00:01.05 | Mayhem | captain_proton: so bzfls is going to need a fair bit of work... |
00:01.11 | captain_proton | Mayhem: yep |
00:03.35 | jzaun | Good evning all |
00:03.50 | Mayhem | captain_proton: seriously, a planning document would be worthwhile |
00:04.01 | Mayhem | evening jzaun |
00:04.19 | jzaun | So whats up with everyone tonight? |
00:06.32 | Mayhem | all asleep/playing on ducati |
00:07.43 | jzaun | fun fun |
00:07.49 | jzaun | Hello Chestal |
00:07.58 | Chestal | proton: but what does bzfls send to bzfs to confirm the auth? |
00:08.00 | Chestal | hi jzaun |
00:09.44 | Chestal | bzfls could send a cookie (random nbumber) to both bzfs and bzflag maybe? |
00:10.31 | captain_proton | bzfs could do it |
00:10.52 | Chestal | or bzfs sends random number to bzflag on join, bzflag sends that with auth req. to bzfls, bzfls sends it to bzfs along with auth confirm |
00:10.53 | captain_proton | bzfs makes the cookie, sends to client, client sends auth info w/ cookie to bzfls, bzfls sends cookie & yay/nay to client |
00:10.56 | Mayhem | Chestal: bzflag would want to auth with bzfls once, then it would be set for multiple game servers |
00:11.23 | Chestal | Mayhem: I don't thinj this can be done without keys |
00:11.48 | captain_proton | we could make bzflag store the password in its config files so you don't have to type it out |
00:12.08 | Chestal | yes, user shoudl only type the password when it's changed |
00:12.16 | Chestal | no need to enforce a high local security |
00:12.41 | Mayhem | so the three way auth has to be done each time you connect to a bzfs... |
00:12.44 | Chestal | proton: I guess it should read 'to bzfs', not 'to client' above? |
00:13.01 | captain_proton | Chestal: right :P |
00:13.36 | Chestal | hmm, bzfls sends to bzfs |
00:13.47 | Chestal | there is no perm connection between them, is there? |
00:13.58 | Chestal | not yet, anyway |
00:14.31 | captain_proton | right now it connects every five minutes i think |
00:14.40 | captain_proton | we might want to change it to a keepalive type thing |
00:14.54 | Mayhem | or when there is a player change etc. |
00:15.23 | Chestal | hmm, correct there is bzfs<->bzfls communicatin on each join already |
00:15.39 | Mayhem | and score change? |
00:16.02 | Chestal | bzfls doesn't know about scores |
00:16.08 | Mayhem | anyway, connection is already there. |
00:16.55 | Mayhem | but that is after a join, to update the list server. Would need to get the auth in before that. |
00:18.17 | Chestal | hmm, if we use passwords, I don't see how other web sites could use bzfls (or a backend ldap server) for authentication |
00:18.43 | Chestal | they would need to perform a 3 way handshake, too |
00:18.59 | Mayhem | perhaps bzfls should generate the cookie, that auths with the client. bzfs just has to check with the list server. |
00:20.17 | Chestal | I really feel that if we can incorporate public key stuff easily, it would make things more manageable |
00:22.26 | Mayhem | I like the public key idea, as long as its not over the top for what we are trying to do. |
00:23.59 | Chestal | well,I really have to go, cu tomorrow |
00:24.10 | Mayhem | cya chestal |
00:25.02 | Big_Barrel | strayer??? |
00:25.13 | ak|ra | cu Chestal |
00:25.27 | [TeA|TrEE] | määp |
00:25.50 | strayer | Big_Barrel: yes? |
00:26.00 | Big_Barrel | can you play? |
00:27.41 | [TeA|TrEE] | moep |
00:27.43 | [TeA|TrEE] | hehe |
00:28.30 | strayer | whats with Ur 'moep'? |
00:29.32 | [TeA|TrEE] | hehe |
00:35.16 | [TeA|TrEE] | ~ducatictf |
00:57.51 | [TeA|TrEE] | ~ducatictf |
00:59.04 | *** part/#bzflag Noodleman (~3v1ln00d1@bc176248.bendcable.com) |
01:07.05 | [TeA|TrEE] | oh man |
01:07.08 | [TeA|TrEE] | 2:15 am here |
01:10.42 | strayer | yep :) |
01:17.16 | [TeA|TrEE] | ssrayer :(( |
01:17.16 | [TeA|TrEE] | strayer :(( |
01:17.16 | [TeA|TrEE] | da? |
01:17.16 | [TeA|TrEE] | ~ducatictf |
01:17.19 | strayer | it will never answer U :) |
01:17.19 | strayer | [TeA|TrEE]? |
01:17.19 | [TeA|TrEE] | ja |
01:17.20 | [TeA|TrEE] | was? |
01:17.20 | strayer | ich wünsche dir nen guten rutsch ins neue jahr... |
01:17.20 | [TeA|TrEE] | gehst du jetzt |
01:17.43 | strayer | jo... |
01:17.43 | [TeA|TrEE] | :((((( |
01:17.43 | [TeA|TrEE] | Nachti und guten rutsch |
01:17.43 | strayer | hatte ben ein match gegen ProXS...laaangweilig |
01:18.25 | strayer | dake...ebenso :) |
01:18.25 | strayer | danke...hehe |
01:19.12 | strayer | bye... |
01:33.17 | *** join/#bzflag Patlabor221 (~jeffm@host-66-81-191-230.rev.o1.com) |
01:33.17 | bzdoug | 'lo Patlabor221 |
01:33.17 | Patlabor221 | hello |
01:33.18 | Patlabor221 | must be nive |
01:33.18 | Patlabor221 | nice |
01:33.18 | bzdoug | it came with the worse headphones on the planet |
01:33.18 | bzdoug | its "over the ear" type, and I dunno how to wear it |
01:33.18 | Patlabor221 | like over the back of the head? |
01:33.18 | Patlabor221 | street style? |
01:33.18 | Patlabor221 | those are great |
01:33.18 | bzdoug | hmm, maybe |
01:33.18 | bzdoug | but the speakers then face up |
01:33.18 | Patlabor221 | or are they ear bud type things |
01:33.18 | bzdoug | yea |
01:33.18 | Patlabor221 | are they contected to each other? |
01:33.18 | bzdoug | but the speakers face out, not in |
01:33.18 | bzdoug | yes |
01:33.18 | Patlabor221 | they should angle a bit up |
01:33.19 | bzdoug | hmm |
01:33.19 | Patlabor221 | since your ears are not flat on your head, but tilted down |
01:33.19 | bzdoug | they collapse too, so its like its flat |
01:33.19 | Patlabor221 | the band goes around the back of your head |
01:33.22 | bzdoug | but the dont rotate or nothin |
01:33.25 | Patlabor221 | over your ear |
01:33.41 | bzdoug | I tried that, but then the speakers face up |
01:34.24 | Patlabor221 | what brand is it? |
01:34.32 | bzdoug | rio |
01:34.44 | bzdoug | io 600 digital audio player |
01:34.48 | bzdoug | rio* |
01:34.54 | Patlabor221 | yeah by sonic blue |
01:35.00 | bzdoug | yea |
01:35.31 | bzdoug | ick |
01:35.33 | bzdoug | why? |
01:35.45 | bzdoug | o1.net? |
01:35.56 | Patlabor221 | is ether that or nothin fro another week |
01:36.04 | bzdoug | ick |
01:36.11 | bzdoug | sue them |
01:36.27 | Patlabor221 | sue who? |
01:36.49 | Patlabor221 | I'm changing providers |
01:36.51 | bzdoug | um, whoever is messin with your internet |
01:36.52 | bzdoug | ooh |
01:37.07 | Patlabor221 | old company is gone |
01:37.13 | bzdoug | ah |
01:37.59 | Patlabor221 | hmm the rio 600 isn't made any more |
01:38.14 | bzdoug | yup |
01:38.27 | bzdoug | my uncle got it |
01:38.56 | Patlabor221 | well just get new phones |
01:39.12 | bzdoug | yea |
