.ti.com)
00:09.06dougheckaho ho, its "BzFlag!"
00:09.15doughecka~seen bzflag
00:09.15bzflag is currently on #zaurus (22s) #elinux (22s) #utah (22s) #bzflag (22s)
00:09.29dougheckabah, how long since you connect as that?
00:09.43*** mode/#bzflag [+o TimRiker] by ChanServ
00:09.46TimRikera while
00:10.43dougheckawoo, 183 megs of ram being used... a record for me :)
00:10.57dougheckaas in minimum* not max :)
00:12.35TimRikerno cia patches for ibot?
00:12.49captain_protonTimRiker: naw
00:13.00captain_protoni suppose it would be possible, but its nice to have everyone using CIA
00:13.04captain_protonhttp://navi.picogui.org/cgi-bin/cia_stats.cgi
00:13.38captain_protonexcept raster just made it flood itself off :)
00:13.59captain_protonTimRiker: you seen #commits? (while CIA is online)
00:16.52TimRikeryou'll hit the channel limit shortly.
00:17.15TimRikerblootbot has some flood protection already.
00:17.22captain_protonhave a channel limit?
00:17.32captain_protonwell scanline made it restrict itself to one line per second
00:17.34TimRikerfreenode has a channel limit. 20 channels
00:17.39captain_protonahh
00:17.48TimRikeribot is on 19 most of the time.
00:17.49TimRiker: I don't know, could you explain it?
00:18.14captain_protonwell it looks like chipx86 is going to talk to lilo/mysticone about getting it exempted from the flood protection, so maybe they can get it exempted from that too
00:18.31TimRikeribot might call me a moron if I send it a really long line of text to parse and he does not know what to do with it.
00:18.31TimRiker: You are moron #8
00:18.47captain_protonhehe
00:19.54*** join/#bzflag Patlabor221 (~jeffm@adsl-67-115-245-230.dsl.lsan03.pacbell.net)
00:19.54*** mode/#bzflag [+o Patlabor221] by ChanServ
00:26.37TimRikercaptain_proton: you added the superbullet alt look. you like it or not?
00:27.28captain_protonTimRiker: i like it, could do with some more saturation on the graphics
00:27.59Patlabor221as soon as I get photoshop and gimp installed, I'll have them fixed
00:29.39TimRikerany diff on non-textured machines?
00:30.05Patlabor221I don' think so
00:31.07captain_protonshouldn't have
00:31.21captain_protonthis just affects which texture is applied
00:31.22captain_protoni can test
00:33.21TimRikerlooks like no effect.
00:33.26TimRikerwhat should still be blinking?
00:34.04TimRikerdo SBs still have colors?
00:34.11captain_protonyeah
00:34.46captain_protonexample /help server running on bzflag.net:5155
00:36.45TimRiker~nslookup bzflag.net
00:38.18TimRikerjoin with me, k?
00:38.48captain_protonok
00:48.54TimRikeralso udp does not work, just tcp.
00:49.10captain_protonodd
00:49.26captain_protoni wonder if it was because of your proxy that it was kicking off
00:50.09TimRikerperhaps. you get kicked at all?
00:50.20captain_protonnope
00:50.24captain_protonPatlabor221: poke
00:51.07captain_protonperhaps that wasn't the greatest idea...
00:51.10fiberchunksheh
00:51.37fiberchunkswow, you have the power to poke someone and kick em off irc ;)
00:53.20TimRikerfiberchunks: poke
00:53.52fiberchunksaw, am i that bad ?
00:54.29*** join/#bzflag Patlabor221 (~jeffm@adsl-67-115-245-230.dsl.lsan03.pacbell.net)
00:54.29*** mode/#bzflag [+o Patlabor221] by ChanServ
00:55.01sussudiowin32 cvs is helladamnslow
00:55.21Patlabor221what client you using?
00:55.26sussudiocvs
00:55.36Patlabor221ahhh never tried that on windows
00:55.46sussudioConcurrent Versions System (CVS) 1.11.5 (client)
00:56.16Patlabor221I allways use TortoiseCVS
00:56.19Patlabor221or wincvs
00:56.25captain_protonPatlabor221: can you test something for me?
00:56.31Patlabor221depends what it is
00:56.32sussudio*shrug*. this is the first thing that google returned.
00:56.34captain_protonjoin bzflag.net:5155 and do /help readme
00:56.40captain_protonsee if it enkicks you off
00:56.47Patlabor221if I can find BZ sure
00:58.54fiberchunks<PROTECTED>
00:59.19Patlabor221worked fine
00:59.19TimRiker~google for whatever sussudio is looking for
00:59.31fiberchunkslol
00:59.54captain_protonTimRiker: i'm guessing its just a problem with your proxy & getting too many messages in a very short period
01:00.10captain_protonTimRiker: i can hack up a line count restriction
01:00.15Patlabor221http://www.tortoisecvs.org/
01:00.24Patlabor221imho the best cvs client for windows
01:00.56TimRikercaptain_proton: no log messages?
01:01.40captain_protonTimRiker: hm?
01:05.08TimRikerfrom when I got disconnected.
01:05.15TimRikertry -d -d -d for example.
01:05.27sussudiopamela anderson tried that
01:05.42captain_protonTimRiker: ok, try now
01:06.22TimRikerword?
01:06.32captain_protonPlayer Tim [0] drop, unresponsive with 16466 bytes queued
01:06.32captain_protonPlayer Tim [0] on 7 removed:
01:07.21TimRikerah.. so my proxy was too slow.
01:07.28TimRikergotta run... on later.
01:07.33captain_protonk
01:07.36captain_protonwait, quickly
01:07.39sussudiotried udptunnel?
01:07.46captain_protonshould i just put in a 30-line limit and call it good?
01:07.58captain_protonanybody who has more than 30 lines in their help files needs help :)
01:08.19sussudiomine would have just one line: press f12 for help
01:08.25dougheckalol
01:08.43TimRikercaptain_proton: if you feel the urge... I'd restrict to like 4k or something.
01:08.54captain_proton4k is a -lot- of text
01:09.27dougheckakilled me too
01:09.56TimRikerhow large is the readme?
01:10.11captain_proton-rw-r--r--    1 jupiter  users        8.1K Jun  1 14:49 README
01:10.20TimRikerok, 1k perhaps?
01:10.53TimRikerhow far down is "Compiling and Installation" the ==== after that is the last I see,
01:10.59captain_proton1k is about a page
01:11.07captain_protoni'm gonna say 20 lines :)
01:11.13TimRikerfine with me.
01:11.25captain_protonsince this is in-game
01:11.55TimRikerl8tr
01:15.46*** join/#bzflag Apache (~apache@pcp01187301pcs.strl401.mi.comcast.net)
01:16.00*** join/#bzflag stibnite (is@aau.cx) [NETSPLIT VICTIM]
01:19.19doughecka?
01:20.25fiberchunksstibnite: do you own hashmark?
01:22.22sussudiois ruller on again?
01:22.35sussudio~hashmark
01:22.47sussudiohmm
01:22.48dougheckayea :P
01:22.51sussudio~literal hashmark
01:22.52hashmark is <reply> see bzfquery bzflag.hashmark.net:17200
01:23.16sussudio~hashmark s/17200/18200/
01:23.27sussudio~hashmark =~ s/17200/18200/
01:23.28OK, sussudio
01:23.32sussudio~hashmark
01:23.33Noodlebotsee bzfquery bzflag.hashmark.net:17200
01:23.46dougheckainteresting
01:23.49sussudioruller is a cheater
01:23.52dougheckasussudio has ibot experiencee
01:32.30*** join/#bzflag Patlabor221 (~jeffm@adsl-67-115-245-230.dsl.lsan03.pacbell.net)
01:32.30*** mode/#bzflag [+o Patlabor221] by ChanServ
01:32.44fiberchunkswb Patlabor221
01:32.50Patlabor221thanks
01:33.39captain_protonPatlabor221: what was your idea?
01:34.20Patlabor221ohh I'll tell you in a bit
01:37.30Patlabor221how does one turn on dir browsing in apache?
01:38.06sussudioPatlabor221: don't put in an index.html?
01:38.48fiberchunksno, there's a parameter for it -- can't remember what it is though :\
01:38.52dougheckait should be on by default
01:39.05fiberchunksno, it shouldn't, iirc
01:39.18dougheckahuh, mine is
01:39.24captain_protonAllowIndex yes or something like that
01:39.30Patlabor221I only want it for some folders
01:39.38fiberchunksPatlabor221: think it's <BrowseDirs>
01:39.40bzgirli think it might be on by default, indexes directive
01:39.47fiberchunksor something like what captain_proton said
01:40.09Patlabor221well I'll do this the old fasioned way then
01:40.10Patlabor221http://www.bakadigital.com/BZ/G1/ART/btbolt.png
01:40.19Patlabor221http://www.bakadigital.com/BZ/G1/ART/Gtbolt.png
01:40.22fiberchunksnice
01:40.35Patlabor221http://www.bakadigital.com/BZ/G1/ART/gtbolt.png realy
01:40.35fiberchunksgt wasn't found
01:40.42Patlabor221I did cap by accedent
01:40.58Patlabor221there is p b r g and y
01:41.01fiberchunkslike bt better
01:41.07Patlabor221they are team colors
01:41.08Patlabor221they all go in
01:41.24Patlabor221cap is that more like what you want?
01:41.27fiberchunkswhy does the middle of the green one look so muted?
01:41.32Patlabor221I don't know
01:41.36Patlabor221I'm looking into that now
01:42.06captain_protonPatlabor221: yeah its a definite improvement - will have to see in-game though
01:42.11Patlabor221it's like it was blended to gray not white
01:42.22Patlabor221let me fix green then rgbem
01:43.22fiberchunkshardwire: http://www.geekculture.org/joyoftech/joyarchives/483.html
01:43.34fiberchunksi meant har: http://www.geekculture.org/joyoftech/joyarchives/483.html
01:46.25captain_proton"Flags are for wusses? Anyone who says that has never learned how to use a superflag... and the same goes for jumping."
