irclog2html for bzflag on 2002.03.27

01:45:01captain_protonwb BZFlag
01:54:34scanlineis back (gone 09:39:56)
02:39:37SpaceGhostI'd like to debug what is happening to my bzflag.  Is there some way I can log packets sent and received or connection info?
02:56:01vogon_jeltzis back (gone 05:51:14)
03:16:10BZFlagSpaceGhost: tcpdump? ;-)
03:16:31BZFlagthere is a packet logger in the code.. it's an env var, I don't recall the name, and I never used it.
03:22:31BZFlagBZFLAGSAVE=foo.log bzflag
04:27:35SpaceGhostBZFlag: Ok, what format is the log file?
04:28:20BZFlagSpaceGhost: no idea. might not even work.
04:28:41SpaceGhostBZFlag: Well, I got a file here, but it's all data
04:28:44BZFlaglinux? tcpdump read/write would be my recommendation.
04:28:54SpaceGhostIsn't it all UDP?
04:29:08BZFlagtcp will dump udp as well.
04:29:29SpaceGhostOk.  Reading TFM!
05:00:10SpaceGhostBZFlag: OK, thanks!  I finally figured out my problem!  It's all my fault.
05:30:24sgc2cBZFlag: explanation:  I'm using debian unstable on my computers here.  Somehow my dhcp file got set to ask for 5 minute leases.  Sometimes, I was changing IP addresses every 5 minutes!  That caused the disconnect.
05:40:40BZFlagheh
06:14:09MrApathyCreamanyone see my mountain5.rgb question?
06:14:22captain_protoni glanced at it <grin>
06:14:23MrApathyCreamand have an answer? :)
06:14:30captain_proton'fraid not
06:14:36captain_protonconvert to PNG ;)
06:15:20MrApathyCreamcan't!! GIMP crashes!!
06:15:30captain_protontry ImageMagick?
06:15:31BZFlagMrApathyCream: it was -kb in cvs.
06:15:38BZFlagdelete it and re cvs up it
06:15:44captain_proton-kb ?
06:15:54BZFlager was no -kb
06:16:01captain_protonwhat IS that?
06:16:07BZFlagit was not set to binary in cvs.
06:16:11captain_protonohh
06:16:15captain_protonthat could do it <g>
06:16:19BZFlagyour win32 cvs likely did cr/lf conversion
06:16:25captain_protonheehee
06:16:31captain_protonsilly win32
06:16:42BZFlagso delete it, and re cvs up it and tell us if it's still broken.
06:17:08MrApathyCreamcool, holdon
06:17:35BZFlagor copy it from a real system. ;-) jk
06:21:09MrApathyCreamthat was it
06:21:13MrApathyCreamtanks
06:21:25captain_proton /me sticks his toungue out at MrApathyCream
06:21:28captain_protonerk
06:21:30captain_protonsticks his toungue out at MrApathyCream
06:22:20MrApathyCreamwow! look at the pretty mountains!!! beats blank white space
06:22:22BZFlagheh fixed then? cool.
06:22:38BZFlagheh, welcome to the brave new world.
06:22:45BZFlagnite all.
06:23:46captain_protonthe brave new world?
06:23:48captain_protoninteresting
07:06:42captain_protoncan't sleep?
07:09:13BZFlagheh, remembered "One More Thing" to do.
07:09:24captain_protonoh?
07:09:36captain_proton... your wife must hate you <grins>
07:23:06BZFlagsometimes, perhaps. ;-/
07:23:11BZFlagjk
07:23:29captain_protonheh
07:23:58captain_protonany new photos of your kid?
07:25:44BZFlagsince? ;-) http://cam.rikers.org/ or http://henry.rikers.org/ I put Henry's irc log up. ;-)
07:26:00captain_protonyour new one
07:26:03captain_protonirc log?
07:27:20BZFlaghttp://henry.rikers.org/henryirc.txt
07:31:38captain_protonthats funny
07:32:43BZFlagyeah, I thought so.
07:33:21captain_protonits an interesting statement that your kid can already type his name and 'DAD' ;)
07:34:19captain_protoncould it be? the nerdiest 2-year-old on earth?
07:34:21captain_protongrins
08:08:29MrApathyCreamhmmm, need a sgi -> png converter that maintains transparency
08:09:25captain_protonwispers gimp
08:19:42BZFlagheh. today he was drawing letters on the sidewalk.
08:20:03BZFlagstarted with J and then said, "Now I'll make it a small j" and added a dot.
08:20:33captain_protoncute
08:20:48BZFlagstill can't write henry, just type it. but hey 8 more days till he turns 3.
08:23:18BZFlagis the intention with the new png code to use libpng if we find it?
08:23:29BZFlagditto on libz ?