01:39.39 | bzdoug | but I like the calapselness |
01:40.27 | Patlabor221 | I'm sure there are colapsable ones that work |
01:40.40 | Patlabor221 | orjust figure out how to wear them |
01:40.41 | bzdoug | hmm |
01:41.05 | bzdoug | other people say the headphones are just golden |
01:41.11 | bzdoug | and the sound it good |
01:41.18 | bzdoug | its just so funny shaped |
01:42.32 | [TeA|TrEE] | night all |
01:42.34 | [TeA|TrEE] | 3 am here |
01:42.44 | bzdoug | hah |
01:42.50 | [TeA|TrEE] | 2:59 am |
01:42.51 | bzdoug | most people stay till 9 |
01:42.54 | [TeA|TrEE] | 2:50 |
01:42.58 | [TeA|TrEE] | :PP |
01:42.59 | [TeA|TrEE] | bye |
01:43.02 | bzdoug | cya |
01:43.06 | *** part/#bzflag [TeA|TrEE] (~[TeA|Zee]@pD9E96994.dip.t-dialin.net) |
01:43.15 | bzdoug | weee, 368KB left |
02:47.30 | *** join/#bzflag sussudio (Suss@d5113260.cable.wanadoo.nl) |
02:50.05 | captain_proton | yawn |
02:51.41 | *** join/#bzflag michaelhagain (~d162b376@chat.ircnet.org) |
02:52.07 | michaelhagain | someone remind me again how to undo a patch |
02:52.16 | michaelhagain | patch -p0 |
02:52.35 | vogon | patch -p0 -R. |
02:53.01 | michaelhagain | and then the filename? |
02:53.20 | sussudio | :-| |
02:53.41 | michaelhagain | what is up with the -p0 and -p1 thingee ? |
02:54.02 | vogon | it specifies how many levels of directory name should be stripped off to find the files to patch. |
02:54.02 | michaelhagain | or is that just a mystery |
02:54.39 | michaelhagain | so curious why different when undoing vs doing |
02:55.21 | michaelhagain | if anyone knows |
02:56.28 | vogon | because patches are only one-way. |
02:56.53 | vogon | if patch finds something that looks like patched source, it'll prompt, asking if you wanted to specify -R, but it won't do it for you. |
02:57.07 | Big_Barrel | someone want to fill in for ProXS? |
02:57.19 | Big_Barrel | a 3v3 match? |
02:57.23 | Big_Barrel | unofficial |
02:57.40 | sussudio | why |
02:57.55 | Big_Barrel | for fun |
02:57.58 | Big_Barrel | why else |
02:58.07 | sussudio | *shrug* |
02:58.15 | Big_Barrel | they need a 3rd player |
02:58.45 | sussudio | there's nobody on ducati |
03:00.04 | michaelhagain | ah ha patch -p1 -R < patchname here works |
03:00.54 | michaelhagain | the power of patching is mine... muahaha |
03:01.38 | michaelhagain | link! link! |
03:03.21 | michaelhagain | at least with VC++ you get that satisfying ding when it compiles... |
03:04.20 | michaelhagain | of course you have to pay for the ding |
03:10.15 | vogon | who was that guy, and how did he pass the entrance test for Linux? |
03:10.39 | *** join/#bzflag MrApathyCream (dbrosius@209.195.250.187) |
03:10.46 | captain_proton | vogon: he didn't |
03:10.50 | captain_proton | vogon: unixutils for windows |
03:10.58 | vogon | hahaha. |
03:11.01 | vogon | oh, lord. |
03:11.56 | sussudio | i see noodleroni is in retardo-mode again |
03:12.36 | captain_proton | its scary how many people try to argue that retardo-mode requires skill |
03:13.15 | vogon | it takes skill to be retarded. I mean, look at how many highly-paid stand-up comedians there are! |
03:13.17 | sussudio | skills like jumping? |
03:13.33 | vogon | sussudio: and doing that hitting-yourself-in-the-chest thing with your hand. |
03:13.43 | captain_proton | *thump* |
03:13.55 | sussudio | vogon: i think most of them do the thumping in a lower region |
03:22.31 | captain_proton | bah |
03:22.36 | captain_proton | NO I DO NOT WANT NEMESIS |
03:22.38 | captain_proton | THANK YOU VERY MUCH |
03:22.57 | sussudio | aww |
03:26.25 | vogon | you know what's l33t about GNUtella? |
03:26.49 | sussudio | endless sync packets? |
03:26.58 | vogon | the nodes that have all of the Negativland, Frank Zappa, and Lovin' Spoonful MP3s are always the one connected via TCP/IP over avian carriers. |
03:27.05 | vogon | ones, rather. |
03:28.25 | vogon | either that, or they've got free reign of an OC-48. |
03:28.48 | vogon | but they're also serving, like, 50,000 Britney Spears songs, and there's a limit of 5 connections. |
03:31.30 | captain_proton | omg |
03:31.32 | captain_proton | cube -2- ?? |
03:31.53 | captain_proton | didn't they realize that cube was the most godawful movie ever? |
03:35.18 | captain_proton | haha |
03:36.07 | captain_proton | eeek |
03:59.44 | *** join/#bzflag Patlabor221 (~jeffm@host-66-81-162-202.rev.o1.com) |
04:05.07 | captain_proton | sup Patlabor221 |
04:08.18 | *** join/#bzflag scanline (~micah@0-1pool16-145.nas1.monroe2.la.us.da.qwest.net) |
04:08.25 | Patlabor221 | hey |
04:08.39 | scanline | hi |
04:08.58 | sussudio | tsk.... kernel panic has resorted to cheating...... |
04:12.33 | captain_proton | sussudio: ? |
04:12.39 | captain_proton | Patlabor221: again? |
04:12.57 | captain_proton | scanline: i have been so unbelievably useless these last couple days its scary |
04:13.04 | Patlabor221 | again |
04:13.16 | Patlabor221 | I am on the dialup right now |
04:14.10 | sussudio | captain_proton: i had him at point blank at 2 different occasions..... took 4 shots at him, he didnt die. |
04:14.28 | sussudio | there's no such thing as coincidence. |
04:14.38 | scanline | captain_proton: well, I'll be leaving for colorado tomorrow morning |
04:14.50 | scanline | captain_proton: Jai's lan party day after tomorrow if you can come :) |
05:29.19 | *** join/#bzflag BZFlag (timr@216.190.31.164.yoda.infowest.net) |
05:29.34 | jzaun | Hi BZFlag! How was your x-mas? |
05:29.49 | *** mode/#bzflag [+o BZFlag] by ChanServ |
05:29.51 | BZFlag | sup? |
05:29.59 | BZFlag | have not dug through all the bz mail. anything critical? |
05:30.03 | BZFlag | ~bzflist |
05:30.10 | jzaun | not much with me |
05:30.23 | BZFlag | looks like ibot and the list server are both ok. ;-) |
05:30.27 | sussudio | number of cheaters seems to have increased exponentially over this week |
05:30.34 | jzaun | about the most intereting thing is having updated the patch to include a transparent HUD :-) |
05:31.04 | jzaun | sussudio: that it does seem. I wonder if someone just put up a cheat client for dload |
05:31.18 | sussudio | jzaun: they probably just hex-edited the servor client |
05:31.31 | BZFlag | jzaun: sweet. I'll check it out when I get back in town. on 56k at present. |
05:31.44 | jzaun | sussudio: that seams like alot of work for as many as I've seen |
05:31.47 | BZFlag | any interesting cheats? |
05:32.01 | jzaun | BZFlag: heh, i'm on 56K all the time :-( |
05:32.02 | sussudio | yesterday's cheatbot on ducati..... |
05:32.13 | sussudio | all it did was get the flag, put it on the home plate |
05:32.15 | sussudio | over and over again |