01:46.27captain_protonbleh
01:46.42dougheckafiberchunks_: hehe
01:47.46Patlabor221god I hate gim
01:47.50Patlabor221gimp even
01:47.57Patlabor221"lets crash on overwriting a file"
01:48.04fiberchunkslol
01:48.09fiberchunks:(
01:48.20*** join/#bzflag CIA (~CIA@12-252-175-3.client.attbi.com)
01:48.48dougheckawow, my ISP just put up a spam/virus filter
01:48.51fiberchunksshhhhhh. they're here
01:49.02CIAcommit by davidtrowbridge: help commands
01:49.25sussudiocommitted by authorities: doughecka
01:50.01CIAcommit by davidtrowbridge: damnit, changelog
01:50.18dougheckaCIA cussed!
01:50.55Patlabor221cap
01:50.55Patlabor221http://www.bakadigital.com/BZ/G1/boltArt.zip
01:51.02Patlabor221see if that suits your fancy
02:00.02*** join/#bzflag ski (ski@pool-151-201-36-205.pitt.east.verizon.net)
02:00.07skihello
02:00.31skihmm, everyone must be bzing
02:00.42skiill go check
02:00.43Apachehey ski
02:00.46skihello
02:01.12sussudiolo pigski
02:04.09bzgirlski?
02:04.24*** join/#bzflag Ramstein (Ramstein@0-1pool183-7.nas20.tempe1.az.us.da.qwest.net)
02:04.38Ramsteinany avengers here
02:04.44*** join/#bzflag jslagle (raistlin@208.20.58.194)
02:04.45bzgirlthere are some tanks looking for you in rose's 59999
02:05.43skihello
02:05.48Ramsteinhey ski
02:06.03skirose 59999
02:06.08RamsteinUSD is waitin for u guys on rosemyers 59999
02:06.20skiok
02:06.22*** part/#bzflag jslagle (raistlin@208.20.58.194)
02:06.24skicya there
02:06.27Ramsteinn see u there
02:06.48captain_protoni think aside from Patlabor221/michaelh20's admin stuff, thats all thats going into g2 :)
02:07.53bzgirlis the admin stuff going into cvs? or wait till a release?
02:08.18captain_protonshould go into cvs as soon as its ready
02:08.38dougheckahey, I was gonna poke him first
02:12.34Patlabor221I AM!!!
02:12.46*** kick/#bzflag [doughecka!~jeffm@adsl-67-115-245-230.dsl.lsan03.pacbell.net] by Patlabor221 (poke)
02:12.47*** join/#bzflag doughecka (WOZNIAK@adsl-68-133.lou.bluegrass.net)
02:12.53fiberchunksreturn of iron fist!
02:13.14captain_protonhehe
02:13.14dougheckaBBJ, fiberchunks :P
02:13.18Patlabor221I Just got a cvs client installed
02:13.20captain_protonwas that just a generic frustration kick? :)
02:13.36Patlabor221no it was a pokeback
02:13.48captain_protonhehe
02:13.50Patlabor221now I have a song suck in me head and I don't have a mp3 of it
02:14.01sussudioPatlabor221: it's a small world?
02:14.11Patlabor221no
02:14.14Patlabor221o fortuna
02:14.20fiberchunksBBJ? wtf does that mean?
02:14.44Patlabor221BBJ?
02:14.56Patlabor221the big boot of justice!!!!
02:15.01fiberchunksheh
02:15.11Patlabor221"My feet hurt, WITH DESTINY!!!"
02:16.20Patlabor221http://sluggy.com/d/010204.html
02:17.05Patlabor221fighting game engrish is the best kind of engrish
02:17.10fiberchunkslol
02:17.28sussudiodoughecka: wench
02:17.54doughecka?
02:18.07sussudiodoughecka: www.little-gamers.com
02:18.17Patlabor221send in the ninjas!!!
02:18.20fiberchunksthe fifth panel graphics look like stylized japanese letters that spell out phuck
02:18.41Patlabor221I think it's suposed to be thuck
02:18.58fiberchunksheh -- dirty minds think dirty things ;)
02:19.09Patlabor221I have a shirt somewhere with that comic on it :)
02:20.14CIAcommit by davidtrowbridge: my your superbullet looks pale, is it ill?
02:20.21fiberchunkslol
02:20.35Patlabor221your chi is weak
02:20.41Patlabor221were those better?
02:20.45captain_protonmuch
02:20.47Patlabor221k
02:21.54Patlabor221cap you don't have a recording of "o fortuna" do you?
02:22.28Patlabor221~bzlist
02:22.33captain_protonyou mean from carmina burana
02:22.37captain_protonby carl orff? :)
02:22.44Patlabor221carl orff
02:23.22Patlabor221see this is why cap is "the man" :)
02:23.34dougheckalol
02:23.57sussudio~tube doughecka
02:24.20sussudiosnort.
02:24.48dougheckaThe Tube is Civilization!
02:30.55CIAcommit by davidtrowbridge: my your superbullet looks pale, is it ill?
02:32.34Patlabor221thanks for the song cap, I would realy like to see this performed live :)
02:44.17CIAcommit by davidtrowbridge: updating the scripts that inform the CIA
02:44.25dougheckalol
02:49.09CIAcommit by {green}davidtrowbridge: silly documentation change in 12bzflag DEVINFO
02:49.55dougheckaooh color
02:50.22CIAcommit by {green}davidtrowbridge: yeehaw in 12CVSROOT ciabot
02:59.13CIAcommit by 03davidtrowbridge: colors are neat, but really irritating in 12CVSROOT ciabot
02:59.52doughecka12no, 01really15?
03:01.55fiberchunksoi font colorage
03:02.37captain_protonfiberchunks: its gone now
03:02.47captain_protonjust a test as scanline added some color codes to the mix
03:02.52fiberchunksoh :)
03:05.24Patlabor221ohh my, anime songs do NOT sound good in english
03:05.33captain_protonhaha
03:05.50Patlabor221I guess this may sound OK if you have never heard the jap version
03:07.04Patlabor221well at least DCC works now
03:08.37fiberchunkscaptain_proton: you have gpm running on your gentoo box?
03:08.40*** join/#bzflag TimRiker (~timr@c-67-163-110-34.client.comcast.net)
03:08.55captain_protonfiberchunks: yeah
03:08.58*** mode/#bzflag [+o TimRiker] by ChanServ
03:09.30fiberchunksi have problems getting it together -- starts and all, but then the mouse bugs out and musses with X and the console -- any ideas?
03:09.48captain_protonfiberchunks: check which mouse protocol its set to use?
03:10.21fiberchunksdid that, tried both in /etc/conf.d/gpm  - no joy
03:12.49*** join/#bzflag jslagle (raistlin@208.20.58.194)
03:12.53jslagleHrm.
03:13.09jslagleI keep getting disconnected because I'm not using udp
03:13.34captain_protonwhy aren't you using udp?
03:14.09jslagleThats a goos question!
03:14.15captain_protonwhat version?
03:14.23captain_protonreally old ones had it turned off by default (pah)
03:14.40jslagleI am now!
03:14.46jslagle1.7g0
03:14.55captain_protonhm, strange, but ok
03:15.00jslagleProbably an old config file.
03:15.04captain_protonlikely
03:15.06jslagleI'm not very good at steering.
03:15.13captain_protonit takes some practice
03:21.35jslagleHrm.
03:21.57*** join/#bzflag Patlabor2221 (~JeffM@adsl-67-115-245-230.dsl.lsan03.pacbell.net)
03:22.27*** mode/#bzflag [+o Patlabor221] by ChanServ
03:23.12TimRikerto color or not to color, that is the question.
03:23.27captain_protonand the answer is "no"
03:23.29captain_proton=)
03:24.30jslagleI suppose I would get better if I had a mouse rather then a touchpad on this laptop.
03:25.30TimRikerthat's a 'goos' idea
03:25.39*** join/#bzflag Patlabor221 (~jeffm@adsl-67-115-245-230.dsl.lsan03.pacbell.net)
03:25.39*** mode/#bzflag [+o Patlabor221] by ChanServ
03:26.01fiberchunksPatlabor221: you havin conn issues tonight?
03:26.16Patlabor221no, testing difs between xchat and mirc
03:26.22Patlabor221having dcc issues
03:26.30Patlabor221one file went to cap, but another won't
03:26.35Patlabor221beezar
03:26.49fiberchunksah
03:27.46Patlabor221yaya /grouplist works :)
03:28.37Patlabor221now to fix /ghost
03:30.37jslagleI only get 7 fps on this laptop too which I'm sure doesn't help.
03:30.54Patlabor221what video chipset?
03:31.14captain_protoncraptacular ATI mobile somethingorother :)
03:31.26Patlabor221more then likely
03:31.35Patlabor2217 is a good frame rate for that
03:31.51TimRiker01:00.0 VGA compatible controller: ATI Technologies Inc Radeon Mobility M7 LW [Radeon Mobility 7500]  works ok for me...
03:32.04Patlabor221that's not the crapy one
03:32.10captain_protonTimRiker: except for that whole not implementing glColorMask correctly ;-)
03:32.16Patlabor221yeah
03:32.21Patlabor221ati drivers suck
03:32.41Patlabor221the M2 and M4 are horible ( and they made a cubic buttload of them)
03:32.53TimRikerATI Technologies Inc Mobility M3 AGP 2x   used to work ok for me on my dell 5000e too.
03:33.17TimRikerI ran both at lower res though, 640x480 with textures no lighting or shadows.
03:33.29captain_protonTimRiker: if you want to do really sexy stereo you'll have to come visit me ;)
03:33.52TimRiker~convert cubic buttload to pounds
03:34.10TimRiker<ibot> Unknown unit `cubic'
03:36.05jslagleIt's a P5 233 w/ a ATI chipset
03:36.16jslagleSo 7 is good
03:36.21fiberchunks~dict craptacular
03:36.27jslagleI'll try it at home on my 233 tonight and hopefully not crash X.