08:25:24captain_protondunno
08:25:26captain_protonpokes MrApathyCream
08:27:59BZFlagoh, and I think the textures should include type. ie mountian1.rgb or mountian1.png
08:28:18BZFlagas the net protocol will ask for them by that name.
08:28:19captain_protoni don't know if thats necessary
08:28:27captain_protoni guess
08:28:32captain_proton=)
08:28:45BZFlagyou think png should be assumed for every image?
08:29:07captain_protoni think it should use any format it knows about
08:29:11BZFlagwe could I suppose, as I think png offers all the file types we need.
08:29:22captain_protonthats true
08:29:35BZFlagwhich are the two "it"s in that sentence?
08:29:54captain_protonBZFlag: well - we have readers for rgb & png
08:30:07captain_protonerr
08:30:10captain_protonthinks
08:30:11BZFlagwe could/should chuck the rgb code.
08:30:15captain_protonfile extension is probably a good idea
08:30:18captain_protonwhy?
08:30:23BZFlagwhy not?
08:30:28captain_protonif it works within the MediaFile format
08:30:31captain_proton...
08:30:53captain_protonwhy remove functionality that doesn't increase bloat?
08:31:10BZFlag"doesn't increase bloat" ?
08:31:21BZFlagwould the code be smaller if rgb was removed?
08:31:33BZFlagthen how do you define "doesn't increase bloat" ?
08:31:33captain_protonnot noticeably
08:31:41captain_protonmemory
08:31:59BZFlagseems to me that if png is there, all images should be png.
08:32:19BZFlagbetter to convert once on the server than to handle multiple types on the client.
08:32:49BZFlagsince the only place the images will be coming from is the server(s) anyway.
08:33:52captain_protontrue - although local cacheing will be important
08:38:51vogon_jeltzis away: TV
08:39:15BZFlaghow does caching effect it?
08:40:16MrApathyCreamyawn, err, huh?
08:41:25captain_protonBZFlag: it would affect it if we had different formats coming from the server
08:42:10MrApathyCreampng seems to work for simple cases anyway. however, difficult to find converter that respects alpha
08:42:24MrApathyCreampng code should handle it ok though
08:42:47MrApathyCreamI'm shooting sphere's with black frames :(
08:43:27MrApathyCreamto test, just convert any rgb to png, put in data directory
08:43:33MrApathyCreamcurrent code tries to load png first
08:56:45captain_protonwb scanline
08:56:51scanlinethanks
09:05:12BZFlagcaptain_proton: having multiple formats could well have a detrimental effect on cache.
09:05:32BZFlagcaptain_proton: you could end up with a version of logo.* in each of the formats.
09:06:40captain_protongood point
09:08:28vogon_jeltzis back (gone 00:29:37)
09:09:39captain_protonwb
09:11:24vogon_jeltzyo
10:43:45BZFlagso should I commit all the converted png files?
10:44:45vogon_jeltz*shrug*
10:44:45vogon_jeltzI guess so
10:45:02BZFlag384k vs 1020k
10:45:21vogon_jeltzthat's always a bonus ;)
10:45:55BZFlag../../include/PNGImageFile.h:16: ImageFile.h: No such file or directory
10:46:00BZFlaghmm
10:47:05BZFlagugh, now I cvs up -PdA and I get:
10:47:47BZFlagwell, no makefile in zlib is the issue.
10:54:20nnnugh, anyone seen one of those bzflag cheat-enabled clients?
10:55:28vogon_jeltzI can produce one in about half an hour flat.  They're not that hard to make
10:55:44vogon_jeltzthe BZFlag networking protocol is kinda lame when it comes to cheatproofing
10:56:04vogon_jeltzs/kinda/really, really, horribly, atomically/
10:56:19BZFlagnnn: they are even legal to distribute provided that the source is also available.
10:56:33nnnlegal?
10:56:39nnnlol, do u guys know where to find one
10:56:45nnnI wanna know what's changed exactly
10:56:56BZFlagask em for the source. ;-)
10:57:23nnnlol, nobody with the cheat clients replies :)
10:57:27BZFlagI don't provide hacked clients. but I won't stop anyone from providing them if they also provide the source.
10:57:35nnnI've seen alot of ppl with E2 on Debian using it .. :\
10:57:42vogon_jeltzdude, it consists of commenting and uncommenting source
10:57:52BZFlagit's also legal (though annoying) to hack your own client.
10:58:03nnnit IS annoying
10:58:11vogon_jeltzif you have negative experience with using C, it's possible
10:58:12nnnspecially those that decide to fly for ever :)
10:58:16nnnand GM, hehe :)
10:58:23vogon_jeltzas long as you have a decent grasp of logic
10:58:31nnnlol
10:58:35BZFlage2 in debian is not hacked. (/me submitted it) but "apt-get source, hack, build" can change that.