05:32.22 | BZFlag | a bot? cool. now that's some code we could use. ;-) |
05:32.31 | sussudio | and the instant teleport bot. |
05:32.42 | sussudio | teleports to wherever someone spawns, shoots. |
05:32.44 | BZFlag | find out who did it and remind them of the GPL. ;-) |
05:32.45 | jzaun | sussudio: whats that oe? |
05:32.59 | sussudio | oe? |
05:33.15 | sussudio | the ducati bot gave 1.7e2 as a client version |
05:33.17 | BZFlag | teleporting bots suck. we need to add some movement checks in the server. |
05:34.11 | BZFlag | non-tank origin shots could be checked for and prevented too. |
05:34.27 | jzaun | I nice check would be that the same person can't pickup the same flag more than say 3 times in a row too... |
05:34.29 | sussudio | i logged on with a version i rigged with a return goodHit so i couldnt be killed |
05:34.43 | sussudio | i actually saw the teleport-bot appear and disappear in a flash, shooting at me |
05:35.30 | jzaun | BZFlag: where ya at on vacation? |
05:35.42 | BZFlag | jzaun: shot looks nice! ;-) |
05:35.47 | BZFlag | St george UT. |
05:36.06 | jzaun | BZFlag: thanks.. still need to update the graphics for transparent backgrounds |
05:36.22 | BZFlag | jzaun: why the flag limit? |
05:36.27 | jzaun | hopefully the patch will be read to commit shortly |
05:36.43 | BZFlag | at some point we'll change the flags so that the server does not send the flag type till you pick it up. |
05:36.49 | jzaun | BZFlag: I've seen people get GM over and over and over and over and over and over and over and over |
05:37.08 | jzaun | its rather anoying |
05:37.30 | sussudio | jzaun: that's either the pick-a-flag perfectcell client or the one that paints GM flags in a different color on the map |
05:37.36 | BZFlag | yeah, I've hacked a devel client to color GM and L flags. easy patch. |
05:38.00 | BZFlag | if the server does not send the correct flag type till a pickup it should protect from that. |
05:38.32 | sussudio | not if you override it by making the server think you have identify |
05:38.51 | jzaun | eh, should remove identify :-) |
05:39.08 | BZFlag | server will check that you are near a flag you pickup and insure you don't have more than one. |
05:39.43 | BZFlag | server would send flags that you are "near", or perhaps the client would request them and the server check to be sure you are "near"/ |
05:40.47 | jzaun | BZFlag: enjoying your vaca? |
05:41.12 | BZFlag | well, better get off the phone. cya. it's ok. made a music cd. I'll put em up for sale on the web site. ;-) |
05:41.23 | jzaun | Cool |
05:41.26 | jzaun | hace fun :-) |
05:42.14 | BZFlag | cya |
05:42.21 | jzaun | cya |
05:43.00 | *** join/#bzflag MrApathyCream (dbrosius@209.195.250.44) |
05:43.17 | jzaun | Good early morning, MAC |
05:44.07 | MrApathyCream | heya |
05:58.37 | MrApathyCream | mechaelh20 certainly is an eager beaver |
06:01.54 | vogon | oh, geez. |
06:01.57 | vogon | thinko ahoy. |
06:04.44 | jzaun | vogon: a) that would hurt b) you must be very flexible |
06:06.06 | vogon | that name's not highfalutin enough. |
06:06.17 | vogon | it needs to be "vertical refresh modality hertz." |
06:06.28 | vogon | or something even less information-dense. |
06:06.31 | captain_proton | vrmHz |
06:06.46 | vogon | precisely. |
06:07.37 | vogon | whee. |
06:07.43 | vogon | one horrible bug down, many more to go. |
06:18.41 | vogon | whoo. users are persistent again. |
06:18.55 | vogon | (finally.) |
06:33.50 | sussudio | to hunt the wabbit, you have to think like the wabbit. |
07:22.34 | tvon | any turkey admins around? numbers boy is back |
07:22.49 | sussudio | yeah he was on another server earlier |
07:22.54 | sussudio | just ban japan, get it over with. |
07:22.59 | tvon | hah |
09:35.32 | *** join/#bzflag ak|ra (~mathias@pD9E47912.dip.t-dialin.net) |
09:51.21 | *** join/#bzflag jneves (~Really@a212-113-187-169.netcabo.pt) |
09:53.19 | *** join/#bzflag wankerspanker (~3fe2caaa@chat.ircnet.org) |
09:57.33 | *** join/#bzflag wankerpsanker (~3fe2caaa@chat.ircnet.org) |
10:14.01 | *** join/#bzflag blubb (~5088bfd1@chat.ircnet.org) |
10:14.22 | *** part/#bzflag blubb (~5088bfd1@chat.ircnet.org) |
10:28.38 | *** join/#bzflag bzgirl (~brat@24.156.129.90) [NETSPLIT VICTIM] |
10:30.00 | *** join/#bzflag bzgirl (~brat@24.156.129.90) [NETSPLIT VICTIM] |
10:44.02 | *** join/#bzflag bzgirl (~brat@24.156.129.90) [NETSPLIT VICTIM] |
11:16.19 | *** join/#bzflag paul (~paulj@s0.alphyra.bbnplanet.net) |
11:59.21 | *** join/#bzflag Secret_Hamster (~piffle@pc2-mfld3-5-cust201.nott.cable.ntl.com) |
12:22.18 | *** join/#bzflag Terminator (~3eff4004@chat.ircnet.org) |
12:22.32 | Terminator | hey is any admin here for ducati? |
12:22.37 | Terminator | any bzcops? |
12:22.50 | Terminator | we got a team killer in ducati ctf |
12:23.30 | Terminator | oh well |
12:23.36 | Terminator | bye all |
12:23.40 | *** part/#bzflag Terminator (~3eff4004@chat.ircnet.org) |
12:25.13 | *** join/#bzflag Secret_Hamster (~piffle@pc2-mfld3-5-cust201.nott.cable.ntl.com) |
12:30.11 | sussudio | ~lart toiletboy |
12:40.12 | Secret_Hamster | huh |
12:47.54 | *** join/#bzflag MrCooper (~daenzer@dclient80-218-113-82.hispeed.ch) |
12:48.40 | *** join/#bzflag [TeA|TrEE] (~[TeA|Zee]@pD9E94D04.dip.t-dialin.net) |
13:00.47 | sussudio | :-P |
13:01.29 | sussudio | clueless people, lesson #1: |
13:01.31 | sussudio | "Fucker (Rogue): joining as a tank" |
13:01.44 | sussudio | change your callsign "Fcker" |
13:02.01 | Secret_Hamster | PS sussudio got my server going |
13:02.05 | sussudio | *kick* |
13:02.35 | Secret_Hamster | found out what was wrong |
13:02.43 | sussudio | "Iamthegame: fuck your mother" |
13:02.46 | sussudio | *ban* |
13:02.49 | sussudio | hmmk |
13:03.14 | Secret_Hamster | udp connections start at the same number as the tcp |
13:03.23 | sussudio | hmm so |
13:04.40 | Secret_Hamster | so you need connections -p and -pr on tcp and at least -p on udp |
13:04.55 | Secret_Hamster | i should write a howto on this |
13:05.30 | sussudio | hmm k |
13:06.11 | Secret_Hamster | hum lunchtime here bbl |
13:36.32 | [TeA|TrEE] | ~ducatictf |
13:37.29 | *** join/#bzflag MrApathyCream (dbrosius@mxfcl1x53.chesco.com) |
13:50.53 | *** part/#bzflag jneves (~Really@a212-113-187-169.netcabo.pt) |
14:00.28 | [TeA|TrEE] | ~ducatictf |
14:51.49 | *** join/#bzflag Mayhem (~Mayhem@dsl-217-155-141-174.zen.co.uk) |
14:52.12 | [TeA|TrEE] | helo |
14:52.28 | Mayhem | hi |
14:53.45 | [TeA|TrEE] | ~ducatictf |
14:59.52 | bzgirl | ~sud |
14:59.57 | | Shut Up, Doug. |
15:02.51 | [TeA|TrEE] | lol |
15:03.04 | [TeA|TrEE] | ~sud |
15:03.05 | | Shut Up, Doug. |
15:03.08 | [TeA|TrEE] | aah |
15:03.09 | [TeA|TrEE] | :) |