03:36.34jslagleI think my 3d stuff is horribly our of date.
03:36.35sussudiowith the colors bzflag looks like tradewars or something...
03:36.54jslagleI have a Tradewars Game Server at home :P
03:38.39Patlabor221and now /ghost works, tho it has one bug
03:39.26Patlabor221actualy it dosn't :)
03:39.48captain_protonhaha
03:39.56captain_protoni'd forgotten how entertaining harry mudd is
03:40.09Patlabor221harton fentcort mudd
03:42.58captain_protonharcort fenton :)
03:43.00Patlabor221~bzfquery myhouse.bakadigital.com
03:43.04Patlabor221ahh I was close
03:43.37Patlabor221ok I need some people to get in there and register some nicks and stuff
03:44.54captain_protonwhoa
03:45.04captain_protoni didn't know billy shatner was capable of making a sound like that
03:46.21captain_protonwhere do you need people
03:46.24captain_protonthat server?
03:46.38Patlabor221myhouse.bakadigital.com
03:52.49Patlabor221relog
03:54.14Patlabor221yay group add works now :)
03:55.17captain_protoncan't connect
03:55.56Patlabor221I know, 1 sec
03:55.59Patlabor221fixing a bug
03:56.19Patlabor221there, it shoudl now tell you your name is registerd, and you should identify
03:57.00jslagleOh there a windows client
03:57.12jslagleI'll try that while I get DRI working under linux
04:01.41Patlabor221ooooo there is a bug :)
04:01.45*** join/#bzflag michaelh2 (Mouse@171-244.dynamic.visi.com)
04:02.43Patlabor221that was some nastyness
04:02.49captain_protonheh
04:03.02Patlabor221would crash if you did /ghost "
04:03.20captain_protongood bug
04:03.38Patlabor221gonna add a perm dump
04:10.49michaelh2interesting application -- a help system :)
04:11.35captain_proton:)
04:11.52Patlabor221well how else wold they know what was there :)
04:14.10michaelh2any change tim is going to show up and start going ballistic ? :)
04:14.16michaelh2chance
04:14.21Patlabor221he's here now
04:15.12michaelh2ah so
04:26.00Patlabor221hmmmm seems messages dont' wordwrap
04:27.55*** join/#bzflag JBDiGriz (~JBDiGriz@adsl-63-204-107-95.dsl.sndg02.pacbell.net)
04:28.33michaelh2that would need to be added....
04:29.21CIAcommit by davidtrowbridge: 'configure.ac fixes for OSX' in bzflag configure.ac
04:29.59michaelh2they get lopped off at MessageLen characters -- not very elegant I suppose
04:30.24Patlabor221there we go, /grouplist /groupPerms /showGroup all work now
04:31.19Patlabor221and /setpass works as well :)
04:31.28michaelh2so how does one *initially* get access? :)
04:31.47Patlabor221you /register
04:31.56Patlabor221then an opp can /setgroup on you
04:32.04Patlabor221and you get your group permisions
04:32.19michaelh2I assume documentation will be forthcoming ? :)P
04:32.41Patlabor221the server admin sets what perms everyone gets ( the default group), and what regisered people get ( the registerd group)
04:32.46Patlabor221yeah I need to doc it all up
04:33.07captain_protonomg
04:33.12captain_protonPatlabor221 speeled default correctly
04:33.19michaelh2coooooool
04:33.25Patlabor221basicly there are allways 2 groups, ADMIN and DEFAULT :)
04:33.34Patlabor221see I can be taught
04:34.14Patlabor221I need to add a kick after x min of no reg as an option tho
04:34.15michaelh2that's what happens when you type with a huge metal finger
04:34.35Patlabor221well actualy I don't have to add that
04:43.06Patlabor221is the pyramid texture suposed to "be" anything? or just a burry blob thing?
04:43.14captain_protonblurry blob thing
04:43.25Patlabor221how bout stucko?
04:43.44Patlabor221steel?
04:43.53captain_protoneh
04:43.59Patlabor221jello?
04:44.02captain_protonYES
04:44.07Patlabor221no problem
04:45.03michaelh2paisly?
04:45.08Patlabor221JELLO
04:45.12Patlabor221the fist has spoken
04:45.27captain_protonhah
04:45.44Patlabor221hey Jello is hard to draw
04:46.22michaelh2you'd have to make it jiggle too
04:46.41michaelh2and make tanks bounce off harder
04:47.09michaelh2----> the imfamous JELLO PATCH
04:47.28Patlabor221I think I'm gonna go for stucko
04:51.27Patlabor221icky who did the maping on the pyramid, it's fugly
04:52.10michaelh2isn't it hardcoded? :)
04:52.25Patlabor221yes
04:52.33Patlabor221still dosn't change it's fuglyness
04:52.53Patlabor221I am pondering chaning the hardcoded UV maps of the tank for this release
04:53.38michaelh2let them go freeeeeeeeeee...... :)
04:54.11michaelh2UV?
04:54.15Patlabor221no not yet, just making them not suck
04:54.20Patlabor221the texture coordianted
04:54.29Patlabor221gann texture coordinates
04:54.41Patlabor221wow I seem to have lost the ability to type
04:55.16michaelh2we could make impressionistic tanks.... random pieces moving about randomly...
04:56.09Patlabor221you can do that when it's replaced witha  model :)
04:56.15sussudioif this == 'SpaceMan Spiff' (instant_spawnkill)
04:56.50michaelh2?
04:57.17sussudioif spiff logs on, blow him up on spawn
04:57.48sussudio(hardcoded into bzflag)
04:58.17michaelh2this is your suggestion?
04:58.34sussudiosure
04:58.52michaelh2of course he never goes by SpaceMan but by Spaceman
04:58.58sussudioor, randomly timed messages from players saying "i'm hunting you"
04:59.21scanlinehowabout a case insensitive search for 'spaceman' anywhere in the nick :P
04:59.21michaelh2how about random shots that no one else can see? :)
04:59.28scanlineand/or 'spiff
04:59.29jslagleWhat is the PROPER way for 3dfx to work under X now?
04:59.30scanline'
04:59.33sussudiomichaelh2: IB?
04:59.46Patlabor221a 3dfx? I wold say "like crap"
04:59.56sussudiohmm 3 month old bread
05:00.07sussudioits gone all gooey
05:00.20michaelh2am I wrong or is bzflag like basically only working on Nvidia stuff?
05:00.21jslagleHehehehehe
05:00.30jslagleI have a voodoo3!
05:00.39sussudioi have a radeon
05:00.47Patlabor221oooo then I will upgrade that to "like shit"
05:01.04michaelh2my friends voodoo3 was crapping out with bzflag... never got anywhere
05:01.08*** join/#bzflag TimRiker (~timr@c-67-163-110-34.client.comcast.net)
05:01.12jslagleYeah
05:01.15jslagleI'm working on that now.
05:01.26*** mode/#bzflag [+o TimRiker] by ChanServ
05:02.18captain_protonTimRiker: anything else besides the admin patches?
05:02.33captain_protonmaybe...RCAM's patch? =)
05:03.11michaelh2rcam?
05:03.15TimRikerPatlabor221: which new textures?
05:03.20TimRikermichaelh2: old joke.
05:03.45captain_protonarg
05:03.46captain_protonsf.net down
05:03.47Patlabor221I am working on some higher res textures
05:03.52michaelh2how about we get rid of the lines on the ground?
05:03.57michaelh2:)
05:04.07Patlabor221like a ground texture that LOOKS like grass :)
05:04.30TimRikermichaelh2: when textures are on, I'm probably ok with the, when they are off, you need the lines.
05:04.55michaelh2I am only half serious of course....
05:05.01jslagleMan.
05:05.26captain_protonmichaelh2: bzflag works fine on my "irix testbed"
05:05.36fiberchunksTimRiker: just found out about rcam goodness this evening :0
05:05.36michaelh2narly
05:05.54michaelh2you mean with the 10 patches you applied? :)
05:05.56captain_protonhttp://jupiter.babylonia.flatirons.org/pics/vizlab/hardware-tiny.jpg <-- irix testbed =D
05:06.36michaelh2where exactly did irix come from vs. like sun.....
05:06.44captain_protonmichaelh2: irix is made by SGI
05:06.52jslagleYes.
05:07.01jslagleI have an O2 and an Indy :P
05:07.01Patlabor221it's phat
05:07.18Patlabor221here is a shot of some of the new ones
05:07.19Patlabor221http://www.bakadigital.com/BZ/G1/ART/newTex.png
05:07.25michaelh2I remember those sus :)
05:07.47fiberchunksnice Patlabor221
05:08.02Patlabor221thanks
05:08.11michaelh2ninjasocks?
05:08.13Patlabor221working on the clouds now
05:08.20Patlabor221NinjaSocks!!!
05:08.22fiberchunkstabi!!
05:08.47captain_protonninjas are soooo cool they can kick your ass in their socks
05:09.10michaelh2hmmm after clouds then we need the quake like wind sound :)
05:09.14fiberchunksno kfj though
05:09.14Patlabor221damn stright
05:09.28Patlabor221kfj DOUBLES your true ultimate power
05:12.25jslagleGrr
05:12.30jslagleGetting voodoo3 working on X sux
05:12.45michaelh2time to upgrade to nvidia :)
05:12.57captain_protonor use the O2 :)
05:13.06jslagleWhy?  For the 1 time a year I play a 3d accel'd game? :D
05:13.18jslagleYeah I could use the O2 but I need gcc for it
05:13.32jslaglewhich is hard to find because the irix freeware assumes you're running 6.5.18
05:13.35jslagleI only have 6.5.7
05:13.45captain_protonoh, which version was it
05:13.49jslagleThe kernel headers changed
05:13.54captain_protonthe previous fw_gcc release
05:13.56jslagleSo gcc is busted
05:14.14captain_protonyeah i talked with the freeware guys about it and they said to just use the older package
05:14.22jslagleI can't find it :P
05:14.25jslagleIt's not on the page
05:14.27michaelh2My university experience with irix was that it was like a funky sun machine that didn't quite work right
05:15.07michaelh2of course the irix machines were in the EE lab and I was Csci :)
05:15.11captain_protonits pretty much like any other unix
05:15.18jslagleExcept it's different :P
05:15.24captain_protonjust have to get used to it
05:15.27TimRikeryou could install linux on it. ;-)
05:15.38captain_protonTimRiker: EEK
05:15.40jslagleNo you couldn't
05:15.48jslagleUnless you didn't want to use the video hardware :P
05:15.49TimRikerwhy not?