10:58:36nnnis it that basic?
10:58:50vogon_jeltznnn: yeah
10:59:04vogon_jeltznnn: and I know; I hacked one of the clients 8 ways from Sunday.
10:59:16vogon_jeltznnn: the day after that, I signed up to start working on the project.
10:59:48nnnhehe,
11:00:22nnnhmm, what's teh latest?
11:00:26nnnvogon : u still got that client
11:00:27nnn?
11:00:49vogon_jeltznnn: uhh, no.  I trashed it approximately 6 months ago
11:01:11nnnugh, that's bad :-\
11:03:46vogon_jeltzI'll show you exactly how easy it is to hack the client.  Open up src/bzflag/Player.cxx
11:04:21vogon_jeltzcomment out everything from the top of the function Player::isDeadReckoningWrong() until the line just before "return false;"
11:04:37vogon_jeltzpeople can no longer see your position unless you do something stupid like fire a shot
11:04:40nnnand I get GM :)
11:04:48nnndamn that's bad
11:05:00vogon_jeltzeven then, they don't see your tank move, they only see shots coming out of nowhere
11:05:01nnnso all I have to do is fuck with the *.cxx files?
11:05:11vogon_jeltznnn: yeah, pretty much
11:05:20nnndamn that's bad..
11:05:24vogon_jeltz<BOILERPLATE TYPE="moral">
11:05:51vogon_jeltzYou really shouldn't be doing this. I've been playing without cheats for 6 months, and I really suck at the game, but it's fun anyway.
11:05:53BZFlagkeeps hacking up broken non-windows compilation
11:05:54vogon_jeltz</BOILERPLATE>
11:06:11BZFlaggrumbles at MrApathyCream
11:06:30vogon_jeltzBZFlag: I think I have a sophisticated-enough TCL wrapper to start work on modularized bots
11:06:49nnnlol
11:06:52nnnI suck at the game too
11:07:01nnnwont play on public sevrers :)
11:07:04vogon_jeltzBZFlag: it's completely generic, fits in one header file, and I don't think any code has to be changed to make it work
11:07:04BZFlagvogon_jeltz: sweet.
11:07:10nnnactually doesn't...
11:07:19BZFlagvogon_jeltz: non-X11/mesa bots would be useful right now.
11:07:23vogon_jeltzBZFlag: yeah
11:08:48vogon_jeltzwill start working on the botcode once he's finished writing up the auth scheme for his (M-ish)MORPG server
11:09:34scanlinevogon_jeltz: a MMORPG server you use with bzflag clients? ;)
11:09:52vogon_jeltzscanline: heh... no
11:10:05vogon_jeltzscanline: but it will be open-source if I ever finish a non-trivial portion of it ;)
11:10:17scanlinethat's neat
11:11:12Chestaloh, somethign is wrong with php/mysql on the league pages
11:11:32scanlinesourceforge database server has been going wonky lately..
11:12:05scanlinewonders if he guessed right..
11:19:14BZFlagneat, I built with png support.
11:19:29BZFlagI install all the png files, and all I get is one large spinning tank.
11:23:24BZFlagall textures are broken.
11:23:28BZFlagfonts included.
11:24:54vogon_jeltzscore
11:25:14BZFlagscore?
11:25:52BZFlaguploading all the png images for testing when MrApathyCream gets a clue^h^h^h^h^h^hback
11:27:03vogon_jeltzhehe
11:28:22BZFlagI'm even being nice and uploading a .zip version.
11:37:51BZFlaglooks like the wiki is back,
11:43:45BZFlagnite
13:57:30Chestalhi Creamy
15:20:03scanlinegives up trying to compile gcc with glibc support and just downloads uclibc
15:20:30Chestalscanlise: which os?
16:20:29Chestalhi nnn
16:22:07nnnhey Chestal
16:22:16nnnhmm, what's the best bzflag server to play at?
16:22:28nnnmy system doesn't wanna load the server list :\
16:23:46Chestalwell, ducati of course, it's mine :-)
16:23:52Chestalbut it all depends on your preferences
16:24:14Chestaldo you have to use a proxy for WWW? port 80 blocked?
16:25:04Chestalor maybe you're usign the wrong URL? try bzflag -list default
16:25:35nnnit doesn't work
16:26:20nnnhmm, could u notice a server with the word math in its hostname? would u get me the complete name plz? :)
16:28:04Chestalhold on
16:29:31nnnthanks
16:30:09Chestaltry http://166.70.15.250:5156/
16:30:26Chestalyou probably want chardonnay.math.bme.hu
16:30:36nnnΡΥΒ
16:30:43ChestalI don't liek this server too much, though. Not well administrated, lots of lag + cheaters there
16:30:45nnnyup, that's the one
16:30:47nnnthanks
16:31:07nnnyea, I've seen alot of cheaters there :\
16:31:16nnnhow do u cheat anyway?