16:09.07 | Secret_Hamster | surely easier just to say "Shut Up, Doug." ? |
16:09.17 | [TeA|TrEE] | hehe |
16:09.17 | Secret_Hamster | Or is there a significance |
16:09.21 | [TeA|TrEE] | ddunno |
16:09.26 | [TeA|TrEE] | hows your server going |
16:09.49 | Secret_Hamster | Works fine now. playing round with a script to start it up and stuff |
16:11.33 | [TeA|TrEE] | hehe |
16:12.14 | Secret_Hamster | Were you there when we discovered what it was |
16:12.41 | [TeA|TrEE] | with chestal and u i was on the ctf server from u |
16:13.09 | Secret_Hamster | so many people tried to help I forget who was who in the end |
16:13.28 | Secret_Hamster | I remember Chestal being there. fiberchunks was helping at one point |
16:14.05 | Secret_Hamster | anyway it goes great guns. just need to find out how much bandwisth it consumes and resources it takes |
16:14.32 | Secret_Hamster | Plus need to tune the options and the map a little |
16:14.56 | Secret_Hamster | Think I'm gonna take out the obese flag |
16:15.09 | [TeA|TrEE] | i like helping testing the server and playingf a bit hehehehehe |
16:15.26 | bzgirl | yes...NO OBESE flags please |
16:15.31 | Secret_Hamster | lol everyone loves being a games playtester |
16:15.46 | Secret_Hamster | well it kinda can screw you on my map |
16:16.06 | Secret_Hamster | if the antidote flag is not in your section you can't join in properly |
16:16.08 | [TeA|TrEE] | and i love maps were alot of secrets and adventure is in it |
16:16.24 | [TeA|TrEE] | iif you know wwhat i mean |
16:16.34 | Secret_Hamster | ahh, my map is simple. Hopefully promoting teamplay |
16:16.52 | Mayhem | its very tactical. how many shots have you got it set on |
16:17.36 | Secret_Hamster | ahh well i think too many > 10 |
16:17.49 | Secret_Hamster | i'm gonna bring it down, but not sure to what |
16:18.02 | Secret_Hamster | I was thinking arourn 3-5 |
16:18.12 | bzgirl | not 2? |
16:18.19 | Mayhem | the lower you set it the more challenging it is |
16:18.22 | Secret_Hamster | Plus adding more cover in |
16:18.40 | Secret_Hamster | well the challenging bit is getting across a bridge |
16:18.40 | Mayhem | 2 might be good for us ducati players :) |
16:18.50 | bzgirl | i know :) |
16:18.58 | [TeA|TrEE] | hehe :) |
16:19.00 | Secret_Hamster | I want to see nice suicidal charges across it |
16:19.11 | [TeA|TrEE] | secret put 4 on to that map |
16:19.15 | [TeA|TrEE] | ore 3 |
16:19.16 | Mayhem | I was thinking the teleporter shield makes it pretty tough |
16:19.22 | [TeA|TrEE] | and 3 sec reload time |
16:19.29 | Secret_Hamster | so the other side has to have enough rounds to make it deadly |
16:19.37 | Secret_Hamster | You guys seen the map? |
16:19.45 | Mayhem | lets do some testing :) |
16:19.47 | bzgirl | where is it? |
16:20.02 | Secret_Hamster | 81.96.173.201:17200 |
16:20.18 | [TeA|TrEE] | i cant |
16:20.20 | Secret_Hamster | red or green I'm red atm |
16:20.21 | [TeA|TrEE] | no time sorry |
16:20.27 | [TeA|TrEE] | in 5 min maybe |
16:32.00 | Mayhem | hehe, that was fun |
16:32.06 | [TeA|TrEE] | lol |
16:32.19 | bzgirl | its a fun map |
16:32.20 | Secret_Hamster | okay so we think, take out the obese flag and set to two shot |
16:32.25 | Secret_Hamster | shots |
16:32.27 | Mayhem | yep |
16:32.31 | bzgirl | yeah |
16:32.39 | Mayhem | do you really want superflags at all? |
16:32.51 | Secret_Hamster | the only thing I worry about two shots is. Is it gonna make the bridge deadly enough |
16:32.52 | bzgirl | be very good 10 vs 10 |
16:33.11 | Secret_Hamster | you reckon 10 aside |
16:33.14 | Secret_Hamster | heez |
16:33.16 | Mayhem | yeah, you need a couple of people to defend the bridge |
16:33.49 | bzgirl | you'll need a few to defend the bridge and some more on the other entrance |
16:33.52 | Mayhem | although I made it across with just Secret_Hamster defending, with 10 shots |
16:34.01 | bzgirl | :) |
16:34.06 | Secret_Hamster | that's what I planned then the rest on attack |
16:34.26 | bzgirl | yes, so atleast 6 palyers per side maybe? |
16:34.34 | Secret_Hamster | hum unless I put teleporters on the river bank doors |
16:34.38 | Mayhem | its just like counterstrike :) |
16:34.39 | Secret_Hamster | then I can stop the jumping |
16:34.41 | [TeA|TrEE] | lol |
16:34.50 | *** join/#bzflag snyke (~snyke@eros.bingo-ev.de) |
16:35.18 | Secret_Hamster | how do you set reload time? |
16:35.22 | *** join/#bzflag patlabor221 (~d030c7d2@chat.ircnet.org) |
16:35.24 | bzgirl | it looks like it will be a low scoring map anyway, long flag battles |
16:35.28 | Mayhem | the jumping could be way too lethal with a few defenders... a slope would be good :) |
16:35.48 | bzgirl | not sure if reload time can be set |
16:35.54 | bzgirl | dont think so |
16:36.06 | Mayhem | if you actually reached the enemy base you could jump into the river and run for home that way |
16:36.22 | bzgirl | thats a big "if" :) |
16:36.34 | Secret_Hamster | yea want to put abit more cover in |
16:36.42 | Secret_Hamster | not sure where or what though |
16:36.49 | Mayhem | maybe some cover *on* the bridge? |
16:36.57 | Secret_Hamster | As I said it's all about game play |
16:37.04 | Mayhem | advanced firing positions |
16:37.08 | [TeA|TrEE] | lets have a nother game in 10 min oire so |
16:37.13 | [TeA|TrEE] | 2 vs 2 |
16:37.21 | Mayhem | k |
16:37.22 | bzgirl | its pretty good though as is I think |
16:37.52 | Secret_Hamster | Mayhem: yea I was think like a little bunker or dead motocycle or something |
16:37.52 | bzgirl | burned out tank |
16:37.55 | Mayhem | yeah, we just need to get more players on to try it out |
16:37.59 | Mayhem | bzgirl: :) |
16:38.05 | Secret_Hamster | I pruposefully kept it simple. i have a crap graphics card. On some maps I drop below 20fps |
16:38.10 | [TeA|TrEE] | yeah |
16:38.18 | [TeA|TrEE] | lets try first 2 vs 2 |
16:38.47 | [TeA|TrEE] | ok guys |
16:38.51 | [TeA|TrEE] | lets have a short round |
16:38.57 | [TeA|TrEE] | bzgirl ? |
16:39.00 | [TeA|TrEE] | Mayhem ? |
16:39.01 | Secret_Hamster | okay let me kill it and restart it |
16:39.02 | Mayhem | ok, coming |
16:39.06 | [TeA|TrEE] | Hamster? |
16:39.07 | bzgirl | ok |
16:39.12 | [TeA|TrEE] | ok |
16:39.29 | [TeA|TrEE] | 81.96.173.201:17200 |
16:39.59 | bzgirl | its not up |
16:40.03 | Secret_Hamster | hold on knacked my script |
16:40.19 | Secret_Hamster | whats the flag for the obese flag? |
16:40.26 | Mayhem | i cant connect :) |
16:40.27 | [TeA|TrEE] | huch? |
16:40.35 | Mayhem | OB? |
16:40.41 | [TeA|TrEE] | put 1 stealth flag in |
16:40.44 | [TeA|TrEE] | hehe |
16:40.44 | Secret_Hamster | yea reseting it |
16:41.12 | Mayhem | say when |