05:15.54michaelh2windows mantra --> format, reinstall
05:16.06jslagleTMK, the secrets of the video hardware are lost.
05:16.11sussudioTimRiker: are you the only admin on xmission?
05:18.04TimRikerhmm. So my old Indy being able to handle Linux is not the norm for sgi boxes. huh.
05:18.18jslagleTimRiker: Does it work with more then a serial console?
05:18.36TimRikersussudio: captain_proton had them, don't know if he remembers the pw. Chestal did too at one point.
05:18.48TimRikerjslagle: yep. got X running and everything.
05:18.58jslagleYou have a camera for it?
05:19.02jslagleThe Indycam?
05:19.05TimRikernope. wish I did.
05:19.17jslagleIt won't work under anything but irix even if you did
05:19.24sussudioTimRiker: spoogebob has been paying xmission visits in the last week.
05:21.10jslagleI have an indycam for my indy
05:21.16jslagleand my O2 has the full video capture board :D
05:22.51captain_protonTimRiker: plus why would you want to give up SGI's X server? :)
05:22.56TimRikercool. dat drive too? I understand the sgi version can do direct audio transfers, yes?
05:23.23jslagleNo DAT
05:23.31jslagleIt has SVideo input :D
05:23.32TimRikercaptain_proton: mine is actually dual boot. just that I have some dog old version of irix on there and can't get a development system working.
05:23.37jslagleI will inquire into DAT for it
05:23.56jslagleI can get 6.5.18, I just have to wait for my friend to send it to me
05:24.02jslagleHe sent me the O2
05:24.16TimRikerwell if he has "extra" copies around.... ;-)
05:24.23captain_protoni've yet to try 6.5.18
05:24.34captain_protongot a server running 6.5.7 and the onyx has 6.5.14
05:25.08Patlabor221heh I leave the test server up, and now I look and there is a game going on, on it :)
05:25.09TimRikercaptain_proton: you have a devel env on 6.5.7 ?
05:25.26captain_protonTimRiker: i don't really have a "devel env" anywhere because no licenses for MIPSpro to be found
05:25.31captain_protonbut i've got gcc3 up on the onyx
05:25.33TimRiker~bzflist
05:25.44jslagleI can probably get MIPSpro too but I was told it sucks.
05:25.51jslagleIs that the C environment for irix?
05:25.58captain_protonC & C++ compilers
05:26.06jslagleYeah
05:26.09jslagleI was told gcc is better
05:26.19captain_protongcc3 is better
05:26.22TimRikerbetter is relative
05:26.22captain_protongcc2.95 is not
05:26.33captain_protonbut yeah, would be nice to have MIPSpro just to get it working
05:26.43jslagleMy friend works for Cray and they were pitching all their old SGI stuff from the split
05:26.52jslagleSo he sent me an O2 :D
05:26.58captain_protonits really creepy to have a compiler that works with flexlm :)
05:27.04TimRikersweet. pitch some this way. ;-)
05:27.21jslagleOk.
05:27.30jslagleWhy is this not using hardware acceleration.
05:27.39captain_protonTimRiker: hehe
05:27.48captain_protonTimRiker: http://sourceforge.net/tracker/index.php?func=detail&aid=543917&group_id=3248&atid=303248
05:27.52captain_protonthere ya go, found it for you
05:28.22captain_protondid you know that by drawing lines differently it responds faster? :)
05:28.36TimRiker"It now reacts much faster..."
05:28.49captain_protonnevermind that its all nuum's code anyways
05:28.53Patlabor221"as well as clean code"
05:28.54TimRikerit must. cause that's what it says
05:28.57captain_proton(custom tweaked by our friend ryan)
05:29.37*** join/#bzflag Noodleman (~tuckerm@bc183148.bendcable.com)
05:29.56*** join/#bzflag michaelh2 (Mouse@171-244.dynamic.visi.com)
05:29.59Noodlemanm00
05:30.06michaelh2your server is getting goofy
05:30.21Noodlemanwhat's up with it?
05:30.33michaelh2pats server -- people are invisible :)
05:30.33captain_protonhaha, you can tell it was nuum :)
05:30.39captain_proton// i wish complex numbers were here
05:30.48Patlabor221they are?
05:30.59michaelh2last time I tried
05:32.10Patlabor221well not any more
05:32.16Patlabor221I killed it
05:32.20captain_protonTimRiker: what do you say to creating a new tracker for "tweaks & enhancements" to hold patches that won't make it into the main tree?
05:32.28captain_protonit'
05:32.38captain_protond be nice to have the patches tracker for serious in-development patches
05:35.02TimRikercaptain_proton: hmm... that's a thought.
05:35.31captain_protonfor instance, right now, its hard to weed out the useful stuff from the dross
05:35.54captain_protoni fixed that situation a bit by closing a bunch of patches as 'rejected', but it would be nice to have them open for people to look at
05:36.15captain_protonlike scanline's oh-so-useful flight-sim patch
05:36.23michaelh2should have a "zombie" status :)
05:36.47michaelh2neither dead nor alive
05:37.20michaelh2does sf.net allow you to have more than one patch tracker?
05:37.44captain_protonthe trackers aren't really tied to any specific purpose
05:38.09captain_protonso the world file tracker is exactly the same as the patches tracker except for the name :)
05:38.20TimRikerI run xmission with 3 observer slots. list server does not loose it much and I never seem to get CLOSE_WAITs anymore. anyone else?
05:38.21michaelh2so I've noticed
05:39.39TimRikerhow about a "Fixes" tracker?
05:40.00captain_protonTimRiker: that doesn't really imply the scope i'm talking about
05:40.21michaelh2how about "Flea-Patch Market"
05:40.23TimRiker"Upcoming Release" tracker?
05:40.36captain_protonthe patches would have things pretty well guaranteed to get in or not yet decided, when things are rejected from the main tree they get moved into the enhancements tracker
05:40.42Patlabor221the wall that the "stuff" is thrown against to see if it sticks
05:41.08TimRikerI'd prefer to opt-in rather than opt-out
05:41.17captain_protonok
05:41.28captain_protonupcoming release sounds to me as good a name as any
05:42.19TimRikeror perhaps "Rejected Patches" and then we can have "Rejected Feature Requests" too. ;-)
05:42.22Noodlemanis wasabi the codename for g2?
05:42.27captain_protonNoodleman: no
05:42.48scanlineVegetable Centrifuge of Sweet Crunchy Justice
05:42.52michaelh2"Sucky patches section"
05:42.53fiberchunkslol!
05:42.54Noodleman'cowpig' sounds like a good codename if you are looking for one :-)
05:43.13captain_protoni like michaelh2's name :)
05:43.21scanlinehehe
05:43.26scanlineI bet that's where my flight sim is going!
05:43.36captain_protonscanline: straight away ;)
05:43.41scanlineyay!
05:43.43michaelh2or perhaps "the black void of cyberspace"
05:43.59scanlineThe Black Null Void of Infinite Impenetrable Cyberspatial Doom
05:44.10michaelh2or /dev/null/patches
05:44.21scanlinehmm.. /mnt/null? :)
05:44.26Noodlemanbzflag 1.7g2 "sweet marauding pigeons"
05:44.32Patlabor221Undercover wombat
05:44.37scanline"Gopher of Destiny"
05:44.42Patlabor221riflesaber
05:44.55fiberchunksUndercover womabat and the KFJ ninja socks of doom
05:44.59Noodlemanoooh, "riflesaber weilding pigeons"
05:45.07TimRikerkfj?
05:45.14Patlabor221Kung Foo Jacket
05:45.22Noodleman"kentucky fried jerboa"
05:45.23fiberchunksbah -- make everyone else work for it
05:45.27michaelh2Kung Foo Pigeons
05:45.34Noodlemanmichaelh2: i like it :-)
05:46.23captain_protonwow
05:46.29captain_protonthere are like 3 unique star wars plots
05:46.31TimRikerwow?
05:46.37captain_protonerr
05:46.38fiberchunksheh, Kung Foo << like that better than the original :)
05:46.39captain_protonstar trek plots
05:47.12captain_proton(a) find old society with some weird brain thing, spock says leave them alone, mccoy says "but they're not living, they're existing!", they argue, kirk goes with mccoy
05:47.22captain_proton(b) trapped by some aliens, have to escape prison
05:47.36Patlabor221Ensigns Soonbedead, Gonnabiteit, and Smith ?
05:48.02michaelh2it's fatal to be an extra
05:48.14jslagleHrm.
05:48.17jslagleMUST MAKE GLX WORK :P
05:48.24captain_proton(c) get "captured" by robots/computers, confuse the robots/computers, end up with lots of mechanical-sounding voices saying DOES NOT COMPUTE
05:48.26michaelh2modify that tricorder!
05:48.34michaelh2heh
05:48.39michaelh2then smoke billows out
05:48.44captain_protonexactly
05:49.09michaelh2then they race away before the planet explodes
05:50.13michaelh2worst ST movie was the whale one......
05:50.47captain_protonhmm...