16:31:56vogon_jeltzdude, you asked this earlier
16:32:16vogon_jeltzare you trying to cheat without having to hack at the source yourself?
16:32:24nnnvogan : I know, and I got alot of shit working, just meant how don't such ppl get outta da game
16:32:47nnnvogan : nope, I got it all done, well most of it, heehe :)
16:33:09nnnvogan : but I thought that those who cheat get kicked outta da game.. That was where my Q lies
16:33:14vogon_jeltzyou don't get kicked because the server blindly accepts whatever the hell people throw at it
16:33:26Chestalnnn: they only get kicked if there's someone watching ove them
16:33:42Chestalnnn: but chardonny doesn't seem to have active admins, or they do not care
16:34:20nnnI think it's the later, but I like chardoonay :)
16:35:19nnnhmm, wich port did u tell me to use to connect?
16:35:22Chestalhmm, peopel are complaingign about my 250ms lag limit
16:35:31nnnu gave me an IP and port, what was that? :)
16:35:32Chestalwhen I set it higher, others were complaing about too much lag, oh well
16:35:51Chestalfor chardonnay or the server list?
16:36:11Chestalchardonnay.math.bme.hu 5155  or http://166.70.15.250:5156/
16:36:41nnnthe server list, yup it's the later thanks ;)
16:41:02nnnis away enjoying a game ;)
17:08:29vogon_jeltzis away: sl33p
17:08:33scanlineis away: ZzZzZzzzz....
19:37:36akira_boo
19:37:53Chestalhoi!
19:38:08akira_na, alter knabe
19:38:14akira_wie ich hoere hast du kai verhauen ?
19:38:31Chestalwuerd ich doch nie machen :-)
19:38:41Chestalder hat nur erzaehlt, du haettest gesagt, er muesste noch ueben
19:38:59akira_ist doch war :))
19:39:05akira_ist doch wahr :))
19:39:19Chestaljo, stimmt schon. Er ist vor allem noch zu langsam
19:39:30Chestalsoweit ich das in der Hitze des Gefechts mitbekommen habe
19:39:38Chestalweiss ja net immer, auf wen ich schiesse
19:39:48Chestalbilden sich ja interessante Teams
19:39:56akira_ahja ?
19:40:00Chestalschon ne Idee, wie du dich formierst?
19:40:00akira_ohne mich ...
19:40:01akira_:((
19:40:17akira_Chestal: ne, problem ist, ich wuerde eh nur sporadisch mitmachen koennen/wollen
19:40:26akira_das heisst also als bankspieler :))
19:40:35Chestalakira_: hmm, mal sehen, vielleicht nehmen wir ja noch nen Ersatzmann auf :-) aber erst mal abwarten
19:40:54Chestalist ja eh so gedacht, dass 3:3 spielen
19:41:05akira_aber wenn mich einer nehmen wuerde, haetten diejenigen ein ganz schoen knallhartes ass im aermel
19:41:12Chestalwaer ganz gut, wenn Teams dann 4 oder 5 Leute haetten, sosnt wirds zu schwierig, nen Termin zu finden
19:41:19akira_jo
19:41:22akira_seh ich auch so :)
19:41:37Chestalwer wohl hinter Froot Loops steckt?
19:41:50akira_lupi ? :))
19:41:55Chestaldie Tschchen sind auch ziemlich gut
19:42:04Chestallupi wird ja wohl net in zwei teams spielen? ;-)
19:42:07akira_mpf ... mein passwort geht net
19:42:22Chestalprobiert nochmal? vergesslich?
19:42:29Chestaldie Zees sidn ja auch erst zu zweit
20:26:53Chestalhi capt
20:27:43akira_hi capt
20:27:53captain_protonyo yo yo
20:27:59Chestalcapt: what's new?
20:28:06akira_whats up ? :)
20:28:17captain_protonnothing much
20:28:22Chestalcapt: who's DemonMoose? I don't think I've seen him
20:28:35captain_protona friend of mine
20:28:41Chestalis he any good? :-)
20:28:52captain_protonyep
20:29:30Chestaloh, I must xerox one sheet, almost forgot it
20:36:52ChestalI'm heading home, later maybe
20:37:02akira_cu later
20:49:03captain_protonwheee
20:49:09captain_proton7 teams registered in the league so far
21:35:58CobraA1Hello?
21:38:00CobraA1bye
23:59:17iLLf8dlo all
23:59:25captain_protonhi
23:59:54iLLf8danyone know if theres a way to dump a random world to a .bzw file?

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