16:41.13 | [TeA|TrEE] | no gms in ctf |
16:41.15 | [TeA|TrEE] | that sucks |
16:41.55 | bzgirl | O is obesity |
16:42.00 | Secret_Hamster | donut I put a zero instead of a capital "o". okay tis running |
16:42.01 | [TeA|TrEE] | iiih ugly |
16:42.11 | [TeA|TrEE] | ok c ya there |
16:42.14 | [TeA|TrEE] | im red |
16:43.52 | *** join/#bzflag Patlabor221 (~jeffm@planetg.virtualgibbs.com) |
17:05.52 | *** join/#bzflag Rembo (~remco@seesink.kabel.utwente.nl) |
17:05.57 | Mayhem | hmm, back to the drawing board I think :) |
17:06.17 | Secret_Hamster | I was wondering take out the stairs |
17:06.30 | Secret_Hamster | put in a teleporter instead |
17:06.34 | Mayhem | they are a bit hard to get up |
17:06.41 | Mayhem | you need a quicker way back to the banks |
17:06.47 | Secret_Hamster | puts you at the far end of the river bank |
17:07.00 | Secret_Hamster | or alternatively make the steps longer |
17:07.13 | Mayhem | the battle over the bridge didn't really happen, more dogfighting in the river |
17:07.37 | Secret_Hamster | yea getting up the stairs hampered it |
17:07.55 | *** join/#bzflag bamf (~user@hspmmsx.hspm.com) |
17:07.58 | Secret_Hamster | if you use a teleport it'd be dead easy |
17:08.09 | [TeA|TrEE] | hhe |
17:08.11 | [TeA|TrEE] | hehe |
17:08.11 | bamf | hola |
17:08.14 | [TeA|TrEE] | bamf hello |
17:08.15 | [TeA|TrEE] | :) |
17:08.18 | bamf | hi tea |
17:08.22 | Secret_Hamster | do we need more cover in the riverbed area |
17:08.24 | Mayhem | hi bamf |
17:08.27 | [TeA|TrEE] | but thos things where u can shoot throw are super |
17:08.30 | [TeA|TrEE] | realy good thought |
17:08.36 | bamf | hi mayhem |
17:08.36 | Secret_Hamster | I also think a one more round would help |
17:08.39 | [TeA|TrEE] | like a little base |
17:08.56 | [TeA|TrEE] | you could do quite a realistic army base |
17:08.58 | Secret_Hamster | yea, pure bit of inspiration that ws |
17:09.48 | Secret_Hamster | simply a telport with the far side linked. the near side you can shoot stright through |
17:10.23 | Secret_Hamster | I'm gonna put the map on my website so others can download it. Or is there a more public place? |
17:10.32 | Rembo | hi bamf |
17:10.44 | Rembo | n i just send an e-mail about the challenge, and the policy |
17:10.54 | Rembo | Hmmm no "n" :) |
17:11.02 | bamf | n? |
17:11.04 | bzgirl | hi Rembo |
17:11.09 | Rembo | send to all "n" |
17:11.21 | bamf | i see |
17:11.30 | Secret_Hamster | the other thing I wann do is stop the jumping |
17:11.59 | Mayhem | yeah, no jumping is better |
17:12.00 | bzgirl | Secret_Hamster: the map is great i think |
17:12.16 | Secret_Hamster | thanks first attempt at ANY map |
17:12.17 | Mayhem | dunno if you can have an elevated map without jumping though |
17:12.26 | bamf | yes you can |
17:12.27 | Mayhem | sorry, elevated *base* |
17:12.40 | Secret_Hamster | that's why I was thinking the teleporters |
17:12.42 | bamf | you just can't have flags on buildings without jumping |
17:12.54 | Mayhem | ok, teleporters should be fine |
17:13.05 | bamf | i had a map with no jumping, strictly teleporters to various levels |
17:13.16 | Secret_Hamster | bamf is that a rule in the server, or a simply design rule |
17:13.32 | Secret_Hamster | bamf, got a copy of it somewhere so I can look |
17:13.47 | bamf | inherent in the code, bzfs will fail if you try to disable jumping and have flags on buildings set |
17:13.56 | Secret_Hamster | shit |
17:14.02 | bamf | maybe it was changed in 17g0, not sure |
17:14.23 | Secret_Hamster | need the flags on buidlings because of the bases |
17:14.30 | Secret_Hamster | it's a ctf map |
17:14.36 | bamf | i have a ctf map like that |
17:14.53 | Mayhem | the code tries to prevent you doing something silly |
17:14.59 | bamf | no jumping, flags are in buildings at bottom, but you need to get to the top via teleporters to get the flags |
17:14.59 | Secret_Hamster | well I suppose I could have a go and see what happends |
17:15.52 | bamf | the other way around it is to put your bases high enough, so the player can't jump up there, has to use teleport |
17:16.05 | bamf | if you'd like, I can send you my map and show you how I did it |
17:16.13 | Secret_Hamster | yea just gonna se if you can use -fb without -j |
17:16.25 | bamf | as of 17e6, you couldn't do that |
17:16.35 | bamf | maybe it's changed with 17g0 |
17:17.06 | Secret_Hamster | yea if you set -fb it drops the bases down to Z = 0 |
17:17.23 | bamf | stinks |
17:17.30 | bamf | add it to the wish list |
17:17.31 | [TeA|TrEE] | lol |
17:17.42 | Mayhem | would be easy enough to change... could do it myself |
17:17.50 | [TeA|TrEE] | i think you shoudl put up a vote to some server |
17:17.55 | [TeA|TrEE] | wer u can vote which map |
17:18.05 | bamf | go to stats.bzflag.org and download my ctf elevation map |
17:18.13 | Secret_Hamster | i know noodleroni has a thumbs up/down thing |
17:18.14 | Mayhem | but its supposed to stop unplayable layouts |
17:18.27 | Secret_Hamster | surely your gonna figure that |
17:18.36 | [TeA|TrEE] | can u make a world and do a server with windows ? |
17:18.42 | bamf | yes |
17:18.57 | [TeA|TrEE] | cool |
17:19.03 | [TeA|TrEE] | i dont understand bzedit |
17:19.08 | bamf | i don't use it |
17:19.13 | bamf | i use a text editor |
17:19.17 | bamf | quicker for me |
17:19.19 | Secret_Hamster | I use bzedit, quite nice actually |
17:19.21 | Patlabor221 | what's not to understand :) |
17:20.02 | bamf | i use it to get a few different objects and then just copy/paste/alter in a text editor |
17:20.03 | [TeA|TrEE] | i dont no how do build walls |
17:20.05 | [TeA|TrEE] | .... |
17:20.09 | [TeA|TrEE] | i dunno ;) |
17:20.19 | Patlabor221 | boxes you mean? |
17:20.28 | Patlabor221 | you using windows or linux? |
17:20.57 | [TeA|TrEE] | #!name FakeWall |
17:20.58 | [TeA|TrEE] | box |
17:20.58 | [TeA|TrEE] | position 0 0 0.01 |
17:20.58 | [TeA|TrEE] | rotation 0 |
17:20.58 | [TeA|TrEE] | size 30 30 9.99 |
17:20.58 | [TeA|TrEE] | end |
17:21.02 | [TeA|TrEE] | i love those |
17:21.10 | Patlabor221 | ohhh the bug walls |
17:21.12 | [TeA|TrEE] | i use windows |
17:21.20 | [TeA|TrEE] | Hamster ? |
17:21.36 | Patlabor221 | just enter that data into the box fields |
17:21.47 | Secret_Hamster | yea |
17:22.05 | [TeA|TrEE] | there u go |
17:22.05 | Secret_Hamster | ahh right the fake wall |
17:22.09 | [TeA|TrEE] | yes |
17:22.10 | [TeA|TrEE] | :) |
17:22.20 | bamf | afk |
17:22.37 | Secret_Hamster | you cn't fire through it though yea |
17:22.42 | Secret_Hamster | or can you |
17:24.15 | Secret_Hamster | bum, need to rething the map |
17:24.42 | Secret_Hamster | see you later tea-time here |