05:51.15michaelh2just gotta figure out the blinking lights.. then everythings ok
05:51.16captain_protonerg
05:51.18TimRikerer that's doomsday machine. sorry
05:51.25captain_protondon't wanna have to expand to 4 categories just for that one
05:51.56TimRikercaptain_proton: I think it's a "c" with a loose definition of "capture"
05:52.07captain_protonTimRiker: yeah, probably
05:52.29captain_protoni guess there's also the one with captain pike, but that can be considered as an extension of the cage, which fits into "b"
05:53.13sussudiod) holodeck crap episode
05:53.21captain_protonsussudio: we're talking TOS here
05:53.31michaelh2ooooooh nooooooo we're stuck in the holodeck
05:53.35captain_protonTNG needs a whole new set of categories
05:53.47sussudioe) crew does violates several temporal things, screws up future, etc
05:53.48michaelh2ooohhhhhh noooooo createure runs amok in holodeck
05:54.03scanlinef) "oh no the holodeck is real now!" episode
05:54.24captain_protong) wesley coming-of-age episode
05:54.37captain_protonhehe
05:54.38sussudioi like the "11 ways to kill wesley" thing
05:54.41michaelh2I like how you just have to "emit some particles" to travel back in time
05:54.54sussudiothe one with the 'tribble stuffing' et al
05:55.44captain_protoni'm so ambivalent about 1st season
05:55.52captain_protonbecause on the one hand it has tasha
05:56.01captain_protonand on the other it has the highest number of (g)s
05:57.44michaelh2tasha looks like some butchy tennis player :)
05:58.01jslagleYeah
05:58.05jslagleShe does.
05:58.24michaelh2I'll take that one telepath person anyday.... :)
05:58.36jslagletroi?
05:58.41michaelh2yeppers
05:58.54michaelh2just need a gag or something :)
05:59.24captain_protonhaha
06:00.47michaelh2so do you all not mind only getting a few hours sleep ? :)
06:01.07Patlabor221cap, admin changes are in the asgard CVS version of BZ for your testing
06:01.35captain_protonmichaelh2: i catch up on the weekends :)
06:01.54captain_protonPatlabor221: is it "done" ?
06:02.12michaelh2asgard?
06:02.22TimRikerwhich st has the green head that turns out to be a kid?
06:02.40Patlabor221it has everything but the kick after x time with no identify
06:02.45captain_protonTimRiker: probably TOS, i haven't yet worked through all of them recently
06:02.51sussudioTimRiker: the tholian web?
06:04.09Patlabor221it has /register /identify /setpass /setgroup /removegroup /grouplist /groupperms /showgroup and /ghost, and all the pemision splits
06:04.10sussudioTimRiker: "the corbomite maneuver"
06:04.59Patlabor221so it has all the basic features needed to be used
06:05.11captain_protonTimRiker: do you mean the blue floaty blob?
06:05.13fiberchunksPatlabor221: what does ghost do?
06:05.31Patlabor221if someone is on using your registed nick you can kick them
06:05.39fiberchunksoh, ic
06:05.49Patlabor221just like ghost here
06:05.57captain_protonor you can kill off a "ghost" left behind if you get disconnected
06:06.03Patlabor221yeah
06:06.08fiberchunkscool
06:06.12fiberchunksnice feature
06:06.16Patlabor221tho since you can't change nicks in game it gets odd
06:06.36fiberchunkssounds like the beginning of karma :)
06:06.44Patlabor221the server can also speficy 3 database files
06:06.57Patlabor221password db, user db, and group db
06:07.20fiberchunksflat-file, or real db?
06:07.30Patlabor221just flat text file for now
06:07.58Patlabor221would like to make it be able to commect to mysql or something as an option
06:08.10Patlabor221but that can come later
06:08.11fiberchunksdo you hash the passwds on entry / registration?
06:08.18Patlabor221nope
06:08.20scanlinelibdb is easy and effective
06:08.22Patlabor221it's a server only change
06:08.33Patlabor221this would work with e2
06:09.24Patlabor221I"m sure there are some good DBlibs that can be used
06:10.09Patlabor221this implementation is based on nickserv and chanserv here. where it's all handled by text
06:10.22fiberchunkshey all you code wizards -- I'm having trouble with an emerge, and was wondering if you could look at the error?
06:10.52michaelh2abra cadabra
06:11.25Patlabor221Darkness beyond cryimson blood that flows....
06:11.48michaelh2it would probably take too long to drive over there
06:11.58fiberchunksheh
06:12.19fiberchunksnm, there are a whole bunch of errors (trying to emerge celestia and check it out)
06:12.53michaelh2I'm off to bed......
06:12.59fiberchunksfrom glext.h function foo 'redclared as different kind of symbol'
06:14.16TimRikerhmm... it's the skinny old green face that is shown during the credits.
06:14.18fiberchunksand this: /usr/X11R6/include/GL/gl.h:2417: previous declaration of `void
06:14.18fiberchunks<PROTECTED>
06:14.19captain_protonhrm
06:14.54captain_protonTimRiker: how does one get a diff between the current revision and when the sources were first imported?
06:15.29TimRikerhuh
06:15.42TimRikeryou mean 1.7c or so?
06:15.56captain_protoni mean in Patlabor221's separate cvs server
06:16.08TimRikerah,
06:16.16sussudio<sussudio> TimRiker: "the corbomite maneuver"
06:16.27TimRikerfind the date of the first commit and diff my date? -D
06:16.32Patlabor221cap that won't work
06:16.45Patlabor221I checked it in after I made part of the changes
06:16.46captain_protonPatlabor221: why not
06:16.54Patlabor221so the first verison isn't clean
06:16.54captain_protonwell blah
06:16.59sussudiothe kid is clint howard, ron howard's bro
06:17.03Patlabor221it's one file, just diffit
06:17.12captain_protonjust bzfs?
06:17.16Patlabor221yeah
06:17.35Patlabor221there are changes in scenerenderer, but they are for another thing
06:18.44captain_protonok, this is mergable
06:18.56TimRikersussudio: ah! yep. that's the one. I have not seen that episode in a long time.
06:19.02Patlabor221yeah it was from a realy new cvs when I did it
06:19.05Patlabor221shoudl nto be that bad
06:19.27Patlabor221fiber, sounds like you have the arb stuff defined in multiple headers
06:19.46Patlabor221ir you have a mix of gl 1.3 and 1.4
06:20.02fiberchunkswell, i don't -- celestia does :) -- i'm getting a newer version right now -- see if that fixes it
06:20.16Noodlemansquishy ninja pigeon cheeks of doom
06:20.19captain_protonPatlabor221: you forget
06:20.27captain_protoni attacked CVS this weekend :)
06:20.42Patlabor221yes, but but the only thing shoudl be those things
06:20.51Patlabor221so that's your own fault :)
06:21.19captain_protonheh
06:21.40Patlabor221Source of all power, crimson fire buring bright! Gather together in my hand and become an inferno... BURST FLARE
06:21.49Patlabor221there fiber that shoudl fix it
06:21.52Patlabor221or set it on fire.
06:22.07Patlabor221I knew you would
06:22.22captain_protongotta keep those coding styles consistent within the source
06:22.34Patlabor221then it shall never change
06:23.15TimRikeris there no $TOP or similar in automake?
06:24.25captain_protonPatlabor221: nobody except you wants hungarian notation in the source
06:24.36Patlabor221yeah I know
06:24.43Patlabor221just habit
06:24.48TimRikera bad one
06:24.57Patlabor221it's not full hungarian
06:24.59Patlabor221that's nasty
06:25.03captain_protonright
06:25.06captain_protonjust enough to be irritating
06:25.08Patlabor221and I don't see how an extra character is bad
06:25.27Patlabor221or does it fill your 80 character terminals? :)
06:25.51captain_protonhah
06:27.00TimRikern it's fine
06:27.08Patlabor221I can just name everything x,x1,x2 if you want :)
06:27.10TimRikern one you train yourself
06:27.15TimRikern to ignore it
06:27.25TimRikern but then why put it there in the first place?
06:27.31TimRikern it's just annoying.
06:27.38Patlabor221it's our standards at work
06:28.05TimRikeryou should ignore them at work. it's the only way they'll change, right?
06:28.06Patlabor221for all the workd I've ever done we've allways put i,f,p,o, andC
06:28.24Patlabor221I think they make it easyer to see what the variable is.
06:28.55Patlabor221when you have a lot of data of difrent types that refer to the same thing
06:29.17Patlabor221I thought all linux people used magents on flopys to edit :)
06:30.12Patlabor221I just perfer it, but if you don't want it, you don't get it. your right.
06:31.07Patlabor221tho I realy don't like the if(){ thing
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06:33.19Patlabor221damn the gimp installer lied to me.
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06:49.06captain_proton/ groups
06:49.06captain_proton/     none             -- no rights, just play
06:49.06captain_proton/     superAdmin       -- all permisions
06:49.06captain_proton/     normalPlayer     -- ghost, idle, lag, listPerms, flagHistory ( this is the normal default )
06:49.06captain_proton/     refAdmin         -- player + showOthers, flagUp, flagShow, lagWarn, Countdown, endGame, playerList, info
06:49.07captain_proton/     copAdmin         -- ref + Kick, ban, banlist, unban, removePerms, setPerms
06:49.09captain_proton/     trustedAdmin     -- copAdmin + setAll
06:49.11captain_proton^^ are those hardcoded in?
06:49.43Patlabor221no
06:49.46Patlabor221just comments
06:50.10Patlabor221I was going to make them in the enumeration, but then went for the named group thing
06:51.13captain_protonwhat is the function of tmStringMap
06:51.18captain_protonoh wait typedef :)
06:51.25captain_protonnevermind, being stupid
06:52.24Patlabor221to make it easyer to read :)
06:52.56captain_protoni'm pulling those out for now
06:53.15Patlabor221of course youare
06:53.19captain_protonafter this release we can take stock of all those types of typedefs we need
06:53.26Patlabor221I am going to kill this ssh
06:53.31captain_protonand get some sort of consistent naming scheme set up
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06:55.47captain_protonhiya MrApathyCream
06:56.46MrApathyCreamhey
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07:42.49bomber_moin
07:47.49[dmp]howdy
07:52.45fiberchunkswhat is setAll?
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08:15.03Chestaltag
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08:16.38captain_protonmornin' folks
08:16.40captain_proton'night folks
08:17.21larslMorning.
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10:24.14rootergood mornig all
10:30.12Chestalhi roooot
10:37.11bomber_good morning
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11:54.35dougheckagreetings
12:03.22paulhi
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14:56.26dougheckagreetings
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15:39.15captain_protonhi ho, hi ho, its off to work i go
15:39.42Mayhemwith a shovel and a spade and a hand grenade
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15:40.26dougheckagreetings
15:40.58Mayhemwelcome
15:43.11Nidhoggrhrm.  larsl, how do you do the controls for messaging people in the new client if you are using xterm?
15:43.48larslI've never tried it in xterm... don't the arrow keys work?
15:43.56Nidhoggrnope
15:44.08larslThat's odd, it works in gnome-terminal.
15:44.31larslI'll get xterm and try it.
15:44.44Nidhoggrokie.
15:45.59larslIt works for me, using xterm 172.
15:46.31Mayhemwhat is your TERM variable set to?
15:46.46larslxterm
15:46.48NidhoggrTERM=xterm
15:46.53larslBoth in gnome-terminal and xterm.
15:46.56Mayhem*shrug*
15:47.15Nidhoggrit doesn't recognize function keys or arrow keys for some reason.
15:47.45Nidhoggrbut arrow keys work for command history
15:47.55Nidhoggrin the shell
15:48.31larslI might have done something wrong in the curses initialization.
15:49.13Nidhoggris there a way to message someone directly without using the arrows?
15:49.24larslNo, not now.
15:49.28Nidhoggrokie
15:49.58Nidhoggrif you are interested in an account on my server to work out the bugs, you're more than welcome.
15:50.02larslDoes it print any control characters on the input line when you use the arrow keys?
15:50.08Nidhoggrnope.
15:50.10Nidhoggrnothing
15:50.25larslSo it simpli ignores them. Weird.
15:50.30Nidhoggrnod
15:51.51larslI really need to study now, I have an exam on thursday. If I can get an account on your server to test it later, that would probably make it a lot easier to find the problem.
15:52.24Nidhoggrcool.  I'll create the account, and message you the details.  I don't want to make you fail your exam :)
15:53.10larslGreat. =)
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16:16.13Nidhoggrhi prot
16:23.41patlabor221nid, if you want to try out the admin stuff, I think cap was merging it into a normal version.
16:23.56Nidhoggrwhich admin stuff?
16:24.16patlabor221the one where you don't need to use /password anymore
16:24.20patlabor221where people register
16:24.26Nidhoggrhrm.. how much stuff is done on it?
16:24.34patlabor221all the basic features
16:25.25Nidhoggrwhen it's merged and ready, let me know, and I'll start testing. :)
16:25.26patlabor221lets see it has /register /identify /ghost /setgroup /removegroup /showgroup /grouplist /groupperms
16:25.28Nidhoggrwhat isn't done yet?
16:25.54Nidhoggrso just the registration/user editing stuff is done so far?
16:26.17patlabor221there isn't a way to set explicid allow or deny permisions on a single person in game, it's all based on groups, and there isn't a seting to autokick if they haven't identified in X time
16:26.28patlabor221well and the server keeps track of it all
16:26.36patlabor221and all the permisions are split up
16:26.47patlabor221so you can make a "cop" group and give them ban and kick
16:26.51patlabor221but not the othe5s
16:27.10Nidhoggrcool.
16:27.12patlabor221so the internals are all set for full user based access permisions.
16:27.20Nidhoggrexcellent :)
16:27.35Nidhoggrhow is the data stored?
16:27.40patlabor221text files
16:27.46patlabor221for now
16:28.17patlabor221you give the server -passdb -userdb and -groupdb paramaters with the files
16:28.26Nidhoggrcool.
16:30.40patlabor221http://www.bakadigital.com/groups.txt <- sample group file
16:31.16Nidhoggrlooks pretty straight forward
16:31.20patlabor221it is
16:31.35patlabor221I'm going to make a list of all the commands and the perms
16:32.22Nidhoggrhas anyone looked into using autoconf for the makefile, and ./configure options?
16:32.39Nidhoggrbecause these things could become choices in the ./configure
16:38.20prot-workwhich things could become choices?
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16:38.34Nidhoggrthe whole registry thing
16:38.36prot-workNidhoggr: and latest cvs has autoconf ;)
16:38.42Nidhoggroh, excellent!
16:38.51prot-workwhy would that need to be a ./configure option?
16:38.57prot-workseems like command line options work well enough...
16:39.03Nidhoggrnod
16:40.50Nidhoggrsourceforge is really going downhill with cvs lately.
16:45.00JBDiGrizNot rebellion, United Assistance! :)
16:46.43prot-workheh
16:52.27patlabor221sio we arn't blowing up the deathstar?
16:52.43prot-workdunno yet ;)
16:53.30JBDiGrizNot until it starts taking out planets.
16:54.00patlabor221why didn't they make the entire deathstar outa the same stuff the trash compactor was made outa?
16:54.40JBDiGrizStop trying to make sense out of the movies! :)
16:55.22JBDiGrizYou'll ruin all of my illusions.
16:55.36Nidhoggrwe saw Nemo last night.  it was really funny.
16:55.55NidhoggrEllen Degeneres' character steals the show.
16:56.36Nidhoggrthat was after we had sushi at our favorite sushi restaraunt.  mmmmmmmmmm.
16:59.06prot-workhm
16:59.11prot-worki may be doing the raw fish thing this weekend
16:59.37Nidhoggrit was all really fresh and yummy last night.
17:00.00prot-workyay for having a real reason to use `yes`
17:01.52scanlineha
17:03.01prot-workthats one use i suppose
17:03.17prot-workthough netcatting to a chargen port is niftier :)
17:03.20scanlineyes>/dev/ttyS0, then grab an oscilloscope
17:03.41NidhoggrI use "yes" to send really big emails to people. :)  j/k
17:03.56scanlineprot-work: is yes the client or the server?
17:04.28prot-workum, none
17:04.32prot-workfor testing serial ports
17:04.33patlabor221http://www.bakadigital.com/BZ/G1/BZAdminCommands.txt <- Some docs on it.
17:04.40prot-workyou netcat as a client to a chargen port
17:04.44prot-workand redirect to ttyS0 :)
17:05.12scanlineoh, ok
17:05.13scanline:)
17:06.44prot-workanybody care to tackle the goo logic for detecting compiler on solaris?
17:08.37prot-workthats right, not glue logic, goo logic :)
17:09.37prot-workhmm
17:09.46prot-worki never noticed that this digital camera had an optical viewfinder
17:10.34Nidhoggrthat's all my digital camera has is the optical viewfinder.  the lcd is only for image reviewing and setup options.
17:11.39Nidhoggrbut the viewfinder has 7 autofocus points, so I don't mind. :)
17:12.24prot-workpatlabor221: can you add that to the bzfs man page?
17:13.29patlabor221as it sits? or would someone want to proofread it?
17:13.35patlabor221it is ME your talking about here
17:13.55prot-workas it sits is ok, since you'll produce a patch which can then be proofread
17:14.26prot-workthe different pieces will need to be put in the correct sections
17:14.46patlabor221I've never been able to sucsesfully make a patch
17:15.06prot-workmake the changes to a clean checkout of bzflag
17:15.09prot-workthen run 'cvs diff -u'
17:15.13prot-workand you'll get a patch
17:15.23patlabor221I don't use a command line cvs :)
17:15.54prot-workjust use the command line cvs for the diff
17:15.56patlabor221ehh I'll just have to put it on the leenox machine
17:16.19prot-workall cvs clients keep the same metadata on the filesystem
17:16.21patlabor221have to wait till tongiht, no leenox machine here
17:16.51patlabor221didn't you merge the code in last night?
17:16.54patlabor221to something?
17:17.09prot-worki've been working on it
17:17.12prot-workits a lot of code :)
17:17.17JBDiGrizHas anyone come up with a cvs client which works as well as the command line?
17:17.17patlabor221yeah it is
17:17.25prot-workand none of it is in the bzflag coding styles :)
17:17.48patlabor221you sure you want me to make the patch then?
17:17.59prot-workyou'll just be making a patch for the man page
17:18.00prot-work:P
17:18.02patlabor221I use TortoiseCVS
17:18.04patlabor221ahhhhhhh
17:18.35Nidhoggrdude.. that is the first time I've ever seen you spell that right. *snort*
17:18.47patlabor221I copied it :)
17:18.51scanlineJBDiGriz: the standard CVS client works pretty well on the command line...
17:18.52Nidhoggrhahahaha
17:19.03prot-worktourtice :)
17:19.12patlabor221it does not look like it sounds
17:19.19Nidhoggrno, it doesn't
17:19.42prot-workparametric? you mean phonetic?
17:19.51patlabor221same thing :)
17:19.56JBDiGrizI use the command line client as well. Other people want a GUI, and start complaining about it though.
17:20.02patlabor221just a difrent way of looking at it.
17:22.03NidhoggrI increased stealth and cloak on secretplace to make GM a little more of a challenge. :)
17:22.19scanlinehmm.. it has been months since I've watched office space
17:23.41patlabor221well cellyboy is back
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17:25.08Nidhoggrwhat's he doing now?
17:25.12Noodlemanm00
17:25.20Nidhoggrhi n00dle
17:25.25patlabor221seems he finished re0installing windows
17:25.30scanlineWe call this.. MR. Noodle!
17:25.38scanlinehaha
17:25.45scanlineso that little perl script did the trick ;)
17:25.51patlabor221I don't know
17:25.54Noodlemanpatlabor221, Nidhoggr: you talking about Cell?
17:26.11patlabor221yes
17:26.21Noodlemanmuwahahahaha!
17:26.25patlabor221you can say hi to him, he's on
17:26.35Noodlemanwhat nick?
17:26.47patlabor221cell
17:27.46Noodlemanwhere can i get that admin proggie i've been hearing about?
17:28.07patlabor221the text client?
17:28.11Noodlemanyeah
17:28.21patlabor221I think it's in cvs or in patches
17:28.30JBDiGrizNoodleman: How are the web site updates going? I'm still having problems with the online players page.