17:25.20 | [TeA|TrEE] | nope |
17:27.19 | Secret_Hamster | actaully I've had another idea. Extensive use of teleporters, and build platfroms up to the bridge. no jumping |
17:27.36 | Secret_Hamster | well, i'm off to cook tea |
17:27.42 | [TeA|TrEE] | bye then |
17:27.44 | [TeA|TrEE] | :) |
17:27.53 | [TeA|TrEE] | i dunno with no jumoing yet |
17:28.00 | [TeA|TrEE] | i would think about it on that lvl |
17:28.30 | Hamster_AFK | yea, need to fine tune this. need more shots, abit more cover and restirct a few more flags |
17:28.38 | Hamster_AFK | see you |
17:29.41 | [TeA|TrEE] | 4 shots i think |
17:29.44 | [TeA|TrEE] | would be ok |
17:29.44 | [TeA|TrEE] | :) |
17:41.28 | ak|ra | huhu |
17:41.50 | [TeA|TrEE] | huhu |
17:42.36 | ak|ra | cry |
17:42.38 | ak|ra | cry2 |
17:42.38 | ak|ra | cry3 |
17:44.12 | [TeA|TrEE] | ? |
17:44.19 | [TeA|TrEE] | oooh |
17:44.27 | [TeA|TrEE] | ehering? |
17:45.11 | ak|ra | nein, ich trage einfach so einen ring am daumen, vollsilber, angeschwaerzt, duester, 2 ebenen, sehr klobig und gross |
17:45.25 | ak|ra | und der ist mir heute beim schneeballen mit weggeflogen |
17:46.14 | [TeA|TrEE] | sauber |
17:47.49 | ak|ra | scheisse |
17:49.26 | *** join/#bzflag patlabor221 (~d030c7d2@chat.ircnet.org) |
17:50.13 | *** join/#bzflag bzgirl (~brat@24.156.129.90) |
18:23.44 | *** join/#bzflag moepmoep (~d9e94d04@chat.ircnet.org) |
18:23.51 | moepmoep | moep |
18:24.03 | moepmoep | hehe |
18:31.35 | [TeA|TrEE] | hehe |
18:42.16 | *** join/#bzflag zuluT (~d958dd14@chat.ircnet.org) |
19:20.40 | *** join/#bzflag Cell (~alton@pD9590619.dip.t-dialin.net) |
19:20.43 | Cell | lo |
19:21.13 | Cell | wow, my map looks great in cipher engine |
19:21.53 | Cell | really cool to use |
19:22.32 | Cell | and the support staff told me how i can make a C# wrapper for the engine |
19:24.13 | Cell | because they dont thing c# is bad for games |
19:27.47 | *** join/#bzflag zuluT (~d958dd14@chat.ircnet.org) |
19:27.54 | Cell | someone can tell me the url of a working irc proxy |
19:46.36 | patlabor221 | cipher? |
19:47.42 | Cell | <PROTECTED> |
19:48.20 | Cell | they have all you can dream of, the cool max exportesr are great |
19:49.34 | [TeA|TrEE] | ~ducatictf |
19:50.17 | Secret_Hamster | [TeA|TrEE]: you still here |
19:50.27 | Secret_Hamster | been thinking about the map |
19:50.49 | patlabor221 | it's comercal |
19:50.51 | [TeA|TrEE] | yes |
19:50.55 | [TeA|TrEE] | im here |
19:51.01 | [TeA|TrEE] | whats up Hamster ? |
19:51.03 | Cell | patlabor221: yes but evaluation is free |
19:51.11 | Secret_Hamster | instaed of the internal steps gonna create a part of the wall that's "fallen down" |
19:51.22 | Secret_Hamster | make it easier to get up |
19:51.24 | Cell | and i am evaluating |
19:51.31 | Secret_Hamster | may even add two |
19:51.54 | [TeA|TrEE] | aaah |
19:51.57 | [TeA|TrEE] | thats better |
19:52.10 | Secret_Hamster | also had the idea to add a small island and a ship, to create more cover in the river section |
19:52.27 | [TeA|TrEE] | good idea |
19:54.17 | [TeA|TrEE] | hmm? |
19:55.01 | Secret_Hamster | wish you could rotate the blocks on the vertical rather than just the horizontal |
19:57.07 | [TeA|TrEE] | jep |
19:57.14 | [TeA|TrEE] | which os are u on scret hamster |
19:58.21 | Secret_Hamster | well Linux mostly. My client is w98 atm. hoping to go Linux at the weekend |
20:01.10 | [TeA|TrEE] | :) |
20:01.19 | [TeA|TrEE] | shall we test the new map? |
20:01.51 | Secret_Hamster | not don't it yet. Only just finished tea. Plus I've had three glasses of wine |
20:02.01 | Secret_Hamster | need 4 before I can start coding |
20:02.05 | Secret_Hamster | ;) |
20:02.07 | [TeA|TrEE] | lol |
20:02.15 | Secret_Hamster | give me 20mins |
20:02.23 | [TeA|TrEE] | sure |
20:04.50 | [TeA|TrEE] | ~ducatictf |
20:07.05 | [TeA|TrEE] | ~blabla |
20:08.51 | *** join/#bzflag Fanta (fantazee@p508F116B.dip.t-dialin.net) |
20:09.05 | [TeA|TrEE] | moep |
20:09.08 | Fanta | hi |
20:09.13 | [TeA|TrEE] | Tach Herr Zee |
20:09.31 | Fanta | und, wie is ? |
20:10.27 | Fanta | ich geh wiede nach ducati |
20:10.53 | [TeA|TrEE] | ach |
20:10.57 | [TeA|TrEE] | frechheit |
20:11.00 | [TeA|TrEE] | soll ich auch |
20:11.01 | [TeA|TrEE] | ;) |
20:17.48 | Secret_Hamster | [TeA|TrEE]: well just amended on half of the wall |
20:18.26 | [TeA|TrEE] | ? |
20:18.32 | [TeA|TrEE] | shall we start ? |
20:18.37 | [TeA|TrEE] | call me tea |
20:18.38 | [TeA|TrEE] | :) |
20:19.26 | Secret_Hamster | just as easy to call you [TeA|TrEE] i have autocomplete |
20:19.58 | [TeA|TrEE] | shall i go on server? |
20:20.05 | Secret_Hamster | let me just edit the file bzedit screes up on the bases |
20:20.29 | [TeA|TrEE] | tel me when |
20:21.17 | Secret_Hamster | bastard it's earsed them |
20:21.28 | [TeA|TrEE] | ? |
20:22.18 | [TeA|TrEE] | ~ducatictf |
20:23.54 | Secret_Hamster | okay ready |
20:23.58 | [TeA|TrEE] | ok |
20:28.05 | *** join/#bzflag Secret-Squirrel (~piffle@pc2-mfld3-5-cust201.nott.cable.ntl.com) |
20:28.26 | Secret-Squirrel | [TeA|TrEE]: you still there my bzclient is dying on me |
20:28.32 | *** join/#bzflag Mardy (mardy@ppp-69-78.25-151.libero.it) |
20:28.34 | Mardy | Ciao |
20:28.39 | [TeA|TrEE] | there? |
20:28.40 | Mardy | ibot ducatictf |
20:29.04 | [TeA|TrEE] | well when i join i have to kill bz throw strg + alt + del |
20:29.07 | [TeA|TrEE] | have probs |
20:29.07 | Secret-Squirrel | every time I try to connect my bzclinet dies |
20:29.22 | Secret-Squirrel | hum something is very wrong |
20:29.38 | Secret-Squirrel | let me restart the server |
20:30.47 | [TeA|TrEE] | me too |
20:31.06 | Secret-Squirrel | nope it's buggered |
20:31.14 | Secret-Squirrel | let me look at the file |
20:31.17 | Secret-Wheeezle | hehehe |
20:31.18 | Secret-Squirrel | lol |
20:33.49 | Secret-Squirrel | nope i see nothing wrong? |
20:34.57 | *** join/#bzflag Julies (Sacha@80-235-62-42-dsl.trt.estpak.ee) |
20:35.17 | Ruudi | hi |
20:35.31 | Secret-Wheeezle | hohoho |
20:35.52 | Secret-Wheeezle | teatree |
20:35.52 | Secret-Wheeezle | here |
20:35.53 | Ruudi | teabush |
20:36.48 | Secret-Wheeezle | yeah |
20:36.49 | Secret-Squirrel | shit I see nothing wring |
20:40.03 | Secret-Squirrel | well my PC is screwed need to reboot |
20:41.32 | *** join/#bzflag home (~5088bfd1@chat.ircnet.org) |
20:42.06 | Secret-Wheeezle | ha |
20:42.09 | Secret-Wheeezle | strayer |
20:42.11 | Secret-Wheeezle | huhu |
20:42.15 | Secret-Wheeezle | TeA here |
20:42.35 | home | hehe...hi tea |
20:43.00 | *** join/#bzflag Patlabor221 (~Patlabor2@planetg.virtualgibbs.com) |
20:43.09 | *** join/#bzflag Secret_Hamster (~piffle@pc2-mfld3-5-cust201.nott.cable.ntl.com) |