17:29.00Noodlemani'm having problems with the command line version of php
17:29.16Noodlemanthere's a php script that runs in cron
17:29.21Noodlemanno workie
17:29.23Nidhoggrit's in patches.
17:29.35Nidhoggrit's handy.
17:39.18Noodlemanpatlabor221: what kinda textures do you need? i could try my hand
17:39.55patlabor221ohh this guy has them allready and they are NICE, but basicly higher res ones for BZ.
17:41.18Noodlemani'm THIS close to rewriting s.b.o in perl ||
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18:11.05CIAcommit by davidtrowbridge: 'solaris fixes (network headers are surprisingly strict)' in bzflag/src/net multicast.cxx udpnetwork.cxx
18:11.06CIAcommit by davidtrowbridge: 'solaris fixes (network headers are surprisingly strict)' in bzflag/src/bzflag ServerLink.cxx
18:12.54*** join/#bzflag TD (~mike@bdsl.66.13.154.244.gte.net)
18:13.16TDhi... please don't put file names in the CIA message, otherwise you'll spam the channel for every directory touched
18:13.43TDie:
18:13.47TD13:11 < CIA> bzflag: commit by davidtrowbridge: 'solaris fixes (network headers are surprisingly strict)' in bzflag/src/net multicast.cxx udpnetwork.cxx
18:13.50TD13:11 < CIA> bzflag: commit by davidtrowbridge: 'solaris fixes (network headers are surprisingly strict)' in bzflag/src/bzflag ServerLink.cxx
18:13.56TDta
18:14.02*** part/#bzflag TD (~mike@bdsl.66.13.154.244.gte.net)
18:16.09CIAcommit by davidtrowbridge: 'making TD happy...' in CVSROOT ciabot loginfo
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18:20.35patlabor221td?
18:20.39prot-workcan a lunix chicken check to see if it compiles cleanly?
18:21.17prot-work<PROTECTED>
18:21.56Chestalseems to work, did not do a full recompile, just cvs up; make
18:22.15Chestalwhat did you change? socklen_t stuff?
18:23.43Chestalit's been some time snce I looked into that. IIRC, socklen_t was introduced to Posix (?) several years ago, but on most systems the protoype for the functions depends on some preprocessor macros
18:23.49Chestalliek POSIX_SOURCE or whatever
18:28.11prot-workyeah, something like that
18:28.17prot-worksolaris protos are very strict though
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19:09.55dougheckagreetings
19:21.01prot-workTimRiker: poke
19:27.03Nidhoggrre larsl
19:27.43larslIt's amazing how stuff that probably is really interesting can be extraordinary boring when you have to learn it all in a couple of days.
19:29.09larslprot-work: The net fix works fine on my system.
19:34.02prot-workarg
19:39.24Nidhoggranyone see a bug where a client's tank goes higher and higher as they activate their shockwave?
19:50.15JBDiGrizDoes kicking sourceforge help?
19:51.13prot-worknot with what i'm trying to do
19:51.52JBDiGrizI'm trying to login and download the source. sourceforge [nr]
19:53.31Nidhoggrsourceforge was really icky for me this morning. took a long time.
19:55.20prot-workbleh
19:55.21prot-workits down now
20:12.41hardwireTimRiker: you still following up on kernel development on the mips qube equipment?
20:15.12larslNidhoggr: The arrow keys work for me when I run bzadmin on your server.
20:20.11*** join/#bzflag captain_proton (~blardebla@12-203-245-57.client.attbi.com)
20:32.37NidhoggrI wonder why they don't work for me. :(
20:33.14Nidhoggrwhat are you running it on?  xterm or gnome-terminal, etc?
20:33.26larslgnome-terminal.
20:33.30larslI'll try xterm.
20:33.43NidhoggrI tried doing that. it's probably my machine at work or something.
20:33.54NidhoggrI will try it from home, too.
20:34.53Nidhoggrit's probably a stupid xwindow variable or something.
20:35.47larslYes, it sounds as if our keyboards are configured differently.
20:36.12Nidhoggrmaybe it's the default US keymap or something.
20:36.16larslDoes it work in a virtual terminal?
20:36.45Nidhoggrlet me test...
20:37.56Nidhoggrnope. switch to text terminal with ctl-alt-f2 and log into remote server, and no arrow keys work.
20:38.04Nidhoggrbut I can use command history.
20:38.16Nidhoggrso I know those work.
20:38.34larslF5 and F6 didn't work either?
20:38.43larslDoh, of course they don't if you can't select a target.
20:38.48Nidhoggr:)
20:39.36Nidhoggrit's pretty strange.
20:40.40larslYou could try replacing KEY_RIGHT with whatever the ASCII value for tab is in CursesUI.cxx, then you should be able to change targets using tab.
20:40.51Nidhoggrtrue
20:42.42Nidhoggrwhen you do a control-V then up arrow, what is the sequence that you see?
20:42.56Nidhoggrat a bash prompt
20:43.13larsl^[[A
20:43.17Nidhoggrsame here
20:43.26Nidhoggrso we are mapping the same keys.
20:43.38Nidhoggrit's just not following when the program executes.
20:44.47Nidhoggrhrm.. maybe I can run strace on it while I try it.
20:46.41Nidhoggrokay.. it's working now.
20:46.58Nidhoggrit was running the wrong binary. *blush*
20:47.17Nidhoggrmy path was set to . first.
20:47.41JBDiGrizHow did you make your nick start blinking in red?
20:48.05JBDiGrizI'm kidding! :)
20:53.32larslHehe. =)
21:01.27Nidhoggrmy background supports for my photo studio are supposed to arrive tomorrow. *cheer*
21:01.46Nidhoggrwhat's the catch? ;)
21:02.46patlabor221nothing
21:02.51patlabor221I went to the store and got them
21:03.20patlabor221I belong to there "Frequent shoper card" thingy, and I turned in there rewards certificate things
21:03.21Nidhoggrwow.
21:03.29patlabor221had 95$ in then
21:03.31Nidhoggrthat's pretty darned cool.
21:04.03patlabor221yup
21:04.21patlabor221actualy 5 movies and a cd :)
21:04.42fiberchunksfargin turd mongers :\
21:06.32fiberchunksgood evening all :)
21:06.52patlabor221problmes with the sanitaion dept
21:07.40fiberchunksyes, the human gene pool is getting mighty unhealthy these days -- needs to be 'skimmed' from time to time
21:08.28fiberchunksI have a deep hatred and mistrust for anyone who drives a semi now :
21:08.37prot-workeveryone just ignore the test patch/bug that i created
21:08.39patlabor221understandable
21:09.12fiberchunkshow goes the release?
21:11.55patlabor221anyone need the soundtrack to the certan animated movies surounding a certan movie that "knows kung fo" ?
21:12.40fiberchunkshehe
21:12.48fiberchunks'show me'
21:13.13patlabor221it came with the dvd
21:13.22fiberchunksreally - cool
21:13.41fiberchunks'do you think that's air you're breathing now?' .......... 'hm'
21:13.43patlabor221one of the 5 movies for 10$
21:14.06fiberchunksheh
21:14.46fiberchunkspaging agent smith, paging agent smith -- agent smith to the construct please ...
21:15.27fiberchunksman, movies play on this box sooooo much better than they do on my standalone player :\
21:18.06*** join/#bzflag patlabor221 (~jeffm@208.48.199.214)
21:18.07*** mode/#bzflag [+o patlabor221] by ChanServ
21:18.36patlabor221http://bakadigital.com/darkmoor-noshare/soundtracks/animatrix/
21:18.47prot-workooo
21:18.56patlabor221thought you would like that
21:19.37fiberchunksnice
21:22.44fiberchunksany new and exciting things in bzflag - 'the patch release' yet?
21:22.52fiberchunksrather, since last night
21:23.15patlabor221I think it should be Kung Fuu rlease
21:23.34fiberchunkskung foo
21:23.38fiberchunks:)
21:23.58fiberchunksthe 'you cannot handle my wu-tang clan style' release
21:23.58prot-workfiberchunks: not really
21:24.02JBDiGrizHooray, sourceforge is finally back!
21:24.14prot-workunless you consider "builds properly on solaris" to be new and exciting
21:24.21fiberchunksheh
21:24.29patlabor221I got the login stuff working
21:24.41fiberchunkscool, so the admin patch is fully in there?
21:24.54patlabor221as much as I think I'm gonna do for this release
21:24.59patlabor221I made a doc
21:25.11patlabor221http://www.bakadigital.com/BZ/G1/BZAdminCommands.txt
21:25.28fiberchunksreadng
21:25.57patlabor221WTF!!>!>! where did this come from "Power rangerd Orchestra - go go power rangers.mp3"
21:25.58fiberchunksline breaks ?
21:26.11patlabor221I just dumped it from word
21:27.19patlabor221wow the gutarist is having WAY too much fun on this
21:27.52fiberchunksdo 'other special characters' get filtered and converted -- thought I saw a patch concerning that on sf?
21:28.02patlabor221no
21:28.11patlabor221it'll just fail on the register
21:28.37patlabor221these are characters that are vaild for a nick, but not for registration
21:28.44patlabor221: and " specificly
21:28.53fiberchunksah -- hrm, what if you want to register, say "[~T~] Fiberchunks"
21:29.13patlabor221realy as long as it dosn't have a " or a : your cool
21:29.22fiberchunksgotcha
21:30.20fiberchunksdoes it handle esc characters, or fail them (i hope)
21:30.22patlabor221or a S
21:30.25patlabor221there is a bug with S
21:30.32patlabor221but I think people can just work around it
21:30.39fiberchunks$
21:36.57fiberchunkspatlabor221: if i am in an 'admin' group, and i register / validate -- does my validation automatically do the /password blah command (it seems that way, but i am unsure)
21:37.49fiberchunksoh, never mind -- yeah it does
21:57.33patlabor221heh, I took a "What OS are you" personality quiz and I turned up debian
21:57.46fiberchunkslol
21:58.02patlabor221fiber, it will sett all your perms so you will be able to do everything
21:58.12patlabor221realy there is no need for /password with this
21:58.34patlabor221http://www.bbspot.com/News/2003/01/os_quiz.php
21:59.04patlabor221or if you wanted you could make a subadmin group that has less permisions
21:59.33patlabor221like all but shutdown the server, say
22:00.10patlabor221the cool thing is you can't add people to a group you don't belong to yourself, so ther will be no "self promotion"
22:00.42fiberchunksnice
22:01.48patlabor221unless you have the "Set everything" permision
22:06.16scanlinehmm
22:06.31patlabor221oooooooo
22:06.38scanlinehaha... "if you ended up with GNU/HURD it means you didn't answer all the questions."