20:43.38 | Secret-Wheeezle | hehehe |
20:44.13 | Secret_Hamster | fuck fuck fucktitty fuck fuck |
20:44.31 | home | behave |
20:44.57 | Secret_Hamster | it's all going wrong |
20:45.21 | home | what....why? |
20:45.31 | bzgirl | anyone know what opens winzip files in linux? i tried gunzip and gzip -d |
20:45.42 | captain_proton | bzgirl: 'zip' and 'unzip' |
20:46.17 | Secret_Hamster | my wonderful map is dying and taking the clients with it |
20:46.31 | bzgirl | captain_proton: i'll have to apt get them, dont have either |
20:46.52 | Secret_Hamster | there is a gnome utility too. can't remeber it's name |
20:47.00 | vogon | file-roller. |
20:47.23 | vogon | bzgirl: apt-get install zip unzip. |
20:47.27 | Secret_Hamster | ziptool I believe it's called |
20:47.41 | Secret_Hamster | okay lets try again |
20:47.53 | home | :) |
20:47.57 | home | good luck |
20:48.26 | Secret_Wheeezle | ? |
20:48.52 | bzgirl | vogon: didnt know you can install more than one at a time, isnt Debian wonderful? :) |
20:48.56 | Secret_Hamster | nope dead |
20:49.02 | Secret_Hamster | argggggggggggggggggggggggggggggggggggggggggggh |
20:49.34 | vogon | bzgirl: yep. |
20:49.37 | Secret_Wheeezle | moep |
20:49.38 | Secret_Hamster | it's all your fault Secret_Wheeezle |
20:49.43 | Secret_Wheeezle | hey |
20:49.49 | Secret_Wheeezle | lol |
20:49.52 | *** join/#bzflag mandy (~0cd7d48d@chat.ircnet.org) |
20:49.53 | Secret_Wheeezle | why is it my fault now |
20:49.57 | Secret_Wheeezle | hello mandy |
20:50.02 | Secret_Wheeezle | TeATrEE here |
20:50.03 | mandy | hello :) |
20:50.08 | mandy | long time |
20:50.22 | Ruudi | hi |
20:50.31 | Secret_Hamster | you complained. everyone else said it was good. now I've changed it and it's gone pear-shaped |
20:50.33 | mandy | hello ruudi |
20:50.54 | Secret_Wheeezle | whaaaaat ? |
20:51.03 | Secret_Wheeezle | i didnt complane |
20:51.05 | Secret_Hamster | oh piss forgot to back it up too |
20:51.06 | Secret_Wheeezle | lol |
20:51.20 | Secret_Wheeezle | now it all my fault lol |
20:51.25 | Secret_Wheeezle | moep moep |
20:51.30 | Secret_Wheeezle | frechheit |
20:51.34 | home | haha |
20:52.07 | Secret_Wheeezle | :PPP |
20:52.17 | home | Secret_Wheeezle: why Ur 'interesting' nick? |
20:52.17 | Secret_Wheeezle | schau lieber das du mal nen match gegen uns gewinnst |
20:52.25 | home | :p |
20:52.27 | Secret_Wheeezle | :P |
20:52.34 | home | gestern haben wir eins gewonnen :ppp |
20:52.37 | Secret_Wheeezle | ich ärger grad secret hamster |
20:52.44 | Secret_Wheeezle | UNOFFICal :PPP |
20:52.45 | home | viel spass dabei |
20:52.50 | Secret_Wheeezle | auserdem war ich ned dabei hehe |
20:52.52 | Secret_Hamster | excellent your saved. i did back it up |
20:52.53 | home | na und?!?...bäh |
20:53.08 | Secret_Wheeezle | hehe hamster |
20:53.23 | mandy | lalala |
20:53.37 | vogon | blargh. |
20:53.55 | vogon | you know what sucks about realloc()? the fact that it gives you no indication of its failure. |
20:53.57 | Secret_Hamster | blar blargh be-blargg |
20:54.13 | Secret_Wheeezle | mandy hehe |
20:54.17 | Secret_Wheeezle | you oberver ;) |
20:54.21 | Secret_Wheeezle | observer |
20:54.25 | mandy | =\ |
20:54.29 | mandy | lol |
20:55.14 | home | du? |
20:55.20 | mandy | lol |
20:56.38 | mandy | lol you ok |
20:56.41 | Secret_Hamster | okay panic over A bridge to far is back |
20:56.57 | Secret_Hamster | the file must be corrupt |
20:57.11 | Secret_Hamster | s/be/have been |
20:57.30 | Secret_Hamster | okay backup and try again |
20:57.36 | Secret_Wheeezle | ;)) |
20:57.58 | mandy | lol |
20:57.58 | home | haha... |
20:58.24 | mandy | i'm not cuddling wit that nasty thing |
20:58.28 | mandy | with* |
20:58.34 | Secret_Wheeezle | grr |
20:58.38 | mandy | :) |
20:58.47 | Secret_Wheeezle | wheeezle ;) |
20:59.02 | Secret_Wheeezle | ;))))) |
20:59.07 | mandy | lol |
20:59.14 | Secret_Hamster | anyway server back on line |
20:59.27 | Secret_Hamster | editing version 1.1 map |
20:59.38 | mandy | =\ |
21:00.09 | mandy | uh no |
21:00.14 | Secret_Hamster | someone say bitme |
21:00.17 | Secret_Hamster | someone say biteme |
21:00.34 | Secret_Wheeezle | ;) |
21:00.35 | Secret_Wheeezle | lol |
21:01.35 | mandy | lol |
21:05.41 | Secret_Wheeezle | hamster ? |
21:05.50 | Secret_Hamster | hum |
21:05.51 | mandy | bleh? |
21:05.57 | home | bye all.... |
21:06.01 | Secret_Wheeezle | hey u little fluff ball |
21:06.07 | Secret_Hamster | server dea again |
21:06.11 | Secret_Wheeezle | :((( |
21:06.14 | Secret_Hamster | s/dea/dead |
21:06.16 | mandy | bye strayer |
21:06.19 | Secret_Hamster | or you bored |
21:06.49 | home | :) |
21:06.50 | Secret_Wheeezle | ~ducatictf |
21:09.23 | mandy | bleh bleh bleh |
21:09.37 | Secret_Wheeezle | moep |
21:09.47 | mandy | :) |
21:10.10 | mandy | my tree :) |
21:10.17 | [TeA|TrEE] | hehe |
21:10.22 | [TeA|TrEE] | i have new logo |
21:10.32 | [TeA|TrEE] | http://www.bzflag.org/league |
21:10.34 | [TeA|TrEE] | quite funny |
21:10.37 | Secret_Hamster | bum bzedit has gone screwy on me |
21:11.03 | mandy | hmm |
21:11.04 | [TeA|TrEE] | haha |
21:11.11 | captain_proton | Secret_Hamster: what os/version? |
21:11.21 | [TeA|TrEE] | win 98 |
21:11.23 | [TeA|TrEE] | he has |
21:11.57 | Secret_Hamster | i want my Linux install back :( |
21:12.08 | [TeA|TrEE] | you cant talk |
21:12.19 | [TeA|TrEE] | your head is gon |
21:12.20 | [TeA|TrEE] | e |
21:12.22 | [TeA|TrEE] | hehehe |
21:12.40 | Secret_Hamster | what team |
21:12.43 | mandy | don't cry |
21:13.00 | [TeA|TrEE] | ? |
21:13.03 | [TeA|TrEE] | me ? |
21:13.14 | mandy | are you the one crying? |
21:13.17 | mandy | lol |
21:13.36 | [TeA|TrEE] | noooooo |
21:13.37 | Secret_Hamster | i really am beginning to get tired of windows |
21:13.43 | [TeA|TrEE] | <Secret_Hamster> what team |
21:13.47 | Secret_Hamster | my Linux machine was so stable |
21:14.01 | Secret_Hamster | [TeA|TrEE]: yea so i can see you logo |
21:14.02 | Patlabor221 | so install it again |
21:14.17 | Secret_Hamster | i have no spare drive capacity |
21:14.26 | Patlabor221 | throw away the porn |
21:14.35 | Secret_Hamster | i've only got a 2.1GB for my main machine |
21:14.45 | [TeA|TrEE] | The Lengandary ZeeBrothers |
21:14.51 | [TeA|TrEE] | Lengendary |
21:15.00 | Secret_Hamster | and unfortuenly I need windows for a few things |
21:15.15 | *** join/#bzflag ak|ra (~mathias@pD9E47912.dip.t-dialin.net) |
21:15.21 | captain_proton | sup Patlabor221 |
21:15.29 | Patlabor221 | hey |
21:15.30 | [TeA|TrEE] | hello raika |
21:15.32 | ak|ra | hi |
21:15.38 | Patlabor221 | it's COLD here :( |
21:15.45 | [TeA|TrEE] | <PROTECTED> |