22:07.02patlabor221it's funny cus I was gonna try debian on the home machine
22:08.00*** join/#bzflag paul_ ([rijEjiI69@212.17.60.230)
22:14.23CIABug 748453:  category->BZFlag  group->ideas  status->Pending  resolution->None  priority->2
22:19.45CIABug 748453:  category->BZEdit  group->None  status->Open  priority->1
22:20.19Noodlemansomeone is going to majorly get hurt
22:20.39JBDiGrizAt least you weren't Windows ME!
22:20.52Noodlemanhehe
22:21.49patlabor221wow 95
22:22.03patlabor221I wonder what cap is
22:22.07Noodlemanwindows 95 is the best 9x windows out there :-)
22:22.24Noodlemanas long as it has ie 5 on it
22:22.46Noodlemanand as long as you don't need usb or dvd's
22:22.52JBDiGrizThe software required Windows 95 or better ...
22:22.52patlabor221and service pack 23
22:23.33prot-workwhat i am?
22:25.39patlabor221what OS
22:25.40patlabor221http://www.bbspot.com/News/2003/01/os_quiz.php
22:26.59fiberchunkshar! os2/warp
22:28.43Noodlemani redid it with the craziest answers and i came out as windows 1.0 :-)
22:28.59JBDiGrizWe need an entry in the Centrum database for the results of the quiz.
22:29.34*** join/#bzflag sussudio (Suss@81.68.134.159)
22:30.01prot-workhahaha
22:30.03fiberchunksgood idea
22:30.10prot-work"which episode of star wars is the best?" -> "spock's brain"
22:30.47Noodlemanheh
22:31.16prot-workred hat lunix for me
22:31.22Noodleman:-)
22:31.37fiberchunkshttp://bzbb.bakadigital.com/viewtopic.php?t=687
22:32.47sussudio:-B
22:32.50JBDiGrizfiberchunks: Do you want us all to reply?
22:33.05fiberchunksdon't matter, do what you feel - just thought it'd be neat to see
22:33.26JBDiGrizIt could rank as the most active thread for quite a while!
22:34.15JBDiGrizYou didn't past the URL into the response!
22:34.18sussudioor if you don't want to bother.... http://home.wanadoo.nl/sussudio/os/
22:35.50fiberchunksyes i did
22:36.48JBDiGrizSorry, I meant the OS2/warp result URL. I liked sussudio's pointer.
22:37.13fiberchunksjust did that
22:37.51JBDiGrizLooks good! :)
22:38.52sussudioanyone got tips on loosening dot matrix printerheads that have been in the basement for the last 5 years or so? the needles seem to be kinda stuck
22:39.09dougheckathe A+ hardware book says dont :P
22:39.22sussudio~sud
22:39.22shut up doug
22:39.56JBDiGrizIn this case, he might be right. On dot matrix printers, there used to be a lubricant in the ink.
22:39.57sussudiohmm dusty.
22:40.20doughecka:)
22:41.40dougheckait covered those too
22:42.06*** join/#bzflag CIA (~CIA@12-252-175-3.client.attbi.com)
22:42.22*** join/#bzflag CIA (~CIA@12-252-175-3.client.attbi.com)
22:42.26doughecka..
22:42.39fiberchunksthe CIA is having issues
22:42.46scanlinehmm...
22:42.55dougheckathats not news
22:42.55*** join/#bzflag bzgirl (~brat@toronto-hs-64-26-176-100.s-ip.magma.ca)
22:42.58scanlineno, I restarted it on purpose to upgrade it
22:42.58patlabor221it's the rebels sir... there here.
22:43.09scanlinedunno why it restarted twice
22:43.11fiberchunkslol
22:43.14patlabor221and they've got a flag.
22:43.30prot-workscanline: and -why- haven't you coded up a reset state that it can go into to reload all its classes? :)
22:44.26scanlineit's not organized enough for that to work
22:44.32prot-workhehe
22:46.35scanlineoh wait..
22:46.38scanlinethat was dumb
22:46.54scanlineI was trying to use the socket client to send a test message, but I used the bot itself instead
22:47.08scanlinehm.. or something...
22:49.24*** join/#bzflag CIA (~CIA@12-252-175-3.client.attbi.com)
22:51.37*** join/#bzflag CIA (~CIA@12-252-175-3.client.attbi.com)
22:52.33CIAThis should only appear in #bzflag
22:52.44CIABug 748453: this is a test:  category->BZFlag  group->ideas  status->Pending  resolution->None  priority->2
22:53.44CIABug 748453: this is a test:  category->BZFlag  group->ideas  status->Pending  resolution->None  priority->2
22:53.47prot-workshabam
22:55.19fiberchunksah, bzflag with music is nice :)
22:55.50dougheckabittorrent is cool
22:55.57prot-worktime to go home
22:57.29patlabor221whoot, got permision to use some kick ass textures in BZ &| screamers as long as the guys credits file goes with them :)
22:58.29fiberchunkspatlabor221: where are they?
22:59.55patlabor221let me get a link
23:00.28patlabor221he made the textures I was using in the screamers demos
23:00.58fiberchunkswell, that's mighty kind of him
23:01.15patlabor221yes
23:01.24fiberchunksdamn - i still can't believe my car is totalled :\
23:01.30dougheckaouch, how?
23:01.43fiberchunksmy girlfriend got run over by a semi this morning
23:01.46patlabor221are the cops on the lookout for the guy?
23:01.54patlabor221http://planetquake.com/hfx/textures.html
23:01.55fiberchunksyeah -- and the weigh stations, etc
23:01.59dougheckarun.. over...
23:02.05dougheckaouch
23:02.16patlabor221I hear a lot of stories about how they eventualy find these people
23:02.18fiberchunkswow -- those are real nice
23:02.23patlabor221yeah
23:02.26fiberchunksone can hope
23:02.52fiberchunksapplication of specific ones? I can easily see a teleporter texture there
23:03.02dougheckadid the GF servive?
23:03.10patlabor221there is a good one for the outside wall
23:03.11fiberchunksoh yeah -- she's fine
23:03.17patlabor221the building roofs
23:03.46fiberchunkskinda gigeresque (/me loves gigers work)
23:03.46patlabor221I think I can replace all the BZ textures with these
23:03.52patlabor221some are
23:04.04dougheckathose look familer
23:04.06fiberchunksmiddle one on the right, specifically
23:04.14patlabor221of what page?
23:04.19patlabor221there are 8 pages
23:04.35dougheckaI converted them, so I had to download each one :P
23:04.43patlabor221yeah
23:05.00*** join/#bzflag TheCataphract (Pjpeter@CPE0050da690def-CM014340010230.cpe.net.cable.rogers.com)
23:05.00patlabor221those are the same, he gave me real permision to use them :)
23:05.06TheCataphracthey all
23:05.13dougheckaooh
23:05.26dougheckathats one looong domain name there buddy
23:05.28fiberchunkslike the ones with blood splattered about :)
23:05.38dougheckalol
23:05.39patlabor221don't think they would fit BZ tho
23:05.42patlabor221screamers sure
23:05.52fiberchunksdepends if it's a 'kids' server or not :)
23:06.13fiberchunksmake 'em walls textures from battles past ;)
23:06.15dougheckaor better yet have the ability to swap textures
23:06.15doughecka:)
23:06.19patlabor221screamers will not have so much of the "familay" feel
23:06.32patlabor221doug, you mean decals?
23:06.40dougheckano
23:06.42sussudiopigcals
23:06.58dougheckalike have an option where people can pick what texture package to load
23:07.14patlabor221the map will specify the texture for each object
23:07.27patlabor221the entire concept of "texture kits" is outdated
23:07.50dougheckaer, in bzflag
23:07.52doughecka:)
23:08.06patlabor221yeah
23:08.21patlabor221it's lame to have 6 textures
23:08.26dougheckathis is in the protocol breaking version
23:08.40fiberchunkspatlabor221: i know you were talking before (a while ago) bout the ability in screamers to do that -- is that some sort of plan for bz as well?
23:09.03*** join/#bzflag TheCataphract (Pjpeter@CPE0050da690def-CM014340010230.cpe.net.cable.rogers.com)
23:09.07patlabor221yes
23:09.09TheCataphractHey is Bzgirl here?
23:09.19fiberchunksand if it is, is it server defined, or client defined? (i would imagine server defined, right?)
23:09.25patlabor221the world class actualy started as a project for BZ
23:09.26bzgirlone sec...Cat
23:09.31patlabor221map defined
23:09.44TheCataphracthey sure, Spiff is asking you about it already
23:09.50fiberchunksah, so independent of the two
23:10.03patlabor221the server specifes the map, map specs textures, if the client dosn't have/can't get the texture it uses a default.
23:10.10fiberchunksic
23:10.13fiberchunksneat
23:10.17patlabor221like real games
23:10.56fiberchunksif the client doesn't have that texture, but wants it, what happens then? can the client get that texture somewhere else?
23:11.31fiberchunkslike a plugin or somesuch thang?
23:13.15TheCataphractc'ya all
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23:20.59*** join/#bzflag scanline (~micah@12-252-175-3.client.attbi.com)
23:42.34*** part/#bzflag JBDiGriz (~JBDiGriz@216.188.65.26)
23:58.31dougheckaspeeding is bad :P

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