21:16.11 | Secret_Hamster | oh very good logo seen mine |
21:16.21 | [TeA|TrEE] | no |
21:16.25 | [TeA|TrEE] | which team hehe |
21:16.27 | [TeA|TrEE] | no team |
21:17.01 | Secret_Hamster | yea no team. too useless to join a team |
21:17.07 | captain_proton | Patlabor221: you'll like this - the artist lady i recruited decided she wants to try modelling an anime look |
21:17.21 | Patlabor221 | you still haven't shown me a pict |
21:17.38 | [TeA|TrEE] | lol |
21:17.41 | [TeA|TrEE] | coool logo |
21:17.47 | Patlabor221 | she should look at some of TomWoofs stuff on TurboSquid, it's got a nice style |
21:18.13 | captain_proton | i'm waiting on a pic of the actual character, until now she was working on a practice character to try to get the eyes |
21:18.16 | captain_proton | right |
21:18.30 | Patlabor221 | still I want to see :) |
21:18.43 | captain_proton | http://dementia.driftkids.com/album_view.php?id=36 <-- practice char |
21:19.22 | [TeA|TrEE] | ~ducatictf |
21:19.48 | Patlabor221 | nice, but a bit high on the old poly count. |
21:19.58 | captain_proton | its all NURBS |
21:20.06 | captain_proton | so we'll be able to apply our surface calculations to it |
21:20.29 | Patlabor221 | well to hold that detail, you'll have a lot of tri's in the end |
21:20.42 | captain_proton | true |
21:21.09 | captain_proton | but its gonna be a while until this is anywhere near done, so graphics cards will have caught up ;) |
21:21.35 | Patlabor221 | http://www.turbosquid.com/HTMLClient/FullPreview/FullPreview.cfm/ID/154402/Action/FullPreview |
21:21.40 | Secret_Hamster | hum fgured I may know what the bzedit problem is! I'm running samba. I've noticed problems with do line endings occasionally |
21:21.52 | Secret_Hamster | s/do/DOS |
21:22.04 | [TeA|TrEE] | what is that computer girl? |
21:22.26 | Patlabor221 | it'sa model |
21:22.36 | [TeA|TrEE] | animated ? |
21:22.39 | *** join/#bzflag victorvdl (~victor@ip135.13-173-207.eli-du.nwlink.com) |
21:22.40 | Chestal | now my browser took so long to launch that I totally forgot why I started it in the first place |
21:22.51 | Patlabor221 | I think they are all boned and read for anims |
21:26.35 | [TeA|TrEE] | ~ducatictf |
21:27.20 | captain_proton | Patlabor221: i think we'll be ok in terms of tris - scanline created a...unique...priority function that looks really good |
21:29.00 | Patlabor221 | ahhh |
21:29.08 | captain_proton | works good? damn |
21:29.12 | captain_proton | works really well |
21:29.39 | captain_proton | oh wait - looks good not works good |
21:29.42 | captain_proton | ok, yeah, good |
21:30.09 | Patlabor221 | one of these days you'll get your englich down |
21:30.15 | captain_proton | indeed |
21:31.28 | captain_proton | its really pretty impressive how many tris can be drawn at a high framerate |
21:31.48 | Patlabor221 | if they are sent to the card right, a lot can be done |
21:34.40 | *** join/#bzflag MrCooper (~daenzer@dclient80-218-113-82.hispeed.ch) |
21:35.39 | *** join/#bzflag mandy (~0cd7d48d@chat.ircnet.org) |
21:36.23 | [TeA|TrEE] | moep |
21:36.31 | mandy | my tree :) |
21:36.54 | [TeA|TrEE] | hehe |
21:36.56 | captain_proton | i wonder if its possible to charm the hardware fairies at nvidia into free cards :) |
21:37.00 | [TeA|TrEE] | ~ducatictf |
21:37.05 | Secret_Hamster | I'm giving up tonight |
21:37.06 | [TeA|TrEE] | lol |
21:37.11 | Secret_Hamster | darn bzedit |
21:37.15 | Secret_Hamster | worked fine before |
21:37.29 | Secret_Hamster | now it just screws the file up or something |
21:38.23 | Secret_Hamster | gonna look at it tomorrow |
21:38.24 | *** join/#bzflag paul_ (~paul@hibernia.jakma.org) |
21:38.27 | Secret_Hamster | see you then |
21:44.58 | [TeA|TrEE] | ~ducatictf |
21:45.19 | mandy | o0o 33 |
21:47.13 | mandy | br |
21:47.14 | mandy | brb* |
21:50.43 | mandy | back |
21:51.38 | *** join/#bzflag patlabor221 (~d030c7d2@chat.ircnet.org) |
21:51.52 | mandy | welcome back pat |
21:52.24 | patlabor221 | ty |
21:52.49 | mandy | yep |
22:00.30 | *** join/#bzflag MortimeR (~MortimeR@80.103.152.147) |
22:01.34 | *** join/#bzflag ak|ra (~mathias@pD9E47912.dip.t-dialin.net) |
22:09.44 | [TeA|TrEE] | ~ducatictf |
22:09.59 | [TeA|TrEE] | harr harr |
22:10.05 | mandy | my tree :) |
22:10.11 | mandy | 33 :) |
22:10.49 | [TeA|TrEE] | hehe |
22:10.52 | [TeA|TrEE] | ? |
22:10.55 | [TeA|TrEE] | 33? |
22:11.04 | mandy | w339 |
22:11.09 | mandy | 33 |
22:11.10 | [TeA|TrEE] | aaah |
22:11.13 | [TeA|TrEE] | 339 |
22:11.13 | [TeA|TrEE] | ;) |
22:11.16 | [TeA|TrEE] | moep |
22:11.51 | mandy | :) |
22:12.37 | mandy | yep |
22:13.18 | mandy | lalala |
22:13.43 | [TeA|TrEE] | lalala |
22:13.52 | mandy | :) |
22:17.18 | mandy | bleh :( |
22:17.28 | [TeA|TrEE] | moep :( |
22:17.38 | mandy | :( |
22:18.04 | [TeA|TrEE] | :s |
22:18.25 | mandy | ... |
22:19.04 | [TeA|TrEE] | ........ |
22:19.14 | mandy | hmm |
22:19.18 | [TeA|TrEE] | intresting conservation |
22:19.20 | [TeA|TrEE] | lol |
22:19.28 | mandy | yep |
22:22.57 | *** join/#bzflag Julies (Sacha@80-235-68-215-dsl.trt.estpak.ee) |
22:24.07 | [TeA|TrEE] | hello |
22:25.10 | mandy | bleh |
22:25.15 | [TeA|TrEE] | bloeh |
22:25.21 | mandy | hehe |
22:26.09 | [TeA|TrEE] | :) |
22:26.26 | mandy | lol :) |
22:27.05 | [TeA|TrEE] | ~ducatictf |
22:27.21 | *** join/#bzflag ak|ra (~mathias@pD9E47912.dip.t-dialin.net) |
22:27.29 | [TeA|TrEE] | reeee arika |
22:28.46 | ak|ra | re |
22:31.09 | mandy | lalala |
22:31.24 | [TeA|TrEE] | lalalalala |
22:31.38 | mandy | lalalalallaalalala |
22:31.41 | mandy | :) |
22:31.50 | [TeA|TrEE] | ~ducatictf |
22:32.01 | [TeA|TrEE] | moep |
22:32.12 | victorvdl | I think #bzflag need an improvement in the general intelligence level of its users... ;-) |
22:32.22 | mandy | hehehe |
22:32.24 | mandy | lol |
22:32.44 | vogon | victorvdl: "... needs an improvement ..." |
22:32.56 | vogon | victorvdl: mind your conjugations. |
22:33.33 | victorvdl | vogon: Yea, ok... Still, I'm more coherent then the majority of people in here... :-D |
22:34.03 | vogon | true enough. |
22:36.54 | [TeA|TrEE] | lol |
22:48.57 | mandy | la...la...la |
22:49.03 | [TeA|TrEE] | lalalalalal |
22:49.07 | [TeA|TrEE] | ~ducatictf |
22:49.09 | mandy | hehe |
22:49.25 | [TeA|TrEE] | :( |
22:49.33 | mandy | whats wrong? |
22:50.34 | [TeA|TrEE] | nothing# |
22:50.49 | mandy | waiting for some1? |
22:53.30 | [TeA|TrEE] | nope |
22:53.36 | mandy | oh |
22:53.41 | mandy | hmm |
22:53.51 | mandy | yep |
22:53.51 | [TeA|TrEE] | ~ducatictf |
22:54.07 | *** join/#bzflag vogon_ (8460de74ab@64.40.60.67) |
23:01.29 | *** join/#bzflag ak|ra (~mathias@pD9E47912.dip.t-dialin.net) |
23:02.25 | ak|ra | re |